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Vector Siege TD.swf

This is the info page for
Flash #70508

(Click the ID number above for more basic data on this flash file.)


Text
Flash Games Nexus

Vector Siege TD

Play

Play

Instructions

Instructions

More Tower Defense

More Tower Defense

gAMES FOR YOUR sITE

gAMES FOR YOUR sITE

This is a Tower Defense game with multiple levels and many skills you can upgrade along your way.
There are 9 TOWERS, BUT 5 OF THEM WILL NEED TO BE UNLOCKED BY USING xp TO GET THE tECH LEVEL UPGRADE.
tO BUILD THE LAST TOWER, THE "ULTIMATE TOWER", YOU WILL NEED The GEMS UPGRADE. There is A LIMIT ON HOW
MANY ULTIMATE TOWERS YOU CAN BUILD, BECAUSE BUILDING THEM WITHOUT LIMIT WOULD JUST BE TOO ULTIMATE.
tO bUILD A TOWER, SIMPLY DRAG FROM THE TOWER MENU AT THE BOTTOM AND PLACE IT ON A VALID PLACE ON THE
MAP. tO uPGRADE, CLICK IT AND IT WILL GIVE YOU THE UPGRADE AND SELL OPTIONS. TO DE-SELECT TOWERS, USE
SPACE BAR.
oTHER IN-GAME CONTROLS:
P = PAUSE, U=Unpause, M=MUTE, N=Unmute.

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 9

Level 10

Challenge

use Space-Bar to De-SELECT in-game. You can
buy skills with your XP at the "Skills Shop"
at the top of this screen.
IN-GAME CONTROLS:
P=PAUSE, U=Unpause , M=Mute, N=unmute

Best Score:

Skills points earned:

Max:

level 8

The challenge level has infinite
levels. This is the only map with
global highscores.

bEST Score:

XP Left:

Attack sKILL:

/5

Range Skill:

/5

Start money Skill:

Creep kill money:

+5% ATTACK PER LEVEL

+5% RANGE PER LEVEL

More money to start

/5

+5% more Gold per lEVEL

Gems:

/5

For ultimate towers

Tech Level:

fOR aDVANCED tOWERS

Score:

Gems:

W

1

2

3

4

5

Upgrade [**]

$50

$50

$150

$400

$500

$650

$700

$1000

$20000

Next Wave

Next Wave

Gold:

Time:

Now

Next

HP:

Speed:

Lives:

Wave:

/15

Victory!

XP:

Score:

Defeat!

/20

/25

Victory

/30

/35

/40

/45

/50

/55

/60

Final Victory

You have stopped the invasion of the dreaded vectors and have become a
hero. The King has made you grand general of all the armies.
Unfortunately for him, you are an evil backstabbing bastard and soon
start a revolution which overthrew the king. He is immediately excuted.
You now rule the world with an iron fist and a reign of terror.

/infinite

ActionScript [AS1/AS2]

