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A
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Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/72915343?noj=FRM72915343-23DC" width="1" height="1"></div>

Speedway Tower Defense.swf

This is the info page for
Flash #71292

(Click the ID number above for more basic data on this flash file.)


Text
Speedway Tower Defense

<p align="center"><font face="28 Days Later" size="30" color="#000000" letterSpacing="0.000000" kerning="1">00</font></p>

Start Game

Start Game

Instructions

More Games

More Games

Highscores

Highscores

Easy

Easy

Medium

Medium

Hard

Hard

Menu

Menu

Created By Areagle Games

Music

SFX

W

Tower
Tower

Description

Type

Tower info

Damage
Range
Splash
Description1
Description2

Sell [**]

Upgrade info

Damage
Range
Splash
Description1
Description2

Upgrade [**]

30

25

1

Pause

Pause

Drive Me With the Arrow Keys. Ill
automatically shoot for you as long as I
am in range, so just worry about
getting close to your enemies and
building towers. Click on me and other
towers to Upgrade or Sell them.  Dont
let the creeps make it to the finish line.
Good luck!

Speedway Td

Options

Made by Areagle Games

Resume

Resume

More Games

More Games

End Game

End Game

Reset Hero

Reset Hero

Hero Type

Army Plane:
Pure Damage and no capabilities until higher level.

Choose A Hero:

Speedway Tower Defense

You Lost

Play Again

Play Again

You Won Congratulations

Submit

Submit

How to Play

You are playing Speedway TD, the revolutionary new
Tower Defense game which actually allows you to have fun
while you play! Fly your hero around, collecting hidden
treasures, obliterating the enemies, or just racing around
the map as you like.
When you first start playing, you will be given the option
to choose a hero. Pick a hero by clicking on it, and the
game will start. Click on the arrows for the next section.

Once you choose your hero, there are many ways to play
the game.
One way to play is by buying towers on the left hand
screen, and placing them around the road. To see
information about the towers just roll over them. If you
would like to buy a tower click on its thumbnail. Once you
buy a tower and place it, you can click on it for the options
to sell it or upgrade it. Even if you do play with towers you
can still use your hero for extra damage.

The second way to play your game is by mainly upgrading
your hero, following the enemy and staying in range. If you
click on your hero, you can upgrade it. It is harder to
manage all towers and your hero, but if you use your
money equally it is usually the best way to go. Control the
hero with the arrow keys, and the gunner will
automatically shoot if within range. Once you start playing
there are some numbers and icons around you.

On the top, middle parchment you will find 2 icons and 1
button. The top icon is a heart, and the number next to it
shows you how many lives you have left. Below that, there
is the "Pause" button. By clicking on it you pause the
game. From there you can either Resume the game, Reset
your Hero (If you get stuck), Go to my sponsors site for
more awesome games, or Exit the game and go back to the
menu.

On the bottom parchment their are 2 icons and 2 numbers.
The top icon is a wave, and the number displays what
wave you are on (their are 36). The bottom icon is a pile of
gold coins, and the number displays how much gold you
have. If you have never played a tower defense game, I
would start on easy. If you are a fan of TD's and want a
challenge, play hard. If you are in between play medium.
Now you know what to do, so click on "Start Game" below
and enjoy the game!

Credits:
Design, Programming, Art: Adam Eagle, Areaglegames.com
Car Graphics: GTA collection, www.azz.gouranga.com
Icons: Silk Icons Set, FamFamFam.com
Various Graphics: Paperman12
Beta Testing: Zach Eagle, and Friends
Song: K&K Battlefront by Edgen
Sponsored by: BunnyGames.com
Thanks Flash Game License!

