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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59255217?noj=FRM59255217-5DC" width="1" height="1"></div>

Space Commander.swf

This is the info page for
Flash #70250

(Click the ID number above for more basic data on this flash file.)


Text
---
Suicide
Crash your ship

Visit the Hell
Suicide 5 times

Kamikaze Attack
Kill Boss by Crashing
your Ship

<p align="right"><font face="Airstrip Four_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="right"><font face="Airstrip Four_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>

<p align="right"><font face="Airstrip Four_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

NEXT

NEXT

Good Maneuver
Kill Enemy without
using Weapon

Cool Maneuver
Kill 2 Enemy without
using Weapon

Great Maneuver
Kill 3 Enemy without
using Weapon

Outstanding Maneuver
Kill 4 or More Enemy
without using Weapon

First Kill
Kill Enemy for the
First TIme

Double Shot
Kill 2 Enemy in short
time

Triple Shot
Kill 3 Enemy in short
time

Machine Gun
Kill 4 or more Enemy
in short time

Sergeant
Kill First Boss in Easy Level

Lieutenant
Kill First Boss in Hard Level

General
Kill Final Boss in Easy Level

Marshal
Kill Final Boss in Hard Level

Brutal
Gets Accuracy > 30%

Sniper
Gets Accuracy > 50%

Bulls Eye
Gets Accuracy > 80%

Kills

Accuracy

Coin

Medals

%

NEW

EXPLOSIVE GAMES

START

START

START

continue

continue

continue

INSTRUCTIONS

INSTRUCTIONS

INSTRUCTIONS

Credit

Credit

Credit

Medals

medals

medals

<p align="center"><font face="DOUALAfont_32pt_st" size="32" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>continue</b></font></p>

CONTINUE

CONTINUE

credits

Snc & Kncknls - Sky Sanctury

Blue Sky

ParagonX9

Megaman 3 - boss theme

phoenixdk

Final Fantasy: Masters of Chaos

bitium-ribbon

Secret of Mana: Clear Danger

Super Smash Brothers-Menu
Remix

Sirbrownie

Zona

camman007

The Final Battle

itsfoxhall

IS_Revolve

Iman Studios

presented by arcadebomb.com

INSTRUCTIONS

Use the up and down arrowkeys to
control your jetfighter. use a to shot weapon

pickup the space coins after you eliminated an enemy.
the coins can be used to upgrade your spaceship.

UP

DOWN

press on s to
use the laser.

press space to
use turbo-boost

press on d to
slow time

s

d

a

medal showcase

SPACE / d KEY

S KEY

Boss

SKIP

UPGRADES

Continue

continue

reset

reset

shield level

weapon level

firerate level

free upgrade points

hard

EASY

<p align="center"><font face="Tekton Pro_35pt_st" size="35" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>YOU WIN</b></font></p>

congratulation

You Win

END

TRY HARD LEVEL

TRY TO COLLECT
ALL MEDALS

ActionScript [AS3]