Frame 1
stop(); mochi.as2.MochiAd.showPreGameAd({id:"15b395de68369545", res:"800x600"}); mochi.as2.MochiServices.connect("15b395de68369545");
Frame 2
stop();
Instance of Symbol 13 MovieClip in Frame 2
onClipEvent (load) { timecount = 0; timestart = 0; this._width = 10; this._height = 5.36; } onClipEvent (enterFrame) { if (this._width < 422) { this._width = this._width * 1.04; this._height = this._height * 1.04; } else { this.timestart = 1; } if (this.timestart == 1) { this.timecount++; } if (this.timecount >= 60) { _root.gotoAndPlay("mainmenu"); } }
Frame 3
stop();
Frame 4
stop();
Frame 5
stop(); storedskills = SharedObject.getLocal("flashskill"); if (storedskills.data.xpleft == undefined) { _global.xpleft = 0; } else { _global.xpleft = storedskills.data.xpleft; } if (storedskills.data.attackskill == undefined) { _global.attackskill = 0; } else { _global.attackskill = storedskills.data.attackskill; } if (storedskills.data.rangeskill == undefined) { _global.rangeskill = 0; } else { _global.rangeskill = storedskills.data.rangeskill; } if (storedskills.data.startmoneylevel == undefined) { _global.startmoneylevel = 0; } else { _global.startmoneylevel = storedskills.data.startmoneylevel; } if (storedskills.data.killbounty == undefined) { _global.killbounty = 0; } else { _global.killbounty = storedskills.data.killbounty; } if (storedskills.data.gems == undefined) { _global.gems = 0; } else { _global.gems = storedskills.data.gems; } if (storedskills.data.techlevel == undefined) { _global.techlevel = 0; } else { _global.techlevel = storedskills.data.techlevel; } if (storedskills.data.maxlevelbeat == undefined) { _root.maxlevelbeat = 0; } else { _root.maxlevelbeat = storedskills.data.maxlevelbeat; } if (storedskills.data.level1gain == undefined) { _root.level1gain = 0; } else { _root.level1gain = storedskills.data.level1gain; } if (storedskills.data.level1score == undefined) { _root.level1score = 0; } else { _root.level1score = storedskills.data.level1score; } if (storedskills.data.level2gain == undefined) { _root.level2gain = 0; } else { _root.level2gain = storedskills.data.level2gain; } if (storedskills.data.level2score == undefined) { _root.level2score = 0; } else { _root.level2score = storedskills.data.level2score; } if (storedskills.data.level3gain == undefined) { _root.level3gain = 0; } else { _root.level3gain = storedskills.data.level3gain; } if (storedskills.data.level3score == undefined) { _root.level3score = 0; } else { _root.level3score = storedskills.data.level3score; } if (storedskills.data.level4gain == undefined) { _root.level4gain = 0; } else { _root.level4gain = storedskills.data.level4gain; } if (storedskills.data.level4score == undefined) { _root.level4score = 0; } else { _root.level4score = storedskills.data.level4score; } if (storedskills.data.level5gain == undefined) { _root.level5gain = 0; } else { _root.level5gain = storedskills.data.level5gain; } if (storedskills.data.level5score == undefined) { _root.level5score = 0; } else { _root.level5score = storedskills.data.level5score; } if (storedskills.data.level6gain == undefined) { _root.level6gain = 0; } else { _root.level6gain = storedskills.data.level6gain; } if (storedskills.data.level6score == undefined) { _root.level6score = 0; } else { _root.level6score = storedskills.data.level6score; } if (storedskills.data.level7gain == undefined) { _root.level7gain = 0; } else { _root.level7gain = storedskills.data.level7gain; } if (storedskills.data.level7score == undefined) { _root.level7score = 0; } else { _root.level7score = storedskills.data.level7score; } if (storedskills.data.level8gain == undefined) { _root.level8gain = 0; } else { _root.level8gain = storedskills.data.level8gain; } if (storedskills.data.level8score == undefined) { _root.level8score = 0; } else { _root.level8score = storedskills.data.level8score; } if (storedskills.data.level9gain == undefined) { _root.level9gain = 0; } else { _root.level9gain = storedskills.data.level9gain; } if (storedskills.data.level9score == undefined) { _root.level9score = 0; } else { _root.level9score = storedskills.data.level9score; } if (storedskills.data.level10gain == undefined) { _root.level10gain = 0; } else { _root.level10gain = storedskills.data.level10gain; } if (storedskills.data.level10score == undefined) { _root.level10score = 0; } else { _root.level10score = storedskills.data.level10score; } if (storedskills.data.level11score == undefined) { _root.level11score = 0; } else { _root.level11score = storedskills.data.level11score; } stop();
Instance of Symbol 47 MovieClip in Frame 5
on (rollOver) { _root.skillstats._x = this._x; _root.skillstats._y = this._y; _root.skillstats._visible = true; _root.lvlgain = _root.level1gain; _root.lvlscore = _root.level1score; _root.lvlmax = 2; } on (rollOut) { _root.lvlgain = ""; _root.lvlscore = ""; _root.lvlmax = ""; _root.skillstats._visible = false; } on (press) { _root.skillstats.removeMovieClip(); _root.challengescore.removeMovieClip(); _root.gotoAndPlay("level1"); }
Instance of Symbol 54 MovieClip in Frame 5
on (rollOver) { _root.skillstats._x = this._x; _root.skillstats._y = this._y; _root.skillstats._visible = true; _root.lvlgain = _root.level2gain; _root.lvlscore = _root.level2score; _root.lvlmax = 2; } on (rollOut) { _root.lvlgain = ""; _root.lvlscore = ""; _root.lvlmax = ""; _root.skillstats._visible = false; } on (press) { _root.skillstats.removeMovieClip(); _root.challengescore.removeMovieClip(); if (_root.maxlevelbeat >= 1) { _root.gotoAndPlay("level2"); } }
Instance of Symbol 60 MovieClip in Frame 5
on (rollOver) { _root.skillstats._x = this._x; _root.skillstats._y = this._y; _root.skillstats._visible = true; _root.lvlgain = _root.level3gain; _root.lvlscore = _root.level3score; _root.lvlmax = 3; } on (rollOut) { _root.lvlgain = ""; _root.lvlscore = ""; _root.lvlmax = ""; _root.skillstats._visible = false; } on (press) { _root.skillstats.removeMovieClip(); _root.challengescore.removeMovieClip(); if (_root.maxlevelbeat >= 2) { _root.gotoAndPlay("level3"); } }
Instance of Symbol 65 MovieClip in Frame 5
on (rollOver) { _root.skillstats._x = this._x; _root.skillstats._y = this._y; _root.skillstats._visible = true; _root.lvlgain = _root.level4gain; _root.lvlscore = _root.level4score; _root.lvlmax = 3; } on (rollOut) { _root.lvlgain = ""; _root.lvlscore = ""; _root.lvlmax = ""; _root.skillstats._visible = false; } on (press) { _root.skillstats.removeMovieClip(); _root.challengescore.removeMovieClip(); if (_root.maxlevelbeat >= 3) { _root.gotoAndPlay("level4"); } }
Instance of Symbol 69 MovieClip in Frame 5
on (rollOver) { _root.skillstats._x = this._x; _root.skillstats._y = this._y; _root.skillstats._visible = true; _root.lvlgain = _root.level5gain; _root.lvlscore = _root.level5score; _root.lvlmax = 3; } on (rollOut) { _root.lvlgain = ""; _root.lvlscore = ""; _root.lvlmax = ""; _root.skillstats._visible = false; } on (press) { _root.skillstats.removeMovieClip(); _root.challengescore.removeMovieClip(); if (_root.maxlevelbeat >= 4) { _root.gotoAndPlay("level5"); } }
Instance of Symbol 73 MovieClip in Frame 5
on (rollOver) { _root.skillstats._x = this._x; _root.skillstats._y = this._y; _root.skillstats._visible = true; _root.lvlgain = _root.level6gain; _root.lvlscore = _root.level6score; _root.lvlmax = 3; } on (rollOut) { _root.lvlgain = ""; _root.lvlscore = ""; _root.lvlmax = ""; _root.skillstats._visible = false; } on (press) { _root.skillstats.removeMovieClip(); _root.challengescore.removeMovieClip(); if (_root.maxlevelbeat >= 5) { _root.gotoAndPlay("level6"); } }
Instance of Symbol 77 MovieClip in Frame 5
on (rollOver) { _root.skillstats._x = this._x; _root.skillstats._y = this._y; _root.skillstats._visible = true; _root.lvlgain = _root.level7gain; _root.lvlscore = _root.level7score; _root.lvlmax = 3; } on (rollOut) { _root.lvlgain = ""; _root.lvlscore = ""; _root.lvlmax = ""; _root.skillstats._visible = false; } on (press) { _root.skillstats.removeMovieClip(); _root.challengescore.removeMovieClip(); if (_root.maxlevelbeat >= 6) { _root.gotoAndPlay("level7"); } }
Instance of Symbol 81 MovieClip in Frame 5
on (rollOver) { _root.skillstats._x = this._x; _root.skillstats._y = this._y; _root.skillstats._visible = true; _root.lvlgain = _root.level9gain; _root.lvlscore = _root.level9score; _root.lvlmax = 4; } on (rollOut) { _root.lvlgain = ""; _root.lvlscore = ""; _root.lvlmax = ""; _root.skillstats._visible = false; } on (press) { _root.skillstats.removeMovieClip(); _root.challengescore.removeMovieClip(); if (_root.maxlevelbeat >= 8) { _root.gotoAndPlay("level9"); } }
Instance of Symbol 85 MovieClip in Frame 5
on (rollOver) { _root.skillstats._x = this._x; _root.skillstats._y = this._y; _root.skillstats._visible = true; _root.lvlgain = _root.level10gain; _root.lvlscore = _root.level10score; _root.lvlmax = 4; } on (rollOut) { _root.lvlgain = ""; _root.lvlscore = ""; _root.lvlmax = ""; _root.skillstats._visible = false; } on (press) { _root.skillstats.removeMovieClip(); _root.challengescore.removeMovieClip(); if (_root.maxlevelbeat >= 9) { _root.gotoAndPlay("level10"); } }
Instance of Symbol 89 MovieClip in Frame 5
on (rollOver) { _root.lvlscore = _root.level11score; _root.challengescore._x = this._x; _root.challengescore._y = this._y; _root.challengescore._visible = true; _root.lvl11score = _root.level11score; } on (rollOut) { _root.lvl11score = ""; _root.challengescore._visible = false; } on (press) { _root.challengescore.removeMovieClip(); _root.skillstats.removeMovieClip(); if (_root.maxlevelbeat >= 10) { _root.gotoAndPlay("level11"); } }
Instance of Symbol 100 MovieClip "skillstats" in Frame 5
onClipEvent (load) { this.swapDepths(9999); this._visible = false; }
Instance of Symbol 104 MovieClip in Frame 5
on (rollOver) { _root.skillstats._x = this._x; _root.skillstats._y = this._y; _root.skillstats._visible = true; _root.lvlgain = _root.level8gain; _root.lvlscore = _root.level8score; _root.lvlmax = 3; } on (rollOut) { _root.lvlgain = ""; _root.lvlscore = ""; _root.lvlmax = ""; _root.skillstats._visible = false; } on (press) { _root.skillstats.removeMovieClip(); _root.challengescore.removeMovieClip(); if (_root.maxlevelbeat >= 7) { _root.gotoAndPlay("level8"); } }
Frame 6
stop(); storedskills = SharedObject.getLocal("flashskill"); if (storedskills.data.xpleft == undefined) { _global.xpleft = 0; } else { _global.xpleft = storedskills.data.xpleft; } _root.xpleft = _global.xpleft; if (storedskills.data.attackskill == undefined) { _global.attackskill = 0; } else { _global.attackskill = storedskills.data.attackskill; } _root.attackskill = _global.attackskill; if (storedskills.data.rangeskill == undefined) { _global.rangeskill = 0; } else { _global.rangeskill = storedskills.data.rangeskill; } _root.rangeskill = _global.rangeskill; if (storedskills.data.startmoneylevel == undefined) { _global.startmoneylevel = 0; } else { _global.startmoneylevel = storedskills.data.startmoneylevel; } _root.startmoneylevel = _global.startmoneylevel; if (storedskills.data.killbounty == undefined) { _global.killbounty = 0; } else { _global.killbounty = storedskills.data.killbounty; } _root.killbounty = _global.killbounty; if (storedskills.data.gems == undefined) { _global.gems = 0; } else { _global.gems = storedskills.data.gems; } _root.gems = _global.gems; if (storedskills.data.techlevel == undefined) { _global.techlevel = 0; } else { _global.techlevel = storedskills.data.techlevel; } _root.techlevel = _global.techlevel;
Frame 7
function TowerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; } function towerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (tower.maxtier >= tower.tier) { _root.UpgradeTowerInfo.UpgradeInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 1][2]) + "\rRange: ") + tower.upgrades[tower.tier - 1][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 1][4]) + "\rEffect: ") + tower.desc; if (tower.tier == 1) { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.damage) + "\rRange: ") + tower.range) + "\rCoolDown: ") + tower.rate) + "\rEffect: ") + tower.desc; } else { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 2][2]) + "\rRange: ") + tower.upgrades[tower.tier - 2][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 2][4]) + "\rEffect: ") + tower.desc; } _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = ("Upgrade [$" + tower.upgrades[tower.tier - 1][1]) + "]"; _root.UpgradeTowerInfo.UpgradeButton._visible = true; sellprice = Math.floor(tower.cost * 0.85); _root.UpgradeTowerInfo.sellbutton.UpgradeButtonText.text = ("Sell [$" + sellprice) + "]"; if (tower.maxtier > tower.tier) { _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; } } else { _root.UpgradeTowerInfo.f.text = ""; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; _root.UpgradeTowerInfo.h.text = ""; } } function newLevel() { if (_root.wave < _global.maxwaves) { _root.kills = 0; _root.levelnew = 1; _root.wave++; _root.gold = Math.floor(1.04 * _root.gold); _root.nowspeed = _root.waves[_root.wave - 1][2]; _root.nextspeed = _root.waves[_root.wave][2]; _root.nowhp = _root.waves[_root.wave - 1][1]; _root.nexthp = _root.waves[_root.wave][1]; _root.goldworth = Math.pow(1.1, _root.wave); _root.goldworth = _root.goldworth * (1 + (0.05 * _global.killbounty)); _root.goldworth = Math.floor(_root.goldworth); _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", _root.waves[_root.wave - 1][3], _root.wave, "creep1", _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.goldworth); _root["spawned" + _root.wave] = _root.waves[_root.wave - 1][0]; } } function spawn(level, creep, speed, health, gold) { if (_root["spawned" + level] == 0) { clearInterval(_root["spawnInterval" + level]); } else { _root["spawned" + level]--; playanim = (level % 5) + 1; _root.creepcount++; _root[creep].duplicateMovieClip("c" + _root.creepcount, 7900 + _root.creepcount); if (_root.creepcount > 1000) { _root.creepcount = 1; } c = _root["c" + _root.creepcount]; c.creep.gotoAndStop(playanim); c._x = _root.wp1._x; c._y = _root.wp1._y; c.health = health; c.slowcount = 1; c.isslow = 0; c.maxhealth = health; c.speed = speed; c.maxspeed = c.speed; c.ispoisoned = 0; c.poisonedlevel = 0; c.poisoncount = 0; c.fullmax = c.maxspeed; c.targ = 2; c.rnd = 5; c.gold = gold; c.iscorrode = 0; c.isstunned = 0; c.stuncount = 1; c.splashslowed = 0; c.splashslowedcount = 1; _root.creepArray[_root.creepArray.length] = c; c.onEnterFrame = function () { if (_root.pauses == 0) { this.health_bar.health._width = 30 * (this.health / this.maxhealth); this.targX = (_root["wp" + this.targ]._x - 5) + this.rnd; this.targY = (_root["wp" + this.targ]._y - 5) + this.rnd; this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this.rads = (this.dir * 3.141593) / 180; if (this.isstunned != 0) { this.stuncount++; if ((this.stuncount % 2) == 1) { this._x = this._x + 2; } else { this._x = this._x - 2; } } if (this.stuncount > 120) { this.isstunned = 0; this.stuncount = 1; } if (this.isslow != 0) { this.speed = this.isslow * this.fullmax; this.slowcount++; } if (this.slowcount > 120) { this.speed = this.fullmax; this.isslow = 0; this.slowcount = 1; } if (this.splashslowed != 0) { this.fullmax = this.maxspeed * 0.55; this.speed = this.fullmax; if (this.isslow != 0) { this.speed = this.fullmax * this.isslow; } this.splashslowedcount++; } if (this.splashslowedcount > 150) { this.splashslowed = 0; this.splashslowedcount = 1; this.fullmax = this.maxspeed; } if (this.iscorrode != 0) { this.corrodecount++; } if (this.corrodecount > 150) { this.iscorrode = 0; this.corrdecount = 1; } if (this.ispoisoned == 1) { if ((this.poisoncount % 30) == 0) { this.health = this.health - this.poisonedlevel; } this.poisoncount++; } if (this.poisoncount > 150) { this.ispoisoned = 0; this.poisoncount = 0; } if (this.isstunned == 0) { this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); } d = Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2); if (d < 25) { this.targ++; if (this.targ > 7) { _root.leak(this); this._x = _root.wp1._x; this._y = _root.wp1._y; this.targ = 2; } } this.r = this.dir; if ((this._rotation + 10) < this.r) { this._rotation = this._rotation + 10; } else if ((this._rotation - 10) > this.r) { this._rotation = this._rotation - 10; } else { this._rotation = r; } } }; } } function fire(from, to, speed, acc, maxpeed, projectile, damage, towerid) { _root.particlecount++; _root[projectile].duplicateMovieClip("p" + _root.particlecount, 2000 + _root.particlecount); r = _root["p" + _root.particlecount]; r._x = from._x; r._y = from._y; r.tier = from.tier; r.type = from.type; r.targ = to; r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.damage = damage; r.projectile = projectile; r.towerid = towerid; if (_root.particlecount > 300) { _root.particlecount = 0; } r.onEnterFrame = function () { if (_root.pauses == 0) { if (("" + this.targ) != "") { this.targX = this.targ._x; this.targY = this.targ._y; } else if (_root.creepArray.length <= 0) { this.removeMovieClip(); } else { w = 0; if (w <= _root.creepArray.length) { this.targ = _root.creepArray[w]; } } this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this._rotation = this.dir + 90; this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); if (this.speed < this.maxspeed) { this.speed = this.speed + this.acc; } if (this.hitTest(this.targ)) { if (this.towerid == 10) { randcrit = random(100); if ((this.tier == 1) && (randcrit < 11)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 2) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 3) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 4) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 5) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } } if (this.towerid == 4) { this.targ.corrodecount = 1; if (this.tier == 1) { this.targ.iscorrode = 0.06; } else if (this.tier == 2) { this.targ.iscorrode = 0.12; } else if (this.tier == 3) { this.targ.iscorrode = 0.2; } else if (this.tier == 4) { this.targ.iscorrode = 0.32; } } this.targ.health = this.targ.health - (this.damage * (1 + this.targ.iscorrode)); if (this.towerid == 7) { randstun = random(100); if ((this.tier == 1) && (randstun < 10)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 2) && (randstun < 13)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 3) && (randstun < 16)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } } if (this.towerid == 5) { this.targ.ispoisoned = 1; this.targ.poisoncount = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < 4225) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[i].ispoisoned = 1; _root.creepArray[i].poisoncount = 1; } i++; } if (this.tier == 1) { this.targ.poisonedlevel = 150; } else if (this.tier == 2) { this.targ.poisonedlevel = 600; } else if (this.tier == 3) { this.targ.poisonedlevel = 2700; } _root.poisonball.duplicateMovieClip("poisonball" + _root.splashct, 6300 + _root.splashct); _root["poisonball" + _root.splashct]._x = this._x; _root["poisonball" + _root.splashct]._y = this._y; _root["poisonball" + _root.splashct]._width = 80; _root["poisonball" + _root.splashct]._height = 80; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 6) { if (this.targ.health < (0.35 * this.targ.maxhealth)) { randdeath = random(100); if ((this.tier == 1) && (randdeath < 8)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 2) && (randdeath < 12)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 3) && (randdeath < 16)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } } } if (this.towerid == 8) { k = 0; while (k <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[k]._x, 2) + Math.pow(this._y - _root.creepArray[k]._y, 2); if (d < 10000) { _root.creepArray[k].health = _root.creepArray[k].health - this.damage; _root.creepArray[k].splashslowed = 1; _root.creepArray[k].splashslowedcount = 0; } k++; } _root.explodingshot.duplicateMovieClip("explodingshot" + _root.explodecount, 5100 + _root.explodecount); _root["explodingshot" + _root.explodecount]._x = this._x; _root["explodingshot" + _root.explodecount]._y = this._y; _root.explodecount++; if (_root.explodecount > 20) { _root.explodecount = 1; } } if (this.towerid == 999) { if (this.targ.health < (0.65 * this.targ.maxhealth)) { randteleport = random(100); if ((this.tier == 1) && (randteleport < 8)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; _root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 2) && (randteleport < 9)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 3) && (randteleport < 10)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 4) && (randteleport < 11)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 5) && (randteleport < 13)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } } } if (this.towerid == 100) { if (this.tier == 1) { spradius = 1225; spwidth = 35; } else if (this.tier == 2) { spradius = 1600; spwidth = 40; } else if (this.tier == 3) { spradius = 2025; spwidth = 45; } else if (this.tier == 4) { spradius = 2500; spwidth = 50; } else if (this.tier == 5) { spradius = 3600; spwidth = 60; } j = 0; while (j <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[j]._x, 2) + Math.pow(this._y - _root.creepArray[j]._y, 2); if (d < spradius) { if ((("" + _root.creepArray[j]) != "") && (_root.creepArray[j] != this.targ)) { _root.creepArray[j].health = _root.creepArray[j].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[j].splashslowed = 1; _root.creepArray[j].splashslowedcount = 1; } j++; } _root.iceball.duplicateMovieClip("iceball" + _root.splashct, 5200 + _root.splashct); _root["iceball" + _root.splashct]._x = this._x; _root["iceball" + _root.splashct]._y = this._y; _root["iceball" + _root.splashct]._width = spwidth; _root["iceball" + _root.splashct]._height = spwidth; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 3) { if (this.tier == 1) { this.targ.isslow = 0.7; } if (this.tier == 2) { this.targ.isslow = 0.65; } if (this.tier == 3) { this.targ.isslow = 0.6; } if (this.tier == 4) { this.targ.isslow = 0.5; } this.targ.slowcount = 1; } else if (this.towerid == 2) { splashrad = 72; splashrad2 = splashrad * splashrad; i = 0; while (i <= _root.creepArray.length) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < splashrad2) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 6000))); } } i++; } _root.explosion.duplicateMovieClip("explosion" + _root.explosioncount, 5000 + _root.explosioncount); _root["explosion" + _root.explosioncount]._x = this._x; _root["explosion" + _root.explosioncount]._y = this._y; _root["explosion" + _root.explosioncount]._width = 144; _root["explosion" + _root.explosioncount]._height = 144; _root.explosioncount++; if (_root.explosioncount > 20) { _root.explosioncount = 1; } } if (this.targ.health <= 0) { this.targ.isDead = 1; } this.removeMovieClip(); } } }; } function checkkill() { n = 0; while (n < _root.creepArray.length) { if (_root.creepArray[n].health <= 0) { if (((_root.creepArray[n].gold != "undefined") && (_root.creepArray[n].gold != "null")) && (_root.creepArray[n].gold > 0)) { _root.gold = _root.gold + _root.creepArray[n].gold; _root.score = _root.score + _root.creepArray[n].maxhealth; _root.kills++; _root.creepArray[n].removeMovieClip(); _root.creepArray.splice(n, 1); } } n++; } } function kill(creep) { _root.kills++; if (_root.kills >= _root.waves[_root.wave - 1][0]) { _root.kills = 0; _root.newLevel(); } creep.onEnterFrame = function () { this.removeMovieClip(); }; } function upgrade() { a = _root.selectedTower; b = a.tier - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.cost = a.cost + int(a.upgrades[b][1]); a.tier++; _root.towerInfo(a); _root.gold = _root.gold - int(a.upgrades[b][1]); updateInfoBar(); } } function sell() { tower = _root.selectedTower; if (((tower != "undefined") && (tower != "null")) && (tower != "")) { sellprice = Math.floor(tower.cost * 0.85); _root.gold = _root.gold + sellprice; _root.range._x = 1000; _root.range._height = 0; _root.range._width = 0; if (tower.maxtier == 1) { _root.gems++; } tower.removeMovieClip(); _root.UpgradeTowerInfo._visible = false; } } function leak(creep) { _root.creepLeaks++; _root.lives--; creep._x = _root.wp1._x; creep._y = _root.wp1._y; creep.targ = 1; } stop(); _root.levelwin = 0; _root.gold = 50; _root.gems = _global.gems; _root.levelnew = 1; _root.attackskill = _global.attackskill; _root.rangeskill = _global.rangeskill; _root.killbounty = _global.killbounty; if (_global.startmoneylevel == 1) { _root.gold = 100; } else if (_global.startmoneylevel == 2) { _root.gold = 150; } else if (_global.startmoneylevel == 3) { _root.gold = 250; } else if (_global.startmoneylevel == 4) { _root.gold = 350; } else if (_global.startmoneylevel == 5) { _root.gold = 500; } _root.gameover = 0; _root.towerCount = 0; _root.creepcount = 1; _root.kills = 0; _root.wave = 0; _root.techlevel = _global.techlevel; _root.pauses = 0; _root.creepleaks = 0; _root.timer = 45; _root.lives = 20; _root.goldworth = 0; _root.creepArray = []; _global.sound = 1; _root.particlecount = 1; _global.maxwaves = 15; _root.splashct = 1; _root.pwncount = 1; _root.explodecount = 1; _root.score = 0; _root.gems = _global.gems; _root.playsound = new Sound(this); _root.playsound.attachSound("music"); if (_global.sound == 1) { _root.playsound.start(0, 100000); } _root.playsound1 = new Sound(this); _root.playsound1.attachSound("sndplasma"); _root.playsound2 = new Sound(this); _root.playsound2.attachSound("sndrocket"); _root.playsound3 = new Sound(this); _root.playsound3.attachSound("sndbullet"); _root.playsound4 = new Sound(this); _root.playsound4.attachSound("sndbullet1"); _root.playsound5 = new Sound(this); _root.playsound5.attachSound("sndexplode"); _root.playsound6 = new Sound(this); _root.playsound6.attachSound("sndlaser"); _root.waves = [[30, 43, 2.5, 1000], [30, 50, 3, 800], [30, 59, 1.5, 600], [30, 69, 2.5, 1000], [30, 81, 2.7, 1100], [30, 94, 2.5, 1000], [30, 110, 1, 400], [30, 129, 3.5, 1000], [30, 151, 2, 1000], [30, 177, 2.5, 1000], [30, 208, 1.75, 800], [30, 243, 2, 1000], [30, 284, 1.5, 600], [30, 332, 3.5, 1000], [30, 389, 2, 1000]]; _root.nowhp = 0; _root.nowspeed = 0; _root.nexthp = 43; _root.nextspeed = 2.5; stop();
Instance of Symbol 177 MovieClip "wp1" in Frame 7
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp2" in Frame 7
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp3" in Frame 7
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp4" in Frame 7
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp5" in Frame 7
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp6" in Frame 7
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp7" in Frame 7
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 179 MovieClip in Frame 7
onClipEvent (load) { this._visible = false; this.startDrag(true); this.count = 0; } onClipEvent (enterFrame) { trace(_root.techlevel); if (Key.isDown(77) && (_global.sound == 1)) { _global.sound = 0; stopAllSounds(); } if (Key.isDown(78) && (_global.sound == 0)) { _global.sound = 1; _root.playsound.start(0, 100000); } if (Key.isDown(80) && (_root.pauses == 0)) { _root.pauses = 1; } if (Key.isDown(85) && (_root.pauses == 1)) { _root.pauses = 0; } if (_root.pauses == 0) { _root.levelnew++; _root.checkkill(); this.count++; if ((this.count % 30) == 0) { _root.timer--; } if (_root.timer <= 0) { _root.newLevel(); _root.timer = 60; } if ((_root.lives <= 0) && (_root.gameover == 0)) { _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } if (_root.creepArray.length <= 0) { _root.gotoAndPlay("lose1"); } } if (((((_root.wave >= _global.maxwaves) && (_root.creepArray.length <= 0)) && (_root.gameover == 0)) && (_root.kills >= 30)) && (_root.levelnew > 120)) { _root.levelwin = 1; i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); _root.gotoAndPlay("win1"); } } }
Instance of Symbol 190 MovieClip "towericon1" in Frame 7
on (press) { _root.marker.active = 1; _root.marker.tower = "basic"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Tower. Shoots bullets at enemies. 80 Pre-Mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 193 MovieClip "towericon2" in Frame 7
on (press) { _root.marker.active = 1; _root.marker.tower = "splash"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Splash Tower. Shoots Exploding bullets at enemies. 29 Pre-Mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 196 MovieClip "towericon3" in Frame 7
on (press) { _root.marker.active = 1; _root.marker.tower = "slow"; _root.marker.cost = 150; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Slow Tower. Shoots shots that slow the enemy. 100 Pre-Mod Base damage Cost: $150"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 199 MovieClip "towericon4" in Frame 7
onClipEvent (load) { if (_root.techlevel < 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 1) { _root.marker.active = 1; _root.marker.tower = "poison"; _root.marker.cost = 500; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Splash Poison Tower. Splashes Poison(150/sec for level 1) to hurt the enemy. 300 Pre-Mod Base Damage. Tech Level 1 needed. Cost: $500"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 203 MovieClip "towericon5" in Frame 7
onClipEvent (load) { if (_root.techlevel < 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 4) { _root.marker.active = 1; _root.marker.tower = "explode"; _root.marker.cost = 1000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Exploding Tower. Damages and slows all enemies in a radius of itself. 500 Pre-Mod Base Damage. Cost: $1000. Requires Tech Level 4"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 207 MovieClip "towericon6" in Frame 7
onClipEvent (load) { if (_root.techlevel < 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 2) { _root.marker.active = 1; _root.marker.tower = "death"; _root.marker.cost = 650; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Instant death tower. 8% chance to instantly kill if target is under 35% HP. 500 Pre-Mod base damage. Cost: $650. Requires Tech Level 2"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 211 MovieClip in Frame 7
onClipEvent (load) { if (_root.techlevel < 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 3) { _root.marker.active = 1; _root.marker.tower = "stun"; _root.marker.cost = 700; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Stun Tower. Has a 10% chance of stunning enemies. 500 Pre-Mod Bae Damage. Cost: $700. Requires Tech Level 3"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 214 MovieClip "towericon8" in Frame 7
on (press) { _root.marker.active = 1; _root.marker.tower = "rust"; _root.marker.cost = 400; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Rust Tower. Shoots shots that rust the enemy, causing them to take more damage. 300 Pre-Mod Base Damage. Ultra Fast. Cost: $400"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 218 MovieClip "towericon9" in Frame 7
onClipEvent (load) { if (_root.techlevel < 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if ((_root.gems > 0) && (_root.techlevel >= 5)) { _root.marker.active = 1; _root.marker.tower = "ultimate"; _root.marker.cost = 20000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Ultimate Tower. Extreme Damage and splash. 165000 Pre-Mod damage. Cost: $20000. Requires Tech Level 5 and 1 Gem in addition to cost"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 190 MovieClip "tower_basic" in Frame 7
onClipEvent (load) { title = "Basic Damage Tower"; desc = "Basic Damage Tower"; cost = 50; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = 80 * (1 + (0.05 * _global.attackskill)); this.damage2 = 400 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 400(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 175, this.damage2, this.range, 30], ["Damage: 2000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 625, this.damage3, this.range, 30], ["Damage: 10000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_basic")) { if (target == undefined) { target = 0; } lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 193 MovieClip "tower_splash" in Frame 7
onClipEvent (load) { title = "Splash Tower"; desc = "Splash Tower"; cost = 50; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(29 * (1 + (0.05 * _global.attackskill))); this.damage2 = 145 * (1 + (0.05 * _global.attackskill)); this.damage3 = 725 * (1 + (0.05 * _global.attackskill)); this.damage4 = 3625 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 145(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect: Splash", 175, this.damage2, this.range, 30], ["Damage: 725(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect: Splash", 625, this.damage3, this.range, 30], ["Damage: 3625(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect: Splash", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_splash")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 196 MovieClip "tower_slow" in Frame 7
onClipEvent (load) { title = "Slow tower"; desc = "Slow tower"; cost = 150; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(100 * (1 + (0.05 * _global.attackskill))); this.damage2 = 500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2200 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10500 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 500, this.damage2, this.range, 30], ["Damage: 2200(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 1250, this.damage3, this.range, 30], ["Damage: 10500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 3150, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_slow")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 199 MovieClip "tower_poison" in Frame 7
onClipEvent (load) { title = "Splash Poison"; desc = "Splash Poison"; cost = 500; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(600)", 1500, this.damage2, this.range, 30], ["Damage: 4000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(2700)", 5000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } } } } } }
Instance of Symbol 203 MovieClip "tower_explode" in Frame 7
onClipEvent (load) { title = "Explosion"; desc = "Explosion"; cost = 1000; range = 100; damage = 500; this.range = 100 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1800 * (1 + (0.05 * _global.attackskill)); this.damage3 = 9000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1800(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 3000, this.damage2, this.range, 40], ["Damage: 9000(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 10000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_explode")) { lastChecked++; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } } } } } }
Instance of Symbol 207 MovieClip "tower_death" in Frame 7
onClipEvent (load) { title = "Instant Death"; desc = "Instant Death"; cost = 650; this.range = 80 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 15000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(12%)", 2000, this.damage2, this.range, 40], ["Damage: 15000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(16%)", 7000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } } } } } }
Instance of Symbol 211 MovieClip "tower_stun" in Frame 7
onClipEvent (load) { title = "Stun Tower"; desc = "Stun Tower"; cost = 700; rate = 30; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 17000 * (1 + (0.05 * _global.attackskill)); lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(13%)", 2500, this.damage2, this.range, 30], ["Damage: 17000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(16%)", 9000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } } } } } }
Instance of Symbol 214 MovieClip "tower_rust" in Frame 7
onClipEvent (load) { title = "Rust Tower"; desc = "Rust Tower"; cost = 400; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 930 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 12; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 930\rRange: 75\rCooldown: 12\rEffect: Rust", 1200, this.damage2, this.range, 12], ["Damage: 2000\rRange: 75\rCooldown: 12\rEffect: Rust", 3000, this.damage3, this.range, 12], ["Damage: 5000\rRange: 75\rCooldown: 12\rEffect: Rust", 6000, this.damage4, this.range, 12]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 218 MovieClip "tower_ultimate" in Frame 7
onClipEvent (load) { title = "Ultimate Tower"; desc = "Ultimate Tower"; cost = 20000; damage = 165000 /* 0x028488 */; this.range = 85 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(165000 * (1 + (0.05 * _global.attackskill))); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 1; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_ultimate")) { lastChecked++; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } } } } } }
Instance of Symbol 221 MovieClip "marker" in Frame 7
onClipEvent (load) { active = 0; inpath = 0; this.swapDepths(9998); } onClipEvent (enterFrame) { if (active == 1) { this.startDrag(true); maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 7) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((maphit == 1) && (inpath == 0)) { this.gotoAndStop(1); _root.range.gotoAndStop(1); } else { this.gotoAndStop(2); _root.range.gotoAndStop(2); } _root.range._x = _x; _root.range._y = _y; _root.range._width = _root["tower_" + tower].range * 2; _root.range._height = _root["tower_" + tower].range * 2; } if (Key.isDown(32)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } } on (press) { maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 8) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((((maphit == 1) && (inpath == 0)) && (_root.gold >= this.cost)) && (_root.pauses == 0)) { if (this.hitTest(_root.nextwave) == false) { if (_root.marker.tower == "ultimate") { if (_root.gems > 0) { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gems--; } } else { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gold = _root.gold - this.cost; } } } if (maphit == 0) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } if (this.hitTest(_root.nextwave)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } }
Instance of Symbol 223 MovieClip "range" in Frame 7
onClipEvent (enterFrame) { if ((_root.selectedTower == "") && (_root.marker.active == 0)) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 230 MovieClip "UpgradeTowerInfo" in Frame 7
onClipEvent (load) { _visible = false; swapDepths(100000); }
Instance of Symbol 245 MovieClip "explosion" in Frame 7
onClipEvent (load) { if (this._name == "explosion") { this._visible = false; } }
Instance of Symbol 341 MovieClip in Frame 7
onClipEvent (enterFrame) { if (_root.timer > 45) { this._visible = true; } else { this._visible = false; } }
Frame 8
stop(); stopAllSounds(); _root.gameover = 1; if (_root.levelwin == 0) { _root.gotoAndPlay("lose1"); } if (_root.lives == 20) { _root.skillgained = 2; } else { _root.skillgained = 1; } storedskills = SharedObject.getLocal("flashskill"); if (storedskills.data.level1gain == undefined) { _global.xpleft = _global.xpleft + _root.skillgained; storedskills.data.xpleft = _global.xpleft; storedskills.data.level1gain = _root.skillgained; } else { xplast = storedskills.data.level1gain; skilldifferent = _root.skillgained - xplast; if (skilldifferent > 0) { _global.xpleft = _global.xpleft + skilldifferent; storedskills.data.xpleft = _global.xpleft; storedskills.data.level1gain = storedskills.data.level1gain + skilldifferent; } } if ((storedskills.data.maxlevelbeat < 1) || (storedskills.data.maxlevelbeat == undefined)) { storedskills.data.maxlevelbeat = 1; } if ((storedskills.data.level1score == undefined) || (_root.score > storedskills.data.level1score)) { storedskills.data.level1score = _root.score; }
Frame 9
stop(); stopAllSounds(); _root.gameover = 1;
Frame 10
function TowerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; } function towerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (tower.maxtier >= tower.tier) { _root.UpgradeTowerInfo.UpgradeInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 1][2]) + "\rRange: ") + tower.upgrades[tower.tier - 1][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 1][4]) + "\rEffect: ") + tower.desc; if (tower.tier == 1) { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.damage) + "\rRange: ") + tower.range) + "\rCoolDown: ") + tower.rate) + "\rEffect: ") + tower.desc; } else { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 2][2]) + "\rRange: ") + tower.upgrades[tower.tier - 2][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 2][4]) + "\rEffect: ") + tower.desc; } _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = ("Upgrade [$" + tower.upgrades[tower.tier - 1][1]) + "]"; _root.UpgradeTowerInfo.UpgradeButton._visible = true; sellprice = Math.floor(tower.cost * 0.85); _root.UpgradeTowerInfo.sellbutton.UpgradeButtonText.text = ("Sell [$" + sellprice) + "]"; if (tower.maxtier > tower.tier) { _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; } } else { _root.UpgradeTowerInfo.f.text = ""; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; _root.UpgradeTowerInfo.h.text = ""; } } function newLevel() { if (_root.wave < _global.maxwaves) { _root.kills = 0; _root.levelnew = 1; _root.wave++; _root.gold = Math.floor(1.04 * _root.gold); _root.nowspeed = _root.waves[_root.wave - 1][2]; _root.nextspeed = _root.waves[_root.wave][2]; _root.nowhp = _root.waves[_root.wave - 1][1]; _root.nexthp = _root.waves[_root.wave][1]; _root.goldworth = Math.pow(1.1, _root.wave); _root.goldworth = _root.goldworth * (1 + (0.05 * _global.killbounty)); _root.goldworth = Math.floor(_root.goldworth); _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", _root.waves[_root.wave - 1][3], _root.wave, "creep1", _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.goldworth); _root["spawned" + _root.wave] = _root.waves[_root.wave - 1][0]; } } function spawn(level, creep, speed, health, gold) { if (_root["spawned" + level] == 0) { clearInterval(_root["spawnInterval" + level]); } else { _root["spawned" + level]--; playanim = (level % 5) + 1; _root.creepcount++; _root[creep].duplicateMovieClip("c" + _root.creepcount, 7900 + _root.creepcount); if (_root.creepcount > 1000) { _root.creepcount = 1; } c = _root["c" + _root.creepcount]; c.creep.gotoAndStop(playanim); c._x = _root.wp1._x; c._y = _root.wp1._y; c.health = health; c.slowcount = 1; c.isslow = 0; c.maxhealth = health; c.speed = speed; c.maxspeed = c.speed; c.ispoisoned = 0; c.poisonedlevel = 0; c.poisoncount = 0; c.fullmax = c.maxspeed; c.targ = 2; c.rnd = 5; c.gold = gold; c.iscorrode = 0; c.isstunned = 0; c.stuncount = 1; c.splashslowed = 0; c.splashslowedcount = 1; _root.creepArray[_root.creepArray.length] = c; c.onEnterFrame = function () { if (_root.pauses == 0) { this.health_bar.health._width = 30 * (this.health / this.maxhealth); this.targX = (_root["wp" + this.targ]._x - 5) + this.rnd; this.targY = (_root["wp" + this.targ]._y - 5) + this.rnd; this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this.rads = (this.dir * 3.141593) / 180; if (this.isstunned != 0) { this.stuncount++; if ((this.stuncount % 2) == 1) { this._x = this._x + 2; } else { this._x = this._x - 2; } } if (this.stuncount > 120) { this.isstunned = 0; this.stuncount = 1; } if (this.isslow != 0) { this.speed = this.isslow * this.fullmax; this.slowcount++; } if (this.slowcount > 120) { this.speed = this.fullmax; this.isslow = 0; this.slowcount = 1; } if (this.splashslowed != 0) { this.fullmax = this.maxspeed * 0.55; this.speed = this.fullmax; if (this.isslow != 0) { this.speed = this.fullmax * this.isslow; } this.splashslowedcount++; } if (this.splashslowedcount > 150) { this.splashslowed = 0; this.splashslowedcount = 1; this.fullmax = this.maxspeed; } if (this.iscorrode != 0) { this.corrodecount++; } if (this.corrodecount > 150) { this.iscorrode = 0; this.corrdecount = 1; } if (this.ispoisoned == 1) { if ((this.poisoncount % 30) == 0) { this.health = this.health - this.poisonedlevel; } this.poisoncount++; } if (this.poisoncount > 150) { this.ispoisoned = 0; this.poisoncount = 0; } if (this.isstunned == 0) { this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); } d = Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2); if (d < 25) { this.targ++; if (this.targ > 8) { _root.leak(this); this._x = _root.wp1._x; this._y = _root.wp1._y; this.targ = 2; } } this.r = this.dir; if ((this._rotation + 10) < this.r) { this._rotation = this._rotation + 10; } else if ((this._rotation - 10) > this.r) { this._rotation = this._rotation - 10; } else { this._rotation = r; } } }; } } function fire(from, to, speed, acc, maxpeed, projectile, damage, towerid) { _root.particlecount++; _root[projectile].duplicateMovieClip("p" + _root.particlecount, 2000 + _root.particlecount); r = _root["p" + _root.particlecount]; r._x = from._x; r._y = from._y; r.tier = from.tier; r.type = from.type; r.targ = to; r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.damage = damage; r.projectile = projectile; r.towerid = towerid; if (_root.particlecount > 300) { _root.particlecount = 0; } r.onEnterFrame = function () { if (_root.pauses == 0) { if (("" + this.targ) != "") { this.targX = this.targ._x; this.targY = this.targ._y; } else if (_root.creepArray.length <= 0) { this.removeMovieClip(); } else { w = 0; if (w <= _root.creepArray.length) { this.targ = _root.creepArray[w]; } } this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this._rotation = this.dir + 90; this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); if (this.speed < this.maxspeed) { this.speed = this.speed + this.acc; } if (this.hitTest(this.targ)) { if (this.towerid == 10) { randcrit = random(100); if ((this.tier == 1) && (randcrit < 11)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 2) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 3) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 4) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 5) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } } if (this.towerid == 4) { this.targ.corrodecount = 1; if (this.tier == 1) { this.targ.iscorrode = 0.06; } else if (this.tier == 2) { this.targ.iscorrode = 0.12; } else if (this.tier == 3) { this.targ.iscorrode = 0.2; } else if (this.tier == 4) { this.targ.iscorrode = 0.32; } } this.targ.health = this.targ.health - (this.damage * (1 + this.targ.iscorrode)); if (this.towerid == 7) { randstun = random(100); if ((this.tier == 1) && (randstun < 10)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 2) && (randstun < 13)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 3) && (randstun < 16)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } } if (this.towerid == 5) { this.targ.ispoisoned = 1; this.targ.poisoncount = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < 4225) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[i].ispoisoned = 1; _root.creepArray[i].poisoncount = 1; } i++; } if (this.tier == 1) { this.targ.poisonedlevel = 150; } else if (this.tier == 2) { this.targ.poisonedlevel = 600; } else if (this.tier == 3) { this.targ.poisonedlevel = 2700; } _root.poisonball.duplicateMovieClip("poisonball" + _root.splashct, 6300 + _root.splashct); _root["poisonball" + _root.splashct]._x = this._x; _root["poisonball" + _root.splashct]._y = this._y; _root["poisonball" + _root.splashct]._width = 80; _root["poisonball" + _root.splashct]._height = 80; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 6) { if (this.targ.health < (0.35 * this.targ.maxhealth)) { randdeath = random(100); if ((this.tier == 1) && (randdeath < 8)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 2) && (randdeath < 12)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 3) && (randdeath < 16)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } } } if (this.towerid == 8) { k = 0; while (k <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[k]._x, 2) + Math.pow(this._y - _root.creepArray[k]._y, 2); if (d < 10000) { _root.creepArray[k].health = _root.creepArray[k].health - this.damage; _root.creepArray[k].splashslowed = 1; _root.creepArray[k].splashslowedcount = 0; } k++; } _root.explodingshot.duplicateMovieClip("explodingshot" + _root.explodecount, 5100 + _root.explodecount); _root["explodingshot" + _root.explodecount]._x = this._x; _root["explodingshot" + _root.explodecount]._y = this._y; _root.explodecount++; if (_root.explodecount > 20) { _root.explodecount = 1; } } if (this.towerid == 999) { if (this.targ.health < (0.65 * this.targ.maxhealth)) { randteleport = random(100); if ((this.tier == 1) && (randteleport < 8)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; _root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 2) && (randteleport < 9)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 3) && (randteleport < 10)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 4) && (randteleport < 11)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 5) && (randteleport < 13)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } } } if (this.towerid == 100) { if (this.tier == 1) { spradius = 1225; spwidth = 35; } else if (this.tier == 2) { spradius = 1600; spwidth = 40; } else if (this.tier == 3) { spradius = 2025; spwidth = 45; } else if (this.tier == 4) { spradius = 2500; spwidth = 50; } else if (this.tier == 5) { spradius = 3600; spwidth = 60; } j = 0; while (j <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[j]._x, 2) + Math.pow(this._y - _root.creepArray[j]._y, 2); if (d < spradius) { if ((("" + _root.creepArray[j]) != "") && (_root.creepArray[j] != this.targ)) { _root.creepArray[j].health = _root.creepArray[j].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[j].splashslowed = 1; _root.creepArray[j].splashslowedcount = 1; } j++; } _root.iceball.duplicateMovieClip("iceball" + _root.splashct, 5200 + _root.splashct); _root["iceball" + _root.splashct]._x = this._x; _root["iceball" + _root.splashct]._y = this._y; _root["iceball" + _root.splashct]._width = spwidth; _root["iceball" + _root.splashct]._height = spwidth; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 3) { if (this.tier == 1) { this.targ.isslow = 0.7; } if (this.tier == 2) { this.targ.isslow = 0.65; } if (this.tier == 3) { this.targ.isslow = 0.6; } if (this.tier == 4) { this.targ.isslow = 0.5; } this.targ.slowcount = 1; } else if (this.towerid == 2) { splashrad = 72; splashrad2 = splashrad * splashrad; i = 0; while (i <= _root.creepArray.length) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < splashrad2) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 6000))); } } i++; } _root.explosion.duplicateMovieClip("explosion" + _root.explosioncount, 5000 + _root.explosioncount); _root["explosion" + _root.explosioncount]._x = this._x; _root["explosion" + _root.explosioncount]._y = this._y; _root["explosion" + _root.explosioncount]._width = 144; _root["explosion" + _root.explosioncount]._height = 144; _root.explosioncount++; if (_root.explosioncount > 20) { _root.explosioncount = 1; } } if (this.targ.health <= 0) { this.targ.isDead = 1; } this.removeMovieClip(); } } }; } function checkkill() { n = 0; while (n < _root.creepArray.length) { if (_root.creepArray[n].health <= 0) { if (((_root.creepArray[n].gold != "undefined") && (_root.creepArray[n].gold != "null")) && (_root.creepArray[n].gold > 0)) { _root.gold = _root.gold + _root.creepArray[n].gold; _root.score = _root.score + _root.creepArray[n].maxhealth; _root.kills++; _root.creepArray[n].removeMovieClip(); _root.creepArray.splice(n, 1); } } n++; } } function kill(creep) { _root.kills++; if (_root.kills >= _root.waves[_root.wave - 1][0]) { _root.kills = 0; _root.newLevel(); } creep.onEnterFrame = function () { this.removeMovieClip(); }; } function upgrade() { a = _root.selectedTower; b = a.tier - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.cost = a.cost + int(a.upgrades[b][1]); a.tier++; _root.towerInfo(a); _root.gold = _root.gold - int(a.upgrades[b][1]); updateInfoBar(); } } function sell() { tower = _root.selectedTower; if (((tower != "undefined") && (tower != "null")) && (tower != "")) { sellprice = Math.floor(tower.cost * 0.85); _root.gold = _root.gold + sellprice; _root.range._x = 1000; _root.range._height = 0; _root.range._width = 0; if (tower.maxtier == 1) { _root.gems++; } tower.removeMovieClip(); _root.UpgradeTowerInfo._visible = false; } } function leak(creep) { _root.creepLeaks++; _root.lives--; creep._x = _root.wp1._x; creep._y = _root.wp1._y; creep.targ = 1; } stop(); _root.levelwin = 0; _root.gold = 50; _root.gems = _global.gems; _root.attackskill = _global.attackskill; _root.rangeskill = _global.rangeskill; _root.killbounty = _global.killbounty; _root.levelnew = 1; if (_global.startmoneylevel == 1) { _root.gold = 100; } else if (_global.startmoneylevel == 2) { _root.gold = 150; } else if (_global.startmoneylevel == 3) { _root.gold = 250; } else if (_global.startmoneylevel == 4) { _root.gold = 350; } else if (_global.startmoneylevel == 5) { _root.gold = 500; } _root.gameover = 0; _root.towerCount = 0; _root.creepcount = 1; _root.kills = 0; _root.wave = 0; _root.pauses = 0; _root.techlevel = _global.techlevel; _root.creepleaks = 0; _root.timer = 45; _root.lives = 20; _root.goldworth = 0; _root.creepArray = []; _global.sound = 1; _root.particlecount = 1; _global.maxwaves = 20; _root.splashct = 1; _root.pwncount = 1; _root.explodecount = 1; _root.score = 0; _root.gems = _global.gems; _root.playsound = new Sound(this); _root.playsound.attachSound("music"); if (_global.sound == 1) { _root.playsound.start(0, 100000); } _root.playsound1 = new Sound(this); _root.playsound1.attachSound("sndplasma"); _root.playsound2 = new Sound(this); _root.playsound2.attachSound("sndrocket"); _root.playsound3 = new Sound(this); _root.playsound3.attachSound("sndbullet"); _root.playsound4 = new Sound(this); _root.playsound4.attachSound("sndbullet1"); _root.playsound5 = new Sound(this); _root.playsound5.attachSound("sndexplode"); _root.playsound6 = new Sound(this); _root.playsound6.attachSound("sndlaser"); _root.waves = [[30, 43, 2.5, 1000], [30, 50, 3, 800], [30, 59, 1.5, 600], [30, 69, 2.5, 1000], [30, 81, 2.7, 1100], [30, 94, 2.5, 1000], [30, 110, 1, 400], [30, 129, 3.5, 900], [30, 151, 2, 1000], [30, 177, 2.5, 1000], [30, 208, 1.75, 800], [30, 243, 2, 1000], [30, 284, 1.5, 600], [30, 332, 3.5, 900], [30, 389, 2, 1000], [30, 455, 3, 750], [30, 533, 2.5, 800], [30, 623, 3, 1000], [30, 729, 1.5, 500], [30, 853, 2, 900]]; _root.nowhp = 0; _root.nowspeed = 0; _root.nexthp = 43; _root.nextspeed = 2.5; stop();
Instance of Symbol 177 MovieClip "wp1" in Frame 10
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp2" in Frame 10
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp3" in Frame 10
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp4" in Frame 10
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp5" in Frame 10
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp6" in Frame 10
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp7" in Frame 10
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp8" in Frame 10
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 179 MovieClip in Frame 10
onClipEvent (load) { this._visible = false; this.startDrag(true); this.count = 0; } onClipEvent (enterFrame) { if (Key.isDown(77) && (_global.sound == 1)) { _global.sound = 0; stopAllSounds(); } if (Key.isDown(78) && (_global.sound == 0)) { _global.sound = 1; _root.playsound.start(0, 100000); } if (Key.isDown(80) && (_root.pauses == 0)) { _root.pauses = 1; } if (Key.isDown(85) && (_root.pauses == 1)) { _root.pauses = 0; } if (_root.pauses == 0) { _root.checkkill(); _root.levelnew++; this.count++; if ((this.count % 30) == 0) { _root.timer--; } if (_root.timer <= 0) { _root.newLevel(); _root.timer = 60; } if ((_root.lives <= 0) && (_root.gameover == 0)) { _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } if (_root.creepArray.length <= 0) { _root.gotoAndPlay("lose2"); } } if (((((_root.wave >= _global.maxwaves) && (_root.creepArray.length <= 0)) && (_root.gameover == 0)) && (_root.kills >= _root.waves[_root.wave - 1][0])) && (_root.levelnew > 120)) { _root.levelwin = 1; i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); _root.gotoAndPlay("win2"); } } }
Instance of Symbol 190 MovieClip "towericon1" in Frame 10
on (press) { _root.marker.active = 1; _root.marker.tower = "basic"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Tower. Shoots bullets at enemies. 80 Pre-mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 193 MovieClip "towericon2" in Frame 10
on (press) { _root.marker.active = 1; _root.marker.tower = "splash"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Splash Tower. Shoots Exploding bullets at enemies. 29 Pre-Mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 196 MovieClip "towericon3" in Frame 10
on (press) { _root.marker.active = 1; _root.marker.tower = "slow"; _root.marker.cost = 150; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Slow Tower. Shoots shots that slow the enemy. 100 Pre-Mod base damage. Cost: $150"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 199 MovieClip "towericon4" in Frame 10
onClipEvent (load) { if (_root.techlevel < 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 1) { _root.marker.active = 1; _root.marker.tower = "poison"; _root.marker.cost = 500; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Splash Poison Tower. Splashes Poison(150/sec for level 1) to hurt the enemy. 300 Pre-Mod base damage. Tech Level 1 needed. Cost: $500"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 203 MovieClip "towericon5" in Frame 10
onClipEvent (load) { if (_root.techlevel < 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 4) { _root.marker.active = 1; _root.marker.tower = "explode"; _root.marker.cost = 1000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Exploding Tower. Damages and slows all enemies in a radius of itself. 500 Pre-Mod base damage. Cost: $1000. Requires Tech Level 4"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 207 MovieClip "towericon6" in Frame 10
