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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/16422302?noj=FRM16422302-5DC" width="1" height="1"></div>

_worm_.swf

This is the info page for
Flash #71214

(Click the ID number above for more basic data on this flash file.)


Text
000

MULTI-BREAK!

SUPER-BREAK!

WILD-BREAK!

AWESOME-BREAK!

MEGA-BREAK!

LEGENDARY!

MADNESS!

INSANE!

EXTRA LIFE!

GAME PAUSED

CLICK TO RESUME

<p align="center"><font face="HelveticaRounded-Black" size="37" color="#ffff00" letterSpacing="-1.000000" kerning="0">Level 50</font></p>

Grow by

<p align="center"><font face="HelveticaRounded-Black" size="17" color="#ffff00" letterSpacing="-1.000000" kerning="0">10 Peices </font></p>

PRESS

OR

LEVEL
COMPLETE

7

7

This game version is licensed ONLY to be played at

_root.legalDomain

Please respect the hard work of others

The author of this game can be contacted at

_root.authorContact

_root.authorContact

flyingBlob_holder

CREDITS

CREDITS

HOW TO
PLAY

HOW TO
PLAY

MUSIC:

off

oN

off

oN

GAME synopsis

Version Number

Your  Highest Score:

RESET SCORE

RESET SCORE

<p align="center"><font face="HelveticaRounded-Black" size="53" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

PLAY

PLAY

LevelObstacles

trailHolder

enemyHolder

www.terrypaton.com

0

SCORE

00

REMAINING

HEALTH

PAUSE GAME

PAUSE GAME

<p align="left"><font face="_sans" size="10" color="#000000" letterSpacing="0.000000" kerning="0"><b>Players Trail</b></font></p>

GAME OVER

Score:

Level:

000000

NEW HIGHSCORE!

000

NEW HIGH!

OK

This is a game by

author name

www.terrypaton.com

www.terrypaton.com

SLOW
DOWN

Power Ups

SPEED
UP

SUPER
TAIL

MORE
ENERGY

Your a worm! Move using the arrow keys
to collect all the     food to keep yourself alive
and grow.
Worming through            walls will drain your
energy. Run out of energy and it's all over.
Touching your own tail will kill you!

How to PLAY

GREAT!
You have beaten all 9 STAGEs!

Final Score:

Game Finished!

0

ActionScript [AS1/AS2]

