STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #70382 |
Won! |
Lost! |
? |
! |
abc... |
1+2=3 |
? |
STOP |
Food |
Population |
+ |
m |
f |
Constructions |
Inventions |
Day |
Constructions: |
Materials: |
Flintstones |
Wood |
Rocks |
Animals |
Hay |
Not Invented |
Fireplace: |
Bedplace: |
Mill: |
Oven: |
Corn Farm: |
Animal Farm: |
Corn |
Flour |
Bread |
Fur |
Meat |
Costs: Requires: Produces: |
2 |
5 |
3 |
4 |
10 |
1 |
6 |
Show active unit |
Show boundarys and units |
Unselect active unit |
Stop Activity of active unit |
Active unit start inventing |
Build a construction |
Show stats |
Dayly required food |
Collected food |
Men |
Women |
All |
Invention Progress |
Current Day |
Days left |
Take or Skip |
Flintstones Tree Rocks Grass/Hay Animals |
Tutorial |
Wellcome to the interactive tutorial. First off lets start with the boundary button. Click the boundary button. |
Good, now you will see that some of the map squares got higlighted red. If you press the boundary button, all your units will be higlighted red, so you don't lose sight on them. Also everything else whats red is boundary. Cavemen can block each others way, so take care on where you build. Now, click on one of your highlighted units (preferably a caveman). |
Very good, now you have selected that caveman. If a caveman is inside the cave, he can invent new constructions. To do so, click on the invent button after you selected a caveman, which is inside the cave. |
Very good, you will see that the caveman starts to invent and how the progress bar moves step by step. Once the bar is green and filled, you will get a new construction type or invention which you can build. But yet we don't have time to start inventing because your cavemen desperately need food! So select the Stop Action button to make him stop inventing. |
To move him click on a walkable floortile (remember, you can higlight boundary tiles with the boundary button). |
Okay, now the cavemen are very dumb at the moment. So you must show them the walkable path. Meaning they can only reach your target, if there is no obstacle in the way. Sometimes they can manage to walk around small obstacles but in general they will stop moving. Now walk with your caveman outside of the cave. |
Now for the start you need to collect some wood, rocks and flintstones. Lets start with the rocks. Walk the selected caveman to a rock tile and place him on it. After a while he will start collecting rocks. |
Very good, now click the unselect button, to unselect the caveman. You can always use that button to unselect a caveman, but if you don't use it they will stay selected until you click on another caveman. |
Okay, now select another caveman and send him to collect wood. To collect things you always have to move the caveman onto the tile of the thing he shall collect. Walk with another caveman outside the cave and click on a tree. |
Okay, now there are two cavemen collecting wood and rocks. This will take a while until they have enough, so lets send the cavewomen to collect some flintstones. |
If you click on the caveman symbol now, you will see what your active caveman is currently doing. You can also do so by clicking directly on the caveman, but this time, lets try the button. |
Now you should start getting worried about food, because your cavemen need food every day. So what you need is to build a fireplace, where you can cook food with a cavewomen. Click on the Build button. |
Tutorial |
Now you can see how many of which goods you have collected and a build button to build a fireplace. On the left of the menu you can see how much of what each building requires to be build and to produce. For a fireplace you need 2 flintstones, 2 rocks and 2 woods. |
This number shows the current number of buildings you have build from this kind. This number shows how many buildings you can build of this kind (it depends on what buildings you already have and how big your population is). |
Now you have collected enough goods. To build a fireplace, select a caveman and then open the build menu. In the build menu click on the fireplace symbol, where its written fireplace. |
Now click on the build button again to close the menu. You will see that all boundary tiles and cavemen are higlighted again. Which means that you can't build there for sure. But you also can't build on occupied tiles (the ones where you can collect things). |
Now click on a free tile to build the fireplace. You can also build it in the cave, but if there is no space in the cave, its impossible to create new cavemen. So preferably you build constructions outside the cave. Exept for beds, which you should build inside the cave. |
Now select one of your 2 cavemen and send him off to build the fireplace (by clicking on the unfinished building). |
Now you have to wait until the building is finished, each building takes a different time and amount of goods to be build. After a caveman finished to build something he will step on the next apropriate free tile next to the building. |
Now send both men to catch animals! |
Now you need to produce some food reserves so you can invent more constructions and increase your population. So send the women the the finished fireplace. Like when collecting things you will see that the cavemen start working shortly after they reached a target. |
Once you have enough food, you can send both men to invent and then collect all neccessary stuff to build a bed and create more cavemen. Fireplaces, beds and each oven only work with women! Now you should be armed with the basics and ready to sourvive the level. Good luck! And don't forget that for every caveman you produce you will need more food! |
end |
(c) copyright 2005 by Emanuel Hediger |
Wellcome to CaveCult. You lead a small group of cavemen and cavewomen. Your goal is to reach a population of at least 40 cavemen and 200 furs, or else your tribe will die in the ice ages. To create new buildings you must invent them first. Only men can invent, if they are in the cave. Women do things like cook, bake collect. And only women can produce new Cavemen. You can't produce cavemen if you have not enough fur and food. Also you need certain amounts of goods to produce things with your constructions. Collect enough goods to keep your cavemen and women alive and increase the population. If you run out of food you lose. You will need food for every caveman on every day. So much to the basics, good luck and may the faith of human kind rest in your hands. |
ActionScript [AS1/AS2]
Frame 5stop();Frame 15stop(); ldata = new LoadData();Symbol 17 MovieClip [progbar] Frame 1stop();Symbol 17 MovieClip [progbar] Frame 10gotoAndStop (1);Symbol 23 MovieClip [smallbuild] Frame 1#initclip 8 Object.registerClass("smallbuild", Construction); #endinitclipSymbol 76 MovieClip [caveman] Frame 1#initclip 6 Object.registerClass("caveman", Caveman); #endinitclipSymbol 111 Button [actionbutton]on (press) { _global.main.buildButton(2); }Symbol 112 Button [actionbutton]on (press) { _global.main.buildButton(5); }Symbol 113 Button [actionbutton]on (press) { _global.main.buildButton(6); }Symbol 114 Button [actionbutton]on (press) { _global.main.buildButton(3); }Symbol 115 Button [actionbutton]on (press) { _global.main.buildButton(0); }Symbol 116 Button [actionbutton]on (press) { _global.main.buildButton(1); }Symbol 117 Button [actionbutton]on (press) { _global.main.buildButton(4); }Symbol 151 MovieClip [directstats] Frame 2play();Symbol 151 MovieClip [directstats] Frame 4gotoAndPlay (2);Symbol 161 MovieClip [daysymb] Frame 1trace("day"); stop();Symbol 161 MovieClip [daysymb] Frame 2trace("night"); stop();Symbol 191 Buttonon (press) { _global.main.showBlocks(1); _global.main.build = 1; _global.main.buildnum = 1; }Symbol 192 MovieClip [build_fp] Frame 1stop();Symbol 194 Buttonon (press) { _global.main.showBlocks(1); _global.main.build = 1; _global.main.buildnum = 2; }Symbol 196 MovieClip [build_bp] Frame 1stop();Symbol 197 Buttonon (press) { _global.main.showBlocks(1); _global.main.build = 1; _global.main.buildnum = 3; }Symbol 200 MovieClip [build_mill] Frame 1stop();Symbol 201 Buttonon (press) { _global.main.showBlocks(1); _global.main.build = 1; _global.main.buildnum = 4; }Symbol 204 MovieClip [build_oven] Frame 1stop();Symbol 205 Buttonon (press) { _global.main.showBlocks(1); _global.main.build = 1; _global.main.buildnum = 5; }Symbol 208 MovieClip [build_farm1] Frame 1stop();Symbol 209 Buttonon (press) { _global.main.showBlocks(1); _global.main.build = 1; _global.main.buildnum = 6; }Symbol 213 MovieClip [build_farm2] Frame 1stop();Symbol 287 MovieClip [menuclip] Frame 2_global.main.setInventions(); play();Symbol 287 MovieClip [menuclip] Frame 4gotoAndPlay (2);Symbol 305 Button [taketut]on (press) { _global.main.tutactive = true; this.gotoAndStop(2); }Symbol 306 Button [taketut]on (press) { this.gotoAndStop(23); }Symbol 345 Button [taketut]on (press) { _global.main.tutactive = false; this.gotoAndStop(23); }Symbol 347 MovieClip [tutorial] Frame 1stop();Instance of Symbol 318 MovieClip [tutback] "tback" in Symbol 347 MovieClip [tutorial] Frame 2onClipEvent (enterFrame) { _global.main.doTutorial(_parent._currentframe); }Symbol 347 MovieClip [tutorial] Frame 23stop(); this.unloadMovie();Symbol 364 MovieClip [block] Frame 1#initclip 7 Object.registerClass("block", Block); #endinitclipSymbol 378 Button [stargb]on (press) { play(); }Symbol 379 Button [stargb]on (press) { gotoAndStop (6); }Symbol 389 Buttonon (release) { getURL ("http://www.newgrounds.com", "blank"); }Symbol 394 Buttonon (release) { _root.play(); }Symbol 395 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }Symbol 395 MovieClip Frame 2gotoAndPlay (1);Symbol 401 MovieClip [__Packages.Caveman] Frame 0class Caveman extends MovieClip { var ti, tj, bs, ab, bi, bj; function Caveman () { super(); ti = 0; tj = 0; bs = 0; ab = 0; bi = 0; bj = 0; selcd = 0; } function toString() { return("caveman"); } var intag = 1; var selcd = 0; var gender = 1; var activity = 0; }Symbol 402 MovieClip [__Packages.Block] Frame 0class Block extends MovieClip { var tilei, tilej, walkable, building, bpoint; function Block () { super(); tilei = 0; tilej = 0; walkable = 0; building = 0; bpoint = 0; stones = 0; } function toString() { return((((tilei + " ") + tilej) + " w ") + walkable); } var occupied = 0; var stones = 0; var collcontain = -1; }Symbol 403 MovieClip [__Packages.Construction] Frame 0class Construction extends MovieClip { var tilei, tilej; function Construction () { super(); tilei = 0; tilej = 0; } function toString() { return((tilei + " ") + tilej); } var built = 0; var bnum = 0; var forgend = 1; var prodtime = 0; var pmax = 0; }Symbol 404 MovieClip [__Packages.LoadData] Frame 0class LoadData { function LoadData () { _global.main = new Main(); } }Symbol 405 MovieClip [__Packages.Main] Frame 0class Main { var map, blocks, cavemen, buildings, trees, stones, animals, tutgo, tutgo2, tutactive, invlvl, invdevtime, invtimer, daytime, daycnt, bt_1, bt_2, bt_3, bt_4, bt_5, bt_6, ct_s, ct_a, ct_g, ct_w, ct_r, pt_1, pt_2, pt_3, pt_4, pt_5, pt_6, cmcnt, blockcnt, treecnt, treenum, stonesnum, stonescnt, grasscnt, rockcnt, grassnum, rocknum, aninum, anicnt, buildcnt, bldcnt, accavm, seltt, build, buildnum, scav, maxtrees, maxrocks, maxgrass, maxstones, maxanimals, men, wmen, numfiremax, numnestmax, numnest, numfire, nummill, nummillmax, numoven, numovenmax, numfarm1, numfarm1max, numfarm2, numfarm2max, coll_foodreq, coll_wood, coll_stones, coll_food, coll_meat, coll_bread, coll_rocks, coll_grass, coll_corn, coll_flour, coll_animals, coll_fur, fg, tutorial, trl, grl, rkrl, buildl, cml, bg, stnla, anmla, upciq; function Main () { init(); } function resetVars() { map = new Array(14); blocks = new Array(0); cavemen = new Array(0); buildings = new Array(0); trees = new Array(0); stones = new Array(0); animals = new Array(); tutgo = false; tutgo2 = false; tutactive = false; invlvl = 0; invdevtime = 300; invtimer = invdevtime * invlvl; daytime = 300; daycnt = daytime; bt_1 = 60; bt_2 = 100; bt_3 = 200; bt_4 = 350; bt_5 = 600; bt_6 = 1000; ct_s = 10; ct_a = 50; ct_g = 30; ct_w = 100; ct_r = 130; pt_1 = 30; pt_2 = 200; pt_3 = 50; pt_4 = 70; pt_5 = 100; pt_6 = 150; cmcnt = 0; blockcnt = 0; treecnt = 0; treenum = 0; stonesnum = 0; stonescnt = 0; grasscnt = 0; rockcnt = 0; grassnum = 0; rocknum = 0; aninum = 0; anicnt = 0; buildcnt = 0; bldcnt = 1; accavm = 0; seltt = 0; build = 0; buildnum = 0; scav = 3; maxtrees = 14; maxrocks = 4; maxgrass = 5; maxstones = 2; maxanimals = 6; men = 0; wmen = 0; _global.day = 1; _global.maxdays = 40; _global.men = men; _global.wmen = wmen; _global.population = men + wmen; _global.buildcnt = buildcnt; _global.numfiremax = (numfiremax = Math.floor((men + wmen) / 3)); _global.numnestmax = (numnestmax = wmen); _global.numnest = (numnest = 0); _global.numfire = (numfire = 0); _global.nummill = (nummill = 0); _global.nummillmax = (nummillmax = Math.floor(((numnestmax / 2) + ((men + wmen) / 3)) / 3)); _global.numoven = (numoven = 0); _global.numovenmax = (numovenmax = Math.floor(nummillmax / 3)); _global.numfarm1 = (numfarm1 = 0); _global.numfarm1max = (numfarm1max = Math.floor((numfire + nummill) + (numnest / 3))); _global.numfarm2 = (numfarm2 = 0); _global.numfarm2max = (numfarm2max = Math.floor(numfarm1max / 3)); _global.coll_foodreq = (coll_foodreq = Math.floor((men + wmen) * 2)); _global.coll_wood = (coll_wood = 0); _global.coll_stones = (coll_stones = 0); _global.coll_food = (coll_food = Math.floor(coll_bread + (coll_meat / 2))); _global.coll_meat = (coll_meat = 10); _global.coll_rocks = (coll_rocks = 0); _global.coll_grass = (coll_grass = 0); _global.coll_corn = (coll_corn = 0); _global.coll_flour = (coll_flour = 0); _global.coll_animals = (coll_animals = 0); _global.coll_bread = (coll_bread = 2); _global.coll_fur = (coll_fur = 5); fg.invbar.gotoAndStop(1); fg.daysymbol.gotoAndStop(1); setInventions(); } function checkTutCond() { tutorial = new Array(0); tutorial[0] = tutgo; tutorial[1] = accavm != 0; tutorial[2] = accavm.activity == 9; tutorial[3] = accavm.activity == 0; tutorial[4] = tutgo; tutorial[5] = (accavm.mi > 5) && (accavm.mj > 6); tutorial[6] = coll_rocks > 0; tutorial[7] = accavm == 0; tutorial[8] = accavm.activity == 1; tutorial[9] = accavm.activity == 2; tutorial[10] = tutgo; tutorial[11] = tutgo; tutorial[12] = ((coll_stones > 2) && (coll_wood > 2)) && (coll_rocks > 1); tutorial[13] = (build == 1) && (buildnum == 1); tutorial[14] = fg.menuob._visible == false; tutorial[15] = buildings.length > 0; tutorial[16] = tutgo2; tutorial[17] = tutgo; tutorial[18] = coll_animals > 1; tutorial[19] = tutgo2; } function doTutorial(frame) { checkTutCond(); var _local2 = frame - 2; if (tutorial[_local2]) { fg.tutdisp.gotoAndStop(_local2 + 3); tutgo = false; tutgo2 = false; } } function createTree() { var _local3 = 7 + random(11); var _local2 = 1 + random(12); if (!blocks[_local3][_local2].occupied) { treenum++; blocks[_local3][_local2].walkable = 1; blocks[_local3][_local2].occupied = 1; blocks[_local3][_local2].collcontain = 3; var _local4 = trl.attachMovie("tree", "treeg" + treecnt, treecnt++); _local4._x = _local3 * 30; _local4._y = _local2 * 30; _local4.gotoAndStop(1); trees.push(_local4); } } function createGrass() { if (random(2)) { var _local3 = 7 + random(11); var _local2 = 1 + random(12); } else { var _local3 = 1 + random(6); var _local2 = 8 + random(5); } if (!blocks[_local3][_local2].occupied) { grassnum++; blocks[_local3][_local2].walkable = 1; blocks[_local3][_local2].occupied = 1; blocks[_local3][_local2].collcontain = 2; var _local4 = grl.attachMovie("grass", "grassg" + grasscnt, grasscnt++); _local4._x = _local3 * 30; _local4._y = _local2 * 30; _local4.gotoAndStop(1); trees.push(_local4); } } function createRock() { var _local3 = 7 + random(11); var _local2 = 1 + random(12); if (!blocks[_local3][_local2].occupied) { rocknum++; blocks[_local3][_local2].walkable = 1; blocks[_local3][_local2].occupied = 1; blocks[_local3][_local2].collcontain = 4; var _local4 = rkrl.attachMovie("rock", "rockg" + rockcnt, rockcnt++); _local4._x = _local3 * 30; _local4._y = _local2 * 30; _local4.gotoAndStop(1); trees.push(_local4); } } function attachLayers() { buildl = _root.attachMovie("buildlay", "bulay", 12); buildl._x = 30; buildl._y = 30; trl = _root.attachMovie("treelay", "trlay", 200); trl._x = 30; trl._y = 30; cml = _root.attachMovie("cmlay", "cmlayg", 100); cml._x = 30; cml._y = 30; bg = _root.attachMovie("pf", "back", 3); fg = _root.attachMovie("bnd", "bound", 10000); bg._x = 30; bg._y = 30; stnla = _root.attachMovie("stonelay", "stlay", 80); stnla._x = 30; stnla._y = 30; anmla = _root.attachMovie("animallay", "anlay", 90); anmla._x = 30; anmla._y = 30; grl = _root.attachMovie("rocklay", "rklay", 85); grl._x = 30; grl._y = 30; rkrl = _root.attachMovie("grasslay", "grlay", 70); rkrl._x = 30; rkrl._y = 30; showmenu(0); showActiv(0, 0); fg.invbar.gotoAndStop(1); fg.daysymbol.gotoAndStop(1); fg.nshadow._alpha = 0; } function createStones() { var _local3 = 1 + random(6); var _local2 = 8 + random(5); if (!blocks[_local3][_local2].occupied) { stonesnum++; blocks[_local3][_local2].occupied = 1; blocks[_local3][_local2].stones = blocks[_local3][_local2].stones + 10; blocks[_local3][_local2].collcontain = 0; var _local4 = stnla.attachMovie("stones", "stoneg" + stonescnt, stonescnt++); _local4._x = _local3 * 30; _local4._y = _local2 * 30; _local4.gotoAndStop(1); stones.push(_local4); } } function createAnimal() { var _local3 = 7 + random(11); var _local2 = 1 + random(12); if (blocks[_local3][_local2].walkable) { if (!blocks[_local3][_local2].occupied) { aninum++; blocks[_local3][_local2].occupied = 1; blocks[_local3][_local2].collcontain = 1; var _local4 = anmla.attachMovie("animal", "anig" + anicnt, anicnt++); _local4._x = _local3 * 30; _local4._y = _local2 * 30; _local4.gotoAndStop(1); _local4.graf.gotoAndPlay(random(100)); animals.push(_local4); } } } function collect_stuff(tt, thing, cv) { if (thing == 1) { tutgo = true; } if (tt.colltime > 0) { tt.colltime--; } else { switch (thing) { case 0 : coll_stones++; tt.colltime = ct_s; cv.activity = 2; break; case 1 : coll_animals++; tt.colltime = ct_a; cv.activity = 4; break; case 2 : coll_grass++; tt.colltime = ct_g; cv.activity = 5; break; case 3 : coll_wood++; tt.colltime = ct_w; cv.activity = 1; break; case 4 : coll_rocks++; tt.colltime = ct_r; cv.activity = 3; } } } function createBlocks() { var _local5 = 0; while (_local5 < 19) { blocks[_local5] = new Array(); var _local4 = 0; while (_local4 < 14) { var _local6 = map[_local4][_local5]; var _local3 = bg.attachMovie("block", ("b" + _local4) + _local5, blockcnt++); blocks[_local5][_local4] = _local3; _local3.gotoAndStop(_local6 + 1); _local3._x = _local5 * 30; _local3._y = _local4 * 30; _local3.tilei = _local5; _local3.tilej = _local4; if (_local6 > 7) { _local3.walkable = 1; } else if ((_local6 < 8) || (_local6 == 0)) { _local3.walkable = 0; } _local3.onPress = function () { _global.main.showActiv(1, this); _global.main.assign(this); }; _local3.selt.stop(); _local4++; } _local5++; } } function assign(tt) { _global.main.showmenu(0); _global.main.showBlocks(0); if (testbound(tt.tilei, tt.tilej) && (!blocks[tt.tilei][tt.tilej].occupied)) { if (build) { if (blocks[tt.tilei][tt.tilej].stones == 0) { var _local4 = 0; switch (buildnum) { case 1 : if (((coll_stones >= 2) && (coll_wood >= 2)) && (coll_rocks >= 2)) { build_fireplace(tt.tilei, tt.tilej); _local4 = 1; } break; case 2 : if ((coll_fur >= 3) && (coll_grass >= 5)) { build_nisting(tt.tilei, tt.tilej); _local4 = 1; } break; case 3 : if ((coll_rocks >= 4) && (coll_wood >= 3)) { build_mill(tt.tilei, tt.tilej); _local4 = 1; } break; case 4 : if (((coll_stones >= 5) && (coll_wood >= 4)) && (coll_rocks >= 5)) { build_oven(tt.tilei, tt.tilej); _local4 = 1; } break; case 5 : if (((coll_grass >= 10) && (coll_wood >= 2)) && (coll_rocks >= 2)) { build_farm1(tt.tilei, tt.tilej); _local4 = 1; } break; case 6 : if (!