onClipEvent (load) { if (_root.techlevel < 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 2) { _root.marker.active = 1; _root.marker.tower = "death"; _root.marker.cost = 650; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Instant death tower. 8% chance to instantly kill if target is under 35% HP. 500 Pre-Mod base damage. Cost: $650. Requires Tech Level 2"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 211 MovieClip in Frame 10
onClipEvent (load) { if (_root.techlevel < 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 3) { _root.marker.active = 1; _root.marker.tower = "stun"; _root.marker.cost = 700; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Stun Tower. Has a 10% chance of stunning enemies. 500 Pre-Mod base damage. Cost: $700. Requires Tech Level 3"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 214 MovieClip "towericon8" in Frame 10
on (press) { _root.marker.active = 1; _root.marker.tower = "rust"; _root.marker.cost = 400; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Rust Tower. Shoots shots that rust the enemy, causing them to take more damage. 300 Pre-Mod base damage. Ultra Fast. Cost: $400"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 218 MovieClip "towericon9" in Frame 10
onClipEvent (load) { if (_root.techlevel < 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if ((_root.gems > 0) && (_root.techlevel >= 5)) { _root.marker.active = 1; _root.marker.tower = "ultimate"; _root.marker.cost = 20000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Ultimate Tower. Extreme Damage and splash. 165000 Pre-Mod damage. Cost: $20000. Requires Tech Level 5 and 1 Gem in addition to cost"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 190 MovieClip "tower_basic" in Frame 10
onClipEvent (load) { title = "Basic Damage Tower"; desc = "Basic Damage Tower"; cost = 50; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = 80 * (1 + (0.05 * _global.attackskill)); this.damage2 = 400 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 400(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 175, this.damage2, this.range, 30], ["Damage: 2000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 625, this.damage3, this.range, 30], ["Damage: 10000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_basic")) { if (target == undefined) { target = 0; } lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 193 MovieClip "tower_splash" in Frame 10
onClipEvent (load) { title = "Splash Tower"; desc = "Splash Tower"; cost = 50; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(29 * (1 + (0.05 * _global.attackskill))); this.damage2 = 145 * (1 + (0.05 * _global.attackskill)); this.damage3 = 725 * (1 + (0.05 * _global.attackskill)); this.damage4 = 3625 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 145(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 175, this.damage2, this.range, 30], ["Damage: 725(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 625, this.damage3, this.range, 30], ["Damage: 3625(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_splash")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > ((range * range) + 81)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 196 MovieClip "tower_slow" in Frame 10
onClipEvent (load) { title = "Slow tower"; desc = "Slow tower"; cost = 150; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(100 * (1 + (0.05 * _global.attackskill))); this.damage2 = 500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2200 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10500 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 500, this.damage2, this.range, 30], ["Damage: 2200(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 1250, this.damage3, this.range, 30], ["Damage: 10500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 3150, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_slow")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 199 MovieClip "tower_poison" in Frame 10
onClipEvent (load) { title = "Splash Poison"; desc = "Splash Poison"; cost = 500; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(600)", 1500, this.damage2, this.range, 30], ["Damage: 4000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(2700)", 5000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } } } } } }
Instance of Symbol 203 MovieClip "tower_explode" in Frame 10
onClipEvent (load) { title = "Explosion"; desc = "Explosion"; cost = 1000; range = 100; damage = 500; this.range = 100 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1800 * (1 + (0.05 * _global.attackskill)); this.damage3 = 9000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1800(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 3000, this.damage2, this.range, 40], ["Damage: 9000(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 10000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_explode")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } } } } } }
Instance of Symbol 207 MovieClip "tower_death" in Frame 10
onClipEvent (load) { title = "Instant Death"; desc = "Instant Death"; cost = 650; this.range = 80 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 15000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(12%)", 2000, this.damage2, this.range, 40], ["Damage: 15000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(16%)", 7000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } } } } } }
Instance of Symbol 211 MovieClip "tower_stun" in Frame 10
onClipEvent (load) { title = "Stun Tower"; desc = "Stun Tower"; cost = 700; rate = 30; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 17000 * (1 + (0.05 * _global.attackskill)); lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(13%)", 2500, this.damage2, this.range, 30], ["Damage: 17000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(16%)", 9000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } } } } } }
Instance of Symbol 214 MovieClip "tower_rust" in Frame 10
onClipEvent (load) { title = "Rust Tower"; desc = "Rust Tower"; cost = 400; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 930 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 12; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 930\rRange: 75\rCooldown: 12\rEffect: Rust", 1200, this.damage2, this.range, 12], ["Damage: 2000\rRange: 75\rCooldown: 12\rEffect: Rust", 3000, this.damage3, this.range, 12], ["Damage: 5000\rRange: 75\rCooldown: 12\rEffect: Rust", 6000, this.damage4, this.range, 12]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 218 MovieClip "tower_ultimate" in Frame 10
onClipEvent (load) { title = "Ultimate Tower"; desc = "Ultimate Tower"; cost = 20000; damage = 165000 /* 0x028488 */; this.range = 85 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(165000 * (1 + (0.05 * _global.attackskill))); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 1; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_ultimate")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } } } } } }
Instance of Symbol 221 MovieClip "marker" in Frame 10
onClipEvent (load) { active = 0; inpath = 0; this.swapDepths(9998); } onClipEvent (enterFrame) { if (active == 1) { this.startDrag(true); maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 9) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((maphit == 1) && (inpath == 0)) { this.gotoAndStop(1); _root.range.gotoAndStop(1); } else { this.gotoAndStop(2); _root.range.gotoAndStop(2); } _root.range._x = _x; _root.range._y = _y; _root.range._width = _root["tower_" + tower].range * 2; _root.range._height = _root["tower_" + tower].range * 2; } if (Key.isDown(32)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } } on (press) { maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 9) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((((maphit == 1) && (inpath == 0)) && (_root.gold >= this.cost)) && (_root.pauses == 0)) { if (this.hitTest(_root.nextwave) == false) { if (_root.marker.tower == "ultimate") { if (_root.gems > 0) { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gems--; } } else { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gold = _root.gold - this.cost; } } } if (maphit == 0) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } if (this.hitTest(_root.nextwave)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } }
Instance of Symbol 223 MovieClip "range" in Frame 10
onClipEvent (enterFrame) { if ((_root.selectedTower == "") && (_root.marker.active == 0)) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 230 MovieClip "UpgradeTowerInfo" in Frame 10
onClipEvent (load) { _visible = false; swapDepths(100000); }
Instance of Symbol 245 MovieClip "explosion" in Frame 10
onClipEvent (load) { if (this._name == "explosion") { this._visible = false; } }
Instance of Symbol 341 MovieClip in Frame 10
onClipEvent (enterFrame) { if (_root.timer > 45) { this._visible = true; } else { this._visible = false; } }
Frame 11
stop(); _root.gameover = 1; stopAllSounds(); if (_root.levelwin == 0) { _root.gotoAndPlay("lose1"); } if (_root.lives == 20) { _root.skillgained = 2; } else { _root.skillgained = 1; } storedskills = SharedObject.getLocal("flashskill"); if (storedskills.data.level2gain == undefined) { _global.xpleft = _global.xpleft + _root.skillgained; storedskills.data.xpleft = _global.xpleft; storedskills.data.level2gain = _root.skillgained; } else { xplast = storedskills.data.level2gain; skilldifferent = _root.skillgained - xplast; if (skilldifferent > 0) { _global.xpleft = _global.xpleft + skilldifferent; storedskills.data.xpleft = _global.xpleft; storedskills.data.level2gain = storedskills.data.level2gain + skilldifferent; } } if ((storedskills.data.maxlevelbeat < 2) || (storedskills.data.maxlevelbeat == undefined)) { storedskills.data.maxlevelbeat = 2; } if ((storedskills.data.level2score == undefined) || (_root.score > storedskills.data.level2score)) { storedskills.data.level2score = _root.score; }
Frame 12
stop(); _root.gameover = 1; stopAllSounds();
Frame 13
function TowerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; } function towerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (tower.maxtier >= tower.tier) { _root.UpgradeTowerInfo.UpgradeInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 1][2]) + "\rRange: ") + tower.upgrades[tower.tier - 1][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 1][4]) + "\rEffect: ") + tower.desc; if (tower.tier == 1) { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.damage) + "\rRange: ") + tower.range) + "\rCoolDown: ") + tower.rate) + "\rEffect: ") + tower.desc; } else { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 2][2]) + "\rRange: ") + tower.upgrades[tower.tier - 2][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 2][4]) + "\rEffect: ") + tower.desc; } _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = ("Upgrade [$" + tower.upgrades[tower.tier - 1][1]) + "]"; _root.UpgradeTowerInfo.UpgradeButton._visible = true; sellprice = Math.floor(tower.cost * 0.85); _root.UpgradeTowerInfo.sellbutton.UpgradeButtonText.text = ("Sell [$" + sellprice) + "]"; if (tower.maxtier > tower.tier) { _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; } } else { _root.UpgradeTowerInfo.f.text = ""; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; _root.UpgradeTowerInfo.h.text = ""; } } function newLevel() { if (_root.wave < _global.maxwaves) { _root.kills = 0; _root.levelnew = 1; _root.wave++; _root.gold = Math.floor(1.04 * _root.gold); _root.nowspeed = _root.waves[_root.wave - 1][2]; _root.nextspeed = _root.waves[_root.wave][2]; _root.nowhp = _root.waves[_root.wave - 1][1]; _root.nexthp = _root.waves[_root.wave][1]; _root.goldworth = Math.pow(1.1, _root.wave); _root.goldworth = _root.goldworth * (1 + (0.05 * _global.killbounty)); _root.goldworth = Math.floor(_root.goldworth); _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", _root.waves[_root.wave - 1][3], _root.wave, "creep1", _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.goldworth); _root["spawned" + _root.wave] = _root.waves[_root.wave - 1][0]; } } function spawn(level, creep, speed, health, gold) { if (_root["spawned" + level] == 0) { clearInterval(_root["spawnInterval" + level]); } else { _root["spawned" + level]--; playanim = (level % 5) + 1; _root.creepcount++; _root[creep].duplicateMovieClip("c" + _root.creepcount, 7900 + _root.creepcount); if (_root.creepcount > 1000) { _root.creepcount = 1; } c = _root["c" + _root.creepcount]; c.creep.gotoAndStop(playanim); c._x = _root.wp1._x; c._y = _root.wp1._y; c.health = health; c.slowcount = 1; c.isslow = 0; c.maxhealth = health; c.speed = speed; c.maxspeed = c.speed; c.ispoisoned = 0; c.poisonedlevel = 0; c.poisoncount = 0; c.fullmax = c.maxspeed; c.targ = 2; c.rnd = 5; c.gold = gold; c.iscorrode = 0; c.isstunned = 0; c.stuncount = 1; c.splashslowed = 0; c.splashslowedcount = 1; _root.creepArray[_root.creepArray.length] = c; c.onEnterFrame = function () { if (_root.pauses == 0) { this.health_bar.health._width = 30 * (this.health / this.maxhealth); this.targX = (_root["wp" + this.targ]._x - 5) + this.rnd; this.targY = (_root["wp" + this.targ]._y - 5) + this.rnd; this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this.rads = (this.dir * 3.141593) / 180; if (this.isstunned != 0) { this.stuncount++; if ((this.stuncount % 2) == 1) { this._x = this._x + 2; } else { this._x = this._x - 2; } } if (this.stuncount > 120) { this.isstunned = 0; this.stuncount = 1; } if (this.isslow != 0) { this.speed = this.isslow * this.fullmax; this.slowcount++; } if (this.slowcount > 120) { this.speed = this.fullmax; this.isslow = 0; this.slowcount = 1; } if (this.splashslowed != 0) { this.fullmax = this.maxspeed * 0.55; this.speed = this.fullmax; if (this.isslow != 0) { this.speed = this.fullmax * this.isslow; } this.splashslowedcount++; } if (this.splashslowedcount > 150) { this.splashslowed = 0; this.splashslowedcount = 1; this.fullmax = this.maxspeed; } if (this.iscorrode != 0) { this.corrodecount++; } if (this.corrodecount > 150) { this.iscorrode = 0; this.corrdecount = 1; } if (this.ispoisoned == 1) { if ((this.poisoncount % 30) == 0) { this.health = this.health - this.poisonedlevel; } this.poisoncount++; } if (this.poisoncount > 150) { this.ispoisoned = 0; this.poisoncount = 0; } if (this.isstunned == 0) { this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); } d = Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2); if (d < 25) { this.targ++; if (this.targ > 10) { _root.leak(this); this._x = _root.wp1._x; this._y = _root.wp1._y; this.targ = 2; } } this.r = this.dir; if ((this._rotation + 10) < this.r) { this._rotation = this._rotation + 10; } else if ((this._rotation - 10) > this.r) { this._rotation = this._rotation - 10; } else { this._rotation = r; } } }; } } function fire(from, to, speed, acc, maxpeed, projectile, damage, towerid) { _root.particlecount++; _root[projectile].duplicateMovieClip("p" + _root.particlecount, 2000 + _root.particlecount); r = _root["p" + _root.particlecount]; r._x = from._x; r._y = from._y; r.tier = from.tier; r.type = from.type; r.targ = to; r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.damage = damage; r.projectile = projectile; r.towerid = towerid; if (_root.particlecount > 300) { _root.particlecount = 0; } r.onEnterFrame = function () { if (_root.pauses == 0) { if (("" + this.targ) != "") { this.targX = this.targ._x; this.targY = this.targ._y; } else if (_root.creepArray.length <= 0) { this.removeMovieClip(); } else { w = 0; if (w <= _root.creepArray.length) { this.targ = _root.creepArray[w]; } } this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this._rotation = this.dir + 90; this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); if (this.speed < this.maxspeed) { this.speed = this.speed + this.acc; } if (this.hitTest(this.targ)) { if (this.towerid == 10) { randcrit = random(100); if ((this.tier == 1) && (randcrit < 11)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 2) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 3) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 4) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 5) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } } if (this.towerid == 4) { this.targ.corrodecount = 1; if (this.tier == 1) { this.targ.iscorrode = 0.06; } else if (this.tier == 2) { this.targ.iscorrode = 0.12; } else if (this.tier == 3) { this.targ.iscorrode = 0.2; } else if (this.tier == 4) { this.targ.iscorrode = 0.32; } } this.targ.health = this.targ.health - (this.damage * (1 + this.targ.iscorrode)); if (this.towerid == 7) { randstun = random(100); if ((this.tier == 1) && (randstun < 10)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 2) && (randstun < 13)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 3) && (randstun < 16)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } } if (this.towerid == 5) { this.targ.ispoisoned = 1; this.targ.poisoncount = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < 4225) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[i].ispoisoned = 1; _root.creepArray[i].poisoncount = 1; } i++; } if (this.tier == 1) { this.targ.poisonedlevel = 150; } else if (this.tier == 2) { this.targ.poisonedlevel = 600; } else if (this.tier == 3) { this.targ.poisonedlevel = 2700; } _root.poisonball.duplicateMovieClip("poisonball" + _root.splashct, 6300 + _root.splashct); _root["poisonball" + _root.splashct]._x = this._x; _root["poisonball" + _root.splashct]._y = this._y; _root["poisonball" + _root.splashct]._width = 80; _root["poisonball" + _root.splashct]._height = 80; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 6) { if (this.targ.health < (0.35 * this.targ.maxhealth)) { randdeath = random(100); if ((this.tier == 1) && (randdeath < 8)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 2) && (randdeath < 12)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 3) && (randdeath < 16)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } } } if (this.towerid == 8) { k = 0; while (k <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[k]._x, 2) + Math.pow(this._y - _root.creepArray[k]._y, 2); if (d < 10000) { _root.creepArray[k].health = _root.creepArray[k].health - this.damage; _root.creepArray[k].splashslowed = 1; _root.creepArray[k].splashslowedcount = 0; } k++; } _root.explodingshot.duplicateMovieClip("explodingshot" + _root.explodecount, 5100 + _root.explodecount); _root["explodingshot" + _root.explodecount]._x = this._x; _root["explodingshot" + _root.explodecount]._y = this._y; _root.explodecount++; if (_root.explodecount > 20) { _root.explodecount = 1; } } if (this.towerid == 999) { if (this.targ.health < (0.65 * this.targ.maxhealth)) { randteleport = random(100); if ((this.tier == 1) && (randteleport < 8)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; _root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 2) && (randteleport < 9)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 3) && (randteleport < 10)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 4) && (randteleport < 11)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 5) && (randteleport < 13)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } } } if (this.towerid == 100) { if (this.tier == 1) { spradius = 1225; spwidth = 35; } else if (this.tier == 2) { spradius = 1600; spwidth = 40; } else if (this.tier == 3) { spradius = 2025; spwidth = 45; } else if (this.tier == 4) { spradius = 2500; spwidth = 50; } else if (this.tier == 5) { spradius = 3600; spwidth = 60; } j = 0; while (j <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[j]._x, 2) + Math.pow(this._y - _root.creepArray[j]._y, 2); if (d < spradius) { if ((("" + _root.creepArray[j]) != "") && (_root.creepArray[j] != this.targ)) { _root.creepArray[j].health = _root.creepArray[j].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[j].splashslowed = 1; _root.creepArray[j].splashslowedcount = 1; } j++; } _root.iceball.duplicateMovieClip("iceball" + _root.splashct, 5200 + _root.splashct); _root["iceball" + _root.splashct]._x = this._x; _root["iceball" + _root.splashct]._y = this._y; _root["iceball" + _root.splashct]._width = spwidth; _root["iceball" + _root.splashct]._height = spwidth; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 3) { if (this.tier == 1) { this.targ.isslow = 0.7; } if (this.tier == 2) { this.targ.isslow = 0.65; } if (this.tier == 3) { this.targ.isslow = 0.6; } if (this.tier == 4) { this.targ.isslow = 0.5; } this.targ.slowcount = 1; } else if (this.towerid == 2) { splashrad = 72; splashrad2 = splashrad * splashrad; i = 0; while (i <= _root.creepArray.length) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < splashrad2) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 6000))); } } i++; } _root.explosion.duplicateMovieClip("explosion" + _root.explosioncount, 5000 + _root.explosioncount); _root["explosion" + _root.explosioncount]._x = this._x; _root["explosion" + _root.explosioncount]._y = this._y; _root["explosion" + _root.explosioncount]._width = 144; _root["explosion" + _root.explosioncount]._height = 144; _root.explosioncount++; if (_root.explosioncount > 20) { _root.explosioncount = 1; } } if (this.targ.health <= 0) { this.targ.isDead = 1; } this.removeMovieClip(); } } }; } function checkkill() { n = 0; while (n < _root.creepArray.length) { if (_root.creepArray[n].health <= 0) { if (((_root.creepArray[n].gold != "undefined") && (_root.creepArray[n].gold != "null")) && (_root.creepArray[n].gold > 0)) { _root.gold = _root.gold + _root.creepArray[n].gold; _root.score = _root.score + _root.creepArray[n].maxhealth; _root.kills++; _root.creepArray[n].removeMovieClip(); _root.creepArray.splice(n, 1); } } n++; } } function kill(creep) { _root.kills++; if (_root.kills >= _root.waves[_root.wave - 1][0]) { _root.kills = 0; _root.newLevel(); } creep.onEnterFrame = function () { this.removeMovieClip(); }; } function upgrade() { a = _root.selectedTower; b = a.tier - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.cost = a.cost + int(a.upgrades[b][1]); a.tier++; _root.towerInfo(a); _root.gold = _root.gold - int(a.upgrades[b][1]); updateInfoBar(); } } function sell() { tower = _root.selectedTower; if (((tower != "undefined") && (tower != "null")) && (tower != "")) { sellprice = Math.floor(tower.cost * 0.85); _root.gold = _root.gold + sellprice; _root.range._x = 1000; _root.range._height = 0; _root.range._width = 0; if (tower.maxtier == 1) { _root.gems++; } tower.removeMovieClip(); _root.UpgradeTowerInfo._visible = false; } } function leak(creep) { _root.creepLeaks++; _root.lives--; creep._x = _root.wp1._x; creep._y = _root.wp1._y; creep.targ = 1; } stop(); _root.levelwin = 0; _root.gold = 50; _root.gems = _global.gems; _root.attackskill = _global.attackskill; _root.rangeskill = _global.rangeskill; _root.levelnew = 1; _root.killbounty = _global.killbounty; if (_global.startmoneylevel == 1) { _root.gold = 100; } else if (_global.startmoneylevel == 2) { _root.gold = 150; } else if (_global.startmoneylevel == 3) { _root.gold = 250; } else if (_global.startmoneylevel == 4) { _root.gold = 350; } else if (_global.startmoneylevel == 5) { _root.gold = 500; } _root.gameover = 0; _root.towerCount = 0; _root.creepcount = 1; _root.kills = 0; _root.wave = 0; _root.pauses = 0; _root.techlevel = _global.techlevel; _root.creepleaks = 0; _root.timer = 45; _root.lives = 20; _root.goldworth = 0; _root.creepArray = []; _global.sound = 1; _root.particlecount = 1; _global.maxwaves = 25; _root.splashct = 1; _root.pwncount = 1; _root.explodecount = 1; _root.score = 0; _root.gems = _global.gems; _root.playsound = new Sound(this); _root.playsound.attachSound("music"); if (_global.sound == 1) { _root.playsound.start(0, 100000); } _root.playsound1 = new Sound(this); _root.playsound1.attachSound("sndplasma"); _root.playsound2 = new Sound(this); _root.playsound2.attachSound("sndrocket"); _root.playsound3 = new Sound(this); _root.playsound3.attachSound("sndbullet"); _root.playsound4 = new Sound(this); _root.playsound4.attachSound("sndbullet1"); _root.playsound5 = new Sound(this); _root.playsound5.attachSound("sndexplode"); _root.playsound6 = new Sound(this); _root.playsound6.attachSound("sndlaser"); _root.waves = [[30, 59, 2.5, 1000], [30, 70, 3, 800], [30, 82, 1.5, 600], [30, 95, 2.5, 1000], [30, 112, 2.7, 1000], [30, 130, 2.5, 1000], [30, 152, 1, 400], [30, 179, 3.5, 900], [30, 209, 2, 1000], [30, 245, 2.5, 1000], [30, 287, 1.75, 800], [30, 336, 2, 1000], [30, 393, 1.5, 600], [30, 459, 3.5, 900], [30, 538, 2, 1000], [30, 629, 3, 750], [30, 737, 2.5, 800], [30, 862, 3, 1000], [30, 1008, 1.5, 500], [30, 1180, 2, 900], [30, 1383, 2.5, 900], [30, 1622, 3.5, 900], [30, 1901, 1.75, 600], [30, 2230, 1.5, 500], [2, 30000, 2, 3000]]; _root.nowhp = 0; _root.nowspeed = 0; _root.nexthp = 43; _root.nextspeed = 2.5; stop();
Instance of Symbol 177 MovieClip "wp1" in Frame 13
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp2" in Frame 13
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp3" in Frame 13
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp4" in Frame 13
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp5" in Frame 13
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp6" in Frame 13
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp7" in Frame 13
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp8" in Frame 13
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp9" in Frame 13
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp10" in Frame 13
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 179 MovieClip in Frame 13
onClipEvent (load) { this._visible = false; this.startDrag(true); this.count = 0; } onClipEvent (enterFrame) { if (Key.isDown(77) && (_global.sound == 1)) { _global.sound = 0; stopAllSounds(); } if (Key.isDown(78) && (_global.sound == 0)) { _global.sound = 1; _root.playsound.start(0, 100000); } if (Key.isDown(80) && (_root.pauses == 0)) { _root.pauses = 1; } if (Key.isDown(85) && (_root.pauses == 1)) { _root.pauses = 0; } if (_root.pauses == 0) { _root.checkkill(); _root.levelnew++; this.count++; if ((this.count % 30) == 0) { _root.timer--; } if (_root.timer <= 0) { _root.newLevel(); _root.timer = 60; } if ((_root.lives <= 0) && (_root.gameover == 0)) { _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } if (_root.creepArray.length <= 0) { _root.gotoAndPlay("lose3"); } } if (((((_root.wave >= _global.maxwaves) && (_root.creepArray.length <= 0)) && (_root.gameover == 0)) && (_root.kills >= _root.waves[_root.wave - 1][0])) && (_root.levelnew > 120)) { _root.levelwin = 1; i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); _root.gotoAndPlay("win3"); } } }
Instance of Symbol 190 MovieClip "towericon1" in Frame 13
on (press) { _root.marker.active = 1; _root.marker.tower = "basic"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Tower. Shoots bullets at enemies. 80 Pre-mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 193 MovieClip "towericon2" in Frame 13
on (press) { _root.marker.active = 1; _root.marker.tower = "splash"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Splash Tower. Shoots Exploding bullets at enemies. 29 Pre-Mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 196 MovieClip "towericon3" in Frame 13
on (press) { _root.marker.active = 1; _root.marker.tower = "slow"; _root.marker.cost = 150; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Slow Tower. Shoots shots that slow the enemy. 100 Pre-Mod base damage. Cost: $150"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 199 MovieClip "towericon4" in Frame 13
onClipEvent (load) { if (_root.techlevel < 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 1) { _root.marker.active = 1; _root.marker.tower = "poison"; _root.marker.cost = 500; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Splash Poison Tower. Splashes Poison(150/sec for level 1) to hurt the enemy. 300 Pre-Mod base damage. Tech Level 1 needed. Cost: $500"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 203 MovieClip "towericon5" in Frame 13
onClipEvent (load) { if (_root.techlevel < 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 4) { _root.marker.active = 1; _root.marker.tower = "explode"; _root.marker.cost = 1000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Exploding Tower. Damages and slows all enemies in a radius of itself. 500 Pre-Mod base damage. Cost: $1000. Requires Tech Level 4"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 207 MovieClip "towericon6" in Frame 13
onClipEvent (load) { if (_root.techlevel < 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 2) { _root.marker.active = 1; _root.marker.tower = "death"; _root.marker.cost = 650; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Instant death tower. 8% chance to instantly kill if target is under 35% HP. 500 Pre-Mod base damage. Cost: $650. Requires Tech Level 2"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 211 MovieClip in Frame 13
onClipEvent (load) { if (_root.techlevel < 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 3) { _root.marker.active = 1; _root.marker.tower = "stun"; _root.marker.cost = 700; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Stun Tower. Has a 10% chance of stunning enemies. 500 Pre-Mod base damage. Cost: $700. Requires Tech Level 3"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 214 MovieClip "towericon8" in Frame 13
on (press) { _root.marker.active = 1; _root.marker.tower = "rust"; _root.marker.cost = 400; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Rust Tower. Shoots shots that rust the enemy, causing them to take more damage. 300 Pre-Mod base damage. Ultra Fast. Cost: $400"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 218 MovieClip "towericon9" in Frame 13
onClipEvent (load) { if (_root.techlevel < 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if ((_root.gems > 0) && (_root.techlevel >= 5)) { _root.marker.active = 1; _root.marker.tower = "ultimate"; _root.marker.cost = 20000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Ultimate Tower. Extreme Damage and splash. 165000 Pre-Mod damage. Cost: $20000. Requires Tech Level 5 and 1 Gem in addition to cost"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 190 MovieClip "tower_basic" in Frame 13
onClipEvent (load) { title = "Basic Damage Tower"; desc = "Basic Damage Tower"; cost = 50; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = 80 * (1 + (0.05 * _global.attackskill)); this.damage2 = 400 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 400(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 175, this.damage2, this.range, 30], ["Damage: 2000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 625, this.damage3, this.range, 30], ["Damage: 10000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_basic")) { if (target == undefined) { target = 0; } lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 193 MovieClip "tower_splash" in Frame 13
onClipEvent (load) { title = "Splash Tower"; desc = "Splash Tower"; cost = 50; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(29 * (1 + (0.05 * _global.attackskill))); this.damage2 = 145 * (1 + (0.05 * _global.attackskill)); this.damage3 = 725 * (1 + (0.05 * _global.attackskill)); this.damage4 = 3625 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 145(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 175, this.damage2, this.range, 30], ["Damage: 725(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 625, this.damage3, this.range, 30], ["Damage: 3625(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_splash")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > ((range * range) + 81)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 196 MovieClip "tower_slow" in Frame 13
onClipEvent (load) { title = "Slow tower"; desc = "Slow tower"; cost = 150; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(100 * (1 + (0.05 * _global.attackskill))); this.damage2 = 500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2200 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10500 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 500, this.damage2, this.range, 30], ["Damage: 2200(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 1250, this.damage3, this.range, 30], ["Damage: 10500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 3150, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_slow")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 199 MovieClip "tower_poison" in Frame 13
onClipEvent (load) { title = "Splash Poison"; desc = "Splash Poison"; cost = 500; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(600)", 1500, this.damage2, this.range, 30], ["Damage: 4000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(2700)", 5000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } } } } } }
Instance of Symbol 203 MovieClip "tower_explode" in Frame 13
onClipEvent (load) { title = "Explosion"; desc = "Explosion"; cost = 1000; range = 100; damage = 500; this.range = 100 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1800 * (1 + (0.05 * _global.attackskill)); this.damage3 = 9000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1800(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 3000, this.damage2, this.range, 40], ["Damage: 9000(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 10000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_explode")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } } } } } }
Instance of Symbol 207 MovieClip "tower_death" in Frame 13
onClipEvent (load) { title = "Instant Death"; desc = "Instant Death"; cost = 650; this.range = 80 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 15000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(12%)", 2000, this.damage2, this.range, 40], ["Damage: 15000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(16%)", 7000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } } } } } }
Instance of Symbol 211 MovieClip "tower_stun" in Frame 13
onClipEvent (load) { title = "Stun Tower"; desc = "Stun Tower"; cost = 700; rate = 30; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 17000 * (1 + (0.05 * _global.attackskill)); lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(13%)", 2500, this.damage2, this.range, 30], ["Damage: 17000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(16%)", 9000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } } } } } }
Instance of Symbol 214 MovieClip "tower_rust" in Frame 13
onClipEvent (load) { title = "Rust Tower"; desc = "Rust Tower"; cost = 400; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 930 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 12; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 930\rRange: 75\rCooldown: 12\rEffect: Rust", 1200, this.damage2, this.range, 12], ["Damage: 2000\rRange: 75\rCooldown: 12\rEffect: Rust", 3000, this.damage3, this.range, 12], ["Damage: 5000\rRange: 75\rCooldown: 12\rEffect: Rust", 6000, this.damage4, this.range, 12]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 218 MovieClip "tower_ultimate" in Frame 13
onClipEvent (load) { title = "Ultimate Tower"; desc = "Ultimate Tower"; cost = 20000; damage = 165000 /* 0x028488 */; this.range = 85 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(165000 * (1 + (0.05 * _global.attackskill))); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 1; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_ultimate")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } } } } } }
Instance of Symbol 221 MovieClip "marker" in Frame 13
onClipEvent (load) { active = 0; inpath = 0; this.swapDepths(9998); } onClipEvent (enterFrame) { if (active == 1) { this.startDrag(true); maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 0; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((maphit == 1) && (inpath == 0)) { this.gotoAndStop(1); _root.range.gotoAndStop(1); } else { this.gotoAndStop(2); _root.range.gotoAndStop(2); } _root.range._x = _x; _root.range._y = _y; _root.range._width = _root["tower_" + tower].range * 2; _root.range._height = _root["tower_" + tower].range * 2; } if (Key.isDown(32)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } } on (press) { maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 9) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((((maphit == 1) && (inpath == 0)) && (_root.gold >= this.cost)) && (_root.pauses == 0)) { if (this.hitTest(_root.nextwave) == false) { if (_root.marker.tower == "ultimate") { if (_root.gems > 0) { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gems--; } } else { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gold = _root.gold - this.cost; } } } if (maphit == 0) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } if (this.hitTest(_root.nextwave)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } }
Instance of Symbol 223 MovieClip "range" in Frame 13
onClipEvent (enterFrame) { if ((_root.selectedTower == "") && (_root.marker.active == 0)) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 230 MovieClip "UpgradeTowerInfo" in Frame 13
onClipEvent (load) { _visible = false; swapDepths(100000); }
Instance of Symbol 245 MovieClip "explosion" in Frame 13
onClipEvent (load) { if (this._name == "explosion") { this._visible = false; } }
Instance of Symbol 341 MovieClip in Frame 13
onClipEvent (enterFrame) { if (_root.timer > 45) { this._visible = true; } else { this._visible = false; } }
Frame 14
stop(); _root.gameover = 1; stopAllSounds(); if (_root.levelwin == 0) { _root.gotoAndPlay("lose1"); } if (_root.lives == 20) { _root.skillgained = 3; } else { _root.skillgained = 2; } storedskills = SharedObject.getLocal("flashskill"); if (storedskills.data.level3gain == undefined) { _global.xpleft = _global.xpleft + _root.skillgained; storedskills.data.xpleft = _global.xpleft; storedskills.data.level3gain = _root.skillgained; } else { xplast = storedskills.data.level3gain; skilldifferent = _root.skillgained - xplast; if (skilldifferent > 0) { _global.xpleft = _global.xpleft + skilldifferent; storedskills.data.xpleft = _global.xpleft; storedskills.data.level3gain = storedskills.data.level3gain + skilldifferent; } } if ((storedskills.data.maxlevelbeat < 3) || (storedskills.data.maxlevelbeat == undefined)) { storedskills.data.maxlevelbeat = 3; } if ((storedskills.data.level3score == undefined) || (_root.score > storedskills.data.level3score)) { storedskills.data.level3score = _root.score; }
Frame 15
stop(); _root.gameover = 1; stopAllSounds();
Frame 16
function TowerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; } function towerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (tower.maxtier >= tower.tier) { _root.UpgradeTowerInfo.UpgradeInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 1][2]) + "\rRange: ") + tower.upgrades[tower.tier - 1][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 1][4]) + "\rEffect: ") + tower.desc; if (tower.tier == 1) { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.damage) + "\rRange: ") + tower.range) + "\rCoolDown: ") + tower.rate) + "\rEffect: ") + tower.desc; } else { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 2][2]) + "\rRange: ") + tower.upgrades[tower.tier - 2][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 2][4]) + "\rEffect: ") + tower.desc; } _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = ("Upgrade [$" + tower.upgrades[tower.tier - 1][1]) + "]"; _root.UpgradeTowerInfo.UpgradeButton._visible = true; sellprice = Math.floor(tower.cost * 0.85); _root.UpgradeTowerInfo.sellbutton.UpgradeButtonText.text = ("Sell [$" + sellprice) + "]"; if (tower.maxtier > tower.tier) { _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; } } else { _root.UpgradeTowerInfo.f.text = ""; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; _root.UpgradeTowerInfo.h.text = ""; } } function newLevel() { if (_root.wave < _global.maxwaves) { _root.kills = 0; _root.levelnew = 1; _root.wave++; _root.gold = Math.floor(1.04 * _root.gold); _root.nowspeed = _root.waves[_root.wave - 1][2]; _root.nextspeed = _root.waves[_root.wave][2]; _root.nowhp = _root.waves[_root.wave - 1][1]; _root.nexthp = _root.waves[_root.wave][1]; _root.goldworth = Math.pow(1.1, _root.wave); _root.goldworth = _root.goldworth * (1 + (0.05 * _global.killbounty)); _root.goldworth = Math.floor(_root.goldworth); _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", _root.waves[_root.wave - 1][3], _root.wave, "creep1", _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.goldworth); _root["spawned" + _root.wave] = _root.waves[_root.wave - 1][0]; } } function spawn(level, creep, speed, health, gold) { if (_root["spawned" + level] == 0) { clearInterval(_root["spawnInterval" + level]); } else { _root["spawned" + level]--; playanim = (level % 5) + 1; _root.creepcount++; _root[creep].duplicateMovieClip("c" + _root.creepcount, 7900 + _root.creepcount); if (_root.creepcount > 1000) { _root.creepcount = 1; } c = _root["c" + _root.creepcount]; c.creep.gotoAndStop(playanim); c._x = _root.wp1._x; c._y = _root.wp1._y; c.health = health; c.slowcount = 1; c.isslow = 0; c.maxhealth = health; c.speed = speed; c.maxspeed = c.speed; c.ispoisoned = 0; c.poisonedlevel = 0; c.poisoncount = 0; c.fullmax = c.maxspeed; c.targ = 2; c.rnd = 5; c.gold = gold; c.iscorrode = 0; c.isstunned = 0; c.stuncount = 1; c.splashslowed = 0; c.splashslowedcount = 1; _root.creepArray[_root.creepArray.length] = c; c.onEnterFrame = function () { if (_root.pauses == 0) { this.health_bar.health._width = 30 * (this.health / this.maxhealth); this.targX = (_root["wp" + this.targ]._x - 5) + this.rnd; this.targY = (_root["wp" + this.targ]._y - 5) + this.rnd; this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this.rads = (this.dir * 3.141593) / 180; if (this.isstunned != 0) { this.stuncount++; if ((this.stuncount % 2) == 1) { this._x = this._x + 2; } else { this._x = this._x - 2; } } if (this.stuncount > 120) { this.isstunned = 0; this.stuncount = 1; } if (this.isslow != 0) { this.speed = this.isslow * this.fullmax; this.slowcount++; } if (this.slowcount > 120) { this.speed = this.fullmax; this.isslow = 0; this.slowcount = 1; } if (this.splashslowed != 0) { this.fullmax = this.maxspeed * 0.55; this.speed = this.fullmax; if (this.isslow != 0) { this.speed = this.fullmax * this.isslow; } this.splashslowedcount++; } if (this.splashslowedcount > 150) { this.splashslowed = 0; this.splashslowedcount = 1; this.fullmax = this.maxspeed; } if (this.iscorrode != 0) { this.corrodecount++; } if (this.corrodecount > 150) { this.iscorrode = 0; this.corrdecount = 1; } if (this.ispoisoned == 1) { if ((this.poisoncount % 30) == 0) { this.health = this.health - this.poisonedlevel; } this.poisoncount++; } if (this.poisoncount > 150) { this.ispoisoned = 0; this.poisoncount = 0; } if (this.isstunned == 0) { this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); } d = Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2); if (d < 25) { this.targ++; if (this.targ > 10) { _root.leak(this); this._x = _root.wp1._x; this._y = _root.wp1._y; this.targ = 2; } } this.r = this.dir; if ((this._rotation + 10) < this.r) { this._rotation = this._rotation + 10; } else if ((this._rotation - 10) > this.r) { this._rotation = this._rotation - 10; } else { this._rotation = r; } } }; } } function fire(from, to, speed, acc, maxpeed, projectile, damage, towerid) { _root.particlecount++; _root[projectile].duplicateMovieClip("p" + _root.particlecount, 2000 + _root.particlecount); r = _root["p" + _root.particlecount]; r._x = from._x; r._y = from._y; r.tier = from.tier; r.type = from.type; r.targ = to; r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.damage = damage; r.projectile = projectile; r.towerid = towerid; if (_root.particlecount > 300) { _root.particlecount = 0; } r.onEnterFrame = function () { if (_root.pauses == 0) { if (("" + this.targ) != "") { this.targX = this.targ._x; this.targY = this.targ._y; } else if (_root.creepArray.length <= 0) { this.removeMovieClip(); } else { w = 0; if (w <= _root.creepArray.length) { this.targ = _root.creepArray[w]; } } this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this._rotation = this.dir + 90; this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); if (this.speed < this.maxspeed) { this.speed = this.speed + this.acc; } if (this.hitTest(this.targ)) { if (this.towerid == 10) { randcrit = random(100); if ((this.tier == 1) && (randcrit < 11)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 2) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 3) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 4) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 5) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } } if (this.towerid == 4) { this.targ.corrodecount = 1; if (this.tier == 1) { this.targ.iscorrode = 0.06; } else if (this.tier == 2) { this.targ.iscorrode = 0.12; } else if (this.tier == 3) { this.targ.iscorrode = 0.2; } else if (this.tier == 4) { this.targ.iscorrode = 0.32; } } this.targ.health = this.targ.health - (this.damage * (1 + this.targ.iscorrode)); if (this.towerid == 7) { randstun = random(100); if ((this.tier == 1) && (randstun < 10)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 2) && (randstun < 13)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 3) && (randstun < 16)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } } if (this.towerid == 5) { this.targ.ispoisoned = 1; this.targ.poisoncount = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < 4225) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[i].ispoisoned = 1; _root.creepArray[i].poisoncount = 1; } i++; } if (this.tier == 1) { this.targ.poisonedlevel = 150; } else if (this.tier == 2) { this.targ.poisonedlevel = 600; } else if (this.tier == 3) { this.targ.poisonedlevel = 2700; } _root.poisonball.duplicateMovieClip("poisonball" + _root.splashct, 6300 + _root.splashct); _root["poisonball" + _root.splashct]._x = this._x; _root["poisonball" + _root.splashct]._y = this._y; _root["poisonball" + _root.splashct]._width = 80; _root["poisonball" + _root.splashct]._height = 80; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 6) { if (this.targ.health < (0.35 * this.targ.maxhealth)) { randdeath = random(100); if ((this.tier == 1) && (randdeath < 8)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 2) && (randdeath < 12)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 3) && (randdeath < 16)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } } } if (this.towerid == 8) { k = 0; while (k <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[k]._x, 2) + Math.pow(this._y - _root.creepArray[k]._y, 2); if (d < 10000) { _root.creepArray[k].health = _root.creepArray[k].health - this.damage; _root.creepArray[k].splashslowed = 1; _root.creepArray[k].splashslowedcount = 0; } k++; } _root.explodingshot.duplicateMovieClip("explodingshot" + _root.explodecount, 5100 + _root.explodecount); _root["explodingshot" + _root.explodecount]._x = this._x; _root["explodingshot" + _root.explodecount]._y = this._y; _root.explodecount++; if (_root.explodecount > 20) { _root.explodecount = 1; } } if (this.towerid == 999) { if (this.targ.health < (0.65 * this.targ.maxhealth)) { randteleport = random(100); if ((this.tier == 1) && (randteleport < 8)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; _root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 2) && (randteleport < 9)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 3) && (randteleport < 10)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 4) && (randteleport < 11)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 5) && (randteleport < 13)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } } } if (this.towerid == 100) { if (this.tier == 1) { spradius = 1225; spwidth = 35; } else if (this.tier == 2) { spradius = 1600; spwidth = 40; } else if (this.tier == 3) { spradius = 2025; spwidth = 45; } else if (this.tier == 4) { spradius = 2500; spwidth = 50; } else if (this.tier == 5) { spradius = 3600; spwidth = 60; } j = 0; while (j <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[j]._x, 2) + Math.pow(this._y - _root.creepArray[j]._y, 2); if (d < spradius) { if ((("" + _root.creepArray[j]) != "") && (_root.creepArray[j] != this.targ)) { _root.creepArray[j].health = _root.creepArray[j].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[j].splashslowed = 1; _root.creepArray[j].splashslowedcount = 1; } j++; } _root.iceball.duplicateMovieClip("iceball" + _root.splashct, 5200 + _root.splashct); _root["iceball" + _root.splashct]._x = this._x; _root["iceball" + _root.splashct]._y = this._y; _root["iceball" + _root.splashct]._width = spwidth; _root["iceball" + _root.splashct]._height = spwidth; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 3) { if (this.tier == 1) { this.targ.isslow = 0.7; } if (this.tier == 2) { this.targ.isslow = 0.65; } if (this.tier == 3) { this.targ.isslow = 0.6; } if (this.tier == 4) { this.targ.isslow = 0.5; } this.targ.slowcount = 1; } else if (this.towerid == 2) { splashrad = 72; splashrad2 = splashrad * splashrad; i = 0; while (i <= _root.creepArray.length) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < splashrad2) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 6000))); } } i++; } _root.explosion.duplicateMovieClip("explosion" + _root.explosioncount, 5000 + _root.explosioncount); _root["explosion" + _root.explosioncount]._x = this._x; _root["explosion" + _root.explosioncount]._y = this._y; _root["explosion" + _root.explosioncount]._width = 144; _root["explosion" + _root.explosioncount]._height = 144; _root.explosioncount++; if (_root.explosioncount > 20) { _root.explosioncount = 1; } } if (this.targ.health <= 0) { this.targ.isDead = 1; } this.removeMovieClip(); } } }; } function checkkill() { n = 0; while (n < _root.creepArray.length) { if (_root.creepArray[n].health <= 0) { if (((_root.creepArray[n].gold != "undefined") && (_root.creepArray[n].gold != "null")) && (_root.creepArray[n].gold > 0)) { _root.gold = _root.gold + _root.creepArray[n].gold; _root.score = _root.score + _root.creepArray[n].maxhealth; _root.kills++; _root.creepArray[n].removeMovieClip(); _root.creepArray.splice(n, 1); } } n++; } } function kill(creep) { _root.kills++; if (_root.kills >= _root.waves[_root.wave - 1][0]) { _root.kills = 0; _root.newLevel(); } creep.onEnterFrame = function () { this.removeMovieClip(); }; } function upgrade() { a = _root.selectedTower; b = a.tier - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.cost = a.cost + int(a.upgrades[b][1]); a.tier++; _root.towerInfo(a); _root.gold = _root.gold - int(a.upgrades[b][1]); updateInfoBar(); } } function sell() { tower = _root.selectedTower; if (((tower != "undefined") && (tower != "null")) && (tower != "")) { sellprice = Math.floor(tower.cost * 0.85); _root.gold = _root.gold + sellprice; _root.range._x = 1000; _root.range._height = 0; _root.range._width = 0; if (tower.maxtier == 1) { _root.gems++; } tower.removeMovieClip(); _root.UpgradeTowerInfo._visible = false; } } function leak(creep) { _root.creepLeaks++; _root.lives--; creep._x = _root.wp1._x; creep._y = _root.wp1._y; creep.targ = 1; } stop(); _root.levelwin = 0; _root.gold = 50; _root.gems = _global.gems; _root.attackskill = _global.attackskill; _root.rangeskill = _global.rangeskill; _root.killbounty = _global.killbounty; _root.levelnew = 1; if (_global.startmoneylevel == 1) { _root.gold = 100; } else if (_global.startmoneylevel == 2) { _root.gold = 150; } else if (_global.startmoneylevel == 3) { _root.gold = 250; } else if (_global.startmoneylevel == 4) { _root.gold = 350; } else if (_global.startmoneylevel == 5) { _root.gold = 500; } _root.gameover = 0; _root.towerCount = 0; _root.creepcount = 1; _root.kills = 0; _root.wave = 0; _root.pauses = 0; _root.techlevel = _global.techlevel; _root.creepleaks = 0; _root.timer = 45; _root.lives = 20; _root.goldworth = 0; _root.creepArray = []; _global.sound = 1; _root.particlecount = 1; _global.maxwaves = 30; _root.splashct = 1; _root.pwncount = 1; _root.explodecount = 1; _root.score = 0; _root.gems = _global.gems; _root.playsound = new Sound(this); _root.playsound.attachSound("music"); if (_global.sound == 1) { _root.playsound.start(0, 100000); } _root.playsound1 = new Sound(this); _root.playsound1.attachSound("sndplasma"); _root.playsound2 = new Sound(this); _root.playsound2.attachSound("sndrocket"); _root.playsound3 = new Sound(this); _root.playsound3.attachSound("sndbullet"); _root.playsound4 = new Sound(this); _root.playsound4.attachSound("sndbullet1"); _root.playsound5 = new Sound(this); _root.playsound5.attachSound("sndexplode"); _root.playsound6 = new Sound(this); _root.playsound6.attachSound("sndlaser"); _root.waves = [[30, 59, 2.5, 1000], [30, 70, 3, 900], [30, 82, 1.5, 600], [30, 95, 2.5, 1000], [30, 112, 2.7, 900], [30, 130, 2.5, 1000], [30, 152, 1, 400], [30, 179, 3.5, 900], [30, 209, 2, 1000], [30, 245, 2.5, 1000], [30, 287, 1.75, 800], [30, 336, 2, 1000], [30, 393, 1.5, 600], [30, 459, 3.5, 900], [30, 538, 2, 1000], [30, 629, 3, 750], [30, 737, 2.5, 800], [30, 862, 3, 1000], [30, 1008, 1.5, 500], [30, 1180, 2, 900], [30, 1383, 2.5, 800], [30, 1622, 3.5, 900], [30, 1901, 1.75, 600], [30, 2230, 1.5, 500], [30, 2614, 2, 800], [30, 3065, 4, 1000], [30, 3594, 2.5, 800], [30, 4214, 3, 900], [30, 4942, 1.5, 800]]; _root.nowhp = 0; _root.nowspeed = 0; _root.nexthp = 43; _root.nextspeed = 2.5; stop();
Instance of Symbol 177 MovieClip "wp1" in Frame 16
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp2" in Frame 16
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp3" in Frame 16
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp4" in Frame 16
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp5" in Frame 16
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp6" in Frame 16
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp7" in Frame 16
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp8" in Frame 16
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp9" in Frame 16
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp10" in Frame 16
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 179 MovieClip in Frame 16
onClipEvent (load) { this._visible = false; this.startDrag(true); this.count = 0; } onClipEvent (enterFrame) { if (Key.isDown(77) && (_global.sound == 1)) { _global.sound = 0; stopAllSounds(); } if (Key.isDown(78) && (_global.sound == 0)) { _global.sound = 1; _root.playsound.start(0, 100000); } if (Key.isDown(80) && (_root.pauses == 0)) { _root.pauses = 1; } if (Key.isDown(85) && (_root.pauses == 1)) { _root.pauses = 0; } if (_root.pauses == 0) { _root.checkkill(); _root.levelnew++; this.count++; if ((this.count % 30) == 0) { _root.timer--; } if (_root.timer <= 0) { _root.newLevel(); _root.timer = 60; } if ((_root.lives <= 0) && (_root.gameover == 0)) { _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } if (_root.creepArray.length <= 0) { _root.gotoAndPlay("lose4"); } } if (((((_root.wave >= _global.maxwaves) && (_root.creepArray.length <= 0)) && (_root.gameover == 0)) && (_root.kills >= _root.waves[_root.wave - 1][0])) && (_root.levelnew > 120)) { _root.levelwin = 1; i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); _root.gotoAndPlay("win4"); } } }
Instance of Symbol 190 MovieClip "towericon1" in Frame 16
on (press) { _root.marker.active = 1; _root.marker.tower = "basic"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Tower. Shoots bullets at enemies. 80 Pre-mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 193 MovieClip "towericon2" in Frame 16
on (press) { _root.marker.active = 1; _root.marker.tower = "splash"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Splash Tower. Shoots Exploding bullets at enemies. 29 Pre-Mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 196 MovieClip "towericon3" in Frame 16
on (press) { _root.marker.active = 1; _root.marker.tower = "slow"; _root.marker.cost = 150; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Slow Tower. Shoots shots that slow the enemy. 100 Pre-Mod base damage. Cost: $150"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 199 MovieClip "towericon4" in Frame 16
onClipEvent (load) { if (_root.techlevel < 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 1) { _root.marker.active = 1; _root.marker.tower = "poison"; _root.marker.cost = 500; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Splash Poison Tower. Splashes Poison(150/sec for level 1) to hurt the enemy. 300 Pre-Mod base damage. Tech Level 1 needed. Cost: $500"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 203 MovieClip "towericon5" in Frame 16
onClipEvent (load) { if (_root.techlevel < 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 4) { _root.marker.active = 1; _root.marker.tower = "explode"; _root.marker.cost = 1000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Exploding Tower. Damages and slows all enemies in a radius of itself. 500 Pre-Mod base damage. Cost: $1000. Requires Tech Level 4"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 207 MovieClip "towericon6" in Frame 16
onClipEvent (load) { if (_root.techlevel < 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 2) { _root.marker.active = 1; _root.marker.tower = "death"; _root.marker.cost = 650; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Instant death tower. 8% chance to instantly kill if target is under 35% HP. 500 Pre-Mod base damage. Cost: $650. Requires Tech Level 2"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 211 MovieClip in Frame 16
onClipEvent (load) { if (_root.techlevel < 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 3) { _root.marker.active = 1; _root.marker.tower = "stun"; _root.marker.cost = 700; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Stun Tower. Has a 10% chance of stunning enemies. 500 Pre-Mod base damage. Cost: $700. Requires Tech Level 3"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 214 MovieClip "towericon8" in Frame 16
on (press) { _root.marker.active = 1; _root.marker.tower = "rust"; _root.marker.cost = 400; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Rust Tower. Shoots shots that rust the enemy, causing them to take more damage. 300 Pre-Mod base damage. Ultra Fast. Cost: $400"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 218 MovieClip "towericon9" in Frame 16
