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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59255217?noj=FRM59255217-5DC" width="1" height="1"></div>

Glow Shooter.swf

This is the info page for
Flash #70877

(Click the ID number above for more basic data on this flash file.)


Text
glow shooter (C) by belugerin games 2009

now loading

<p align="center"><font face="Space Age" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">100 %</font></p>

continue

Time taken

lifes remain

bombs used

bonus score

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

%

<p align="center"><font face="Space Age" size="25" color="#cccccc" letterSpacing="0.000000" kerning="1">mission success</font></p><p align="center"><font face="Space Age" size="25" color="#cccccc" letterSpacing="0.000000" kerning="1">score reset to 0</font></p>

point reached

<p align="left"></p>

RESULT

quit

quit

submit

options

1

music

sound fx

graphic
quality

game paused.
press continue or P to unpause.

<p align="center"><font face="Space Age" size="25" color="#ff0000" letterSpacing="0.000000" kerning="1">laser beam madness</font></p>

zone 13

YEAH!!

>>> Tom

ouchh!!

>>> Tom

<p align="left"><font face="Space Age" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">1234567890</font></p>

<p align="left"><font face="Space Age" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">1234567890</font></p>

lives

power

score

waves

game loaded

100 %

ENTER

game locked

<p align="center"><font face="Space Age" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">This version if locked,</font></p><p align="center"><font face="Space Age" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">play this game only at <font color="#ffff00"><a href="http://www.bubblebox.com" target = "_blank">bubblebox.com</a></font></font></p>

PRESENT

play

credits

medals

high scores

more games

continue
last game?

YES

NO

cancel

next

skip

In the year 2102, Earth was invaded by an alien race from
the planet Ludos. Humans fought back using all of their
technology, but they were no match for the galactic
vessels and highly advanced weapons of these invaders.

prev

Within months, endless waves of alien vessels arrived on
Earth as they began to start a colony on the planet, a
colony known by most remaining human survivors at the
time as the Judos.

The Judos fleet, roughly estimated to possess the
strength of 10 millions battle vessels, was beyond the
grasp of human’s current technology.

Within 1 hour since their arrival, almost every historical
building on Earth were wiped out from the surface of the
planet, structures and houses were converted into fine
pieces of dusts, countless lives were annihilated.

If this continues, under less than a day.. no, less than half
a day, there will be no more Earth to be conquered,
humanity shall perish. Earth was lost.

Fortunately, during these last moments, a long
developed secret project known as the Vortex X89 was
entering its completion. The project, lead by Matt the
scientist, was one and only of its kind.

Conducted inside a secret base far away from humanity
grounds, the Vortex project focused on the creation of
a hyper vessel with extraordinary power that is
theoretically able to travel into the far corners of the
galaxy.

Equipped with the ability to further enhance its speed,
defense, protection and weaponry during critical
conditions, Vortex X89 may be the only thing that can stop
the Judos.

As the destruction of Earth began to spread further, it
was only a matter of time before the secret base was
found.

Despite the fact that the project wasn’t fully
completed, Matt, his wife Kelly, and his wingman Tom
boarded the Vortex X89 and left Earth in an attempt of
survival.

heir departure did not go unnoticed as Frexos the Judos
war leader realized their presence and sent vessels to
pursue them.

Followed by danger on their tails, Matt and the crew of
Vortex X89 aimed their wings to the sky, as they exited
planet Earth onto the vast and unlimited space.

Beyond their expectation, a gigantic spaceship almost as
large as the planet itself was closing in toward Earth’s
atmosphere at the time.

Endless fleets of alien battle vessels were spawned
from within the spaceship, all heading toward earth for
the invasion’s final wave.

Realizing Earth’s destruction upon their eyes, Matt and
friends bravely entered the giant spaceship with one
objective, to stop the invasion and save the world.

With Frexos fleet closely behind and endless swarms of
enemy vessels around them, Vortex X89 is dangerously
trapped in a zone unknown.

In an attempt to destroy Vortex X89, Judos mothership
activates its orb security system, deploying luminous
groups of greens colored orbs that can assimilate and
strengthen the defense, size as well as the power of any
Judos battle vessel it came in contact with.

Unexpectedly, Vortex X89 also possesses an orb
absorption technology of its own that can convert these
green orbs into extra ammunition.

Forced by the situation, Judos deploys their red colored
orbs, capable of weakening Vortex X89 power without
affecting any of their alien vessels.

Will Matt and friends be able to escape the swarms of
Judos battle vessels?

Will Vortex X89 be able to destroy Ludos spaceship and
put an end to the invasion?

Its time for you to take control of the Vortex X89,
survive the battle and save both Earth and humanity from
extinction, good luck player.

OPTIONS

exit

RESET DATA

RESET ALL
DATA?

CREDITS

game by
Arief raditya Purwanto

<p align="center"><font face="Space Age" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">music by</font></p><p align="center"><font face="Space Age" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">ShinRok</font></p><p align="center"><font face="Space Age" size="20" color="#00ffff" letterSpacing="0.000000" kerning="1"><a href="http://shinrok.newgrounds.com/" target = "_blank">http://shinrok.newgrounds.com</a></font></p>

Art by
awaken dreams studio

TEXT EDITOR
MIGUEL PRO VERIANTO

medals

<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Destroying 100 enemy vessels</font></p><p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">without using a bomb.</font></p>

instructions

basic control
Use either the ASDW or arrow keys to
move the ship, Move the mouse to set
your target.
Press spacebar to release a bomb.
Click anywhere when the power bar
blinks to unleash your laser beam.
(you must upgrade the laser beam first)
Press P to pause and show the menu.
Shoot the enemies and destroy them.
Clear all waves to proceed to the next
zone.
Defeat the last boss to ensure the
survival of Earth.

Grab the glow orbs to gain power
ups and increase amount of bullets

Hit the green orbs to increase
your power bar.

Avoid the red orbs, since it
decreases your power bar.

fast or slow movement.

3 randomly power ups.

Score boost.

weapon
upgrade

unit
upgrade

satellite
upgrade

upgrade

upgrade points

<p align="center"><font face="Space Age" size="25" color="#000000" letterSpacing="0.000000" kerning="1">point</font></p>

<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">2 guns</font></p>

<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">need</font></p><p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">10000 pts</font></p>

<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">click</font></p><p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">to upgrade</font></p>

<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">2 guns</font></p>

<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">need</font></p><p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">10000 pts</font></p>

<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">click</font></p><p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">to upgrade</font></p>

<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">level 1</font></p>

Laser beam
has been
activated,
click
anywhere
during
power-ups to
unleash
your laser
beam.

ok

After destroying thousands of Judos battle vessels,
Matt and friends managed to locate the core of Judos
giant mothership and planted a time bomb there.

With luck on their sides, the team escaped right before
the explosion but was thrown far from Earth as the
impact rippled through space.

Vortex X89 managed to complete one of its objectives,
but is the battle over? What about the Judos battle
vessels that are currently invading Earth?

Is there a possibility of another invasion coming from
planet Ludos? What will happen to Matt and the rest of
the Vortex crew? good luck Vortex X89..

Error, score not send (no connection?)

<p align="center"><font face="Space Age" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">your score:</font></p>

<p align="center"><font face="Space Age" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">1234567890</font></p>

submit score

Mission
Accomplished

<p align="center"><font face="Space Age" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">your score:</font></p>

<p align="center"><font face="Space Age" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">1234567890</font></p>

<p align="left"><font face="Space Age" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">level 10</font></p>

Mission
failed

ActionScript [AS1/AS2]

