STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #70558 |
EXTREME |
DANGER |
LOADINATION |
LOADINATED |
Start mission |
Instructions |
Play more Games |
Control your ship with the arrow keys. USe the X key to fire. Press Shift to pause your power bar looks like thiS |
mAX POWER LEVEL |
current power level |
Red spheres will flow from dead enemies,. Collect these to upgrade your ship. Power affects the size of your bullets, and the amount you shoot. Not all ships are able to shoot more then 1 bullet at a time. |
Ships are different in many different ways. If you cannot win a game with one ship, try another! |
A ship eating asteriod has been destroying the agencies fighter pilots. Your job is to infiltrate the area and destroy the asteriod, and return alive. |
Max Power |
Speed Level |
Missile Pattern |
Gun Pattern |
The low Phallus |
The Duck |
Gritscus |
No missiles |
Falcon |
No Guns |
NOT YET UNLOCKED |
SHOOP DA WHOOP |
The Magic Missle |
Preview images 2x larger then regular Use Space to pick a ship Arrows to move, X to shoot |
100% |
10 |
READY |
Your Strike against the ship eating asteriod was a failure... |
The asteriod had been destroyed, yet the agency found a new danger in the air as the soilder fought the battleship. 2 light years away, a planet had been plotting war against earth. The battle ship sent was meant to ravage the countries of our world... The agency now prepares for war, as more ships will be approacing earth soon. |
LOOK AT THIS! |
PLay through again anD FIRE YOUR LAZoR |
Press Space to continue |
PLay through again anD FIRE YOUR LAZoR IN hard mode |
Press Control to continue |
ActionScript [AS1/AS2]
Frame 1_quality = "MEDIUM"; onEnterFrame = function () { Stage.showMenu = false; }; hardMode = false;Instance of Symbol 168 MovieClip in Frame 1/* no clip actions */Instance of Symbol 173 MovieClip in Frame 1on (press) { getURL ("http://www.armorgames.com", "_blank"); }Frame 2stop();Frame 3stop();Frame 6stopAllSounds();Frame 10stop(); stopAllSounds(); mainArray = new Array(3); i = 0; while (i < 3) { mainArray[i] = new Array(3); j = 0; while (j < 3) { mainArray[i][j] = ((("[" + i) + "][") + j) + "]"; j++; } i++; } mainArray[0][0] = 1; mainArray[1][0] = 2; mainArray[2][0] = 3; mainArray[0][1] = 4; mainArray[1][1] = 5; mainArray[2][1] = 6; mainArray[0][2] = 7; mainArray[1][2] = 8; mainArray[2][2] = 9; posX = 0; posY = 0; u = false; d = false; l = false; r = false; dd = _currentframe; onEnterFrame = function () { if (dd == _currentframe) { grid._x = grid._x + (((((-1 * posX) * 323.2) + 100) - grid._x) / 10); grid._y = grid._y + (((((-1 * posY) * 252.3) + 100) - grid._y) / 10); if (Key.isDown(32)) { shipType = mainArray[posX][posY]; if (_root.shoopin and (shipType == 6)) { play(); } if (shipType != 6) { play(); } } if (Key.isDown(37) and l) { if (posX > 0) { posX--; } l = false; } if (!Key.isDown(37)) { l = true; } if (Key.isDown(39) and r) { if (posX < 2) { posX++; } r = false; } if (!Key.isDown(39)) { r = true; } if (Key.isDown(40) and d) { if (posY < 1) { posY++; } d = false; } if (!Key.isDown(40)) { d = true; } if (Key.isDown(38) and u) { if (posY > 0) { posY--; } u = false; } if (!Key.isDown(38)) { u = true; } } };Frame 11function onEnterFrame() { if (!Key.isDown(16)) { pauseProtect = false; } if (mute) { bgSound.setVolume(0); } else { bgSound.setVolume(bgvolume); } time = getTimer() / 1000; thistime = time - oldtime; if (thistime >= 1) { fps = "FPS = " + frames; frames = 0; oldtime++; } else { frames++; } i = 0; while (i < 100) { _root.stars["star" + i]._x = _root.stars["star" + i]._x - (_root.levSpeed / ((16 / _root.stars["star" + i]._xscale) * 4)); if (_root.stars["star" + i]._x < -10) { _root.stars["star" + i]._x = 560 + random(3); } i++; } if (!cutscene) { if (Key.isDown(16) and (!pauseProtect)) { pauseProtect = true; cutscene = true; } if (vinceTime > 100) { ship._alpha = 50; } else { ship._alpha = 100 - (vinceTime / 2); } vinceTime--; level1(); levDistance++; forms(); if ((vinceTime <= 201) and (vinceTime > 100)) { ship._y = 210; ship._x = ship._x + 2; ship._rotation = ship._rotation + 3.63636363636364; } else { shipMoveX = shipMoveX + (speed * Key.isDown(rightKey)); shipMoveX = shipMoveX - (speed * Key.isDown(leftKey)); shipMoveY = shipMoveY + (speed * Key.isDown(downKey)); shipMoveY = shipMoveY - (speed * Key.isDown(upKey)); } if ((shipMoveX > (speed * 3)) and Key.isDown(rightKey)) { shipMoveX = speed * 3; } if ((shipMoveX < (speed * -3)) and Key.isDown(leftKey)) { shipMoveX = speed * -3; } if ((!Key.isDown(leftKey)) and (!Key.isDown(rightKey))) { shipMoveX = shipMoveX * 0.7; } if (Key.isDown(rightKey) and (ship._x > 530)) { shipMoveX = 0; } if (Key.isDown(leftKey) and (ship._x < 20)) { shipMoveX = 0; } ship._x = ship._x + shipMoveX; if ((shipMoveY > (speed * 3)) and Key.isDown(downKey)) { shipMoveY = speed * 3; } if ((shipMoveY < (speed * -3)) and Key.isDown(upKey)) { shipMoveY = speed * -3; } if ((!Key.isDown(upKey)) and (!Key.isDown(downKey))) { shipMoveY = shipMoveY * 0.7; } if (Key.isDown(downKey) and (ship._y > 380)) { shipMoveY = 0; } if (Key.isDown(upKey) and (ship._y < 20)) { shipMoveY = 0; } missleSpawnX = ship._x + ship.missleSpawn._x; missleSpawnY = ship._y + ship.missleSpawn._y; if (shipType != 5) { if ((Key.isDown(bulletKey) and (bulletTime == 0)) and (vinceTime < 100)) { var _local4 = ship._x + ship.gunSpawn._x; var _local3 = ship._y + ship.gunSpawn._y; if (power > 5) { var _local2 = "bullet" + String(bulNum); attachMovie("bullet", _local2, _root.getNextHighestDepth()); _root[_local2]._x = _local4; _root[_local2]._y = _local3 + 10; bulNum++; bulletTime = bulletTime + bulDelay; _local2 = "bullet" + String(bulNum); attachMovie("bullet", _local2, _root.getNextHighestDepth()); _root[_local2]._x = _local4; _root[_local2]._y = _local3 - 10; bulNum++; bulletTime = bulletTime + bulDelay; } else { var _local2 = "bullet" + String(bulNum); attachMovie("bullet", _local2, _root.getNextHighestDepth()); _root[_local2]._x = _local4; _root[_local2]._y = _local3; bulNum++; bulletTime = bulletTime + bulDelay; } bulletTimes = bulletTimes + 7; } if (((Key.isDown(bulletKey) and (bulletTimes == 0)) and (vinceTime < 100)) and (shipType == 4)) { var _local4 = ship._x + ship.gunSpawn._x; var _local3 = ship._y + ship.gunSpawn._y; var _local2 = "bullet" + String(bulNum); attachMovie("bullet", _local2, _root.getNextHighestDepth()); _root[_local2]._x = _local4; _root[_local2]._y = _local3 + 18; bulNum++; bulletTimes = bulletTimes + bulDelay; bulletTime = bulletTime + 7; } if (bulletTimes > 0) { bulletTimes--; } if (bulletTime > 0) { bulletTime--; } } if ((((((((Key.isDown(missleKey) and (missle1 == undefined)) and (missle2 == undefined)) and (missle3 == undefined)) and (missle4 == undefined)) and (missle5 == undefined)) and (missle6 == undefined)) and (missle7 == undefined)) and (vinceTime < 100)) { if (missleType == 1) { attachMovie("missle", "missle1", _root.getNextHighestDepth()); missle1.yess = "twistdown"; missle1._x = missleSpawnX; missle1._y = missleSpawnY; attachMovie("missle", "missle2", _root.getNextHighestDepth()); missle2.yess = "twistup"; missle2._x = missleSpawnX; missle2._y = missleSpawnY; } if (missleType == 2) { attachMovie("missle", "missle1", _root.getNextHighestDepth()); missle1.yess = "foru"; missle1._x = missleSpawnX; missle1._y = missleSpawnY; attachMovie("missle", "missle2", _root.getNextHighestDepth()); missle2.yess = "ford"; missle2._x = missleSpawnX; missle2._y = missleSpawnY; } if (missleType == 3) { attachMovie("missle", "missle1", _root.getNextHighestDepth()); missle1.yess = "drop1"; missle1._x = missleSpawnX; missle1._y = missleSpawnY; attachMovie("missle", "missle2", _root.getNextHighestDepth()); missle2.yess = "drop2"; missle2._x = missleSpawnX; missle2._y = missleSpawnY; } if (missleType == 4) { } if (missleType == 5) { attachMovie("missle", "missle1", _root.getNextHighestDepth()); missle1.yess = "drop1"; missle1._x = missleSpawnX; missle1._y = missleSpawnY; attachMovie("missle", "missle2", _root.getNextHighestDepth()); missle2.yess = "ford"; missle2._x = missleSpawnX; missle2._y = missleSpawnY; attachMovie("missle", "missle3", _root.getNextHighestDepth()); missle3.yess = "foru"; missle3._x = missleSpawnX; missle3._y = missleSpawnY; attachMovie("missle", "missle4", _root.getNextHighestDepth()); missle4.yess = "dropu"; missle4._x = missleSpawnX; missle4._y = missleSpawnY; attachMovie("missle", "missle5", _root.getNextHighestDepth()); missle5.yess = "drop2"; missle5._x = missleSpawnX; missle5._y = missleSpawnY; attachMovie("missle", "missle6", _root.getNextHighestDepth()); missle6.yess = "twistdown"; missle6._x = missleSpawnX; missle6._y = missleSpawnY; attachMovie("missle", "missle7", _root.getNextHighestDepth()); missle7.yess = "twistup"; missle7._x = missleSpawnX; missle7._y = missleSpawnY; } } ship._y = ship._y + shipMoveY; } else { if (_currentframe == 69) { _alpha = 50; } else { _alpha = 100; } if ((Key.isDown(16) and (!pauseProtect)) and (_currentframe == 69)) { _alpha = 100; pauseProtect = true; cutscene = false; } } } bgSound = new Sound(this); bgSound.attachSound("level1bg"); bgSound.start(0, 99); var bgvolume = 100; var counterStart = false; var cutscene = true; var counterTime = 100; var missleSpawnX = (ship._x + ship.missleSpawn._x); var missleSpawnY = (ship._y + ship.missleSpawn._y); var gunSpawnX = (ship._x + ship.gunSpawn._x); var gunSpawnY = (ship._y + ship.gunSpawn._y); var upKey = 38; var downKey = 40; var rightKey = 39; var leftKey = 37; var missleKey = 88; var bulletKey = 88; pauseProtect = false; if (shipType == 1) { var life = 6; var speed = 2.5; var bulDelay = 8; var missleType = 3; var bulletType = 2; var maxPower = 6; } if (shipType == 2) { var life = 6; var speed = 1.8; var bulDelay = 5; var missleType = 2; var bulletType = 1; var maxPower = 9; } if (shipType == 3) { var life = 6; var speed = 3; var bulDelay = 12; var missleType = 1; var bulletType = 2; var maxPower = 4; } if (shipType == 4) { var life = 6; var speed = 1.9; var bulDelay = 8; var bulletTimes = 0; var missleType = 4; var bulletType = 1; var maxPower = 3; } if (shipType == 5) { var life = 6; var speed = 2.2; var bulDelay = 6; var missleType = 5; var bulletType = 1; var maxPower = 9; } if (shipType == 6) { var life = 1; var speed = 3; var bulDelay = 2; var missleType = 5; var bulletType = 3; var maxPower = 9; } var bulletTime = 0; var bulNum = 0; var shipMoveX = 0; var shipMoveY = 0; var bullets = new Array(); var missles = new Array(); var levSpeed = 6; var levDistance = -50; var Bomb = new Array(); var asterst = new Array(4600, 4750); var asterstlt = 0; var aster = new Array(300, 400, 500, 1400, 1600, 2300, 2350, 2480, 2500, 2710, 2711, 2850, 2851, 2900, 2950, 3000, 3100, 3150, 3200, 3250, 3300, 3350, 3400); var asterlt = 0; var gons = new Array(0, 2250, 2300, 2301, 2400, 2401, 2500, 2501, 2600, 2601, 2602, 2700, 2701, 2800, 2801, 2900, 2901, 3000, 3001, 3100, 3101, 3200, 3201, 3350, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850, 3900, 3950, 4000, 4100, 4200, 4300, 4400, 4500); var gonslt = 0; var forms1 = new Array(1, 300, 400, 500, 1400, 1600, 2400, 2800, 3100, 3200, 3400); var forms2 = new Array(1, 300, 400, 500, 1400, 1600, 2600, 2800, 3100, 3200, 3400); var forms3 = new Array(100, 200, 350, 450, 550, 1000, 1100, 1200, 1300, 1500, 1700, 2410, 3010, 3011, 3200, 3300, 3400, 3700, 3750, 3800, 3900, 4000, 4050, 4150, 4200); var formslt1 = 0; var formslt2 = 0; var formslt3 = 0; var vinceTime = 0; level1 = function () { if ((levDistance == 600) or (levDistance == 3400)) { spawn("mineFieldComing", 0, 0, 100); } if (levDistance == 650) { spawn("speedUp", x, y, scale); } if ((levDistance > 600) and (levSpeed < 8)) { levSpeed = levSpeed + 0.01; } if ((levDistance > 600) and (levDistance < 2000)) { mines(20); } if ((levDistance > 3500) and (levDistance < 4200)) { mines(30); } if ((levDistance > 2000) and (levDistance < 2100)) { bgvolume = bgvolume - 1; } if ((levDistance > 2100) and (levDistance < 2200)) { bgvolume = bgvolume + 1; } if (levDistance == 2100) { spawn("danger", 0, 0, 100); bgSound.attachSound("bossbg"); bgSound.stop(); bgSound.start(0, 99); } if (levDistance == 2199) { spawn("fboss", 580, 300, 100); } if ((levDistance > 2202) and (levDistance < 2299)) { bgvolume = bgvolume - 1; } if ((levDistance > 4800) and (levDistance < 4850)) { bgvolume = bgvolume - 2; } if ((levDistance > 4850) and (levDistance < 4910)) { bgvolume = bgvolume + 2; } if (levDistance == 5050) { spawn("danger", 0, 0, 100); bgSound.attachSound("bs3"); bgSound.stop(); bgSound.start(0, 99); spawn("boos3", 700, 200, 100); } if (levDistance == 4910) { spawn("astrios", 700, 200, 100); } if (levDistance == 4850) { spawn("danger", 0, 0, 100); bgSound.attachSound("lev2boss"); bgSound.stop(); bgSound.start(0, 99); } if (levDistance == 2299) { bgSound.attachSound("lev2bg"); bgSound.stop(); bgSound.start(0, 99); } if ((levDistance > 2300) and (levDistance < 2400)) { bgvolume = bgvolume + 1; } }; shipHit = function () { if (vinceTime < 0) { life--; shipMoveX = 0; if (power > 1) { power--; } spawn("explade", ship._x, ship._y, 100); ship._y = 210; ship._x = -100; vinceTime = 200; if (life == 0) { bgSound.stop(); stopAllSounds(); i = 0; while (i < 100) { _root.stars["star" + i].swapDepths(500); _root.stars["star" + i].removeMovieClip(); i++; } for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].swapDepths(500); _root[i].removeMovieClip(); } _root.cutscene = true; } _root.play(); } } }; var lev1BombTimer = 100; var spawnPos = new Array(100, 200, 300, 150, 250, 70); var powerPercent = 10; var power = 1; ship._xscale = (ship._yscale = 100); ship.swapDepths(0); createEmptyMovieClip("stars", -100000); i = 0; while (i < 100) { stars.attachMovie("star", "star" + i, 1000 + i); i++; } spawnSoul = function (amount, x, y) { i = 0; while (i <= amount) { spawn("soul", x, y, 100); i++; } }; spawnEnemyBullet = function (x, y, xs, ys) { var _local2 = "enBull" + _root.getNextHighestDepth(); _root.attachMovie("enBull", _local2, _root.getNextHighestDepth()); _root[_local2]._x = x; _root[_local2]._y = y; _root[_local2].xSpeed = xs; _root[_local2].ySpeed = ys; if (hardMode) { _local2 = "enBull" + _root.getNextHighestDepth(); _root.attachMovie("enBull", _local2, _root.getNextHighestDepth()); _root[_local2]._x = x; _root[_local2]._y = y; _root[_local2].xSpeed = xs; _root[_local2].ySpeed = ys; } }; spawn = function (name, x, y, scale) { var _local2 = name + _root.getNextHighestDepth(); _root.attachMovie(name, _local2, _root.getNextHighestDepth()); _root[_local2]._x = x; _root[_local2]._y = y; _root[_local2]._yscale = scale; _root[_local2]._xscale = scale; }; shitBullet = function () { if (_root.ship.hitTest(hit) and (_currentframe == 1)) { play(); } i = -1; while (i <= _root.bullets.length) { if ((_currentframe == 1) and _root[_root.bullets[i]].hitTest(this)) { _root[_root.bullets[i]].play(); play(); } i++; } i = -1; while (i <= _root.missles.length) { if ((_currentframe == 1) and _root[_root.missles[i]].hitTest(this)) { _root[_root.missles[i]].play(); play(); } i++; } }; mines = function (cs) { lev1BombTimer--; if (lev1BombTimer < 0) { spawn("bomb", 570, 0, 100); if (hardMode) { spawn("bomb", 570, 0, 100); } lev1BombTimer = cs; } }; forms = function () { if (levDistance == forms1[formslt1]) { spawn("form1", 0, 0, 100); formslt1++; } if (levDistance == forms2[formslt2]) { spawn("form2", 0, 0, 100); formslt2++; } if (levDistance == forms3[formslt3]) { spawn("form3", 0, spawnPos[random(6)], 100); formslt3++; } if (levDistance == aster[asterlt]) { if (hardMode) { spawn("ast", 570, 60 + random(330), 100); } spawn("ast", 570, 60 + random(330), 100); asterlt++; } if (levDistance == asterst[asterstlt]) { if (hardMode) { spawn("ast", 570, 60 + random(330), 200); } spawn("ast", 570, 60 + random(330), 200); asterstlt++; } if (levDistance == gons[gonslt]) { if (hardMode) { spawn("gon", 570, 60 + random(330), 100); } spawn("gon", 570, 60 + random(330), 100); gonslt++; } }; fps = 0; time = 0; thistime = 0; frame = 0; oldtime = 0;Frame 55function spelltext() { if (s > 50) { if (dot) { if (p <= l) { showtext.slice(showtext.length - 1); showtext = text.substring(0, p) + "."; clicks = new Sound(this); clicks.attachSound("buttonup"); clicks.start(0, 1); dot = false; } else { s = 0; textEnd = true; } } else { showtext.slice(showtext.length - 1); showtext = text.substring(0, p); dot = true; } p++; } else { s++; if ((s == 49) and textEnd) { play(); clearInterval(write); } if (dot) { showtext.slice(showtext.length - 1); showtext = text.substring(0, p) + "."; dot = false; } else { showtext.slice(showtext.length - 1); showtext = text.substring(0, p); dot = true; } } } stop(); text = "Engines at full power, weapons\n are functional, and the Soul\n Stealer is in the green. Beginning\n destruction of asteriod."; l = text.length; p = 1; dot = false; s = 60; textEnd = false; write = setInterval(spelltext, 50);Frame 68cutscene = false;Frame 69stop();Frame 385stopAllSounds(); gotoAndStop (10);Frame 387stopAllSounds(); i = 0; while (i < 100) { _root.stars["star" + i].swapDepths(500); _root.stars["star" + i].removeMovieClip(); i++; } for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].swapDepths(500); _root[i].removeMovieClip(); } _root.cutscene = true; }Instance of Symbol 318 MovieClip in Frame 390/* no clip actions */Frame 407stop();Instance of Symbol 318 MovieClip in Frame 407onClipEvent (enterFrame) { if (Key.isDown(17)) { _root.stopAllSounds(); stopAllSounds(); _root.shoopin = true; _root.hardMode = true; _root.gotoAndStop(10); } }Symbol 12 MovieClip Frame 1stop();Symbol 15 MovieClip Frame 1this._visible = false;Symbol 19 MovieClip [boos3] Frame 1var health = 500; var speed = 2; var dirss = false; var astDelay = 50; var astDelays = 0; stop(); hitBullet = function () { if (this.hitTest(_root.ship._x, _root.ship._y, true) and (_currentframe == 1)) { _root.shipHit(); } i = -1; while (i <= _root.bullets.length) { if ((_root[_root.bullets[i]].hitTest(this.eye) and (_root[_root.bullets[i]]._currentframe < 10)) and (_currentframe == 1)) { _root[_root.bullets[i]].gotoAndPlay(10); health = health - 5; ye.play(); } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe == 1) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this.eye)) { _root[_root.missles[i]].gotoAndPlay(10); health = health - 5; ye.play(); } i++; } if (health < 0) { play(); } if (health == 400) { speed = 2; } if (health == 300) { speed = 4; } if (health == 200) { speed = 6; } if (health == 100) { speed = 8; } if (health < 0) { play(); } if (health < 0) { play(); } }; onEnterFrame = function () { if (!_root.cutscene) { if (_currentframe == 1) { if (this._x > 450) { _x = (_x - 2); } astDelays--; if (astDelays < 0) { _root.spawnEnemyBullet(-26 + this._x, -33 + this._y, -8, 0); _root.spawnEnemyBullet(-26 + this._x, 33 + this._y, -8, 0); _root.spawnEnemyBullet(-25 + this._x, 0 + this._y, -6, 0); astDelays = 100; } astDelay--; if (astDelay < 0) { _root.spawnEnemyBullet(-41.9 + this._x, -72 + this._y, -8, 0); _root.spawnEnemyBullet(-55 + this._x, -26 + this._y, -6, 0); _root.spawnEnemyBullet(-55 + this._x, 26 + this._y, -6, 0); _root.spawnEnemyBullet(-41.9 + this._x, 72 + this._y, -8, 0); astDelay = 100; } if (_y > 300) { dirss = false; } if (_y < 100) { dirss = true; } if (dirss) { this._y = this._y + speed; } else { this._y = this._y - speed; } hitBullet(); } } };Symbol 19 MovieClip [boos3] Frame 119_root.gotoAndPlay(387); this.swapDepths(223); this.removeMovieClip();Symbol 24 MovieClip Frame 1onEnterFrame = function () { Xd = _root.ship._x - ((_x + _parent._x) + _parent._parent._x); Yd = _root.ship._y - ((_y + _parent._y) + _parent._parent._y); radAngle = Math.atan2(Yd, Xd); _rotation = (int(((radAngle * 360) / (Math.PI*2)) + 90) - _parent._parent._rotation); };Symbol 28 MovieClip Frame 1stop();Instance of Symbol 24 MovieClip in Symbol 28 MovieClip Frame 1/* no clip actions */Symbol 31 MovieClip [astrios] Frame 1var health = 500; var speed = 1; var astDelay = 100; stop(); hitBullet = function () { if (this.hitTest(_root.ship._x, _root.ship._y, true) and (_currentframe < 7)) { _root.shipHit(); } i = -1; while (i <= _root.bullets.length) { if ((_root[_root.bullets[i]].hitTest(this.eye) and (_root[_root.bullets[i]]._currentframe < 10)) and (_currentframe < 7)) { _root[_root.bullets[i]].gotoAndPlay(10); health = health - 5; eye.play(); } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe < 7) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this.eye)) { _root[_root.missles[i]].gotoAndPlay(10); health = health - 5; eye.play(); } i++; } trace(health); if (health < 0) { play(); } if (health == 50) { gotoAndStop (6); speed = 10; } if (health == 100) { gotoAndStop (5); speed = 8; } if (health == 200) { gotoAndStop (4); speed = 6; } if (health == 300) { gotoAndStop (3); speed = 4; } if (health == 400) { speed = 2; gotoAndStop (2); } }; onEnterFrame = function () { if (!_root.cutscene) { _root.levDistance = 5000; if (_currentframe < 7) { if (this._x > 450) { _x = (_x - 2); } _rotation = (_rotation + speed); astDelay--; if (astDelay < 0) { _root.spawn("ast", this._x - random(30), (this._y + 40) - random(80), 200); astDelay = 75; } hitBullet(); } } };Symbol 31 MovieClip [astrios] Frame 49_root.spawnSoul(300, this._x - 100, _y);Symbol 31 MovieClip [astrios] Frame 62stop(); swapDepths(920); this.removeMovieClip();Symbol 46 MovieClip [explade] Frame 1if (!_root.cutscene) { play(); } else { stop(); }Symbol 46 MovieClip [explade] Frame 103this.swapDepths(1822); this.removeMovieClip();Symbol 53 MovieClip [ast] Frame 1stop(); ySpeed = -1 + (Math.random() * 2); ran = 5 - random(10); xSpeed = _root.levSpeed + Math.random(); hitBullet = function () { if (!_root.cutscene) { if (_x < -60) { this.swapDepths(530); removeMovieClip(this); } _rotation = (_rotation + ran); this._x = this._x - xSpeed; this._y = this._y + ySpeed; if (_root.ship.hitTest(hit) and (_currentframe == 1)) { _root.shipHit(); play(); } i = -1; while (i <= _root.bullets.length) { if (((_currentframe == 1) and _root[_root.bullets[i]].hitTest(this)) and (_root[_root.bullets[i]]._currentframe < 10)) { _root[_root.bullets[i]].gotoAndPlay(10); if (_xscale > 60) { _root.spawn("ast", _x + (-10 + (Math.random() * 20)), _y + (_height / 4), _xscale / 2); _root.spawn("ast", _x + (-10 + (Math.random() * 20)), _y - (_height / 4), _xscale / 2); _root.spawnSoul(2, this._x, _y); play(); } play(); } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe == 1) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this)) { _root[_root.missles[i]].gotoAndPlay(10); if (_xscale > 60) { _root.spawn("ast", _x + (-10 + (Math.random() * 20)), _y + (_height / 4), _xscale / 2); _root.spawn("ast", _x + (-10 + (Math.random() * 20)), _y - (_height / 4), _xscale / 2); } _root.spawnSoul(2, this._x, _y); play(); } i++; } } }; onEnterFrame = function () { hitBullet(); };Symbol 53 MovieClip [ast] Frame 7this.swapDepths(530); removeMovieClip(this);Symbol 59 MovieClip [cave] Frame 1onEnterFrame = function () { _x = (_x - (_root.levSpeed / 4)); if ((_x + (_width / 2)) < 0) { this._x = this._x + ((_width * 2) - 20); } };Symbol 71 MovieClip [missle] Frame 1function onEnterFrame() { if (!