onClipEvent (load) { if (_root.techlevel < 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if ((_root.gems > 0) && (_root.techlevel >= 5)) { _root.marker.active = 1; _root.marker.tower = "ultimate"; _root.marker.cost = 20000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Ultimate Tower. Extreme Damage and splash. 165000 Pre-Mod damage. Cost: $20000. Requires Tech Level 5 and 1 Gem in addition to cost"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 190 MovieClip "tower_basic" in Frame 16
onClipEvent (load) { title = "Basic Damage Tower"; desc = "Basic Damage Tower"; cost = 50; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = 80 * (1 + (0.05 * _global.attackskill)); this.damage2 = 400 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 400(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 175, this.damage2, this.range, 30], ["Damage: 2000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 625, this.damage3, this.range, 30], ["Damage: 10000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_basic")) { if (target == undefined) { target = 0; } lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 193 MovieClip "tower_splash" in Frame 16
onClipEvent (load) { title = "Splash Tower"; desc = "Splash Tower"; cost = 50; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(29 * (1 + (0.05 * _global.attackskill))); this.damage2 = 145 * (1 + (0.05 * _global.attackskill)); this.damage3 = 725 * (1 + (0.05 * _global.attackskill)); this.damage4 = 3625 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 145(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 175, this.damage2, this.range, 30], ["Damage: 725(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 625, this.damage3, this.range, 30], ["Damage: 3625(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_splash")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > ((range * range) + 81)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 196 MovieClip "tower_slow" in Frame 16
onClipEvent (load) { title = "Slow tower"; desc = "Slow tower"; cost = 150; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(100 * (1 + (0.05 * _global.attackskill))); this.damage2 = 500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2200 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10500 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 500, this.damage2, this.range, 30], ["Damage: 2200(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 1250, this.damage3, this.range, 30], ["Damage: 10500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 3150, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_slow")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 199 MovieClip "tower_poison" in Frame 16
onClipEvent (load) { title = "Splash Poison"; desc = "Splash Poison"; cost = 500; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(600)", 1500, this.damage2, this.range, 30], ["Damage: 4000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(2700)", 5000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } } } } } }
Instance of Symbol 203 MovieClip "tower_explode" in Frame 16
onClipEvent (load) { title = "Explosion"; desc = "Explosion"; cost = 1000; range = 100; damage = 500; this.range = 100 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1800 * (1 + (0.05 * _global.attackskill)); this.damage3 = 9000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1800(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 3000, this.damage2, this.range, 40], ["Damage: 9000(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 10000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_explode")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } } } } } }
Instance of Symbol 207 MovieClip "tower_death" in Frame 16
onClipEvent (load) { title = "Instant Death"; desc = "Instant Death"; cost = 650; this.range = 80 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 15000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(12%)", 2000, this.damage2, this.range, 40], ["Damage: 15000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(16%)", 7000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } } } } } }
Instance of Symbol 211 MovieClip "tower_stun" in Frame 16
onClipEvent (load) { title = "Stun Tower"; desc = "Stun Tower"; cost = 700; rate = 30; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 17000 * (1 + (0.05 * _global.attackskill)); lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(13%)", 2500, this.damage2, this.range, 30], ["Damage: 17000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(16%)", 9000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } } } } } }
Instance of Symbol 214 MovieClip "tower_rust" in Frame 16
onClipEvent (load) { title = "Rust Tower"; desc = "Rust Tower"; cost = 400; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 930 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 12; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 930\rRange: 75\rCooldown: 12\rEffect: Rust", 1200, this.damage2, this.range, 12], ["Damage: 2000\rRange: 75\rCooldown: 12\rEffect: Rust", 3000, this.damage3, this.range, 12], ["Damage: 5000\rRange: 75\rCooldown: 12\rEffect: Rust", 6000, this.damage4, this.range, 12]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 218 MovieClip "tower_ultimate" in Frame 16
onClipEvent (load) { title = "Ultimate Tower"; desc = "Ultimate Tower"; cost = 20000; damage = 165000 /* 0x028488 */; this.range = 85 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(165000 * (1 + (0.05 * _global.attackskill))); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 1; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_ultimate")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } } } } } }
Instance of Symbol 221 MovieClip "marker" in Frame 16
onClipEvent (load) { active = 0; inpath = 0; this.swapDepths(9998); } onClipEvent (enterFrame) { if (active == 1) { this.startDrag(true); maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((maphit == 1) && (inpath == 0)) { this.gotoAndStop(1); _root.range.gotoAndStop(1); } else { this.gotoAndStop(2); _root.range.gotoAndStop(2); } _root.range._x = _x; _root.range._y = _y; _root.range._width = _root["tower_" + tower].range * 2; _root.range._height = _root["tower_" + tower].range * 2; } if (Key.isDown(32)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } } on (press) { maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((((maphit == 1) && (inpath == 0)) && (_root.gold >= this.cost)) && (_root.pauses == 0)) { if (this.hitTest(_root.nextwave) == false) { if (_root.marker.tower == "ultimate") { if (_root.gems > 0) { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gems--; } } else { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gold = _root.gold - this.cost; } } } if (maphit == 0) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } if (this.hitTest(_root.nextwave)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } }
Instance of Symbol 223 MovieClip "range" in Frame 16
onClipEvent (enterFrame) { if ((_root.selectedTower == "") && (_root.marker.active == 0)) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 230 MovieClip "UpgradeTowerInfo" in Frame 16
onClipEvent (load) { _visible = false; swapDepths(100000); }
Instance of Symbol 245 MovieClip "explosion" in Frame 16
onClipEvent (load) { if (this._name == "explosion") { this._visible = false; } }
Instance of Symbol 341 MovieClip in Frame 16
onClipEvent (enterFrame) { if (_root.timer > 45) { this._visible = true; } else { this._visible = false; } }
Frame 17
stop(); _root.gameover = 1; stopAllSounds(); if (_root.levelwin == 0) { _root.gotoAndPlay("lose1"); } if (_root.lives == 20) { _root.skillgained = 3; } else { _root.skillgained = 2; } storedskills = SharedObject.getLocal("flashskill"); if (storedskills.data.level4gain == undefined) { _global.xpleft = _global.xpleft + _root.skillgained; storedskills.data.xpleft = _global.xpleft; storedskills.data.level4gain = _root.skillgained; } else { xplast = storedskills.data.level4gain; skilldifferent = _root.skillgained - xplast; if (skilldifferent > 0) { _global.xpleft = _global.xpleft + skilldifferent; storedskills.data.xpleft = _global.xpleft; storedskills.data.level4gain = storedskills.data.level4gain + skilldifferent; } } if ((storedskills.data.maxlevelbeat < 4) || (storedskills.data.maxlevelbeat == undefined)) { storedskills.data.maxlevelbeat = 4; } if ((storedskills.data.level4score == undefined) || (_root.score > storedskills.data.level4score)) { storedskills.data.level4score = _root.score; }
Frame 18
stop(); _root.gameover = 1; stopAllSounds();
Frame 19
function TowerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; } function towerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (tower.maxtier >= tower.tier) { _root.UpgradeTowerInfo.UpgradeInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 1][2]) + "\rRange: ") + tower.upgrades[tower.tier - 1][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 1][4]) + "\rEffect: ") + tower.desc; if (tower.tier == 1) { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.damage) + "\rRange: ") + tower.range) + "\rCoolDown: ") + tower.rate) + "\rEffect: ") + tower.desc; } else { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 2][2]) + "\rRange: ") + tower.upgrades[tower.tier - 2][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 2][4]) + "\rEffect: ") + tower.desc; } _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = ("Upgrade [$" + tower.upgrades[tower.tier - 1][1]) + "]"; _root.UpgradeTowerInfo.UpgradeButton._visible = true; sellprice = Math.floor(tower.cost * 0.85); _root.UpgradeTowerInfo.sellbutton.UpgradeButtonText.text = ("Sell [$" + sellprice) + "]"; if (tower.maxtier > tower.tier) { _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; } } else { _root.UpgradeTowerInfo.f.text = ""; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; _root.UpgradeTowerInfo.h.text = ""; } } function newLevel() { if (_root.wave < _global.maxwaves) { _root.levelnew = 1; _root.kills = 0; _root.wave++; _root.gold = Math.floor(1.04 * _root.gold); _root.nowspeed = _root.waves[_root.wave - 1][2]; _root.nextspeed = _root.waves[_root.wave][2]; _root.nowhp = _root.waves[_root.wave - 1][1]; _root.nexthp = _root.waves[_root.wave][1]; _root.goldworth = Math.pow(1.1, _root.wave); _root.goldworth = _root.goldworth * (1 + (0.05 * _global.killbounty)); _root.goldworth = Math.floor(_root.goldworth); _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", _root.waves[_root.wave - 1][3], _root.wave, "creep1", _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.goldworth); _root["spawned" + _root.wave] = _root.waves[_root.wave - 1][0]; } } function spawn(level, creep, speed, health, gold) { if (_root["spawned" + level] == 0) { clearInterval(_root["spawnInterval" + level]); } else { _root["spawned" + level]--; playanim = (level % 5) + 1; _root.creepcount++; _root[creep].duplicateMovieClip("c" + _root.creepcount, 20000 + _root.creepcount); if (_root.creepcount > 10000) { _root.creepcount = 1; } c = _root["c" + _root.creepcount]; c.creep.gotoAndStop(playanim); c._x = _root.wp1._x; c._y = _root.wp1._y; c.health = health; c.slowcount = 1; c.isslow = 0; c.maxhealth = health; c.speed = speed; c.maxspeed = c.speed; c.ispoisoned = 0; c.poisonedlevel = 0; c.poisoncount = 0; c.fullmax = c.maxspeed; c.targ = 2; c.rnd = 5; c.gold = gold; c.iscorrode = 0; c.isstunned = 0; c.stuncount = 1; c.splashslowed = 0; c.splashslowedcount = 1; _root.creepArray[_root.creepArray.length] = c; c.onEnterFrame = function () { if (_root.pauses == 0) { trace(this._name); this.health_bar.health._width = 30 * (this.health / this.maxhealth); this.targX = (_root["wp" + this.targ]._x - 5) + this.rnd; this.targY = (_root["wp" + this.targ]._y - 5) + this.rnd; this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this.rads = (this.dir * 3.141593) / 180; if (this.isstunned != 0) { this.stuncount++; if ((this.stuncount % 2) == 1) { this._x = this._x + 2; } else { this._x = this._x - 2; } } if (this.stuncount > 120) { this.isstunned = 0; this.stuncount = 1; } if (this.isslow != 0) { this.speed = this.isslow * this.fullmax; this.slowcount++; } if (this.slowcount > 120) { this.speed = this.fullmax; this.isslow = 0; this.slowcount = 1; } if (this.splashslowed != 0) { this.fullmax = this.maxspeed * 0.55; this.speed = this.fullmax; if (this.isslow != 0) { this.speed = this.fullmax * this.isslow; } this.splashslowedcount++; } if (this.splashslowedcount > 150) { this.splashslowed = 0; this.splashslowedcount = 1; this.fullmax = this.maxspeed; } if (this.iscorrode != 0) { this.corrodecount++; } if (this.corrodecount > 150) { this.iscorrode = 0; this.corrdecount = 1; } if (this.ispoisoned == 1) { if ((this.poisoncount % 30) == 0) { this.health = this.health - this.poisonedlevel; } this.poisoncount++; } if (this.poisoncount > 150) { this.ispoisoned = 0; this.poisoncount = 0; } if (this.isstunned == 0) { this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); } d = Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2); if (d < 25) { this.targ++; if (this.targ > 10) { _root.leak(this); this._x = _root.wp1._x; this._y = _root.wp1._y; this.targ = 2; } } this.r = this.dir; if ((this._rotation + 10) < this.r) { this._rotation = this._rotation + 10; } else if ((this._rotation - 10) > this.r) { this._rotation = this._rotation - 10; } else { this._rotation = r; } } }; } } function fire(from, to, speed, acc, maxpeed, projectile, damage, towerid) { _root.particlecount++; _root[projectile].duplicateMovieClip("p" + _root.particlecount, 2000 + _root.particlecount); r = _root["p" + _root.particlecount]; r._x = from._x; r._y = from._y; r.tier = from.tier; r.type = from.type; r.targ = to; r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.damage = damage; r.projectile = projectile; r.towerid = towerid; if (_root.particlecount > 300) { _root.particlecount = 0; } r.onEnterFrame = function () { if (_root.pauses == 0) { if (("" + this.targ) != "") { this.targX = this.targ._x; this.targY = this.targ._y; } else if (_root.creepArray.length <= 0) { this.removeMovieClip(); } else { w = 0; if (w <= _root.creepArray.length) { this.targ = _root.creepArray[w]; } } this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this._rotation = this.dir + 90; this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); if (this.speed < this.maxspeed) { this.speed = this.speed + this.acc; } if (this.hitTest(this.targ)) { if (this.towerid == 10) { randcrit = random(100); if ((this.tier == 1) && (randcrit < 11)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 2) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 3) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 4) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 5) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } } if (this.towerid == 4) { this.targ.corrodecount = 1; if (this.tier == 1) { this.targ.iscorrode = 0.06; } else if (this.tier == 2) { this.targ.iscorrode = 0.12; } else if (this.tier == 3) { this.targ.iscorrode = 0.2; } else if (this.tier == 4) { this.targ.iscorrode = 0.32; } } this.targ.health = this.targ.health - (this.damage * (1 + this.targ.iscorrode)); if (this.towerid == 7) { randstun = random(100); if ((this.tier == 1) && (randstun < 10)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 2) && (randstun < 13)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 3) && (randstun < 16)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } } if (this.towerid == 5) { this.targ.ispoisoned = 1; this.targ.poisoncount = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < 4225) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[i].ispoisoned = 1; _root.creepArray[i].poisoncount = 1; } i++; } if (this.tier == 1) { this.targ.poisonedlevel = 150; } else if (this.tier == 2) { this.targ.poisonedlevel = 600; } else if (this.tier == 3) { this.targ.poisonedlevel = 2700; } _root.poisonball.duplicateMovieClip("poisonball" + _root.splashct, 6300 + _root.splashct); _root["poisonball" + _root.splashct]._x = this._x; _root["poisonball" + _root.splashct]._y = this._y; _root["poisonball" + _root.splashct]._width = 80; _root["poisonball" + _root.splashct]._height = 80; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 6) { if (this.targ.health < (0.35 * this.targ.maxhealth)) { randdeath = random(100); if ((this.tier == 1) && (randdeath < 8)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 2) && (randdeath < 12)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 3) && (randdeath < 16)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } } } if (this.towerid == 8) { k = 0; while (k <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[k]._x, 2) + Math.pow(this._y - _root.creepArray[k]._y, 2); if (d < 10000) { _root.creepArray[k].health = _root.creepArray[k].health - this.damage; _root.creepArray[k].splashslowed = 1; _root.creepArray[k].splashslowedcount = 0; } k++; } _root.explodingshot.duplicateMovieClip("explodingshot" + _root.explodecount, 5100 + _root.explodecount); _root["explodingshot" + _root.explodecount]._x = this._x; _root["explodingshot" + _root.explodecount]._y = this._y; _root.explodecount++; if (_root.explodecount > 20) { _root.explodecount = 1; } } if (this.towerid == 999) { if (this.targ.health < (0.65 * this.targ.maxhealth)) { randteleport = random(100); if ((this.tier == 1) && (randteleport < 8)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; _root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 2) && (randteleport < 9)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 3) && (randteleport < 10)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 4) && (randteleport < 11)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 5) && (randteleport < 13)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } } } if (this.towerid == 100) { if (this.tier == 1) { spradius = 1225; spwidth = 35; } else if (this.tier == 2) { spradius = 1600; spwidth = 40; } else if (this.tier == 3) { spradius = 2025; spwidth = 45; } else if (this.tier == 4) { spradius = 2500; spwidth = 50; } else if (this.tier == 5) { spradius = 3600; spwidth = 60; } j = 0; while (j <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[j]._x, 2) + Math.pow(this._y - _root.creepArray[j]._y, 2); if (d < spradius) { if ((("" + _root.creepArray[j]) != "") && (_root.creepArray[j] != this.targ)) { _root.creepArray[j].health = _root.creepArray[j].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[j].splashslowed = 1; _root.creepArray[j].splashslowedcount = 1; } j++; } _root.iceball.duplicateMovieClip("iceball" + _root.splashct, 5200 + _root.splashct); _root["iceball" + _root.splashct]._x = this._x; _root["iceball" + _root.splashct]._y = this._y; _root["iceball" + _root.splashct]._width = spwidth; _root["iceball" + _root.splashct]._height = spwidth; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 3) { if (this.tier == 1) { this.targ.isslow = 0.7; } if (this.tier == 2) { this.targ.isslow = 0.65; } if (this.tier == 3) { this.targ.isslow = 0.6; } if (this.tier == 4) { this.targ.isslow = 0.5; } this.targ.slowcount = 1; } else if (this.towerid == 2) { splashrad = 72; splashrad2 = splashrad * splashrad; i = 0; while (i <= _root.creepArray.length) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < splashrad2) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 6000))); } } i++; } _root.explosion.duplicateMovieClip("explosion" + _root.explosioncount, 5000 + _root.explosioncount); _root["explosion" + _root.explosioncount]._x = this._x; _root["explosion" + _root.explosioncount]._y = this._y; _root["explosion" + _root.explosioncount]._width = 144; _root["explosion" + _root.explosioncount]._height = 144; _root.explosioncount++; if (_root.explosioncount > 20) { _root.explosioncount = 1; } } if (this.targ.health <= 0) { this.targ.isDead = 1; } this.removeMovieClip(); } } }; } function checkkill() { n = 0; while (n < _root.creepArray.length) { if (_root.creepArray[n].health <= 0) { if (((_root.creepArray[n].gold != "undefined") && (_root.creepArray[n].gold != "null")) && (_root.creepArray[n].gold > 0)) { _root.gold = _root.gold + _root.creepArray[n].gold; _root.score = _root.score + _root.creepArray[n].maxhealth; _root.kills++; _root.creepArray[n].removeMovieClip(); _root.creepArray.splice(n, 1); } } n++; } } function kill(creep) { _root.kills++; if (_root.kills >= _root.waves[_root.wave - 1][0]) { _root.kills = 0; _root.newLevel(); } creep.onEnterFrame = function () { this.removeMovieClip(); }; } function upgrade() { a = _root.selectedTower; b = a.tier - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.cost = a.cost + int(a.upgrades[b][1]); a.tier++; _root.towerInfo(a); _root.gold = _root.gold - int(a.upgrades[b][1]); updateInfoBar(); } } function sell() { tower = _root.selectedTower; if (((tower != "undefined") && (tower != "null")) && (tower != "")) { sellprice = Math.floor(tower.cost * 0.85); _root.gold = _root.gold + sellprice; _root.range._x = 1000; _root.range._height = 0; _root.range._width = 0; if (tower.maxtier == 1) { _root.gems++; } tower.removeMovieClip(); _root.UpgradeTowerInfo._visible = false; } } function leak(creep) { _root.creepLeaks++; _root.lives--; creep._x = _root.wp1._x; creep._y = _root.wp1._y; creep.targ = 1; } stop(); _root.levelwin = 0; _root.gold = 50; _root.gems = _global.gems; _root.attackskill = _global.attackskill; _root.rangeskill = _global.rangeskill; _root.killbounty = _global.killbounty; _root.wave = 0; _root.levelnew = 1; if (_global.startmoneylevel == 1) { _root.gold = 100; } else if (_global.startmoneylevel == 2) { _root.gold = 150; } else if (_global.startmoneylevel == 3) { _root.gold = 250; } else if (_global.startmoneylevel == 4) { _root.gold = 350; } else if (_global.startmoneylevel == 5) { _root.gold = 500; } _root.gameover = 0; _root.towerCount = 0; _root.creepcount = 1; _root.kills = 0; _root.pauses = 0; _root.techlevel = _global.techlevel; _root.creepleaks = 0; _root.timer = 45; _root.lives = 20; _root.goldworth = 0; _root.creepArray = []; _global.sound = 1; _root.particlecount = 1; _global.maxwaves = 35; _root.splashct = 1; _root.pwncount = 1; _root.explodecount = 1; _root.score = 0; _root.gems = _global.gems; _root.playsound = new Sound(this); _root.playsound.attachSound("music"); if (_global.sound == 1) { _root.playsound.start(0, 100000); } _root.playsound1 = new Sound(this); _root.playsound1.attachSound("sndplasma"); _root.playsound2 = new Sound(this); _root.playsound2.attachSound("sndrocket"); _root.playsound3 = new Sound(this); _root.playsound3.attachSound("sndbullet"); _root.playsound4 = new Sound(this); _root.playsound4.attachSound("sndbullet1"); _root.playsound5 = new Sound(this); _root.playsound5.attachSound("sndexplode"); _root.playsound6 = new Sound(this); _root.playsound6.attachSound("sndlaser"); _root.waves = [[30, 59, 2.5, 1000], [30, 70, 3, 900], [30, 82, 1.5, 600], [30, 95, 2.5, 1000], [30, 112, 2.7, 900], [30, 130, 2.5, 1000], [30, 152, 1, 400], [30, 179, 3.5, 900], [30, 209, 2, 1000], [30, 245, 2.5, 1000], [30, 287, 1.75, 800], [30, 336, 2, 1000], [30, 393, 1.5, 600], [30, 459, 3.5, 900], [30, 538, 2, 1000], [30, 629, 3, 750], [30, 737, 2.5, 800], [30, 862, 3, 1000], [30, 1008, 1.5, 500], [30, 1180, 2, 900], [30, 1383, 2.5, 800], [30, 1622, 3.5, 900], [30, 1901, 1.75, 600], [30, 2230, 1.5, 500], [30, 2614, 2, 800], [30, 3065, 4, 1000], [30, 3594, 2.5, 800], [30, 4214, 3, 900], [30, 4942, 1.5, 800], [30, 5810, 3, 900], [30, 6809, 2, 800], [30, 8000, 2.5, 900], [30, 9400, 1.5, 500], [30, 11045, 3.5, 1000], [2, 140000, 2, 3500]]; _root.nowhp = 0; _root.nowspeed = 0; _root.nexthp = 43; _root.nextspeed = 2.5; stop();
Instance of Symbol 177 MovieClip "wp1" in Frame 19
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp2" in Frame 19
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp3" in Frame 19
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp4" in Frame 19
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp5" in Frame 19
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp6" in Frame 19
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp7" in Frame 19
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp8" in Frame 19
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp9" in Frame 19
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp10" in Frame 19
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 179 MovieClip in Frame 19
onClipEvent (load) { this._visible = false; this.startDrag(true); this.count = 0; } onClipEvent (enterFrame) { if (Key.isDown(77) && (_global.sound == 1)) { _global.sound = 0; stopAllSounds(); } if (Key.isDown(78) && (_global.sound == 0)) { _global.sound = 1; _root.playsound.start(0, 100000); } if (Key.isDown(80) && (_root.pauses == 0)) { _root.pauses = 1; } if (Key.isDown(85) && (_root.pauses == 1)) { _root.pauses = 0; } if (_root.pauses == 0) { _root.checkkill(); _root.levelnew++; this.count++; if ((this.count % 30) == 0) { _root.timer--; } if (_root.timer <= 0) { _root.newLevel(); _root.timer = 60; } if ((_root.lives <= 0) && (_root.gameover == 0)) { _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } if (_root.creepArray.length <= 0) { _root.gotoAndPlay("lose5"); } } if (_root.wave >= _global.maxwaves) { z = 1; while (z < _root.creepArray.length) { if (_root.creepArray[z] == undefined) { _root.creepArray[z].removeMovieClip(); _root.creepArray.splice(z, 1); } z++; } } if (((((_root.wave >= _global.maxwaves) && (_root.creepArray.length <= 0)) && (_root.gameover == 0)) && (_root.kills >= _root.waves[_root.wave - 1][0])) && (_root.levelnew > 120)) { _root.levelwin = 1; i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); _root.gotoAndPlay("win5"); } } }
Instance of Symbol 190 MovieClip "towericon1" in Frame 19
on (press) { _root.marker.active = 1; _root.marker.tower = "basic"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Tower. Shoots bullets at enemies. 80 Pre-mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 193 MovieClip "towericon2" in Frame 19
on (press) { _root.marker.active = 1; _root.marker.tower = "splash"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Splash Tower. Shoots Exploding bullets at enemies. 29 Pre-Mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 196 MovieClip "towericon3" in Frame 19
on (press) { _root.marker.active = 1; _root.marker.tower = "slow"; _root.marker.cost = 150; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Slow Tower. Shoots shots that slow the enemy. 100 Pre-Mod base damage. Cost: $150"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 199 MovieClip "towericon4" in Frame 19
onClipEvent (load) { if (_root.techlevel < 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 1) { _root.marker.active = 1; _root.marker.tower = "poison"; _root.marker.cost = 500; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Splash Poison Tower. Splashes Poison(150/sec for level 1) to hurt the enemy. 300 Pre-Mod base damage. Tech Level 1 needed. Cost: $500"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 203 MovieClip "towericon5" in Frame 19
onClipEvent (load) { if (_root.techlevel < 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 4) { _root.marker.active = 1; _root.marker.tower = "explode"; _root.marker.cost = 1000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Exploding Tower. Damages and slows all enemies in a radius of itself. 500 Pre-Mod base damage. Cost: $1000. Requires Tech Level 4"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 207 MovieClip "towericon6" in Frame 19
onClipEvent (load) { if (_root.techlevel < 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 2) { _root.marker.active = 1; _root.marker.tower = "death"; _root.marker.cost = 650; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Instant death tower. 8% chance to instantly kill if target is under 35% HP. 500 Pre-Mod base damage. Cost: $650. Requires Tech Level 2"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 211 MovieClip in Frame 19
onClipEvent (load) { if (_root.techlevel < 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 3) { _root.marker.active = 1; _root.marker.tower = "stun"; _root.marker.cost = 700; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Stun Tower. Has a 10% chance of stunning enemies. 500 Pre-Mod base damage. Cost: $700. Requires Tech Level 3"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 214 MovieClip "towericon8" in Frame 19
on (press) { _root.marker.active = 1; _root.marker.tower = "rust"; _root.marker.cost = 400; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Rust Tower. Shoots shots that rust the enemy, causing them to take more damage. 300 Pre-Mod base damage. Ultra Fast. Cost: $400"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 218 MovieClip "towericon9" in Frame 19
onClipEvent (load) { if (_root.techlevel < 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if ((_root.gems > 0) && (_root.techlevel >= 5)) { _root.marker.active = 1; _root.marker.tower = "ultimate"; _root.marker.cost = 20000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Ultimate Tower. Extreme Damage and splash. 165000 Pre-Mod damage. Cost: $20000. Requires Tech Level 5 and 1 Gem in addition to cost"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 190 MovieClip "tower_basic" in Frame 19
onClipEvent (load) { title = "Basic Damage Tower"; desc = "Basic Damage Tower"; cost = 50; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = 80 * (1 + (0.05 * _global.attackskill)); this.damage2 = 400 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 400(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 175, this.damage2, this.range, 30], ["Damage: 2000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 625, this.damage3, this.range, 30], ["Damage: 10000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_basic")) { if (target == undefined) { target = 0; } lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 193 MovieClip "tower_splash" in Frame 19
onClipEvent (load) { title = "Splash Tower"; desc = "Splash Tower"; cost = 50; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(29 * (1 + (0.05 * _global.attackskill))); this.damage2 = 145 * (1 + (0.05 * _global.attackskill)); this.damage3 = 725 * (1 + (0.05 * _global.attackskill)); this.damage4 = 3625 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 145(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 175, this.damage2, this.range, 30], ["Damage: 725(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 625, this.damage3, this.range, 30], ["Damage: 3625(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_splash")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > ((range * range) + 81)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 196 MovieClip "tower_slow" in Frame 19
onClipEvent (load) { title = "Slow tower"; desc = "Slow tower"; cost = 150; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(100 * (1 + (0.05 * _global.attackskill))); this.damage2 = 500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2200 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10500 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 500, this.damage2, this.range, 30], ["Damage: 2200(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 1250, this.damage3, this.range, 30], ["Damage: 10500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 3150, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_slow")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 199 MovieClip "tower_poison" in Frame 19
onClipEvent (load) { title = "Splash Poison"; desc = "Splash Poison"; cost = 500; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(600)", 1500, this.damage2, this.range, 30], ["Damage: 4000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(2700)", 5000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } } } } } }
Instance of Symbol 203 MovieClip "tower_explode" in Frame 19
onClipEvent (load) { title = "Explosion"; desc = "Explosion"; cost = 1000; range = 100; damage = 500; this.range = 100 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1800 * (1 + (0.05 * _global.attackskill)); this.damage3 = 9000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1800(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 3000, this.damage2, this.range, 40], ["Damage: 9000(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 10000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_explode")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } } } } } }
Instance of Symbol 207 MovieClip "tower_death" in Frame 19
onClipEvent (load) { title = "Instant Death"; desc = "Instant Death"; cost = 650; this.range = 80 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 15000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(12%)", 2000, this.damage2, this.range, 40], ["Damage: 15000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(16%)", 7000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } } } } } }
Instance of Symbol 211 MovieClip "tower_stun" in Frame 19
onClipEvent (load) { title = "Stun Tower"; desc = "Stun Tower"; cost = 700; rate = 30; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 17000 * (1 + (0.05 * _global.attackskill)); lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(13%)", 2500, this.damage2, this.range, 30], ["Damage: 17000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(16%)", 9000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } } } } } }
Instance of Symbol 214 MovieClip "tower_rust" in Frame 19
onClipEvent (load) { title = "Rust Tower"; desc = "Rust Tower"; cost = 400; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 930 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 12; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 930\rRange: 75\rCooldown: 10\rEffect: Rust", 1200, this.damage2, this.range, 12], ["Damage: 2000\rRange: 75\rCooldown: 10\rEffect: Rust", 3000, this.damage3, this.range, 12], ["Damage: 5000\rRange: 75\rCooldown: 10\rEffect: Rust", 6000, this.damage4, this.range, 12]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 218 MovieClip "tower_ultimate" in Frame 19
onClipEvent (load) { title = "Ultimate Tower"; desc = "Ultimate Tower"; cost = 20000; damage = 165000 /* 0x028488 */; this.range = 85 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(165000 * (1 + (0.05 * _global.attackskill))); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 1; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_ultimate")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } } } } } }
Instance of Symbol 221 MovieClip "marker" in Frame 19
onClipEvent (load) { active = 0; inpath = 0; this.swapDepths(9998); } onClipEvent (enterFrame) { if (active == 1) { this.startDrag(true); maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((maphit == 1) && (inpath == 0)) { this.gotoAndStop(1); _root.range.gotoAndStop(1); } else { this.gotoAndStop(2); _root.range.gotoAndStop(2); } _root.range._x = _x; _root.range._y = _y; _root.range._width = _root["tower_" + tower].range * 2; _root.range._height = _root["tower_" + tower].range * 2; } if (Key.isDown(32)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } } on (press) { maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((((maphit == 1) && (inpath == 0)) && (_root.gold >= this.cost)) && (_root.pauses == 0)) { if (this.hitTest(_root.nextwave) == false) { if (_root.marker.tower == "ultimate") { if (_root.gems > 0) { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gems--; } } else { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gold = _root.gold - this.cost; } } } if (maphit == 0) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } if (this.hitTest(_root.nextwave)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } }
Instance of Symbol 223 MovieClip "range" in Frame 19
onClipEvent (enterFrame) { if ((_root.selectedTower == "") && (_root.marker.active == 0)) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 230 MovieClip "UpgradeTowerInfo" in Frame 19
onClipEvent (load) { _visible = false; swapDepths(100000); }
Instance of Symbol 245 MovieClip "explosion" in Frame 19
onClipEvent (load) { if (this._name == "explosion") { this._visible = false; } }
Instance of Symbol 341 MovieClip in Frame 19
onClipEvent (enterFrame) { if (_root.timer > 45) { this._visible = true; } else { this._visible = false; } }
Frame 20
stop(); _root.gameover = 1; stopAllSounds(); if (_root.levelwin == 0) { _root.gotoAndPlay("lose1"); } if (_root.lives == 20) { _root.skillgained = 3; } else { _root.skillgained = 2; } storedskills = SharedObject.getLocal("flashskill"); if (storedskills.data.level5gain == undefined) { _global.xpleft = _global.xpleft + _root.skillgained; storedskills.data.xpleft = _global.xpleft; storedskills.data.level5gain = _root.skillgained; } else { xplast = storedskills.data.level5gain; skilldifferent = _root.skillgained - xplast; if (skilldifferent > 0) { _global.xpleft = _global.xpleft + skilldifferent; storedskills.data.xpleft = _global.xpleft; storedskills.data.level5gain = storedskills.data.level5gain + skilldifferent; } } if ((storedskills.data.maxlevelbeat < 5) || (storedskills.data.maxlevelbeat == undefined)) { storedskills.data.maxlevelbeat = 5; } if ((storedskills.data.level5score == undefined) || (_root.score > storedskills.data.level5score)) { storedskills.data.level5score = _root.score; }
Frame 21
stop(); _root.gameover = 1; stopAllSounds();
Frame 22
function TowerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; } function towerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (tower.maxtier >= tower.tier) { _root.UpgradeTowerInfo.UpgradeInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 1][2]) + "\rRange: ") + tower.upgrades[tower.tier - 1][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 1][4]) + "\rEffect: ") + tower.desc; if (tower.tier == 1) { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.damage) + "\rRange: ") + tower.range) + "\rCoolDown: ") + tower.rate) + "\rEffect: ") + tower.desc; } else { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 2][2]) + "\rRange: ") + tower.upgrades[tower.tier - 2][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 2][4]) + "\rEffect: ") + tower.desc; } _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = ("Upgrade [$" + tower.upgrades[tower.tier - 1][1]) + "]"; _root.UpgradeTowerInfo.UpgradeButton._visible = true; sellprice = Math.floor(tower.cost * 0.85); _root.UpgradeTowerInfo.sellbutton.UpgradeButtonText.text = ("Sell [$" + sellprice) + "]"; if (tower.maxtier > tower.tier) { _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; } } else { _root.UpgradeTowerInfo.f.text = ""; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; _root.UpgradeTowerInfo.h.text = ""; } } function newLevel() { if (_root.wave < _global.maxwaves) { _root.levelnew = 1; _root.kills = 0; _root.wave++; _root.gold = Math.floor(1.04 * _root.gold); _root.nowspeed = _root.waves[_root.wave - 1][2]; _root.nextspeed = _root.waves[_root.wave][2]; _root.nowhp = _root.waves[_root.wave - 1][1]; _root.nexthp = _root.waves[_root.wave][1]; _root.goldworth = Math.pow(1.1, _root.wave); _root.goldworth = _root.goldworth * (1 + (0.05 * _global.killbounty)); _root.goldworth = Math.floor(_root.goldworth); _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", _root.waves[_root.wave - 1][3], _root.wave, "creep1", _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.goldworth); _root["spawned" + _root.wave] = _root.waves[_root.wave - 1][0]; } } function spawn(level, creep, speed, health, gold) { if (_root["spawned" + level] == 0) { clearInterval(_root["spawnInterval" + level]); } else { _root["spawned" + level]--; playanim = (level % 5) + 1; _root.creepcount++; _root[creep].duplicateMovieClip("c" + _root.creepcount, 20000 + _root.creepcount); if (_root.creepcount > 10000) { _root.creepcount = 1; } c = _root["c" + _root.creepcount]; c.creep.gotoAndStop(playanim); c._x = _root.wp1._x; c._y = _root.wp1._y; c.health = health; c.slowcount = 1; c.isslow = 0; c.maxhealth = health; c.speed = speed; c.maxspeed = c.speed; c.ispoisoned = 0; c.poisonedlevel = 0; c.poisoncount = 0; c.fullmax = c.maxspeed; c.targ = 2; c.rnd = 5; c.gold = gold; c.iscorrode = 0; c.isstunned = 0; c.stuncount = 1; c.splashslowed = 0; c.splashslowedcount = 1; _root.creepArray[_root.creepArray.length] = c; c.onEnterFrame = function () { if (_root.pauses == 0) { trace(this._name); this.health_bar.health._width = 30 * (this.health / this.maxhealth); this.targX = (_root["wp" + this.targ]._x - 5) + this.rnd; this.targY = (_root["wp" + this.targ]._y - 5) + this.rnd; this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this.rads = (this.dir * 3.141593) / 180; if (this.isstunned != 0) { this.stuncount++; if ((this.stuncount % 2) == 1) { this._x = this._x + 2; } else { this._x = this._x - 2; } } if (this.stuncount > 120) { this.isstunned = 0; this.stuncount = 1; } if (this.isslow != 0) { this.speed = this.isslow * this.fullmax; this.slowcount++; } if (this.slowcount > 120) { this.speed = this.fullmax; this.isslow = 0; this.slowcount = 1; } if (this.splashslowed != 0) { this.fullmax = this.maxspeed * 0.55; this.speed = this.fullmax; if (this.isslow != 0) { this.speed = this.fullmax * this.isslow; } this.splashslowedcount++; } if (this.splashslowedcount > 150) { this.splashslowed = 0; this.splashslowedcount = 1; this.fullmax = this.maxspeed; } if (this.iscorrode != 0) { this.corrodecount++; } if (this.corrodecount > 150) { this.iscorrode = 0; this.corrdecount = 1; } if (this.ispoisoned == 1) { if ((this.poisoncount % 30) == 0) { this.health = this.health - this.poisonedlevel; } this.poisoncount++; } if (this.poisoncount > 150) { this.ispoisoned = 0; this.poisoncount = 0; } if (this.isstunned == 0) { this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); } d = Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2); if (d < 25) { this.targ++; if (this.targ > 10) { _root.leak(this); this._x = _root.wp1._x; this._y = _root.wp1._y; this.targ = 2; } } this.r = this.dir; if ((this._rotation + 10) < this.r) { this._rotation = this._rotation + 10; } else if ((this._rotation - 10) > this.r) { this._rotation = this._rotation - 10; } else { this._rotation = r; } } }; } } function fire(from, to, speed, acc, maxpeed, projectile, damage, towerid) { _root.particlecount++; _root[projectile].duplicateMovieClip("p" + _root.particlecount, 2000 + _root.particlecount); r = _root["p" + _root.particlecount]; r._x = from._x; r._y = from._y; r.tier = from.tier; r.type = from.type; r.targ = to; r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.damage = damage; r.projectile = projectile; r.towerid = towerid; if (_root.particlecount > 300) { _root.particlecount = 0; } r.onEnterFrame = function () { if (_root.pauses == 0) { if (("" + this.targ) != "") { this.targX = this.targ._x; this.targY = this.targ._y; } else if (_root.creepArray.length <= 0) { this.removeMovieClip(); } else { w = 0; if (w <= _root.creepArray.length) { this.targ = _root.creepArray[w]; } } this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this._rotation = this.dir + 90; this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); if (this.speed < this.maxspeed) { this.speed = this.speed + this.acc; } if (this.hitTest(this.targ)) { if (this.towerid == 10) { randcrit = random(100); if ((this.tier == 1) && (randcrit < 11)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 2) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 3) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 4) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 5) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } } if (this.towerid == 4) { this.targ.corrodecount = 1; if (this.tier == 1) { this.targ.iscorrode = 0.06; } else if (this.tier == 2) { this.targ.iscorrode = 0.12; } else if (this.tier == 3) { this.targ.iscorrode = 0.2; } else if (this.tier == 4) { this.targ.iscorrode = 0.32; } } this.targ.health = this.targ.health - (this.damage * (1 + this.targ.iscorrode)); if (this.towerid == 7) { randstun = random(100); if ((this.tier == 1) && (randstun < 10)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 2) && (randstun < 13)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 3) && (randstun < 16)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } } if (this.towerid == 5) { this.targ.ispoisoned = 1; this.targ.poisoncount = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < 4225) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[i].ispoisoned = 1; _root.creepArray[i].poisoncount = 1; } i++; } if (this.tier == 1) { this.targ.poisonedlevel = 150; } else if (this.tier == 2) { this.targ.poisonedlevel = 600; } else if (this.tier == 3) { this.targ.poisonedlevel = 2700; } _root.poisonball.duplicateMovieClip("poisonball" + _root.splashct, 6300 + _root.splashct); _root["poisonball" + _root.splashct]._x = this._x; _root["poisonball" + _root.splashct]._y = this._y; _root["poisonball" + _root.splashct]._width = 80; _root["poisonball" + _root.splashct]._height = 80; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 6) { if (this.targ.health < (0.35 * this.targ.maxhealth)) { randdeath = random(100); if ((this.tier == 1) && (randdeath < 8)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 2) && (randdeath < 12)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 3) && (randdeath < 16)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } } } if (this.towerid == 8) { k = 0; while (k <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[k]._x, 2) + Math.pow(this._y - _root.creepArray[k]._y, 2); if (d < 10000) { _root.creepArray[k].health = _root.creepArray[k].health - this.damage; _root.creepArray[k].splashslowed = 1; _root.creepArray[k].splashslowedcount = 0; } k++; } _root.explodingshot.duplicateMovieClip("explodingshot" + _root.explodecount, 5100 + _root.explodecount); _root["explodingshot" + _root.explodecount]._x = this._x; _root["explodingshot" + _root.explodecount]._y = this._y; _root.explodecount++; if (_root.explodecount > 20) { _root.explodecount = 1; } } if (this.towerid == 999) { if (this.targ.health < (0.65 * this.targ.maxhealth)) { randteleport = random(100); if ((this.tier == 1) && (randteleport < 8)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; _root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 2) && (randteleport < 9)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 3) && (randteleport < 10)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 4) && (randteleport < 11)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 5) && (randteleport < 13)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } } } if (this.towerid == 100) { if (this.tier == 1) { spradius = 1225; spwidth = 35; } else if (this.tier == 2) { spradius = 1600; spwidth = 40; } else if (this.tier == 3) { spradius = 2025; spwidth = 45; } else if (this.tier == 4) { spradius = 2500; spwidth = 50; } else if (this.tier == 5) { spradius = 3600; spwidth = 60; } j = 0; while (j <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[j]._x, 2) + Math.pow(this._y - _root.creepArray[j]._y, 2); if (d < spradius) { if ((("" + _root.creepArray[j]) != "") && (_root.creepArray[j] != this.targ)) { _root.creepArray[j].health = _root.creepArray[j].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[j].splashslowed = 1; _root.creepArray[j].splashslowedcount = 1; } j++; } _root.iceball.duplicateMovieClip("iceball" + _root.splashct, 5200 + _root.splashct); _root["iceball" + _root.splashct]._x = this._x; _root["iceball" + _root.splashct]._y = this._y; _root["iceball" + _root.splashct]._width = spwidth; _root["iceball" + _root.splashct]._height = spwidth; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 3) { if (this.tier == 1) { this.targ.isslow = 0.7; } if (this.tier == 2) { this.targ.isslow = 0.65; } if (this.tier == 3) { this.targ.isslow = 0.6; } if (this.tier == 4) { this.targ.isslow = 0.5; } this.targ.slowcount = 1; } else if (this.towerid == 2) { splashrad = 72; splashrad2 = splashrad * splashrad; i = 0; while (i <= _root.creepArray.length) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < splashrad2) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 6000))); } } i++; } _root.explosion.duplicateMovieClip("explosion" + _root.explosioncount, 5000 + _root.explosioncount); _root["explosion" + _root.explosioncount]._x = this._x; _root["explosion" + _root.explosioncount]._y = this._y; _root["explosion" + _root.explosioncount]._width = 144; _root["explosion" + _root.explosioncount]._height = 144; _root.explosioncount++; if (_root.explosioncount > 20) { _root.explosioncount = 1; } } if (this.targ.health <= 0) { this.targ.isDead = 1; } this.removeMovieClip(); } } }; } function checkkill() { n = 0; while (n < _root.creepArray.length) { if (_root.creepArray[n].health <= 0) { if (((_root.creepArray[n].gold != "undefined") && (_root.creepArray[n].gold != "null")) && (_root.creepArray[n].gold > 0)) { _root.gold = _root.gold + _root.creepArray[n].gold; _root.score = _root.score + _root.creepArray[n].maxhealth; _root.kills++; _root.creepArray[n].removeMovieClip(); _root.creepArray.splice(n, 1); } } n++; } } function kill(creep) { _root.kills++; if (_root.kills >= _root.waves[_root.wave - 1][0]) { _root.kills = 0; _root.newLevel(); } creep.onEnterFrame = function () { this.removeMovieClip(); }; } function upgrade() { a = _root.selectedTower; b = a.tier - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.cost = a.cost + int(a.upgrades[b][1]); a.tier++; _root.towerInfo(a); _root.gold = _root.gold - int(a.upgrades[b][1]); updateInfoBar(); } } function sell() { tower = _root.selectedTower; if (((tower != "undefined") && (tower != "null")) && (tower != "")) { sellprice = Math.floor(tower.cost * 0.85); _root.gold = _root.gold + sellprice; _root.range._x = 1000; _root.range._height = 0; _root.range._width = 0; if (tower.maxtier == 1) { _root.gems++; } tower.removeMovieClip(); _root.UpgradeTowerInfo._visible = false; } } function leak(creep) { _root.creepLeaks++; _root.lives--; creep._x = _root.wp1._x; creep._y = _root.wp1._y; creep.targ = 1; } stop(); _root.levelwin = 0; _root.gold = 50; _root.gems = _global.gems; _root.attackskill = _global.attackskill; _root.rangeskill = _global.rangeskill; _root.killbounty = _global.killbounty; _root.wave = 0; _root.levelnew = 1; if (_global.startmoneylevel == 1) { _root.gold = 100; } else if (_global.startmoneylevel == 2) { _root.gold = 150; } else if (_global.startmoneylevel == 3) { _root.gold = 250; } else if (_global.startmoneylevel == 4) { _root.gold = 350; } else if (_global.startmoneylevel == 5) { _root.gold = 500; } _root.gameover = 0; _root.towerCount = 0; _root.creepcount = 1; _root.kills = 0; _root.pauses = 0; _root.techlevel = _global.techlevel; _root.creepleaks = 0; _root.timer = 45; _root.lives = 20; _root.goldworth = 0; _root.creepArray = []; _global.sound = 1; _root.particlecount = 1; _global.maxwaves = 40; _root.splashct = 1; _root.pwncount = 1; _root.explodecount = 1; _root.score = 0; _root.gems = _global.gems; _root.playsound = new Sound(this); _root.playsound.attachSound("music"); if (_global.sound == 1) { _root.playsound.start(0, 100000); } _root.playsound1 = new Sound(this); _root.playsound1.attachSound("sndplasma"); _root.playsound2 = new Sound(this); _root.playsound2.attachSound("sndrocket"); _root.playsound3 = new Sound(this); _root.playsound3.attachSound("sndbullet"); _root.playsound4 = new Sound(this); _root.playsound4.attachSound("sndbullet1"); _root.playsound5 = new Sound(this); _root.playsound5.attachSound("sndexplode"); _root.playsound6 = new Sound(this); _root.playsound6.attachSound("sndlaser"); _root.waves = [[30, 76, 2.5, 1000], [30, 90, 3, 900], [30, 103, 1.5, 600], [30, 120, 2.5, 1000], [30, 141, 2.7, 900], [30, 164, 2.5, 1000], [30, 192, 1, 400], [30, 225, 3.5, 900], [30, 263, 2, 1000], [30, 308, 2.5, 1000], [30, 361, 1.75, 800], [30, 422, 2, 1000], [30, 494, 1.5, 600], [30, 577, 3.5, 900], [30, 676, 2, 1000], [30, 790, 3, 750], [30, 925, 2.5, 800], [30, 1082, 3, 1000], [30, 1266, 1.5, 500], [30, 1481, 2, 900], [30, 1737, 2.5, 800], [30, 2036, 3.5, 900], [30, 2387, 1.75, 600], [30, 2799, 1.5, 500], [30, 3282, 2, 800], [30, 3848, 4, 1000], [30, 4512, 2.5, 800], [30, 5290, 3, 900], [30, 6203, 1.5, 800], [30, 7273, 3, 900], [30, 8546, 2, 800], [30, 10041, 2.5, 900], [30, 11799, 1.5, 500], [30, 13863, 3.5, 1000], [30, 16290, 2, 900], [30, 19140, 4.5, 800], [30, 22490, 2, 800], [30, 26426, 1.5, 300], [30, 31050, 2, 700], [2, 300000, 2, 1500]]; _root.nowhp = 0; _root.nowspeed = 0; _root.nexthp = 43; _root.nextspeed = 2.5; stop();
Instance of Symbol 177 MovieClip "wp1" in Frame 22
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp2" in Frame 22
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp3" in Frame 22
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp4" in Frame 22
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp5" in Frame 22
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp6" in Frame 22
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp7" in Frame 22
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp8" in Frame 22
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp9" in Frame 22
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp10" in Frame 22
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 179 MovieClip in Frame 22
onClipEvent (load) { this._visible = false; this.startDrag(true); this.count = 0; } onClipEvent (enterFrame) { if (Key.isDown(77) && (_global.sound == 1)) { _global.sound = 0; stopAllSounds(); } if (Key.isDown(78) && (_global.sound == 0)) { _global.sound = 1; _root.playsound.start(0, 100000); } if (Key.isDown(80) && (_root.pauses == 0)) { _root.pauses = 1; } if (Key.isDown(85) && (_root.pauses == 1)) { _root.pauses = 0; } if (_root.pauses == 0) { _root.checkkill(); _root.levelnew++; this.count++; if ((this.count % 30) == 0) { _root.timer--; } if (_root.timer <= 0) { _root.newLevel(); _root.timer = 60; } if ((_root.lives <= 0) && (_root.gameover == 0)) { _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } if (_root.creepArray.length <= 0) { _root.gotoAndPlay("lose6"); } } if (_root.wave >= _global.maxwaves) { z = 1; while (z < _root.creepArray.length) { if (_root.creepArray[z] == undefined) { _root.creepArray[z].removeMovieClip(); _root.creepArray.splice(z, 1); } z++; } } if (((((_root.wave >= _global.maxwaves) && (_root.creepArray.length <= 0)) && (_root.gameover == 0)) && (_root.kills >= _root.waves[_root.wave - 1][0])) && (_root.levelnew > 120)) { _root.levelwin = 1; i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); _root.gotoAndPlay("win6"); } } }
Instance of Symbol 190 MovieClip "towericon1" in Frame 22
on (press) { _root.marker.active = 1; _root.marker.tower = "basic"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Tower. Shoots bullets at enemies. 80 Pre-mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 193 MovieClip "towericon2" in Frame 22
on (press) { _root.marker.active = 1; _root.marker.tower = "splash"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Splash Tower. Shoots Exploding bullets at enemies. 29 Pre-Mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 196 MovieClip "towericon3" in Frame 22
on (press) { _root.marker.active = 1; _root.marker.tower = "slow"; _root.marker.cost = 150; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Slow Tower. Shoots shots that slow the enemy. 100 Pre-Mod base damage. Cost: $150"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 199 MovieClip "towericon4" in Frame 22
onClipEvent (load) { if (_root.techlevel < 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 1) { _root.marker.active = 1; _root.marker.tower = "poison"; _root.marker.cost = 500; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Splash Poison Tower. Splashes Poison(150/sec for level 1) to hurt the enemy. 300 Pre-Mod base damage. Tech Level 1 needed. Cost: $500"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 203 MovieClip "towericon5" in Frame 22
onClipEvent (load) { if (_root.techlevel < 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 4) { _root.marker.active = 1; _root.marker.tower = "explode"; _root.marker.cost = 1000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Exploding Tower. Damages and slows all enemies in a radius of itself. 500 Pre-Mod base damage. Cost: $1000. Requires Tech Level 4"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 207 MovieClip "towericon6" in Frame 22
onClipEvent (load) { if (_root.techlevel < 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 2) { _root.marker.active = 1; _root.marker.tower = "death"; _root.marker.cost = 650; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Instant death tower. 8% chance to instantly kill if target is under 35% HP. 500 Pre-Mod base damage. Cost: $650. Requires Tech Level 2"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 211 MovieClip in Frame 22
onClipEvent (load) { if (_root.techlevel < 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 3) { _root.marker.active = 1; _root.marker.tower = "stun"; _root.marker.cost = 700; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Stun Tower. Has a 10% chance of stunning enemies. 500 Pre-Mod base damage. Cost: $700. Requires Tech Level 3"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 214 MovieClip "towericon8" in Frame 22
on (press) { _root.marker.active = 1; _root.marker.tower = "rust"; _root.marker.cost = 400; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Rust Tower. Shoots shots that rust the enemy, causing them to take more damage. 300 Pre-Mod base damage. Ultra Fast. Cost: $400"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 218 MovieClip "towericon9" in Frame 22