Frame 1
function simpanData() { i = 1; while (i <= simpanSemua.length) { _root["gsdatSimp" + i] = simpanSemua[i]; Cookies = SharedObject.getLocal(_root["gsdatSimp" + i], "/"); Cookies.data["gssoData" + i] = eval (simpanSemua[i]); Cookies.flush(); i++; } } function loadData() { i = 1; while (i <= simpanSemua.length) { _root["gsdatSimp" + i] = simpanSemua[i]; Cookies = SharedObject.getLocal(_root["gsdatSimp" + i], "/"); _root[simpanSemua[i]] = Cookies.data["gssoData" + i]; i++; } } function initAwal() { score = 0; xpoint = 0; xlevel = 1; posisiGun = 0; posisiSatelit = 0; unitLevel1 = 1; unitLevel2 = 1; unitLevel3 = 1; unitLevel4 = 1; unitLevel5 = 0; nyawaPerfect = 0; pakeBomb = 0; hancurLawan = 0; } function initData() { achievements1 = 0; achievements2 = 0; achievements3 = 0; achievements4 = 0; achievements5 = 0; achievements6 = 0; achievements7 = 0; achievements8 = 0; achievements9 = 0; achievements10 = 0; achievements11 = 0; achievements12 = 0; achievements13 = 0; achievements14 = 0; achievements15 = 0; } function backMusic() { myMusic.stop(); myMusic = new Sound(zmusik); myMusic.attachSound("backMusic"); myMusic.start(0, 1); myMusic.setVolume(volume1); myMusic.onSoundComplete = function () { backMusic(); }; } function backMusic2() { myMusic.stop(); myMusic = new Sound(zmusik); myMusic.attachSound("backMusic2"); myMusic.start(0, 1); myMusic.setVolume(volume1); myMusic.onSoundComplete = function () { backMusic2(); }; } function backMusic3() { myMusic.stop(); myMusic = new Sound(zmusik); myMusic.attachSound("backMusic3"); myMusic.start(0, 1); myMusic.setVolume(volume1); myMusic.onSoundComplete = function () { backMusic3(); }; } function backBos() { myMusic = new Sound(zmusik); myMusic.attachSound("backBos"); myMusic.start(0, 999); myMusic.setVolume(volume1); } function backGun() { mySound = new Sound(zsound); mySound.attachSound("backGun"); mySound.start(0, 1); mySound.setVolume(volume2); } function backGun2() { mySound = new Sound(zsound); mySound.attachSound("backGun2"); mySound.start(0, 1); mySound.setVolume(volume2); } function backDestroy() { mySound = new Sound(zsound); mySound.attachSound("backDestroy"); mySound.start(0, 1); mySound.setVolume(volume2); } function backDestroy2() { mySound = new Sound(zsound); mySound.attachSound("backDestroy2"); mySound.start(0, 1); mySound.setVolume(volume2); } function backMisil() { mySound = new Sound(zsound); mySound.attachSound("backMisil"); mySound.start(0, 1); mySound.setVolume(volume2); } function backKena() { mySound = new Sound(zsound); mySound.attachSound("backKena"); mySound.start(0, 1); mySound.setVolume(volume2); } function backKena2() { mySound = new Sound(zsound); mySound.attachSound("backKena2"); mySound.start(0, 1); mySound.setVolume(volume2); } function backKena3() { mySound = new Sound(zsound); mySound.attachSound("backKena3"); mySound.start(0, 1); mySound.setVolume(volume2); } function backBonus1() { mySound = new Sound(zsound); mySound.attachSound("backBonus1"); mySound.start(0, 1); mySound.setVolume(volume2); } function backBonus2() { mySound = new Sound(zsound); mySound.attachSound("backBonus2"); mySound.start(0, 1); mySound.setVolume(volume2); } function backBonus3() { mySound = new Sound(zsound); mySound.attachSound("backBonus3"); mySound.start(0, 1); mySound.setVolume(volume2); } function backBomb() { mySound = new Sound(zsound); mySound.attachSound("backBomb"); mySound.start(0, 1); mySound.setVolume(volume2); } stop(); fscommand ("showmenu", false); fscommand ("fullscreen", false); fscommand ("allowscale", false); Stage.showMenu = false; this.onEnterFrame = function () { persen = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); xpersen = persen + " %"; bar_mc.gotoAndStop(persen); if (persen >= 100) { delete this.onEnterFrame; gotoAndStop ("completed"); } }; volume1 = 70; volume2 = 100; qualityGame = 1; _quality = "HIGH"; gameID = "1354"; simpanSemua = new Array("", "score", "xpoint", "xlevel", "posisiGun", "posisiSatelit", "unitLevel1", "unitLevel2", "unitLevel3", "unitLevel4", "unitLevel5", "achievements1", "achievements2", "achievements3", "achievements4", "achievements5", "achievements6", "achievements7", "achievements8", "achievements9", "achievements10", "achievements11", "achievements12", "achievements13", "achievements14", "achievements15", "nyawaPerfect", "pakeBomb", "hancurLawan"); loadData(); if (xlevel == undefined) { initAwal(); initData(); }
Instance of Symbol 17 MovieClip in Frame 1
on (release) { getURL ("http://www.belugerinstudios.com/", "_blank"); }
Instance of Symbol 24 MovieClip "logo_mc" in Frame 1
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=preloader", "_blank"); }
Frame 10
stop(); musik = attachMovie("xsound", "zmusik", 2); sound = attachMovie("xsound", "zsound", 3); bar_mc.bar._xscale = 100; enter_btn.onRelease = function () { _urlStart = _url.indexOf("://") + 3; _urlEnd = _url.indexOf("/", _urlStart); domain = _url.substring(_urlStart, _urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length); if (domain == "bubblebox.com") { gotoAndPlay (21); } else { gotoAndPlay (21); } };
Instance of Symbol 17 MovieClip in Frame 10
on (release) { getURL ("http://www.belugerinstudios.com/", "_blank"); }
Instance of Symbol 24 MovieClip "logo_mc" in Frame 10
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=preloader", "_blank"); }
Frame 14
nextFrame();
Frame 15
stop();
Frame 16
prevFrame();
Frame 261
play();
Instance of Symbol 545 MovieClip in Frame 261
on (release) { getURL ("http://www.belugerinstudios.com/", "_blank"); }
Frame 490
stop(); gotoAndStop (491);
Frame 491
function cekBisa(indi) { play_btn.enabled = indi; options_btn.enabled = indi; credits_btn.enabled = indi; achievements_btn.enabled = indi; high_btn.enabled = indi; more_btn.enabled = indi; } stop(); myMusic.stop(); continue_mc._visible = false; cekBisa(true); play_btn.onRelease = function () { if (xlevel > 1) { cekBisa(false); continue_mc._visible = true; continue_mc.yes_btn.onRelease = function () { backMusic(); gotoAndStop (531); }; continue_mc.no_btn.onRelease = function () { initAwal(); simpanData(); backMusic2(); gotoAndStop (492); }; continue_mc.cancel_btn.onRelease = function () { cekBisa(true); continue_mc._visible = false; }; } else { initAwal(); simpanData(); backMusic2(); gotoAndStop (492); } }; options_btn.onRelease = function () { gotoAndStop (522); }; credits_btn.onRelease = function () { gotoAndStop (523); }; achievements_btn.onRelease = function () { gotoAndStop (524); }; high_btn.onRelease = function () { getURL (("http://www.bubblebox.com/highscores/" + gameID) + ".htm", "_blank"); }; more_btn.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=moregames", "_blank"); };
Instance of Symbol 17 MovieClip in Frame 491
on (release) { getURL ("http://www.belugerinstudios.com/", "_blank"); }
Instance of Symbol 24 MovieClip "logo_mc" in Frame 491
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=mainmenu", "_blank"); }
Frame 492
stop(); next_btn.onRelease = function () { nextFrame(); }; skip_btn.onRelease = function () { gotoAndStop (525); };
Frame 493
stop(); next_btn.onRelease = function () { nextFrame(); }; prev_btn.onRelease = function () { prevFrame(); }; skip_btn.onRelease = function () { gotoAndStop (525); };
Frame 512
stop(); next_btn.onRelease = function () { nextFrame(); }; prev_btn.onRelease = function () { prevFrame(); }; skip_btn.onRelease = function () { gotoAndStop (525); };
Frame 513
stop(); prev_btn.onRelease = function () { prevFrame(); }; skip_btn.onRelease = function () { gotoAndStop (525); };
Frame 522
function cekSpeedQuality() { i = 1; while (i <= 3) { this["speed" + i].angka = i; this["quality" + i].angka = i; this["speed" + i].gotoAndStop(1); this["quality" + i].gotoAndStop(1); this["speed" + i].onRelease = klikSpeed; this["quality" + i].onRelease = klikQuality; this["speed" + i].onRollOver = function () { over(); }; this["quality" + i].onRollOver = function () { over(); }; i++; } this["speed" + _root.speedGame].gotoAndStop(2); this["quality" + _root.qualityGame].gotoAndStop(2); } function klikSpeed() { klik(); indi = new String(this); _root.speedGame = Number(indi.substr(indi.length - 1, 1)); cekSpeedQuality(); } function klikQuality() { klik(); indi = new String(this); _root.qualityGame = Number(indi.substr(indi.length - 1, 1)); if (_root.qualityGame == 1) { _quality = "HIGH"; } else if (_root.qualityGame == 2) { _quality = "MEDIUM"; } else if (_root.qualityGame == 3) { _quality = "LOW"; } cekSpeedQuality(); } stop(); reset_mc._visible = false; quit_btn.onRelease = function () { removeMovieClip(infoBox); gotoAndStop (491); }; reset_btn.onRelease = function () { reset_mc._visible = true; reset_mc.yes_btn.onRelease = function () { initAwal(); initData(); simpanData(); reset_mc._visible = false; }; reset_mc.no_btn.onRelease = function () { reset_mc._visible = false; }; }; bar1_mc.bar_mc._x = Math.ceil((_root.volume1 / 0.434782608695652) - 115); bar1_mc.bar_mc.onEnterFrame = function () { _root.volume1 = int(0.434782608695652 * (this._x + 115)); _root.myMusic.setVolume(_root.volume1); bar1_mc.persen1 = _root.volume1 + " %"; }; bar1_mc.indi_mc.onPress = function () { klik(); startDrag (bar1_mc.bar_mc, true, -115, 0, 115, 0); }; bar1_mc.indi_mc.onRelease = (bar1_mc.indi_mc.onReleaseOutside = function () { over(); stopDrag(); }); bar2_mc.bar_mc._x = Math.ceil((_root.volume2 / 0.434782608695652) - 115); bar2_mc.bar_mc.onEnterFrame = function () { _root.volume2 = int(0.434782608695652 * (this._x + 115)); _root.volum3 = int(0.434782608695652 * (this._x + 115)); _root.mySound.setVolume(_root.volume2); _root.mySound2.setVolume(_root.volum3); bar2_mc.persen2 = _root.volume2 + " %"; }; bar2_mc.indi_mc.onPress = function () { klik(); startDrag (bar2_mc.bar_mc, true, -115, 0, 115, 0); }; bar2_mc.indi_mc.onRelease = (bar2_mc.indi_mc.onReleaseOutside = function () { over(); stopDrag(); }); cekSpeedQuality();
Instance of Symbol 17 MovieClip in Frame 522
on (release) { getURL ("http://www.belugerinstudios.com/", "_blank"); }
Instance of Symbol 24 MovieClip "logo_mc" in Frame 522
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=credits", "_blank"); }
Frame 523
stop(); quit_btn.onRelease = function () { gotoAndStop (491); };
Instance of Symbol 17 MovieClip in Frame 523
on (release) { getURL ("http://www.belugerinstudios.com/", "_blank"); }
Instance of Symbol 24 MovieClip "logo_mc" in Frame 523
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=credits", "_blank"); }
Frame 524
function overMedal() { myStr = new String(this); if (myStr.length == 14) { indi = Number(myStr.substr(myStr.length - 1, 1)); } else if (myStr.length == 15) { indi = Number(myStr.substr(myStr.length - 2, 2)); } if (_root["achievements" + indi] == 0) { if (indi >= 7) { informasi = "Secret Medals (Locked)"; } else { informasi = infoArray[indi] + " (Locked)"; } } else { informasi = infoArray[indi] + " (Unlocked)"; } } function outMedal() { informasi = ""; } stop(); quit_btn.onRelease = function () { gotoAndStop (491); }; infoArray = new Array("", "First time destroying an enemy vessel.", "Perfect health in 1 level.", "Clearing 4 levels without using a bomb.", "Destroying 50 enemy vessels without using a bomb.", "Clearing 10 levels.", "Defeating the last boss.", "Collecting at least 500000 bonus scores in 1 level.", "Collecting at least 50 green orbs in 1 level.", "Perfect health in 2 levels.", "Perfect health in 3 levels.", "Clearing 6 levels without using a bomb.", "Clearing 8 levels without using a bomb.", "Destroying 100 enemy vessels without using a bomb.", "Destroying 200 enemy vessels without using a bomb.", "Defeating the boss without using a bomb."); i = 1; while (i <= 15) { if (_root["achievements" + i] == 0) { _root["medal" + i].gotoAndStop(1); } else { _root["medal" + i].gotoAndStop(2); } _root["medal" + i].onRollOver = overMedal; _root["medal" + i].onRollOut = outMedal; i++; }
Instance of Symbol 17 MovieClip in Frame 524
on (release) { getURL ("http://www.belugerinstudios.com/", "_blank"); }
Instance of Symbol 24 MovieClip "logo_mc" in Frame 524
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=credits", "_blank"); }
Frame 525
stop(); next_btn.onRelease = function () { nextFrame(); };
Instance of Symbol 17 MovieClip in Frame 525
on (release) { getURL ("http://www.belugerinstudios.com/", "_blank"); }
Instance of Symbol 24 MovieClip "logo_mc" in Frame 525
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=instructions", "_blank"); }
Frame 526
stop(); play_btn.onRelease = function () { backMusic(); gotoAndStop (530); };
Frame 530
function enterSatelit1() { if (masihMain == true) { if (sedangPause == false) { this.xdelay++; if (this.xdelay >= this.totDelay) { this.xdelay = 0; gun = attachMovie("lonjong_mc", "gun_mc" + gunKe, gunKe); gun.xdamage = 10; gun._x = this._x; gun._y = this._y; gun._rotation = this._rotation - 180; gun.speedKe = 10; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } } } } function enterSatelit2() { if (masihMain == true) { if (sedangPause == false) { this.xdelay++; if (this.xdelay >= this.totDelay) { this.xdelay = 0; gun = attachMovie("sabit_mc", "gun_mc" + gunKe, gunKe); gun.xdamage = 10; gun._x = this._x; gun._y = this._y; gun._rotation = this._rotation + 90; gun.speedKe = 10; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } } } } function enterSatelit3() { if (masihMain == true) { if (sedangPause == false) { this.xdelay++; if (this.xdelay >= this.totDelay) { this.xdelay = 0; gun = attachMovie("sabit_mc", "gun_mc" + gunKe, gunKe); gun.xdamage = 12.5; gun._x = this._x; gun._y = this._y; gun._rotation = this._rotation - 90; gun.speedKe = 10; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } } } } function enterBeams() { this._x = keranjang_mc._x; this._y = keranjang_mc._y; this._rotation = keranjang_mc._rotation; } function init() { munculKe1 = 500; munculKe2 = 2500; munculKe3 = 4000; dalamBola = 3000; perubahan = 0.5; dalamEfek = 100001 /* 0x0186A1 */; musuhKe = 2201; gunKe = 2101; banyakPeluru = 250; nyawaJagoan = (100 * _root.unitLevel1) * 1.5; totNyawaJagoan = nyawaJagoan; barTambah = 20; barKurang = 50; waktu = 0; tambahanSpeed = 1; scorePenambah = 1; dalamBeam = 10901; keranjangSpeed = 5 + (2 * _root.unitLevel2); sudahKedua = false; sudahKetiga = false; semuaHijau = false; shieldAda = false; masihMain = true; sedangPause = false; sedangBar = true; klikBeams = false; gerakKiri = false; gerakKanan = false; gerakAtas = false; gerakBawah = false; atas_mc.info_mc.info = ""; atas_mc.info_mc.gotoAndStop(1); barPower = 0; if (xlevel == 7) { waves = Math.ceil(2 * ((xlevel + 1) / 2)); } else if (xlevel == 13) { waves = 1; } else { waves = Math.ceil(5 * ((xlevel + 1) / 2)); } xscore = 0; tembakKe = -90; jumlahMusuh = waves; atas_mc.zone_mc.zone = "ZONE " + xlevel; if (xlevel == 1) { xmunculMusuh = 3000; ymunculMusuh = 5000; zmunculMusuh = 7000; } else if (xlevel == 2) { xmunculMusuh = 1500; ymunculMusuh = 2500; zmunculMusuh = 3500; } else if (xlevel == 3) { xmunculMusuh = 2500; ymunculMusuh = 4500; zmunculMusuh = 6500; } else if (xlevel == 4) { xmunculMusuh = 1250; ymunculMusuh = 2250; zmunculMusuh = 6500; } else if (xlevel == 5) { xmunculMusuh = 2250; ymunculMusuh = 4250; zmunculMusuh = 6250; } else if (xlevel == 6) { xmunculMusuh = 2000; ymunculMusuh = 3000; zmunculMusuh = 4000; } else if (xlevel == 7) { xmunculMusuh = 2000; ymunculMusuh = 4000; zmunculMusuh = 6000; } else if (xlevel == 8) { xmunculMusuh = 4000; ymunculMusuh = 6000; zmunculMusuh = 8000; } else if (xlevel == 9) { xmunculMusuh = 3500; ymunculMusuh = 5500; zmunculMusuh = 7500; } else if (xlevel == 10) { xmunculMusuh = 3000; ymunculMusuh = 5000; zmunculMusuh = 7000; } else if (xlevel >= 11) { xmunculMusuh = 2000; ymunculMusuh = 4000; zmunculMusuh = 6000; amunculMusuh = 8000; bmunculMusuh = 10000; } if (xlevel <= 3) { xmunculMusuh = xmunculMusuh * 1.5; ymunculMusuh = ymunculMusuh * 1.5; zmunculMusuh = zmunculMusuh * 1.5; amunculMusuh = amunculMusuh * 1.5; bmunculMusuh = bmunculMusuh * 1.5; } else if (xlevel <= 6) { xmunculMusuh = xmunculMusuh * 1.25; ymunculMusuh = ymunculMusuh * 1.25; zmunculMusuh = zmunculMusuh * 1.25; amunculMusuh = amunculMusuh * 1.25; bmunculMusuh = bmunculMusuh * 1.25; } else if (xlevel >= 9) { xmunculMusuh = xmunculMusuh * 1; ymunculMusuh = ymunculMusuh * 1; zmunculMusuh = zmunculMusuh * 1; amunculMusuh = amunculMusuh * 1; bmunculMusuh = bmunculMusuh * 1; } else if (xlevel <= 12) { xmunculMusuh = xmunculMusuh * 0.75; ymunculMusuh = ymunculMusuh * 0.75; zmunculMusuh = zmunculMusuh * 0.75; amunculMusuh = amunculMusuh * 0.75; bmunculMusuh = bmunculMusuh * 0.75; } banyakDamage = _root.unitLevel3; if (_root.unitLevel4 == 1) { jumlahBomb = 1; atas_mc.bomb1._visible = true; atas_mc.bomb2._visible = false; atas_mc.bomb3._visible = false; } else if (_root.unitLevel4 == 2) { jumlahBomb = 2; atas_mc.bomb1._visible = true; atas_mc.bomb2._visible = true; atas_mc.bomb3._visible = false; } else if (_root.unitLevel4 == 3) { jumlahBomb = 3; atas_mc.bomb1._visible = true; atas_mc.bomb2._visible = true; atas_mc.bomb3._visible = true; } delayMisil = 0; delayPeluru1 = 0; delayPeluru2 = 0; delayPeluru3 = 0; bombGuna = 0; kumpulOrbs = 0; simpanScore = score; } function cekWaktu() { if (sedangPause == false) { waktu++; } } function kurangBar() { if (sedangPause == false) { barPower = barPower - 2; if (barPower <= 0) { atas_mc.power_mc.gotoAndStop(1); sedangBar = true; barPower = 0; atas_mc.power_mc.bar._xscale = barPower; satelit1.totDelay = 10; satelit2.totDelay = 10; satelit3.totDelay = 10; clearInterval(idPeluru); clearInterval(idBerkurang); banyakPeluru = 250; idPeluru = setInterval(munculPeluru, banyakPeluru); } } } function munculBoss() { musuh = attachMovie("boss3", "musuh_mc" + musuhKe, musuhKe + 5); zbanyakNaik = 12; musuh.nyawa = Math.ceil(1000 * ((xlevel * (zbanyakNaik - 1)) / 2)); musuh._x = 350; musuh._y = -300 - random(300); musuh.awalMuncul = false; musuh.aksinya = 1; musuh.speed = 1; musuh.xdelay = 0; musuh.targetDelay = 25; musuh.xdelay2 = 0; musuh.targetDelay2 = 15; musuh.xdelay3 = 0; musuh.targetDelay3 = 75; musuh.delayKe = 0; delayAkhir = 300; zbos = musuh; musuh.onEnterFrame = enterBoss; musuhKe++; if (musuhKe >= 2250) { musuhKe = 2201; } i = 1; while (i <= 2) { musuh = attachMovie("gunbos1", "gunbos" + i, musuhKe); if (i == 1) { musuh._x = zbos._x - 183; musuh._y = zbos._y - 30; } else if (i == 2) { musuh._x = zbos._x + 175; musuh._y = zbos._y - 30; } musuhKe++; if (musuhKe >= 2250) { musuhKe = 2201; } i++; } } function enterBoss() { if (sedangPause == false) { if (masihMain == true) { deltaX = gunbos1._x - keranjang_mc._x; deltaY = gunbos1._y - keranjang_mc._y; gunbos1._rotation = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); deltaX = gunbos2._x - keranjang_mc._x; deltaY = gunbos2._y - keranjang_mc._y; gunbos2._rotation = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); if (this.awalMuncul == false) { if (this._y < 125) { this._y = this._y + (this.speed * 2); i = 1; while (i <= 2) { _root["gunbos" + i]._y = _root["gunbos" + i]._y + (this.speed * 2); i++; } } else { this.awalMuncul = true; } } else { this._x = this._x - this.speed; i = 1; while (i <= 2) { _root["gunbos" + i]._x = _root["gunbos" + i]._x - this.speed; i++; } if (this._x < 0) { this._x = 0; this.speed = -this.speed; } else if (this._x > 700) { this._x = 700; this.speed = -this.speed; } this.delayKe++; if (this.delayKe >= delayAkhir) { this.delayKe = 0; if (this.aksinya == 1) { this.aksinya = 2; } else { this.aksinya = 1; } } if (this.aksinya == 1) { this.xdelay++; if (this.xdelay >= this.targetDelay) { backGun2(); this.xdelay = 0; w = 1; while (w <= 4) { gun = attachMovie("gun_mc2", "xgun_mc" + gunKe, gunKe); if (w == 1) { gun._x = this._x - 105; gun._y = this._y + 141; } else if (w == 2) { gun._x = this._x - 82; gun._y = this._y + 141; } else if (w == 3) { gun._x = this._x + 78; gun._y = this._y + 141; } else if (w == 4) { gun._x = this._x + 99; gun._y = this._y + 141; } gun._y = gun._y + 10; gun._rotation = 180; gun.speedKe = 5 + (xlevel / 3); gun.onEnterFrame = enterGun2; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } w++; } } this.xdelay2++; if (this.xdelay2 >= this.targetDelay2) { backGun3(); this.xdelay2 = 0; w = 1; while (w <= 2) { gun = attachMovie("gun_mc5", "xgun_mc" + gunKe, gunKe); if (w == 1) { gun._x = gunbos1._x; gun._y = gunbos1._y; } else if (w == 2) { gun._x = gunbos2._x; gun._y = gunbos2._y; } deltaX = gun._x - keranjang_mc._x; deltaY = gun._y - keranjang_mc._y; gun._rotation = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); gun._y = gun._y - (gun.speedKe * Math.cos(gun._rotation * (Math.PI/180))); gun._x = gun._x + (gun.speedKe * Math.sin(gun._rotation * (Math.PI/180))); gun.speedKe = 5 + (xlevel / 3); gun.onEnterFrame = enterGun2; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } w++; } } } else if (this.aksinya == 2) { this.xdelay3++; if (this.xdelay3 >= this.targetDelay3) { this.xdelay3 = 0; musuhKe++; if (musuhKe >= 2245) { musuhKe = 2215; } if (waves < 20) { xindi = random(3) + 1; munculMusuh(xindi, "khusus"); jumlahMusuh++; waves++; } } } } i = 2101; while (i <= 2150) { if (_root["gun_mc" + i] != undefined) { if (this.indi.hitTest(_root["gun_mc" + i])) { backKena(); if (_root["gun_mc" + i].kena != true) { _root["gun_mc" + i].kena = true; setEfek(_root["gun_mc" + i]); } if (_root["gun_mc" + i].xjenis == "misil") { this.nyawa = this.nyawa - (50 * banyakDamage); setDahsyat3(_root["gun_mc" + i]); setDahsyat4(_root["gun_mc" + i]); } else { this.nyawa = this.nyawa - ((1 * banyakDamage) * _root["gun_mc" + i].xdamage); if (_root["gun_mc" + i].xdamage == 7.5) { setDahsyat3(_root["gun_mc" + i]); } else if (_root["gun_mc" + i].xdamage == 15) { setDahsyat4(_root["gun_mc" + i]); } else if (_root["gun_mc" + i].xdamage == 10) { setDahsyat10(_root["gun_mc" + i]); } else if (_root["gun_mc" + i].xdamage == 12.5) { setDahsyat11(_root["gun_mc" + i]); } } removeMovieClip(_root["gun_mc" + i]); score = score + 10; xscore = xscore + 10; if (this.nyawa <= 0) { setDahsyat5(this); backDestroy(); backDestroy(); i = 1; while (i <= 3) { setEfek(this); i++; } score = score + 100; xscore = xscore + 100; achievements1 = 1; jumlahMusuh--; hancurLawan++; if (jumlahMusuh <= 0) { selesaiGame("menang"); } removeMovieClip(this); } } } i++; } if (this.indi.hitTest(keranjang_mc.indi)) { backDestroy(); backDestroy(); score = score - 50; xscore = xscore - 50; nyawaJagoan = nyawaJagoan - (25 * ((xlevel + 2) / 3)); this.nyawa = this.nyawa - 25; i = 1; while (i <= 3) { setEfek(this); i++; } if (nyawaJagoan <= 0) { setDahsyat6(keranjang_mc); xi = 1; while (xi <= 3) { setEfek2(keranjang_mc); nyawaJagoan = 0; atas_mc.life_mc.bar._xscale = nyawaJagoan; keranjang_mc._visible = false; selesaiGame("kalah"); xi++; } keranjang_mc._x = -100; keranjang_mc._y = -100; } setEfek2(keranjang_mc); } else if (this.indi.hitTest(beam_mc)) { backKena3(); score = score + 10; xscore = xscore + 10; achievements1 = 1; setEfek2(this); this.nyawa = this.nyawa - ((banyakDamage * 10) * _root.unitLevel5); if (this.nyawa <= 0) { jumlahMusuh--; hancurLawan++; i = 1; while (i <= 3) { setEfek(this); i++; } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } } else if (this.indi.hitTest(satelit_mc1)) { backKena3(); score = score - 50; xscore = xscore - 50; satelit_mc1.nyawa = satelit_mc1.nyawa - (25 * ((xlevel + 2) / 3)); this.nyawa = this.nyawa - 25; i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc1.nyawa <= 0) { setDahsyat6(satelit_mc1); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc1.nyawa = 0; xi++; } removeMovieClip(satelit_mc1); } setEfek2(this); } else if (this.indi.hitTest(satelit_mc2)) { backKena3(); score = score - 50; xscore = xscore - 50; satelit_mc2.nyawa = satelit_mc2.nyawa - (25 * ((xlevel + 2) / 3)); this.nyawa = this.nyawa - 25; i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc2.nyawa <= 0) { setDahsyat6(satelit_mc2); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc2.nyawa = 0; xi++; } removeMovieClip(satelit_mc2); } setEfek2(this); } else if (this.indi.hitTest(satelit_mc3)) { backKena3(); score = score - 50; xscore = xscore - 50; satelit_mc3.nyawa = satelit_mc3.nyawa - (25 * ((xlevel + 2) / 3)); this.nyawa = this.nyawa - 25; i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc3.nyawa <= 0) { setDahsyat6(satelit_mc3); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc3.nyawa = 0; xi++; } removeMovieClip(satelit_mc3); } setEfek2(this); } i = 3000; while (i <= 3100) { if (_root["bola_mc" + i] != undefined) { if (this.indi.hitTest(_root["bola_mc" + i])) { if (_root["bola_mc" + i].jenis == "jagoan") { if (this._xscale <= 110) { this.nyawa = this.nyawa + 2; this.damage = this.damage + 2; this._xscale = this._xscale + 1.5; this._yscale = this._yscale + 1.5; } cekEfek(1, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "musuh") { cekEfek(2, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "bonus") { if (this._xscale <= 110) { this.nyawa = this.nyawa + 10; this.damage = this.damage + 10; this._xscale = this._xscale + 15; this._yscale = this._yscale + 15; } cekEfek(3, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "bonus2") { score = score - 1000; xscore = xscore - 1000; cekEfek(4, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "bonus3") { scorePenambah--; if (scorePenambah <= 1) { scorePenambah = 1; } atas_mc.info_mc.info = ("Score Boost " + scorePenambah) + "x"; cekEfek(5, _root["bola_mc" + i], this); } removeMovieClip(_root["bola_mc" + i]); } } i++; } } } } function munculMusuh(indi, special) { if (sedangPause == false) { if (masihMain == true) { if (waves > 0) { if (indi == 1) { musuh = attachMovie("musuh_mc2", "musuh_mc" + musuhKe, musuhKe); } else if (indi == 2) { musuh = attachMovie("musuh_mc3", "musuh_mc" + musuhKe, musuhKe); } else if (indi == 3) { musuh = attachMovie("musuh_mc4", "musuh_mc" + musuhKe, musuhKe); } else if (indi == 4) { musuh = attachMovie("boss1", "musuh_mc" + musuhKe, musuhKe); } else if (indi == 5) { musuh = attachMovie("boss2", "musuh_mc" + musuhKe, musuhKe); } rand = random(4); if (rand == 0) { musuh._x = random(700); musuh._y = -random(200); } else if (rand == 1) { musuh._x = random(700); musuh._y = 500 + random(200); } else if (rand == 2) { musuh._x = -random(200); musuh._y = random(500); } else if (rand == 3) { musuh._x = 700 + random(200); musuh._y = random(500); } if (special == "khusus") { musuh._x = zbos._x; musuh._y = zbos._y; } if (indi == 1) { musuh.speedKe = ((xlevel / 2.5) + random(3)) + 3; } else if (indi == 2) { musuh.speedKe = ((xlevel / 1.5) + random(2)) + 2; } else if (indi == 3) { musuh.speedKe = ((xlevel / 3) + random(2)) + 1; } else if (indi == 4) { musuh.speedKe = (xlevel / 3.5) + 2; } else if (indi == 5) { musuh.speedKe = (xlevel / 3.5) + 1; } if (xlevel <= 2) { zbanyakNaik = 2; } else if (xlevel <= 4) { zbanyakNaik = 3; } else if (xlevel <= 6) { zbanyakNaik = 5; } else if (xlevel <= 8) { zbanyakNaik = 8; } else if (xlevel <= 10) { zbanyakNaik = 12; } else if (xlevel <= 12) { zbanyakNaik = 17; } else { zbanyakNaik = 23; } if (xlevel == 7) { zbanyakNaik = 5; } if (indi == 1) { musuh.nyawa = Math.ceil(10 * ((xlevel * (zbanyakNaik - 1)) / 2)); musuh.onEnterFrame = enterMusuh; } else if (indi == 2) { musuh.nyawa = Math.ceil(25 * ((xlevel * (zbanyakNaik - 1)) / 2)); musuh.posTargetX = random(400) + 100; musuh.posTargetY = random(300) + 100; musuh.sudahSampai = false; musuh.xdelay = 0; musuh.targetDelay = 90; musuh.onEnterFrame = enterMusuh2; } else if (indi == 3) { musuh.nyawa = Math.ceil(40 * ((xlevel * (zbanyakNaik - 1)) / 2)); musuh.xdelay = 0; musuh.targetDelay = 65; musuh.sudahArea = false; deltaX = musuh._x - keranjang_mc._x; deltaY = musuh._y - keranjang_mc._y; musuh._rotation = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); musuh.onEnterFrame = enterMusuh3; } else if (indi == 4) { musuh.nyawa = Math.ceil(100 * ((xlevel * (zbanyakNaik - 1)) / 2)); musuh.xgede = true; musuh.posTargetX = random(400) + 100; musuh.posTargetY = random(300) + 100; musuh.sudahSampai = false; musuh.xdelay = 0; musuh.targetDelay = 35; musuh.tipeTembakan = "galak"; musuh.onEnterFrame = enterMusuh2; } else if (indi == 5) { musuh.nyawa = Math.ceil(100 * ((xlevel * (zbanyakNaik - 1)) / 2)); musuh.xgede = true; musuh.xdelay = 0; musuh.targetDelay = 30; musuh.sudahArea = false; deltaX = musuh._x - keranjang_mc._x; deltaY = musuh._y - keranjang_mc._y; musuh._rotation = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); musuh.tipeTembakan = "galak"; musuh.onEnterFrame = enterMusuh3; } musuhKe++; if (musuhKe >= 2250) { musuhKe = 2201; } waves--; } } } } function enterMusuh() { if (sedangPause == false) { if (masihMain == true) { deltaX = this._x - keranjang_mc._x; deltaY = this._y - keranjang_mc._y; this._rotation = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); this._y = this._y - (this.speedKe * Math.cos(this._rotation * (Math.PI/180))); this._x = this._x + (this.speedKe * Math.sin(this._rotation * (Math.PI/180))); i = 2101; while (i <= 2150) { if (_root["gun_mc" + i] != undefined) { if (this.indi.hitTest(_root["gun_mc" + i])) { backKena(); if (_root["gun_mc" + i].kena != true) { _root["gun_mc" + i].kena = true; setEfek(_root["gun_mc" + i]); } if (_root["gun_mc" + i].xjenis == "misil") { this.nyawa = this.nyawa - (50 * banyakDamage); setDahsyat3(_root["gun_mc" + i]); setDahsyat4(_root["gun_mc" + i]); } else { this.nyawa = this.nyawa - ((1 * banyakDamage) * _root["gun_mc" + i].xdamage); if (_root["gun_mc" + i].xdamage == 7.5) { setDahsyat3(_root["gun_mc" + i]); } else if (_root["gun_mc" + i].xdamage == 15) { setDahsyat4(_root["gun_mc" + i]); } else if (_root["gun_mc" + i].xdamage == 10) { setDahsyat10(_root["gun_mc" + i]); } else if (_root["gun_mc" + i].xdamage == 12.5) { setDahsyat11(_root["gun_mc" + i]); } } removeMovieClip(_root["gun_mc" + i]); score = score + 10; xscore = xscore + 10; if (this.nyawa <= 0) { setDahsyat5(this); backDestroy(); backDestroy(); i = 1; while (i <= 3) { setEfek(this); i++; } score = score + 100; xscore = xscore + 100; achievements1 = 1; jumlahMusuh--; hancurLawan++; if (jumlahMusuh <= 0) { selesaiGame("menang"); } removeMovieClip(this); } } } i++; } if (this.indi.hitTest(keranjang_mc.indi)) { backDestroy(); backDestroy(); score = score - 50; xscore = xscore - 50; achievements1 = 1; jumlahMusuh--; hancurLawan++; if (shieldAda == false) { nyawaJagoan = nyawaJagoan - (25 * ((xlevel + 2) / 3)); } i = 1; while (i <= 3) { setEfek(this); i++; } if (nyawaJagoan <= 0) { setDahsyat6(keranjang_mc); xi = 1; while (xi <= 3) { setEfek2(keranjang_mc); nyawaJagoan = 0; atas_mc.life_mc.bar._xscale = nyawaJagoan; keranjang_mc._visible = false; selesaiGame("kalah"); xi++; } keranjang_mc._x = -100; keranjang_mc._y = -100; } else if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(keranjang_mc); removeMovieClip(this); } else if (beam_mc.hitTest(this._x, this._y, true)) { backKena3(); score = score + 10; xscore = xscore + 10; achievements1 = 1; setEfek2(this); this.nyawa = this.nyawa - ((banyakDamage * 10) * _root.unitLevel5); if (this.nyawa <= 0) { jumlahMusuh--; hancurLawan++; i = 1; while (i <= 3) { setEfek(this); i++; } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } } else if (this.hitTest(satelit_mc1)) { backKena3(); score = score - 50; xscore = xscore - 50; achievements1 = 1; jumlahMusuh--; hancurLawan++; if (shieldAda == false) { satelit_mc1.nyawa = satelit_mc1.nyawa - (25 * ((xlevel + 2) / 3)); } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc1.nyawa <= 0) { setDahsyat6(satelit_mc1); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc1.nyawa = 0; xi++; } removeMovieClip(satelit_mc1); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } else if (this.hitTest(satelit_mc2)) { backKena3(); score = score - 50; xscore = xscore - 50; achievements1 = 1; jumlahMusuh--; hancurLawan++; if (shieldAda == false) { satelit_mc2.nyawa = satelit_mc2.nyawa - (25 * ((xlevel + 2) / 3)); } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc2.nyawa <= 0) { setDahsyat6(satelit_mc2); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc2.nyawa = 0; xi++; } removeMovieClip(satelit_mc2); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } else if (this.hitTest(satelit_mc3)) { backKena3(); score = score - 50; xscore = xscore - 50; achievements1 = 1; jumlahMusuh--; hancurLawan++; if (shieldAda == false) { satelit_mc3.nyawa = satelit_mc3.nyawa - (25 * ((xlevel + 2) / 3)); } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc3.nyawa <= 0) { setDahsyat6(satelit_mc3); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc3.nyawa = 0; xi++; } removeMovieClip(satelit_mc3); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } i = 3000; while (i <= 3100) { if (_root["bola_mc" + i] != undefined) { if (this.hitTest(_root["bola_mc" + i])) { if (_root["bola_mc" + i].jenis == "jagoan") { if (this._xscale <= 125) { this.nyawa = this.nyawa + 5; this.damage = this.damage + 5; this._xscale = this._xscale + 7.5; this._yscale = this._yscale + 7.5; } cekEfek(1, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "musuh") { cekEfek(2, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "bonus") { if (this._xscale <= 150) { this.nyawa = this.nyawa + 10; this.damage = this.damage + 10; this._xscale = this._xscale + 15; this._yscale = this._yscale + 15; } cekEfek(3, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "bonus2") { score = score - 1000; xscore = xscore - 1000; cekEfek(4, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "bonus3") { scorePenambah--; if (scorePenambah <= 1) { scorePenambah = 1; } atas_mc.info_mc.info = ("Score Boost " + scorePenambah) + "x"; cekEfek(5, _root["bola_mc" + i], this); } removeMovieClip(_root["bola_mc" + i]); } } i++; } } } } function enterMusuh2() { if (sedangPause == false) { if (masihMain == true) { if (this.sudahSampai == false) { deltaX = this._x - this.posTargetX; deltaY = this._y - this.posTargetY; angle = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); this._rotation = angle; if (Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)) > this.speedKe) { this._y = this._y - (this.speedKe * Math.cos(angle * (Math.PI/180))); this._x = this._x + (this.speedKe * Math.sin(angle * (Math.PI/180))); } else { this.sudahSampai = true; } } else if (this.sudahSampai == true) { deltaX = this._x - keranjang_mc._x; deltaY = this._y - keranjang_mc._y; angle = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); this._rotation = angle; this.xdelay++; if (this.xdelay >= this.targetDelay) { backGun2(); this.xdelay = 0; if (this.tipeTembakan == "galak") { gun = attachMovie("gun_mc5", "xgun_mc" + gunKe, gunKe); gun.tipeTembakan = "galak"; } else { gun = attachMovie("gun_mc2", "xgun_mc" + gunKe, gunKe); } gun._x = this._x; gun._y = this._y; gun._rotation = angle; gun.speedKe = 5 + (xlevel / 3); gun.onEnterFrame = enterGun2; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } } i = 2101; while (i <= 2150) { if (_root["gun_mc" + i] != undefined) { if (this.indi.hitTest(_root["gun_mc" + i])) { backKena2(); if (_root["gun_mc" + i].kena != true) { _root["gun_mc" + i].kena = true; setEfek(_root["gun_mc" + i]); } if (_root["gun_mc" + i].xjenis == "misil") { this.nyawa = this.nyawa - (50 * banyakDamage); setDahsyat3(_root["gun_mc" + i]); setDahsyat4(_root["gun_mc" + i]); } else { this.nyawa = this.nyawa - ((1 * banyakDamage) * _root["gun_mc" + i].xdamage); if (_root["gun_mc" + i].xdamage == 7.5) { setDahsyat3(_root["gun_mc" + i]); } else if (_root["gun_mc" + i].xdamage == 15) { setDahsyat4(_root["gun_mc" + i]); } else if (_root["gun_mc" + i].xdamage == 10) { setDahsyat10(_root["gun_mc" + i]); } else if (_root["gun_mc" + i].xdamage == 12.5) { setDahsyat11(_root["gun_mc" + i]); } } removeMovieClip(_root["gun_mc" + i]); score = score + 10; xscore = xscore + 10; if (this.nyawa <= 0) { setDahsyat5(this); backDestroy2(); i = 1; while (i <= 3) { setEfek(this); i++; } score = score + 100; xscore = xscore + 100; jumlahMusuh--; hancurLawan++; if (jumlahMusuh <= 0) { selesaiGame("menang"); } removeMovieClip(this); } } } i++; } if (this.indi.hitTest(keranjang_mc.indi)) { backDestroy2(); score = score - 50; xscore = xscore - 50; jumlahMusuh--; hancurLawan++; if (shieldAda == false) { if (this.xgede == true) { nyawaJagoan = nyawaJagoan - (250 * ((xlevel + 2) / 3)); } else { nyawaJagoan = nyawaJagoan - (50 * ((xlevel + 2) / 3)); } } i = 1; while (i <= 3) { setEfek(this); i++; } if (nyawaJagoan <= 0) { setDahsyat6(keranjang_mc); xi = 1; while (xi <= 3) { setEfek2(keranjang_mc); nyawaJagoan = 0; atas_mc.life_mc.bar._xscale = nyawaJagoan; keranjang_mc._visible = false; selesaiGame("kalah"); xi++; } keranjang_mc._x = -100; keranjang_mc._y = -100; } else if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(keranjang_mc); removeMovieClip(this); } else if (beam_mc.hitTest(this._x, this._y, true)) { backKena3(); score = score + 10; xscore = xscore + 10; achievements1 = 1; setEfek2(this); this.nyawa = this.nyawa - ((banyakDamage * 10) * _root.unitLevel5); if (this.nyawa <= 0) { jumlahMusuh--; hancurLawan++; i = 1; while (i <= 3) { setEfek(this); i++; } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } } else if (this.hitTest(satelit_mc1)) { backKena3(); score = score - 50; xscore = xscore - 50; jumlahMusuh--; hancurLawan++; if (shieldAda == false) { satelit_mc1.nyawa = satelit_mc1.nyawa - (50 * ((xlevel + 2) / 3)); } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc1.nyawa <= 0) { setDahsyat6(satelit_mc1); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc1.nyawa = 0; xi++; } removeMovieClip(satelit_mc1); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } else if (this.hitTest(satelit_mc2)) { backKena3(); score = score - 50; xscore = xscore - 50; jumlahMusuh--; hancurLawan++; if (shieldAda == false) { satelit_mc2.nyawa = satelit_mc2.nyawa - (50 * ((xlevel + 2) / 3)); } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc2.nyawa <= 0) { setDahsyat6(satelit_mc2); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc2.nyawa = 0; xi++; } removeMovieClip(satelit_mc2); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } else if (this.hitTest(satelit_mc3)) { backKena3(); score = score - 50; xscore = xscore - 50; jumlahMusuh--; hancurLawan++; if (shieldAda == false) { satelit_mc3.nyawa = satelit_mc3.nyawa - (50 * ((xlevel + 2) / 3)); } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc3.nyawa <= 0) { setDahsyat6(satelit_mc3); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc3.nyawa = 0; xi++; } removeMovieClip(satelit_mc3); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } i = 3000; while (i <= 3100) { if (_root["bola_mc" + i] != undefined) { if (this.hitTest(_root["bola_mc" + i])) { if (_root["bola_mc" + i].jenis == "jagoan") { if (this._xscale <= 125) { this.nyawa = this.nyawa + 5; this.damage = this.damage + 5; this._xscale = this._xscale + 7.5; this._yscale = this._yscale + 7.5; } cekEfek(1, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "musuh") { cekEfek(2, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "bonus") { if (this._xscale <= 150) { this.nyawa = this.nyawa + 10; this.damage = this.damage + 10; this._xscale = this._xscale + 15; this._yscale = this._yscale + 15; } cekEfek(3, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "bonus2") { score = score - 1000; xscore = xscore - 1000; cekEfek(4, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "bonus3") { scorePenambah--; if (scorePenambah <= 1) { scorePenambah = 1; } atas_mc.info_mc.info = ("Score Boost " + scorePenambah) + "x"; cekEfek(5, _root["bola_mc" + i], this); } removeMovieClip(_root["bola_mc" + i]); } } i++; } } } } function enterMusuh3() { if (sedangPause == false) { if (masihMain == true) { if (this.sudahArea == false) { if ((((this._x >= -50) && (this._x <= 750)) && (this._y >= -50)) && (this._y <= 550)) { this.sudahArea = true; } } if (this.sudahArea == true) { if ((((this._x <= -100) || (this._x >= 800)) || (this._y <= -100)) || (this._y >= 600)) { this.sudahArea = false; rand = random(4); if (rand == 0) { this._x = random(700); this._y = -random(200); } else if (rand == 1) { this._x = random(700); this._y = 500 + random(200); } else if (rand == 2) { this._x = -random(200); this._y = random(500); } else if (rand == 3) { this._x = 700 + random(200); this._y = random(500); } deltaX = this._x - keranjang_mc._x; deltaY = this._y - keranjang_mc._y; this._rotation = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); } } this._y = this._y - (this.speedKe * Math.cos(this._rotation * (Math.PI/180))); this._x = this._x + (this.speedKe * Math.sin(this._rotation * (Math.PI/180))); this.xdelay++; if (this.xdelay >= this.targetDelay) { backGun2(); this.xdelay = 0; if (this.tipeTembakan == "galak") { gun = attachMovie("gun_mc5", "xgun_mc" + gunKe, gunKe); gun.tipeTembakan = "galak"; } else { gun = attachMovie("gun_mc2", "xgun_mc" + gunKe, gunKe); } gun._x = this._x; gun._y = this._y; deltaX = this._x - keranjang_mc._x; deltaY = this._y - keranjang_mc._y; angle = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); gun._rotation = angle; gun.speedKe = 7 + (xlevel / 3); gun.onEnterFrame = enterGun3; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } i = 2101; while (i <= 2150) { if (_root["gun_mc" + i] != undefined) { if (this.indi.hitTest(_root["gun_mc" + i])) { backKena3(); if (_root["gun_mc" + i].kena != true) { _root["gun_mc" + i].kena = true; setEfek(_root["gun_mc" + i]); } if (_root["gun_mc" + i].xjenis == "misil") { this.nyawa = this.nyawa - (50 * banyakDamage); setDahsyat3(_root["gun_mc" + i]); setDahsyat4(_root["gun_mc" + i]); } else { this.nyawa = this.nyawa - ((1 * banyakDamage) * _root["gun_mc" + i].xdamage); if (_root["gun_mc" + i].xdamage == 7.5) { setDahsyat3(_root["gun_mc" + i]); } else if (_root["gun_mc" + i].xdamage == 15) { setDahsyat4(_root["gun_mc" + i]); } else if (_root["gun_mc" + i].xdamage == 10) { setDahsyat10(_root["gun_mc" + i]); } else if (_root["gun_mc" + i].xdamage == 12.5) { setDahsyat11(_root["gun_mc" + i]); } } removeMovieClip(_root["gun_mc" + i]); score = score + 10; xscore = xscore + 10; if (this.nyawa <= 0) { setDahsyat5(this); backDestroy2(); i = 1; while (i <= 3) { setEfek(this); i++; } score = score + 100; xscore = xscore + 100; jumlahMusuh--; hancurLawan++; if (jumlahMusuh <= 0) { selesaiGame("menang"); } removeMovieClip(this); } } } i++; } if (this.indi.hitTest(keranjang_mc.indi)) { backDestroy2(); score = score - 50; xscore = xscore - 50; jumlahMusuh--; hancurLawan++; if (shieldAda == false) { if (this.xgede == true) { nyawaJagoan = nyawaJagoan - (375 * ((xlevel + 2) / 3)); } else { nyawaJagoan = nyawaJagoan - (75 * ((xlevel + 2) / 3)); } } i = 1; while (i <= 3) { setEfek(this); i++; } if (nyawaJagoan <= 0) { setDahsyat6(keranjang_mc); xi = 1; while (xi <= 3) { setEfek2(keranjang_mc); nyawaJagoan = 0; atas_mc.life_mc.bar._xscale = nyawaJagoan; keranjang_mc._visible = false; selesaiGame("kalah"); xi++; } keranjang_mc._x = -100; keranjang_mc._y = -100; } else if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(keranjang_mc); removeMovieClip(this); } else if (beam_mc.hitTest(this._x, this._y, true)) { backKena3(); score = score + 10; xscore = xscore + 10; achievements1 = 1; setEfek2(this); this.nyawa = this.nyawa - ((banyakDamage * 10) * _root.unitLevel5); if (this.nyawa <= 0) { jumlahMusuh--; hancurLawan++; i = 1; while (i <= 3) { setEfek(this); i++; } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } } else if (this.indi.hitTest(satelit_mc1)) { backKena3(); score = score - 50; xscore = xscore - 50; jumlahMusuh--; hancurLawan++; if (shieldAda == false) { satelit_mc1.nyawa = satelit_mc1.nyawa - (75 * ((xlevel + 2) / 3)); } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc1.nyawa <= 0) { setDahsyat6(satelit_mc1); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc1.nyawa = 0; xi++; } removeMovieClip(satelit_mc1); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } else if (this.hitTest(satelit_mc2)) { backKena3(); score = score - 50; xscore = xscore - 50; jumlahMusuh--; hancurLawan++; if (shieldAda == false) { satelit_mc2.nyawa = satelit_mc2.nyawa - (75 * ((xlevel + 2) / 3)); } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc2.nyawa <= 0) { setDahsyat6(satelit_mc2); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc2.nyawa = 0; xi++; } removeMovieClip(satelit_mc2); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } else if (this.hitTest(satelit_mc3)) { backKena3(); score = score - 50; xscore = xscore - 50; jumlahMusuh--; hancurLawan++; if (shieldAda == false) { satelit_mc3.nyawa = satelit_mc3.nyawa - (75 * ((xlevel + 2) / 3)); } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc3.nyawa <= 0) { setDahsyat6(satelit_mc3); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc3.nyawa = 0; xi++; } removeMovieClip(satelit_mc3); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } setEfek2(this); removeMovieClip(this); } i = 3000; while (i <= 3100) { if (_root["bola_mc" + i] != undefined) { if (this.hitTest(_root["bola_mc" + i])) { if (_root["bola_mc" + i].jenis == "jagoan") { if (this._xscale <= 125) { this.nyawa = this.nyawa + 5; this.damage = this.damage + 5; this._xscale = this._xscale + 7.5; this._yscale = this._yscale + 7.5; } cekEfek(1, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "musuh") { cekEfek(2, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "bonus") { if (this._xscale <= 150) { this.nyawa = this.nyawa + 10; this.damage = this.damage + 10; this._xscale = this._xscale + 15; this._yscale = this._yscale + 15; } cekEfek(3, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "bonus2") { score = score - 1000; xscore = xscore - 1000; cekEfek(4, _root["bola_mc" + i], this); } else if (_root["bola_mc" + i].jenis == "bonus3") { scorePenambah--; if (scorePenambah <= 1) { scorePenambah = 1; } atas_mc.info_mc.info = ("Score Boost " + scorePenambah) + "x"; cekEfek(5, _root["bola_mc" + i], this); } removeMovieClip(_root["bola_mc" + i]); } } i++; } } } } function setDahsyat3(indi) { backKena3(); efek = attachMovie("dahsyat3", "efek" + dalamEfek, dalamEfek); efek._x = (indi._x + random(10)) - 5; efek._y = (indi._y + random(10)) - 5; efek._width = indi._width / 2; efek._height = indi._height / 