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("9ef8cf21", this, 10301, true); mochi.as2.MochiServices.connect("e5163ee7493dd072"); __com_mochibot__("2753ca4a", this, 10301, true); intro._visible = false; intro.stop(); intro.pelicula.stop(); _lockroot = true; var myMenu = new ContextMenu(); myMenu.customItems.push(copyright); myMenu.hideBuiltInItems(); _root.menu = myMenu; _x = 0; _y = 0; _lockroot = true; stop(); menubut.stop(); onEnterFrame = function () { var amountLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()); loadText.text = Math.round(amountLoaded * 100); gear1._rotation = amountLoaded * 100; bar._x = -180 + (amountLoaded * 300); if (amountLoaded == 1) { soundon(); if (intronewgame == undefined) { intro._visible = true; intro.play(); intro.pelicula.play(); intronewgame = 1; } gear1._visible = false; loadText.text = ""; logo.play(); menubut.play(); onEnterFrame = undefined; } else { logo.stop(); loadText.text = Math.round(amountLoaded * 100); } }; gpaused = 1;
Frame 2
function startheromenu() { speedwaytext._visible = true; heromenu._x = 295; heromenu._y = 120; heromenu._visible = true; heromenu.hero1.onRelease = function () { endheromenu(); _root.herotype = 1; }; heromenu.hero2.onRelease = function () { endheromenu(); _root.herotype = 2; }; heromenu.hero3.onRelease = function () { endheromenu(); _root.herotype = 3; }; heromenu.hero1.onRollOver = function () { heromenu.heroinfo.text = "Army Plane: Pure Damage and no capabilities until higher level."; }; heromenu.hero2.onRollOver = function () { heromenu.heroinfo.text = "Police Copter: Lower Damage with good splash on multiple enemies."; }; heromenu.hero3.onRollOver = function () { heromenu.heroinfo.text = "Ice Copter: Lower Damage with good slow on single enemies."; }; } function endheromenu() { heromenu._x = 500; heromenu._y = 400; heromenu._visible = false; playerspawn.duplicateMovieClip("player", _root.getNextHighestDepth()); _root.player.gotoAndStop(_root.herotype); _root.player.abletogo = true; _root.player._x = 380; _root.player._y = 275; _root.gpaused = 0; player._visible = true; playerspawn._visible = false; _root.cartxtfx._alpha = 100; if (_root.difficulty == 1.2) { spawnfirsttower(); } } function towerInfo(tower) { _root.selectedTower = tower; _root.ranger.visible = true; _root.ranger._x = tower._x; _root.ranger._y = tower._y; _root.ranger._width = tower.range * 2; _root.ranger._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (_root.selectedTower == _root.player) { _root.UpgradeTowerInfo.SellButton._visible = false; } else { _root.UpgradeTowerInfo.SellButton._visible = true; } a = _root.selectedTower; _root.UpgradeTowerInfo.SellButton.SellButtonText.text = ("Sell [$" + Math.round(a.cost * 0.75)) + "]"; if (tower.upgrades.length >= tower.level) { _root.UpgradeTowerInfo.UpgradeInfoText.text = tower.upgrades[tower.level - 1][0]; _root.UpgradeTowerInfo.TowerInfoText.text = (((((("Damage: " + tower.damage) + "\rRange: ") + tower.range) + "\rSplash: ") + (tower.splash ? "Yes" : "No")) + "\rSlow: ") + (tower.slow ? "Yes" : "No"); _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = ("Upgrade [$" + tower.upgrades[tower.level - 1][1]) + "]"; _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.f.text = ""; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.h.text = ""; } } function newLevel() { _root.wave++; if (_root.wave > _root.waves.length) { _root.gotoAndStop(4); _root.player._visible = false; _root.deleteTowers(); _root.deleteCreeps(); return(undefined); } updateInfoBar(); _root.creepCount = 0; _root.creepArray = []; _root["spawnInterval" + _root.wave] = setInterval(_root, "spawn", _root.waves[_root.wave - 1][3], _root.wave, "creep1", _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.waves[_root.wave - 1][4]); _root["spawned" + _root.wave] = _root.waves[_root.wave - 1][0]; } function spawn(level, creep, speed, health, gold) { if (_root["spawned" + level] == 0) { clearInterval(_root["spawnInterval" + level]); } else if (gpaused == 0) { pointarrow._visible = false; pointarrow.stop(); removeMovieClip(pointarrow); _root["spawned" + level]--; _root.creepCount++; _root[creep].duplicateMovieClip("c" + _root.creepCount, 1000 + _root.creepCount); c = _root["c" + _root.creepCount]; _root.creepArray[_root.creepArray.length] = c; c.creep.gotoAndStop(_root.wave); c._x = wp1._x; c._y = wp1._y; c.speed = speed * 1.2; c.maxspeed = speed * 1.2; c.targ = 2; c.rnd = random(10); c.health = (health / difficulty) * 1.2; c.maxHealth = (health / difficulty) * 1.2; c.isDead = 0; c.gold = gold; _root[creep].duplicateMovieClip("d" + _root.creepCount, _root.getNextHighestDepth()); cdepthfix = _root["d" + _root.creepCount]; _root.player.swapDepths(cdepthfix); cdepthfix.removeMovieClip(); c.onEnterFrame = function () { if (gpaused == 0) { if (_root.deathhit.hitTest(this._x, this._y, true)) { _root.lives = _root.lives - 1; this.health = 0; } if (_root.lives == 0) { _root.gotoAndStop(3); _root.player._visible = false; _root.deleteTowers(); _root.deleteCreeps(); onEnterFrame = undefined; } if (this.health <= 0) { _root.kill(this); } if (this.speed < this.maxspeed) { this.speed = this.speed + 0.1; } this.targX = (_root["wp" + this.targ]._x - 5) + this.rnd; this.targY = (_root["wp" + this.targ]._y - 5) + this.rnd; this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this.r = this.dir + (Math.sin((getTimer() + (this.rnd * 100)) / 100) * 7); if ((this.creep._rotation + 10) < this.r) { this.creep._rotation = this.creep._rotation + 10; } else if ((this.creep._rotation - 10) > this.r) { this.creep._rotation = this.creep._rotation - 10; } else { this.creep._rotation = r; } this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); d = Math.sqrt(Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2)); if (d < 5) { this.targ++; if (this.targ > 8) { _root.leak(this); } } this.health_bar.health._width = (25 / this.maxHealth) * this.health; this.health_bar._visible = true; } }; } } function Explosion(type, x, y) { i = 1; while (i <= 3) { _root.explosionCount++; duplicateMovieClip (_root[type + "_explosion"], "explosion" + _root.explosionCount, 4900 + _root.explosionCount); a = _root["explosion" + _root.explosionCount]; a._x = x; a._y = y; a.rads = random(360); a.speed = (5 + random(20)) / 5; a._rotation = a.rads; a.onEnterFrame = function () { this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); this._alpha = this._alpha - 5; if (this.speed > 0.5) { this.speed = this.speed - 0.5; } if (this._alpha <= 0) { this.removeMovieClip(); } }; i++; } if (_root.explosionCount > 100) { _root.explosionCount = 0; } } function fire(from, to, speed, acc, maxspeed, projectile, damage, splash, slow) { _root.particleCount++; _root[projectile].duplicateMovieClip("p" + _root.particleCount, 2000 + _root.particleCount); if (_root.sfxon == true) { if ((projectile == "projectile_cannonball") or (projectile == "projectile_grenade")) { if (_root.mgsound._currentframe == 1) { _root.mgsound.play(); } else { _root.mgsound.gotoAndStop(1); } } else if (projectile == "projectile_fire") { if (_root.flsound._currentframe == 1) { _root.flsound.play(); } else { _root.flsound.gotoAndStop(1); } } else if (projectile == "projectile_water") { if (_root.wtsound._currentframe == 1) { _root.wtsound.play(); } else { _root.wtsound.gotoAndStop(1); } } else if ((projectile == "projectile_missile") or (projectile == "projectile_nuke")) { if (_root.rtsound._currentframe == 1) { _root.rtsound.play(); } else { _root.rtsound.gotoAndStop(1); } } else if (projectile == "projectile_oil") { if (_root.oilsound._currentframe == 1) { _root.oilsound.play(); } else { _root.oilsound.gotoAndStop(1); } } else if (projectile == "projectile_snow") { if (_root.snsound._currentframe == 1) { _root.snsound.play(); } else { _root.snsound.gotoAndStop(1); } } } r = _root["p" + _root.particleCount]; dir = (Math.atan2(from._y - to._y, from._x - to._x) * 180) / 3.141593; rads = (dir * 3.141593) / 180; r._x = from._x; r._y = from._y; r._x = r._x - (Math.cos(rads) * (from._width / 2)); r._y = r._y - (Math.sin(rads) * (from._height / 2)); r.targ = to; if (("" + to) == "") { r.removeMovieClip(); } r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.projectile = projectile; r.damage = damage; r.splash = splash; r.slow = slow; r.onEnterFrame = function () { if (gpaused == 0) { if (("" + this.targ) != "") { this.targX = this.targ._x; this.targY = this.targ._y; } else if (("" + this.targX) == "undefined") { this.removeMovieClip(); } this.dir = (Math.atan2(this.targY - this._y, this.targX - this._x) * 180) / 3.141593; this._rotation = this.dir + 90; this.rads = (this.dir * 3.141593) / 180; this._x = this._x + (Math.cos(this.rads) * this.speed); this._y = this._y + (Math.sin(this.rads) * this.speed); if (this.speed < this.maxspeed) { this.speed = this.speed + this.acc; } d = Math.sqrt(Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2)); if (d < 10) { Explosion(projectile, this._x, this._y); if (this.slow > 0) { this.targ.speed = (this.targ.maxspeed / 100) * (100 - this.slow); } if (this.splash > 0) { i = 0; while (i <= _root.creepArray.length) { if ((("" + _root.creepArray[i]) != "") && (_root.creepArray[i] != this.targ)) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < this.splash) { _root.creepArray[i].health = _root.creepArray[i].health - (this.damage * (1 - (d / this.splash))); if (this.slow > 0) { _root.creepArray[i].speed = (_root.creepArray[i].maxspeed / 100) * (100 - this.slow); } } } i++; } } this.targ.health = this.targ.health - this.damage; if (targ.health <= 0) { targ.isDead = 1; } this.removeMovieClip(); } if (_root.particleCount > 50) { _root.particleCount = 0; } } }; } function kill(creep) { _root.kills++; if (_root.sfxon == true) { if (_root.exsound._currentframe == 1) { _root.exsound.play(); } } if (_root.kills >= _root.waves[_root.wave - 1][0]) { _root.kills = 0; _root.newLevel(); } creep.onEnterFrame = function () { _root.gold = _root.gold + creep.gold; updateInfoBar(); this.removeMovieClip(); }; } function leak(creep) { _root.creepLeaks++; creep._x = _root.wp0._x; creep._y = _root.wp0._y; creep.targ = 1; } function upgrade() { a = _root.selectedTower; b = a.level - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.cost = a.cost + int(a.upgrades[b][1]); a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.level++; _root.towerInfo(_root.selectedTower); _root.gold = _root.gold - int(a.upgrades[b][1]); updateInfoBar(); } } function sell() { a = _root.selectedTower; if (a != player) { SellButton._visible = true; _root.towerInfo(_root.selectedTower); _root.gold = _root.gold + Math.round(a.cost * 0.75); _root.UpgradeTowerInfo._visible = false; a.removeMovieClip(); _root.ranger.visible = false; _root.ranger._x = -1000; tower = ""; updateInfoBar(); } } function spawnfirsttower() { _root.towerCount++; _root.tower_cannon.duplicateMovieClip("t" + _root.towerCount, 500 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = 240; a._y = 170; a.active = 1; a.cost = cost; a.sellc = Math.round(a.cost * 0.75); _root.gpaused = 0; _root.updateInfoBar(); } function deleteTowers() { ti = 0; while (ti <= _root.towerCount) { removeMovieClip("t" + ti); ti++; } _root.UpgradeTowerInfo._visible = false; player.removeMovieClip(); } function deleteCreeps() { cri = 0; while (cri <= _root.creepCount) { removeMovieClip("c" + cri); cri++; } _root.UpgradeTowerInfo._visible = false; } function updateInfoBar() { _root.InfoBar.GoldAmount.text = _root.gold; _root.InfoBar2.LivesAmount.text = _root.lives; a = _root.selectedTower; if (_root.gold >= 15) { tb1.colorover.gotoAndStop(2); if (_root.gold >= 20) { tb2.colorover.gotoAndStop(2); if (_root.gold >= 30) { tb3.colorover.gotoAndStop(2); if (_root.gold >= 35) { tb4.colorover.gotoAndStop(2); if (_root.gold >= 40) { tb5.colorover.gotoAndStop(2); if (_root.gold >= 65) { tb6.colorover.gotoAndStop(2); if (_root.gold >= 100) { tb7.colorover.gotoAndStop(2); if (_root.gold >= 200) { tb8.colorover.gotoAndStop(2); } else { tb8.colorover.gotoAndStop(1); } } else { tb7.colorover.gotoAndStop(1); tb8.colorover.gotoAndStop(1); } } else { tb6.colorover.gotoAndStop(1); tb7.colorover.gotoAndStop(1); tb8.colorover.gotoAndStop(1); } } else { tb5.colorover.gotoAndStop(1); tb6.colorover.gotoAndStop(1); tb7.colorover.gotoAndStop(1); tb8.colorover.gotoAndStop(1); } } else { tb4.colorover.gotoAndStop(1); tb5.colorover.gotoAndStop(1); tb6.colorover.gotoAndStop(1); tb7.colorover.gotoAndStop(1); tb8.colorover.gotoAndStop(1); } } else { tb3.colorover.gotoAndStop(1); tb4.colorover.gotoAndStop(1); tb5.colorover.gotoAndStop(1); tb6.colorover.gotoAndStop(1); tb7.colorover.gotoAndStop(1); tb8.colorover.gotoAndStop(1); } } else { tb2.colorover.gotoAndStop(1); tb3.colorover.gotoAndStop(1); tb4.colorover.gotoAndStop(1); tb5.colorover.gotoAndStop(1); tb6.colorover.gotoAndStop(1); tb7.colorover.gotoAndStop(1); tb8.colorover.gotoAndStop(1); } } else { tb1.colorover.gotoAndStop(1); tb2.colorover.gotoAndStop(1); tb3.colorover.gotoAndStop(1); tb4.colorover.gotoAndStop(1); tb5.colorover.gotoAndStop(1); tb6.colorover.gotoAndStop(1); tb7.colorover.gotoAndStop(1); tb8.colorover.gotoAndStop(1); } } stop(); speedwaytext._visible = false; var checktowers = 0; var checktowers2 = 0; var sfxon = true; cartxtfx._alpha = 0; var stucktest = 0; optionsmenu._visible = false; player._visible = false; var lives = Math.round(30 * difficulty); _root.waves = [[10, 50, 2.5, 1700, 1], [10, 100, 2.5, 2200, 1], [10, 150, 2, 2000, 1], [10, 250, 1.5, 2300, 1], [10, 300, 2.5, 2500, 1], [1, 500, 2.5, 2300, 25], [10, 350, 2.5, 2200, 2], [10, 450, 3.5, 3000, 2], [10, 550, 2.5, 1200, 2], [10, 650, 1.5, 2000, 2], [10, 750, 3.5, 3000, 2], [1, 1200, 3.5, 3000, 50], [10, 950, 2.5, 2000, 2], [10, 1150, 3.5, 4000, 2], [10, 1000, 2.5, 1500, 2], [10, 1550, 1.5, 2000, 2], [10, 1750, 3.5, 3000, 2], [3, 2000, 2.5, 1000, 50], [10, 2150, 2.5, 2000, 3], [10, 2550, 3.5, 5000, 3], [10, 2950, 2.5, 1500, 3], [10, 3350, 1.5, 2000, 3], [10, 3850, 2, 5000, 3], [1, 6500, 1.5, 3000, 200], [10, 3000, 2.5, 2000, 4], [10, 4000, 3.5, 5000, 4], [10, 5250, 2.5, 1500, 4], [10, 6050, 1.5, 2000, 4], [10, 6850, 2.5, 3000, 4], [1, 12500, 3.5, 3000, 400], [8, 9000, 2.5, 2000, 8], [5, 12000, 3.5, 3000, 8], [10, 12650, 2.5, 1200, 8], [10, 14250, 1.5, 2000, 8], [10, 15850, 2.5, 2000, 8], [1, 30450, 4.5, 3000, 1000]]; _root.wave = 0; _root.towerCount = 0; _root.selectedTower = ""; _root.creepCount = 0; _root.creepArray = []; _root.creepLeaks = 0; _root.explosionCount = 0; _root.particleCount = 0; _root.kills = 0; _root.gold = 30; _root.gpaused = 1; pointarrow._visible = true; var herotype = 1; startheromenu(); _root.newLevel(); options.onRelease = function () { gpaused = 1; optionsmenu.duplicateMovieClip("o" + _root.creepCount, _root.getNextHighestDepth()); o = _root["o" + _root.creepCount]; o._x = 295; o._y = 120; o.resumegame.onRelease = function () { gpaused = 0; o.removeMovieClip(); }; o.moregames.onRelease = function () { getURL ("http://www.areaglegames.com", _blank); }; o.exitgame.onRelease = function () { deleteTowers(); deleteCreeps(); o.removeMovieClip(); _root.gotoAndStop(1); player._visible = false; }; o.resetcar.onRelease = function () { _root.player._x = 380; _root.player._y = 270; }; }; onEnterFrame = function () { if (_root.selectedTower == _root.player) { if (marker.active != 1) { _root.ranger._x = _root.player._x; _root.ranger._y = _root.player._y; } } if (ee1.hitTest(player)) { _root.gold = _root.gold + 10; ee1._x = -100; updateInfoBar(); } else if (ee2.hitTest(player)) { _root.gold = _root.gold + 20; ee2._x = -100; updateInfoBar(); } else if (ee3.hitTest(player)) { _root.gold = _root.gold + 30; ee3._x = -100; updateInfoBar(); } if (gpaused == 0) { angle = player.angle1; if (walls.hitTest(player._x + (Math.sin(angle / 57.2957795130823) * 20), player._y - (Math.cos(angle / 57.2957795130823) * 15), true)) { if (forward == 1) { forward = 0; player.distance = player.distance * -0.5; } } else { forward = 1; } if (walls.hitTest(player._x - (Math.sin(angle / 57.2957795130823) * 20), player._y + (Math.cos(angle / 57.2957795130823) * 15), true)) { if (backwards == 1) { backwards = 0; player.distance = player.distance * -0.5; } } else { backwards = 1; } } };
Instance of Symbol 88 MovieClip "deselect" in Frame 2
on (press) { _root.selectedTower = ""; _root.ranger._x = 3000; _root.ranger._width = 10; _root.ranger._height = 10; _root.UpgradeTowerInfo._visible = false; }
Instance of Symbol 107 MovieClip "playerspawn" in Frame 2
onClipEvent (load) { var distance = 0; var angle = 0; var angle1 = 0; var health = 100; var topspeed = 10; var accel = 0.2; var handling = 7; cost = 0; range = 50; rate = 5; lastFire = rate; lastChecked = rate; creep = ""; target = 0; if (_root.herotype == 1) { damage = 3; splash = 0; slow = 0; level = 1; upgrades = [["Damage: 6\rRange: 60\rSplash:No\rSlow:No", 15, 6, 60, 5, 0, 0], ["Damage: 12\rRange: 70\rSplash:No\rSlow:No", 30, 12, 70, 5, 0, 0], ["Damage: 24\rRange: 80\rSplash:No\rSlow:No", 45, 24, 80, 5, 0, 0], ["Damage: 48\rRange: 90\rSplash:No\rSlow:No", 70, 48, 90, 5, 0, 0], ["Damage: 72\rRange: 100\rSplash:No\rSlow:No", 90, 72, 100, 5, 0, 0], ["Damage: 108\rRange: 110\rSplash:No\rSlow:No", 120, 108, 110, 5, 0, 0], ["Damage: 162\rRange: 120\rSplash:No\rSlow:No", 150, 162, 120, 5, 0, 0]]; } if (_root.herotype == 2) { damage = 2; splash = 5; slow = 0; level = 1; upgrades = [["Damage: 4\rRange: 60\rSplash:Yes\rSlow:No", 15, 4, 60, 5, 10, 0], ["Damage: 8\rRange: 70\rSplash:Yes\rSlow:No", 30, 8, 70, 5, 15, 0], ["Damage: 16\rRange: 80\rSplash:Yes\rSlow:No", 45, 16, 80, 5, 25, 0], ["Damage: 32\rRange: 90\rSplash:Yes\rSlow:No", 70, 32, 90, 5, 40, 0], ["Damage: 48\rRange: 100\rSplash:Yes\rSlow:No", 90, 48, 100, 5, 50, 0], ["Damage: 80\rRange: 110\rSplash:Yes\rSlow:No", 120, 80, 110, 5, 65, 0], ["Damage: 140\rRange: 120\rSplash:Yes\rSlow:No", 150, 140, 120, 5, 75, 0]]; } if (_root.herotype == 3) { damage = 2; splash = 0; slow = 5; level = 1; upgrades = [["Damage: 4\rRange: 60\rSplash:No\rSlow:Yes", 15, 4, 60, 5, 0, 10], ["Damage: 8\rRange: 70\rSplash:No\rSlow:Yes", 30, 8, 70, 5, 0, 15], ["Damage: 16\rRange: 80\rSplash:No\rSlow:Yes", 45, 16, 80, 5, 0, 25], ["Damage: 32\rRange: 90\rSplash:No\rSlow:Yes", 70, 32, 90, 5, 0, 40], ["Damage: 48\rRange: 100\rSplash:No\rSlow:Yes", 90, 48, 100, 5, 0, 50], ["Damage: 80\rRange: 110\rSplash:No\rSlow:Yes", 120, 80, 110, 5, 0, 65], ["Damage: 140\rRange: 120\rSplash:No\rSlow:Yes", 150, 140, 120, 5, 0, 75]]; } } on (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (this.abletogo == true) { this.gotoAndStop(_root.herotype); if (_root.gpaused == 0) { _rotation = angle; angle1 = angle; if (driving == 1) { if (_root.cartxtfx._alpha >= 0) { _root.cartxtfx._alpha = _root.cartxtfx._alpha - 1; } } if (Key.isDown(38) or Key.isDown(87)) { if (Math.abs(distance) < topspeed) { driving = 1; distance = distance - accel; accel = accel + 0.05; } if (_root.forward == 1) { _y = (_y + ((Math.cos(angle / 57.2957795130823) * distance) / 2)); _x = (_x - ((Math.sin(angle / 57.2957795130823) * distance) / 2)); } else if (accel != 0) { accel = 0; } } else if (Key.isDown(40) or Key.isDown(83)) { if (Math.abs(distance) < topspeed) { driving = 1; _root.cartxt.text = ""; distance = distance + accel; accel = accel + 0.04; } if (_root.backwards == 1) { _y = (_y + ((Math.cos(angle / 57.2957795130823) * distance) / 2)); _x = (_x - ((Math.sin(angle / 57.2957795130823) * distance) / 2)); } else if (accel != 0) { accel = 0; } } else { if (_root.backwards == 1) { if (_root.forward == 1) { _y = (_y + ((Math.cos(angle / 57.2957795130823) * distance) / 2)); _x = (_x - ((Math.sin(angle / 57.2957795130823) * distance) / 2)); } } distance = distance - (distance / 10); if (Math.abs(distance) < 0.5) { distance = 0; } accel = accel - (accel / 10); } if (Key.isDown(39) or Key.isDown(68)) { angle = angle + (handling - (accel * 2)); } if (Key.isDown(37) or Key.isDown(65)) { angle = angle - (handling - (accel * 2)); } if (_root.gpaused == 0) { lastChecked++; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } i++; } } else if (("" + creep) == "") { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _root.fire(this, creep, 10, 1, 10, "projectile_hero", damage + _root.wave, splash, slow); } } } } } } }
Instance of Symbol 125 MovieClip "info_message" in Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 138 MovieClip "UpgradeTowerInfo" in Frame 2
onClipEvent (load) { _visible = false; swapDepths(100000); }
Instance of Symbol 207 MovieClip "tb1" in Frame 2
on (press) { if (_root.gold >= 15) { _root.marker.active = 1; _root.marker.tower = "cannon"; _root.marker.cost = 15; } _root.UpgradeTowerInfo._visible = false; } on (rollOver) { _parent.info_message.title.text = "Tank 15 Gold"; _parent.info_message.desc.text = "A tank which shoots bullets at the enemy cars with a very fast firing rate."; _parent.info_message.type.text = "Normal"; _parent.info_message._visible = true; } on (rollOut) { _parent.info_message._visible = false; }
Instance of Symbol 210 MovieClip "tower_cannon" in Frame 2
onClipEvent (load) { title = "Cannon Tower [Cost: $15]"; desc = "Medium attack speed with high damage and a high range"; type = "Ground"; cost = 15; range = 100; rate = 7; lastFire = rate; lastChecked = rate; creep = ""; target = 0; damage = 10; splash = 0; slow = 0; level = 1; upgrades = [["Damage: 20\rRange: 100\rSplash:No\rSlow:No", 20, 20, 100, 5, 0, 0], ["Damage: 40\rRange: 100\rSplash:No\rSlow:No", 30, 40, 100, 5, 0, 0], ["Damage: 80\rRange: 100\rSplash:No\rSlow:No", 55, 80, 100, 5, 0, 0], ["Damage: 160\rRange: 100\rSplash:Yes\rSlow:No", 85, 160, 100, 5, 40, 0]]; } on (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (_root.gpaused == 0) { if ((active == 1) && (_root.creepArray.length > 0)) { lastChecked++; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } i++; } } else if (("" + creep) == "") { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _rotation = ((Math.atan2(creep._y - this._y, creep._x - this._x) * 180) / 3.141593); _root.fire(this, creep, 10, 1, 10, "projectile_cannonball", damage, splash, slow); } } } } } }
Instance of Symbol 216 MovieClip "marker" in Frame 2
