STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
A Very Merry Christmas! |
This is the info page for Flash #71994 |
000000 |
SEND TO A FRIEND |
friend's email |
your email |
your name |
00% |
EARN CASH BY RECYCLING YOUR OLD MOBILE PHONE. VISIT WWW.ENVIROFONE.COM FOR MORE DETAILS |
left arm |
right arm |
hat |
TORSO |
LEGS |
FIGHT AGAINST THE TOUGHEST FONES EVER! USE KICKS, PUNCHES, JUMPS, DUCKS AND SPECIAL MOVES TO DEFEAT YOUR ENEMY WHILE KEEPING YOURSELF AS DAMAGE FREE AS YOU CAN! AS YOU PROGRESS, YOUR ENEMIES WILL BECOME TOUGHER AND TOUGHER, SO YOU WILL HAVE TO BE ON YOUR TOES IF YOU WANT TO BE THE ULTIMATE BATTLE FONE. |
YOU HAVE DEFINED YOUR OWN KEYS FOR THIS GAME. TO RESET THE KEYS TO THEIR DEFAULT SETTINGS GO BACK TO THE MAIN MENU AND SELECT "REDEFINE KEYS". YOU CAN THEN RESET BACK TO DEFAULT OR CHOOSE ALTERNATIVE KEYS |
Starting a new game will erase your previous game and unlocked moves. To continue playing the saved game click "Continue Game" below, or press "Start New Game" to start a brand new game. |
PRESS KEY NOW or ESC to cancel |
KEYS HAVE NOW RESET |
KEYS HAVE NOW RESET |
0 |
3 |
2 |
1 |
RIGHT |
LEFT |
DOWN |
UP |
PAUSE= |
BLOCK= |
KICK= |
PUNCH= |
RIGHT= |
LEFT= |
DOWN= |
UP= |
RESET ALL KEYS |
Blocking at the right time will reduce the damage of some attacks but not all. As you complete levels you will unlock new costumes: and Special Moves: To see the moves you have, and how to execute them, press pause during the game. NOTE: < means backwards and > means forward in relation to your player's facing direction. |
PRESS PAUSE AGAIN OR CLICK HERE TO RESUME |
CUSTOMISED CONTROLS USED |
- |
000 |
OVERALL TOTAL |
000 |
LEVEL TOTAL |
00 |
00 |
00 |
00 |
00 |
TOTAL HEALTH SPARED |
PERFECTS (x100) |
ROUNDS WON (x100) |
ROUNDS LOST(x100) |
TOTAL TIME TAKEN |
GET CASH FOR YOUR OLD PHONE! TO FIND OUT HOW MUCH YOUR MOBILE PHONE IS WORTH CLICK HERE |
40.00 |
40.00 |
60 |
GET CASH FOR YOUR OLD PHONE! YOUR OLD MOBILE PHONE COULD BE WORTH UP TO £180. TO FIND OUT HOW MUCH YOUR MOBILE PHONE IS WORTH CLICK HERE |
You can now play the game again with your unlocked skins (special moves have now reset back to default) |
ActionScript [AS3]
Section 1//armLeft_1_163 (BattlePhonesDFG_fla.armLeft_1_163) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class armLeft_1_163 extends MovieClip { public var stance:MovieClip; public var loopinta1:Number; public var hitter:hitterArea; public function armLeft_1_163(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopinta1 = 0; } function frame98(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(95); } else { loopinta1 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(102); } else { loopinta1 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta1 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta1 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta1 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta1 = 0; } function frame137(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(134); } else { play(); loopinta1 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 2//armLeft_10_182 (BattlePhonesDFG_fla.armLeft_10_182) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class armLeft_10_182 extends MovieClip { public var stance:MovieClip; public var loopinta1:Number; public var hitter:hitterArea; public function armLeft_10_182(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopinta1 = 0; } function frame98(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(95); } else { loopinta1 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(102); } else { loopinta1 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta1 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta1 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta1 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta1 = 0; } function frame137(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(134); } else { play(); loopinta1 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 3//armLeft_11_170 (BattlePhonesDFG_fla.armLeft_11_170) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class armLeft_11_170 extends MovieClip { public var stance:MovieClip; public var loopinta1:Number; public var hitter:hitterArea; public function armLeft_11_170(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopinta1 = 0; } function frame98(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(95); } else { loopinta1 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(102); } else { loopinta1 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta1 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta1 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta1 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta1 = 0; } function frame137(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(134); } else { play(); loopinta1 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 4//armLeft_2_166 (BattlePhonesDFG_fla.armLeft_2_166) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class armLeft_2_166 extends MovieClip { public var stance:MovieClip; public var loopinta1:Number; public var hitter:hitterArea; public function armLeft_2_166(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopinta1 = 0; } function frame98(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(95); } else { loopinta1 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(102); } else { loopinta1 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta1 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta1 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta1 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta1 = 0; } function frame137(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(134); } else { play(); loopinta1 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 5//armLeft_3_168 (BattlePhonesDFG_fla.armLeft_3_168) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class armLeft_3_168 extends MovieClip { public var stance:MovieClip; public var loopinta1:Number; public var hitter:hitterArea; public function armLeft_3_168(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopinta1 = 0; } function frame98(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(95); } else { loopinta1 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(102); } else { loopinta1 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta1 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta1 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta1 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta1 = 0; } function frame137(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(134); } else { play(); loopinta1 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 6//armLeft_4_176 (BattlePhonesDFG_fla.armLeft_4_176) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class armLeft_4_176 extends MovieClip { public var stance:MovieClip; public var loopinta1:Number; public var hitter:hitterArea; public function armLeft_4_176(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopinta1 = 0; } function frame98(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(95); } else { loopinta1 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(102); } else { loopinta1 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta1 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta1 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta1 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta1 = 0; } function frame137(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(134); } else { play(); loopinta1 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 7//armLeft_5_172 (BattlePhonesDFG_fla.armLeft_5_172) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class armLeft_5_172 extends MovieClip { public var stance:MovieClip; public var loopinta1:Number; public var hitter:hitterArea; public function armLeft_5_172(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopinta1 = 0; } function frame98(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(95); } else { loopinta1 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(102); } else { loopinta1 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta1 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta1 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta1 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta1 = 0; } function frame137(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(134); } else { play(); loopinta1 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 8//armLeft_6_174 (BattlePhonesDFG_fla.armLeft_6_174) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class armLeft_6_174 extends MovieClip { public var stance:MovieClip; public var loopinta1:Number; public var hitter:hitterArea; public function armLeft_6_174(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopinta1 = 0; } function frame98(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(95); } else { loopinta1 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(102); } else { loopinta1 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta1 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta1 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta1 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta1 = 0; } function frame137(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(134); } else { play(); loopinta1 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 9//armLeft_7_184 (BattlePhonesDFG_fla.armLeft_7_184) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class armLeft_7_184 extends MovieClip { public var stance:MovieClip; public var loopinta1:Number; public var hitter:hitterArea; public function armLeft_7_184(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopinta1 = 0; } function frame98(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(95); } else { loopinta1 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(102); } else { loopinta1 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta1 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta1 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta1 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta1 = 0; } function frame137(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(134); } else { play(); loopinta1 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 10//armLeft_8_178 (BattlePhonesDFG_fla.armLeft_8_178) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class armLeft_8_178 extends MovieClip { public var stance:MovieClip; public var loopinta1:Number; public var hitter:hitterArea; public function armLeft_8_178(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopinta1 = 0; } function frame98(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(95); } else { loopinta1 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(102); } else { loopinta1 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta1 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta1 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta1 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta1 = 0; } function frame137(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(134); } else { play(); loopinta1 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 11//armLeft_9_180 (BattlePhonesDFG_fla.armLeft_9_180) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class armLeft_9_180 extends MovieClip { public var stance:MovieClip; public var loopinta1:Number; public var hitter:hitterArea; public function armLeft_9_180(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopinta1 = 0; } function frame98(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(95); } else { loopinta1 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(102); } else { loopinta1 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta1 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta1 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta1 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta1 = 0; } function frame137(){ if (loopinta1 != 6){ loopinta1++; gotoAndPlay(134); } else { play(); loopinta1 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 12//barhit_216 (BattlePhonesDFG_fla.barhit_216) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class barhit_216 extends MovieClip { public function barhit_216(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BattlePhonesDFG_flaSection 13//buttonArrowHider_210 (BattlePhonesDFG_fla.buttonArrowHider_210) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class buttonArrowHider_210 extends MovieClip { public function buttonArrowHider_210(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BattlePhonesDFG_flaSection 14//cameraFlashMC_213 (BattlePhonesDFG_fla.cameraFlashMC_213) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class cameraFlashMC_213 extends MovieClip { public function cameraFlashMC_213(){ addFrameScript(0, frame1, 6, frame7, 12, frame13, 35, frame36); } function frame7(){ gotoAndStop(1); } function frame1(){ stop(); } function frame13(){ gotoAndPlay("red"); } function frame36(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 15//changeKey_205 (BattlePhonesDFG_fla.changeKey_205) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class changeKey_205 extends MovieClip { public var changing:TextField; public function changeKey_205(){ addFrameScript(0, frame1, 29, frame30); } function frame1(){ stop(); } function frame30(){ this.visible = false; } } }//package BattlePhonesDFG_flaSection 16//characterVersusMC_229 (BattlePhonesDFG_fla.characterVersusMC_229) package BattlePhonesDFG_fla { import flash.display.*; public dynamic class characterVersusMC_229 extends MovieClip { public var torso:torsoMainMC; public var legs:legsers; public var rightArm:rightArmers; public var hat:MovieClip; public var facer:faceFirstFrame; public var leftArm:armLefters; } }//package BattlePhonesDFG_flaSection 17//containerMC_8 (BattlePhonesDFG_fla.containerMC_8) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class containerMC_8 extends MovieClip { public function containerMC_8(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BattlePhonesDFG_flaSection 18//face_1_47 (BattlePhonesDFG_fla.face_1_47) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class face_1_47 extends MovieClip { public var stance:MovieClip; public var loopintf:Number; public function face_1_47(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintf != 6){ loopintf++; gotoAndPlay(95); } else { loopintf = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintf = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintf != 6){ loopintf++; gotoAndPlay(103); } else { loopintf = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame92(){ loopintf = 0; } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintf = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintf = 0; } function frame138(){ if (loopintf != 6){ loopintf++; gotoAndPlay(135); } else { play(); loopintf = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintf != 6){ loopintf++; gotoAndPlay(130); } else { gotoAndStop(1); loopintf = 0; }; } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } function frame263(){ stop(); } } }//package BattlePhonesDFG_flaSection 19//face_10_65 (BattlePhonesDFG_fla.face_10_65) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class face_10_65 extends MovieClip { public var stance:MovieClip; public var loopintf:Number; public function face_10_65(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintf != 6){ loopintf++; gotoAndPlay(95); } else { loopintf = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintf = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintf != 6){ loopintf++; gotoAndPlay(103); } else { loopintf = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame92(){ loopintf = 0; } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintf = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintf = 0; } function frame138(){ if (loopintf != 6){ loopintf++; gotoAndPlay(135); } else { play(); loopintf = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintf != 6){ loopintf++; gotoAndPlay(130); } else { gotoAndStop(1); loopintf = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 