onClipEvent (load) { if (_root.techlevel < 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if ((_root.gems > 0) && (_root.techlevel >= 5)) { _root.marker.active = 1; _root.marker.tower = "ultimate"; _root.marker.cost = 20000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Ultimate Tower. Extreme Damage and splash. 165000 Pre-Mod damage. Cost: $20000. Requires Tech Level 5 and 1 Gem in addition to cost"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 190 MovieClip "tower_basic" in Frame 22
onClipEvent (load) { title = "Basic Damage Tower"; desc = "Basic Damage Tower"; cost = 50; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = 80 * (1 + (0.05 * _global.attackskill)); this.damage2 = 400 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 400(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 175, this.damage2, this.range, 30], ["Damage: 2000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 625, this.damage3, this.range, 30], ["Damage: 10000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_basic")) { if (target == undefined) { target = 0; } lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 193 MovieClip "tower_splash" in Frame 22
onClipEvent (load) { title = "Splash Tower"; desc = "Splash Tower"; cost = 50; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(29 * (1 + (0.05 * _global.attackskill))); this.damage2 = 145 * (1 + (0.05 * _global.attackskill)); this.damage3 = 725 * (1 + (0.05 * _global.attackskill)); this.damage4 = 3625 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 145(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 175, this.damage2, this.range, 30], ["Damage: 725(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 625, this.damage3, this.range, 30], ["Damage: 3625(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_splash")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > ((range * range) + 81)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 196 MovieClip "tower_slow" in Frame 22
onClipEvent (load) { title = "Slow tower"; desc = "Slow tower"; cost = 150; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(100 * (1 + (0.05 * _global.attackskill))); this.damage2 = 500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2200 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10500 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 500, this.damage2, this.range, 30], ["Damage: 2200(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 1250, this.damage3, this.range, 30], ["Damage: 10500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 3150, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_slow")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 199 MovieClip "tower_poison" in Frame 22
onClipEvent (load) { title = "Splash Poison"; desc = "Splash Poison"; cost = 500; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(600)", 1500, this.damage2, this.range, 30], ["Damage: 4000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(2700)", 5000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } } } } } }
Instance of Symbol 203 MovieClip "tower_explode" in Frame 22
onClipEvent (load) { title = "Explosion"; desc = "Explosion"; cost = 1000; range = 100; damage = 500; this.range = 100 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1800 * (1 + (0.05 * _global.attackskill)); this.damage3 = 9000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1800(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 3000, this.damage2, this.range, 40], ["Damage: 9000(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 10000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_explode")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } } } } } }
Instance of Symbol 207 MovieClip "tower_death" in Frame 22
onClipEvent (load) { title = "Instant Death"; desc = "Instant Death"; cost = 650; this.range = 80 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 15000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(12%)", 2000, this.damage2, this.range, 40], ["Damage: 15000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(16%)", 7000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } } } } } }
Instance of Symbol 211 MovieClip "tower_stun" in Frame 22
onClipEvent (load) { title = "Stun Tower"; desc = "Stun Tower"; cost = 700; rate = 30; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 17000 * (1 + (0.05 * _global.attackskill)); lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(13%)", 2500, this.damage2, this.range, 30], ["Damage: 17000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(16%)", 9000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } } } } } }
Instance of Symbol 214 MovieClip "tower_rust" in Frame 22
onClipEvent (load) { title = "Rust Tower"; desc = "Rust Tower"; cost = 400; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 930 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 12; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 930\rRange: 75\rCooldown: 12\rEffect: Rust", 1200, this.damage2, this.range, 12], ["Damage: 2000\rRange: 75\rCooldown: 12\rEffect: Rust", 3000, this.damage3, this.range, 12], ["Damage: 5000\rRange: 75\rCooldown: 12\rEffect: Rust", 6000, this.damage4, this.range, 12]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 218 MovieClip "tower_ultimate" in Frame 22
onClipEvent (load) { title = "Ultimate Tower"; desc = "Ultimate Tower"; cost = 20000; damage = 165000 /* 0x028488 */; this.range = 85 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(165000 * (1 + (0.05 * _global.attackskill))); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 1; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_ultimate")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } } } } } }
Instance of Symbol 221 MovieClip "marker" in Frame 22
onClipEvent (load) { active = 0; inpath = 0; this.swapDepths(9998); } onClipEvent (enterFrame) { if (active == 1) { this.startDrag(true); maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((maphit == 1) && (inpath == 0)) { this.gotoAndStop(1); _root.range.gotoAndStop(1); } else { this.gotoAndStop(2); _root.range.gotoAndStop(2); } _root.range._x = _x; _root.range._y = _y; _root.range._width = _root["tower_" + tower].range * 2; _root.range._height = _root["tower_" + tower].range * 2; } if (Key.isDown(32)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } } on (press) { maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((((maphit == 1) && (inpath == 0)) && (_root.gold >= this.cost)) && (_root.pauses == 0)) { if (this.hitTest(_root.nextwave) == false) { if (_root.marker.tower == "ultimate") { if (_root.gems > 0) { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gems--; } } else { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gold = _root.gold - this.cost; } } } if (maphit == 0) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } if (this.hitTest(_root.nextwave)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } }
Instance of Symbol 223 MovieClip "range" in Frame 22
onClipEvent (enterFrame) { if ((_root.selectedTower == "") && (_root.marker.active == 0)) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 230 MovieClip "UpgradeTowerInfo" in Frame 22
onClipEvent (load) { _visible = false; swapDepths(100000); }
Instance of Symbol 245 MovieClip "explosion" in Frame 22
onClipEvent (load) { if (this._name == "explosion") { this._visible = false; } }
Instance of Symbol 341 MovieClip in Frame 22
onClipEvent (enterFrame) { if (_root.timer > 45) { this._visible = true; } else { this._visible = false; } }
Frame 23
stop(); _root.gameover = 1; stopAllSounds(); if (_root.levelwin == 0) { _root.gotoAndPlay("lose6"); } if (_root.lives == 20) { _root.skillgained = 3; } else { _root.skillgained = 2; } storedskills = SharedObject.getLocal("flashskill"); if (storedskills.data.level6gain == undefined) { _global.xpleft = _global.xpleft + _root.skillgained; storedskills.data.xpleft = _global.xpleft; storedskills.data.level6gain = _root.skillgained; } else { xplast = storedskills.data.level6gain; skilldifferent = _root.skillgained - xplast; if (skilldifferent > 0) { _global.xpleft = _global.xpleft + skilldifferent; storedskills.data.xpleft = _global.xpleft; storedskills.data.level6gain = storedskills.data.level6gain + skilldifferent; } } if ((storedskills.data.maxlevelbeat < 6) || (storedskills.data.maxlevelbeat == undefined)) { storedskills.data.maxlevelbeat = 6; } if ((storedskills.data.level6score == undefined) || (_root.score > storedskills.data.level6score)) { storedskills.data.level6score = _root.score; }
Frame 24
stop(); _root.gameover = 1; stopAllSounds();
Frame 25
function TowerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; } function towerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (tower.maxtier >= tower.tier) { _root.UpgradeTowerInfo.UpgradeInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 1][2]) + "\rRange: ") + tower.upgrades[tower.tier - 1][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 1][4]) + "\rEffect: ") + tower.desc; if (tower.tier == 1) { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.damage) + "\rRange: ") + tower.range) + "\rCoolDown: ") + tower.rate) + "\rEffect: ") + tower.desc; } else { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 2][2]) + "\rRange: ") + tower.upgrades[tower.tier - 2][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 2][4]) + "\rEffect: ") + tower.desc; } _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = ("Upgrade [$" + tower.upgrades[tower.tier - 1][1]) + "]"; _root.UpgradeTowerInfo.UpgradeButton._visible = true; sellprice = Math.floor(tower.cost * 0.85); _root.UpgradeTowerInfo.sellbutton.UpgradeButtonText.text = ("Sell [$" + sellprice) + "]"; if (tower.maxtier > tower.tier) { _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; } } else { _root.UpgradeTowerInfo.f.text = ""; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; _root.UpgradeTowerInfo.h.text = ""; } } function newLevel() { if (_root.wave < _global.maxwaves) { _root.levelnew = 1; _root.kills = 0; _root.wave++; _root.gold = Math.floor(1.04 * _root.gold); _root.nowspeed = _root.waves[_root.wave - 1][2]; _root.nextspeed = _root.waves[_root.wave][2]; _root.nowhp = _root.waves[_root.wave - 1][1]; _root.nexthp = _root.waves[_root.wave][1]; _root.goldworth = Math.pow(1.1, _root.wave); _root.goldworth = _root.goldworth * (1 + (0.05 * _global.killbounty)); _root.goldworth = Math.floor(_root.goldworth); _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", _root.waves[_root.wave - 1][3], _root.wave, "creep1", _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.goldworth); _root["spawned" + _root.wave] = _root.waves[_root.wave - 1][0]; } } function spawn(level, creep, speed, health, gold) { if (_root["spawned" + level] == 0) { clearInterval(_root["spawnInterval" + level]); } else { _root["spawned" + level]--; playanim = (level % 5) + 1; _root.creepcount++; _root[creep].duplicateMovieClip("c" + _root.creepcount, 20000 + _root.creepcount); if (_root.creepcount > 10000) { _root.creepcount = 1; } c = _root["c" + _root.creepcount]; c.creep.gotoAndStop(playanim); c._x = _root.wp1._x; c._y = _root.wp1._y; c.health = health; c.slowcount = 1; c.isslow = 0; c.maxhealth = health; c.speed = speed; c.maxspeed = c.speed; c.ispoisoned = 0; c.poisonedlevel = 0; c.poisoncount = 0; c.fullmax = c.maxspeed; c.targ = 2; c.rnd = 5; c.gold = gold; c.iscorrode = 0; c.isstunned = 0; c.stuncount = 1; c.splashslowed = 0; c.splashslowedcount = 1; _root.creepArray[_root.creepArray.length] = c; c.onEnterFrame = function () { if (_root.pauses == 0) { trace(this._name); this.health_bar.health._width = 30 * (this.health / this.maxhealth); this.targX = (_root["wp" + this.targ]._x - 5) + this.rnd; this.targY = (_root["wp" + this.targ]._y - 5) + this.rnd; this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this.rads = (this.dir * 3.141593) / 180; if (this.isstunned != 0) { this.stuncount++; if ((this.stuncount % 2) == 1) { this._x = this._x + 2; } else { this._x = this._x - 2; } } if (this.stuncount > 120) { this.isstunned = 0; this.stuncount = 1; } if (this.isslow != 0) { this.speed = this.isslow * this.fullmax; this.slowcount++; } if (this.slowcount > 120) { this.speed = this.fullmax; this.isslow = 0; this.slowcount = 1; } if (this.splashslowed != 0) { this.fullmax = this.maxspeed * 0.55; this.speed = this.fullmax; if (this.isslow != 0) { this.speed = this.fullmax * this.isslow; } this.splashslowedcount++; } if (this.splashslowedcount > 150) { this.splashslowed = 0; this.splashslowedcount = 1; this.fullmax = this.maxspeed; } if (this.iscorrode != 0) { this.corrodecount++; } if (this.corrodecount > 150) { this.iscorrode = 0; this.corrdecount = 1; } if (this.ispoisoned == 1) { if ((this.poisoncount % 30) == 0) { this.health = this.health - this.poisonedlevel; } this.poisoncount++; } if (this.poisoncount > 150) { this.ispoisoned = 0; this.poisoncount = 0; } if (this.isstunned == 0) { this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); } d = Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2); if (d < 25) { this.targ++; if (this.targ > 10) { _root.leak(this); this._x = _root.wp1._x; this._y = _root.wp1._y; this.targ = 2; } } this.r = this.dir; if ((this._rotation + 10) < this.r) { this._rotation = this._rotation + 10; } else if ((this._rotation - 10) > this.r) { this._rotation = this._rotation - 10; } else { this._rotation = r; } } }; } } function fire(from, to, speed, acc, maxpeed, projectile, damage, towerid) { _root.particlecount++; _root[projectile].duplicateMovieClip("p" + _root.particlecount, 2000 + _root.particlecount); r = _root["p" + _root.particlecount]; r._x = from._x; r._y = from._y; r.tier = from.tier; r.type = from.type; r.targ = to; r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.damage = damage; r.projectile = projectile; r.towerid = towerid; if (_root.particlecount > 300) { _root.particlecount = 0; } r.onEnterFrame = function () { if (_root.pauses == 0) { if (("" + this.targ) != "") { this.targX = this.targ._x; this.targY = this.targ._y; } else if (_root.creepArray.length <= 0) { this.removeMovieClip(); } else { w = 0; if (w <= _root.creepArray.length) { this.targ = _root.creepArray[w]; } } this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this._rotation = this.dir + 90; this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); if (this.speed < this.maxspeed) { this.speed = this.speed + this.acc; } if (this.hitTest(this.targ)) { if (this.towerid == 10) { randcrit = random(100); if ((this.tier == 1) && (randcrit < 11)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 2) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 3) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 4) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 5) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } } if (this.towerid == 4) { this.targ.corrodecount = 1; if (this.tier == 1) { this.targ.iscorrode = 0.06; } else if (this.tier == 2) { this.targ.iscorrode = 0.12; } else if (this.tier == 3) { this.targ.iscorrode = 0.2; } else if (this.tier == 4) { this.targ.iscorrode = 0.32; } } this.targ.health = this.targ.health - (this.damage * (1 + this.targ.iscorrode)); if (this.towerid == 7) { randstun = random(100); if ((this.tier == 1) && (randstun < 10)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 2) && (randstun < 13)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 3) && (randstun < 16)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } } if (this.towerid == 5) { this.targ.ispoisoned = 1; this.targ.poisoncount = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < 4225) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[i].ispoisoned = 1; _root.creepArray[i].poisoncount = 1; } i++; } if (this.tier == 1) { this.targ.poisonedlevel = 150; } else if (this.tier == 2) { this.targ.poisonedlevel = 600; } else if (this.tier == 3) { this.targ.poisonedlevel = 2700; } _root.poisonball.duplicateMovieClip("poisonball" + _root.splashct, 6300 + _root.splashct); _root["poisonball" + _root.splashct]._x = this._x; _root["poisonball" + _root.splashct]._y = this._y; _root["poisonball" + _root.splashct]._width = 80; _root["poisonball" + _root.splashct]._height = 80; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 6) { if (this.targ.health < (0.35 * this.targ.maxhealth)) { randdeath = random(100); if ((this.tier == 1) && (randdeath < 8)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 2) && (randdeath < 12)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 3) && (randdeath < 16)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } } } if (this.towerid == 8) { k = 0; while (k <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[k]._x, 2) + Math.pow(this._y - _root.creepArray[k]._y, 2); if (d < 10000) { _root.creepArray[k].health = _root.creepArray[k].health - this.damage; _root.creepArray[k].splashslowed = 1; _root.creepArray[k].splashslowedcount = 0; } k++; } _root.explodingshot.duplicateMovieClip("explodingshot" + _root.explodecount, 5100 + _root.explodecount); _root["explodingshot" + _root.explodecount]._x = this._x; _root["explodingshot" + _root.explodecount]._y = this._y; _root.explodecount++; if (_root.explodecount > 20) { _root.explodecount = 1; } } if (this.towerid == 999) { if (this.targ.health < (0.65 * this.targ.maxhealth)) { randteleport = random(100); if ((this.tier == 1) && (randteleport < 8)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; _root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 2) && (randteleport < 9)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 3) && (randteleport < 10)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 4) && (randteleport < 11)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 5) && (randteleport < 13)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } } } if (this.towerid == 100) { if (this.tier == 1) { spradius = 1225; spwidth = 35; } else if (this.tier == 2) { spradius = 1600; spwidth = 40; } else if (this.tier == 3) { spradius = 2025; spwidth = 45; } else if (this.tier == 4) { spradius = 2500; spwidth = 50; } else if (this.tier == 5) { spradius = 3600; spwidth = 60; } j = 0; while (j <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[j]._x, 2) + Math.pow(this._y - _root.creepArray[j]._y, 2); if (d < spradius) { if ((("" + _root.creepArray[j]) != "") && (_root.creepArray[j] != this.targ)) { _root.creepArray[j].health = _root.creepArray[j].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[j].splashslowed = 1; _root.creepArray[j].splashslowedcount = 1; } j++; } _root.iceball.duplicateMovieClip("iceball" + _root.splashct, 5200 + _root.splashct); _root["iceball" + _root.splashct]._x = this._x; _root["iceball" + _root.splashct]._y = this._y; _root["iceball" + _root.splashct]._width = spwidth; _root["iceball" + _root.splashct]._height = spwidth; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 3) { if (this.tier == 1) { this.targ.isslow = 0.7; } if (this.tier == 2) { this.targ.isslow = 0.65; } if (this.tier == 3) { this.targ.isslow = 0.6; } if (this.tier == 4) { this.targ.isslow = 0.5; } this.targ.slowcount = 1; } else if (this.towerid == 2) { splashrad = 72; splashrad2 = splashrad * splashrad; i = 0; while (i <= _root.creepArray.length) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < splashrad2) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 6000))); } } i++; } _root.explosion.duplicateMovieClip("explosion" + _root.explosioncount, 5000 + _root.explosioncount); _root["explosion" + _root.explosioncount]._x = this._x; _root["explosion" + _root.explosioncount]._y = this._y; _root["explosion" + _root.explosioncount]._width = 144; _root["explosion" + _root.explosioncount]._height = 144; _root.explosioncount++; if (_root.explosioncount > 20) { _root.explosioncount = 1; } } if (this.targ.health <= 0) { this.targ.isDead = 1; } this.removeMovieClip(); } } }; } function checkkill() { n = 0; while (n < _root.creepArray.length) { if (_root.creepArray[n].health <= 0) { if (((_root.creepArray[n].gold != "undefined") && (_root.creepArray[n].gold != "null")) && (_root.creepArray[n].gold > 0)) { _root.gold = _root.gold + _root.creepArray[n].gold; _root.score = _root.score + _root.creepArray[n].maxhealth; _root.kills++; _root.creepArray[n].removeMovieClip(); _root.creepArray.splice(n, 1); } } n++; } } function kill(creep) { _root.kills++; if (_root.kills >= _root.waves[_root.wave - 1][0]) { _root.kills = 0; _root.newLevel(); } creep.onEnterFrame = function () { this.removeMovieClip(); }; } function upgrade() { a = _root.selectedTower; b = a.tier - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.cost = a.cost + int(a.upgrades[b][1]); a.tier++; _root.towerInfo(a); _root.gold = _root.gold - int(a.upgrades[b][1]); updateInfoBar(); } } function sell() { tower = _root.selectedTower; if (((tower != "undefined") && (tower != "null")) && (tower != "")) { sellprice = Math.floor(tower.cost * 0.85); _root.gold = _root.gold + sellprice; _root.range._x = 1000; _root.range._height = 0; _root.range._width = 0; if (tower.maxtier == 1) { _root.gems++; } tower.removeMovieClip(); _root.UpgradeTowerInfo._visible = false; } } function leak(creep) { _root.creepLeaks++; _root.lives--; creep._x = _root.wp1._x; creep._y = _root.wp1._y; creep.targ = 1; } stop(); _root.levelwin = 0; _root.gold = 50; _root.gems = _global.gems; _root.attackskill = _global.attackskill; _root.rangeskill = _global.rangeskill; _root.killbounty = _global.killbounty; _root.wave = 0; _root.levelnew = 1; if (_global.startmoneylevel == 1) { _root.gold = 100; } else if (_global.startmoneylevel == 2) { _root.gold = 150; } else if (_global.startmoneylevel == 3) { _root.gold = 250; } else if (_global.startmoneylevel == 4) { _root.gold = 350; } else if (_global.startmoneylevel == 5) { _root.gold = 500; } _root.gameover = 0; _root.towerCount = 0; _root.creepcount = 1; _root.kills = 0; _root.pauses = 0; _root.techlevel = _global.techlevel; _root.creepleaks = 0; _root.timer = 45; _root.lives = 20; _root.goldworth = 0; _root.creepArray = []; _global.sound = 1; _root.particlecount = 1; _global.maxwaves = 45; _root.splashct = 1; _root.pwncount = 1; _root.explodecount = 1; _root.score = 0; _root.gems = _global.gems; _root.playsound = new Sound(this); _root.playsound.attachSound("music"); if (_global.sound == 1) { _root.playsound.start(0, 100000); } _root.playsound1 = new Sound(this); _root.playsound1.attachSound("sndplasma"); _root.playsound2 = new Sound(this); _root.playsound2.attachSound("sndrocket"); _root.playsound3 = new Sound(this); _root.playsound3.attachSound("sndbullet"); _root.playsound4 = new Sound(this); _root.playsound4.attachSound("sndbullet1"); _root.playsound5 = new Sound(this); _root.playsound5.attachSound("sndexplode"); _root.playsound6 = new Sound(this); _root.playsound6.attachSound("sndlaser"); _root.waves = [[30, 76, 2.5, 1000], [30, 90, 3, 900], [30, 103, 1.5, 600], [30, 120, 2.5, 1000], [30, 141, 2.7, 900], [30, 164, 2.5, 1000], [30, 192, 1, 400], [30, 225, 3.5, 900], [30, 263, 2, 1000], [30, 308, 2.5, 1000], [30, 361, 1.75, 800], [30, 422, 2, 1000], [30, 494, 1.5, 600], [30, 577, 3.5, 900], [30, 676, 2, 1000], [30, 790, 3, 750], [30, 925, 2.5, 800], [30, 1082, 3, 1000], [30, 1266, 1.5, 500], [30, 1481, 2, 900], [30, 1737, 2.5, 800], [30, 2036, 3.5, 900], [30, 2387, 1.75, 600], [30, 2799, 1.5, 500], [30, 3282, 2, 800], [30, 3848, 4, 1000], [30, 4512, 2.5, 800], [30, 5290, 3, 900], [30, 6203, 1.5, 800], [30, 7273, 3, 900], [30, 8546, 2, 800], [30, 10041, 2.5, 900], [30, 11799, 1.5, 500], [30, 13863, 3.5, 1000], [30, 16290, 2, 900], [30, 19140, 3.5, 800], [30, 22490, 2, 800], [30, 26426, 1.5, 300], [30, 31050, 2, 700], [30, 36484, 2.5, 900], [30, 43051, 1.75, 500], [30, 50800, 3.5, 1000], [30, 59944, 2, 750], [30, 70734, 3, 850], [2, 600000, 2, 2000]]; _root.nowhp = 0; _root.nowspeed = 0; _root.nexthp = 43; _root.nextspeed = 2.5; stop();
Instance of Symbol 177 MovieClip "wp1" in Frame 25
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp2" in Frame 25
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp3" in Frame 25
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp4" in Frame 25
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp5" in Frame 25
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp6" in Frame 25
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp7" in Frame 25
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp8" in Frame 25
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp9" in Frame 25
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp10" in Frame 25
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 179 MovieClip in Frame 25
onClipEvent (load) { this._visible = false; this.startDrag(true); this.count = 0; } onClipEvent (enterFrame) { if (Key.isDown(77) && (_global.sound == 1)) { _global.sound = 0; stopAllSounds(); } if (Key.isDown(78) && (_global.sound == 0)) { _global.sound = 1; _root.playsound.start(0, 100000); } if (Key.isDown(80) && (_root.pauses == 0)) { _root.pauses = 1; } if (Key.isDown(85) && (_root.pauses == 1)) { _root.pauses = 0; } if (_root.pauses == 0) { _root.checkkill(); _root.levelnew++; this.count++; if ((this.count % 30) == 0) { _root.timer--; } if (_root.timer <= 0) { _root.newLevel(); _root.timer = 60; } if ((_root.lives <= 0) && (_root.gameover == 0)) { _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } if (_root.creepArray.length <= 0) { _root.gotoAndPlay("lose7"); } } if (_root.wave >= _global.maxwaves) { z = 1; while (z < _root.creepArray.length) { if (_root.creepArray[z] == undefined) { _root.creepArray[z].removeMovieClip(); _root.creepArray.splice(z, 1); } z++; } } if (((((_root.wave >= _global.maxwaves) && (_root.creepArray.length <= 0)) && (_root.gameover == 0)) && (_root.kills >= _root.waves[_root.wave - 1][0])) && (_root.levelnew > 120)) { _root.levelwin = 1; i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); _root.gotoAndPlay("win7"); } } }
Instance of Symbol 190 MovieClip "towericon1" in Frame 25
on (press) { _root.marker.active = 1; _root.marker.tower = "basic"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Tower. Shoots bullets at enemies. 80 Pre-mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 193 MovieClip "towericon2" in Frame 25
on (press) { _root.marker.active = 1; _root.marker.tower = "splash"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Splash Tower. Shoots Exploding bullets at enemies. 29 Pre-Mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 196 MovieClip "towericon3" in Frame 25
on (press) { _root.marker.active = 1; _root.marker.tower = "slow"; _root.marker.cost = 150; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Slow Tower. Shoots shots that slow the enemy. 100 Pre-Mod base damage. Cost: $150"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 199 MovieClip "towericon4" in Frame 25
onClipEvent (load) { if (_root.techlevel < 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 1) { _root.marker.active = 1; _root.marker.tower = "poison"; _root.marker.cost = 500; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Splash Poison Tower. Splashes Poison(150/sec for level 1) to hurt the enemy. 300 Pre-Mod base damage. Tech Level 1 needed. Cost: $500"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 203 MovieClip "towericon5" in Frame 25
onClipEvent (load) { if (_root.techlevel < 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 4) { _root.marker.active = 1; _root.marker.tower = "explode"; _root.marker.cost = 1000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Exploding Tower. Damages and slows all enemies in a radius of itself. 500 Pre-Mod base damage. Cost: $1000. Requires Tech Level 4"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 207 MovieClip "towericon6" in Frame 25
onClipEvent (load) { if (_root.techlevel < 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 2) { _root.marker.active = 1; _root.marker.tower = "death"; _root.marker.cost = 650; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Instant death tower. 8% chance to instantly kill if target is under 35% HP. 500 Pre-Mod base damage. Cost: $650. Requires Tech Level 2"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 211 MovieClip in Frame 25
onClipEvent (load) { if (_root.techlevel < 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 3) { _root.marker.active = 1; _root.marker.tower = "stun"; _root.marker.cost = 700; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Stun Tower. Has a 10% chance of stunning enemies. 500 Pre-Mod base damage. Cost: $700. Requires Tech Level 3"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 214 MovieClip "towericon8" in Frame 25
on (press) { _root.marker.active = 1; _root.marker.tower = "rust"; _root.marker.cost = 400; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Rust Tower. Shoots shots that rust the enemy, causing them to take more damage. 300 Pre-Mod base damage. Ultra Fast. Cost: $400"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 218 MovieClip "towericon9" in Frame 25
onClipEvent (load) { if (_root.techlevel < 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if ((_root.gems > 0) && (_root.techlevel >= 5)) { _root.marker.active = 1; _root.marker.tower = "ultimate"; _root.marker.cost = 20000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Ultimate Tower. Extreme Damage and splash. 165000 Pre-Mod damage. Cost: $20000. Requires Tech Level 5 and 1 Gem in addition to cost"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 190 MovieClip "tower_basic" in Frame 25
onClipEvent (load) { title = "Basic Damage Tower"; desc = "Basic Damage Tower"; cost = 50; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = 80 * (1 + (0.05 * _global.attackskill)); this.damage2 = 400 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 400(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 175, this.damage2, this.range, 30], ["Damage: 2000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 625, this.damage3, this.range, 30], ["Damage: 10000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_basic")) { if (target == undefined) { target = 0; } lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 193 MovieClip "tower_splash" in Frame 25
onClipEvent (load) { title = "Splash Tower"; desc = "Splash Tower"; cost = 50; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(29 * (1 + (0.05 * _global.attackskill))); this.damage2 = 145 * (1 + (0.05 * _global.attackskill)); this.damage3 = 725 * (1 + (0.05 * _global.attackskill)); this.damage4 = 3625 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 145(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 175, this.damage2, this.range, 30], ["Damage: 725(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 625, this.damage3, this.range, 30], ["Damage: 3625(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_splash")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > ((range * range) + 81)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 196 MovieClip "tower_slow" in Frame 25
onClipEvent (load) { title = "Slow tower"; desc = "Slow tower"; cost = 150; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(100 * (1 + (0.05 * _global.attackskill))); this.damage2 = 500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2200 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10500 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 500, this.damage2, this.range, 30], ["Damage: 2200(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 1250, this.damage3, this.range, 30], ["Damage: 10500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 3150, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_slow")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 199 MovieClip "tower_poison" in Frame 25
onClipEvent (load) { title = "Splash Poison"; desc = "Splash Poison"; cost = 500; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(600)", 1500, this.damage2, this.range, 30], ["Damage: 4000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(2700)", 5000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } } } } } }
Instance of Symbol 203 MovieClip "tower_explode" in Frame 25
onClipEvent (load) { title = "Explosion"; desc = "Explosion"; cost = 1000; range = 100; damage = 500; this.range = 100 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1800 * (1 + (0.05 * _global.attackskill)); this.damage3 = 9000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1800(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 3000, this.damage2, this.range, 40], ["Damage: 9000(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 10000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_explode")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } } } } } }
Instance of Symbol 207 MovieClip "tower_death" in Frame 25
onClipEvent (load) { title = "Instant Death"; desc = "Instant Death"; cost = 650; this.range = 80 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 15000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(12%)", 2000, this.damage2, this.range, 40], ["Damage: 15000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(16%)", 7000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } } } } } }
Instance of Symbol 211 MovieClip "tower_stun" in Frame 25
onClipEvent (load) { title = "Stun Tower"; desc = "Stun Tower"; cost = 700; rate = 30; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 17000 * (1 + (0.05 * _global.attackskill)); lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(13%)", 2500, this.damage2, this.range, 30], ["Damage: 17000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(16%)", 9000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } } } } } }
Instance of Symbol 214 MovieClip "tower_rust" in Frame 25
onClipEvent (load) { title = "Rust Tower"; desc = "Rust Tower"; cost = 400; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 930 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 12; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 930\rRange: 75\rCooldown: 12\rEffect: Rust", 1200, this.damage2, this.range, 12], ["Damage: 2000\rRange: 75\rCooldown: 12\rEffect: Rust", 3000, this.damage3, this.range, 12], ["Damage: 5000\rRange: 75\rCooldown: 12\rEffect: Rust", 6000, this.damage4, this.range, 12]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 218 MovieClip "tower_ultimate" in Frame 25
onClipEvent (load) { title = "Ultimate Tower"; desc = "Ultimate Tower"; cost = 20000; damage = 165000 /* 0x028488 */; this.range = 85 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(165000 * (1 + (0.05 * _global.attackskill))); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 1; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_ultimate")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } } } } } }
Instance of Symbol 221 MovieClip "marker" in Frame 25
onClipEvent (load) { active = 0; inpath = 0; this.swapDepths(9998); } onClipEvent (enterFrame) { if (active == 1) { this.startDrag(true); maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((maphit == 1) && (inpath == 0)) { this.gotoAndStop(1); _root.range.gotoAndStop(1); } else { this.gotoAndStop(2); _root.range.gotoAndStop(2); } _root.range._x = _x; _root.range._y = _y; _root.range._width = _root["tower_" + tower].range * 2; _root.range._height = _root["tower_" + tower].range * 2; } if (Key.isDown(32)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } } on (press) { maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((((maphit == 1) && (inpath == 0)) && (_root.gold >= this.cost)) && (_root.pauses == 0)) { if (this.hitTest(_root.nextwave) == false) { if (_root.marker.tower == "ultimate") { if (_root.gems > 0) { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gems--; } } else { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gold = _root.gold - this.cost; } } } if (maphit == 0) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } if (this.hitTest(_root.nextwave)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } }
Instance of Symbol 223 MovieClip "range" in Frame 25
onClipEvent (enterFrame) { if ((_root.selectedTower == "") && (_root.marker.active == 0)) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 230 MovieClip "UpgradeTowerInfo" in Frame 25
onClipEvent (load) { _visible = false; swapDepths(100000); }
Instance of Symbol 245 MovieClip "explosion" in Frame 25
onClipEvent (load) { if (this._name == "explosion") { this._visible = false; } }
Instance of Symbol 341 MovieClip in Frame 25
onClipEvent (enterFrame) { if (_root.timer > 45) { this._visible = true; } else { this._visible = false; } }
Frame 26
stop(); _root.gameover = 1; stopAllSounds(); if (_root.levelwin == 0) { _root.gotoAndPlay("lose6"); } if (_root.lives == 20) { _root.skillgained = 3; } else { _root.skillgained = 2; } storedskills = SharedObject.getLocal("flashskill"); if (storedskills.data.level7gain == undefined) { _global.xpleft = _global.xpleft + _root.skillgained; storedskills.data.xpleft = _global.xpleft; storedskills.data.level7gain = _root.skillgained; } else { xplast = storedskills.data.level7gain; skilldifferent = _root.skillgained - xplast; if (skilldifferent > 0) { _global.xpleft = _global.xpleft + skilldifferent; storedskills.data.xpleft = _global.xpleft; storedskills.data.level7gain = storedskills.data.level7gain + skilldifferent; } } if ((storedskills.data.maxlevelbeat < 7) || (storedskills.data.maxlevelbeat == undefined)) { storedskills.data.maxlevelbeat = 7; } if ((storedskills.data.level7score == undefined) || (_root.score > storedskills.data.level7score)) { storedskills.data.level7score = _root.score; }
Frame 27
stop(); _root.gameover = 1; stopAllSounds();
Frame 28
function TowerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; } function towerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (tower.maxtier >= tower.tier) { _root.UpgradeTowerInfo.UpgradeInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 1][2]) + "\rRange: ") + tower.upgrades[tower.tier - 1][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 1][4]) + "\rEffect: ") + tower.desc; if (tower.tier == 1) { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.damage) + "\rRange: ") + tower.range) + "\rCoolDown: ") + tower.rate) + "\rEffect: ") + tower.desc; } else { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 2][2]) + "\rRange: ") + tower.upgrades[tower.tier - 2][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 2][4]) + "\rEffect: ") + tower.desc; } _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = ("Upgrade [$" + tower.upgrades[tower.tier - 1][1]) + "]"; _root.UpgradeTowerInfo.UpgradeButton._visible = true; sellprice = Math.floor(tower.cost * 0.85); _root.UpgradeTowerInfo.sellbutton.UpgradeButtonText.text = ("Sell [$" + sellprice) + "]"; if (tower.maxtier > tower.tier) { _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; } } else { _root.UpgradeTowerInfo.f.text = ""; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; _root.UpgradeTowerInfo.h.text = ""; } } function newLevel() { if (_root.wave < _global.maxwaves) { _root.levelnew = 1; _root.kills = 0; _root.wave++; _root.gold = Math.floor(1.04 * _root.gold); _root.nowspeed = _root.waves[_root.wave - 1][2]; _root.nextspeed = _root.waves[_root.wave][2]; _root.nowhp = _root.waves[_root.wave - 1][1]; _root.nexthp = _root.waves[_root.wave][1]; _root.goldworth = Math.pow(1.1, _root.wave); _root.goldworth = _root.goldworth * (1 + (0.05 * _global.killbounty)); _root.goldworth = Math.floor(_root.goldworth); _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", _root.waves[_root.wave - 1][3], _root.wave, "creep1", _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.goldworth); _root["spawned" + _root.wave] = _root.waves[_root.wave - 1][0]; } } function spawn(level, creep, speed, health, gold) { if (_root["spawned" + level] == 0) { clearInterval(_root["spawnInterval" + level]); } else { _root["spawned" + level]--; playanim = (level % 5) + 1; _root.creepcount++; _root[creep].duplicateMovieClip("c" + _root.creepcount, 20000 + _root.creepcount); if (_root.creepcount > 10000) { _root.creepcount = 1; } c = _root["c" + _root.creepcount]; c.creep.gotoAndStop(playanim); c._x = _root.wp1._x; c._y = _root.wp1._y; c.health = health; c.slowcount = 1; c.isslow = 0; c.maxhealth = health; c.speed = speed; c.maxspeed = c.speed; c.ispoisoned = 0; c.poisonedlevel = 0; c.poisoncount = 0; c.fullmax = c.maxspeed; c.targ = 2; c.rnd = 5; c.gold = gold; c.iscorrode = 0; c.isstunned = 0; c.stuncount = 1; c.splashslowed = 0; c.splashslowedcount = 1; _root.creepArray[_root.creepArray.length] = c; c.onEnterFrame = function () { if (_root.pauses == 0) { trace(this._name); this.health_bar.health._width = 30 * (this.health / this.maxhealth); this.targX = (_root["wp" + this.targ]._x - 5) + this.rnd; this.targY = (_root["wp" + this.targ]._y - 5) + this.rnd; this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this.rads = (this.dir * 3.141593) / 180; if (this.isstunned != 0) { this.stuncount++; if ((this.stuncount % 2) == 1) { this._x = this._x + 2; } else { this._x = this._x - 2; } } if (this.stuncount > 120) { this.isstunned = 0; this.stuncount = 1; } if (this.isslow != 0) { this.speed = this.isslow * this.fullmax; this.slowcount++; } if (this.slowcount > 120) { this.speed = this.fullmax; this.isslow = 0; this.slowcount = 1; } if (this.splashslowed != 0) { this.fullmax = this.maxspeed * 0.55; this.speed = this.fullmax; if (this.isslow != 0) { this.speed = this.fullmax * this.isslow; } this.splashslowedcount++; } if (this.splashslowedcount > 150) { this.splashslowed = 0; this.splashslowedcount = 1; this.fullmax = this.maxspeed; } if (this.iscorrode != 0) { this.corrodecount++; } if (this.corrodecount > 150) { this.iscorrode = 0; this.corrdecount = 1; } if (this.ispoisoned == 1) { if ((this.poisoncount % 30) == 0) { this.health = this.health - this.poisonedlevel; } this.poisoncount++; } if (this.poisoncount > 150) { this.ispoisoned = 0; this.poisoncount = 0; } if (this.isstunned == 0) { this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); } d = Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2); if (d < 25) { this.targ++; if (this.targ > 10) { _root.leak(this); this._x = _root.wp1._x; this._y = _root.wp1._y; this.targ = 2; } } this.r = this.dir; if ((this._rotation + 10) < this.r) { this._rotation = this._rotation + 10; } else if ((this._rotation - 10) > this.r) { this._rotation = this._rotation - 10; } else { this._rotation = r; } } }; } } function fire(from, to, speed, acc, maxpeed, projectile, damage, towerid) { _root.particlecount++; _root[projectile].duplicateMovieClip("p" + _root.particlecount, 2000 + _root.particlecount); r = _root["p" + _root.particlecount]; r._x = from._x; r._y = from._y; r.tier = from.tier; r.type = from.type; r.targ = to; r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.damage = damage; r.projectile = projectile; r.towerid = towerid; if (_root.particlecount > 300) { _root.particlecount = 0; } r.onEnterFrame = function () { if (_root.pauses == 0) { if (("" + this.targ) != "") { this.targX = this.targ._x; this.targY = this.targ._y; } else if (_root.creepArray.length <= 0) { this.removeMovieClip(); } else { w = 0; if (w <= _root.creepArray.length) { this.targ = _root.creepArray[w]; } } this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this._rotation = this.dir + 90; this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); if (this.speed < this.maxspeed) { this.speed = this.speed + this.acc; } if (this.hitTest(this.targ)) { if (this.towerid == 10) { randcrit = random(100); if ((this.tier == 1) && (randcrit < 11)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 2) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 3) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 4) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 5) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } } if (this.towerid == 4) { this.targ.corrodecount = 1; if (this.tier == 1) { this.targ.iscorrode = 0.06; } else if (this.tier == 2) { this.targ.iscorrode = 0.12; } else if (this.tier == 3) { this.targ.iscorrode = 0.2; } else if (this.tier == 4) { this.targ.iscorrode = 0.32; } } this.targ.health = this.targ.health - (this.damage * (1 + this.targ.iscorrode)); if (this.towerid == 7) { randstun = random(100); if ((this.tier == 1) && (randstun < 10)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 2) && (randstun < 13)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 3) && (randstun < 16)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } } if (this.towerid == 5) { this.targ.ispoisoned = 1; this.targ.poisoncount = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < 4225) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[i].ispoisoned = 1; _root.creepArray[i].poisoncount = 1; } i++; } if (this.tier == 1) { this.targ.poisonedlevel = 150; } else if (this.tier == 2) { this.targ.poisonedlevel = 600; } else if (this.tier == 3) { this.targ.poisonedlevel = 2700; } _root.poisonball.duplicateMovieClip("poisonball" + _root.splashct, 6300 + _root.splashct); _root["poisonball" + _root.splashct]._x = this._x; _root["poisonball" + _root.splashct]._y = this._y; _root["poisonball" + _root.splashct]._width = 80; _root["poisonball" + _root.splashct]._height = 80; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 6) { if (this.targ.health < (0.35 * this.targ.maxhealth)) { randdeath = random(100); if ((this.tier == 1) && (randdeath < 8)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 2) && (randdeath < 12)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 3) && (randdeath < 16)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } } } if (this.towerid == 8) { k = 0; while (k <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[k]._x, 2) + Math.pow(this._y - _root.creepArray[k]._y, 2); if (d < 10000) { _root.creepArray[k].health = _root.creepArray[k].health - this.damage; _root.creepArray[k].splashslowed = 1; _root.creepArray[k].splashslowedcount = 0; } k++; } _root.explodingshot.duplicateMovieClip("explodingshot" + _root.explodecount, 5100 + _root.explodecount); _root["explodingshot" + _root.explodecount]._x = this._x; _root["explodingshot" + _root.explodecount]._y = this._y; _root.explodecount++; if (_root.explodecount > 20) { _root.explodecount = 1; } } if (this.towerid == 999) { if (this.targ.health < (0.65 * this.targ.maxhealth)) { randteleport = random(100); if ((this.tier == 1) && (randteleport < 8)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; _root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 2) && (randteleport < 9)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 3) && (randteleport < 10)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 4) && (randteleport < 11)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 5) && (randteleport < 13)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } } } if (this.towerid == 100) { if (this.tier == 1) { spradius = 1225; spwidth = 35; } else if (this.tier == 2) { spradius = 1600; spwidth = 40; } else if (this.tier == 3) { spradius = 2025; spwidth = 45; } else if (this.tier == 4) { spradius = 2500; spwidth = 50; } else if (this.tier == 5) { spradius = 3600; spwidth = 60; } j = 0; while (j <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[j]._x, 2) + Math.pow(this._y - _root.creepArray[j]._y, 2); if (d < spradius) { if ((("" + _root.creepArray[j]) != "") && (_root.creepArray[j] != this.targ)) { _root.creepArray[j].health = _root.creepArray[j].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[j].splashslowed = 1; _root.creepArray[j].splashslowedcount = 1; } j++; } _root.iceball.duplicateMovieClip("iceball" + _root.splashct, 5200 + _root.splashct); _root["iceball" + _root.splashct]._x = this._x; _root["iceball" + _root.splashct]._y = this._y; _root["iceball" + _root.splashct]._width = spwidth; _root["iceball" + _root.splashct]._height = spwidth; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 3) { if (this.tier == 1) { this.targ.isslow = 0.7; } if (this.tier == 2) { this.targ.isslow = 0.65; } if (this.tier == 3) { this.targ.isslow = 0.6; } if (this.tier == 4) { this.targ.isslow = 0.5; } this.targ.slowcount = 1; } else if (this.towerid == 2) { splashrad = 72; splashrad2 = splashrad * splashrad; i = 0; while (i <= _root.creepArray.length) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < splashrad2) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 6000))); } } i++; } _root.explosion.duplicateMovieClip("explosion" + _root.explosioncount, 5000 + _root.explosioncount); _root["explosion" + _root.explosioncount]._x = this._x; _root["explosion" + _root.explosioncount]._y = this._y; _root["explosion" + _root.explosioncount]._width = 144; _root["explosion" + _root.explosioncount]._height = 144; _root.explosioncount++; if (_root.explosioncount > 20) { _root.explosioncount = 1; } } if (this.targ.health <= 0) { this.targ.isDead = 1; } this.removeMovieClip(); } } }; } function checkkill() { n = 0; while (n < _root.creepArray.length) { if (_root.creepArray[n].health <= 0) { if (((_root.creepArray[n].gold != "undefined") && (_root.creepArray[n].gold != "null")) && (_root.creepArray[n].gold > 0)) { _root.gold = _root.gold + _root.creepArray[n].gold; _root.score = _root.score + _root.creepArray[n].maxhealth; _root.kills++; _root.creepArray[n].removeMovieClip(); _root.creepArray.splice(n, 1); } } n++; } } function kill(creep) { _root.kills++; if (_root.kills >= _root.waves[_root.wave - 1][0]) { _root.kills = 0; _root.newLevel(); } creep.onEnterFrame = function () { this.removeMovieClip(); }; } function upgrade() { a = _root.selectedTower; b = a.tier - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.cost = a.cost + int(a.upgrades[b][1]); a.tier++; _root.towerInfo(a); _root.gold = _root.gold - int(a.upgrades[b][1]); updateInfoBar(); } } function sell() { tower = _root.selectedTower; if (((tower != "undefined") && (tower != "null")) && (tower != "")) { sellprice = Math.floor(tower.cost * 0.85); _root.gold = _root.gold + sellprice; _root.range._x = 1000; _root.range._height = 0; _root.range._width = 0; if (tower.maxtier == 1) { _root.gems++; } tower.removeMovieClip(); _root.UpgradeTowerInfo._visible = false; } } function leak(creep) { _root.creepLeaks++; _root.lives--; creep._x = _root.wp1._x; creep._y = _root.wp1._y; creep.targ = 1; } stop(); _root.levelwin = 0; _root.gold = 50; _root.gems = _global.gems; _root.attackskill = _global.attackskill; _root.rangeskill = _global.rangeskill; _root.killbounty = _global.killbounty; _root.wave = 0; _root.levelnew = 1; if (_global.startmoneylevel == 1) { _root.gold = 100; } else if (_global.startmoneylevel == 2) { _root.gold = 150; } else if (_global.startmoneylevel == 3) { _root.gold = 250; } else if (_global.startmoneylevel == 4) { _root.gold = 350; } else if (_global.startmoneylevel == 5) { _root.gold = 500; } _root.gameover = 0; _root.towerCount = 0; _root.creepcount = 1; _root.kills = 0; _root.pauses = 0; _root.techlevel = _global.techlevel; _root.creepleaks = 0; _root.timer = 45; _root.lives = 20; _root.goldworth = 0; _root.creepArray = []; _global.sound = 1; _root.particlecount = 1; _global.maxwaves = 50; _root.splashct = 1; _root.pwncount = 1; _root.explodecount = 1; _root.score = 0; _root.gems = _global.gems; _root.playsound = new Sound(this); _root.playsound.attachSound("music"); if (_global.sound == 1) { _root.playsound.start(0, 100000); } _root.playsound1 = new Sound(this); _root.playsound1.attachSound("sndplasma"); _root.playsound2 = new Sound(this); _root.playsound2.attachSound("sndrocket"); _root.playsound3 = new Sound(this); _root.playsound3.attachSound("sndbullet"); _root.playsound4 = new Sound(this); _root.playsound4.attachSound("sndbullet1"); _root.playsound5 = new Sound(this); _root.playsound5.attachSound("sndexplode"); _root.playsound6 = new Sound(this); _root.playsound6.attachSound("sndlaser"); _root.waves = [[30, 76, 2.5, 1000], [30, 90, 3, 900], [30, 103, 1.5, 600], [30, 120, 2.5, 1000], [30, 141, 2.7, 900], [30, 164, 2.5, 1000], [30, 192, 1, 400], [30, 225, 3.5, 900], [30, 263, 2, 1000], [30, 308, 2.5, 1000], [30, 361, 1.75, 800], [30, 422, 2, 1000], [30, 494, 1.5, 600], [30, 577, 3.5, 900], [30, 676, 2, 1000], [30, 790, 3, 750], [30, 925, 2.5, 800], [30, 1082, 3, 1000], [30, 1266, 1.5, 500], [30, 1481, 2, 900], [30, 1737, 2.5, 800], [30, 2036, 3.5, 900], [30, 2387, 1.75, 600], [30, 2799, 1.5, 500], [30, 3282, 2, 800], [30, 3848, 4, 1000], [30, 4512, 2.5, 800], [30, 5290, 3, 900], [30, 6203, 1.5, 800], [30, 7273, 3, 900], [30, 8546, 2, 800], [30, 10041, 2.5, 900], [30, 11799, 1.5, 500], [30, 13863, 3.5, 1000], [30, 16290, 2, 900], [30, 19140, 3.5, 800], [30, 22490, 2, 800], [30, 26426, 1.5, 300], [30, 31050, 2, 700], [30, 36484, 2.5, 900], [30, 43051, 1.75, 500], [30, 50800, 3.5, 1000], [30, 59944, 2, 750], [30, 70734, 3, 850], [30, 83466, 2, 900], [30, 98590, 1.5, 600], [30, 116218, 2, 750], [30, 137137, 3, 750], [30, 161822, 2.25, 800], [2, 1618220, 1.75, 2300]]; _root.nowhp = 0; _root.nowspeed = 0; _root.nexthp = 43; _root.nextspeed = 2.5; stop();
Instance of Symbol 177 MovieClip "wp1" in Frame 28
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp2" in Frame 28
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp3" in Frame 28
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp4" in Frame 28
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp5" in Frame 28
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp6" in Frame 28
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp7" in Frame 28
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp8" in Frame 28
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp9" in Frame 28
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp10" in Frame 28
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 179 MovieClip in Frame 28
onClipEvent (load) { this._visible = false; this.startDrag(true); this.count = 0; } onClipEvent (enterFrame) { if (Key.isDown(77) && (_global.sound == 1)) { _global.sound = 0; stopAllSounds(); } if (Key.isDown(78) && (_global.sound == 0)) { _global.sound = 1; _root.playsound.start(0, 100000); } if (Key.isDown(80) && (_root.pauses == 0)) { _root.pauses = 1; } if (Key.isDown(85) && (_root.pauses == 1)) { _root.pauses = 0; } if (_root.pauses == 0) { _root.checkkill(); _root.levelnew++; this.count++; if ((this.count % 30) == 0) { _root.timer--; } if (_root.timer <= 0) { _root.newLevel(); _root.timer = 60; } if ((_root.lives <= 0) && (_root.gameover == 0)) { _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } if (_root.creepArray.length <= 0) { _root.gotoAndPlay("lose8"); } } if (_root.wave >= _global.maxwaves) { z = 1; while (z < _root.creepArray.length) { if (_root.creepArray[z] == undefined) { _root.creepArray[z].removeMovieClip(); _root.creepArray.splice(z, 1); } z++; } } if (((((_root.wave >= _global.maxwaves) && (_root.creepArray.length <= 0)) && (_root.gameover == 0)) && (_root.kills >= _root.waves[_root.wave - 1][0])) && (_root.levelnew > 120)) { _root.levelwin = 1; i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); _root.gotoAndPlay("win8"); } } }
Instance of Symbol 190 MovieClip "towericon1" in Frame 28
on (press) { _root.marker.active = 1; _root.marker.tower = "basic"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Tower. Shoots bullets at enemies. 80 Pre-mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 193 MovieClip "towericon2" in Frame 28
on (press) { _root.marker.active = 1; _root.marker.tower = "splash"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Splash Tower. Shoots Exploding bullets at enemies. 29 Pre-Mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 196 MovieClip "towericon3" in Frame 28
on (press) { _root.marker.active = 1; _root.marker.tower = "slow"; _root.marker.cost = 150; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Slow Tower. Shoots shots that slow the enemy. 100 Pre-Mod base damage. Cost: $150"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 199 MovieClip "towericon4" in Frame 28
onClipEvent (load) { if (_root.techlevel < 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 1) { _root.marker.active = 1; _root.marker.tower = "poison"; _root.marker.cost = 500; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Splash Poison Tower. Splashes Poison(150/sec for level 1) to hurt the enemy. 300 Pre-Mod base damage. Tech Level 1 needed. Cost: $500"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 203 MovieClip "towericon5" in Frame 28
onClipEvent (load) { if (_root.techlevel < 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 4) { _root.marker.active = 1; _root.marker.tower = "explode"; _root.marker.cost = 1000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Exploding Tower. Damages and slows all enemies in a radius of itself. 500 Pre-Mod base damage. Cost: $1000. Requires Tech Level 4"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 207 MovieClip "towericon6" in Frame 28
onClipEvent (load) { if (_root.techlevel < 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 2) { _root.marker.active = 1; _root.marker.tower = "death"; _root.marker.cost = 650; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Instant death tower. 8% chance to instantly kill if target is under 35% HP. 500 Pre-Mod base damage. Cost: $650. Requires Tech Level 2"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 211 MovieClip in Frame 28
onClipEvent (load) { if (_root.techlevel < 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 3) { _root.marker.active = 1; _root.marker.tower = "stun"; _root.marker.cost = 700; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Stun Tower. Has a 10% chance of stunning enemies. 500 Pre-Mod base damage. Cost: $700. Requires Tech Level 3"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 214 MovieClip "towericon8" in Frame 28
on (press) { _root.marker.active = 1; _root.marker.tower = "rust"; _root.marker.cost = 400; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Rust Tower. Shoots shots that rust the enemy, causing them to take more damage. 300 Pre-Mod base damage. Ultra Fast. Cost: $400"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 218 MovieClip "towericon9" in Frame 28
