Frame 1
function sitelock(urls_allowed) {
lock = true;
domain_parts = _url.split("://");
real_domain = domain_parts[1].split("/");
domain.text = real_domain[0];
for (x in urls_allowed) {
if (urls_allowed[x] == real_domain[0]) {
siteLockClip._visible = false;
lock = false;
}
}
if (block) {
getURL ("http://www.mousebreaker.com", "_self");
siteLockClip._visible = true;
stop();
}
}
urls_allowed = ["beta.www.mousebreaker.com", "www.mousebreaker.com", "www.mousebreaker.net", "www.magneticboots.com"];
sitelock(urls_allowed);
Frame 2
total_bytes = this.getBytesTotal();
loaded_bytes = this.getBytesLoaded();
remaining_bytes = total_bytes - loaded_bytes;
percent_done = int((loaded_bytes / total_bytes) * 100);
this.bomby.gotoAndPlay(Math.floor(percent_done / 2));
if (percent_done > 99) {
gotoAndPlay (4);
}
Frame 3
gotoAndPlay (2);
Frame 5
if (MBintro._currentframe < 115) {
_root.gotoAndPlay(4);
}
Frame 7
function startgame() {
wepList = new Array();
wepList = [];
partList = new Array();
partList = [];
nameList = new Array();
nameList = [["US NAVY", "PIRATES"], ["These colours WONT RUN", "USA! USA!", "God Bless America!", "Plunder this!", "In the Navy! Yes you can sail the seven seas!", "Piracy funds terrorism!"], ["Yo Ho Ho!", "Yaargh! Dead men tell no tales", "Take that y'scurvy dog!", "Don't mess with this old salt!", "Arrr y'ave the yankies on the RUN!", "Weigh anchor and hoist the mizzen"]];
newgame();
initSounds();
}
function newgame() {
gstate = 1;
}
function levelbegin() {
}
function clickup() {
clicked = 0;
}
function clickdown() {
clicked = 1;
}
function resetBadShip() {
gFrame.sky.gotoAndStop(level);
shipSunk = false;
clip = gFrame["ship" + pc];
clip._y = 380;
clip.gotoAndStop(50);
clip.gotoAndStop(level);
clip.sunk = false;
clip.reload = 0;
clip.reloadTimer = 200 - (level * 50);
if (clip.reloadTimer < 50) {
clip.reloadTimer = 50;
}
clip._x = -84 + (pc * (Stage.width * 1.3));
}
function game() {
tx = _root._xmouse;
ty = _root._ymouse;
if (gstate == 1) {
GUI.score = score;
gFrame.sky.gotoAndStop(1);
GUI.startBut.onRelease = function () {
GUI.gotoAndPlay("start");
level = 1;
};
GUI.navyBut.onRelease = function () {
GUI.gotoAndPlay("levLoop");
player = 0;
pc = 1;
gstate = 2;
sndMusic.stop();
sndMusic2.start(0, 1000);
};
GUI.pirateBut.onRelease = function () {
GUI.gotoAndPlay("levLoop");
player = 1;
pc = 0;
gstate = 2;
sndMusic.stop();
sndMusic2.start(0, 1000);
};
}
if (gstate == 2) {
GUI.score = score;
GUI.levInfo.levNum = "Somewhere in the GULF OF ADEN...";
GUI.levInfo.levDesc = "";
if (GUI._currentframe == 62) {
level = 1;
gstate = 3;
score = 0;
ship0 = gFrame.ship0;
ship1 = gFrame.ship1;
ship1.gotoAndStop(50);
ship1.gotoAndStop(1);
ship0.gotoAndStop(50);
ship0.gotoAndStop(1);
i = 0;
while (i < 2) {
clip = gFrame["ship" + i];
clip._visible = true;
clip.sunk = false;
clip.reload = 0;
clip.reloadTime = 50;
if (i == pc) {
clip.reloadTime = 150;
clip.t4._visible = false;
clip.t4.gotoAndStop(2);
clip.t3._visible = false;
clip.t3.gotoAndStop(2);
}
clip.bob = 0 + (90 * i);
clip.y = 380;
clip.cannon.power = 0;
clip.cannon.dx = 1;
clip.tx = getRand(360) + (360 * i);
clip._x = -84 + (i * (Stage.width * 1.3));
i++;
}
seaLevel = 400;
shipSunk = false;
wepNum = 0;
partNum = 0;
wepList = [];
partList = [];
}
}
if (gstate == 3) {
i = 0;
while (i < 2) {
fireThing = false;
clip = gFrame["ship" + i];
if (clip.sunk) {
clip.reloadClip._visible = false;
clip._y = clip._y + 3;
