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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/12620373?noj=FRM12620373-22DC" width="1" height="1"></div>

Smiley Avoider.swf

This is the info page for
Flash #70589

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Blue Highway Linocut" size="36" color="#006666" letterSpacing="0.000000" kerning="1">0</font></p>

%

100

Time

Score

SmileyAvoider

Play

Instructions

Instructions

This is you. Use your mouse to control
him.

These are coins(score mode only). Collect
them to get one point.

These are the enemies. Touch these and
it's a game over!

Score:
In score mode, you have to collect as many smileys
as you can!

Time:
In this mode, you have to try and stay alive for the
longesttime possible!

Back

0

Time:

3

2

1

GO!

0

Score:

Play again?

Main Menu

Submit

Time:

Game over

Name:

Player

Score:

Player

ActionScript [AS1/AS2]

Frame 1
loadedbytes = getBytesLoaded(); totalbytes = getBytesTotal(); percentbytes = int(loadedbytes / (totalbytes / 100)); loader.gotoAndStop(percentbytes);
Frame 2
if (loadedbytes == totalbytes) { nextFrame(); } else { gotoAndPlay (1); }
Frame 47
stop();
Frame 48
stop();
Instance of Symbol 2 MovieClip [cursor] "player" in Frame 48
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; updateAfterEvent(); }
Frame 49
stop();
Frame 50
stop(); clock = 0;
Instance of Symbol 2 MovieClip [cursor] "player" in Frame 50
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; updateAfterEvent(); }
Instance of Symbol 41 MovieClip in Frame 50
onClipEvent (load) { this._x = random(300); this._y = random(-50); speed = random(10) + 3; } onClipEvent (enterFrame) { this._y = this._y + speed; if (this.hit.hitTest(_root.player)) { _root.nextFrame(); } if (this._y >= 310) { this._x = random(300); this._y = random(-50); speed = random(10) + 3; } }
Instance of Symbol 41 MovieClip in Frame 50
onClipEvent (load) { this._x = random(300); this._y = random(-50); speed = random(10) + 3; } onClipEvent (enterFrame) { this._y = this._y + speed; if (this.hitTest(_root.player)) { _root.nextFrame(); } if (this._y >= 310) { this._x = random(300); this._y = random(-50); speed = random(10) + 3; } }
Instance of Symbol 41 MovieClip in Frame 50
onClipEvent (load) { this._x = random(300); this._y = random(-50); speed = random(10) + 3; } onClipEvent (enterFrame) { this._y = this._y + speed; if (this.hitTest(_root.player)) { _root.nextFrame(); } if (this._y >= 310) { this._x = random(300); this._y = random(-50); speed = random(10) + 3; } }
Instance of Symbol 41 MovieClip in Frame 50
onClipEvent (load) { this._x = random(300); this._y = random(-50); speed = random(10) + 3; } onClipEvent (enterFrame) { this._y = this._y + speed; if (this.hitTest(_root.player)) { _root.nextFrame(); } if (this._y >= 310) { this._x = random(300); this._y = random(-50); speed = random(10) + 3; } }
Instance of Symbol 41 MovieClip in Frame 50
onClipEvent (load) { this._x = random(300); this._y = random(-50); speed = random(10) + 3; } onClipEvent (enterFrame) { this._y = this._y + speed; if (this.hitTest(_root.player)) { _root.nextFrame(); } if (this._y >= 310) { this._x = random(300); this._y = random(-50); speed = random(10) + 3; } }
Frame 51
Mouse.show();
Frame 53
stop(); score = 0;
Instance of Symbol 2 MovieClip [cursor] "player" in Frame 53
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; updateAfterEvent(); }
Instance of Symbol 41 MovieClip in Frame 53
onClipEvent (load) { this._x = random(300); this._y = random(-50); speed = random(7) + 3; } onClipEvent (enterFrame) { this._y = this._y + speed; if (this.hitTest(_root.player)) { _root.nextFrame(); } if (this._y >= 310) { this._x = random(300); this._y = random(-50); speed = random(7) + 3; } }
Instance of Symbol 37 MovieClip in Frame 53