(((coll_wood >= 10) && (coll_rocks >= 10)) && (coll_animals >= 2))) { break; } build_farm2(tt.tilei, tt.tilej); _local4 = 1; } if (!_local4) { showBlocks(0); build = 0; buildnum = 0; } } } else { accavm.intag = 0; accavm.ti = tt.tilei; accavm.tj = tt.tilej; } seltt.selt.gotoAndStop(1); seltt = tt; tt.selt.gotoAndStop(4); } else if (blocks[tt.tilei][tt.tilej].occupied) { if (blocks[tt.tilei][tt.tilej].building == 0) { accavm.intag = 0; accavm.ti = tt.tilei; accavm.tj = tt.tilej; } if (testbuild(tt.tilei, tt.tilej) > 0) { accavm.intag = 0; if (!blocks[tt.tilei][tt.tilej].bpoint.built) { if (accavm.gender == 1) { accavm.bs = 1; accavm.ab = blocks[tt.tilei][tt.tilej].bpoint.bnum; accavm.bpoint = blocks[tt.tilei][tt.tilej].bpoint; accavm.ti = tt.tilei; accavm.tj = tt.tilej; } } else if (accavm.gender == blocks[tt.tilei][tt.tilej].bpoint.forgend) { accavm.ab = blocks[tt.tilei][tt.tilej].bpoint.bnum; accavm.bpoint = blocks[tt.tilei][tt.tilej].bpoint; accavm.bi = accavm.mi; accavm.bj = accavm.mj; accavm.ti = tt.tilei; accavm.tj = tt.tilej; } } } } function unselect() { seltt = 0; accavm.selcd = 0; accavm = 0; } function buildButton(num) { switch (num) { case 0 : tutgo = true; _global.main.showActiv(1, _global.main.accavm); break; case 1 : _global.main.showBlocks(1); break; case 2 : showActiv(0, 0); unselect(); _global.main.showBlocks(0); break; case 3 : accavm.activity = 0; accavm.bs = 0; accavm.ab = 0; break; case 4 : if (((accavm.mi < 5) && (accavm.mj < 6)) && (accavm.gender == 1)) { accavm.activity = 9; accavm.bs = 0; accavm.ab = -2; } break; case 5 : tutgo = true; if (_global.main.fg.menuob._visible) { _global.main.showmenu(0); } else { _global.main.showmenu(1); } break; case 6 : if (_global.main.fg.menuob._visible) { _global.main.showmenu(0); } else { _global.main.showmenu(1); } } } function build_fireplace(ti, tj) { if (numfiremax > numfire) { buildcnt++; numfire++; var _local2 = buildl.attachMovie("smallbuild", "firepg" + bldcnt, bldcnt++); _local2._x = ti * 30; _local2._y = tj * 30; _local2.gotoAndStop(1); _local2.selt.gotoAndStop(1); _local2.btime = (_local2.pmax = bt_1); _local2.built = 0; _local2.bnum = 1; _local2.tilei = ti; _local2.tilej = tj; _local2.forgend = 2; blocks[ti][tj].occupied = 1; blocks[ti][tj].building = 1; blocks[ti][tj].bpoint = _local2; buildings.push(_local2); coll_stones = coll_stones - 2; coll_wood = coll_wood - 2; coll_rocks = coll_rocks - 2; } build = 0; } function build_nisting(ti, tj) { if (numnestmax > numnest) { buildcnt++; numnest++; var _local2 = buildl.attachMovie("smallbuild", "nisting" + bldcnt, bldcnt++); _local2._x = ti * 30; _local2._y = tj * 30; _local2.gotoAndStop(1); _local2.selt.gotoAndStop(1); _local2.btime = (_local2.pmax = bt_2); _local2.built = 0; _local2.bnum = 2; _local2.tilei = ti; _local2.tilej = tj; _local2.forgend = 2; blocks[ti][tj].occupied = 1; blocks[ti][tj].building = 2; blocks[ti][tj].bpoint = _local2; buildings.push(_local2); coll_fur = coll_fur - 3; coll_grass = coll_grass - 5; } build = 0; } function build_mill(ti, tj) { if (nummillmax > nummill) { buildcnt++; nummill++; var _local2 = buildl.attachMovie("smallbuild", "mill" + bldcnt, bldcnt++); _local2._x = ti * 30; _local2._y = tj * 30; _local2.gotoAndStop(1); _local2.selt.gotoAndStop(1); _local2.btime = (_local2.pmax = bt_3); _local2.built = 0; _local2.bnum = 3; _local2.tilei = ti; _local2.tilej = tj; _local2.forgend = 1; blocks[ti][tj].occupied = 1; blocks[ti][tj].building = 3; blocks[ti][tj].bpoint = _local2; buildings.push(_local2); coll_wood = coll_wood - 3; coll_rocks = coll_rocks - 4; } build = 0; } function build_oven(ti, tj) { if (numovenmax > numoven) { buildcnt++; numoven++; var _local2 = buildl.attachMovie("smallbuild", "oven" + bldcnt, bldcnt++); _local2._x = ti * 30; _local2._y = tj * 30; _local2.gotoAndStop(1); _local2.selt.gotoAndStop(1); _local2.btime = (_local2.pmax = bt_4); _local2.built = 0; _local2.bnum = 4; _local2.tilei = ti; _local2.tilej = tj; _local2.forgend = 2; blocks[ti][tj].occupied = 1; blocks[ti][tj].building = 4; blocks[ti][tj].bpoint = _local2; buildings.push(_local2); coll_stones = coll_stones - 5; coll_wood = coll_wood - 4; coll_rocks = coll_rocks - 5; } build = 0; } function build_farm1(ti, tj) { if (numfarm1max > numfarm1) { buildcnt++; numfarm1++; var _local2 = buildl.attachMovie("medbuild", "farm1" + bldcnt, bldcnt++); _local2._x = ti * 30; _local2._y = tj * 30; _local2.gotoAndStop(1); _local2.selt.gotoAndStop(1); _local2.btime = (_local2.pmax = bt_5); _local2.built = 0; _local2.bnum = 5; _local2.tilei = ti; _local2.tilej = tj; _local2.forgend = 1; blocks[ti][tj].occupied = 1; blocks[ti + 1][tj].occupied = 1; blocks[ti][tj].building = 5; blocks[ti + 1][tj].building = 5; blocks[ti][tj].bpoint = _local2; blocks[ti + 1][tj].bpoint = _local2; buildings.push(_local2); coll_grass = coll_grass - 10; coll_wood = coll_wood - 5; coll_rocks = coll_rocks - 5; } build = 0; } function build_farm2(ti, tj) { if (numfarm2max > numfarm2) { buildcnt++; numfarm2++; var _local2 = buildl.attachMovie("medbuild", "farm2" + bldcnt, bldcnt++); _local2._x = ti * 30; _local2._y = tj * 30; _local2.gotoAndStop(1); _local2.selt.gotoAndStop(1); _local2.btime = (_local2.pmax = bt_6); _local2.built = 0; _local2.bnum = 6; _local2.tilei = ti; _local2.tilej = tj; _local2.forgend = 1; blocks[ti][tj].occupied = 1; blocks[ti + 1][tj].occupied = 1; blocks[ti][tj].building = 6; blocks[ti + 1][tj].building = 6; blocks[ti][tj].bpoint = _local2; blocks[ti + 1][tj].bpoint = _local2; buildings.push(_local2); coll_wood = coll_wood - 10; coll_rocks = coll_rocks - 10; coll_animals = coll_animals - 2; } build = 0; } function testbuild(i, j) { return(blocks[i][j].building); } function testbound(i, j) { return(blocks[i][j].walkable); } function lockbound(i, j, istrue) { if (istrue) { blocks[i][j].walkable = 0; } else { blocks[i][j].walkable = 1; } } function showProgress(bu) { var _local3 = bu.btime; var _local2 = bu.pmax; if (bu.built) { _local3 = bu.prodtime; } var _local4 = Math.round((10 / _local2) * (_local2 - _local3)); bu.pbar.gotoAndStop(_local4); } function showBlocks(istrue) { tutgo = true; if (istrue) { var _local3 = 0; while (_local3 < 19) { var _local2 = 0; while (_local2 < 14) { if (blocks[_local3][_local2].walkable) { blocks[_local3][_local2].selt.gotoAndStop(3); } else { blocks[_local3][_local2].selt.gotoAndStop(4); } _local2++; } _local3++; } } else { var _local3 = 0; while (_local3 < 19) { var _local2 = 0; while (_local2 < 14) { blocks[_local3][_local2].selt.gotoAndStop(1); _local2++; } _local3++; } } } function showActiv(istrue, ob) { if (istrue) { if (ob != 0) { fg.showacc.gotoAndStop(2); if (ob instanceof Caveman) { trace("its a caveman"); fg.showacc.accdisp1.gotoAndStop(ob.gender + 1); fg.showacc.accdisp2.gotoAndStop(ob.activity + 1); } else if (ob instanceof Block) { if (ob.building) { trace("its a building"); fg.showacc.accdisp1.gotoAndStop(3); } } } else { fg.showacc.gotoAndStop(2); fg.showacc.accdisp1.gotoAndStop(1); fg.showacc.accdisp2.gotoAndStop(1); } } else { fg.showacc.gotoAndStop(1); } } function showmenu(istrue) { if (istrue) { fg.menuob._visible = true; fg.menuob.gotoAndPlay(2); } else { fg.menuob._visible = false; fg.menuob.gotoAndStop(1); } } function showstats() { } function buildit(bp, cv) { if (bp.btime > 0) { tutgo2 = true; showProgress(bp); bp.btime--; } else { bp.pbar.gotoAndStop(1); cv.activity = 0; bp.gotoAndStop(bp.bnum + 1); bp.built = 1; blocks[bp.tilei][bp.tilej].walkable = 1; blocks[bp.tilei][bp.tilej].occupied = 1; setnext(bp.tilei, bp.tilej, cv); cv.bs = 0; cv.ab = 0; } } function cook(bp, cv) { tutgo2 = true; if (coll_animals > 0) { if (bp.prodtime > 0) { bp.prodtime--; } else { coll_animals--; bp.prodtime = (bp.pmax = pt_1); coll_meat = coll_meat + 4; coll_fur++; } } } function makekids(bp, cv) { if ((coll_foodreq < coll_food) && (coll_fur > 5)) { if (bp.prodtime > 0) { bp.prodtime--; } else { coll_fur = coll_fur - 6; bp.prodtime = (bp.pmax = pt_2); if (coll_meat > 0) { coll_meat--; } if (coll_bread > 0) { coll_bread--; } createCaveman(); } } } function millcorn(bp, cv) { if (coll_corn > 0) { if (bp.prodtime > 0) { bp.prodtime--; } else { coll_corn--; bp.prodtime = (bp.pmax = pt_3); coll_flour = coll_flour + 2; } } } function bakebread(bp, cv) { if (coll_flour > 0) { if (bp.prodtime > 0) { bp.prodtime--; } else { coll_flour--; bp.prodtime = (bp.pmax = pt_4); coll_bread = coll_bread + 3; } } } function growcorn(bp, cv) { if (coll_grass > 0) { if (bp.prodtime > 0) { bp.prodtime--; } else { if (coll_meat > 0) { coll_meat--; } if (coll_bread > 0) { coll_bread--; } bp.prodtime = (bp.pmax = pt_5); coll_corn = coll_corn + 10; } } } function growanimals(bp, cv) { if (coll_animals > 2) { if (bp.prodtime > 0) { bp.prodtime--; } else { coll_grass--; bp.prodtime = (bp.pmax = pt_6); coll_animals = coll_animals + 10; } } } function setnext(i, j, cv) { tutgo = true; if (blocks[i + 1][j].walkable) { cv.mi = i + 1; cv.mj = j; } else if (blocks[i][j + 1].walkable) { cv.mi = i; cv.mj = j + 1; } else if (blocks[i - 1][j].walkable) { cv.mi = i - 1; cv.mj = j; } else if (blocks[i][j - 1].walkable) { cv.mi = i; cv.mj = j - 1; } else if (blocks[i + 1][j + 1].walkable) { cv.mi = i + 1; cv.mj = j + 1; } else if (blocks[i - 1][j - 1].walkable) { cv.mi = i - 1; cv.mj = j - 1; } else if (blocks[i - 1][j + 1].walkable) { cv.mi = i - 1; cv.mj = j + 1; } else if (blocks[i + 1][j - 1].walkable) { cv.mi = i + 1; cv.mj = j - 1; } cv.ti = cv.mi; cv.tj = cv.tj; cv.intag = 1; } function setInventions() { var _local2 = 1; while (_local2 < (invlvl + 2)) { fg.menuob["inv" + _local2].gotoAndStop(2); _local2++; } } function invent(cv) { if (((cv.mi < 5) && (cv.mj < 6)) && (cv.gender == 1)) { if (invtimer > 0) { invtimer--; var _local2 = (invlvl + 1) * invdevtime; var _local5 = _local2 - invtimer; var _local4 = 1 + Math.round((100 / _local2) * _local5); fg.invbar.gotoAndStop(_local4); } else { invlvl++; invtimer = (invlvl + 1) * invdevtime; setInventions(); } } } function moveCavdr(cv, dx, dy) { cv.activity = 0; if (testbound(cv.mi + dx, cv.mj + dy)) { cv.bi = cv.mi; cv.bj = cv.mj; lockbound(cv.mi, cv.mj, 0); cv.mi = cv.mi + dx; cv.mj = cv.mj + dy; lockbound(cv.mi, cv.mj, 1); lockbound(cv.bi, cv.bj, 0); } else { cv.bs = 0; cv.ab = 0; cv.ti = cv.mi; cv.tj = cv.mj; cv.intag = 1; lockbound(cv.mi, cv.mj, 1); } } function moveCaveman(cv) { tutgo = true; var _local4 = cv.ti - cv.mi; var _local3 = cv.tj - cv.mj; if ((_local4 == 0) && (_local3 == 0)) { cv.intag = 1; cv.ti = cv.mi; cv.tj = cv.mj; } else if (_local4 == 0) { if (_local3 > 0) { moveCavdr(cv, 0, 1); cv.can.cvanim._rotation = 180; } else if (_local3 < 0) { moveCavdr(cv, 0, -1); cv.can.cvanim._rotation = 0; } } else if (_local3 == 0) { if (_local4 > 0) { moveCavdr(cv, 1, 0); cv.can.cvanim._rotation = 90; } else if (_local4 < 0) { cv.can.cvanim._rotation = -90; moveCavdr(cv, -1, 0); } } else if ((_local4 != 0) && (_local3 != 0)) { if (_local4 > 0) { cv.can.cvanim._rotation = 90; moveCavdr(cv, 1, 0); } else if (_local4 < 0) { cv.can.cvanim._rotation = -90; moveCavdr(cv, -1, 0); } else if (_local3 > 0) { moveCavdr(cv, 0, 1); cv.can.cvanim._rotation = 180; } else if (_local3 < 0) { cv.can.cvanim._rotation = 0; moveCavdr(cv, 0, -1); } } } function updateCavemen() { for (var _local5 in cavemen) { var _local2 = cavemen[_local5]; if (!_local2.intag) { moveCaveman(_local2); } else { if (_local2.bs) { _local2.activity = 8; if (!_local2.bpoint.built) { buildit(_local2.bpoint, _local2); } } if (_local2.ab) { switch (_local2.ab) { case 1 : if (_local2.gender == 2) { cook(_local2.bpoint, _local2); _local2.activity = 6; } break; case 2 : if (_local2.gender == 2) { makekids(_local2.bpoint, _local2); _local2.activity = 7; } break; case 3 : if (_local2.gender == 1) { millcorn(_local2.bpoint, _local2); _local2.activity = 10; } break; case 4 : if (_local2.gender == 2) { bakebread(_local2.bpoint, _local2); _local2.activity = 11; } break; case 5 : if (_local2.gender == 1) { growcorn(_local2.bpoint, _local2); _local2.activity = 12; } break; case 6 : if (_local2.gender == 1) { growanimals(_local2.bpoint, _local2); _local2.activity = 13; } case -2 : if (!((_local2.gender == 1) && (_local2.activity == 9))) { break; } invent(_local2); } showProgress(_local2.bpoint); } var _local3 = blocks[_local2.mi][_local2.mj]; var _local4 = _local3.collcontain; if (_local4 > -1) { collect_stuff(_local3, _local4, _local2); } } _local2._x = _local2.mi * 30; _local2._y = _local2.mj * 30; _local2.gotoAndStop(_local2.activity + 1); _local2.can.play(); _local2.can.cvanim.chosgen.gender1.gotoAndStop(_local2.gender); _local2.can.cvanim.chosgen.gender2.gotoAndStop(_local2.gender); } } function createCaveman() { trace("creating"); var _local5 = 1 + random(4); var _local4 = 1 + random(5); if (blocks[_local5][_local4].walkable) { lockbound(_local5, _local4, 1); var _local6 = 1; if (Math.floor(men / 2) > wmen) { _local6 = 2; wmen++; } else { men++; } var _local3 = cml.attachMovie("caveman", "cvm" + cmcnt, cmcnt++); _local3._x = _local5 * 30; _local3._y = _local4 * 30; _local3.mi = _local5; _local3.mj = _local4; _local3.ti = _local5; _local3.tj = _local4; _local3.gender = _local6; _local3.can.cvanim.chosgen.gender1.gotoAndStop(_local6); _local3.can.cvanim.chosgen.gender2.gotoAndStop(_local6); _local3.selt.gotoAndStop(2); _local3.onPress = function () { _global.main.showmenu(0); _global.main.accavm.selt.gotoAndStop(2); _global.main.accavm = this; _global.main.accavm.selcd = 1; _global.main.seltt.selt.gotoAndStop(1); _global.main.seltt = 0; this.selt.gotoAndStop(5); _global.main.showBlocks(1); _global.main.showActiv(1, this); }; _local3.stop(); _local3.can.play(); switch (random(4)) { case 0 : _local3.can.cvanim._rotation = 90; break; case 1 : _local3.can.cvanim._rotation = 180; break; case 2 : _local3.can.cvanim._rotation = -90; } cavemen[cavemen.length] = _local3; } } function init() { resetVars(); map[0] = new Array(4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5); map[1] = new Array(0, 9, 9, 9, 9, 2, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2); map[2] = new Array(0, 9, 9, 9, 9, 2, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2); map[3] = new Array(0, 9, 9, 9, 9, 2, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2); map[4] = new Array(0, 9, 9, 9, 9, 2, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2); map[5] = new Array(0, 9, 9, 9, 9, 2, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2); map[6] = new Array(0, 3, 3, 9, 9, 6, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2); map[7] = new Array(0, 1, 1, 9, 9, 1, 4, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2); map[8] = new Array(0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2); map[9] = new Array(0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2); map[10] = new Array(0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2); map[11] = new Array(0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2); map[12] = new Array(0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2); map[13] = new Array(7, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 6); attachLayers(); createBlocks(); var _local2 = 0; while (_local2 < scav) { createCaveman(); _local2 = men + wmen; } while (treenum < maxtrees) { createTree(); } while (stonesnum < maxstones) { createStones(); } while (aninum < maxanimals) { createAnimal(); } while (rocknum < maxrocks) { createRock(); } while (grassnum < maxgrass) { createGrass(); } upciq = setInterval(update, 200); } function endDay() { var _local2 = coll_foodreq; while (_local2 > 0) { if (coll_meat > 0) { coll_meat--; _local2--; } else if (coll_bread > 0) { coll_bread--; _local2--; } else { endGame(0); break; } } } function upStats() { _global.numfiremax = (numfiremax = Math.floor((men + wmen) / 3)); _global.numnestmax = (numnestmax = wmen); _global.numnest = numnest; _global.numfire = numfire; _global.nummill = nummill; _global.nummillmax = (nummillmax = Math.floor(((numnestmax / 2) + ((men + wmen) / 3)) / 3)); _global.numoven = numoven; _global.numovenmax = (numovenmax = Math.floor(nummillmax / 3)); _global.numfarm1 = numfarm1; _global.numfarm1max = (numfarm1max = Math.floor((numfire + nummill) + (numnest / 3))); _global.numfarm2 = numfarm2; _global.numfarm2max = (numfarm2max = Math.floor(numfarm1max / 3)); _global.coll_foodreq = (coll_foodreq = Math.floor((men + wmen) * 2)); _global.coll_wood = coll_wood; _global.coll_stones = coll_stones; _global.coll_food = (coll_food = Math.floor(coll_bread + (coll_meat / 2))); _global.coll_meat = coll_meat; _global.coll_rocks = coll_rocks; _global.coll_grass = coll_grass; _global.coll_corn = coll_corn; _global.coll_flour = coll_flour; _global.coll_animals = coll_animals; _global.coll_bread = coll_bread; _global.coll_fur = coll_fur; _global.men = men; _global.wmen = wmen; _global.population = men + wmen; _global.buildcnt = buildcnt; } function updTime() { if (!tutactive) { if (((men + wmen) > 40) && (coll_fur > 200)) { endGame(1); } if (daycnt > 0) { daycnt--; if ((daycnt < (daytime / 4)) || (daycnt > (daytime / 2))) { fg.daysymbol.gotoAndStop(1); fg.nshadow._alpha = 0; } else { fg.nshadow._alpha = 50; fg.daysymbol.gotoAndStop(2); } if (daycnt == (daytime / 2)) { endDay(); } } else { _global.day++; daycnt = daytime; } } } function endGame(win) { var _local2 = fg.attachMovie("w", "won", 40000); if (win) { _local2.gotoAndStop(1); } else { _local2.gotoAndStop(2); } } function update() { _global.main.upStats(); _global.main.updateCavemen(); _global.main.updTime(); } }
Library Items
Symbol 1 Graphic | Used by:5 | |
Symbol 2 Font | Used by:3 4 187 246 400 | |
Symbol 3 Text | Uses:2 | Used by:5 |
Symbol 4 Text | Uses:2 | Used by:5 |
Symbol 5 MovieClip [w] | Uses:1 3 4 | |
Symbol 6 MovieClip [treelay] | ||
Symbol 7 Graphic | Used by:9 | |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip [tree] | Uses:7 8 | |