if (getRand(10) < 2) {
addParticle((clip._x + getRand(150)) - 75, 390, 3, null);
}
if (clip._y > 680) {
clip._y = 680;
shipSunk = true;
}
}
if (!clip.sunk) {
clip.dx = -1;
if (clip.tx > clip._x) {
clip.dx = 1;
}
if (Math.abs(clip._x - clip.tx) < 5) {
clip.tx = getRand(360) + (360 * i);
}
clip.reloadClip._visible = false;
clip.reload = clip.reload - 1;
if (clip.reload > 0) {
clip.reloadClip._visible = true;
clip.reloadClip.reloadBar._width = 82 - ((clip.reload / clip.reloadTime) * 82);
}
clip.bob = clip.bob + 10;
if (clip.bob > 360) {
clip.bob = 0;
}
clip._y = clip.y + (10 * Math.sin(clip.bob * (Math.PI/180)));
clip._x = clip._x + clip.dx;
if (player == i) {
cannonAngle = clip.cannon._rotation;
actualAngle = getAngle(clip._x - clip.cannon._x, clip._y - clip.cannon._y, tx, ty);
clip.cannon._rotation = actualAngle;
if ((clicked == 1) and (clip.reload < 1)) {
clip.cannon.power = clip.cannon.power + 5;
if (clip.cannon.power > 100) {
clip.cannon.power = 100;
}
clip.cannon.cannonClip._y = clip.cannon.power / 10;
}
if ((clicked == 0) and (clip.cannon.power > 0)) {
clip.cannon.cannonClip._y = 0;
fireThing = true;
fireClip = clip;
firePower = clip.cannon.power;
clip.cannon.power = 0;
clip.reload = clip.reloadTime;
}
}
if (player != i) {
if ((clip.reload < 1) and (gFrame["ship" + player].sunk == false)) {
fireThing = true;
fireClip = clip;
firePower = 10;
clip.reload = clip.reloadTime;
}
}
if (fireThing) {
sndMortar.start();
makeFire();
}
}
i++;
}
wepMove();
particlesMove();
if (shipSunk and (gFrame["ship" + pc].sunk == true)) {
sndGong.start();
GUI.gotoAndStop("inGame");
level = level + 1;
if (level > 10) {
level = 10;
}
resetBadShip();
}
GUI.againBut.onRelease = function () {
GUI.gotoAndPlay(1);
ship0._visible = false;
ship1._visible = false;
level = 1;
gstate = 1;
wipeScreen();
sndMusic2.stop();
sndMusic.start(0, 1000);
};
}
if (gstate == 4) {
}
}
function testShipSunk() {
liveTargets = 0;
l = 0;
while (l < 10) {
if (testShip["t" + l]._currentframe == 1) {
liveTargets = liveTargets + 1;
}
l++;
}
if (liveTargets == 0) {
testShip.sunk = true;
otherShip.captain.gotoAndPlay("win");
wipeWeps();
if (player == j) {
GUI.gotoAndPlay("gameOver");
GUI.levInfo.levNum = nameList[0][altJ] + " WIN !";
GUI.levInfo.levDesc = "..you backed the wrong semen.";
}
if (player != j) {
GUI.gotoAndPlay("levelUp");
GUI.levInfo.levNum = nameList[0][altJ] + " WIN !";
GUI.levInfo.levDesc = nameList[player + 1][getRand(6)];
}
}
}
function wipeWeps() {
i = 0;
while (i < wepList.length) {
clip = wepList[i];
addParticle(clip._x, clip._y, 1, null);
clip.removeMovieClip();
i++;
}
}
function wipeScreen() {
i = 0;
while (i < wepList.length) {
clip = wepList[i];
clip.removeMovieClip();
i++;
}
i = 0;
while (i < partList.length) {
clip = partList[i];
clip.removeMovieClip();
i++;
}
}
function wepMove() {
i = 0;
while (i < wepList.length) {
clip = wepList[i];
clip.timer = clip.timer + 1;
if (clip.timer > clip.timerLimit) {
addParticle(clip._x, clip._y, 1, null);
clip.timerLimit = clip.timerLimit + 1;
clip.timer = 0;
}
if (clip.timer > -1) {
clip._x = clip._x + (clip.dx * clip.speed);
clip._y = clip._y + (clip.dy * clip.speed);
clip.dy = clip.dy + clip.grav;
if (clip._y > seaLevel) {
sndSplat.start();
addParticle(clip._x, clip._y, 3, null);
j = 0;
while (j < 3) {
addParticle(clip._x, clip._y, 2, getRand(120) - 60);
j++;
}
wepList.splice(i, 1);
clip.removeMovieClip();
}
}
j = 0;
while (j < 2) {
altJ = j - 1;
if (altJ == -1) {
