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This is the info page for Flash #70325 |
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Webcam Tutorial |
Welcome to SickSticks Webcam Tutorial! This tutorial will take you through the basic steps of making a webcam image appear in your flash game or movie! So press 'Next' to get started! |
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Created By SickStick |
Music Off |
Music On |
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Music On |
Right then! This is what we are hopefully going to make! |
Not appearing? Click here! |
Not appearing? Click here! |
Click Allow |
Preety cool, huh? Well the first thing we need to do is open up the frame that you want your webcam on and put this actionscript into that frame. The basics of that actionscript was that flash finds your Webcam and puts an image onto the screen where we place are video box, you'll learn about that next. |
<p align="left"><font face="Arial" size="10" color="#ffffff"><b>c = Camera.get();</b></font></p><p align="left"><font face="Arial" size="10" color="#ffffff"><b>webCam.attachVideo(c)</b></font></p> |
Now, open up your libary and Once you've done that click New Video and you should see that a new item will appear in your libary. |
click here. |
Click here |
Drag the new item that you have imported into your libary onto the frame. You should get something like this. If so great! Click on it and open up the properties panel and give it the instance name of webCam. You're done! Press Ctrl + Enter to view yourself on webcam! |
Facts: Time Taken: 1 hour Frames: 6 Music: Tenacious D - Wonderboy Programs used: Macromedia Flash, Word and the internet. Credits: Everything By SickStick |
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ActionScript [AS1/AS2]
Frame 2stop();Frame 3stop(); c = Camera.get(); webCam.attachVideo(c);Frame 4stop();Frame 5stop();Frame 6stop();Frame 7stop();Frame 8stopAllSounds(); gotoAndPlay ("2");Symbol 10 Buttonon (release) { _root.play(); }Instance of Symbol 4 MovieClip in Symbol 11 MovieClip Frame 1onClipEvent (load) { _root.stop(); _parent.stop(); } onClipEvent (enterFrame) { var bytes = _root.getBytesTotal(); var bytes_loaded = _root.getBytesLoaded(); kbl = int(bytes_loaded / 1024); kbt = int(bytes / 1024); percent = (bytes_loaded / bytes) * 100; pc = int(percent); _parent.mask._alpha = 100 - pc; _width = (percent * 2.8); _root.plpc = ((((pc + "% LOADED - ") + kbl) + " OF ") + kbt) + " KB"; if (bytes_loaded == bytes) { _parent.gotoAndStop(2); } }Symbol 20 Buttonon (release) { play(); }Symbol 24 Buttonon (release) { nextFrame(); }Symbol 27 MovieClip Frame 3455stopAllSounds();Symbol 30 Buttonon (release) { prevFrame(); }Symbol 31 MovieClip Frame 1stop();Symbol 31 MovieClip Frame 2stopAllSounds();Symbol 57 Buttonon (release) { play(); }
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip | Uses:3 | Used by:11 |
Symbol 5 Font | Used by:6 8 9 | |
Symbol 6 EditableText | Uses:5 | Used by:11 |
Symbol 7 Graphic | Used by:11 | |
Symbol 8 Text | Uses:5 | Used by:10 |
Symbol 9 Text | Uses:5 | Used by:10 |
Symbol 10 Button | Uses:8 9 | Used by:11 |
Symbol 11 MovieClip | Uses:4 6 7 10 | Used by:Timeline |
Symbol 12 Font | Used by:13 14 21 22 25 28 29 33 35 38 39 41 43 46 47 49 52 54 | |
Symbol 13 Text | Uses:12 | Used by:Timeline |
Symbol 14 Text | Uses:12 | Used by:Timeline |
Symbol 15 Graphic | Used by:20 | |
Symbol 16 Font | Used by:17 19 55 56 | |
Symbol 17 Text | Uses:16 | Used by:20 |
Symbol 18 Graphic | Used by:20 57 | |
Symbol 19 Text | Uses:16 | Used by:20 |
Symbol 20 Button | Uses:15 17 18 19 | Used by:Timeline |
Symbol 21 Text | Uses:12 | Used by:Timeline |
Symbol 22 Text | Uses:12 | Used by:24 |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 Button | Uses:22 23 | Used by:31 |
Symbol 25 Text | Uses:12 | Used by:31 |
Symbol 26 Sound | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:31 |
Symbol 28 Text | Uses:12 | Used by:31 |
Symbol 29 Text | Uses:12 | Used by:30 |
Symbol 30 Button | Uses:29 | Used by:31 |
Symbol 31 MovieClip | Uses:24 25 27 28 30 | Used by:Timeline |
Symbol 32 Graphic | Used by:Timeline | |
Symbol 33 Text | Uses:12 | Used by:Timeline |
Symbol 34 Video | Used by:Timeline | |
Symbol 35 EditableText | Uses:12 | Used by:40 |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:40 |
Symbol 38 EditableText | Uses:12 | Used by:40 |
Symbol 39 Text | Uses:12 | Used by:40 |
Symbol 40 Button | Uses:35 37 38 39 | Used by:Timeline |
Symbol 41 Text | Uses:12 | Used by:Timeline |
Symbol 42 Graphic | Used by:Timeline | |
Symbol 43 EditableText | Uses:12 53 | Used by:Timeline |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:Timeline |
Symbol 46 Text | Uses:12 | Used by:Timeline |
Symbol 47 Text | Uses:12 | Used by:50 |
Symbol 48 Graphic | Used by:50 | |
Symbol 49 Text | Uses:12 | Used by:50 |
Symbol 50 Button | Uses:47 48 49 | Used by:Timeline |
Symbol 51 Graphic | Used by:Timeline | |
Symbol 52 Text | Uses:12 | Used by:Timeline |
Symbol 53 Font | Used by:43 54 | |
Symbol 54 Text | Uses:12 53 | Used by:Timeline |
Symbol 55 Text | Uses:16 | Used by:57 |
Symbol 56 Text | Uses:16 | Used by:57 |
Symbol 57 Button | Uses:18 55 56 | Used by:Timeline |
Instance Names
"webCam" | Frame 3 | Symbol 34 Video |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$BO$xsFWnpmWBev7UaQbAdzjB1." |
Dynamic Text Variables
_root.plpc | Symbol 6 EditableText | "" |
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