20//face_11_53 (BattlePhonesDFG_fla.face_11_53) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class face_11_53 extends MovieClip { public var stance:MovieClip; public var loopintf:Number; public function face_11_53(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintf != 6){ loopintf++; gotoAndPlay(95); } else { loopintf = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintf = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintf != 6){ loopintf++; gotoAndPlay(103); } else { loopintf = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame92(){ loopintf = 0; } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintf = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintf = 0; } function frame138(){ if (loopintf != 6){ loopintf++; gotoAndPlay(135); } else { play(); loopintf = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintf != 6){ loopintf++; gotoAndPlay(130); } else { gotoAndStop(1); loopintf = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 21//face_2_49 (BattlePhonesDFG_fla.face_2_49) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class face_2_49 extends MovieClip { public var stance:MovieClip; public var loopintf:Number; public function face_2_49(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintf != 6){ loopintf++; gotoAndPlay(95); } else { loopintf = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintf = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintf != 6){ loopintf++; gotoAndPlay(103); } else { loopintf = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame92(){ loopintf = 0; } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintf = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintf = 0; } function frame138(){ if (loopintf != 6){ loopintf++; gotoAndPlay(135); } else { play(); loopintf = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintf != 6){ loopintf++; gotoAndPlay(130); } else { gotoAndStop(1); loopintf = 0; }; } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } function frame263(){ stop(); } } }//package BattlePhonesDFG_flaSection 22//face_3_51 (BattlePhonesDFG_fla.face_3_51) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class face_3_51 extends MovieClip { public var stance:MovieClip; public var loopintf:Number; public function face_3_51(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintf != 6){ loopintf++; gotoAndPlay(95); } else { loopintf = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintf = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintf != 6){ loopintf++; gotoAndPlay(103); } else { loopintf = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame92(){ loopintf = 0; } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintf = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintf = 0; } function frame138(){ if (loopintf != 6){ loopintf++; gotoAndPlay(135); } else { play(); loopintf = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintf != 6){ loopintf++; gotoAndPlay(130); } else { gotoAndStop(1); loopintf = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 23//face_4_59 (BattlePhonesDFG_fla.face_4_59) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class face_4_59 extends MovieClip { public var stance:MovieClip; public var loopintf:Number; public function face_4_59(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintf != 6){ loopintf++; gotoAndPlay(95); } else { loopintf = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintf = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintf != 6){ loopintf++; gotoAndPlay(103); } else { loopintf = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame92(){ loopintf = 0; } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintf = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintf = 0; } function frame138(){ if (loopintf != 6){ loopintf++; gotoAndPlay(135); } else { play(); loopintf = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintf != 6){ loopintf++; gotoAndPlay(130); } else { gotoAndStop(1); loopintf = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 24//face_5_55 (BattlePhonesDFG_fla.face_5_55) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class face_5_55 extends MovieClip { public var stance:MovieClip; public var loopintf:Number; public function face_5_55(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintf != 6){ loopintf++; gotoAndPlay(95); } else { loopintf = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintf = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintf != 6){ loopintf++; gotoAndPlay(103); } else { loopintf = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame92(){ loopintf = 0; } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintf = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintf = 0; } function frame138(){ if (loopintf != 6){ loopintf++; gotoAndPlay(135); } else { play(); loopintf = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintf != 6){ loopintf++; gotoAndPlay(130); } else { gotoAndStop(1); loopintf = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 25//face_6_57 (BattlePhonesDFG_fla.face_6_57) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class face_6_57 extends MovieClip { public var stance:MovieClip; public var loopintf:Number; public function face_6_57(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintf != 6){ loopintf++; gotoAndPlay(95); } else { loopintf = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintf = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintf != 6){ loopintf++; gotoAndPlay(103); } else { loopintf = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame92(){ loopintf = 0; } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintf = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintf = 0; } function frame138(){ if (loopintf != 6){ loopintf++; gotoAndPlay(135); } else { play(); loopintf = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintf != 6){ loopintf++; gotoAndPlay(130); } else { gotoAndStop(1); loopintf = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 26//face_7_67 (BattlePhonesDFG_fla.face_7_67) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class face_7_67 extends MovieClip { public var stance:MovieClip; public var loopintf:Number; public function face_7_67(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintf != 6){ loopintf++; gotoAndPlay(95); } else { loopintf = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintf = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintf != 6){ loopintf++; gotoAndPlay(103); } else { loopintf = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame92(){ loopintf = 0; } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintf = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintf = 0; } function frame138(){ if (loopintf != 6){ loopintf++; gotoAndPlay(135); } else { play(); loopintf = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintf != 6){ loopintf++; gotoAndPlay(130); } else { gotoAndStop(1); loopintf = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 27//face_8_61 (BattlePhonesDFG_fla.face_8_61) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class face_8_61 extends MovieClip { public var stance:MovieClip; public var loopintf:Number; public function face_8_61(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintf != 6){ loopintf++; gotoAndPlay(95); } else { loopintf = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintf = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintf != 6){ loopintf++; gotoAndPlay(103); } else { loopintf = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame92(){ loopintf = 0; } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintf = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintf = 0; } function frame138(){ if (loopintf != 6){ loopintf++; gotoAndPlay(135); } else { play(); loopintf = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintf != 6){ loopintf++; gotoAndPlay(130); } else { gotoAndStop(1); loopintf = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 28//face_9_63 (BattlePhonesDFG_fla.face_9_63) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class face_9_63 extends MovieClip { public var stance:MovieClip; public var loopintf:Number; public function face_9_63(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintf != 6){ loopintf++; gotoAndPlay(95); } else { loopintf = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintf = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintf != 6){ loopintf++; gotoAndPlay(103); } else { loopintf = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame92(){ loopintf = 0; } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintf = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintf = 0; } function frame138(){ if (loopintf != 6){ loopintf++; gotoAndPlay(135); } else { play(); loopintf = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintf != 6){ loopintf++; gotoAndPlay(130); } else { gotoAndStop(1); loopintf = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 29//faderOut_249 (BattlePhonesDFG_fla.faderOut_249) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class faderOut_249 extends MovieClip { public function faderOut_249(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ stop(); } } }//package BattlePhonesDFG_flaSection 30//GameFace_221 (BattlePhonesDFG_fla.GameFace_221) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class GameFace_221 extends MovieClip { public var torso:torsoMainMC; public var hat:MovieClip; public var facer:faceFirstFrame; public function GameFace_221(){ addFrameScript(0, frame1); } function frame1(){ } } }//package BattlePhonesDFG_flaSection 31//hat_0_21 (BattlePhonesDFG_fla.hat_0_21) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class hat_0_21 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function hat_0_21(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257); } function frame73(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 32//hat_11_27 (BattlePhonesDFG_fla.hat_11_27) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class hat_11_27 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function hat_11_27(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 33//hat_2_23 (BattlePhonesDFG_fla.hat_2_23) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class hat_2_23 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function hat_2_23(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 34//hat_3_25 (BattlePhonesDFG_fla.hat_3_25) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class hat_3_25 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function hat_3_25(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 35//hat_4_33 (BattlePhonesDFG_fla.hat_4_33) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class hat_4_33 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function hat_4_33(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 36//hat_5_29 (BattlePhonesDFG_fla.hat_5_29) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class hat_5_29 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function hat_5_29(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 37//hat_6_31 (BattlePhonesDFG_fla.hat_6_31) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class hat_6_31 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function hat_6_31(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 38//hat_7_39 (BattlePhonesDFG_fla.hat_7_39) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class hat_7_39 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function hat_7_39(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 39//hat_8copy_35 (BattlePhonesDFG_fla.hat_8copy_35) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class hat_8copy_35 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function hat_8copy_35(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 40//hat_9_37 (BattlePhonesDFG_fla.hat_9_37) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class hat_9_37 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function hat_9_37(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 41//hatMC_19 (BattlePhonesDFG_fla.hatMC_19) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class hatMC_19 extends MovieClip { public var hatMC:MovieClip; public function hatMC_19(){ addFrameScript(1, frame2); } function frame2(){ stop(); } } }//package BattlePhonesDFG_flaSection 42//healthbar_218 (BattlePhonesDFG_fla.healthbar_218) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class healthbar_218 extends MovieClip { public var flasherMC:MovieClip; public function healthbar_218(){ addFrameScript(0, frame1, 24, frame25, 107, frame108, 124, frame125); } function frame1(){ play(); } function frame25(){ stop(); } function frame108(){ MovieClip(root).soundEffects.MakeNoise("_warningSound"); } function frame125(){ stop(); } } }//package BattlePhonesDFG_flaSection 43//instructionsPanel_41 (BattlePhonesDFG_fla.instructionsPanel_41) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class instructionsPanel_41 extends MovieClip { public function instructionsPanel_41(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BattlePhonesDFG_flaSection 44//legs_1_109 (BattlePhonesDFG_fla.legs_1_109) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class legs_1_109 extends MovieClip { public var loopintl:Number; public var stance:MovieClip; public var scuff:MovieClip; public var hitter:hitterArea; public function legs_1_109(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopintl = 0; } function frame98(){ if (loopintl != 6){ loopintl++; gotoAndPlay(95); } else { loopintl = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopintl = 0; } function frame104(){ if (loopintl != 6){ loopintl++; gotoAndPlay(102); } else { loopintl = 0; gotoAndStop(1); }; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopintl = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopintl != 6){ loopintl++; gotoAndPlay(130); } else { gotoAndStop(1); loopintl = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopintl = 0; } function frame137(){ if (loopintl != 6){ loopintl++; gotoAndPlay(135); } else { play(); loopintl = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 45//legs_10_129 (BattlePhonesDFG_fla.legs_10_129) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class legs_10_129 extends MovieClip { public var loopintl:Number; public var stance:MovieClip; public var scuff:MovieClip; public var hitter:hitterArea; public function legs_10_129(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopintl = 0; } function frame98(){ if (loopintl != 6){ loopintl++; gotoAndPlay(95); } else { loopintl = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopintl = 0; } function frame104(){ if (loopintl != 6){ loopintl++; gotoAndPlay(102); } else { loopintl = 0; gotoAndStop(1); }; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopintl = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopintl != 6){ loopintl++; gotoAndPlay(130); } else { gotoAndStop(1); loopintl = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopintl = 0; } function frame137(){ if (loopintl != 6){ loopintl++; gotoAndPlay(135); } else { play(); loopintl = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 46//legs_11_117 (BattlePhonesDFG_fla.legs_11_117) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class legs_11_117 extends MovieClip { public var loopintl:Number; public var stance:MovieClip; public var scuff:MovieClip; public var hitter:hitterArea; public function legs_11_117(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopintl = 0; } function frame98(){ if (loopintl != 6){ loopintl++; gotoAndPlay(95); } else { loopintl = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopintl = 0; } function frame104(){ if (loopintl != 6){ loopintl++; gotoAndPlay(102); } else { loopintl = 0; gotoAndStop(1); }; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopintl = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopintl != 6){ loopintl++; gotoAndPlay(130); } else { gotoAndStop(1); loopintl = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopintl = 0; } function frame137(){ if (loopintl != 6){ loopintl++; gotoAndPlay(135); } else { play(); loopintl = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 47//legs_2_113 (BattlePhonesDFG_fla.legs_2_113) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class legs_2_113 extends MovieClip { public var loopintl:Number; public var stance:MovieClip; public var scuff:MovieClip; public var hitter:hitterArea; public function legs_2_113(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopintl = 0; } function frame98(){ if (loopintl != 6){ loopintl++; gotoAndPlay(95); } else { loopintl = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopintl = 0; } function frame104(){ if (loopintl != 6){ loopintl++; gotoAndPlay(102); } else { loopintl = 0; gotoAndStop(1); }; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopintl = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopintl != 6){ loopintl++; gotoAndPlay(130); } else { gotoAndStop(1); loopintl = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopintl = 0; } function frame137(){ if (loopintl != 6){ loopintl++; gotoAndPlay(135); } else { play(); loopintl = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 48//legs_3_115 (BattlePhonesDFG_fla.legs_3_115) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class legs_3_115 extends MovieClip { public var loopintl:Number; public var stance:MovieClip; public var scuff:MovieClip; public var hitter:hitterArea; public function legs_3_115(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopintl = 0; } function frame98(){ if (loopintl != 6){ loopintl++; gotoAndPlay(95); } else { loopintl = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopintl = 0; } function frame104(){ if (loopintl != 6){ loopintl++; gotoAndPlay(102); } else { loopintl = 0; gotoAndStop(1); }; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopintl = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopintl != 6){ loopintl++; gotoAndPlay(130); } else { gotoAndStop(1); loopintl = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopintl = 0; } function frame137(){ if (loopintl != 6){ loopintl++; gotoAndPlay(135); } else { play(); loopintl = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 49//legs_4_123 (BattlePhonesDFG_fla.legs_4_123) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class legs_4_123 extends MovieClip { public var loopintl:Number; public var stance:MovieClip; public var scuff:MovieClip; public var hitter:hitterArea; public function legs_4_123(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopintl = 0; } function frame98(){ if (loopintl != 6){ loopintl++; gotoAndPlay(95); } else { loopintl = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopintl = 0; } function frame104(){ if (loopintl != 6){ loopintl++; gotoAndPlay(102); } else { loopintl = 0; gotoAndStop(1); }; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopintl = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopintl != 6){ loopintl++; gotoAndPlay(130); } else { gotoAndStop(1); loopintl = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopintl = 0; } function frame137(){ if (loopintl != 6){ loopintl++; gotoAndPlay(135); } else { play(); loopintl = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 50//legs_5_119 (BattlePhonesDFG_fla.legs_5_119) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class legs_5_119 extends MovieClip { public var loopintl:Number; public var stance:MovieClip; public var scuff:MovieClip; public var hitter:hitterArea; public function legs_5_119(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopintl = 0; } function frame98(){ if (loopintl != 6){ loopintl++; gotoAndPlay(95); } else { loopintl = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopintl = 0; } function frame104(){ if (loopintl != 6){ loopintl++; gotoAndPlay(102); } else { loopintl = 0; gotoAndStop(1); }; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopintl = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopintl != 6){ loopintl++; gotoAndPlay(130); } else { gotoAndStop(1); loopintl = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopintl = 0; } function frame137(){ if (loopintl != 6){ loopintl++; gotoAndPlay(135); } else { play(); loopintl = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 51//legs_6_121 (BattlePhonesDFG_fla.legs_6_121) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class legs_6_121 extends MovieClip { public var loopintl:Number; public var stance:MovieClip; public var scuff:MovieClip; public var hitter:hitterArea; public function legs_6_121(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopintl = 0; } function frame98(){ if (loopintl != 6){ loopintl++; gotoAndPlay(95); } else { loopintl = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopintl = 0; } function frame104(){ if (loopintl != 6){ loopintl++; gotoAndPlay(102); } else { loopintl = 0; gotoAndStop(1); }; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopintl = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopintl != 6){ loopintl++; gotoAndPlay(130); } else { gotoAndStop(1); loopintl = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopintl = 0; } function frame137(){ if (loopintl != 6){ loopintl++; gotoAndPlay(135); } else { play(); loopintl = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 52//legs_7_131 (BattlePhonesDFG_fla.legs_7_131) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class legs_7_131 extends MovieClip { public var loopintl:Number; public var stance:MovieClip; public var scuff:MovieClip; public var hitter:hitterArea; public function legs_7_131(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopintl = 0; } function frame98(){ if (loopintl != 6){ loopintl++; gotoAndPlay(95); } else { loopintl = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopintl = 0; } function frame104(){ if (loopintl != 6){ loopintl++; gotoAndPlay(102); } else { loopintl = 0; gotoAndStop(1); }; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopintl = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopintl != 6){ loopintl++; gotoAndPlay(130); } else { gotoAndStop(1); loopintl = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopintl = 0; } function frame137(){ if (loopintl != 6){ loopintl++; gotoAndPlay(135); } else { play(); loopintl = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 53//legs_8_125 (BattlePhonesDFG_fla.legs_8_125) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class legs_8_125 extends MovieClip { public var loopintl:Number; public var stance:MovieClip; public var scuff:MovieClip; public var hitter:hitterArea; public function legs_8_125(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopintl = 0; } function frame98(){ if (loopintl != 6){ loopintl++; gotoAndPlay(95); } else { loopintl = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopintl = 0; } function frame104(){ if (loopintl != 6){ loopintl++; gotoAndPlay(102); } else { loopintl = 0; gotoAndStop(1); }; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopintl = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopintl != 6){ loopintl++; gotoAndPlay(130); } else { gotoAndStop(1); loopintl = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopintl = 0; } function frame137(){ if (loopintl != 6){ loopintl++; gotoAndPlay(135); } else { play(); loopintl = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 54//legs_9_127 (BattlePhonesDFG_fla.legs_9_127) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class legs_9_127 extends MovieClip { public var loopintl:Number; public var stance:MovieClip; public var scuff:MovieClip; public var hitter:hitterArea; public function legs_9_127(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopintl = 0; } function frame98(){ if (loopintl != 6){ loopintl++; gotoAndPlay(95); } else { loopintl = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopintl = 0; } function frame104(){ if (loopintl != 6){ loopintl++; gotoAndPlay(102); } else { loopintl = 0; gotoAndStop(1); }; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopintl = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopintl != 6){ loopintl++; gotoAndPlay(130); } else { gotoAndStop(1); loopintl = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopintl = 0; } function frame137(){ if (loopintl != 6){ loopintl++; gotoAndPlay(135); } else { play(); loopintl = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 55//lifeLoss_15 (BattlePhonesDFG_fla.lifeLoss_15) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class lifeLoss_15 extends MovieClip { public function lifeLoss_15(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package BattlePhonesDFG_flaSection 56//logoanim2_189 (BattlePhonesDFG_fla.logoanim2_189) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class logoanim2_189 extends MovieClip { public function logoanim2_189(){ addFrameScript(34, frame35); } function frame35(){ stop(); } } }//package BattlePhonesDFG_flaSection 57//num_220 (BattlePhonesDFG_fla.num_220) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class num_220 extends MovieClip { public var timerTimer:Timer; public var timer:Number; public var txt:TextField; public function num_220(){ addFrameScript(0, frame1); } public function countDownClock(_arg1:TimerEvent):void{ if ((((((((timer > 0)) && (!(MovieClip(root).pausedGame)))) && (MovieClip(root).inGame))) && (MovieClip(root).ready))){ timer--; }; if (timer < 10){ txt.text = ("0" + timer); } else { txt.text = String(timer); }; } public function killClock():void{ if (timerTimer){ timerTimer.stop(); timerTimer.removeEventListener(TimerEvent.TIMER, countDownClock); timerTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, completedTime); timerTimer = null; }; } function frame1(){ timer = 60; } public function startClock():void{ timer = 60; timerTimer = null; timerTimer = new Timer(1000, 61); timerTimer.addEventListener(TimerEvent.TIMER, countDownClock); timerTimer.addEventListener(TimerEvent.TIMER_COMPLETE, completedTime); timerTimer.start(); } public function completedTime(_arg1:TimerEvent):void{ MovieClip(root).deathSceneDone = false; MovieClip(root).SequenceEndTimer = new Timer(1, 0); MovieClip(root).SequenceEndTimer.addEventListener(TimerEvent.TIMER, MovieClip(root).callEndGame); MovieClip(root).SequenceEndTimer.start(); } } }//package BattlePhonesDFG_flaSection 58//pausedMC_250 (BattlePhonesDFG_fla.pausedMC_250) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class pausedMC_250 extends MovieClip { public var unpauserMC:SimpleButton; public function pausedMC_250(){ addFrameScript(0, frame1, 1, frame2, 5, frame6, 9, frame10); } function frame10(){ MovieClip(root).soundEffects.fullSound(); } function frame6(){ stop(); unpauserMC.addEventListener(MouseEvent.CLICK, MovieClip(root).unpauseGame); } function frame1(){ stop(); } function frame2(){ MovieClip(root).soundEffects.halfSound(); } } }//package BattlePhonesDFG_flaSection 59//pauseScreenKeyDisplay_253 (BattlePhonesDFG_fla.pauseScreenKeyDisplay_253) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class pauseScreenKeyDisplay_253 extends MovieClip { public function pauseScreenKeyDisplay_253(){ addFrameScript(0, frame1); } function frame1(){ if (((((((((((((!((MovieClip(root).up == 0))) || (!((MovieClip(root).down == 0))))) || (!((MovieClip(root).left == 0))))) || (!((MovieClip(root).right == 0))))) || (!((MovieClip(root).punch == 0))))) || (!((MovieClip(root).kick == 0))))) || (!((MovieClip(root).paus == 0))))){ gotoAndStop(2); } else { stop(); }; } } }//package BattlePhonesDFG_flaSection 60//readyFIGHTtext_227 (BattlePhonesDFG_fla.readyFIGHTtext_227) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class readyFIGHTtext_227 extends MovieClip { public var perfect:TextField; public var goNextLevel:SimpleButton; public var health:TextField; public var continueBut:SimpleButton; public var envBut2:SimpleButton; public var timeLeft; public var continueGameBut:SimpleButton; public var tim:TextField; public var dam3:TextField; public var rounds:TextField; public var dam2:TextField; public var dam1:TextField; public var retryBut:SimpleButton; public var livesLost:MovieClip; public var overalltotal:TextField; public var titles:MovieClip; public var total:TextField; public var roundslost:TextField; public var goCustomise:SimpleButton; public var tot; public var goMainMenu:SimpleButton; public var visitEnvirofone:SimpleButton; public var endGameBut:SimpleButton; public var versusScreen:MovieClip; public var unlockedBox:MovieClip; public function readyFIGHTtext_227(){ addFrameScript(0, frame1, 1, frame2, 44, frame45, 45, frame46, 88, frame89, 89, frame90, 134, frame135, 135, frame136, 179, frame180, 180, frame181, 225, frame226, 226, frame227, 241, frame242, 0xFF, frame256, 269, frame270, 288, frame289, 289, frame290, 315, frame316, 316, frame317, 346, frame347, 347, frame348, 348, frame349, 378, frame379, 379, frame380, 380, frame381, 409, frame410, 410, frame411, 424, frame425, 425, frame426, 426, frame427); } public function toEnv2(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); _local2 = "http://www.envirofone.com/?track=viral:battlefones:endOfLevel"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "envirofone"); } public function toEnv5(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); _local2 = "http://www.envirofone.com/?track=viral:battlefones:fromcontinue"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "envirofone"); } function frame289(){ stop(); } function frame290(){ MovieClip(root).soundEffects.MakeNoise("_timeupSound"); } function frame181(){ MovieClip(root).soundEffects.MakeNoise("_round5Sound"); } function frame180(){ gotoAndPlay("readyText"); } function frame1(){ stop(); } function frame2(){ MovieClip(root).soundEffects.loopNoise(("_bgMusic" + MovieClip(root).levelNum)); MovieClip(root).soundEffects.MakeNoise("_round1Sound"); } public function toEnv(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); _local2 = "http://www.envirofone.com/?track=viral:battlefones:endOfLevel"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "envirofone"); } public function retry(_arg1:MouseEvent):void{ MovieClip(root).soundEffects.MakeNoise("_buttonSound"); MovieClip(root).readyfighttext.gotoAndStop(1); MovieClip(root).continueGameFromLostLife(); retryBut.removeEventListener(MouseEvent.CLICK, retry); } function frame45(){ gotoAndPlay("readyText"); } function frame46(){ play(); MovieClip(root).soundEffects.MakeNoise("_round2Sound"); } function frame410(){ stop(); continueGameBut.addEventListener(MouseEvent.CLICK, MovieClip(parent).endClickPressed2); } function frame411(){ MovieClip(root).soundEffects.halfSound(); MovieClip(root).soundEffects.loopNoise("_resultSound"); stop(); MovieClip(root).playerHasStarted = false; MovieClip(root).faderOut.gotoAndStop("faded"); timeLeft = MovieClip(root).timeTaken; tim.text = timeLeft; rounds.text = String((MovieClip(root).numRoundsWon * 100)); perfect.text = String((MovieClip(root).numPerfects * 100)); health.text = String(MovieClip(root).healthLeft); roundslost.text = String((MovieClip(root).numRoundsLost * 100)); tot = (((((0 - timeLeft) + (MovieClip(root).numRoundsWon * 100)) + (MovieClip(root).numPerfects * 100)) + MovieClip(root).healthLeft) - (MovieClip(root).numRoundsLost * 100)); total.text = tot; MovieClip(root).score = (MovieClip(root).score + tot); MovieClip(root).storeScores(); overalltotal.text = MovieClip(root).score; MovieClip(root).callAllowButtons(); if (MovieClip(root).levelNum >= 6){ unlockedBox.unlockedskin.x = -209; unlockedBox.showSkins.x = -265; unlockedBox.showMoves.visible = false; unlockedBox.unlockedskin.text = MovieClip(root).getSkinName(); unlockedBox.showSkins.gotoAndStop(String(MovieClip(root).getSkinName())); MovieClip(root).endGameSavers(); unlockedBox.skinNowBut.visible = false; goMainMenu.visible = false; goCustomise.visible = false; goNextLevel.visible = false; continueBut.visible = true; } else { unlockedBox.showMoves.visible = true; unlockedBox.unlocked.text = MovieClip(root).getItemName(); unlockedBox.unlockedskin.text = MovieClip(root).getSkinName(); unlockedBox.showSkins.gotoAndStop(String(MovieClip(root).getSkinName())); unlockedBox.skinNowBut.visible = true; goMainMenu.visible = true; goCustomise.visible = true; goNextLevel.visible = true; continueBut.visible = false; }; } function frame425(){ stop(); } function frame426(){ livesLost.gotoAndStop((1 + (3 - MovieClip(root).numLives))); MovieClip(root).soundEffects.loopNoise("_resultSound"); MovieClip(root).soundEffects.MakeNoise("_continueSound"); MovieClip(root).soundEffects.halfSound(); MovieClip(root).saveLives(); MovieClip(root).callAllowButtons2(); retryBut.addEventListener(MouseEvent.CLICK, retry); stop(); envBut2.addEventListener(MouseEvent.CLICK, toEnv5); } function frame427(){ MovieClip(root).gotoAndStop("Menu", "customiseCharacter"); } function frame316(){ stop(); if (MovieClip(root).playerpoundsTotal > MovieClip(root).enemypoundsTotal){ gotoAndPlay("winnerPlayerText"); } else { if (MovieClip(root).playerpoundsTotal < MovieClip(root).enemypoundsTotal){ gotoAndPlay("winnerEnemyText"); } else { gotoAndPlay("drawText"); }; }; } function frame317(){ MovieClip(root).soundEffects.MakeNoise("_youwinSound"); } function frame89(){ gotoAndPlay("readyText"); } function frame90(){ MovieClip(root).soundEffects.MakeNoise("_round3Sound"); } function frame226(){ gotoAndPlay("readyText"); } function frame227(){ MovieClip(root).soundEffects.MakeNoise("_threeSound"); } function frame349(){ MovieClip(root).soundEffects.MakeNoise("_youloseSound"); } function frame347(){ dam1.text = MovieClip(root).damage1; dam2.text = MovieClip(root).damage2; dam3.text = "loading comparison database from www.envirofone.com"; visitEnvirofone.addEventListener(MouseEvent.CLICK, toEnv); } function frame348(){ stop(); MovieClip(root).EquivText(MovieClip(root).playerpoundsTotal); continueGameBut.addEventListener(MouseEvent.CLICK, MovieClip(parent).endClickPressed2); } function frame242(){ MovieClip(root).soundEffects.MakeNoise("_twoSound"); } function frame379(){ dam1.text = MovieClip(root).damage1; dam2.text = MovieClip(root).damage2; dam3.text = "loading comparison database from www.envirofone.com"; visitEnvirofone.addEventListener(MouseEvent.CLICK, toEnv2); } function frame135(){ gotoAndPlay("readyText"); } function frame136(){ MovieClip(root).soundEffects.MakeNoise("_round4Sound"); } function frame256(){ MovieClip(root).soundEffects.MakeNoise("_oneSound"); } function frame380(){ stop(); MovieClip(root).EquivText(MovieClip(root).enemypoundsTotal); continueGameBut.addEventListener(MouseEvent.CLICK, MovieClip(parent).endClickPressed2); } function frame381(){ MovieClip(root).soundEffects.MakeNoise("_drawSound"); } function frame270(){ MovieClip(root).soundEffects.MakeNoise("_fightSound"); } } }//package BattlePhonesDFG_flaSection 61//rightArm_1_139 (BattlePhonesDFG_fla.rightArm_1_139) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class rightArm_1_139 extends MovieClip { public var loopinta2:Number; public var stance:MovieClip; public var hitter:hitterArea; public function rightArm_1_139(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(95); } else { loopinta2 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(102); } else { loopinta2 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame92(){ loopinta2 = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta2 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta2 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta2 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta2 = 0; } function frame137(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(134); } else { play(); loopinta2 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 62//rightArm_10_157 (BattlePhonesDFG_fla.rightArm_10_157) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class rightArm_10_157 extends MovieClip { public var loopinta2:Number; public var stance:MovieClip; public var hitter:hitterArea; public function rightArm_10_157(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(95); } else { loopinta2 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(102); } else { loopinta2 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame92(){ loopinta2 = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta2 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta2 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta2 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta2 = 0; } function frame137(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(134); } else { play(); loopinta2 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 63//rightArm_11_145 (BattlePhonesDFG_fla.rightArm_11_145) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class rightArm_11_145 extends MovieClip { public var loopinta2:Number; public var stance:MovieClip; public var hitter:hitterArea; public function rightArm_11_145(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(95); } else { loopinta2 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(102); } else { loopinta2 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame92(){ loopinta2 = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta2 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta2 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta2 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta2 = 0; } function frame137(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(134); } else { play(); loopinta2 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 64//rightArm_2_141 (BattlePhonesDFG_fla.rightArm_2_141) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class rightArm_2_141 extends MovieClip { public var loopinta2:Number; public var stance:MovieClip; public var hitter:hitterArea; public function rightArm_2_141(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(95); } else { loopinta2 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(102); } else { loopinta2 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame92(){ loopinta2 = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta2 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta2 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta2 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta2 = 0; } function frame137(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(134); } else { play(); loopinta2 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 65//rightArm_3_143 (BattlePhonesDFG_fla.rightArm_3_143) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class rightArm_3_143 extends MovieClip { public var loopinta2:Number; public var stance:MovieClip; public var hitter:hitterArea; public function rightArm_3_143(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(95); } else { loopinta2 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(102); } else { loopinta2 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame92(){ loopinta2 = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta2 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta2 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta2 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta2 = 0; } function frame137(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(134); } else { play(); loopinta2 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 66//rightArm_4_151 (BattlePhonesDFG_fla.rightArm_4_151) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class rightArm_4_151 extends MovieClip { public var loopinta2:Number; public var stance:MovieClip; public var hitter:hitterArea; public function rightArm_4_151(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(95); } else { loopinta2 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(102); } else { loopinta2 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame92(){ loopinta2 = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta2 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta2 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta2 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta2 = 0; } function frame137(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(134); } else { play(); loopinta2 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 67//rightArm_5_147 (BattlePhonesDFG_fla.rightArm_5_147) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class rightArm_5_147 extends MovieClip { public var loopinta2:Number; public var stance:MovieClip; public var hitter:hitterArea; public function rightArm_5_147(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(95); } else { loopinta2 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(102); } else { loopinta2 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame92(){ loopinta2 = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta2 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta2 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta2 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta2 = 0; } function frame137(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(134); } else { play(); loopinta2 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 68//rightArm_6_149 (BattlePhonesDFG_fla.rightArm_6_149) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class rightArm_6_149 extends MovieClip { public var loopinta2:Number; public var stance:MovieClip; public var hitter:hitterArea; public function rightArm_6_149(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(95); } else { loopinta2 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(102); } else { loopinta2 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame92(){ loopinta2 = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta2 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta2 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta2 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta2 = 0; } function frame137(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(134); } else { play(); loopinta2 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 69//rightArm_7_159 (BattlePhonesDFG_fla.rightArm_7_159) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class rightArm_7_159 extends MovieClip { public var loopinta2:Number; public var stance:MovieClip; public var hitter:hitterArea; public function rightArm_7_159(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(95); } else { loopinta2 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(102); } else { loopinta2 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame92(){ loopinta2 = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta2 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta2 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta2 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta2 = 0; } function frame137(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(134); } else { play(); loopinta2 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 70//rightArm_8_153 (BattlePhonesDFG_fla.rightArm_8_153) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class rightArm_8_153 extends MovieClip { public var loopinta2:Number; public var stance:MovieClip; public var hitter:hitterArea; public function rightArm_8_153(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(95); } else { loopinta2 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(102); } else { loopinta2 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame92(){ loopinta2 = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta2 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta2 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta2 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta2 = 0; } function frame137(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(134); } else { play(); loopinta2 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 71//rightArm_9_155 (BattlePhonesDFG_fla.rightArm_9_155) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class rightArm_9_155 extends MovieClip { public var loopinta2:Number; public var stance:MovieClip; public var hitter:hitterArea; public function rightArm_9_155(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(95); } else { loopinta2 = 0; play(); }; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(102); } else { loopinta2 = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame92(){ loopinta2 = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopinta2 = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopinta2 = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame180(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(129); } else { gotoAndStop(1); loopinta2 = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopinta2 = 0; } function frame137(){ if (loopinta2 != 6){ loopinta2++; gotoAndPlay(134); } else { play(); loopinta2 = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 72//RoundsWonMC_222 (BattlePhonesDFG_fla.RoundsWonMC_222) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class RoundsWonMC_222 extends MovieClip { public function RoundsWonMC_222(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BattlePhonesDFG_flaSection 73//shadow_1copy_136 (BattlePhonesDFG_fla.shadow_1copy_136) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class shadow_1copy_136 extends MovieClip { public var loopintl:Number; public function shadow_1copy_136(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 45, frame46, 49, frame50, 54, frame55, 59, frame60, 63, frame64, 71, frame72, 89, frame90, 90, frame91, 97, frame98, 99, frame100, 100, frame101, 103, frame104, 124, frame125, 125, frame126, 131, frame132, 132, frame133, 136, frame137, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame72(){ gotoAndStop(1); } function frame64(){ gotoAndStop(1); } function frame209(){ gotoAndPlay("stunned"); } function frame90(){ gotoAndStop(1); } function frame91(){ loopintl = 0; } function frame98(){ if (loopintl != 6){ loopintl++; gotoAndPlay(95); } else { loopintl = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame104(){ if (loopintl != 6){ loopintl++; gotoAndPlay(102); } else { loopintl = 0; gotoAndStop(1); }; } function frame100(){ gotoAndStop(1); } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ loopintl = 0; } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ loopintl = 0; } function frame241(){ gotoAndStop(1); } function frame46(){ stop(); } function frame42(){ gotoAndStop(1); } function frame132(){ if (loopintl != 6){ loopintl++; gotoAndPlay(130); } else { gotoAndStop(1); loopintl = 0; }; } function frame125(){ gotoAndStop(1); } function frame55(){ gotoAndStop("crouchhold"); } function frame257(){ gotoAndStop(1); } function frame50(){ stop(); } function frame133(){ loopintl = 0; } function frame137(){ if (loopintl != 6){ loopintl++; gotoAndPlay(135); } else { play(); loopintl = 0; }; } function frame263(){ stop(); } function frame60(){ gotoAndStop("crouchhold"); } } }//package BattlePhonesDFG_flaSection 74//shadow_HOLDER_135 (BattlePhonesDFG_fla.shadow_HOLDER_135) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class shadow_HOLDER_135 extends MovieClip { public var shadowMC:MovieClip; public function shadow_HOLDER_135(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BattlePhonesDFG_flaSection 75//ShowLevel_13 (BattlePhonesDFG_fla.ShowLevel_13) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class ShowLevel_13 extends MovieClip { public function ShowLevel_13(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BattlePhonesDFG_flaSection 76//showMoves_106 (BattlePhonesDFG_fla.showMoves_106) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class showMoves_106 extends MovieClip { public function showMoves_106(){ addFrameScript(0, frame1); } function frame1(){ stop(); gotoAndStop(MovieClip(root).levelNum); } } }//package BattlePhonesDFG_flaSection 77//soundOnOff_192 (BattlePhonesDFG_fla.soundOnOff_192) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class soundOnOff_192 extends MovieClip { public var soundBut:SimpleButton; public function soundOnOff_192(){ addFrameScript(0, frame1); } function frame1(){ stop(); if (!MovieClip(root).sound){ gotoAndStop(2); }; } } }//package BattlePhonesDFG_flaSection 78//textclip_197 (BattlePhonesDFG_fla.textclip_197) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class textclip_197 extends MovieClip { public function textclip_197(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BattlePhonesDFG_flaSection 