Symbol 10 Graphic | Used by:23 | |
Symbol 11 Graphic | Used by:23 | |
Symbol 12 Graphic | Used by:15 | |
Symbol 13 Graphic | Used by:15 | |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip [tselection] | Uses:12 13 14 | Used by:23 76 364 373 |
Symbol 16 Graphic | Used by:17 155 | |
Symbol 17 MovieClip [progbar] | Uses:16 | Used by:23 373 |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip [anim_firep] | Uses:18 | Used by:23 |
Symbol 20 Graphic | Used by:23 | |
Symbol 21 Graphic | Used by:23 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip [smallbuild] | Uses:10 11 15 17 19 20 21 22 | |
Symbol 24 MovieClip [pf] | ||
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip [go] | Uses:25 | |
Symbol 27 Graphic | Used by:31 | |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip [stones] | Uses:28 | Used by:31 347 |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip [collectable] | Uses:27 29 30 | |
Symbol 32 MovieClip [cmlay] | ||
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip [boobs] | Uses:33 | Used by:35 50 |
Symbol 35 MovieClip [boobies] | Uses:34 | Used by:42 50 |
Symbol 36 Graphic | Used by:42 50 | |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip [mhair] | Uses:37 | Used by:41 |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip [fhair] | Uses:39 | Used by:41 50 |
Symbol 41 MovieClip [hair] | Uses:38 40 | Used by:42 |
Symbol 42 MovieClip [chosgend] | Uses:35 36 41 | Used by:43 |
Symbol 43 MovieClip [caveamim] | Uses:42 | Used by:44 48 49 64 66 75 76 |
Symbol 44 MovieClip [can_idle] | Uses:43 | Used by:76 |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip [can_hammer] | Uses:45 | Used by:48 |
Symbol 47 Sound | Used by:48 | |
Symbol 48 MovieClip [can_build] | Uses:43 46 47 | Used by:76 |
Symbol 49 MovieClip [can_collect] | Uses:43 | Used by:76 |
Symbol 50 MovieClip [womenbase] | Uses:35 34 36 40 | Used by:55 57 69 |
Symbol 51 Graphic | Used by:55 | |
Symbol 52 Graphic | Used by:55 | |
Symbol 53 Graphic | Used by:55 | |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip [can_cook] | Uses:50 51 52 53 54 | Used by:76 |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip [can_bed] | Uses:56 50 | Used by:76 |
Symbol 58 Graphic | Used by:64 | |
Symbol 59 Font | Used by:60 61 62 63 85 125 132 133 134 136 137 138 140 142 144 146 147 148 149 150 152 156 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 188 193 199 203 207 212 214 215 216 217 218 219 220 221 222 223 224 226 227 228 233 234 | |
Symbol 60 Text | Uses:59 | Used by:64 106 348 |
Symbol 61 Text | Uses:59 | Used by:64 106 348 |
Symbol 62 Text | Uses:59 | Used by:64 106 348 |
Symbol 63 Text | Uses:59 | Used by:64 106 348 |
Symbol 64 MovieClip [can_invent] | Uses:58 60 61 62 63 43 | Used by:76 |
Symbol 65 Sound | Used by:66 | |
Symbol 66 MovieClip [can_mill] | Uses:43 65 | Used by:76 |
Symbol 67 Graphic | Used by:69 | |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip [can_oven] | Uses:50 67 68 | Used by:76 |
Symbol 70 Graphic | Used by:75 | |
Symbol 71 Graphic | Used by:75 | |
Symbol 72 Graphic | Used by:75 | |
Symbol 73 Graphic | Used by:75 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip [can_farm] | Uses:43 70 71 72 73 74 | Used by:76 |
Symbol 76 MovieClip [caveman] | Uses:15 44 48 49 55 57 64 66 69 75 43 | |
Symbol 77 MovieClip [buildlay] | ||
Symbol 78 Graphic | Used by:82 | |
Symbol 79 Graphic | Used by:82 | |
Symbol 80 Graphic | Used by:82 | |
Symbol 81 Graphic | Used by:82 151 287 | |
Symbol 82 MovieClip [selectobdisp] | Uses:78 79 80 81 | Used by:107 |
Symbol 83 Graphic | Used by:107 | |
Symbol 84 Graphic | Used by:106 | |
Symbol 85 Text | Uses:59 | Used by:106 |
Symbol 86 Graphic | Used by:106 | |
Symbol 87 Graphic | Used by:106 | |
Symbol 88 Graphic | Used by:106 | |
Symbol 89 Graphic | Used by:106 | |
Symbol 90 Graphic | Used by:106 | |
Symbol 91 Graphic | Used by:106 192 | |
Symbol 92 Graphic | Used by:106 | |
Symbol 93 Graphic | Used by:106 | |
Symbol 94 Graphic | Used by:106 | |
Symbol 95 Graphic | Used by:106 | |
Symbol 96 Graphic | Used by:106 | |
Symbol 97 Graphic | Used by:106 | |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip [grass] | Uses:98 | Used by:106 208 347 373 |
Symbol 100 Graphic | Used by:106 | |
Symbol 101 Graphic | Used by:104 | |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip [an_rabbit] | Uses:102 | Used by:104 |
Symbol 104 MovieClip [animal] | Uses:101 103 | Used by:106 213 347 373 |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip [assigned] | Uses:84 85 86 87 88 89 90 91 92 93 94 60 61 62 63 95 96 97 99 100 104 105 | Used by:107 |
Symbol 107 MovieClip [cavemandisp] | Uses:83 82 106 | Used by:348 |
Symbol 108 Graphic | Used by:111 112 113 114 115 116 117 374 | |
Symbol 109 Graphic | Used by:111 112 113 114 115 116 117 374 | |
Symbol 110 Graphic | Used by:111 112 113 114 115 116 117 374 | |
Symbol 111 Button [actionbutton] | Uses:108 109 110 | Used by:348 |
Symbol 112 Button [actionbutton] | Uses:108 109 110 | Used by:348 |
Symbol 113 Button [actionbutton] | Uses:108 109 110 | Used by:348 |
Symbol 114 Button [actionbutton] | Uses:108 109 110 | Used by:348 |
Symbol 115 Button [actionbutton] | Uses:108 109 110 | Used by:348 |
Symbol 116 Button [actionbutton] | Uses:108 109 110 | Used by:348 |
Symbol 117 Button [actionbutton] | Uses:108 109 110 | Used by:348 |
Symbol 118 Graphic | Used by:119 395 | |
Symbol 119 MovieClip [night] | Uses:118 | Used by:348 |
Symbol 120 Graphic | Used by:348 | |
Symbol 121 Graphic | Used by:348 | |
Symbol 122 Graphic | Used by:348 | |
Symbol 123 Graphic | Used by:348 | |
Symbol 124 Graphic | Used by:348 | |
Symbol 125 Text | Uses:59 | Used by:348 |
Symbol 126 Graphic | Used by:348 | |
Symbol 127 Graphic | Used by:348 | |
Symbol 128 Graphic | Used by:348 | |
Symbol 129 Graphic | Used by:151 | |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip [simback] | Uses:130 | Used by:151 287 348 |
Symbol 132 Text | Uses:59 | Used by:151 287 |
Symbol 133 EditableText | Uses:59 | Used by:151 |
Symbol 134 EditableText | Uses:59 | Used by:151 |
Symbol 135 Graphic | Used by:151 | |
Symbol 136 Text | Uses:59 | Used by:151 287 |
Symbol 137 EditableText | Uses:59 | Used by:151 |
Symbol 138 EditableText | Uses:59 | Used by:151 |
Symbol 139 Graphic | Used by:151 | |
Symbol 140 EditableText | Uses:59 | Used by:151 |
Symbol 141 Graphic | Used by:151 | |
Symbol 142 Text | Uses:59 | Used by:151 287 |
Symbol 143 Graphic | Used by:151 | |
Symbol 144 Text | Uses:59 | Used by:151 287 |
Symbol 145 Graphic | Used by:151 | |
Symbol 146 Text | Uses:59 | Used by:151 287 |
Symbol 147 Text | Uses:59 | Used by:151 287 |
Symbol 148 EditableText | Uses:59 | Used by:151 |
Symbol 149 EditableText | Uses:59 | Used by:151 |
Symbol 150 EditableText | Uses:59 | Used by:151 |
Symbol 151 MovieClip [directstats] | Uses:129 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 81 148 149 150 | Used by:348 |
Symbol 152 Text | Uses:59 | Used by:348 |
Symbol 153 Graphic | Used by:348 | |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip [inventionbar] | Uses:154 16 | Used by:348 |
Symbol 156 Text | Uses:59 | Used by:348 |
Symbol 157 Graphic | Used by:161 | |
Symbol 158 Sound | Used by:161 | |
Symbol 159 Graphic | Used by:161 | |
Symbol 160 Sound | Used by:161 | |
Symbol 161 MovieClip [daysymb] | Uses:157 158 159 160 | Used by:348 |
Symbol 162 Graphic | Used by:287 | |
Symbol 163 Text | Uses:59 | Used by:287 |
Symbol 164 EditableText | Uses:59 | Used by:287 |
Symbol 165 EditableText | Uses:59 | Used by:287 |
Symbol 166 Text | Uses:59 | Used by:287 |
Symbol 167 Text | Uses:59 | Used by:287 |
Symbol 168 Text | Uses:59 | Used by:287 |
Symbol 169 Text | Uses:59 | Used by:287 |
Symbol 170 EditableText | Uses:59 | Used by:287 |
Symbol 171 EditableText | Uses:59 | Used by:287 |
Symbol 172 Text | Uses:59 | Used by:287 |
Symbol 173 EditableText | Uses:59 | Used by:287 |
Symbol 174 EditableText | Uses:59 | Used by:287 |
Symbol 175 EditableText | Uses:59 | Used by:287 |
Symbol 176 EditableText | Uses:59 | Used by:287 |
Symbol 177 Text | Uses:59 | Used by:287 |
Symbol 178 EditableText | Uses:59 | Used by:287 |
Symbol 179 EditableText | Uses:59 | Used by:287 |
Symbol 180 EditableText | Uses:59 | Used by:287 |
Symbol 181 EditableText | Uses:59 | Used by:287 |
Symbol 182 EditableText | Uses:59 | Used by:287 |
Symbol 183 EditableText | Uses:59 | Used by:287 |
Symbol 184 EditableText | Uses:59 | Used by:287 |
Symbol 185 EditableText | Uses:59 | Used by:287 |
Symbol 186 EditableText | Uses:59 | Used by:287 |
Symbol 187 Text | Uses:2 | Used by:192 196 200 204 208 213 |
Symbol 188 Text | Uses:59 | Used by:192 |
Symbol 189 Graphic | Used by:191 194 197 201 205 209 | |
Symbol 190 Graphic | Used by:191 194 197 201 205 209 | |
Symbol 191 Button | Uses:189 190 | Used by:192 |
Symbol 192 MovieClip [build_fp] | Uses:187 188 191 91 | Used by:287 |
Symbol 193 Text | Uses:59 | Used by:196 |
Symbol 194 Button | Uses:189 190 | Used by:196 |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip [build_bp] | Uses:187 193 194 195 | Used by:287 |
Symbol 197 Button | Uses:189 190 | Used by:200 |
Symbol 198 Graphic | Used by:200 | |
Symbol 199 Text | Uses:59 | Used by:200 |
Symbol 200 MovieClip [build_mill] | Uses:187 197 198 199 | Used by:287 |
Symbol 201 Button | Uses:189 190 | Used by:204 |
Symbol 202 Graphic | Used by:204 | |
Symbol 203 Text | Uses:59 | Used by:204 |
Symbol 204 MovieClip [build_oven] | Uses:187 201 202 203 | Used by:287 |