Frame 1
function gameMenu(menu, obj) { getURL (_root.authorsSite, "_blank"); } _root.externalMusic = 0; _root.gameTitle = "worm"; _root.gameDesc = "Crazy Wiggling Fun!"; _root.vNum = "v1.0"; _root.flashVersionsNeeded = 8; _root.legalDomain = "http://uploads.ungrounded.net"; _root.authorName = "Terry Paton"; _root.authorContact = "terry@terrypaton.com"; _root.authorsSite = "http://www.terrypaton.com"; _root.gameLocation = _root._url.substr(0, legalDomain.length); _root.gameQuality = "AUTO"; var menu_cm = new ContextMenu(); menu_cm.customItems.push(new ContextMenuItem(gameTitle, gameMenu)); menu_cm.hideBuiltInItems(); _root.menu = menu_cm; fscommand ("fullscreen", true);
Instance of Symbol 119 MovieClip in Frame 4
onClipEvent (load) { var flashVersion = System.capabilities.version; _root.flashVersionsinstalled = flashVersion.substr(4, 1); trace(_root.flashVersionsinstalled); if (_root.flashVersionsNeeded > _root.flashVersionsinstalled) { _root.stop(); this.gotoAndStop(2); } else if (_root.gameLocation != _root.legalDomain) { _root.stop(); this.gotoAndStop(3); } }
Frame 6
function flyingBlobClass() { } flyingBlobClass.prototype = new MovieClip(); flyingBlobClass.prototype.onLoad = function () { this.x = -50 - random(300); this.y = random(480); this.gotoAndStop(random(5) + 1); this.speed = random(5) + 2; this._x = this.x; this._y = this.y; }; flyingBlobClass.prototype.onEnterFrame = function () { this.x = this.x + this.speed; this._x = this.x; this._y = this.y; if (this.x > 680) { this.x = -50 - random(300); this.y = random(480); this.gotoAndStop(random(5) + 1); this.speed = random(5) + 2; } }; Object.registerClass("flyingBlobs", flyingBlobClass); level1data = new Array(100, 100, 5, 5); level1quota = 5; level2quota = 7; level3quota = 10; level4quota = 12; level5quota = 14; level6quota = 16; level7quota = 18; level8quota = 20; level9quota = 22;
Frame 7
hitWallSnd = new Sound(); hitWallSnd.attachSound("hitWallSound"); sound2 = new Sound(); sound2.attachSound("sound2"); sound3 = new Sound(); sound3.attachSound("sound3"); sound4 = new Sound(); sound4.attachSound("sound4"); sound5 = new Sound(); sound5.attachSound("sound5"); sound6 = new Sound(); sound6.attachSound("sound6"); sound7 = new Sound(); sound7.attachSound("sound7"); sound8 = new Sound(); sound8.attachSound("sound8"); sound9 = new Sound(); sound9.attachSound("sound9"); sound10 = new Sound(); sound10.attachSound("sound10"); speedUpSnd = new Sound(); speedUpSnd.attachSound("speedUpSound"); gameMusic = new Sound(); gameMusic.attachSound("music2"); intromusic = new Sound(); intromusic.attachSound("music1");
Frame 8
function stopmusic() { gameMusic.stop(); optionsmusic.stop(); intromusic.stop(); gameovermusic.stop(); gamefinishedmusic.stop(); } function playmusic() { if (musicstate == 1) { stopmusic(); trace("playing music"); switch (gameScene) { case "INTRO" : intromusic.start(0, 90); return; case "GAME" : gameMusic.start(0, 90); return; case "GAME OVER" : return; case "CREDITS" : return; case "HOW TO PLAY" : return; case "GAME FINISHED" : intromusic.start(0, 90); return; } } } storage = SharedObject.getLocal("store"); level = storage.data.uptolevel; if (level == undefined) { storage.data.uptolevel = 1; level = 1; } yourhigh = storage.data.myhighscore; if (yourhigh == undefined) { storage.data.myhighscore = 0; yourhigh = 0; } musicstate = storage.data.musicsetting; if ((musicstate == undefined) || (musicstate == 2)) { musicstate = 1; storage.data.musicsetting = 1; }
Frame 9
function playgame() { gotoAndPlay (55); } function resetlevel() { this.resetclip.resetclip.gotoAndPlay(2); storage.data.myhighscore = 0; yourhigh = 0; storage.flush(); } function musicon() { this.options.on_off.gotoAndStop(1); musicstate = 1; storage.data.musicsetting = 1; playmusic(); } function musicoff() { stopmusic(); this.options.on_off.gotoAndStop(2); musicstate = 0; storage.data.musicsetting = 0; } _root.level = 1; delete state; _quality = "HIGH"; if (level > 1) { playcont.gotoAndStop(2); } gameScene = "INTRO"; playmusic(); i = 0; while (i < 5) { i++; } i = 0; while (i < 5) { i++; } if (musicstate == 0) { this.options.on_off.gotoAndStop(2); }
Frame 54
stop();
Frame 55
function powerUpClass() { } powerUpClass.prototype = new MovieClip(); powerUpClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.yspeed = random(3) + 1; this.xspeed = random(4) + 1; this.maxSpeed = 5; this.starttime = getTimer(); this.state = "normal"; this.typeOfpowerUp = random(4) + 1; this.pointsawarded = 100; this._rotation = random(360); this.gotoAndStop(this.typeOfpowerUp); }; powerUpClass.prototype.onEnterFrame = function () { if (_root.state == "paused") { } if (this.state == "remove") { removeMovieClip(this); } if (_root.state == "playing") { switch (this.typeOfpowerUp) { case 1 : this._rotation = this._rotation + 10; if (this.y < stageTop) { this.y = stageTop; this.yspeed = -this.yspeed; } if (this.y > stageBottom) { this.y = stageBottom; this.yspeed = -this.yspeed; } if (this.x > stageRight) { this.x = stageRight; this.xspeed = -this.xspeed; } if (this.x < stageLeft) { this.x = stageLeft; this.xspeed = -this.xspeed; } this.y = this.y + (this.yspeed * speedModifier); this.x = this.x + (this.xspeed * speedModifier); break; case 2 : break; case 3 : this._rotation = this._rotation + 10; break; case 4 : break; } if (this.hitTest(_root.player) == true) { trace("power up has hit player"); switch (this.typeOfpowerUp) { case 1 : speedUpSnd.start(); speedupPowerUp(); break; case 2 : sound2.start(); slowDownPowerUp(); break; case 3 : sound3.start(); superTail(); break; case 4 : sound4.start(); shrinkPowerUp(); break; } _root.score = _root.score + this.pointsawarded; state = "playing"; powerUpEffect = this.typeOfpowerUp; removeMovieClip(this); } this._x = int(this.x); this._y = int(this.y); } }; Object.registerClass("powerUp", powerUpClass); function damagePlayer() { playerEnergy = playerEnergy - 1; if (playerEnergy < 0) { playerEnergy = 0; } energyBar.energyBar_Bar._xscale = playerEnergy; energyBar.energyLoss.gotoAndPlay(2); if (playerEnergy < 1) { state = "game over"; } i = 0; while (i < 100) { eval ("playersTrail.pt" + i).gotoAndPlay(2); i++; } } function playerHitsWall() { hitWallSnd.start(); playerEnergy = playerEnergy - 10; if (playerEnergy < 0) { playerEnergy = 0; } energyBar.energyBar_Bar._xscale = playerEnergy; energyBar.energyLoss.gotoAndPlay(2); if (playerEnergy < 1) { state = "game over"; } i = 0; while (i < 100) { eval ("playersTrail.pt" + i).gotoAndPlay(2); i++; } } function enemy2Class() { } enemy2Class.prototype = new MovieClip(); enemy2Class.