Section 1
//ab_splash_144 (SpaceCommanderv1_fla.ab_splash_144) package SpaceCommanderv1_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class ab_splash_144 extends MovieClip { public var ab_link:SimpleButton; public function ab_splash_144(){ addFrameScript(0, frame1); } function frame1(){ ab_link.addEventListener(MouseEvent.CLICK, clickAB); } public function clickAB(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.arcadebomb.com"); navigateToURL(_local2); } } }//package SpaceCommanderv1_fla
Section 2
//Acc1_100 (SpaceCommanderv1_fla.Acc1_100) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Acc1_100 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Acc1_100(){ addFrameScript(0, frame1); } function frame1(){ no = 0; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 3
//Acc2_111 (SpaceCommanderv1_fla.Acc2_111) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Acc2_111 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Acc2_111(){ addFrameScript(0, frame1); } function frame1(){ no = 1; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 4
//Acc3_114 (SpaceCommanderv1_fla.Acc3_114) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Acc3_114 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Acc3_114(){ addFrameScript(0, frame1); } function frame1(){ no = 2; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 5
//alt_intro_holder_146 (SpaceCommanderv1_fla.alt_intro_holder_146) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class alt_intro_holder_146 extends MovieClip { public var par; public function alt_intro_holder_146(){ addFrameScript(184, frame185); } function frame185(){ stop(); par = this.parent.parent; par.gotoAndStop("menu"); } } }//package SpaceCommanderv1_fla
Section 6
//Animapselect_318 (SpaceCommanderv1_fla.Animapselect_318) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class Animapselect_318 extends MovieClip { public function Animapselect_318(){ addFrameScript(0, frame1, 19, frame20, 39, frame40, 59, frame60, 79, frame80, 99, frame100, 119, frame120, 139, frame140, 159, frame160, 179, frame180); } function frame160(){ stop(); } function frame80(){ stop(); } function frame180(){ stop(); } function frame1(){ stop(); } function frame100(){ stop(); } function frame20(){ stop(); } function frame40(){ stop(); } function frame120(){ stop(); } function frame140(){ stop(); } function frame60(){ stop(); } } }//package SpaceCommanderv1_fla
Section 7
//AnimasiBoss_273 (SpaceCommanderv1_fla.AnimasiBoss_273) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class AnimasiBoss_273 extends MovieClip { public var efek:Sound; public var speedAni:Number; public var Mid2:MovieClip; public var ctr:Number; public var bg:MovieClip; public var sc:SoundChannel; public var bs:MovieClip; public var skiper:SimpleButton; public var Mid:MovieClip; public var time:Number; public var anicek:Timer; public function AnimasiBoss_273(){ addFrameScript(0, frame1); } public function init():void{ addEventListener(Event.ENTER_FRAME, aniBG); anicek.addEventListener(TimerEvent.TIMER, staycek); efek = new alertboss(); sc = efek.play(0, 6); } public function staycek(_arg1:TimerEvent):void{ var _local2:*; anicek.reset(); anicek.removeEventListener(TimerEvent.TIMER, staycek); sc.stop(); _local2 = this.parent.parent; _local2.game.gotoAndStop("stage5"); } function frame1(){ anicek = new Timer(2000); skiper.addEventListener(MouseEvent.CLICK, skipy); speedAni = 3; time = 0; ctr = 0; init(); } public function aniBG(_arg1:Event):void{ bg.x = (bg.x - speedAni); bs.x = (bs.x - speedAni); Mid.x = (Mid.x - (speedAni / 3)); Mid2.x = (Mid2.x - (speedAni / 10)); if (ctr < 330){ ctr++; } else { time++; if (time == 1){ ctr = 0; speedAni = (speedAni * -1); }; if (time == 2){ stop(); removeEventListener(Event.ENTER_FRAME, aniBG); anicek.start(); }; }; } public function skipy(_arg1:MouseEvent):void{ var _local2:*; anicek.reset(); anicek.removeEventListener(TimerEvent.TIMER, staycek); sc.stop(); _local2 = this.parent.parent; _local2.game.gotoAndStop("stage5"); } } }//package SpaceCommanderv1_fla
Section 8
//AnimasiBossRobot_283 (SpaceCommanderv1_fla.AnimasiBossRobot_283) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class AnimasiBossRobot_283 extends MovieClip { public var efek:Sound; public var Mid2:MovieClip; public var bg:MovieClip; public var sc:SoundChannel; public var Mid:MovieClip; public var anicek:Timer; public function AnimasiBossRobot_283(){ addFrameScript(0, frame1); } function frame1(){ anicek = new Timer(4000); anicek.addEventListener(TimerEvent.TIMER, staycek2); anicek.start(); efek = new alertboss(); sc = efek.play(0, 6); } public function staycek2(_arg1:TimerEvent):void{ var _local2:*; anicek.reset(); anicek.removeEventListener(TimerEvent.TIMER, staycek2); _local2 = this.parent.parent; _local2.game.gotoAndStop("stage3a"); sc.stop(); } } }//package SpaceCommanderv1_fla
Section 9
//AnimasiUFO_285 (SpaceCommanderv1_fla.AnimasiUFO_285) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class AnimasiUFO_285 extends MovieClip { public var efek:Sound; public var Mid2:MovieClip; public var bg:MovieClip; public var sc:SoundChannel; public var Mid:MovieClip; public var par; public var bodypic:MovieClip; public var weaponL:MovieClip; public var weaponR:MovieClip; public function AnimasiUFO_285(){ addFrameScript(0, frame1, 194, frame195); } function frame1(){ efek = new alertboss(); sc = efek.play(0, 6); } function frame195(){ stop(); par = this.parent.parent; par.game.gotoAndStop("stage3b"); sc.stop(); } } }//package SpaceCommanderv1_fla
Section 10
//b_20 (SpaceCommanderv1_fla.b_20) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class b_20 extends MovieClip { public function b_20(){ addFrameScript(14, frame15); } function frame15(){ stop(); this.parent.removeChild(this); } } }//package SpaceCommanderv1_fla
Section 11
//BG1Front_182 (SpaceCommanderv1_fla.BG1Front_182) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class BG1Front_182 extends MovieClip { public var Height:Number; public var Width:Number; public function BG1Front_182(){ addFrameScript(0, frame1); } function frame1(){ Width = 1920; Height = 480; } } }//package SpaceCommanderv1_fla
Section 12
//BG2Front_227 (SpaceCommanderv1_fla.BG2Front_227) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class BG2Front_227 extends MovieClip { public var Height:Number; public var Width:Number; public function BG2Front_227(){ addFrameScript(0, frame1); } function frame1(){ Width = 1920; Height = 480; } } }//package SpaceCommanderv1_fla
Section 13
//BG3Front_204 (SpaceCommanderv1_fla.BG3Front_204) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class BG3Front_204 extends MovieClip { public var Height:Number; public var Width:Number; public function BG3Front_204(){ addFrameScript(0, frame1); } function frame1(){ Width = 0x0500; Height = 480; } } }//package SpaceCommanderv1_fla
Section 14
//BG4Front_272 (SpaceCommanderv1_fla.BG4Front_272) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class BG4Front_272 extends MovieClip { public var Height:Number; public var Width:Number; public function BG4Front_272(){ addFrameScript(0, frame1); } function frame1(){ Width = 1920; Height = 480; } } }//package SpaceCommanderv1_fla
Section 15
//BG5Front_241 (SpaceCommanderv1_fla.BG5Front_241) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class BG5Front_241 extends MovieClip { public var Height:Number; public var Width:Number; public function BG5Front_241(){ addFrameScript(0, frame1); } function frame1(){ Width = 0x0500; Height = 480; } } }//package SpaceCommanderv1_fla
Section 16
//BG6Front_198 (SpaceCommanderv1_fla.BG6Front_198) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class BG6Front_198 extends MovieClip { public var Height:Number; public var Width:Number; public function BG6Front_198(){ addFrameScript(0, frame1); } function frame1(){ Width = 0x0500; Height = 480; } } }//package SpaceCommanderv1_fla
Section 17
//BoostIcon_185 (SpaceCommanderv1_fla.BoostIcon_185) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class BoostIcon_185 extends MovieClip { public var boo:MovieClip; } }//package SpaceCommanderv1_fla
Section 18
//Boss1_88 (SpaceCommanderv1_fla.Boss1_88) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Boss1_88 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Boss1_88(){ addFrameScript(0, frame1); } function frame1(){ no = 14; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 19
//Boss2_91 (SpaceCommanderv1_fla.Boss2_91) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Boss2_91 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Boss2_91(){ addFrameScript(0, frame1); } function frame1(){ no = 15; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 20
//Boss3_94 (SpaceCommanderv1_fla.Boss3_94) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Boss3_94 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Boss3_94(){ addFrameScript(0, frame1); } function frame1(){ no = 16; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 21
//Boss4_97 (SpaceCommanderv1_fla.Boss4_97) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Boss4_97 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Boss4_97(){ addFrameScript(0, frame1); } function frame1(){ no = 17; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 22
//bosscopy_284 (SpaceCommanderv1_fla.bosscopy_284) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class bosscopy_284 extends MovieClip { public function bosscopy_284(){ addFrameScript(109, frame110); } function frame110(){ stop(); } } }//package SpaceCommanderv1_fla
Section 23
//BossIcon_218 (SpaceCommanderv1_fla.BossIcon_218) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class BossIcon_218 extends MovieClip { public var boo:MovieClip; } }//package SpaceCommanderv1_fla
Section 24
//BossPic_274 (SpaceCommanderv1_fla.BossPic_274) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class BossPic_274 extends MovieClip { public var upperF:MovieClip; public var front:MovieClip; public var garage:MovieClip; public var mid:MovieClip; public var bodypic:MovieClip; public var upperB:MovieClip; } }//package SpaceCommanderv1_fla
Section 25
//Credit_160 (SpaceCommanderv1_fla.Credit_160) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Credit_160 extends MovieClip { public var btnSmall:SimpleButton; public var btnB:SimpleButton; public var par; public var onceTime:Boolean; public function Credit_160(){ addFrameScript(0, frame1); } public function clickSmall(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.smallfarmstudio.com"); navigateToURL(_local2); } function frame1(){ par = this.parent; onceTime = true; btnB.addEventListener(MouseEvent.CLICK, btnBC); btnSmall.addEventListener(MouseEvent.CLICK, clickSmall); } public function btnBC(_arg1:MouseEvent):void{ var _local2:MovieClip; var _local3:Sound; if (onceTime){ onceTime = false; _local2 = new DoorClose(); _local2.goMenu = "menu"; par.addChild(_local2); _local3 = new buttonOk(); _local3.play(0, 1); }; } } }//package SpaceCommanderv1_fla
Section 26
//Ending_325 (SpaceCommanderv1_fla.Ending_325) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Ending_325 extends MovieClip { public var btnE:SimpleButton; public var i; public var tey:Boolean; public var par; public var easyt:MovieClip; public var hardt:MovieClip; public var onceTime:Boolean; public function Ending_325(){ addFrameScript(619, frame620); } function frame620(){ stop(); onceTime = true; par = this.parent; btnE.addEventListener(MouseEvent.CLICK, btnBC); if (par.lvl == 1){ hardt.visible = false; }; if (par.lvl == 2){ easyt.visible = false; tey = true; for (i in par.medals) { if (par.medals == 0){ tey = false; }; }; if (tey){ hardt.visible = false; }; }; } public function btnBC(_arg1:MouseEvent):void{ var _local2:Sound; if (onceTime){ onceTime = false; _local2 = new buttonOk(); _local2.play(0, 1); par.musicChanel.stop(); par.gotoAndStop("menu"); }; } } }//package SpaceCommanderv1_fla
Section 27
//final_boss_282 (SpaceCommanderv1_fla.final_boss_282) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class final_boss_282 extends MovieClip { public function final_boss_282(){ addFrameScript(59, frame60); } function frame60(){ stop(); } } }//package SpaceCommanderv1_fla
Section 28
//GAME1_177 (SpaceCommanderv1_fla.GAME1_177) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class GAME1_177 extends MovieClip { public var hIcon:MovieClip; public var LasIcon:MovieClip; public var Mid2:MovieClip; public var BooIcon:MovieClip; public var Mid:MovieClip; public var deadpit:MovieClip; public var main:MovieClip; } }//package SpaceCommanderv1_fla
Section 29
//GAME2_193 (SpaceCommanderv1_fla.GAME2_193) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class GAME2_193 extends MovieClip { public var hIcon:MovieClip; public var LasIcon:MovieClip; public var Mid2:MovieClip; public var BooIcon:MovieClip; public var Mid:MovieClip; public var deadpit:MovieClip; public var main:MovieClip; } }//package SpaceCommanderv1_fla
Section 30
//GAME3_199 (SpaceCommanderv1_fla.GAME3_199) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class GAME3_199 extends MovieClip { public var hIcon:MovieClip; public var LasIcon:MovieClip; public var Mid2:MovieClip; public var white:MovieClip; public var BooIcon:MovieClip; public var BosIcon:MovieClip; public var Mid:MovieClip; public var deadpit:MovieClip; public var main:MovieClip; } }//package SpaceCommanderv1_fla
Section 31
//GAME4_220 (SpaceCommanderv1_fla.GAME4_220) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class GAME4_220 extends MovieClip { public var hIcon:MovieClip; public var LasIcon:MovieClip; public var Mid2:MovieClip; public var BooIcon:MovieClip; public var Mid:MovieClip; public var deadpit:MovieClip; public var main:MovieClip; } }//package SpaceCommanderv1_fla
Section 32
//GAME5_222 (SpaceCommanderv1_fla.GAME5_222) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class GAME5_222 extends MovieClip { public var hIcon:MovieClip; public var LasIcon:MovieClip; public var Mid2:MovieClip; public var BooIcon:MovieClip; public var Mid:MovieClip; public var deadpit:MovieClip; public var main:MovieClip; } }//package SpaceCommanderv1_fla
Section 33
//GAME6_228 (SpaceCommanderv1_fla.GAME6_228) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class GAME6_228 extends MovieClip { public var hIcon:MovieClip; public var LasIcon:MovieClip; public var Mid2:MovieClip; public var white:MovieClip; public var BooIcon:MovieClip; public var BosIcon:MovieClip; public var Mid:MovieClip; public var deadpit:MovieClip; public var main:MovieClip; } }//package SpaceCommanderv1_fla
Section 34
//GAME7_242 (SpaceCommanderv1_fla.GAME7_242) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class GAME7_242 extends MovieClip { public var hIcon:MovieClip; public var LasIcon:MovieClip; public var Mid2:MovieClip; public var BooIcon:MovieClip; public var Mid:MovieClip; public var deadpit:MovieClip; public var main:MovieClip; } }//package SpaceCommanderv1_fla
Section 35
//GAME8_244 (SpaceCommanderv1_fla.GAME8_244) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class GAME8_244 extends MovieClip { public var hIcon:MovieClip; public var LasIcon:MovieClip; public var Mid2:MovieClip; public var white:MovieClip; public var BooIcon:MovieClip; public var BosIcon:MovieClip; public var Mid:MovieClip; public var deadpit:MovieClip; public var main:MovieClip; } }//package SpaceCommanderv1_fla
Section 36
//gamesnow_preloader_gamesnow_1 (SpaceCommanderv1_fla.gamesnow_preloader_gamesnow_1) package SpaceCommanderv1_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class gamesnow_preloader_gamesnow_1 extends MovieClip { public var loaderbar:MovieClip; public var mb2:SimpleButton; public var smad:SimpleButton; public function gamesnow_preloader_gamesnow_1(){ addFrameScript(0, frame1); } function frame1(){ mb2.addEventListener(MouseEvent.CLICK, clickAB2); smad.addEventListener(MouseEvent.CLICK, clickSM); } public function clickAB2(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.arcadebomb.com"); navigateToURL(_local2); } public function clickSM(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.smallfarmstudio.com"); navigateToURL(_local2); } } }//package SpaceCommanderv1_fla
Section 37
//GameUtama_176 (SpaceCommanderv1_fla.GameUtama_176) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class GameUtama_176 extends MovieClip { public var game:MovieClip; public function GameUtama_176(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12); } function frame10(){ stop(); } function frame12(){ stop(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame8(){ stop(); } function frame2(){ stop(); } function frame11(){ stop(); } } }//package SpaceCommanderv1_fla
Section 38
//HangarOpen_261 (SpaceCommanderv1_fla.HangarOpen_261) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class HangarOpen_261 extends MovieClip { public var par; public function HangarOpen_261(){ addFrameScript(39, frame40, 104, frame105); } function frame105(){ stop(); } function frame40(){ par = this.parent; par.respawn(); } } }//package SpaceCommanderv1_fla
Section 39
//HealthIcon_191 (SpaceCommanderv1_fla.HealthIcon_191) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class HealthIcon_191 extends MovieClip { public var boo:MovieClip; } }//package SpaceCommanderv1_fla
Section 40
//Instruction_164 (SpaceCommanderv1_fla.Instruction_164) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Instruction_164 extends MovieClip { public var doo:DoorOpen; public var btnB:SimpleButton; public var btnP:SimpleButton; public var par; public var onceTime:Boolean; public function Instruction_164(){ addFrameScript(0, frame1); } function frame1(){ par = this.parent; onceTime = true; if (par.intkah == true){ btnP.visible = false; } else { btnB.visible = false; doo.visible = false; }; btnB.addEventListener(MouseEvent.CLICK, btnBC); btnP.addEventListener(MouseEvent.CLICK, btnPC); } public function btnPC(_arg1:MouseEvent):void{ par.musicChanel.stop(); par.gotoAndStop("game"); } public function btnBC(_arg1:MouseEvent):void{ var _local2:MovieClip; var _local3:Sound; if (onceTime){ onceTime = false; _local2 = new DoorClose(); _local2.goMenu = "menu"; par.addChild(_local2); _local3 = new buttonOk(); _local3.play(0, 1); }; } } }//package SpaceCommanderv1_fla
Section 41
//Kami1_37 (SpaceCommanderv1_fla.Kami1_37) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Kami1_37 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Kami1_37(){ addFrameScript(0, frame1); } function frame1(){ no = 3; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 42
//Kami2_40 (SpaceCommanderv1_fla.Kami2_40) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Kami2_40 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Kami2_40(){ addFrameScript(0, frame1); } function frame1(){ no = 4; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 43
//Kami3_43 (SpaceCommanderv1_fla.Kami3_43) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Kami3_43 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Kami3_43(){ addFrameScript(0, frame1); } function frame1(){ no = 5; textKet.visible = false; par = this.parent; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 44
//Kill1_59 (SpaceCommanderv1_fla.Kill1_59) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Kill1_59 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Kill1_59(){ addFrameScript(0, frame1); } function frame1(){ no = 6; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 45
//Kill2_72 (SpaceCommanderv1_fla.Kill2_72) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Kill2_72 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Kill2_72(){ addFrameScript(0, frame1); } function frame1(){ no = 7; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 46
//Kill3_75 (SpaceCommanderv1_fla.Kill3_75) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Kill3_75 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Kill3_75(){ addFrameScript(0, frame1); } function frame1(){ no = 8; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 47
//Kill4_78 (SpaceCommanderv1_fla.Kill4_78) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Kill4_78 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Kill4_78(){ addFrameScript(0, frame1); } function frame1(){ no = 9; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 48
//LaserIcon_188 (SpaceCommanderv1_fla.LaserIcon_188) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class LaserIcon_188 extends MovieClip { public var laserglow:MovieClip; public var las:MovieClip; } }//package SpaceCommanderv1_fla
Section 49
//lg_333 (SpaceCommanderv1_fla.lg_333) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class lg_333 extends MovieClip { public function lg_333(){ addFrameScript(25, frame26); } function frame26(){ stop(); } } }//package SpaceCommanderv1_fla
Section 50
//lser_cilike_340 (SpaceCommanderv1_fla.lser_cilike_340) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class lser_cilike_340 extends MovieClip { public var par; public function lser_cilike_340(){ addFrameScript(0, frame1, 30, frame31); } function frame1(){ par = this.parent.parent; } function frame31(){ stop(); } } }//package SpaceCommanderv1_fla
Section 51
//m1_127 (SpaceCommanderv1_fla.m1_127) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class m1_127 extends MovieClip { public var ekor1:MovieClip; public var ekor2:MovieClip; public var ekor4:MovieClip; public var ekor3:MovieClip; } }//package SpaceCommanderv1_fla
Section 52
//MAIN1_181 (SpaceCommanderv1_fla.MAIN1_181) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MAIN1_181 extends MovieClip { public const keyf1:Number = 112; public const keyf2:Number = 113; public const key2:Number = 50; public const key3:Number = 51; public const key4:Number = 52; public const key6:Number = 54; public const key1:Number = 49; public const key5:Number = 53; public const key8:Number = 56; public const keyD:Number = 68; public const keyA:Number = 65; public const key7:Number = 55; public const keyP:Number = 80; public const keyR:Number = 82; public const keyS:Number = 83; public const keyW:Number = 87; public const keyX:Number = 88; public const keyZ:Number = 90; public var dKeyIsDown:Boolean; public var bg:MovieClip; public var xKeyIsDown:Boolean; public var jumWave:Number; public var par; public var maxkombo:Number; public var keyPressed:uint; public var aKeyIsDown:Boolean; public var zKeyIsDown:Boolean; public var player:Player; public var staywin:Timer; public var staylose:Timer; public var wave:Number; public var sKeyIsDown:Boolean; public var pauseGame:Boolean; public var komboCount:Timer; public var rightKeyIsDown:Boolean; public var wKeyIsDown:Boolean; public var leftClikIsDown:Boolean; public var notkilling:Number; public var kombo:Number; public var downKeyIsDown:Boolean; public var spaceKeyIsDown:Boolean; public var upKeyIsDown:Boolean; public var maxkilling:Number; public var leftKeyIsDown:Boolean; public var killing:Number; public var part; public function MAIN1_181(){ addFrameScript(0, frame1); } public function medalsCount():void{ var _local1:Number; _local1 = Math.round(((part.hit / part.shot) * 100)); if ((((_local1 > 30)) && ((part.medals[0] == 0)))){ part.medals[0] = 2; }; if ((((_local1 > 50)) && ((part.medals[1] == 0)))){ part.medals[1] = 2; }; if ((((_local1 > 80)) && ((part.medals[2] == 0)))){ part.medals[2] = 2; }; if (notkilling > 0){ if (part.medals[10] == 0){ part.medals[10] = 2; }; }; if (notkilling > 1){ if (part.medals[11] == 0){ part.medals[11] = 2; }; }; if (notkilling > 2){ if (part.medals[12] == 0){ part.medals[12] = 2; }; }; if (notkilling > 3){ if (part.medals[13] == 0){ part.medals[13] = 2; }; }; if (killing > 0){ if (part.medals[6] == 0){ part.medals[6] = 2; }; }; maxkombo = kombo; if (maxkilling < maxkombo){ maxkilling = maxkombo; }; if ((((maxkilling > 1)) && ((part.medals[7] == 0)))){ part.medals[7] = 2; }; if ((((maxkilling > 2)) && ((part.medals[8] == 0)))){ part.medals[8] = 2; }; if ((((maxkilling > 3)) && ((part.medals[9] == 0)))){ part.medals[9] = 2; }; } public function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } function frame1(){ wave = 0; jumWave = 3; pauseGame = false; killing = 0; kombo = 0; maxkombo = 0; maxkilling = 0; notkilling = 0; komboCount = new Timer(1000); komboCount.addEventListener(TimerEvent.TIMER, komboCounter); staywin = new Timer(2000); staylose = new Timer(4000); part = this.parent.parent.parent; if (part.nowStage == 1){ initializeGame(); }; } public function cekBG(_arg1:Event):void{ var _local2:Point; var _local3:*; var _local4:Array; var _local5:Array; var _local6:*; var _local7:*; var _local8:Number; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:MovieClip; var _local14:Sound; var _local15:MovieClip; par = _arg1.currentTarget.parent; if (!pauseGame){ if (_local11 != null){ if (!_local11.tShade.running){ _local11.tShade.start(); }; }; _local2 = new Point(player.x, player.y); _local3 = this.localToGlobal(_local2); par.BooIcon.boo.width = ((player.boosterGauge / 300) * 50); par.LasIcon.las.width = ((player.laserGauge / 300) * 50); if (par.LasIcon.las.width == 50){ par.LasIcon.laserglow.visible = true; } else { par.LasIcon.laserglow.visible = false; }; par.hIcon.boo.width = ((player.health / (player.MAXHEALTH * player.healthLevel)) * 50); if ((((Math.abs(player.rotation) < 90)) && ((_local3.x > 320)))){ if (x > -1280){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; if ((((Math.abs(player.rotation) > 90)) && ((_local3.x < 320)))){ if (x < 0){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; _local4 = new Array(); _local5 = new Array(); _local6 = 0; while (_local6 < this.numChildren) { if ((getChildAt(_local6) is Peluru)){ _local4.push(getChildAt(_local6)); }; if ((((((((((getChildAt(_local6) is Enemy)) || ((getChildAt(_local6) is EnemyGround)))) || ((getChildAt(_local6) is Enemy2)))) || ((getChildAt(_local6) is Enemy3)))) || ((getChildAt(_local6) is Enemy4)))){ _local5.push(getChildAt(_local6)); }; _local6++; }; for (_local7 in _local4) { if ((((_local4[_local7].tag == 0)) || ((_local4[_local7].tag == 1)))){ for (_local12 in _local5) { if (_local5[_local12].body.hitTestObject(_local4[_local7])){ if (_local4[_local7].tag == 0){ player.laserGaugePlus(); part.hit = (part.hit + 1); }; _local5[_local12].damage(_local4[_local7].damaged()); _local13 = new hitefek(); _local13.x = (_local4[_local7].x + (_local5[_local12].speedX() * 4)); _local13.y = (_local4[_local7].y + (_local5[_local12].speedY() * 4)); addChild(_local13); _local4[_local7].deleteBullet(); break; }; }; } else { if (_local4[_local7].tag == 2){ if (player.hitTestObject(_local4[_local7])){ player.damage(_local4[_local7].damaged()); _local13 = new hitefek(); _local13.x = (_local4[_local7].x + (player.speedX() * 4)); _local13.y = (_local4[_local7].y + (player.speedY() * 4)); addChild(_local13); _local4[_local7].deleteBullet(); }; }; }; }; for (_local12 in _local5) { if (_local5[_local12].bodypic.hitTestObject(par.deadpit)){ _local5[_local12].damage(999); }; }; _local8 = 999; _local11 = this.getChildByName("lasershot"); if (_local11 != null){ for (_local12 in _local5) { _local2 = new Point(_local5[_local12].body.x, _local5[_local12].body.y); _local3 = _local5[_local12].localToGlobal(_local2); if (((((((((_local11.hitTestPoint((_local3.x - (_local5[_local12].body.width / 2)), (_local3.y - (_local5[_local12].body.height / 2)), true)) || (_local11.hitTestPoint((_local3.x - (_local5[_local12].body.width / 2)), (_local3.y + (_local5[_local12].body.height / 2)), true)))) || (_local11.hitTestPoint((_local3.x + (_local5[_local12].body.width / 2)), (_local3.y - (_local5[_local12].body.height / 2)), true)))) || (_local11.hitTestPoint((_local3.x + (_local5[_local12].body.width / 2)), (_local3.y + (_local5[_local12].body.height / 2)), true)))) || (_local11.hitTestPoint(_local3.x, _local3.y, true)))){ _local9 = Math.round(Math.sqrt((Math.pow((_local11.x - _local5[_local12].x), 2) + Math.pow((_local11.y - _local5[_local12].y), 2)))); if (_local8 > _local9){ _local8 = _local9; _local10 = _local5[_local12]; }; }; }; if (_local10 != null){ _local10.damage(5); }; _local11.showL.width = _local8; }; _local11 = this.getChildByName("koin"); if (_local11 != null){ if (player.hitTestObject(_local11)){ part.koin = (part.koin + 1); _local11.stop(); _local14 = new coinku(); _local14.play(0, 1); removeChild(_local11); }; }; if (player.hitTestObject(par.deadpit)){ player.damage(999); if (part.nowStage == part.begodi){ part.bego++; } else { part.begodi = part.nowStage; part.bego = 1; }; if (part.medals[3] == 0){ part.medals[3] = 1; }; if ((((part.bego > 5)) && ((part.medals[4] == 0)))){ part.medals[4] = 1; }; }; if (_local5.length > 0){ } else { wave++; if (wave <= jumWave){ respawn(); if (wave == jumWave){ _local15 = new Last(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); } else { _local15 = new Next(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); }; } else { _local15 = new Clear(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); staywin.start(); pauseGame = true; endGame(); medalsCount(); }; }; if (player.health <= 0){ if (!staylose.running){ _local15 = new Over(); _local15.x = 0; _local15.y = 0; par.addChild(_local15); } else { pauseGame = true; }; staylose.start(); }; }; } public function releaseKey(_arg1:KeyboardEvent):void{ var _local2:uint; _local2 = _arg1.keyCode; switch (_local2){ case Keyboard.RIGHT: rightKeyIsDown = false; break; case Keyboard.LEFT: leftKeyIsDown = false; break; case Keyboard.UP: upKeyIsDown = false; break; case Keyboard.DOWN: downKeyIsDown = false; break; case keyW: wKeyIsDown = false; break; case keyA: aKeyIsDown = false; break; case keyS: sKeyIsDown = false; break; case keyD: dKeyIsDown = false; break; case keyX: xKeyIsDown = false; break; case keyZ: zKeyIsDown = false; break; case keyP: pauseGame = !(pauseGame); break; case Keyboard.SPACE: spaceKeyIsDown = false; break; }; } public function staylose1(_arg1:TimerEvent):void{ staylose.reset(); endGame(); part.game.gotoAndStop(1); part.ms.visible = true; part.gotoAndStop("gameover"); } public function pressKey(_arg1:KeyboardEvent):void{ keyPressed = _arg1.keyCode; switch (keyPressed){ case Keyboard.RIGHT: rightKeyIsDown = true; break; case Keyboard.LEFT: leftKeyIsDown = true; break; case Keyboard.UP: upKeyIsDown = true; break; case Keyboard.DOWN: downKeyIsDown = true; break; case keyW: wKeyIsDown = true; break; case keyA: aKeyIsDown = true; break; case keyS: sKeyIsDown = true; break; case keyD: dKeyIsDown = true; break; case keyX: xKeyIsDown = true; break; case keyZ: zKeyIsDown = true; break; case Keyboard.SPACE: spaceKeyIsDown = true; break; }; } public function respawn():void{ var _local1:MovieClip; var _local2:MovieClip; var _local3:MovieClip; var _local4:MovieClip; switch (wave){ case 1: _local1 = new Enemy(); _local1.x = -10; _local1.y = 50; _local1.setLevel(0.5); _local2 = new Enemy(); _local2.x = -10; _local2.y = 250; _local2.setLevel(0.5); if (randRange(1, 2) == 1){ _local1.setKoin(true); } else { _local2.setKoin(true); }; addChild(_local1); addChild(_local2); break; case 2: _local1 = new Enemy3(); _local1.x = 100; _local1.y = -20; _local1.setLevel(0.5); _local2 = new Enemy3(); _local2.x = (bg.Width - 100); _local2.y = -20; _local2.setLevel(0.5); if (randRange(1, 2) == 1){ _local1.setKoin(true); } else { _local2.setKoin(true); }; addChild(_local1); addChild(_local2); break; case 3: _local1 = new Enemy(); _local1.x = -10; _local1.y = 50; _local1.setLevel(0.5); _local2 = new Enemy(); _local2.x = -10; _local2.y = 250; _local2.setLevel(0.5); _local3 = new Enemy3(); _local3.x = (bg.Width - 100); _local3.y = -20; _local3.setLevel(0.5); addChild(_local1); addChild(_local2); addChild(_local3); break; }; } public function endGame():void{ var _local1:Array; var _local2:*; var _local3:*; komboCount.reset(); komboCount.removeEventListener(TimerEvent.TIMER, komboCounter); staylose.removeEventListener(TimerEvent.TIMER, staylose1); stage.removeEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.removeEventListener(KeyboardEvent.KEY_UP, releaseKey); _local1 = new Array(); _local2 = 0; while (_local2 < this.numChildren) { if ((((((((((getChildAt(_local2) is Enemy)) || ((getChildAt(_local2) is EnemyGround)))) || ((getChildAt(_local2) is Enemy2)))) || ((getChildAt(_local2) is Enemy3)))) || ((getChildAt(_local2) is Enemy4)))){ _local1.push(getChildAt(_local2)); }; _local2++; }; for (_local3 in _local1) { _local1[_local3].deleteEnemy(); }; player.deletePlayer(); part.musicChannel.stop(); removeEventListener(Event.ENTER_FRAME, cekBG); } public function komboCounter(_arg1:TimerEvent):void{ komboCount.reset(); maxkombo = kombo; if (maxkilling < maxkombo){ maxkilling = maxkombo; }; maxkombo = 0; kombo = 0; } public function initializeGame():void{ rightKeyIsDown = false; leftKeyIsDown = false; upKeyIsDown = false; downKeyIsDown = false; wKeyIsDown = false; aKeyIsDown = false; sKeyIsDown = false; dKeyIsDown = false; zKeyIsDown = false; leftClikIsDown = false; spaceKeyIsDown = false; player.setLevel(part.sl, part.wl, part.frl); part.musicSound = new Stage1BGM(); part.musicChannel = part.musicSound.play(0, 9999); staywin.addEventListener(TimerEvent.TIMER, staywin1); staylose.addEventListener(TimerEvent.TIMER, staylose1); stage.addEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.addEventListener(KeyboardEvent.KEY_UP, releaseKey); addEventListener(Event.ENTER_FRAME, cekBG); } public function NextStage():void{ part.game.gotoAndStop(1); part.ms.visible = true; if (part.lvl == 1){ part.nowStage = 5; }; if (part.lvl == 2){ part.nowStage = 2; }; part.gotoAndStop("win"); } public function staywin1(_arg1:TimerEvent):void{ var _local2:*; staywin.reset(); staywin.removeEventListener(TimerEvent.TIMER, staywin1); _local2 = new keterangan(); _local2.x = 0; _local2.y = 0; par.addChild(_local2); } } }//package SpaceCommanderv1_fla
Section 53