onClipEvent (load) { active = 0; notallowed = 0; } onClipEvent (enterFrame) { if (active == 1) { if (_root.gpaused == 0) { _x = (int(_root._xmouse / 20) * 20); _y = ((int(_root._ymouse / 20) * 20) + 10); hitTestOnGrassMovieClip = _root.grass.hitTest(_x, _y, 1); if (hitTestOnGrassMovieClip and (notallowed == 0)) { gotoAndStop (1); _root.ranger.gotoAndStop(1); } else { gotoAndStop (2); _root.ranger.gotoAndStop(2); } ti = 0; while (ti <= _root.towerCount) { if (this.hitTest("t" + ti._x, "t" + ti._y, true)) { notallowed = 1; } ti++; } _root.ranger._x = _x; _root.ranger._y = _y; _root.ranger._width = _root["tower_" + tower].range * 2; _root.ranger._height = _root["tower_" + tower].range * 2; } } } on (release) { hitTestOnGrassMovieClip = _root.grass.hitTest(_x, _y, 1); hitTestOnDeSelectMovieClip = _root.deselect.hitTest(_x, _y, 1); if (hitTestOnGrassMovieClip || (hitTestOnDeSelectMovieClip)) { if (hitTestOnGrassMovieClip) { if (notallowed == 0) { _root.towerCount++; _root["tower_" + tower].duplicateMovieClip("t" + _root.towerCount, 500 + _root.towerCount); a = _root["t" + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; a.cost = cost; _root.gold = _root.gold - cost; a.sellc = Math.round(a.cost * 0.75); _root.gpaused = 0; _root.updateInfoBar(); } else { gotoAndStop (2); _root.ranger.gotoAndStop(2); } active = 0; _x = 1000; _root.selectedTower = ""; _root.ranger._x = 1000; _root.ranger._width = 10; _root.ranger._height = 10; } else { active = 0; _x = 1000; _root.selectedTower = ""; _root.ranger._x = 1000; _root.ranger._width = 10; _root.ranger._height = 10; } } }
Instance of Symbol 226 MovieClip "tb5" in Frame 2
on (press) { if (_root.gold >= 40) { _root.marker.active = 1; _root.marker.tower = "fire"; _root.marker.cost = 40; } _root.UpgradeTowerInfo._visible = false; } on (rollOver) { _parent.info_message.title.text = "Coal Truck 40 Gold"; _parent.info_message.desc.text = "A truck which launches hot coals at the enemy, slowing the car down to a fiery halt"; _parent.info_message.type.text = "Ground and Slow"; _parent.info_message._visible = true; } on (rollOut) { _parent.info_message._visible = false; }
Instance of Symbol 233 MovieClip "tower_fire" in Frame 2
onClipEvent (load) { title = "Fire Tower [Cost: $40]"; desc = "Fast attack speed with moderate damage and low range, but can cause splash damage to nearby enemies"; type = "Ground + Splash"; cost = 40; range = 80; rate = 2; lastFire = rate; lastChecked = rate; creep = ""; target = 0; damage = 5; splash = 40; slow = 0; level = 1; upgrades = [["Damage: 11\rRange: 80\rSplash:Yes\rSlow:No", 45, 11, 80, 2, 50, 0], ["Damage: 20\rRange: 80\rSplash:Yes\rSlow:No", 75, 20, 80, 2, 60, 0], ["Damage: 35\rRange: 80\rSplash:Yes\rSlow:No", 95, 35, 80, 2, 60, 0], ["Damage: 60\rRange: 80\rSplash:Yes\rSlow:Yes", 125, 60, 80, 2, 60, 20]]; } on (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (_root.gpaused == 0) { if ((active == 1) && (_root.creepArray.length > 0)) { lastChecked++; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } i++; } } else if (("" + creep) == "") { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _rotation = ((Math.atan2(creep._y - this._y, creep._x - this._x) * 180) / 3.141593); _root.fire(this, creep, 10, 1, 10, "projectile_fire", damage, splash, slow); } } } } } }
Instance of Symbol 235 MovieClip "tb3" in Frame 2
on (press) { if (_root.gold >= 30) { _root.marker.active = 1; _root.marker.tower = "water"; _root.marker.cost = 30; } _root.UpgradeTowerInfo._visible = false; } on (rollOver) { _parent.info_message.title.text = "Fire Truck 30 Gold"; _parent.info_message.desc.text = "A fire truck which sprays water on the target, splashing the enemy car with water"; _parent.info_message.type.text = "Ground and Splash"; _parent.info_message._visible = true; } on (rollOut) { _parent.info_message._visible = false; }
Instance of Symbol 238 MovieClip "tower_water" in Frame 2
onClipEvent (load) { title = "WaterTower [Cost: $30]"; desc = "Fast attack speed with low damage and low range, but can cause nearby enemies to slow and can be upgraded to do splash damage"; type = "Ground + Splash + Slow"; cost = 30; range = 80; rate = 2; lastFire = rate; lastChecked = rate; creep = ""; target = 0; damage = 2; splash = 0; slow = 25; level = 1; upgrades = [["Damage: 6\rRange: 80\rSplash:Yes\rSlow:Yes", 30, 5, 80, 2, 10, 40], ["Damage: 12\rRange: 80\rSplash:Yes\rSlow:Yes", 60, 10, 80, 2, 20, 60], ["Damage: 20\rRange: 80\rSplash:Yes\rSlow:Yes", 90, 16, 80, 2, 30, 65], ["Damage: 35\rRange: 80\rSplash:Yes\rSlow:Yes", 120, 25, 80, 2, 40, 70]]; } on (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (_root.gpaused == 0) { if ((active == 1) && (_root.creepArray.length > 0)) { lastChecked++; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } i++; } } else if (("" + creep) == "") { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _rotation = ((Math.atan2(creep._y - this._y, creep._x - this._x) * 180) / 3.141593); _root.fire(this, creep, 10, 1, 10, "projectile_water", damage, splash, slow); } } } } } }
Instance of Symbol 245 MovieClip "tower_missile" in Frame 2
onClipEvent (load) { cost = 100; range = 150; rate = 2; lastFire = rate; lastChecked = rate; creep = ""; target = 0; damage = 35; splash = 0; slow = 0; level = 1; upgrades = [["Damage: 60\rRange: 150\rSplash:No\rSlow:No", 100, 60, 150, 2, 0, 0], ["Damage: 90\rRange: 150\rSplash:No\rSlow:No", 300, 90, 150, 2, 0, 0], ["Damage: 150\rRange: 150\rSplash:No\rSlow:No", 550, 150, 150, 2, 0, 0], ["Damage: 250\rRange: 150\rSplash:Yes\rSlow:No", 850, 250, 150, 2, 40, 0]]; } on (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (_root.gpaused == 0) { if ((active == 1) && (_root.creepArray.length > 0)) { lastChecked++; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } i++; } } else if (("" + creep) == "") { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _rotation = ((Math.atan2(creep._y - this._y, creep._x - this._x) * 180) / 3.141593); _root.fire(this, creep, 10, 1, 10, "projectile_missile", damage, splash, slow); } } } } } }
Instance of Symbol 249 MovieClip "tb7" in Frame 2
on (press) { if (_root.gold >= 100) { _root.marker.active = 1; _root.marker.tower = "missile"; _root.marker.cost = 100; } _root.UpgradeTowerInfo._visible = false; } on (rollOver) { _parent.info_message.title.text = "Missile Truck 100 Gold"; _parent.info_message.desc.text = "A truck which launches missiles at the enemy, obliterating them to peices"; _parent.info_message.type.text = "Ground"; _parent.info_message._visible = true; } on (rollOut) { _parent.info_message._visible = false; }
Instance of Symbol 251 MovieClip "tb2" in Frame 2
on (press) { if (_root.gold >= 20) { _root.marker.active = 1; _root.marker.tower = "grenade"; _root.marker.cost = 20; } _root.UpgradeTowerInfo._visible = false; } on (rollOver) { _parent.info_message.title.text = "Grenade Tank 20 Gold"; _parent.info_message.desc.text = "A tank which shoots grenades at the enemy cars with a slow firing rate."; _parent.info_message.type.text = "Normal"; _parent.info_message._visible = true; } on (rollOut) { _parent.info_message._visible = false; }
Instance of Symbol 253 MovieClip "tb6" in Frame 2
on (press) { if (_root.gold >= 65) { _root.marker.active = 1; _root.marker.tower = "snow"; _root.marker.cost = 65; } _root.UpgradeTowerInfo._visible = false; } on (rollOver) { _parent.info_message.title.text = "Snow Plow 65 Gold"; _parent.info_message.desc.text = "A plow which launches snow at the enemy, freezing and slowing the car into an icy block"; _parent.info_message.type.text = "Ground and Slow"; _parent.info_message._visible = true; } on (rollOut) { _parent.info_message._visible = false; }