onClipEvent (load) { this._x = random(300); this._y = random(300); } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.score = _root.score + 1; this._x = random(300); this._y = random(300); } }
Instance of Symbol 41 MovieClip in Frame 53
onClipEvent (load) { this._x = random(300); this._y = random(-50); speed = random(7) + 3; } onClipEvent (enterFrame) { this._y = this._y + speed; if (this.hitTest(_root.player)) { _root.nextFrame(); } if (this._y >= 310) { this._x = random(300); this._y = random(-50); speed = random(7) + 3; } }
Instance of Symbol 41 MovieClip in Frame 53
onClipEvent (load) { this._x = random(300); this._y = random(-50); speed = random(7) + 3; } onClipEvent (enterFrame) { this._y = this._y + speed; if (this.hitTest(_root.player)) { _root.nextFrame(); } if (this._y >= 310) { this._x = random(300); this._y = random(-50); speed = random(7) + 3; } }
Instance of Symbol 41 MovieClip in Frame 53
onClipEvent (load) { this._x = random(300); this._y = random(-50); speed = random(7) + 3; } onClipEvent (enterFrame) { this._y = this._y + speed; if (this.hitTest(_root.player)) { _root.nextFrame(); } if (this._y >= 310) { this._x = random(300); this._y = random(-50); speed = random(7) + 3; } }
Instance of Symbol 41 MovieClip in Frame 53
onClipEvent (load) { this._x = random(300); this._y = random(-50); speed = random(7) + 3; } onClipEvent (enterFrame) { this._y = this._y + speed; if (this.hitTest(_root.player)) { _root.nextFrame(); } if (this._y >= 310) { this._x = random(300); this._y = random(-50); speed = random(7) + 3; } }
Frame 54
Mouse.show();
Symbol 8 MovieClip Frame 1
stop();
Symbol 87 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 17 MovieClip Frame 85
_root.gotoAndPlay(4);
Symbol 21 Button
on (press) { _root.gotoAndPlay(48); }
Symbol 23 Button
on (press) { _root.gotoAndPlay(49); }
Symbol 24 MovieClip Frame 1
stop();
Symbol 32 Button
on (press) { _root.play2.nextFrame(); }
Symbol 33 Button
on (press) { _root.howto.gotoAndPlay(2); }
Symbol 49 Button
on (press) { _root.howto.gotoAndPlay(31); }
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 30
stop();
Symbol 59 MovieClip Frame 125
_root.gotoAndPlay(50);
Symbol 62 MovieClip Frame 125
_root.gotoAndPlay(53);
Symbol 64 MovieClip Frame 30
_root.clock = _root.clock + 1;
Symbol 67 Button
on (press) { _root.gotoAndPlay(48); }
Symbol 69 Button
on (press) { _root.gotoAndPlay(4); }
Symbol 71 Button
on (press) { nextFrame(); }
Symbol 79 Button
on (press) { function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = name2; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = clock; __rankz_send__("MjkzM2olZSVhJW4lcw==", "VkdtZFJVdmE=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); getURL ("http://rankz.armorbot.com/smileytime/", "blank"); }
Symbol 81 Button
on (press) { _root.gotoAndPlay(49); }
Symbol 85 Button
on (press) { function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = name2; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = score; __rankz_send__("MjkzNGolZSVhJW4lcw==", "a0NNdlVTbkY=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); getURL ("http://rankz.armorbot.com/smileyscore/", "blank"); }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [cursor]Uses:1Used by:50  Timeline
Symbol 3 GraphicUsed by:8
Symbol 4 GraphicUsed by:6
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:4 5Used by:8 16
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:3 6 7Used by:Timeline
Symbol 9 FontUsed by:10 11 13
Symbol 10 EditableTextUses:9Used by:Timeline
Symbol 11 TextUses:9Used by:14  Timeline
Symbol 87 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
Symbol 12 SoundUsed by:Timeline
Symbol 13 TextUses:9Used by:14
Symbol 14 MovieClipUses:13 11Used by:17
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:6 15Used by:17