2; efek._rotation = random(360); efek.speedKe = random(20) + 10; dalamEfek++; if (dalamEfek >= 100101) { dalamEfek = 100001 /* 0x0186A1 */; } } function setDahsyat4(indi) { backKena3(); backKena3(); efek = attachMovie("dahsyat4", "efek" + dalamEfek, dalamEfek); efek._x = (indi._x + random(10)) - 5; efek._y = (indi._y + random(10)) - 5; efek._width = indi._width / 2; efek._height = indi._height / 2; efek._rotation = random(360); efek.speedKe = random(20) + 10; dalamEfek++; if (dalamEfek >= 100101) { dalamEfek = 100001 /* 0x0186A1 */; } } function setDahsyat5(indi) { efek = attachMovie("dahsyat2", "efek" + dalamEfek, dalamEfek); efek._x = (indi._x + random(10)) - 5; efek._y = (indi._y + random(10)) - 5; efek._width = indi._width / 2; efek._height = indi._height / 2; efek._rotation = random(360); efek.speedKe = random(20) + 10; dalamEfek++; if (dalamEfek >= 100101) { dalamEfek = 100001 /* 0x0186A1 */; } } function setDahsyat6(indi) { efek = attachMovie("dahsyat2", "efek" + dalamEfek, dalamEfek); efek._x = (indi._x + random(10)) - 5; efek._y = (indi._y + random(10)) - 5; efek._width = indi._width / 2; efek._height = indi._height / 2; efek._rotation = random(360); efek._xscale = (efek._yscale = 100 + (posisiGun * 20)); efek.speedKe = random(20) + 10; dalamEfek++; if (dalamEfek >= 100101) { dalamEfek = 100001 /* 0x0186A1 */; } } function setDahsyat10(indi) { backKena3(); backKena3(); efek = attachMovie("dahsyat10", "efek" + dalamEfek, dalamEfek); efek._x = (indi._x + random(10)) - 5; efek._y = (indi._y + random(10)) - 5; efek._width = indi._width / 2; efek._height = indi._height / 2; efek._rotation = random(360); efek.speedKe = random(20) + 10; dalamEfek++; if (dalamEfek >= 100101) { dalamEfek = 100001 /* 0x0186A1 */; } } function setDahsyat11(indi) { backKena3(); backKena3(); efek = attachMovie("dahsyat11", "efek" + dalamEfek, dalamEfek); efek._x = (indi._x + random(10)) - 5; efek._y = (indi._y + random(10)) - 5; efek._width = indi._width / 2; efek._height = indi._height / 2; efek._rotation = random(360); efek.speedKe = random(20) + 10; dalamEfek++; if (dalamEfek >= 100101) { dalamEfek = 100001 /* 0x0186A1 */; } } function setEfek(indi) { if (sedangPause == false) { z = 1; while (z <= 3) { if (indi.nyawa == 0) { if (indi == keranjang_mc) { efek = attachMovie("dahsyat", "efek" + dalamEfek, dalamEfek); } else { efek = attachMovie("dahsyat2", "efek" + dalamEfek, dalamEfek); } efek._xscale = (efek._yscale = random(50) + 50); } else { if (indi == keranjang_mc) { efek = attachMovie("ledakan", "efek" + dalamEfek, dalamEfek); } else { efek = attachMovie("ledakan2", "efek" + dalamEfek, dalamEfek); } efek._xscale = (efek._yscale = random(25) + 25); } efek._x = (indi._x + random(10)) - 5; efek._y = (indi._y + random(10)) - 5; efek._rotation = random(360); efek.speedKe = random(20) + 10; dalamEfek++; if (dalamEfek >= 100101) { dalamEfek = 100001 /* 0x0186A1 */; } z++; } } } function setEfek2(indi) { if (sedangPause == false) { z = 1; while (z <= 3) { if (indi == keranjang_mc) { efek = attachMovie("dahsyat", "efek" + dalamEfek, dalamEfek); } else { efek = attachMovie("dahsyat2", "efek" + dalamEfek, dalamEfek); } efek._x = indi._x; efek._y = indi._y; if (indi == keranjang_mc) { efek._xscale = (efek._yscale = random(50) + 50); } else { efek._xscale = (efek._yscale = random(100) + 100); } efek._rotation = random(360); efek.speedKe = random(20) + 10; efek.onEnterFrame = enterEfek2; dalamEfek++; if (dalamEfek >= 100101) { dalamEfek = 100001 /* 0x0186A1 */; } z++; } } } function setEfek3(indi) { if (sedangPause == false) { z = 1; while (z <= 3) { efek = attachMovie("ledakan2", "efek" + dalamEfek, dalamEfek); efek._x = (indi._x - 5) + random(10); efek._y = (indi._y - 5) + random(10); if (indi == keranjang_mc) { efek._xscale = (efek._yscale = random(50) + 50); } else { efek._xscale = (efek._yscale = random(100) + 100); } efek._rotation = random(360); efek.speedKe = random(20) + 10; dalamEfek++; if (dalamEfek >= 100101) { dalamEfek = 100001 /* 0x0186A1 */; } z++; } } } function enterEfek2() { } function munculPeluru() { if (sedangPause == false) { if (masihMain == true) { backGun(); if (posisiGun == 0) { gun = attachMovie("gun_mc", "gun_mc" + gunKe, gunKe); gun._x = keranjang_mc._x; gun._y = keranjang_mc._y; gun.xdamage = 1; gun._rotation = keranjang_mc._rotation; gun.speedKe = 10; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } else if (posisiGun == 1) { i = 1; while (i <= 2) { gun = attachMovie("gun_mc", "gun_mc" + gunKe, gunKe); gun._x = keranjang_mc._x; gun._y = keranjang_mc._y; gun.xdamage = 1; if (i == 1) { gun._rotation = keranjang_mc._rotation - 3; } else if (i == 2) { gun._rotation = keranjang_mc._rotation + 3; } gun.speedKe = 10; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } i++; } } else if (posisiGun == 2) { i = 1; while (i <= 3) { if (i == 2) { delayPeluru1++; if (delayPeluru1 >= 5) { gun = attachMovie("gun_mc3", "gun_mc" + gunKe, gunKe); gun.xdamage = 7.5; delayPeluru1 = 0; gun._x = keranjang_mc._x; gun._y = keranjang_mc._y; if (i == 1) { gun._rotation = keranjang_mc._rotation - 5; } else if (i == 2) { gun._rotation = keranjang_mc._rotation; } else if (i == 3) { gun._rotation = keranjang_mc._rotation + 5; } gun.speedKe = 15; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } } else { gun = attachMovie("gun_mc", "gun_mc" + gunKe, gunKe); gun.xdamage = 1; gun._x = keranjang_mc._x; gun._y = keranjang_mc._y; if (i == 1) { gun._rotation = keranjang_mc._rotation - 5; } else if (i == 2) { gun._rotation = keranjang_mc._rotation; } else if (i == 3) { gun._rotation = keranjang_mc._rotation + 5; } gun.speedKe = 10; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } i++; } } else if (posisiGun == 3) { i = 1; while (i <= 4) { if (i == 1) { delayPeluru1++; if (delayPeluru1 >= 5) { gun = attachMovie("gun_mc3", "gun_mc" + gunKe, gunKe); gun.xdamage = 7.5; delayPeluru1 = 0; gun._x = keranjang_mc._x; gun._y = keranjang_mc._y; if (i == 1) { gun._rotation = keranjang_mc._rotation - 7; } else if (i == 2) { gun._rotation = keranjang_mc._rotation - 3; } else if (i == 3) { gun._rotation = keranjang_mc._rotation + 3; } else if (i == 4) { gun._rotation = keranjang_mc._rotation + 7; } tembakKe = tembakKe + 15; if (tembakKe >= 90) { tembakKe = -90; } gun.speedKe = 15; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } } else if (i == 3) { delayPeluru2++; if (delayPeluru2 >= 5) { gun = attachMovie("gun_mc3", "gun_mc" + gunKe, gunKe); gun.xdamage = 7.5; delayPeluru2 = 0; gun._x = keranjang_mc._x; gun._y = keranjang_mc._y; if (i == 1) { gun._rotation = keranjang_mc._rotation - 7; } else if (i == 2) { gun._rotation = keranjang_mc._rotation - 3; } else if (i == 3) { gun._rotation = keranjang_mc._rotation + 3; } else if (i == 4) { gun._rotation = keranjang_mc._rotation + 7; } tembakKe = tembakKe + 15; if (tembakKe >= 90) { tembakKe = -90; } gun.speedKe = 15; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } } else { gun = attachMovie("gun_mc", "gun_mc" + gunKe, gunKe); gun.xdamage = 1; gun._x = keranjang_mc._x; gun._y = keranjang_mc._y; if (i == 1) { gun._rotation = keranjang_mc._rotation - 7; } else if (i == 2) { gun._rotation = keranjang_mc._rotation - 3; } else if (i == 3) { gun._rotation = keranjang_mc._rotation + 3; } else if (i == 4) { gun._rotation = keranjang_mc._rotation + 7; } tembakKe = tembakKe + 15; if (tembakKe >= 90) { tembakKe = -90; } gun.speedKe = 10; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } i++; } } else if (posisiGun >= 4) { i = 1; while (i <= 5) { if (i == 2) { delayPeluru1++; if (delayPeluru1 >= 5) { gun = attachMovie("gun_mc3", "gun_mc" + gunKe, gunKe); gun.xdamage = 7.5; delayPeluru1 = 0; gun._x = keranjang_mc._x; gun._y = keranjang_mc._y; if (i == 1) { gun._rotation = keranjang_mc._rotation - 7; } else if (i == 2) { gun._rotation = keranjang_mc._rotation - 3; } else if (i == 3) { gun._rotation = keranjang_mc._rotation + 3; } else if (i == 4) { gun._rotation = keranjang_mc._rotation + 7; } else if (i == 5) { gun._rotation = keranjang_mc._rotation; } gun.speedKe = 15; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } } else if (i == 5) { delayPeluru3++; if (delayPeluru3 >= 10) { gun = attachMovie("gun_mc4", "gun_mc" + gunKe, gunKe); gun.xdamage = 12.5; delayPeluru3 = 0; gun._x = keranjang_mc._x; gun._y = keranjang_mc._y; if (i == 1) { gun._rotation = keranjang_mc._rotation - 7; } else if (i == 2) { gun._rotation = keranjang_mc._rotation - 3; } else if (i == 3) { gun._rotation = keranjang_mc._rotation + 3; } else if (i == 4) { gun._rotation = keranjang_mc._rotation + 7; } else if (i == 5) { gun._rotation = keranjang_mc._rotation; } gun.speedKe = 20; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } } else if (i == 3) { delayPeluru2++; if (delayPeluru2 >= 5) { gun = attachMovie("gun_mc3", "gun_mc" + gunKe, gunKe); gun.xdamage = 7.5; delayPeluru2 = 0; gun._x = keranjang_mc._x; gun._y = keranjang_mc._y; if (i == 1) { gun._rotation = keranjang_mc._rotation - 7; } else if (i == 2) { gun._rotation = keranjang_mc._rotation - 3; } else if (i == 3) { gun._rotation = keranjang_mc._rotation + 3; } else if (i == 4) { gun._rotation = keranjang_mc._rotation + 7; } else if (i == 5) { gun._rotation = keranjang_mc._rotation; } gun.speedKe = 15; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } } else { gun = attachMovie("gun_mc", "gun_mc" + gunKe, gunKe); gun.xdamage = 1; gun._x = keranjang_mc._x; gun._y = keranjang_mc._y; if (i == 1) { gun._rotation = keranjang_mc._rotation - 7; } else if (i == 2) { gun._rotation = keranjang_mc._rotation - 3; } else if (i == 3) { gun._rotation = keranjang_mc._rotation + 3; } else if (i == 4) { gun._rotation = keranjang_mc._rotation + 7; } else if (i == 5) { gun._rotation = keranjang_mc._rotation; } gun.speedKe = 10; gun.onEnterFrame = enterGun; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } } i++; } if (posisiGun >= 5) { delayMisil++; if (delayMisil >= 20) { delayMisil = 0; gun = attachMovie("misil_mc", "gun_mc" + gunKe, gunKe); gun.speedKe = 5; gun.speedPlus = 1; gun.speed = 10; gun._x = keranjang_mc._x; gun._y = keranjang_mc._y; gun.xjenis = "misil"; adaMisil = false; gunKe++; if (gunKe >= 2150) { gunKe = 2101; } i = 2201; while (i <= 2250) { if (_root["musuh_mc" + i] != undefined) { backMisil(); gun.targeted = _root["musuh_mc" + i]; adaMisil = true; } i++; } if (adaMisil == true) { gun.onEnterFrame = enterGun4; } else { removeMovieClip(gun); } } } } } } } function enterGun() { if (sedangPause == false) { this._y = this._y - (this.speedKe * Math.cos(this._rotation * (Math.PI/180))); this._x = this._x + (this.speedKe * Math.sin(this._rotation * (Math.PI/180))); if ((((this._x <= 0) || (this._x >= 700)) || (this._y <= 0)) || (this._y >= 500)) { removeMovieClip(this); } } } function enterGun4() { if (sedangPause == false) { if (((this.targeted == undefined) || (this.speedKe <= 0)) || (this.speedPlus <= 0)) { removeMovieClip(this); } else { deltaX = this._x - this.targeted._x; deltaY = this._y - this.targeted._y; this._rotation = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); this.speedKe = this.speedKe + this.speedPlus; this._y = this._y - (this.speedKe * Math.cos(this._rotation * (Math.PI/180))); this._x = this._x + (this.speedKe * Math.sin(this._rotation * (Math.PI/180))); } if ((((this._x <= 0) || (this._x >= 700)) || (this._y <= 0)) || (this._y >= 500)) { removeMovieClip(this); } } } function enterGun2() { if (sedangPause == false) { this._y = this._y - (this.speedKe * Math.cos(this._rotation * (Math.PI/180))); this._x = this._x + (this.speedKe * Math.sin(this._rotation * (Math.PI/180))); if ((((this._x <= 0) || (this._x >= 700)) || (this._y <= 0)) || (this._y >= 500)) { removeMovieClip(this); } else if (this.hitTest(keranjang_mc.indi)) { backKena(); backKena2(); score = score - 50; xscore = xscore - 50; if (shieldAda == false) { if (this.tipeTembakan == "galak") { nyawaJagoan = nyawaJagoan - (2 + (xlevel * 4)); } else { nyawaJagoan = nyawaJagoan - (2 + (xlevel * 2)); } } if (nyawaJagoan <= 0) { backDestroy2(); setDahsyat6(keranjang_mc); xi = 1; while (xi <= 3) { setEfek2(keranjang_mc); nyawaJagoan = 0; atas_mc.life_mc.bar._xscale = nyawaJagoan; keranjang_mc._visible = false; selesaiGame("kalah"); xi++; } keranjang_mc._x = -100; keranjang_mc._y = -100; } else if (jumlahMusuh <= 0) { backDestroy2(); selesaiGame("menang"); } setEfek2(keranjang_mc); removeMovieClip(this); } else if (this.hitTest(satelit_mc1)) { backKena3(); score = score - 50; xscore = xscore - 50; if (shieldAda == false) { if (this.tipeTembakan == "galak") { satelit_mc1.nyawa = satelit_mc1.nyawa - (2 + (xlevel * 4)); } else { satelit_mc1.nyawa = satelit_mc1.nyawa - (2 + (xlevel * 2)); } } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc1.nyawa <= 0) { setDahsyat6(satelit_mc1); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc1.nyawa = 0; xi++; } setEfek2(this); removeMovieClip(this); removeMovieClip(satelit_mc1); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } } else if (this.hitTest(satelit_mc2)) { backKena3(); score = score - 50; xscore = xscore - 50; if (shieldAda == false) { if (this.tipeTembakan == "galak") { satelit_mc2.nyawa = satelit_mc2.nyawa - (2 + (xlevel * 4)); } else { satelit_mc2.nyawa = satelit_mc2.nyawa - (2 + (xlevel * 2)); } } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc2.nyawa <= 0) { setDahsyat6(satelit_mc2); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc2.nyawa = 0; xi++; } setEfek2(this); removeMovieClip(this); removeMovieClip(satelit_mc2); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } } else if (this.hitTest(satelit_mc3)) { backKena3(); score = score - 50; xscore = xscore - 50; if (shieldAda == false) { if (this.tipeTembakan == "galak") { satelit_mc3.nyawa = satelit_mc3.nyawa - (2 + (xlevel * 4)); } else { satelit_mc3.nyawa = satelit_mc3.nyawa - (2 + (xlevel * 2)); } } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc3.nyawa <= 0) { setDahsyat6(satelit_mc3); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc3.nyawa = 0; xi++; } setEfek2(this); removeMovieClip(this); removeMovieClip(satelit_mc3); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } } } } function enterGun3() { if (sedangPause == false) { this._y = this._y - (this.speedKe * Math.cos(this._rotation * (Math.PI/180))); this._x = this._x + (this.speedKe * Math.sin(this._rotation * (Math.PI/180))); if ((((this._x <= 0) || (this._x >= 700)) || (this._y <= 0)) || (this._y >= 500)) { removeMovieClip(this); } else if (this.hitTest(keranjang_mc.indi)) { backKena(); backKena2(); score = score - 50; xscore = xscore - 50; if (shieldAda == false) { if (this.tipeTembakan == "galak") { nyawaJagoan = nyawaJagoan - (4 + (xlevel * 4)); } else { nyawaJagoan = nyawaJagoan - (4 + (xlevel * 2)); } } if (nyawaJagoan <= 0) { setDahsyat6(keranjang_mc); backDestroy2(); xi = 1; while (xi <= 3) { setEfek3(keranjang_mc); nyawaJagoan = 0; atas_mc.life_mc.bar._xscale = nyawaJagoan; keranjang_mc._visible = false; selesaiGame("kalah"); xi++; } keranjang_mc._x = -100; keranjang_mc._y = -100; } if (jumlahMusuh <= 0) { backDestroy2(); selesaiGame("menang"); } setEfek3(keranjang_mc); removeMovieClip(this); } else if (this.hitTest(satelit_mc1)) { backKena3(); score = score - 50; xscore = xscore - 50; if (shieldAda == false) { if (this.tipeTembakan == "galak") { satelit_mc1.nyawa = satelit_mc1.nyawa - (4 + (xlevel * 4)); } else { satelit_mc1.nyawa = satelit_mc1.nyawa - (4 + (xlevel * 2)); } } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc1.nyawa <= 0) { setDahsyat6(satelit_mc1); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc1.nyawa = 0; xi++; } setEfek2(this); removeMovieClip(this); removeMovieClip(satelit_mc1); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } } else if (this.hitTest(satelit_mc2)) { backKena3(); score = score - 50; xscore = xscore - 50; if (shieldAda == false) { if (this.tipeTembakan == "galak") { satelit_mc2.nyawa = satelit_mc2.nyawa - (4 + (xlevel * 4)); } else { satelit_mc2.nyawa = satelit_mc2.nyawa - (4 + (xlevel * 2)); } } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc2.nyawa <= 0) { setDahsyat6(satelit_mc2); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc2.nyawa = 0; xi++; } setEfek2(this); removeMovieClip(this); removeMovieClip(satelit_mc2); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } } else if (this.hitTest(satelit_mc3)) { backKena3(); score = score - 50; xscore = xscore - 50; if (shieldAda == false) { if (this.tipeTembakan == "galak") { satelit_mc3.nyawa = satelit_mc3.nyawa - (4 + (xlevel * 4)); } else { satelit_mc3.nyawa = satelit_mc3.nyawa - (4 + (xlevel * 2)); } } i = 1; while (i <= 3) { setEfek(this); i++; } if (satelit_mc3.nyawa <= 0) { setDahsyat6(satelit_mc3); xi = 1; while (xi <= 3) { setEfek2(this); satelit_mc3.nyawa = 0; xi++; } setEfek2(this); removeMovieClip(this); removeMovieClip(satelit_mc3); } if (jumlahMusuh <= 0) { selesaiGame("menang"); } } } } function kedua() { if (sedangPause == false) { clearInterval(idBola); sudahKedua = true; perubahan = 0.75; idMuncul2 = setInterval(munculBola1, munculKe2 / perubahan, 2); } } function ketiga() { if (sedangPause == false) { clearInterval(idBola2); sudahKetiga = true; perubahan = 1; idMuncul3 = setInterval(munculBola1, munculKe3 / perubahan, 3); } } function selesaiGame(indi) { if (masihMain == true) { waves = 0; hasil = attachMovie("hasil_mc", "hasil_mc", 100000); hasil._x = 350; hasil._y = 250; hasil_mc._visible = false; masihMain = false; clearInterval(idBola); clearInterval(idBola2); clearInterval(idMuncul); clearInterval(idMuncul2); clearInterval(idMuncul3); clearInterval(idDelay); clearInterval(idDelay2); clearInterval(idDelay3); clearInterval(idDelay4); clearInterval(idGun); clearInterval(idWaktu); clearInterval(idMusuh1); clearInterval(idMusuh2); clearInterval(idMusuh3); clearInterval(idMusuh4); clearInterval(idMusuh5); clearInterval(idPeluru); clearInterval(idBerkurang); removeMovieClip(efek); removeMovieClip(gunbos1); removeMovieClip(gunbos2); delete _root.onMouseDown; delete _root.onMouseUp; i = 3000; while (i <= 3100) { _root["bola_mc" + i].jalanHilang = true; i++; } if (atas_mc.life_mc.bar._xscale == 100) { nyawaPerfect++; } else { nyawaPerfect = 0; } if (nyawaPerfect == 1) { achievements2 = 1; } else if (nyawaPerfect == 2) { achievements2 = 1; achievements9 = 1; } else if (nyawaPerfect == 3) { achievements2 = 1; achievements9 = 1; achievements10 = 1; } if (bombGuna == 0) { pakeBomb++; } else { pakeBomb = 0; } if (pakeBomb == 4) { achievements3 = 1; } else if (pakeBomb == 6) { achievements3 = 1; achievements11 = 1; } else if (pakeBomb == 8) { achievements3 = 1; achievements11 = 1; achievements12 = 1; } if (hancurLawan >= 200) { achievements4 = 1; achievements13 = 1; achievements14 = 1; } else if (hancurLawan >= 100) { achievements4 = 1; achievements13 = 1; } else if (hancurLawan >= 50) { achievements4 = 1; } if (kumpulOrbs >= 50) { achievements8 = 1; } if (indi == "menang") { idSelesai = setInterval(selesai, 3000); } else { removeMovieClip(satelit_mc1); removeMovieClip(satelit_mc2); removeMovieClip(satelit_mc3); idSelesai = setInterval(selesai2, 3000); } } } function selesai() { keranjangSpeed = 0; delete myListener.onKeyDown; delete myListener.onKeyUp; Key.removeListener(myListener); i = 2201; while (i <= 2250) { removeMovieClip(_root["musuh_mc" + i]); i++; } removeMovieClip(_root.gunbos1); removeMovieClip(_root.gunbos2); clearInterval(idSelesai); if (xscore <= 1) { xscore = 1; } else if (score <= 1) { score = 1; } hasil_mc.gotoAndStop(1); hasil_mc._visible = true; hasil_mc.xwaktu = waktu + " Scnds"; hasil_mc.waktu = waktu; hasil_mc.lifes = Math.floor(atas_mc.life_mc.bar._xscale); hasil_mc.bombs = bombGuna; hasil_mc.info = "Mission Accomplished,\nGo to the next zone"; zwaktu = Number(720 - hasil_mc.waktu); if (zwaktu <= 0) { zwaktu = 0; } zlifes = Number(hasil_mc.lifes * 10); zbomb = 6 - (hasil_mc.bombs * 2); hasil_mc.scored = Math.ceil((xscore * (zbomb + 1)) * xlevel); if (xlevel <= 3) { naikLevel = 2; } else if (xlevel <= 6) { naikLevel = 3; } else if (xlevel <= 9) { naikLevel = 4; } else if (xlevel <= 12) { naikLevel = 5; } else { naikLevel = 6; } hasil_mc.pointed = Math.ceil((((zwaktu + zlifes) + (zbomb * 125)) * ((naikLevel * (xlevel + 1)) / 2.5)) / (bombGuna + 1)); xpoint = xpoint + Number(hasil_mc.pointed); score = score + hasil_mc.scored; xlevel++; if (xlevel >= 14) { achievements6 = 1; } else if (xlevel >= 11) { achievements5 = 1; } if (hasil_mc.scored >= 500000) { achievements7 = 1; } if (xlevel >= 14) { if (bombGuna == 0) { achievements15 = 1; } } if (xlevel >= 14) { xlevel = 1; wxlevel = 1; simpanData(); } else { wxlevel = 0; simpanData(); } hasil_mc.next_btn.onRelease = function () { removeMovieClip(keranjang_mc); removeMovieClip(hasil_mc); removeMovieClip(satelit_mc1); removeMovieClip(satelit_mc2); removeMovieClip(satelit_mc3); removeMovieClip(xbackground); removeMovieClip(atas_mc); delete _root.onEnterFrame; delete _root.onMouseDown; delete _root.onMouseUp; removeMovieClip(beam_mc); if (wxlevel == 1) { gotoAndStop (532); } else { gotoAndStop (531); } }; } function selesai2() { keranjangSpeed = 0; delete myListener.onKeyDown; delete myListener.onKeyUp; Key.removeListener(myListener); i = 2201; while (i <= 2250) { removeMovieClip(_root["musuh_mc" + i]); i++; } removeMovieClip(_root.gunbos1); removeMovieClip(_root.gunbos2); clearInterval(idSelesai); if (xscore <= 1) { xscore = 1; } else if (score <= 1) { score = 1; } hasil_mc.gotoAndStop(2); hasil_mc._visible = true; hasil_mc.xwaktu = waktu + " Scnds"; hasil_mc.waktu = waktu; hasil_mc.lifes = Math.floor(atas_mc.life_mc.bar._xscale); hasil_mc.bombs = bombGuna; zbomb = 6 - (hasil_mc.bombs * 2); hasil_mc.scored = Math.ceil((xscore * (zbomb + 1)) * xlevel); score = score + Number(hasil_mc.scored); hasil_mc.info = "Mission Failed,\nSubmit your scores?"; zwaktu = 10 * Number(hasil_mc.waktu); if (zwaktu <= 0) { zwaktu = 0; } zlifes = Number(hasil_mc.lifes * 10); if (xlevel <= 3) { naikLevel = 10; } else if (xlevel <= 6) { naikLevel = 15; } else if (xlevel <= 9) { naikLevel = 20; } else if (xlevel <= 12) { naikLevel = 25; } else { naikLevel = 30; } hasil_mc.pointed = Math.ceil(((((zwaktu + zlifes) + (zbomb * 125)) + ((xlevel * 50) * naikLevel)) / (bombGuna + 1)) * 2); xpoint = xpoint + Number(hasil_mc.pointed); hasil_mc.next_btn.onRelease = function () { score = 0; removeMovieClip(keranjang_mc); removeMovieClip(hasil_mc); removeMovieClip(satelit_mc1); removeMovieClip(satelit_mc2); removeMovieClip(satelit_mc3); removeMovieClip(xbackground); removeMovieClip(atas_mc); delete _root.onEnterFrame; delete _root.onMouseDown; delete _root.onMouseUp; removeMovieClip(beam_mc); simpanData(); gotoAndStop (531); }; hasil_mc.submit_btn.onRelease = function () { removeMovieClip(keranjang_mc); removeMovieClip(hasil_mc); removeMovieClip(satelit_mc1); removeMovieClip(satelit_mc2); removeMovieClip(satelit_mc3); removeMovieClip(xbackground); removeMovieClip(atas_mc); delete _root.onEnterFrame; delete _root.onMouseDown; delete _root.onMouseUp; removeMovieClip(beam_mc); gotoAndStop (552); }; hasil_mc.quit_btn.onRelease = function () { score = 0; removeMovieClip(keranjang_mc); removeMovieClip(hasil_mc); removeMovieClip(satelit_mc1); removeMovieClip(satelit_mc2); removeMovieClip(satelit_mc3); removeMovieClip(xbackground); removeMovieClip(atas_mc); delete _root.onEnterFrame; delete _root.onMouseDown; delete _root.onMouseUp; removeMovieClip(beam_mc); simpanData(); gotoAndStop (491); }; } function munculBola1(indi) { if (sedangPause == false) { if (masihMain == true) { if (indi == 3) { i = 1; while (i <= 4) { rand = random(20); if (rand <= 3) { bola = attachMovie("musuh_mc", "bola_mc" + dalamBola, dalamBola); bola.jenis = "musuh"; } else if (rand == 5) { if (sudahKedua == true) { bola = attachMovie("bonus_mc2", "bola_mc" + dalamBola, dalamBola); bola.jenis = "bonus2"; } else { bola = attachMovie("bola_mc", "bola_mc" + dalamBola, dalamBola); bola.jenis = "jagoan"; } } else if (rand == 6) { randx = random(2); if (randx == 0) { bola = attachMovie("bonus_mc", "bola_mc" + dalamBola, dalamBola); bola.jenis = "bonus"; } else { bola = attachMovie("bola_mc", "bola_mc" + dalamBola, dalamBola); bola.jenis = "jagoan"; } } else { randx = random(81); if (randx == 9) { bola = attachMovie("bonus_mc3", "bola_mc" + dalamBola, dalamBola); bola.jenis = "bonus3"; } else { bola = attachMovie("bola_mc", "bola_mc" + dalamBola, dalamBola); bola.jenis = "jagoan"; } } if (semuaHijau == true) { bola = attachMovie("bola_mc", "bola_mc" + dalamBola, dalamBola); bola.jenis = "jagoan"; } bola._x = 50 + random(650); bola._y = 450 + random(50); bola.speedX = 0; bola.speedY = random(10) + 10; bola.perlambatan = Math.random() * 1; bola.speedKe = 10; bola.speedPlus = 1; bola.onEnterFrame = enterBola2; dalamBola++; if (dalamBola >= 3050) { dalamBola = 3000; } i++; } } else { rand = random(20); if (rand <= 3) { bola = attachMovie("musuh_mc", "bola_mc" + dalamBola, dalamBola); bola.jenis = "musuh"; } else if (rand == 5) { if (sudahKedua == true) { bola = attachMovie("bonus_mc2", "bola_mc" + dalamBola, dalamBola); bola.jenis = "bonus2"; } else { bola = attachMovie("bola_mc", "bola_mc" + dalamBola, dalamBola); bola.jenis = "jagoan"; } } else if (rand == 6) { randx = random(2); if (randx == 0) { bola = attachMovie("bonus_mc", "bola_mc" + dalamBola, dalamBola); bola.jenis = "bonus"; } else { bola = attachMovie("bola_mc", "bola_mc" + dalamBola, dalamBola); bola.jenis = "jagoan"; } } else { randx = random(81); if (randx == 9) { bola = attachMovie("bonus_mc3", "bola_mc" + dalamBola, dalamBola); bola.jenis = "bonus3"; } else { bola = attachMovie("bola_mc", "bola_mc" + dalamBola, dalamBola); bola.jenis = "jagoan"; } } if (semuaHijau == true) { bola = attachMovie("bola_mc", "bola_mc" + dalamBola, dalamBola); bola.jenis = "jagoan"; } if (indi == 1) { bola._x = 50 + random(650); bola._y = -random(200); bola.speed = random(2) + 1; bola.percepatan = Math.random() * 1; bola.onEnterFrame = enterBola; } else if (indi == 2) { rand = random(2); if (rand == 0) { bola._x = -random(50); bola._y = 200 + random(100); bola.speedX = random(5) + 10; } else if (rand == 1) { bola._x = 650 + random(50); bola._y = 200 + random(100); bola.speedX = (-random(5)) - 10; } bola.speedY = random(10) + 10; bola.perlambatan = 1 + (Math.random() * 1); bola.onEnterFrame = enterBola2; } bola.speedKe = 10; bola.speedPlus = 1; dalamBola++; if (dalamBola >= 3050) { dalamBola = 3000; } } } } } function cekEfek(indi, indi2, indi3) { if (sedangPause == false) { efek = attachMovie("efek" + indi, "efek_mc" + dalamEfek, dalamEfek); efek._x = indi2._x; efek._y = indi2._y; efek.keArah = indi3; efek.onEnterFrame = enterEfek; dalamEfek++; if (dalamEfek >= 100101) { dalamEfek = 100001 /* 0x0186A1 */; } } } function enterEfek() { if (sedangPause == false) { moveX = (this.keArah._x - this._x) / 2; moveY = (this.keArah._y - this._y) / 2; this._x = this._x + moveX; this._y = this._y + moveY; } } function enterBola() { if (sedangPause == false) { if (this.jalanHilang == true) { this._alpha = this._alpha - 2; if (this._alpha <= 0) { removeMovieClip(this); } } if (this.gerakMaju == true) { deltaX = this._x - keranjang_mc._x; deltaY = this._y - keranjang_mc._y; angle = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); if (Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)) > this.speedKe) { this.speedKe = this.speedKe + this.speedPlus; this._y = this._y - (this.speedKe * Math.cos(angle * (Math.PI/180))); this._x = this._x + (this.speedKe * Math.sin(angle * (Math.PI/180))); } else if (this.jenis == "jagoan") { kumpulOrbs++; backBonus1(); keranjang_mc._xscale = keranjang_mc._xscale + 0.5; keranjang_mc._yscale = keranjang_mc._yscale + 0.5; score = score + (100 * scorePenambah); xscore = xscore + (100 * scorePenambah); barPower = barPower + barTambah; cekEfek(1, this, keranjang_mc); removeMovieClip(this); } else if (this.jenis == "musuh") { if (shieldAda == false) { backBonus2(); keranjang_mc._xscale = keranjang_mc._xscale - 10; keranjang_mc._yscale = keranjang_mc._yscale - 10; if (keranjang_mc._xscale <= 75) { keranjang_mc._xscale = 75; } if (keranjang_mc._yscale <= 75) { keranjang_mc._yscale = 75; } cekEfek(2, this, keranjang_mc); score = score - 50; xscore = xscore - 50; barPower = barPower - barKurang; scorePenambah = 1; if (score <= 0) { score = 0; } if (xscore <= 0) { xscore = 0; } cekIlang(); removeMovieClip(this); } } else if (this.jenis == "bonus") { cekEfek(3, this, keranjang_mc); backBonus3(); cekBonus(); removeMovieClip(this); } else if (this.jenis == "bonus2") { cekEfek(4, this, keranjang_mc); backBonus3(); cekBonus2(); removeMovieClip(this); } else if (this.jenis == "bonus3") { cekEfek(5, this, keranjang_mc); backBonus3(); score = score + (1000 * scorePenambah); xscore = xscore + (1000 * scorePenambah); barPower = barPower + barTambah; scorePenambah++; atas_mc.info_mc.info = ("Score Boost " + scorePenambah) + "x"; atas_mc.info_mc.gotoAndPlay(2); removeMovieClip(this); } } else { this._y = this._y + (this.speed * tambahanSpeed); this.speed = this.speed + ((this.percepatan / 2) * tambahanSpeed); if (this.hitTest(keranjang_mc)) { if (this.jenis == "jagoan") { kumpulOrbs++; backBonus1(); keranjang_mc._xscale = keranjang_mc._xscale + 0.5; keranjang_mc._yscale = keranjang_mc._yscale + 0.5; score = score + (100 * scorePenambah); xscore = xscore + (100 * scorePenambah); barPower = barPower + barTambah; cekEfek(1, this, keranjang_mc); removeMovieClip(this); } else if (this.jenis == "musuh") { if (shieldAda == false) { backBonus2(); keranjang_mc._xscale = keranjang_mc._xscale - 10; keranjang_mc._yscale = keranjang_mc._yscale - 10; if (keranjang_mc._xscale <= 75) { keranjang_mc._xscale = 75; } if (keranjang_mc._yscale <= 75) { keranjang_mc._yscale = 75; } cekEfek(2, this, keranjang_mc); score = score - 50; xscore = xscore - 50; barPower = barPower - barKurang; scorePenambah = 1; if (score <= 0) { score = 0; } cekIlang(); removeMovieClip(this); } } else if (this.jenis == "bonus") { cekEfek(3, this, keranjang_mc); backBonus3(); cekBonus(); removeMovieClip(this); } else if (this.jenis == "bonus2") { cekEfek(4, this, keranjang_mc); backBonus3(); cekBonus2(); removeMovieClip(this); } else if (this.jenis == "bonus3") { cekEfek(5, this, keranjang_mc); backBonus3(); score = score + (1000 * scorePenambah); xscore = xscore + (1000 * scorePenambah); barPower = barPower + barTambah; scorePenambah++; atas_mc.info_mc.info = ("Score Boost " + scorePenambah) + "x"; atas_mc.info_mc.gotoAndPlay(2); removeMovieClip(this); } } else if (this._y >= 550) { removeMovieClip(this); } } } } function enterBola2() { if (sedangPause == false) { if (this.jalanHilang == true) { this._alpha = this._alpha - 2; if (this._alpha <= 0) { removeMovieClip(this); } } if (this.gerakMaju == true) { deltaX = this._x - keranjang_mc._x; deltaY = this._y - keranjang_mc._y; angle = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); if (Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)) > this.speedKe) { this.speedKe = this.speedKe + this.speedPlus; this._y = this._y - (this.speedKe * Math.cos(angle * (Math.PI/180))); this._x = this._x + (this.speedKe * Math.sin(angle * (Math.PI/180))); } else if (this.jenis == "jagoan") { kumpulOrbs++; backBonus1(); keranjang_mc._xscale = keranjang_mc._xscale + 0.5; keranjang_mc._yscale = keranjang_mc._yscale + 0.5; score = score + (200 * scorePenambah); xscore = xscore + (200 * scorePenambah); barPower = barPower + barTambah; cekEfek(1, this, keranjang_mc); removeMovieClip(this); } else if (this.jenis == "musuh") { if (shieldAda == false) { backBonus2(); keranjang_mc._xscale = keranjang_mc._xscale - 20; keranjang_mc._yscale = keranjang_mc._yscale - 20; if (keranjang_mc._xscale <= 75) { keranjang_mc._xscale = 75; } if (keranjang_mc._yscale <= 75) { keranjang_mc._yscale = 75; } cekEfek(2, this, keranjang_mc); cekIlang(); score = score - 100; xscore = xscore - 100; barPower = barPower - barKurang; scorePenambah = 1; if (score <= 0) { score = 0; } if (xscore <= 0) { xscore = 0; } removeMovieClip(this); } } else if (this.jenis == "bonus") { cekEfek(3, this, keranjang_mc); backBonus3(); cekBonus(); removeMovieClip(this); } else if (this.jenis == "bonus2") { cekEfek(4, this, keranjang_mc); backBonus3(); cekBonus2(); removeMovieClip(this); } else if (this.jenis == "bonus3") { cekEfek(5, this, keranjang_mc); backBonus3(); score = score + (2000 * scorePenambah); xscore = xscore + (2000 * scorePenambah); barPower = barPower + barTambah; scorePenambah++; atas_mc.info_mc.info = ("Score Boost " + scorePenambah) + "x"; atas_mc.info_mc.gotoAndPlay(2); removeMovieClip(this); } } else { this._x = this._x + (this.speedX * tambahanSpeed); this._y = this._y - (this.speedY * tambahanSpeed); this.speedY = this.speedY - this.perlambatan; if (this.hitTest(keranjang_mc)) { if (this.jenis == "jagoan") { kumpulOrbs++; backBonus1(); keranjang_mc._xscale = keranjang_mc._xscale + 0.5; keranjang_mc._yscale = keranjang_mc._yscale + 0.5; score = score + (200 * scorePenambah); xscore = xscore + (200 * scorePenambah); barPower = barPower + barTambah; cekEfek(1, this, keranjang_mc); removeMovieClip(this); } else if (this.jenis == "musuh") { if (shieldAda == false) { backBonus2(); keranjang_mc._xscale = keranjang_mc._xscale - 20; keranjang_mc._yscale = keranjang_mc._yscale - 20; if (keranjang_mc._xscale <= 75) { keranjang_mc._xscale = 75; } if (keranjang_mc._yscale <= 75) { keranjang_mc._yscale = 75; } cekEfek(2, this, keranjang_mc); cekIlang(); score = score - 100; xscore = xscore - 100; barPower = barPower - barKurang; scorePenambah = 1; if (score <= 0) { score = 0; } if (xscore <= 0) { xscore = 0; } removeMovieClip(this); } } else if (this.jenis == "bonus") { cekEfek(3, this, keranjang_mc); backBonus3(); cekBonus(); removeMovieClip(this); } else if (this.jenis == "bonus2") { cekEfek(4, this, keranjang_mc); backBonus3(); cekBonus2(); removeMovieClip(this); } else if (this.jenis == "bonus3") { cekEfek(5, this, keranjang_mc); backBonus3(); score = score + (2000 * scorePenambah); xscore = xscore + (2000 * scorePenambah); barPower = barPower + barTambah; scorePenambah++; atas_mc.info_mc.info = ("Score Boost " + scorePenambah) + "x"; atas_mc.info_mc.gotoAndPlay(2); removeMovieClip(this); } } else if (this._y >= 550) { removeMovieClip(this); } } } } function cekIlang() { if (sedangPause == false) { if (masihMain == true) { if (sedangPause == false) { atas_mc.zone_mc.gotoAndPlay(70); atas_mc.info_mc.info = "Power Loss"; atas_mc.info_mc.gotoAndPlay(2); i = 1; while (i <= 3) { bola = attachMovie("bola_mc", "bola_mc" + dalamBola, dalamBola); rand = random(2); bola._x = keranjang_mc._x; bola._y = keranjang_mc._y - 75; rand = random(2); if (rand == 0) { bola.speedX = (-random(10)) - 10; } else { bola.speedX = random(10) + 10; } bola.speedY = random(10) + 10; bola.jenis = "jagoan"; bola.perlambatan = 1 + (Math.random() * 1); bola.onEnterFrame = enterBola2; dalamBola++; if (dalamBola >= 3050) { dalamBola = 3000; } i++; } } } } } function cekBonus() { if (sedangPause == false) { if (masihMain == true) { if (sedangPause == false) { rand = random(2); if (rand == 0) { atas_mc.info_mc.info = "Fastly Madness"; atas_mc.info_mc.gotoAndPlay(2); tambahanSpeed = 1.75; munculKe1 = 250; munculKe2 = 1500; munculKe3 = 3000; clearInterval(idMuncul); clearInterval(idDelay); idMuncul = setInterval(munculBola1, munculKe1 / perubahan, 1); if (sudahKedua == true) { clearInterval(idMuncul2); idMuncul2 = setInterval(munculBola1, munculKe2 / perubahan, 2); } if (sudahKetiga == true) { clearInterval(idMuncul3); idMuncul3 = setInterval(munculBola1, munculKe3 / perubahan, 3); } idDelay = setInterval(delayNormal, 20000); } else if (rand == 1) { atas_mc.info_mc.info = "Slowly Madness"; atas_mc.info_mc.gotoAndPlay(2); tambahanSpeed = 0.25; munculKe1 = 300; munculKe2 = 2500; munculKe3 = 4000; clearInterval(idMuncul); clearInterval(idDelay); idMuncul = setInterval(munculBola1, munculKe1 / perubahan, 1); if (sudahKedua == true) { clearInterval(idMuncul2); idMuncul2 = setInterval(munculBola1, munculKe2 / perubahan, 2); } if (sudahKetiga == true) { clearInterval(idMuncul3); idMuncul3 = setInterval(munculBola1, munculKe3 / perubahan, 3); } idDelay = setInterval(delayNormal, 20000); } } } } } function cekBonus2() { if (masihMain == true) { if (sedangPause == false) { rand = random(7); if (rand <= 3) { clearInterval(idDelay2); atas_mc.info_mc.info = "Green Madness"; atas_mc.info_mc.gotoAndPlay(2); semuaHijau = true; i = 3000; while (i <= 3100) { if (_root["bola_mc" + i].jenis != "jagoan") { _root["bola_mc" + i].jalanHilang = true; } i++; } idDelay2 = setInterval(delayNormal2, 15000); } else if (rand <= 5) { clearInterval(idGun); clearInterval(idDelay4); atas_mc.info_mc.info = "Sucking Madness"; atas_mc.info_mc.gotoAndPlay(2); idGun = setInterval(munculGun3, 250); idDelay4 = setInterval(delayNormal4, 10000); } else if (rand == 6) { clearInterval(idDelay3); atas_mc.info_mc.info = "Shield Madness"; atas_mc.info_mc.gotoAndPlay(2); shieldAda = true; keranjang_mc.shield_mc._visible = true; idDelay3 = setInterval(delayNormal3, 5000); } } } } function munculGun3() { if (sedangPause == false) { i = 3000; while (i <= 3100) { if (_root["bola_mc" + i].jenis == "jagoan") { _root["bola_mc" + i].gerakMaju = true; } else { _root["bola_mc" + i].gerakMaju = false; } i++; } } } function delayNormal() { if (sedangPause == false) { tambahanSpeed = 1; munculKe1 = 500; munculKe2 = 3000; munculKe3 = 5000; if (sudahKedua == true) { clearInterval(idMuncul2); idMuncul2 = setInterval(munculBola1, munculKe2 / perubahan, 2); } if (sudahKetiga == true) { clearInterval(idMuncul3); idMuncul3 = setInterval(munculBola1, munculKe3 / perubahan, 3); } clearInterval(idMuncul); idMuncul = setInterval(munculBola1, munculKe1 / perubahan, 1); clearInterval(idDelay); } } function delayNormal2() { if (sedangPause == false) { semuaHijau = false; clearInterval(idDelay2); } } function delayNormal3() { if (sedangPause == false) { shieldAda = false; keranjang_mc.shield_mc._visible = false; clearInterval(idDelay3); } } function delayNormal4() { if (sedangPause == false) { clearInterval(idGun); clearInterval(idDelay4); i = 3000; while (i <= 3100) { _root["bola_mc" + i].gerakMaju = false; i++; } } } function cekBomb() { atas_mc.info_mc.info = "Bomb Madness"; atas_mc.info_mc.gotoAndPlay(2); backBomb(); bombGuna++; jumlahBomb--; bomb = attachMovie("bombx", "bombx", 900000); bomb._x = 350; bomb._y = 250; zi = 2201; while (zi <= 2250) { if (_root["musuh_mc" + zi] != undefined) { if (_root["musuh_mc" + zi].nyawa > 0) { backKena(); setEfek(_root["musuh_mc" + zi]); berkurang = 90 * banyakDamage; _root["musuh_mc" + zi].nyawa = _root["musuh_mc" + zi].nyawa - berkurang; score = score + (10 * scorePenambah); xscore = xscore + (10 * scorePenambah); if (_root["musuh_mc" + zi].nyawa <= 0) { backDestroy(); backDestroy(); ww = 1; while (ww <= 3) { setEfek(_root["musuh_mc" + zi]); ww++; } score = score + (100 * scorePenambah); xscore = xscore + (100 * scorePenambah); jumlahMusuh--; hancurLawan++; if (jumlahMusuh <= 0) { selesaiGame("menang"); } removeMovieClip(_root["musuh_mc" + zi]); } } } zi++; } } stop(); if (xlevel <= 2) { back = attachMovie("background1", "xbackground", 4); } else if (xlevel <= 4) { back = attachMovie("background2", "xbackground", 4); } else if (xlevel <= 6) { back = attachMovie("background3", "xbackground", 4); } else if (xlevel <= 8) { back = attachMovie("background4", "xbackground", 4); } else if (xlevel <= 10) { back = attachMovie("background5", "xbackground", 4); } else if (xlevel >= 11) { back = attachMovie("background6", "xbackground", 4); } back._x = 350; back._y = 250; atas_mc = attachMovie("atas_mc", "atas_mc", 999999); atas_mc._x = 350; atas_mc._y = 250; init(); keranjang = attachMovie("keranjang_mc" + posisiGun, "keranjang_mc", 99999); keranjang_mc._x = 350; keranjang_mc._y = 250; keranjang_mc.shield_mc._visible = false; if (posisiSatelit == 1) { satelit = attachMovie("satelit" + posisiGun, "satelit_mc1", 99998); satelit._x = keranjang_mc._x; satelit._y = keranjang_mc._y; satelit.nyawa = 100 * ((posisiGun + _root.unitLevel1) / 2); satelit.xdelay = 0; satelit.totDelay = 10; satelit.onEnterFrame = enterSatelit1; } else if (posisiSatelit == 2) { satelit = attachMovie(("satelit" + posisiGun) + "x", "satelit_mc1", 99998); satelit._x = keranjang_mc._x; satelit._y = keranjang_mc._y; satelit.nyawa = 100 * ((posisiGun + _root.unitLevel1) / 2); satelit.xdelay = 0; satelit.totDelay = 10; satelit.onEnterFrame = enterSatelit2; satelit2 = attachMovie(("satelit" + posisiGun) + "y", "satelit_mc2", 99997); satelit2._x = keranjang_mc._x; satelit2._y = keranjang_mc._y; satelit2.nyawa = 100 * ((posisiGun + _root.unitLevel1) / 2); satelit2.xdelay = 0; satelit2.totDelay = 10; satelit2.onEnterFrame = enterSatelit3; } else if (posisiSatelit == 3) { satelit = attachMovie("satelit" + posisiGun, "satelit_mc1", 99998); satelit._x = keranjang_mc._x; satelit._y = keranjang_mc._y; satelit.nyawa = 100 * ((posisiGun + _root.unitLevel1) / 2); satelit.xdelay = 0; satelit.totDelay = 10; satelit.onEnterFrame = enterSatelit1; satelit2 = attachMovie(("satelit" + posisiGun) + "x", "satelit_mc2", 99997); satelit2._x = keranjang_mc._x; satelit2._y = keranjang_mc._y; satelit2.nyawa = 100 * ((posisiGun + _root.unitLevel1) / 2); satelit2.xdelay = 0; satelit2.totDelay = 10; satelit2.onEnterFrame = enterSatelit2; satelit3 = attachMovie(("satelit" + posisiGun) + "y", "satelit_mc3", 99996); satelit3._x = keranjang_mc._x; satelit3._y = keranjang_mc._y; satelit3.nyawa = 100 * ((posisiGun + _root.unitLevel1) / 2); satelit3.xdelay = 0; satelit3.totDelay = 10; satelit3.onEnterFrame = enterSatelit3; } hasil_mc._visible = false; _root.onMouseDown = function () { if (_root.unitLevel5 > 0) { if (sedangBar == false) { if (klikBeams == false) { atas_mc.zone_mc.gotoAndPlay(2); atas_mc.info_mc.info = "Laser Beam Madness"; atas_mc.info_mc.gotoAndPlay(2); klikBeams = true; if (_root.unitLevel5 == 1) { barPower = 0; beams = attachMovie("beam1", "beam_mc", dalamBeam); beams._x = keranjang_mc._x; beams._y = keranjang_mc._y; beams._rotation = keranjang_mc._rotation; beams.onEnterFrame = enterBeams; } else if (_root.unitLevel5 == 2) { barPower = 0; beams = attachMovie("beam2", "beam_mc", dalamBeam); beams._x = keranjang_mc._x; beams._y = keranjang_mc._y; beams._rotation = keranjang_mc._rotation; beams.onEnterFrame = enterBeams; } } } else { atas_mc.info_mc.info = "Not enough power"; atas_mc.info_mc.gotoAndPlay(2); } } }; _root.onMouseUp = function () { klikBeams = false; }; _root.onEnterFrame = function () { if (sedangPause == false) { if (zbos == undefined) { removeMovieClip(_root.gunbos1); removeMovieClip(_root.gunbos2); } if (gerakKiri) { if (keranjang_mc._x >= 20) { keranjang_mc._x = keranjang_mc._x - keranjangSpeed; satelit_mc1._x = satelit_mc1._x - keranjangSpeed; satelit_mc2._x = satelit_mc2._x - keranjangSpeed; satelit_mc3._x = satelit_mc3._x - keranjangSpeed; } } if (gerakKanan) { if (keranjang_mc._x <= 680) { keranjang_mc._x = keranjang_mc._x + keranjangSpeed; satelit_mc1._x = satelit_mc1._x + keranjangSpeed; satelit_mc2._x = satelit_mc2._x + keranjangSpeed; satelit_mc3._x = satelit_mc3._x + keranjangSpeed; } } if (gerakAtas) { if (keranjang_mc._y >= 20) { keranjang_mc._y = keranjang_mc._y - keranjangSpeed; satelit_mc1._y = satelit_mc1._y - keranjangSpeed; satelit_mc2._y = satelit_mc2._y - keranjangSpeed; satelit_mc3._y = satelit_mc3._y - keranjangSpeed; } } if (gerakBawah) { if (keranjang_mc._y <= 480) { keranjang_mc._y = keranjang_mc._y + keranjangSpeed; satelit_mc1._y = satelit_mc1._y + keranjangSpeed; satelit_mc2._y = satelit_mc2._y + keranjangSpeed; satelit_mc3._y = satelit_mc3._y + keranjangSpeed; } } deltaX = keranjang_mc._x - _root._xmouse; deltaY = keranjang_mc._y - _root._ymouse; keranjang_mc._rotation = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); deltaX = satelit_mc1._x - _root._xmouse; deltaY = satelit_mc1._y - _root._ymouse; satelit_mc1._rotation = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); deltaX = satelit_mc2._x - _root._xmouse; deltaY = satelit_mc2._y - _root._ymouse; satelit_mc2._rotation = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); deltaX = satelit_mc3._x - _root._xmouse; deltaY = satelit_mc3._y - _root._ymouse; satelit_mc3._rotation = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); } if (masihMain == true) { if (sedangPause == false) { if (keranjang_mc._xscale <= 90) { keranjang_mc._xscale = 90; } if (keranjang_mc._yscale <= 90) { keranjang_mc._yscale = 90; } if (keranjang_mc._xscale >= 125) { keranjang_mc._xscale = 125; } if (keranjang_mc._yscale >= 125) { keranjang_mc._yscale = 125; } if (barPower >= 100) { barPower = 100; } else if (barPower <= 0) { barPower = 0; } if (score <= 0) { score = 0; } if (xscore <= 0) { xscore = 0; } atas_mc.life_mc.bar._xscale = (nyawaJagoan / totNyawaJagoan) * 100; atas_mc.power_mc.bar._xscale = barPower; if (sedangBar == true) { if (barPower >= 100) { atas_mc.zone_mc.gotoAndPlay(2); atas_mc.info_mc.info = "Power Ups Madness"; atas_mc.info_mc.gotoAndPlay(2); barPower = 100; sedangBar = false; atas_mc.power_mc.gotoAndStop(2); banyakPeluru = 100; satelit1.totDelay = 5; satelit2.totDelay = 5; satelit3.totDelay = 5; clearInterval(idPeluru); clearInterval(idBerkurang); idPeluru = setInterval(munculPeluru, banyakPeluru); idBerkurang = setInterval(kurangBar, 200); } } } } atas_mc.score = score; atas_mc.waves = waves; }; idBola = setInterval(kedua, 60000); idBola2 = setInterval(ketiga, 120000); idMuncul = setInterval(munculBola1, munculKe1 / perubahan, 1); munculPeluru(banyakPeluru); idPeluru = setInterval(munculPeluru, banyakPeluru); if (xlevel <= 2) { idMusuh1 = setInterval(munculMusuh, xmunculMusuh, 1); } else if (xlevel <= 4) { idMusuh2 = setInterval(munculMusuh, ymunculMusuh, 2); } else if (xlevel <= 6) { idMusuh1 = setInterval(munculMusuh, xmunculMusuh, 1); idMusuh2 = setInterval(munculMusuh, ymunculMusuh, 2); } else if (xlevel == 7) { idMusuh3 = setInterval(munculMusuh, zmunculMusuh, 3); } else if (xlevel == 8) { idMusuh1 = setInterval(munculMusuh, xmunculMusuh, 1); idMusuh3 = setInterval(munculMusuh, zmunculMusuh, 