_root.cutscene) { if (_currentframe <= 9) { movementType(yess); if ((((this._x > 560) or (this._y > 420)) or (this._y < -10)) or (this._x < -10)) { _root.missles.pop(); this.swapDepths(218); removeMovieClip(this); } } } } stop(); var speedx = (4 + (_root.shipMoveX / 2)); var speedy = 0; var rotation = 90; _root.missles.unshift(this._name); movementType = function (type) { Xd = speedx; Yd = speedy; radAngle = Math.atan2(Yd, Xd); _rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (type == "foru") { speedx = speedx + 0.4; speedy = speedy - 0.1; } if (type == "ford") { speedx = speedx + 0.4; speedy = speedy + 0.1; } if (type == "twistup") { speedx = speedx - 0.8; speedy = speedy - 0.6; } if (type == "twistdown") { speedx = speedx - 0.8; speedy = speedy + 0.6; } if (type == "drop1") { speedx = speedx + 0.4; speedy = speedy + 0.5; } if (type == "dropu") { speedx = speedx + 0.4; speedy = speedy - 0.5; } if (type == "drop2") { speedx = speedx + 0.7; speedy = speedy + 0.5; } if (_root.shipType == 5) { _x = (_x + speedx); _y = (_y + speedy); } _x = (_x + speedx); _y = (_y + speedy); }; gotoAndStop(_root.power); _yscale = (((_currentframe - 1) * 20) + 100); _xscale = (((_currentframe - 1) * 20) + 100);Symbol 71 MovieClip [missle] Frame 19this.swapDepths(20); removeMovieClip(this);Symbol 76 MovieClip Frame 1gotoAndStop(_root.bulletType); stop();Symbol 76 MovieClip Frame 2stop(); onEnterFrame = function () { if (!_root.cutscene) { this._rotation = this._rotation + 16; } };Symbol 80 MovieClip [bullet] Frame 1_root.bullets.push(this._name); this.gotoAndStop(_root.power); _yscale = (((_currentframe - 1) * 20) + 100); _xscale = (((_currentframe - 1) * 20) + 100); hit._yscale = (hit._xscale = ((_currentframe - 1) * 20) + 100); stop(); onEnterFrame = function () { if (!_root.cutscene) { if (this._x > 570) { _root.bullets.shift(); this.swapDepths(20); removeMovieClip(this); } _x = (_x + 15); } };Symbol 80 MovieClip [bullet] Frame 10_root.bullets.shift(); this.swapDepths(700); removeMovieClip(this);Symbol 91 MovieClip [bomb] Frame 1stop(); _y = 10; _y = (_y + random(380)); onEnterFrame = function () { if (!_root.cutscene) { this._x = this._x - (_root.levSpeed * 1.3); this._rotation = this._rotation - 5; if (this._x < -50) { this.swapDepths(700); removeMovieClip(this); } if (_root.ship.hitTest(hit) and (_currentframe == 1)) { _root.shipHit(); play(); } i = -1; while (i <= _root.bullets.length) { if (((_currentframe == 1) and _root[_root.bullets[i]].hitTest(this)) and (_root[_root.bullets[i]]._currentframe < 10)) { _root[_root.bullets[i]].gotoAndPlay(10); _root.spawnSoul(3, this._x, _y, 100); play(); } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe == 1) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this)) { play(); _root[_root.missles[i]].gotoAndPlay(10); _root.spawnSoul(3, this._x, _y, 100); } i++; } } };Symbol 91 MovieClip [bomb] Frame 11this.swapDepths(700); removeMovieClip(this);Symbol 93 MovieClip [star] Frame 1this._x = this._x + random(550); this._y = this._y + random(400); _yscale = (random(50) + 50); this._xscale = random(50) + 50;Symbol 100 MovieClip Frame 1function onEnterFrame() { if (!_root.cutscene) { hitBullet(); } } hitBullet = function () { if (_root.ship.hitTest(hit) and (_currentframe == 1)) { _root.shipHit(); play(); } i = -1; while (i <= _root.bullets.length) { if (((_currentframe == 1) and _root[_root.bullets[i]].hitTest(this)) and (_root[_root.bullets[i]]._currentframe < 10)) { _root[_root.bullets[i]].gotoAndPlay(10); _root.spawnSoul(5, this._x, _y + _parent._y); play(); } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe == 1) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this)) { _root.spawnSoul(5, this._x, _y + _parent._y); _root[_root.missles[i]].gotoAndPlay(10); play(); trace(_currentframe); } i++; } }; stop();Symbol 100 MovieClip Frame 11this.swapDepths(102); this.removeMovieClip();Symbol 101 MovieClip [form3] Frame 1play(); onEnterFrame = function () { if (!_root.cutscene) { play(); } else { stop(); } };Symbol 101 MovieClip [form3] Frame 81this.swapDepths(120); this.removeMovieClip();Symbol 102 MovieClip [form2] Frame 1play(); onEnterFrame = function () { if (!_root.cutscene) { play(); } else { stop(); } };Symbol 102 MovieClip [form2] Frame 107this.swapDepths(120); this.removeMovieClip();Symbol 103 MovieClip [form1] Frame 1play(); onEnterFrame = function () { if (!_root.cutscene) { play(); } else { stop(); } };Symbol 103 MovieClip [form1] Frame 107this.swapDepths(120); this.removeMovieClip();Symbol 106 MovieClip [soul] Frame 1function onEnterFrame() { if (_currentframe == 1) { starts++; _x = (_x + xSpeed); _y = (_y + ySpeed); if (starts > 20) { xSpeed = xSpeed + ((_root.ship._x - _x) / Speed); ySpeed = ySpeed + ((_root.ship._y - _y) / Speed); if (this.hitTest(_root.ship)) { _root.powerPercent = _root.powerPercent + 1; play(); } } if ((starts > 10) and (starts < 20)) { xSpeed = xSpeed + ((_root.ship._x - _x) / Speed); ySpeed = ySpeed + ((_root.ship._y - _y) / Speed); if (_root.ship._y > _y) { ySpeed = ySpeed - 2; } else if (_root.ship._y < _y) { ySpeed = ySpeed + 2; } } xSpeed = xSpeed / 1.2; ySpeed = ySpeed / 1.2; } } stop(); _yscale = (_yscale + random(100)); this._xscale = _yscale + random(100); Speed = 3 * (_xscale / 25); xSpeed = (-(_root.ship._x - _x)) / (7 + random(6)); if (random(2) == 1) { ySpeed = (((-(_root.ship._y - _y)) / (2 + random(5))) - 5) + random(3); } else { ySpeed = (((-(_root.ship._y - _y)) / (2 + random(5))) + 5) + random(3); } starts = 0;Symbol 106 MovieClip [soul] Frame 10this.swapDepths(2300); this.removeMovieClip(); trace("o");Symbol 110 MovieClip [mineFieldComing] Frame 60this.swapDepths(1029); this.removeMovieClip();Symbol 113 MovieClip Frame 10gotoAndStop (1);Symbol 117 MovieClip Frame 1stop();Symbol 124 MovieClip Frame 1stop();Symbol 124 MovieClip Frame 9this.swapDepths(532); _root.spawnEnemyBullet(_parent._x, _parent._y, 1, 4); _root.spawnEnemyBullet(_parent._x, _parent._y, 2, 3); _root.spawnEnemyBullet(_parent._x, _parent._y, 3, 2); _root.spawnEnemyBullet(_parent._x, _parent._y, 4, 1); _root.spawnEnemyBullet(_parent._x, _parent._y, 5, 0); _root.spawnEnemyBullet(_parent._x, _parent._y, 0, 5); _root.spawnEnemyBullet(_parent._x, _parent._y, -1, 4); _root.spawnEnemyBullet(_parent._x, _parent._y, -2, 3); _root.spawnEnemyBullet(_parent._x, _parent._y, -3, 2); _root.spawnEnemyBullet(_parent._x, _parent._y, -4, 1); _root.spawnEnemyBullet(_parent._x, _parent._y, -5, 0); _root.spawnEnemyBullet(_parent._x, _parent._y, 0, -5); _root.spawnEnemyBullet(_parent._x, _parent._y, 1, -4); _root.spawnEnemyBullet(_parent._x, _parent._y, 2, -3); _root.spawnEnemyBullet(_parent._x, _parent._y, 3, -2); _root.spawnEnemyBullet(_parent._x, _parent._y, 4, -1); _root.spawnEnemyBullet(_parent._x, _parent._y, 5, 0); _root.spawnEnemyBullet(_parent._x, _parent._y, 0, -5); _root.spawnEnemyBullet(_parent._x, _parent._y, -1, -4); _root.spawnEnemyBullet(_parent._x, _parent._y, -2, -3); _root.spawnEnemyBullet(_parent._x, _parent._y, -3, -2); _root.spawnEnemyBullet(_parent._x, _parent._y, -4, -1); _root.spawnEnemyBullet(_parent._x, _parent._y, -5, 0); _root.spawnEnemyBullet(_parent._x, _parent._y, 0, -5); this.removeMovieClip();Symbol 136 MovieClip [fboss] Frame 1function onEnterFrame() { if (!