//MAIN2_197 (SpaceCommanderv1_fla.MAIN2_197) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MAIN2_197 extends MovieClip { public const keyf1:Number = 112; public const keyf2:Number = 113; public const key2:Number = 50; public const key3:Number = 51; public const key4:Number = 52; public const key6:Number = 54; public const key1:Number = 49; public const key5:Number = 53; public const key8:Number = 56; public const keyD:Number = 68; public const keyA:Number = 65; public const key7:Number = 55; public const keyP:Number = 80; public const keyR:Number = 82; public const keyS:Number = 83; public const keyW:Number = 87; public const keyX:Number = 88; public const keyZ:Number = 90; public var dKeyIsDown:Boolean; public var bg:MovieClip; public var xKeyIsDown:Boolean; public var jumWave:Number; public var par; public var maxkombo:Number; public var keyPressed:uint; public var aKeyIsDown:Boolean; public var zKeyIsDown:Boolean; public var player:Player; public var staywin:Timer; public var staylose:Timer; public var wave:Number; public var sKeyIsDown:Boolean; public var pauseGame:Boolean; public var komboCount:Timer; public var rightKeyIsDown:Boolean; public var wKeyIsDown:Boolean; public var leftClikIsDown:Boolean; public var notkilling:Number; public var kombo:Number; public var downKeyIsDown:Boolean; public var spaceKeyIsDown:Boolean; public var upKeyIsDown:Boolean; public var maxkilling:Number; public var leftKeyIsDown:Boolean; public var killing:Number; public var part; public function MAIN2_197(){ addFrameScript(0, frame1); } public function medalsCount():void{ var _local1:Number; _local1 = Math.round(((part.hit / part.shot) * 100)); if ((((_local1 > 30)) && ((part.medals[0] == 0)))){ part.medals[0] = 2; }; if ((((_local1 > 50)) && ((part.medals[1] == 0)))){ part.medals[1] = 2; }; if ((((_local1 > 80)) && ((part.medals[2] == 0)))){ part.medals[2] = 2; }; if (notkilling > 0){ if (part.medals[10] == 0){ part.medals[10] = 2; }; }; if (notkilling > 1){ if (part.medals[11] == 0){ part.medals[11] = 2; }; }; if (notkilling > 2){ if (part.medals[12] == 0){ part.medals[12] = 2; }; }; if (notkilling > 3){ if (part.medals[13] == 0){ part.medals[13] = 2; }; }; if (killing > 0){ if (part.medals[6] == 0){ part.medals[6] = 2; }; }; maxkombo = kombo; if (maxkilling < maxkombo){ maxkilling = maxkombo; }; if ((((maxkilling > 1)) && ((part.medals[7] == 0)))){ part.medals[7] = 2; }; if ((((maxkilling > 2)) && ((part.medals[8] == 0)))){ part.medals[8] = 2; }; if ((((maxkilling > 3)) && ((part.medals[9] == 0)))){ part.medals[9] = 2; }; } public function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } function frame1(){ wave = 0; jumWave = 5; pauseGame = false; killing = 0; kombo = 0; maxkombo = 0; maxkilling = 0; notkilling = 0; komboCount = new Timer(1000); komboCount.addEventListener(TimerEvent.TIMER, komboCounter); staywin = new Timer(2000); staylose = new Timer(4000); part = this.parent.parent.parent; if (part.nowStage == 2){ initializeGame(); }; } public function cekBG(_arg1:Event):void{ var _local2:Point; var _local3:*; var _local4:Array; var _local5:Array; var _local6:*; var _local7:*; var _local8:*; var _local9:Number; var _local10:*; var _local11:*; var _local12:*; var _local13:MovieClip; var _local14:Sound; var _local15:MovieClip; par = _arg1.currentTarget.parent; if (!pauseGame){ _local2 = new Point(player.x, player.y); _local3 = this.localToGlobal(_local2); par.BooIcon.boo.width = ((player.boosterGauge / 300) * 50); par.LasIcon.las.width = ((player.laserGauge / 300) * 50); if (par.LasIcon.las.width == 50){ par.LasIcon.laserglow.visible = true; } else { par.LasIcon.laserglow.visible = false; }; par.hIcon.boo.width = ((player.health / (player.MAXHEALTH * player.healthLevel)) * 50); if ((((Math.abs(player.rotation) < 90)) && ((_local3.x > 320)))){ if (x > -640){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; if ((((Math.abs(player.rotation) > 90)) && ((_local3.x < 320)))){ if (x < 0){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; _local4 = new Array(); _local5 = new Array(); _local6 = 0; while (_local6 < this.numChildren) { if ((getChildAt(_local6) is Peluru)){ _local4.push(getChildAt(_local6)); }; if ((((((((((getChildAt(_local6) is Enemy)) || ((getChildAt(_local6) is EnemyGround)))) || ((getChildAt(_local6) is Enemy2)))) || ((getChildAt(_local6) is Enemy3)))) || ((getChildAt(_local6) is Enemy4)))){ _local5.push(getChildAt(_local6)); }; _local6++; }; for (_local7 in _local4) { if ((((_local4[_local7].tag == 0)) || ((_local4[_local7].tag == 1)))){ for (_local12 in _local5) { if (_local5[_local12].body.hitTestObject(_local4[_local7])){ if (_local4[_local7].tag == 0){ player.laserGaugePlus(); part.hit = (part.hit + 1); }; _local5[_local12].damage(_local4[_local7].damaged()); _local13 = new hitefek(); _local13.x = (_local4[_local7].x + (_local5[_local12].speedX() * 4)); _local13.y = (_local4[_local7].y + (_local5[_local12].speedY() * 4)); addChild(_local13); _local4[_local7].deleteBullet(); }; }; } else { if (_local4[_local7].tag == 2){ if (player.hitTestObject(_local4[_local7])){ player.damage(_local4[_local7].damaged()); _local13 = new hitefek(); _local13.x = (_local4[_local7].x + (player.speedX() * 4)); _local13.y = (_local4[_local7].y + (player.speedY() * 4)); addChild(_local13); _local4[_local7].deleteBullet(); }; }; }; }; for (_local12 in _local5) { if (_local5[_local12].bodypic.hitTestObject(par.deadpit)){ _local5[_local12].damage(999); }; }; _local8 = this.getChildByName("lasershot"); _local9 = 999; if (_local8 != null){ for (_local12 in _local5) { _local2 = new Point(_local5[_local12].body.x, _local5[_local12].body.y); _local3 = _local5[_local12].localToGlobal(_local2); if (((((((((_local8.hitTestPoint((_local3.x - (_local5[_local12].body.width / 2)), (_local3.y - (_local5[_local12].body.height / 2)), true)) || (_local8.hitTestPoint((_local3.x - (_local5[_local12].body.width / 2)), (_local3.y + (_local5[_local12].body.height / 2)), true)))) || (_local8.hitTestPoint((_local3.x + (_local5[_local12].body.width / 2)), (_local3.y - (_local5[_local12].body.height / 2)), true)))) || (_local8.hitTestPoint((_local3.x + (_local5[_local12].body.width / 2)), (_local3.y + (_local5[_local12].body.height / 2)), true)))) || (_local8.hitTestPoint(_local3.x, _local3.y, true)))){ _local10 = Math.round(Math.sqrt((Math.pow((_local8.x - _local5[_local12].x), 2) + Math.pow((_local8.y - _local5[_local12].y), 2)))); if (_local9 > _local10){ _local9 = _local10; _local11 = _local5[_local12]; }; }; }; if (_local11 != null){ _local11.damage((5 * player.weaponLevel)); }; _local8.showL.width = _local9; }; _local8 = this.getChildByName("koin"); if (_local8 != null){ if (player.hitTestObject(_local8)){ part.koin = (part.koin + 1); _local8.stop(); _local14 = new coinku(); _local14.play(0, 1); removeChild(_local8); }; }; if (player.hitTestObject(par.deadpit)){ player.damage(999); if (part.nowStage == part.begodi){ part.bego++; } else { part.begodi = part.nowStage; part.bego = 1; }; if (part.medals[3] == 0){ part.medals[3] = 1; }; if ((((part.bego > 5)) && ((part.medals[4] == 0)))){ part.medals[4] = 1; }; }; if (_local5.length > 0){ } else { wave++; if (wave <= jumWave){ respawn(); if (wave == jumWave){ _local15 = new Last(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); } else { _local15 = new Next(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); }; } else { _local15 = new Clear(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); staywin.start(); pauseGame = true; endGame(); medalsCount(); }; }; if (player.health <= 0){ if (!staylose.running){ _local15 = new Over(); _local15.x = 0; _local15.y = 0; par.addChild(_local15); } else { pauseGame = true; }; staylose.start(); }; }; } public function releaseKey(_arg1:KeyboardEvent):void{ var _local2:uint; _local2 = _arg1.keyCode; switch (_local2){ case Keyboard.RIGHT: rightKeyIsDown = false; break; case Keyboard.LEFT: leftKeyIsDown = false; break; case Keyboard.UP: upKeyIsDown = false; break; case Keyboard.DOWN: downKeyIsDown = false; break; case keyW: wKeyIsDown = false; break; case keyA: aKeyIsDown = false; break; case keyS: sKeyIsDown = false; break; case keyD: dKeyIsDown = false; break; case keyX: xKeyIsDown = false; break; case keyZ: zKeyIsDown = false; break; case keyP: pauseGame = !(pauseGame); break; case Keyboard.SPACE: spaceKeyIsDown = false; break; }; } public function staylose1(_arg1:TimerEvent):void{ staylose.reset(); endGame(); part.game.gotoAndStop(1); part.ms.visible = true; part.gotoAndStop("gameover"); } public function pressKey(_arg1:KeyboardEvent):void{ keyPressed = _arg1.keyCode; switch (keyPressed){ case Keyboard.RIGHT: rightKeyIsDown = true; break; case Keyboard.LEFT: leftKeyIsDown = true; break; case Keyboard.UP: upKeyIsDown = true; break; case Keyboard.DOWN: downKeyIsDown = true; break; case keyW: wKeyIsDown = true; break; case keyA: aKeyIsDown = true; break; case keyS: sKeyIsDown = true; break; case keyD: dKeyIsDown = true; break; case keyX: xKeyIsDown = true; break; case keyZ: zKeyIsDown = true; break; case Keyboard.SPACE: spaceKeyIsDown = true; break; }; } public function respawn():void{ var _local1:MovieClip; var _local2:MovieClip; var _local3:MovieClip; var _local4:MovieClip; var _local5:MovieClip; switch (wave){ case 1: _local1 = new Enemy3(); _local1.x = 100; _local1.y = -20; _local1.setLevel(1.5); addChild(_local1); _local2 = new Enemy4(); _local2.x = (bg.Width - 100); _local2.y = -20; addChild(_local2); _local2.setLevel(1.5); break; case 2: _local1 = new Enemy4(); _local1.x = 100; _local1.y = -20; _local2 = new Enemy4(); _local2.x = (bg.Width - 100); _local2.y = -20; _local3 = new EnemyGround(); _local3.x = 401.9; _local3.y = 406.9; _local3.rotation = -90; _local1.setLevel(1.5); _local2.setLevel(1.5); _local3.setLevel(1.5); if (randRange(1, 2) == 1){ _local1.setKoin(true); } else { _local2.setKoin(true); }; addChild(_local1); addChild(_local2); addChild(_local3); break; case 3: _local1 = new Enemy3(); _local1.x = 100; _local1.y = -20; _local1.setLevel(1.5); addChild(_local1); _local2 = new Enemy3(); _local2.x = (bg.Width - 100); _local2.y = -20; _local2.setLevel(1.5); addChild(_local2); _local3 = new Enemy3(); _local3.x = 200; _local3.y = -20; _local3.setLevel(1.5); addChild(_local3); break; case 4: _local1 = new Enemy3(); _local1.x = 100; _local1.y = -20; _local2 = new Enemy3(); _local2.x = (bg.Width - 100); _local2.y = -20; _local3 = new Enemy3(); _local3.x = (bg.Width - 200); _local3.y = -20; _local1.setLevel(1.5); _local2.setLevel(1.5); _local3.setLevel(1.5); switch (randRange(1, 3)){ case 1: _local1.setKoin(true); break; case 2: _local2.setKoin(true); break; case 3: _local3.setKoin(true); break; }; addChild(_local1); addChild(_local2); addChild(_local3); break; case 5: _local1 = new Enemy4(); _local1.x = 100; _local1.y = -20; _local1.setLevel(1.5); addChild(_local1); _local2 = new Enemy4(); _local2.x = (bg.Width - 100); _local2.y = -20; _local2.setLevel(1.5); addChild(_local2); _local3 = new Enemy4(); _local3.x = 200; _local3.y = -20; _local3.setLevel(1.5); addChild(_local3); _local4 = new Enemy4(); _local4.x = (bg.Width - 200); _local4.y = -20; _local4.setLevel(1.5); addChild(_local4); _local5 = new EnemyGround(); _local5.x = 401.9; _local5.y = 406.9; _local5.rotation = -90; _local5.setLevel(1.5); addChild(_local5); break; }; } public function endGame():void{ var _local1:Array; var _local2:*; var _local3:*; stage.removeEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.removeEventListener(KeyboardEvent.KEY_UP, releaseKey); _local1 = new Array(); _local2 = 0; while (_local2 < this.numChildren) { if ((((((((((getChildAt(_local2) is Enemy)) || ((getChildAt(_local2) is EnemyGround)))) || ((getChildAt(_local2) is Enemy2)))) || ((getChildAt(_local2) is Enemy3)))) || ((getChildAt(_local2) is Enemy4)))){ _local1.push(getChildAt(_local2)); }; _local2++; }; for (_local3 in _local1) { _local1[_local3].deleteEnemy(); }; player.deletePlayer(); part.musicChannel.stop(); removeEventListener(Event.ENTER_FRAME, cekBG); } public function komboCounter(_arg1:TimerEvent):void{ komboCount.reset(); maxkombo = kombo; if (maxkilling < maxkombo){ maxkilling = maxkombo; }; maxkombo = 0; kombo = 0; } public function initializeGame():void{ rightKeyIsDown = false; leftKeyIsDown = false; upKeyIsDown = false; downKeyIsDown = false; wKeyIsDown = false; aKeyIsDown = false; sKeyIsDown = false; dKeyIsDown = false; zKeyIsDown = false; leftClikIsDown = false; spaceKeyIsDown = false; player.setLevel(part.sl, part.wl, part.frl); part.musicSound = new Stage2BGM(); part.musicChannel = part.musicSound.play(0, 9999); staywin.addEventListener(TimerEvent.TIMER, staywin1); staylose.addEventListener(TimerEvent.TIMER, staylose1); stage.addEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.addEventListener(KeyboardEvent.KEY_UP, releaseKey); addEventListener(Event.ENTER_FRAME, cekBG); } public function NextStage():void{ part.game.gotoAndStop(1); part.ms.visible = true; part.nowStage = 3; part.gotoAndStop("win"); } public function staywin1(_arg1:TimerEvent):void{ var _local2:*; staywin.reset(); staywin.removeEventListener(TimerEvent.TIMER, staywin1); _local2 = new keterangan(); _local2.x = 0; _local2.y = 0; par.addChild(_local2); } } }//package SpaceCommanderv1_fla
Section 54
//MAIN3_203 (SpaceCommanderv1_fla.MAIN3_203) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MAIN3_203 extends MovieClip { public const keyf1:Number = 112; public const keyf2:Number = 113; public const key2:Number = 50; public const key3:Number = 51; public const key4:Number = 52; public const key6:Number = 54; public const key1:Number = 49; public const key5:Number = 53; public const key8:Number = 56; public const keyD:Number = 68; public const keyA:Number = 65; public const key7:Number = 55; public const keyP:Number = 80; public const keyR:Number = 82; public const keyS:Number = 83; public const keyW:Number = 87; public const keyX:Number = 88; public const keyZ:Number = 90; public var dKeyIsDown:Boolean; public var bg:MovieClip; public var bs:BossRobot; public var xKeyIsDown:Boolean; public var par; public var keyPressed:uint; public var tAniBlow:Timer; public var ctrEfek:Number; public var aKeyIsDown:Boolean; public var zKeyIsDown:Boolean; public var player:Player; public var staywin:Timer; public var staylose:Timer; public var sKeyIsDown:Boolean; public var pauseGame:Boolean; public var deadBreak:Boolean; public var rightKeyIsDown:Boolean; public var wKeyIsDown:Boolean; public var leftClikIsDown:Boolean; public var das:Number; public var downKeyIsDown:Boolean; public var spaceKeyIsDown:Boolean; public var upKeyIsDown:Boolean; public var leftKeyIsDown:Boolean; public var killing:Number; public var part; public function MAIN3_203(){ addFrameScript(0, frame1); } public function medalsCount():void{ var _local1:Number; _local1 = Math.round(((part.hit / part.shot) * 100)); if ((((_local1 > 30)) && ((part.medals[0] == 0)))){ part.medals[0] = 2; }; if ((((_local1 > 50)) && ((part.medals[1] == 0)))){ part.medals[1] = 2; }; if ((((_local1 > 80)) && ((part.medals[2] == 0)))){ part.medals[2] = 2; }; if (part.medals[15] == 0){ part.medals[15] = 2; }; if (deadBreak == true){ if (part.medals[5] == 0){ part.medals[5] = 2; }; }; } public function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((((Math.random() * _arg2) - _arg1) + 1)) + _arg1); return (_local3); } function frame1(){ ctrEfek = 100; pauseGame = false; das = 0.01; deadBreak = false; killing = 1; tAniBlow = new Timer(7000); tAniBlow.addEventListener(TimerEvent.TIMER, Aniblow); staywin = new Timer(2000); staylose = new Timer(4000); part = this.parent.parent.parent; if (part.nowStage == 3){ initializeGame(); }; } public function cekBG(_arg1:Event):void{ var _local2:Point; var _local3:*; var _local4:Array; var _local5:Array; var _local6:*; var _local7:MovieClip; var _local8:Sound; var _local9:*; var _local10:*; var _local11:Number; var _local12:*; var _local13:*; var _local14:*; var _local15:Sound; var _local16:*; var _local17:MovieClip; var _local18:Number; var _local19:Number; par = _arg1.currentTarget.parent; if (!pauseGame){ _local2 = new Point(player.x, player.y); _local3 = this.localToGlobal(_local2); par.BooIcon.boo.width = ((player.boosterGauge / 300) * 50); par.BosIcon.boo.width = ((bs.health / bs.MAXHEALTH) * 50); par.LasIcon.las.width = ((player.laserGauge / 300) * 50); if (par.LasIcon.las.width == 50){ par.LasIcon.laserglow.visible = true; } else { par.LasIcon.laserglow.visible = false; }; par.hIcon.boo.width = ((player.health / (player.MAXHEALTH * player.healthLevel)) * 50); if ((((Math.abs(player.rotation) < 90)) && ((_local3.x > 320)))){ if (x > -640){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; if ((((Math.abs(player.rotation) > 90)) && ((_local3.x < 320)))){ if (x < 0){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; _local4 = new Array(); _local5 = new Array(); _local6 = 0; while (_local6 < this.numChildren) { if ((getChildAt(_local6) is Peluru)){ _local4.push(getChildAt(_local6)); }; if ((((((((((((getChildAt(_local6) is Enemy)) || ((getChildAt(_local6) is EnemyGround)))) || ((getChildAt(_local6) is Enemy2)))) || ((getChildAt(_local6) is Enemy3)))) || ((getChildAt(_local6) is Enemy4)))) || ((getChildAt(_local6) is BossRobot)))){ _local5.push(getChildAt(_local6)); }; _local6++; }; for (_local9 in _local4) { if ((((_local4[_local9].tag == 0)) || ((_local4[_local9].tag == 1)))){ for (_local14 in _local5) { if (_local5[_local14].body.hitTestObject(_local4[_local9])){ if (_local4[_local9].tag == 0){ player.laserGaugePlus(); part.hit = (part.hit + 1); }; _local5[_local14].damage(_local4[_local9].damaged()); _local7 = new hitefek(); _local7.x = (_local4[_local9].x + (_local5[_local14].speedX() * 4)); _local7.y = (_local4[_local9].y + (_local5[_local14].speedY() * 4)); addChild(_local7); _local4[_local9].deleteBullet(); break; }; if (((_local5[_local14].tempwall1.hitTestObject(_local4[_local9])) || (_local5[_local14].tempwall2.hitTestObject(_local4[_local9])))){ _local7 = new hitefek3(); _local7.x = (_local4[_local9].x + (_local5[_local14].speedX() * 4)); _local7.y = (_local4[_local9].y + (_local5[_local14].speedY() * 4)); addChild(_local7); _local4[_local9].deleteBullet(); _local8 = new hitmetal(); _local8.play(0, 1); break; }; if (_local5[_local14].body.hitTestObject(par.deadpit)){ _local5[_local14].damage(999); }; }; } else { if (_local4[_local9].tag == 2){ if (player.hitTestObject(_local4[_local9])){ player.damage(_local4[_local9].damaged()); _local7 = new hitefek(); _local7.x = (_local4[_local9].x + (player.speedX() * 4)); _local7.y = (_local4[_local9].y + (player.speedY() * 4)); addChild(_local7); _local4[_local9].deleteBullet(); }; }; }; }; _local10 = this.getChildByName("lasershot"); _local11 = 999; if (_local10 != null){ for (_local14 in _local5) { _local2 = new Point(_local5[_local14].body.x, _local5[_local14].body.y); _local3 = _local5[_local14].localToGlobal(_local2); if (((((((((_local10.hitTestPoint((_local3.x - (_local5[_local14].body.width / 2)), (_local3.y - (_local5[_local14].body.height / 2)), true)) || (_local10.hitTestPoint((_local3.x - (_local5[_local14].body.width / 2)), (_local3.y + (_local5[_local14].body.height / 2)), true)))) || (_local10.hitTestPoint((_local3.x + (_local5[_local14].body.width / 2)), (_local3.y - (_local5[_local14].body.height / 2)), true)))) || (_local10.hitTestPoint((_local3.x + (_local5[_local14].body.width / 2)), (_local3.y + (_local5[_local14].body.height / 2)), true)))) || (_local10.hitTestPoint(_local3.x, _local3.y, true)))){ _local12 = Math.round(Math.sqrt((Math.pow((_local10.x - _local5[_local14].x), 2) + Math.pow((_local10.y - _local5[_local14].y), 2)))); if (_local11 > _local12){ _local11 = _local12; _local13 = _local5[_local14]; }; }; }; if (_local13 != null){ _local13.damage((5 * player.weaponLevel)); }; _local10.showL.width = _local11; }; if (player.hitTestObject(par.deadpit)){ player.damage(999); if (part.nowStage == part.begodi){ part.bego++; } else { part.begodi = part.nowStage; part.bego = 1; }; if (part.medals[3] == 0){ part.medals[3] = 1; }; if ((((part.bego > 5)) && ((part.medals[4] == 0)))){ part.medals[4] = 1; }; }; ctrEfek--; if (bs.health > 0){ if (player.hitTestObject(bs.wall1)){ player.damage(1); if (ctrEfek < 0){ _local7 = new hitefek2(); _local7.x = (player.x + randRange(-30, 30)); _local7.y = (player.y + randRange(-15, 15)); addChild(_local7); ctrEfek = 7; _local15 = new testhit(); _local15.play(0, 2); }; }; if (player.hitTestObject(bs.body)){ bs.damage(0.5); }; _local10 = this.getChildByName("botlaser"); if (_local10 != null){ if (player.hitTestObject(_local10)){ if (ctrEfek < 0){ _local7 = new EfekPutih(); _local7.x = (player.x + randRange(-30, 30)); _local7.y = (player.y + randRange(-15, 15)); addChild(_local7); ctrEfek = 7; _local15 = new testhit(); _local15.play(0, 2); }; }; }; }; if (bs.health > 0){ } else { pauseGame = true; bs.bodypic.gotoAndStop("die"); tAniBlow.start(); }; if (player.health <= 0){ if (!staylose.running){ _local16 = new Over(); _local16.x = 0; _local16.y = 0; par.addChild(_local16); } else { pauseGame = true; }; staylose.start(); }; } else { if (bs.health <= 0){ ctrEfek--; if (das >= 0){ _local17 = new Duar(); _local18 = bs.width; _local19 = bs.height; _local17.x = ((bs.x - (_local18 / 2)) + randRange(-(_local18), _local18)); _local17.y = ((bs.y - (_local19 / 2)) + randRange(-(_local19), _local19)); if (ctrEfek < 0){ _local15 = new explosion(); _local15.play(0, 1); ctrEfek = 5; }; addChild(_local17); }; par.white.alpha = (par.white.alpha + das); if (par.white.alpha >= 1){ das = (das * -1); bs.deleteEnemy(); removeChild(bs); }; }; }; } public function releaseKey(_arg1:KeyboardEvent):void{ var _local2:uint; _local2 = _arg1.keyCode; switch (_local2){ case Keyboard.RIGHT: rightKeyIsDown = false; break; case Keyboard.LEFT: leftKeyIsDown = false; break; case Keyboard.UP: upKeyIsDown = false; break; case Keyboard.DOWN: downKeyIsDown = false; break; case keyW: wKeyIsDown = false; break; case keyA: aKeyIsDown = false; break; case keyS: sKeyIsDown = false; break; case keyD: dKeyIsDown = false; break; case keyX: xKeyIsDown = false; break; case keyZ: zKeyIsDown = false; break; case keyP: break; case Keyboard.SPACE: spaceKeyIsDown = false; break; }; } public function staylose1(_arg1:TimerEvent):void{ staylose.reset(); endGame(); part.game.gotoAndStop(1); part.ms.visible = true; part.gotoAndStop("gameover"); } public function pressKey(_arg1:KeyboardEvent):void{ keyPressed = _arg1.keyCode; switch (keyPressed){ case Keyboard.RIGHT: rightKeyIsDown = true; break; case Keyboard.LEFT: leftKeyIsDown = true; break; case Keyboard.UP: upKeyIsDown = true; break; case Keyboard.DOWN: downKeyIsDown = true; break; case keyW: wKeyIsDown = true; break; case keyA: aKeyIsDown = true; break; case keyS: sKeyIsDown = true; break; case keyD: dKeyIsDown = true; break; case keyX: xKeyIsDown = true; break; case keyZ: zKeyIsDown = true; break; case Keyboard.SPACE: spaceKeyIsDown = true; break; }; } public function endGame():void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.removeEventListener(KeyboardEvent.KEY_UP, releaseKey); bs.deleteEnemy(); player.deletePlayer(); part.musicChannel.stop(); removeEventListener(Event.ENTER_FRAME, cekBG); } public function Aniblow(_arg1:TimerEvent):void{ var _local2:*; tAniBlow.reset(); tAniBlow.removeEventListener(TimerEvent.TIMER, Aniblow); _local2 = new Clear(); _local2.x = 314.2; _local2.y = 196.8; par.addChild(_local2); staywin.start(); pauseGame = true; endGame(); medalsCount(); } public function initializeGame():void{ rightKeyIsDown = false; leftKeyIsDown = false; upKeyIsDown = false; downKeyIsDown = false; wKeyIsDown = false; aKeyIsDown = false; sKeyIsDown = false; dKeyIsDown = false; zKeyIsDown = false; leftClikIsDown = false; spaceKeyIsDown = false; player.setLevel(part.sl, part.wl, part.frl); part.musicSound = new BossRoboBGM(); part.musicChannel = part.musicSound.play(0, 9999); staywin.addEventListener(TimerEvent.TIMER, staywin1); staylose.addEventListener(TimerEvent.TIMER, staylose1); stage.addEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.addEventListener(KeyboardEvent.KEY_UP, releaseKey); addEventListener(Event.ENTER_FRAME, cekBG); } public function NextStage():void{ part.game.gotoAndStop(1); part.ms.visible = true; part.nowStage = 4; part.gotoAndStop("win"); } public function staywin1(_arg1:TimerEvent):void{ var _local2:*; staywin.reset(); staywin.removeEventListener(TimerEvent.TIMER, staywin1); _local2 = new keterangan(); _local2.x = 0; _local2.y = 0; par.addChild(_local2); } } }//package SpaceCommanderv1_fla
Section 55
//MAIN4_221 (SpaceCommanderv1_fla.MAIN4_221) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MAIN4_221 extends MovieClip { public const keyf1:Number = 112; public const keyf2:Number = 113; public const key2:Number = 50; public const key3:Number = 51; public const key4:Number = 52; public const key6:Number = 54; public const key1:Number = 49; public const key5:Number = 53; public const key8:Number = 56; public const keyD:Number = 68; public const keyA:Number = 65; public const key7:Number = 55; public const keyP:Number = 80; public const keyR:Number = 82; public const keyS:Number = 83; public const keyW:Number = 87; public const keyX:Number = 88; public const keyZ:Number = 90; public var dKeyIsDown:Boolean; public var bg:MovieClip; public var xKeyIsDown:Boolean; public var jumWave:Number; public var par; public var maxkombo:Number; public var keyPressed:uint; public var aKeyIsDown:Boolean; public var zKeyIsDown:Boolean; public var wm:Wingman; public var player:Player; public var staywin:Timer; public var staylose:Timer; public var wave:Number; public var sKeyIsDown:Boolean; public var pauseGame:Boolean; public var komboCount:Timer; public var rightKeyIsDown:Boolean; public var wKeyIsDown:Boolean; public var leftClikIsDown:Boolean; public var notkilling:Number; public var kombo:Number; public var downKeyIsDown:Boolean; public var spaceKeyIsDown:Boolean; public var upKeyIsDown:Boolean; public var maxkilling:Number; public var leftKeyIsDown:Boolean; public var killing:Number; public var part; public function MAIN4_221(){ addFrameScript(0, frame1); } public function medalsCount():void{ var _local1:Number; _local1 = Math.round(((part.hit / part.shot) * 100)); if ((((_local1 > 30)) && ((part.medals[0] == 0)))){ part.medals[0] = 2; }; if ((((_local1 > 50)) && ((part.medals[1] == 0)))){ part.medals[1] = 2; }; if ((((_local1 > 80)) && ((part.medals[2] == 0)))){ part.medals[2] = 2; }; if (notkilling > 0){ if (part.medals[10] == 0){ part.medals[10] = 2; }; }; if (notkilling > 1){ if (part.medals[11] == 0){ part.medals[11] = 2; }; }; if (notkilling > 2){ if (part.medals[12] == 0){ part.medals[12] = 2; }; }; if (notkilling > 3){ if (part.medals[13] == 0){ part.medals[13] = 2; }; }; if (killing > 0){ if (part.medals[6] == 0){ part.medals[6] = 2; }; }; maxkombo = kombo; if (maxkilling < maxkombo){ maxkilling = maxkombo; }; if ((((maxkilling > 1)) && ((part.medals[7] == 0)))){ part.medals[7] = 2; }; if ((((maxkilling > 2)) && ((part.medals[8] == 0)))){ part.medals[8] = 2; }; if ((((maxkilling > 3)) && ((part.medals[9] == 0)))){ part.medals[9] = 2; }; } public function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } function frame1(){ wave = 0; jumWave = 7; pauseGame = false; killing = 0; kombo = 0; maxkombo = 0; maxkilling = 0; notkilling = 0; komboCount = new Timer(1000); komboCount.addEventListener(TimerEvent.TIMER, komboCounter); staywin = new Timer(2000); staylose = new Timer(4000); part = this.parent.parent.parent; if (part.nowStage == 4){ initializeGame(); }; } public function cekBG(_arg1:Event):void{ var _local2:Point; var _local3:*; var _local4:Array; var _local5:Array; var _local6:*; var _local7:*; var _local8:*; var _local9:Number; var _local10:*; var _local11:*; var _local12:*; var _local13:MovieClip; var _local14:Sound; var _local15:MovieClip; par = _arg1.currentTarget.parent; if (!pauseGame){ _local2 = new Point(player.x, player.y); _local3 = this.localToGlobal(_local2); par.BooIcon.boo.width = ((player.boosterGauge / 300) * 50); par.LasIcon.las.width = ((player.laserGauge / 300) * 50); if (par.LasIcon.las.width == 50){ par.LasIcon.laserglow.visible = true; } else { par.LasIcon.laserglow.visible = false; }; par.hIcon.boo.width = ((player.health / (player.MAXHEALTH * player.healthLevel)) * 50); if ((((Math.abs(player.rotation) < 90)) && ((_local3.x > 320)))){ if (x > -640){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; if ((((Math.abs(player.rotation) > 90)) && ((_local3.x < 320)))){ if (x < 0){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; _local4 = new Array(); _local5 = new Array(); _local6 = 0; while (_local6 < this.numChildren) { if ((getChildAt(_local6) is Peluru)){ _local4.push(getChildAt(_local6)); }; if ((((((((((getChildAt(_local6) is Enemy)) || ((getChildAt(_local6) is EnemyGround)))) || ((getChildAt(_local6) is Enemy2)))) || ((getChildAt(_local6) is Enemy3)))) || ((getChildAt(_local6) is Enemy4)))){ _local5.push(getChildAt(_local6)); }; _local6++; }; for (_local7 in _local4) { if ((((_local4[_local7].tag == 0)) || ((_local4[_local7].tag == 1)))){ for (_local12 in _local5) { if (_local5[_local12].body.hitTestObject(_local4[_local7])){ if (_local4[_local7].tag == 0){ player.laserGaugePlus(); part.hit = (part.hit + 1); }; _local5[_local12].damage(_local4[_local7].damaged()); _local13 = new hitefek(); _local13.x = (_local4[_local7].x + (_local5[_local12].speedX() * 4)); _local13.y = (_local4[_local7].y + (_local5[_local12].speedY() * 4)); addChild(_local13); _local4[_local7].deleteBullet(); }; }; } else { if (_local4[_local7].tag == 2){ if (player.hitTestObject(_local4[_local7])){ player.damage(_local4[_local7].damaged()); _local13 = new hitefek(); _local13.x = (_local4[_local7].x + (player.speedX() * 4)); _local13.y = (_local4[_local7].y + (player.speedY() * 4)); addChild(_local13); _local4[_local7].deleteBullet(); } else { if (wm.body.hitTestObject(_local4[_local7])){ wm.damage(_local4[_local7].damaged()); _local13 = new hitefek(); _local13.x = (_local4[_local7].x + (wm.speedX() * 4)); _local13.y = (_local4[_local7].y + (wm.speedY() * 4)); addChild(_local13); _local4[_local7].deleteBullet(); }; }; }; }; }; for (_local12 in _local5) { if (_local5[_local12].bodypic.hitTestObject(par.deadpit)){ _local5[_local12].damage(999); }; }; _local8 = this.getChildByName("lasershot"); _local9 = 999; if (_local8 != null){ for (_local12 in _local5) { _local2 = new Point(_local5[_local12].body.x, _local5[_local12].body.y); _local3 = _local5[_local12].localToGlobal(_local2); if (((((((((_local8.hitTestPoint((_local3.x - (_local5[_local12].body.width / 2)), (_local3.y - (_local5[_local12].body.height / 2)), true)) || (_local8.hitTestPoint((_local3.x - (_local5[_local12].body.width / 2)), (_local3.y + (_local5[_local12].body.height / 2)), true)))) || (_local8.hitTestPoint((_local3.x + (_local5[_local12].body.width / 2)), (_local3.y - (_local5[_local12].body.height / 2)), true)))) || (_local8.hitTestPoint((_local3.x + (_local5[_local12].body.width / 2)), (_local3.y + (_local5[_local12].body.height / 2)), true)))) || (_local8.hitTestPoint(_local3.x, _local3.y, true)))){ _local10 = Math.round(Math.sqrt((Math.pow((_local8.x - _local5[_local12].x), 2) + Math.pow((_local8.y - _local5[_local12].y), 2)))); if (_local9 > _local10){ _local9 = _local10; _local11 = _local5[_local12]; }; }; }; if (_local11 != null){ _local11.damage((5 * player.weaponLevel)); }; _local8.showL.width = _local9; }; if (player.hitTestObject(par.deadpit)){ player.damage(999); if (part.nowStage == part.begodi){ part.bego++; } else { part.begodi = part.nowStage; part.bego = 1; }; if (part.medals[3] == 0){ part.medals[3] = 1; }; if ((((part.bego > 5)) && ((part.medals[4] == 0)))){ part.medals[4] = 1; }; }; _local8 = this.getChildByName("koin"); if (_local8 != null){ if (player.hitTestObject(_local8)){ part.koin = (part.koin + 1); _local8.stop(); _local14 = new coinku(); _local14.play(0, 1); removeChild(_local8); }; }; if (wm.body.hitTestObject(par.deadpit)){ wm.damage(999); }; if (_local5.length > 0){ } else { wave++; if (wave <= jumWave){ respawn(); if (wave == jumWave){ _local15 = new Last(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); } else { _local15 = new Next(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); }; } else { _local15 = new Clear(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); staywin.start(); pauseGame = true; endGame(); medalsCount(); }; }; if (player.health <= 0){ if (!staylose.running){ _local15 = new Over(); _local15.x = 0; _local15.y = 0; par.addChild(_local15); } else { pauseGame = true; }; staylose.start(); }; }; } public function releaseKey(_arg1:KeyboardEvent):void{ var _local2:uint; _local2 = _arg1.keyCode; switch (_local2){ case Keyboard.RIGHT: rightKeyIsDown = false; break; case Keyboard.LEFT: leftKeyIsDown = false; break; case Keyboard.UP: upKeyIsDown = false; break; case Keyboard.DOWN: downKeyIsDown = false; break; case keyW: wKeyIsDown = false; break; case keyA: aKeyIsDown = false; break; case keyS: sKeyIsDown = false; break; case keyD: dKeyIsDown = false; break; case keyX: xKeyIsDown = false; break; case keyZ: zKeyIsDown = false; break; case keyP: pauseGame = !(pauseGame); break; case Keyboard.SPACE: spaceKeyIsDown = false; break; }; } public function staylose1(_arg1:TimerEvent):void{ staylose.reset(); endGame(); part.game.gotoAndStop(1); part.ms.visible = true; part.gotoAndStop("gameover"); } public function pressKey(_arg1:KeyboardEvent):void{ keyPressed = _arg1.keyCode; switch (keyPressed){ case Keyboard.RIGHT: rightKeyIsDown = true; break; case Keyboard.LEFT: leftKeyIsDown = true; break; case Keyboard.UP: upKeyIsDown = true; break; case Keyboard.DOWN: downKeyIsDown = true; break; case keyW: wKeyIsDown = true; break; case keyA: aKeyIsDown = true; break; case keyS: sKeyIsDown = true; break; case keyD: dKeyIsDown = true; break; case keyX: xKeyIsDown = true; break; case keyZ: zKeyIsDown = true; break; case Keyboard.SPACE: spaceKeyIsDown = true; break; }; } public function respawn():void{ var _local1:MovieClip; var _local2:MovieClip; var _local3:MovieClip; var _local4:MovieClip; var _local5:MovieClip; var _local6:MovieClip; var _local7:MovieClip; switch (wave){ case 1: _local1 = new Enemy3(); _local1.x = -10; _local1.y = 50; _local1.setLevel(1.5); addChild(_local1); _local2 = new Enemy3(); _local2.x = -10; _local2.y = 250; _local2.setLevel(1.5); addChild(_local2); _local3 = new EnemyGround(); _local3.x = 401.9; _local3.y = 406.9; _local3.rotation = -90; addChild(_local3); break; case 2: _local1 = new Enemy4(); _local1.x = 100; _local1.y = -20; _local1.setLevel(1.5); addChild(_local1); _local2 = new Enemy4(); _local2.x = (bg.Width - 100); _local2.y = -20; _local2.setLevel(1.5); addChild(_local2); break; case 3: _local1 = new Enemy3(); _local1.x = -10; _local1.y = 50; _local2 = new Enemy3(); _local2.x = -10; _local2.y = 250; _local3 = new Enemy4(); _local3.x = 100; _local3.y = -20; _local4 = new Enemy4(); _local4.x = (bg.Width - 100); _local4.y = -20; _local1.setLevel(1.5); _local2.setLevel(1.5); _local3.setLevel(1.5); _local4.setLevel(1.5); switch (randRange(1, 4)){ case 1: _local1.setKoin(true); break; case 2: _local2.setKoin(true); break; case 3: _local3.setKoin(true); break; case 4: _local4.setKoin(true); break; }; addChild(_local1); addChild(_local2); addChild(_local3); addChild(_local4); _local5 = new EnemyGround(); _local5.x = 401.9; _local5.y = 406.9; _local5.rotation = -90; addChild(_local5); break; case 4: _local1 = new Enemy3(); _local1.x = -10; _local1.y = 50; _local1.setLevel(1.5); addChild(_local1); _local2 = new Enemy3(); _local2.x = -10; _local2.y = 250; _local2.setLevel(1.5); addChild(_local2); _local3 = new Enemy3(); _local3.x = 100; _local3.y = -20; _local3.setLevel(1.5); addChild(_local3); _local4 = new Enemy3(); _local4.x = (bg.Width - 100); _local4.y = -20; _local4.setLevel(1.5); addChild(_local4); _local5 = new Enemy3(); _local5.x = -10; _local5.y = 150; _local5.setLevel(1.5); addChild(_local5); break; case 5: _local1 = new Enemy4(); _local1.x = -10; _local1.y = 50; _local1.setLevel(1.5); addChild(_local1); _local2 = new Enemy4(); _local2.x = -10; _local2.y = 250; _local2.setLevel(1.5); addChild(_local2); _local3 = new Enemy3(); _local3.x = 100; _local3.y = -20; _local3.setLevel(1.5); addChild(_local3); _local4 = new Enemy3(); _local4.x = (bg.Width - 100); _local4.y = -20; _local4.setLevel(1.5); addChild(_local4); _local5 = new Enemy4(); _local5.x = (bg.Width - 200); _local5.y = -50; _local5.setLevel(1.5); addChild(_local5); _local6 = new EnemyGround(); _local6.x = 401.9; _local6.y = 406.9; _local6.rotation = -90; addChild(_local6); break; case 6: _local1 = new Enemy4(); _local1.x = -10; _local1.y = 50; _local2 = new Enemy4(); _local2.x = -10; _local2.y = 250; _local3 = new Enemy4(); _local3.x = 100; _local3.y = -20; _local4 = new Enemy4(); _local4.x = (bg.Width - 100); _local4.y = -20; _local5 = new Enemy4(); _local5.x = -10; _local5.y = 150; _local6 = new Enemy4(); _local6.x = (bg.Width - 200); _local6.y = -50; _local1.setLevel(1.5); _local2.setLevel(1.5); _local3.setLevel(1.5); _local4.setLevel(1.5); _local5.setLevel(1.5); _local6.setLevel(1.5); switch (randRange(1, 4)){ case 1: _local1.setKoin(true); break; case 2: _local2.setKoin(true); break; case 3: _local3.setKoin(true); break; case 4: _local4.setKoin(true); break; case 5: _local4.setKoin(true); break; case 6: _local4.setKoin(true); break; }; addChild(_local1); addChild(_local2); addChild(_local3); addChild(_local4); addChild(_local5); addChild(_local6); break; case 7: _local1 = new Enemy4(); _local1.x = -10; _local1.y = 50; _local1.setLevel(1.5); addChild(_local1); _local2 = new Enemy4(); _local2.x = -10; _local2.y = 250; _local2.setLevel(1.5); addChild(_local2); _local3 = new Enemy4(); _local3.x = 100; _local3.y = -20; _local3.setLevel(1.5); addChild(_local3); _local4 = new Enemy4(); _local4.x = (bg.Width - 100); _local4.y = -20; _local4.setLevel(1.5); addChild(_local4); _local5 = new Enemy3(); _local5.x = -10; _local5.y = 150; _local5.setLevel(1.5); addChild(_local5); _local6 = new Enemy3(); _local6.x = (bg.Width - 200); _local6.y = -50; _local6.setLevel(1.5); addChild(_local6); _local7 = new EnemyGround(); _local7.x = 401.9; _local7.y = 406.9; _local7.rotation = -90; addChild(_local7); break; }; } public function endGame():void{ var _local1:Array; var _local2:*; var _local3:*; stage.removeEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.removeEventListener(KeyboardEvent.KEY_UP, releaseKey); _local1 = new Array(); _local2 = 0; while (_local2 < this.numChildren) { if ((((((((((getChildAt(_local2) is Enemy)) || ((getChildAt(_local2) is EnemyGround)))) || ((getChildAt(_local2) is Enemy2)))) || ((getChildAt(_local2) is Enemy3)))) || ((getChildAt(_local2) is Enemy4)))){ _local1.push(getChildAt(_local2)); }; _local2++; }; for (_local3 in _local1) { _local1[_local3].deleteEnemy(); }; player.deletePlayer(); wm.deleteWingman(); part.musicChannel.stop(); removeEventListener(Event.ENTER_FRAME, cekBG); } public function komboCounter(_arg1:TimerEvent):void{ komboCount.reset(); maxkombo = kombo; if (maxkilling < maxkombo){ maxkilling = maxkombo; }; maxkombo = 0; kombo = 0; } public function initializeGame():void{ rightKeyIsDown = false; leftKeyIsDown = false; upKeyIsDown = false; downKeyIsDown = false; wKeyIsDown = false; aKeyIsDown = false; sKeyIsDown = false; dKeyIsDown = false; zKeyIsDown = false; leftClikIsDown = false; spaceKeyIsDown = false; player.setLevel(part.sl, part.wl, part.frl); part.musicSound = new Stage3BGM(); part.musicChannel = part.musicSound.play(0, 9999); staywin.addEventListener(TimerEvent.TIMER, staywin1); staylose.addEventListener(TimerEvent.TIMER, staylose1); stage.addEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.addEventListener(KeyboardEvent.KEY_UP, releaseKey); addEventListener(Event.ENTER_FRAME, cekBG); } public function NextStage():void{ part.game.gotoAndStop(1); part.ms.visible = true; part.nowStage = 8; part.gotoAndStop("win"); } public function staywin1(_arg1:TimerEvent):void{ var _local2:*; staywin.reset(); staywin.removeEventListener(TimerEvent.TIMER, staywin1); _local2 = new keterangan(); _local2.x = 0; _local2.y = 0; par.addChild(_local2); } } }//package SpaceCommanderv1_fla
Section 56