onClipEvent (load) { if (_root.techlevel < 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if ((_root.gems > 0) && (_root.techlevel >= 5)) { _root.marker.active = 1; _root.marker.tower = "ultimate"; _root.marker.cost = 20000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Ultimate Tower. Extreme Damage and splash. 165000 Pre-Mod damage. Cost: $20000. Requires Tech Level 5 and 1 Gem in addition to cost"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 190 MovieClip "tower_basic" in Frame 28
onClipEvent (load) { title = "Basic Damage Tower"; desc = "Basic Damage Tower"; cost = 50; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = 80 * (1 + (0.05 * _global.attackskill)); this.damage2 = 400 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 400(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 175, this.damage2, this.range, 30], ["Damage: 2000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 625, this.damage3, this.range, 30], ["Damage: 10000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_basic")) { if (target == undefined) { target = 0; } lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 193 MovieClip "tower_splash" in Frame 28
onClipEvent (load) { title = "Splash Tower"; desc = "Splash Tower"; cost = 50; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(29 * (1 + (0.05 * _global.attackskill))); this.damage2 = 145 * (1 + (0.05 * _global.attackskill)); this.damage3 = 725 * (1 + (0.05 * _global.attackskill)); this.damage4 = 3625 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 145(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 175, this.damage2, this.range, 30], ["Damage: 725(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 625, this.damage3, this.range, 30], ["Damage: 3625(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_splash")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > ((range * range) + 81)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 196 MovieClip "tower_slow" in Frame 28
onClipEvent (load) { title = "Slow tower"; desc = "Slow tower"; cost = 150; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(100 * (1 + (0.05 * _global.attackskill))); this.damage2 = 500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2200 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10500 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 500, this.damage2, this.range, 30], ["Damage: 2200(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 1250, this.damage3, this.range, 30], ["Damage: 10500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 3150, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_slow")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 199 MovieClip "tower_poison" in Frame 28
onClipEvent (load) { title = "Splash Poison"; desc = "Splash Poison"; cost = 500; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(600)", 1500, this.damage2, this.range, 30], ["Damage: 4000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(2700)", 5000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } } } } } }
Instance of Symbol 203 MovieClip "tower_explode" in Frame 28
onClipEvent (load) { title = "Explosion"; desc = "Explosion"; cost = 1000; range = 100; damage = 500; this.range = 100 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1800 * (1 + (0.05 * _global.attackskill)); this.damage3 = 9000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1800(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 3000, this.damage2, this.range, 40], ["Damage: 9000(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 10000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_explode")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } } } } } }
Instance of Symbol 207 MovieClip "tower_death" in Frame 28
onClipEvent (load) { title = "Instant Death"; desc = "Instant Death"; cost = 650; this.range = 80 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 15000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(12%)", 2000, this.damage2, this.range, 40], ["Damage: 15000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(16%)", 7000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } } } } } }
Instance of Symbol 211 MovieClip "tower_stun" in Frame 28
onClipEvent (load) { title = "Stun Tower"; desc = "Stun Tower"; cost = 700; rate = 30; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 17000 * (1 + (0.05 * _global.attackskill)); lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(13%)", 2500, this.damage2, this.range, 30], ["Damage: 17000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(16%)", 9000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } } } } } }
Instance of Symbol 214 MovieClip "tower_rust" in Frame 28
onClipEvent (load) { title = "Rust Tower"; desc = "Rust Tower"; cost = 400; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 930 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 12; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 930\rRange: 75\rCooldown: 12\rEffect: Rust", 1200, this.damage2, this.range, 12], ["Damage: 2000\rRange: 75\rCooldown: 12\rEffect: Rust", 3000, this.damage3, this.range, 12], ["Damage: 5000\rRange: 75\rCooldown: 12\rEffect: Rust", 6000, this.damage4, this.range, 12]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 218 MovieClip "tower_ultimate" in Frame 28
onClipEvent (load) { title = "Ultimate Tower"; desc = "Ultimate Tower"; cost = 20000; damage = 165000 /* 0x028488 */; this.range = 85 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(165000 * (1 + (0.05 * _global.attackskill))); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 1; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_ultimate")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } } } } } }
Instance of Symbol 221 MovieClip "marker" in Frame 28
onClipEvent (load) { active = 0; inpath = 0; this.swapDepths(9998); } onClipEvent (enterFrame) { if (active == 1) { this.startDrag(true); maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((maphit == 1) && (inpath == 0)) { this.gotoAndStop(1); _root.range.gotoAndStop(1); } else { this.gotoAndStop(2); _root.range.gotoAndStop(2); } _root.range._x = _x; _root.range._y = _y; _root.range._width = _root["tower_" + tower].range * 2; _root.range._height = _root["tower_" + tower].range * 2; } if (Key.isDown(32)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } } on (press) { maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((((maphit == 1) && (inpath == 0)) && (_root.gold >= this.cost)) && (_root.pauses == 0)) { if (this.hitTest(_root.nextwave) == false) { if (_root.marker.tower == "ultimate") { if (_root.gems > 0) { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gems--; } } else { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gold = _root.gold - this.cost; } } } if (maphit == 0) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } if (this.hitTest(_root.nextwave)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } }
Instance of Symbol 223 MovieClip "range" in Frame 28
onClipEvent (enterFrame) { if ((_root.selectedTower == "") && (_root.marker.active == 0)) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 230 MovieClip "UpgradeTowerInfo" in Frame 28
onClipEvent (load) { _visible = false; swapDepths(100000); }
Instance of Symbol 245 MovieClip "explosion" in Frame 28
onClipEvent (load) { if (this._name == "explosion") { this._visible = false; } }
Instance of Symbol 341 MovieClip in Frame 28
onClipEvent (enterFrame) { if (_root.timer > 45) { this._visible = true; } else { this._visible = false; } }
Frame 29
stop(); _root.gameover = 1; stopAllSounds(); if (_root.levelwin == 0) { _root.gotoAndPlay("lose6"); } if (_root.lives == 20) { _root.skillgained = 3; } else { _root.skillgained = 2; } storedskills = SharedObject.getLocal("flashskill"); if (storedskills.data.level8gain == undefined) { _global.xpleft = _global.xpleft + _root.skillgained; storedskills.data.xpleft = _global.xpleft; storedskills.data.level8gain = _root.skillgained; } else { xplast = storedskills.data.level8gain; skilldifferent = _root.skillgained - xplast; if (skilldifferent > 0) { _global.xpleft = _global.xpleft + skilldifferent; storedskills.data.xpleft = _global.xpleft; storedskills.data.level8gain = storedskills.data.level8gain + skilldifferent; } } if ((storedskills.data.maxlevelbeat < 8) || (storedskills.data.maxlevelbeat == undefined)) { storedskills.data.maxlevelbeat = 8; } if ((storedskills.data.level8score == undefined) || (_root.score > storedskills.data.level8score)) { storedskills.data.level8score = _root.score; }
Frame 30
stop(); _root.gameover = 1; stopAllSounds();
Frame 31
function TowerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; } function towerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (tower.maxtier >= tower.tier) { _root.UpgradeTowerInfo.UpgradeInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 1][2]) + "\rRange: ") + tower.upgrades[tower.tier - 1][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 1][4]) + "\rEffect: ") + tower.desc; if (tower.tier == 1) { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.damage) + "\rRange: ") + tower.range) + "\rCoolDown: ") + tower.rate) + "\rEffect: ") + tower.desc; } else { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 2][2]) + "\rRange: ") + tower.upgrades[tower.tier - 2][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 2][4]) + "\rEffect: ") + tower.desc; } _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = ("Upgrade [$" + tower.upgrades[tower.tier - 1][1]) + "]"; _root.UpgradeTowerInfo.UpgradeButton._visible = true; sellprice = Math.floor(tower.cost * 0.85); _root.UpgradeTowerInfo.sellbutton.UpgradeButtonText.text = ("Sell [$" + sellprice) + "]"; if (tower.maxtier > tower.tier) { _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; } } else { _root.UpgradeTowerInfo.f.text = ""; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; _root.UpgradeTowerInfo.h.text = ""; } } function newLevel() { if (_root.wave < _global.maxwaves) { _root.levelnew = 1; _root.kills = 0; _root.wave++; _root.gold = Math.floor(1.04 * _root.gold); _root.nowspeed = _root.waves[_root.wave - 1][2]; _root.nextspeed = _root.waves[_root.wave][2]; _root.nowhp = _root.waves[_root.wave - 1][1]; _root.nexthp = _root.waves[_root.wave][1]; _root.goldworth = Math.pow(1.1, _root.wave); _root.goldworth = _root.goldworth * (1 + (0.05 * _global.killbounty)); _root.goldworth = Math.floor(_root.goldworth); _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", _root.waves[_root.wave - 1][3], _root.wave, "creep1", _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.goldworth); _root["spawned" + _root.wave] = _root.waves[_root.wave - 1][0]; } } function spawn(level, creep, speed, health, gold) { if (_root["spawned" + level] == 0) { clearInterval(_root["spawnInterval" + level]); } else { _root["spawned" + level]--; playanim = (level % 5) + 1; _root.creepcount++; _root[creep].duplicateMovieClip("c" + _root.creepcount, 20000 + _root.creepcount); if (_root.creepcount > 10000) { _root.creepcount = 1; } c = _root["c" + _root.creepcount]; c.creep.gotoAndStop(playanim); c._x = _root.wp1._x; c._y = _root.wp1._y; c.health = health; c.slowcount = 1; c.isslow = 0; c.maxhealth = health; c.speed = speed; c.maxspeed = c.speed; c.ispoisoned = 0; c.poisonedlevel = 0; c.poisoncount = 0; c.fullmax = c.maxspeed; c.targ = 2; c.rnd = 5; c.gold = gold; c.iscorrode = 0; c.isstunned = 0; c.stuncount = 1; c.splashslowed = 0; c.splashslowedcount = 1; _root.creepArray[_root.creepArray.length] = c; c.onEnterFrame = function () { if (_root.pauses == 0) { trace(this._name); this.health_bar.health._width = 30 * (this.health / this.maxhealth); this.targX = (_root["wp" + this.targ]._x - 5) + this.rnd; this.targY = (_root["wp" + this.targ]._y - 5) + this.rnd; this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this.rads = (this.dir * 3.141593) / 180; if (this.isstunned != 0) { this.stuncount++; if ((this.stuncount % 2) == 1) { this._x = this._x + 2; } else { this._x = this._x - 2; } } if (this.stuncount > 120) { this.isstunned = 0; this.stuncount = 1; } if (this.isslow != 0) { this.speed = this.isslow * this.fullmax; this.slowcount++; } if (this.slowcount > 120) { this.speed = this.fullmax; this.isslow = 0; this.slowcount = 1; } if (this.splashslowed != 0) { this.fullmax = this.maxspeed * 0.55; this.speed = this.fullmax; if (this.isslow != 0) { this.speed = this.fullmax * this.isslow; } this.splashslowedcount++; } if (this.splashslowedcount > 150) { this.splashslowed = 0; this.splashslowedcount = 1; this.fullmax = this.maxspeed; } if (this.iscorrode != 0) { this.corrodecount++; } if (this.corrodecount > 150) { this.iscorrode = 0; this.corrdecount = 1; } if (this.ispoisoned == 1) { if ((this.poisoncount % 30) == 0) { this.health = this.health - this.poisonedlevel; } this.poisoncount++; } if (this.poisoncount > 150) { this.ispoisoned = 0; this.poisoncount = 0; } if (this.isstunned == 0) { this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); } d = Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2); if (d < 25) { this.targ++; if (this.targ > 10) { _root.leak(this); this._x = _root.wp1._x; this._y = _root.wp1._y; this.targ = 2; } } this.r = this.dir; if ((this._rotation + 10) < this.r) { this._rotation = this._rotation + 10; } else if ((this._rotation - 10) > this.r) { this._rotation = this._rotation - 10; } else { this._rotation = r; } } }; } } function fire(from, to, speed, acc, maxpeed, projectile, damage, towerid) { _root.particlecount++; _root[projectile].duplicateMovieClip("p" + _root.particlecount, 2000 + _root.particlecount); r = _root["p" + _root.particlecount]; r._x = from._x; r._y = from._y; r.tier = from.tier; r.type = from.type; r.targ = to; r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.damage = damage; r.projectile = projectile; r.towerid = towerid; if (_root.particlecount > 300) { _root.particlecount = 0; } r.onEnterFrame = function () { if (_root.pauses == 0) { if (("" + this.targ) != "") { this.targX = this.targ._x; this.targY = this.targ._y; } else if (_root.creepArray.length <= 0) { this.removeMovieClip(); } else { w = 0; if (w <= _root.creepArray.length) { this.targ = _root.creepArray[w]; } } this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this._rotation = this.dir + 90; this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); if (this.speed < this.maxspeed) { this.speed = this.speed + this.acc; } if (this.hitTest(this.targ)) { if (this.towerid == 10) { randcrit = random(100); if ((this.tier == 1) && (randcrit < 11)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 2) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 3) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 4) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 5) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } } if (this.towerid == 4) { this.targ.corrodecount = 1; if (this.tier == 1) { this.targ.iscorrode = 0.06; } else if (this.tier == 2) { this.targ.iscorrode = 0.12; } else if (this.tier == 3) { this.targ.iscorrode = 0.2; } else if (this.tier == 4) { this.targ.iscorrode = 0.32; } } this.targ.health = this.targ.health - (this.damage * (1 + this.targ.iscorrode)); if (this.towerid == 7) { randstun = random(100); if ((this.tier == 1) && (randstun < 10)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 2) && (randstun < 13)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 3) && (randstun < 16)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } } if (this.towerid == 5) { this.targ.ispoisoned = 1; this.targ.poisoncount = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < 4225) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[i].ispoisoned = 1; _root.creepArray[i].poisoncount = 1; } i++; } if (this.tier == 1) { this.targ.poisonedlevel = 150; } else if (this.tier == 2) { this.targ.poisonedlevel = 600; } else if (this.tier == 3) { this.targ.poisonedlevel = 2700; } _root.poisonball.duplicateMovieClip("poisonball" + _root.splashct, 6300 + _root.splashct); _root["poisonball" + _root.splashct]._x = this._x; _root["poisonball" + _root.splashct]._y = this._y; _root["poisonball" + _root.splashct]._width = 80; _root["poisonball" + _root.splashct]._height = 80; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 6) { if (this.targ.health < (0.35 * this.targ.maxhealth)) { randdeath = random(100); if ((this.tier == 1) && (randdeath < 8)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 2) && (randdeath < 12)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 3) && (randdeath < 16)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } } } if (this.towerid == 8) { k = 0; while (k <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[k]._x, 2) + Math.pow(this._y - _root.creepArray[k]._y, 2); if (d < 10000) { _root.creepArray[k].health = _root.creepArray[k].health - this.damage; _root.creepArray[k].splashslowed = 1; _root.creepArray[k].splashslowedcount = 0; } k++; } _root.explodingshot.duplicateMovieClip("explodingshot" + _root.explodecount, 5100 + _root.explodecount); _root["explodingshot" + _root.explodecount]._x = this._x; _root["explodingshot" + _root.explodecount]._y = this._y; _root.explodecount++; if (_root.explodecount > 20) { _root.explodecount = 1; } } if (this.towerid == 999) { if (this.targ.health < (0.65 * this.targ.maxhealth)) { randteleport = random(100); if ((this.tier == 1) && (randteleport < 8)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; _root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 2) && (randteleport < 9)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 3) && (randteleport < 10)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 4) && (randteleport < 11)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 5) && (randteleport < 13)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } } } if (this.towerid == 100) { if (this.tier == 1) { spradius = 1225; spwidth = 35; } else if (this.tier == 2) { spradius = 1600; spwidth = 40; } else if (this.tier == 3) { spradius = 2025; spwidth = 45; } else if (this.tier == 4) { spradius = 2500; spwidth = 50; } else if (this.tier == 5) { spradius = 3600; spwidth = 60; } j = 0; while (j <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[j]._x, 2) + Math.pow(this._y - _root.creepArray[j]._y, 2); if (d < spradius) { if ((("" + _root.creepArray[j]) != "") && (_root.creepArray[j] != this.targ)) { _root.creepArray[j].health = _root.creepArray[j].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[j].splashslowed = 1; _root.creepArray[j].splashslowedcount = 1; } j++; } _root.iceball.duplicateMovieClip("iceball" + _root.splashct, 5200 + _root.splashct); _root["iceball" + _root.splashct]._x = this._x; _root["iceball" + _root.splashct]._y = this._y; _root["iceball" + _root.splashct]._width = spwidth; _root["iceball" + _root.splashct]._height = spwidth; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 3) { if (this.tier == 1) { this.targ.isslow = 0.7; } if (this.tier == 2) { this.targ.isslow = 0.65; } if (this.tier == 3) { this.targ.isslow = 0.6; } if (this.tier == 4) { this.targ.isslow = 0.5; } this.targ.slowcount = 1; } else if (this.towerid == 2) { splashrad = 72; splashrad2 = splashrad * splashrad; i = 0; while (i <= _root.creepArray.length) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < splashrad2) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 6000))); } } i++; } _root.explosion.duplicateMovieClip("explosion" + _root.explosioncount, 5000 + _root.explosioncount); _root["explosion" + _root.explosioncount]._x = this._x; _root["explosion" + _root.explosioncount]._y = this._y; _root["explosion" + _root.explosioncount]._width = 144; _root["explosion" + _root.explosioncount]._height = 144; _root.explosioncount++; if (_root.explosioncount > 20) { _root.explosioncount = 1; } } if (this.targ.health <= 0) { this.targ.isDead = 1; } this.removeMovieClip(); } } }; } function checkkill() { n = 0; while (n < _root.creepArray.length) { if (_root.creepArray[n].health <= 0) { if (((_root.creepArray[n].gold != "undefined") && (_root.creepArray[n].gold != "null")) && (_root.creepArray[n].gold > 0)) { _root.gold = _root.gold + _root.creepArray[n].gold; _root.score = _root.score + _root.creepArray[n].maxhealth; _root.kills++; _root.creepArray[n].removeMovieClip(); _root.creepArray.splice(n, 1); } } n++; } } function kill(creep) { _root.kills++; if (_root.kills >= _root.waves[_root.wave - 1][0]) { _root.kills = 0; _root.newLevel(); } creep.onEnterFrame = function () { this.removeMovieClip(); }; } function upgrade() { a = _root.selectedTower; b = a.tier - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.cost = a.cost + int(a.upgrades[b][1]); a.tier++; _root.towerInfo(a); _root.gold = _root.gold - int(a.upgrades[b][1]); updateInfoBar(); } } function sell() { tower = _root.selectedTower; if (((tower != "undefined") && (tower != "null")) && (tower != "")) { sellprice = Math.floor(tower.cost * 0.85); _root.gold = _root.gold + sellprice; _root.range._x = 1000; _root.range._height = 0; _root.range._width = 0; if (tower.maxtier == 1) { _root.gems++; } tower.removeMovieClip(); _root.UpgradeTowerInfo._visible = false; } } function leak(creep) { _root.creepLeaks++; _root.lives--; creep._x = _root.wp1._x; creep._y = _root.wp1._y; creep.targ = 1; } stop(); _root.levelwin = 0; _root.gold = 50; _root.gems = _global.gems; _root.attackskill = _global.attackskill; _root.rangeskill = _global.rangeskill; _root.killbounty = _global.killbounty; _root.wave = 0; _root.levelnew = 1; if (_global.startmoneylevel == 1) { _root.gold = 100; } else if (_global.startmoneylevel == 2) { _root.gold = 150; } else if (_global.startmoneylevel == 3) { _root.gold = 250; } else if (_global.startmoneylevel == 4) { _root.gold = 350; } else if (_global.startmoneylevel == 5) { _root.gold = 500; } _root.gameover = 0; _root.towerCount = 0; _root.creepcount = 1; _root.kills = 0; _root.pauses = 0; _root.techlevel = _global.techlevel; _root.creepleaks = 0; _root.timer = 45; _root.lives = 20; _root.goldworth = 0; _root.creepArray = []; _global.sound = 1; _root.particlecount = 1; _global.maxwaves = 55; _root.splashct = 1; _root.pwncount = 1; _root.explodecount = 1; _root.score = 0; _root.gems = _global.gems; _root.playsound = new Sound(this); _root.playsound.attachSound("music"); if (_global.sound == 1) { _root.playsound.start(0, 100000); } _root.playsound1 = new Sound(this); _root.playsound1.attachSound("sndplasma"); _root.playsound2 = new Sound(this); _root.playsound2.attachSound("sndrocket"); _root.playsound3 = new Sound(this); _root.playsound3.attachSound("sndbullet"); _root.playsound4 = new Sound(this); _root.playsound4.attachSound("sndbullet1"); _root.playsound5 = new Sound(this); _root.playsound5.attachSound("sndexplode"); _root.playsound6 = new Sound(this); _root.playsound6.attachSound("sndlaser"); _root.waves = [[30, 93, 2.5, 1000], [30, 109, 3, 900], [30, 128, 1.5, 600], [30, 149, 2.5, 1000], [30, 176, 2.7, 900], [30, 204, 2.5, 1000], [30, 239, 1, 400], [30, 280, 3.5, 900], [30, 328, 2, 1000], [30, 384, 2.5, 1000], [30, 450, 1.75, 800], [30, 526, 2, 1000], [30, 616, 1.5, 600], [30, 720, 3.5, 900], [30, 843, 2, 1000], [30, 986, 3, 750], [30, 1154, 2.5, 800], [30, 1350, 3, 1000], [30, 1580, 1.5, 500], [30, 1848, 2, 900], [30, 2159, 2.5, 800], [30, 2530, 3.5, 900], [30, 2967, 1.75, 600], [30, 3494, 1.5, 500], [30, 4097, 2, 800], [30, 4783, 4, 1000], [30, 5608, 2.5, 800], [30, 6575, 3, 900], [2, 75000, 1.5, 800], [30, 9040, 3, 900], [30, 10623, 2, 800], [30, 12481, 2.5, 900], [30, 14667, 1.5, 500], [30, 17232, 3.5, 1000], [30, 20249, 2, 900], [30, 23792, 3.5, 800], [30, 27957, 2, 800], [30, 32849, 1.5, 300], [30, 38597, 2, 700], [30, 45352, 2.5, 900], [30, 53516, 1.75, 500], [30, 63148, 2.5, 1000], [30, 74515, 2, 750], [30, 87928, 3, 850], [30, 103755, 2, 900], [30, 122431, 1.5, 600], [30, 144469, 2, 750], [30, 170473, 3, 750], [30, 201158, 2.25, 800], [30, 238375, 1.75, 500], [30, 284841, 2.75, 800], [30, 341809, 2.45, 900], [30, 410171, 2, 700], [30, 492205, 2.5, 750], [2, 5000000, 1.75, 2000]]; _root.nowhp = 0; _root.nowspeed = 0; _root.nexthp = 43; _root.nextspeed = 2.5; stop();
Instance of Symbol 177 MovieClip "wp1" in Frame 31
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp2" in Frame 31
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp3" in Frame 31
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp4" in Frame 31
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp5" in Frame 31
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp6" in Frame 31
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp7" in Frame 31
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp8" in Frame 31
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp9" in Frame 31
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp10" in Frame 31
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 179 MovieClip in Frame 31
onClipEvent (load) { this._visible = false; this.startDrag(true); this.count = 0; } onClipEvent (enterFrame) { if (Key.isDown(77) && (_global.sound == 1)) { _global.sound = 0; stopAllSounds(); } if (Key.isDown(78) && (_global.sound == 0)) { _global.sound = 1; _root.playsound.start(0, 100000); } if (Key.isDown(80) && (_root.pauses == 0)) { _root.pauses = 1; } if (Key.isDown(85) && (_root.pauses == 1)) { _root.pauses = 0; } if (_root.pauses == 0) { _root.checkkill(); _root.levelnew++; this.count++; if ((this.count % 30) == 0) { _root.timer--; } if (_root.timer <= 0) { _root.newLevel(); _root.timer = 60; } if ((_root.lives <= 0) && (_root.gameover == 0)) { _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } if (_root.creepArray.length <= 0) { _root.gotoAndPlay("lose9"); } } if (_root.wave >= _global.maxwaves) { z = 1; while (z < _root.creepArray.length) { if (_root.creepArray[z] == undefined) { _root.creepArray[z].removeMovieClip(); _root.creepArray.splice(z, 1); } z++; } } if (((((_root.wave >= _global.maxwaves) && (_root.creepArray.length <= 0)) && (_root.gameover == 0)) && (_root.kills >= _root.waves[_root.wave - 1][0])) && (_root.levelnew > 120)) { _root.levelwin = 1; i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); _root.gotoAndPlay("win9"); } } }
Instance of Symbol 190 MovieClip "towericon1" in Frame 31
on (press) { _root.marker.active = 1; _root.marker.tower = "basic"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Tower. Shoots bullets at enemies. 80 Pre-mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 193 MovieClip "towericon2" in Frame 31
on (press) { _root.marker.active = 1; _root.marker.tower = "splash"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Splash Tower. Shoots Exploding bullets at enemies. 29 Pre-Mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 196 MovieClip "towericon3" in Frame 31
on (press) { _root.marker.active = 1; _root.marker.tower = "slow"; _root.marker.cost = 150; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Slow Tower. Shoots shots that slow the enemy. 100 Pre-Mod base damage. Cost: $150"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 199 MovieClip "towericon4" in Frame 31
onClipEvent (load) { if (_root.techlevel < 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 1) { _root.marker.active = 1; _root.marker.tower = "poison"; _root.marker.cost = 500; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Splash Poison Tower. Splashes Poison(150/sec for level 1) to hurt the enemy. 300 Pre-Mod base damage. Tech Level 1 needed. Cost: $500"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 203 MovieClip "towericon5" in Frame 31
onClipEvent (load) { if (_root.techlevel < 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 4) { _root.marker.active = 1; _root.marker.tower = "explode"; _root.marker.cost = 1000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Exploding Tower. Damages and slows all enemies in a radius of itself. 500 Pre-Mod base damage. Cost: $1000. Requires Tech Level 4"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 207 MovieClip "towericon6" in Frame 31
onClipEvent (load) { if (_root.techlevel < 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 2) { _root.marker.active = 1; _root.marker.tower = "death"; _root.marker.cost = 650; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Instant death tower. 8% chance to instantly kill if target is under 35% HP. 500 Pre-Mod base damage. Cost: $650. Requires Tech Level 2"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 211 MovieClip in Frame 31
onClipEvent (load) { if (_root.techlevel < 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 3) { _root.marker.active = 1; _root.marker.tower = "stun"; _root.marker.cost = 700; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Stun Tower. Has a 10% chance of stunning enemies. 500 Pre-Mod base damage. Cost: $700. Requires Tech Level 3"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 214 MovieClip "towericon8" in Frame 31
on (press) { _root.marker.active = 1; _root.marker.tower = "rust"; _root.marker.cost = 400; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Rust Tower. Shoots shots that rust the enemy, causing them to take more damage. 300 Pre-Mod base damage. Ultra Fast. Cost: $400"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 218 MovieClip "towericon9" in Frame 31
onClipEvent (load) { if (_root.techlevel < 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if ((_root.gems > 0) && (_root.techlevel >= 5)) { _root.marker.active = 1; _root.marker.tower = "ultimate"; _root.marker.cost = 20000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Ultimate Tower. Extreme Damage and splash. 165000 Pre-Mod damage. Cost: $20000. Requires Tech Level 5 and 1 Gem in addition to cost"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 190 MovieClip "tower_basic" in Frame 31
onClipEvent (load) { title = "Basic Damage Tower"; desc = "Basic Damage Tower"; cost = 50; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = 80 * (1 + (0.05 * _global.attackskill)); this.damage2 = 400 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 400(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 175, this.damage2, this.range, 30], ["Damage: 2000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 625, this.damage3, this.range, 30], ["Damage: 10000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_basic")) { if (target == undefined) { target = 0; } lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 193 MovieClip "tower_splash" in Frame 31
onClipEvent (load) { title = "Splash Tower"; desc = "Splash Tower"; cost = 50; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(29 * (1 + (0.05 * _global.attackskill))); this.damage2 = 145 * (1 + (0.05 * _global.attackskill)); this.damage3 = 725 * (1 + (0.05 * _global.attackskill)); this.damage4 = 3625 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 145(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 175, this.damage2, this.range, 30], ["Damage: 725(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 625, this.damage3, this.range, 30], ["Damage: 3625(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_splash")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > ((range * range) + 81)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 196 MovieClip "tower_slow" in Frame 31
onClipEvent (load) { title = "Slow tower"; desc = "Slow tower"; cost = 150; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(100 * (1 + (0.05 * _global.attackskill))); this.damage2 = 500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2200 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10500 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 500, this.damage2, this.range, 30], ["Damage: 2200(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 1250, this.damage3, this.range, 30], ["Damage: 10500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 3150, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_slow")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 199 MovieClip "tower_poison" in Frame 31
onClipEvent (load) { title = "Splash Poison"; desc = "Splash Poison"; cost = 500; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(600)", 1500, this.damage2, this.range, 30], ["Damage: 4000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(2700)", 5000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } } } } } }
Instance of Symbol 203 MovieClip "tower_explode" in Frame 31
onClipEvent (load) { title = "Explosion"; desc = "Explosion"; cost = 1000; range = 100; damage = 500; this.range = 100 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1800 * (1 + (0.05 * _global.attackskill)); this.damage3 = 9000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1800(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 3000, this.damage2, this.range, 40], ["Damage: 9000(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 10000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_explode")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } } } } } }
Instance of Symbol 207 MovieClip "tower_death" in Frame 31
onClipEvent (load) { title = "Instant Death"; desc = "Instant Death"; cost = 650; this.range = 80 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 15000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(12%)", 2000, this.damage2, this.range, 40], ["Damage: 15000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(16%)", 7000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } } } } } }
Instance of Symbol 211 MovieClip "tower_stun" in Frame 31
onClipEvent (load) { title = "Stun Tower"; desc = "Stun Tower"; cost = 700; rate = 30; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 17000 * (1 + (0.05 * _global.attackskill)); lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(13%)", 2500, this.damage2, this.range, 30], ["Damage: 17000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(16%)", 9000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } } } } } }
Instance of Symbol 214 MovieClip "tower_rust" in Frame 31
onClipEvent (load) { title = "Rust Tower"; desc = "Rust Tower"; cost = 400; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 930 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 12; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 930\rRange: 75\rCooldown: 12\rEffect: Rust", 1200, this.damage2, this.range, 12], ["Damage: 2000\rRange: 75\rCooldown: 12\rEffect: Rust", 3000, this.damage3, this.range, 12], ["Damage: 5000\rRange: 75\rCooldown: 12\rEffect: Rust", 6000, this.damage4, this.range, 12]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 218 MovieClip "tower_ultimate" in Frame 31
onClipEvent (load) { title = "Ultimate Tower"; desc = "Ultimate Tower"; cost = 20000; damage = 165000 /* 0x028488 */; this.range = 85 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(165000 * (1 + (0.05 * _global.attackskill))); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 1; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_ultimate")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } } } } } }
Instance of Symbol 221 MovieClip "marker" in Frame 31
onClipEvent (load) { active = 0; inpath = 0; this.swapDepths(9998); } onClipEvent (enterFrame) { if (active == 1) { this.startDrag(true); maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((maphit == 1) && (inpath == 0)) { this.gotoAndStop(1); _root.range.gotoAndStop(1); } else { this.gotoAndStop(2); _root.range.gotoAndStop(2); } _root.range._x = _x; _root.range._y = _y; _root.range._width = _root["tower_" + tower].range * 2; _root.range._height = _root["tower_" + tower].range * 2; } if (Key.isDown(32)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } } on (press) { maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((((maphit == 1) && (inpath == 0)) && (_root.gold >= this.cost)) && (_root.pauses == 0)) { if (this.hitTest(_root.nextwave) == false) { if (_root.marker.tower == "ultimate") { if (_root.gems > 0) { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gems--; } } else { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gold = _root.gold - this.cost; } } } if (maphit == 0) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } if (this.hitTest(_root.nextwave)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } }
Instance of Symbol 223 MovieClip "range" in Frame 31
onClipEvent (enterFrame) { if ((_root.selectedTower == "") && (_root.marker.active == 0)) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 230 MovieClip "UpgradeTowerInfo" in Frame 31
onClipEvent (load) { _visible = false; swapDepths(100000); }
Instance of Symbol 245 MovieClip "explosion" in Frame 31
onClipEvent (load) { if (this._name == "explosion") { this._visible = false; } }
Instance of Symbol 341 MovieClip in Frame 31
onClipEvent (enterFrame) { if (_root.timer > 45) { this._visible = true; } else { this._visible = false; } }
Frame 32
stop(); _root.gameover = 1; stopAllSounds(); if (_root.levelwin == 0) { _root.gotoAndPlay("lose6"); } if (_root.lives == 20) { _root.skillgained = 4; } else if (_root.lives >= 10) { _root.skillgained = 3; } else { _root.skillgained = 2; } storedskills = SharedObject.getLocal("flashskill"); if (storedskills.data.level9gain == undefined) { _global.xpleft = _global.xpleft + _root.skillgained; storedskills.data.xpleft = _global.xpleft; storedskills.data.level9gain = _root.skillgained; } else { xplast = storedskills.data.level9gain; skilldifferent = _root.skillgained - xplast; if (skilldifferent > 0) { _global.xpleft = _global.xpleft + skilldifferent; storedskills.data.xpleft = _global.xpleft; storedskills.data.level9gain = storedskills.data.level9gain + skilldifferent; } } if ((storedskills.data.maxlevelbeat < 9) || (storedskills.data.maxlevelbeat == undefined)) { storedskills.data.maxlevelbeat = 9; } if ((storedskills.data.level9score == undefined) || (_root.score > storedskills.data.level9score)) { storedskills.data.level9score = _root.score; }
Frame 33
stop(); _root.gameover = 1; stopAllSounds();
Frame 34
function TowerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; } function towerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (tower.maxtier >= tower.tier) { _root.UpgradeTowerInfo.UpgradeInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 1][2]) + "\rRange: ") + tower.upgrades[tower.tier - 1][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 1][4]) + "\rEffect: ") + tower.desc; if (tower.tier == 1) { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.damage) + "\rRange: ") + tower.range) + "\rCoolDown: ") + tower.rate) + "\rEffect: ") + tower.desc; } else { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 2][2]) + "\rRange: ") + tower.upgrades[tower.tier - 2][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 2][4]) + "\rEffect: ") + tower.desc; } _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = ("Upgrade [$" + tower.upgrades[tower.tier - 1][1]) + "]"; _root.UpgradeTowerInfo.UpgradeButton._visible = true; sellprice = Math.floor(tower.cost * 0.85); _root.UpgradeTowerInfo.sellbutton.UpgradeButtonText.text = ("Sell [$" + sellprice) + "]"; if (tower.maxtier > tower.tier) { _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; } } else { _root.UpgradeTowerInfo.f.text = ""; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; _root.UpgradeTowerInfo.h.text = ""; } } function newLevel() { if (_root.wave < _global.maxwaves) { _root.levelnew = 1; _root.kills = 0; _root.wave++; _root.gold = Math.floor(1.04 * _root.gold); _root.nowspeed = _root.waves[_root.wave - 1][2]; _root.nextspeed = _root.waves[_root.wave][2]; _root.nowhp = _root.waves[_root.wave - 1][1]; _root.nexthp = _root.waves[_root.wave][1]; _root.goldworth = Math.pow(1.1, _root.wave); _root.goldworth = _root.goldworth * (1 + (0.05 * _global.killbounty)); _root.goldworth = Math.floor(_root.goldworth); _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", _root.waves[_root.wave - 1][3], _root.wave, "creep1", _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.goldworth); _root["spawned" + _root.wave] = _root.waves[_root.wave - 1][0]; } } function spawn(level, creep, speed, health, gold) { if (_root["spawned" + level] == 0) { clearInterval(_root["spawnInterval" + level]); } else { _root["spawned" + level]--; playanim = (level % 5) + 1; _root.creepcount++; _root[creep].duplicateMovieClip("c" + _root.creepcount, 20000 + _root.creepcount); if (_root.creepcount > 10000) { _root.creepcount = 1; } c = _root["c" + _root.creepcount]; c.creep.gotoAndStop(playanim); c._x = _root.wp1._x; c._y = _root.wp1._y; c.health = health; c.slowcount = 1; c.isslow = 0; c.maxhealth = health; c.speed = speed; c.maxspeed = c.speed; c.ispoisoned = 0; c.poisonedlevel = 0; c.poisoncount = 0; c.fullmax = c.maxspeed; c.targ = 2; c.rnd = 5; c.gold = gold; c.iscorrode = 0; c.isstunned = 0; c.stuncount = 1; c.splashslowed = 0; c.splashslowedcount = 1; _root.creepArray[_root.creepArray.length] = c; c.onEnterFrame = function () { if (_root.pauses == 0) { trace(this._name); this.health_bar.health._width = 30 * (this.health / this.maxhealth); this.targX = (_root["wp" + this.targ]._x - 5) + this.rnd; this.targY = (_root["wp" + this.targ]._y - 5) + this.rnd; this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this.rads = (this.dir * 3.141593) / 180; if (this.isstunned != 0) { this.stuncount++; if ((this.stuncount % 2) == 1) { this._x = this._x + 2; } else { this._x = this._x - 2; } } if (this.stuncount > 120) { this.isstunned = 0; this.stuncount = 1; } if (this.isslow != 0) { this.speed = this.isslow * this.fullmax; this.slowcount++; } if (this.slowcount > 120) { this.speed = this.fullmax; this.isslow = 0; this.slowcount = 1; } if (this.splashslowed != 0) { this.fullmax = this.maxspeed * 0.55; this.speed = this.fullmax; if (this.isslow != 0) { this.speed = this.fullmax * this.isslow; } this.splashslowedcount++; } if (this.splashslowedcount > 150) { this.splashslowed = 0; this.splashslowedcount = 1; this.fullmax = this.maxspeed; } if (this.iscorrode != 0) { this.corrodecount++; } if (this.corrodecount > 150) { this.iscorrode = 0; this.corrdecount = 1; } if (this.ispoisoned == 1) { if ((this.poisoncount % 30) == 0) { this.health = this.health - this.poisonedlevel; } this.poisoncount++; } if (this.poisoncount > 150) { this.ispoisoned = 0; this.poisoncount = 0; } if (this.isstunned == 0) { this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); } d = Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2); if (d < 25) { this.targ++; if (this.targ > 10) { _root.leak(this); this._x = _root.wp1._x; this._y = _root.wp1._y; this.targ = 2; } } this.r = this.dir; if ((this._rotation + 10) < this.r) { this._rotation = this._rotation + 10; } else if ((this._rotation - 10) > this.r) { this._rotation = this._rotation - 10; } else { this._rotation = r; } } }; } } function fire(from, to, speed, acc, maxpeed, projectile, damage, towerid) { _root.particlecount++; _root[projectile].duplicateMovieClip("p" + _root.particlecount, 2000 + _root.particlecount); r = _root["p" + _root.particlecount]; r._x = from._x; r._y = from._y; r.tier = from.tier; r.type = from.type; r.targ = to; r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.damage = damage; r.projectile = projectile; r.towerid = towerid; if (_root.particlecount > 300) { _root.particlecount = 0; } r.onEnterFrame = function () { if (_root.pauses == 0) { if (("" + this.targ) != "") { this.targX = this.targ._x; this.targY = this.targ._y; } else if (_root.creepArray.length <= 0) { this.removeMovieClip(); } else { w = 0; if (w <= _root.creepArray.length) { this.targ = _root.creepArray[w]; } } this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this._rotation = this.dir + 90; this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); if (this.speed < this.maxspeed) { this.speed = this.speed + this.acc; } if (this.hitTest(this.targ)) { if (this.towerid == 10) { randcrit = random(100); if ((this.tier == 1) && (randcrit < 11)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 2) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 3) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 4) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 5) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } } if (this.towerid == 4) { this.targ.corrodecount = 1; if (this.tier == 1) { this.targ.iscorrode = 0.06; } else if (this.tier == 2) { this.targ.iscorrode = 0.12; } else if (this.tier == 3) { this.targ.iscorrode = 0.2; } else if (this.tier == 4) { this.targ.iscorrode = 0.32; } } this.targ.health = this.targ.health - (this.damage * (1 + this.targ.iscorrode)); if (this.towerid == 7) { randstun = random(100); if ((this.tier == 1) && (randstun < 10)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 2) && (randstun < 13)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 3) && (randstun < 16)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } } if (this.towerid == 5) { this.targ.ispoisoned = 1; this.targ.poisoncount = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < 4225) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[i].ispoisoned = 1; _root.creepArray[i].poisoncount = 1; } i++; } if (this.tier == 1) { this.targ.poisonedlevel = 150; } else if (this.tier == 2) { this.targ.poisonedlevel = 600; } else if (this.tier == 3) { this.targ.poisonedlevel = 2700; } _root.poisonball.duplicateMovieClip("poisonball" + _root.splashct, 6300 + _root.splashct); _root["poisonball" + _root.splashct]._x = this._x; _root["poisonball" + _root.splashct]._y = this._y; _root["poisonball" + _root.splashct]._width = 80; _root["poisonball" + _root.splashct]._height = 80; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 6) { if (this.targ.health < (0.35 * this.targ.maxhealth)) { randdeath = random(100); if ((this.tier == 1) && (randdeath < 8)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 2) && (randdeath < 12)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 3) && (randdeath < 16)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } } } if (this.towerid == 8) { k = 0; while (k <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[k]._x, 2) + Math.pow(this._y - _root.creepArray[k]._y, 2); if (d < 10000) { _root.creepArray[k].health = _root.creepArray[k].health - this.damage; _root.creepArray[k].splashslowed = 1; _root.creepArray[k].splashslowedcount = 0; } k++; } _root.explodingshot.duplicateMovieClip("explodingshot" + _root.explodecount, 5100 + _root.explodecount); _root["explodingshot" + _root.explodecount]._x = this._x; _root["explodingshot" + _root.explodecount]._y = this._y; _root.explodecount++; if (_root.explodecount > 20) { _root.explodecount = 1; } } if (this.towerid == 999) { if (this.targ.health < (0.65 * this.targ.maxhealth)) { randteleport = random(100); if ((this.tier == 1) && (randteleport < 8)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; _root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 2) && (randteleport < 9)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 3) && (randteleport < 10)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 4) && (randteleport < 11)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 5) && (randteleport < 13)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } } } if (this.towerid == 100) { if (this.tier == 1) { spradius = 1225; spwidth = 35; } else if (this.tier == 2) { spradius = 1600; spwidth = 40; } else if (this.tier == 3) { spradius = 2025; spwidth = 45; } else if (this.tier == 4) { spradius = 2500; spwidth = 50; } else if (this.tier == 5) { spradius = 3600; spwidth = 60; } j = 0; while (j <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[j]._x, 2) + Math.pow(this._y - _root.creepArray[j]._y, 2); if (d < spradius) { if ((("" + _root.creepArray[j]) != "") && (_root.creepArray[j] != this.targ)) { _root.creepArray[j].health = _root.creepArray[j].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[j].splashslowed = 1; _root.creepArray[j].splashslowedcount = 1; } j++; } _root.iceball.duplicateMovieClip("iceball" + _root.splashct, 5200 + _root.splashct); _root["iceball" + _root.splashct]._x = this._x; _root["iceball" + _root.splashct]._y = this._y; _root["iceball" + _root.splashct]._width = spwidth; _root["iceball" + _root.splashct]._height = spwidth; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 3) { if (this.tier == 1) { this.targ.isslow = 0.7; } if (this.tier == 2) { this.targ.isslow = 0.65; } if (this.tier == 3) { this.targ.isslow = 0.6; } if (this.tier == 4) { this.targ.isslow = 0.5; } this.targ.slowcount = 1; } else if (this.towerid == 2) { splashrad = 72; splashrad2 = splashrad * splashrad; i = 0; while (i <= _root.creepArray.length) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < splashrad2) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 6000))); } } i++; } _root.explosion.duplicateMovieClip("explosion" + _root.explosioncount, 5000 + _root.explosioncount); _root["explosion" + _root.explosioncount]._x = this._x; _root["explosion" + _root.explosioncount]._y = this._y; _root["explosion" + _root.explosioncount]._width = 144; _root["explosion" + _root.explosioncount]._height = 144; _root.explosioncount++; if (_root.explosioncount > 20) { _root.explosioncount = 1; } } if (this.targ.health <= 0) { this.targ.isDead = 1; } this.removeMovieClip(); } } }; } function checkkill() { n = 0; while (n < _root.creepArray.length) { if (_root.creepArray[n].health <= 0) { if (((_root.creepArray[n].gold != "undefined") && (_root.creepArray[n].gold != "null")) && (_root.creepArray[n].gold > 0)) { _root.gold = _root.gold + _root.creepArray[n].gold; _root.score = _root.score + _root.creepArray[n].maxhealth; _root.kills++; _root.creepArray[n].removeMovieClip(); _root.creepArray.splice(n, 1); } } n++; } } function kill(creep) { _root.kills++; if (_root.kills >= _root.waves[_root.wave - 1][0]) { _root.kills = 0; _root.newLevel(); } creep.onEnterFrame = function () { this.removeMovieClip(); }; } function upgrade() { a = _root.selectedTower; b = a.tier - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.cost = a.cost + int(a.upgrades[b][1]); a.tier++; _root.towerInfo(a); _root.gold = _root.gold - int(a.upgrades[b][1]); updateInfoBar(); } } function sell() { tower = _root.selectedTower; if (((tower != "undefined") && (tower != "null")) && (tower != "")) { sellprice = Math.floor(tower.cost * 0.85); _root.gold = _root.gold + sellprice; _root.range._x = 1000; _root.range._height = 0; _root.range._width = 0; if (tower.maxtier == 1) { _root.gems++; } tower.removeMovieClip(); _root.UpgradeTowerInfo._visible = false; } } function leak(creep) { _root.creepLeaks++; _root.lives--; creep._x = _root.wp1._x; creep._y = _root.wp1._y; creep.targ = 1; } stop(); _root.levelwin = 0; _root.gold = 50; _root.gems = _global.gems; _root.attackskill = _global.attackskill; _root.rangeskill = _global.rangeskill; _root.killbounty = _global.killbounty; _root.wave = 0; _root.levelnew = 1; if (_global.startmoneylevel == 1) { _root.gold = 100; } else if (_global.startmoneylevel == 2) { _root.gold = 150; } else if (_global.startmoneylevel == 3) { _root.gold = 250; } else if (_global.startmoneylevel == 4) { _root.gold = 350; } else if (_global.startmoneylevel == 5) { _root.gold = 500; } _root.gameover = 0; _root.towerCount = 0; _root.creepcount = 1; _root.kills = 0; _root.pauses = 0; _root.techlevel = _global.techlevel; _root.creepleaks = 0; _root.timer = 45; _root.lives = 20; _root.goldworth = 0; _root.creepArray = []; _global.sound = 1; _root.particlecount = 1; _global.maxwaves = 60; _root.splashct = 1; _root.pwncount = 1; _root.explodecount = 1; _root.score = 0; _root.gems = _global.gems; _root.playsound = new Sound(this); _root.playsound.attachSound("music"); if (_global.sound == 1) { _root.playsound.start(0, 100000); } _root.playsound1 = new Sound(this); _root.playsound1.attachSound("sndplasma"); _root.playsound2 = new Sound(this); _root.playsound2.attachSound("sndrocket"); _root.playsound3 = new Sound(this); _root.playsound3.attachSound("sndbullet"); _root.playsound4 = new Sound(this); _root.playsound4.attachSound("sndbullet1"); _root.playsound5 = new Sound(this); _root.playsound5.attachSound("sndexplode"); _root.playsound6 = new Sound(this); _root.playsound6.attachSound("sndlaser"); _root.waves = [[30, 102, 2.5, 1000], [30, 119, 3, 900], [30, 140, 1.5, 600], [30, 164, 2.5, 1000], [30, 193, 2.7, 900], [30, 224, 2.5, 1000], [30, 262, 1, 400], [30, 308, 3.5, 900], [30, 360, 2, 1000], [30, 422, 2.5, 1000], [30, 495, 1.75, 800], [30, 578, 2, 1000], [30, 677, 1.5, 600], [30, 792, 3.5, 900], [30, 927, 2, 1000], [30, 1084, 3, 750], [30, 1269, 2.5, 800], [30, 1485, 3, 1000], [30, 1738, 1.5, 500], [30, 2032, 2, 900], [30, 2374, 2.5, 800], [30, 2783, 3.5, 900], [30, 3263, 1.75, 600], [30, 3843, 1.5, 500], [30, 4506, 2, 800], [30, 5261, 4, 1000], [30, 6168, 2.5, 800], [30, 7232, 3, 900], [30, 8481, 1.5, 800], [2, 82000, 3, 900], [30, 11685, 2, 800], [30, 13729, 2.5, 900], [30, 16133, 1.5, 500], [30, 18955, 2.5, 1000], [30, 22273, 2, 900], [30, 23792, 3.5, 800], [30, 26171, 2, 800], [30, 36133, 1.5, 300], [30, 42456, 2, 700], [30, 49887, 2.5, 900], [30, 58867, 1.75, 500], [30, 69462, 2.5, 1000], [30, 81966, 2, 750], [30, 96720, 3, 850], [30, 114130, 2, 900], [30, 134674, 1.5, 600], [30, 158915, 2, 750], [30, 187520, 3, 750], [30, 221273, 2.25, 800], [30, 262212, 1.75, 500], [30, 313325, 2.75, 800], [30, 375989, 2.45, 900], [30, 451188, 2, 700], [30, 541425, 2.5, 750], [30, 652470, 1.75, 600], [30, 779653, 2.25, 850], [30, 935584, 2.75, 900], [30, 1122700, 2, 750], [30, 1347242, 1.75, 800], [2, 12000000, 1.75, 2500]]; _root.nowhp = 0; _root.nowspeed = 0; _root.nexthp = 43; _root.nextspeed = 2.5; stop();
Instance of Symbol 177 MovieClip "wp1" in Frame 34
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp2" in Frame 34
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp3" in Frame 34
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp4" in Frame 34
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp5" in Frame 34
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp6" in Frame 34
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp7" in Frame 34
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp8" in Frame 34
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp9" in Frame 34
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp10" in Frame 34
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 179 MovieClip in Frame 34
onClipEvent (load) { this._visible = false; this.startDrag(true); this.count = 0; } onClipEvent (enterFrame) { if (Key.isDown(77) && (_global.sound == 1)) { _global.sound = 0; stopAllSounds(); } if (Key.isDown(78) && (_global.sound == 0)) { _global.sound = 1; _root.playsound.start(0, 100000); } if (Key.isDown(80) && (_root.pauses == 0)) { _root.pauses = 1; } if (Key.isDown(85) && (_root.pauses == 1)) { _root.pauses = 0; } if (_root.pauses == 0) { _root.checkkill(); _root.levelnew++; this.count++; if ((this.count % 30) == 0) { _root.timer--; } if (_root.timer <= 0) { _root.newLevel(); _root.timer = 60; } if ((_root.lives <= 0) && (_root.gameover == 0)) { _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } if (_root.creepArray.length <= 0) { _root.gotoAndPlay("lose10"); } } if (_root.wave >= _global.maxwaves) { z = 1; while (z < _root.creepArray.length) { if (_root.creepArray[z] == undefined) { _root.creepArray[z].removeMovieClip(); _root.creepArray.splice(z, 1); } z++; } } if (((((_root.wave >= _global.maxwaves) && (_root.creepArray.length <= 0)) && (_root.gameover == 0)) && (_root.kills >= _root.waves[_root.wave - 1][0])) && (_root.levelnew > 120)) { _root.levelwin = 1; i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); _root.gotoAndPlay("win10"); } } }
Instance of Symbol 190 MovieClip "towericon1" in Frame 34
on (press) { _root.marker.active = 1; _root.marker.tower = "basic"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Tower. Shoots bullets at enemies. 80 Pre-mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 193 MovieClip "towericon2" in Frame 34
on (press) { _root.marker.active = 1; _root.marker.tower = "splash"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Splash Tower. Shoots Exploding bullets at enemies. 29 Pre-Mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 196 MovieClip "towericon3" in Frame 34
on (press) { _root.marker.active = 1; _root.marker.tower = "slow"; _root.marker.cost = 150; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Slow Tower. Shoots shots that slow the enemy. 100 Pre-Mod base damage. Cost: $150"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 199 MovieClip "towericon4" in Frame 34
onClipEvent (load) { if (_root.techlevel < 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 1) { _root.marker.active = 1; _root.marker.tower = "poison"; _root.marker.cost = 500; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Splash Poison Tower. Splashes Poison(150/sec for level 1) to hurt the enemy. 300 Pre-Mod base damage. Tech Level 1 needed. Cost: $500"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 203 MovieClip "towericon5" in Frame 34
onClipEvent (load) { if (_root.techlevel < 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 4) { _root.marker.active = 1; _root.marker.tower = "explode"; _root.marker.cost = 1000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Exploding Tower. Damages and slows all enemies in a radius of itself. 500 Pre-Mod base damage. Cost: $1000. Requires Tech Level 4"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 207 MovieClip "towericon6" in Frame 34
onClipEvent (load) { if (_root.techlevel < 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 2) { _root.marker.active = 1; _root.marker.tower = "death"; _root.marker.cost = 650; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Instant death tower. 8% chance to instantly kill if target is under 35% HP. 500 Pre-Mod base damage. Cost: $650. Requires Tech Level 2"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 211 MovieClip in Frame 34