_root.cutscene) { _root.levDistance = 2200; a._rotation = a._rotation + 12; b._rotation = b._rotation + 12; c._rotation = c._rotation + 12; d._rotation = d._rotation + 12; bulletDel = bulletDel - 1; if (((bulletDel < 0) and (_currentframe == 1)) and (_root.vinceTime < 110)) { _root.spawnEnemyBullet(_x, _y, (_root.ship._x - this._x) / 60, (_root.ship._y - this._y) / 60); bulletDel = 26; } if (this._x > 490) { _x = (_x - 1); } if (_currentframe == 1) { if (_y > 330) { dirss = false; } if (_y < 70) { dirss = true; } if (dirss) { this._y = this._y + speed; } else { this._y = this._y - speed; } } hitBullet(); } } stop(); hitBullet = function () { if (this.hitTest(_root.ship._x, _root.ship._y, true) and (_currentframe == 1)) { _root.shipHit(); } i = -1; while (i <= _root.bullets.length) { if (((_currentframe == 1) and _root[_root.bullets[i]].hitTest(this)) and (_root[_root.bullets[i]]._currentframe < 10)) { if (ins._currentframe == 1) { ins.play(); } _root[_root.bullets[i]].gotoAndPlay(10); if (a != undefined) { if (a.ball._xscale > 200) { a.play(); speed = 3; } else { a.ball.play(); a.ball._xscale = a.ball._xscale + 5; a.ball._yscale = a.ball._yscale + 5; } } else if (b != undefined) { if (b.ball._xscale > 200) { b.play(); speed = 6; } else { b.ball._xscale = b.ball._xscale + 5; b.ball._yscale = b.ball._yscale + 5; } } else if (c != undefined) { if (c.ball._xscale > 200) { c.play(); speed = 9; } else { c.ball._xscale = c.ball._xscale + 5; c.ball._yscale = c.ball._yscale + 5; } } else if (d != undefined) { if (d.ball._xscale > 200) { d.play(); speed = 12; } else { d.ball._xscale = d.ball._xscale + 5; d.ball._yscale = d.ball._yscale + 5; } } else { play(); } } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe == 1) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this)) { if (ins._currentframe == 1) { ins.play(); } if (a != undefined) { if (a.ball._xscale > 200) { a.play(); speed = 3; } else { a.ball.play(); a.ball._xscale = a.ball._xscale + 5; a.ball._yscale = a.ball._yscale + 5; } } else if (b != undefined) { if (b.ball._xscale > 200) { b.play(); speed = 6; } else { b.ball._xscale = b.ball._xscale + 5; b.ball._yscale = b.ball._yscale + 5; } } else if (c != undefined) { if (c.ball._xscale > 200) { c.play(); speed = 9; } else { c.ball._xscale = c.ball._xscale + 5; c.ball._yscale = c.ball._yscale + 5; } } else if (d != undefined) { if (d.ball._xscale > 200) { d.play(); speed = 12; } else { d.ball._xscale = d.ball._xscale + 5; d.ball._yscale = d.ball._yscale + 5; } } else { play(); } _root[_root.missles[i]].gotoAndPlay(10); } i++; } }; dirss = true; speed = 2; bulletDel = 7;Symbol 136 MovieClip [fboss] Frame 108_root.spawnSoul(250, this._x - 100, _y);Symbol 136 MovieClip [fboss] Frame 169this.swapDepths(1231); this.removeMovieClip();Symbol 138 MovieClip [enBull] Frame 1onEnterFrame = function () { if (!_root.cutscene) { this._x = this._x + (xSpeed * 1.2); this._y = this._y + (ySpeed * 1.2); this._x > 600; _x < -100; _y > 600; if (_y < -100) { this.swapDepths(122); this.removeMovieClip(); } if (_root.ship.hitTest(_x, _y, true)) { _root.shipHit(); this.swapDepths(122); this.removeMovieClip(); } } };Symbol 142 MovieClip [danger] Frame 56this.swapDepths(192); this.removeMovieClip();Symbol 147 MovieClip [gon] Frame 1var bulDelay = 40; ySpeed = -1 + (Math.random() * 2); stop(); hitBullet = function () { if (this.hitTest(_root.ship) and (_currentframe == 1)) { _root.shipHit(); play(); } i = -1; while (i <= _root.bullets.length) { if (_root[_root.bullets[i]].hitTest(this) and (_root[_root.bullets[i]]._currentframe < 10)) { _root[_root.bullets[i]].gotoAndPlay(10); _root.spawnSoul(4, this._x, _y); play(); } i++; } i = -1; while (i <= _root.missles.length) { if (((_currentframe == 1) and (_root[_root.missles[i]]._currentframe < 10)) and _root[_root.missles[i]].hitTest(this)) { _root[_root.missles[i]].gotoAndPlay(10); _root.spawnSoul(4, this._x, _y); play(); } i++; } }; onEnterFrame = function () { if (!_root.cutscene) { hitBullet(); this._y = this._y + ySpeed; this._x = this._x - (_root.levSpeed / 1.5); if (((this._x < -10) or (this._y < -10)) or (this._y > 420)) { this.swapDepths(106); this.removeMovieClip(); } if (_root.vinceTime < 100) { bulDelay--; Xd = _root.ship._x - _x; Yd = _root.ship._y - _y; radAngle = Math.atan2(Yd, Xd); _rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (bulDelay < 0) { if (_rotation < 180) { _root.spawnEnemyBullet(_x, _y, 5 * Math.sin((Math.PI/180) * _rotation), -5 * Math.cos((Math.PI/180) * _rotation)); } else { _root.spawnEnemyBullet(_x, _y, -5 * Math.sin((Math.PI/180) * _rotation), 5 * Math.cos((Math.PI/180) * _rotation)); } bulDelay = 60; } } } };Symbol 147 MovieClip [gon] Frame 11this.swapDepths(106); this.removeMovieClip();Symbol 161 MovieClip Frame 40gotoAndPlay (17);Symbol 163 Buttonon (release) { _root.play(); }Symbol 167 MovieClip Frame 74gotoAndPlay (23);Symbol 168 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }Symbol 168 MovieClip Frame 2gotoAndPlay (1);Symbol 186 Buttonon (release) { getURL ("http://www.armorgames.com", "blank"); }Symbol 199 MovieClip Frame 1stop();Symbol 199 MovieClip Frame 4gotoAndStop (2);Symbol 220 MovieClip Frame 7stop();Symbol 248 MovieClip Frame 475_root.nextFrame();Symbol 251 Buttonon (release) { if (!_root.intsr._visible) { stopAllSounds(); _root.play(); } }Symbol 252 Buttonon (release) { _root.instr._visible = true; }Symbol 253 Buttonon (press) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 256 Buttonon (press) { _root.instr._visible = false; }Symbol 269 MovieClip Frame 1onEnterFrame = function () { gotoAndStop(_root.power); }; stop();Symbol 270 MovieClip Frame 1onEnterFrame = function () { gotoAndStop(_root.maxPower); }; stop();Symbol 276 MovieClip Frame 1_root.instr._visible = false;Symbol 292 MovieClip Frame 1p.gotoAndStop(2);Symbol 321 MovieClip Frame 1if (_root.shoopin) { gotoAndStop (2); } else { stop(); }Symbol 326 MovieClip Frame 1p.gotoAndStop(2);Symbol 333 MovieClip Frame 1stop(); gotoAndStop(_root.shipType);Symbol 346 MovieClip Frame 1stop();Symbol 349 MovieClip Frame 1onEnterFrame = function () { this.back.fil._xscale = _root.powerPercent; if (_root.powerPercent >= 100) { wham.play(); if (_root.power < _root.maxPower) { _root.power++; } _root.powerPercent = 0; } };Symbol 367 MovieClip Frame 53stop(); this.swapDepths(5000); removeMovieClip(this);Symbol 373 MovieClip Frame 1_root.mute = false; onEnterFrame = function () { gotoAndStop(_root.mute + 1); }; onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (_root.mute) { _root.mute = false; } else { _root.mute = true; } } };
Library Items
Symbol 1 Sound [lev2bg] | ||
Symbol 2 Sound [bossbg] | ||
Symbol 3 Sound [level1bg] | ||
Symbol 4 Sound [lev2boss] | ||
Symbol 5 Sound [bs3] | ||
Symbol 6 Sound [buttonup] | ||
Symbol 7 Bitmap [ss] | ||
Symbol 8 Bitmap [s] | ||
Symbol 9 ShapeTweening | Used by:12 | |
Symbol 10 ShapeTweening | Used by:12 | |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:9 10 11 | Used by:19 |