//MAIN5_226 (SpaceCommanderv1_fla.MAIN5_226) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MAIN5_226 extends MovieClip { public const keyf1:Number = 112; public const keyf2:Number = 113; public const key2:Number = 50; public const key3:Number = 51; public const key4:Number = 52; public const key6:Number = 54; public const key1:Number = 49; public const key5:Number = 53; public const key8:Number = 56; public const keyD:Number = 68; public const keyA:Number = 65; public const key7:Number = 55; public const keyP:Number = 80; public const keyR:Number = 82; public const keyS:Number = 83; public const keyW:Number = 87; public const keyX:Number = 88; public const keyZ:Number = 90; public var dKeyIsDown:Boolean; public var bg:MovieClip; public var xKeyIsDown:Boolean; public var jumWave:Number; public var par; public var maxkombo:Number; public var keyPressed:uint; public var aKeyIsDown:Boolean; public var zKeyIsDown:Boolean; public var player:Player; public var staywin:Timer; public var staylose:Timer; public var wave:Number; public var sKeyIsDown:Boolean; public var pauseGame:Boolean; public var komboCount:Timer; public var rightKeyIsDown:Boolean; public var wKeyIsDown:Boolean; public var leftClikIsDown:Boolean; public var notkilling:Number; public var kombo:Number; public var downKeyIsDown:Boolean; public var spaceKeyIsDown:Boolean; public var upKeyIsDown:Boolean; public var maxkilling:Number; public var leftKeyIsDown:Boolean; public var killing:Number; public var part; public function MAIN5_226(){ addFrameScript(0, frame1); } public function medalsCount():void{ var _local1:Number; _local1 = Math.round(((part.hit / part.shot) * 100)); if ((((_local1 > 30)) && ((part.medals[0] == 0)))){ part.medals[0] = 2; }; if ((((_local1 > 50)) && ((part.medals[1] == 0)))){ part.medals[1] = 2; }; if ((((_local1 > 80)) && ((part.medals[2] == 0)))){ part.medals[2] = 2; }; if (notkilling > 0){ if (part.medals[10] == 0){ part.medals[10] = 2; }; }; if (notkilling > 1){ if (part.medals[11] == 0){ part.medals[11] = 2; }; }; if (notkilling > 2){ if (part.medals[12] == 0){ part.medals[12] = 2; }; }; if (notkilling > 3){ if (part.medals[13] == 0){ part.medals[13] = 2; }; }; if (killing > 0){ if (part.medals[6] == 0){ part.medals[6] = 2; }; }; maxkombo = kombo; if (maxkilling < maxkombo){ maxkilling = maxkombo; }; if ((((maxkilling > 1)) && ((part.medals[7] == 0)))){ part.medals[7] = 2; }; if ((((maxkilling > 2)) && ((part.medals[8] == 0)))){ part.medals[8] = 2; }; if ((((maxkilling > 3)) && ((part.medals[9] == 0)))){ part.medals[9] = 2; }; } public function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } function frame1(){ wave = 0; jumWave = 5; pauseGame = false; killing = 0; kombo = 0; maxkombo = 0; maxkilling = 0; notkilling = 0; komboCount = new Timer(1000); komboCount.addEventListener(TimerEvent.TIMER, komboCounter); staywin = new Timer(2000); staylose = new Timer(4000); part = this.parent.parent.parent; if (part.nowStage == 5){ initializeGame(); }; } public function cekBG(_arg1:Event):void{ var _local2:Point; var _local3:*; var _local4:Array; var _local5:Array; var _local6:MovieClip; var _local7:*; var _local8:*; var _local9:*; var _local10:Number; var _local11:*; var _local12:*; var _local13:*; var _local14:Sound; var _local15:MovieClip; par = _arg1.currentTarget.parent; if (!pauseGame){ _local2 = new Point(player.x, player.y); _local3 = this.localToGlobal(_local2); par.BooIcon.boo.width = ((player.boosterGauge / 300) * 50); par.LasIcon.las.width = ((player.laserGauge / 300) * 50); if (par.LasIcon.las.width == 50){ par.LasIcon.laserglow.visible = true; } else { par.LasIcon.laserglow.visible = false; }; par.hIcon.boo.width = ((player.health / (player.MAXHEALTH * player.healthLevel)) * 50); if ((((Math.abs(player.rotation) < 90)) && ((_local3.x > 320)))){ if (x > -1280){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; if ((((Math.abs(player.rotation) > 90)) && ((_local3.x < 320)))){ if (x < 0){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; _local4 = new Array(); _local5 = new Array(); _local7 = 0; while (_local7 < this.numChildren) { if ((getChildAt(_local7) is Peluru)){ _local4.push(getChildAt(_local7)); }; if ((((((((((getChildAt(_local7) is Enemy)) || ((getChildAt(_local7) is EnemyGround)))) || ((getChildAt(_local7) is Enemy2)))) || ((getChildAt(_local7) is Enemy3)))) || ((getChildAt(_local7) is Enemy4)))){ _local5.push(getChildAt(_local7)); }; _local7++; }; for (_local8 in _local4) { if ((((_local4[_local8].tag == 0)) || ((_local4[_local8].tag == 1)))){ for (_local13 in _local5) { if (_local5[_local13].body.hitTestObject(_local4[_local8])){ if (_local4[_local8].tag == 0){ player.laserGaugePlus(); part.hit = (part.hit + 1); }; _local5[_local13].damage(_local4[_local8].damaged()); _local6 = new hitefek(); _local6.x = (_local4[_local8].x + (_local5[_local13].speedX() * 4)); _local6.y = (_local4[_local8].y + (_local5[_local13].speedY() * 4)); addChild(_local6); _local4[_local8].deleteBullet(); }; }; } else { if (_local4[_local8].tag == 2){ if (player.hitTestObject(_local4[_local8])){ player.damage(_local4[_local8].damaged()); _local6 = new hitefek(); _local6.x = (_local4[_local8].x + (player.speedX() * 4)); _local6.y = (_local4[_local8].y + (player.speedY() * 4)); addChild(_local6); _local4[_local8].deleteBullet(); }; }; }; }; for (_local13 in _local5) { if (_local5[_local13].bodypic.hitTestObject(par.deadpit)){ _local5[_local13].damage(999); }; }; _local9 = this.getChildByName("lasershot"); _local10 = 999; if (_local9 != null){ for (_local13 in _local5) { _local2 = new Point(_local5[_local13].body.x, _local5[_local13].body.y); _local3 = _local5[_local13].localToGlobal(_local2); if (((((((((_local9.hitTestPoint((_local3.x - (_local5[_local13].body.width / 2)), (_local3.y - (_local5[_local13].body.height / 2)), true)) || (_local9.hitTestPoint((_local3.x - (_local5[_local13].body.width / 2)), (_local3.y + (_local5[_local13].body.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local13].body.width / 2)), (_local3.y - (_local5[_local13].body.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local13].body.width / 2)), (_local3.y + (_local5[_local13].body.height / 2)), true)))) || (_local9.hitTestPoint(_local3.x, _local3.y, true)))){ _local11 = Math.round(Math.sqrt((Math.pow((_local9.x - _local5[_local13].x), 2) + Math.pow((_local9.y - _local5[_local13].y), 2)))); if (_local10 > _local11){ _local10 = _local11; _local12 = _local5[_local13]; }; }; }; if (_local12 != null){ _local12.damage((5 * player.weaponLevel)); }; _local9.showL.width = _local10; }; if (player.hitTestObject(par.deadpit)){ player.damage(999); if (part.nowStage == part.begodi){ part.bego++; } else { part.begodi = part.nowStage; part.bego = 1; }; if (part.medals[3] == 0){ part.medals[3] = 1; }; if ((((part.bego > 5)) && ((part.medals[4] == 0)))){ part.medals[4] = 1; }; }; _local9 = this.getChildByName("koin"); if (_local9 != null){ if (player.hitTestObject(_local9)){ part.koin = (part.koin + 1); _local9.stop(); _local14 = new coinku(); _local14.play(0, 1); removeChild(_local9); }; }; if (_local5.length > 0){ } else { wave++; if (wave <= jumWave){ respawn(); if (wave == jumWave){ _local15 = new Last(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); } else { _local15 = new Next(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); }; } else { _local15 = new Clear(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); staywin.start(); pauseGame = true; endGame(); medalsCount(); }; }; if (player.health <= 0){ if (!staylose.running){ _local15 = new Over(); _local15.x = 0; _local15.y = 0; par.addChild(_local15); } else { pauseGame = true; }; staylose.start(); }; }; } public function releaseKey(_arg1:KeyboardEvent):void{ var _local2:uint; _local2 = _arg1.keyCode; switch (_local2){ case Keyboard.RIGHT: rightKeyIsDown = false; break; case Keyboard.LEFT: leftKeyIsDown = false; break; case Keyboard.UP: upKeyIsDown = false; break; case Keyboard.DOWN: downKeyIsDown = false; break; case keyW: wKeyIsDown = false; break; case keyA: aKeyIsDown = false; break; case keyS: sKeyIsDown = false; break; case keyD: dKeyIsDown = false; break; case keyX: xKeyIsDown = false; break; case keyZ: zKeyIsDown = false; break; case keyP: pauseGame = !(pauseGame); break; case Keyboard.SPACE: spaceKeyIsDown = false; break; }; } public function staylose1(_arg1:TimerEvent):void{ staylose.reset(); endGame(); part.game.gotoAndStop(1); part.ms.visible = true; part.gotoAndStop("gameover"); } public function pressKey(_arg1:KeyboardEvent):void{ keyPressed = _arg1.keyCode; switch (keyPressed){ case Keyboard.RIGHT: rightKeyIsDown = true; break; case Keyboard.LEFT: leftKeyIsDown = true; break; case Keyboard.UP: upKeyIsDown = true; break; case Keyboard.DOWN: downKeyIsDown = true; break; case keyW: wKeyIsDown = true; break; case keyA: aKeyIsDown = true; break; case keyS: sKeyIsDown = true; break; case keyD: dKeyIsDown = true; break; case keyX: xKeyIsDown = true; break; case keyZ: zKeyIsDown = true; break; case Keyboard.SPACE: spaceKeyIsDown = true; break; }; } public function respawn():void{ var _local1:MovieClip; var _local2:MovieClip; var _local3:MovieClip; var _local4:MovieClip; switch (wave){ case 1: _local1 = new Enemy(); _local1.x = 100; _local1.y = -20; addChild(_local1); _local2 = new Enemy2(); _local2.x = (bg.Width - 100); _local2.y = -20; addChild(_local2); break; case 2: _local1 = new Enemy2(); _local1.x = 100; _local1.y = -20; _local2 = new Enemy2(); _local2.x = (bg.Width - 100); _local2.y = -20; if (randRange(1, 2) == 1){ _local1.setKoin(true); } else { _local2.setKoin(true); }; addChild(_local1); addChild(_local2); break; case 3: _local1 = new Enemy(); _local1.x = 100; _local1.y = -20; addChild(_local1); _local2 = new Enemy(); _local2.x = (bg.Width - 100); _local2.y = -20; addChild(_local2); _local3 = new Enemy(); _local3.x = 200; _local3.y = -20; addChild(_local3); break; case 4: _local1 = new Enemy(); _local1.x = 100; _local1.y = -20; _local2 = new Enemy(); _local2.x = (bg.Width - 100); _local2.y = -20; _local3 = new Enemy(); _local3.x = (bg.Width - 200); _local3.y = -20; switch (randRange(1, 3)){ case 1: _local1.setKoin(true); break; case 2: _local2.setKoin(true); break; case 3: _local3.setKoin(true); break; }; addChild(_local1); addChild(_local2); addChild(_local3); break; case 5: _local1 = new Enemy2(); _local1.x = 100; _local1.y = -20; addChild(_local1); _local2 = new Enemy2(); _local2.x = (bg.Width - 100); _local2.y = -20; addChild(_local2); _local3 = new Enemy2(); _local3.x = 200; _local3.y = -20; addChild(_local3); _local4 = new Enemy2(); _local4.x = (bg.Width - 200); _local4.y = -20; addChild(_local4); break; }; } public function endGame():void{ var _local1:Array; var _local2:*; var _local3:*; stage.removeEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.removeEventListener(KeyboardEvent.KEY_UP, releaseKey); _local1 = new Array(); _local2 = 0; while (_local2 < this.numChildren) { if ((((((((((getChildAt(_local2) is Enemy)) || ((getChildAt(_local2) is EnemyGround)))) || ((getChildAt(_local2) is Enemy2)))) || ((getChildAt(_local2) is Enemy3)))) || ((getChildAt(_local2) is Enemy4)))){ _local1.push(getChildAt(_local2)); }; _local2++; }; for (_local3 in _local1) { _local1[_local3].deleteEnemy(); }; player.deletePlayer(); part.musicChannel.stop(); removeEventListener(Event.ENTER_FRAME, cekBG); } public function komboCounter(_arg1:TimerEvent):void{ komboCount.reset(); maxkombo = kombo; if (maxkilling < maxkombo){ maxkilling = maxkombo; }; maxkombo = 0; kombo = 0; } public function initializeGame():void{ rightKeyIsDown = false; leftKeyIsDown = false; upKeyIsDown = false; downKeyIsDown = false; wKeyIsDown = false; aKeyIsDown = false; sKeyIsDown = false; dKeyIsDown = false; zKeyIsDown = false; leftClikIsDown = false; spaceKeyIsDown = false; player.setLevel(part.sl, part.wl, part.frl); part.musicSound = new Stage2BGM(); part.musicChannel = part.musicSound.play(0, 9999); staywin.addEventListener(TimerEvent.TIMER, staywin1); staylose.addEventListener(TimerEvent.TIMER, staylose1); stage.addEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.addEventListener(KeyboardEvent.KEY_UP, releaseKey); addEventListener(Event.ENTER_FRAME, cekBG); } public function NextStage():void{ part.game.gotoAndStop(1); part.ms.visible = true; part.nowStage = 6; part.gotoAndStop("win"); } public function staywin1(_arg1:TimerEvent):void{ var _local2:*; staywin.reset(); staywin.removeEventListener(TimerEvent.TIMER, staywin1); _local2 = new keterangan(); _local2.x = 0; _local2.y = 0; par.addChild(_local2); } } }//package SpaceCommanderv1_fla
Section 57
//MAIN6_233 (SpaceCommanderv1_fla.MAIN6_233) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MAIN6_233 extends MovieClip { public const keyf1:Number = 112; public const keyf2:Number = 113; public const key2:Number = 50; public const key3:Number = 51; public const key4:Number = 52; public const key6:Number = 54; public const key1:Number = 49; public const key5:Number = 53; public const key8:Number = 56; public const keyD:Number = 68; public const keyA:Number = 65; public const key7:Number = 55; public const keyP:Number = 80; public const keyR:Number = 82; public const keyS:Number = 83; public const keyW:Number = 87; public const keyX:Number = 88; public const keyZ:Number = 90; public var dKeyIsDown:Boolean; public var bg:MovieClip; public var xKeyIsDown:Boolean; public var par; public var keyPressed:uint; public var tAniBlow:Timer; public var ctrEfek:Number; public var aKeyIsDown:Boolean; public var zKeyIsDown:Boolean; public var player:Player; public var staywin:Timer; public var staylose:Timer; public var sKeyIsDown:Boolean; public var pauseGame:Boolean; public var deadBreak:Boolean; public var bossUFO:BossUFO; public var rightKeyIsDown:Boolean; public var wKeyIsDown:Boolean; public var leftClikIsDown:Boolean; public var das:Number; public var downKeyIsDown:Boolean; public var spaceKeyIsDown:Boolean; public var upKeyIsDown:Boolean; public var leftKeyIsDown:Boolean; public var killing:Number; public var part; public function MAIN6_233(){ addFrameScript(0, frame1); } public function medalsCount():void{ var _local1:Number; _local1 = Math.round(((part.hit / part.shot) * 100)); if ((((_local1 > 30)) && ((part.medals[0] == 0)))){ part.medals[0] = 2; }; if ((((_local1 > 50)) && ((part.medals[1] == 0)))){ part.medals[1] = 2; }; if ((((_local1 > 80)) && ((part.medals[2] == 0)))){ part.medals[2] = 2; }; if (part.medals[14] == 0){ part.medals[14] = 2; }; if (deadBreak == true){ if (part.medals[5] == 0){ part.medals[5] = 2; }; }; } public function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((((Math.random() * _arg2) - _arg1) + 1)) + _arg1); return (_local3); } function frame1(){ ctrEfek = 10; pauseGame = false; das = 0.01; deadBreak = false; killing = 1; tAniBlow = new Timer(7000); tAniBlow.addEventListener(TimerEvent.TIMER, Aniblow); staywin = new Timer(2000); staylose = new Timer(4000); part = this.parent.parent.parent; if (part.nowStage == 6){ initializeGame(); }; } public function cekBG(_arg1:Event):void{ var _local2:Point; var _local3:*; var _local4:Array; var _local5:Array; var _local6:*; var _local7:MovieClip; var _local8:*; var _local9:*; var _local10:Number; var _local11:*; var _local12:*; var _local13:Number; var _local14:*; var _local15:Sound; var _local16:*; var _local17:MovieClip; var _local18:Number; var _local19:Number; par = _arg1.currentTarget.parent; if (!pauseGame){ _local2 = new Point(player.x, player.y); _local3 = this.localToGlobal(_local2); par.BooIcon.boo.width = ((player.boosterGauge / 300) * 50); par.BosIcon.boo.width = ((bossUFO.health / bossUFO.MAXHEALTH) * 50); par.LasIcon.las.width = ((player.laserGauge / 300) * 50); if (par.LasIcon.las.width == 50){ par.LasIcon.laserglow.visible = true; } else { par.LasIcon.laserglow.visible = false; }; par.hIcon.boo.width = ((player.health / (player.MAXHEALTH * player.healthLevel)) * 50); if ((((Math.abs(player.rotation) < 90)) && ((_local3.x > 320)))){ if (x > -640){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; if ((((Math.abs(player.rotation) > 90)) && ((_local3.x < 320)))){ if (x < 0){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; _local4 = new Array(); _local5 = new Array(); _local6 = 0; while (_local6 < this.numChildren) { if ((getChildAt(_local6) is Peluru)){ _local4.push(getChildAt(_local6)); }; if ((((((((((((getChildAt(_local6) is Enemy)) || ((getChildAt(_local6) is EnemyGround)))) || ((getChildAt(_local6) is Enemy2)))) || ((getChildAt(_local6) is Enemy3)))) || ((getChildAt(_local6) is Enemy4)))) || ((getChildAt(_local6) is BossUFO)))){ _local5.push(getChildAt(_local6)); }; _local6++; }; for (_local8 in _local4) { if ((((_local4[_local8].tag == 0)) || ((_local4[_local8].tag == 1)))){ for (_local14 in _local5) { if (_local5[_local14].body.hitTestObject(_local4[_local8])){ if (_local4[_local8].tag == 0){ player.laserGaugePlus(); part.hit = (part.hit + 1); }; _local5[_local14].damage(_local4[_local8].damaged()); _local7 = new hitefek(); _local7.x = _local4[_local8].x; _local7.y = _local4[_local8].y; addChild(_local7); _local4[_local8].deleteBullet(); break; }; if ((_local5[_local14] is BossUFO)){ if (_local5[_local14].healthWeapon1 > 0){ if (_local5[_local14].weaponL.hitTestObject(_local4[_local8])){ _local5[_local14].damageWeapon1(_local4[_local8].damaged()); _local7 = new hitefek(); _local7.x = _local4[_local8].x; _local7.y = _local4[_local8].y; addChild(_local7); _local4[_local8].deleteBullet(); break; }; }; if (_local5[_local14].healthWeapon2 > 0){ if (_local5[_local14].weaponR.hitTestObject(_local4[_local8])){ _local5[_local14].damageWeapon2(_local4[_local8].damaged()); _local7 = new hitefek(); _local7.x = _local4[_local8].x; _local7.y = _local4[_local8].y; addChild(_local7); _local4[_local8].deleteBullet(); break; }; }; }; if (_local5[_local14].body.hitTestObject(par.deadpit)){ _local5[_local14].damage(999); }; }; } else { if (_local4[_local8].tag == 2){ if (player.hitTestObject(_local4[_local8])){ player.damage(_local4[_local8].damaged()); _local7 = new hitefek(); _local7.x = (_local4[_local8].x + (player.speedX() * 4)); _local7.y = (_local4[_local8].y + (player.speedY() * 4)); addChild(_local7); _local4[_local8].deleteBullet(); }; }; }; }; _local9 = this.getChildByName("lasershot"); _local10 = 999; if (_local9 != null){ for (_local14 in _local5) { _local2 = new Point(_local5[_local14].body.x, _local5[_local14].body.y); _local3 = _local5[_local14].localToGlobal(_local2); if ((_local5[_local14] is BossUFO)){ if (((((((((_local9.hitTestPoint((_local3.x - (_local5[_local14].body.width / 2)), (_local3.y - (_local5[_local14].body.height / 2)), true)) || (_local9.hitTestPoint((_local3.x - (_local5[_local14].body.width / 2)), (_local3.y + (_local5[_local14].body.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local14].body.width / 2)), (_local3.y - (_local5[_local14].body.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local14].body.width / 2)), (_local3.y + (_local5[_local14].body.height / 2)), true)))) || (_local9.hitTestPoint(_local3.x, _local3.y, true)))){ _local11 = Math.round(Math.sqrt((Math.pow((_local9.x - _local5[_local14].x), 2) + Math.pow((_local9.y - _local5[_local14].y), 2)))); if (_local10 > _local11){ _local10 = _local11; _local12 = _local5[_local14]; _local13 = 0; }; }; if (_local5[_local14].healthWeapon1 > 0){ _local2 = new Point(_local5[_local14].weaponL.x, _local5[_local14].weaponL.y); _local3 = _local5[_local14].localToGlobal(_local2); if (((((((((_local9.hitTestPoint((_local3.x - (_local5[_local14].weaponL.width / 2)), (_local3.y - (_local5[_local14].weaponL.height / 2)), true)) || (_local9.hitTestPoint((_local3.x - (_local5[_local14].weaponL.width / 2)), (_local3.y + (_local5[_local14].weaponL.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local14].weaponL.width / 2)), (_local3.y - (_local5[_local14].weaponL.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local14].weaponL.width / 2)), (_local3.y + (_local5[_local14].weaponL.height / 2)), true)))) || (_local9.hitTestPoint(_local3.x, _local3.y, true)))){ _local11 = Math.round(Math.sqrt((Math.pow((_local9.x - _local5[_local14].x), 2) + Math.pow((_local9.y - _local5[_local14].y), 2)))); if (_local10 > _local11){ _local10 = _local11; _local12 = _local5[_local14]; _local13 = 1; }; }; }; if (_local5[_local14].healthWeapon2 > 0){ _local2 = new Point(_local5[_local14].weaponR.x, _local5[_local14].weaponR.y); _local3 = _local5[_local14].localToGlobal(_local2); if (((((((((_local9.hitTestPoint((_local3.x - (_local5[_local14].weaponR.width / 2)), (_local3.y - (_local5[_local14].weaponR.height / 2)), true)) || (_local9.hitTestPoint((_local3.x - (_local5[_local14].weaponR.width / 2)), (_local3.y + (_local5[_local14].weaponR.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local14].weaponR.width / 2)), (_local3.y - (_local5[_local14].weaponR.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local14].weaponR.width / 2)), (_local3.y + (_local5[_local14].weaponR.height / 2)), true)))) || (_local9.hitTestPoint(_local3.x, _local3.y, true)))){ _local11 = Math.round(Math.sqrt((Math.pow((_local9.x - _local5[_local14].x), 2) + Math.pow((_local9.y - _local5[_local14].y), 2)))); if (_local10 > _local11){ _local10 = _local11; _local12 = _local5[_local14]; _local13 = 2; }; }; }; } else { if (((((((((_local9.hitTestPoint((_local3.x - (_local5[_local14].body.width / 2)), (_local3.y - (_local5[_local14].body.height / 2)), true)) || (_local9.hitTestPoint((_local3.x - (_local5[_local14].body.width / 2)), (_local3.y + (_local5[_local14].body.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local14].body.width / 2)), (_local3.y - (_local5[_local14].body.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local14].body.width / 2)), (_local3.y + (_local5[_local14].body.height / 2)), true)))) || (_local9.hitTestPoint(_local3.x, _local3.y, true)))){ _local11 = Math.round(Math.sqrt((Math.pow((_local9.x - _local5[_local14].x), 2) + Math.pow((_local9.y - _local5[_local14].y), 2)))); if (_local10 > _local11){ _local10 = _local11; _local12 = _local5[_local14]; }; }; }; }; if (_local12 != null){ if ((_local12 is BossUFO)){ if (_local13 == 0){ _local12.damage((5 * player.weaponLevel)); }; if (_local13 == 1){ _local12.damageWeapon1((5 * player.weaponLevel)); }; if (_local13 == 2){ _local12.damageWeapon2((5 * player.weaponLevel)); }; } else { _local12.damage((5 * player.weaponLevel)); }; }; _local9.showL.width = _local10; }; if (player.hitTestObject(par.deadpit)){ player.damage(999); if (part.nowStage == part.begodi){ part.bego++; } else { part.begodi = part.nowStage; part.bego = 1; }; if (part.medals[3] == 0){ part.medals[3] = 1; }; if ((((part.bego > 5)) && ((part.medals[4] == 0)))){ part.medals[4] = 1; }; }; ctrEfek--; if (((player.hitTestObject(bossUFO.wall1)) || (player.hitTestObject(bossUFO.wall2)))){ player.damage(2); if (ctrEfek < 0){ _local7 = new hitefek2(); _local7.x = (player.x + randRange(-30, 30)); _local7.y = (player.y + randRange(-15, 15)); addChild(_local7); ctrEfek = 7; _local15 = new testhit(); _local15.play(0, 2); }; }; if (player.hitTestObject(bossUFO.body)){ bossUFO.damage(0.5); }; if (bossUFO.health > 0){ } else { pauseGame = true; tAniBlow.start(); }; if (player.health <= 0){ if (!staylose.running){ _local16 = new Over(); _local16.x = 0; _local16.y = 0; par.addChild(_local16); } else { pauseGame = true; }; staylose.start(); }; } else { if (bossUFO.health <= 0){ ctrEfek--; if (das >= 0){ _local17 = new Duar(); _local18 = bossUFO.width; _local19 = bossUFO.height; _local17.x = ((bossUFO.x - (_local18 / 2)) + randRange(-(_local18), _local18)); _local17.y = ((bossUFO.y - (_local19 / 2)) + randRange(-(_local19), _local19)); if (ctrEfek < 0){ _local15 = new explosion(); _local15.play(0, 1); ctrEfek = 5; }; addChild(_local17); }; par.white.alpha = (par.white.alpha + das); if (par.white.alpha >= 1){ das = (das * -1); bossUFO.deleteEnemy(); removeChild(bossUFO); }; }; }; } public function releaseKey(_arg1:KeyboardEvent):void{ var _local2:uint; _local2 = _arg1.keyCode; switch (_local2){ case Keyboard.RIGHT: rightKeyIsDown = false; break; case Keyboard.LEFT: leftKeyIsDown = false; break; case Keyboard.UP: upKeyIsDown = false; break; case Keyboard.DOWN: downKeyIsDown = false; break; case keyW: wKeyIsDown = false; break; case keyA: aKeyIsDown = false; break; case keyS: sKeyIsDown = false; break; case keyD: dKeyIsDown = false; break; case keyX: xKeyIsDown = false; break; case keyZ: zKeyIsDown = false; break; case keyP: break; case Keyboard.SPACE: spaceKeyIsDown = false; break; }; } public function staylose1(_arg1:TimerEvent):void{ staylose.reset(); endGame(); part.game.gotoAndStop(1); part.ms.visible = true; part.gotoAndStop("gameover"); } public function pressKey(_arg1:KeyboardEvent):void{ keyPressed = _arg1.keyCode; switch (keyPressed){ case Keyboard.RIGHT: rightKeyIsDown = true; break; case Keyboard.LEFT: leftKeyIsDown = true; break; case Keyboard.UP: upKeyIsDown = true; break; case Keyboard.DOWN: downKeyIsDown = true; break; case keyW: wKeyIsDown = true; break; case keyA: aKeyIsDown = true; break; case keyS: sKeyIsDown = true; break; case keyD: dKeyIsDown = true; break; case keyX: xKeyIsDown = true; break; case keyZ: zKeyIsDown = true; break; case Keyboard.SPACE: spaceKeyIsDown = true; break; }; } public function endGame():void{ var _local1:Array; var _local2:*; var _local3:*; stage.removeEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.removeEventListener(KeyboardEvent.KEY_UP, releaseKey); _local1 = new Array(); _local2 = 0; while (_local2 < this.numChildren) { if ((getChildAt(_local2) is BossUFO)){ _local1.push(getChildAt(_local2)); }; _local2++; }; for (_local3 in _local1) { _local1[_local3].deleteEnemy(); }; part.musicChannel.stop(); player.deletePlayer(); removeEventListener(Event.ENTER_FRAME, cekBG); } public function Aniblow(_arg1:TimerEvent):void{ var _local2:*; tAniBlow.reset(); tAniBlow.removeEventListener(TimerEvent.TIMER, Aniblow); _local2 = new Clear(); _local2.x = 314.2; _local2.y = 196.8; par.addChild(_local2); staywin.start(); pauseGame = true; endGame(); medalsCount(); } public function initializeGame():void{ rightKeyIsDown = false; leftKeyIsDown = false; upKeyIsDown = false; downKeyIsDown = false; wKeyIsDown = false; aKeyIsDown = false; sKeyIsDown = false; dKeyIsDown = false; zKeyIsDown = false; leftClikIsDown = false; spaceKeyIsDown = false; player.setLevel(part.sl, part.wl, part.frl); part.musicSound = new BossUFOBGM(); part.musicChannel = part.musicSound.play(0, 9999); staywin.addEventListener(TimerEvent.TIMER, staywin1); staylose.addEventListener(TimerEvent.TIMER, staylose1); stage.addEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.addEventListener(KeyboardEvent.KEY_UP, releaseKey); addEventListener(Event.ENTER_FRAME, cekBG); } public function NextStage():void{ part.game.gotoAndStop(1); part.ms.visible = true; part.nowStage = 7; part.gotoAndStop("win"); } public function staywin1(_arg1:TimerEvent):void{ var _local2:*; staywin.reset(); staywin.removeEventListener(TimerEvent.TIMER, staywin1); _local2 = new keterangan(); _local2.x = 0; _local2.y = 0; par.addChild(_local2); } } }//package SpaceCommanderv1_fla
Section 58
//MAIN7_243 (SpaceCommanderv1_fla.MAIN7_243) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MAIN7_243 extends MovieClip { public const keyf1:Number = 112; public const keyf2:Number = 113; public const key2:Number = 50; public const key3:Number = 51; public const key4:Number = 52; public const key6:Number = 54; public const key1:Number = 49; public const key5:Number = 53; public const key8:Number = 56; public const keyD:Number = 68; public const keyA:Number = 65; public const key7:Number = 55; public const keyP:Number = 80; public const keyR:Number = 82; public const keyS:Number = 83; public const keyW:Number = 87; public const keyX:Number = 88; public const keyZ:Number = 90; public var dKeyIsDown:Boolean; public var bg:MovieClip; public var xKeyIsDown:Boolean; public var jumWave:Number; public var par; public var maxkombo:Number; public var keyPressed:uint; public var aKeyIsDown:Boolean; public var zKeyIsDown:Boolean; public var wm:Wingman2; public var player:Player; public var staywin:Timer; public var staylose:Timer; public var wave:Number; public var sKeyIsDown:Boolean; public var pauseGame:Boolean; public var komboCount:Timer; public var rightKeyIsDown:Boolean; public var wKeyIsDown:Boolean; public var leftClikIsDown:Boolean; public var notkilling:Number; public var kombo:Number; public var downKeyIsDown:Boolean; public var spaceKeyIsDown:Boolean; public var upKeyIsDown:Boolean; public var maxkilling:Number; public var leftKeyIsDown:Boolean; public var killing:Number; public var part; public function MAIN7_243(){ addFrameScript(0, frame1); } public function medalsCount():void{ var _local1:Number; _local1 = Math.round(((part.hit / part.shot) * 100)); if ((((_local1 > 30)) && ((part.medals[0] == 0)))){ part.medals[0] = 2; }; if ((((_local1 > 50)) && ((part.medals[1] == 0)))){ part.medals[1] = 2; }; if ((((_local1 > 80)) && ((part.medals[2] == 0)))){ part.medals[2] = 2; }; if (notkilling > 0){ if (part.medals[10] == 0){ part.medals[10] = 2; }; }; if (notkilling > 1){ if (part.medals[11] == 0){ part.medals[11] = 2; }; }; if (notkilling > 2){ if (part.medals[12] == 0){ part.medals[12] = 2; }; }; if (notkilling > 3){ if (part.medals[13] == 0){ part.medals[13] = 2; }; }; if (killing > 0){ if (part.medals[6] == 0){ part.medals[6] = 2; }; }; maxkombo = kombo; if (maxkilling < maxkombo){ maxkilling = maxkombo; }; if ((((maxkilling > 1)) && ((part.medals[7] == 0)))){ part.medals[7] = 2; }; if ((((maxkilling > 2)) && ((part.medals[8] == 0)))){ part.medals[8] = 2; }; if ((((maxkilling > 3)) && ((part.medals[9] == 0)))){ part.medals[9] = 2; }; } public function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } function frame1(){ wave = 0; jumWave = 7; pauseGame = false; killing = 0; kombo = 0; maxkombo = 0; maxkilling = 0; notkilling = 0; komboCount = new Timer(1000); komboCount.addEventListener(TimerEvent.TIMER, komboCounter); staywin = new Timer(2000); staylose = new Timer(4000); part = this.parent.parent.parent; if (part.nowStage == 7){ initializeGame(); }; } public function cekBG(_arg1:Event):void{ var _local2:Point; var _local3:*; var _local4:Array; var _local5:Array; var _local6:MovieClip; var _local7:*; var _local8:*; var _local9:*; var _local10:Number; var _local11:*; var _local12:*; var _local13:*; var _local14:Sound; var _local15:MovieClip; par = _arg1.currentTarget.parent; if (!pauseGame){ _local2 = new Point(player.x, player.y); _local3 = this.localToGlobal(_local2); par.BooIcon.boo.width = ((player.boosterGauge / 300) * 50); par.LasIcon.las.width = ((player.laserGauge / 300) * 50); if (par.LasIcon.las.width == 50){ par.LasIcon.laserglow.visible = true; } else { par.LasIcon.laserglow.visible = false; }; par.hIcon.boo.width = ((player.health / (player.MAXHEALTH * player.healthLevel)) * 50); if ((((Math.abs(player.rotation) < 90)) && ((_local3.x > 320)))){ if (x > -1280){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; if ((((Math.abs(player.rotation) > 90)) && ((_local3.x < 320)))){ if (x < 0){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; _local4 = new Array(); _local5 = new Array(); _local7 = 0; while (_local7 < this.numChildren) { if ((getChildAt(_local7) is Peluru)){ _local4.push(getChildAt(_local7)); }; if ((((((((((getChildAt(_local7) is Enemy)) || ((getChildAt(_local7) is EnemyGround)))) || ((getChildAt(_local7) is Enemy2)))) || ((getChildAt(_local7) is Enemy3)))) || ((getChildAt(_local7) is Enemy4)))){ _local5.push(getChildAt(_local7)); }; _local7++; }; for (_local8 in _local4) { if ((((_local4[_local8].tag == 0)) || ((_local4[_local8].tag == 1)))){ for (_local13 in _local5) { if (_local5[_local13].body.hitTestObject(_local4[_local8])){ if (_local4[_local8].tag == 0){ player.laserGaugePlus(); part.hit = (part.hit + 1); }; _local5[_local13].damage(_local4[_local8].damaged()); _local6 = new hitefek(); _local6.x = (_local4[_local8].x + (_local5[_local13].speedX() * 4)); _local6.y = (_local4[_local8].y + (_local5[_local13].speedY() * 4)); addChild(_local6); _local4[_local8].deleteBullet(); }; }; } else { if (_local4[_local8].tag == 2){ if (player.hitTestObject(_local4[_local8])){ player.damage(_local4[_local8].damaged()); _local6 = new hitefek(); _local6.x = (_local4[_local8].x + (player.speedX() * 4)); _local6.y = (_local4[_local8].y + (player.speedY() * 4)); addChild(_local6); _local4[_local8].deleteBullet(); } else { if (wm.body.hitTestObject(_local4[_local8])){ wm.damage(_local4[_local8].damaged()); _local6 = new hitefek(); _local6.x = (_local4[_local8].x + (wm.speedX() * 4)); _local6.y = (_local4[_local8].y + (wm.speedY() * 4)); addChild(_local6); _local4[_local8].deleteBullet(); }; }; }; }; }; _local9 = this.getChildByName("lasershot"); _local10 = 999; if (_local9 != null){ for (_local13 in _local5) { _local2 = new Point(_local5[_local13].body.x, _local5[_local13].body.y); _local3 = _local5[_local13].localToGlobal(_local2); if (((((((((_local9.hitTestPoint((_local3.x - (_local5[_local13].body.width / 2)), (_local3.y - (_local5[_local13].body.height / 2)), true)) || (_local9.hitTestPoint((_local3.x - (_local5[_local13].body.width / 2)), (_local3.y + (_local5[_local13].body.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local13].body.width / 2)), (_local3.y - (_local5[_local13].body.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local13].body.width / 2)), (_local3.y + (_local5[_local13].body.height / 2)), true)))) || (_local9.hitTestPoint(_local3.x, _local3.y, true)))){ _local11 = Math.round(Math.sqrt((Math.pow((_local9.x - _local5[_local13].x), 2) + Math.pow((_local9.y - _local5[_local13].y), 2)))); if (_local10 > _local11){ _local10 = _local11; _local12 = _local5[_local13]; }; }; }; if (_local12 != null){ _local12.damage((5 * player.weaponLevel)); }; _local9.showL.width = _local10; }; for (_local13 in _local5) { if (_local5[_local13].bodypic.hitTestObject(par.deadpit)){ _local5[_local13].damage(999); }; }; if (player.hitTestObject(par.deadpit)){ player.damage(999); if (part.nowStage == part.begodi){ part.bego++; } else { part.begodi = part.nowStage; part.bego = 1; }; if (part.medals[3] == 0){ part.medals[3] = 1; }; if ((((part.bego > 5)) && ((part.medals[4] == 0)))){ part.medals[4] = 1; }; }; if (wm.body.hitTestObject(par.deadpit)){ wm.damage(999); }; _local9 = this.getChildByName("koin"); if (_local9 != null){ if (player.hitTestObject(_local9)){ part.koin = (part.koin + 1); _local9.stop(); _local14 = new coinku(); _local14.play(0, 1); removeChild(_local9); }; }; if (_local5.length > 0){ } else { wave++; if (wave <= jumWave){ respawn(); if (wave == jumWave){ _local15 = new Last(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); } else { _local15 = new Next(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); }; } else { _local15 = new Clear(); _local15.x = 314.2; _local15.y = 196.8; par.addChild(_local15); staywin.start(); pauseGame = true; endGame(); medalsCount(); }; }; if (player.health <= 0){ if (!staylose.running){ _local15 = new Over(); _local15.x = 0; _local15.y = 0; par.addChild(_local15); } else { pauseGame = true; }; staylose.start(); }; }; } public function releaseKey(_arg1:KeyboardEvent):void{ var _local2:uint; _local2 = _arg1.keyCode; switch (_local2){ case Keyboard.RIGHT: rightKeyIsDown = false; break; case Keyboard.LEFT: leftKeyIsDown = false; break; case Keyboard.UP: upKeyIsDown = false; break; case Keyboard.DOWN: downKeyIsDown = false; break; case keyW: wKeyIsDown = false; break; case keyA: aKeyIsDown = false; break; case keyS: sKeyIsDown = false; break; case keyD: dKeyIsDown = false; break; case keyX: xKeyIsDown = false; break; case keyZ: zKeyIsDown = false; break; case keyP: pauseGame = !(pauseGame); break; case Keyboard.SPACE: spaceKeyIsDown = false; break; }; } public function staylose1(_arg1:TimerEvent):void{ staylose.reset(); endGame(); part.game.gotoAndStop(1); part.ms.visible = true; part.gotoAndStop("gameover"); } public function pressKey(_arg1:KeyboardEvent):void{ keyPressed = _arg1.keyCode; switch (keyPressed){ case Keyboard.RIGHT: rightKeyIsDown = true; break; case Keyboard.LEFT: leftKeyIsDown = true; break; case Keyboard.UP: upKeyIsDown = true; break; case Keyboard.DOWN: downKeyIsDown = true; break; case keyW: wKeyIsDown = true; break; case keyA: aKeyIsDown = true; break; case keyS: sKeyIsDown = true; break; case keyD: dKeyIsDown = true; break; case keyX: xKeyIsDown = true; break; case keyZ: zKeyIsDown = true; break; case Keyboard.SPACE: spaceKeyIsDown = true; break; }; } public function respawn():void{ var _local1:MovieClip; var _local2:MovieClip; var _local3:MovieClip; var _local4:MovieClip; var _local5:MovieClip; var _local6:MovieClip; switch (wave){ case 1: _local1 = new Enemy(); _local1.x = -10; _local1.y = 50; addChild(_local1); _local2 = new Enemy(); _local2.x = -10; _local2.y = 250; addChild(_local2); break; case 2: _local1 = new Enemy2(); _local1.x = 100; _local1.y = -20; addChild(_local1); _local2 = new Enemy2(); _local2.x = (bg.Width - 100); _local2.y = -20; addChild(_local2); break; case 3: _local1 = new Enemy(); _local1.x = -10; _local1.y = 50; _local2 = new Enemy(); _local2.x = -10; _local2.y = 250; _local3 = new Enemy2(); _local3.x = 100; _local3.y = -20; _local4 = new Enemy2(); _local4.x = (bg.Width - 100); _local4.y = -20; switch (randRange(1, 4)){ case 1: _local1.setKoin(true); break; case 2: _local2.setKoin(true); break; case 3: _local3.setKoin(true); break; case 4: _local4.setKoin(true); break; }; addChild(_local1); addChild(_local2); addChild(_local3); addChild(_local4); break; case 4: _local1 = new Enemy(); _local1.x = -10; _local1.y = 50; addChild(_local1); _local2 = new Enemy(); _local2.x = -10; _local2.y = 250; addChild(_local2); _local3 = new Enemy(); _local3.x = 100; _local3.y = -20; addChild(_local3); _local4 = new Enemy(); _local4.x = (bg.Width - 100); _local4.y = -20; addChild(_local4); _local5 = new Enemy(); _local5.x = -10; _local5.y = 150; addChild(_local5); break; case 5: _local1 = new Enemy2(); _local1.x = -10; _local1.y = 50; addChild(_local1); _local2 = new Enemy2(); _local2.x = -10; _local2.y = 250; addChild(_local2); _local3 = new Enemy(); _local3.x = 100; _local3.y = -20; addChild(_local3); _local4 = new Enemy(); _local4.x = (bg.Width - 100); _local4.y = -20; addChild(_local4); _local5 = new Enemy2(); _local5.x = (bg.Width - 200); _local5.y = -50; addChild(_local5); break; case 6: _local1 = new Enemy2(); _local1.x = -10; _local1.y = 50; _local2 = new Enemy2(); _local2.x = -10; _local2.y = 250; _local3 = new Enemy2(); _local3.x = 100; _local3.y = -20; _local4 = new Enemy2(); _local4.x = (bg.Width - 100); _local4.y = -20; _local5 = new Enemy2(); _local5.x = -10; _local5.y = 150; _local6 = new Enemy2(); _local6.x = (bg.Width - 200); _local6.y = -50; switch (randRange(1, 4)){ case 1: _local1.setKoin(true); break; case 2: _local2.setKoin(true); break; case 3: _local3.setKoin(true); break; case 4: _local4.setKoin(true); break; case 5: _local4.setKoin(true); break; case 6: _local4.setKoin(true); break; }; addChild(_local1); addChild(_local2); addChild(_local3); addChild(_local4); addChild(_local5); addChild(_local6); break; case 7: _local1 = new Enemy2(); _local1.x = -10; _local1.y = 50; addChild(_local1); _local2 = new Enemy2(); _local2.x = -10; _local2.y = 250; addChild(_local2); _local3 = new Enemy2(); _local3.x = 100; _local3.y = -20; addChild(_local3); _local4 = new Enemy2(); _local4.x = (bg.Width - 100); _local4.y = -20; addChild(_local4); _local5 = new Enemy(); _local5.x = -10; _local5.y = 150; addChild(_local5); _local6 = new Enemy(); _local6.x = (bg.Width - 200); _local6.y = -50; addChild(_local6); break; }; } public function endGame():void{ var _local1:Array; var _local2:*; var _local3:*; stage.removeEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.removeEventListener(KeyboardEvent.KEY_UP, releaseKey); _local1 = new Array(); _local2 = 0; while (_local2 < this.numChildren) { if ((((((((((getChildAt(_local2) is Enemy)) || ((getChildAt(_local2) is EnemyGround)))) || ((getChildAt(_local2) is Enemy2)))) || ((getChildAt(_local2) is Enemy3)))) || ((getChildAt(_local2) is Enemy4)))){ _local1.push(getChildAt(_local2)); }; _local2++; }; for (_local3 in _local1) { _local1[_local3].deleteEnemy(); }; player.deletePlayer(); wm.deleteWingman(); part.musicChannel.stop(); removeEventListener(Event.ENTER_FRAME, cekBG); } public function komboCounter(_arg1:TimerEvent):void{ komboCount.reset(); maxkombo = kombo; if (maxkilling < maxkombo){ maxkilling = maxkombo; }; maxkombo = 0; kombo = 0; } public function initializeGame():void{ rightKeyIsDown = false; leftKeyIsDown = false; upKeyIsDown = false; downKeyIsDown = false; wKeyIsDown = false; aKeyIsDown = false; sKeyIsDown = false; dKeyIsDown = false; zKeyIsDown = false; leftClikIsDown = false; spaceKeyIsDown = false; player.setLevel(part.sl, part.wl, part.frl); part.musicSound = new Stage3BGM(); part.musicChannel = part.musicSound.play(0, 9999); staywin.addEventListener(TimerEvent.TIMER, staywin1); staylose.addEventListener(TimerEvent.TIMER, staylose1); stage.addEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.addEventListener(KeyboardEvent.KEY_UP, releaseKey); addEventListener(Event.ENTER_FRAME, cekBG); } public function NextStage():void{ part.game.gotoAndStop(1); part.ms.visible = true; part.nowStage = 8; part.gotoAndStop("win"); } public function staywin1(_arg1:TimerEvent):void{ var _local2:*; staywin.reset(); staywin.removeEventListener(TimerEvent.TIMER, staywin1); _local2 = new keterangan(); _local2.x = 0; _local2.y = 0; par.addChild(_local2); } } }//package SpaceCommanderv1_fla
Section 59