79//torso_1_73 (BattlePhonesDFG_fla.torso_1_73) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class torso_1_73 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function torso_1_73(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 80//torso_10_100 (BattlePhonesDFG_fla.torso_10_100) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class torso_10_100 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function torso_10_100(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 180, frame181, 195, frame196, 209, frame210, 220, frame221, 227, frame228, 230, frame231, 241, frame242, 0x0101, frame258, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame210(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame181(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame23(){ stop(); } function frame221(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame231(){ gotoAndStop(1); } function frame196(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame228(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame42(){ gotoAndStop(1); } function frame242(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame258(){ gotoAndStop(1); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } function frame263(){ stop(); } } }//package BattlePhonesDFG_flaSection 81//torso_11_82 (BattlePhonesDFG_fla.torso_11_82) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class torso_11_82 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function torso_11_82(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 179, frame180, 194, frame195, 208, frame209, 219, frame220, 226, frame227, 229, frame230, 240, frame241, 0x0100, frame257, 261, frame262, 274, frame275); } function frame73(){ gotoAndStop(1); } function frame275(){ gotoAndPlay("cheeron"); } function frame209(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame180(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame220(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame227(){ gotoAndStop(1); } function frame23(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame230(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame195(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame241(){ gotoAndStop(1); } function frame42(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame257(){ gotoAndStop(1); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame262(){ stop(); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } } }//package BattlePhonesDFG_flaSection 82//torso_2_76 (BattlePhonesDFG_fla.torso_2_76) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class torso_2_76 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function torso_2_76(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 180, frame181, 195, frame196, 209, frame210, 220, frame221, 227, frame228, 230, frame231, 241, frame242, 0x0101, frame258, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame210(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame181(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame23(){ stop(); } function frame221(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame231(){ gotoAndStop(1); } function frame196(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame228(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame42(){ gotoAndStop(1); } function frame242(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame258(){ gotoAndStop(1); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } function frame263(){ stop(); } } }//package BattlePhonesDFG_flaSection 83//torso_3_79 (BattlePhonesDFG_fla.torso_3_79) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class torso_3_79 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function torso_3_79(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 180, frame181, 195, frame196, 209, frame210, 220, frame221, 227, frame228, 230, frame231, 241, frame242, 0x0101, frame258, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame210(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame181(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame23(){ stop(); } function frame221(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame231(){ gotoAndStop(1); } function frame196(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame228(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame42(){ gotoAndStop(1); } function frame242(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame258(){ gotoAndStop(1); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } function frame263(){ stop(); } } }//package BattlePhonesDFG_flaSection 84//torso_4_91 (BattlePhonesDFG_fla.torso_4_91) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class torso_4_91 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function torso_4_91(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 180, frame181, 195, frame196, 209, frame210, 220, frame221, 227, frame228, 230, frame231, 241, frame242, 0x0101, frame258, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame210(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame181(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame23(){ stop(); } function frame221(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame231(){ gotoAndStop(1); } function frame196(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame228(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame42(){ gotoAndStop(1); } function frame242(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame258(){ gotoAndStop(1); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } function frame263(){ stop(); } } }//package BattlePhonesDFG_flaSection 85//torso_5_85 (BattlePhonesDFG_fla.torso_5_85) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class torso_5_85 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function torso_5_85(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 180, frame181, 195, frame196, 209, frame210, 220, frame221, 227, frame228, 230, frame231, 241, frame242, 0x0101, frame258, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame210(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame181(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame23(){ stop(); } function frame221(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame231(){ gotoAndStop(1); } function frame196(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame228(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame42(){ gotoAndStop(1); } function frame242(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame258(){ gotoAndStop(1); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } function frame263(){ stop(); } } }//package BattlePhonesDFG_flaSection 86//torso_6_88 (BattlePhonesDFG_fla.torso_6_88) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class torso_6_88 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function torso_6_88(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 180, frame181, 195, frame196, 209, frame210, 220, frame221, 227, frame228, 230, frame231, 241, frame242, 0x0101, frame258, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame210(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame181(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame23(){ stop(); } function frame221(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame231(){ gotoAndStop(1); } function frame196(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame228(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame42(){ gotoAndStop(1); } function frame242(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame258(){ gotoAndStop(1); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } function frame263(){ stop(); } } }//package BattlePhonesDFG_flaSection 87//torso_7_103 (BattlePhonesDFG_fla.torso_7_103) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class torso_7_103 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function torso_7_103(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 180, frame181, 195, frame196, 209, frame210, 220, frame221, 227, frame228, 230, frame231, 241, frame242, 0x0101, frame258, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame210(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame181(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame23(){ stop(); } function frame221(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame231(){ gotoAndStop(1); } function frame196(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame228(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame42(){ gotoAndStop(1); } function frame242(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame258(){ gotoAndStop(1); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } function frame263(){ stop(); } } }//package BattlePhonesDFG_flaSection 88//torso_8_94 (BattlePhonesDFG_fla.torso_8_94) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class torso_8_94 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function torso_8_94(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 180, frame181, 195, frame196, 209, frame210, 220, frame221, 227, frame228, 230, frame231, 241, frame242, 0x0101, frame258, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame210(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame181(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame23(){ stop(); } function frame221(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame231(){ gotoAndStop(1); } function frame196(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame228(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame42(){ gotoAndStop(1); } function frame242(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame258(){ gotoAndStop(1); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } function frame263(){ stop(); } } }//package BattlePhonesDFG_flaSection 89//torso_9_97 (BattlePhonesDFG_fla.torso_9_97) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class torso_9_97 extends MovieClip { public var loopintb:Number; public var stance:MovieClip; public function torso_9_97(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 18, frame19, 22, frame23, 27, frame28, 34, frame35, 41, frame42, 46, frame47, 51, frame52, 56, frame57, 61, frame62, 65, frame66, 72, frame73, 90, frame91, 91, frame92, 97, frame98, 100, frame101, 101, frame102, 104, frame105, 125, frame126, 126, frame127, 132, frame133, 133, frame134, 137, frame138, 180, frame181, 195, frame196, 209, frame210, 220, frame221, 227, frame228, 230, frame231, 241, frame242, 0x0101, frame258, 262, frame263, 275, frame276); } function frame276(){ gotoAndPlay("cheeron"); } function frame73(){ gotoAndStop(1); } function frame210(){ gotoAndPlay("stunned"); } function frame91(){ gotoAndStop(1); } function frame98(){ if (loopintb != 6){ loopintb++; gotoAndPlay(95); } else { loopintb = 0; play(); }; } function frame181(){ gotoAndStop(1); } function frame102(){ loopintb = 0; } function frame15(){ gotoAndPlay("walkbackward"); } function frame1(){ stop(); } function frame19(){ stop(); } function frame105(){ if (loopintb != 6){ loopintb++; gotoAndPlay(103); } else { loopintb = 0; gotoAndStop(1); }; } function frame23(){ stop(); } function frame221(){ stop(); } function frame92(){ loopintb = 0; } function frame8(){ gotoAndPlay("walkforward"); } function frame101(){ gotoAndStop(1); } function frame231(){ gotoAndStop(1); } function frame196(){ gotoAndStop(1); } function frame28(){ gotoAndPlay("jump"); } function frame228(){ gotoAndStop(1); } function frame35(){ gotoAndStop(1); } function frame126(){ gotoAndStop(1); } function frame127(){ loopintb = 0; } function frame47(){ stop(); } function frame42(){ gotoAndStop(1); } function frame242(){ gotoAndStop(1); } function frame134(){ loopintb = 0; } function frame138(){ if (loopintb != 6){ loopintb++; gotoAndPlay(135); } else { play(); loopintb = 0; }; } function frame52(){ stop(); } function frame57(){ gotoAndStop("crouchhold"); } function frame133(){ if (loopintb != 6){ loopintb++; gotoAndPlay(130); } else { gotoAndStop(1); loopintb = 0; }; } function frame258(){ gotoAndStop(1); } function frame62(){ gotoAndStop("crouchhold"); } function frame66(){ gotoAndStop(1); } function frame263(){ stop(); } } }//package BattlePhonesDFG_flaSection 90//unlockItems_241 (BattlePhonesDFG_fla.unlockItems_241) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class unlockItems_241 extends MovieClip { public var unlocked:TextField; public var showSkins:showSkinser; public var skinNowBut:SimpleButton; public var showMoves:MovieClip; public var unlockedskin:TextField; public function unlockItems_241(){ addFrameScript(0, frame1); } function frame1(){ } } }//package BattlePhonesDFG_flaSection 91//unlocks_9 (BattlePhonesDFG_fla.unlocks_9) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class unlocks_9 extends MovieClip { public function unlocks_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); gotoAndStop(MovieClip(root).levelNum); } } }//package BattlePhonesDFG_flaSection 92//warnAboutResetMC_201 (BattlePhonesDFG_fla.warnAboutResetMC_201) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class warnAboutResetMC_201 extends MovieClip { public var continueAgreeBut:SimpleButton; public var startAgreeBut:SimpleButton; public function warnAboutResetMC_201(){ addFrameScript(0, frame1); } public function continueAgree(_arg1:MouseEvent):void{ continueAgreeBut.removeEventListener(MouseEvent.MOUSE_DOWN, continueAgree); MovieClip(root).showcontinueGame(null); } public function startAgree(_arg1:MouseEvent):void{ startAgreeBut.removeEventListener(MouseEvent.MOUSE_DOWN, startAgree); MovieClip(root).agreeNewGame(); } function frame1(){ startAgreeBut.addEventListener(MouseEvent.MOUSE_DOWN, startAgree); continueAgreeBut.addEventListener(MouseEvent.MOUSE_DOWN, continueAgree); } } }//package BattlePhonesDFG_flaSection 93//versusScreens_228 (BattlePhonesDFG_fla.versusScreens_228) package BattlePhonesDFG_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class versusScreens_228 extends MovieClip { public var facerMC:MovieClip; public var leftArmMC:MovieClip; public var characterVersusMC:MovieClip; public var rightArmMC:MovieClip; public var hatMC:MovieClip; public var legsMC:MovieClip; public var torsoMC:MovieClip; public var startFightBut:SimpleButton; public function versusScreens_228(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8); } function frame3(){ } function frame7(){ } function frame1(){ stop(); characterVersusMC.visible = false; } function frame6(){ } function frame4(){ } function frame5(){ } function frame8(){ } function frame2(){ startFightBut.addEventListener(MouseEvent.MOUSE_DOWN, starter); stop(); if (!MovieClip(root).playerHasStarted){ gotoAndStop(Number((MovieClip(root).levelNum + 2))); MovieClip(root).levelShower.gotoAndStop(MovieClip(root).levelNum); }; characterVersusMC.visible = true; MovieClip(root).soundEffects.fullSound(); MovieClip(root).soundEffects.loopNoise("_versusSound"); } public function starter(_arg1:MouseEvent):void{ MovieClip(root).faderIn.gotoAndPlay(1); MovieClip(root).playerHasStarted = true; gotoAndStop(1); startFightBut.removeEventListener(MouseEvent.MOUSE_DOWN, starter); } } }//package BattlePhonesDFG_flaSection 94//Tracker (com.memecounter.Tracker) package com.memecounter { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class Tracker { private static var ori_dom:String; private static var lurl:String; private static var _isReady:Boolean = false; public static var a:uint = 0; public static var root:DisplayObject; public static var c:uint; public static var d:String = ""; private static var _isInited:Boolean = false; public static var fpv:String = ""; private static var l:Loader; private static var tracker:MovieClip; public static var da:Array = ["distralytics.com", "distralytics.co.uk"]; private static function loadError(_arg1:Event):void{ a++; lc(); } public static function init(_arg1:uint, _arg2:DisplayObject):void{ var _local3:uint; if (!_isInited){ _isInited = true; c = _arg1; root = _arg2; _local3 = 0; while (_local3 < da.length) { Security.allowDomain(da[_local3], ((c + ".c.") + da[_local3]), ("*." + da[_local3])); _local3++; }; ori_dom = (root.loaderInfo.parameters.hasOwnProperty("ori_dom")) ? root.loaderInfo.parameters.ori_dom : ""; d = ((ori_dom)!