altJ = 1;
}
k = 0;
while (k < 10) {
clap = gFrame["ship" + j]["t" + k];
clap.ax = gFrame["ship" + j]._x + clap._x;
clap.ay = gFrame["ship" + j]._y + clap._y;
hitDist = (clap._width + clip._width) / 2;
if ((rangeTest(clap.ax, clap.ay, clip._x, clip._y, hitDist) == true) and (clap._currentframe == 1)) {
sndBang.start();
clap.gotoAndPlay(2);
wepList.splice(i, 1);
clip.removeMovieClip();
testShip = gFrame["ship" + j];
otherShip = gFrame["ship" + altJ];
testShip.captain.gotoAndPlay("sad");
otherShip.captain.gotoAndPlay("happy");
if (player != j) {
score = score + 10;
GUI.score = score;
}
testShipSunk();
}
k++;
}
j++;
}
i++;
}
}
function makeFire() {
wepType = 1;
attachMovie("MainWeps", "weps" + wepNum, 8000 + wepNum);
clip = _root["weps" + wepNum];
clip.gotoAndStop(wepType);
wepNum = wepNum + 1;
clip.wepType = wepType;
clip.dx = getX(fireClip.cannon._rotation);
clip.dy = getY(fireClip.cannon._rotation);
clip._x = (fireClip._x + fireClip.cannon._x) + (clip.dx * 30);
clip._y = (fireClip._y + fireClip.cannon._y) + (clip.dy * 30);
clip.timer = 0;
if (!(wepType === 1)) {
} else {
clip.grav = 0.15 - (0.15 * (firePower / 100));
clip.grav = 0.05;
clip.speed = 10 + Math.floor(firePower / 10);
clip.timerLimit = 1;
}
wepList.push(clip);
}
function makeGuides() {
clip = guide0;
clip.dx = getX(guard.rot);
clip.dy = getY(guard.rot);
clip._x = guard._x + (clip.dx * 30);
clip._y = guard._y + (clip.dy * 30);
clip.grav = 0;
clip.speed = 0;
if (!(wepType === 1)) {
} else {
clip.grav = 0.15 - (0.15 * (power / 100));
clip.speed = 2 + Math.floor(power / 15);
}
i = 0;
while (i < 9) {
clip._x = clip._x + (clip.dx * clip.speed);
clip._y = clip._y + (clip.dy * clip.speed);
clip.dy = clip.dy + clip.grav;
_root["guide" + (i + 1)]._x = clip._x;
_root["guide" + (i + 1)]._y = clip._y;
_root["guide" + (i + 1)]._rotation = getAngle(0, 0, clip.dx * clip.speed, clip.dy * clip.speed);
i++;
}
}
function addParticle(xPos, yPos, typ, angle) {
clep = gFrame.attachMovie("particles", "particle" + partNum, 5000 + partNum);
clep._x = xPos;
clep._y = yPos;
clep.dx = getX(angle) * 3;
clep.dy = getY(angle) * 3;
clep.grav = 0;
clep._xscale = 100;
clep._yscale = 100;
clep.typ = typ;
clep.gotoAndStop(clep.typ);
switch (clep.typ) {
case 1 :
break;
case 2 :
clep.grav = 0.2;
clep._xscale = 50 + getRand(100);
clep._yscale = clep._xscale;
}
partNum = partNum + 1;
partList.push(clep);
}
function particlesMove() {
j = 0;
while (j < partList.length) {
clep = partList[j];
clep._x = clep._x + clep.dx;
clep._y = clep._y + clep.dy;
clep.dy = clep.dy + clep.grav;
clep.dx = clep.dx * 0.9;
switch (clep.typ) {
case 1 :
if (clep.body._currentframe == 21) {
clep.removeMovieClip();
partList.splice(j, 1);
}
break;
case 2 :
if (clep.body._currentframe == 20) {
clep.removeMovieClip();
partList.splice(j, 1);
}
break;
case 3 :
if (clep.body._currentframe != 15) {
break;
}
clep.removeMovieClip();
partList.splice(j, 1);
}
j++;
}
}
function collCheck(xp1, xp2, yp1, yp2, xp3, xp4, yp3, yp4, k) {
S1x = xp2 - xp1;
S1y = yp2 - yp1;
S2x = xp4 - xp3;
S2y = yp4 - yp3;
var _local2 = (((-S1y) * (xp1 - xp3)) + (S1x * (yp1 - yp3))) / (((-S2x) * S1y) + (S1x * S2y));
var _local1 = ((S2x * (yp1 - yp3)) - (S2y * (xp1 - xp3))) / (((-S2x) * S1y) + (S1x * S2y));
retVal = -1;
if ((((_local2 > 0) and (_local2 < 1)) and (_local1 > 0)) and (_local1 < 1)) {
retVal = _local1;
}
return(retVal);
}
function rangeTest(x1, y1, x2, y2, dist) {