//MAIN8_250 (SpaceCommanderv1_fla.MAIN8_250) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MAIN8_250 extends MovieClip { public const keyf1:Number = 112; public const keyf2:Number = 113; public const key2:Number = 50; public const key3:Number = 51; public const key4:Number = 52; public const key6:Number = 54; public const key1:Number = 49; public const key5:Number = 53; public const key8:Number = 56; public const keyD:Number = 68; public const keyA:Number = 65; public const key7:Number = 55; public const keyP:Number = 80; public const keyR:Number = 82; public const keyS:Number = 83; public const keyW:Number = 87; public const keyX:Number = 88; public const keyZ:Number = 90; public var upperBWeapon:WeaponMother; public var dKeyIsDown:Boolean; public var bg:MovieClip; public var bm:BossMother; public var midWeapon:WeaponMother; public var xKeyIsDown:Boolean; public var par; public var tAniBlow:Timer; public var maxkombo:Number; public var keyPressed:uint; public var aKeyIsDown:Boolean; public var ctrEfek:Number; public var zKeyIsDown:Boolean; public var player:Player; public var staywin:Timer; public var staylose:Timer; public var sKeyIsDown:Boolean; public var pauseGame:Boolean; public var komboCount:Timer; public var upperFWeapon:WeaponMother; public var rightKeyIsDown:Boolean; public var wKeyIsDown:Boolean; public var leftClikIsDown:Boolean; public var notkilling:Number; public var das:Number; public var frontWeapon:WeaponMother; public var downKeyIsDown:Boolean; public var kombo:Number; public var spaceKeyIsDown:Boolean; public var upKeyIsDown:Boolean; public var maxkilling:Number; public var leftKeyIsDown:Boolean; public var killing:Number; public var part; public function MAIN8_250(){ addFrameScript(0, frame1); } public function medalsCount():void{ var _local1:Number; _local1 = Math.round(((part.hit / part.shot) * 100)); if ((((_local1 > 30)) && ((part.medals[0] == 0)))){ part.medals[0] = 2; }; if ((((_local1 > 50)) && ((part.medals[1] == 0)))){ part.medals[1] = 2; }; if ((((_local1 > 80)) && ((part.medals[2] == 0)))){ part.medals[2] = 2; }; if ((((part.medals[16] == 0)) && ((part.lvl == 1)))){ part.medals[16] = 2; }; if ((((part.medals[17] == 0)) && ((part.lvl == 2)))){ part.medals[17] = 2; }; maxkombo = kombo; if (maxkilling < maxkombo){ maxkilling = maxkombo; }; if ((((maxkilling > 1)) && ((part.medals[7] == 0)))){ part.medals[7] = 2; }; if ((((maxkilling > 2)) && ((part.medals[8] == 0)))){ part.medals[8] = 2; }; if ((((maxkilling > 3)) && ((part.medals[9] == 0)))){ part.medals[9] = 2; }; } public function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((((Math.random() * _arg2) - _arg1) + 1)) + _arg1); return (_local3); } function frame1(){ ctrEfek = 100; pauseGame = false; das = 0.01; killing = 0; kombo = 0; maxkombo = 0; maxkilling = 0; notkilling = 0; komboCount = new Timer(1000); komboCount.addEventListener(TimerEvent.TIMER, komboCounter); tAniBlow = new Timer(7000); tAniBlow.addEventListener(TimerEvent.TIMER, Aniblow); staywin = new Timer(2000); staylose = new Timer(4000); part = this.parent.parent.parent; if (part.nowStage == 8){ initializeGame(); }; } public function cekBG(_arg1:Event):void{ var _local2:Point; var _local3:*; var _local4:Array; var _local5:Array; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:Number; var _local11:*; var _local12:*; var _local13:*; var _local14:MovieClip; var _local15:Sound; var _local16:*; var _local17:MovieClip; var _local18:Number; var _local19:Number; var _local20:Array; par = _arg1.currentTarget.parent; if (!pauseGame){ _local2 = new Point(player.x, player.y); _local3 = this.localToGlobal(_local2); par.BooIcon.boo.width = ((player.boosterGauge / 300) * 50); par.BosIcon.boo.width = ((bm.health / bm.MAXHEALTH) * 50); par.LasIcon.las.width = ((player.laserGauge / 300) * 50); if (par.LasIcon.las.width == 50){ par.LasIcon.laserglow.visible = true; } else { par.LasIcon.laserglow.visible = false; }; par.hIcon.boo.width = ((player.health / (player.MAXHEALTH * player.healthLevel)) * 50); if ((((Math.abs(player.rotation) < 90)) && ((_local3.x > 320)))){ if (x > -1280){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; if ((((Math.abs(player.rotation) > 90)) && ((_local3.x < 320)))){ if (x < 0){ x = (x - player.backMove()); par.Mid.x = (par.Mid.x - (player.backMove() / 3)); par.Mid2.x = (par.Mid2.x - (player.backMove() / 10)); }; }; _local4 = new Array(); _local5 = new Array(); _local7 = 0; while (_local7 < this.numChildren) { if ((getChildAt(_local7) is Peluru)){ _local4.push(getChildAt(_local7)); }; if ((((((((((((((getChildAt(_local7) is Enemy)) || ((getChildAt(_local7) is EnemyGround)))) || ((getChildAt(_local7) is Enemy2)))) || ((getChildAt(_local7) is Enemy3)))) || ((getChildAt(_local7) is Enemy4)))) || ((getChildAt(_local7) is WeaponMother)))) || ((getChildAt(_local7) is BossMother)))){ _local6 = getChildAt(_local7); if (_local6.health > 0){ _local5.push(getChildAt(_local7)); }; }; _local7++; }; for (_local8 in _local4) { if ((((_local4[_local8].tag == 0)) || ((_local4[_local8].tag == 1)))){ for (_local13 in _local5) { if ((_local5[_local13] is BossMother)){ if (_local5[_local13].healthHangar > 0){ if (((_local5[_local13].garage.hitTestObject(_local4[_local8])) || (_local5[_local13].garageAni.hitTestObject(_local4[_local8])))){ if (_local4[_local8].tag == 0){ player.laserGaugePlus(); part.hit = (part.hit + 1); }; _local5[_local13].damageGarage(_local4[_local8].damaged()); _local14 = new hitefek(); _local14.x = (_local4[_local8].x + (_local5[_local13].speedX() * 4)); _local14.y = (_local4[_local8].y + (_local5[_local13].speedY() * 4)); addChild(_local14); _local4[_local8].deleteBullet(); break; }; }; } else { if (_local5[_local13].body.hitTestObject(_local4[_local8])){ if (_local4[_local8].tag == 0){ player.laserGaugePlus(); }; _local5[_local13].damage(_local4[_local8].damaged()); _local14 = new hitefek(); _local14.x = (_local4[_local8].x + (_local5[_local13].speedX() * 4)); _local14.y = (_local4[_local8].y + (_local5[_local13].speedY() * 4)); addChild(_local14); _local4[_local8].deleteBullet(); break; }; }; }; } else { if (_local4[_local8].tag == 2){ if (player.hitTestObject(_local4[_local8])){ player.damage(_local4[_local8].damaged()); _local14 = new hitefek(); _local14.x = (_local4[_local8].x + (player.speedX() * 4)); _local14.y = (_local4[_local8].y + (player.speedY() * 4)); addChild(_local14); _local4[_local8].deleteBullet(); }; }; }; }; _local9 = this.getChildByName("lasershot"); _local10 = 999; if (_local9 != null){ for (_local13 in _local5) { _local2 = new Point(_local5[_local13].body.x, _local5[_local13].body.y); _local3 = _local5[_local13].localToGlobal(_local2); if (((((((((_local9.hitTestPoint((_local3.x - (_local5[_local13].body.width / 2)), (_local3.y - (_local5[_local13].body.height / 2)), true)) || (_local9.hitTestPoint((_local3.x - (_local5[_local13].body.width / 2)), (_local3.y + (_local5[_local13].body.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local13].body.width / 2)), (_local3.y - (_local5[_local13].body.height / 2)), true)))) || (_local9.hitTestPoint((_local3.x + (_local5[_local13].body.width / 2)), (_local3.y + (_local5[_local13].body.height / 2)), true)))) || (_local9.hitTestPoint(_local3.x, _local3.y, true)))){ _local11 = Math.round(Math.sqrt((Math.pow((_local9.x - _local5[_local13].x), 2) + Math.pow((_local9.y - _local5[_local13].y), 2)))); if (_local10 > _local11){ _local10 = _local11; _local12 = _local5[_local13]; }; }; }; if (_local12 != null){ _local12.damage((5 * player.weaponLevel)); }; _local9.showL.width = _local10; }; for (_local13 in _local5) { if (_local5[_local13].bodypic.hitTestObject(par.deadpit)){ _local5[_local13].damage(999); }; }; if (player.hitTestObject(par.deadpit)){ player.damage(999); if (part.nowStage == part.begodi){ part.bego++; } else { part.begodi = part.nowStage; part.bego = 1; }; if (part.medals[3] == 0){ part.medals[3] = 1; }; if ((((part.bego > 5)) && ((part.medals[4] == 0)))){ part.medals[4] = 1; }; }; ctrEfek--; if (((((((player.hitTestObject(bm.wall1)) || (player.hitTestObject(bm.wall2)))) || (player.hitTestObject(bm.wall3)))) || (player.hitTestObject(bm.wall4)))){ player.damage(1); if (ctrEfek < 0){ _local14 = new hitefek2(); _local14.x = (player.x + randRange(-30, 30)); _local14.y = (player.y + randRange(-15, 15)); addChild(_local14); ctrEfek = 7; _local15 = new testhit(); _local15.play(0, 2); }; }; if (frontWeapon.health > 0){ bm.front.dead.visible = false; bm.front.live.visible = true; } else { bm.front.live.visible = false; bm.front.dead.visible = true; }; if (upperFWeapon.health > 0){ bm.upperF.dead.visible = false; bm.upperF.live.visible = true; } else { bm.upperF.live.visible = false; bm.upperF.dead.visible = true; }; if (upperBWeapon.health > 0){ bm.upperB.dead.visible = false; bm.upperB.live.visible = true; } else { bm.upperB.live.visible = false; bm.upperB.dead.visible = true; }; if (midWeapon.health > 0){ bm.mid.dead.visible = false; bm.mid.live.visible = true; } else { bm.mid.live.visible = false; bm.mid.dead.visible = true; }; if (bm.health > 0){ } else { pauseGame = true; tAniBlow.start(); }; if (player.health <= 0){ if (!staylose.running){ _local16 = new Over(); _local16.x = 0; _local16.y = 0; par.addChild(_local16); } else { pauseGame = true; }; staylose.start(); }; } else { if (bm.health <= 0){ ctrEfek--; if (das >= 0){ _local18 = bm.width; _local19 = bm.height; _local7 = 0; while (_local7 < 10) { _local17 = new Duar(); _local17.x = ((bm.x - (_local18 / 2)) + randRange(-(_local18), _local18)); _local17.y = ((bm.y - (_local19 / 2)) + randRange(-(_local19), _local19)); addChild(_local17); _local7++; }; if (ctrEfek < 0){ _local15 = new explosion(); _local15.play(0, 1); ctrEfek = 5; }; }; par.white.alpha = (par.white.alpha + das); if (par.white.alpha >= 1){ das = (das * -1); bm.deleteEnemy(); removeChild(bm); _local20 = new Array(); _local7 = 0; while (_local7 < this.numChildren) { if ((((((((((((((getChildAt(_local7) is Enemy)) || ((getChildAt(_local7) is EnemyGround)))) || ((getChildAt(_local7) is Enemy2)))) || ((getChildAt(_local7) is Enemy3)))) || ((getChildAt(_local7) is Enemy4)))) || ((getChildAt(_local7) is WeaponMother)))) || ((getChildAt(_local7) is BossMother)))){ _local20.push(getChildAt(_local7)); }; _local7++; }; for (_local13 in _local20) { _local20[_local13].deleteEnemy(); removeChild(_local20[_local13]); }; }; }; }; } public function releaseKey(_arg1:KeyboardEvent):void{ var _local2:uint; _local2 = _arg1.keyCode; switch (_local2){ case Keyboard.RIGHT: rightKeyIsDown = false; break; case Keyboard.LEFT: leftKeyIsDown = false; break; case Keyboard.UP: upKeyIsDown = false; break; case Keyboard.DOWN: downKeyIsDown = false; break; case keyW: wKeyIsDown = false; break; case keyA: aKeyIsDown = false; break; case keyS: sKeyIsDown = false; break; case keyD: dKeyIsDown = false; break; case keyX: xKeyIsDown = false; break; case keyZ: zKeyIsDown = false; break; case keyP: break; case Keyboard.SPACE: spaceKeyIsDown = false; break; }; } public function staylose1(_arg1:TimerEvent):void{ staylose.reset(); endGame(); part.game.gotoAndStop(1); part.ms.visible = true; part.gotoAndStop("gameover"); } public function pressKey(_arg1:KeyboardEvent):void{ keyPressed = _arg1.keyCode; switch (keyPressed){ case Keyboard.RIGHT: rightKeyIsDown = true; break; case Keyboard.LEFT: leftKeyIsDown = true; break; case Keyboard.UP: upKeyIsDown = true; break; case Keyboard.DOWN: downKeyIsDown = true; break; case keyW: wKeyIsDown = true; break; case keyA: aKeyIsDown = true; break; case keyS: sKeyIsDown = true; break; case keyD: dKeyIsDown = true; break; case keyX: xKeyIsDown = true; break; case keyZ: zKeyIsDown = true; break; case Keyboard.SPACE: spaceKeyIsDown = true; break; }; } public function endGame():void{ var _local1:Array; var _local2:*; var _local3:*; stage.removeEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.removeEventListener(KeyboardEvent.KEY_UP, releaseKey); _local1 = new Array(); _local2 = 0; while (_local2 < this.numChildren) { if ((((((((((((getChildAt(_local2) is WeaponMother)) || ((getChildAt(_local2) is BossMother)))) || ((getChildAt(_local2) is Enemy)))) || ((getChildAt(_local2) is Enemy2)))) || ((getChildAt(_local2) is Enemy3)))) || ((getChildAt(_local2) is Enemy4)))){ _local1.push(getChildAt(_local2)); }; _local2++; }; for (_local3 in _local1) { _local1[_local3].deleteEnemy(); }; player.deletePlayer(); part.musicChannel.stop(); removeEventListener(Event.ENTER_FRAME, cekBG); } public function Aniblow(_arg1:TimerEvent):void{ var _local2:*; tAniBlow.reset(); tAniBlow.removeEventListener(TimerEvent.TIMER, Aniblow); _local2 = new Clear(); _local2.x = 314.2; _local2.y = 196.8; par.addChild(_local2); staywin.start(); pauseGame = true; endGame(); medalsCount(); } public function komboCounter(_arg1:TimerEvent):void{ komboCount.reset(); maxkombo = kombo; if (maxkilling < maxkombo){ maxkilling = maxkombo; }; maxkombo = 0; kombo = 0; } public function initializeGame():void{ var _local1:*; var _local2:*; rightKeyIsDown = false; leftKeyIsDown = false; upKeyIsDown = false; downKeyIsDown = false; wKeyIsDown = false; aKeyIsDown = false; sKeyIsDown = false; dKeyIsDown = false; zKeyIsDown = false; leftClikIsDown = false; spaceKeyIsDown = false; part.musicSound = new FinalBossBGM(); part.musicChannel = part.musicSound.play(0, 9999); _local2 = 0; while (_local2 < this.numChildren) { if ((getChildAt(_local2) is WeaponMother)){ _local1 = getChildAt(_local2); _local1.setLevel(1.5); }; _local2++; }; bm.setLevel(1.5); player.setLevel(part.sl, part.wl, part.frl); staywin.addEventListener(TimerEvent.TIMER, staywin1); staylose.addEventListener(TimerEvent.TIMER, staylose1); stage.addEventListener(KeyboardEvent.KEY_DOWN, pressKey); stage.addEventListener(KeyboardEvent.KEY_UP, releaseKey); addEventListener(Event.ENTER_FRAME, cekBG); } public function NextStage():void{ part.game.gotoAndStop(1); part.ms.visible = true; part.gotoAndStop("end"); } public function staywin1(_arg1:TimerEvent):void{ var _local2:*; staywin.reset(); staywin.removeEventListener(TimerEvent.TIMER, staywin1); _local2 = new keterangan(); _local2.x = 0; _local2.y = 0; par.addChild(_local2); } } }//package SpaceCommanderv1_fla
Section 60
//MainMenu_148 (SpaceCommanderv1_fla.MainMenu_148) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MainMenu_148 extends MovieClip { public var instrucB:SimpleButton; public var startG:SimpleButton; public var medalB:SimpleButton; public var startC:SimpleButton; public var glowing; public var mb2:SimpleButton; public var creditB:SimpleButton; public var par; public var ms:MovieClip; public var Glow:TextField; public var onceTime:Boolean; public function MainMenu_148(){ addFrameScript(0, frame1); } public function clickPlay(_arg1:MouseEvent):void{ var _local2:Sound; par.nowStage = 1; par.lvl = 0; par.wl = 1; par.sl = 1; par.frl = 1; par.koin = 0; _local2 = new buttonOk(); _local2.play(0, 1); par.intkah = false; par.firstSound = true; par.gotoAndStop("instruc"); } function frame1(){ par = this.parent; par.musicSound = new MainMenuMusic(); onceTime = true; if (par.firstSound == true){ par.musicChanel = par.musicSound.play(0, 10000); par.firstSound = false; } else { ms = new DoorOpen(); par.addChild(ms); }; startG.addEventListener(MouseEvent.CLICK, clickPlay); glowing = Glow; if (par.so.data.playGame > 1){ glowing.visible = true; } else { glowing.visible = false; }; startC.addEventListener(MouseEvent.CLICK, clickC); medalB.addEventListener(MouseEvent.CLICK, medalShow); instrucB.addEventListener(MouseEvent.CLICK, instrucShow); creditB.addEventListener(MouseEvent.CLICK, creditShow); mb2.addEventListener(MouseEvent.CLICK, clickAB2); } public function instrucShow(_arg1:MouseEvent):void{ var _local2:MovieClip; var _local3:Sound; if (onceTime){ onceTime = false; _local2 = new DoorClose(); _local2.goMenu = "instruc"; par.addChild(_local2); _local3 = new buttonOk(); _local3.play(0, 1); par.intkah = true; }; } public function creditShow(_arg1:MouseEvent):void{ var _local2:MovieClip; var _local3:Sound; if (onceTime){ onceTime = false; _local2 = new DoorClose(); _local2.goMenu = "credit"; par.addChild(_local2); _local3 = new buttonOk(); _local3.play(0, 1); }; } public function clickAB2(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.arcadebomb.com"); navigateToURL(_local2); } public function medalShow(_arg1:MouseEvent):void{ var _local2:MovieClip; var _local3:Sound; if (onceTime){ onceTime = false; _local2 = new DoorClose(); _local2.goMenu = "medal"; par.addChild(_local2); _local3 = new buttonOk(); _local3.play(0, 1); }; } public function clickC(_arg1:MouseEvent):void{ var _local2:Sound; if (par.so.data.playGame > 1){ par.nowStage = par.so.data.nowStage; par.lvl = par.so.data.LEVEL; par.wl = par.so.data.WeaponLevel; par.sl = par.so.data.ShieldLevel; par.frl = par.so.data.FireLevel; par.koin = par.so.data.Koin; _local2 = new buttonOk(); _local2.play(0, 1); par.musicChanel.stop(); par.gotoAndStop("game"); par.firstSound = true; } else { _local2 = new buttonNo(); _local2.play(0, 1); }; } } }//package SpaceCommanderv1_fla
Section 61
//MainTimeline (SpaceCommanderv1_fla.MainTimeline) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var meda:MovieClip; public var lvl:int; public var begodi:Number; public var firstSound:Boolean; public var sl:Number; public var medals:Array; public var so:SharedObject; public var i; public var bego:Number; public var e2:Enemy2; public var e3:Enemy3; public var e4:Enemy4; public var e5:EnemyGround; public var e1:Enemy; public var acc:Number; public var w1:Wingman2; public var w2:Wingman; public var wl:Number; public var shot:Number; public var yt; public var frl:Number; public var customContextMenu:ContextMenu; public var intkah:Boolean; public var koin:Number; public var hit:Number; public var mo:Over; public var ms:MovieClip; public var mu:MovieClip; public var pbar:MovieClip; public var nowStage:int; public var musicSound:Sound; public var game:MovieClip; public var musicChanel:SoundChannel; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11); } function frame10(){ stop(); so.data.playGame = 2; so.data.nowStage = nowStage; so.data.LEVEL = lvl; so.data.WeaponLevel = wl; so.data.ShieldLevel = sl; so.data.FireLevel = frl; so.data.Koin = koin; for (i in medals) { if (medals[i] == 2){ medals[i] = 1; }; }; so.data.medals = medals.concat(); so.flush(); gotoAndStop("game"); } function frame3(){ stop(); fscommand("allowscale", "false"); fscommand("trapallkeys", "true"); } function frame4(){ stop(); nowStage = 1; lvl = 0; wl = 1; sl = 1; frl = 1; koin = 0; acc = 0; shot = 0; hit = 0; intkah = true; medals = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); so = SharedObject.getLocal("spacecommander"); if (so.data.medals != null){ medals = so.data.medals.concat(); }; } function frame5(){ stop(); firstSound = false; } function frame7(){ stop(); firstSound = false; meda.medals = medals; } function frame2(){ w1.deleteWingman(); w2.deleteWingman(); e1.deleteEnemy(); e2.deleteEnemy(); e3.deleteEnemy(); e4.deleteEnemy(); e5.deleteEnemy(); } function frame9(){ stop(); gotoAndStop("menu"); so.data.medals = medals; so.flush(); } function frame1(){ stage.scaleMode = StageScaleMode.NO_SCALE; customContextMenu = new ContextMenu(); customContextMenu.hideBuiltInItems(); contextMenu = customContextMenu; stage.showDefaultContextMenu = false; firstSound = true; stop(); addEventListener(Event.ENTER_FRAME, loading); } function frame8(){ stop(); } function frame11(){ stop(); so.data.playGame = 2; so.data.nowStage = 1; so.data.LEVEL = 0; so.data.WeaponLevel = 1; so.data.ShieldLevel = 1; so.data.FireLevel = 1; so.data.Koin = 0; for (yt in medals) { if (medals[yt] == 2){ medals[yt] = 1; }; }; so.data.medals = medals.concat(); so.flush(); musicSound = new EndBGM(); musicChanel = musicSound.play(0, 9999); } function frame6(){ stop(); if (intkah == true){ firstSound = false; } else { firstSound = true; }; } public function initGame(){ switch (nowStage){ case 1: game.gotoAndStop("stage1"); break; case 2: game.gotoAndStop("stage2a"); break; case 3: game.gotoAndStop("stage3aa"); break; case 4: game.gotoAndStop("stage4a"); break; case 5: game.gotoAndStop("stage2b"); break; case 6: game.gotoAndStop("stage3ba"); break; case 7: game.gotoAndStop("stage4b"); break; case 8: game.gotoAndStop("stage5a"); break; }; } public function loading(_arg1:Event){ var _local2:*; _local2 = (this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal); pbar.loaderbar.gotoAndStop(Math.floor((_local2 * 100))); if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){ removeEventListener(Event.ENTER_FRAME, loading); gotoAndPlay("adab"); }; } } }//package SpaceCommanderv1_fla
Section 62
//Manu1_47 (SpaceCommanderv1_fla.Manu1_47) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Manu1_47 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Manu1_47(){ addFrameScript(0, frame1); } function frame1(){ no = 10; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 63
//Manu2_50 (SpaceCommanderv1_fla.Manu2_50) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Manu2_50 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Manu2_50(){ addFrameScript(0, frame1); } function frame1(){ no = 11; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 64
//Manu3_53 (SpaceCommanderv1_fla.Manu3_53) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Manu3_53 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Manu3_53(){ addFrameScript(0, frame1); } function frame1(){ no = 12; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 65
//Manu4_56 (SpaceCommanderv1_fla.Manu4_56) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Manu4_56 extends MovieClip { public var par; public var body:MovieClip; public var no:Number; public var textKet:MovieClip; public var black:MovieClip; public function Manu4_56(){ addFrameScript(0, frame1); } function frame1(){ no = 13; par = this.parent; textKet.visible = false; if (par.medals[no] > 0){ black.visible = false; }; } } }//package SpaceCommanderv1_fla
Section 66
//MapSelect_309 (SpaceCommanderv1_fla.MapSelect_309) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MapSelect_309 extends MovieClip { public var stageadd:SimpleButton; public var resetmedal:SimpleButton; public var bl3:MovieClip; public var bl5:MovieClip; public var bl6:MovieClip; public var bl7:MovieClip; public var bl4:MovieClip; public var mb2:SimpleButton; public var btn3:SimpleButton; public var btn8:SimpleButton; public var btn1:SimpleButton; public var btn4:SimpleButton; public var btn5:SimpleButton; public var btneasy:SimpleButton; public var bl2:MovieClip; public var btn2:SimpleButton; public var btn6:SimpleButton; public var nextbtn:SimpleButton; public var btn7:SimpleButton; public var par; public var textnya:MovieClip; public var btnhard:SimpleButton; public var animasi:MovieClip; public function MapSelect_309(){ addFrameScript(0, frame1); } public function clickButtoneasy(_arg1:MouseEvent):void{ par.lvl = 1; textnya.visible = false; initial(); } public function initial():void{ btn1.enabled = false; btn2.enabled = false; btn3.enabled = false; btn4.enabled = false; btn5.enabled = false; btn6.enabled = false; btn7.enabled = false; btn8.enabled = false; bl5.visible = true; bl6.visible = true; bl7.visible = true; bl2.visible = true; bl3.visible = true; bl4.visible = true; animasi.visible = false; if (par.lvl == 0){ btneasy.addEventListener(MouseEvent.CLICK, clickButtoneasy); btnhard.addEventListener(MouseEvent.CLICK, clickButtonhard); bl5.visible = false; bl6.visible = false; bl7.visible = false; bl2.visible = false; bl3.visible = false; bl4.visible = false; } else { btnhard.visible = false; btneasy.visible = false; if (par.lvl == 1){ bl5.visible = false; bl6.visible = false; bl7.visible = false; }; if (par.lvl == 2){ bl2.visible = false; bl3.visible = false; bl4.visible = false; }; switch (par.nowStage){ case 1: btn1.addEventListener(MouseEvent.CLICK, clickButtonStage); btn1.enabled = true; animasi.gotoAndStop(1); animasi.visible = true; break; case 2: btn2.addEventListener(MouseEvent.CLICK, clickButtonStage); btn2.enabled = true; animasi.gotoAndPlay(101); animasi.visible = true; break; case 3: btn3.addEventListener(MouseEvent.CLICK, clickButtonStage); btn3.enabled = true; animasi.gotoAndPlay(121); animasi.visible = true; break; case 4: btn4.addEventListener(MouseEvent.CLICK, clickButtonStage); btn4.enabled = true; animasi.gotoAndPlay(141); animasi.visible = true; break; case 5: btn5.addEventListener(MouseEvent.CLICK, clickButtonStage); btn5.enabled = true; animasi.gotoAndPlay(2); animasi.visible = true; break; case 6: btn6.addEventListener(MouseEvent.CLICK, clickButtonStage); btn6.enabled = true; animasi.gotoAndPlay(21); animasi.visible = true; break; case 7: btn7.addEventListener(MouseEvent.CLICK, clickButtonStage); btn7.enabled = true; animasi.gotoAndPlay(41); animasi.visible = true; break; case 8: btn8.addEventListener(MouseEvent.CLICK, clickButtonStage); btn8.enabled = true; if (par.lvl == 2){ animasi.gotoAndPlay(161); } else { animasi.gotoAndPlay(61); }; animasi.visible = true; break; }; }; } public function resetmedals(_arg1:MouseEvent):void{ par.medals = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); par.so.data.medals = par.medals.concat(); par.so.flush(); } public function clickButtonStage(_arg1:MouseEvent):void{ if (par.nowStage == 1){ par.initGame(); par.musicChanel.stop(); par.mu.visible = false; this.visible = false; } else { par.mu.initial(); par.mu.visible = true; this.visible = false; }; } function frame1(){ par = this.parent; stageadd.addEventListener(MouseEvent.CLICK, stageaddd); resetmedal.addEventListener(MouseEvent.CLICK, resetmedals); stageadd.visible = false; resetmedal.visible = false; par.musicSound = new MapSelectMusic(); par.musicChanel = par.musicSound.play(0, 10000); mb2.addEventListener(MouseEvent.CLICK, clickAB2); initial(); if (par.lvl > 0){ textnya.visible = false; }; nextbtn.visible = false; } public function clickButtonhard(_arg1:MouseEvent):void{ par.lvl = 2; textnya.visible = false; initial(); } public function clickAB2(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.arcadebomb.com"); navigateToURL(_local2); } public function stageaddd(_arg1:MouseEvent):void{ par.nowStage = (par.nowStage + 1); par.koin = 6; initial(); } } }//package SpaceCommanderv1_fla
Section 67
//Medals_175 (SpaceCommanderv1_fla.Medals_175) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Medals_175 extends MovieClip { public var mdl0:MovieClip; public var mdl1:MovieClip; public var mdl3:MovieClip; public var mdl7:MovieClip; public var mdl8:MovieClip; public var mdl9:MovieClip; public var mdl2:MovieClip; public var mdl6:MovieClip; public var mdl4:MovieClip; public var medals:Array; public var mdl5:MovieClip; public var btnB:SimpleButton; public var mdl11:MovieClip; public var mdl13:MovieClip; public var mdl14:MovieClip; public var mdl15:MovieClip; public var mdl16:MovieClip; public var par; public var mdl10:MovieClip; public var mdl17:MovieClip; public var mdl12:MovieClip; public var onceTime:Boolean; public function Medals_175(){ addFrameScript(0, frame1); } public function btnHD(_arg1:MouseEvent):void{ if (_arg1.currentTarget.parent.black.visible == false){ _arg1.currentTarget.parent.textKet.visible = true; }; } function frame1(){ par = this.parent; onceTime = true; medals = new Array(); medals = par.medals; btnB.addEventListener(MouseEvent.CLICK, btnBC); mdl0.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl0.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl1.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl1.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl2.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl2.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl3.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl3.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl4.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl4.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl5.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl5.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl6.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl6.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl7.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl7.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl8.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl8.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl9.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl9.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl10.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl10.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl11.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl11.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl12.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl12.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl13.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl13.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl14.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl14.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl15.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl15.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl16.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl16.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl17.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl17.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); } public function btnHE(_arg1:MouseEvent):void{ _arg1.currentTarget.parent.textKet.visible = false; } public function btnBC(_arg1:MouseEvent):void{ var _local2:MovieClip; var _local3:Sound; if (onceTime){ onceTime = false; _local2 = new DoorClose(); _local2.goMenu = "menu"; par.addChild(_local2); _local3 = new buttonOk(); _local3.play(0, 1); }; } } }//package SpaceCommanderv1_fla
Section 68
//MenuUpgrade_286 (SpaceCommanderv1_fla.MenuUpgrade_286) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MenuUpgrade_286 extends MovieClip { public var nextw:MovieClip; public var frl:MovieClip; public var nowf:MovieClip; public var nows:MovieClip; public var rst:SimpleButton; public var noww:MovieClip; public var sl:MovieClip; public var btnNext:SimpleButton; public var btnf:SimpleButton; public var koin:MovieClip; public var btns:SimpleButton; public var par; public var btnw:SimpleButton; public var nextf:MovieClip; public var wl:MovieClip; public var nexts:MovieClip; public function MenuUpgrade_286(){ addFrameScript(0, frame1); } public function resetstat(_arg1:MouseEvent):void{ par.koin = (par.koin + (((par.wl - 1) + (par.sl - 1)) + (par.frl - 1))); par.wl = 1; par.sl = 1; par.frl = 1; initial(); } public function klik(_arg1:MouseEvent):void{ var _local2:String; var _local3:String; var _local4:Sound; _local2 = _arg1.currentTarget.name; _local3 = _local2.substr(3, (_local2.length - 3)); if (_local3.charCodeAt(0) == 102){ if ((((par.frl < 3)) && ((par.koin > 0)))){ par.frl++; par.koin--; _local4 = new buttonOk(); _local4.play(0, 1); } else { _local4 = new buttonFail(); _local4.play(0, 1); }; }; if (_local3.charCodeAt(0) == 115){ if ((((par.sl < 3)) && ((par.koin > 0)))){ par.sl++; par.koin--; _local4 = new buttonOk(); _local4.play(0, 1); } else { _local4 = new buttonFail(); _local4.play(0, 1); }; }; if (_local3.charCodeAt(0) == 119){ if ((((par.wl < 3)) && ((par.koin > 0)))){ par.wl++; par.koin--; _local4 = new buttonOk(); _local4.play(0, 1); } else { _local4 = new buttonFail(); _local4.play(0, 1); }; }; initial(); } public function initial():void{ var _local1:Number; var _local2:Number; koin.gotoAndStop((par.koin + 1)); sl.gotoAndStop(par.sl); wl.gotoAndStop(par.wl); frl.gotoAndStop(par.frl); nows.gotoAndStop(par.sl); nexts.gotoAndStop((par.sl + 1)); noww.gotoAndStop(par.wl); nextw.gotoAndStop((par.wl + 1)); nowf.gotoAndStop(par.frl); nextf.gotoAndStop((par.frl + 1)); } public function klik2(_arg1:MouseEvent):void{ this.visible = false; par.musicChanel.stop(); par.initGame(); } function frame1(){ par = this.parent; btns.addEventListener(MouseEvent.CLICK, klik); btnw.addEventListener(MouseEvent.CLICK, klik); btnf.addEventListener(MouseEvent.CLICK, klik); btnNext.addEventListener(MouseEvent.CLICK, klik2); rst.addEventListener(MouseEvent.CLICK, resetstat); initial(); } } }//package SpaceCommanderv1_fla
Section 69
//musuh_4_139 (SpaceCommanderv1_fla.musuh_4_139) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class musuh_4_139 extends MovieClip { public var lshot:MovieClip; public var body:MovieClip; } }//package SpaceCommanderv1_fla
Section 70
//musuh1_128 (SpaceCommanderv1_fla.musuh1_128) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class musuh1_128 extends MovieClip { public function musuh1_128(){ addFrameScript(0, frame1, 27, frame28); } public function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } function frame1(){ gotoAndPlay(randRange(2, 27)); } function frame28(){ gotoAndPlay(2); } } }//package SpaceCommanderv1_fla
Section 71
//Part1_252 (SpaceCommanderv1_fla.Part1_252) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class Part1_252 extends MovieClip { public var live:MovieClip; public var dead:MovieClip; } }//package SpaceCommanderv1_fla
Section 72
//Part2_263 (SpaceCommanderv1_fla.Part2_263) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class Part2_263 extends MovieClip { public var live:MovieClip; public var dead:MovieClip; } }//package SpaceCommanderv1_fla
Section 73
//Part3_255 (SpaceCommanderv1_fla.Part3_255) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class Part3_255 extends MovieClip { public var live:MovieClip; public var dead:MovieClip; } }//package SpaceCommanderv1_fla
Section 74
//Part4_266 (SpaceCommanderv1_fla.Part4_266) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class Part4_266 extends MovieClip { public var live:MovieClip; public var dead:MovieClip; } }//package SpaceCommanderv1_fla
Section 75
//Part5_258 (SpaceCommanderv1_fla.Part5_258) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class Part5_258 extends MovieClip { public var live:MovieClip; public var dead:MovieClip; } }//package SpaceCommanderv1_fla
Section 76
//posisi_ngelaser_216 (SpaceCommanderv1_fla.posisi_ngelaser_216) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class posisi_ngelaser_216 extends MovieClip { public var par; public function posisi_ngelaser_216(){ addFrameScript(69, frame70); } function frame70(){ stop(); par = this.parent.parent; par.redeWeapon = true; par.StandByMoveUp(); par.body.x = 19.4; par.body.y = -73.7; } } }//package SpaceCommanderv1_fla
Section 77
//posisi_ngelaser_217 (SpaceCommanderv1_fla.posisi_ngelaser_217) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class posisi_ngelaser_217 extends MovieClip { public var efekSound:Sound; public var par; public function posisi_ngelaser_217(){ addFrameScript(69, frame70, 72, frame73, 100, frame101); } function frame70(){ efekSound = new laserrobot(); efekSound.play(0, 1); } function frame73(){ par = this.parent.parent; if (par.redeWeapon == false){ par.redeWeapon = true; par.body.x = -12.7; par.body.y = -57.2; }; } function frame101(){ gotoAndPlay("repeat"); } } }//package SpaceCommanderv1_fla
Section 78
//prcikan_kna_tmbak_33 (SpaceCommanderv1_fla.prcikan_kna_tmbak_33) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class prcikan_kna_tmbak_33 extends MovieClip { public function prcikan_kna_tmbak_33(){ addFrameScript(10, frame11); } function frame11(){ stop(); this.parent.removeChild(this); } } }//package SpaceCommanderv1_fla
Section 79
//PreSound_8 (SpaceCommanderv1_fla.PreSound_8) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class PreSound_8 extends MovieClip { public function PreSound_8(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SpaceCommanderv1_fla
Section 80
//RobotBack_214 (SpaceCommanderv1_fla.RobotBack_214) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class RobotBack_214 extends MovieClip { public var par; public function RobotBack_214(){ addFrameScript(79, frame80); } function frame80(){ stop(); par = this.parent.parent; par.canMove = true; par.body.x = 19.4; par.body.y = -73.7; } } }//package SpaceCommanderv1_fla
Section 81
//RobotPic_206 (SpaceCommanderv1_fla.RobotPic_206) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class RobotPic_206 extends MovieClip { public function RobotPic_206(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8); } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame8(){ stop(); } function frame2(){ stop(); } } }//package SpaceCommanderv1_fla
Section 82
//RobotReadyFireL_212 (SpaceCommanderv1_fla.RobotReadyFireL_212) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class RobotReadyFireL_212 extends MovieClip { public var par; public function RobotReadyFireL_212(){ addFrameScript(25, frame26); } function frame26(){ stop(); par = this.parent.parent; par.redeWeapon = true; } } }//package SpaceCommanderv1_fla
Section 83
//RobotReadyFireR_210 (SpaceCommanderv1_fla.RobotReadyFireR_210) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class RobotReadyFireR_210 extends MovieClip { public var par; public function RobotReadyFireR_210(){ addFrameScript(35, frame36); } function frame36(){ stop(); par = this.parent.parent; par.redeWeapon = true; } } }//package SpaceCommanderv1_fla
Section 84
//robt_mtek_215 (SpaceCommanderv1_fla.robt_mtek_215) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class robt_mtek_215 extends MovieClip { public function robt_mtek_215(){ addFrameScript(29, frame30); } function frame30(){ stop(); } } }//package SpaceCommanderv1_fla
Section 85
//Siap2Move_209 (SpaceCommanderv1_fla.Siap2Move_209) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Siap2Move_209 extends MovieClip { public var par; public function Siap2Move_209(){ addFrameScript(49, frame50); } function frame50(){ stop(); par = this.parent.parent; par.canMove = true; stop(); } } }//package SpaceCommanderv1_fla
Section 86
//test_334 (SpaceCommanderv1_fla.test_334) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class test_334 extends MovieClip { public var par; public function test_334(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15); } function frame10(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame14(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame12(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame3(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame6(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame7(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame1(){ par = this.parent.parent.parent; if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame13(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame4(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame5(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame8(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame9(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame2(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame15(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } function frame11(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(3); }; }; } } }//package SpaceCommanderv1_fla
Section 87
//test2_343 (SpaceCommanderv1_fla.test2_343) package SpaceCommanderv1_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class test2_343 extends MovieClip { public var par; public function test2_343(){ addFrameScript(0, frame1, 2, frame3, 4, frame5, 6, frame7, 8, frame9, 10, frame11, 12, frame13, 14, frame15, 16, frame17, 18, frame19, 20, frame21, 22, frame23); } function frame3(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(2); }; }; } function frame15(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(2); }; }; } function frame7(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(2); }; }; } function frame1(){ par = this.parent.parent.parent; if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(2); }; }; } function frame19(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(2); }; }; } function frame13(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(2); }; }; } function frame17(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(2); }; }; } function frame5(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(2); }; }; } function frame9(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(2); }; }; } function frame23(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(2); }; }; } function frame21(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(2); }; }; } function frame11(){ if (this.hitTestObject(par.player)){ if (!par.pauseGame){ par.player.damage(2); }; }; } } }//package SpaceCommanderv1_fla
Section 88
//WeaponUFO_237 (SpaceCommanderv1_fla.WeaponUFO_237) package SpaceCommanderv1_fla { import flash.display.*; public dynamic class WeaponUFO_237 extends MovieClip { public var live:MovieClip; public var dead:MovieClip; public function WeaponUFO_237(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SpaceCommanderv1_fla
Section 89
//alertboss (alertboss) package { import flash.media.*; public dynamic class alertboss extends Sound { } }//package
Section 90
//Bom (Bom) package { import flash.media.*; import flash.display.*; public dynamic class Bom extends MovieClip { public var efekSound:Sound; public function Bom(){ addFrameScript(0, frame1); } function frame1(){ efekSound = new explosion(); efekSound.play(0, 1); } } }//package
Section 91