3); } else if (xlevel == 9) { idMusuh2 = setInterval(munculMusuh, ymunculMusuh, 2); idMusuh3 = setInterval(munculMusuh, zmunculMusuh, 3); } else if (xlevel == 10) { idMusuh1 = setInterval(munculMusuh, xmunculMusuh, 1); idMusuh2 = setInterval(munculMusuh, ymunculMusuh, 2); idMusuh3 = setInterval(munculMusuh, zmunculMusuh, 3); } else if (xlevel == 11) { idMusuh1 = setInterval(munculMusuh, xmunculMusuh, 1); idMusuh2 = setInterval(munculMusuh, ymunculMusuh, 2); idMusuh3 = setInterval(munculMusuh, zmunculMusuh, 3); idMusuh4 = setInterval(munculMusuh, amunculMusuh, 4); } else if (xlevel == 12) { idMusuh1 = setInterval(munculMusuh, xmunculMusuh, 1); idMusuh2 = setInterval(munculMusuh, ymunculMusuh, 2); idMusuh3 = setInterval(munculMusuh, zmunculMusuh, 3); idMusuh4 = setInterval(munculMusuh, amunculMusuh, 4); idMusuh5 = setInterval(munculMusuh, bmunculMusuh, 5); } else if (xlevel == 13) { munculBoss(); } idWaktu = setInterval(cekWaktu, 1000); myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 32) { if (sedangPause == false) { if (masihMain == true) { if (jumlahBomb >= 1) { cekBomb(); if (jumlahBomb == 2) { atas_mc.bomb1._visible = true; atas_mc.bomb2._visible = true; atas_mc.bomb3._visible = false; } else if (jumlahBomb == 1) { atas_mc.bomb1._visible = true; atas_mc.bomb2._visible = false; atas_mc.bomb3._visible = false; } else if (jumlahBomb == 0) { atas_mc.bomb1._visible = false; atas_mc.bomb2._visible = false; atas_mc.bomb3._visible = false; } } } } } if ((Key.getCode() == 65) || (Key.getCode() == 37)) { gerakKiri = true; } if ((Key.getCode() == 87) || (Key.getCode() == 38)) { gerakAtas = true; } if ((Key.getCode() == 68) || (Key.getCode() == 39)) { gerakKanan = true; } if ((Key.getCode() == 83) || (Key.getCode() == 40)) { gerakBawah = true; } if (Key.getCode() == 80) { if (masihMain == true) { if (sedangPause == false) { sedangPause = true; lokasi = myMusic.position / 1000; myMusic.stop(); options = attachMovie("option_mc", "option_mc", 100000); options._x = 350; options._y = 250; options.next_btn.onRelease = function () { removeMovieClip(option_mc); sedangPause = false; myMusic.start(lokasi, 1); myMusic.onSoundComplete = function () { if (xlevel == 13) { backMusic2(); } else { backMusic(); } }; }; options.quit_btn.onRelease = function () { masihMain = false; clearInterval(idBola); clearInterval(idBola2); clearInterval(idMuncul); clearInterval(idMuncul2); clearInterval(idMuncul3); clearInterval(idDelay); clearInterval(idDelay2); clearInterval(idDelay3); clearInterval(idDelay4); clearInterval(idGun); clearInterval(idWaktu); clearInterval(idMusuh1); clearInterval(idMusuh2); clearInterval(idMusuh3); clearInterval(idMusuh4); clearInterval(idMusuh5); clearInterval(idPeluru); clearInterval(idBerkurang); removeMovieClip(efek); i = 3000; while (i <= 3100) { removeMovieClip(_root["bola_mc" + i]); i++; } keranjangSpeed = 0; delete myListener.onKeyDown; delete myListener.onKeyUp; Key.removeListener(myListener); i = 2201; while (i <= 2250) { removeMovieClip(_root["musuh_mc" + i]); i++; } removeMovieClip(_root.gunbos1); removeMovieClip(_root.gunbos2); i = 2101; while (i <= 2150) { removeMovieClip(_root["gun_mc" + i]); removeMovieClip(_root["xgun_mc" + i]); i++; } clearInterval(idSelesai); removeMovieClip(keranjang_mc); removeMovieClip(hasil_mc); removeMovieClip(satelit_mc1); removeMovieClip(satelit_mc2); removeMovieClip(satelit_mc3); removeMovieClip(xbackground); removeMovieClip(atas_mc); removeMovieClip(option_mc); delete _root.onEnterFrame; delete _root.onMouseDown; delete _root.onMouseUp; removeMovieClip(beam_mc); score = simpanScore; gotoAndStop (491); }; } else { removeMovieClip(option_mc); sedangPause = false; myMusic.start(lokasi, 1); myMusic.onSoundComplete = function () { backMusic(); }; } } } }; myListener.onKeyUp = function () { if (Key.getCode() == 80) { gerakKiri = false; gerakAtas = false; gerakKanan = false; gerakBawah = false; } if ((Key.getCode() == 65) || (Key.getCode() == 37)) { gerakKiri = false; } if ((Key.getCode() == 87) || (Key.getCode() == 38)) { gerakAtas = false; } if ((Key.getCode() == 68) || (Key.getCode() == 39)) { gerakKanan = false; } if ((Key.getCode() == 83) || (Key.getCode() == 40)) { gerakBawah = false; } }; Key.addListener(myListener);
Frame 531
function cekUpgrade() { i = 1; while (i <= 5) { _root["weapon" + i].onRelease = klikWeapon; _root["weapon" + i].onRollOver = overWeapon; _root["weapon" + i].onRollOut = outWeapon; _root["weapon" + i].gotoAndStop(1); i++; } i = 1; while (i <= 5) { _root["weapon" + i].enabled = false; if (posisiGun >= i) { _root["weapon" + i].gotoAndStop(2); } else { _root["weapon" + i].gotoAndStop(3); } i++; } if (posisiGun == 0) { _root.weapon1.enabled = true; _root.weapon1.gotoAndStop(1); } else if (posisiGun == 1) { _root.weapon2.enabled = true; _root.weapon2.gotoAndStop(1); } else if (posisiGun == 2) { _root.weapon3.enabled = true; _root.weapon3.gotoAndStop(1); } else if (posisiGun == 3) { _root.weapon4.enabled = true; _root.weapon4.gotoAndStop(1); } else if (posisiGun == 4) { _root.weapon5.enabled = true; _root.weapon5.gotoAndStop(1); } msgBox_mc._visible = false; } function klikWeapon() { myStr = new String(this); indi = Number(myStr.substr(myStr.length - 1, 1)); if (indi >= 1) { if (posisiGun >= indi) { msgBox_mc.info = "Weapon upgraded"; } else if (xpoint >= weaponPoin[indi]) { xpoint = xpoint - weaponPoin[indi]; posisiGun = indi; msgBox_mc.info = "Weapon upgraded"; _root["weapon" + indi].gotoAndStop(2); cekUpgrade(); } else { msgBox_mc.info = "Not enough point"; } } } function overWeapon() { jenisNya = "weapon"; msgBox_mc._visible = true; msgBox_mc.gotoAndStop(1); myStr = new String(this); indi = Number(myStr.substr(myStr.length - 1, 1)); if (indi >= 1) { msgBox_mc.judul = weaponNama[indi]; msgBox_mc.poin = ("Need " + weaponPoin[indi]) + " Pts"; if (posisiGun < indi) { msgBox_mc.info = "Click to upgrade"; } else { msgBox_mc.info = "Weapon upgraded"; } } } function outWeapon() { msgBox_mc._visible = false; } function cekUpgrade2() { i = 1; while (i <= 5) { _root["unit" + i].onRelease = klikUnit; _root["unit" + i].onRollOver = overUnit; _root["unit" + i].onRollOut = outUnit; if (_root["unitLevel" + i] >= maxUpgrade[i]) { _root["unit" + i].gotoAndStop(2); } else { _root["unit" + i].gotoAndStop(1); } i++; } } function klikUnit() { myStr = new String(this); indi = Number(myStr.substr(myStr.length - 1, 1)); if (indi >= 1) { if (_root["unitLevel" + indi] >= maxUpgrade[indi]) { msgBox_mc.info = "Maximum upgrade"; } else if (xpoint >= unitPoin[indi]) { xpoint = xpoint - unitPoin[indi]; _root["unitLevel" + indi]++; msgBox_mc.xlevel = (("Level " + _root["unitLevel" + indi]) + "/") + maxUpgrade[indi]; msgBox_mc.info = "Weapon upgraded"; if (_root["unitLevel" + indi] >= maxUpgrade[indi]) { _root["unit" + indi].gotoAndStop(2); } cekUpgrade2(); if (indi == 5) { if (_root["unitLevel" + indi] == 1) { information_mc._visible = true; information_mc.ok_btn.onRelease = function () { information_mc._visible = false; }; } } } else { msgBox_mc.info = "Not enough point"; } } } function overUnit() { jenisNya = "unit"; msgBox_mc._visible = true; msgBox_mc.gotoAndStop(2); myStr = new String(this); indi = Number(myStr.substr(myStr.length - 1, 1)); if (indi >= 1) { msgBox_mc.judul = unitNama[indi]; msgBox_mc.poin = ("Need " + unitPoin[indi]) + " Pts"; msgBox_mc.xlevel = (("Level " + _root["unitLevel" + indi]) + "/") + maxUpgrade[indi]; if (_root["unitLevel" + indi] < maxUpgrade[indi]) { msgBox_mc.info = "Click to upgrade"; } else { msgBox_mc.info = "Maximum upgrade"; } } } function outUnit() { msgBox_mc._visible = false; } function cekUpgrade3() { i = 1; while (i <= 3) { _root["zsatelit" + i].onRelease = klikSatelit; _root["zsatelit" + i].onRollOver = overSatelit; _root["zsatelit" + i].onRollOut = outSatelit; _root["zsatelit" + i].gotoAndStop(1); i++; } i = 1; while (i <= 3) { _root["zsatelit" + i].enabled = false; if (posisiSatelit >= i) { _root["zsatelit" + i].gotoAndStop(2); } else { _root["zsatelit" + i].gotoAndStop(3); } i++; } if (posisiSatelit == 0) { _root.zsatelit1.enabled = true; _root.zsatelit1.gotoAndStop(1); } else if (posisiSatelit == 1) { _root.zsatelit2.enabled = true; _root.zsatelit2.gotoAndStop(1); } else if (posisiSatelit == 2) { _root.zsatelit3.enabled = true; _root.zsatelit3.gotoAndStop(1); } msgBox_mc._visible = false; } function klikSatelit() { myStr = new String(this); indi = Number(myStr.substr(myStr.length - 1, 1)); if (indi >= 1) { if (posisiSatelit >= indi) { msgBox_mc.info = "Satellite upgraded"; } else if (xpoint >= satelitPoin[indi]) { xpoint = xpoint - satelitPoin[indi]; posisiSatelit = indi; msgBox_mc.info = "Satellite upgraded"; _root["zsatelit" + indi].gotoAndStop(2); cekUpgrade3(); } else { msgBox_mc.info = "Not enough point"; } } } function overSatelit() { jenisNya = "satelit"; msgBox_mc._visible = true; msgBox_mc.gotoAndStop(1); myStr = new String(this); indi = Number(myStr.substr(myStr.length - 1, 1)); if (indi >= 1) { msgBox_mc.judul = satelitNama[indi]; msgBox_mc.poin = ("Need " + satelitPoin[indi]) + " Pts"; if (posisiSatelit < indi) { msgBox_mc.info = "Click to upgrade"; } else { msgBox_mc.info = "Satellite upgraded"; } } } function outSatelit() { msgBox_mc._visible = false; } stop(); next_btn.onRelease = function () { simpanData(); if (xlevel == 13) { backMusic2(); } gotoAndStop (530); }; msgBox_mc._visible = false; jenisNya = ""; zone_mc.zone = "ZONE " + xlevel; weaponNama = new Array("", "2 guns", "3 guns", "4 guns", "5 guns", "missiles"); weaponPoin = new Array("", 5000, 10000, 15000, 20000, 25000); cekUpgrade(); unitNama = new Array("", "Life", "Speed", "Damage", "Bomb", "Laser Beam"); unitPoin = new Array("", 6000, 5000, 7000, 10000, 25000); maxUpgrade = new Array("", 14, 5, 13, 3, 2); cekUpgrade2(); satelitNama = new Array("", "1 Satellite", "2 Satellites", "3 Satellites"); satelitPoin = new Array("", 15000, 20000, 25000); cekUpgrade3(); _root.onEnterFrame = function () { if (jenisNya == "weapon") { msgBox_mc._x = _root._xmouse; msgBox_mc._y = _root._ymouse + 125; } if (jenisNya == "unit") { msgBox_mc._x = _root._xmouse; msgBox_mc._y = _root._ymouse - 125; } if (jenisNya == "satelit") { msgBox_mc._x = _root._xmouse; msgBox_mc._y = _root._ymouse - 125; } }; information_mc._visible = false;
Instance of Symbol 17 MovieClip in Frame 531
on (release) { getURL ("http://www.belugerinstudios.com/", "_blank"); }
Instance of Symbol 24 MovieClip "logo_mc" in Frame 531
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=upgrades", "_blank"); }
Frame 532
stop(); next_btn.onRelease = function () { nextFrame(); }; skip_btn.onRelease = function () { gotoAndStop ("xsubmit"); };
Frame 533
stop(); next_btn.onRelease = function () { nextFrame(); }; prev_btn.onRelease = function () { prevFrame(); }; skip_btn.onRelease = function () { gotoAndStop ("xsubmit"); };
Frame 534
stop(); next_btn.onRelease = function () { nextFrame(); }; prev_btn.onRelease = function () { prevFrame(); }; skip_btn.onRelease = function () { gotoAndStop ("xsubmit"); };
Frame 535
stop(); prev_btn.onRelease = function () { prevFrame(); }; skip_btn.onRelease = function () { gotoAndStop ("xsubmit"); };
Frame 541
stop(); zone_mc.zone = "ZONE " + xlevel; quit_btn.onRelease = function () { gotoAndStop (491); };
Instance of Symbol 17 MovieClip in Frame 541
on (release) { getURL ("http://www.belugerinstudios.com/", "_blank"); }
Instance of Symbol 24 MovieClip "logo_mc" in Frame 541
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=submitpage", "_blank"); }
Frame 552
stop(); zone_mc.zone = "ZONE " + xlevel; next_btn.onRelease = function () { score = 0; simpanData(); gotoAndStop (531); }; quit_btn.onRelease = function () { score = 0; simpanData(); gotoAndStop (491); };
Instance of Symbol 17 MovieClip in Frame 552
on (release) { getURL ("http://www.belugerinstudios.com/", "_blank"); }
Instance of Symbol 24 MovieClip "logo_mc" in Frame 552
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=submitpage", "_blank"); }
Symbol 24 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 32 MovieClip Frame 1
stop();
Symbol 54 MovieClip [efek1] Frame 20
removeMovieClip(this);
Symbol 62 MovieClip [ledak_mc] Frame 20
removeMovieClip(this);
Symbol 65 MovieClip [efek2] Frame 20
removeMovieClip(this);
Symbol 94 MovieClip [hasil_mc] Frame 1
stop();
Symbol 131 MovieClip [bombx] Frame 11
removeMovieClip(this);
Symbol 169 MovieClip [ledakan] Frame 10
removeMovieClip(this);
Symbol 188 MovieClip [ledakan2] Frame 10
removeMovieClip(this);
Symbol 214 MovieClip [dahsyat] Frame 10
removeMovieClip(this);
Symbol 242 MovieClip [dahsyat2] Frame 11
removeMovieClip(this);
Symbol 252 MovieClip Frame 10
removeMovieClip(_parent);
Symbol 254 MovieClip Frame 10
removeMovieClip(_parent);
Symbol 258 MovieClip [efek3] Frame 20
removeMovieClip(this);
Symbol 261 MovieClip [efek4] Frame 20
removeMovieClip(this);
Symbol 264 MovieClip [efek5] Frame 20
removeMovieClip(this);
Symbol 357 MovieClip [dahsyat10] Frame 11
removeMovieClip(this);
Symbol 376 MovieClip [dahsyat11] Frame 10
removeMovieClip(this);
Symbol 384 MovieClip Frame 1
stop();
Symbol 395 MovieClip [option_mc] Frame 1
function cekSpeedQuality() { i = 1; while (i <= 3) { this["speed" + i].angka = i; this["quality" + i].angka = i; this["speed" + i].gotoAndStop(1); this["quality" + i].gotoAndStop(1); this["speed" + i].onRelease = klikSpeed; this["quality" + i].onRelease = klikQuality; this["speed" + i].onRollOver = function () { over(); }; this["quality" + i].onRollOver = function () { over(); }; i++; } this["speed" + _root.speedGame].gotoAndStop(2); this["quality" + _root.qualityGame].gotoAndStop(2); } function klikSpeed() { klik(); indi = new String(this); _root.speedGame = Number(indi.substr(indi.length - 1, 1)); cekSpeedQuality(); } function klikQuality() { klik(); indi = new String(this); _root.qualityGame = Number(indi.substr(indi.length - 1, 1)); if (_root.qualityGame == 1) { _quality = "HIGH"; } else if (_root.qualityGame == 2) { _quality = "MEDIUM"; } else if (_root.qualityGame == 3) { _quality = "LOW"; } cekSpeedQuality(); } stop(); bar1_mc.bar_mc._x = Math.ceil((_root.volume1 / 0.434782608695652) - 115); bar1_mc.bar_mc.onEnterFrame = function () { _root.volume1 = int(0.434782608695652 * (this._x + 115)); _root.myMusic.setVolume(_root.volume1); bar1_mc.persen1 = _root.volume1 + " %"; }; bar1_mc.indi_mc.onPress = function () { klik(); startDrag (bar1_mc.bar_mc, true, -115, 0, 115, 0); }; bar1_mc.indi_mc.onRelease = (bar1_mc.indi_mc.onReleaseOutside = function () { over(); stopDrag(); }); bar2_mc.bar_mc._x = Math.ceil((_root.volume2 / 0.434782608695652) - 115); bar2_mc.bar_mc.onEnterFrame = function () { _root.volume2 = int(0.434782608695652 * (this._x + 115)); _root.volum3 = int(0.434782608695652 * (this._x + 115)); _root.mySound.setVolume(_root.volume2); _root.mySound2.setVolume(_root.volum3); bar2_mc.persen2 = _root.volume2 + " %"; }; bar2_mc.indi_mc.onPress = function () { klik(); startDrag (bar2_mc.bar_mc, true, -115, 0, 115, 0); }; bar2_mc.indi_mc.onRelease = (bar2_mc.indi_mc.onReleaseOutside = function () { over(); stopDrag(); }); cekSpeedQuality();
Symbol 411 MovieClip [beam1] Frame 30
removeMovieClip(this);
Symbol 427 MovieClip [beam2] Frame 30
removeMovieClip(this);
Symbol 429 MovieClip Frame 1
stop();
Symbol 443 MovieClip Frame 1
stop();
Symbol 443 MovieClip Frame 60
gotoAndStop (1);
Symbol 443 MovieClip Frame 130
gotoAndStop (1);
Symbol 451 MovieClip Frame 1
stop();
Symbol 451 MovieClip Frame 2
stop();
Symbol 455 MovieClip Frame 1
stop();
Instance of Symbol 24 MovieClip "logo_mc" in Symbol 466 MovieClip [atas_mc] Frame 1
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=playing", "_blank"); }
Symbol 541 MovieClip Frame 1
stop();
Symbol 541 MovieClip Frame 10
stop();
Symbol 543 MovieClip Frame 1
this.link.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1354&subid=splash", "_blank"); };
Symbol 543 MovieClip Frame 210
stop();
Symbol 555 MovieClip Frame 107
stop();
Symbol 587 MovieClip Frame 1
stop();
Symbol 645 MovieClip Frame 1
stop();
Symbol 662 MovieClip Frame 1
stop();
Symbol 666 MovieClip Frame 1
stop();
Symbol 670 MovieClip Frame 1
stop();
Symbol 674 MovieClip Frame 1
stop();
Symbol 678 MovieClip Frame 1
stop();
Symbol 682 MovieClip Frame 1
stop();
Symbol 686 MovieClip Frame 1
stop();
Symbol 690 MovieClip Frame 1
stop();
Symbol 694 MovieClip Frame 1
stop();
Symbol 699 MovieClip Frame 1
stop();
Symbol 719 MovieClip Frame 1
stop();
Symbol 740 MovieClip Frame 1
stop();
Symbol 745 MovieClip Frame 1
stop();
Symbol 756 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 762 MovieClip Frame 1
stop();
Symbol 765 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 768 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 771 MovieClip Frame 1
function rhex(num) { str = ""; j = 0; while (j <= 3) { str = str + (hex_chr.charAt(MathbitAND(num >> ((j * 8) + 4), 15)) + hex_chr.charAt(MathbitAND(num >> (j * 8), 15))); j++; } return(str); } function str2blks_MD5(str) { nblk = ((str.length + 8) >> 6) + 1; blks = new Array(nblk * 16); i = 0; while (i < (nblk * 16)) { blks[i] = 0; i++; } i = 0; while (i < str.length) { blks[i >> 2] = blks[i >> 2] | (str.charCodeAt(i) << ((i % 4) * 8)); i++; } blks[i >> 2] = blks[i >> 2] | (128 << ((i % 4) * 8)); blks[(nblk * 16) - 2] = str.length * 8; return(blks); } function addme(x, y) { var _local1 = MathbitAND(x, 65535) + MathbitAND(y, 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | MathbitAND(_local1, 65535)); } function rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function cmn(q, a, b, x, s, t) { return(addme(rol(addme(addme(a, q), addme(x, t)), s), b)); } function ff(a, b, c, d, x, s, t) { return(cmn(MathbitAND(b, c) | MathbitAND(~b, d), a, b, x, s, t)); } function gg(a, b, c, d, x, s, t) { return(cmn(MathbitAND(b, d) | MathbitAND(c, ~d), a, b, x, s, t)); } function hh(a, b, c, d, x, s, t) { return(cmn((b ^ c) ^ d, a, b, x, s, t)); } function ii(a, b, c, d, x, s, t) { return(cmn(c ^ (b | (~d)), a, b, x, s, t)); } MathbitAND = function (a, b) { if ((a < 0) && (b < 0)) { var _local3 = (a & 1) & (b & 1); var _local4 = (a >>> 1) & (b >>> 1); return((_local4 << 1) | _local3); } return(a & b); }; var hex_chr = "0123456789abcdef"; String.prototype.MD5 = function () { var _local2 = this; x = str2blks_MD5(_local2); a = 1732584193 /* 0x67452301 */; b = -271733879; c = -1732584194; d = 271733878 /* 0x10325476 */; i = 0; while (i < x.length) { olda = a; oldb = b; oldc = c; oldd = d; a = ff(a, b, c, d, x[i + 0], 7, -680876936); d = ff(d, a, b, c, x[i + 1], 12, -389564586); c = ff(c, d, a, b, x[i + 2], 17, 606105819); b = ff(b, c, d, a, x[i + 3], 22, -1044525330); a = ff(a, b, c, d, x[i + 4], 7, -176418897); d = ff(d, a, b, c, x[i + 5], 12, 1200080426); c = ff(c, d, a, b, x[i + 6], 17, -1473231341); b = ff(b, c, d, a, x[i + 7], 22, -45705983); a = ff(a, b, c, d, x[i + 8], 7, 1770035416); d = ff(d, a, b, c, x[i + 9], 12, -1958414417); c = ff(c, d, a, b, x[i + 10], 17, -42063); b = ff(b, c, d, a, x[i + 11], 22, -1990404162); a = ff(a, b, c, d, x[i + 12], 7, 1804603682); d = ff(d, a, b, c, x[i + 13], 12, -40341101); c = ff(c, d, a, b, x[i + 14], 17, -1502002290); b = ff(b, c, d, a, x[i + 15], 22, 1236535329); a = gg(a, b, c, d, x[i + 1], 5, -165796510); d = gg(d, a, b, c, x[i + 6], 9, -1069501632); c = gg(c, d, a, b, x[i + 11], 14, 643717713); b = gg(b, c, d, a, x[i + 0], 20, -373897302); a = gg(a, b, c, d, x[i + 5], 5, -701558691); d = gg(d, a, b, c, x[i + 10], 9, 38016083); c = gg(c, d, a, b, x[i + 15], 14, -660478335); b = gg(b, c, d, a, x[i + 4], 20, -405537848); a = gg(a, b, c, d, x[i + 9], 5, 568446438); d = gg(d, a, b, c, x[i + 14], 9, -1019803690); c = gg(c, d, a, b, x[i + 3], 14, -187363961); b = gg(b, c, d, a, x[i + 8], 20, 1163531501); a = gg(a, b, c, d, x[i + 13], 5, -1444681467); d = gg(d, a, b, c, x[i + 2], 9, -51403784); c = gg(c, d, a, b, x[i + 7], 14, 1735328473); b = gg(b, c, d, a, x[i + 12], 20, -1926607734); a = hh(a, b, c, d, x[i + 5], 4, -378558); d = hh(d, a, b, c, x[i + 8], 11, -2022574463); c = hh(c, d, a, b, x[i + 11], 16, 1839030562); b = hh(b, c, d, a, x[i + 14], 23, -35309556); a = hh(a, b, c, d, x[i + 1], 4, -1530992060); d = hh(d, a, b, c, x[i + 4], 11, 1272893353); c = hh(c, d, a, b, x[i + 7], 16, -155497632); b = hh(b, c, d, a, x[i + 10], 23, -1094730640); a = hh(a, b, c, d, x[i + 13], 4, 681279174); d = hh(d, a, b, c, x[i + 0], 11, -358537222); c = hh(c, d, a, b, x[i + 3], 16, -722521979); b = hh(b, c, d, a, x[i + 6], 23, 76029189); a = hh(a, b, c, d, x[i + 9], 4, -640364487); d = hh(d, a, b, c, x[i + 12], 11, -421815835); c = hh(c, d, a, b, x[i + 15], 16, 530742520); b = hh(b, c, d, a, x[i + 2], 23, -995338651); a = ii(a, b, c, d, x[i + 0], 6, -198630844); d = ii(d, a, b, c, x[i + 7], 10, 1126891415); c = ii(c, d, a, b, x[i + 14], 15, -1416354905); b = ii(b, c, d, a, x[i + 5], 21, -57434055); a = ii(a, b, c, d, x[i + 12], 6, 1700485571); d = ii(d, a, b, c, x[i + 3], 10, -1894986606); c = ii(c, d, a, b, x[i + 10], 15, -1051523); b = ii(b, c, d, a, x[i + 1], 21, -2054922799); a = ii(a, b, c, d, x[i + 8], 6, 1873313359); d = ii(d, a, b, c, x[i + 15], 10, -30611744); c = ii(c, d, a, b, x[i + 6], 15, -1560198380); b = ii(b, c, d, a, x[i + 13], 21, 1309151649); a = ii(a, b, c, d, x[i + 4], 6, -145523070); d = ii(d, a, b, c, x[i + 11], 10, -1120210379); c = ii(c, d, a, b, x[i + 2], 15, 718787259); b = ii(b, c, d, a, x[i + 9], 21, -343485551); a = addme(a, olda); b = addme(b, oldb); c = addme(c, oldc); d = addme(d, oldd); i = i + 16; } return(((rhex(a) + rhex(b)) + rhex(c)) + rhex(d)); }; stop(); this.bubbleboxGameID = _root.gameID; scoreMc = this; sendBubbleBoxScore = function (gameID) { userData = new LoadVars(); var _local4 = (((bubbleboxGameID + "_") + _root.score) + "_") + _root.bubblebox_name; var _local5 = (((((((((bubbleboxGameID + "_") + "4234232143214421") + "_") + _root.score) + "_") + "2537625476251") + "_") + _root.bubblebox_name) + "_") + "desleutelistessa"; var _local3 = _local5.MD5(); userData.datastring = _local4; userData.hashstring = _local3; var _local2 = new LoadVars(); _local2.onLoad = function (success) { if (success) { scoreMc.gotoAndStop("success"); } else { scoreMc.gotoAndStop("tryagain"); } }; userData.sendAndLoad("http://www.bubblebox.com/scripts/insertscore2008.php", _local2, "POST"); }; this.send_btn.onRelease = function () { if ((_root.bubblebox_name != "YOUR NAME") && (_root.bubblebox_name.length > 0)) { sendBubbleBoxScore(this._parent.bubbleboxGameID); this._parent.gotoAndStop("saving"); } }; Selection.setFocus("instertname");
Symbol 771 MovieClip Frame 2
stop(); _root.next_btn.enabled = false; _root.quit_btn.enabled = false;
Symbol 771 MovieClip Frame 3
_root.next_btn.enabled = true; _root.quit_btn.enabled = true; this.bubblebox_view_score.onRelease = function () { getURL (("http://www.bubblebox.com/highscores/" + this._parent.bubbleboxGameID) + ".htm", "_blank"); };
Symbol 771 MovieClip Frame 4
_root.next_btn.enabled = true; _root.quit_btn.enabled = true; this.try_again.onRelease = function () { this._parent.gotoAndStop(1); };

