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GradiumV2 Enemies Inbound.swf

This is the info page for
Flash #70558

(Click the ID number above for more basic data on this flash file.)


Text
EXTREME

DANGER

LOADINATION

LOADINATED

Start mission

Instructions

Play more Games

Control your ship with the
arrow keys.
USe the X key to fire.
Press Shift to pause
your power bar looks like thiS

mAX POWER
LEVEL

current
power level

Red spheres will flow from dead
enemies,. Collect these to upgrade
your ship. Power affects the size
of your bullets, and the amount
you shoot. Not all ships are able
to shoot more then 1 bullet at a
time.

Ships are different in many
different ways. If you cannot
win a game with one ship, try
another!

A ship eating asteriod has been destroying
the agencies fighter pilots. Your job is to
infiltrate the area and destroy the
asteriod, and return alive.

Max
Power

Speed
Level

Missile
Pattern

Gun
Pattern

The low
Phallus

The Duck

Gritscus

No
missiles

Falcon

No Guns

NOT YET
UNLOCKED

SHOOP DA
WHOOP

The
Magic
Missle

Preview images 2x larger then regular
Use Space to pick a ship
Arrows to move, X to shoot

100%

10

READY

Your Strike
against the
ship eating
asteriod was
a failure...

The asteriod had been destroyed, yet
the agency found a new danger in the air
as the soilder fought the battleship.
2 light years away, a planet had been
plotting war against earth. The battle
ship sent was meant to ravage the
countries of our world...
The agency now prepares for war, as more
ships will be approacing earth soon.

LOOK AT THIS!

PLay through again
anD
FIRE YOUR LAZoR

Press Space to continue

PLay through again
anD
FIRE YOUR LAZoR
IN hard mode

Press Control to continue

ActionScript [AS1/AS2]