//BossMother (BossMother) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.geom.*; public class BossMother extends MovieClip { public const MAXHEALTH:Number = 220; const MAXHEALTHHANGAR:Number = 1500; public var upperF:MovieClip; public var front:MovieClip; public var garage:MovieClip; public var garageAni:MovieClip; public var mid:MovieClip; public var health:Number; var sudut:Number; var efekSound:Sound; var tSpawn:Timer; var levele:Number; public var healthHangar:Number; var par; public var wall1:MovieClip; public var wall2:MovieClip; public var body:MovieClip; public var bodypic:MovieClip; public var wall3:MovieClip; public var wall4:MovieClip; var tCanFireWeapon:Timer; public var upperB:MovieClip; var pla; var canFireWeapon:Boolean; public function BossMother():void{ tCanFireWeapon = new Timer((1000 / 3)); tSpawn = new Timer(10000); super(); health = MAXHEALTH; healthHangar = MAXHEALTHHANGAR; canFireWeapon = true; this.addEventListener(Event.ENTER_FRAME, moveEnemy); tCanFireWeapon.addEventListener(TimerEvent.TIMER, cfw); tSpawn.addEventListener(TimerEvent.TIMER, cmw); tSpawn.start(); garageAni.visible = false; garageAni.gotoAndStop(100); } function fireWeapon(){ var _local1:MovieClip; if (canFireWeapon){ }; } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((((Math.random() * _arg2) - _arg1) + 1)) + _arg1); return (_local3); } public function resetStat():void{ health = MAXHEALTH; } function cmw(_arg1:TimerEvent):void{ spawnAni(); } public function respawn():void{ var _local1:MovieClip; var _local2:Number; _local2 = randRange(1, 4); switch (_local2){ case 1: _local1 = new Enemy(); break; case 2: _local1 = new Enemy2(); break; case 3: _local1 = new Enemy3(); break; case 4: _local1 = new Enemy4(); break; }; _local1.x = 591; _local1.y = 270; _local1.setLevel(levele); par.addChild(_local1); efekSound = new spaceshiplaunch(); efekSound.play(0, 1); } public function damage(_arg1:Number):void{ health = (health - _arg1); efekSound = new hit(); efekSound.play(0, 1); } public function damageGarage(_arg1:Number):void{ healthHangar = (healthHangar - _arg1); } function setTarget():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = (pla.x - x); _local2 = (pla.y - y); _local3 = Math.atan2(_local2, _local1); sudut = ((_local3 * 180) / Math.PI); } public function deleteEnemy():void{ tCanFireWeapon.stop(); tCanFireWeapon.removeEventListener(TimerEvent.TIMER, cfw); tSpawn.stop(); tSpawn.removeEventListener(TimerEvent.TIMER, cmw); removeEventListener(Event.ENTER_FRAME, moveEnemy); } function cfw(_arg1:TimerEvent):void{ canFireWeapon = true; tCanFireWeapon.reset(); } public function setLevel(_arg1:Number){ levele = _arg1; healthHangar = (_arg1 * MAXHEALTH); } function moveEnemy(_arg1:Event):void{ var _local2:MovieClip; var _local3:Point; var _local4:*; par = _arg1.currentTarget.parent; pla = par.player; if (!par.pauseGame){ if (!tSpawn.running){ tSpawn.start(); }; if (healthHangar > 0){ } else { tSpawn.reset(); garageAni.visible = false; garage.visible = true; garage.live.visible = false; garage.dead.visible = true; if (healthHangar > -100){ damage(100); _local2 = new Bom(); _local3 = new Point(garage.x, garage.y); _local4 = localToGlobal(_local3); _local2.x = _local4.x; _local2.y = _local4.y; par.addChild(_local2); healthHangar = -999; }; }; if (health > 0){ setTarget(); } else { deleteEnemy(); stop(); return; }; } else { if (tSpawn.running){ tSpawn.stop(); }; }; } function spawnAni():void{ var _local1:Number; var _local2:*; _local1 = 0; _local2 = 0; while (_local2 < par.numChildren) { if ((((((((par.getChildAt(_local2) is Enemy)) || ((par.getChildAt(_local2) is Enemy2)))) || ((par.getChildAt(_local2) is Enemy3)))) || ((par.getChildAt(_local2) is Enemy4)))){ _local1++; }; _local2++; }; if (_local1 < 3){ garage.visible = false; garageAni.visible = true; garageAni.gotoAndPlay(1); }; } public function speedX():Number{ return (0); } public function speedY():Number{ return (0); } } }//package
Section 92
//BossRoboBGM (BossRoboBGM) package { import flash.media.*; public dynamic class BossRoboBGM extends Sound { } }//package
Section 93
//BossRobot (BossRobot) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; public class BossRobot extends MovieClip { public const MAXHEALTH:Number = 2000; const MAXSPEED = 4; var tChangeModeWeapon:Timer; var moveUpMode:Number;// = 0 var pasu:Boolean; var LaserShot:Boolean;// = false var efekSound:Sound; var sc:SoundChannel; var ttemp; public var tempwall2:MovieClip; public var health:Number; var speed:Number; var sudut:Number; public var tempwall1:MovieClip; var mundur:Boolean;// = false var dd:Number;// = -18 var modeFire:Number; var dx:Number;// = 0 var par; var dy:Number;// = 0 public var bodypic:MovieClip; var moveUpDown:Boolean;// = false var degreeFire:Number;// = 0 public var redeWeapon:Boolean;// = true public var body:MovieClip; public var wall1:MovieClip; public var canMove:Boolean;// = true var tCanFireWeapon:Timer; var maju:Boolean;// = false var canFireWeapon:Boolean; var pla; public function BossRobot():void{ tCanFireWeapon = new Timer((1000 / 3)); tChangeModeWeapon = new Timer(2100); canMove = true; dx = 0; dy = 0; maju = false; mundur = false; degreeFire = 0; dd = -18; redeWeapon = true; LaserShot = false; moveUpDown = false; moveUpMode = 0; super(); health = MAXHEALTH; canFireWeapon = true; speed = MAXSPEED; this.addEventListener(Event.ENTER_FRAME, moveEnemy); tCanFireWeapon.addEventListener(TimerEvent.TIMER, cfw); tChangeModeWeapon.addEventListener(TimerEvent.TIMER, cmw); tChangeModeWeapon.start(); modeFire = 0; } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((((Math.random() * _arg2) - _arg1) + 1)) + _arg1); return (_local3); } function moveEnemy(_arg1:Event):void{ var _local2:*; par = _arg1.currentTarget.parent; pla = par.player; if (!par.pauseGame){ resumeMove(); if (health > 0){ if (canMove){ x = (x + dx); }; if (redeWeapon){ fireWeapon(); }; if ((((((x > (par.bg.width - 250))) && ((canMove == true)))) && ((mundur == true)))){ body.x = -42.6; body.y = -65.7; bodypic.gotoAndStop("standby"); canMove = false; tChangeModeWeapon.start(); mundur = false; }; if ((((((x < ((par.bg.width - 250) - 320))) && ((canMove == true)))) && ((maju == true)))){ body.x = -42.6; body.y = -65.7; bodypic.gotoAndStop("standby"); canMove = false; tChangeModeWeapon.start(); maju = false; }; if (moveUpDown){ y = (y + dy); _local2 = par.getChildByName("botlaser"); if (_local2 != null){ _local2.y = (_local2.y + dy); }; if ((((moveUpMode == 1)) && ((y > 350)))){ dy = (dy * -1); moveUpMode = 2; }; if ((((moveUpMode == 2)) && ((y < 50)))){ dy = (dy * -1); moveUpMode = 3; }; if ((((moveUpMode == 3)) && ((y == 197)))){ body.x = -42.6; body.y = -65.7; bodypic.gotoAndStop("standby"); tChangeModeWeapon.start(); moveUpDown = false; _local2 = par.getChildByName("botlaser"); par.removeChild(_local2); sc.stop(); }; }; } else { deleteEnemy(); stop(); return; }; } else { pauseMove(); }; } public function resetStat():void{ health = MAXHEALTH; } function cfw(_arg1:TimerEvent):void{ canFireWeapon = true; tCanFireWeapon.reset(); } function setTarget():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = (pla.x - x); _local2 = (pla.y - y); _local3 = Math.atan2(_local2, _local1); sudut = ((_local3 * 180) / Math.PI); } public function deleteEnemy():void{ if ((((modeFire == 9)) || ((modeFire == 7)))){ sc.stop(); }; tCanFireWeapon.stop(); tCanFireWeapon.removeEventListener(TimerEvent.TIMER, cfw); tChangeModeWeapon.stop(); tChangeModeWeapon.removeEventListener(TimerEvent.TIMER, cmw); bodypic.gotoAndStop("die"); removeEventListener(Event.ENTER_FRAME, moveEnemy); } function pauseMove():void{ if (pasu == false){ pasu = true; if (tChangeModeWeapon.running){ ttemp = tChangeModeWeapon.running; tChangeModeWeapon.stop(); }; }; } public function changeBehaviour():void{ var _local1:*; modeFire = (modeFire + 1); if (modeFire > 11){ modeFire = 1; }; switch (modeFire){ case 1: tChangeModeWeapon.reset(); tChangeModeWeapon.delay = 2100; canMove = false; dx = speed; bodypic.gotoAndStop("back"); mundur = true; break; case 2: tChangeModeWeapon.reset(); tChangeModeWeapon.delay = 4200; tChangeModeWeapon.start(); canMove = false; bodypic.gotoAndStop("firel"); redeWeapon = false; break; case 3: tChangeModeWeapon.reset(); tChangeModeWeapon.delay = 4200; tChangeModeWeapon.start(); canMove = false; bodypic.gotoAndStop("firer"); redeWeapon = false; break; case 4: tChangeModeWeapon.reset(); tChangeModeWeapon.delay = 2100; canMove = false; dx = -(speed); bodypic.gotoAndStop("move"); maju = true; break; case 5: dd = 10; tChangeModeWeapon.reset(); tChangeModeWeapon.delay = 6300; tChangeModeWeapon.start(); canMove = false; degreeFire = 60; bodypic.gotoAndStop("firer"); redeWeapon = false; break; case 6: tChangeModeWeapon.reset(); tChangeModeWeapon.delay = 2100; canMove = false; dx = speed; bodypic.gotoAndStop("back"); mundur = true; break; case 7: tChangeModeWeapon.reset(); tChangeModeWeapon.delay = 2100; canMove = false; bodypic.gotoAndStop("laser"); LaserShot = true; redeWeapon = false; break; case 8: dd = -10; tChangeModeWeapon.reset(); tChangeModeWeapon.delay = 6300; degreeFire = 0; tChangeModeWeapon.start(); canMove = false; bodypic.gotoAndStop("firer"); redeWeapon = false; break; case 9: tChangeModeWeapon.reset(); tChangeModeWeapon.delay = 7400; tChangeModeWeapon.start(); canMove = false; bodypic.gotoAndStop("laserbig"); LaserShot = true; redeWeapon = false; break; case 10: body.x = -42.6; body.y = -65.7; _local1 = par.getChildByName("botlaser"); par.removeChild(_local1); sc.stop(); tChangeModeWeapon.reset(); tChangeModeWeapon.delay = 2100; canMove = false; dx = -(speed); bodypic.gotoAndStop("move"); maju = true; redeWeapon = false; break; case 11: tChangeModeWeapon.reset(); tChangeModeWeapon.delay = 4200; tChangeModeWeapon.start(); canMove = false; bodypic.gotoAndStop("firel"); redeWeapon = false; break; }; } public function speedX():Number{ return (0); } public function speedY():Number{ return (0); } function cmw(_arg1:TimerEvent):void{ changeBehaviour(); } public function damage(_arg1:Number):void{ health = (health - _arg1); if (_arg1 < 10){ par.deadBreak = true; } else { par.deadBreak = false; }; efekSound = new hit(); efekSound.play(0, 1); } public function StandByMoveUp():void{ moveUpDown = true; moveUpMode = 1; dy = (speed / 2); } function resumeMove():void{ if (pasu == true){ if (ttemp){ tChangeModeWeapon.start(); }; (pasu == false); }; } function fireWeapon(){ var _local1:MovieClip; var _local2:MovieClip; var _local3:*; if (canFireWeapon){ canFireWeapon = false; tCanFireWeapon.start(); switch (modeFire){ case 2: _local3 = 0; while (_local3 < 7) { _local1 = new Peluru((x - 159.7), (y - 30.6), ((_local3 * 18) + 126), 2); _local1.setDamage(5); par.addChild(_local1); _local3++; }; break; case 3: setTarget(); _local1 = new Peluru((x - 139.7), (y - 33.6), sudut, 2); _local1.setDamage(10); par.addChild(_local1); break; case 5: _local1 = new Peluru((x - 139.7), (y - 33.6), (degreeFire + 135), 2); _local1.setDamage(10); par.addChild(_local1); degreeFire = (degreeFire + dd); if ((((degreeFire < 0)) || ((degreeFire > 90)))){ dd = (dd * -1); }; break; case 7: if (LaserShot){ LaserShot = false; _local2 = new Laser(); _local2.x = (x - 20.6); _local2.y = (y - 33.6); _local2.name = "botlaser"; par.addChild(_local2); efekSound = new laserbeamrobot(); sc = efekSound.play(0, 100); }; break; case 8: _local1 = new Peluru((x - 139.7), (y - 33.6), (degreeFire + 126), 2); _local1.setDamage(10); par.addChild(_local1); degreeFire = (degreeFire + dd); if ((((degreeFire < 0)) || ((degreeFire > 108)))){ dd = (dd * -1); }; break; case 9: if (LaserShot){ LaserShot = false; _local2 = new LaserBig(); _local2.x = (x - 155); _local2.y = y; _local2.name = "botlaser"; par.addChild(_local2); efekSound = new laserbeamrobot(); sc = efekSound.play(0, 100); }; break; case 11: _local3 = 0; while (_local3 < 7) { _local1 = new Peluru((x - 159.7), (y - 30.6), ((_local3 * 18) + 126), 2); _local1.setDamage(5); par.addChild(_local1); _local3++; }; break; }; }; } } }//package
Section 94
//BossUFO (BossUFO) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.geom.*; public class BossUFO extends MovieClip { public const MAXHEALTH:Number = 750; const MAXHEALTHWEAPON:Number = 300; const MAXSPEED = 3; var tChangeModeWeapon:Timer; var modeMove:Number; var efekSound:Sound; public var health:Number; var speed:Number; var sudut:Number; public var isFire:Boolean; var modeFire:Number;// = 2 var dx:Number; var tRecAF:Timer; var dy:Number; public var bodypic:MovieClip; public var isDead:Boolean; var par; var degreeFire1:Number; public var jenisWeapon:String; var maxArmFocus:Number; public var healthWeapon2:Number; public var healthWeapon1:Number; public var body:MovieClip; public var wall1:MovieClip; public var wall2:MovieClip; public var weaponL:MovieClip; public var weaponR:MovieClip; var canMove:Boolean;// = true var tCanFireWeapon:Timer; var armFocus:Number; public var asap:MovieClip; var canFireWeapon:Boolean; var pla; public function BossUFO():void{ tRecAF = new Timer(100); tCanFireWeapon = new Timer((1000 / 3)); tChangeModeWeapon = new Timer(5000); modeFire = 2; canMove = true; super(); armFocus = 0; health = MAXHEALTH; isDead = false; canFireWeapon = true; speed = MAXSPEED; tRecAF.addEventListener(TimerEvent.TIMER, recAF); tRecAF.start(); modeMove = 2; dx = 0; dy = speed; degreeFire1 = 0; healthWeapon1 = MAXHEALTHWEAPON; healthWeapon2 = MAXHEALTHWEAPON; this.addEventListener(Event.ENTER_FRAME, moveEnemy); tCanFireWeapon.addEventListener(TimerEvent.TIMER, cfw); tChangeModeWeapon.addEventListener(TimerEvent.TIMER, cmw); tChangeModeWeapon.start(); } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((((Math.random() * _arg2) - _arg1) + 1)) + _arg1); return (_local3); } function moveEnemy(_arg1:Event):void{ var _local2:Number; var _local3:MovieClip; par = _arg1.currentTarget.parent; pla = par.player; if (randRange(1, 2) == 1){ } else { _local2 = randRange(1, 3); _local3 = new EfekAsap(); _local3.x = randRange(-15, 15); _local3.y = randRange(-15, 15); asap.addChild(_local3); }; if (!par.pauseGame){ resumeMove(); if (health > 0){ if (healthWeapon1 <= 0){ weaponL.dead.visible = true; weaponL.live.visible = false; } else { weaponL.dead.visible = false; weaponL.live.visible = true; }; if (healthWeapon2 <= 0){ weaponR.dead.visible = true; weaponR.live.visible = false; } else { weaponR.dead.visible = false; weaponR.live.visible = true; }; setTarget(); if (canMove){ x = (x + dx); y = (y + dy); }; fireWeapon(); switch (modeMove){ case 1: if (x > 1150){ dx = 0; dy = speed; modeMove = 2; }; break; case 2: if (y > 200){ dx = (speed * -1); dy = 0; modeMove = 3; }; break; case 3: if (x < 150){ dx = 0; dy = (speed * -1); modeMove = 4; }; break; case 4: if (y < 75){ dx = speed; dy = 0; modeMove = 1; }; break; }; } else { deleteEnemy(); stop(); return; }; } else { pauseMove(); }; } public function subArmFocus():void{ armFocus = (armFocus - 1); if (armFocus < 0){ resetArmFocus(); }; } public function resetStat():void{ armFocus = 0; health = MAXHEALTH; isDead = false; } public function resetArmFocus():void{ armFocus = 0; } function cfw(_arg1:TimerEvent):void{ canFireWeapon = true; tCanFireWeapon.reset(); } function setTarget():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = (pla.x - x); _local2 = (pla.y - y); _local3 = Math.atan2(_local2, _local1); sudut = ((_local3 * 180) / Math.PI); } public function deleteEnemy():void{ tRecAF.stop(); tRecAF.removeEventListener(TimerEvent.TIMER, recAF); tCanFireWeapon.stop(); tCanFireWeapon.removeEventListener(TimerEvent.TIMER, cfw); tChangeModeWeapon.stop(); tChangeModeWeapon.removeEventListener(TimerEvent.TIMER, cmw); removeEventListener(Event.ENTER_FRAME, moveEnemy); } function recAF(_arg1:TimerEvent):void{ subArmFocus(); } function pauseMove():void{ if (tChangeModeWeapon.running){ tChangeModeWeapon.stop(); }; } public function damageWeapon1(_arg1:Number):void{ healthWeapon1 = (healthWeapon1 - _arg1); } public function damageWeapon2(_arg1:Number):void{ healthWeapon2 = (healthWeapon2 - _arg1); } function cmw(_arg1:TimerEvent):void{ modeFire = (modeFire + 1); if (modeFire > 6){ modeFire = 1; }; if ((((healthWeapon1 <= 0)) && ((healthWeapon2 <= 0)))){ if (modeFire == 5){ modeFire = 1; }; }; switch (modeFire){ case 1: tChangeModeWeapon.delay = 4000; tCanFireWeapon.delay = (1000 / 2); canMove = false; break; case 2: tChangeModeWeapon.delay = 5000; canMove = false; break; case 3: tChangeModeWeapon.delay = 5000; tCanFireWeapon.delay = (1000 / 3); canMove = false; break; case 4: tChangeModeWeapon.delay = 5000; canMove = true; break; case 5: tChangeModeWeapon.delay = 5000; tCanFireWeapon.delay = (1000 / 3); canMove = false; break; case 6: tChangeModeWeapon.delay = 5000; canMove = true; break; }; } public function getArmFocus():Number{ return (armFocus); } public function damage(_arg1:Number):void{ health = (health - _arg1); if (_arg1 < 10){ par.deadBreak = true; } else { par.deadBreak = false; }; efekSound = new hit(); efekSound.play(0, 1); } public function addArmFocus(_arg1:Number):void{ armFocus = (armFocus + (_arg1 / 2)); if (armFocus > maxArmFocus){ armFocus = maxArmFocus; }; } function resumeMove():void{ if (!tChangeModeWeapon.running){ tChangeModeWeapon.start(); }; } public function setMaxArmFocus(_arg1:Number):void{ maxArmFocus = (_arg1 / 2); } function fireWeapon(){ var _local1:MovieClip; var _local2:*; var _local3:Point; var _local4:*; if (canFireWeapon){ if (modeFire == 1){ canFireWeapon = false; tCanFireWeapon.start(); _local2 = 0; while (_local2 < 20) { _local1 = new Peluru(x, y, (degreeFire1 + (_local2 * 18)), 2); _local1.setDamage(10); par.addChild(_local1); _local2++; }; degreeFire1 = (degreeFire1 + 3); if (degreeFire1 > 180){ degreeFire1 = 0; }; }; if (modeFire == 3){ canFireWeapon = false; tCanFireWeapon.start(); _local1 = new Peluru(x, y, sudut, 2); _local1.setDamage(10); par.addChild(_local1); }; if (modeFire == 5){ canFireWeapon = false; tCanFireWeapon.start(); if (healthWeapon2 > 0){ _local2 = 0; while (_local2 < 5) { _local1 = new Peluru(((x + 109.3) + 14.75), ((y + 29.5) + 16), (_local2 * 18), 2); _local1.setDamage(10); par.addChild(_local1); _local2++; }; }; if (healthWeapon1 > 0){ _local2 = 1; while (_local2 < 6) { _local1 = new Peluru(((x - 105) - 14.75), ((y + 29.5) + 16), ((_local2 * 18) + 90), 2); _local1.setDamage(10); par.addChild(_local1); _local2++; }; }; }; }; } } }//package
Section 95
//BossUFOBGM (BossUFOBGM) package { import flash.media.*; public dynamic class BossUFOBGM extends Sound { } }//package
Section 96
//buttonFail (buttonFail) package { import flash.media.*; public dynamic class buttonFail extends Sound { } }//package
Section 97
//buttonNo (buttonNo) package { import flash.media.*; public dynamic class buttonNo extends Sound { } }//package
Section 98
//buttonOk (buttonOk) package { import flash.media.*; public dynamic class buttonOk extends Sound { } }//package
Section 99
//Clear (Clear) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Clear extends MovieClip { public var par; public function Clear(){ addFrameScript(0, frame1, 59, frame60); } function frame1(){ par = this.parent.parent.parent; par.musicSound = new StageClearBGM(); par.musicChannel = par.musicSound.play(0, 99999); } function frame60(){ stop(); this.parent.removeChild(this); } } }//package
Section 100
//coinku (coinku) package { import flash.media.*; public dynamic class coinku extends Sound { } }//package
Section 101
//dash (dash) package { import flash.media.*; public dynamic class dash extends Sound { } }//package
Section 102
//dashstop (dashstop) package { import flash.media.*; public dynamic class dashstop extends Sound { } }//package
Section 103
//door (door) package { import flash.media.*; public dynamic class door extends Sound { } }//package
Section 104
//DoorClose (DoorClose) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class DoorClose extends MovieClip { public var goMenu:String; public var sou:Sound; public var par; public function DoorClose(){ addFrameScript(0, frame1, 39, frame40); } function frame1(){ sou = new door(); sou.play(0, 1); } function frame40(){ stop(); par = this.parent; par.gotoAndStop(goMenu); par.removeChild(this); } } }//package
Section 105
//DoorOpen (DoorOpen) package { import flash.display.*; public dynamic class DoorOpen extends MovieClip { public function DoorOpen(){ addFrameScript(39, frame40); } function frame40(){ stop(); this.parent.removeChild(this); } } }//package
Section 106
//Duar (Duar) package { import flash.display.*; public dynamic class Duar extends MovieClip { public function Duar(){ addFrameScript(42, frame43); } function frame43(){ stop(); this.parent.removeChild(this); } } }//package
Section 107
//EfekAsap (EfekAsap) package { import flash.display.*; public dynamic class EfekAsap extends MovieClip { public function EfekAsap(){ addFrameScript(14, frame15); } function frame15(){ stop(); this.parent.removeChild(this); } } }//package
Section 108
//EfekPutih (EfekPutih) package { import flash.display.*; public dynamic class EfekPutih extends MovieClip { } }//package
Section 109
//Electric (Electric) package { import flash.media.*; public dynamic class Electric extends Sound { } }//package
Section 110
//EndBGM (EndBGM) package { import flash.media.*; public dynamic class EndBGM extends Sound { } }//package
Section 111
//Enemy (Enemy) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; public class Enemy extends MovieClip { const SPEED:Number = 5; const MAXHEALTH:Number = 100; var ctrFire:Number;// = 0 var armFocus:Number; public var perimeter:MovieClip; var flightMode:String; var efekSound:Sound; public var speed:Number; public var health:Number; var adaKoin:Boolean;// = false var sudut:Number; var tSetTarget:Timer; public var isFire:Boolean; public var jenisWeapon:String; var maxArmFocus:Number; var tRecAF:Timer; public var bodypic:MovieClip; public var body:MovieClip; var deadDrop:Boolean; var par; public var isDead:Boolean; var tCanFireWeapon:Timer; var pla; var canFireWeapon:Boolean; public function Enemy():void{ tRecAF = new Timer(100); tCanFireWeapon = new Timer((1000 / 2)); tSetTarget = new Timer(1000); ctrFire = 0; adaKoin = false; super(); speed = SPEED; armFocus = 0; health = MAXHEALTH; isDead = false; canFireWeapon = true; tRecAF.addEventListener(TimerEvent.TIMER, recAF); tRecAF.start(); tSetTarget.delay = randRange(10, 400); tSetTarget.addEventListener(TimerEvent.TIMER, setTar); tSetTarget.start(); this.addEventListener(Event.ENTER_FRAME, moveEnemy); tCanFireWeapon.addEventListener(TimerEvent.TIMER, cfw); flightMode = "chase"; } public function speedY():Number{ return ((Math.sin(((rotation * Math.PI) / 180)) * speed)); } public function setKoin(_arg1:Boolean):void{ adaKoin = _arg1; } function setTar(_arg1:TimerEvent):void{ setTarget(); } public function deleteEnemy():void{ tRecAF.stop(); tRecAF.removeEventListener(TimerEvent.TIMER, recAF); tCanFireWeapon.stop(); tCanFireWeapon.removeEventListener(TimerEvent.TIMER, cfw); tSetTarget.stop(); tSetTarget.removeEventListener(TimerEvent.TIMER, setTar); removeEventListener(Event.ENTER_FRAME, moveEnemy); } function fireWeapon(){ var _local1:MovieClip; if (canFireWeapon){ canFireWeapon = false; tCanFireWeapon.start(); _local1 = new Peluru(x, y, rotation, 2); _local1.setDamage(10); par.addChild(_local1); efekSound = new gunenemy2(); efekSound.play(0, 1); }; } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } public function subArmFocus():void{ armFocus = (armFocus - 1); if (armFocus < 0){ resetArmFocus(); }; } function moveEnemy(_arg1:Event):void{ var _local2:MovieClip; par = _arg1.currentTarget.parent; pla = par.player; if (!par.pauseGame){ if (health > 0){ y = (y + (Math.sin(((rotation * Math.PI) / 180)) * speed)); x = (x + (Math.cos(((rotation * Math.PI) / 180)) * speed)); if (sudut < rotation){ goUp(); }; if (sudut > rotation){ goDown(); }; if (x < -50){ rotation = sudut; }; if (x > (par.bg.Width + 50)){ rotation = sudut; }; if (y < -50){ rotation = sudut; }; if (y > (par.bg.Height - 150)){ flightMode = "avoid"; } else { flightMode = "chase"; }; if (this.perimeter.hitTestObject(pla)){ ctrFire = (ctrFire + 1); } else { ctrFire = (ctrFire - 2); }; if (ctrFire >= 30){ fireWeapon(); ctrFire = 30; }; if (ctrFire < 0){ ctrFire = 0; }; } else { deleteEnemy(); _local2 = new Bom(); _local2.x = x; _local2.y = y; par.addChild(_local2); if (adaKoin){ _local2 = new Koin(); _local2.x = x; _local2.y = y; _local2.name = "koin"; par.addChild(_local2); }; if (deadDrop){ par.notkilling++; } else { par.killing++; par.kombo++; if (par.komboCount.running){ par.komboCount.reset; par.komboCount.start(); } else { par.komboCount.start(); }; }; par.removeChild(this); stop(); return; }; }; } public function resetStat():void{ speed = SPEED; armFocus = 0; health = MAXHEALTH; isDead = false; } public function getArmFocus():Number{ return (armFocus); } public function damage(_arg1:Number):void{ health = (health - _arg1); if (_arg1 > 100){ deadDrop = true; } else { deadDrop = false; }; efekSound = new hit(); efekSound.play(0, 1); } function cfw(_arg1:TimerEvent):void{ canFireWeapon = true; tCanFireWeapon.reset(); } public function resetArmFocus():void{ armFocus = 0; } function setTarget():void{ var _local1:Number; var _local2:Number; var _local3:Number; if (flightMode == "chase"){ _local1 = (pla.x - x); _local2 = (pla.y - y); _local3 = Math.atan2(_local2, _local1); sudut = ((_local3 * 180) / Math.PI); }; if (flightMode == "avoid"){ sudut = -90; }; } public function setMaxArmFocus(_arg1:Number):void{ maxArmFocus = (_arg1 / 2); } public function goDown():void{ rotation = (rotation + speed); } public function goUp():void{ rotation = (rotation - speed); } public function setLevel(_arg1:Number){ health = (_arg1 * MAXHEALTH); } function recAF(_arg1:TimerEvent):void{ subArmFocus(); } public function addArmFocus(_arg1:Number):void{ armFocus = (armFocus + (_arg1 / 2)); if (armFocus > maxArmFocus){ armFocus = maxArmFocus; }; } public function speedX():Number{ return ((Math.cos(((rotation * Math.PI) / 180)) * speed)); } } }//package
Section 112
//Enemy2 (Enemy2) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; public class Enemy2 extends MovieClip { const SPEED:Number = 5; const MAXHEALTH:Number = 100; var ctrFire:Number;// = 0 var armFocus:Number; public var perimeter:MovieClip; var flightMode:String; var efekSound:Sound; public var speed:Number; public var health:Number; var adaKoin:Boolean;// = false var sudut:Number; var tSetTarget:Timer; public var isFire:Boolean; public var jenisWeapon:String; var maxArmFocus:Number; var tRecAF:Timer; public var bodypic:MovieClip; public var body:MovieClip; var tar; var par; public var isDead:Boolean; var deadDrop:Boolean; var tCanFireWeapon:Timer; var pla; var canFireWeapon:Boolean; public function Enemy2():void{ tRecAF = new Timer(100); tCanFireWeapon = new Timer((1000 / 4)); tSetTarget = new Timer(1000); ctrFire = 0; adaKoin = false; super(); speed = SPEED; armFocus = 0; health = MAXHEALTH; isDead = false; canFireWeapon = true; tRecAF.addEventListener(TimerEvent.TIMER, recAF); tRecAF.start(); tSetTarget.delay = randRange(10, 400); tSetTarget.addEventListener(TimerEvent.TIMER, setTar); tSetTarget.start(); this.addEventListener(Event.ENTER_FRAME, moveEnemy); tCanFireWeapon.addEventListener(TimerEvent.TIMER, cfw); flightMode = "chase"; } public function speedY():Number{ return ((Math.sin(((rotation * Math.PI) / 180)) * speed)); } public function setKoin(_arg1:Boolean):void{ adaKoin = _arg1; } function setTar(_arg1:TimerEvent):void{ setTarget(); } public function deleteEnemy():void{ tRecAF.stop(); tRecAF.removeEventListener(TimerEvent.TIMER, recAF); tCanFireWeapon.stop(); tCanFireWeapon.removeEventListener(TimerEvent.TIMER, cfw); tSetTarget.stop(); tSetTarget.removeEventListener(TimerEvent.TIMER, setTar); removeEventListener(Event.ENTER_FRAME, moveEnemy); } function fireWeapon(){ var _local1:MovieClip; if (canFireWeapon){ canFireWeapon = false; tCanFireWeapon.start(); _local1 = new Peluru(x, y, rotation, 2); _local1.setDamage(10); par.addChild(_local1); efekSound = new gunenemy2(); efekSound.play(0, 1); }; } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } public function subArmFocus():void{ armFocus = (armFocus - 1); if (armFocus < 0){ resetArmFocus(); }; } function moveEnemy(_arg1:Event):void{ var _local2:MovieClip; par = _arg1.currentTarget.parent; pla = par.player; if (!par.pauseGame){ if (health > 0){ y = (y + (Math.sin(((rotation * Math.PI) / 180)) * speed)); x = (x + (Math.cos(((rotation * Math.PI) / 180)) * speed)); if (sudut < rotation){ goUp(); }; if (sudut > rotation){ goDown(); }; if (x < -50){ rotation = sudut; }; if (x > (par.bg.Width + 50)){ rotation = sudut; }; if (y < -50){ rotation = sudut; }; if (y > (par.bg.Height - 150)){ flightMode = "avoid"; } else { flightMode = "chase"; }; if (tar == null){ } else { if (this.perimeter.hitTestObject(tar)){ ctrFire = (ctrFire + 1); } else { ctrFire = (ctrFire - 2); }; }; if (ctrFire >= 30){ fireWeapon(); ctrFire = 30; }; if (ctrFire < 0){ ctrFire = 0; }; } else { deleteEnemy(); _local2 = new Bom(); _local2.x = x; _local2.y = y; par.addChild(_local2); if (adaKoin){ _local2 = new Koin(); _local2.x = x; _local2.y = y; _local2.name = "koin"; par.addChild(_local2); }; if (deadDrop){ par.notkilling++; } else { par.killing++; par.kombo++; if (par.komboCount.running){ par.komboCount.reset; par.komboCount.start(); } else { par.komboCount.start(); }; }; par.removeChild(this); stop(); return; }; }; } public function resetStat():void{ speed = SPEED; armFocus = 0; health = MAXHEALTH; isDead = false; } public function getArmFocus():Number{ return (armFocus); } public function damage(_arg1:Number):void{ health = (health - _arg1); if (_arg1 > 100){ deadDrop = true; } else { deadDrop = false; }; efekSound = new hit(); efekSound.play(0, 1); } function cfw(_arg1:TimerEvent):void{ canFireWeapon = true; tCanFireWeapon.reset(); } public function resetArmFocus():void{ armFocus = 0; } function setTarget():void{ var _local1:Array; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:*; var _local8:Number; var _local9:Number; var _local10:Number; if (flightMode == "chase"){ _local1 = new Array(); _local2 = 0; while (_local2 < par.numChildren) { if ((((((par.getChildAt(_local2) is Player)) || ((par.getChildAt(_local2) is Wingman)))) || ((par.getChildAt(_local2) is Wingman2)))){ _local1.push(par.getChildAt(_local2)); }; _local2++; }; _local3 = 9999; _local4 = 9999; _local5 = 9999; for (_local7 in _local1) { _local6 = Math.round(Math.sqrt((Math.pow((x - _local1[_local7].x), 2) + Math.pow((y - _local1[_local7].y), 2)))); if (_local5 > _local6){ _local5 = _local6; _local3 = _local1[_local7].x; _local4 = _local1[_local7].y; tar = _local1[_local7]; }; }; _local8 = (_local3 - x); _local9 = (_local4 - y); _local10 = Math.atan2(_local9, _local8); sudut = ((_local10 * 180) / Math.PI); }; if (flightMode == "avoid"){ sudut = -90; }; } public function setMaxArmFocus(_arg1:Number):void{ maxArmFocus = (_arg1 / 2); } public function goDown():void{ rotation = (rotation + speed); } public function goUp():void{ rotation = (rotation - speed); } public function setLevel(_arg1:Number){ health = (_arg1 * MAXHEALTH); } function recAF(_arg1:TimerEvent):void{ subArmFocus(); } public function addArmFocus(_arg1:Number):void{ armFocus = (armFocus + (_arg1 / 2)); if (armFocus > maxArmFocus){ armFocus = maxArmFocus; }; } public function speedX():Number{ return ((Math.cos(((rotation * Math.PI) / 180)) * speed)); } } }//package
Section 113
//Enemy3 (Enemy3) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; public class Enemy3 extends MovieClip { const SPEED:Number = 5; const MAXHEALTH:Number = 100; var ctrFire:Number;// = 0 var armFocus:Number; public var perimeter:MovieClip; var flightMode:String; var efekSound:Sound; public var speed:Number; public var health:Number; var adaKoin:Boolean;// = false var sudut:Number; var tSetTarget:Timer; public var isFire:Boolean; public var jenisWeapon:String; var maxArmFocus:Number; var tRecAF:Timer; public var bodypic:MovieClip; public var body:MovieClip; var deadDrop:Boolean; var par; public var isDead:Boolean; var tCanFireWeapon:Timer; var pla; var canFireWeapon:Boolean; public function Enemy3():void{ tRecAF = new Timer(100); tCanFireWeapon = new Timer((1000 / 3)); tSetTarget = new Timer(1000); ctrFire = 0; adaKoin = false; super(); speed = SPEED; armFocus = 0; health = MAXHEALTH; isDead = false; canFireWeapon = true; tRecAF.addEventListener(TimerEvent.TIMER, recAF); tRecAF.start(); tSetTarget.delay = randRange(10, 400); tSetTarget.addEventListener(TimerEvent.TIMER, setTar); tSetTarget.start(); this.addEventListener(Event.ENTER_FRAME, moveEnemy); tCanFireWeapon.addEventListener(TimerEvent.TIMER, cfw); flightMode = "chase"; } public function speedY():Number{ return ((Math.sin(((rotation * Math.PI) / 180)) * speed)); } public function setKoin(_arg1:Boolean):void{ adaKoin = _arg1; } function setTar(_arg1:TimerEvent):void{ setTarget(); } public function deleteEnemy():void{ tRecAF.stop(); tRecAF.removeEventListener(TimerEvent.TIMER, recAF); tCanFireWeapon.stop(); tCanFireWeapon.removeEventListener(TimerEvent.TIMER, cfw); tSetTarget.stop(); tSetTarget.removeEventListener(TimerEvent.TIMER, setTar); removeEventListener(Event.ENTER_FRAME, moveEnemy); } function fireWeapon(){ var _local1:MovieClip; if (canFireWeapon){ canFireWeapon = false; tCanFireWeapon.start(); _local1 = new Peluru(x, y, rotation, 2); _local1.setDamage(10); par.addChild(_local1); efekSound = new gunenemy1(); efekSound.play(0, 1); }; } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } public function subArmFocus():void{ armFocus = (armFocus - 1); if (armFocus < 0){ resetArmFocus(); }; } function moveEnemy(_arg1:Event):void{ var _local2:MovieClip; par = _arg1.currentTarget.parent; pla = par.player; if (!par.pauseGame){ if (health > 0){ y = (y + (Math.sin(((rotation * Math.PI) / 180)) * speed)); x = (x + (Math.cos(((rotation * Math.PI) / 180)) * speed)); if (sudut < rotation){ goUp(); }; if (sudut > rotation){ goDown(); }; if (x < -50){ rotation = sudut; }; if (x > (par.bg.Width + 50)){ rotation = sudut; }; if (y < -50){ rotation = sudut; }; if (y > (par.bg.Height - 150)){ flightMode = "avoid"; } else { flightMode = "chase"; }; if (this.perimeter.hitTestObject(pla)){ ctrFire = (ctrFire + 1); } else { ctrFire = (ctrFire - 2); }; if (ctrFire >= 30){ fireWeapon(); ctrFire = 30; }; if (ctrFire < 0){ ctrFire = 0; }; } else { deleteEnemy(); _local2 = new Bom(); _local2.x = x; _local2.y = y; par.addChild(_local2); if (adaKoin){ _local2 = new Koin(); _local2.x = x; _local2.y = y; _local2.name = "koin"; par.addChild(_local2); }; if (deadDrop){ par.notkilling++; } else { par.killing++; par.kombo++; if (par.komboCount.running){ par.komboCount.reset; par.komboCount.start(); } else { par.komboCount.start(); }; }; par.removeChild(this); stop(); return; }; }; } public function resetStat():void{ speed = SPEED; armFocus = 0; health = MAXHEALTH; isDead = false; } public function getArmFocus():Number{ return (armFocus); } public function damage(_arg1:Number):void{ health = (health - _arg1); if (_arg1 > 100){ deadDrop = true; } else { deadDrop = false; }; efekSound = new hit(); efekSound.play(0, 1); } function cfw(_arg1:TimerEvent):void{ canFireWeapon = true; tCanFireWeapon.reset(); } public function resetArmFocus():void{ armFocus = 0; } function setTarget():void{ var _local1:Number; var _local2:Number; var _local3:Number; if (flightMode == "chase"){ _local1 = (pla.x - x); _local2 = (pla.y - y); _local3 = Math.atan2(_local2, _local1); sudut = ((_local3 * 180) / Math.PI); }; if (flightMode == "avoid"){ sudut = -90; }; } public function setMaxArmFocus(_arg1:Number):void{ maxArmFocus = (_arg1 / 2); } public function goDown():void{ rotation = (rotation + speed); } public function goUp():void{ rotation = (rotation - speed); } public function setLevel(_arg1:Number){ health = (_arg1 * MAXHEALTH); } function recAF(_arg1:TimerEvent):void{ subArmFocus(); } public function addArmFocus(_arg1:Number):void{ armFocus = (armFocus + (_arg1 / 2)); if (armFocus > maxArmFocus){ armFocus = maxArmFocus; }; } public function speedX():Number{ return ((Math.cos(((rotation * Math.PI) / 180)) * speed)); } } }//package
Section 114
//Enemy4 (Enemy4) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; public class Enemy4 extends MovieClip { const SPEED:Number = 5; const MAXHEALTH:Number = 100; var ctrFire:Number;// = 0 var armFocus:Number; public var perimeter:MovieClip; var flightMode:String; var efekSound:Sound; public var speed:Number; public var health:Number; var adaKoin:Boolean;// = false var sudut:Number; var tSetTarget:Timer; public var isFire:Boolean; public var jenisWeapon:String; var maxArmFocus:Number; var tRecAF:Timer; public var bodypic:MovieClip; public var body:MovieClip; var tar; var par; public var isDead:Boolean; var deadDrop:Boolean; var tCanFireWeapon:Timer; var pla; var canFireWeapon:Boolean; public function Enemy4():void{ tRecAF = new Timer(100); tCanFireWeapon = new Timer((1000 / 5)); tSetTarget = new Timer(1000); ctrFire = 0; adaKoin = false; super(); speed = SPEED; armFocus = 0; health = MAXHEALTH; isDead = false; canFireWeapon = true; tRecAF.addEventListener(TimerEvent.TIMER, recAF); tRecAF.start(); tSetTarget.delay = randRange(10, 400); tSetTarget.addEventListener(TimerEvent.TIMER, setTar); tSetTarget.start(); this.addEventListener(Event.ENTER_FRAME, moveEnemy); tCanFireWeapon.addEventListener(TimerEvent.TIMER, cfw); flightMode = "chase"; } public function speedY():Number{ return ((Math.sin(((rotation * Math.PI) / 180)) * speed)); } public function setKoin(_arg1:Boolean):void{ adaKoin = _arg1; } function setTar(_arg1:TimerEvent):void{ setTarget(); } public function deleteEnemy():void{ tRecAF.stop(); tRecAF.removeEventListener(TimerEvent.TIMER, recAF); tCanFireWeapon.stop(); tCanFireWeapon.removeEventListener(TimerEvent.TIMER, cfw); tSetTarget.stop(); tSetTarget.removeEventListener(TimerEvent.TIMER, setTar); removeEventListener(Event.ENTER_FRAME, moveEnemy); } function fireWeapon(){ var _local1:MovieClip; var _local2:Sound; if (canFireWeapon){ canFireWeapon = false; tCanFireWeapon.start(); _local1 = new Peluru(x, y, rotation, 2); _local1.setDamage(10); par.addChild(_local1); _local2 = new gunenemy1(); _local2.play(0, 1); }; } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } public function subArmFocus():void{ armFocus = (armFocus - 1); if (armFocus < 0){ resetArmFocus(); }; } function moveEnemy(_arg1:Event):void{ var _local2:MovieClip; par = _arg1.currentTarget.parent; pla = par.player; if (!par.pauseGame){ if (health > 0){ y = (y + (Math.sin(((rotation * Math.PI) / 180)) * speed)); x = (x + (Math.cos(((rotation * Math.PI) / 180)) * speed)); if (sudut < rotation){ goUp(); }; if (sudut > rotation){ goDown(); }; if (x < -50){ rotation = sudut; }; if (x > (par.bg.Width + 50)){ rotation = sudut; }; if (y < -50){ rotation = sudut; }; if (y > (par.bg.Height - 150)){ flightMode = "avoid"; } else { flightMode = "chase"; }; if (tar == null){ } else { if (this.perimeter.hitTestObject(tar)){ ctrFire = (ctrFire + 1); } else { ctrFire = (ctrFire - 2); }; }; if (ctrFire >= 30){ fireWeapon(); ctrFire = 30; }; if (ctrFire < 0){ ctrFire = 0; }; } else { deleteEnemy(); _local2 = new Bom(); _local2.x = x; _local2.y = y; par.addChild(_local2); if (adaKoin){ _local2 = new Koin(); _local2.x = x; _local2.y = y; _local2.name = "koin"; par.addChild(_local2); }; if (deadDrop){ par.notkilling++; } else { par.killing++; par.kombo++; if (par.komboCount.running){ par.komboCount.reset; par.komboCount.start(); } else { par.komboCount.start(); }; }; par.removeChild(this); stop(); return; }; }; } public function resetStat():void{ speed = SPEED; armFocus = 0; health = MAXHEALTH; isDead = false; } public function getArmFocus():Number{ return (armFocus); } public function damage(_arg1:Number):void{ health = (health - _arg1); if (_arg1 > 100){ deadDrop = true; } else { deadDrop = false; }; efekSound = new hit(); efekSound.play(0, 1); } function cfw(_arg1:TimerEvent):void{ canFireWeapon = true; tCanFireWeapon.reset(); } public function resetArmFocus():void{ armFocus = 0; } function setTarget():void{ var _local1:Array; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:*; var _local8:Number; var _local9:Number; var _local10:Number; if (flightMode == "chase"){ _local1 = new Array(); _local2 = 0; while (_local2 < par.numChildren) { if ((((((par.getChildAt(_local2) is Player)) || ((par.getChildAt(_local2) is Wingman)))) || ((par.getChildAt(_local2) is Wingman2)))){ _local1.push(par.getChildAt(_local2)); }; _local2++; }; _local3 = 9999; _local4 = 9999; _local5 = 9999; for (_local7 in _local1) { _local6 = Math.round(Math.sqrt((Math.pow((x - _local1[_local7].x), 2) + Math.pow((y - _local1[_local7].y), 2)))); if (_local5 > _local6){ _local5 = _local6; _local3 = _local1[_local7].x; _local4 = _local1[_local7].y; tar = _local1[_local7]; }; }; _local8 = (_local3 - x); _local9 = (_local4 - y); _local10 = Math.atan2(_local9, _local8); sudut = ((_local10 * 180) / Math.PI); }; if (flightMode == "avoid"){ sudut = -90; }; } public function setMaxArmFocus(_arg1:Number):void{ maxArmFocus = (_arg1 / 2); } public function goDown():void{ rotation = (rotation + speed); } public function goUp():void{ rotation = (rotation - speed); } public function setLevel(_arg1:Number){ health = (_arg1 * MAXHEALTH); } function recAF(_arg1:TimerEvent):void{ subArmFocus(); } public function addArmFocus(_arg1:Number):void{ armFocus = (armFocus + (_arg1 / 2)); if (armFocus > maxArmFocus){ armFocus = maxArmFocus; }; } public function speedX():Number{ return ((Math.cos(((rotation * Math.PI) / 180)) * speed)); } } }//package