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:482  Timeline
Symbol 3 FontUsed by:4 25 33 69 73 74 75 76 77 78 79 80 81 82 83 84 85 87 88 91 377 391 392 393 394 428 433 437 438 441 442 444 445 458 460 462 464 497 500 501 505 507 559 562 565 569 572 577 578 581 584 592 595 598 599 602 603 604 605 608 609 610 613 614 617 618 621 622 623 624 627 628 629 630 631 634 635 637 640 644 646 648 649 650 651 652 695 700 702 703 704 705 706 707 708 709 710 711 712 730 731 733 734 735 736 737 738 739 741 742 748 749 750 751 758 772 773 774 776 777 778 779 780
Symbol 4 TextUses:3Used by:Timeline
Symbol 5 GraphicUsed by:17 555
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:17 555
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:17 555
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:17 555
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:17 555
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:17 555
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:5 7 9 11 13 15 16Used by:Timeline
Symbol 18 GraphicUsed by:24
Symbol 19 BitmapUsed by:20 22
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClipUses:20Used by:24
Symbol 22 GraphicUses:19Used by:23
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClipUses:18 21 23Used by:466  Timeline
Symbol 25 TextUses:3Used by:26
Symbol 26 MovieClipUses:25Used by:Timeline
Symbol 27 BitmapUsed by:28 387 499
Symbol 28 GraphicUses:27Used by:32
Symbol 29 BitmapUsed by:30 387 499
Symbol 30 GraphicUses:29Used by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:28 30 31Used by:Timeline
Symbol 33 EditableTextUses:3 380Used by:Timeline
Symbol 34 BitmapUsed by:35 382
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClip [bola_mc]Uses:35Used by:Timeline
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClip [bonus_mc]Uses:38Used by:Timeline
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClip [bonus_mc2]Uses:41Used by:Timeline
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45 379
Symbol 45 MovieClip [musuh_mc]Uses:44Used by:Timeline
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClip [bonus_mc3]Uses:47Used by:Timeline
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClip [gun_mc]Uses:50Used by:Timeline
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:54 65 258 261 264
Symbol 54 MovieClip [efek1]Uses:53Used by:Timeline
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:59
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59 97 108 136 139 142 145 148 245 270 317 320
Symbol 59 MovieClip [musuh_mc2]Uses:56 58Used by:Timeline
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:62
Symbol 62 MovieClip [ledak_mc]Uses:61Used by:Timeline
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:65
Symbol 65 MovieClip [efek2]Uses:64 53Used by:Timeline
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:68
Symbol 68 MovieClipUses:67Used by:94 395  Timeline
Symbol 69 TextUses:3Used by:70
Symbol 70 MovieClipUses:69Used by:72
Symbol 71 GraphicUsed by:72 90 93 504 543 561 564 567 568 571 574 580 583 586 594 597 601 633 639 642 744
Symbol 72 ButtonUses:70 71Used by:94 395  Timeline
Symbol 73 TextUses:3Used by:94
Symbol 74 TextUses:3Used by:94
Symbol 75 TextUses:3Used by:94
Symbol 76 TextUses:3Used by:94
Symbol 77 EditableTextUses:3Used by:94
Symbol 78 EditableTextUses:3Used by:94
Symbol 79 EditableTextUses:3Used by:94
Symbol 80 EditableTextUses:3Used by:94
Symbol 81 TextUses:3Used by:94
Symbol 82 EditableTextUses:3 380Used by:94
Symbol 83 TextUses:3Used by:94
Symbol 84 EditableTextUses:3Used by:94
Symbol 85 TextUses:3Used by:86
Symbol 86 MovieClipUses:85Used by:94
Symbol 87 TextUses:3Used by:90
Symbol 88 TextUses:3Used by:89
Symbol 89 MovieClipUses:88Used by:90
Symbol 90 ButtonUses:87 89 71Used by:94 395  Timeline
Symbol 91 TextUses:3Used by:92
Symbol 92 MovieClipUses:91Used by:93
Symbol 93 ButtonUses:92 71Used by:94
Symbol 94 MovieClip [hasil_mc]Uses:68 72 73 74 75 76 77 78 79 80 81 82 83 84 86 90 93Used by:Timeline
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97
Symbol 97 MovieClip [musuh_mc3]Uses:96 58Used by:Timeline
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:100
Symbol 100 MovieClip [gun_mc2]Uses:99Used by:Timeline
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClip [misil_mc]Uses:102Used by:Timeline
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClip [xsound]Uses:104Used by:Timeline
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClip [musuh_mc4]Uses:107 58Used by:Timeline
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:131
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:131
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:131
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:131
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:131
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:131
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:131
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:131
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:131
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:131
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClip [bombx]Uses:110 112 114 116 118 120 122 124 126 128 130Used by:Timeline
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:136
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:136 139 142 145 148 245
Symbol 136 MovieClip [keranjang_mc0]Uses:133 58 135Used by:Timeline
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:139
Symbol 139 MovieClip [keranjang_mc1]Uses:138 58 135Used by:Timeline
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142
Symbol 142 MovieClip [keranjang_mc2]Uses:141 58 135Used by:Timeline
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:145
Symbol 145 MovieClip [keranjang_mc3]Uses:144 58 135Used by:Timeline
Symbol 146 BitmapUsed by:147 729
Symbol 147 GraphicUses:146Used by:148
Symbol 148 MovieClip [keranjang_mc4]Uses:147 58 135Used by:Timeline
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Symbol 732 GraphicUses:400Used by:Timeline
Symbol 733 EditableTextUses:3 380Used by:740
Symbol 734 EditableTextUses:3 380Used by:740
Symbol 735 EditableTextUses:3 380Used by:740
Symbol 736 EditableTextUses:3 380Used by:740
Symbol 737 EditableTextUses:3 380Used by:740
Symbol 738 EditableTextUses:3 380Used by:740
Symbol 739 EditableTextUses:3 380Used by:740
Symbol 740 MovieClipUses:576 733 734 735 736 737 738 739Used by:Timeline
Symbol 741 TextUses:3Used by:745
Symbol 742 TextUses:3Used by:743
Symbol 743 MovieClipUses:742Used by:744
Symbol 744 ButtonUses:743 71Used by:745
Symbol 745 MovieClipUses:576 741 744Used by:Timeline
Symbol 746 BitmapUsed by:747
Symbol 747 GraphicUses:746Used by:Timeline
Symbol 748 TextUses:3Used by:Timeline
Symbol 749 TextUses:3Used by:Timeline
Symbol 750 TextUses:3Used by:Timeline
Symbol 751 TextUses:3Used by:Timeline
Symbol 752 GraphicUsed by:771
Symbol 753 GraphicUsed by:756
Symbol 754 GraphicUsed by:755 756
Symbol 755 MovieClipUses:754Used by:756
Symbol 756 MovieClipUses:753 754 755Used by:771
Symbol 757 GraphicUsed by:771
Symbol 758 EditableTextUses:3Used by:771
Symbol 759 GraphicUsed by:762 765 768
Symbol 760 GraphicUsed by:761
Symbol 761 MovieClipUses:760Used by:762
Symbol 762 MovieClipUses:759 761Used by:771
Symbol 763 GraphicUsed by:764 765
Symbol 764 MovieClipUses:763Used by:765
Symbol 765 MovieClipUses:759 763 764Used by:771
Symbol 766 GraphicUsed by:767 768
Symbol 767 MovieClipUses:766Used by:768
Symbol 768 MovieClipUses:759 766 767Used by:771
Symbol 769 FontUsed by:770
Symbol 770 EditableTextUses:769Used by:771
Symbol 771 MovieClipUses:752 756 757 758 762 765 768 770Used by:Timeline
Symbol 772 EditableTextUses:3 380Used by:Timeline
Symbol 773 EditableTextUses:3 380Used by:Timeline
Symbol 774 TextUses:3Used by:775
Symbol 775 MovieClipUses:774Used by:Timeline
Symbol 776 TextUses:3Used by:Timeline
Symbol 777 EditableTextUses:3 380Used by:Timeline
Symbol 778 EditableTextUses:3 380Used by:Timeline
Symbol 779 EditableTextUses:3 380Used by:Timeline
Symbol 780 TextUses:3Used by:Timeline