Symbol 205 Button | Uses:189 190 | Used by:208 |
Symbol 206 Graphic | Used by:208 | |
Symbol 207 Text | Uses:59 | Used by:208 |
Symbol 208 MovieClip [build_farm1] | Uses:187 205 206 99 207 | Used by:287 |
Symbol 209 Button | Uses:189 190 | Used by:213 |
Symbol 210 Graphic | Used by:213 | |
Symbol 211 Graphic | Used by:213 | |
Symbol 212 Text | Uses:59 | Used by:213 |
Symbol 213 MovieClip [build_farm2] | Uses:187 209 210 104 211 212 | Used by:287 |
Symbol 214 Text | Uses:59 | Used by:287 |
Symbol 215 EditableText | Uses:59 | Used by:287 |
Symbol 216 Text | Uses:59 | Used by:287 |
Symbol 217 EditableText | Uses:59 | Used by:287 |
Symbol 218 Text | Uses:59 | Used by:287 |
Symbol 219 EditableText | Uses:59 | Used by:287 |
Symbol 220 Text | Uses:59 | Used by:287 |
Symbol 221 EditableText | Uses:59 | Used by:287 |
Symbol 222 Text | Uses:59 | Used by:287 |
Symbol 223 EditableText | Uses:59 | Used by:287 |
Symbol 224 EditableText | Uses:59 | Used by:287 |
Symbol 225 Graphic | Used by:287 | |
Symbol 226 EditableText | Uses:59 | Used by:287 |
Symbol 227 EditableText | Uses:59 | Used by:287 |
Symbol 228 EditableText | Uses:59 | Used by:287 |
Symbol 229 Graphic | Used by:287 | |
Symbol 230 Graphic | Used by:287 | |
Symbol 231 Graphic | Used by:287 | |
Symbol 232 Graphic | Used by:287 | |
Symbol 233 EditableText | Uses:59 | Used by:287 |
Symbol 234 EditableText | Uses:59 | Used by:287 |
Symbol 235 Graphic | Used by:287 | |
Symbol 236 Graphic | Used by:287 | |
Symbol 237 Graphic | Used by:287 | |
Symbol 238 Graphic | Used by:287 | |
Symbol 239 Graphic | Used by:287 | |
Symbol 240 Graphic | Used by:287 | |
Symbol 241 Graphic | Used by:287 | |
Symbol 242 Graphic | Used by:287 | |
Symbol 243 Graphic | Used by:287 | |
Symbol 244 Graphic | Used by:287 | |
Symbol 245 Graphic | Used by:287 | |
Symbol 246 Text | Uses:2 | Used by:287 |
Symbol 247 Graphic | Used by:287 | |
Symbol 248 Graphic | Used by:287 | |
Symbol 249 Graphic | Used by:287 | |
Symbol 250 Graphic | Used by:287 | |
Symbol 251 Graphic | Used by:287 | |
Symbol 252 Graphic | Used by:287 | |
Symbol 253 Graphic | Used by:287 | |
Symbol 254 Graphic | Used by:287 | |
Symbol 255 Graphic | Used by:287 | |
Symbol 256 Graphic | Used by:287 | |
Symbol 257 Graphic | Used by:287 | |
Symbol 258 Graphic | Used by:287 | |
Symbol 259 Graphic | Used by:287 | |
Symbol 260 Graphic | Used by:287 | |
Symbol 261 Graphic | Used by:287 | |
Symbol 262 Graphic | Used by:287 | |
Symbol 263 Graphic | Used by:287 | |
Symbol 264 Graphic | Used by:287 | |
Symbol 265 Graphic | Used by:287 | |
Symbol 266 Graphic | Used by:287 | |
Symbol 267 Graphic | Used by:287 | |
Symbol 268 Graphic | Used by:287 | |
Symbol 269 Graphic | Used by:287 | |
Symbol 270 Font | Used by:271 272 273 274 275 277 280 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 321 322 323 324 325 326 327 328 329 330 331 332 335 336 337 338 339 340 341 342 343 344 | |
Symbol 271 Text | Uses:270 | Used by:287 |
Symbol 272 Text | Uses:270 | Used by:287 |
Symbol 273 Text | Uses:270 | Used by:287 |
Symbol 274 Text | Uses:270 | Used by:287 |
Symbol 275 Text | Uses:270 | Used by:287 |
Symbol 276 Graphic | Used by:287 | |
Symbol 277 Text | Uses:270 | Used by:287 |
Symbol 278 Graphic | Used by:287 | |
Symbol 279 Graphic | Used by:287 | |
Symbol 280 Text | Uses:270 | Used by:287 |
Symbol 281 Graphic | Used by:287 | |
Symbol 282 Graphic | Used by:287 | |
Symbol 283 Graphic | Used by:287 | |
Symbol 284 Graphic | Used by:287 | |
Symbol 285 Graphic | Used by:287 | |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 MovieClip [menuclip] | Uses:162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 192 196 200 204 208 213 214 215 216 217 218 219 220 221 222 223 131 147 81 224 225 136 226 227 228 229 142 230 144 231 146 232 132 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 | Used by:348 |
Symbol 288 Graphic | Used by:347 | |
Symbol 289 Text | Uses:270 | Used by:347 |
Symbol 290 Text | Uses:270 | Used by:347 |
Symbol 291 Text | Uses:270 | Used by:347 |
Symbol 292 Text | Uses:270 | Used by:347 |
Symbol 293 Text | Uses:270 | Used by:347 |
Symbol 294 Text | Uses:270 | Used by:347 |
Symbol 295 Text | Uses:270 | Used by:347 |
Symbol 296 Text | Uses:270 | Used by:347 |
Symbol 297 Text | Uses:270 | Used by:347 |
Symbol 298 Text | Uses:270 | Used by:347 |
Symbol 299 Text | Uses:270 | Used by:347 |
Symbol 300 Text | Uses:270 | Used by:347 |
Symbol 301 Text | Uses:270 | Used by:347 |
Symbol 302 Text | Uses:270 | Used by:347 |
Symbol 303 Text | Uses:270 | Used by:347 |
Symbol 304 Graphic | Used by:305 306 345 377 | |
Symbol 305 Button [taketut] | Uses:304 | Used by:347 |
Symbol 306 Button [taketut] | Uses:304 | Used by:347 |
Symbol 307 Font | Used by:308 315 316 333 346 | |
Symbol 308 Text | Uses:307 | Used by:347 |
Symbol 309 Graphic | Used by:347 | |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 MovieClip [rock] | Uses:310 | Used by:347 |
Symbol 312 Graphic | Used by:347 | |
Symbol 313 Graphic | Used by:347 | |
Symbol 314 Graphic | Used by:347 | |
Symbol 315 Text | Uses:307 | Used by:347 |
Symbol 316 Text | Uses:307 | Used by:347 |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip [tutback] | Uses:317 | Used by:347 |
Symbol 319 Graphic | Used by:320 | |
Symbol 320 MovieClip [tutorial_arrow] | Uses:319 | Used by:347 |
Symbol 321 Text | Uses:270 | Used by:347 |
Symbol 322 Text | Uses:270 | Used by:347 |
Symbol 323 Text | Uses:270 | Used by:347 |
Symbol 324 Text | Uses:270 | Used by:347 |
Symbol 325 Text | Uses:270 | Used by:347 |
Symbol 326 Text | Uses:270 | Used by:347 |
Symbol 327 Text | Uses:270 | Used by:347 |
Symbol 328 Text | Uses:270 | Used by:347 |
Symbol 329 Text | Uses:270 | Used by:347 |
Symbol 330 Text | Uses:270 | Used by:347 |
Symbol 331 Text | Uses:270 | Used by:347 |
Symbol 332 Text | Uses:270 | Used by:347 |
Symbol 333 Text | Uses:307 | Used by:347 |
Symbol 334 Graphic | Used by:347 | |
Symbol 335 Text | Uses:270 | Used by:347 |
Symbol 336 Text | Uses:270 | Used by:347 |
Symbol 337 Text | Uses:270 | Used by:347 |
Symbol 338 Text | Uses:270 | Used by:347 |
Symbol 339 Text | Uses:270 | Used by:347 |
Symbol 340 Text | Uses:270 | Used by:347 |
Symbol 341 Text | Uses:270 | Used by:347 |
Symbol 342 Text | Uses:270 | Used by:347 |
Symbol 343 Text | Uses:270 | Used by:347 |
Symbol 344 Text | Uses:270 | Used by:347 |
Symbol 345 Button [taketut] | Uses:304 | Used by:347 |
Symbol 346 Text | Uses:307 | Used by:347 |
Symbol 347 MovieClip [tutorial] | Uses:288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 305 306 308 309 311 312 29 313 99 314 104 315 316 318 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 | Used by:348 |
Symbol 348 MovieClip [bnd] | Uses:119 120 117 121 60 61 62 63 116 122 115 123 114 124 125 113 126 112 127 111 128 151 107 131 152 153 155 156 161 287 347 | |
Symbol 349 Graphic | Used by:364 | |
Symbol 350 Graphic | Used by:364 | |
Symbol 351 Graphic | Used by:364 | |
Symbol 352 Graphic | Used by:364 | |
Symbol 353 Graphic | Used by:364 | |
Symbol 354 Graphic | Used by:364 | |
Symbol 355 Graphic | Used by:364 | |
Symbol 356 Graphic | Used by:364 | |
Symbol 357 Graphic | Used by:364 | |
Symbol 358 Graphic | Used by:364 | |
Symbol 359 Graphic | Used by:364 | |
Symbol 360 Graphic | Used by:364 | |
Symbol 361 Graphic | Used by:364 | |
Symbol 362 Graphic | Used by:364 | |
Symbol 363 Graphic | Used by:364 | |
Symbol 364 MovieClip [block] | Uses:349 15 350 351 352 353 354 355 356 357 358 359 360 361 362 363 | |
Symbol 365 MovieClip [stonelay] | ||
Symbol 366 MovieClip [animallay] | ||
Symbol 367 MovieClip [grasslay] | ||
Symbol 368 MovieClip [rocklay] | ||
Symbol 369 Graphic | Used by:373 | |
Symbol 370 Graphic | Used by:373 | |
Symbol 371 Graphic | Used by:373 | |
Symbol 372 Graphic | Used by:373 | |
Symbol 373 MovieClip [medbuild] | Uses:369 15 17 370 99 371 104 372 | |
Symbol 374 Button [actionbutton] | Uses:108 109 110 | |
Symbol 375 Graphic | Used by:376 378 379 | |
Symbol 376 Button [stargb] | Uses:375 | |
Symbol 377 Button [taketut] | Uses:304 | |
Symbol 378 Button [stargb] | Uses:375 | Used by:Timeline |
Symbol 379 Button [stargb] | Uses:375 | Used by:Timeline |
Symbol 380 Graphic | Used by:381 | |
Symbol 381 MovieClip [titlegraf] | Uses:380 | Used by:Timeline |
Symbol 382 Graphic | Used by:383 | |
Symbol 383 MovieClip | Uses:382 | Used by:395 |
Symbol 384 Graphic | Used by:395 | |
Symbol 385 Graphic | Used by:388 389 | |
Symbol 386 Graphic | Used by:388 389 | |
Symbol 387 Graphic | Used by:388 389 | |
Symbol 388 MovieClip | Uses:385 386 387 | Used by:389 |
Symbol 389 Button | Uses:388 385 386 387 | Used by:395 |
Symbol 390 Graphic | Used by:394 | |
Symbol 391 Graphic | Used by:394 | |
Symbol 392 Graphic | Used by:394 | |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 Button | Uses:390 391 392 393 | Used by:395 |
Symbol 395 MovieClip | Uses:118 383 384 389 394 | Used by:Timeline |
Symbol 396 Font | Used by:397 | |
Symbol 397 Text | Uses:396 | Used by:Timeline |
Symbol 401 MovieClip [__Packages.Caveman] | ||
Symbol 402 MovieClip [__Packages.Block] | ||
Symbol 403 MovieClip [__Packages.Construction] | ||
Symbol 404 MovieClip [__Packages.LoadData] | ||
Symbol 405 MovieClip [__Packages.Main] | ||
Symbol 398 Graphic | Used by:Timeline | |
Symbol 399 Sound | Used by:Timeline | |
Symbol 400 Text | Uses:2 | Used by:Timeline |
Instance Names
"selt" | Symbol 23 MovieClip [smallbuild] Frame 1 | Symbol 15 MovieClip [tselection] |