Instance of Symbol 255 MovieClip "tb4" in Frame 2
on (press) { if (_root.gold >= 35) { _root.marker.active = 1; _root.marker.tower = "oil"; _root.marker.cost = 35; } _root.UpgradeTowerInfo._visible = false; } on (rollOver) { _parent.info_message.title.text = "Oil Tanker 35 Gold"; _parent.info_message.desc.text = "An oil tanker which shoots barrels at the target, splashing the enemy car with sticky oil"; _parent.info_message.type.text = "Ground and Splash"; _parent.info_message._visible = true; } on (rollOut) { _parent.info_message._visible = false; }
Instance of Symbol 257 MovieClip "tb8" in Frame 2
on (press) { if (_root.gold >= 200) { _root.marker.active = 1; _root.marker.tower = "nuke"; _root.marker.cost = 200; } _root.UpgradeTowerInfo._visible = false; } on (rollOver) { _parent.info_message.title.text = "Nuclear Truck 200 Gold"; _parent.info_message.desc.text = "A truck which launches nuclear missiles at the enemy, seperating them atom by atom"; _parent.info_message.type.text = "Ground"; _parent.info_message._visible = true; } on (rollOut) { _parent.info_message._visible = false; }
Instance of Symbol 260 MovieClip "tower_grenade" in Frame 2
onClipEvent (load) { cost = 20; range = 75; rate = 9; lastFire = rate; lastChecked = rate; creep = ""; target = 0; damage = 20; splash = 0; slow = 0; level = 1; upgrades = [["Damage: 40\rRange: 75\rSplash:No\rSlow:No", 15, 40, 75, 5, 0, 0], ["Damage: 80\rRange: 75\rSplash:No\rSlow:No", 30, 80, 75, 5, 0, 0], ["Damage: 160\rRange: 75\rSplash:No\rSlow:No", 45, 160, 75, 5, 0, 0], ["Damage: 320\rRange: 75\rSplash:Yes\rSlow:No", 75, 320, 75, 5, 40, 0]]; } on (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (_root.gpaused == 0) { if ((active == 1) && (_root.creepArray.length > 0)) { lastChecked++; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } i++; } } else if (("" + creep) == "") { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _rotation = ((Math.atan2(creep._y - this._y, creep._x - this._x) * 180) / 3.141593); _root.fire(this, creep, 10, 1, 10, "projectile_grenade", damage, splash, slow); } } } } } }
Instance of Symbol 265 MovieClip "tower_oil" in Frame 2
onClipEvent (load) { cost = 35; range = 100; rate = 5; lastFire = rate; lastChecked = rate; creep = ""; target = 0; damage = 15; splash = 0; slow = 25; level = 1; upgrades = [["Damage: 30\rRange: 100\rSplash:No\rSlow:Yes", 35, 30, 100, 5, 0, 25], ["Damage: 60\rRange: 100\rSplash:No\rSlow:Yes", 70, 60, 100, 5, 0, 25], ["Damage: 120\rRange: 100\rSplash:No\rSlow:Yes", 105, 120, 100, 5, 0, 25], ["Damage: 240\rRange: 100\rSplash:Yes\rSlow:Yes", 200, 240, 100, 5, 40, 25]]; } on (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (_root.gpaused == 0) { if ((active == 1) && (_root.creepArray.length > 0)) { lastChecked++; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } i++; } } else if (("" + creep) == "") { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _rotation = ((Math.atan2(creep._y - this._y, creep._x - this._x) * 180) / 3.141593); _root.fire(this, creep, 10, 1, 10, "projectile_oil", damage, splash, slow); } } } } } }
Instance of Symbol 270 MovieClip "tower_snow" in Frame 2
onClipEvent (load) { cost = 65; range = 125; rate = 3; lastFire = rate; lastChecked = rate; creep = ""; target = 0; damage = 12; splash = 0; slow = 50; level = 1; upgrades = [["Damage: 15\rRange: 125\rSplash:No\rSlow:Yes", 65, 15, 125, 5, 0, 50], ["Damage: 30\rRange: 125\rSplash:No\rSlow:Yes", 130, 30, 125, 5, 0, 50], ["Damage: 60\rRange: 125\rSplash:No\rSlow:Yes", 260, 60, 125, 5, 0, 50], ["Damage: 120\rRange: 125\rSplash:Yes\rSlow:Yes", 520, 120, 125, 5, 40, 50]]; } on (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (_root.gpaused == 0) { if ((active == 1) && (_root.creepArray.length > 0)) { lastChecked++; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } i++; } } else if (("" + creep) == "") { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _rotation = ((Math.atan2(creep._y - this._y, creep._x - this._x) * 180) / 3.141593); _root.fire(this, creep, 10, 1, 10, "projectile_snow", damage, splash, slow); } } } } } }
Instance of Symbol 273 MovieClip "tower_nuke" in Frame 2
onClipEvent (load) { cost = 200; range = 150; rate = 2; lastFire = rate; lastChecked = rate; creep = ""; target = 0; damage = 75; splash = 0; slow = 0; level = 1; upgrades = [["Damage: 150\rRange: 150\rSplash:No\rSlow:No", 200, 150, 150, 2, 0, 0], ["Damage: 300\rRange: 150\rSplash:No\rSlow:No", 400, 300, 150, 2, 0, 0], ["Damage: 600\rRange: 150\rSplash:No\rSlow:No", 850, 600, 150, 2, 0, 0], ["Damage: 1200\rRange: 150\rSplash:Yes\rSlow:No", 1700, 1200, 150, 2, 40, 0]]; } on (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (_root.gpaused == 0) { if ((active == 1) && (_root.creepArray.length > 0)) { lastChecked++; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } i++; } } else if (("" + creep) == "") { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _rotation = ((Math.atan2(creep._y - this._y, creep._x - this._x) * 180) / 3.141593); _root.fire(this, creep, 10, 1, 10, "projectile_nuke", damage, splash, slow); } } } } } }
Symbol 14 MovieClip Frame 30
stop();
Symbol 19 Button
on (release) { _root.gotoAndStop(5); }
Symbol 22 Button
on (release) { getURL ("http://www.bunnygames.com/in.php?game=speedway_tower&zone=more", _blank); }
Symbol 25 Button
on (release) { var o = {n:[0, 15, 11, 1, 15, 5, 5, 9, 1, 1, 0, 7, 8, 14, 11, 13], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID}); }
Symbol 27 Button
on (release) { _root.menubut.nextFrame(); }
Symbol 31 Button
on (release) { _root.difficulty = 1.2; _root.nextFrame(); }
Symbol 34 Button
on (release) { _root.difficulty = 0.8; _root.nextFrame(); }
Symbol 37 Button
on (release) { _root.difficulty = 0.6; _root.nextFrame(); }
Symbol 40 Button
on (release) { _root.menubut.prevFrame(); }
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 30
stop();
Symbol 41 MovieClip Frame 31
stop();
Symbol 52 Button
on (release) { getURL ("http://www.bunnygames.com/in.php?game=speedway_tower&zone=bunny", _blank); }
Symbol 70 MovieClip Frame 1
stop(); _root.soundon = function () { if (soundtest == undefined) { nextFrame(); } };
Symbol 70 MovieClip Frame 2
nextFrame();
Symbol 70 MovieClip Frame 3
bgSound = new Sound(this); bgSound.attachSound("sound1"); bgSound.start(0, 99); playB.enabled = false; stopB.enabled = true; _root.sfxon = true; slider.slideBar._y = -50; soundtest = 1; slider.slideBar.onEnterFrame = function () { bgSound.setVolume(-(this._y * 2)); }; slider.slideBar.onPress = function () { startDrag (this, false, this._x, -65, this._x, 0); }; slider.slideBar.onRelease = (slider.slideBar.onReleaseOutside = function () { stopDrag(); }); stopB.onRelease = function () { _root.sfxon = false; playB.enabled = true; stopB.enabled = false; }; playB.onRelease = function () { _root.sfxon = true; playB.enabled = false; stopB.enabled = true; };
Symbol 71 Button
on (release) { getURL ("http://www.bunnygames.com/in.php?game=speedway_tower&zone=intro", _blank); }
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 48
stop();
Symbol 81 MovieClip Frame 75
stop(); _root.intro._visible = false;