if ((Math.abs(x1 - x2) < dist) and (Math.abs(y1 - y2) < dist)) {
return(true);
}
return(false);
}
function getX(rot) {
rotRad = rot * (Math.PI/180);
return(Math.sin(rotRad));
}
function getY(rot) {
rotRad = rot * (Math.PI/180);
return(-Math.cos(rotRad));
}
function getHyp(x1, y1, x2, y2) {
hyp = Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)));
return(hyp);
}
function getAngle(x1, y1, x2, y2) {
hyp = Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)));
angle = 57.2957795130823 * Math.acos((y1 - y2) / hyp);
if (x1 > x2) {
angle = 360 - (57.2957795130823 * Math.acos((y1 - y2) / hyp));
}
return(angle);
}
function getRand(index) {
randomNum = Math.floor(Math.random() * index);
return(randomNum);
}
function initSounds() {
sndMusic = new Sound();
sndMusic.attachSound("s_music1");
sndMusic2 = new Sound();
sndMusic2.attachSound("s_music2");
sndBang = new Sound();
sndBang.attachSound("s_bang");
sndMortar = new Sound();
sndMortar.attachSound("s_mortar");
sndGong = new Sound();
sndGong.attachSound("s_gong");
sndSplat = new Sound();
sndSplat.attachSound("s_splat");
sndMusic.start(0, 1000);
}
startgame();
stop();
Instance of Symbol 61 MovieClip in Frame 7
onClipEvent (enterFrame) {
_root.game();
}
onClipEvent (mouseDown) {
_root.clickdown();
}
onClipEvent (mouseUp) {
_root.clickup();
}
Symbol 11 MovieClip Frame 21
stop();
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stop();
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stop();
Symbol 18 MovieClip [particles] Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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gotoAndPlay (1);
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gotoAndPlay (1);
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stop();
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gotoAndPlay (1);
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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gotoAndPlay ("amb");
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gotoAndPlay ("amb");
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gotoAndPlay ("amb");
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gotoAndPlay ("amb");
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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gotoAndPlay ("amb");
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gotoAndPlay ("amb");
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gotoAndPlay ("amb");
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gotoAndPlay ("amb");
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 159 Button
on (release) {
getURL ("http://www.mousebreaker.com/", "_blank");
}
Symbol 186 Button
on (release) {
gotoAndPlay (2);
}
Symbol 196 MovieClip Frame 1
stop();
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stop();
Instance of Symbol 191 MovieClip "xyz" in Symbol 196 MovieClip Frame 2
onClipEvent (load) {
score = _root.score;
playerName = _root.GUI.hsClip.playerName;
this.loadVariables("highscores_blackbearddown.php?" + int(Math.random() * 100000), "POST");
}
Symbol 197 MovieClip Frame 10
stop();
Symbol 197 MovieClip Frame 11
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
__com_mochibot__("0e710a19", this, 10301, true);
Symbol 197 MovieClip Frame 19
stop();
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stop();
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stop();
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stop();