Symbol 13 Graphic | Used by:19 | |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:19 53 91 100 |
Symbol 16 Sound | Used by:19 | |
Symbol 17 Sound | Used by:19 91 100 136 147 | |
Symbol 18 Sound | Used by:19 31 136 | |
Symbol 19 MovieClip [boos3] | Uses:12 13 15 16 17 18 | |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:20 | Used by:31 |
Symbol 22 Graphic | Used by:28 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:28 |
Symbol 25 ShapeTweening | Used by:28 | |
Symbol 26 Sound | Used by:28 31 | |
Symbol 27 ShapeTweening | Used by:28 | |
Symbol 28 MovieClip | Uses:22 24 25 26 27 | Used by:31 |
Symbol 29 Sound | Used by:31 | |
Symbol 30 Sound | Used by:31 91 | |
Symbol 31 MovieClip [astrios] | Uses:21 28 29 26 30 18 | |
Symbol 32 ShapeTweening | Used by:46 | |
Symbol 33 ShapeTweening | Used by:46 | |
Symbol 34 ShapeTweening | Used by:46 | |
Symbol 35 ShapeTweening | Used by:46 | |
Symbol 36 Graphic | Used by:46 | |
Symbol 37 ShapeTweening | Used by:46 | |
Symbol 38 ShapeTweening | Used by:46 | |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:39 | Used by:46 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:46 |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:46 |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip [explade] | Uses:32 33 34 35 36 37 38 40 42 44 45 SS2 | |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:53 |
Symbol 49 ShapeTweening | Used by:53 | |
Symbol 50 Sound | Used by:53 113 | |
Symbol 51 Graphic | Used by:53 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip [ast] | Uses:48 15 49 50 51 52 | |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip | Uses:54 | Used by:57 |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip | Uses:55 56 | Used by:59 |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip [cave] | Uses:57 58 | |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:71 |
Symbol 62 Graphic | Used by:71 | |
Symbol 63 Graphic | Used by:71 | |
Symbol 64 Graphic | Used by:71 | |
Symbol 65 Graphic | Used by:71 | |
Symbol 66 Graphic | Used by:71 | |
Symbol 67 Graphic | Used by:71 | |
Symbol 68 Graphic | Used by:71 | |
Symbol 69 Graphic | Used by:71 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip [missle] | Uses:61 62 63 64 65 66 67 68 69 70 | |
Symbol 72 Graphic | Used by:76 | |
Symbol 73 Graphic | Used by:76 292 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 | Used by:76 321 |
Symbol 76 MovieClip | Uses:72 73 75 | Used by:80 |
Symbol 77 Graphic | Used by:78 80 | |
Symbol 78 MovieClip | Uses:77 | Used by:80 |
Symbol 79 Sound | Used by:80 | |
Symbol 80 MovieClip [bullet] | Uses:76 78 79 77 | |
Symbol 81 Graphic | Used by:91 | |
Symbol 82 Graphic | Used by:91 | |
Symbol 83 Graphic | Used by:91 136 | |
Symbol 84 Graphic | Used by:91 136 | |
Symbol 85 Graphic | Used by:91 | |
Symbol 86 Graphic | Used by:91 136 | |
Symbol 87 Graphic | Used by:91 136 | |
Symbol 88 Graphic | Used by:91 136 | |
Symbol 89 Graphic | Used by:91 136 | |
Symbol 90 Graphic | Used by:91 136 | |
Symbol 91 MovieClip [bomb] | Uses:15 81 82 30 17 83 84 85 86 87 88 89 90 | |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip [star] | Uses:92 | |
Symbol 94 Bitmap | Used by:95 | |
Symbol 95 Graphic | Uses:94 | Used by:100 |
Symbol 96 ShapeTweening | Used by:100 | |
Symbol 97 ShapeTweening | Used by:100 | |
Symbol 98 ShapeTweening | Used by:100 | |
Symbol 99 Graphic | Used by:100 147 | |
Symbol 100 MovieClip | Uses:95 15 96 17 97 98 99 | Used by:101 102 103 |
Symbol 101 MovieClip [form3] | Uses:100 | |
Symbol 102 MovieClip [form2] | Uses:100 | |
Symbol 103 MovieClip [form1] | Uses:100 | |
Symbol 104 Graphic | Used by:106 | |
Symbol 105 Sound | Used by:106 | |
Symbol 106 MovieClip [soul] | Uses:104 105 | |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:109 |
Symbol 109 MovieClip | Uses:108 | Used by:110 |
Symbol 110 MovieClip [mineFieldComing] | Uses:109 | |
Symbol 111 Graphic | Used by:112 113 | |
Symbol 112 MovieClip | Uses:111 | Used by:113 |
Symbol 113 MovieClip | Uses:111 50 112 | Used by:136 |
Symbol 114 Graphic | Used by:124 | |
Symbol 115 Graphic | Used by:117 | |
Symbol 116 ShapeTweening | Used by:117 | |
Symbol 117 MovieClip | Uses:115 116 | Used by:124 |
Symbol 118 Graphic | Used by:124 | |
Symbol 119 Graphic | Used by:124 | |
Symbol 120 Graphic | Used by:124 | |
Symbol 121 Graphic | Used by:124 | |
Symbol 122 Graphic | Used by:124 | |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:114 117 118 119 120 121 122 123 | Used by:136 |
Symbol 125 Graphic | Used by:136 | |
Symbol 126 Graphic | Used by:136 | |
Symbol 127 Graphic | Used by:136 | |
Symbol 128 Graphic | Used by:136 | |
Symbol 129 Graphic | Used by:136 | |
Symbol 130 Graphic | Used by:136 | |
Symbol 131 Graphic | Used by:136 | |
Symbol 132 Graphic | Used by:136 | |
Symbol 133 Graphic | Used by:136 | |
Symbol 134 Graphic | Used by:136 | |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip [fboss] | Uses:113 124 83 17 84 125 86 126 127 128 129 130 131 87 88 132 133 134 89 90 135 18 | |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip [enBull] | Uses:137 | |
Symbol 139 Font | Used by:140 141 338 | |
Symbol 140 Text | Uses:139 | Used by:142 |
Symbol 141 Text | Uses:139 | Used by:142 |
Symbol 142 MovieClip [danger] | Uses:140 141 | |
Symbol 143 Graphic | Used by:147 | |
Symbol 144 ShapeTweening | Used by:147 | |
Symbol 145 ShapeTweening | Used by:147 | |
Symbol 146 ShapeTweening | Used by:147 | |
Symbol 147 MovieClip [gon] | Uses:143 144 17 145 146 99 | |
Symbol 148 Graphic | Used by:149 152 | |
Symbol 149 MovieClip | Uses:148 | Used by:168 248 |
Symbol 150 Graphic | Used by:152 | |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:148 150 151 | Used by:168 248 |
Symbol 153 Graphic | Used by:168 248 | |
Symbol 154 Graphic | Used by:158 164 | |
Symbol 155 Graphic | Used by:158 167 | |
Symbol 156 Font | Used by:157 165 | |
Symbol 157 Text | Uses:156 | Used by:158 |
Symbol 158 MovieClip | Uses:154 155 157 | Used by:168 248 |
Symbol 159 Graphic | Used by:160 163 | |
Symbol 160 MovieClip | Uses:159 | Used by:161 |
Symbol 161 MovieClip | Uses:160 | Used by:163 |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 Button | Uses:161 162 159 | Used by:168 |
Symbol 164 MovieClip | Uses:154 | Used by:167 |
Symbol 165 Text | Uses:156 | Used by:166 |
Symbol 166 MovieClip | Uses:165 | Used by:167 |
Symbol 167 MovieClip | Uses:164 166 155 | Used by:168 |
Symbol 168 MovieClip | Uses:149 152 153 158 163 167 | Used by:Timeline |
Symbol 169 Graphic | Used by:173 | |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:173 |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 MovieClip | Uses:169 171 172 | Used by:193 Timeline |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:174 | Used by:248 |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip | Uses:176 | Used by:180 |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:178 | Used by:180 |
Symbol 180 MovieClip | Uses:177 179 | Used by:248 |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip | Uses:181 | Used by:248 |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:183 | Used by:248 |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 Button | Uses:185 | Used by:193 |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip | Uses:187 | Used by:193 |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:193 |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:191 | Used by:193 |
Symbol 193 MovieClip | Uses:173 186 188 190 192 SS3 | Used by:248 |