Section 115
//EnemyGround (EnemyGround) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; public class EnemyGround extends MovieClip { const MAXHEALTH:Number = 100; var ctrFire:Number;// = 0 var armFocus:Number; public var perimeter:MovieClip; var efekSound:Sound; public var health:Number; var sudut:Number; public var isFire:Boolean; public var jenisWeapon:String; var deadDrop:Boolean; var maxArmFocus:Number; var tRecAF:Timer; public var bodypic:MovieClip; public var body:MovieClip; var par; public var isDead:Boolean; var tCanFireWeapon:Timer; public var bodyMC:MovieClip; var canFireWeapon:Boolean; var pla; public function EnemyGround():void{ tRecAF = new Timer(100); tCanFireWeapon = new Timer((1000 / 1)); ctrFire = 0; super(); armFocus = 0; health = MAXHEALTH; isDead = false; canFireWeapon = true; tRecAF.addEventListener(TimerEvent.TIMER, recAF); tRecAF.start(); this.addEventListener(Event.ENTER_FRAME, moveEnemy); tCanFireWeapon.addEventListener(TimerEvent.TIMER, cfw); } public function speedY():Number{ return (0); } function fireWeapon(){ var _local1:MovieClip; if (canFireWeapon){ canFireWeapon = false; tCanFireWeapon.start(); _local1 = new Peluru(x, y, (perimeter.rotation - 90), 2); _local1.setDamage(10); par.addChild(_local1); efekSound = new weaponground(); efekSound.play(0, 1); }; } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } public function subArmFocus():void{ armFocus = (armFocus - 1); if (armFocus < 0){ resetArmFocus(); }; } function moveEnemy(_arg1:Event):void{ var _local2:MovieClip; par = _arg1.currentTarget.parent; pla = par.player; if (!par.pauseGame){ if (health > 0){ setTarget(); if (this.perimeter.hitTestObject(pla)){ fireWeapon(); }; } else { deleteEnemy(); _local2 = new Bom(); _local2.x = x; _local2.y = y; if (deadDrop){ par.notkilling++; } else { par.killing++; par.kombo++; if (par.komboCount.running){ par.komboCount.reset; par.komboCount.start(); } else { par.komboCount.start(); }; }; par.addChild(_local2); par.removeChild(this); stop(); return; }; }; } public function resetStat():void{ armFocus = 0; health = MAXHEALTH; isDead = false; } public function getArmFocus():Number{ return (armFocus); } public function damage(_arg1:Number):void{ health = (health - _arg1); if (_arg1 > 100){ deadDrop = true; } else { deadDrop = false; }; efekSound = new hit(); efekSound.play(0, 1); } public function resetArmFocus():void{ armFocus = 0; } function setTarget():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = (pla.x - x); _local2 = (pla.y - y); _local3 = Math.atan2(_local2, _local1); sudut = ((_local3 * 180) / Math.PI); bodyMC.lshot.rotation = (sudut + 90); perimeter.rotation = (sudut + 90); } public function addArmFocus(_arg1:Number):void{ armFocus = (armFocus + (_arg1 / 2)); if (armFocus > maxArmFocus){ armFocus = maxArmFocus; }; } function cfw(_arg1:TimerEvent):void{ canFireWeapon = true; tCanFireWeapon.reset(); } public function setLevel(_arg1:Number){ health = (_arg1 * MAXHEALTH); } function recAF(_arg1:TimerEvent):void{ subArmFocus(); } public function deleteEnemy():void{ tRecAF.stop(); tRecAF.removeEventListener(TimerEvent.TIMER, recAF); tCanFireWeapon.stop(); tCanFireWeapon.removeEventListener(TimerEvent.TIMER, cfw); removeEventListener(Event.ENTER_FRAME, moveEnemy); } public function setMaxArmFocus(_arg1:Number):void{ maxArmFocus = (_arg1 / 2); } public function speedX():Number{ return (0); } } }//package
Section 116
//explosion (explosion) package { import flash.media.*; public dynamic class explosion extends Sound { } }//package
Section 117
//FinalBossBGM (FinalBossBGM) package { import flash.media.*; public dynamic class FinalBossBGM extends Sound { } }//package
Section 118
//GameOverBGM (GameOverBGM) package { import flash.media.*; public dynamic class GameOverBGM extends Sound { } }//package
Section 119
//gunenemy1 (gunenemy1) package { import flash.media.*; public dynamic class gunenemy1 extends Sound { } }//package
Section 120
//gunenemy2 (gunenemy2) package { import flash.media.*; public dynamic class gunenemy2 extends Sound { } }//package
Section 121
//gunhero (gunhero) package { import flash.media.*; public dynamic class gunhero extends Sound { } }//package
Section 122
//hit (hit) package { import flash.media.*; public dynamic class hit extends Sound { } }//package
Section 123
//hitefek (hitefek) package { import flash.events.*; import flash.display.*; import flash.utils.*; public dynamic class hitefek extends MovieClip { public var tFade:Timer; public function hitefek(){ addFrameScript(0, frame1); } function frame1(){ tFade = new Timer(200); tFade.addEventListener(TimerEvent.TIMER, fade); tFade.start(); } public function fade(_arg1:TimerEvent):void{ tFade.reset(); tFade.removeEventListener(TimerEvent.TIMER, fade); this.parent.removeChild(this); } } }//package
Section 124
//hitefek2 (hitefek2) package { import flash.events.*; import flash.display.*; import flash.utils.*; public dynamic class hitefek2 extends MovieClip { public var tFade:Timer; public function hitefek2(){ addFrameScript(0, frame1); } function frame1(){ tFade = new Timer(200); tFade.addEventListener(TimerEvent.TIMER, fade); tFade.start(); } public function fade(_arg1:TimerEvent):void{ tFade.reset(); tFade.removeEventListener(TimerEvent.TIMER, fade); this.parent.removeChild(this); } } }//package
Section 125
//hitefek3 (hitefek3) package { import flash.events.*; import flash.display.*; import flash.utils.*; public dynamic class hitefek3 extends MovieClip { public var tFade:Timer; public function hitefek3(){ addFrameScript(0, frame1); } function frame1(){ tFade = new Timer(300); tFade.addEventListener(TimerEvent.TIMER, fade); tFade.start(); } public function fade(_arg1:TimerEvent):void{ tFade.reset(); tFade.removeEventListener(TimerEvent.TIMER, fade); this.parent.removeChild(this); } } }//package
Section 126
//hitmetal (hitmetal) package { import flash.media.*; public dynamic class hitmetal extends Sound { } }//package
Section 127
//keterangan (keterangan) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class keterangan extends MovieClip { public var a; public var medals:Array; public var i; public var te:int; public var new0:MovieClip; public var coin:TextField; public var new4:MovieClip; public var mdl11:MovieClip; public var mdl12:MovieClip; public var mdl13:MovieClip; public var mdl14:MovieClip; public var mdl15:MovieClip; public var mdl16:MovieClip; public var mdl17:MovieClip; public var new6:MovieClip; public var new8:MovieClip; public var new2:MovieClip; public var mdl10:MovieClip; public var new5:MovieClip; public var new7:MovieClip; public var new9:MovieClip; public var new1:MovieClip; public var new3:MovieClip; public var acc:TextField; public var par; public var mdl0:MovieClip; public var mdl1:MovieClip; public var mdl3:MovieClip; public var mdl5:MovieClip; public var mdl7:MovieClip; public var mdl8:MovieClip; public var mdl9:MovieClip; public var mdl2:MovieClip; public var mdl4:MovieClip; public var mdl6:MovieClip; public var kill:TextField; public var btnB:SimpleButton; public var new11:MovieClip; public var new12:MovieClip; public var new13:MovieClip; public var new14:MovieClip; public var new16:MovieClip; public var new17:MovieClip; public var new10:MovieClip; public var new15:MovieClip; public var part; public function keterangan(){ addFrameScript(29, frame30); } public function btnHE(_arg1:MouseEvent):void{ _arg1.currentTarget.parent.textKet.visible = false; } public function btnHD(_arg1:MouseEvent):void{ if (_arg1.currentTarget.parent.black.visible == false){ _arg1.currentTarget.parent.textKet.visible = true; }; } function frame30(){ stop(); part = this.parent.parent.parent; par = this.parent; medals = new Array(); medals = part.medals; kill.text = par.main.killing; te = Math.round(((part.hit / part.shot) * 100)); acc.text = te.toString(); coin.text = part.koin; btnB.addEventListener(MouseEvent.CLICK, clickB); for (i in medals) { if ((((medals[i] == 1)) || ((medals[i] == 0)))){ a = getChildByName(("new" + i)); a.visible = false; }; }; mdl0.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl0.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl1.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl1.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl2.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl2.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl3.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl3.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl4.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl4.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl5.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl5.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl6.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl6.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl7.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl7.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl8.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl8.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl9.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl9.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl10.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl10.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl11.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl11.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl12.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl12.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl13.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl13.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl14.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl14.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl15.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl15.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl16.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl16.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); mdl17.body.addEventListener(MouseEvent.MOUSE_OVER, btnHD); mdl17.body.addEventListener(MouseEvent.MOUSE_OUT, btnHE); } public function clickB(_arg1:MouseEvent):void{ par.main.NextStage(); part.musicChannel.stop(); } } }//package
Section 128
//Koin (Koin) package { import flash.display.*; public dynamic class Koin extends MovieClip { public var spining:Number; public function Koin(){ addFrameScript(0, frame1, 25, frame26, 49, frame50); } function frame1(){ spining = 6; } function frame26(){ stop(); spining--; if (spining <= 0){ spining = 4; gotoAndPlay(27); } else { gotoAndPlay(2); }; } function frame50(){ stop(); spining--; if (spining <= 0){ this.parent.removeChild(this); } else { gotoAndPlay(27); }; } } }//package
Section 129
//Laser (Laser) package { import flash.display.*; public dynamic class Laser extends MovieClip { } }//package
Section 130
//laserbeam (laserbeam) package { import flash.media.*; public dynamic class laserbeam extends Sound { } }//package
Section 131
//laserbeamrobot (laserbeamrobot) package { import flash.media.*; public dynamic class laserbeamrobot extends Sound { } }//package
Section 132
//LaserBig (LaserBig) package { import flash.display.*; public dynamic class LaserBig extends MovieClip { } }//package
Section 133
//laserrobot (laserrobot) package { import flash.media.*; public dynamic class laserrobot extends Sound { } }//package
Section 134
//LaserShot (LaserShot) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class LaserShot extends MovieClip { public var tShade:Timer; public var efekSound:Sound; public var sc:SoundChannel; public var lhit2:MovieClip; public var lhit:MovieClip; public var showL:MovieClip; public function LaserShot(){ addFrameScript(0, frame1); } public function cfw(_arg1:TimerEvent):void{ tShade.stop(); tShade.removeEventListener(TimerEvent.TIMER, cfw); stop(); removeEventListener(Event.ENTER_FRAME, moveIn); sc.stop(); this.parent.removeChild(this); } function frame1(){ tShade = new Timer(5000); tShade.addEventListener(TimerEvent.TIMER, cfw); tShade.start(); addEventListener(Event.ENTER_FRAME, moveIn); efekSound = new laserbeam(); sc = efekSound.play(0, 99999999); } public function moveIn(_arg1:Event):void{ var _local2:*; _local2 = this.parent; x = _arg1.currentTarget.parent.player.x; y = _arg1.currentTarget.parent.player.y; lhit.x = (showL.width - 10); lhit2.x = (showL.width - 10); rotation = _arg1.currentTarget.parent.player.rotation; if (_local2.pauseGame){ if (tShade.running){ tShade.stop(); sc.stop(); }; } else { if (!tShade.running){ tShade.start(); sc = efekSound.play(0, 999999999); }; }; } } }//package
Section 135
//Last (Last) package { import flash.display.*; public dynamic class Last extends MovieClip { public function Last(){ addFrameScript(59, frame60); } function frame60(){ stop(); this.parent.removeChild(this); } } }//package
Section 136
//MainMenuMusic (MainMenuMusic) package { import flash.media.*; public dynamic class MainMenuMusic extends Sound { } }//package
Section 137
//MapSelectMusic (MapSelectMusic) package { import flash.media.*; public dynamic class MapSelectMusic extends Sound { } }//package
Section 138
//Meteor (Meteor) package { import flash.events.*; import flash.media.*; import flash.display.*; public class Meteor extends MovieClip { const MAXSPEED = 6; const MAXHEALTH:Number = 30; var speed:Number; public var health:Number; var par; var dx:Number; var dy:Number; public function Meteor():void{ health = MAXHEALTH; speed = MAXSPEED; dx = (-1 * randRange((speed / 2), speed)); dy = randRange((speed / 4), (speed / 2)); this.addEventListener(Event.ENTER_FRAME, moveMeteor); } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((((Math.random() * _arg2) - _arg1) + 1)) + _arg1); return (_local3); } public function deleteMeteor():void{ removeEventListener(Event.ENTER_FRAME, moveMeteor); } public function damage(_arg1:Number):void{ health = (health - _arg1); } function moveMeteor(_arg1:Event):void{ par = _arg1.currentTarget.parent; if (health > 0){ x = (x + dx); y = (y + dy); } else { deleteMeteor(); par.removeChild(this); stop(); return; }; } } }//package
Section 139
//Next (Next) package { import flash.display.*; public dynamic class Next extends MovieClip { public function Next(){ addFrameScript(59, frame60); } function frame60(){ stop(); this.parent.removeChild(this); } } }//package
Section 140
//Over (Over) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Over extends MovieClip { public var par; public function Over(){ addFrameScript(0, frame1, 239, frame240); } function frame1(){ par = this.parent.parent.parent; par.musicChannel.stop(); par.musicSound = new GameOverBGM(); par.musicChannel = par.musicSound.play(0, 2); } function frame240(){ stop(); this.parent.removeChild(this); } } }//package
Section 141
//Peluru (Peluru) package { import flash.events.*; import flash.display.*; public class Peluru extends MovieClip { var focus:Number; var ySpeed:Number; public var speed:Number; var lOr:Number; var tx:Number; var damage:Number; var nSudut:Number; var ty:Number; var par; public var tag:Number; var xSpeed:Number; var thisBullet:MovieClip; var lifeTime:Number; public function Peluru(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0):void{ speed = 20; this.x = _arg1; this.y = _arg2; tag = _arg4; rotation = _arg3; this.addEventListener(Event.ADDED, initialize); lifeTime = 25; } public function getLOR():Number{ return (lOr); } public function setDamage(_arg1:Number):void{ damage = _arg1; } function initialize(_arg1:Event):void{ thisBullet = MovieClip(this.parent.getChildByName(this.name)); xSpeed = (Math.cos(((rotation * Math.PI) / 180)) * speed); ySpeed = (Math.sin(((rotation * Math.PI) / 180)) * speed); this.addEventListener(Event.ENTER_FRAME, moveBullet); } function moveBullet(_arg1:Event):void{ var _local2:Boolean; var _local3:Boolean; var _local4:MovieClip; _local2 = false; _local3 = false; par = _arg1.currentTarget.parent; if (!par.pauseGame){ if ((((((((((this.x < 0)) || ((this.x > par.bg.Width)))) || ((this.y < 0)))) || ((this.y > par.bg.Height)))) || ((lifeTime < 0)))){ deleteBullet(); return; }; _local2 = true; if (_local2){ lifeTime--; this.x = (this.x + xSpeed); this.y = (this.y + ySpeed); }; }; } public function deleteBullet():void{ this.removeEventListener(Event.ENTER_FRAME, moveBullet); this.removeEventListener(Event.ADDED, initialize); this.parent.removeChild(thisBullet); } public function damaged():Number{ return (damage); } } }//package
Section 142
//Player (Player) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; public class Player extends MovieClip { const SPEED:Number = 5; public const WEAPONDAMAGE:Number = 10; public const MAXHEALTH:Number = 150; var armFocus:Number; var tempRun:Array; var tSlower:Timer; public var weaponFireRateLevel:Number;// = 1 var efekSound:Sound; public var boosterGauge:Number; public var speed:Number; public var health:Number; var tBooster:Timer; public var isFire:Boolean; public var jenisWeapon:String; public var healthLevel:Number;// = 1 var maxArmFocus:Number;// = 4 var tRecAF:Timer; var par; public var isDead:Boolean; var tStoper:Timer; var tCanFireWeapon:Timer; public var weaponLevel:Number;// = 1 var canFireWeapon:Boolean; public var laserGauge:Number; public function Player():void{ maxArmFocus = 4; tRecAF = new Timer(100); tCanFireWeapon = new Timer((1000 / 10)); tBooster = new Timer(250); tStoper = new Timer(200); tSlower = new Timer(300); healthLevel = 1; weaponLevel = 1; weaponFireRateLevel = 1; super(); speed = SPEED; armFocus = 0; health = (MAXHEALTH * healthLevel); isDead = false; canFireWeapon = true; tRecAF.addEventListener(TimerEvent.TIMER, recAF); tRecAF.start(); tCanFireWeapon.addEventListener(TimerEvent.TIMER, cfw); tBooster.addEventListener(TimerEvent.TIMER, bost); tStoper.addEventListener(TimerEvent.TIMER, sto); tSlower.addEventListener(TimerEvent.TIMER, slo); boosterGauge = 0; laserGauge = 0; this.addEventListener(Event.ENTER_FRAME, movePlayer); } public function speedY():Number{ return ((Math.sin(((rotation * Math.PI) / 180)) * speed)); } public function setLevel(_arg1:Number, _arg2:Number, _arg3:Number){ healthLevel = _arg1; weaponLevel = _arg2; weaponFireRateLevel = _arg3; health = (healthLevel * MAXHEALTH); tCanFireWeapon.delay = (1000 / (5 + (5 * weaponFireRateLevel))); } public function deletePlayer():void{ tRecAF.stop(); tRecAF.removeEventListener(TimerEvent.TIMER, recAF); tCanFireWeapon.stop(); tCanFireWeapon.removeEventListener(TimerEvent.TIMER, cfw); tBooster.stop(); tBooster.removeEventListener(TimerEvent.TIMER, bost); tStoper.stop(); tStoper.removeEventListener(TimerEvent.TIMER, sto); tSlower.stop(); tSlower.removeEventListener(TimerEvent.TIMER, slo); removeEventListener(Event.ENTER_FRAME, movePlayer); } function fireWeapon(){ var _local1:Number; var _local2:MovieClip; if (((canFireWeapon) && ((par.getChildByName("lasershot") == null)))){ canFireWeapon = false; tCanFireWeapon.start(); if (randRange(1, 10) <= 6){ _local1 = 0; } else { if (randRange(1, 10) <= 5){ _local1 = -2; } else { _local1 = 2; }; }; efekSound = new gunhero(); efekSound.play(0, 1); _local2 = new Peluru(x, y, (rotation + _local1), 0); _local2.setDamage((WEAPONDAMAGE * weaponLevel)); par.addChild(_local2); par.parent.parent.parent.shot = (par.parent.parent.parent.shot + 1); }; } function pauseMove():void{ if (tRecAF.running){ tempRun = new Array(tCanFireWeapon.running, tBooster.running, tStoper.running, tSlower.running); tRecAF.stop(); tCanFireWeapon.stop(); tBooster.stop(); tStoper.stop(); tSlower.stop(); }; } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } function slo(_arg1:TimerEvent):void{ if (speed > 1){ speed = (speed - 1); } else { tSlower.reset(); tStoper.start(); }; } public function subArmFocus():void{ armFocus = (armFocus - 1); if (armFocus < 0){ resetArmFocus(); }; } function movePlayer(_arg1:Event):void{ var _local2:MovieClip; var _local3:MovieClip; par = _arg1.currentTarget.parent; if (!par.pauseGame){ resumeMove(); if (health > 0){ y = (y + (Math.sin(((rotation * Math.PI) / 180)) * speed)); x = (x + (Math.cos(((rotation * Math.PI) / 180)) * speed)); if (speed > SPEED){ _local2 = new PlayerShadow(); _local2.x = x; _local2.y = y; _local2.rotation = rotation; par.addChild(_local2); } else { if ((((boosterGauge < 300)) && (!(tSlower.running)))){ boosterGauge++; }; }; if (par.upKeyIsDown){ goUp(); }; if (par.downKeyIsDown){ goDown(); }; if (par.aKeyIsDown){ fireWeapon(); }; if (par.spaceKeyIsDown){ booster(); }; if (par.dKeyIsDown){ slower(); }; if (par.sKeyIsDown){ laserShot(); }; if (x < -30){ rotation = 0; }; if (x > (par.bg.Width + 30)){ rotation = 180; }; if (y < -30){ rotation = 90; }; if (y > par.bg.Height){ rotation = -90; }; } else { deletePlayer(); _local3 = new Bom(); _local3.x = x; _local3.y = y; par.addChild(_local3); stop(); x = 0; y = 0; par.removeChild(this); return; }; } else { pauseMove(); }; } public function resetStat():void{ speed = SPEED; armFocus = 0; health = (healthLevel * MAXHEALTH); tCanFireWeapon.delay = (1000 / (10 * weaponFireRateLevel)); isDead = false; } function sto(_arg1:TimerEvent):void{ if (speed < SPEED){ speed = (speed + 1); } else { tStoper.reset(); }; } public function backMove():Number{ return ((Math.cos(((rotation * Math.PI) / 180)) * speed)); } function bost(_arg1:TimerEvent):void{ if (speed > SPEED){ speed = (speed - 1); } else { tBooster.reset(); }; } public function damage(_arg1:Number):void{ health = (health - _arg1); efekSound = new hit(); efekSound.play(0, 1); } function cfw(_arg1:TimerEvent):void{ canFireWeapon = true; tCanFireWeapon.reset(); } function resetArmFocus():void{ armFocus = 0; } public function addArmFocus(_arg1:Number):void{ armFocus = (armFocus + (_arg1 / 2)); if (armFocus > maxArmFocus){ armFocus = maxArmFocus; }; } function resumeMove():void{ if (!tRecAF.running){ tRecAF.start(); if (tempRun[0]){ tCanFireWeapon.start(); }; if (tempRun[1]){ tBooster.start(); }; if (tempRun[2]){ tStoper.start(); }; if (tempRun[3]){ tSlower.start(); }; }; } public function laserGaugePlus():void{ if (laserGauge < 300){ laserGauge = (laserGauge + 10); }; } public function goDown():void{ if (speed < SPEED){ rotation = (rotation + (SPEED / 3)); } else { rotation = (rotation + speed); }; } function laserShot():void{ var _local1:MovieClip; if (laserGauge >= 300){ laserGauge = 0; _local1 = new LaserShot(); _local1.x = x; _local1.y = y; _local1.rotation = rotation; _local1.name = "lasershot"; par.addChild(_local1); }; } public function goUp():void{ if (speed < SPEED){ rotation = (rotation - (SPEED / 3)); } else { rotation = (rotation - speed); }; } function booster():void{ if (((((!(tBooster.running)) && ((boosterGauge >= 100)))) && (!(tSlower.running)))){ boosterGauge = (boosterGauge - 100); speed = (2 * SPEED); tBooster.start(); efekSound = new dash(); efekSound.play(0, 1); }; } function slower():void{ if (((((!(tSlower.running)) && ((boosterGauge >= 100)))) && (!(tBooster.running)))){ boosterGauge = (boosterGauge - 100); tSlower.start(); efekSound = new dashstop(); efekSound.play(0, 1); }; } function recAF(_arg1:TimerEvent):void{ subArmFocus(); } public function speedX():Number{ return ((Math.cos(((rotation * Math.PI) / 180)) * speed)); } } }//package
Section 143
//PlayerShadow (PlayerShadow) package { import flash.events.*; import flash.display.*; import flash.utils.*; public dynamic class PlayerShadow extends MovieClip { public var tShade:Timer; public function PlayerShadow(){ addFrameScript(0, frame1); } function frame1(){ tShade = new Timer(200); tShade.addEventListener(TimerEvent.TIMER, cfw); tShade.start(); } public function cfw(_arg1:TimerEvent):void{ tShade.stop(); tShade.removeEventListener(TimerEvent.TIMER, cfw); this.parent.removeChild(this); } } }//package
Section 144
//spaceshiplaunch (spaceshiplaunch) package { import flash.media.*; public dynamic class spaceshiplaunch extends Sound { } }//package
Section 145
//Stage1BGM (Stage1BGM) package { import flash.media.*; public dynamic class Stage1BGM extends Sound { } }//package
Section 146
//Stage2BGM (Stage2BGM) package { import flash.media.*; public dynamic class Stage2BGM extends Sound { } }//package
Section 147
//Stage3BGM (Stage3BGM) package { import flash.media.*; public dynamic class Stage3BGM extends Sound { } }//package
Section 148
//StageClearBGM (StageClearBGM) package { import flash.media.*; public dynamic class StageClearBGM extends Sound { } }//package
Section 149
//testhit (testhit) package { import flash.media.*; public dynamic class testhit extends Sound { } }//package
Section 150
//weaponground (weaponground) package { import flash.media.*; public dynamic class weaponground extends Sound { } }//package
Section 151
//WeaponMother (WeaponMother) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; public class WeaponMother extends MovieClip { const MAXHEALTH:Number = 200; public var live:MovieClip; var ctrFire:Number;// = 0 var armFocus:Number; public var perimeter:MovieClip; var efekSound:Sound; public var health:Number; public var dead:MovieClip; var sudut:Number; public var isFire:Boolean; public var jenisWeapon:String; var maxArmFocus:Number; var tRecAF:Timer; public var bodypic:MovieClip; public var body:MovieClip; var par; public var isDead:Boolean; var tCanFireWeapon:Timer; var pla; var canFireWeapon:Boolean; public function WeaponMother():void{ tRecAF = new Timer(100); tCanFireWeapon = new Timer((1000 / 1)); ctrFire = 0; super(); armFocus = 0; health = MAXHEALTH; isDead = false; canFireWeapon = true; tRecAF.addEventListener(TimerEvent.TIMER, recAF); tRecAF.start(); this.addEventListener(Event.ENTER_FRAME, moveEnemy); tCanFireWeapon.addEventListener(TimerEvent.TIMER, cfw); } public function speedY():Number{ return (0); } function fireWeapon(){ var _local1:MovieClip; if (canFireWeapon){ canFireWeapon = false; tCanFireWeapon.start(); _local1 = new Peluru(x, y, (rotation - 180), 2); _local1.setDamage(10); par.addChild(_local1); efekSound = new weaponmothersound(); efekSound.play(0, 1); }; } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } public function subArmFocus():void{ armFocus = (armFocus - 1); if (armFocus < 0){ resetArmFocus(); }; } function moveEnemy(_arg1:Event):void{ var _local2:MovieClip; par = _arg1.currentTarget.parent; pla = par.player; if (!par.pauseGame){ if (health > 0){ setTarget(); if (this.perimeter.hitTestObject(pla)){ fireWeapon(); }; } else { deleteEnemy(); _local2 = new Bom(); _local2.x = x; _local2.y = y; par.addChild(_local2); stop(); live.visible = false; par.bm.damage(10); return; }; }; } public function resetStat():void{ armFocus = 0; health = MAXHEALTH; isDead = false; } public function getArmFocus():Number{ return (armFocus); } public function damage(_arg1:Number):void{ efekSound = new hit(); efekSound.play(0, 1); health = (health - _arg1); } function cfw(_arg1:TimerEvent):void{ canFireWeapon = true; tCanFireWeapon.reset(); } public function resetArmFocus():void{ armFocus = 0; } function setTarget():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = (pla.x - x); _local2 = (pla.y - y); _local3 = Math.atan2(_local2, _local1); sudut = ((_local3 * 180) / Math.PI); rotation = (sudut - 180); } public function addArmFocus(_arg1:Number):void{ armFocus = (armFocus + (_arg1 / 2)); if (armFocus > maxArmFocus){ armFocus = maxArmFocus; }; } public function setMaxArmFocus(_arg1:Number):void{ maxArmFocus = (_arg1 / 2); } public function setLevel(_arg1:Number){ health = (_arg1 * MAXHEALTH); } function recAF(_arg1:TimerEvent):void{ subArmFocus(); } public function deleteEnemy():void{ tRecAF.stop(); tRecAF.removeEventListener(TimerEvent.TIMER, recAF); tCanFireWeapon.stop(); tCanFireWeapon.removeEventListener(TimerEvent.TIMER, cfw); removeEventListener(Event.ENTER_FRAME, moveEnemy); } public function speedX():Number{ return (0); } } }//package
Section 152
//weaponmothersound (weaponmothersound) package { import flash.media.*; public dynamic class weaponmothersound extends Sound { } }//package
Section 153
//Wingman (Wingman) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; public class Wingman extends MovieClip { const SPEED:Number = 4; const MAXHEALTH:Number = 500; var ctrFire:Number;// = 0 var armFocus:Number; var ene; public var perimeter:MovieClip; var flightMode:String; var efekSound:Sound; public var speed:Number; public var health:Number; var sudut:Number; var tSetTarget:Timer; public var isFire:Boolean; public var jenisWeapon:String; var maxArmFocus:Number; var tRecAF:Timer; var par; public var body:MovieClip; public var isDead:Boolean; var tCanFireWeapon:Timer; var canFireWeapon:Boolean; public function Wingman():void{ tRecAF = new Timer(100); tSetTarget = new Timer(10); tCanFireWeapon = new Timer((1000 / 5)); ctrFire = 0; super(); speed = SPEED; armFocus = 0; health = MAXHEALTH; isDead = false; canFireWeapon = true; tRecAF.addEventListener(TimerEvent.TIMER, recAF); tRecAF.start(); tSetTarget.delay = randRange(100, 400); tSetTarget.addEventListener(TimerEvent.TIMER, setTar); tSetTarget.start(); this.addEventListener(Event.ENTER_FRAME, moveWingman); tCanFireWeapon.addEventListener(TimerEvent.TIMER, cfw); flightMode = "chase"; } public function speedY():Number{ return ((Math.sin(((rotation * Math.PI) / 180)) * speed)); } function setTar(_arg1:TimerEvent):void{ setTarget(); } function fireWeapon(){ var _local1:MovieClip; if (canFireWeapon){ canFireWeapon = false; tCanFireWeapon.start(); _local1 = new Peluru(x, y, rotation, 1); efekSound = new gunhero(); efekSound.play(0, 1); _local1.setDamage(20); par.addChild(_local1); }; } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } public function subArmFocus():void{ armFocus = (armFocus - 1); if (armFocus < 0){ resetArmFocus(); }; } public function resetStat():void{ speed = SPEED; armFocus = 0; health = MAXHEALTH; isDead = false; } public function getArmFocus():Number{ return (armFocus); } public function deleteWingman():void{ tRecAF.stop(); tRecAF.removeEventListener(TimerEvent.TIMER, recAF); tCanFireWeapon.stop(); tCanFireWeapon.removeEventListener(TimerEvent.TIMER, cfw); tSetTarget.stop(); tSetTarget.removeEventListener(TimerEvent.TIMER, setTar); removeEventListener(Event.ENTER_FRAME, moveWingman); } function moveWingman(_arg1:Event):void{ var _local2:MovieClip; par = _arg1.currentTarget.parent; if (!par.pauseGame){ if (health > 0){ y = (y + (Math.sin(((rotation * Math.PI) / 180)) * speed)); x = (x + (Math.cos(((rotation * Math.PI) / 180)) * speed)); if (sudut < rotation){ goUp(); }; if (sudut > rotation){ goDown(); }; if (x < -50){ rotation = sudut; }; if (x > (par.bg.Width + 50)){ rotation = sudut; }; if (y < -50){ rotation = sudut; }; if (y > (par.bg.Height - 175)){ flightMode = "avoid"; } else { flightMode = "chase"; }; if (ene == null){ } else { if (this.perimeter.hitTestObject(ene)){ ctrFire = (ctrFire + 1); } else { ctrFire = (ctrFire - 2); }; }; if (ctrFire >= 30){ fireWeapon(); ctrFire = 30; }; if (ctrFire < 0){ ctrFire = 0; }; } else { deleteWingman(); _local2 = new Bom(); _local2.x = x; _local2.y = y; par.addChild(_local2); par.removeChild(this); stop(); return; }; }; } function cfw(_arg1:TimerEvent):void{ canFireWeapon = true; tCanFireWeapon.reset(); } public function resetArmFocus():void{ armFocus = 0; } function setTarget():void{ var _local1:Array; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:*; var _local8:Number; var _local9:Number; var _local10:Number; if (flightMode == "chase"){ _local1 = new Array(); _local2 = 0; while (_local2 < par.numChildren) { if ((((((par.getChildAt(_local2) is Enemy)) || ((par.getChildAt(_local2) is EnemyGround)))) || ((par.getChildAt(_local2) is Enemy2)))){ _local1.push(par.getChildAt(_local2)); }; _local2++; }; _local3 = 9999; _local4 = 9999; _local5 = 9999; for (_local7 in _local1) { _local6 = Math.round(Math.sqrt((Math.pow((x - _local1[_local7].x), 2) + Math.pow((y - _local1[_local7].y), 2)))); if (_local5 > _local6){ _local5 = _local6; _local3 = _local1[_local7].x; _local4 = _local1[_local7].y; ene = _local1[_local7]; }; }; _local8 = (_local3 - x); _local9 = (_local4 - y); _local10 = Math.atan2(_local9, _local8); sudut = ((_local10 * 180) / Math.PI); }; if (flightMode == "avoid"){ sudut = -90; }; } public function addArmFocus(_arg1:Number):void{ armFocus = (armFocus + (_arg1 / 2)); if (armFocus > maxArmFocus){ armFocus = maxArmFocus; }; } public function setMaxArmFocus(_arg1:Number):void{ maxArmFocus = (_arg1 / 2); } public function goDown():void{ rotation = (rotation + speed); } public function goUp():void{ rotation = (rotation - speed); } public function damage(_arg1:Number):void{ health = (health - _arg1); efekSound = new hit(); efekSound.play(0, 1); } function recAF(_arg1:TimerEvent):void{ subArmFocus(); } public function speedX():Number{ return ((Math.cos(((rotation * Math.PI) / 180)) * speed)); } } }//package
Section 154
//Wingman2 (Wingman2) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; public class Wingman2 extends MovieClip { const SPEED:Number = 6; const MAXHEALTH:Number = 250; var ctrFire:Number;// = 0 var armFocus:Number; var ene; public var perimeter:MovieClip; var flightMode:String; var efekSound:Sound; public var speed:Number; public var health:Number; var sudut:Number; var tSetTarget:Timer; public var isFire:Boolean; public var jenisWeapon:String; var maxArmFocus:Number; var tRecAF:Timer; var par; public var body:MovieClip; public var isDead:Boolean; var tCanFireWeapon:Timer; var canFireWeapon:Boolean; public function Wingman2():void{ tRecAF = new Timer(100); tSetTarget = new Timer(10); tCanFireWeapon = new Timer((1000 / 5)); ctrFire = 0; super(); speed = SPEED; armFocus = 0; health = MAXHEALTH; isDead = false; canFireWeapon = true; tRecAF.addEventListener(TimerEvent.TIMER, recAF); tRecAF.start(); tSetTarget.delay = randRange(100, 500); tSetTarget.addEventListener(TimerEvent.TIMER, setTar); tSetTarget.start(); this.addEventListener(Event.ENTER_FRAME, moveWingman); tCanFireWeapon.addEventListener(TimerEvent.TIMER, cfw); flightMode = "chase"; } public function speedY():Number{ return ((Math.sin(((rotation * Math.PI) / 180)) * speed)); } function setTar(_arg1:TimerEvent):void{ setTarget(); } function fireWeapon(){ var _local1:MovieClip; if (canFireWeapon){ canFireWeapon = false; tCanFireWeapon.start(); _local1 = new Peluru(x, y, rotation, 1); _local1.setDamage(5); efekSound = new gunhero(); efekSound.play(0, 1); par.addChild(_local1); }; } function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } public function subArmFocus():void{ armFocus = (armFocus - 1); if (armFocus < 0){ resetArmFocus(); }; } public function resetStat():void{ speed = SPEED; armFocus = 0; health = MAXHEALTH; isDead = false; } public function getArmFocus():Number{ return (armFocus); } public function deleteWingman():void{ tRecAF.stop(); tRecAF.removeEventListener(TimerEvent.TIMER, recAF); tCanFireWeapon.stop(); tCanFireWeapon.removeEventListener(TimerEvent.TIMER, cfw); tSetTarget.stop(); tSetTarget.removeEventListener(TimerEvent.TIMER, setTar); removeEventListener(Event.ENTER_FRAME, moveWingman); } function moveWingman(_arg1:Event):void{ var _local2:MovieClip; par = _arg1.currentTarget.parent; if (!par.pauseGame){ if (health > 0){ y = (y + (Math.sin(((rotation * Math.PI) / 180)) * speed)); x = (x + (Math.cos(((rotation * Math.PI) / 180)) * speed)); if (sudut < rotation){ goUp(); }; if (sudut > rotation){ goDown(); }; if (x < -50){ rotation = sudut; }; if (x > (par.bg.Width + 50)){ rotation = sudut; }; if (y < -50){ rotation = sudut; }; if (y > (par.bg.Height - 175)){ flightMode = "avoid"; } else { flightMode = "chase"; }; if (ene == null){ } else { if (this.perimeter.hitTestObject(ene)){ ctrFire = (ctrFire + 1); } else { ctrFire = (ctrFire - 2); }; }; if (ctrFire >= 15){ fireWeapon(); ctrFire = 15; }; if (ctrFire < 0){ ctrFire = 0; }; } else { deleteWingman(); _local2 = new Bom(); _local2.x = x; _local2.y = y; par.addChild(_local2); par.removeChild(this); stop(); return; }; }; } function cfw(_arg1:TimerEvent):void{ canFireWeapon = true; tCanFireWeapon.reset(); } public function resetArmFocus():void{ armFocus = 0; } function setTarget():void{ var _local1:Array; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:*; var _local8:Number; var _local9:Number; var _local10:Number; if (flightMode == "chase"){ _local1 = new Array(); _local2 = 0; while (_local2 < par.numChildren) { if ((((((par.getChildAt(_local2) is Enemy)) || ((par.getChildAt(_local2) is EnemyGround)))) || ((par.getChildAt(_local2) is Enemy2)))){ _local1.push(par.getChildAt(_local2)); }; _local2++; }; _local3 = 9999; _local4 = 9999; _local5 = 9999; for (_local7 in _local1) { _local6 = Math.round(Math.sqrt((Math.pow((x - _local1[_local7].x), 2) + Math.pow((y - _local1[_local7].y), 2)))); if (_local5 > _local6){ _local5 = _local6; _local3 = _local1[_local7].x; _local4 = _local1[_local7].y; ene = _local1[_local7]; }; }; _local8 = (_local3 - x); _local9 = (_local4 - y); _local10 = Math.atan2(_local9, _local8); sudut = ((_local10 * 180) / Math.PI); }; if (flightMode == "avoid"){ sudut = -90; }; } public function addArmFocus(_arg1:Number):void{ armFocus = (armFocus + (_arg1 / 2)); if (armFocus > maxArmFocus){ armFocus = maxArmFocus; }; } public function setMaxArmFocus(_arg1:Number):void{ maxArmFocus = (_arg1 / 2); } public function goDown():void{ rotation = (rotation + speed); } public function goUp():void{ rotation = (rotation - speed); } public function damage(_arg1:Number):void{ health = (health - _arg1); efekSound = new hit(); efekSound.play(0, 1); } function recAF(_arg1:TimerEvent):void{ subArmFocus(); } public function speedX():Number{ return ((Math.cos(((rotation * Math.PI) / 180)) * speed)); } } }//package