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.maxSpeed = 5; this.starttime = getTimer(); this.state = "normal"; }; enemy2Class.prototype.onEnterFrame = function () { if (this.state == "kill") { trace("kill"); this.killCount = 10; this.state = "dying"; } if (this.state == "dying") { this._alpha = this._alpha - 10; this.killCount--; if (this.killCount < 1) { removeMovieClip(this); } } if (_root.state == "paused") { } if (_root.state == "playing") { if (this.state == "stun") { this.stunCount = 60; this.state = "stun wait"; } if (this.state == "stun wait") { this.stunCount--; if (this.stunCount < 0) { this.state = "normal"; } } if (this.state == "normal") { this._rotation = this._rotation + 10; if (this.y < stageTop) { this.y = stageTop; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.y > stageBottom) { this.y = stageBottom; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.x > stageRight) { this.x = stageRight; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.x < stageLeft) { this.x = stageLeft; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } this.y = this.y + (this.clip.yspeed * speedModifier); this.x = this.x + (this.clip.xspeed * speedModifier); this._x = int(this.x); this._y = int(this.y); if (Math.abs(this.x - px) < (25 * (playerScale / 100))) { if (Math.abs(this.y - py) < (25 * (playerScale / 100))) { sound1.start(); playerEnergy = playerEnergy - 1; damagePlayer(); } } } } }; Object.registerClass("enemy1", enemy2Class); function enemyBClass() { } enemyBClass.prototype = new MovieClip(); enemyBClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.maxSpeed = 5; this.starttime = getTimer(); this.state = "normal"; this.mNum = 0; trace("level = " + level); if (level < 5) { this.bugType = 0; } if ((level == 5) || (level == 6)) { this.bugType = random(2); } if (level > 6) { this.bugType = random(3); } this.body.gotoAndStop(this.bugType + 1); }; enemyBClass.prototype.onEnterFrame = function () { if (this.state == "kill") { trace("kill"); this.killCount = 10; this.state = "dying"; } if (this.state == "dying") { this._alpha = this._alpha - 10; this.killCount--; if (this.killCount < 1) { removeMovieClip(this); } } if (_root.state == "paused") { } if (_root.state == "playing") { if (this.state == "stun") { this.stunCount = 60; this.state = "stun wait"; } if (this.state == "stun wait") { this.stunCount--; if (this.stunCount < 0) { this.state = "normal"; } } if (this.state == "normal") { this._rotation = this._rotation + 10; if (this.y < stageTop) { this.y = stageTop; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.y > stageBottom) { this.y = stageBottom; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.x > stageRight) { this.x = stageRight; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.x < stageLeft) { this.x = stageLeft; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.bugType == 0) { this.mNum = this.mNum + 0.05; this.y = this.y + ((4 * Math.cos(this.mNum)) * speedModifier); this.x = this.x + ((4 * Math.sin(this.mNum)) * speedModifier); } if (this.bugType == 1) { this.mNum = this.mNum + 0.05; this.y = this.y + ((4 * Math.sin(this.mNum)) * speedModifier); this.x = this.x + ((4 * Math.cos(this.mNum)) * speedModifier); } if (this.bugType == 2) { this.mNum = this.mNum + 0.03; this.y = this.y + ((3 * Math.cos(this.mNum)) * speedModifier); this.x = this.x + ((6 * Math.sin(this.mNum)) * speedModifier); } this._x = int(this.x); this._y = int(this.y); if (Math.abs(this.x - px) < (25 * (playerScale / 100))) { if (Math.abs(this.y - py) < (25 * (playerScale / 100))) { sound1.start(); playerEnergy = playerEnergy - 1; damagePlayer(); } } } } }; Object.registerClass("enemy2", enemyBClass); function obstacleTest() { ytest = py; xtest = px; if (pxmove < 0) { xtest = px - 20; } if (pxmove > 0) { xtest = px + 20; } if (pymove < 0) { ytest = py - 20; } if (pymove > 0) { ytest = py + 20; } if (this.LevelObstacles.hitTest(xtest, ytest, true)) { damagePlayer(); if (pxmove < 0) { if (py < 240) { pymove = MaxSpeed; pxmove = 0; player._rotation = 180; } else { pymove = -MaxSpeed; pxmove = 0; player._rotation = 0; } } if (pxmove > 0) { if (py < 240) { pymove = MaxSpeed; pxmove = 0; player._rotation = 180; } else { pymove = -MaxSpeed; pxmove = 0; player._rotation = 0; } } if (pymove < 0) { if (px < 320) { pxmove = MaxSpeed; pymove = 0; player._rotation = 90; } else { pxmove = -MaxSpeed; pymove = 0; player._rotation = -90; } } if (pymove < 0) { if (px < 320) { pxmove = MaxSpeed; pymove = 0; player._rotation = 90; } else { pxmove = -MaxSpeed; pymove = 0; player._rotation = -90; } } } } function tellplayer(num) { attachMovie("tell_player", "tellPlayer", 9); with (tellPlayer) { _x = 320; _y = 240; clip.gotoAndStop(num); } _root.playerscore.gotoAndPlay(2); if (num == 9) { extralife_snd.start(); } switch (num) { case 1 : _root.score = _root.score + 500; _root.sound1.start(); return; case 2 : _root.score = _root.score + 750; _root.sound2.start(); return; case 3 : _root.score = _root.score + 1000; _root.sound3.start(); return; case 4 : _root.score = _root.score + 2000; _root.sound4.start(); return; case 5 : _root.score = _root.score + 3000; _root.sound5.start(); return; case 6 : _root.score = _root.score + 4000; _root.sound6.start(); return; } } function pausebtnpress() { if (_root.state == "playing") { _root.state = "paused"; attachMovie("paused_clip", "tellPlayer", 9); tellPlayer._x = 320; tellPlayer._y = 240; } else if (_root.state == "paused") { removeMovieClip("tellPlayer"); _root.state = "playing"; } } function frameaction() { if (state == "start again") { attachMovie("ready_announce", "tellPlayer", 9); tellPlayer._x = 320; tellPlayer._y = 240; _global.playerState = 1; attachMovie("player", "player", 180); player._x = px; player._y = py; this.state = "paused"; } if (state == "paused") { trace("paused"); } if (state == "power up wait start") { pxmove = 0; pymove = 0; ptx = px; pty = py; powerWaitCount = 0; powerWaitDelay = 0; state = "power up wait"; } if (state == "waiting for player to start") { leftKeyPress = Key.isDown(leftKey); rightKeyPress = Key.isDown(rightKey); downKeyPress = Key.isDown(downKey); upKeyPress = Key.isDown(upKey); if (downKeyPress == true) { xmove = MinSpeed; ymove = MinSpeed; state = "playing"; removeMovieClip(tellPlayer); } if (rightKeyPress == true) { xmove = MinSpeed; ymove = MinSpeed; state = "playing"; removeMovieClip(tellPlayer); } if (leftKeyPress == true) { xmove = -MinSpeed; ymove = 0; state = "playing"; removeMovieClip(tellPlayer); } if (upKeyPress == true) { xmove = 0; ymove = -MinSpeed; state = "playing"; removeMovieClip(tellPlayer); } } if (state == "power up wait") { powerWaitCount++; if (powerWaitCount > powerWaitDelay) { state = "playing"; } } if (state == "begin") { setuplevel(); state = "paused"; } if (state == "playing") { playerEnergy = playerEnergy - 0.03; if (playerEnergy < 0) { playerEnergy = 0; } if (playerEnergy < 1) { state = "game over"; } energyBar.energyBar_Bar._xscale = playerEnergy; leftKeyPress = Key.isDown(leftKey); rightKeyPress = Key.isDown(rightKey); downKeyPress = Key.isDown(downKey); upKeyPress = Key.isDown(upKey); if ((((leftKeyPress == true) && (rightKeyPress == false)) && (upKeyPress == false)) && (downKeyPress == false)) { if (pxmove < 1) { pxmove = -MaxSpeed; pymove = 0; player._rotation = -90; } } if ((((leftKeyPress == false) && (rightKeyPress == true)) && (upKeyPress == false)) && (downKeyPress == false)) { if (pxmove > -1) { pxmove = MaxSpeed; pymove = 0; player._rotation = 90; } } if ((((leftKeyPress == false) && (rightKeyPress == false)) && (upKeyPress == true)) && (downKeyPress == false)) { if (pymove < 1) { pymove = -MaxSpeed; pxmove = 0; player._rotation = 0; } } if ((((leftKeyPress == false) && (rightKeyPress == false)) && (upKeyPress == false)) && (downKeyPress == true)) { if (pymove > -1) { pymove = MaxSpeed; pxmove = 0; player._rotation = 180; } } px = px + pxmove; py = py + pymove; player._x = px; player._y = py; if (Math.abs(enemyHolder.levelTarget._x - px) < (30 * (playerScale / 100))) { if (Math.abs(enemyHolder.levelTarget._y - py) < (30 * (playerScale / 100))) { sound10.start(); playerEnergy = playerEnergy + 3; if (playerEnergy > 100) { playerEnergy = 100; } energyBar.energyBar_Bar._xscale = playerEnergy; energyBar.energyLoss.gotoAndPlay(2); removeMovieClip("enemyHolder.levelTarget"); player.itemCollected_clip.gotoAndPlay(1); score = score + 100; playerscore.gotoAndPlay(2); currentLevelCollect++; currentLevelquota = eval (("level" + level) + "quota"); remainObjects = currentLevelquota - currentLevelCollect; if (currentLevelCollect >= currentLevelquota) { state = "level complete"; removeMovieClip(player); playerEnergy = playerEnergy + 15; if (playerEnergy > 100) { playerEnergy = 100; } energyBar.energyBar_Bar._xscale = playerEnergy; } else { MaxSpeed = MaxSpeed + 0.5; playersTrail.attachMovie("playerSegment", "pt" + pTrailNum, pTrailNum); pTrailNum++; playersTrail.attachMovie("playerSegment", "pt" + pTrailNum, pTrailNum); pTrailNum++; addTarget(); } } } if (addmoreTails > 0) { addmoreTails--; playersTrail.attachMovie("playerSegment", "pt" + pTrailNum, pTrailNum); pTrailNum++; } if (px < stageLeft) { playerHitsWall(); if (py < 240) { pymove = MaxSpeed; pxmove = 0; player._rotation = 180; } else { pymove = -MaxSpeed; pxmove = 0; player._rotation = 0; } px = stageLeft; ptx = stageLeft; } if (px > stageRight) { if (py < 240) { pymove = MaxSpeed; pxmove = 0; player._rotation = 180; } else { pymove = -MaxSpeed; pxmove = 0; player._rotation = 0; } playerHitsWall(); px = stageRight; ptx = stageRight; } if (py < stageTop) { playerHitsWall(); if (px < 320) { pxmove = MaxSpeed; pymove = 0; player._rotation = 90; } else { pxmove = -MaxSpeed; pymove = 0; player._rotation = -90; } py = stageTop; pty = stageTop; } if (py > stageBottom) { playerHitsWall(); if (px < 320) { pxmove = MaxSpeed; pymove = 0; player._rotation = 90; } else { pxmove = -MaxSpeed; pymove = 0; player._rotation = -90; } py = stageBottom; pty = stageBottom; } xOff = px - lastpx; yOff = py - lastpy; tailArray.unshift(px, py); upTo = pTrailNum; k = 0; while (k < (pTrailNum * 2)) { eval ("playersTrail.pt" + upTo)._x = tailArray[k] + random(2); eval ("playersTrail.pt" + upTo)._y = tailArray[k + 1] + random(2); upTo--; k = k + 2; } if (tailArray.length > 250) { tailArray.pop(); tailArray.pop(); } ytest = py; xtest = px; if (pxmove < 0) { xtest = px - 30; } if (pxmove > 0) { xtest = px + 30; } if (pymove < 0) { ytest = py - 30; } if (pymove > 0) { ytest = py + 30; } if (powerUpWait == 1) { powerUpWait = 0; } else if (this.playersTrail.hitTest(xtest, ytest, true)) { trace(py); trace(ytest); trace("HIT OWN TAIL"); state = "game over"; } obstacleTest(); } if (state == "level complete") { i = 0; while (i < 500) { removeMovieClip(eval ("enemyHolder.b" + i)); i++; } i = 200; while (i < 220) { removeMovieClip(eval ("enemyHolder.powerUp" + i)); i++; } i = 0; while (i < 100) { removeMovieClip(eval ("playersTrail.pt" + i)); i++; } attachMovie("level_complete", "tellPlayer", 200); tellPlayer._x = 320; tellPlayer._y = 240; state = "level complete wait"; count = 76; } if (state == "level complete wait") { count--; if (count < 1) { state = "next level"; } } if (state == "next level") { level++; if (level > 9) { removeMovieClip(player); gotoAndPlay (96); } else { setuplevel(); } } if (state == "game over") { removeMovieClip(player); gotoAndPlay ("GAMEOVER"); } } function addmoreBaddies() { trace("enemyLevel = " + enemyLevel); if (level < 3) { enemyHolder.attachMovie("enemy1", "b" + enemyLevel, enemyLevel); } if ((level == 3) || (level == 4)) { tempG = random(2); if (tempG == 0) { enemyHolder.attachMovie("enemy1", "b" + enemyLevel, enemyLevel); } else { enemyHolder.attachMovie("enemy2", "b" + enemyLevel, enemyLevel); } } if (level > 4) { tempG = random(2); if (tempG == 0) { enemyHolder.attachMovie("enemy1", "b" + enemyLevel, enemyLevel); } else { enemyHolder.attachMovie("enemy2", "b" + enemyLevel, enemyLevel); } } with (eval ("enemyHolder.b" + enemyLevel)) { c = random(2); if (c == 0) { } else { _x = -20; _y = findNewYLocation(); } a = random(4); switch (a) { case 0 : clip.xspeed = -5; clip.yspeed = -5; _x = findNewXLocation(); _y = -20; if (py < 100) { _y = 500; } break; case 1 : clip.xspeed = 5; clip.yspeed = -5; _x = findNewXLocation(); _y = -20; if (py < 100) { _y = 500; } break; case 2 : clip.xspeed = 0; clip.yspeed = 5; _x = findNewXLocation(); _y = -20; if (py < 100) { _y = 500; } break; case 3 : clip.xspeed = 5; clip.yspeed = 0; _x = -20; _y = findNewYLocation(); if (px < 100) { _x = 660; } break; } } trace(eval ("enemyHolder.b" + enemyLevel)._x); enemyLevel++; } function addPowerUp() { if (level > 1) { if (random(3) < 2) { nextClip = 200; enemyHolder.attachMovie("powerUp", "powerUp" + nextClip, nextClip); eval ("enemyHolder.powerUp" + nextClip)._x = findNewXLocation(); eval ("enemyHolder.powerUp" + nextClip)._y = findNewYLocation(); trace(eval ("enemyHolder.powerUp" + nextClip)._y); } } } function findNewXLocation() { tempXD = 10; while (tempXD < 150) { newX = random(520) + 60; tempXD = Math.abs(px - newX); } return(Math.floor(newX)); } function findNewYLocation() { tempYD = 10; while (tempYD < 150) { newY = random(360) + 60; tempYD = Math.abs(py - newY); } return(Math.floor(newY)); } function speedupPowerUp() { attachMovie("starPower", "powerClip", 198); powerClip._x = px; powerClip._y = py; trace("SPEED UP"); MaxSpeed = MaxSpeed * 1.1; } function slowDownPowerUp() { attachMovie("stunPower", "powerClip", 198); powerClip._x = px; powerClip._y = py; trace("slowDown"); MaxSpeed = MaxSpeed * 0.6; if (MaxSpeed < MinSpeed) { MaxSpeed = MinSpeed; } } function superTail() { attachMovie("spiralPower", "powerClip", 198); powerClip._x = px; powerClip._y = py; addmoreTails = 20; } function shrinkPowerUp() { playerEnergy = playerEnergy + 10; if (playerEnergy > 100) { playerEnergy = 100; } energyBar.energyBar_Bar._xscale = playerEnergy; attachMovie("shrinkPower", "powerClip", 198); powerClip._x = px; powerClip._y = py; } function addTarget() { tx = findNewXLocation(); ty = findNewYLocation(); ta = this.LevelObstacles.hitTest(tx, ty, true); while (this.LevelObstacles.hitTest(tx, ty, true)) { tx = findNewXLocation(); ty = findNewYLocation(); } enemyHolder.attachMovie("levelTarget", "levelTarget", 1000); enemyHolder.levelTarget._x = tx; enemyHolder.levelTarget._y = ty; enemyHolder.levelTarget._rotation = random(360); addPowerUp(); } function setup() { playerEnergy = 100; level = 1; _quality = _root.gameQuality; var _local3 = new Object(); _local3.onMouseDown = function () { if ((playerState == 1) && (state == "playing")) { trace("mouse clicked"); } }; Mouse.addListener(_local3); extralives = 0; _root.lives = 2; _root.score = 0; _global.playerState = 1; ptx = px; pty = py; trNum = 1; _global.state = "begin"; acl = 0; _global.prot = 0; _root.pnum = 2; gameScene = "GAME"; } function musicon() { this.on_off.gotoAndStop(1); musicstate = 1; storage.data.musicsetting = 1; playmusic(); } function musicoff() { stopmusic(); this.on_off.gotoAndStop(2); musicstate = 0; storage.data.musicsetting = 0; } if (musicstate == 0) { this.on_off.gotoAndStop(2); } function setuplevel() { enemyLevel = 1; powerUpEffect = 0; currentLevelCollect = 0; currentLevelquota = eval (("level" + level) + "quota"); remainObjects = currentLevelquota - currentLevelCollect; speedModifier = 1; playerScale = 100; px = 320; py = 400; ptx = px; pty = py; addTarget(); upKey = 38; downKey = 40; leftKey = 37; rightKey = 39; stageLeft = 20; stageRight = 620; stageTop = 20; stageBottom = 460; _root.state = "paused"; _root.levelann = "Level " + level; attachMovie("level_announce", "tellPlayer", 200); tellPlayer._x = 320; tellPlayer._y = 240; background.gotoAndStop(level); background.back_blobs._rotation = random(360); attachMovie("player", "player", 196); player.itemCollected_clip.gotoAndPlay(1); player._x = px; player._y = py; lastpx = px; lastpy = py; xOff = px - lastpx; yOff = py - lastpy; this.player.playerbody1._x = -xOff; this.player.playerbody1._y = -yOff; this.player.playerbody2._x = -(xOff * 2); this.player.playerbody2._y = -(yOff * 2); this.player.playerTail._x = -xOff; this.player.playerTail._y = -yOff; this.player.playerTail2._x = -(xOff * 2); this.player.playerTail2._y = -(yOff * 2); playerState = 1; playmusic(); pTrailNum = 7; tailArray = new Array(); i = 1; while (i < pTrailNum) { playersTrail.attachMovie("playerSegment", "pt" + i, i); tpx = px + i; tailArray.push(tpx); tpy = py; tailArray.push(tpy); eval ("playersTrail.pt" + i)._x = tpx; eval ("playersTrail.pt" + i)._y = tpy; i++; } lastTailArray = tailArray; MinSpeed = 8; MaxSpeed = MinSpeed; pxmove = 0; pymove = 0; leveltargetTell = currentLevelquota + " segments"; LevelObstacles.gotoAndStop(level); addmoreTails = 0; }
Instance of Symbol 202 MovieClip in Frame 55
onClipEvent (enterFrame) { _root.frameaction(); }
Frame 64
setup(); stop();
Frame 66
if (score > yourhigh) { yourhigh = score; newscore.gotoAndStop(2); storage.data.myhighscore = score; } storage.data.uptolevel = level; storage.flush(); gamescene = "game over"; playmusic();
Frame 73
stop();
Frame 74
function gomain() { _root.state = "start again"; gotoAndPlay (9); } gameScene = "CREDITS"; playmusic();
Frame 86
stop();
Frame 87
function gomain() { _root.state = "start again"; gotoAndPlay (9); } if (musicstate == 0) { this.options.on_off.gotoAndStop(2); } gameScene = "HOW TO PLAY"; playmusic();
Frame 95
stop();
Frame 96
if (score > yourhigh) { yourhigh = score; storage.data.myhighscore = score; } storage.data.uptolevel = 1; level = 1; gameScene = "GAME FINISHED"; playmusic();
Frame 110
stop();
Symbol 8 MovieClip Frame 1
_root.stop(); PercentLoaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.play(); }
Symbol 8 MovieClip Frame 2
gotoAndPlay (1);
Symbol 20 MovieClip Frame 1
stop();
Symbol 21 MovieClip [tell_player] Frame 65
removeMovieClip(this);
Symbol 28 MovieClip [playerSegment] Frame 1
stop();
Symbol 35 MovieClip Frame 12
stop();
Symbol 44 MovieClip [shrinkPower] Frame 30
removeMovieClip(this);
Symbol 46 MovieClip [spiralPower] Frame 30
removeMovieClip(this);
Symbol 48 MovieClip [starPower] Frame 30
removeMovieClip(this);
Symbol 49 MovieClip [stunPower] Frame 30
removeMovieClip(this);
Symbol 54 Button
on (release) { _root.pausebtnpress(); }
Symbol 55 MovieClip [paused_clip] Frame 30
stop();
Symbol 64 MovieClip [level_announce] Frame 62
_root.state = "waiting for player to start"; stop();
Symbol 68 MovieClip [level_complete] Frame 76
removeMovieClip(this);
Symbol 71 MovieClip Frame 1
stop();
Symbol 73 MovieClip [player] Frame 1
Symbol 82 MovieClip [levelTarget] Frame 15
stop();
Symbol 97 MovieClip Frame 1
stop();
Symbol 105 Button
on (release) { getURL ("http://www.macromedia.com/go/getflashplayer/", "_blank"); }
Symbol 108 Button
on (release) { _root.play(); }
Symbol 118 Button
on (release) { getURL (((("mailto:" + _root.authorContact) + "?subject=") + _root.gameTitle) + " licensing"); }
Symbol 119 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 1
_root.stop();
Symbol 128 MovieClip Frame 75
_root.play();
Symbol 140 Button
on (release) { gotoAndPlay (74); }
Symbol 144 Button
on (release) { gotoAndPlay (87); }
Symbol 149 MovieClip Frame 23
stop();
Symbol 150 Button
on (press) { _root.musicoff(); this.over.play(); }
Symbol 153 Button
on (press) { _root.musicon(); this.over.play(); }
Symbol 154 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 165 Button
on (release) { _root.resetlevel(); }
Symbol 172 Button
on (press) { _root.playgame(); }
Symbol 174 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 1
stop();
Symbol 192 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
stop();
Symbol 219 Button
on (press) { _root.pausebtnpress(); }
Symbol 231 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 1
stop();
Symbol 237 Button
on (release) { _root.state = "start again"; gotoAndPlay (9); }
Symbol 243 Button
on (release) { getURL ("http://www.terrypaton.com", "_blank"); }
Symbol 245 Button
on (release) { _root.gomain(); }
Symbol 257 Button
on (release) { gotoAndPlay (9); }