Symbol 194 Graphic | Used by:248 Timeline | |
Symbol 195 Graphic | Used by:199 | |
Symbol 196 Graphic | Used by:199 | |
Symbol 197 Graphic | Used by:199 | |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:195 196 197 198 | Used by:200 201 |
Symbol 200 MovieClip | Uses:199 | Used by:248 Timeline |
Symbol 201 MovieClip | Uses:199 | Used by:248 Timeline |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 MovieClip | Uses:202 | Used by:248 |
Symbol 204 Graphic | Used by:205 304 | |
Symbol 205 MovieClip | Uses:204 | Used by:248 |
Symbol 206 Graphic | Used by:207 299 | |
Symbol 207 MovieClip | Uses:206 | Used by:248 |
Symbol 208 Graphic | Used by:209 | |
Symbol 209 MovieClip | Uses:208 | Used by:248 |
Symbol 210 Graphic | Used by:211 295 | |
Symbol 211 MovieClip | Uses:210 | Used by:248 |
Symbol 212 Graphic | Used by:248 | |
Symbol 213 Graphic | Used by:216 | |
Symbol 214 Graphic | Used by:215 | |
Symbol 215 MovieClip | Uses:214 | Used by:216 |
Symbol 216 MovieClip | Uses:213 215 | Used by:220 248 Timeline |
Symbol 217 Graphic | Used by:220 Timeline | |
Symbol 218 Graphic | Used by:220 Timeline | |
Symbol 219 Graphic | Used by:220 Timeline | |
Symbol 220 MovieClip | Uses:216 217 218 219 | Used by:248 |
Symbol 221 ShapeTweening | Used by:248 | |
Symbol 222 ShapeTweening | Used by:248 | |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip | Uses:223 | Used by:248 Timeline |
Symbol 225 Graphic | Used by:248 | |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:226 | Used by:248 Timeline |
Symbol 228 Graphic | Used by:229 | |
Symbol 229 MovieClip | Uses:228 | Used by:248 Timeline |
Symbol 230 Graphic | Used by:235 239 243 251 252 253 | |
Symbol 231 Graphic | Used by:235 251 | |
Symbol 232 Font | Used by:233 237 241 | |
Symbol 233 Text | Uses:232 | Used by:235 251 |
Symbol 234 Graphic | Used by:235 251 | |
Symbol 235 Button | Uses:230 231 233 234 | Used by:248 |
Symbol 236 Graphic | Used by:239 252 | |
Symbol 237 Text | Uses:232 | Used by:239 252 |
Symbol 238 Graphic | Used by:239 252 | |
Symbol 239 Button | Uses:230 236 237 238 | Used by:248 |
Symbol 240 Graphic | Used by:243 253 | |
Symbol 241 Text | Uses:232 | Used by:243 253 |
Symbol 242 Graphic | Used by:243 253 | |
Symbol 243 Button | Uses:230 240 241 242 | Used by:248 |
Symbol 244 Graphic | Used by:248 335 | |
Symbol 245 ShapeTweening | Used by:248 | |
Symbol 246 Graphic | Used by:248 | |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:153 152 149 158 175 180 182 184 193 194 200 201 203 205 207 209 211 212 220 221 216 222 224 225 227 229 235 239 243 244 245 246 247 | Used by:Timeline |
Symbol 249 Sound | Used by:Timeline | |
Symbol 250 Graphic | Used by:Timeline | |
Symbol 251 Button | Uses:230 231 233 234 | Used by:Timeline |
Symbol 252 Button | Uses:230 236 237 238 | Used by:Timeline |
Symbol 253 Button | Uses:230 240 241 242 | Used by:Timeline |
Symbol 254 Graphic | Used by:276 | |
Symbol 255 Graphic | Used by:256 | |
Symbol 256 Button | Uses:255 | Used by:276 |
Symbol 257 Graphic | Used by:276 | |
Symbol 258 Font | Used by:259 271 272 273 274 275 329 348 376 382 383 385 386 388 389 | |
Symbol 259 Text | Uses:258 | Used by:276 |
Symbol 260 Graphic | Used by:269 270 | |
Symbol 261 Graphic | Used by:269 270 | |
Symbol 262 Graphic | Used by:269 270 | |
Symbol 263 Graphic | Used by:269 270 | |
Symbol 264 Graphic | Used by:269 270 | |
Symbol 265 Graphic | Used by:269 270 | |
Symbol 266 Graphic | Used by:269 270 | |
Symbol 267 Graphic | Used by:269 270 | |
Symbol 268 Graphic | Used by:269 270 | |
Symbol 269 MovieClip | Uses:260 261 262 263 264 265 266 267 268 | Used by:276 349 |
Symbol 270 MovieClip | Uses:260 261 262 263 264 265 266 267 268 | Used by:276 349 |
Symbol 271 Text | Uses:258 | Used by:276 |
Symbol 272 Text | Uses:258 | Used by:276 |
Symbol 273 Text | Uses:258 | Used by:276 |
Symbol 274 Text | Uses:258 | Used by:276 |
Symbol 275 Text | Uses:258 | Used by:276 |
Symbol 276 MovieClip | Uses:254 256 257 259 269 270 271 272 273 274 275 | Used by:Timeline |
Symbol 277 Graphic | Used by:Timeline | |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:278 | Used by:292 296 301 306 321 326 |
Symbol 280 Graphic | Used by:292 | |
Symbol 281 Font | Used by:282 283 284 285 329 385 388 | |
Symbol 282 Text | Uses:281 | Used by:292 296 301 306 321 326 |
Symbol 283 Text | Uses:281 | Used by:292 296 301 306 321 326 |
Symbol 284 Text | Uses:281 | Used by:292 296 301 306 321 326 |
Symbol 285 Text | Uses:281 | Used by:292 296 301 306 321 326 |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 MovieClip | Uses:286 | Used by:292 296 306 321 326 333 349 |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip | Uses:288 | Used by:292 296 306 321 326 |
Symbol 290 Font | Used by:291 294 298 300 303 305 308 320 323 | |
Symbol 291 Text | Uses:290 | Used by:292 |
Symbol 292 MovieClip | Uses:279 280 282 283 284 285 287 289 291 73 | Used by:327 |
Symbol 293 Graphic | Used by:296 | |
Symbol 294 Text | Uses:290 | Used by:296 |
Symbol 295 MovieClip | Uses:210 | Used by:296 |
Symbol 296 MovieClip | Uses:279 293 282 283 284 285 287 289 294 295 | Used by:327 |
Symbol 297 Graphic | Used by:301 | |
Symbol 298 Text | Uses:290 | Used by:301 |
Symbol 299 MovieClip | Uses:206 | Used by:301 333 |
Symbol 300 Text | Uses:290 | Used by:301 |
Symbol 301 MovieClip | Uses:279 297 282 283 284 285 298 299 300 | Used by:327 |
Symbol 302 Graphic | Used by:306 | |
Symbol 303 Text | Uses:290 | Used by:306 |
Symbol 304 MovieClip | Uses:204 | Used by:306 333 |
Symbol 305 Text | Uses:290 | Used by:306 |
Symbol 306 MovieClip | Uses:279 302 282 283 284 285 303 304 287 289 305 | Used by:327 |
Symbol 307 Graphic | Used by:321 | |
Symbol 308 Text | Uses:290 | Used by:321 |
Symbol 309 Graphic | Used by:318 | |
Symbol 310 Graphic | Used by:318 | |
Symbol 311 ShapeTweening | Used by:318 | |
Symbol 312 Graphic | Used by:318 | |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip | Uses:313 | Used by:318 |
Symbol 315 Graphic | Used by:318 | |
Symbol 316 ShapeTweening | Used by:318 | |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip | Uses:309 310 311 312 314 315 316 317 | Used by:321 333 Timeline |
Symbol 319 Graphic | Used by:321 | |
Symbol 320 Text | Uses:290 | Used by:321 |
Symbol 321 MovieClip | Uses:279 307 282 283 284 285 308 318 319 320 287 289 75 | Used by:327 |
Symbol 322 Graphic | Used by:326 | |
Symbol 323 Text | Uses:290 | Used by:326 |
Symbol 324 Graphic | Used by:325 | |
Symbol 325 MovieClip | Uses:324 | Used by:326 333 |
Symbol 326 MovieClip | Uses:279 322 282 283 284 285 287 289 323 325 | Used by:327 |
Symbol 327 MovieClip | Uses:292 296 301 306 321 326 | Used by:Timeline |
Symbol 328 Graphic | Used by:Timeline | |
Symbol 329 Text | Uses:258 281 | Used by:Timeline |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:330 | Used by:333 |
Symbol 332 Graphic | Used by:333 | |
Symbol 333 MovieClip | Uses:287 331 332 325 299 304 318 | Used by:Timeline |
Symbol 334 Graphic | Used by:349 | |
Symbol 335 MovieClip | Uses:244 | Used by:337 |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip | Uses:335 336 | Used by:349 |
Symbol 338 EditableText | Uses:139 | Used by:349 |
Symbol 339 Bitmap | Used by:340 | |
Symbol 340 Graphic | Uses:339 | Used by:341 |
Symbol 341 MovieClip | Uses:340 | Used by:346 |
Symbol 342 Bitmap | Used by:343 | |
Symbol 343 Graphic | Uses:342 | Used by:344 |
Symbol 344 MovieClip | Uses:343 | Used by:346 |
Symbol 345 Sound | Used by:346 Timeline | |
