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Flash Tutor - 3.swf

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Flash #71321

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Text
Session 3: Preloaders

Begin

Begin

Welcome to Macromedia Flash
Tutor!  I'm your personal tutor,
the Professor!

NEXT

NEXT

BACK

BACK

awesome job man, now you should make a tutor on Pre-loaders im an idiot so and
i want to learn how to make a pre-loader it would help me out so much man,
anyway good work

Thanks Reaperofgifs for
your great comments.  Today's
session will cover preloaders,
as requested.

Start by selecting the first
frame of your Movie.

Click on the Actions tab found
in the bottom.  Make sure it
says Actions - Frame.

<p align="left"><font face="Times New Roman" size="13" color="#000000">loadedbytes = <font color="#0000cc">getBytesLoaded</font>();</font></p><p align="left"><font face="Times New Roman" size="13" color="#000000">totalbytes = <font color="#0000cc">getBytesTotal</font>();</font></p><p align="left"><font face="Times New Roman" size="13" color="#0000cc">if<font color="#000000"> (loadedbytes == totalbytes) {</font></font></p><p align="left"><font face="Times New Roman" size="13" color="#0000cc">nextScene<font color="#000000">();</font></font></p><p align="left"><font face="Times New Roman" size="13" color="#000000">}</font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="13" color="#000000">frame = <font color="#0000cc">int</font>(loadedbytes/(totalbytes/100));</font></p><p align="left"><font face="Times New Roman" size="13" color="#0000cc">tellTarget<font color="#000000"> (</font>_root<font color="#000000">.bar) {</font></font></p><p align="left"><font face="Times New Roman" size="13" color="#0000cc">gotoAndStop<font color="#000000">(</font>_root<font color="#000000">.frame);</font></font></p><p align="left"><font face="Times New Roman" size="13" color="#000000">}</font></p>

Highlight, copy, and paste.

This will create variables that will
store the calculated amount of
data loaded.

Paste this in the Actions window.

Right-click on the second frame and
select Insert Blank Keyframe.

<p align="left"><font face="Times New Roman" size="13" color="#0000cc">gotoAndPlay<font color="#000000">(1);</font></font></p>

This will play the first frame of the
movie, creating a loop.

While the second frame is selected,
paste this in the Actions tab.

Create a new Layer by right-
clicking on Layer 1, and selecting
Insert Layer.

Select the first frame of Layer 2
and draw a rectangle.

Highlight the rectangle and
select Covert to Symbol...

Call it loader, select Movie
Clip for the behavior, and
click OK.

Within this Movie Clip, create
a 100 frame animation of a
sliding bar.

(see Motion Tween for help)

(see Motion Tween for help)

Go back to the main Timeline
and click on the loader bar
Movie Clip.

While the Movie Clip is selected, click
on the Properties tab which is below
the Actions tab.

Enter bar as the Instance Name, which
can be found under the Behavior type.

Go back to the main Timeline and
right-click on the second frame of
Layer 2.  Select Insert Frame.

And there you have it, a
simple preloader!

Note: Make sure you
start your movie in the
next scene.

Try to be creative...

Make a funny shaped
loader bar...

Have hearts magically appear!

Experiment.

Thank you for viewing
Macromedia Flash Tutor! I
hope you learned something!

Too Stupid To Understand?
Download this: session3.fla

Too Stupid To Understand?
Download this: session3.fla

Replay

Replay

ActionScript [AS1/AS2]

Frame 2
stop();
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
stop();
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
Frame 10
stop();
Frame 11
stop();
Frame 12
stop();
Frame 13
stop();
Frame 14
stop();
Frame 15
stop();
Frame 16
stop();
Frame 17
stop();
Frame 18
stop();
Frame 19
stop();
Frame 20
stop();
Frame 21
stop();
Frame 22
stop();
Frame 23
stop();
Frame 24
stop();
Symbol 13 Button
on (release) { _root.play(); }
Symbol 14 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop (3); }
Symbol 14 MovieClip Frame 2
gotoAndPlay (1);
Symbol 34 Button
on (release) { nextFrame(); }
Symbol 38 Button
on (release) { prevFrame(); }
Symbol 42 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 92 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/177874", "_blank"); }
Symbol 120 MovieClip Frame 4
stop();
Symbol 130 Button
on (release) { getURL ("http://www.freewebs.com/uhh_nonsense/session3.fla", "_blank"); }
Symbol 135 Button
on (release) { gotoAndPlay (2); }

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http://swfchan.com/15/71321/info.shtml
Created: 9/4 -2019 09:37:24 Last modified: 9/4 -2019 09:37:24 Server time: 05/11 -2024 16:22:21