Frame 1
_quality = "MEDIUM"; onEnterFrame = function () { Stage.showMenu = false; }; hardMode = false;
Instance of Symbol 168 MovieClip in Frame 1
/* no clip actions */
Instance of Symbol 173 MovieClip in Frame 1
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Frame 2
stop();
Frame 3
stop();
Frame 6
stopAllSounds();
Frame 10
stop(); stopAllSounds(); mainArray = new Array(3); i = 0; while (i < 3) { mainArray[i] = new Array(3); j = 0; while (j < 3) { mainArray[i][j] = ((("[" + i) + "][") + j) + "]"; j++; } i++; } mainArray[0][0] = 1; mainArray[1][0] = 2; mainArray[2][0] = 3; mainArray[0][1] = 4; mainArray[1][1] = 5; mainArray[2][1] = 6; mainArray[0][2] = 7; mainArray[1][2] = 8; mainArray[2][2] = 9; posX = 0; posY = 0; u = false; d = false; l = false; r = false; dd = _currentframe; onEnterFrame = function () { if (dd == _currentframe) { grid._x = grid._x + (((((-1 * posX) * 323.2) + 100) - grid._x) / 10); grid._y = grid._y + (((((-1 * posY) * 252.3) + 100) - grid._y) / 10); if (Key.isDown(32)) { shipType = mainArray[posX][posY]; if (_root.shoopin and (shipType == 6)) { play(); } if (shipType != 6) { play(); } } if (Key.isDown(37) and l) { if (posX > 0) { posX--; } l = false; } if (!Key.isDown(37)) { l = true; } if (Key.isDown(39) and r) { if (posX < 2) { posX++; } r = false; } if (!Key.isDown(39)) { r = true; } if (Key.isDown(40) and d) { if (posY < 1) { posY++; } d = false; } if (!Key.isDown(40)) { d = true; } if (Key.isDown(38) and u) { if (posY > 0) { posY--; } u = false; } if (!Key.isDown(38)) { u = true; } } };
Frame 11
function onEnterFrame() { if (!Key.isDown(16)) { pauseProtect = false; } if (mute) { bgSound.setVolume(0); } else { bgSound.setVolume(bgvolume); } time = getTimer() / 1000; thistime = time - oldtime; if (thistime >= 1) { fps = "FPS = " + frames; frames = 0; oldtime++; } else { frames++; } i = 0; while (i < 100) { _root.stars["star" + i]._x = _root.stars["star" + i]._x - (_root.levSpeed / ((16 / _root.stars["star" + i]._xscale) * 4)); if (_root.stars["star" + i]._x < -10) { _root.stars["star" + i]._x = 560 + random(3); } i++; } if (!cutscene) { if (Key.isDown(16) and (!pauseProtect)) { pauseProtect = true; cutscene = true; } if (vinceTime > 100) { ship._alpha = 50; } else { ship._alpha = 100 - (vinceTime / 2); } vinceTime--; level1(); levDistance++; forms(); if ((vinceTime <= 201) and (vinceTime > 100)) { ship._y = 210; ship._x = ship._x + 2; ship._rotation = ship._rotation + 3.63636363636364; } else { shipMoveX = shipMoveX + (speed * Key.isDown(rightKey)); shipMoveX = shipMoveX - (speed * Key.isDown(leftKey)); shipMoveY = shipMoveY + (speed * Key.isDown(downKey)); shipMoveY = shipMoveY - (speed * Key.isDown(upKey)); } if ((shipMoveX > (speed * 3)) and Key.isDown(rightKey)) { shipMoveX = speed * 3; } if ((shipMoveX < (speed * -3)) and Key.isDown(leftKey)) { shipMoveX = speed * -3; } if ((!Key.isDown(leftKey)) and (!Key.isDown(rightKey))) { shipMoveX = shipMoveX * 0.7; } if (Key.isDown(rightKey) and (ship._x > 530)) { shipMoveX = 0; } if (Key.isDown(leftKey) and (ship._x < 20)) { shipMoveX = 0; } ship._x = ship._x + shipMoveX; if ((shipMoveY > (speed * 3)) and Key.isDown(downKey)) { shipMoveY = speed * 3; } if ((shipMoveY < (speed * -3)) and Key.isDown(upKey)) { shipMoveY = speed * -3; } if ((!Key.isDown(upKey)) and (!Key.isDown(downKey))) { shipMoveY = shipMoveY * 0.7; } if (Key.isDown(downKey) and (ship._y > 380)) { shipMoveY = 0; } if (Key.isDown(upKey) and (ship._y < 20)) { shipMoveY = 0; } missleSpawnX = ship._x + ship.missleSpawn._x; missleSpawnY = ship._y + ship.missleSpawn._y; if (shipType != 5) { if ((Key.isDown(bulletKey) and (bulletTime == 0)) and (vinceTime < 100)) { var _local4 = ship._x + ship.gunSpawn._x; var _local3 = ship._y + ship.gunSpawn._y; if (power > 5) { var _local2 = "bullet" + String(bulNum); attachMovie("bullet", _local2, _root.getNextHighestDepth()); _root[_local2]._x = _local4; _root[_local2]._y = _local3 + 10; bulNum++; bulletTime = bulletTime + bulDelay; _local2 = "bullet" + String(bulNum); attachMovie("bullet", _local2, _root.getNextHighestDepth()); _root[_local2]._x = _local4; _root[_local2]._y = _local3 - 10; bulNum++; bulletTime = bulletTime + bulDelay; } else { var _local2 = "bullet" + String(bulNum); attachMovie("bullet", _local2, _root.getNextHighestDepth()); _root[_local2]._x = _local4; _root[_local2]._y = _local3; bulNum++; bulletTime = bulletTime + bulDelay; } bulletTimes = bulletTimes + 7; } if (((Key.isDown(bulletKey) and (bulletTimes == 0)) and (vinceTime < 100)) and (shipType == 4)) { var _local4 = ship._x + ship.gunSpawn._x; var _local3 = ship._y + ship.gunSpawn._y; var _local2 = "bullet" + String(bulNum); attachMovie("bullet", _local2, _root.getNextHighestDepth()); _root[_local2]._x = _local4; _root[_local2]._y = _local3 + 18; bulNum++; bulletTimes = bulletTimes + bulDelay; bulletTime = bulletTime + 7; } if (bulletTimes > 0) { bulletTimes--; } if (bulletTime > 0) { bulletTime--; } } if ((((((((Key.isDown(missleKey) and (missle1 == undefined)) and (missle2 == undefined)) and (missle3 == undefined)) and (missle4 == undefined)) and (missle5 == undefined)) and (missle6 == undefined)) and (missle7 == undefined)) and (vinceTime < 100)) { if (missleType == 1) { attachMovie("missle", "missle1", _root.getNextHighestDepth()); missle1.yess = "twistdown"; missle1._x = missleSpawnX; missle1._y = missleSpawnY; attachMovie("missle", "missle2", _root.getNextHighestDepth()); missle2.yess = "twistup"; missle2._x = missleSpawnX; missle2._y = missleSpawnY; } if (missleType == 2) { attachMovie("missle", "missle1", _root.getNextHighestDepth()); missle1.yess = "foru"; missle1._x = missleSpawnX; missle1._y = missleSpawnY; attachMovie("missle", "missle2", _root.getNextHighestDepth()); missle2.yess = "ford"; missle2._x = missleSpawnX; missle2._y = missleSpawnY; } if (missleType == 3) { attachMovie("missle", "missle1", _root.getNextHighestDepth()); missle1.yess = "drop1"; missle1._x = missleSpawnX; missle1._y = missleSpawnY; attachMovie("missle", "missle2", _root.getNextHighestDepth()); missle2.yess = "drop2"; missle2._x = missleSpawnX; missle2._y = missleSpawnY; } if (missleType == 4) { } if (missleType == 5) { attachMovie("missle", "missle1", _root.getNextHighestDepth()); missle1.yess = "drop1"; missle1._x = missleSpawnX; missle1._y = missleSpawnY; attachMovie("missle", "missle2", _root.getNextHighestDepth()); missle2.yess = "ford"; missle2._x = missleSpawnX; missle2._y = missleSpawnY; attachMovie("missle", "missle3", _root.getNextHighestDepth()); missle3.yess = "foru"; missle3._x = missleSpawnX; missle3._y = missleSpawnY; attachMovie("missle", "missle4", _root.getNextHighestDepth()); missle4.yess = "dropu"; missle4._x = missleSpawnX; missle4._y = missleSpawnY; attachMovie("missle", "missle5", _root.getNextHighestDepth()); missle5.yess = "drop2"; missle5._x = missleSpawnX; missle5._y = missleSpawnY; attachMovie("missle", "missle6", _root.getNextHighestDepth()); missle6.yess = "twistdown"; missle6._x = missleSpawnX; missle6._y = missleSpawnY; attachMovie("missle", "missle7", _root.getNextHighestDepth()); missle7.yess = "twistup"; missle7._x = missleSpawnX; missle7._y = missleSpawnY; } } ship._y = ship._y + shipMoveY; } else { if (_currentframe == 69) { _alpha = 50; } else { _alpha = 100; } if ((Key.isDown(16) and (!pauseProtect)) and (_currentframe == 69)) { _alpha = 100; pauseProtect = true; cutscene = false; } } } bgSound = new Sound(this); bgSound.attachSound("level1bg"); bgSound.start(0, 99); var bgvolume = 100; var counterStart = false; var cutscene = true; var counterTime = 100; var missleSpawnX = (ship._x + ship.missleSpawn._x); var missleSpawnY = (ship._y + ship.missleSpawn._y); var gunSpawnX = (ship._x + ship.gunSpawn._x); var gunSpawnY = (ship._y + ship.gunSpawn._y); var upKey = 38; var downKey = 40; var rightKey = 39; var leftKey = 37; var missleKey = 88; var bulletKey = 88; pauseProtect = false; if (shipType == 1) { var life = 6; var speed = 2.5; var bulDelay = 8; var missleType = 3; var bulletType = 2; var maxPower = 6; } if (shipType == 2) { var life = 6; var speed = 1.8; var bulDelay = 5; var missleType = 2; var bulletType = 1; var maxPower = 9; } if (shipType == 3) { var life = 6; var speed = 3; var bulDelay = 12; var missleType = 1; var bulletType = 2; var maxPower = 4; } if (shipType == 4) { var life = 6; var speed = 1.9; var bulDelay = 8; var bulletTimes = 0; var missleType = 4; var bulletType = 1; var maxPower = 3; } if (shipType == 5) { var life = 6; var speed = 2.2; var bulDelay = 6; var missleType = 5; var bulletType = 1; var maxPower = 9; } if (shipType == 6) { var life = 1; var speed = 3; var bulDelay = 2; var missleType = 5; var bulletType = 3; var maxPower = 9; } var bulletTime = 0; var bulNum = 0; var shipMoveX = 0; var shipMoveY = 0; var bullets = new Array(); var missles = new Array(); var levSpeed = 6; var levDistance = -50; var Bomb = new Array(); var asterst = new Array(4600, 4750); var asterstlt = 0; var aster = new Array(300, 400, 500, 1400, 1600, 2300, 2350, 2480, 2500, 2710, 2711, 2850, 2851, 2900, 2950, 3000, 3100, 3150, 3200, 3250, 3300, 3350, 3400); var asterlt = 0; var gons = new Array(0, 2250, 2300, 2301, 2400, 2401, 2500, 2501, 2600, 2601, 2602, 2700, 2701, 2800, 2801, 2900, 2901, 3000, 3001, 3100, 3101, 3200, 3201, 3350, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850, 3900, 3950, 4000, 4100, 4200, 4300, 4400, 4500); var gonslt = 0; var forms1 = new Array(1, 300, 400, 500, 1400, 1600, 2400, 2800, 3100, 3200, 3400); var forms2 = new Array(1, 300, 400, 500, 1400, 1600, 2600, 2800, 3100, 3200, 3400); var forms3 = new Array(100, 200, 350, 450, 550, 1000, 1100, 1200, 1300, 1500, 1700, 2410, 3010, 3011, 3200, 3300, 3400, 3700, 3750, 3800, 3900, 4000, 4050, 4150, 4200); var formslt1 = 0; var formslt2 = 0; var formslt3 = 0; var vinceTime = 0; level1 = function () { if ((levDistance == 600) or (levDistance == 3400)) { spawn("mineFieldComing", 0, 0, 100); } if (levDistance == 650) { spawn("speedUp", x, y, scale); } if ((levDistance > 600) and (levSpeed < 8)) { levSpeed = levSpeed + 0.01; } if ((levDistance > 600) and (levDistance < 2000)) { mines(20); } if ((levDistance > 3500) and (levDistance < 4200)) { mines(30); } if ((levDistance > 2000) and (levDistance < 2100)) { bgvolume = bgvolume - 1; } if ((levDistance > 2100) and (levDistance < 2200)) { bgvolume = bgvolume + 1; } if (levDistance == 2100) { spawn("danger", 0, 0, 100); bgSound.attachSound("bossbg"); bgSound.stop(); bgSound.start(0, 99); } if (levDistance == 2199) { spawn("fboss", 580, 300, 100); } if ((levDistance > 2202) and (levDistance < 2299)) { bgvolume = bgvolume - 1; } if ((levDistance > 4800) and (levDistance < 4850)) { bgvolume = bgvolume - 2; } if ((levDistance > 4850) and (levDistance < 4910)) { bgvolume = bgvolume + 2; } if (levDistance == 5050) { spawn("danger", 0, 0, 100); bgSound.attachSound("bs3"); bgSound.stop(); bgSound.start(0, 99); spawn("boos3", 700, 200, 100); } if (levDistance == 4910) { spawn("astrios", 700, 200, 100); } if (levDistance == 4850) { spawn("danger", 0, 0, 100); bgSound.attachSound("lev2boss"); bgSound.stop(); bgSound.start(0, 99); } if (levDistance == 2299) { bgSound.attachSound("lev2bg"); bgSound.stop(); bgSound.start(0, 99); } if ((levDistance > 2300) and (levDistance < 2400)) { bgvolume = bgvolume + 1; } }; shipHit = function () { if (vinceTime < 0) { life--; shipMoveX = 0; if (power > 1) { power--; } spawn("explade", ship._x, ship._y, 100); ship._y = 210; ship._x = -100; vinceTime = 200; if (life == 0) { bgSound.stop(); stopAllSounds(); i = 0; while (i < 100) { _root.stars["star" + i].swapDepths(500); _root.stars["star" + i].removeMovieClip(); i++; } for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].swapDepths(500); _root[i].removeMovieClip(); } _root.cutscene = true; } _root.play(); } } }; var lev1BombTimer = 100; var spawnPos = new Array(100, 200, 300, 150, 250, 70); var powerPercent = 10; var power = 1; ship._xscale = (ship._yscale = 100); ship.swapDepths(0); createEmptyMovieClip("stars", -100000); i = 0; while (i < 100) { stars.attachMovie("star", "star" + i, 1000 + i); i++; } spawnSoul = function (amount, x, y) { i = 0; while (i <= amount) { spawn("soul", x, y, 100); i++; } }; spawnEnemyBullet = function (x, y, xs, ys) { var _local2 = "enBull" + _root.getNextHighestDepth(); _root.attachMovie("enBull", _local2, _root.getNextHighestDepth()); _root[_local2]._x = x; _root[_local2]._y = y; _root[_local2].xSpeed = xs; _root[_local2].ySpeed = ys; if (hardMode) { _local2 = "enBull" + _root.getNextHighestDepth(); _root.attachMovie("enBull", _local2, _root.getNextHighestDepth()); _root[_local2]._x = x; _root[_local2]._y = y; _root[_local2].xSpeed = xs; _root[_local2].ySpeed = ys; } }; spawn = function (name, x, y, scale) { var _local2 = name + _root.getNextHighestDepth(); _root.attachMovie(name, _local2, _root.getNextHighestDepth()); _root[_local2]._x = x; _root[_local2]._y = y; _root[_local2]._yscale = scale; _root[_local2]._xscale = scale; }; shitBullet = function () { if (_root.ship.hitTest(hit) and (_currentframe == 1)) { play(); } i = -1; while (i <= _root.bullets.length) { if ((_currentframe == 1) and _root[_root.bullets[i]].hitTest(this)) { _root[_root.bullets[i]].play(); play(); } i++; } i = -1; while (i <= _root.missles.length) { if ((_currentframe == 1) and _root[_root.missles[i]].hitTest(this)) { _root[_root.missles[i]].play(); play(); } i++; } }; mines = function (cs) { lev1BombTimer--; if (lev1BombTimer < 0) { spawn("bomb", 570, 0, 100); if (hardMode) { spawn("bomb", 570, 0, 100); } lev1BombTimer = cs; } }; forms = function () { if (levDistance == forms1[formslt1]) { spawn("form1", 0, 0, 100); formslt1++; } if (levDistance == forms2[formslt2]) { spawn("form2", 0, 0, 100); formslt2++; } if (levDistance == forms3[formslt3]) { spawn("form3", 0, spawnPos[random(6)], 100); formslt3++; } if (levDistance == aster[asterlt]) { if (hardMode) { spawn("ast", 570, 60 + random(330), 100); } spawn("ast", 570, 60 + random(330), 100); asterlt++; } if (levDistance == asterst[asterstlt]) { if (hardMode) { spawn("ast", 570, 60 + random(330), 200); } spawn("ast", 570, 60 + random(330), 200); asterstlt++; } if (levDistance == gons[gonslt]) { if (hardMode) { spawn("gon", 570, 60 + random(330), 100); } spawn("gon", 570, 60 + random(330), 100); gonslt++; } }; fps = 0; time = 0; thistime = 0; frame = 0; oldtime = 0;