onClipEvent (load) { if (_root.techlevel < 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 3) { _root.marker.active = 1; _root.marker.tower = "stun"; _root.marker.cost = 700; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Stun Tower. Has a 10% chance of stunning enemies. 500 Pre-Mod base damage. Cost: $700. Requires Tech Level 3"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 214 MovieClip "towericon8" in Frame 34
on (press) { _root.marker.active = 1; _root.marker.tower = "rust"; _root.marker.cost = 400; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Rust Tower. Shoots shots that rust the enemy, causing them to take more damage. 300 Pre-Mod base damage. Ultra Fast. Cost: $400"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 218 MovieClip "towericon9" in Frame 34
onClipEvent (load) { if (_root.techlevel < 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if ((_root.gems > 0) && (_root.techlevel >= 5)) { _root.marker.active = 1; _root.marker.tower = "ultimate"; _root.marker.cost = 20000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Ultimate Tower. Extreme Damage and splash. 165000 Pre-Mod damage. Cost: $20000. Requires Tech Level 5 and 1 Gem in addition to cost"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 190 MovieClip "tower_basic" in Frame 34
onClipEvent (load) { title = "Basic Damage Tower"; desc = "Basic Damage Tower"; cost = 50; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = 80 * (1 + (0.05 * _global.attackskill)); this.damage2 = 400 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 400(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 175, this.damage2, this.range, 30], ["Damage: 2000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 625, this.damage3, this.range, 30], ["Damage: 10000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_basic")) { if (target == undefined) { target = 0; } lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 193 MovieClip "tower_splash" in Frame 34
onClipEvent (load) { title = "Splash Tower"; desc = "Splash Tower"; cost = 50; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(29 * (1 + (0.05 * _global.attackskill))); this.damage2 = 145 * (1 + (0.05 * _global.attackskill)); this.damage3 = 725 * (1 + (0.05 * _global.attackskill)); this.damage4 = 3625 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 145(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 175, this.damage2, this.range, 30], ["Damage: 725(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 625, this.damage3, this.range, 30], ["Damage: 3625(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_splash")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > ((range * range) + 81)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 196 MovieClip "tower_slow" in Frame 34
onClipEvent (load) { title = "Slow tower"; desc = "Slow tower"; cost = 150; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(100 * (1 + (0.05 * _global.attackskill))); this.damage2 = 500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2200 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10500 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 500, this.damage2, this.range, 30], ["Damage: 2200(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 1250, this.damage3, this.range, 30], ["Damage: 10500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 3150, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_slow")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 199 MovieClip "tower_poison" in Frame 34
onClipEvent (load) { title = "Splash Poison"; desc = "Splash Poison"; cost = 500; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(600)", 1500, this.damage2, this.range, 30], ["Damage: 4000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(2700)", 5000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } } } } } }
Instance of Symbol 203 MovieClip "tower_explode" in Frame 34
onClipEvent (load) { title = "Explosion"; desc = "Explosion"; cost = 1000; range = 100; damage = 500; this.range = 100 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1800 * (1 + (0.05 * _global.attackskill)); this.damage3 = 9000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1800(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 3000, this.damage2, this.range, 40], ["Damage: 9000(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 10000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_explode")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } } } } } }
Instance of Symbol 207 MovieClip "tower_death" in Frame 34
onClipEvent (load) { title = "Instant Death"; desc = "Instant Death"; cost = 650; this.range = 80 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 15000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(12%)", 2000, this.damage2, this.range, 40], ["Damage: 15000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(16%)", 7000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } } } } } }
Instance of Symbol 211 MovieClip "tower_stun" in Frame 34
onClipEvent (load) { title = "Stun Tower"; desc = "Stun Tower"; cost = 700; rate = 30; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 17000 * (1 + (0.05 * _global.attackskill)); lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(13%)", 2500, this.damage2, this.range, 30], ["Damage: 17000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(16%)", 9000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } } } } } }
Instance of Symbol 214 MovieClip "tower_rust" in Frame 34
onClipEvent (load) { title = "Rust Tower"; desc = "Rust Tower"; cost = 400; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 930 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 12; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 930\rRange: 75\rCooldown: 12\rEffect: Rust", 1200, this.damage2, this.range, 12], ["Damage: 2000\rRange: 75\rCooldown: 12\rEffect: Rust", 3000, this.damage3, this.range, 12], ["Damage: 5000\rRange: 75\rCooldown: 12\rEffect: Rust", 6000, this.damage4, this.range, 12]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 218 MovieClip "tower_ultimate" in Frame 34
onClipEvent (load) { title = "Ultimate Tower"; desc = "Ultimate Tower"; cost = 20000; damage = 165000 /* 0x028488 */; this.range = 85 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(165000 * (1 + (0.05 * _global.attackskill))); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 1; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_ultimate")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } } } } } }
Instance of Symbol 221 MovieClip "marker" in Frame 34
onClipEvent (load) { active = 0; inpath = 0; this.swapDepths(9998); } onClipEvent (enterFrame) { if (active == 1) { this.startDrag(true); maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((maphit == 1) && (inpath == 0)) { this.gotoAndStop(1); _root.range.gotoAndStop(1); } else { this.gotoAndStop(2); _root.range.gotoAndStop(2); } _root.range._x = _x; _root.range._y = _y; _root.range._width = _root["tower_" + tower].range * 2; _root.range._height = _root["tower_" + tower].range * 2; } if (Key.isDown(32)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } } on (press) { maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((((maphit == 1) && (inpath == 0)) && (_root.gold >= this.cost)) && (_root.pauses == 0)) { if (this.hitTest(_root.nextwave) == false) { if (_root.marker.tower == "ultimate") { if (_root.gems > 0) { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gems--; } } else { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gold = _root.gold - this.cost; } } } if (maphit == 0) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } if (this.hitTest(_root.nextwave)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } }
Instance of Symbol 223 MovieClip "range" in Frame 34
onClipEvent (enterFrame) { if ((_root.selectedTower == "") && (_root.marker.active == 0)) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 230 MovieClip "UpgradeTowerInfo" in Frame 34
onClipEvent (load) { _visible = false; swapDepths(100000); }
Instance of Symbol 245 MovieClip "explosion" in Frame 34
onClipEvent (load) { if (this._name == "explosion") { this._visible = false; } }
Instance of Symbol 341 MovieClip in Frame 34
onClipEvent (enterFrame) { if (_root.timer > 45) { this._visible = true; } else { this._visible = false; } }
Frame 35
stop(); _root.gameover = 1; stopAllSounds(); if (_root.levelwin == 0) { _root.gotoAndPlay("lose6"); } if (_root.lives == 20) { _root.skillgained = 4; } else if (_root.lives >= 10) { _root.skillgained = 3; } else { _root.skillgained = 2; } storedskills = SharedObject.getLocal("flashskill"); if (storedskills.data.level10gain == undefined) { _global.xpleft = _global.xpleft + _root.skillgained; storedskills.data.xpleft = _global.xpleft; storedskills.data.level10gain = _root.skillgained; } else { xplast = storedskills.data.level10gain; skilldifferent = _root.skillgained - xplast; if (skilldifferent > 0) { _global.xpleft = _global.xpleft + skilldifferent; storedskills.data.xpleft = _global.xpleft; storedskills.data.level10gain = storedskills.data.level10gain + skilldifferent; } } if ((storedskills.data.maxlevelbeat < 10) || (storedskills.data.maxlevelbeat == undefined)) { storedskills.data.maxlevelbeat = 10; } if ((storedskills.data.level10score == undefined) || (_root.score > storedskills.data.level10score)) { storedskills.data.level10score = _root.score; }
Frame 36
stop(); _root.gameover = 1; stopAllSounds();
Frame 37
function TowerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; } function towerInfo(tower) { _root.selectedTower = tower; _root.range._x = tower._x; _root.range._y = tower._y; _root.range._width = tower.range * 2; _root.range._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (tower.maxtier >= tower.tier) { _root.UpgradeTowerInfo.UpgradeInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 1][2]) + "\rRange: ") + tower.upgrades[tower.tier - 1][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 1][4]) + "\rEffect: ") + tower.desc; if (tower.tier == 1) { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.damage) + "\rRange: ") + tower.range) + "\rCoolDown: ") + tower.rate) + "\rEffect: ") + tower.desc; } else { _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.upgrades[tower.tier - 2][2]) + "\rRange: ") + tower.upgrades[tower.tier - 2][3]) + "\rCoolDown: ") + tower.upgrades[tower.tier - 2][4]) + "\rEffect: ") + tower.desc; } _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = ("Upgrade [$" + tower.upgrades[tower.tier - 1][1]) + "]"; _root.UpgradeTowerInfo.UpgradeButton._visible = true; sellprice = Math.floor(tower.cost * 0.85); _root.UpgradeTowerInfo.sellbutton.UpgradeButtonText.text = ("Sell [$" + sellprice) + "]"; if (tower.maxtier > tower.tier) { _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; } } else { _root.UpgradeTowerInfo.f.text = ""; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.UpgradeInfoText.text = "Maximum Level reached"; _root.UpgradeTowerInfo.h.text = ""; } } function newLevel() { if (_root.wave < 59) { _root.levelnew = 1; _root.kills = 0; _root.wave++; _root.gold = Math.floor(1.04 * _root.gold); _root.nowspeed = _root.waves[_root.wave - 1][2]; _root.nextspeed = _root.waves[_root.wave][2]; _root.nowhp = _root.waves[_root.wave - 1][1]; _root.nexthp = _root.waves[_root.wave][1]; _root.goldworth = Math.pow(1.1, _root.wave); _root.goldworth = _root.goldworth * (1 + (0.05 * _global.killbounty)); _root.goldworth = Math.floor(_root.goldworth); _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", _root.waves[_root.wave - 1][3], _root.wave, "creep1", _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.goldworth); _root["spawned" + _root.wave] = _root.waves[_root.wave - 1][0]; } else { _root.levelnew = 1; _root.kills = 0; _root.wave++; _root.gold = Math.floor(1.04 * _root.gold); _root.goldworth = Math.pow(1.1, _root.wave); _root.goldworth = _root.goldworth * (1 + (0.05 * _global.killbounty)); _root.goldworth = Math.floor(_root.goldworth); randspeed = random(2) + 2; _root.nowspeed = randspeed; _root.nextspeed = "???"; wavessince = _root.wave - 60; hpmultiplier = Math.pow(1.2, wavessince); _root.nowhp = Math.floor(1742256 * hpmultiplier); _root.nexthp = Math.floor(_root.nowhp * 1.2); _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", 800, _root.wave, "creep1", _root.nowspeed, _root.nowhp, _root.goldworth); _root["spawned" + _root.wave] = 30; } } function spawn(level, creep, speed, health, gold) { if (_root["spawned" + level] == 0) { clearInterval(_root["spawnInterval" + level]); } else { _root["spawned" + level]--; playanim = (level % 5) + 1; _root.creepcount++; _root[creep].duplicateMovieClip("c" + _root.creepcount, 20000 + _root.creepcount); if (_root.creepcount > 10000) { _root.creepcount = 1; } c = _root["c" + _root.creepcount]; c.creep.gotoAndStop(playanim); c._x = _root.wp1._x; c._y = _root.wp1._y; c.health = health; c.slowcount = 1; c.isslow = 0; c.maxhealth = health; c.speed = speed; c.maxspeed = c.speed; c.ispoisoned = 0; c.poisonedlevel = 0; c.poisoncount = 0; c.fullmax = c.maxspeed; c.targ = 2; c.rnd = 5; c.gold = gold; c.iscorrode = 0; c.isstunned = 0; c.stuncount = 1; c.splashslowed = 0; c.splashslowedcount = 1; _root.creepArray[_root.creepArray.length] = c; c.onEnterFrame = function () { if (_root.pauses == 0) { trace(this._name); this.health_bar.health._width = 30 * (this.health / this.maxhealth); this.targX = (_root["wp" + this.targ]._x - 5) + this.rnd; this.targY = (_root["wp" + this.targ]._y - 5) + this.rnd; this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this.rads = (this.dir * 3.141593) / 180; if (this.isstunned != 0) { this.stuncount++; if ((this.stuncount % 2) == 1) { this._x = this._x + 2; } else { this._x = this._x - 2; } } if (this.stuncount > 120) { this.isstunned = 0; this.stuncount = 1; } if (this.isslow != 0) { this.speed = this.isslow * this.fullmax; this.slowcount++; } if (this.slowcount > 120) { this.speed = this.fullmax; this.isslow = 0; this.slowcount = 1; } if (this.splashslowed != 0) { this.fullmax = this.maxspeed * 0.55; this.speed = this.fullmax; if (this.isslow != 0) { this.speed = this.fullmax * this.isslow; } this.splashslowedcount++; } if (this.splashslowedcount > 150) { this.splashslowed = 0; this.splashslowedcount = 1; this.fullmax = this.maxspeed; } if (this.iscorrode != 0) { this.corrodecount++; } if (this.corrodecount > 150) { this.iscorrode = 0; this.corrdecount = 1; } if (this.ispoisoned == 1) { if ((this.poisoncount % 30) == 0) { this.health = this.health - this.poisonedlevel; } this.poisoncount++; } if (this.poisoncount > 150) { this.ispoisoned = 0; this.poisoncount = 0; } if (this.isstunned == 0) { this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); } d = Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2); if (d < 25) { this.targ++; if (this.targ > 10) { _root.leak(this); this._x = _root.wp1._x; this._y = _root.wp1._y; this.targ = 2; } } this.r = this.dir; if ((this._rotation + 10) < this.r) { this._rotation = this._rotation + 10; } else if ((this._rotation - 10) > this.r) { this._rotation = this._rotation - 10; } else { this._rotation = r; } } }; } } function fire(from, to, speed, acc, maxpeed, projectile, damage, towerid) { _root.particlecount++; _root[projectile].duplicateMovieClip("p" + _root.particlecount, 2000 + _root.particlecount); r = _root["p" + _root.particlecount]; r._x = from._x; r._y = from._y; r.tier = from.tier; r.type = from.type; r.targ = to; r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.damage = damage; r.projectile = projectile; r.towerid = towerid; if (_root.particlecount > 300) { _root.particlecount = 0; } r.onEnterFrame = function () { if (_root.pauses == 0) { if (("" + this.targ) != "") { this.targX = this.targ._x; this.targY = this.targ._y; } else if (_root.creepArray.length <= 0) { this.removeMovieClip(); } else { w = 0; if (w <= _root.creepArray.length) { this.targ = _root.creepArray[w]; } } this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this._rotation = this.dir + 90; this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); if (this.speed < this.maxspeed) { this.speed = this.speed + this.acc; } if (this.hitTest(this.targ)) { if (this.towerid == 10) { randcrit = random(100); if ((this.tier == 1) && (randcrit < 11)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 2) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 3) && (randcrit < 16)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 4) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } if ((this.tier == 5) && (randcrit < 21)) { this.damage = this.damage * 3; _root.triple.duplicateMovieClip("triple" + _root.triplecount, 6750 + _root.triplecount); _root["triple" + _root.triplecount]._x = this._x; _root["triple" + _root.triplecount]._y = this._y; _root.triplecount++; if (_root.triplecount > 20) { _root.triplecount = 1; } } } if (this.towerid == 4) { this.targ.corrodecount = 1; if (this.tier == 1) { this.targ.iscorrode = 0.06; } else if (this.tier == 2) { this.targ.iscorrode = 0.12; } else if (this.tier == 3) { this.targ.iscorrode = 0.2; } else if (this.tier == 4) { this.targ.iscorrode = 0.32; } } this.targ.health = this.targ.health - (this.damage * (1 + this.targ.iscorrode)); if (this.towerid == 7) { randstun = random(100); if ((this.tier == 1) && (randstun < 10)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 2) && (randstun < 13)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } else if ((this.tier == 3) && (randstun < 16)) { this.targ.isstunned = 1; this.targ.stuncount = 1; } } if (this.towerid == 5) { this.targ.ispoisoned = 1; this.targ.poisoncount = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < 4225) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[i].ispoisoned = 1; _root.creepArray[i].poisoncount = 1; } i++; } if (this.tier == 1) { this.targ.poisonedlevel = 150; } else if (this.tier == 2) { this.targ.poisonedlevel = 600; } else if (this.tier == 3) { this.targ.poisonedlevel = 2700; } _root.poisonball.duplicateMovieClip("poisonball" + _root.splashct, 6300 + _root.splashct); _root["poisonball" + _root.splashct]._x = this._x; _root["poisonball" + _root.splashct]._y = this._y; _root["poisonball" + _root.splashct]._width = 80; _root["poisonball" + _root.splashct]._height = 80; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 6) { if (this.targ.health < (0.35 * this.targ.maxhealth)) { randdeath = random(100); if ((this.tier == 1) && (randdeath < 8)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 2) && (randdeath < 12)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } else if ((this.tier == 3) && (randdeath < 16)) { this.targ.health = 0; _root.skull.duplicateMovieClip("skull" + _root.pwncount, 5750 + _root.pwncount); _root["skull" + _root.pwncount]._x = this._x; _root["skull" + _root.pwncount]._y = this._y; _root.pwncount++; if (_root.pwncount > 20) { _root.pwncount = 1; } } } } if (this.towerid == 8) { k = 0; while (k <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[k]._x, 2) + Math.pow(this._y - _root.creepArray[k]._y, 2); if (d < 10000) { _root.creepArray[k].health = _root.creepArray[k].health - this.damage; _root.creepArray[k].splashslowed = 1; _root.creepArray[k].splashslowedcount = 0; } k++; } _root.explodingshot.duplicateMovieClip("explodingshot" + _root.explodecount, 5100 + _root.explodecount); _root["explodingshot" + _root.explodecount]._x = this._x; _root["explodingshot" + _root.explodecount]._y = this._y; _root.explodecount++; if (_root.explodecount > 20) { _root.explodecount = 1; } } if (this.towerid == 999) { if (this.targ.health < (0.65 * this.targ.maxhealth)) { randteleport = random(100); if ((this.tier == 1) && (randteleport < 8)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; _root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 2) && (randteleport < 9)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 3) && (randteleport < 10)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 4) && (randteleport < 11)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } else if ((this.tier == 5) && (randteleport < 13)) { this.targ._x = _root.wp1._x; this.targ._y = _root.wp1._y; this.targ.targ = 2; root.tele.duplicateMovieClip("tele" + _root.telecount, 5700 + _root.telecount); _root["tele" + _root.telecount]._x = this._x; _root["tele" + _root.telecount]._y = this._y; _root.telecount++; if (_root.telecount > 20) { _root.telecount = 1; } } } } if (this.towerid == 100) { if (this.tier == 1) { spradius = 1225; spwidth = 35; } else if (this.tier == 2) { spradius = 1600; spwidth = 40; } else if (this.tier == 3) { spradius = 2025; spwidth = 45; } else if (this.tier == 4) { spradius = 2500; spwidth = 50; } else if (this.tier == 5) { spradius = 3600; spwidth = 60; } j = 0; while (j <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[j]._x, 2) + Math.pow(this._y - _root.creepArray[j]._y, 2); if (d < spradius) { if ((("" + _root.creepArray[j]) != "") && (_root.creepArray[j] != this.targ)) { _root.creepArray[j].health = _root.creepArray[j].health - (this.damage * (1 - (d / 3600))); } _root.creepArray[j].splashslowed = 1; _root.creepArray[j].splashslowedcount = 1; } j++; } _root.iceball.duplicateMovieClip("iceball" + _root.splashct, 5200 + _root.splashct); _root["iceball" + _root.splashct]._x = this._x; _root["iceball" + _root.splashct]._y = this._y; _root["iceball" + _root.splashct]._width = spwidth; _root["iceball" + _root.splashct]._height = spwidth; _root.splashct++; if (_root.splashct > 20) { _root.splashct = 1; } } if (this.towerid == 3) { if (this.tier == 1) { this.targ.isslow = 0.7; } if (this.tier == 2) { this.targ.isslow = 0.65; } if (this.tier == 3) { this.targ.isslow = 0.6; } if (this.tier == 4) { this.targ.isslow = 0.5; } this.targ.slowcount = 1; } else if (this.towerid == 2) { splashrad = 72; splashrad2 = splashrad * splashrad; i = 0; while (i <= _root.creepArray.length) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < splashrad2) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / 6000))); } } i++; } _root.explosion.duplicateMovieClip("explosion" + _root.explosioncount, 5000 + _root.explosioncount); _root["explosion" + _root.explosioncount]._x = this._x; _root["explosion" + _root.explosioncount]._y = this._y; _root["explosion" + _root.explosioncount]._width = 144; _root["explosion" + _root.explosioncount]._height = 144; _root.explosioncount++; if (_root.explosioncount > 20) { _root.explosioncount = 1; } } if (this.targ.health <= 0) { this.targ.isDead = 1; } this.removeMovieClip(); } } }; } function checkkill() { n = 0; while (n < _root.creepArray.length) { if (_root.creepArray[n].health <= 0) { if (((_root.creepArray[n].gold != "undefined") && (_root.creepArray[n].gold != "null")) && (_root.creepArray[n].gold > 0)) { _root.gold = _root.gold + _root.creepArray[n].gold; _root.score = _root.score + _root.creepArray[n].maxhealth; _root.kills++; _root.creepArray[n].removeMovieClip(); _root.creepArray.splice(n, 1); } } n++; } } function kill(creep) { _root.kills++; if (_root.kills >= _root.waves[_root.wave - 1][0]) { _root.kills = 0; _root.newLevel(); } creep.onEnterFrame = function () { this.removeMovieClip(); }; } function upgrade() { a = _root.selectedTower; b = a.tier - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.cost = a.cost + int(a.upgrades[b][1]); a.tier++; _root.towerInfo(a); _root.gold = _root.gold - int(a.upgrades[b][1]); updateInfoBar(); } } function sell() { tower = _root.selectedTower; if (((tower != "undefined") && (tower != "null")) && (tower != "")) { sellprice = Math.floor(tower.cost * 0.85); _root.gold = _root.gold + sellprice; _root.range._x = 1000; _root.range._height = 0; _root.range._width = 0; if (tower.maxtier == 1) { _root.gems++; } tower.removeMovieClip(); _root.UpgradeTowerInfo._visible = false; } } function leak(creep) { _root.creepLeaks++; _root.lives--; creep._x = _root.wp1._x; creep._y = _root.wp1._y; creep.targ = 1; } stop(); _root.levelwin = 0; _root.gold = 50; _root.gems = _global.gems; _root.attackskill = _global.attackskill; _root.rangeskill = _global.rangeskill; _root.killbounty = _global.killbounty; _root.wave = 0; _root.levelnew = 1; if (_global.startmoneylevel == 1) { _root.gold = 100; } else if (_global.startmoneylevel == 2) { _root.gold = 150; } else if (_global.startmoneylevel == 3) { _root.gold = 250; } else if (_global.startmoneylevel == 4) { _root.gold = 350; } else if (_global.startmoneylevel == 5) { _root.gold = 500; } _root.gameover = 0; _root.towerCount = 0; _root.creepcount = 1; _root.kills = 0; _root.pauses = 0; _root.techlevel = _global.techlevel; _root.creepleaks = 0; _root.timer = 45; _root.lives = 20; _root.goldworth = 0; _root.creepArray = []; _global.sound = 1; _root.particlecount = 1; _global.maxwaves = 100000 /* 0x0186A0 */; _root.splashct = 1; _root.pwncount = 1; _root.explodecount = 1; _root.score = 0; _root.gems = _global.gems; _root.playsound = new Sound(this); _root.playsound.attachSound("music"); if (_global.sound == 1) { _root.playsound.start(0, 100000); } _root.playsound1 = new Sound(this); _root.playsound1.attachSound("sndplasma"); _root.playsound2 = new Sound(this); _root.playsound2.attachSound("sndrocket"); _root.playsound3 = new Sound(this); _root.playsound3.attachSound("sndbullet"); _root.playsound4 = new Sound(this); _root.playsound4.attachSound("sndbullet1"); _root.playsound5 = new Sound(this); _root.playsound5.attachSound("sndexplode"); _root.playsound6 = new Sound(this); _root.playsound6.attachSound("sndlaser"); _root.waves = [[30, 110, 2.5, 1000], [30, 129, 3, 900], [30, 151, 1.5, 600], [30, 176, 2.5, 1000], [30, 207, 2.7, 900], [30, 241, 2.5, 1000], [30, 282, 1, 400], [30, 331, 3.5, 900], [30, 387, 2, 1000], [30, 453, 2.5, 1000], [30, 531, 1.75, 800], [30, 621, 2, 1000], [30, 727, 1.5, 600], [30, 850, 3.5, 900], [30, 996, 2, 1000], [30, 1164, 3, 750], [30, 1363, 2.5, 800], [30, 1594, 3, 1000], [30, 1865, 1.5, 500], [30, 2182, 2, 900], [30, 2559, 2.5, 800], [30, 3000, 3.5, 900], [30, 3517, 1.75, 600], [30, 4124, 1.5, 500], [30, 4836, 2, 800], [30, 5670, 4, 1000], [30, 6648, 2.5, 800], [30, 7795, 3, 900], [30, 9140, 1.5, 800], [30, 10654, 3, 900], [30, 12593, 2, 800], [30, 14796, 2.5, 900], [30, 17387, 1.5, 500], [30, 20428, 2.5, 800], [30, 24004, 2, 900], [30, 28204, 3.5, 800], [30, 33141, 2, 800], [30, 38941, 1.5, 300], [30, 45755, 2, 700], [30, 53762, 2.5, 900], [30, 63439, 1.75, 500], [30, 74858, 2.5, 1000], [30, 88333, 2, 750], [30, 104233, 3, 850], [30, 122995, 2, 900], [30, 145134, 1.5, 600], [30, 171258, 2, 750], [30, 20285, 3, 750], [30, 238460, 2.25, 800], [30, 281383, 1.75, 500], [30, 337660, 2.75, 800], [30, 405192, 2.45, 900], [30, 486232, 2, 700], [30, 583477, 2.5, 750], [30, 700137, 1.75, 600], [30, 840208, 2.25, 850], [30, 1008250, 2.75, 900], [30, 1209899, 2, 750], [30, 1451880, 1.75, 800], [30, 1742250, 1.75, 800]]; _root.nowhp = 0; _root.nowspeed = 0; _root.nexthp = 43; _root.nextspeed = 2.5; stop();
Instance of Symbol 177 MovieClip "wp1" in Frame 37
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp2" in Frame 37
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp3" in Frame 37
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp4" in Frame 37
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp5" in Frame 37
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp6" in Frame 37
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp7" in Frame 37
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp8" in Frame 37
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp9" in Frame 37
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 177 MovieClip "wp10" in Frame 37
onClipEvent (enterFrame) { _root.checkkill(); }
Instance of Symbol 179 MovieClip in Frame 37
onClipEvent (load) { this._visible = false; this.startDrag(true); this.count = 0; } onClipEvent (enterFrame) { if (Key.isDown(77) && (_global.sound == 1)) { _global.sound = 0; stopAllSounds(); } if (Key.isDown(78) && (_global.sound == 0)) { _global.sound = 1; _root.playsound.start(0, 100000); } if (Key.isDown(80) && (_root.pauses == 0)) { _root.pauses = 1; } if (Key.isDown(85) && (_root.pauses == 1)) { _root.pauses = 0; } if (_root.pauses == 0) { _root.checkkill(); _root.levelnew++; this.count++; if ((this.count % 30) == 0) { _root.timer--; } if (_root.timer <= 0) { _root.newLevel(); _root.timer = 60; } if ((_root.lives <= 0) && (_root.gameover == 0)) { _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } if (_root.creepArray.length <= 0) { _root.gotoAndPlay("lose11"); } } if (_root.wave >= _global.maxwaves) { z = 1; while (z < _root.creepArray.length) { if (_root.creepArray[z] == undefined) { _root.creepArray[z].removeMovieClip(); _root.creepArray.splice(z, 1); } z++; } } if (((((_root.wave >= _global.maxwaves) && (_root.creepArray.length <= 0)) && (_root.gameover == 0)) && (_root.kills >= _root.waves[_root.wave - 1][0])) && (_root.levelnew > 120)) { _root.levelwin = 1; i = 0; while (i < _root.creepArray.length) { _root.creepArray[i].removeMovieClip(); _root.creepArray.splice(i, 1); i++; } j = 0; while (j <= _root.towerCount) { _root["t" + j].removeMovieClip(); j++; } _root.marker.swapDepths(9994); _root.marker.removeMovieClip(); _root.range.swapDepths(9993); _root.range.removeMovieClip(); _root.creep1.swapDepths(9992); _root.creep1.removeMovieClip(); _root.UpgradeTowerInfo.swapDepths(9991); _root.UpgradeTowerInfo.removeMovieClip(); _root.gotoAndPlay("win11"); } } }
Instance of Symbol 190 MovieClip "towericon1" in Frame 37
on (press) { _root.marker.active = 1; _root.marker.tower = "basic"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Tower. Shoots bullets at enemies. 80 Pre-mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 193 MovieClip "towericon2" in Frame 37
on (press) { _root.marker.active = 1; _root.marker.tower = "splash"; _root.marker.cost = 50; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Basic Splash Tower. Shoots Exploding bullets at enemies. 29 Pre-Mod base damage. Cost: $50"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 196 MovieClip "towericon3" in Frame 37
on (press) { _root.marker.active = 1; _root.marker.tower = "slow"; _root.marker.cost = 150; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Slow Tower. Shoots shots that slow the enemy. 100 Pre-Mod base damage. Cost: $150"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 199 MovieClip "towericon4" in Frame 37
onClipEvent (load) { if (_root.techlevel < 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 1) { _root.marker.active = 1; _root.marker.tower = "poison"; _root.marker.cost = 500; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Splash Poison Tower. Splashes Poison(150/sec for level 1) to hurt the enemy. 300 Pre-Mod base damage. Tech Level 1 needed. Cost: $500"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 203 MovieClip "towericon5" in Frame 37
onClipEvent (load) { if (_root.techlevel < 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 4) { _root.marker.active = 1; _root.marker.tower = "explode"; _root.marker.cost = 1000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Exploding Tower. Damages and slows all enemies in a radius of itself. 500 Pre-Mod base damage. Cost: $1000. Requires Tech Level 4"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 207 MovieClip "towericon6" in Frame 37
onClipEvent (load) { if (_root.techlevel < 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 2) { _root.marker.active = 1; _root.marker.tower = "death"; _root.marker.cost = 650; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Instant death tower. 8% chance to instantly kill if target is under 35% HP. 500 Pre-Mod base damage. Cost: $650. Requires Tech Level 2"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 211 MovieClip in Frame 37
onClipEvent (load) { if (_root.techlevel < 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.techlevel >= 3) { _root.marker.active = 1; _root.marker.tower = "stun"; _root.marker.cost = 700; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Stun Tower. Has a 10% chance of stunning enemies. 500 Pre-Mod base damage. Cost: $700. Requires Tech Level 3"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 214 MovieClip "towericon8" in Frame 37
on (press) { _root.marker.active = 1; _root.marker.tower = "rust"; _root.marker.cost = 400; _root.tinfo._visible = false; } on (rollOver) { _root.buyinfo = "Rust Tower. Shoots shots that rust the enemy, causing them to take more damage. 300 Pre-Mod base damage. Ultra Fast. Cost: $400"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 218 MovieClip "towericon9" in Frame 37
onClipEvent (load) { if (_root.techlevel < 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if ((_root.gems > 0) && (_root.techlevel >= 5)) { _root.marker.active = 1; _root.marker.tower = "ultimate"; _root.marker.cost = 20000; _root.tinfo._visible = false; } } on (rollOver) { _root.buyinfo = "Ultimate Tower. Extreme Damage and splash. 165000 Pre-Mod damage. Cost: $20000. Requires Tech Level 5 and 1 Gem in addition to cost"; _root.tinfo._x = this._x; _root.tinfo._y = this._y; _root.tinfo._visible = true; } on (rollOut) { _root.buyinfo = ""; _root.tinfo._visible = false; }
Instance of Symbol 190 MovieClip "tower_basic" in Frame 37
onClipEvent (load) { title = "Basic Damage Tower"; desc = "Basic Damage Tower"; cost = 50; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = 80 * (1 + (0.05 * _global.attackskill)); this.damage2 = 400 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 400(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 175, this.damage2, this.range, 30], ["Damage: 2000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 625, this.damage3, this.range, 30], ["Damage: 10000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: None", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_basic")) { if (target == undefined) { target = 0; } lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 1); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 193 MovieClip "tower_splash" in Frame 37
onClipEvent (load) { title = "Splash Tower"; desc = "Splash Tower"; cost = 50; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(29 * (1 + (0.05 * _global.attackskill))); this.damage2 = 145 * (1 + (0.05 * _global.attackskill)); this.damage3 = 725 * (1 + (0.05 * _global.attackskill)); this.damage4 = 3625 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 145(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 175, this.damage2, this.range, 30], ["Damage: 725(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 625, this.damage3, this.range, 30], ["Damage: 3625(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Splash", 2125, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_splash")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > ((range * range) + 81)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 196 MovieClip "tower_slow" in Frame 37
onClipEvent (load) { title = "Slow tower"; desc = "Slow tower"; cost = 150; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(100 * (1 + (0.05 * _global.attackskill))); this.damage2 = 500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2200 * (1 + (0.05 * _global.attackskill)); this.damage4 = 10500 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 500, this.damage2, this.range, 30], ["Damage: 2200(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 1250, this.damage3, this.range, 30], ["Damage: 10500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect: Slow", 3150, this.damage4, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_slow")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 3); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 199 MovieClip "tower_poison" in Frame 37
onClipEvent (load) { title = "Splash Poison"; desc = "Splash Poison"; cost = 500; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(600)", 1500, this.damage2, this.range, 30], ["Damage: 4000(pre-mod)\rRange: 75(pre-mod)\rCooldown: 30\rEffect:Poison(2700)", 5000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "shot", this.damage, 5); lastChecked = 0; if (_global.sound == 1) { _root.playsound5.start(0, 1); } } } } } }
Instance of Symbol 203 MovieClip "tower_explode" in Frame 37
onClipEvent (load) { title = "Explosion"; desc = "Explosion"; cost = 1000; range = 100; damage = 500; this.range = 100 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 1800 * (1 + (0.05 * _global.attackskill)); this.damage3 = 9000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 1800(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 3000, this.damage2, this.range, 40], ["Damage: 9000(pre-mod)\rRange: 100(pre-mod)\rCooldown: 40\rEffect:Slow", 10000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_explode")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, this, 10, 1, 10, "redbullet", this.damage, 8); lastChecked = 0; if (_global.sound == 1) { _root.playsound1.start(0, 1); } } } } } }
Instance of Symbol 207 MovieClip "tower_death" in Frame 37
onClipEvent (load) { title = "Instant Death"; desc = "Instant Death"; cost = 650; this.range = 80 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3000 * (1 + (0.05 * _global.attackskill)); this.damage3 = 15000 * (1 + (0.05 * _global.attackskill)); rate = 40; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(12%)", 2000, this.damage2, this.range, 40], ["Damage: 15000(pre-mod)\rRange: 80(pre-mod)\rCooldown: 40\rEffect:Death(16%)", 7000, this.damage3, this.range, 40]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 6); lastChecked = 0; if (_global.sound == 1) { _root.playsound6.start(0, 1); } } } } } }
Instance of Symbol 211 MovieClip "tower_stun" in Frame 37
onClipEvent (load) { title = "Stun Tower"; desc = "Stun Tower"; cost = 700; rate = 30; this.range = 70 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(500 * (1 + (0.05 * _global.attackskill))); this.damage2 = 3500 * (1 + (0.05 * _global.attackskill)); this.damage3 = 17000 * (1 + (0.05 * _global.attackskill)); lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 3; upgrades = [["Damage: 3500(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(13%)", 2500, this.damage2, this.range, 30], ["Damage: 17000(pre-mod)\rRange: 70(pre-mod)\rCooldown: 30\rEffect:Stun(16%)", 9000, this.damage3, this.range, 30]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "blueshot", this.damage, 7); lastChecked = 0; if (_global.sound == 1) { _root.playsound4.start(0, 1); } } } } } }
Instance of Symbol 214 MovieClip "tower_rust" in Frame 37
onClipEvent (load) { title = "Rust Tower"; desc = "Rust Tower"; cost = 400; this.range = 75 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(300 * (1 + (0.05 * _global.attackskill))); this.damage2 = 930 * (1 + (0.05 * _global.attackskill)); this.damage3 = 2000 * (1 + (0.05 * _global.attackskill)); this.damage4 = 5000 * (1 + (0.05 * _global.attackskill)); rate = 12; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 4; upgrades = [["Damage: 930\rRange: 75\rCooldown: 12\rEffect: Rust", 1200, this.damage2, this.range, 12], ["Damage: 2000\rRange: 75\rCooldown: 12\rEffect: Rust", 3000, this.damage3, this.range, 12], ["Damage: 5000\rRange: 75\rCooldown: 12\rEffect: Rust", 6000, this.damage4, this.range, 12]]; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if (((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "yellowshot", this.damage, 4); lastChecked = 0; if (_global.sound == 1) { _root.playsound3.start(0, 1); } } } } } }
Instance of Symbol 218 MovieClip "tower_ultimate" in Frame 37
onClipEvent (load) { title = "Ultimate Tower"; desc = "Ultimate Tower"; cost = 20000; damage = 165000 /* 0x028488 */; this.range = 85 * (1 + (0.05 * _global.rangeskill)); this.range = Math.floor(this.range); damage = Math.floor(165000 * (1 + (0.05 * _global.attackskill))); rate = 30; lastFire = rate; lastChecked = rate; creep = ""; target = 0; tier = 1; maxtier = 1; } on (press) { _root.towerInfo(this); _root.TowerInfo(this); } onClipEvent (enterFrame) { if ((((active == 1) && (_root.creepArray.length > 0)) && (_root.pauses == 0)) && (this._name != "tower_ultimate")) { lastChecked++; if (lastChecked >= rate) { if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else if (("" + creep) == "") { target = 0; i = 0; while (i <= _root.creepArray.length) { d = Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2); if (d < ((range * range) + 81)) { target = 1; creep = _root.creepArray[i]; _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } break; } i++; } } else { d = Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2); if (d > (range * range)) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "redbullet", this.damage, 2); lastChecked = 0; if (_global.sound == 1) { _root.playsound2.start(0, 1); } } } } } }
Instance of Symbol 221 MovieClip "marker" in Frame 37
onClipEvent (load) { active = 0; inpath = 0; this.swapDepths(9998); } onClipEvent (enterFrame) { if (active == 1) { this.startDrag(true); maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((maphit == 1) && (inpath == 0)) { this.gotoAndStop(1); _root.range.gotoAndStop(1); } else { this.gotoAndStop(2); _root.range.gotoAndStop(2); } _root.range._x = _x; _root.range._y = _y; _root.range._width = _root["tower_" + tower].range * 2; _root.range._height = _root["tower_" + tower].range * 2; } if (Key.isDown(32)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } } on (press) { maphit = _root.map.hitTest(_x, _y, 1); inpath = 0; i = 1; while (i <= 10) { if (this.hitTest(_root["track" + i])) { inpath = 1; } if (inpath == 1) { break; } i++; } if (inpath == 0) { j = 0; while (j <= _root.towerCount) { if (this.hitTest(_root["t" + j])) { inpath = 1; } if (inpath == 1) { break; } j++; } } if ((((maphit == 1) && (inpath == 0)) && (_root.gold >= this.cost)) && (_root.pauses == 0)) { if (this.hitTest(_root.nextwave) == false) { if (_root.marker.tower == "ultimate") { if (_root.gems > 0) { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gems--; } } else { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 10000 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; _root.gold = _root.gold - this.cost; } } } if (maphit == 0) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } if (this.hitTest(_root.nextwave)) { active = 0; _x = 1000; _root.selectedTower = ""; _root.range._x = 1000; _root.range._width = 10; _root.range._height = 10; _root.UpgradeTowerInfo._visible = false; this.stopDrag(); } }
Instance of Symbol 223 MovieClip "range" in Frame 37
onClipEvent (enterFrame) { if ((_root.selectedTower == "") && (_root.marker.active == 0)) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 230 MovieClip "UpgradeTowerInfo" in Frame 37
onClipEvent (load) { _visible = false; swapDepths(100000); }
Instance of Symbol 245 MovieClip "explosion" in Frame 37
onClipEvent (load) { if (this._name == "explosion") { this._visible = false; } }
Instance of Symbol 341 MovieClip in Frame 37
onClipEvent (enterFrame) { if (_root.timer > 45) { this._visible = true; } else { this._visible = false; } }
Frame 38
stop(); _root.gameover = 1; stopAllSounds(); if (_root.levelwin == 0) { _root.gotoAndPlay("lose11"); }
Frame 39
stop(); _root.gameover = 1; stopAllSounds(); storedskills = SharedObject.getLocal("flashskill"); if ((storedskills.data.level11score == undefined) || (_root.score > storedskills.data.level11score)) { storedskills.data.level11score = _root.score; } var o = {n:[2, 6, 0, 6, 4, 11, 13, 0, 15, 14, 10, 7, 0, 8, 9, 15], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:_root.score});
Frame 40
_root.gotoAndStop("levelselect");
Symbol 515 MovieClip [__Packages.mochi.as2.MochiAd] Frame 0
class mochi.as2.MochiAd { function MochiAd () { } static function getVersion() { return("3.02 as2"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { mochi.as2.MochiAd.containerNotify(clip, {id:"hostLoadPcnt", pcnt:_local2}, clip._mochiad._containerLCName); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; if (_local7._url.indexOf("http") != 0) { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); } var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; mochi.as2.MochiAd.unload(this._parent); } }; } }; var _local5 = new Object(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } containerNotify(clip, {id:"unload"}, clip._mochiad._containerLCName); clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); containerRpcResult(clip, callbackID, _local4, clip._mochiad._containerLCName); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); containerRpcResult(clip, callbackID, _local3, clip._mochiad._containerLCName); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } static function containerNotify(clip, args, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.notify) { _local1.notify(args); } else { new LocalConnection().send(lcName, "notify", args); } } static function containerRpcResult(clip, callbackID, val, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.rpcResult) { _local1.rpcResult(callbackID, val); } else { new LocalConnection().send(lcName, "rpcResult", callbackID, val); } } }
Symbol 516 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.02 as2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { warnID(id, false); if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local3 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servicesURL != undefined) { _servicesURL = urlOptions().servicesURL; } allowDomains(_servicesURL); _clip = clip.createEmptyMovieClip(_local3, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip((((_servicesURL + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; if (_root.mochiad_options) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function warnID(bid, leaderboard) { bid = bid.toLowerCase(); if (bid.length != 16) { trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length"); return(undefined); } if (bid == "1e113c7239048b3f") { if (leaderboard) { trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); } return(undefined); } if (bid == "84993a1de4031cd8") { if (leaderboard) { trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); } return(undefined); } var _local1 = 0; while (_local1 < bid.length) { switch (bid.charAt(_local1)) { case "0" : case "1" : case "2" : case "3" : case "4" : case "5" : case "6" : case "7" : case "8" : case "9" : case "a" : case "b" : case "c" : case "d" : case "e" : case "f" : break; default : trace("WARNING: Board ID contains illegal characters: " + bid); return(undefined); } _local1++; } } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static var _servicesURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; }
Symbol 517 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.as2.MochiServices.warnID(boardID, true); mochi.as2.MochiScores.boardID = boardID; mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if ((options.clip == null) || (options.clip == undefined)) { options.clip = mochi.as2.MochiServices.clip; } if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) { mochi.as2.MochiServices.disconnect(); trace("WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!"); trace("make sure MochiServices.connect is called as early in the application runtime as possible."); mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.as2.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.as2.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.as2.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.as2.MochiServices.warnID(options.boardID, true); trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.as2.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 518 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.as2.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 12 Button
on (release) { getURL ("http://www.flashgamesnexus.com", "_blank"); }
Symbol 18 Button
on (release) { getURL ("http://www.flashninjaclan.com", "_blank"); }
Symbol 22 Button
on (release) { _root.gotoAndStop("levelselect"); }
Symbol 25 Button
on (release) { _root.gotoAndStop("instr"); }
Symbol 28 Button
on (release) { getURL ("http://www.flashgamesnexus.com/flash-games-category/Tower-Defense.php", "_blank"); }
Symbol 32 Button
on (release) { getURL ("http://www.flashninjaclan.com/fncgames.php", "_blank"); }
Symbol 36 Button
on (release) { _root.gotoAndPlay("mainmenu"); }
Symbol 40 Button
on (release) { _root.gotoAndPlay("skillsshop"); }
Instance of Symbol 53 MovieClip in Symbol 54 MovieClip Frame 1
onClipEvent (load) { if (_root.maxlevelbeat < 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (load) { if (_root.maxlevelbeat < 2) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 64 MovieClip in Symbol 65 MovieClip Frame 1
onClipEvent (load) { if (_root.maxlevelbeat < 3) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 64 MovieClip in Symbol 69 MovieClip Frame 1
onClipEvent (load) { if (_root.maxlevelbeat < 4) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 64 MovieClip in Symbol 73 MovieClip Frame 1
onClipEvent (load) { if (_root.maxlevelbeat < 5) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 64 MovieClip in Symbol 77 MovieClip Frame 1
onClipEvent (load) { if (_root.maxlevelbeat < 6) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 64 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (load) { if (_root.maxlevelbeat < 8) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 64 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (load) { if (_root.maxlevelbeat < 9) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 64 MovieClip in Symbol 89 MovieClip Frame 1
onClipEvent (load) { if (_root.maxlevelbeat < 10) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 64 MovieClip in Symbol 104 MovieClip Frame 1
onClipEvent (load) { if (_root.maxlevelbeat < 7) { this._visible = true; } else { this._visible = false; } }
Symbol 118 Button
on (release) { if ((_global.xpleft > 0) && (_global.attackskill < 5)) { _global.attackskill++; _global.xpleft--; _root.attackskill = _global.attackskill; _root.xpleft = _global.xpleft; } }
Symbol 121 Button
on (release) { if (_global.attackskill > 0) { _global.attackskill--; _global.xpleft++; _root.attackskill = _global.attackskill; _root.xpleft = _global.xpleft; } }
Symbol 125 Button
on (release) { if ((_global.xpleft > 0) && (_global.rangeskill < 5)) { _global.rangeskill++; _global.xpleft--; _root.rangeskill = _global.rangeskill; _root.xpleft = _global.xpleft; } }
Symbol 126 Button
on (release) { if (_global.rangeskill > 0) { _global.rangeskill--; _global.xpleft++; _root.rangeskill = _global.rangeskill; _root.xpleft = _global.xpleft; } }
Symbol 129 Button
on (release) { if ((_global.xpleft > 0) && (_global.startmoneylevel < 5)) { _global.startmoneylevel++; _global.xpleft--; _root.startmoneylevel = _global.startmoneylevel; _root.xpleft = _global.xpleft; } }
Symbol 130 Button
on (release) { if (_global.startmoneylevel > 0) { _global.startmoneylevel--; _global.xpleft++; _root.startmoneylevel = _global.startmoneylevel; _root.xpleft = _global.xpleft; } }
Symbol 137 Button
on (release) { if ((_global.xpleft > 0) && (_global.killbounty < 5)) { _global.killbounty++; _global.xpleft--; _root.killbounty = _global.killbounty; _root.xpleft = _global.xpleft; } }
Symbol 138 Button
on (release) { if (_global.killbounty > 0) { _global.killbounty--; _global.xpleft++; _root.killbounty = _global.killbounty; _root.xpleft = _global.xpleft; } }
Symbol 143 Button
on (release) { if ((_global.xpleft > 0) && (_global.gems < 5)) { _global.gems++; _global.xpleft--; _root.gems = _global.gems; _root.xpleft = _global.xpleft; } }
Symbol 144 Button
on (release) { if (_global.gems > 0) { _global.gems--; _global.xpleft++; _root.gems = _global.gems; _root.xpleft = _global.xpleft; } }
Symbol 146 Button
on (release) { storedskills = SharedObject.getLocal("flashskill"); storedskills.data.attackskill = _global.attackskill; storedskills.data.xpleft = _global.xpleft; storedskills.data.rangeskill = _global.rangeskill; storedskills.data.startmoneylevel = _global.startmoneylevel; storedskills.data.killbounty = _global.killbounty; storedskills.data.gems = _global.gems; storedskills.data.techlevel = _global.techlevel; if (storedskills.data.techlevel == undefined) { storedskills.data.techlevel = 0; } if (storedskills.data.attackskill == undefined) { storedskills.data.attackskill = 0; } if (storedskills.data.xpleft == undefined) { storedskills.data.xpleft = 0; } if (storedskills.data.rangeskill == undefined) { storedskills.data.rangeskill = 0; } if (storedskills.data.startmoneylevel == undefined) { storedskills.data.startmoneylevel = 0; } if (storedskills.data.killbounty == undefined) { storedskills.data.killbounty = 0; } if (storedskills.data.gems == undefined) { storedskills.data.gems = 0; } _root.gotoAndPlay("levelselect"); }
Symbol 149 Button
on (release) { if ((_global.xpleft > 0) && (_global.techlevel < 5)) { _global.techlevel++; _global.xpleft--; _root.techlevel = _global.techlevel; _root.xpleft = _global.xpleft; } }
Symbol 150 Button
on (release) { if (_global.techlevel > 0) { _global.techlevel--; _global.xpleft++; _root.techlevel = _global.techlevel; _root.xpleft = _global.xpleft; } }
Symbol 177 MovieClip Frame 2
stop();
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 2
stop();
Symbol 189 MovieClip Frame 3
stop();
Symbol 189 MovieClip Frame 4
stop();
Symbol 189 MovieClip Frame 5
stop();
Instance of Symbol 189 MovieClip in Symbol 190 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.tier); }
Instance of Symbol 189 MovieClip in Symbol 193 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.tier); }
Instance of Symbol 189 MovieClip in Symbol 196 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.tier); }
Symbol 199 MovieClip Frame 1
stop();
Instance of Symbol 189 MovieClip in Symbol 199 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.tier); }
Symbol 199 MovieClip Frame 2
stop();
Symbol 203 MovieClip Frame 1
stop();
Instance of Symbol 189 MovieClip in Symbol 203 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.tier); }
Symbol 203 MovieClip Frame 2
stop();
Symbol 207 MovieClip Frame 1
stop();
Instance of Symbol 189 MovieClip in Symbol 207 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.tier); }
Symbol 207 MovieClip Frame 2
stop();
Symbol 211 MovieClip Frame 1
stop();
Instance of Symbol 189 MovieClip in Symbol 211 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.tier); }
Symbol 211 MovieClip Frame 2
stop();
Instance of Symbol 189 MovieClip in Symbol 214 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.tier); }
Symbol 218 MovieClip Frame 1
stop();
Instance of Symbol 189 MovieClip in Symbol 218 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.tier); }
Symbol 218 MovieClip Frame 2
stop();
Symbol 221 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 2
stop();
Instance of Symbol 229 MovieClip "UpgradeButton" in Symbol 230 MovieClip Frame 1
on (press) { a = _root.selectedTower; b = a.maxtier; c = a.tier; if (c < b) { _root.upgrade(); } }
Instance of Symbol 229 MovieClip "sellbutton" in Symbol 230 MovieClip Frame 1
on (press) { _root.sell(); }
Symbol 245 MovieClip Frame 5
if (this._name != "explosion") { this.removeMovieClip(); }
Symbol 256 MovieClip Frame 5
this.removeMovieClip();
Symbol 261 MovieClip Frame 5
this.removeMovieClip();
Symbol 268 Button
on (release) { if (((_root.wave < _global.maxwaves) && (_root.pauses == 0)) && (_root.timer < 45)) { _root.kills = 0; _root.newLevel(); _root.score = _root.score + (40 * _root.timer); addgold = Math.floor(_root.timer / 3); _root.gold = _root.gold + addgold; _root.gold = Math.floor(_root.gold * 1.02); _root.timer = 60; } }
Symbol 302 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 2
stop();
Symbol 302 MovieClip Frame 3
stop();
Symbol 302 MovieClip Frame 4
stop();
Symbol 302 MovieClip Frame 5
stop();
Symbol 302 MovieClip Frame 6
stop();
Symbol 302 MovieClip Frame 7
stop();
Symbol 302 MovieClip Frame 8
stop();
Symbol 302 MovieClip Frame 9
stop();
Symbol 302 MovieClip Frame 10
stop();
Symbol 302 MovieClip Frame 11
stop();
Symbol 302 MovieClip Frame 12
stop();
Symbol 302 MovieClip Frame 13
stop();
Symbol 302 MovieClip Frame 14
stop();
Symbol 302 MovieClip Frame 15
stop();
Symbol 302 MovieClip Frame 16
stop();
Symbol 302 MovieClip Frame 17
stop();
Symbol 302 MovieClip Frame 18
stop();
Symbol 302 MovieClip Frame 19
stop();
Symbol 302 MovieClip Frame 20
stop();
Symbol 302 MovieClip Frame 21
stop();
Symbol 302 MovieClip Frame 22
stop();
Symbol 302 MovieClip Frame 23
stop();
Symbol 302 MovieClip Frame 24
stop();
Symbol 302 MovieClip Frame 25
stop();
Symbol 302 MovieClip Frame 26
stop();
Symbol 302 MovieClip Frame 27
stop();
Symbol 302 MovieClip Frame 28
stop();
Symbol 302 MovieClip Frame 29
stop();
Symbol 302 MovieClip Frame 30
stop();
Symbol 302 MovieClip Frame 31
stop();
Symbol 302 MovieClip Frame 32
stop();
Symbol 302 MovieClip Frame 33
stop();
Symbol 302 MovieClip Frame 34
stop();
Symbol 302 MovieClip Frame 35
stop();
Symbol 302 MovieClip Frame 36
stop();
Symbol 302 MovieClip Frame 37
stop();
Symbol 302 MovieClip Frame 38
stop();
Symbol 302 MovieClip Frame 39
stop();
Symbol 302 MovieClip Frame 40
stop();
Symbol 302 MovieClip Frame 41
stop();
Symbol 302 MovieClip Frame 42
stop();
Symbol 302 MovieClip Frame 43
stop();
Symbol 302 MovieClip Frame 44
stop();
Symbol 302 MovieClip Frame 45
stop();
Symbol 302 MovieClip Frame 46
stop();
Symbol 302 MovieClip Frame 47
stop();
Symbol 302 MovieClip Frame 48
stop();
Symbol 302 MovieClip Frame 49
stop();
Symbol 302 MovieClip Frame 50
stop();
Symbol 302 MovieClip Frame 51
stop();
Symbol 305 MovieClip Frame 1
stop();
Symbol 305 MovieClip Frame 2
stop();
Symbol 305 MovieClip Frame 3
stop();
Symbol 305 MovieClip Frame 4
stop();
Symbol 305 MovieClip Frame 5
stop();
Symbol 312 MovieClip Frame 1
stop();
Instance of Symbol 311 MovieClip in Symbol 312 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._parent.iscorrode != 0) { this._visible = true; } else { this._visible = false; } }
Symbol 318 MovieClip Frame 5
if (this._name != "iceball") { this.removeMovieClip(); }
Symbol 345 Button
on (release) { _root.gotoAndPlay("levelselect"); }