Library Items

Symbol 1 GraphicUsed by:2  Timeline
Symbol 2 MovieClipUses:1Used by:Timeline
Symbol 3 GraphicUsed by:4 54 219  Timeline
Symbol 4 MovieClipUses:3Used by:8
Symbol 5 GraphicUsed by:8
Symbol 6 FontUsed by:7 100 101 112 115 116 131
Symbol 7 EditableTextUses:6Used by:8
Symbol 8 MovieClipUses:4 5 7Used by:Timeline
Symbol 9 GraphicUsed by:97
Symbol 10 FontUsed by:11 12 13 14 15 16 17 18 19 233
Symbol 11 TextUses:10Used by:20
Symbol 12 TextUses:10Used by:20
Symbol 13 TextUses:10Used by:20
Symbol 14 TextUses:10Used by:20
Symbol 15 TextUses:10Used by:20
Symbol 16 TextUses:10Used by:20
Symbol 17 TextUses:10Used by:20
Symbol 18 TextUses:10Used by:20
Symbol 19 TextUses:10Used by:20
Symbol 20 MovieClipUses:11 12 13 14 15 16 17 18 19Used by:21
Symbol 21 MovieClip [tell_player]Uses:20Used by:97
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClip [playerbody2]Uses:22Used by:97
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClip [playerbody1]Uses:24Used by:97
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClip [playerSegment]Uses:27Used by:97
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:42
Symbol 31 GraphicUsed by:32 47
Symbol 32 MovieClipUses:31Used by:42  Timeline
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:42
Symbol 36 GraphicUsed by:37 49
Symbol 37 MovieClipUses:36Used by:42  Timeline
Symbol 38 GraphicUsed by:39 45
Symbol 39 MovieClipUses:38Used by:42  Timeline
Symbol 40 GraphicUsed by:41 43
Symbol 41 MovieClipUses:40Used by:42  Timeline
Symbol 42 MovieClip [powerUp]Uses:30 32 35 37 39 41Used by:97
Symbol 43 MovieClipUses:40Used by:44
Symbol 44 MovieClip [shrinkPower]Uses:43Used by:97
Symbol 45 MovieClipUses:38Used by:46
Symbol 46 MovieClip [spiralPower]Uses:45Used by:97
Symbol 47 MovieClipUses:31Used by:48
Symbol 48 MovieClip [starPower]Uses:47Used by:97
Symbol 49 MovieClip [stunPower]Uses:36Used by:97
Symbol 50 GraphicUsed by:55
Symbol 51 FontUsed by:52 53 57 58 59 61 62 66 136 138 141 142 145 146 147 151 152 162 163 164 166 169 170 203 208 216 226 227 228 229 232 235 239 247 254 258 259 260 261
Symbol 52 TextUses:51Used by:55
Symbol 53 TextUses:51Used by:55
Symbol 54 ButtonUses:3Used by:55
Symbol 55 MovieClip [paused_clip]Uses:50 52 53 54Used by:97
Symbol 56 GraphicUsed by:63
Symbol 57 EditableTextUses:51Used by:63
Symbol 58 TextUses:51Used by:63
Symbol 59 EditableTextUses:51Used by:63
Symbol 60 Font
Symbol 61 TextUses:51Used by:63
Symbol 62 TextUses:51Used by:63
Symbol 63 MovieClipUses:56 57 58 59 61 62Used by:64
Symbol 64 MovieClip [level_announce]Uses:63Used by:97
Symbol 65 GraphicUsed by:67
Symbol 66 TextUses:51Used by:67
Symbol 67 MovieClipUses:65 66Used by:68
Symbol 68 MovieClip [level_complete]Uses:67Used by:97
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:71
Symbol 71 MovieClipUses:70Used by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClip [player]Uses:71 72Used by:97
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:82
Symbol 76 ShapeTweeningUsed by:81
Symbol 77 ShapeTweeningUsed by:81
Symbol 78 ShapeTweeningUsed by:81
Symbol 79 ShapeTweeningUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:76 77 78 79 80Used by:82
Symbol 82 MovieClip [levelTarget]Uses:75 81Used by:97  Timeline
Symbol 83 Sound [sound1]Used by:97
Symbol 84 Sound [sound2]Used by:97
Symbol 85 Sound [sound3]Used by:97
Symbol 86 Sound [sound4]Used by:97
Symbol 87 Sound [sound5]Used by:97
Symbol 88 Sound [sound6]Used by:97
Symbol 89 Sound [sound7]Used by:97
Symbol 90 Sound [sound8]Used by:97
Symbol 91 Sound [sound9]Used by:97
Symbol 92 Sound [sound10]Used by:97
Symbol 93 Sound [extralife_snd]Used by:97
Symbol 94 Sound [speedUpSound]Used by:97
Symbol 95 Sound [music2]Used by:97
Symbol 96 Sound [music1]Used by:97
Symbol 97 MovieClipUses:9 21 23 25 28 42 44 46 48 49 55 64 68 73 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96Used by:Timeline
Symbol 98 GraphicUsed by:119
Symbol 99 GraphicUsed by:119
Symbol 100 EditableTextUses:6Used by:119
Symbol 101 EditableTextUses:6Used by:119
Symbol 102 GraphicUsed by:105
Symbol 103 GraphicUsed by:105
Symbol 104 GraphicUsed by:105 108 165
Symbol 105 ButtonUses:102 103 104Used by:119
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 ButtonUses:106 107 104Used by:119
Symbol 109 GraphicUsed by:119
Symbol 110 FontUsed by:111 113 114
Symbol 111 TextUses:110Used by:119
Symbol 112 EditableTextUses:6Used by:119
Symbol 113 TextUses:110Used by:119
Symbol 114 TextUses:110Used by:119
Symbol 115 EditableTextUses:6Used by:118
Symbol 116 EditableTextUses:6Used by:118
Symbol 117 GraphicUsed by:118 150 153 212 243  Timeline
Symbol 118 ButtonUses:115 116 117Used by:119
Symbol 119 MovieClipUses:98 99 100 101 105 108 109 111 112 113 114 118Used by:Timeline
Symbol 120 GraphicUsed by:128 225
Symbol 121 GraphicUsed by:122 128
Symbol 122 MovieClipUses:121Used by:128
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:128
Symbol 125 GraphicUsed by:127 128
Symbol 126 SoundUsed by:128
Symbol 127 MovieClipUses:125Used by:128
Symbol 128 MovieClipUses:120 122 124 125 126 121 127 SS1Used by:Timeline
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:Timeline