Frame 55
function spelltext() { if (s > 50) { if (dot) { if (p <= l) { showtext.slice(showtext.length - 1); showtext = text.substring(0, p) + "."; clicks = new Sound(this); clicks.attachSound("buttonup"); clicks.start(0, 1); dot = false; } else { s = 0; textEnd = true; } } else { showtext.slice(showtext.length - 1); showtext = text.substring(0, p); dot = true; } p++; } else { s++; if ((s == 49) and textEnd) { play(); clearInterval(write); } if (dot) { showtext.slice(showtext.length - 1); showtext = text.substring(0, p) + "."; dot = false; } else { showtext.slice(showtext.length - 1); showtext = text.substring(0, p); dot = true; } } } stop(); text = "Engines at full power, weapons\n are functional, and the Soul\n Stealer is in the green. Beginning\n destruction of asteriod."; l = text.length; p = 1; dot = false; s = 60; textEnd = false; write = setInterval(spelltext, 50);
Frame 68
cutscene = false;
Frame 69
stop();
Frame 385
stopAllSounds(); gotoAndStop (10);
Frame 387
stopAllSounds(); i = 0; while (i < 100) { _root.stars["star" + i].swapDepths(500); _root.stars["star" + i].removeMovieClip(); i++; } for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].swapDepths(500); _root[i].removeMovieClip(); } _root.cutscene = true; }
Instance of Symbol 318 MovieClip in Frame 390
/* no clip actions */
Frame 407
stop();
Instance of Symbol 318 MovieClip in Frame 407
onClipEvent (enterFrame) { if (Key.isDown(17)) { _root.stopAllSounds(); stopAllSounds(); _root.shoopin = true; _root.hardMode = true; _root.gotoAndStop(10); } }
Symbol 12 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 1
this._visible = false;
Symbol 19 MovieClip [boos3] Frame 1
var health = 500; var speed = 2; var dirss = false; var astDelay = 50; var astDelays = 0; stop(); hitBullet = function () { if (this.hitTest(_root.ship._x, _root.ship._y, true) and (_currentframe == 1)) { _root.shipHit(); } i = -1; while (i <= _root.bullets.length) { if ((_root[_root.bullets[i]].hitTest(this.eye) and (_root[_root.bullets[i]]._currentframe < 10)) and (_currentframe == 1)) { _root[_root.bullets[i]].gotoAndPlay(10); health = health - 5; ye.play(); } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe == 1) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this.eye)) { _root[_root.missles[i]].gotoAndPlay(10); health = health - 5; ye.play(); } i++; } if (health < 0) { play(); } if (health == 400) { speed = 2; } if (health == 300) { speed = 4; } if (health == 200) { speed = 6; } if (health == 100) { speed = 8; } if (health < 0) { play(); } if (health < 0) { play(); } }; onEnterFrame = function () { if (!_root.cutscene) { if (_currentframe == 1) { if (this._x > 450) { _x = (_x - 2); } astDelays--; if (astDelays < 0) { _root.spawnEnemyBullet(-26 + this._x, -33 + this._y, -8, 0); _root.spawnEnemyBullet(-26 + this._x, 33 + this._y, -8, 0); _root.spawnEnemyBullet(-25 + this._x, 0 + this._y, -6, 0); astDelays = 100; } astDelay--; if (astDelay < 0) { _root.spawnEnemyBullet(-41.9 + this._x, -72 + this._y, -8, 0); _root.spawnEnemyBullet(-55 + this._x, -26 + this._y, -6, 0); _root.spawnEnemyBullet(-55 + this._x, 26 + this._y, -6, 0); _root.spawnEnemyBullet(-41.9 + this._x, 72 + this._y, -8, 0); astDelay = 100; } if (_y > 300) { dirss = false; } if (_y < 100) { dirss = true; } if (dirss) { this._y = this._y + speed; } else { this._y = this._y - speed; } hitBullet(); } } };
Symbol 19 MovieClip [boos3] Frame 119
_root.gotoAndPlay(387); this.swapDepths(223); this.removeMovieClip();
Symbol 24 MovieClip Frame 1
onEnterFrame = function () { Xd = _root.ship._x - ((_x + _parent._x) + _parent._parent._x); Yd = _root.ship._y - ((_y + _parent._y) + _parent._parent._y); radAngle = Math.atan2(Yd, Xd); _rotation = (int(((radAngle * 360) / (Math.PI*2)) + 90) - _parent._parent._rotation); };
Symbol 28 MovieClip Frame 1
stop();
Instance of Symbol 24 MovieClip in Symbol 28 MovieClip Frame 1
/* no clip actions */
Symbol 31 MovieClip [astrios] Frame 1
var health = 500; var speed = 1; var astDelay = 100; stop(); hitBullet = function () { if (this.hitTest(_root.ship._x, _root.ship._y, true) and (_currentframe < 7)) { _root.shipHit(); } i = -1; while (i <= _root.bullets.length) { if ((_root[_root.bullets[i]].hitTest(this.eye) and (_root[_root.bullets[i]]._currentframe < 10)) and (_currentframe < 7)) { _root[_root.bullets[i]].gotoAndPlay(10); health = health - 5; eye.play(); } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe < 7) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this.eye)) { _root[_root.missles[i]].gotoAndPlay(10); health = health - 5; eye.play(); } i++; } trace(health); if (health < 0) { play(); } if (health == 50) { gotoAndStop (6); speed = 10; } if (health == 100) { gotoAndStop (5); speed = 8; } if (health == 200) { gotoAndStop (4); speed = 6; } if (health == 300) { gotoAndStop (3); speed = 4; } if (health == 400) { speed = 2; gotoAndStop (2); } }; onEnterFrame = function () { if (!_root.cutscene) { _root.levDistance = 5000; if (_currentframe < 7) { if (this._x > 450) { _x = (_x - 2); } _rotation = (_rotation + speed); astDelay--; if (astDelay < 0) { _root.spawn("ast", this._x - random(30), (this._y + 40) - random(80), 200); astDelay = 75; } hitBullet(); } } };
Symbol 31 MovieClip [astrios] Frame 49
_root.spawnSoul(300, this._x - 100, _y);
Symbol 31 MovieClip [astrios] Frame 62
stop(); swapDepths(920); this.removeMovieClip();
Symbol 46 MovieClip [explade] Frame 1
if (!_root.cutscene) { play(); } else { stop(); }
Symbol 46 MovieClip [explade] Frame 103
this.swapDepths(1822); this.removeMovieClip();
Symbol 53 MovieClip [ast] Frame 1
stop(); ySpeed = -1 + (Math.random() * 2); ran = 5 - random(10); xSpeed = _root.levSpeed + Math.random(); hitBullet = function () { if (!_root.cutscene) { if (_x < -60) { this.swapDepths(530); removeMovieClip(this); } _rotation = (_rotation + ran); this._x = this._x - xSpeed; this._y = this._y + ySpeed; if (_root.ship.hitTest(hit) and (_currentframe == 1)) { _root.shipHit(); play(); } i = -1; while (i <= _root.bullets.length) { if (((_currentframe == 1) and _root[_root.bullets[i]].hitTest(this)) and (_root[_root.bullets[i]]._currentframe < 10)) { _root[_root.bullets[i]].gotoAndPlay(10); if (_xscale > 60) { _root.spawn("ast", _x + (-10 + (Math.random() * 20)), _y + (_height / 4), _xscale / 2); _root.spawn("ast", _x + (-10 + (Math.random() * 20)), _y - (_height / 4), _xscale / 2); _root.spawnSoul(2, this._x, _y); play(); } play(); } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe == 1) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this)) { _root[_root.missles[i]].gotoAndPlay(10); if (_xscale > 60) { _root.spawn("ast", _x + (-10 + (Math.random() * 20)), _y + (_height / 4), _xscale / 2); _root.spawn("ast", _x + (-10 + (Math.random() * 20)), _y - (_height / 4), _xscale / 2); } _root.spawnSoul(2, this._x, _y); play(); } i++; } } }; onEnterFrame = function () { hitBullet(); };