Symbol 378 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.0"); } static function allowDomains(server) { var hostname = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(hostname); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(hostname); } } return(hostname); } static function get isNetworkAvailable() { if (System.security) { var o = System.security; if (o.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var clipname = ("_mochiservices_com_" + id); if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servicesURL != undefined) { _servicesURL = urlOptions().servicesURL; } allowDomains(_servicesURL); _clip = clip.createEmptyMovieClip(clipname, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip((((_servicesURL + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var cb = pkg.callbackID; var cblst = this._callbacks[cb]; if (!cblst) { return(undefined); } var method = cblst.callbackMethod; var obj = cblst.callbackObject; if (obj && (typeof(method) == "string")) { method = obj[method]; } if (method != undefined) { method.apply(obj, pkg.args); } delete this._callbacks[cb]; }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var request; var callback; while (_sendChannel._queue.length > 0) { request = _sendChannel._queue.shift(); delete callback; if (request.callbackID != null) { callback = _listenChannel._callbacks[request.callbackID]; } delete _listenChannel._callbacks[request.callbackID]; if (error) { handleError(request.args, callback.callbackObject, callback.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var opts = {}; if (_root.mochiad_options) { var pairs = _root.mochiad_options.split("&"); var i = 0; while (i < pairs.length) { var kv = pairs[i].split("="); opts[unescape(kv[0])] = unescape(kv[1]); i++; } } return(opts); } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var vars = new Object(); vars.mav = getVersion(); vars.swfv = btn.getSWFVersion() || 6; vars.swfurl = btn._url; vars.fv = System.capabilities.version; vars.os = System.capabilities.os; vars.lang = System.capabilities.language; vars.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var i = 0; for (var x in vars) { if (i != 0) { s = s + "&"; } i++; s = ((s + x) + "=") + escape(vars[x]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var nettest = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); nettest.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var clk = btn.createEmptyMovieClip("clk", 1001); clk._alpha = 0; clk.beginFill(1044735); clk.moveTo(0, 0); clk.lineTo(0, btn._height); clk.lineTo(btn._width, btn._height); clk.lineTo(btn._width, 0); clk.lineTo(0, 0); clk.endFill(); clk.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static var _servicesURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; }
Symbol 379 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.as2.MochiScores.boardID = boardID; mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if ((options.clip == null) || (options.clip == undefined)) { options.clip = mochi.as2.MochiServices.clip; } if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.as2.MochiDigits) { options.score = options.score.value; } var n = Number(options.score); if (isNaN(n)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((n == Number.NEGATIVE_INFINITY) || (n == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(n) != n) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = n; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.as2.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.as2.MochiServices.__get__clip().stop(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.as2.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var so = {}; var i; var j; var o; var row_obj; for (var item in scores) { if (typeof(scores[item]) == "object") { if ((scores[item].cols != null) && (scores[item].rows != null)) { so[item] = []; o = scores[item]; j = 0; while (j < o.rows.length) { row_obj = {}; i = 0; while (i < o.cols.length) { row_obj[o.cols[i]] = o.rows[j][i]; i++; } so[item].push(row_obj); j++; } } else { so[item] = {}; for (var param in scores[item]) { so[item][param] = scores[item][param]; } } } else { so[item] = scores[item]; } } return(so); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 380 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var s = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = s.charCodeAt(index++) ^ Encoder; if (index < s.length) { Sibling = new mochi.as2.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var newEncode = int(2147483647 * Math.random()); Fragment = Fragment ^ (newEncode ^ Encoder); Encoder = newEncode; } function toString() { var s = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (s.concat(Sibling.toString())) : (s))); } }
Symbol 92 MovieClip Frame 2
stop();
Symbol 107 MovieClip Frame 1
onEnterFrame = function () { spinning._rotation = spinning._rotation + 50; }; stop();
Instance of Symbol 133 MovieClip "SellButton" in Symbol 138 MovieClip Frame 1
on (press) { _root.sell(); }
Instance of Symbol 137 MovieClip "UpgradeButton" in Symbol 138 MovieClip Frame 1
on (press) { _root.upgrade(); }
Symbol 198 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 1
stop();
Symbol 299 Button
on (release) { getURL ("http://www.bunnygames.com/in.php?game=speedway_tower&zone=more", _blank); }
Symbol 310 MovieClip Frame 1
stop();
Symbol 310 MovieClip Frame 2
stop();
Symbol 310 MovieClip Frame 8
stop();
Symbol 312 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 3
gotoAndStop (1);
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 3
gotoAndStop (1);
Symbol 316 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 3
gotoAndStop (1);
Symbol 318 MovieClip Frame 1
stop();
Symbol 318 MovieClip Frame 3
gotoAndStop (1);
Symbol 320 MovieClip Frame 1
stop();
Symbol 320 MovieClip Frame 3
gotoAndStop (1);
Symbol 322 MovieClip Frame 1
stop();
Symbol 322 MovieClip Frame 3
gotoAndStop (1);
Symbol 337 Button
on (release) { _root.gotoAndStop(2); }
Symbol 338 Button
on (release) { _root.gotoAndStop(1); }
Symbol 344 MovieClip Frame 14
stop();
Symbol 345 MovieClip Frame 40
stop();
Symbol 346 MovieClip Frame 1
n = 8; while (n < 50) { duplicateMovieClip ("bluebit", "bluebit" + n, n); setProperty("bluebit" + n, _rotation , random(360)); setProperty("bluebit" + n, _alpha , random(30) + 80); setProperty("bluebit" + n, _xscale , 50 + Number(random(60))); setProperty("bluebit" + n, _yscale , 50 + Number(random(60))); tellTarget ("bluebit" + n) { gotoAndPlay(random(5)); }; n++; }
Symbol 352 MovieClip Frame 1
n = 8; while (n < 80) { duplicateMovieClip ("spinner", "spinner" + n, n); setProperty("spinner" + n, _rotation , random(360)); setProperty("spinner" + n, _alpha , random(30) + 80); setProperty("spinner" + n, _xscale , 50 + Number(random(60))); setProperty("spinner" + n, _yscale , 50 + Number(random(60))); tellTarget ("spinner" + n) { gotoAndPlay(random(5)); }; n++; }
Symbol 356 Button
on (release) { var hardtoguessname = ((_root.lives * 1000) + ((_root.gold * 10) / _root.difficulty)); var o = {n:[0, 15, 11, 1, 15, 5, 5, 9, 1, 1, 0, 7, 8, 14, 11, 13], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:hardtoguessname}); _root.gotoAndStop(1); }
Symbol 358 Button
on (release) { _root.hb.gotoAndStop(2); }
Symbol 359 Button
on (release) { _root.difficulty = 1.2; _root.gotoAndStop(2); }
Symbol 360 Button
on (release) { _root.difficulty = 0.8; _root.gotoAndStop(2); }
Symbol 361 Button
on (release) { _root.difficulty = 0.6; _root.gotoAndStop(2); }
Symbol 362 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 1
stop(); nextbtn.onRelease = function () { nextFrame(); }; backbtn.onRelease = function () { prevFrame(); };