Symbol 346 MovieClip | Uses:341 344 345 | Used by:349 |
Symbol 347 Graphic | Used by:349 | |
Symbol 348 EditableText | Uses:258 | Used by:349 |
Symbol 349 MovieClip | Uses:334 337 269 270 338 346 347 287 348 | Used by:Timeline |
Symbol 350 Graphic | Used by:353 | |
Symbol 351 Graphic | Used by:352 | |
Symbol 352 MovieClip | Uses:351 | Used by:353 |
Symbol 353 MovieClip | Uses:350 352 | Used by:Timeline |
Symbol 354 Font | Used by:355 385 388 | |
Symbol 355 EditableText | Uses:354 | Used by:Timeline |
Symbol 356 Bitmap | Used by:357 363 366 | |
Symbol 357 Graphic | Uses:356 | Used by:367 |
Symbol 358 Bitmap | Used by:359 360 361 362 | |
Symbol 359 Graphic | Uses:358 | Used by:367 |
Symbol 360 Graphic | Uses:358 | Used by:367 |
Symbol 361 Graphic | Uses:358 | Used by:367 |
Symbol 362 Graphic | Uses:358 | Used by:367 |
Symbol 363 Graphic | Uses:356 | Used by:367 |
Symbol 364 Font | Used by:365 | |
Symbol 365 Text | Uses:364 | Used by:367 |
Symbol 366 Graphic | Uses:356 | Used by:367 |
Symbol 367 MovieClip | Uses:357 359 360 361 362 363 365 366 | Used by:Timeline |
Symbol 368 Font | Used by:369 | |
Symbol 369 EditableText | Uses:368 | Used by:Timeline |
Symbol 370 Graphic | Used by:373 | |
Symbol 371 Graphic | Used by:373 | |
Symbol 372 Graphic | Used by:373 | |
Symbol 373 MovieClip | Uses:370 371 372 | Used by:Timeline |
Symbol 374 Bitmap | Used by:375 | |
Symbol 375 Graphic | Uses:374 | Used by:Timeline |
Symbol 376 Text | Uses:258 | Used by:Timeline |
Symbol 377 ShapeTweening | Used by:Timeline | |
Symbol 378 Graphic | Used by:Timeline | |
Symbol 379 ShapeTweening | Used by:Timeline | |
Symbol 380 Graphic | Used by:Timeline | |
Symbol 381 ShapeTweening | Used by:Timeline | |
Symbol 382 Text | Uses:258 | Used by:Timeline |
Symbol 383 Text | Uses:258 | Used by:Timeline |
Symbol 384 Font | Used by:385 388 | |
Symbol 385 Text | Uses:258 281 354 384 | Used by:Timeline |
Symbol 386 Text | Uses:258 | Used by:Timeline |
Symbol 387 Sound | Used by:Timeline | |
Symbol 388 Text | Uses:258 281 354 384 | Used by:Timeline |
Symbol 389 Text | Uses:258 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline | |
Streaming Sound 2 | Used by:Symbol 46 MovieClip [explade] | |
Streaming Sound 3 | Used by:Symbol 193 MovieClip |
Instance Names
"stars" | Frame 3 | Symbol 200 MovieClip |
"star" | Frame 3 | Symbol 201 MovieClip |
"instr" | Frame 3 | Symbol 276 MovieClip |
"grid" | Frame 10 | Symbol 327 MovieClip |
"ship" | Frame 69 | Symbol 333 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 1 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 1 | Symbol 15 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 2 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 2 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 8 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 8 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 9 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 9 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 15 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 15 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 16 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 16 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 25 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 25 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 26 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 26 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 32 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 32 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 33 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 33 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 42 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 42 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 43 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 43 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 49 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 49 | Symbol 12 MovieClip |
"eye" | Symbol 19 MovieClip [boos3] Frame 50 | Symbol 15 MovieClip |
"ye" | Symbol 19 MovieClip [boos3] Frame 50 | Symbol 12 MovieClip |
"eye" | Symbol 31 MovieClip [astrios] Frame 1 | Symbol 28 MovieClip |
"hit" | Symbol 53 MovieClip [ast] Frame 1 | Symbol 15 MovieClip |
"hit" | Symbol 80 MovieClip [bullet] Frame 1 | Symbol 78 MovieClip |
"hit" | Symbol 91 MovieClip [bomb] Frame 1 | Symbol 15 MovieClip |
"hit" | Symbol 100 MovieClip Frame 1 | Symbol 15 MovieClip |
"ball" | Symbol 124 MovieClip Frame 1 | Symbol 117 MovieClip |
"ins" | Symbol 136 MovieClip [fboss] Frame 1 | Symbol 113 MovieClip |
"a" | Symbol 136 MovieClip [fboss] Frame 1 | Symbol 124 MovieClip |
"b" | Symbol 136 MovieClip [fboss] Frame 1 | Symbol 124 MovieClip |
"c" | Symbol 136 MovieClip [fboss] Frame 1 | Symbol 124 MovieClip |
"d" | Symbol 136 MovieClip [fboss] Frame 1 | Symbol 124 MovieClip |
"Bar" | Symbol 168 MovieClip Frame 1 | Symbol 149 MovieClip |
"Bar" | Symbol 248 MovieClip Frame 1 | Symbol 149 MovieClip |
"Bar" | Symbol 248 MovieClip Frame 14 | Symbol 149 MovieClip |
"stars" | Symbol 248 MovieClip Frame 219 | Symbol 200 MovieClip |
"star" | Symbol 248 MovieClip Frame 219 | Symbol 201 MovieClip |
"stars" | Symbol 248 MovieClip Frame 354 | Symbol 200 MovieClip |
"star" | Symbol 248 MovieClip Frame 354 | Symbol 201 MovieClip |
"gunSpawn" | Symbol 333 MovieClip Frame 1 | Symbol 331 MovieClip |
"missleSpawn" | Symbol 333 MovieClip Frame 1 | Symbol 331 MovieClip |
"fil" | Symbol 337 MovieClip Frame 1 | Symbol 335 MovieClip |
"back" | Symbol 349 MovieClip Frame 1 | Symbol 337 MovieClip |
"wham" | Symbol 349 MovieClip Frame 1 | Symbol 346 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "lev2bg" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "bossbg" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "level1bg" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "lev2boss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "bs3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "buttonup" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "ss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "s" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "boos3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "astrios" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "explade" |
ExportAssets (56) | Timeline Frame 1 | Symbol 53 as "ast" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "cave" |
ExportAssets (56) | Timeline Frame 1 | Symbol 71 as "missle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 80 as "bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 91 as "bomb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 93 as "star" |
ExportAssets (56) | Timeline Frame 1 | Symbol 101 as "form3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "form2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 103 as "form1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 106 as "soul" |
ExportAssets (56) | Timeline Frame 1 | Symbol 110 as "mineFieldComing" |
ExportAssets (56) | Timeline Frame 1 | Symbol 136 as "fboss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 138 as "enBull" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "danger" |
ExportAssets (56) | Timeline Frame 1 | Symbol 147 as "gon" |
Labels
"loaded" | Symbol 168 MovieClip Frame 3 |
Dynamic Text Variables
_root.powerPercent | Symbol 338 EditableText | "100%" |
_root.life | Symbol 348 EditableText | "10" |
showtext | Symbol 355 EditableText | "" |
fps | Symbol 369 EditableText | "" |
|