Symbol 53 MovieClip [ast] Frame 7
this.swapDepths(530); removeMovieClip(this);
Symbol 59 MovieClip [cave] Frame 1
onEnterFrame = function () { _x = (_x - (_root.levSpeed / 4)); if ((_x + (_width / 2)) < 0) { this._x = this._x + ((_width * 2) - 20); } };
Symbol 71 MovieClip [missle] Frame 1
function onEnterFrame() { if (!_root.cutscene) { if (_currentframe <= 9) { movementType(yess); if ((((this._x > 560) or (this._y > 420)) or (this._y < -10)) or (this._x < -10)) { _root.missles.pop(); this.swapDepths(218); removeMovieClip(this); } } } } stop(); var speedx = (4 + (_root.shipMoveX / 2)); var speedy = 0; var rotation = 90; _root.missles.unshift(this._name); movementType = function (type) { Xd = speedx; Yd = speedy; radAngle = Math.atan2(Yd, Xd); _rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (type == "foru") { speedx = speedx + 0.4; speedy = speedy - 0.1; } if (type == "ford") { speedx = speedx + 0.4; speedy = speedy + 0.1; } if (type == "twistup") { speedx = speedx - 0.8; speedy = speedy - 0.6; } if (type == "twistdown") { speedx = speedx - 0.8; speedy = speedy + 0.6; } if (type == "drop1") { speedx = speedx + 0.4; speedy = speedy + 0.5; } if (type == "dropu") { speedx = speedx + 0.4; speedy = speedy - 0.5; } if (type == "drop2") { speedx = speedx + 0.7; speedy = speedy + 0.5; } if (_root.shipType == 5) { _x = (_x + speedx); _y = (_y + speedy); } _x = (_x + speedx); _y = (_y + speedy); }; gotoAndStop(_root.power); _yscale = (((_currentframe - 1) * 20) + 100); _xscale = (((_currentframe - 1) * 20) + 100);
Symbol 71 MovieClip [missle] Frame 19
this.swapDepths(20); removeMovieClip(this);
Symbol 76 MovieClip Frame 1
gotoAndStop(_root.bulletType); stop();
Symbol 76 MovieClip Frame 2
stop(); onEnterFrame = function () { if (!_root.cutscene) { this._rotation = this._rotation + 16; } };
Symbol 80 MovieClip [bullet] Frame 1
_root.bullets.push(this._name); this.gotoAndStop(_root.power); _yscale = (((_currentframe - 1) * 20) + 100); _xscale = (((_currentframe - 1) * 20) + 100); hit._yscale = (hit._xscale = ((_currentframe - 1) * 20) + 100); stop(); onEnterFrame = function () { if (!_root.cutscene) { if (this._x > 570) { _root.bullets.shift(); this.swapDepths(20); removeMovieClip(this); } _x = (_x + 15); } };
Symbol 80 MovieClip [bullet] Frame 10
_root.bullets.shift(); this.swapDepths(700); removeMovieClip(this);
Symbol 91 MovieClip [bomb] Frame 1
stop(); _y = 10; _y = (_y + random(380)); onEnterFrame = function () { if (!_root.cutscene) { this._x = this._x - (_root.levSpeed * 1.3); this._rotation = this._rotation - 5; if (this._x < -50) { this.swapDepths(700); removeMovieClip(this); } if (_root.ship.hitTest(hit) and (_currentframe == 1)) { _root.shipHit(); play(); } i = -1; while (i <= _root.bullets.length) { if (((_currentframe == 1) and _root[_root.bullets[i]].hitTest(this)) and (_root[_root.bullets[i]]._currentframe < 10)) { _root[_root.bullets[i]].gotoAndPlay(10); _root.spawnSoul(3, this._x, _y, 100); play(); } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe == 1) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this)) { play(); _root[_root.missles[i]].gotoAndPlay(10); _root.spawnSoul(3, this._x, _y, 100); } i++; } } };
Symbol 91 MovieClip [bomb] Frame 11
this.swapDepths(700); removeMovieClip(this);
Symbol 93 MovieClip [star] Frame 1
this._x = this._x + random(550); this._y = this._y + random(400); _yscale = (random(50) + 50); this._xscale = random(50) + 50;
Symbol 100 MovieClip Frame 1
function onEnterFrame() { if (!_root.cutscene) { hitBullet(); } } hitBullet = function () { if (_root.ship.hitTest(hit) and (_currentframe == 1)) { _root.shipHit(); play(); } i = -1; while (i <= _root.bullets.length) { if (((_currentframe == 1) and _root[_root.bullets[i]].hitTest(this)) and (_root[_root.bullets[i]]._currentframe < 10)) { _root[_root.bullets[i]].gotoAndPlay(10); _root.spawnSoul(5, this._x, _y + _parent._y); play(); } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe == 1) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this)) { _root.spawnSoul(5, this._x, _y + _parent._y); _root[_root.missles[i]].gotoAndPlay(10); play(); trace(_currentframe); } i++; } }; stop();
Symbol 100 MovieClip Frame 11
this.swapDepths(102); this.removeMovieClip();
Symbol 101 MovieClip [form3] Frame 1
play(); onEnterFrame = function () { if (!_root.cutscene) { play(); } else { stop(); } };
Symbol 101 MovieClip [form3] Frame 81
this.swapDepths(120); this.removeMovieClip();
Symbol 102 MovieClip [form2] Frame 1
play(); onEnterFrame = function () { if (!_root.cutscene) { play(); } else { stop(); } };
Symbol 102 MovieClip [form2] Frame 107
this.swapDepths(120); this.removeMovieClip();
Symbol 103 MovieClip [form1] Frame 1
play(); onEnterFrame = function () { if (!_root.cutscene) { play(); } else { stop(); } };
Symbol 103 MovieClip [form1] Frame 107
this.swapDepths(120); this.removeMovieClip();
Symbol 106 MovieClip [soul] Frame 1
function onEnterFrame() { if (_currentframe == 1) { starts++; _x = (_x + xSpeed); _y = (_y + ySpeed); if (starts > 20) { xSpeed = xSpeed + ((_root.ship._x - _x) / Speed); ySpeed = ySpeed + ((_root.ship._y - _y) / Speed); if (this.hitTest(_root.ship)) { _root.powerPercent = _root.powerPercent + 1; play(); } } if ((starts > 10) and (starts < 20)) { xSpeed = xSpeed + ((_root.ship._x - _x) / Speed); ySpeed = ySpeed + ((_root.ship._y - _y) / Speed); if (_root.ship._y > _y) { ySpeed = ySpeed - 2; } else if (_root.ship._y < _y) { ySpeed = ySpeed + 2; } } xSpeed = xSpeed / 1.2; ySpeed = ySpeed / 1.2; } } stop(); _yscale = (_yscale + random(100)); this._xscale = _yscale + random(100); Speed = 3 * (_xscale / 25); xSpeed = (-(_root.ship._x - _x)) / (7 + random(6)); if (random(2) == 1) { ySpeed = (((-(_root.ship._y - _y)) / (2 + random(5))) - 5) + random(3); } else { ySpeed = (((-(_root.ship._y - _y)) / (2 + random(5))) + 5) + random(3); } starts = 0;
Symbol 106 MovieClip [soul] Frame 10
this.swapDepths(2300); this.removeMovieClip(); trace("o");
Symbol 110 MovieClip [mineFieldComing] Frame 60
this.swapDepths(1029); this.removeMovieClip();
Symbol 113 MovieClip Frame 10
gotoAndStop (1);
Symbol 117 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 9
this.swapDepths(532); _root.spawnEnemyBullet(_parent._x, _parent._y, 1, 4); _root.spawnEnemyBullet(_parent._x, _parent._y, 2, 3); _root.spawnEnemyBullet(_parent._x, _parent._y, 3, 2); _root.spawnEnemyBullet(_parent._x, _parent._y, 4, 1); _root.spawnEnemyBullet(_parent._x, _parent._y, 5, 0); _root.spawnEnemyBullet(_parent._x, _parent._y, 0, 5); _root.spawnEnemyBullet(_parent._x, _parent._y, -1, 4); _root.spawnEnemyBullet(_parent._x, _parent._y, -2, 3); _root.spawnEnemyBullet(_parent._x, _parent._y, -3, 2); _root.spawnEnemyBullet(_parent._x, _parent._y, -4, 1); _root.spawnEnemyBullet(_parent._x, _parent._y, -5, 0); _root.spawnEnemyBullet(_parent._x, _parent._y, 0, -5); _root.spawnEnemyBullet(_parent._x, _parent._y, 1, -4); _root.spawnEnemyBullet(_parent._x, _parent._y, 2, -3); _root.spawnEnemyBullet(_parent._x, _parent._y, 3, -2); _root.spawnEnemyBullet(_parent._x, _parent._y, 4, -1); _root.spawnEnemyBullet(_parent._x, _parent._y, 5, 0); _root.spawnEnemyBullet(_parent._x, _parent._y, 0, -5); _root.spawnEnemyBullet(_parent._x, _parent._y, -1, -4); _root.spawnEnemyBullet(_parent._x, _parent._y, -2, -3); _root.spawnEnemyBullet(_parent._x, _parent._y, -3, -2); _root.spawnEnemyBullet(_parent._x, _parent._y, -4, -1); _root.spawnEnemyBullet(_parent._x, _parent._y, -5, 0); _root.spawnEnemyBullet(_parent._x, _parent._y, 0, -5); this.removeMovieClip();