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Instance Names

"gear1"Frame 1Symbol 7 MovieClip
"loadText"Frame 1Symbol 8 EditableText
"logo"Frame 1Symbol 14 MovieClip
"menubut"Frame 1Symbol 41 MovieClip
"intro"Frame 1Symbol 81 MovieClip
"ground"Frame 2Symbol 86 MovieClip
"deselect"Frame 2Symbol 88 MovieClip
"wp1"Frame 2Symbol 92 MovieClip
"wp2"Frame 2Symbol 92 MovieClip
"wp3"Frame 2Symbol 92 MovieClip
"wp4"Frame 2Symbol 92 MovieClip
"wp5"Frame 2Symbol 92 MovieClip
"wp6"Frame 2Symbol 92 MovieClip
"wp7"Frame 2Symbol 92 MovieClip
"wp8"Frame 2Symbol 92 MovieClip
"grass"Frame 2Symbol 95 MovieClip
"playerspawn"Frame 2Symbol 107 MovieClip
"walls"Frame 2Symbol 121 MovieClip
"info_message"Frame 2Symbol 125 MovieClip
"UpgradeTowerInfo"Frame 2Symbol 138 MovieClip
"InfoBar"Frame 2Symbol 142 MovieClip
"InfoBar2"Frame 2Symbol 146 MovieClip
"InfoBar"Frame 2Symbol 150 MovieClip
"options"Frame 2Symbol 155 Button
"ee3"Frame 2Symbol 157 MovieClip
"ee1"Frame 2Symbol 157 MovieClip
"ee2"Frame 2Symbol 157 MovieClip
"cartxtfx"Frame 2Symbol 159 MovieClip
"speedwaytext"Frame 2Symbol 161 MovieClip
"creep1"Frame 2Symbol 203 MovieClip
"tb1"Frame 2Symbol 207 MovieClip
"tower_cannon"Frame 2Symbol 210 MovieClip
"marker"Frame 2Symbol 216 MovieClip
"ranger"Frame 2Symbol 220 MovieClip
"projectile_cannonball"Frame 2Symbol 222 MovieClip
"projectile_cannonball_explosion"Frame 2Symbol 224 MovieClip
"tb5"Frame 2Symbol 226 MovieClip
"projectile_fire"Frame 2Symbol 228 MovieClip
"projectile_fire_explosion"Frame 2Symbol 230 MovieClip
"tower_fire"Frame 2Symbol 233 MovieClip
"tb3"Frame 2Symbol 235 MovieClip
"tower_water"Frame 2Symbol 238 MovieClip
"projectile_water"Frame 2Symbol 240 MovieClip
"projectile_water_explosion"Frame 2Symbol 242 MovieClip
"tower_missile"Frame 2Symbol 245 MovieClip
"projectile_missile_explosion"Frame 2Symbol 224 MovieClip
"projectile_missile"Frame 2Symbol 247 MovieClip
"tb7"Frame 2Symbol 249 MovieClip
"tb2"Frame 2Symbol 251 MovieClip
"tb6"Frame 2Symbol 253 MovieClip
"tb4"Frame 2Symbol 255 MovieClip
"tb8"Frame 2Symbol 257 MovieClip
"tower_grenade"Frame 2Symbol 260 MovieClip
"projectile_grenade"Frame 2Symbol 262 MovieClip
"projectile_grenade_explosion"Frame 2Symbol 224 MovieClip
"tower_oil"Frame 2Symbol 265 MovieClip
"projectile_oil"Frame 2Symbol 267 MovieClip
"projectile_oil_explosion"Frame 2Symbol 222 MovieClip
"tower_snow"Frame 2Symbol 270 MovieClip
"tower_nuke"Frame 2Symbol 273 MovieClip
"projectile_nuke_explosion"Frame 2Symbol 224 MovieClip
"projectile_nuke"Frame 2Symbol 247 MovieClip
"projectile_hero"Frame 2Symbol 275 MovieClip
"projectile_snow"Frame 2Symbol 277 MovieClip
"projectile_snow_explosion"Frame 2Symbol 277 MovieClip
"deathhit"Frame 2Symbol 279 MovieClip
"pointarrow"Frame 2Symbol 284 MovieClip
"optionsmenu"Frame 2Symbol 308 MovieClip
"mgsound"Frame 2Symbol 310 MovieClip
"exsound"Frame 2Symbol 312 MovieClip
"flsound"Frame 2Symbol 314 MovieClip
"wtsound"Frame 2Symbol 316 MovieClip
"rtsound"Frame 2Symbol 318 MovieClip
"oilsound"Frame 2Symbol 320 MovieClip
"snsound"Frame 2Symbol 322 MovieClip
"heromenu"Frame 2Symbol 330 MovieClip
"projectile_hero_explosion"Frame 2Symbol 332 MovieClip
"logo"Frame 3Symbol 14 MovieClip
"logo"Frame 4Symbol 14 MovieClip
"hb"Frame 5Symbol 362 MovieClip
"highscores"Symbol 26 MovieClip Frame 1Symbol 25 Button
"slideBar"Symbol 60 MovieClip Frame 1Symbol 59 MovieClip
"slider"Symbol 70 MovieClip Frame 3Symbol 60 MovieClip
"stopB"Symbol 70 MovieClip Frame 3Symbol 67 Button
"playB"Symbol 70 MovieClip Frame 3Symbol 69 Button
"pelicula"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"spinning"Symbol 102 MovieClip Frame 1Symbol 99 MovieClip
"spinning"Symbol 107 MovieClip Frame 2Symbol 104 MovieClip
"spinning"Symbol 107 MovieClip Frame 3Symbol 99 MovieClip
"opt"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"title"Symbol 125 MovieClip Frame 1Symbol 122 EditableText
"desc"Symbol 125 MovieClip Frame 1Symbol 123 EditableText
"type"Symbol 125 MovieClip Frame 1Symbol 124 EditableText
"SellButtonText"Symbol 133 MovieClip Frame 1Symbol 132 EditableText
"UpgradeButtonText"Symbol 137 MovieClip Frame 1Symbol 136 EditableText
"TowerInfoText"Symbol 138 MovieClip Frame 1Symbol 127 EditableText
"SellButton"Symbol 138 MovieClip Frame 1Symbol 133 MovieClip
"UpgradeInfoText"Symbol 138 MovieClip Frame 1Symbol 135 EditableText
"UpgradeButton"Symbol 138 MovieClip Frame 1Symbol 137 MovieClip
"GoldAmount"Symbol 142 MovieClip Frame 1Symbol 139 EditableText
"LivesAmount"Symbol 146 MovieClip Frame 1Symbol 143 EditableText
"health"Symbol 202 MovieClip Frame 1Symbol 200 MovieClip
"creep"Symbol 203 MovieClip Frame 1Symbol 198 MovieClip
"health_bar"Symbol 203 MovieClip Frame 1Symbol 202 MovieClip
"resumegame"Symbol 308 MovieClip Frame 1Symbol 296 Button
"moregames"Symbol 308 MovieClip Frame 1Symbol 299 Button
"exitgame"Symbol 308 MovieClip Frame 1Symbol 302 Button
"resetcar"Symbol 308 MovieClip Frame 1Symbol 307 Button
"heroinfo"Symbol 330 MovieClip Frame 1Symbol 325 EditableText
"hero1"Symbol 330 MovieClip Frame 1Symbol 327 MovieClip
"hero2"Symbol 330 MovieClip Frame 1Symbol 327 MovieClip
"hero3"Symbol 330 MovieClip Frame 1Symbol 327 MovieClip
"bluebit"Symbol 346 MovieClip Frame 1Symbol 345 MovieClip
"spinner"Symbol 352 MovieClip Frame 1Symbol 351 MovieClip
"nextbtn"Symbol 377 MovieClip Frame 1Symbol 367 Button
"heromenu"Symbol 377 MovieClip Frame 1Symbol 330 MovieClip
"backbtn"Symbol 377 MovieClip Frame 2Symbol 367 Button
"options"Symbol 377 MovieClip Frame 4Symbol 155 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 3 as "Paperbg"
ExportAssets (56)Timeline Frame 1Symbol 53 as "sound1"
ExportAssets (56)Timeline Frame 1Symbol 378 as "__Packages.mochi.as2.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 379 as "__Packages.mochi.as2.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 380 as "__Packages.mochi.as2.MochiDigits"
EnableDebugger2 (64)Timeline Frame 131 bytes "..$1$4E$NGB25WpqQiETVpGesKZhc1."
DebugMX1 (63)Timeline Frame 1

Dynamic Text Variables

_root.waveSymbol 147 EditableText"1"




http://swfchan.com/15/71292/info.shtml
Created: 9/4 -2019 10:15:44 Last modified: 9/4 -2019 10:15:44 Server time: 23/12 -2024 02:06:40