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Symbol 1045 GraphicUsed by:1063
Symbol 1046 GraphicUsed by:1063
Symbol 1047 GraphicUsed by:1063
Symbol 1048 GraphicUsed by:1063
Symbol 1049 GraphicUsed by:1063
Symbol 1050 MovieClipUses:238Used by:1063
Symbol 1051 FontUsed by:1052 1053
Symbol 1052 TextUses:1051Used by:1054
Symbol 1053 TextUses:1051Used by:1054
Symbol 1054 MovieClipUses:1052 1053Used by:1063
Symbol 1055 FontUsed by:1056
Symbol 1056 TextUses:1055Used by:1057
Symbol 1057 ButtonUses:241 1056 240Used by:1063
Symbol 1058 FontUsed by:1059 1061
Symbol 1059 TextUses:1058Used by:1060
Symbol 1060 MovieClipUses:1059Used by:1063
Symbol 1061 TextUses:1058Used by:1062
Symbol 1062 MovieClipUses:1061Used by:1063
Symbol 1063 MovieClip {SpaceCommanderv1_fla.Ending_325}Uses:1012 1014 1015 1017 1018 1019 121 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 122 1054 1057 1060 1062Used by:Timeline

Instance Names

"pbar"Frame 1Symbol 101 MovieClip {SpaceCommanderv1_fla.gamesnow_preloader_gamesnow_1}
"w1"Frame 2Symbol 428 MovieClip {Wingman2}
"w2"Frame 2Symbol 439 MovieClip {Wingman}
"e1"Frame 2Symbol 456 MovieClip {Enemy}
"e2"Frame 2Symbol 471 MovieClip {Enemy2}
"e3"Frame 2Symbol 477 MovieClip {Enemy3}
"e4"Frame 2Symbol 482 MovieClip {Enemy4}
"e5"Frame 2Symbol 488 MovieClip {EnemyGround}
"mo"Frame 2Symbol 493 MovieClip {Over}
"meda"Frame 7Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175}
"game"Frame 8Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176}
"mu"Frame 8Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286}
"ms"Frame 8Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309}
"showL"Symbol 54 MovieClip {LaserShot} Frame 1Symbol 37 MovieClip
"lhit"Symbol 54 MovieClip {LaserShot} Frame 1Symbol 53 MovieClip
"lhit2"Symbol 54 MovieClip {LaserShot} Frame 1Symbol 53 MovieClip
"loaderbar"Symbol 101 MovieClip {SpaceCommanderv1_fla.gamesnow_preloader_gamesnow_1} Frame 1Symbol 83 MovieClip
"mb2"Symbol 101 MovieClip {SpaceCommanderv1_fla.gamesnow_preloader_gamesnow_1} Frame 1Symbol 90 Button
"smad"Symbol 101 MovieClip {SpaceCommanderv1_fla.gamesnow_preloader_gamesnow_1} Frame 1Symbol 100 Button
"black"Symbol 249 MovieClip {SpaceCommanderv1_fla.Kami1_37} Frame 1Symbol 245 MovieClip
"textKet"Symbol 249 MovieClip {SpaceCommanderv1_fla.Kami1_37} Frame 1Symbol 248 MovieClip
"body"Symbol 249 MovieClip {SpaceCommanderv1_fla.Kami1_37} Frame 1Symbol 37 MovieClip
"black"Symbol 254 MovieClip {SpaceCommanderv1_fla.Kami2_40} Frame 1Symbol 251 MovieClip
"textKet"Symbol 254 MovieClip {SpaceCommanderv1_fla.Kami2_40} Frame 1Symbol 253 MovieClip
"body"Symbol 254 MovieClip {SpaceCommanderv1_fla.Kami2_40} Frame 1Symbol 37 MovieClip
"black"Symbol 259 MovieClip {SpaceCommanderv1_fla.Kami3_43} Frame 1Symbol 256 MovieClip
"textKet"Symbol 259 MovieClip {SpaceCommanderv1_fla.Kami3_43} Frame 1Symbol 258 MovieClip
"body"Symbol 259 MovieClip {SpaceCommanderv1_fla.Kami3_43} Frame 1Symbol 37 MovieClip
"black"Symbol 272 MovieClip {SpaceCommanderv1_fla.Manu1_47} Frame 1Symbol 269 MovieClip
"textKet"Symbol 272 MovieClip {SpaceCommanderv1_fla.Manu1_47} Frame 1Symbol 271 MovieClip
"body"Symbol 272 MovieClip {SpaceCommanderv1_fla.Manu1_47} Frame 1Symbol 37 MovieClip
"black"Symbol 277 MovieClip {SpaceCommanderv1_fla.Manu2_50} Frame 1Symbol 274 MovieClip
"textKet"Symbol 277 MovieClip {SpaceCommanderv1_fla.Manu2_50} Frame 1Symbol 276 MovieClip
"body"Symbol 277 MovieClip {SpaceCommanderv1_fla.Manu2_50} Frame 1Symbol 37 MovieClip
"black"Symbol 282 MovieClip {SpaceCommanderv1_fla.Manu3_53} Frame 1Symbol 279 MovieClip
"textKet"Symbol 282 MovieClip {SpaceCommanderv1_fla.Manu3_53} Frame 1Symbol 281 MovieClip
"body"Symbol 282 MovieClip {SpaceCommanderv1_fla.Manu3_53} Frame 1Symbol 37 MovieClip
"black"Symbol 287 MovieClip {SpaceCommanderv1_fla.Manu4_56} Frame 1Symbol 284 MovieClip
"textKet"Symbol 287 MovieClip {SpaceCommanderv1_fla.Manu4_56} Frame 1Symbol 286 MovieClip
"body"Symbol 287 MovieClip {SpaceCommanderv1_fla.Manu4_56} Frame 1Symbol 37 MovieClip
"black"Symbol 316 MovieClip {SpaceCommanderv1_fla.Kill1_59} Frame 1Symbol 313 MovieClip
"textKet"Symbol 316 MovieClip {SpaceCommanderv1_fla.Kill1_59} Frame 1Symbol 315 MovieClip
"body"Symbol 316 MovieClip {SpaceCommanderv1_fla.Kill1_59} Frame 1Symbol 37 MovieClip
"black"Symbol 324 MovieClip {SpaceCommanderv1_fla.Kill2_72} Frame 1Symbol 321 MovieClip
"textKet"Symbol 324 MovieClip {SpaceCommanderv1_fla.Kill2_72} Frame 1Symbol 323 MovieClip
"body"Symbol 324 MovieClip {SpaceCommanderv1_fla.Kill2_72} Frame 1Symbol 37 MovieClip
"black"Symbol 333 MovieClip {SpaceCommanderv1_fla.Kill3_75} Frame 1Symbol 330 MovieClip
"textKet"Symbol 333 MovieClip {SpaceCommanderv1_fla.Kill3_75} Frame 1Symbol 332 MovieClip
"body"Symbol 333 MovieClip {SpaceCommanderv1_fla.Kill3_75} Frame 1Symbol 37 MovieClip
"black"Symbol 355 MovieClip {SpaceCommanderv1_fla.Kill4_78} Frame 1Symbol 352 MovieClip
"textKet"Symbol 355 MovieClip {SpaceCommanderv1_fla.Kill4_78} Frame 1Symbol 354 MovieClip
"body"Symbol 355 MovieClip {SpaceCommanderv1_fla.Kill4_78} Frame 1Symbol 37 MovieClip
"black"Symbol 360 MovieClip {SpaceCommanderv1_fla.Boss1_88} Frame 1Symbol 357 MovieClip
"textKet"Symbol 360 MovieClip {SpaceCommanderv1_fla.Boss1_88} Frame 1Symbol 359 MovieClip
"body"Symbol 360 MovieClip {SpaceCommanderv1_fla.Boss1_88} Frame 1Symbol 37 MovieClip
"black"Symbol 365 MovieClip {SpaceCommanderv1_fla.Boss2_91} Frame 1Symbol 362 MovieClip
"textKet"Symbol 365 MovieClip {SpaceCommanderv1_fla.Boss2_91} Frame 1Symbol 364 MovieClip
"body"Symbol 365 MovieClip {SpaceCommanderv1_fla.Boss2_91} Frame 1Symbol 37 MovieClip
"black"Symbol 370 MovieClip {SpaceCommanderv1_fla.Boss3_94} Frame 1Symbol 367 MovieClip
"textKet"Symbol 370 MovieClip {SpaceCommanderv1_fla.Boss3_94} Frame 1Symbol 369 MovieClip
"body"Symbol 370 MovieClip {SpaceCommanderv1_fla.Boss3_94} Frame 1Symbol 37 MovieClip
"black"Symbol 375 MovieClip {SpaceCommanderv1_fla.Boss4_97} Frame 1Symbol 372 MovieClip
"textKet"Symbol 375 MovieClip {SpaceCommanderv1_fla.Boss4_97} Frame 1Symbol 374 MovieClip
"body"Symbol 375 MovieClip {SpaceCommanderv1_fla.Boss4_97} Frame 1Symbol 37 MovieClip
"black"Symbol 398 MovieClip {SpaceCommanderv1_fla.Acc1_100} Frame 1Symbol 395 MovieClip
"textKet"Symbol 398 MovieClip {SpaceCommanderv1_fla.Acc1_100} Frame 1Symbol 397 MovieClip
"body"Symbol 398 MovieClip {SpaceCommanderv1_fla.Acc1_100} Frame 1Symbol 37 MovieClip
"black"Symbol 403 MovieClip {SpaceCommanderv1_fla.Acc2_111} Frame 1Symbol 400 MovieClip
"textKet"Symbol 403 MovieClip {SpaceCommanderv1_fla.Acc2_111} Frame 1Symbol 402 MovieClip
"body"Symbol 403 MovieClip {SpaceCommanderv1_fla.Acc2_111} Frame 1Symbol 37 MovieClip
"black"Symbol 408 MovieClip {SpaceCommanderv1_fla.Acc3_114} Frame 1Symbol 405 MovieClip
"body"Symbol 408 MovieClip {SpaceCommanderv1_fla.Acc3_114} Frame 1Symbol 37 MovieClip
"textKet"Symbol 408 MovieClip {SpaceCommanderv1_fla.Acc3_114} Frame 1Symbol 407 MovieClip
"mdl3"Symbol 420 MovieClip {keterangan} Frame 30Symbol 249 MovieClip {SpaceCommanderv1_fla.Kami1_37}
"mdl4"Symbol 420 MovieClip {keterangan} Frame 30Symbol 254 MovieClip {SpaceCommanderv1_fla.Kami2_40}
"mdl5"Symbol 420 MovieClip {keterangan} Frame 30Symbol 259 MovieClip {SpaceCommanderv1_fla.Kami3_43}
"kill"Symbol 420 MovieClip {keterangan} Frame 30Symbol 261 EditableText
"acc"Symbol 420 MovieClip {keterangan} Frame 30Symbol 262 EditableText
"coin"Symbol 420 MovieClip {keterangan} Frame 30Symbol 263 EditableText
"btnB"Symbol 420 MovieClip {keterangan} Frame 30Symbol 267 Button
"mdl10"Symbol 420 MovieClip {keterangan} Frame 30Symbol 272 MovieClip {SpaceCommanderv1_fla.Manu1_47}
"mdl11"Symbol 420 MovieClip {keterangan} Frame 30Symbol 277 MovieClip {SpaceCommanderv1_fla.Manu2_50}
"mdl12"Symbol 420 MovieClip {keterangan} Frame 30Symbol 282 MovieClip {SpaceCommanderv1_fla.Manu3_53}
"mdl13"Symbol 420 MovieClip {keterangan} Frame 30Symbol 287 MovieClip {SpaceCommanderv1_fla.Manu4_56}
"mdl6"Symbol 420 MovieClip {keterangan} Frame 30Symbol 316 MovieClip {SpaceCommanderv1_fla.Kill1_59}
"mdl7"Symbol 420 MovieClip {keterangan} Frame 30Symbol 324 MovieClip {SpaceCommanderv1_fla.Kill2_72}
"mdl8"Symbol 420 MovieClip {keterangan} Frame 30Symbol 333 MovieClip {SpaceCommanderv1_fla.Kill3_75}
"mdl9"Symbol 420 MovieClip {keterangan} Frame 30Symbol 355 MovieClip {SpaceCommanderv1_fla.Kill4_78}
"mdl14"Symbol 420 MovieClip {keterangan} Frame 30Symbol 360 MovieClip {SpaceCommanderv1_fla.Boss1_88}
"mdl15"Symbol 420 MovieClip {keterangan} Frame 30Symbol 365 MovieClip {SpaceCommanderv1_fla.Boss2_91}
"mdl16"Symbol 420 MovieClip {keterangan} Frame 30Symbol 370 MovieClip {SpaceCommanderv1_fla.Boss3_94}
"mdl17"Symbol 420 MovieClip {keterangan} Frame 30Symbol 375 MovieClip {SpaceCommanderv1_fla.Boss4_97}
"mdl0"Symbol 420 MovieClip {keterangan} Frame 30Symbol 398 MovieClip {SpaceCommanderv1_fla.Acc1_100}
"mdl1"Symbol 420 MovieClip {keterangan} Frame 30Symbol 403 MovieClip {SpaceCommanderv1_fla.Acc2_111}
"mdl2"Symbol 420 MovieClip {keterangan} Frame 30Symbol 408 MovieClip {SpaceCommanderv1_fla.Acc3_114}
"new0"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new1"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new2"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new3"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new4"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new5"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new6"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new7"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new8"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new9"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new10"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new11"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new12"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new13"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new14"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new15"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new16"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"new17"Symbol 420 MovieClip {keterangan} Frame 30Symbol 419 MovieClip
"perimeter"Symbol 428 MovieClip {Wingman2} Frame 1Symbol 422 MovieClip
"body"Symbol 428 MovieClip {Wingman2} Frame 1Symbol 427 MovieClip
"perimeter"Symbol 439 MovieClip {Wingman} Frame 1Symbol 422 MovieClip
"body"Symbol 439 MovieClip {Wingman} Frame 1Symbol 432 MovieClip
"ekor1"Symbol 455 MovieClip {SpaceCommanderv1_fla.m1_127} Frame 1Symbol 454 MovieClip {SpaceCommanderv1_fla.musuh1_128}
"ekor2"Symbol 455 MovieClip {SpaceCommanderv1_fla.m1_127} Frame 1Symbol 454 MovieClip {SpaceCommanderv1_fla.musuh1_128}
"ekor3"Symbol 455 MovieClip {SpaceCommanderv1_fla.m1_127} Frame 1Symbol 454 MovieClip {SpaceCommanderv1_fla.musuh1_128}
"ekor4"Symbol 455 MovieClip {SpaceCommanderv1_fla.m1_127} Frame 1Symbol 454 MovieClip {SpaceCommanderv1_fla.musuh1_128}
"perimeter"Symbol 456 MovieClip {Enemy} Frame 1Symbol 422 MovieClip
"bodypic"Symbol 456 MovieClip {Enemy} Frame 1Symbol 455 MovieClip {SpaceCommanderv1_fla.m1_127}
"body"Symbol 456 MovieClip {Enemy} Frame 1Symbol 37 MovieClip
"bodypic"Symbol 471 MovieClip {Enemy2} Frame 1Symbol 470 MovieClip
"perimeter"Symbol 471 MovieClip {Enemy2} Frame 1Symbol 422 MovieClip
"body"Symbol 471 MovieClip {Enemy2} Frame 1Symbol 37 MovieClip
"bodypic"Symbol 477 MovieClip {Enemy3} Frame 1Symbol 476 MovieClip
"perimeter"Symbol 477 MovieClip {Enemy3} Frame 1Symbol 422 MovieClip
"body"Symbol 477 MovieClip {Enemy3} Frame 1Symbol 37 MovieClip
"bodypic"Symbol 482 MovieClip {Enemy4} Frame 1Symbol 481 MovieClip
"body"Symbol 482 MovieClip {Enemy4} Frame 1Symbol 37 MovieClip
"perimeter"Symbol 482 MovieClip {Enemy4} Frame 1Symbol 422 MovieClip
"body"Symbol 487 MovieClip {SpaceCommanderv1_fla.musuh_4_139} Frame 1Symbol 484 MovieClip
"lshot"Symbol 487 MovieClip {SpaceCommanderv1_fla.musuh_4_139} Frame 1Symbol 486 MovieClip
"perimeter"Symbol 488 MovieClip {EnemyGround} Frame 1Symbol 422 MovieClip
"bodyMC"Symbol 488 MovieClip {EnemyGround} Frame 1Symbol 487 MovieClip {SpaceCommanderv1_fla.musuh_4_139}
"body"Symbol 488 MovieClip {EnemyGround} Frame 1Symbol 37 MovieClip
"bodypic"Symbol 488 MovieClip {EnemyGround} Frame 1Symbol 37 MovieClip
"ab_link"Symbol 500 MovieClip {SpaceCommanderv1_fla.ab_splash_144} Frame 1Symbol 495 Button
"startG"Symbol 538 MovieClip {SpaceCommanderv1_fla.MainMenu_148} Frame 1Symbol 520 Button
"startC"Symbol 538 MovieClip {SpaceCommanderv1_fla.MainMenu_148} Frame 1Symbol 524 Button
"instrucB"Symbol 538 MovieClip {SpaceCommanderv1_fla.MainMenu_148} Frame 1Symbol 528 Button
"creditB"Symbol 538 MovieClip {SpaceCommanderv1_fla.MainMenu_148} Frame 1Symbol 532 Button
"medalB"Symbol 538 MovieClip {SpaceCommanderv1_fla.MainMenu_148} Frame 1Symbol 536 Button
"mb2"Symbol 538 MovieClip {SpaceCommanderv1_fla.MainMenu_148} Frame 1Symbol 90 Button
"Glow"Symbol 538 MovieClip {SpaceCommanderv1_fla.MainMenu_148} Frame 1Symbol 537 EditableText
"btnB"Symbol 570 MovieClip {SpaceCommanderv1_fla.Credit_160} Frame 1Symbol 545 Button
"btnSmall"Symbol 570 MovieClip {SpaceCommanderv1_fla.Credit_160} Frame 1Symbol 568 Button
"btnB"Symbol 598 MovieClip {SpaceCommanderv1_fla.Instruction_164} Frame 1Symbol 545 Button
"btnP"Symbol 598 MovieClip {SpaceCommanderv1_fla.Instruction_164} Frame 1Symbol 584 Button
"doo"Symbol 598 MovieClip {SpaceCommanderv1_fla.Instruction_164} Frame 1Symbol 569 MovieClip {DoorOpen}
"mdl14"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 360 MovieClip {SpaceCommanderv1_fla.Boss1_88}
"mdl15"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 365 MovieClip {SpaceCommanderv1_fla.Boss2_91}
"mdl16"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 370 MovieClip {SpaceCommanderv1_fla.Boss3_94}
"mdl17"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 375 MovieClip {SpaceCommanderv1_fla.Boss4_97}
"btnB"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 545 Button
"mdl10"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 272 MovieClip {SpaceCommanderv1_fla.Manu1_47}
"mdl11"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 277 MovieClip {SpaceCommanderv1_fla.Manu2_50}
"mdl12"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 282 MovieClip {SpaceCommanderv1_fla.Manu3_53}
"mdl13"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 287 MovieClip {SpaceCommanderv1_fla.Manu4_56}
"mdl6"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 316 MovieClip {SpaceCommanderv1_fla.Kill1_59}
"mdl7"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 324 MovieClip {SpaceCommanderv1_fla.Kill2_72}
"mdl8"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 333 MovieClip {SpaceCommanderv1_fla.Kill3_75}
"mdl9"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 355 MovieClip {SpaceCommanderv1_fla.Kill4_78}
"mdl3"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 249 MovieClip {SpaceCommanderv1_fla.Kami1_37}
"mdl4"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 254 MovieClip {SpaceCommanderv1_fla.Kami2_40}
"mdl5"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 259 MovieClip {SpaceCommanderv1_fla.Kami3_43}
"mdl0"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 398 MovieClip {SpaceCommanderv1_fla.Acc1_100}
"mdl1"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 403 MovieClip {SpaceCommanderv1_fla.Acc2_111}
"mdl2"Symbol 600 MovieClip {SpaceCommanderv1_fla.Medals_175} Frame 1Symbol 408 MovieClip {SpaceCommanderv1_fla.Acc3_114}
"bg"Symbol 617 MovieClip {SpaceCommanderv1_fla.MAIN1_181} Frame 1Symbol 614 MovieClip {SpaceCommanderv1_fla.BG1Front_182}
"player"Symbol 617 MovieClip {SpaceCommanderv1_fla.MAIN1_181} Frame 1Symbol 616 MovieClip {Player}
"boo"Symbol 624 MovieClip {SpaceCommanderv1_fla.BoostIcon_185} Frame 1Symbol 37 MovieClip
"laserglow"Symbol 628 MovieClip {SpaceCommanderv1_fla.LaserIcon_188} Frame 1Symbol 623 MovieClip
"las"Symbol 628 MovieClip {SpaceCommanderv1_fla.LaserIcon_188} Frame 1Symbol 37 MovieClip
"boo"Symbol 633 MovieClip {SpaceCommanderv1_fla.HealthIcon_191} Frame 1Symbol 37 MovieClip
"Mid"Symbol 634 MovieClip {SpaceCommanderv1_fla.GAME1_177} Frame 1Symbol 607 MovieClip
"Mid2"Symbol 634 MovieClip {SpaceCommanderv1_fla.GAME1_177} Frame 1Symbol 610 MovieClip
"main"Symbol 634 MovieClip {SpaceCommanderv1_fla.GAME1_177} Frame 1Symbol 617 MovieClip {SpaceCommanderv1_fla.MAIN1_181}
"BooIcon"Symbol 634 MovieClip {SpaceCommanderv1_fla.GAME1_177} Frame 1Symbol 624 MovieClip {SpaceCommanderv1_fla.BoostIcon_185}
"LasIcon"Symbol 634 MovieClip {SpaceCommanderv1_fla.GAME1_177} Frame 1Symbol 628 MovieClip {SpaceCommanderv1_fla.LaserIcon_188}
"deadpit"Symbol 634 MovieClip {SpaceCommanderv1_fla.GAME1_177} Frame 1Symbol 630 MovieClip
"hIcon"Symbol 634 MovieClip {SpaceCommanderv1_fla.GAME1_177} Frame 1Symbol 633 MovieClip {SpaceCommanderv1_fla.HealthIcon_191}
"bg"Symbol 650 MovieClip {SpaceCommanderv1_fla.MAIN2_197} Frame 1Symbol 649 MovieClip {SpaceCommanderv1_fla.BG6Front_198}
"player"Symbol 650 MovieClip {SpaceCommanderv1_fla.MAIN2_197} Frame 1Symbol 616 MovieClip {Player}
"Mid"Symbol 651 MovieClip {SpaceCommanderv1_fla.GAME2_193} Frame 1Symbol 641 MovieClip
"Mid2"Symbol 651 MovieClip {SpaceCommanderv1_fla.GAME2_193} Frame 1Symbol 645 MovieClip
"main"Symbol 651 MovieClip {SpaceCommanderv1_fla.GAME2_193} Frame 1Symbol 650 MovieClip {SpaceCommanderv1_fla.MAIN2_197}
"deadpit"Symbol 651 MovieClip {SpaceCommanderv1_fla.GAME2_193} Frame 1Symbol 630 MovieClip
"BooIcon"Symbol 651 MovieClip {SpaceCommanderv1_fla.GAME2_193} Frame 1Symbol 624 MovieClip {SpaceCommanderv1_fla.BoostIcon_185}
"LasIcon"Symbol 651 MovieClip {SpaceCommanderv1_fla.GAME2_193} Frame 1Symbol 628 MovieClip {SpaceCommanderv1_fla.LaserIcon_188}
"hIcon"Symbol 651 MovieClip {SpaceCommanderv1_fla.GAME2_193} Frame 1Symbol 633 MovieClip {SpaceCommanderv1_fla.HealthIcon_191}
"bodypic"Symbol 714 MovieClip {BossRobot} Frame 1Symbol 713 MovieClip {SpaceCommanderv1_fla.RobotPic_206}
"body"Symbol 714 MovieClip {BossRobot} Frame 1Symbol 37 MovieClip
"wall1"Symbol 714 MovieClip {BossRobot} Frame 1Symbol 37 MovieClip
"tempwall1"Symbol 714 MovieClip {BossRobot} Frame 1Symbol 37 MovieClip
"tempwall2"Symbol 714 MovieClip {BossRobot} Frame 1Symbol 37 MovieClip
"bg"Symbol 715 MovieClip {SpaceCommanderv1_fla.MAIN3_203} Frame 1Symbol 665 MovieClip {SpaceCommanderv1_fla.BG3Front_204}
"bs"Symbol 715 MovieClip {SpaceCommanderv1_fla.MAIN3_203} Frame 1Symbol 714 MovieClip {BossRobot}
"player"Symbol 715 MovieClip {SpaceCommanderv1_fla.MAIN3_203} Frame 1Symbol 616 MovieClip {Player}
"boo"Symbol 720 MovieClip {SpaceCommanderv1_fla.BossIcon_218} Frame 1Symbol 37 MovieClip
"Mid"Symbol 721 MovieClip {SpaceCommanderv1_fla.GAME3_199} Frame 1Symbol 658 MovieClip
"Mid2"Symbol 721 MovieClip {SpaceCommanderv1_fla.GAME3_199} Frame 1Symbol 661 MovieClip
"deadpit"Symbol 721 MovieClip {SpaceCommanderv1_fla.GAME3_199} Frame 1Symbol 630 MovieClip
"main"Symbol 721 MovieClip {SpaceCommanderv1_fla.GAME3_199} Frame 1Symbol 715 MovieClip {SpaceCommanderv1_fla.MAIN3_203}
"BooIcon"Symbol 721 MovieClip {SpaceCommanderv1_fla.GAME3_199} Frame 1Symbol 624 MovieClip {SpaceCommanderv1_fla.BoostIcon_185}
"LasIcon"Symbol 721 MovieClip {SpaceCommanderv1_fla.GAME3_199} Frame 1Symbol 628 MovieClip {SpaceCommanderv1_fla.LaserIcon_188}
"hIcon"Symbol 721 MovieClip {SpaceCommanderv1_fla.GAME3_199} Frame 1Symbol 633 MovieClip {SpaceCommanderv1_fla.HealthIcon_191}
"BosIcon"Symbol 721 MovieClip {SpaceCommanderv1_fla.GAME3_199} Frame 1Symbol 720 MovieClip {SpaceCommanderv1_fla.BossIcon_218}
"white"Symbol 721 MovieClip {SpaceCommanderv1_fla.GAME3_199} Frame 1Symbol 239 MovieClip
"bg"Symbol 722 MovieClip {SpaceCommanderv1_fla.MAIN4_221} Frame 1Symbol 649 MovieClip {SpaceCommanderv1_fla.BG6Front_198}
"player"Symbol 722 MovieClip {SpaceCommanderv1_fla.MAIN4_221} Frame 1Symbol 616 MovieClip {Player}
"wm"Symbol 722 MovieClip {SpaceCommanderv1_fla.MAIN4_221} Frame 1Symbol 439 MovieClip {Wingman}
"Mid"Symbol 723 MovieClip {SpaceCommanderv1_fla.GAME4_220} Frame 1Symbol 641 MovieClip
"Mid2"Symbol 723 MovieClip {SpaceCommanderv1_fla.GAME4_220} Frame 1Symbol 645 MovieClip
"main"Symbol 723 MovieClip {SpaceCommanderv1_fla.GAME4_220} Frame 1Symbol 722 MovieClip {SpaceCommanderv1_fla.MAIN4_221}
"deadpit"Symbol 723 MovieClip {SpaceCommanderv1_fla.GAME4_220} Frame 1Symbol 630 MovieClip
"BooIcon"Symbol 723 MovieClip {SpaceCommanderv1_fla.GAME4_220} Frame 1Symbol 624 MovieClip {SpaceCommanderv1_fla.BoostIcon_185}
"LasIcon"Symbol 723 MovieClip {SpaceCommanderv1_fla.GAME4_220} Frame 1Symbol 628 MovieClip {SpaceCommanderv1_fla.LaserIcon_188}
"hIcon"Symbol 723 MovieClip {SpaceCommanderv1_fla.GAME4_220} Frame 1Symbol 633 MovieClip {SpaceCommanderv1_fla.HealthIcon_191}
"bg"Symbol 738 MovieClip {SpaceCommanderv1_fla.MAIN5_226} Frame 1Symbol 737 MovieClip {SpaceCommanderv1_fla.BG2Front_227}
"player"Symbol 738 MovieClip {SpaceCommanderv1_fla.MAIN5_226} Frame 1Symbol 616 MovieClip {Player}
"Mid"Symbol 739 MovieClip {SpaceCommanderv1_fla.GAME5_222} Frame 1Symbol 730 MovieClip
"Mid2"Symbol 739 MovieClip {SpaceCommanderv1_fla.GAME5_222} Frame 1Symbol 733 MovieClip
"deadpit"Symbol 739 MovieClip {SpaceCommanderv1_fla.GAME5_222} Frame 1Symbol 630 MovieClip
"main"Symbol 739 MovieClip {SpaceCommanderv1_fla.GAME5_222} Frame 1Symbol 738 MovieClip {SpaceCommanderv1_fla.MAIN5_226}
"BooIcon"Symbol 739 MovieClip {SpaceCommanderv1_fla.GAME5_222} Frame 1Symbol 624 MovieClip {SpaceCommanderv1_fla.BoostIcon_185}
"LasIcon"Symbol 739 MovieClip {SpaceCommanderv1_fla.GAME5_222} Frame 1Symbol 628 MovieClip {SpaceCommanderv1_fla.LaserIcon_188}
"hIcon"Symbol 739 MovieClip {SpaceCommanderv1_fla.GAME5_222} Frame 1Symbol 633 MovieClip {SpaceCommanderv1_fla.HealthIcon_191}
"live"Symbol 772 MovieClip {SpaceCommanderv1_fla.WeaponUFO_237} Frame 1Symbol 769 MovieClip
"dead"Symbol 772 MovieClip {SpaceCommanderv1_fla.WeaponUFO_237} Frame 1Symbol 771 MovieClip
"bodypic"Symbol 775 MovieClip {BossUFO} Frame 1Symbol 767 MovieClip
"weaponR"Symbol 775 MovieClip {BossUFO} Frame 1Symbol 772 MovieClip {SpaceCommanderv1_fla.WeaponUFO_237}
"weaponL"Symbol 775 MovieClip {BossUFO} Frame 1Symbol 772 MovieClip {SpaceCommanderv1_fla.WeaponUFO_237}
"body"Symbol 775 MovieClip {BossUFO} Frame 1Symbol 37 MovieClip
"wall1"Symbol 775 MovieClip {BossUFO} Frame 1Symbol 37 MovieClip
"wall2"Symbol 775 MovieClip {BossUFO} Frame 1Symbol 37 MovieClip
"asap"Symbol 775 MovieClip {BossUFO} Frame 1Symbol 774 MovieClip
"bossUFO"Symbol 780 MovieClip {SpaceCommanderv1_fla.MAIN6_233} Frame 1Symbol 775 MovieClip {BossUFO}
"bg"Symbol 780 MovieClip {SpaceCommanderv1_fla.MAIN6_233} Frame 1Symbol 779 MovieClip {SpaceCommanderv1_fla.BG5Front_241}
"player"Symbol 780 MovieClip {SpaceCommanderv1_fla.MAIN6_233} Frame 1Symbol 616 MovieClip {Player}
"Mid2"Symbol 781 MovieClip {SpaceCommanderv1_fla.GAME6_228} Frame 1Symbol 754 MovieClip
"Mid"Symbol 781 MovieClip {SpaceCommanderv1_fla.GAME6_228} Frame 1Symbol 758 MovieClip
"deadpit"Symbol 781 MovieClip {SpaceCommanderv1_fla.GAME6_228} Frame 1Symbol 630 MovieClip
"main"Symbol 781 MovieClip {SpaceCommanderv1_fla.GAME6_228} Frame 1Symbol 780 MovieClip {SpaceCommanderv1_fla.MAIN6_233}
"BooIcon"Symbol 781 MovieClip {SpaceCommanderv1_fla.GAME6_228} Frame 1Symbol 624 MovieClip {SpaceCommanderv1_fla.BoostIcon_185}
"LasIcon"Symbol 781 MovieClip {SpaceCommanderv1_fla.GAME6_228} Frame 1Symbol 628 MovieClip {SpaceCommanderv1_fla.LaserIcon_188}
"hIcon"Symbol 781 MovieClip {SpaceCommanderv1_fla.GAME6_228} Frame 1Symbol 633 MovieClip {SpaceCommanderv1_fla.HealthIcon_191}
"BosIcon"Symbol 781 MovieClip {SpaceCommanderv1_fla.GAME6_228} Frame 1Symbol 720 MovieClip {SpaceCommanderv1_fla.BossIcon_218}
"white"Symbol 781 MovieClip {SpaceCommanderv1_fla.GAME6_228} Frame 1Symbol 239 MovieClip
"bg"Symbol 782 MovieClip {SpaceCommanderv1_fla.MAIN7_243} Frame 1Symbol 737 MovieClip {SpaceCommanderv1_fla.BG2Front_227}
"player"Symbol 782 MovieClip {SpaceCommanderv1_fla.MAIN7_243} Frame 1Symbol 616 MovieClip {Player}
"wm"Symbol 782 MovieClip {SpaceCommanderv1_fla.MAIN7_243} Frame 1Symbol 428 MovieClip {Wingman2}
"Mid"Symbol 783 MovieClip {SpaceCommanderv1_fla.GAME7_242} Frame 1Symbol 730 MovieClip
"Mid2"Symbol 783 MovieClip {SpaceCommanderv1_fla.GAME7_242} Frame 1Symbol 733 MovieClip
"main"Symbol 783 MovieClip {SpaceCommanderv1_fla.GAME7_242} Frame 1Symbol 782 MovieClip {SpaceCommanderv1_fla.MAIN7_243}
"deadpit"Symbol 783 MovieClip {SpaceCommanderv1_fla.GAME7_242} Frame 1Symbol 630 MovieClip
"BooIcon"Symbol 783 MovieClip {SpaceCommanderv1_fla.GAME7_242} Frame 1Symbol 624 MovieClip {SpaceCommanderv1_fla.BoostIcon_185}
"LasIcon"Symbol 783 MovieClip {SpaceCommanderv1_fla.GAME7_242} Frame 1Symbol 628 MovieClip {SpaceCommanderv1_fla.LaserIcon_188}
"hIcon"Symbol 783 MovieClip {SpaceCommanderv1_fla.GAME7_242} Frame 1Symbol 633 MovieClip {SpaceCommanderv1_fla.HealthIcon_191}
"dead"Symbol 810 MovieClip {SpaceCommanderv1_fla.Part1_252} Frame 1Symbol 807 MovieClip
"live"Symbol 810 MovieClip {SpaceCommanderv1_fla.Part1_252} Frame 1Symbol 809 MovieClip
"dead"Symbol 815 MovieClip {SpaceCommanderv1_fla.Part3_255} Frame 1Symbol 812 MovieClip
"live"Symbol 815 MovieClip {SpaceCommanderv1_fla.Part3_255} Frame 1Symbol 814 MovieClip
"dead"Symbol 820 MovieClip {SpaceCommanderv1_fla.Part5_258} Frame 1Symbol 817 MovieClip
"live"Symbol 820 MovieClip {SpaceCommanderv1_fla.Part5_258} Frame 1Symbol 819 MovieClip
"dead"Symbol 828 MovieClip {SpaceCommanderv1_fla.Part2_263} Frame 1Symbol 825 MovieClip
"live"Symbol 828 MovieClip {SpaceCommanderv1_fla.Part2_263} Frame 1Symbol 827 MovieClip
"dead"Symbol 833 MovieClip {SpaceCommanderv1_fla.Part4_266} Frame 1Symbol 830 MovieClip
"live"Symbol 833 MovieClip {SpaceCommanderv1_fla.Part4_266} Frame 1Symbol 832 MovieClip
"front"Symbol 834 MovieClip {BossMother} Frame 1Symbol 810 MovieClip {SpaceCommanderv1_fla.Part1_252}
"mid"Symbol 834 MovieClip {BossMother} Frame 1Symbol 815 MovieClip {SpaceCommanderv1_fla.Part3_255}
"garage"Symbol 834 MovieClip {BossMother} Frame 1Symbol 820 MovieClip {SpaceCommanderv1_fla.Part5_258}
"garageAni"Symbol 834 MovieClip {BossMother} Frame 1Symbol 821 MovieClip {SpaceCommanderv1_fla.HangarOpen_261}
"bodypic"Symbol 834 MovieClip {BossMother} Frame 1Symbol 823 MovieClip
"wall1"Symbol 834 MovieClip {BossMother} Frame 1Symbol 37 MovieClip
"wall2"Symbol 834 MovieClip {BossMother} Frame 1Symbol 37 MovieClip
"wall3"Symbol 834 MovieClip {BossMother} Frame 1Symbol 37 MovieClip
"wall4"Symbol 834 MovieClip {BossMother} Frame 1Symbol 37 MovieClip
"body"Symbol 834 MovieClip {BossMother} Frame 1Symbol 37 MovieClip
"upperF"Symbol 834 MovieClip {BossMother} Frame 1Symbol 828 MovieClip {SpaceCommanderv1_fla.Part2_263}
"upperB"Symbol 834 MovieClip {BossMother} Frame 1Symbol 833 MovieClip {SpaceCommanderv1_fla.Part4_266}
"dead"Symbol 839 MovieClip {WeaponMother} Frame 1Symbol 836 MovieClip
"live"Symbol 839 MovieClip {WeaponMother} Frame 1Symbol 838 MovieClip
"body"Symbol 839 MovieClip {WeaponMother} Frame 1Symbol 37 MovieClip
"perimeter"Symbol 839 MovieClip {WeaponMother} Frame 1Symbol 422 MovieClip
"bodypic"Symbol 839 MovieClip {WeaponMother} Frame 1Symbol 37 MovieClip
"bm"Symbol 844 MovieClip {SpaceCommanderv1_fla.MAIN8_250} Frame 1Symbol 834 MovieClip {BossMother}
"upperFWeapon"Symbol 844 MovieClip {SpaceCommanderv1_fla.MAIN8_250} Frame 1Symbol 839 MovieClip {WeaponMother}
"midWeapon"Symbol 844 MovieClip {SpaceCommanderv1_fla.MAIN8_250} Frame 1Symbol 839 MovieClip {WeaponMother}
"upperBWeapon"Symbol 844 MovieClip {SpaceCommanderv1_fla.MAIN8_250} Frame 1Symbol 839 MovieClip {WeaponMother}
"frontWeapon"Symbol 844 MovieClip {SpaceCommanderv1_fla.MAIN8_250} Frame 1Symbol 839 MovieClip {WeaponMother}
"bg"Symbol 844 MovieClip {SpaceCommanderv1_fla.MAIN8_250} Frame 1Symbol 843 MovieClip {SpaceCommanderv1_fla.BG4Front_272}
"player"Symbol 844 MovieClip {SpaceCommanderv1_fla.MAIN8_250} Frame 1Symbol 616 MovieClip {Player}
"Mid2"Symbol 845 MovieClip {SpaceCommanderv1_fla.GAME8_244} Frame 1Symbol 801 MovieClip
"Mid"Symbol 845 MovieClip {SpaceCommanderv1_fla.GAME8_244} Frame 1Symbol 805 MovieClip
"deadpit"Symbol 845 MovieClip {SpaceCommanderv1_fla.GAME8_244} Frame 1Symbol 630 MovieClip
"main"Symbol 845 MovieClip {SpaceCommanderv1_fla.GAME8_244} Frame 1Symbol 844 MovieClip {SpaceCommanderv1_fla.MAIN8_250}
"BooIcon"Symbol 845 MovieClip {SpaceCommanderv1_fla.GAME8_244} Frame 1Symbol 624 MovieClip {SpaceCommanderv1_fla.BoostIcon_185}
"LasIcon"Symbol 845 MovieClip {SpaceCommanderv1_fla.GAME8_244} Frame 1Symbol 628 MovieClip {SpaceCommanderv1_fla.LaserIcon_188}
"hIcon"Symbol 845 MovieClip {SpaceCommanderv1_fla.GAME8_244} Frame 1Symbol 633 MovieClip {SpaceCommanderv1_fla.HealthIcon_191}
"BosIcon"Symbol 845 MovieClip {SpaceCommanderv1_fla.GAME8_244} Frame 1Symbol 720 MovieClip {SpaceCommanderv1_fla.BossIcon_218}
"white"Symbol 845 MovieClip {SpaceCommanderv1_fla.GAME8_244} Frame 1Symbol 239 MovieClip
"front"Symbol 857 MovieClip {SpaceCommanderv1_fla.BossPic_274} Frame 1Symbol 810 MovieClip {SpaceCommanderv1_fla.Part1_252}
"mid"Symbol 857 MovieClip {SpaceCommanderv1_fla.BossPic_274} Frame 1Symbol 815 MovieClip {SpaceCommanderv1_fla.Part3_255}
"garage"Symbol 857 MovieClip {SpaceCommanderv1_fla.BossPic_274} Frame 1Symbol 820 MovieClip {SpaceCommanderv1_fla.Part5_258}
"bodypic"Symbol 857 MovieClip {SpaceCommanderv1_fla.BossPic_274} Frame 1Symbol 823 MovieClip
"upperF"Symbol 857 MovieClip {SpaceCommanderv1_fla.BossPic_274} Frame 1Symbol 828 MovieClip {SpaceCommanderv1_fla.Part2_263}
"upperB"Symbol 857 MovieClip {SpaceCommanderv1_fla.BossPic_274} Frame 1Symbol 833 MovieClip {SpaceCommanderv1_fla.Part4_266}
"Mid2"Symbol 863 MovieClip {SpaceCommanderv1_fla.AnimasiBoss_273} Frame 1Symbol 801 MovieClip
"Mid"Symbol 863 MovieClip {SpaceCommanderv1_fla.AnimasiBoss_273} Frame 1Symbol 805 MovieClip
"bg"Symbol 863 MovieClip {SpaceCommanderv1_fla.AnimasiBoss_273} Frame 1Symbol 843 MovieClip {SpaceCommanderv1_fla.BG4Front_272}
"bs"Symbol 863 MovieClip {SpaceCommanderv1_fla.AnimasiBoss_273} Frame 1Symbol 857 MovieClip {SpaceCommanderv1_fla.BossPic_274}
"skiper"Symbol 863 MovieClip {SpaceCommanderv1_fla.AnimasiBoss_273} Frame 1Symbol 860 Button
"Mid"Symbol 866 MovieClip {SpaceCommanderv1_fla.AnimasiBossRobot_283} Frame 1Symbol 658 MovieClip
"Mid2"Symbol 866 MovieClip {SpaceCommanderv1_fla.AnimasiBossRobot_283} Frame 1Symbol 661 MovieClip
"bg"Symbol 866 MovieClip {SpaceCommanderv1_fla.AnimasiBossRobot_283} Frame 1Symbol 665 MovieClip {SpaceCommanderv1_fla.BG3Front_204}
"Mid2"Symbol 867 MovieClip {SpaceCommanderv1_fla.AnimasiUFO_285} Frame 1Symbol 754 MovieClip
"Mid"Symbol 867 MovieClip {SpaceCommanderv1_fla.AnimasiUFO_285} Frame 1Symbol 758 MovieClip
"bg"Symbol 867 MovieClip {SpaceCommanderv1_fla.AnimasiUFO_285} Frame 1Symbol 779 MovieClip {SpaceCommanderv1_fla.BG5Front_241}
"bodypic"Symbol 867 MovieClip {SpaceCommanderv1_fla.AnimasiUFO_285} Frame 1Symbol 767 MovieClip
"weaponR"Symbol 867 MovieClip {SpaceCommanderv1_fla.AnimasiUFO_285} Frame 1Symbol 772 MovieClip {SpaceCommanderv1_fla.WeaponUFO_237}
"weaponL"Symbol 867 MovieClip {SpaceCommanderv1_fla.AnimasiUFO_285} Frame 1Symbol 772 MovieClip {SpaceCommanderv1_fla.WeaponUFO_237}
"game"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 2Symbol 634 MovieClip {SpaceCommanderv1_fla.GAME1_177}
"game"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 3Symbol 651 MovieClip {SpaceCommanderv1_fla.GAME2_193}
"game"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 4Symbol 721 MovieClip {SpaceCommanderv1_fla.GAME3_199}
"game"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 5Symbol 723 MovieClip {SpaceCommanderv1_fla.GAME4_220}
"game"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 6Symbol 739 MovieClip {SpaceCommanderv1_fla.GAME5_222}
"game"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 7Symbol 781 MovieClip {SpaceCommanderv1_fla.GAME6_228}
"game"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 8Symbol 783 MovieClip {SpaceCommanderv1_fla.GAME7_242}
"game"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 9Symbol 845 MovieClip {SpaceCommanderv1_fla.GAME8_244}
"btns"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 881 Button
"btnw"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 881 Button
"btnf"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 881 Button
"btnNext"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 885 Button
"sl"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 897 MovieClip
"wl"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 897 MovieClip
"frl"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 897 MovieClip
"koin"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 914 MovieClip
"nows"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 915 MovieClip
"nexts"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 915 MovieClip
"noww"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 916 MovieClip
"nextw"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 916 MovieClip
"nowf"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 917 MovieClip
"nextf"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 917 MovieClip
"rst"Symbol 925 MovieClip {SpaceCommanderv1_fla.MenuUpgrade_286} Frame 1Symbol 920 Button
"btn1"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 933 Button
"btn2"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 939 Button
"btn3"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 945 Button
"btn8"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 951 Button
"btn6"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 957 Button
"btn5"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 963 Button
"btn7"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 969 Button
"btn4"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 975 Button
"animasi"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 976 MovieClip {SpaceCommanderv1_fla.Animapselect_318}
"btnhard"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 995 Button
"btneasy"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 999 Button
"nextbtn"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 885 Button
"resetmedal"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 860 Button
"mb2"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 1003 Button
"bl5"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 1005 MovieClip
"bl6"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 1005 MovieClip
"bl2"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 1005 MovieClip
"bl4"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 1005 MovieClip
"bl3"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 1005 MovieClip
"bl7"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 1005 MovieClip
"stageadd"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 860 Button
"textnya"Symbol 1008 MovieClip {SpaceCommanderv1_fla.MapSelect_309} Frame 1Symbol 1007 MovieClip
"btnE"Symbol 1063 MovieClip {SpaceCommanderv1_fla.Ending_325} Frame 598Symbol 1057 Button
"easyt"Symbol 1063 MovieClip {SpaceCommanderv1_fla.Ending_325} Frame 620Symbol 1060 MovieClip
"hardt"Symbol 1063 MovieClip {SpaceCommanderv1_fla.Ending_325} Frame 620Symbol 1062 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"adab"Frame 3
"menu"Frame 4
"credit"Frame 5
"instruc"Frame 6
"medal"Frame 7
"game"Frame 8
"gameover"Frame 9
"win"Frame 10
"end"Frame 11
"repeat"Symbol 712 MovieClip {SpaceCommanderv1_fla.posisi_ngelaser_217} Frame 73
"standby"Symbol 713 MovieClip {SpaceCommanderv1_fla.RobotPic_206} Frame 1
"move"Symbol 713 MovieClip {SpaceCommanderv1_fla.RobotPic_206} Frame 2
"firer"Symbol 713 MovieClip {SpaceCommanderv1_fla.RobotPic_206} Frame 3
"firel"Symbol 713 MovieClip {SpaceCommanderv1_fla.RobotPic_206} Frame 4
"back"Symbol 713 MovieClip {SpaceCommanderv1_fla.RobotPic_206} Frame 5
"die"Symbol 713 MovieClip {SpaceCommanderv1_fla.RobotPic_206} Frame 6
"laser"Symbol 713 MovieClip {SpaceCommanderv1_fla.RobotPic_206} Frame 7
"laserbig"Symbol 713 MovieClip {SpaceCommanderv1_fla.RobotPic_206} Frame 8
"idup"Symbol 772 MovieClip {SpaceCommanderv1_fla.WeaponUFO_237} Frame 1
"stage1"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 2
"stage2a"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 3
"stage3a"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 4
"stage4a"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 5
"stage2b"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 6
"stage3b"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 7
"stage4b"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 8
"stage5"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 9
"stage5a"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 10
"stage3aa"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 11
"stage3ba"Symbol 868 MovieClip {SpaceCommanderv1_fla.GameUtama_176} Frame 12




http://swfchan.com/15/70250/info.shtml
Created: 10/4 -2019 00:27:36 Last modified: 10/4 -2019 00:27:36 Server time: 05/11 -2024 09:19:19