Symbol 136 MovieClip [fboss] Frame 1
function onEnterFrame() { if (!_root.cutscene) { _root.levDistance = 2200; a._rotation = a._rotation + 12; b._rotation = b._rotation + 12; c._rotation = c._rotation + 12; d._rotation = d._rotation + 12; bulletDel = bulletDel - 1; if (((bulletDel < 0) and (_currentframe == 1)) and (_root.vinceTime < 110)) { _root.spawnEnemyBullet(_x, _y, (_root.ship._x - this._x) / 60, (_root.ship._y - this._y) / 60); bulletDel = 26; } if (this._x > 490) { _x = (_x - 1); } if (_currentframe == 1) { if (_y > 330) { dirss = false; } if (_y < 70) { dirss = true; } if (dirss) { this._y = this._y + speed; } else { this._y = this._y - speed; } } hitBullet(); } } stop(); hitBullet = function () { if (this.hitTest(_root.ship._x, _root.ship._y, true) and (_currentframe == 1)) { _root.shipHit(); } i = -1; while (i <= _root.bullets.length) { if (((_currentframe == 1) and _root[_root.bullets[i]].hitTest(this)) and (_root[_root.bullets[i]]._currentframe < 10)) { if (ins._currentframe == 1) { ins.play(); } _root[_root.bullets[i]].gotoAndPlay(10); if (a != undefined) { if (a.ball._xscale > 200) { a.play(); speed = 3; } else { a.ball.play(); a.ball._xscale = a.ball._xscale + 5; a.ball._yscale = a.ball._yscale + 5; } } else if (b != undefined) { if (b.ball._xscale > 200) { b.play(); speed = 6; } else { b.ball._xscale = b.ball._xscale + 5; b.ball._yscale = b.ball._yscale + 5; } } else if (c != undefined) { if (c.ball._xscale > 200) { c.play(); speed = 9; } else { c.ball._xscale = c.ball._xscale + 5; c.ball._yscale = c.ball._yscale + 5; } } else if (d != undefined) { if (d.ball._xscale > 200) { d.play(); speed = 12; } else { d.ball._xscale = d.ball._xscale + 5; d.ball._yscale = d.ball._yscale + 5; } } else { play(); } } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe == 1) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this)) { if (ins._currentframe == 1) { ins.play(); } if (a != undefined) { if (a.ball._xscale > 200) { a.play(); speed = 3; } else { a.ball.play(); a.ball._xscale = a.ball._xscale + 5; a.ball._yscale = a.ball._yscale + 5; } } else if (b != undefined) { if (b.ball._xscale > 200) { b.play(); speed = 6; } else { b.ball._xscale = b.ball._xscale + 5; b.ball._yscale = b.ball._yscale + 5; } } else if (c != undefined) { if (c.ball._xscale > 200) { c.play(); speed = 9; } else { c.ball._xscale = c.ball._xscale + 5; c.ball._yscale = c.ball._yscale + 5; } } else if (d != undefined) { if (d.ball._xscale > 200) { d.play(); speed = 12; } else { d.ball._xscale = d.ball._xscale + 5; d.ball._yscale = d.ball._yscale + 5; } } else { play(); } _root[_root.missles[i]].gotoAndPlay(10); } i++; } }; dirss = true; speed = 2; bulletDel = 7;
Symbol 136 MovieClip [fboss] Frame 108
_root.spawnSoul(250, this._x - 100, _y);
Symbol 136 MovieClip [fboss] Frame 169
this.swapDepths(1231); this.removeMovieClip();
Symbol 138 MovieClip [enBull] Frame 1
onEnterFrame = function () { if (!_root.cutscene) { this._x = this._x + (xSpeed * 1.2); this._y = this._y + (ySpeed * 1.2); this._x > 600; _x < -100; _y > 600; if (_y < -100) { this.swapDepths(122); this.removeMovieClip(); } if (_root.ship.hitTest(_x, _y, true)) { _root.shipHit(); this.swapDepths(122); this.removeMovieClip(); } } };
Symbol 142 MovieClip [danger] Frame 56
this.swapDepths(192); this.removeMovieClip();
Symbol 147 MovieClip [gon] Frame 1
var bulDelay = 40; ySpeed = -1 + (Math.random() * 2); stop(); hitBullet = function () { if (this.hitTest(_root.ship) and (_currentframe == 1)) { _root.shipHit(); play(); } i = -1; while (i <= _root.bullets.length) { if (_root[_root.bullets[i]].hitTest(this) and (_root[_root.bullets[i]]._currentframe < 10)) { _root[_root.bullets[i]].gotoAndPlay(10); _root.spawnSoul(4, this._x, _y); play(); } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe == 1) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this)) { _root[_root.missles[i]].gotoAndPlay(10); _root.spawnSoul(4, this._x, _y); play(); } i++; } }; onEnterFrame = function () { if (!_root.cutscene) { hitBullet(); this._y = this._y + ySpeed; this._x = this._x - (_root.levSpeed / 1.5); if (((this._x < -10) or (this._y < -10)) or (this._y > 420)) { this.swapDepths(106); this.removeMovieClip(); } if (_root.vinceTime < 100) { bulDelay--; Xd = _root.ship._x - _x; Yd = _root.ship._y - _y; radAngle = Math.atan2(Yd, Xd); _rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (bulDelay < 0) { if (_rotation < 180) { _root.spawnEnemyBullet(_x, _y, 5 * Math.sin((Math.PI/180) * _rotation), -5 * Math.cos((Math.PI/180) * _rotation)); } else { _root.spawnEnemyBullet(_x, _y, -5 * Math.sin((Math.PI/180) * _rotation), 5 * Math.cos((Math.PI/180) * _rotation)); } bulDelay = 60; } } } };
Symbol 147 MovieClip [gon] Frame 11
this.swapDepths(106); this.removeMovieClip();
Symbol 161 MovieClip Frame 40
gotoAndPlay (17);
Symbol 163 Button
on (release) { _root.play(); }
Symbol 167 MovieClip Frame 74
gotoAndPlay (23);
Symbol 168 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 168 MovieClip Frame 2
gotoAndPlay (1);
Symbol 186 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 4
gotoAndStop (2);
Symbol 220 MovieClip Frame 7
stop();
Symbol 248 MovieClip Frame 475
_root.nextFrame();
Symbol 251 Button
on (release) { if (!_root.intsr._visible) { stopAllSounds(); _root.play(); } }
Symbol 252 Button
on (release) { _root.instr._visible = true; }
Symbol 253 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 256 Button
on (press) { _root.instr._visible = false; }
Symbol 269 MovieClip Frame 1
onEnterFrame = function () { gotoAndStop(_root.power); }; stop();
Symbol 270 MovieClip Frame 1
onEnterFrame = function () { gotoAndStop(_root.maxPower); }; stop();
Symbol 276 MovieClip Frame 1
_root.instr._visible = false;
Symbol 292 MovieClip Frame 1
p.gotoAndStop(2);
Symbol 321 MovieClip Frame 1
if (_root.shoopin) { gotoAndStop (2); } else { stop(); }
Symbol 326 MovieClip Frame 1
p.gotoAndStop(2);
Symbol 333 MovieClip Frame 1
stop(); gotoAndStop(_root.shipType);
Symbol 346 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 1
onEnterFrame = function () { this.back.fil._xscale = _root.powerPercent; if (_root.powerPercent >= 100) { wham.play(); if (_root.power < _root.maxPower) { _root.power++; } _root.powerPercent = 0; } };
Symbol 367 MovieClip Frame 53
stop(); this.swapDepths(5000); removeMovieClip(this);
Symbol 373 MovieClip Frame 1
_root.mute = false; onEnterFrame = function () { gotoAndStop(_root.mute + 1); }; onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (_root.mute) { _root.mute = false; } else { _root.mute = true; } } };