Library Items

Symbol 1 Sound [sndrocket]
Symbol 2 Sound [sndplasma]
Symbol 3 Sound [sndlaser]
Symbol 4 Sound [sndexplode]
Symbol 5 Sound [sndbullet1]
Symbol 6 Sound [sndbullet]
Symbol 7 Sound [music]
Symbol 515 MovieClip [__Packages.mochi.as2.MochiAd]
Symbol 516 MovieClip [__Packages.mochi.as2.MochiServices]
Symbol 517 MovieClip [__Packages.mochi.as2.MochiScores]
Symbol 518 MovieClip [__Packages.mochi.as2.MochiDigits]
Symbol 8 GraphicUsed by:Timeline
Symbol 9 GraphicUsed by:12
Symbol 10 FontUsed by:11
Symbol 11 TextUses:10Used by:12
Symbol 12 ButtonUses:9 11Used by:13  Timeline
Symbol 13 MovieClipUses:12Used by:Timeline
Symbol 14 FontUsed by:15 20 21 23 24 26 27 30 31 33 58 63 68 88 91 94 95 96 97 98 99 106 107 108 170 171 172 173 225 226 250 251 252 253 257 258 262 263 269 270 271 272 332 333 335 343 344 346 347 348 350 352 353 354 355 360 364 365 368 369 370 371 376 380 381 382 385 386 387 388 393 397 398 401 402 403 404 409 413 414 417 418 419 420 425 429 430 433 434 435 436 441 445 446 449 450 451 452 457 461 462 465 466 467 468 473 477 478 481 482 483 484 489 493 494 495 496 499 500 501 502 507 512 514
Symbol 15 TextUses:14Used by:Timeline
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 ButtonUses:17Used by:Timeline
Symbol 19 GraphicUsed by:22 25 28
Symbol 20 TextUses:14Used by:22
Symbol 21 TextUses:14Used by:22
Symbol 22 ButtonUses:19 20 21Used by:Timeline
Symbol 23 TextUses:14Used by:25
Symbol 24 TextUses:14Used by:25
Symbol 25 ButtonUses:19 23 24Used by:Timeline
Symbol 26 TextUses:14Used by:28
Symbol 27 TextUses:14Used by:28
Symbol 28 ButtonUses:26 19 27Used by:Timeline
Symbol 29 GraphicUsed by:32
Symbol 30 TextUses:14Used by:32
Symbol 31 TextUses:14Used by:32
Symbol 32 ButtonUses:29 30 31Used by:Timeline
Symbol 33 TextUses:14Used by:Timeline
Symbol 34 GraphicUsed by:36 146 345
Symbol 35 GraphicUsed by:36 146 345
Symbol 36 ButtonUses:34 35Used by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 ButtonUses:38 39Used by:Timeline
Symbol 41 GraphicUsed by:47 54 60 104
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:44
Symbol 44 ButtonUses:43Used by:47
Symbol 45 FontUsed by:46 51 72 76 80 84 101 111 112 113 114 115 122 123 124 127 128 131 132 133 134 135 136 139 140 141 142 145 147 148 151 184 185 186 187 188 265 337 338 339 361 362 377 378 394 395 410 411 426 427 442 443 458 459 474 475 490 491 508 509
Symbol 46 TextUses:45Used by:47
Symbol 47 MovieClipUses:41 44 46Used by:Timeline
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50
Symbol 50 MovieClipUses:49Used by:54
Symbol 51 TextUses:45Used by:54
Symbol 52 GraphicUsed by:53 59 64
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClipUses:41 50 51 53Used by:Timeline
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57
Symbol 57 MovieClipUses:56Used by:60
Symbol 58 TextUses:14Used by:60
Symbol 59 MovieClipUses:52Used by:60
Symbol 60 MovieClipUses:41 57 58 59Used by:Timeline
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:65
Symbol 63 TextUses:14Used by:65
Symbol 64 MovieClipUses:52Used by:65 69 73 77 81 85 89 104
Symbol 65 MovieClipUses:62 63 64Used by:Timeline
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:69
Symbol 68 TextUses:14Used by:69
Symbol 69 MovieClipUses:67 68 64Used by:Timeline
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:73
Symbol 72 TextUses:45Used by:73
Symbol 73 MovieClipUses:71 72 64Used by:Timeline
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:77
Symbol 76 TextUses:45Used by:77
Symbol 77 MovieClipUses:75 76 64Used by:Timeline
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:81
Symbol 80 TextUses:45Used by:81
Symbol 81 MovieClipUses:79 80 64Used by:Timeline
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:85
Symbol 84 TextUses:45Used by:85
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Instance Names

"skillstats"Frame 5Symbol 100 MovieClip
"challengescore"Frame 5Symbol 109 MovieClip
"xpleft"Frame 6Symbol 112 EditableText
"attackskill"Frame 6Symbol 114 EditableText
"rangeskill"Frame 6Symbol 123 EditableText
"startmoneylevel"Frame 6Symbol 128 EditableText
"killbounty"Frame 6Symbol 135 EditableText
"gems"Frame 6Symbol 141 EditableText
"techlevel"Frame 6Symbol 148 EditableText
"map"Frame 7Symbol 153 MovieClip
"track1"Frame 7Symbol 156 MovieClip
"track2"Frame 7Symbol 158 MovieClip
"track3"Frame 7Symbol 160 MovieClip
"track4"Frame 7Symbol 162 MovieClip
"track5"Frame 7Symbol 164 MovieClip
"track6"Frame 7Symbol 166 MovieClip
"track7"Frame 7Symbol 168 MovieClip
"score"Frame 7Symbol 170 EditableText
"gems"Frame 7Symbol 173 EditableText
"wp1"Frame 7Symbol 177 MovieClip
"wp2"Frame 7Symbol 177 MovieClip
"wp3"Frame 7Symbol 177 MovieClip
"wp4"Frame 7Symbol 177 MovieClip
"wp5"Frame 7Symbol 177 MovieClip
"wp6"Frame 7Symbol 177 MovieClip
"wp7"Frame 7Symbol 177 MovieClip
"towericon1"Frame 7Symbol 190 MovieClip
"towericon2"Frame 7Symbol 193 MovieClip
"towericon3"Frame 7Symbol 196 MovieClip
"towericon4"Frame 7Symbol 199 MovieClip
"towericon5"Frame 7Symbol 203 MovieClip
"towericon6"Frame 7Symbol 207 MovieClip
"towericon8"Frame 7Symbol 214 MovieClip
"towericon9"Frame 7Symbol 218 MovieClip
"tower_basic"Frame 7Symbol 190 MovieClip
"tower_splash"Frame 7Symbol 193 MovieClip
"tower_slow"Frame 7Symbol 196 MovieClip
"tower_poison"Frame 7Symbol 199 MovieClip
"tower_explode"Frame 7Symbol 203 MovieClip
"tower_death"Frame 7Symbol 207 MovieClip
"tower_stun"Frame 7Symbol 211 MovieClip
"tower_rust"Frame 7Symbol 214 MovieClip
"tower_ultimate"Frame 7Symbol 218 MovieClip
"marker"Frame 7Symbol 221 MovieClip
"range"Frame 7Symbol 223 MovieClip
"UpgradeTowerInfo"Frame 7Symbol 230 MovieClip
"shot"Frame 7Symbol 232 MovieClip
"redbullet"Frame 7Symbol 236 MovieClip
"explosion"Frame 7Symbol 245 MovieClip
"blueshot"Frame 7Symbol 247 MovieClip
"yellowshot"Frame 7Symbol 249 MovieClip
"skull"Frame 7Symbol 256 MovieClip
"explodingshot"Frame 7Symbol 261 MovieClip
"nextwave"Frame 7Symbol 268 Button
"gold"Frame 7Symbol 270 EditableText
"timer"Frame 7Symbol 272 EditableText
"creep1"Frame 7Symbol 312 MovieClip
"poisonball"Frame 7Symbol 318 MovieClip
"nowhp"Frame 7Symbol 327 EditableText
"nowspeed"Frame 7Symbol 328 EditableText
"nexthp"Frame 7Symbol 329 EditableText
"nextspeed"Frame 7Symbol 330 EditableText
"lives"Frame 7Symbol 333 EditableText
"tinfo"Frame 7Symbol 336 MovieClip
"wave"Frame 7Symbol 339 EditableText
"score"Frame 8Symbol 344 EditableText
"skillgained"Frame 8Symbol 347 EditableText
"map"Frame 10Symbol 153 MovieClip
"track1"Frame 10Symbol 156 MovieClip
"track2"Frame 10Symbol 158 MovieClip
"track3"Frame 10Symbol 160 MovieClip
"track4"Frame 10Symbol 162 MovieClip
"track6"Frame 10Symbol 166 MovieClip
"track7"Frame 10Symbol 168 MovieClip
"track8"Frame 10Symbol 160 MovieClip
"track9"Frame 10Symbol 168 MovieClip
"score"Frame 10Symbol 352 EditableText
"gems"Frame 10Symbol 353 EditableText
"wp1"Frame 10Symbol 177 MovieClip
"wp2"Frame 10Symbol 177 MovieClip
"wp3"Frame 10Symbol 177 MovieClip
"wp4"Frame 10Symbol 177 MovieClip
"wp5"Frame 10Symbol 177 MovieClip
"wp6"Frame 10Symbol 177 MovieClip
"wp7"Frame 10Symbol 177 MovieClip
"wp8"Frame 10Symbol 177 MovieClip
"towericon1"Frame 10Symbol 190 MovieClip
"towericon2"Frame 10Symbol 193 MovieClip
"towericon3"Frame 10Symbol 196 MovieClip
"towericon4"Frame 10Symbol 199 MovieClip
"towericon5"Frame 10Symbol 203 MovieClip
"towericon6"Frame 10Symbol 207 MovieClip
"towericon8"Frame 10Symbol 214 MovieClip
"towericon9"Frame 10Symbol 218 MovieClip
"tower_basic"Frame 10Symbol 190 MovieClip
"tower_splash"Frame 10Symbol 193 MovieClip
"tower_slow"Frame 10Symbol 196 MovieClip
"tower_poison"Frame 10Symbol 199 MovieClip
"tower_explode"Frame 10Symbol 203 MovieClip
"tower_death"Frame 10Symbol 207 MovieClip
"tower_stun"Frame 10Symbol 211 MovieClip
"tower_rust"Frame 10Symbol 214 MovieClip
"tower_ultimate"Frame 10Symbol 218 MovieClip
"marker"Frame 10Symbol 221 MovieClip
"range"Frame 10Symbol 223 MovieClip
"UpgradeTowerInfo"Frame 10Symbol 230 MovieClip
"shot"Frame 10Symbol 232 MovieClip
"redbullet"Frame 10Symbol 236 MovieClip
"explosion"Frame 10Symbol 245 MovieClip
"blueshot"Frame 10Symbol 247 MovieClip
"yellowshot"Frame 10Symbol 249 MovieClip
"skull"Frame 10Symbol 256 MovieClip
"explodingshot"Frame 10Symbol 261 MovieClip
"nextwave"Frame 10Symbol 268 Button
"gold"Frame 10Symbol 354 EditableText
"timer"Frame 10Symbol 355 EditableText
"creep1"Frame 10Symbol 312 MovieClip
"poisonball"Frame 10Symbol 318 MovieClip
"nowhp"Frame 10Symbol 356 EditableText
"nowspeed"Frame 10Symbol 357 EditableText
"nexthp"Frame 10Symbol 358 EditableText
"nextspeed"Frame 10Symbol 359 EditableText
"lives"Frame 10Symbol 360 EditableText
"tinfo"Frame 10Symbol 336 MovieClip
"wave"Frame 10Symbol 362 EditableText
"score"Frame 11Symbol 364 EditableText
"skillgained"Frame 11Symbol 365 EditableText
"map"Frame 13Symbol 153 MovieClip
"track1"Frame 13Symbol 168 MovieClip
"track2"Frame 13Symbol 168 MovieClip
"track3"Frame 13Symbol 168 MovieClip
"track4"Frame 13Symbol 168 MovieClip
"track5"Frame 13Symbol 168 MovieClip
"track6"Frame 13Symbol 168 MovieClip
"track7"Frame 13Symbol 168 MovieClip
"track8"Frame 13Symbol 168 MovieClip
"track9"Frame 13Symbol 168 MovieClip
"score"Frame 13Symbol 368 EditableText
"gems"Frame 13Symbol 369 EditableText
"wp1"Frame 13Symbol 177 MovieClip
"wp2"Frame 13Symbol 177 MovieClip
"wp3"Frame 13Symbol 177 MovieClip
"wp4"Frame 13Symbol 177 MovieClip
"wp5"Frame 13Symbol 177 MovieClip
"wp6"Frame 13Symbol 177 MovieClip
"wp7"Frame 13Symbol 177 MovieClip
"wp8"Frame 13Symbol 177 MovieClip
"wp9"Frame 13Symbol 177 MovieClip
"wp10"Frame 13Symbol 177 MovieClip
"towericon1"Frame 13Symbol 190 MovieClip
"towericon2"Frame 13Symbol 193 MovieClip
"towericon3"Frame 13Symbol 196 MovieClip
"towericon4"Frame 13Symbol 199 MovieClip
"towericon5"Frame 13Symbol 203 MovieClip
"towericon6"Frame 13Symbol 207 MovieClip
"towericon8"Frame 13Symbol 214 MovieClip
"towericon9"Frame 13Symbol 218 MovieClip
"tower_basic"Frame 13Symbol 190 MovieClip
"tower_splash"Frame 13Symbol 193 MovieClip
"tower_slow"Frame 13Symbol 196 MovieClip
"tower_poison"Frame 13Symbol 199 MovieClip
"tower_explode"Frame 13Symbol 203 MovieClip
"tower_death"Frame 13Symbol 207 MovieClip
"tower_stun"Frame 13Symbol 211 MovieClip
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"nextspeed"Frame 16Symbol 392 EditableText
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"shot"Frame 22Symbol 232 MovieClip
"redbullet"Frame 22Symbol 236 MovieClip
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"blueshot"Frame 22Symbol 247 MovieClip
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"tower_ultimate"Frame 34Symbol 218 MovieClip
"marker"Frame 34Symbol 221 MovieClip
"range"Frame 34Symbol 223 MovieClip
"UpgradeTowerInfo"Frame 34Symbol 230 MovieClip
"shot"Frame 34Symbol 232 MovieClip
"redbullet"Frame 34Symbol 236 MovieClip
"explosion"Frame 34Symbol 245 MovieClip
"blueshot"Frame 34Symbol 247 MovieClip
"yellowshot"Frame 34Symbol 249 MovieClip
"skull"Frame 34Symbol 256 MovieClip
"explodingshot"Frame 34Symbol 261 MovieClip
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"timer"Frame 34Symbol 484 EditableText
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"gems"Frame 37Symbol 500 EditableText
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"towericon2"Frame 37Symbol 193 MovieClip
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"towericon4"Frame 37Symbol 199 MovieClip
"towericon5"Frame 37Symbol 203 MovieClip
"towericon6"Frame 37Symbol 207 MovieClip
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"towericon9"Frame 37Symbol 218 MovieClip
"tower_basic"Frame 37Symbol 190 MovieClip
"tower_splash"Frame 37Symbol 193 MovieClip
"tower_slow"Frame 37Symbol 196 MovieClip
"tower_poison"Frame 37Symbol 199 MovieClip
"tower_explode"Frame 37Symbol 203 MovieClip
"tower_death"Frame 37Symbol 207 MovieClip
"tower_stun"Frame 37Symbol 211 MovieClip
"tower_rust"Frame 37Symbol 214 MovieClip
"tower_ultimate"Frame 37Symbol 218 MovieClip
"marker"Frame 37Symbol 221 MovieClip
"range"Frame 37Symbol 223 MovieClip
"UpgradeTowerInfo"Frame 37Symbol 230 MovieClip
"shot"Frame 37Symbol 232 MovieClip
"redbullet"Frame 37Symbol 236 MovieClip
"explosion"Frame 37Symbol 245 MovieClip
"blueshot"Frame 37Symbol 247 MovieClip
"yellowshot"Frame 37Symbol 249 MovieClip
"skull"Frame 37Symbol 256 MovieClip
"explodingshot"Frame 37Symbol 261 MovieClip
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"timer"Frame 37Symbol 502 EditableText
"creep1"Frame 37Symbol 312 MovieClip
"poisonball"Frame 37Symbol 318 MovieClip
"nowhp"Frame 37Symbol 503 EditableText
"nowspeed"Frame 37Symbol 504 EditableText
"nexthp"Frame 37Symbol 505 EditableText
"nextspeed"Frame 37Symbol 506 EditableText
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"wave"Frame 37Symbol 509 EditableText
"score"Frame 39Symbol 512 EditableText
"score"Frame 40Symbol 514 EditableText
"lvlmax"Symbol 100 MovieClip Frame 1Symbol 94 EditableText
"lvlscore"Symbol 100 MovieClip Frame 1Symbol 96 EditableText
"lvlgain"Symbol 100 MovieClip Frame 1Symbol 98 EditableText
"level11score"Symbol 109 MovieClip Frame 1Symbol 108 EditableText
"UpgradeButtonText"Symbol 229 MovieClip Frame 1Symbol 228 EditableText
"TowerInfoText"Symbol 230 MovieClip Frame 1Symbol 225 EditableText
"UpgradeInfoText"Symbol 230 MovieClip Frame 1Symbol 226 EditableText
"UpgradeButton"Symbol 230 MovieClip Frame 1Symbol 229 MovieClip
"sellbutton"Symbol 230 MovieClip Frame 1Symbol 229 MovieClip
"bigbar"Symbol 305 MovieClip Frame 5Symbol 302 MovieClip
"redcenter"Symbol 305 MovieClip Frame 5Symbol 304 MovieClip
"health"Symbol 309 MovieClip Frame 1Symbol 308 MovieClip
"creep"Symbol 312 MovieClip Frame 1Symbol 305 MovieClip
"health_bar"Symbol 312 MovieClip Frame 1Symbol 309 MovieClip
"by"Symbol 336 MovieClip Frame 1Symbol 335 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sndrocket"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sndplasma"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sndlaser"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sndexplode"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sndbullet1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sndbullet"
ExportAssets (56)Timeline Frame 1Symbol 7 as "music"
ExportAssets (56)Timeline Frame 1Symbol 515 as "__Packages.mochi.as2.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 516 as "__Packages.mochi.as2.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 517 as "__Packages.mochi.as2.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 518 as "__Packages.mochi.as2.MochiDigits"

Labels

"mainmenu"Frame 3
"instr"Frame 4
"levelselect"Frame 5
"skillsshop"Frame 6
"level1"Frame 7
"win1"Frame 8
"lose1"Frame 9
"level2"Frame 10
"win2"Frame 11
"lose2"Frame 12
"level3"Frame 13
"win3"Frame 14
"lose3"Frame 15
"level4"Frame 16
"win4"Frame 17
"lose4"Frame 18
"level5"Frame 19
"win5"Frame 20
"lose5"Frame 21
"level6"Frame 22
"win6"Frame 23
"lose6"Frame 24
"level7"Frame 25
"win7"Frame 26
"lose7"Frame 27
"level8"Frame 28
"win8"Frame 29
"lose8"Frame 30
"level9"Frame 31
"win9"Frame 32
"lose9"Frame 33
"level10"Frame 34
"win10"Frame 35
"lose10"Frame 36
"level11"Frame 37
"win11"Frame 38
"lose11"Frame 39

Dynamic Text Variables

_root.lvlmaxSymbol 94 EditableText""
_root.lvlscoreSymbol 96 EditableText""
_root.lvlgainSymbol 98 EditableText""
_root.level11scoreSymbol 108 EditableText""
_root.xpleftSymbol 112 EditableText""
_root.attackskillSymbol 114 EditableText""
_root.rangeskillSymbol 123 EditableText""
_root.startmoneylevelSymbol 128 EditableText""
_root.killbountySymbol 135 EditableText""
_root.gemsSymbol 141 EditableText""
_root.techlevelSymbol 148 EditableText""
_root.scoreSymbol 170 EditableText""
_root.gemsSymbol 173 EditableText""
goldSymbol 270 EditableText""
_root.timerSymbol 272 EditableText""
nowhpSymbol 327 EditableText""
nowspeedSymbol 328 EditableText""
nexthpSymbol 329 EditableText""
nextspeedSymbol 330 EditableText""
_root.livesSymbol 333 EditableText""
_root.buyinfoSymbol 335 EditableText""
_root.waveSymbol 339 EditableText""
_root.scoreSymbol 344 EditableText""
_root.skillgainedSymbol 347 EditableText""
_root.scoreSymbol 352 EditableText""
_root.gemsSymbol 353 EditableText""
goldSymbol 354 EditableText""
_root.timerSymbol 355 EditableText""
nowhpSymbol 356 EditableText""
nowspeedSymbol 357 EditableText""
nexthpSymbol 358 EditableText""
nextspeedSymbol 359 EditableText""
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http://swfchan.com/15/70508/info.shtml
Created: 9/4 -2019 20:25:34 Last modified: 9/4 -2019 20:25:34 Server time: 22/12 -2024 13:41:16