="") ? ori_dom : ((root.loaderInfo.loaderURL.split("/")[0].indexOf("http"))==-1) ? "Local" : root.loaderInfo.loaderURL.split("/")[2].split("?")[0]; fpv = Capabilities.version.split(" ")[1].split(",")[0]; lurl = ((((((((("/control/tracking/trackerAS3.swf" + "?c=") + c) + "&r=") + Math.floor((Math.random() * 10000000000))) + "&d=") + d) + "&p=") + fpv) + "&as=3"); l = new Loader(); l.contentLoaderInfo.addEventListener(Event.INIT, loadComplete); l.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); lc(); }; } public static function get isReady():Boolean{ return (_isReady); } public static function kvClick(_arg1:uint):void{ if (_isReady){ tracker.kvClick(_arg1); }; } public static function kvCountry():String{ if (_isReady){ return (tracker.kvCountry()); }; return (""); } public static function kvEvent(_arg1:uint):void{ if (_isReady){ tracker.kvEvent(_arg1); }; } private static function lc():void{ var _local1:String; _local1 = (((("http://" + c) + ".c.") + da[(a % da.length)]) + lurl); Security.allowDomain(_local1); l.load(new URLRequest(_local1)); } private static function loadComplete(_arg1:Event):void{ tracker = _arg1.target.content; tracker.init(getDefinitionByName("com.memecounter.Tracker"), root); _isReady = true; } } }//package com.memecounterSection 95//AI (AI) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class AI extends MovieClip { public var xpos:Number;// = 0 public var dumbRand:Number; public var poundsTotal:Number;// = 100 public var jumping:Boolean;// = false public var charxpos:Number;// = 0 public var blocking:Boolean;// = false public var action:Boolean;// = false public var basicHittingArea:Boolean;// = false public var longblockTimer:Timer; public var specialMovesAmount:Array; public var level:Number; public var dirCheckTimer:Timer; public var specialMoves:Array; public var charypos:Number;// = 0 public var enemy:Object; private var performingAction:Boolean;// = false var rnd:Number; public var basichit:Number;// = 0 public var dir:String; public var specialMoveonJumpTimerWait:Timer; public var dirWaiter:Timer; public var blockTimer:Timer; public var ypos:Number;// = 0 public function AI(_arg1){ blocking = false; jumping = false; xpos = 0; ypos = 0; charxpos = 0; charypos = 0; basicHittingArea = false; basichit = 0; performingAction = false; poundsTotal = 100; action = false; specialMoves = new Array("text", "supertext", "bluetooth", "infra", "email", "flashstun", "flashstun"); specialMovesAmount = new Array(4, 2, 10, 1, 4, 2); super(); enemy = _arg1; startTimers(); } private function randomMove():void{ if ((Math.round((Math.random() * 20)) - (level * 2)) == 0){ rnd = (Math.random() * level); randomASpeciaMove((Math.round(rnd) - 1)); }; } private function specialMoveonJump(_arg1:TimerEvent):void{ rnd = (Math.random() * level); randomASpeciaMove((Math.round(rnd) - 1)); } private function halt(_arg1:Boolean=true):void{ if (_arg1 == true){ if (!action){ enemy.animate("backToStart"); }; }; enemy.keyRight = false; enemy.keyLeft = false; } public function randomASpeciaMove(_arg1:Number):void{ if (enemy){ enemy.checkSpecialMove(specialMoves[_arg1], specialMovesAmount[_arg1]); }; } public function stopTimers():void{ dirCheckTimer.removeEventListener(TimerEvent.TIMER, thinking); enemy = null; } public function restartDirWaiter(_arg1:TimerEvent):void{ if (((((((((enemy) && (enemy.ready))) && (dirWaiter))) && (dirCheckTimer))) && (action))){ dirCheckTimer.start(); dirWaiter.removeEventListener(TimerEvent.TIMER_COMPLETE, restartDirWaiter); dirWaiter.stop(); enemy.keyRight = false; enemy.keyLeft = false; action = false; }; } private function checkHitArea():void{ if ((((((xpos < (charxpos - 100))) && ((dir == "RIGHT")))) || ((((xpos > (charxpos + 100))) && ((dir == "LEFT")))))){ basicHittingArea = false; blockTimer.stop(); enemy.blocking = false; } else { basicHittingArea = true; }; } private function endBlock(_arg1:TimerEvent):void{ if (enemy){ enemy.blocking = false; if (((!(action)) && (enemy.ready))){ enemy.animate("backToStart"); }; }; } private function jumpCheck():void{ var _local1:Number; if (((((((enemy.charjumping) && (basicHittingArea))) && (!(blocking)))) && ((poundsTotal > 0)))){ if (dumbRand > 5){ _local1 = Math.random(); if (_local1 < 0.5){ enemy.keyRight = false; enemy.keyLeft = true; } else { if (_local1 >= 0.5){ enemy.keyRight = true; enemy.keyLeft = false; }; }; performingAnAction("jumping"); enemy.pressKey("UP"); enemy.jumping = true; if (dumbRand == 0){ enemy.pressKey("KICK"); } else { if (dumbRand == 1){ enemy.pressKey("PUNCH"); }; }; }; } else { if (((((((enemy.charjumping) && (!(basicHittingArea)))) && (!(blocking)))) && ((poundsTotal > 0)))){ if (dumbRand > 5){ _local1 = Math.random(); if (_local1 < 0.1){ enemy.keyRight = false; enemy.keyLeft = false; performingAnAction("jumping"); enemy.pressKey("UP"); specialMoveonJumpTimerWait = new Timer(2000, 1); specialMoveonJumpTimerWait.addEventListener(TimerEvent.TIMER_COMPLETE, specialMoveonJump); _local1 = (Math.random() * level); randomASpeciaMove((Math.round(_local1) - 1)); }; }; }; }; } public function thinking(_arg1:TimerEvent):void{ if (((((((((((!((enemy == null))) && (enemy.dir))) && ((enemy.poundsTotal > 0)))) && (enemy.inGame))) && (!(action)))) && (enemy.ready))){ dir = enemy.dir; xpos = enemy.x; ypos = enemy.y; blocking = enemy.blocking; jumping = enemy.jumping; charxpos = enemy.charxpos; charypos = enemy.charypos; poundsTotal = enemy.poundsTotal; level = enemy.levelNum; dumbRand = Math.round((Math.random() * (level + 5))); randomMove(); jumpCheck(); checkHitArea(); checkBlocker(); performSmallHit(); if (!performingAction){ walkCheck(); } else { if (enemy.currentFrame == 1){ performingAction = false; }; }; }; } public function stopAdditionalActions():void{ action = false; if (dirWaiter){ dirCheckTimer.stop(); dirWaiter.removeEventListener(TimerEvent.TIMER_COMPLETE, restartDirWaiter); }; if (specialMoveonJumpTimerWait){ specialMoveonJumpTimerWait.stop(); }; } private function performSmallHit():void{ if (((((((!(enemy.isDamaging)) && (!(enemy.sequenceWait)))) && (basicHittingArea))) && ((poundsTotal > 0)))){ performingAction = true; basichit = Math.round((Math.random() * (15 - level))); if (basichit > 7){ } else { if (basichit < 4){ enemy.pressKey("PUNCH"); } else { enemy.pressKey("KICK"); }; }; }; } private function walkCheck():void{ if (((((!(enemy.sequenceWait)) && (!(blocking)))) && ((poundsTotal > 0)))){ if (((enemy.isDamaging) || (enemy.sequenceWait))){ halt(false); } else { if (dumbRand <= 2){ halt(true); } else { if (((((!(enemy.isDamaging)) && (!(enemy.sequenceWait)))) && ((enemy.currentFrame == 1)))){ if (((((((!(enemy.keyLeft)) && ((dir == "LEFT")))) && ((xpos > (charxpos + 100))))) && (!(blocking)))){ enemy.keyRight = false; enemy.keyLeft = true; } else { if (((((enemy.keyLeft) && ((dir == "LEFT")))) && ((xpos <= (charxpos + 100))))){ halt(true); } else { if (((((((!(enemy.keyRight)) && ((dir == "RIGHT")))) && ((xpos < (charxpos - 100))))) && (!(blocking)))){ enemy.keyRight = true; enemy.keyLeft = false; } else { if (((((enemy.keyRight) && ((dir == "RIGHT")))) && ((xpos >= (charxpos - 100))))){ halt(true); }; }; }; }; }; }; }; }; } private function checkBlocker():void{ if (((((((((!(enemy.blocking)) && (!(enemy.sequenceWait)))) && ((poundsTotal > 0)))) && (basicHittingArea))) && ((((((((((((enemy.charmovement == "punch")) || ((enemy.charmovement == "kick")))) || ((enemy.charmovement == "jumppunch")))) || ((enemy.charmovement == "jumpkick")))) || ((enemy.charmovement == "crouchpunch")))) || ((enemy.charmovement == "crouchkick")))))){ if ((Math.random() * (15 - level)) <= 8){ if (Math.random() < 0.6){ enemy.pressKey("BLOCK"); blockTimer.stop(); blockTimer.start(); } else { enemy.blocking = false; if (dir == "LEFT"){ enemy.keyRight = true; enemy.keyLeft = false; } else { if (dir == "RIGHT"){ enemy.keyRight = false; enemy.keyLeft = true; }; }; performingAnAction("walking back"); }; }; }; if (((((!((enemy.warning == ""))) && (!(enemy.blocking)))) && (((Math.random() * (15 - level)) <= 9)))){ enemy.pressKey("BLOCK"); longblockTimer.stop(); longblockTimer.start(); enemy.warning = ""; }; } public function performingAnAction(_arg1:String):void{ if (((!(action)) && ((poundsTotal > 0)))){ if (_arg1 == "walking back"){ action = true; dirCheckTimer.stop(); dirWaiter = new Timer(700, 1); dirWaiter.addEventListener(TimerEvent.TIMER_COMPLETE, restartDirWaiter); dirWaiter.start(); } else { if (_arg1 == "jumping"){ action = true; dirCheckTimer.stop(); dirWaiter = new Timer(1200, 1); dirWaiter.addEventListener(TimerEvent.TIMER_COMPLETE, restartDirWaiter); dirWaiter.start(); }; }; }; } public function startTimers():void{ dirCheckTimer = new Timer(300, 0); dirCheckTimer.addEventListener(TimerEvent.TIMER, thinking); dirCheckTimer.start(); longblockTimer = new Timer(4000, 1); blockTimer = new Timer(2000, 1); longblockTimer.addEventListener(TimerEvent.TIMER_COMPLETE, endlongBlock); blockTimer.addEventListener(TimerEvent.TIMER_COMPLETE, endBlock); } private function endlongBlock(_arg1:TimerEvent):void{ if (enemy){ enemy.blocking = false; if (((!(action)) && (enemy.ready))){ enemy.animate("backToStart"); }; }; } } }//packageSection 96//armLefters (armLefters) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class armLefters extends MovieClip { public var leftArmMC:MovieClip; public function armLefters(){ addFrameScript(1, frame2); } function frame2(){ stop(); } } }//packageSection 97//backgrounders (backgrounders) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class backgrounders extends MovieClip { public var levsMC:MovieClip; public function backgrounders(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//packageSection 98//bgMusic1 (bgMusic1) package { import flash.media.*; public dynamic class bgMusic1 extends Sound { } }//packageSection 99//bgMusic2 (bgMusic2) package { import flash.media.*; public dynamic class bgMusic2 extends Sound { } }//packageSection 100//bgMusic3 (bgMusic3) package { import flash.media.*; public dynamic class bgMusic3 extends Sound { } }//packageSection 101//bgMusic4 (bgMusic4) package { import flash.media.*; public dynamic class bgMusic4 extends Sound { } }//packageSection 102//bgMusic5 (bgMusic5) package { import flash.media.*; public dynamic class bgMusic5 extends Sound { } }//packageSection 103//bgMusic6 (bgMusic6) package { import flash.media.*; public dynamic class bgMusic6 extends Sound { } }//packageSection 104//blockedSound (blockedSound) package { import flash.media.*; public dynamic class blockedSound extends Sound { } }//packageSection 105//bluetoothExplosion (bluetoothExplosion) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class bluetoothExplosion extends MovieClip { var tim:Timer; public function bluetoothExplosion(){ addFrameScript(6, frame7); tim = new Timer(1000, 3); tim.addEventListener(TimerEvent.TIMER, killIt); tim.start(); } private function killIt(_arg1:TimerEvent):void{ tim.removeEventListener(TimerEvent.TIMER, killIt); tim.stop(); MovieClip(root).objectsMC.removeChild(this); } function frame7(){ stop(); } } }//packageSection 106//bluetoothinSound (bluetoothinSound) package { import flash.media.*; public dynamic class bluetoothinSound extends Sound { } }//packageSection 107//bluetoothoutSound (bluetoothoutSound) package { import flash.media.*; public dynamic class bluetoothoutSound extends Sound { } }//packageSection 108//buttonPopSound (buttonPopSound) package { import flash.media.*; public dynamic class buttonPopSound extends Sound { } }//packageSection 109//buttonSound (buttonSound) package { import flash.media.*; public dynamic class buttonSound extends Sound { } }//packageSection 110//cameraSound (cameraSound) package { import flash.media.*; public dynamic class cameraSound extends Sound { } }//packageSection 111//character (character) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class character extends MovieClip { var regularWalkingSpeed;// = 6 public var legs:legsers; var blocking:Boolean;// = false var startX:Number;// = 180 var startY:Number;// = 350 var KICKkey:Number;// = 50 var walkingSpeed:Number; var DOWNkey:Number;// = 40 var seqTimerCount:int;// = 0 var PUNCHkey:Number;// = 49 var dir:String;// = "RIGHT" var jumpButPress:Boolean;// = false var extraJumpSpeed:Number;// = 0 public var hat:MovieClip; public var colliderArea:MovieClip; public var rightArm:rightArmers; var sortedFace:Boolean;// = false var PAUSEkey:Number;// = 48 var jumpSpeed:Number;// = 0 var BLOCKkey:Number;// = 51 public var leftArm:armLefters; var sequenceWait:Boolean;// = true var RIGHTkey:Number;// = 39 var keypressed:Boolean;// = false var keyRight:Boolean;// = false var LEFTkey:Number;// = 37 var keyLeft:Boolean;// = false var SequenceStringTimer:Timer; var jumping:Boolean;// = false var sequenceString:Array; var hasjustpaused:Boolean;// = false var bluetoothTimer:Timer; var infraTimer:Timer; var pauseWaitTimer:Timer; var found:Boolean;// = false var pauseWaitforTimer:Boolean;// = false var communicationString:String;// = "" public var facer:faceFirstFrame; var isDamaging:Boolean;// = false public var shadower:MovieClip; var kicking:Boolean;// = false var UPkey:Number;// = 38 var crouching:Boolean;// = false public var torso:torsoMainMC; var punching:Boolean;// = false var SequenceWaitTimer:Timer; public function character(){ UPkey = 38; DOWNkey = 40; LEFTkey = 37; RIGHTkey = 39; KICKkey = 50; PUNCHkey = 49; BLOCKkey = 51; PAUSEkey = 48; sequenceString = new Array(); sequenceWait = true; pauseWaitforTimer = false; seqTimerCount = 0; dir = "RIGHT"; regularWalkingSpeed = 6; walkingSpeed = regularWalkingSpeed; jumpSpeed = 0; extraJumpSpeed = 0; startY = 350; startX = 180; keyRight = false; keyLeft = false; punching = false; kicking = false; crouching = false; blocking = false; jumping = false; jumpButPress = false; found = false; hasjustpaused = false; keypressed = false; isDamaging = false; communicationString = ""; sortedFace = false; super(); if (MovieClip(root).inGame){ x = startX; y = startY; redefineKeys(); SequenceStringTimer = new Timer(40, 0); SequenceStringTimer.addEventListener(TimerEvent.TIMER, reduceSequenceString); SequenceStringTimer.start(); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); this.addEventListener(Event.ENTER_FRAME, onenterFrame); dressPlayer(); }; } private function checkSpecialMove():void{ var _local1:int; var _local2:Array; var _local3:*; var _local4:int; if (((((!(sequenceWait)) && (!(isDamaging)))) && (!(MovieClip(root).enemyMC.isDamaging)))){ found = false; sequenceWait = true; _local1 = 0; while (_local1 < MovieClip(root).moveArrays.length) { _local2 = MovieClip(root).moveArrays[_local1]; _local3 = MovieClip(root).moveNames[_local1]; _local4 = 0; while (_local4 <= sequenceString.length) { if ((((arraySection(sequenceString, _local4, (_local2.length + 1)).toString() == _local2.toString())) && ((MovieClip(root).savedArray[(_local1 + 21)] == 1)))){ this.legs.legsMC.stop(); this.torso.torsoMC.stop(); this.leftArm.leftArmMC.stop(); this.rightArm.rightArmMC.stop(); this.facer.facerMC.stop(); callAction(_local3); found = true; _local4 = (sequenceString.length + 1); _local1 = (MovieClip(root).moveArrays.length + 1); if ((((((sequenceString[(sequenceString.length - 1)] == "PUNCH")) && ((sequenceString[(sequenceString.length - 2)] == "PUNCH")))) && ((sequenceString[(sequenceString.length - 3)] == "PUNCH")))){ sequenceString.splice(0, sequenceString.length); }; break; }; _local4++; }; if (!found){ sequenceWait = false; }; _local1++; }; }; } private function callAction(_arg1:Array):void{ sequenceString.splice(0, sequenceString.length); animate(_arg1[2], _arg1[1], _arg1[3]); } private function reduceSequenceString(_arg1:TimerEvent):void{ if (((((!(sequenceWait)) && ((sequenceString.length >= 1)))) && (MovieClip(root).ready))){ seqTimerCount++; if (seqTimerCount == 5){ seqTimerCount = 0; sequenceString.splice(0, 1); }; }; if (((!