Library Items

Symbol 1 Sound [lev2bg]
Symbol 2 Sound [bossbg]
Symbol 3 Sound [level1bg]
Symbol 4 Sound [lev2boss]
Symbol 5 Sound [bs3]
Symbol 6 Sound [buttonup]
Symbol 7 Bitmap [ss]
Symbol 8 Bitmap [s]
Symbol 9 ShapeTweeningUsed by:12
Symbol 10 ShapeTweeningUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:9 10 11Used by:19
Symbol 13 GraphicUsed by:19
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:19 53 91 100
Symbol 16 SoundUsed by:19
Symbol 17 SoundUsed by:19 91 100 136 147
Symbol 18 SoundUsed by:19 31 136
Symbol 19 MovieClip [boos3]Uses:12 13 15 16 17 18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:31
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:28
Symbol 25 ShapeTweeningUsed by:28
Symbol 26 SoundUsed by:28 31
Symbol 27 ShapeTweeningUsed by:28
Symbol 28 MovieClipUses:22 24 25 26 27Used by:31
Symbol 29 SoundUsed by:31
Symbol 30 SoundUsed by:31 91
Symbol 31 MovieClip [astrios]Uses:21 28 29 26 30 18
Symbol 32 ShapeTweeningUsed by:46
Symbol 33 ShapeTweeningUsed by:46
Symbol 34 ShapeTweeningUsed by:46
Symbol 35 ShapeTweeningUsed by:46
Symbol 36 GraphicUsed by:46
Symbol 37 ShapeTweeningUsed by:46
Symbol 38 ShapeTweeningUsed by:46
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:46
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:46
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [explade]Uses:32 33 34 35 36 37 38 40 42 44 45 SS2
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:53
Symbol 49 ShapeTweeningUsed by:53
Symbol 50 SoundUsed by:53 113
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClip [ast]Uses:48 15 49 50 51 52
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:55 56Used by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip [cave]Uses:57 58
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:71
Symbol 62 GraphicUsed by:71
Symbol 63 GraphicUsed by:71
Symbol 64 GraphicUsed by:71
Symbol 65 GraphicUsed by:71
Symbol 66 GraphicUsed by:71
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClip [missle]Uses:61 62 63 64 65 66 67 68 69 70
Symbol 72 GraphicUsed by:76
Symbol 73 GraphicUsed by:76 292
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:76 321
Symbol 76 MovieClipUses:72 73 75Used by:80
Symbol 77 GraphicUsed by:78 80
Symbol 78 MovieClipUses:77Used by:80
Symbol 79 SoundUsed by:80
Symbol 80 MovieClip [bullet]Uses:76 78 79 77
Symbol 81 GraphicUsed by:91
Symbol 82 GraphicUsed by:91
Symbol 83 GraphicUsed by:91 136
Symbol 84 GraphicUsed by:91 136
Symbol 85 GraphicUsed by:91
Symbol 86 GraphicUsed by:91 136
Symbol 87 GraphicUsed by:91 136
Symbol 88 GraphicUsed by:91 136
Symbol 89 GraphicUsed by:91 136
Symbol 90 GraphicUsed by:91 136
Symbol 91 MovieClip [bomb]Uses:15 81 82 30 17 83 84 85 86 87 88 89 90
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClip [star]Uses:92
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:100
Symbol 96 ShapeTweeningUsed by:100
Symbol 97 ShapeTweeningUsed by:100
Symbol 98 ShapeTweeningUsed by:100
Symbol 99 GraphicUsed by:100 147
Symbol 100 MovieClipUses:95 15 96 17 97 98 99Used by:101 102 103
Symbol 101 MovieClip [form3]Uses:100
Symbol 102 MovieClip [form2]Uses:100
Symbol 103 MovieClip [form1]Uses:100
Symbol 104 GraphicUsed by:106
Symbol 105 SoundUsed by:106
Symbol 106 MovieClip [soul]Uses:104 105
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClip [mineFieldComing]Uses:109
Symbol 111 GraphicUsed by:112 113
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClipUses:111 50 112Used by:136
Symbol 114 GraphicUsed by:124
Symbol 115 GraphicUsed by:117
Symbol 116 ShapeTweeningUsed by:117
Symbol 117 MovieClipUses:115 116Used by:124
Symbol 118 GraphicUsed by:124
Symbol 119 GraphicUsed by:124
Symbol 120 GraphicUsed by:124
Symbol 121 GraphicUsed by:124
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:114 117 118 119 120 121 122 123Used by:136
Symbol 125 GraphicUsed by:136
Symbol 126 GraphicUsed by:136
Symbol 127 GraphicUsed by:136
Symbol 128 GraphicUsed by:136
Symbol 129 GraphicUsed by:136
Symbol 130 GraphicUsed by:136
Symbol 131 GraphicUsed by:136
Symbol 132 GraphicUsed by:136
Symbol 133 GraphicUsed by:136
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClip [fboss]Uses:113 124 83 17 84 125 86 126 127 128 129 130 131 87 88 132 133 134 89 90 135 18
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClip [enBull]Uses:137
Symbol 139 FontUsed by:140 141 338
Symbol 140 TextUses:139Used by:142
Symbol 141 TextUses:139Used by:142
Symbol 142 MovieClip [danger]Uses:140 141
Symbol 143 GraphicUsed by:147
Symbol 144 ShapeTweeningUsed by:147
Symbol 145 ShapeTweeningUsed by:147
Symbol 146 ShapeTweeningUsed by:147
Symbol 147 MovieClip [gon]Uses:143 144 17 145 146 99
Symbol 148 GraphicUsed by:149 152
Symbol 149 MovieClipUses:148Used by:168 248
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:148 150 151Used by:168 248
Symbol 153 GraphicUsed by:168 248
Symbol 154 GraphicUsed by:158 164
Symbol 155 GraphicUsed by:158 167
Symbol 156 FontUsed by:157 165
Symbol 157 TextUses:156Used by:158
Symbol 158 MovieClipUses:154 155 157Used by:168 248
Symbol 159 GraphicUsed by:160 163
Symbol 160 MovieClipUses:159Used by:161
Symbol 161 MovieClipUses:160Used by:163
Symbol 162 GraphicUsed by:163
Symbol 163 ButtonUses:161 162 159Used by:168
Symbol 164 MovieClipUses:154Used by:167
Symbol 165 TextUses:156Used by:166
Symbol 166 MovieClipUses:165Used by:167
Symbol 167 MovieClipUses:164 166 155Used by:168
Symbol 168 MovieClipUses:149 152 153 158 163 167Used by:Timeline
Symbol 169 GraphicUsed by:173
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:173
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:169 171 172Used by:193  Timeline
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:248
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:180
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:180
Symbol 180 MovieClipUses:177 179Used by:248
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:248
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:248
Symbol 185 GraphicUsed by:186
Symbol 186 ButtonUses:185Used by:193
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:193
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:193
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:193
Symbol 193 MovieClipUses:173 186 188 190 192 SS3Used by:248
Symbol 194 GraphicUsed by:248  Timeline
Symbol 195 GraphicUsed by:199
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:195 196 197 198Used by:200 201
Symbol 200 MovieClipUses:199Used by:248  Timeline
Symbol 201 MovieClipUses:199Used by:248  Timeline
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:248
Symbol 204 GraphicUsed by:205 304
Symbol 205 MovieClipUses:204Used by:248
Symbol 206 GraphicUsed by:207 299
Symbol 207 MovieClipUses:206Used by:248
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:248
Symbol 210 GraphicUsed by:211 295
Symbol 211 MovieClipUses:210Used by:248
Symbol 212 GraphicUsed by:248
Symbol 213 GraphicUsed by:216
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:216
Symbol 216 MovieClipUses:213 215Used by:220 248  Timeline
Symbol 217 GraphicUsed by:220  Timeline
Symbol 218 GraphicUsed by:220  Timeline
Symbol 219 GraphicUsed by:220  Timeline
Symbol 220 MovieClipUses:216 217 218 219Used by:248
Symbol 221 ShapeTweeningUsed by:248
Symbol 222 ShapeTweeningUsed by:248
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:248  Timeline
Symbol 225 GraphicUsed by:248
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:248  Timeline
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:248  Timeline
Symbol 230 GraphicUsed by:235 239 243 251 252 253
Symbol 231 GraphicUsed by:235 251
Symbol 232 FontUsed by:233 237 241
Symbol 233 TextUses:232Used by:235 251
Symbol 234 GraphicUsed by:235 251
Symbol 235 ButtonUses:230 231 233 234Used by:248
Symbol 236 GraphicUsed by:239 252
Symbol 237 TextUses:232Used by:239 252
Symbol 238 GraphicUsed by:239 252
Symbol 239 ButtonUses:230 236 237 238Used by:248
Symbol 240 GraphicUsed by:243 253
Symbol 241 TextUses:232Used by:243 253
Symbol 242 GraphicUsed by:243 253
Symbol 243 ButtonUses:230 240 241 242Used by:248
Symbol 244 GraphicUsed by:248 335
Symbol 245 ShapeTweeningUsed by:248
Symbol 246 GraphicUsed by:248
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:153 152 149 158 175 180 182 184 193 194 200 201 203 205 207 209 211 212 220 221 216 222 224 225 227 229 235 239 243 244 245 246 247Used by:Timeline
Symbol 249 SoundUsed by:Timeline
Symbol 250 GraphicUsed by:Timeline
Symbol 251 ButtonUses:230 231 233 234Used by:Timeline
Symbol 252 ButtonUses:230 236 237 238Used by:Timeline
Symbol 253 ButtonUses:230 240 241 242Used by:Timeline
Symbol 254 GraphicUsed by:276
Symbol 255 GraphicUsed by:256
Symbol 256 ButtonUses:255Used by:276
Symbol 257 GraphicUsed by:276
Symbol 258 FontUsed by:259 271 272 273 274 275 329 348 376 382 383 385 386 388 389
Symbol 259 TextUses:258Used by:276
Symbol 260 GraphicUsed by:269 270
Symbol 261 GraphicUsed by:269 270
Symbol 262 GraphicUsed by:269 270
Symbol 263 GraphicUsed by:269 270
Symbol 264 GraphicUsed by:269 270
Symbol 265 GraphicUsed by:269 270
Symbol 266 GraphicUsed by:269 270
Symbol 267 GraphicUsed by:269 270
Symbol 268 GraphicUsed by:269 270
Symbol 269 MovieClipUses:260 261 262 263 264 265 266 267 268Used by:276 349
Symbol 270 MovieClipUses:260 261 262 263 264 265 266 267 268Used by:276 349
Symbol 271 TextUses:258Used by:276
Symbol 272 TextUses:258Used by:276
Symbol 273 TextUses:258Used by:276
Symbol 274 TextUses:258Used by:276
Symbol 275 TextUses:258Used by:276
Symbol 276 MovieClipUses:254 256 257 259 269 270 271 272 273 274 275Used by:Timeline
Symbol 277 GraphicUsed by:Timeline
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:292 296 301 306 321 326
Symbol 280 GraphicUsed by:292
Symbol 281 FontUsed by:282 283 284 285 329 385 388
Symbol 282 TextUses:281Used by:292 296 301 306 321 326
Symbol 283 TextUses:281Used by:292 296 301 306 321 326
Symbol 284 TextUses:281Used by:292 296 301 306 321 326
Symbol 285 TextUses:281Used by:292 296 301 306 321 326
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:292 296 306 321 326 333 349
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:292 296 306 321 326
Symbol 290 FontUsed by:291 294 298 300 303 305 308 320 323
Symbol 291 TextUses:290Used by:292
Symbol 292 MovieClipUses:279 280 282 283 284 285 287 289 291 73Used by:327
Symbol 293 GraphicUsed by:296
Symbol 294 TextUses:290Used by:296
Symbol 295 MovieClipUses:210Used by:296
Symbol 296 MovieClipUses:279 293 282 283 284 285 287 289 294 295Used by:327
Symbol 297 GraphicUsed by:301
Symbol 298 TextUses:290Used by:301
Symbol 299 MovieClipUses:206Used by:301 333
Symbol 300 TextUses:290Used by:301
Symbol 301 MovieClipUses:279 297 282 283 284 285 298 299 300Used by:327
Symbol 302 GraphicUsed by:306
Symbol 303 TextUses:290Used by:306
Symbol 304 MovieClipUses:204Used by:306 333
Symbol 305 TextUses:290Used by:306
Symbol 306 MovieClipUses:279 302 282 283 284 285 303 304 287 289 305Used by:327
Symbol 307 GraphicUsed by:321
Symbol 308 TextUses:290Used by:321
Symbol 309 GraphicUsed by:318
Symbol 310 GraphicUsed by:318
Symbol 311 ShapeTweeningUsed by:318
Symbol 312 GraphicUsed by:318
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:313Used by:318
Symbol 315 GraphicUsed by:318
Symbol 316 ShapeTweeningUsed by:318
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:309 310 311 312 314 315 316 317Used by:321 333  Timeline
Symbol 319 GraphicUsed by:321
Symbol 320 TextUses:290Used by:321
Symbol 321 MovieClipUses:279 307 282 283 284 285 308 318 319 320 287 289 75Used by:327
Symbol 322 GraphicUsed by:326
Symbol 323 TextUses:290Used by:326
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:326 333
Symbol 326 MovieClipUses:279 322 282 283 284 285 287 289 323 325Used by:327
Symbol 327 MovieClipUses:292 296 301 306 321 326Used by:Timeline
Symbol 328 GraphicUsed by:Timeline
Symbol 329 TextUses:258 281Used by:Timeline
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:333
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:287 331 332 325 299 304 318Used by:Timeline
Symbol 334 GraphicUsed by:349
Symbol 335 MovieClipUses:244Used by:337
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:335 336Used by:349
Symbol 338 EditableTextUses:139Used by:349
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:341
Symbol 341 MovieClipUses:340Used by:346
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:344
Symbol 344 MovieClipUses:343Used by:346
Symbol 345 SoundUsed by:346  Timeline
Symbol 346 MovieClipUses:341 344 345Used by:349
Symbol 347 GraphicUsed by:349
Symbol 348 EditableTextUses:258Used by:349
Symbol 349 MovieClipUses:334 337 269 270 338 346 347 287 348Used by:Timeline
Symbol 350 GraphicUsed by:353
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:351Used by:353
Symbol 353 MovieClipUses:350 352Used by:Timeline
Symbol 354 FontUsed by:355 385 388
Symbol 355 EditableTextUses:354Used by:Timeline
Symbol 356 BitmapUsed by:357 363 366
Symbol 357 GraphicUses:356Used by:367
Symbol 358 BitmapUsed by:359 360 361 362
Symbol 359 GraphicUses:358Used by:367
Symbol 360 GraphicUses:358Used by:367
Symbol 361 GraphicUses:358Used by:367
Symbol 362 GraphicUses:358Used by:367
Symbol 363 GraphicUses:356Used by:367
Symbol 364 FontUsed by:365
Symbol 365 TextUses:364Used by:367
Symbol 366 GraphicUses:356Used by:367
Symbol 367 MovieClipUses:357 359 360 361 362 363 365 366Used by:Timeline
Symbol 368 FontUsed by:369
Symbol 369 EditableTextUses:368Used by:Timeline
Symbol 370 GraphicUsed by:373
Symbol 371 GraphicUsed by:373
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:370 371 372Used by:Timeline
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:Timeline
Symbol 376 TextUses:258Used by:Timeline
Symbol 377 ShapeTweeningUsed by:Timeline
Symbol 378 GraphicUsed by:Timeline
Symbol 379 ShapeTweeningUsed by:Timeline
Symbol 380 GraphicUsed by:Timeline
Symbol 381 ShapeTweeningUsed by:Timeline
Symbol 382 TextUses:258Used by:Timeline
Symbol 383 TextUses:258Used by:Timeline
Symbol 384 FontUsed by:385 388
Symbol 385 TextUses:258 281 354 384Used by:Timeline
Symbol 386 TextUses:258Used by:Timeline
Symbol 387 SoundUsed by:Timeline
Symbol 388 TextUses:258 281 354 384Used by:Timeline
Symbol 389 TextUses:258Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 46 MovieClip [explade]
Streaming Sound 3Used by:Symbol 193 MovieClip