"pbar" | Symbol 23 MovieClip [smallbuild] Frame 1 | Symbol 17 MovieClip [progbar] |
"gender2" | Symbol 42 MovieClip [chosgend] Frame 1 | Symbol 35 MovieClip [boobies] |
"gender1" | Symbol 42 MovieClip [chosgend] Frame 1 | Symbol 41 MovieClip [hair] |
"chosgen" | Symbol 43 MovieClip [caveamim] Frame 1 | Symbol 42 MovieClip [chosgend] |
"cvanim" | Symbol 44 MovieClip [can_idle] Frame 1 | Symbol 43 MovieClip [caveamim] |
"cvanim" | Symbol 48 MovieClip [can_build] Frame 1 | Symbol 43 MovieClip [caveamim] |
"cvanim" | Symbol 49 MovieClip [can_collect] Frame 1 | Symbol 43 MovieClip [caveamim] |
"gender2" | Symbol 50 MovieClip [womenbase] Frame 1 | Symbol 35 MovieClip [boobies] |
"cvanim" | Symbol 64 MovieClip [can_invent] Frame 1 | Symbol 43 MovieClip [caveamim] |
"cvanim" | Symbol 66 MovieClip [can_mill] Frame 1 | Symbol 43 MovieClip [caveamim] |
"cvanim" | Symbol 75 MovieClip [can_farm] Frame 1 | Symbol 43 MovieClip [caveamim] |
"selt" | Symbol 76 MovieClip [caveman] Frame 1 | Symbol 15 MovieClip [tselection] |
"can" | Symbol 76 MovieClip [caveman] Frame 1 | Symbol 44 MovieClip [can_idle] |
"can" | Symbol 76 MovieClip [caveman] Frame 2 | Symbol 48 MovieClip [can_build] |
"can" | Symbol 76 MovieClip [caveman] Frame 3 | Symbol 49 MovieClip [can_collect] |
"can" | Symbol 76 MovieClip [caveman] Frame 4 | Symbol 48 MovieClip [can_build] |
"can" | Symbol 76 MovieClip [caveman] Frame 5 | Symbol 49 MovieClip [can_collect] |
"can" | Symbol 76 MovieClip [caveman] Frame 7 | Symbol 55 MovieClip [can_cook] |
"can" | Symbol 76 MovieClip [caveman] Frame 8 | Symbol 57 MovieClip [can_bed] |
"can" | Symbol 76 MovieClip [caveman] Frame 9 | Symbol 48 MovieClip [can_build] |
"can" | Symbol 76 MovieClip [caveman] Frame 10 | Symbol 64 MovieClip [can_invent] |
"can" | Symbol 76 MovieClip [caveman] Frame 11 | Symbol 66 MovieClip [can_mill] |
"can" | Symbol 76 MovieClip [caveman] Frame 12 | Symbol 69 MovieClip [can_oven] |
"can" | Symbol 76 MovieClip [caveman] Frame 13 | Symbol 75 MovieClip [can_farm] |
"cvanim" | Symbol 76 MovieClip [caveman] Frame 26 | Symbol 43 MovieClip [caveamim] |
"graf" | Symbol 104 MovieClip [animal] Frame 1 | Symbol 103 MovieClip [an_rabbit] |
"accdisp1" | Symbol 107 MovieClip [cavemandisp] Frame 2 | Symbol 82 MovieClip [selectobdisp] |
"accdisp2" | Symbol 107 MovieClip [cavemandisp] Frame 2 | Symbol 106 MovieClip [assigned] |
"_global.numfire" | Symbol 151 MovieClip [directstats] Frame 2 | Symbol 133 EditableText |
"_global.numfiremax" | Symbol 151 MovieClip [directstats] Frame 2 | Symbol 134 EditableText |
"_global.numfiremax" | Symbol 151 MovieClip [directstats] Frame 2 | Symbol 138 EditableText |
"_global.numfire" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 164 EditableText |
"_global.numfiremax" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 165 EditableText |
"_global.numnest" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 170 EditableText |
"_global.numnestmax" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 171 EditableText |
"_global.numfire" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 173 EditableText |
"_global.numfire" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 174 EditableText |
"_global.numfire" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 175 EditableText |
"_global.numfire" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 176 EditableText |
"_global.coll_grass" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 178 EditableText |
"_global.nummill" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 179 EditableText |
"_global.nummillmax" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 180 EditableText |
"_global.numoven" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 181 EditableText |
"_global.numovenmax" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 182 EditableText |
"_global.numfarm1" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 183 EditableText |
"_global.numfarm1max" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 184 EditableText |
"_global.numfarm2" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 185 EditableText |
"_global.numfarm2max" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 186 EditableText |
"inv1" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 192 MovieClip [build_fp] |
"inv2" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 196 MovieClip [build_bp] |
"inv3" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 200 MovieClip [build_mill] |
"inv4" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 204 MovieClip [build_oven] |
"inv5" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 208 MovieClip [build_farm1] |
"inv6" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 213 MovieClip [build_farm2] |
"_global.coll_grass" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 215 EditableText |
"_global.coll_grass" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 217 EditableText |
"_global.coll_grass" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 219 EditableText |
"_global.coll_grass" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 221 EditableText |
"_global.numfiremax" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 227 EditableText |
"_global.numfire" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 233 EditableText |
"_global.numfiremax" | Symbol 287 MovieClip [menuclip] Frame 2 | Symbol 234 EditableText |
"tback" | Symbol 347 MovieClip [tutorial] Frame 2 | Symbol 318 MovieClip [tutback] |
"nshadow" | Symbol 348 MovieClip [bnd] Frame 1 | Symbol 119 MovieClip [night] |
"dsta" | Symbol 348 MovieClip [bnd] Frame 1 | Symbol 151 MovieClip [directstats] |
"showacc" | Symbol 348 MovieClip [bnd] Frame 1 | Symbol 107 MovieClip [cavemandisp] |
"invbar" | Symbol 348 MovieClip [bnd] Frame 1 | Symbol 155 MovieClip [inventionbar] |
"daysymbol" | Symbol 348 MovieClip [bnd] Frame 1 | Symbol 161 MovieClip [daysymb] |
"menuob" | Symbol 348 MovieClip [bnd] Frame 1 | Symbol 287 MovieClip [menuclip] |
"tutdisp" | Symbol 348 MovieClip [bnd] Frame 1 | Symbol 347 MovieClip [tutorial] |
"selt" | Symbol 364 MovieClip [block] Frame 1 | Symbol 15 MovieClip [tselection] |
"selt" | Symbol 373 MovieClip [medbuild] Frame 1 | Symbol 15 MovieClip [tselection] |
"pbar" | Symbol 373 MovieClip [medbuild] Frame 1 | Symbol 17 MovieClip [progbar] |
"bar" | Symbol 395 MovieClip Frame 1 | Symbol 383 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "w" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "treelay" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "tree" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "anim_firep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "smallbuild" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "pf" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "go" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "stones" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "collectable" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "cmlay" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "boobs" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "boobies" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "mhair" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "fhair" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "hair" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "chosgend" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 44 as "can_idle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "can_build" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "can_collect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "can_build" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "can_collect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "can_collect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "boobies" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "boobs" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "fhair" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 55 as "can_cook" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "can_bed" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "can_build" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "can_invent" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "can_mill" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "can_oven" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 75 as "can_farm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 75 as "can_farm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 76 as "caveman" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "buildlay" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "selectobdisp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "selectobdisp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "grass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "grass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 103 as "an_rabbit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 106 as "assigned" |
ExportAssets (56) | Timeline Frame 1 | Symbol 107 as "cavemandisp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 111 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 112 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 113 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 114 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 115 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "night" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 115 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 114 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 113 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 112 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 111 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 151 as "directstats" |