(sortedFace)) && (MovieClip(root).characterFace))){ MovieClip(root).characterFace.torso.gotoAndStop((1 + int(MovieClip(root).savedArray[11]))); MovieClip(root).characterFace.facer.gotoAndStop((1 + int(MovieClip(root).savedArray[9]))); MovieClip(root).characterFace.hat.gotoAndStop((1 + int(MovieClip(root).savedArray[8]))); sortedFace = true; }; } private function arraySection(_arg1:Array, _arg2:int, _arg3:int):Array{ var _local4:Array; var _local5:int; _local4 = new Array(); _local5 = _arg2; while (_local5 <= _arg3) { if (_arg1[_local5]){ _local4.push(_arg1[_local5]); }; _local5++; }; return (_local4); } public function unkillEnterFrame(_arg1:TimerEvent):void{ sequenceWait = false; isDamaging = false; blocking = false; punching = false; kicking = false; if (y < startY){ jumping = true; }; this.addEventListener(Event.ENTER_FRAME, onenterFrame); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if ((((((((((MovieClip(root).readyfighttext.currentLabel == "fightTextDone")) && ((_arg1.keyCode == PAUSEkey)))) && (MovieClip(root).inGame))) && (!(MovieClip(root).pausedGame)))) && (!(pauseWaitforTimer)))){ MovieClip(root).pauseGame(null); } else { if ((((((((((MovieClip(root).readyfighttext.currentLabel == "fightTextDone")) && ((_arg1.keyCode == PAUSEkey)))) && (MovieClip(root).inGame))) && (MovieClip(root).pausedGame))) && (!(pauseWaitforTimer)))){ MovieClip(root).unpauseGame(null); }; }; if (((((((((((((!(sequenceWait)) && (!(blocking)))) && (MovieClip(root).ready))) && (!(MovieClip(root).pausedGame)))) && (!((communicationString == "LEFT"))))) && (!((communicationString == "RIGHT"))))) && (!((communicationString == "teleportin"))))){ hasjustpaused = false; switch (_arg1.keyCode){ case UPkey: if ((((((sequenceString.length < 1)) || (!((sequenceString[(sequenceString.length - 1)] == "UP"))))) || ((((sequenceString[(sequenceString.length - 1)] == "UP")) && (!(keypressed)))))){ sequenceString.push("UP"); }; if (sequenceString.length >= 6){ sequenceString.shift(); }; if (((((!(jumping)) && (!(crouching)))) && (!(jumpButPress)))){ jumpSpeed = 70; jumping = true; extraJumpSpeed = walkingSpeed; MovieClip(root).soundEffects.MakeNoise("_jumpSound"); animate("jump"); jumpButPress = true; }; break; case DOWNkey: if (((((!(crouching)) && (!(jumping)))) && ((((((sequenceString.length < 1)) || (!((sequenceString[(sequenceString.length - 1)] == "DOWN"))))) || ((((sequenceString[(sequenceString.length - 1)] == "DOWN")) && (!(keypressed)))))))){ crouching = true; animate("crouch"); }; sequenceString.push("DOWN"); if (sequenceString.length >= 6){ sequenceString.shift(); }; break; case LEFTkey: if (dir == "LEFT"){ if ((((((sequenceString.length < 1)) || (!((sequenceString[(sequenceString.length - 1)] == "FOR"))))) || ((((sequenceString[(sequenceString.length - 1)] == "FOR")) && (!(keyLeft)))))){ sequenceString.push("FOR"); }; } else { if ((((((sequenceString.length < 1)) || (!((sequenceString[(sequenceString.length - 1)] == "BACK"))))) || ((((sequenceString[(sequenceString.length - 1)] == "BACK")) && (!(keyLeft)))))){ sequenceString.push("BACK"); }; }; if (!crouching){ keyRight = false; keyLeft = true; }; if (sequenceString.length >= 6){ sequenceString.shift(); }; break; case RIGHTkey: if (dir == "RIGHT"){ if ((((((sequenceString.length < 1)) || (!((sequenceString[(sequenceString.length - 1)] == "FOR"))))) || ((((sequenceString[(sequenceString.length - 1)] == "FOR")) && (!(keyRight)))))){ sequenceString.push("FOR"); }; } else { if ((((((sequenceString.length < 1)) || (!((sequenceString[(sequenceString.length - 1)] == "BACK"))))) || ((((sequenceString[(sequenceString.length - 1)] == "BACK")) && (!(keyRight)))))){ sequenceString.push("BACK"); }; }; if (!crouching){ keyRight = true; keyLeft = false; }; if (sequenceString.length >= 6){ sequenceString.shift(); }; break; case PUNCHkey: if (!keypressed){ MovieClip(root).soundEffects.MakeNoise("_punchSound"); sequenceString.push("PUNCH"); }; if (sequenceString.length >= 6){ sequenceString.shift(); }; if (jumping){ punching = true; animate("jumppunch"); keypressed = true; } else { if (crouching){ punching = true; animate("crouchpunch"); keypressed = true; } else { if (((!(punching)) && (!(keypressed)))){ punching = true; animate("punch"); keypressed = true; }; }; }; checkSpecialMove(); break; case KICKkey: if (!keypressed){ MovieClip(root).soundEffects.MakeNoise("_kickSound"); sequenceString.push("KICK"); }; if (sequenceString.length >= 6){ sequenceString.shift(); }; if (jumping){ kicking = true; animate("jumpkick"); keypressed = true; } else { if (crouching){ kicking = true; animate("crouchkick"); keypressed = true; } else { if (((!(kicking)) && (!(keypressed)))){ kicking = true; animate("kick"); keypressed = true; }; }; }; checkSpecialMove(); break; case BLOCKkey: if (((!(jumping)) && (!(crouching)))){ blocking = true; sequenceString.push("BLOCK"); animate("block"); if (sequenceString.length >= 6){ sequenceString.shift(); }; }; break; }; }; seqTimerCount = 0; } public function stopTimers():void{ this.removeEventListener(Event.ENTER_FRAME, onenterFrame); if (SequenceStringTimer){ SequenceStringTimer.removeEventListener(TimerEvent.TIMER, reduceSequenceString); SequenceStringTimer.stop(); }; } public function unpauseGame():void{ if (blocking){ animate("block"); }; if (SequenceWaitTimer){ if ((((communicationString == "LEFT")) || ((communicationString == "RIGHT")))){ SequenceWaitTimer.start(); }; }; if (this.torso.torsoMC.currentFrame > 1){ if (this.legs.legsMC){ this.legs.legsMC.play(); }; if (this.legs.legsMC.scuff){ this.legs.legsMC.scuff.play(); }; this.torso.torsoMC.play(); if (this.leftArm.leftArmMC){ this.leftArm.leftArmMC.play(); }; if (this.rightArm.rightArmMC){ this.rightArm.rightArmMC.play(); }; if (this.facer.facerMC){ this.facer.facerMC.play(); }; if (this.hat.hatMC){ this.hat.hatMC.play(); }; }; if ((((this.torso.torsoMC.currentFrame == 1)) && (!(blocking)))){ if (this.legs.legsMC.stance){ this.legs.legsMC.stance.play(); }; if (this.legs.legsMC.scuff){ this.legs.legsMC.scuff.stop(); }; if (this.hat.hatMC.stance){ this.hat.hatMC.stance.play(); }; if (this.torso.torsoMC.stance){ this.torso.torsoMC.stance.play(); }; if (this.leftArm.leftArmMC.stance){ this.leftArm.leftArmMC.stance.play(); }; if (this.rightArm.rightArmMC.stance){ this.rightArm.rightArmMC.stance.play(); }; if (this.facer.facerMC.stance){ this.facer.facerMC.stance.play(); }; }; hasjustpaused = true; keypressed = false; } private function keyUpHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == UPkey){ jumpButPress = false; }; if (_arg1.keyCode == PUNCHkey){ keypressed = false; }; if (_arg1.keyCode == KICKkey){ keypressed = false; }; if ((((_arg1.keyCode == BLOCKkey)) && (blocking))){ if (!sequenceWait){ animate("backToStart"); }; } else { if (_arg1.keyCode == DOWNkey){ crouching = false; if (!sequenceWait){ animate("backToStart"); }; } else { if (_arg1.keyCode == RIGHTkey){ keyRight = false; if (((((((((((!(blocking)) && (!(crouching)))) && (!(punching)))) && (!(kicking)))) && (!(jumping)))) && (!(sequenceWait)))){ animate("backToStart"); }; } else { if (_arg1.keyCode == LEFTkey){ keyLeft = false; if (((((((((((!(blocking)) && (!(crouching)))) && (!(kicking)))) && (!(punching)))) && (!(jumping)))) && (!(sequenceWait)))){ animate("backToStart"); }; }; }; }; }; } private function fallBackBig(_arg1:TimerEvent):void{ if (MovieClip(root).characterMC){ sequenceString.splice(0, 1); if ((((((((dir == "LEFT")) && ((this.x > MovieClip(root).maxXposition)))) && (((MovieClip(root).foregroundMC.x - 15) > -550)))) && ((MovieClip(root).enemyMC.x >= MovieClip(root).minXposition)))){ if (MovieClip(root).foregroundMC){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x - 15); }; if (MovieClip(root).objectsMC){ MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x - 15); }; if (MovieClip(root).enemyMC){ MovieClip(root).enemyMC.x = (MovieClip(root).enemyMC.x - 15); }; if (this.x){ this.x = MovieClip(root).maxXposition; }; } else { if ((((dir == "LEFT")) && ((this.x <= MovieClip(root).maxXposition)))){ if (this.x){ x = (x + 15); }; } else { if ((((((((dir == "RIGHT")) && ((this.x < MovieClip(root).minXposition)))) && (((MovieClip(root).foregroundMC.x + 15) < 0)))) && ((MovieClip(root).enemyMC.x <= MovieClip(root).maxXposition)))){ if (MovieClip(root).foregroundMC){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x + 15); }; if (MovieClip(root).objectsMC){ MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x + 15); }; if (MovieClip(root).enemyMC){ MovieClip(root).enemyMC.x = (MovieClip(root).enemyMC.x + 15); }; if (this.x){ this.x = MovieClip(root).minXposition; }; } else { if ((((dir == "RIGHT")) && ((this.x >= MovieClip(root).minXposition)))){ if (this.x){ x = (x - 15); }; }; }; }; }; }; } private function onenterFrame(_arg1:Event):void{ if ((((MovieClip(root).playerpoundsTotal == 0)) && ((torso.torsoMC.currentFrame == 1)))){ animate("die"); communicationString = ""; MovieClip(root).enemyMC.communicationString = ""; MovieClip(root).checkdeadscore(); } else { if ((((((MovieClip(root).playerpoundsTotal == 0)) || ((MovieClip(root).enemypoundsTotal == 0)))) && (!(MovieClip(root).deathSceneDone)))){ MovieClip(root).checkdeadscore(); }; if (y > startY){ y = startY; }; if ((((this.y >= startY)) && (((!((communicationString == "LEFT"))) && (!((communicationString == "RIGHT"))))))){ shadower.shadowMC.visible = true; }; if (MovieClip(root).inGame){ if (((((((((((((((((MovieClip(root).ready) && (!(MovieClip(root).pausedGame)))) && (!(sequenceWait)))) && (!((communicationString == "LEFT"))))) && (!((communicationString == "RIGHT"))))) && (!((communicationString == "teleportin"))))) && (!((communicationString == "falling"))))) && (!((communicationString == "fallBackBig"))))) && (!((communicationString == "fallBackSmall"))))){ if (((this.torso.torsoMC) && ((this.torso.torsoMC.currentFrame == 1)))){ blocking = false; punching = false; kicking = false; if (crouching){ animate("crouch"); }; }; if (((((((((keyLeft) && (!(punching)))) && (!(kicking)))) && (!(blocking)))) && (!(crouching)))){ if ((((dir == "LEFT")) && (!(jumping)))){ animate("walkforward"); } else { if (!jumping){ animate("walkbackward"); }; }; } else { if (((((((((keyRight) && (!(punching)))) && (!(kicking)))) && (!(blocking)))) && (!(crouching)))){ if ((((dir == "RIGHT")) && (!(jumping)))){ animate("walkforward"); } else { if (!jumping){ animate("walkbackward"); }; }; }; }; if (((((((((((!(touchingOpp(dir, "LEFT"))) && (keyLeft))) && ((this.x > MovieClip(root).minXposition)))) && (!(blocking)))) && (!(crouching)))) && (((jumping) || (((((!(jumping)) && (!(punching)))) && (!(kicking)))))))){ x = (x - walkingSpeed); if (((jumping) && ((extraJumpSpeed > 0)))){ x = (x - extraJumpSpeed); }; } else { if (((((((((((((((!(touchingOpp(dir, "LEFT"))) && (keyLeft))) && ((this.x <= MovieClip(root).minXposition)))) && ((MovieClip(root).foregroundMC.x < 0)))) && ((MovieClip(root).enemyMC.x <= MovieClip(root).maxXposition)))) && (!(blocking)))) && (!(crouching)))) && (((jumping) || (((((!(jumping)) && (!(punching)))) && (!(kicking)))))))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x + walkingSpeed); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x + walkingSpeed); MovieClip(root).enemyMC.x = (MovieClip(root).enemyMC.x + walkingSpeed); if (((jumping) && ((extraJumpSpeed > 0)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x + extraJumpSpeed); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x + extraJumpSpeed); MovieClip(root).enemyMC.x = (MovieClip(root).enemyMC.x + extraJumpSpeed); }; }; }; if (((((((((((!(touchingOpp(dir, "RIGHT"))) && (keyRight))) && ((this.x < MovieClip(root).maxXposition)))) && (!(blocking)))) && (!(crouching)))) && (((jumping) || (((((!(jumping)) && (!(punching)))) && (!(kicking)))))))){ x = (x + walkingSpeed); if (((jumping) && ((extraJumpSpeed > 0)))){ x = (x + extraJumpSpeed); }; } else { if (((((((((((((((!(touchingOpp(dir, "RIGHT"))) && (keyRight))) && ((this.x >= MovieClip(root).maxXposition)))) && ((MovieClip(root).foregroundMC.x > -550)))) && ((MovieClip(root).enemyMC.x >= MovieClip(root).minXposition)))) && (!(blocking)))) && (!(crouching)))) && (((jumping) || (((((!(jumping)) && (!(punching)))) && (!(kicking)))))))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x - walkingSpeed); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x - walkingSpeed); MovieClip(root).enemyMC.x = (MovieClip(root).enemyMC.x - walkingSpeed); if (((jumping) && ((extraJumpSpeed > 0)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x - extraJumpSpeed); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x - extraJumpSpeed); MovieClip(root).enemyMC.x = (MovieClip(root).enemyMC.x - extraJumpSpeed); }; }; }; }; if (((((((MovieClip(root).ready) && (!(MovieClip(root).pausedGame)))) && (!((communicationString == ""))))) && ((this.torso.torsoMC.currentLabel == "hidden")))){ if ((((((communicationString == "RIGHT")) && ((x < (MovieClip(root).enemyMC.x + 100))))) && ((this.x <= MovieClip(root).maxXposition)))){ x = (x + 20); } else { if ((((((((((communicationString == "RIGHT")) && ((x < (MovieClip(root).enemyMC.x + 100))))) && ((this.x >= MovieClip(root).maxXposition)))) && (((MovieClip(root).foregroundMC.x - 20) > -550)))) && ((MovieClip(root).enemyMC.x >= MovieClip(root).minXposition)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x - 20); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x - 20); MovieClip(root).enemyMC.x = (MovieClip(root).enemyMC.x - 20); } else { if ((((((((((communicationString == "RIGHT")) && ((x < (MovieClip(root).enemyMC.x + 100))))) && ((this.x >= MovieClip(root).maxXposition)))) && (((MovieClip(root).foregroundMC.x - 20) <= -550)))) && ((MovieClip(root).enemyMC.x >= MovieClip(root).minXposition)))){ x = (MovieClip(root).enemyMC.x - 100); sequenceWait = true; animate("teleportin"); } else { if (communicationString == "RIGHT"){ x = (MovieClip(root).enemyMC.x + 100); sequenceWait = true; animate("teleportin"); }; }; }; }; if ((((((communicationString == "LEFT")) && ((x > (MovieClip(root).enemyMC.x - 100))))) && ((this.x > MovieClip(root).minXposition)))){ x = (x - 20); } else { if ((((((((((communicationString == "LEFT")) && ((x > (MovieClip(root).enemyMC.x - 100))))) && ((this.x <= MovieClip(root).minXposition)))) && (((MovieClip(root).foregroundMC.x + 20) < 0)))) && ((MovieClip(root).enemyMC.x <= MovieClip(root).maxXposition)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x + 20); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x + 20); MovieClip(root).enemyMC.x = (MovieClip(root).enemyMC.x + 20); } else { if ((((((((((communicationString == "LEFT")) && ((x > (MovieClip(root).enemyMC.x - 100))))) && ((this.x <= MovieClip(root).minXposition)))) && (((MovieClip(root).foregroundMC.x + 20) >= 0)))) && ((MovieClip(root).enemyMC.x < MovieClip(root).maxXposition)))){ x = (MovieClip(root).enemyMC.x + 100); sequenceWait = true; animate("teleportin"); } else { if (communicationString == "LEFT"){ x = (MovieClip(root).enemyMC.x - 100); sequenceWait = true; animate("teleportin"); }; }; }; }; }; if ((((MovieClip(root).enemyMC.x > this.x)) && ((this.scaleX < 0)))){ this.scaleX = 1; dir = "RIGHT"; } else { if ((((MovieClip(root).enemyMC.x < this.x)) && ((this.scaleX > 0)))){ this.scaleX = -1; dir = "LEFT"; }; }; }; if (((((((jumping) || ((communicationString == "falling")))) || ((communicationString == "stunned")))) || ((communicationString == "bluetoothin")))){ jumper(); if (touchingOpp(dir, dir)){ if ((((((((dir == "LEFT")) && ((this.x > MovieClip(root).maxXposition)))) && (((MovieClip(root).foregroundMC.x - 10) > -550)))) && ((MovieClip(root).characterMC.x >= MovieClip(root).minXposition)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x - 8); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x - 8); MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x - 8); this.x = MovieClip(root).maxXposition; } else { if ((((dir == "LEFT")) && ((this.x <= MovieClip(root).maxXposition)))){ x = (x + 8); } else { if ((((((((dir == "RIGHT")) && ((this.x < MovieClip(root).minXposition)))) && (((MovieClip(root).foregroundMC.x + 10) < 0)))) && ((MovieClip(root).characterMC.x <= MovieClip(root).maxXposition)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x + 8); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x + 8); MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x + 8); this.x = MovieClip(root).minXposition; } else { if ((((dir == "RIGHT")) && ((this.x >= MovieClip(root).minXposition)))){ x = (x - 8); }; }; }; }; }; }; }; } public function redefineKeys():void{ if (MovieClip(root).up > 0){ UPkey = MovieClip(root).up; }; if (MovieClip(root).down > 0){ DOWNkey = MovieClip(root).down; }; if (MovieClip(root).left > 0){ LEFTkey = MovieClip(root).left; }; if (MovieClip(root).right > 0){ RIGHTkey = MovieClip(root).right; }; if (MovieClip(root).punch > 0){ PUNCHkey = MovieClip(root).punch; }; if (MovieClip(root).kick > 0){ KICKkey = MovieClip(root).kick; }; if (MovieClip(root).block > 0){ BLOCKkey = MovieClip(root).block; }; if (MovieClip(root).paus > 0){ PAUSEkey = MovieClip(root).paus; }; } public function startTimers():void{ this.addEventListener(Event.ENTER_FRAME, onenterFrame); if (SequenceStringTimer){ SequenceStringTimer.addEventListener(TimerEvent.TIMER, reduceSequenceString); SequenceStringTimer.start(); }; } private function waitTimer(_arg1:TimerEvent):void{ if ((((MovieClip(root).currentLabel == "theGame")) && ((MovieClip(root).playerpoundsTotal > 0)))){ if (communicationString == "bluetoothing"){ if (((((((!