Symbol 131 EditableTextUses:6Used by:132
Symbol 132 MovieClipUses:131Used by:Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:Timeline
Symbol 135 GraphicUsed by:140 144
Symbol 136 TextUses:51Used by:140
Symbol 137 GraphicUsed by:140 144
Symbol 138 TextUses:51Used by:140
Symbol 139 GraphicUsed by:140
Symbol 140 ButtonUses:135 136 137 138 139Used by:Timeline
Symbol 141 TextUses:51Used by:144
Symbol 142 TextUses:51Used by:144
Symbol 143 GraphicUsed by:144
Symbol 144 ButtonUses:135 141 137 142 143Used by:Timeline
Symbol 145 TextUses:51Used by:155
Symbol 146 TextUses:51Used by:154
Symbol 147 TextUses:51Used by:154
Symbol 148 GraphicUsed by:149 150 153
Symbol 149 MovieClipUses:148Used by:150 153 237 245 257
Symbol 150 ButtonUses:149 117 148Used by:154
Symbol 151 TextUses:51Used by:154
Symbol 152 TextUses:51Used by:154
Symbol 153 ButtonUses:149 117 148Used by:154
Symbol 154 MovieClipUses:146 147 150 151 152 153Used by:155
Symbol 155 MovieClipUses:145 154Used by:Timeline
Symbol 156 FontUsed by:157 158 199 207 209 217 218 230 238 246 248 249 250 251
Symbol 157 EditableTextUses:156Used by:Timeline
Symbol 158 EditableTextUses:156Used by:Timeline
Symbol 159 GraphicUsed by:167
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:167
Symbol 162 TextUses:51Used by:167
Symbol 163 TextUses:51Used by:165
Symbol 164 TextUses:51Used by:165
Symbol 165 ButtonUses:163 164 104Used by:167
Symbol 166 EditableTextUses:51Used by:167
Symbol 167 MovieClipUses:159 161 162 165 166Used by:Timeline
Symbol 168 GraphicUsed by:174
Symbol 169 TextUses:51Used by:172
Symbol 170 TextUses:51Used by:172
Symbol 171 GraphicUsed by:172
Symbol 172 ButtonUses:169 170 171Used by:173
Symbol 173 MovieClipUses:172Used by:174
Symbol 174 MovieClipUses:168 173Used by:Timeline
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:Timeline
Symbol 177 ShapeTweeningUsed by:180
Symbol 178 ShapeTweeningUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:177 178 179Used by:Timeline
Symbol 181 FontUsed by:182 193
Symbol 182 TextUses:181Used by:192
Symbol 183 GraphicUsed by:192
Symbol 184 GraphicUsed by:192
Symbol 185 GraphicUsed by:192
Symbol 186 GraphicUsed by:192
Symbol 187 GraphicUsed by:192
Symbol 188 GraphicUsed by:192
Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:182 183 184 185 186 187 188 189 190 191Used by:Timeline
Symbol 193 TextUses:181Used by:194
Symbol 194 MovieClipUses:193Used by:Timeline
Symbol 195 FontUsed by:196
Symbol 196 TextUses:195Used by:197
Symbol 197 MovieClipUses:196Used by:Timeline
Symbol 198 GraphicUsed by:200
Symbol 199 TextUses:156Used by:200
Symbol 200 MovieClipUses:198 199Used by:Timeline
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:Timeline
Symbol 203 EditableTextUses:51Used by:204
Symbol 204 MovieClipUses:203Used by:206
Symbol 205 SoundUsed by:206
Symbol 206 MovieClipUses:204 205Used by:Timeline
Symbol 207 TextUses:156Used by:Timeline
Symbol 208 EditableTextUses:51Used by:Timeline
Symbol 209 TextUses:156Used by:Timeline
Symbol 210 GraphicUsed by:215
Symbol 211 GraphicUsed by:215
Symbol 212 MovieClipUses:117Used by:215
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:215
Symbol 215 MovieClipUses:210 211 212 214Used by:Timeline
Symbol 216 TextUses:51Used by:Timeline
Symbol 217 TextUses:156Used by:219
Symbol 218 TextUses:156Used by:219
Symbol 219 ButtonUses:217 218 3Used by:Timeline
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClip [trail]Uses:220Used by:Timeline
Symbol 222 FontUsed by:223
Symbol 223 EditableTextUses:222Used by:224
Symbol 224 MovieClipUses:223Used by:Timeline
Symbol 225 MovieClipUses:120Used by:Timeline
Symbol 226 TextUses:51Used by:Timeline
Symbol 227 TextUses:51Used by:Timeline
Symbol 228 TextUses:51Used by:Timeline
Symbol 229 EditableTextUses:51Used by:231
Symbol 230 TextUses:156Used by:231
Symbol 231 MovieClipUses:229 230Used by:Timeline
Symbol 232 EditableTextUses:51Used by:234
Symbol 233 TextUses:10Used by:234
Symbol 234 MovieClipUses:232 233Used by:Timeline
Symbol 235 TextUses:51Used by:237 245 257
Symbol 236 GraphicUsed by:237 245 257
Symbol 237 ButtonUses:235 149 236Used by:Timeline
Symbol 238 TextUses:156Used by:244
Symbol 239 EditableTextUses:51Used by:244
Symbol 240 FontUsed by:241 242
Symbol 241 TextUses:240Used by:243
Symbol 242 TextUses:240Used by:243
Symbol 243 ButtonUses:241 242 117Used by:244
Symbol 244 MovieClipUses:238 239 243Used by:Timeline
Symbol 245 ButtonUses:235 149 236Used by:Timeline
Symbol 246 TextUses:156Used by:Timeline
Symbol 247 TextUses:51Used by:Timeline
Symbol 248 TextUses:156Used by:Timeline
Symbol 249 TextUses:156Used by:Timeline
Symbol 250 TextUses:156Used by:Timeline
Symbol 251 TextUses:156Used by:Timeline
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:Timeline
Symbol 254 TextUses:51Used by:Timeline
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:255Used by:Timeline
Symbol 257 ButtonUses:235 149 236Used by:Timeline
Symbol 258 TextUses:51Used by:Timeline
Symbol 259 TextUses:51Used by:Timeline
Symbol 260 TextUses:51Used by:Timeline
Symbol 261 EditableTextUses:51Used by:Timeline
Streaming Sound 1Used by:Symbol 128 MovieClip