Instance Names

"stars"Frame 3Symbol 200 MovieClip
"star"Frame 3Symbol 201 MovieClip
"instr"Frame 3Symbol 276 MovieClip
"grid"Frame 10Symbol 327 MovieClip
"ship"Frame 69Symbol 333 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 1Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 1Symbol 15 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 2Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 2Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 8Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 8Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 9Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 9Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 15Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 15Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 16Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 16Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 25Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 25Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 26Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 26Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 32Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 32Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 33Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 33Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 42Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 42Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 43Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 43Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 49Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 49Symbol 12 MovieClip
"eye"Symbol 19 MovieClip [boos3] Frame 50Symbol 15 MovieClip
"ye"Symbol 19 MovieClip [boos3] Frame 50Symbol 12 MovieClip
"eye"Symbol 31 MovieClip [astrios] Frame 1Symbol 28 MovieClip
"hit"Symbol 53 MovieClip [ast] Frame 1Symbol 15 MovieClip
"hit"Symbol 80 MovieClip [bullet] Frame 1Symbol 78 MovieClip
"hit"Symbol 91 MovieClip [bomb] Frame 1Symbol 15 MovieClip
"hit"Symbol 100 MovieClip Frame 1Symbol 15 MovieClip
"ball"Symbol 124 MovieClip Frame 1Symbol 117 MovieClip
"ins"Symbol 136 MovieClip [fboss] Frame 1Symbol 113 MovieClip
"a"Symbol 136 MovieClip [fboss] Frame 1Symbol 124 MovieClip
"b"Symbol 136 MovieClip [fboss] Frame 1Symbol 124 MovieClip
"c"Symbol 136 MovieClip [fboss] Frame 1Symbol 124 MovieClip
"d"Symbol 136 MovieClip [fboss] Frame 1Symbol 124 MovieClip
"Bar"Symbol 168 MovieClip Frame 1Symbol 149 MovieClip
"Bar"Symbol 248 MovieClip Frame 1Symbol 149 MovieClip
"Bar"Symbol 248 MovieClip Frame 14Symbol 149 MovieClip
"stars"Symbol 248 MovieClip Frame 219Symbol 200 MovieClip
"star"Symbol 248 MovieClip Frame 219Symbol 201 MovieClip
"stars"Symbol 248 MovieClip Frame 354Symbol 200 MovieClip
"star"Symbol 248 MovieClip Frame 354Symbol 201 MovieClip
"gunSpawn"Symbol 333 MovieClip Frame 1Symbol 331 MovieClip
"missleSpawn"Symbol 333 MovieClip Frame 1Symbol 331 MovieClip
"fil"Symbol 337 MovieClip Frame 1Symbol 335 MovieClip
"back"Symbol 349 MovieClip Frame 1Symbol 337 MovieClip
"wham"Symbol 349 MovieClip Frame 1Symbol 346 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "lev2bg"
ExportAssets (56)Timeline Frame 1Symbol 2 as "bossbg"
ExportAssets (56)Timeline Frame 1Symbol 3 as "level1bg"
ExportAssets (56)Timeline Frame 1Symbol 4 as "lev2boss"
ExportAssets (56)Timeline Frame 1Symbol 5 as "bs3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "buttonup"
ExportAssets (56)Timeline Frame 1Symbol 7 as "ss"
ExportAssets (56)Timeline Frame 1Symbol 8 as "s"
ExportAssets (56)Timeline Frame 1Symbol 19 as "boos3"
ExportAssets (56)Timeline Frame 1Symbol 31 as "astrios"
ExportAssets (56)Timeline Frame 1Symbol 46 as "explade"
ExportAssets (56)Timeline Frame 1Symbol 53 as "ast"
ExportAssets (56)Timeline Frame 1Symbol 59 as "cave"
ExportAssets (56)Timeline Frame 1Symbol 71 as "missle"
ExportAssets (56)Timeline Frame 1Symbol 80 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 91 as "bomb"
ExportAssets (56)Timeline Frame 1Symbol 93 as "star"
ExportAssets (56)Timeline Frame 1Symbol 101 as "form3"
ExportAssets (56)Timeline Frame 1Symbol 102 as "form2"
ExportAssets (56)Timeline Frame 1Symbol 103 as "form1"
ExportAssets (56)Timeline Frame 1Symbol 106 as "soul"
ExportAssets (56)Timeline Frame 1Symbol 110 as "mineFieldComing"
ExportAssets (56)Timeline Frame 1Symbol 136 as "fboss"
ExportAssets (56)Timeline Frame 1Symbol 138 as "enBull"
ExportAssets (56)Timeline Frame 1Symbol 142 as "danger"
ExportAssets (56)Timeline Frame 1Symbol 147 as "gon"

Labels

"loaded"Symbol 168 MovieClip Frame 3

Dynamic Text Variables

_root.powerPercentSymbol 338 EditableText"100%"
_root.lifeSymbol 348 EditableText"10"
showtextSymbol 355 EditableText""
fpsSymbol 369 EditableText""




http://swfchan.com/15/70558/info.shtml
Created: 9/4 -2019 19:56:00 Last modified: 9/4 -2019 19:56:00 Server time: 05/11 -2024 09:22:13