ExportAssets (56) | Timeline Frame 1 | Symbol 107 as "cavemandisp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 155 as "inventionbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 161 as "daysymb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 192 as "build_fp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 196 as "build_bp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 200 as "build_mill" |
ExportAssets (56) | Timeline Frame 1 | Symbol 204 as "build_oven" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "grass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "grass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 208 as "build_farm1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 213 as "build_farm2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 192 as "build_fp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 196 as "build_bp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 200 as "build_mill" |
ExportAssets (56) | Timeline Frame 1 | Symbol 204 as "build_oven" |
ExportAssets (56) | Timeline Frame 1 | Symbol 208 as "build_farm1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 213 as "build_farm2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 287 as "menuclip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 305 as "taketut" |
ExportAssets (56) | Timeline Frame 1 | Symbol 306 as "taketut" |
ExportAssets (56) | Timeline Frame 1 | Symbol 311 as "rock" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "stones" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "grass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 320 as "tutorial_arrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 320 as "tutorial_arrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 320 as "tutorial_arrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 320 as "tutorial_arrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 320 as "tutorial_arrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 320 as "tutorial_arrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 320 as "tutorial_arrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "taketut" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "tutorial" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "bnd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 287 as "menuclip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "block" |
ExportAssets (56) | Timeline Frame 1 | Symbol 365 as "stonelay" |
ExportAssets (56) | Timeline Frame 1 | Symbol 366 as "animallay" |
ExportAssets (56) | Timeline Frame 1 | Symbol 106 as "assigned" |
ExportAssets (56) | Timeline Frame 1 | Symbol 367 as "grasslay" |
ExportAssets (56) | Timeline Frame 1 | Symbol 368 as "rocklay" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "grass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "grass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "tselection" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 373 as "medbuild" |
ExportAssets (56) | Timeline Frame 1 | Symbol 192 as "build_fp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 196 as "build_bp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 200 as "build_mill" |
ExportAssets (56) | Timeline Frame 1 | Symbol 204 as "build_oven" |
ExportAssets (56) | Timeline Frame 1 | Symbol 208 as "build_farm1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 213 as "build_farm2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 374 as "actionbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "simback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 151 as "directstats" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "progbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "anim_firep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 44 as "can_idle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "can_build" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "can_hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 55 as "can_cook" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "can_bed" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "can_collect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "can_invent" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "can_mill" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "can_oven" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "hair" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "chosgend" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "caveamim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 75 as "can_farm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "mhair" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "fhair" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "boobs" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "boobies" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "womenbase" |
ExportAssets (56) | Timeline Frame 1 | Symbol 155 as "inventionbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "night" |
ExportAssets (56) | Timeline Frame 1 | Symbol 161 as "daysymb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 376 as "stargb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "taketut" |
ExportAssets (56) | Timeline Frame 1 | Symbol 103 as "an_rabbit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "animal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "grass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "stones" |
ExportAssets (56) | Timeline Frame 1 | Symbol 311 as "rock" |
ExportAssets (56) | Timeline Frame 1 | Symbol 306 as "taketut" |
ExportAssets (56) | Timeline Frame 1 | Symbol 305 as "taketut" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "tutorial" |
ExportAssets (56) | Timeline Frame 1 | Symbol 320 as "tutorial_arrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 377 as "taketut" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "tutback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 378 as "stargb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 379 as "stargb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 1 | Symbol 401 as "__Packages.Caveman" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "__Packages.Block" |
ExportAssets (56) | Timeline Frame 1 | Symbol 403 as "__Packages.Construction" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "__Packages.LoadData" |
ExportAssets (56) | Timeline Frame 1 | Symbol 405 as "__Packages.Main" |
ExportAssets (56) | Timeline Frame 2 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 3 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 4 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 5 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 5 | Symbol 379 as "stargb" |
ExportAssets (56) | Timeline Frame 6 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 6 | Symbol 378 as "stargb" |
ExportAssets (56) | Timeline Frame 7 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 8 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 9 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 10 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 11 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 12 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 13 | Symbol 381 as "titlegraf" |
ExportAssets (56) | Timeline Frame 14 | Symbol 381 as "titlegraf" |
Labels
"loaded" | Symbol 395 MovieClip Frame 3 |
Dynamic Text Variables
_global.coll_food | Symbol 133 EditableText | "" |
_global.coll_foodreq | Symbol 134 EditableText | "" |
_global.men | Symbol 137 EditableText | "" |
_global.wmen | Symbol 138 EditableText | "" |
_global.population | Symbol 140 EditableText | "" |
_global.buildcnt | Symbol 148 EditableText | "" |
_global.day | Symbol 149 EditableText | "" |
_global.maxdays | Symbol 150 EditableText | "" |
_global.numfire | Symbol 164 EditableText | "" |
_global.numfiremax | Symbol 165 EditableText | "" |
_global.numnest | Symbol 170 EditableText | "" |
_global.numnestmax | Symbol 171 EditableText | "" |
_global.coll_stones | Symbol 173 EditableText | "" |
_global.coll_wood | Symbol 174 EditableText | "" |
_global.coll_rocks | Symbol 175 EditableText | "" |
_global.coll_animals | Symbol 176 EditableText | "" |
_global.coll_grass | Symbol 178 EditableText | "" |
_global.nummill | Symbol 179 EditableText | "" |
_global.nummillmax | Symbol 180 EditableText | "" |
_global.numoven | Symbol 181 EditableText | "" |
_global.numovenmax | Symbol 182 EditableText | "" |
_global.numfarm1 | Symbol 183 EditableText | "" |
_global.numfarm1max | Symbol 184 EditableText | "" |
_global.numfarm2 | Symbol 185 EditableText | "" |
_global.numfarm2max | Symbol 186 EditableText | "" |
_global.coll_corn | Symbol 215 EditableText | "" |
_global.coll_flour | Symbol 217 EditableText | "" |
_global.coll_bread | Symbol 219 EditableText | "" |
_global.coll_fur | Symbol 221 EditableText | "" |
_global.coll_meat | Symbol 223 EditableText | "" |
_global.buildcnt | Symbol 224 EditableText | "" |
_global.men | Symbol 226 EditableText | "" |
_global.wmen | Symbol 227 EditableText | "" |
_global.population | Symbol 228 EditableText | "" |
_global.coll_food | Symbol 233 EditableText | "" |
_global.coll_foodreq | Symbol 234 EditableText | "" |
|