Symbol 17 MovieClipUses:14 16Used by:Timeline
Symbol 18 GraphicUsed by:21 23 28 32 67 69 71 79 81 85
Symbol 19 FontUsed by:20 22 25 27 30 35 42 43 44 46 47 48 52 53 54 56 57 58 60 61 65 66 68 70 72 73 74 77 78 80 82 83 84 86
Symbol 20 TextUses:19Used by:21
Symbol 21 ButtonUses:18 20Used by:24
Symbol 22 TextUses:19Used by:23
Symbol 23 ButtonUses:18 22Used by:24
Symbol 24 MovieClipUses:21 23Used by:Timeline
Symbol 25 TextUses:19Used by:Timeline
Symbol 26 GraphicUsed by:Timeline
Symbol 27 TextUses:19Used by:28 32
Symbol 28 ButtonUses:18 27Used by:Timeline
Symbol 29 GraphicUsed by:31 33 49
Symbol 30 TextUses:19Used by:31 33
Symbol 31 ButtonUses:29 30Used by:Timeline
Symbol 32 ButtonUses:18 27Used by:Timeline
Symbol 33 ButtonUses:29 30Used by:Timeline
Symbol 34 GraphicUsed by:50
Symbol 35 TextUses:19Used by:50
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:50  Timeline
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:39 40Used by:50  Timeline
Symbol 42 TextUses:19Used by:50
Symbol 43 TextUses:19Used by:50
Symbol 44 TextUses:19Used by:50
Symbol 45 FontUsed by:46 47
Symbol 46 TextUses:45 19Used by:50
Symbol 47 TextUses:45 19Used by:50
Symbol 48 TextUses:19Used by:49
Symbol 49 ButtonUses:29 48Used by:50
Symbol 50 MovieClipUses:34 35 37 2 41 42 43 44 46 47 49Used by:51
Symbol 51 MovieClipUses:50Used by:Timeline
Symbol 52 EditableTextUses:19Used by:Timeline
Symbol 53 TextUses:19Used by:Timeline
Symbol 54 TextUses:19Used by:59 62
Symbol 55 SoundUsed by:59 62
Symbol 56 TextUses:19Used by:59 62
Symbol 57 TextUses:19Used by:59 62
Symbol 58 TextUses:19Used by:59 62
Symbol 59 MovieClipUses:54 55 56 57 58Used by:Timeline
Symbol 60 EditableTextUses:19Used by:Timeline
Symbol 61 TextUses:19Used by:Timeline
Symbol 62 MovieClipUses:54 55 56 57 58Used by:Timeline
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:Timeline
Symbol 65 EditableTextUses:19Used by:Timeline
Symbol 66 TextUses:19Used by:67 81
Symbol 67 ButtonUses:18 66Used by:Timeline
Symbol 68 TextUses:19Used by:69
Symbol 69 ButtonUses:18 68Used by:Timeline
Symbol 70 TextUses:19Used by:71 79 85
Symbol 71 ButtonUses:18 70Used by:Timeline
Symbol 72 TextUses:19Used by:Timeline
Symbol 73 EditableTextUses:19Used by:Timeline
Symbol 74 TextUses:19Used by:Timeline
Symbol 75 FontUsed by:76
Symbol 76 EditableTextUses:75Used by:Timeline
Symbol 77 TextUses:19Used by:Timeline
Symbol 78 EditableTextUses:19Used by:Timeline
Symbol 79 ButtonUses:18 70Used by:Timeline
Symbol 80 EditableTextUses:19Used by:Timeline
Symbol 81 ButtonUses:18 66Used by:Timeline
Symbol 82 TextUses:19Used by:Timeline
Symbol 83 EditableTextUses:19Used by:Timeline
Symbol 84 EditableTextUses:19Used by:Timeline
Symbol 85 ButtonUses:18 70Used by:Timeline
Symbol 86 EditableTextUses:19Used by:Timeline

Instance Names

"loader"Frame 1Symbol 8 MovieClip
"play2"Frame 4Symbol 24 MovieClip
"howto"Frame 47Symbol 51 MovieClip
"player"Frame 48Symbol 2 MovieClip [cursor]
"player"Frame 50Symbol 2 MovieClip [cursor]
"player"Frame 53Symbol 2 MovieClip [cursor]
"hit"Symbol 41 MovieClip Frame 1Symbol 39 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "cursor"
ExportAssets (56)Timeline Frame 1Symbol 87 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"

Dynamic Text Variables

percentbytesSymbol 10 EditableText"<p align="left"><font face="Blue Highway Linocut" size="36" color="#006666" letterSpacing="0.000000" kerning="1">0</font></p>"
clockSymbol 65 EditableText""
clockSymbol 73 EditableText""
clockSymbol 76 EditableText""
name2Symbol 78 EditableText"Player"
scoreSymbol 80 EditableText""
scoreSymbol 83 EditableText""
name2Symbol 84 EditableText"Player"
scoreSymbol 86 EditableText""




http://swfchan.com/15/70589/info.shtml
Created: 9/4 -2019 19:28:51 Last modified: 9/4 -2019 19:28:51 Server time: 22/12 -2024 18:09:16