Instance Names

"logo_mc"Frame 1Symbol 24 MovieClip
"bar_mc"Frame 1Symbol 32 MovieClip
"keranjang_mc"Frame 5Symbol 136 MovieClip [keranjang_mc0]
"logo_mc"Frame 10Symbol 24 MovieClip
"enter_btn"Frame 10Symbol 504 Button
"logo_mc"Frame 491Symbol 24 MovieClip
"play_btn"Frame 491Symbol 561 Button
"credits_btn"Frame 491Symbol 564 Button
"achievements_btn"Frame 491Symbol 567 Button
"options_btn"Frame 491Symbol 568 Button
"high_btn"Frame 491Symbol 571 Button
"more_btn"Frame 491Symbol 574 Button
"continue_mc"Frame 491Symbol 587 MovieClip
"next_btn"Frame 492Symbol 594 Button
"skip_btn"Frame 492Symbol 597 Button
"prev_btn"Frame 493Symbol 601 Button
"skip_btn"Frame 513Symbol 633 Button
"quit_btn"Frame 522Symbol 639 Button
"reset_btn"Frame 522Symbol 642 Button
"logo_mc"Frame 522Symbol 24 MovieClip
"quality1"Frame 522Symbol 384 MovieClip
"quality2"Frame 522Symbol 384 MovieClip
"quality3"Frame 522Symbol 384 MovieClip
"bar1_mc"Frame 522Symbol 390 MovieClip
"bar2_mc"Frame 522Symbol 390 MovieClip
"reset_mc"Frame 522Symbol 645 MovieClip
"quit_btn"Frame 523Symbol 639 Button
"logo_mc"Frame 523Symbol 24 MovieClip
"quit_btn"Frame 524Symbol 639 Button
"logo_mc"Frame 524Symbol 24 MovieClip
"medal1"Frame 524Symbol 662 MovieClip
"medal2"Frame 524Symbol 666 MovieClip
"medal3"Frame 524Symbol 670 MovieClip
"medal4"Frame 524Symbol 674 MovieClip
"medal5"Frame 524Symbol 678 MovieClip
"medal6"Frame 524Symbol 682 MovieClip
"medal7"Frame 524Symbol 686 MovieClip
"medal8"Frame 524Symbol 690 MovieClip
"medal15"Frame 524Symbol 694 MovieClip
"medal9"Frame 524Symbol 699 MovieClip
"medal10"Frame 524Symbol 699 MovieClip
"medal11"Frame 524Symbol 699 MovieClip
"medal12"Frame 524Symbol 699 MovieClip
"medal13"Frame 524Symbol 699 MovieClip
"medal14"Frame 524Symbol 699 MovieClip
"next_btn"Frame 525Symbol 633 Button
"logo_mc"Frame 525Symbol 24 MovieClip
"play_btn"Frame 526Symbol 561 Button
"weapon1"Frame 531Symbol 719 MovieClip
"weapon2"Frame 531Symbol 719 MovieClip
"weapon3"Frame 531Symbol 719 MovieClip
"weapon4"Frame 531Symbol 719 MovieClip
"weapon5"Frame 531Symbol 719 MovieClip
"unit1"Frame 531Symbol 719 MovieClip
"unit2"Frame 531Symbol 719 MovieClip
"unit4"Frame 531Symbol 719 MovieClip
"unit3"Frame 531Symbol 719 MovieClip
"zsatelit1"Frame 531Symbol 719 MovieClip
"zsatelit2"Frame 531Symbol 719 MovieClip
"zsatelit3"Frame 531Symbol 719 MovieClip
"next_btn"Frame 531Symbol 633 Button
"zone_mc"Frame 531Symbol 443 MovieClip
"unit5"Frame 531Symbol 719 MovieClip
"logo_mc"Frame 531Symbol 24 MovieClip
"msgBox_mc"Frame 531Symbol 740 MovieClip
"information_mc"Frame 531Symbol 745 MovieClip
"next_btn"Frame 532Symbol 594 Button
"skip_btn"Frame 532Symbol 597 Button
"prev_btn"Frame 533Symbol 601 Button
"skip_btn"Frame 535Symbol 633 Button
"logo_mc"Frame 541Symbol 24 MovieClip
"quit_btn"Frame 541Symbol 90 Button
"zone_mc"Frame 541Symbol 443 MovieClip
"logo_mc"Frame 552Symbol 24 MovieClip
"quit_btn"Frame 552Symbol 90 Button
"next_btn"Frame 552Symbol 72 Button
"zone_mc"Frame 552Symbol 443 MovieClip
"indi"Symbol 59 MovieClip [musuh_mc2] Frame 1Symbol 58 MovieClip
"next_btn"Symbol 94 MovieClip [hasil_mc] Frame 1Symbol 72 Button
"quit_btn"Symbol 94 MovieClip [hasil_mc] Frame 2Symbol 90 Button
"submit_btn"Symbol 94 MovieClip [hasil_mc] Frame 2Symbol 93 Button
"indi"Symbol 97 MovieClip [musuh_mc3] Frame 1Symbol 58 MovieClip
"indi"Symbol 108 MovieClip [musuh_mc4] Frame 1Symbol 58 MovieClip
"indi"Symbol 136 MovieClip [keranjang_mc0] Frame 1Symbol 58 MovieClip
"shield_mc"Symbol 136 MovieClip [keranjang_mc0] Frame 1Symbol 135 MovieClip
"indi"Symbol 139 MovieClip [keranjang_mc1] Frame 1Symbol 58 MovieClip
"shield_mc"Symbol 139 MovieClip [keranjang_mc1] Frame 1Symbol 135 MovieClip
"indi"Symbol 142 MovieClip [keranjang_mc2] Frame 1Symbol 58 MovieClip
"shield_mc"Symbol 142 MovieClip [keranjang_mc2] Frame 1Symbol 135 MovieClip
"indi"Symbol 145 MovieClip [keranjang_mc3] Frame 1Symbol 58 MovieClip
"shield_mc"Symbol 145 MovieClip [keranjang_mc3] Frame 1Symbol 135 MovieClip
"indi"Symbol 148 MovieClip [keranjang_mc4] Frame 1Symbol 58 MovieClip
"shield_mc"Symbol 148 MovieClip [keranjang_mc4] Frame 1Symbol 135 MovieClip
"indi"Symbol 245 MovieClip [keranjang_mc5] Frame 1Symbol 58 MovieClip
"shield_mc"Symbol 245 MovieClip [keranjang_mc5] Frame 1Symbol 135 MovieClip
"gun3"Symbol 270 MovieClip [boss3] Frame 1Symbol 267 MovieClip
"gun2"Symbol 270 MovieClip [boss3] Frame 1Symbol 267 MovieClip
"indi"Symbol 270 MovieClip [boss3] Frame 1Symbol 58 MovieClip
"indi"Symbol 317 MovieClip [boss1] Frame 1Symbol 58 MovieClip
"indi"Symbol 320 MovieClip [boss2] Frame 1Symbol 58 MovieClip
"bar_mc"Symbol 384 MovieClip Frame 1Symbol 379 MovieClip
"bar_mc"Symbol 384 MovieClip Frame 2Symbol 383 MovieClip
"indi_mc"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"bar_mc"Symbol 390 MovieClip Frame 1Symbol 379 MovieClip
"next_btn"Symbol 395 MovieClip [option_mc] Frame 1Symbol 72 Button
"quit_btn"Symbol 395 MovieClip [option_mc] Frame 1Symbol 90 Button
"quality1"Symbol 395 MovieClip [option_mc] Frame 1Symbol 384 MovieClip
"quality2"Symbol 395 MovieClip [option_mc] Frame 1Symbol 384 MovieClip
"quality3"Symbol 395 MovieClip [option_mc] Frame 1Symbol 384 MovieClip
"bar1_mc"Symbol 395 MovieClip [option_mc] Frame 1Symbol 390 MovieClip
"bar2_mc"Symbol 395 MovieClip [option_mc] Frame 1Symbol 390 MovieClip
"bar"Symbol 451 MovieClip Frame 1Symbol 447 MovieClip
"bar"Symbol 451 MovieClip Frame 2Symbol 450 MovieClip
"bar"Symbol 455 MovieClip Frame 1Symbol 453 MovieClip
"info_mc"Symbol 466 MovieClip [atas_mc] Frame 1Symbol 429 MovieClip
"bomb1"Symbol 466 MovieClip [atas_mc] Frame 1Symbol 432 MovieClip
"bomb2"Symbol 466 MovieClip [atas_mc] Frame 1Symbol 432 MovieClip
"bomb3"Symbol 466 MovieClip [atas_mc] Frame 1Symbol 432 MovieClip
"logo_mc"Symbol 466 MovieClip [atas_mc] Frame 1Symbol 24 MovieClip
"zone_mc"Symbol 466 MovieClip [atas_mc] Frame 1Symbol 443 MovieClip
"power_mc"Symbol 466 MovieClip [atas_mc] Frame 1Symbol 451 MovieClip
"life_mc"Symbol 466 MovieClip [atas_mc] Frame 1Symbol 455 MovieClip
"play_latest_text"Symbol 542 MovieClip Frame 1Symbol 541 MovieClip
"link"Symbol 543 MovieClip Frame 1Symbol 511 MovieClip
"play_latest_text"Symbol 543 MovieClip Frame 79Symbol 541 MovieClip
"play_latest_text"Symbol 543 MovieClip Frame 117Symbol 541 MovieClip
"yes_btn"Symbol 587 MovieClip Frame 1Symbol 580 Button
"no_btn"Symbol 587 MovieClip Frame 1Symbol 583 Button
"cancel_btn"Symbol 587 MovieClip Frame 1Symbol 586 Button
"yes_btn"Symbol 645 MovieClip Frame 1Symbol 580 Button
"no_btn"Symbol 645 MovieClip Frame 1Symbol 583 Button
"ok_btn"Symbol 745 MovieClip Frame 1Symbol 744 Button
"send_btn"Symbol 771 MovieClip Frame 1Symbol 756 MovieClip
"instertname"Symbol 771 MovieClip Frame 1Symbol 758 EditableText
"bubblebox_saving"Symbol 771 MovieClip Frame 2Symbol 762 MovieClip
"bubblebox_view_score"Symbol 771 MovieClip Frame 3Symbol 765 MovieClip
"try_again"Symbol 771 MovieClip Frame 4Symbol 768 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 5Symbol 36 as "bola_mc"
ExportAssets (56)Timeline Frame 5Symbol 39 as "bonus_mc"
ExportAssets (56)Timeline Frame 5Symbol 42 as "bonus_mc2"
ExportAssets (56)Timeline Frame 5Symbol 45 as "musuh_mc"
ExportAssets (56)Timeline Frame 5Symbol 48 as "bonus_mc3"
ExportAssets (56)Timeline Frame 5Symbol 51 as "gun_mc"
ExportAssets (56)Timeline Frame 5Symbol 54 as "efek1"
ExportAssets (56)Timeline Frame 5Symbol 59 as "musuh_mc2"
ExportAssets (56)Timeline Frame 5Symbol 62 as "ledak_mc"
ExportAssets (56)Timeline Frame 5Symbol 65 as "efek2"
ExportAssets (56)Timeline Frame 5Symbol 94 as "hasil_mc"
ExportAssets (56)Timeline Frame 5Symbol 97 as "musuh_mc3"
ExportAssets (56)Timeline Frame 5Symbol 100 as "gun_mc2"
ExportAssets (56)Timeline Frame 5Symbol 103 as "misil_mc"
ExportAssets (56)Timeline Frame 5Symbol 105 as "xsound"
ExportAssets (56)Timeline Frame 5Symbol 108 as "musuh_mc4"
ExportAssets (56)Timeline Frame 5Symbol 131 as "bombx"
ExportAssets (56)Timeline Frame 5Symbol 136 as "keranjang_mc0"
ExportAssets (56)Timeline Frame 5Symbol 139 as "keranjang_mc1"
ExportAssets (56)Timeline Frame 5Symbol 142 as "keranjang_mc2"
ExportAssets (56)Timeline Frame 5Symbol 145 as "keranjang_mc3"
ExportAssets (56)Timeline Frame 5Symbol 148 as "keranjang_mc4"
ExportAssets (56)Timeline Frame 5Symbol 169 as "ledakan"
ExportAssets (56)Timeline Frame 5Symbol 188 as "ledakan2"
ExportAssets (56)Timeline Frame 5Symbol 214 as "dahsyat"
ExportAssets (56)Timeline Frame 5Symbol 242 as "dahsyat2"
ExportAssets (56)Timeline Frame 5Symbol 245 as "keranjang_mc5"
ExportAssets (56)Timeline Frame 5Symbol 248 as "gun_mc3"
ExportAssets (56)Timeline Frame 5Symbol 251 as "gun_mc4"
ExportAssets (56)Timeline Frame 5Symbol 253 as "dahsyat4"
ExportAssets (56)Timeline Frame 5Symbol 255 as "dahsyat3"
ExportAssets (56)Timeline Frame 5Symbol 258 as "efek3"
ExportAssets (56)Timeline Frame 5Symbol 261 as "efek4"
ExportAssets (56)Timeline Frame 5Symbol 264 as "efek5"
ExportAssets (56)Timeline Frame 5Symbol 270 as "boss3"
ExportAssets (56)Timeline Frame 5Symbol 273 as "satelit0"
ExportAssets (56)Timeline Frame 5Symbol 275 as "satelit0x"
ExportAssets (56)Timeline Frame 5Symbol 277 as "satelit0y"
ExportAssets (56)Timeline Frame 5Symbol 280 as "gun_mc5"
ExportAssets (56)Timeline Frame 5Symbol 283 as "satelit4"
ExportAssets (56)Timeline Frame 5Symbol 284 as "satelit4x"
ExportAssets (56)Timeline Frame 5Symbol 285 as "satelit4y"
ExportAssets (56)Timeline Frame 5Symbol 288 as "satelit1"
ExportAssets (56)Timeline Frame 5Symbol 290 as "satelit1x"
ExportAssets (56)Timeline Frame 5Symbol 292 as "satelit1y"
ExportAssets (56)Timeline Frame 5Symbol 295 as "satelit2"
ExportAssets (56)Timeline Frame 5Symbol 297 as "satelit2x"
ExportAssets (56)Timeline Frame 5Symbol 299 as "satelit2y"
ExportAssets (56)Timeline Frame 5Symbol 302 as "satelit3"
ExportAssets (56)Timeline Frame 5Symbol 304 as "satelit3x"
ExportAssets (56)Timeline Frame 5Symbol 306 as "satelit3y"
ExportAssets (56)Timeline Frame 5Symbol 309 as "satelit5"
ExportAssets (56)Timeline Frame 5Symbol 310 as "satelit5x"
ExportAssets (56)Timeline Frame 5Symbol 311 as "satelit5y"
ExportAssets (56)Timeline Frame 5Symbol 314 as "gunbos1"
ExportAssets (56)Timeline Frame 5Symbol 317 as "boss1"
ExportAssets (56)Timeline Frame 5Symbol 320 as "boss2"
ExportAssets (56)Timeline Frame 5Symbol 323 as "lonjong_mc"
ExportAssets (56)Timeline Frame 5Symbol 326 as "sabit_mc"
ExportAssets (56)Timeline Frame 5Symbol 357 as "dahsyat10"
ExportAssets (56)Timeline Frame 5Symbol 376 as "dahsyat11"
ExportAssets (56)Timeline Frame 5Symbol 395 as "option_mc"
ExportAssets (56)Timeline Frame 5Symbol 411 as "beam1"
ExportAssets (56)Timeline Frame 5Symbol 427 as "beam2"
ExportAssets (56)Timeline Frame 5Symbol 466 as "atas_mc"
ExportAssets (56)Timeline Frame 5Symbol 469 as "background1"
ExportAssets (56)Timeline Frame 5Symbol 472 as "background2"
ExportAssets (56)Timeline Frame 5Symbol 475 as "background3"
ExportAssets (56)Timeline Frame 5Symbol 478 as "background4"
ExportAssets (56)Timeline Frame 5Symbol 481 as "background5"
ExportAssets (56)Timeline Frame 5Symbol 482 as "background6"
ExportAssets (56)Timeline Frame 5Symbol 483 as "backMusic2"
ExportAssets (56)Timeline Frame 5Symbol 484 as "backBomb"
ExportAssets (56)Timeline Frame 5Symbol 485 as "backKena3"
ExportAssets (56)Timeline Frame 5Symbol 486 as "backKena2"
ExportAssets (56)Timeline Frame 5Symbol 487 as "backKena"
ExportAssets (56)Timeline Frame 5Symbol 488 as "backDestroy2"
ExportAssets (56)Timeline Frame 5Symbol 489 as "backGun2"
ExportAssets (56)Timeline Frame 5Symbol 490 as "backBonus3"
ExportAssets (56)Timeline Frame 5Symbol 491 as "backBonus2"
ExportAssets (56)Timeline Frame 5Symbol 492 as "backBonus1"
ExportAssets (56)Timeline Frame 5Symbol 493 as "backDestroy"
ExportAssets (56)Timeline Frame 5Symbol 494 as "backMisil"
ExportAssets (56)Timeline Frame 5Symbol 495 as "backGun"
ExportAssets (56)Timeline Frame 5Symbol 496 as "backMusic"

Labels

"completed"Frame 10
"failed"Frame 15
"xsubmit"Frame 541
"saving"Symbol 771 MovieClip Frame 2
"success"Symbol 771 MovieClip Frame 3
"tryagain"Symbol 771 MovieClip Frame 4

Dynamic Text Variables

xpersenSymbol 33 EditableText"<p align="center"><font face="Space Age" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">100 %</font></p>"
xwaktuSymbol 77 EditableText"<p align="left"></p>"
lifesSymbol 78 EditableText"<p align="left"></p>"
bombsSymbol 79 EditableText"<p align="left"></p>"
scoredSymbol 80 EditableText"<p align="left"></p>"
infoSymbol 82 EditableText"<p align="center"><font face="Space Age" size="25" color="#cccccc" letterSpacing="0.000000" kerning="1">mission success</font></p><p align="center"><font face="Space Age" size="25" color="#cccccc" letterSpacing="0.000000" kerning="1">score reset to 0</font></p>"
pointedSymbol 84 EditableText"<p align="left"></p>"
angkaSymbol 381 EditableText"1"
infoSymbol 428 EditableText"<p align="center"><font face="Space Age" size="25" color="#ff0000" letterSpacing="0.000000" kerning="1">laser beam madness</font></p>"
zoneSymbol 433 EditableText"zone 13"
scoreSymbol 444 EditableText"<p align="left"><font face="Space Age" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">1234567890</font></p>"
wavesSymbol 445 EditableText"<p align="left"><font face="Space Age" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">1234567890</font></p>"
informasiSymbol 695 EditableText"<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Destroying 100 enemy vessels</font></p><p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">without using a bomb.</font></p>"
xpointSymbol 731 EditableText"<p align="center"><font face="Space Age" size="25" color="#000000" letterSpacing="0.000000" kerning="1">point</font></p>"
judulSymbol 733 EditableText"<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">2 guns</font></p>"
poinSymbol 734 EditableText"<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">need</font></p><p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">10000 pts</font></p>"
infoSymbol 735 EditableText"<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">click</font></p><p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">to upgrade</font></p>"
judulSymbol 736 EditableText"<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">2 guns</font></p>"
poinSymbol 737 EditableText"<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">need</font></p><p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">10000 pts</font></p>"
infoSymbol 738 EditableText"<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">click</font></p><p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">to upgrade</font></p>"
xlevelSymbol 739 EditableText"<p align="center"><font face="Space Age" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">level 1</font></p>"
_root.bubblebox_nameSymbol 758 EditableText""
infoSymbol 772 EditableText"<p align="center"><font face="Space Age" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">your score:</font></p>"
scoreSymbol 773 EditableText"<p align="center"><font face="Space Age" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">1234567890</font></p>"
infoSymbol 777 EditableText"<p align="center"><font face="Space Age" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">your score:</font></p>"
scoreSymbol 778 EditableText"<p align="center"><font face="Space Age" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">1234567890</font></p>"
wlevelSymbol 779 EditableText"<p align="left"><font face="Space Age" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">level 10</font></p>"




http://swfchan.com/15/70877/info.shtml
Created: 9/4 -2019 15:18:32 Last modified: 9/4 -2019 15:18:32 Server time: 05/11 -2024 09:32:21