Instance Names

"flyingBlob_holder"Frame 9Symbol 132 MovieClip
"options"Frame 9Symbol 155 MovieClip
"resetclip"Frame 9Symbol 167 MovieClip
"playcont"Frame 9Symbol 174 MovieClip
"flyingBlob_holder2"Frame 9Symbol 132 MovieClip
"background"Frame 55Symbol 180 MovieClip
"LevelObstacles"Frame 55Symbol 192 MovieClip
"trailHolder"Frame 55Symbol 194 MovieClip
"enemyHolder"Frame 55Symbol 197 MovieClip
"playerscore"Frame 55Symbol 206 MovieClip
"energyBar"Frame 55Symbol 215 MovieClip
"playersTrail"Frame 55Symbol 224 MovieClip
"newscore"Frame 65Symbol 231 MovieClip
"newlevel"Frame 65Symbol 234 MovieClip
"background"Frame 74Symbol 180 MovieClip
"background"Frame 87Symbol 180 MovieClip
"background"Frame 96Symbol 180 MovieClip
"bar"Symbol 8 MovieClip Frame 1Symbol 4 MovieClip
"clip"Symbol 21 MovieClip [tell_player] Frame 1Symbol 20 MovieClip
"clip"Symbol 42 MovieClip [powerUp] Frame 1Symbol 30 MovieClip
"itemCollected_clip"Symbol 73 MovieClip [player] Frame 1Symbol 71 MovieClip
"on_off"Symbol 155 MovieClip Frame 1Symbol 154 MovieClip
"resetclip"Symbol 167 MovieClip Frame 1Symbol 161 MovieClip
"reset_btn"Symbol 167 MovieClip Frame 1Symbol 165 Button
"energyBar_Bar"Symbol 215 MovieClip Frame 1Symbol 212 MovieClip
"energyLoss"Symbol 215 MovieClip Frame 1Symbol 214 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$KL$ELcefc7Q43kp762Gah3tD.."
ExportAssets (56)Timeline Frame 3Symbol 21 as "tell_player"
ExportAssets (56)Timeline Frame 3Symbol 23 as "playerbody2"
ExportAssets (56)Timeline Frame 3Symbol 25 as "playerbody1"
ExportAssets (56)Timeline Frame 3Symbol 28 as "playerSegment"
ExportAssets (56)Timeline Frame 3Symbol 42 as "powerUp"
ExportAssets (56)Timeline Frame 3Symbol 44 as "shrinkPower"
ExportAssets (56)Timeline Frame 3Symbol 46 as "spiralPower"
ExportAssets (56)Timeline Frame 3Symbol 48 as "starPower"
ExportAssets (56)Timeline Frame 3Symbol 49 as "stunPower"
ExportAssets (56)Timeline Frame 3Symbol 55 as "paused_clip"
ExportAssets (56)Timeline Frame 3Symbol 64 as "level_announce"
ExportAssets (56)Timeline Frame 3Symbol 68 as "level_complete"
ExportAssets (56)Timeline Frame 3Symbol 73 as "player"
ExportAssets (56)Timeline Frame 3Symbol 82 as "levelTarget"
ExportAssets (56)Timeline Frame 3Symbol 83 as "sound1"
ExportAssets (56)Timeline Frame 3Symbol 84 as "sound2"
ExportAssets (56)Timeline Frame 3Symbol 85 as "sound3"
ExportAssets (56)Timeline Frame 3Symbol 86 as "sound4"
ExportAssets (56)Timeline Frame 3Symbol 87 as "sound5"
ExportAssets (56)Timeline Frame 3Symbol 88 as "sound6"
ExportAssets (56)Timeline Frame 3Symbol 89 as "sound7"
ExportAssets (56)Timeline Frame 3Symbol 90 as "sound8"
ExportAssets (56)Timeline Frame 3Symbol 91 as "sound9"
ExportAssets (56)Timeline Frame 3Symbol 92 as "sound10"
ExportAssets (56)Timeline Frame 3Symbol 93 as "extralife_snd"
ExportAssets (56)Timeline Frame 3Symbol 94 as "speedUpSound"
ExportAssets (56)Timeline Frame 3Symbol 95 as "music2"
ExportAssets (56)Timeline Frame 3Symbol 96 as "music1"
ExportAssets (56)Timeline Frame 55Symbol 221 as "trail"

Dynamic Text Variables

PercentLoadedSymbol 7 EditableText"000"
_root.levelannSymbol 57 EditableText"<p align="center"><font face="HelveticaRounded-Black" size="37" color="#ffff00" letterSpacing="-1.000000" kerning="0">Level 50</font></p>"
_root.leveltargetTellSymbol 59 EditableText"<p align="center"><font face="HelveticaRounded-Black" size="17" color="#ffff00" letterSpacing="-1.000000" kerning="0">10 Peices </font></p>"
_root.flashVersionsNeededSymbol 100 EditableText"7"
_root.flashVersionsinstalledSymbol 101 EditableText"7"
_root.legalDomainSymbol 112 EditableText"_root.legalDomain"
_root.authorContactSymbol 115 EditableText"_root.authorContact"
_root.authorContactSymbol 116 EditableText"_root.authorContact"
_root.gameDescSymbol 157 EditableText"GAME synopsis"
_root.vNumSymbol 158 EditableText"Version Number"
_root.yourhighSymbol 166 EditableText"<p align="center"><font face="HelveticaRounded-Black" size="53" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.scoreSymbol 203 EditableText"0"
remainObjectsSymbol 208 EditableText"00"
_root.scoreSymbol 229 EditableText"000000"
_root.levelSymbol 232 EditableText"000"
_root.authorNameSymbol 239 EditableText"author name"
_root.scoreSymbol 261 EditableText"0"




http://swfchan.com/15/71214/info.shtml
Created: 9/4 -2019 11:28:23 Last modified: 9/4 -2019 11:28:23 Server time: 05/11 -2024 11:00:21