(MovieClip(root).enemyMC.blocking)) && (!((MovieClip(root).enemyMC.communicationString == "LEFT"))))) && (!((MovieClip(root).enemyMC.communicationString == "RIGHT"))))) && (!((MovieClip(root).enemyMC.communicationString == "FINISHED"))))){ MovieClip(root).enemyMC.animate("bluetoothin", 20, true); }; communicationString = ""; isDamaging = false; sequenceWait = false; if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER, waitTimer); SequenceWaitTimer.stop(); }; sequenceString.splice(0, 1); } else { if (communicationString == "cameraFlashing"){ sequenceString.splice(0, 1); MovieClip(root).cameraFlashMC.gotoAndPlay(2); if (((((((!(MovieClip(root).enemyMC.blocking)) && (!((MovieClip(root).enemyMC.communicationString == "LEFT"))))) && (!((MovieClip(root).enemyMC.communicationString == "RIGHT"))))) && (!((MovieClip(root).enemyMC.communicationString == "FINISHED"))))){ MovieClip(root).enemyMC.sequenceWait = true; MovieClip(root).enemyMC.animate("stunned", 0, true); }; communicationString = ""; sequenceWait = false; if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER, waitTimer); SequenceWaitTimer.stop(); }; } else { if ((((communicationString == "LEFT")) || ((communicationString == "RIGHT")))){ if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER, waitTimer); SequenceWaitTimer.stop(); }; crouching = false; jumping = false; sequenceString.splice(0, 1); } else { if (communicationString == "FINISHED"){ communicationString = ""; sequenceString.splice(0, 1); if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER, waitTimer); SequenceWaitTimer.stop(); }; isDamaging = false; sequenceWait = false; } else { if (communicationString == "stunned"){ communicationString = ""; sequenceString.splice(0, 1); if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER, waitTimer); SequenceWaitTimer.stop(); }; sequenceWait = false; animate("backToStart"); } else { if (communicationString == "dead"){ sequenceString.splice(0, 1); } else { if (communicationString == "bluetoothed"){ MovieClip(root).injure("characterMC", "bluetooth", 20, false); MovieClip(root).create("bluetoothExplosion", x, (y - 65), dir, 0, false, "characterMC"); if (bluetoothTimer){ bluetoothTimer.removeEventListener(TimerEvent.TIMER, waitTimer); bluetoothTimer.stop(); }; isDamaging = false; sequenceWait = false; communicationString = ""; sequenceString.splice(0, 1); } else { if (communicationString == "crouchhit"){ if (!crouching){ animate("backToStart"); }; if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER, waitTimer); SequenceWaitTimer.stop(); }; isDamaging = false; sequenceWait = false; communicationString = ""; } else { if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER, waitTimer); SequenceWaitTimer.stop(); }; isDamaging = false; sequenceWait = false; communicationString = ""; if (y < startY){ jumping = true; }; }; }; }; }; }; }; }; }; }; } public function animate(_arg1:String, _arg2:Number=3, _arg3:Boolean=false):void{ var _local4:Timer; var _local5:Timer; var _local6:Timer; var _local7:Timer; var _local8:Timer; var _local9:Timer; var _local10:Timer; var _local11:Timer; var _local12:Timer; var _local13:Timer; var _local14:Timer; if (MovieClip(root).enemyMC){ if ((((MovieClip(root).playerpoundsTotal >= 1)) || ((_arg1 == "die")))){ MovieClip(root).enemyMC.charmovement = _arg1; parent.setChildIndex(this, 3); if ((((_arg1 == "backToStart")) && (!(MovieClip(root).pausedGame)))){ this.legs.legsMC.gotoAndStop(1); this.torso.torsoMC.gotoAndStop(1); this.leftArm.leftArmMC.gotoAndStop(1); this.rightArm.rightArmMC.gotoAndStop(1); this.facer.facerMC.gotoAndStop(1); this.hat.hatMC.gotoAndStop(1); blocking = false; punching = false; } else { if (!MovieClip(root).pausedGame){ if ((((_arg1 == "walkforward")) && ((((this.legs.legsMC.currentFrame < 2)) || ((this.legs.legsMC.currentFrame > 8)))))){ this.legs.legsMC.gotoAndPlay(_arg1); this.torso.torsoMC.gotoAndPlay(_arg1); this.leftArm.leftArmMC.gotoAndPlay(_arg1); this.rightArm.rightArmMC.gotoAndPlay(_arg1); this.facer.facerMC.gotoAndPlay(_arg1); this.hat.hatMC.gotoAndPlay(_arg1); } else { if ((((_arg1 == "walkbackward")) && ((((this.legs.legsMC.currentFrame < 9)) || ((this.legs.legsMC.currentFrame > 15)))))){ this.legs.legsMC.gotoAndPlay(_arg1); this.torso.torsoMC.gotoAndPlay(_arg1); this.leftArm.leftArmMC.gotoAndPlay(_arg1); this.rightArm.rightArmMC.gotoAndPlay(_arg1); this.facer.facerMC.gotoAndPlay(_arg1); this.hat.hatMC.gotoAndPlay(_arg1); } else { if (((!((_arg1 == "walkforward"))) && (!((_arg1 == "walkbackward"))))){ this.legs.legsMC.gotoAndPlay(_arg1); this.torso.torsoMC.gotoAndPlay(_arg1); this.leftArm.leftArmMC.gotoAndPlay(_arg1); this.rightArm.rightArmMC.gotoAndPlay(_arg1); this.facer.facerMC.gotoAndPlay(_arg1); this.hat.hatMC.gotoAndPlay(_arg1); }; }; }; if ((((_arg1 == "crouchpunch")) || ((_arg1 == "crouchkick")))){ sequenceWait = true; _local4 = new Timer(300, 1); _local4.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local4.start(); communicationString = "crouchhit"; } else { if (_arg1 == "text"){ MovieClip(root).soundEffects.MakeNoise("_textSound"); MovieClip(root).create(_arg1, (x + 40), (y - 105), dir, _arg2, _arg3, "characterMC"); sequenceWait = true; _local5 = new Timer(300, 1); _local5.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local5.start(); } else { if (_arg1 == "supertext"){ MovieClip(root).soundEffects.MakeNoise("_rapidtextSound"); MovieClip(root).create(_arg1, (x + 40), (y - 105), dir, _arg2, _arg3, "characterMC"); sequenceWait = true; _local6 = new Timer(600, 1); _local6.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local6.start(); } else { if (_arg1 == "infra"){ killEnterFrame(); MovieClip(root).soundEffects.MakeNoise("_infraredSound"); isDamaging = true; sequenceWait = true; jumping = false; MovieClip(root).create(_arg1, x, (y - 147), dir, _arg2, _arg3, "characterMC"); _local7 = new Timer(1400, 1); _local7.addEventListener(TimerEvent.TIMER_COMPLETE, unkillEnterFrame); _local7.start(); communicationString = "infraReding"; } else { if (_arg1 == "infrahit"){ MovieClip(root).soundEffects.MakeNoise("_infraredHitSound"); sequenceWait = true; MovieClip(root).create(_arg1, (x + 10), (y - 147), dir, _arg2, _arg3, "enemyMC"); _local8 = new Timer(1400, 1); jumping = false; communicationString = "infraReding"; _local8.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local8.start(); } else { if (_arg1 == "bluetooth"){ sequenceWait = true; MovieClip(root).soundEffects.MakeNoise("_bluetoothinSound"); _local9 = new Timer(1000, 1); _local9.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local9.start(); communicationString = "bluetoothing"; } else { if ((((((_arg1 == "bluetoothin")) && (!(isDamaging)))) && (!(blocking)))){ communicationString = "bluetoothed"; MovieClip(root).soundEffects.MakeNoise("_bluetoothoutSound"); MovieClip(root).cameraFlashMC.gotoAndPlay("blue"); isDamaging = true; sequenceWait = true; bluetoothTimer = new Timer(2600, 1); bluetoothTimer.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); bluetoothTimer.start(); if (y < startY){ jumping = true; }; } else { if (_arg1 == "email"){ MovieClip(root).soundEffects.MakeNoise("_emailSound"); MovieClip(root).create(_arg1, (x + 10), ((y - this.height) - 40), dir, _arg2, _arg3, "characterMC"); sequenceWait = true; if (jumpSpeed > 0){ jumpSpeed = -(jumpSpeed); }; _local10 = new Timer(1000, 1); communicationString = ""; _local10.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local10.start(); } else { if (_arg1 == "flashstun"){ MovieClip(root).soundEffects.MakeNoise("_cameraSound"); communicationString = "cameraFlashing"; sequenceWait = true; _local11 = new Timer(500, 1); _local11.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local11.start(); } else { if (_arg1 == "stunned"){ MovieClip(root).soundEffects.MakeNoise("_dazeSound"); sequenceWait = true; communicationString = "stunned"; if (SequenceWaitTimer){ SequenceWaitTimer.stop(); }; _local12 = new Timer(2000, 1); _local12.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local12.start(); } else { if (_arg1 == "teleportout"){ sequenceWait = true; MovieClip(root).soundEffects.MakeNoise("_teleportoutSound"); isDamaging = true; communicationString = dir; shadower.shadowMC.visible = false; _local13 = new Timer(1200, 1); _local13.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local13.start(); } else { if (_arg1 == "teleportin"){ MovieClip(root).soundEffects.MakeNoise("_teleportinSound"); communicationString = "FINISHED"; sequenceWait = true; isDamaging = true; _local14 = new Timer(750, 1); _local14.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local14.start(); if (y < startY){ jumping = true; } else { shadower.shadowMC.visible = false; }; } else { if (_arg1 == "punchpunch"){ sequenceWait = false; isDamaging = false; } else { if (_arg1 == "bighit"){ communicationString = ""; SequenceWaitTimer = new Timer(20, 6); SequenceWaitTimer.addEventListener(TimerEvent.TIMER, fallBackBig); SequenceWaitTimer.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); SequenceWaitTimer.start(); } else { if (_arg1 == "bighitdown"){ if (!jumping){ communicationString = ""; } else { communicationString = "falling"; }; sequenceWait = true; isDamaging = true; SequenceWaitTimer = new Timer(700, 1); SequenceWaitTimer.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); SequenceWaitTimer.start(); } else { if (_arg1 == "smallhit"){ communicationString = ""; MovieClip(root).injure("characterMC", "smallHit", 3, false); MovieClip(root).create("endFlash", x, (y - 50), dir, 0, false, "characterMC"); SequenceWaitTimer = new Timer(100, 1); fallBackSmall(null); SequenceWaitTimer.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); SequenceWaitTimer.start(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } public function quitGame():void{ this.removeEventListener(Event.ENTER_FRAME, onenterFrame); if (SequenceStringTimer){ SequenceStringTimer.removeEventListener(TimerEvent.TIMER, reduceSequenceString); }; stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler); MovieClip(root).removeChild(this); } public function endPauseHandler(_arg1:TimerEvent):void{ pauseWaitforTimer = false; } public function pauseGame():void{ if (SequenceWaitTimer){ if ((((communicationString == "LEFT")) || ((communicationString == "RIGHT")))){ SequenceWaitTimer.stop(); }; }; if (this.legs.legsMC){ this.legs.legsMC.stop(); }; if (this.torso.torsoMC){ this.torso.torsoMC.stop(); }; if (this.leftArm.leftArmMC){ this.leftArm.leftArmMC.stop(); }; if (this.rightArm.rightArmMC){ this.rightArm.rightArmMC.stop(); }; if (this.facer.facerMC){ this.facer.facerMC.stop(); }; if (this.hat.hatMC){ this.hat.hatMC.stop(); }; if ((((this.torso.torsoMC.currentFrame == 1)) && (!(blocking)))){ if (this.legs.legsMC.stance){ this.legs.legsMC.stance.stop(); }; if (this.hat.hatMC.stance){ this.hat.hatMC.stance.stop(); }; if (this.torso.torsoMC.stance){ this.torso.torsoMC.stance.stop(); }; if (this.leftArm.leftArmMC.stance){ this.leftArm.leftArmMC.stance.stop(); }; if (this.rightArm.rightArmMC.stance){ this.rightArm.rightArmMC.stance.stop(); }; if (this.facer.facerMC.stance){ this.facer.facerMC.stance.stop(); }; }; } public function fallBackSmall(_arg1:TimerEvent):void{ sequenceString.splice(0, 1); if (MovieClip(root).characterMC){ if ((((((((dir == "LEFT")) && ((this.x > MovieClip(root).maxXposition)))) && (((MovieClip(root).foregroundMC.x - 10) > -550)))) && ((MovieClip(root).enemyMC.x >= MovieClip(root).minXposition)))){ if (MovieClip(root).foregroundMC){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x - 10); }; if (MovieClip(root).objectsMC){ MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x - 10); }; if (MovieClip(root).enemyMC){ MovieClip(root).enemyMC.x = (MovieClip(root).enemyMC.x - 10); }; if (this.x){ this.x = MovieClip(root).maxXposition; }; } else { if ((((dir == "LEFT")) && ((this.x <= MovieClip(root).maxXposition)))){ if (this.x){ x = (x + 10); }; } else { if ((((((((dir == "RIGHT")) && ((this.x < MovieClip(root).minXposition)))) && (((MovieClip(root).foregroundMC.x + 10) < 0)))) && ((MovieClip(root).enemyMC.x <= MovieClip(root).maxXposition)))){ if (MovieClip(root).foregroundMC){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x + 10); }; if (MovieClip(root).objectsMC){ MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x + 10); }; if (MovieClip(root).enemyMC){ MovieClip(root).enemyMC.x = (MovieClip(root).enemyMC.x + 10); }; if (this.x){ this.x = MovieClip(root).minXposition; }; } else { if ((((dir == "RIGHT")) && ((this.x >= MovieClip(root).minXposition)))){ if (this.x){ x = (x - 10); }; }; }; }; }; }; } public function jumper():void{ if ((((((((((communicationString == "falling")) || ((communicationString == "stunned")))) || ((communicationString == "bluetoothin")))) || (!(sequenceWait)))) && (!(MovieClip(root).pausedGame)))){ shadower.shadowMC.visible = false; jumpSpeed = (jumpSpeed - MovieClip(root).gravity); if ((((this.y < (startY - 180))) && ((jumpSpeed > 0)))){ MovieClip(root).backgroundMC.y = (MovieClip(root).backgroundMC.y + (jumpSpeed / 4)); MovieClip(root).foregroundMC.y = (MovieClip(root).foregroundMC.y + jumpSpeed); MovieClip(root).enemyMC.y = (MovieClip(root).enemyMC.y + jumpSpeed); MovieClip(root).objectsMC.y = (MovieClip(root).objectsMC.y + jumpSpeed); } else { if ((((MovieClip(root).foregroundMC.y > 0)) && (((MovieClip(root).foregroundMC.y + jumpSpeed) >= 0)))){ MovieClip(root).backgroundMC.y = (MovieClip(root).backgroundMC.y + (jumpSpeed / 4)); MovieClip(root).foregroundMC.y = (MovieClip(root).foregroundMC.y + jumpSpeed); MovieClip(root).objectsMC.y = (MovieClip(root).objectsMC.y + jumpSpeed); MovieClip(root).enemyMC.y = (MovieClip(root).enemyMC.y + jumpSpeed); } else { MovieClip(root).backgroundMC.y = 0; MovieClip(root).foregroundMC.y = 0; MovieClip(root).objectsMC.y = 0; if (!MovieClip(root).enemyMC.jumping){ MovieClip(root).enemyMC.y = startY; }; this.y = (this.y - jumpSpeed); }; }; if (this.y >= startY){ if (((!((communicationString == "LEFT"))) && (!((communicationString == "RIGHT"))))){ shadower.shadowMC.visible = true; }; jumping = false; jumpSpeed = 0; this.y = startY; if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER, waitTimer); SequenceWaitTimer.stop(); }; if (bluetoothTimer){ bluetoothTimer.removeEventListener(TimerEvent.TIMER, waitTimer); bluetoothTimer.stop(); }; if ((((communicationString == "stunned")) || ((communicationString == "bluetoothin")))){ } else { if (((!((communicationString == "falling"))) && (!(isDamaging)))){ communicationString = ""; animate("backToStart"); } else { sequenceWait = false; isDamaging = false; communicationString = ""; animate("backToStart"); }; }; if (hasjustpaused){ keyRight = false; keyLeft = false; }; }; }; } private function touchingOpp(_arg1:String, _arg2:String):Boolean{ if ((((_arg1 == _arg2)) && (this.hitTestObject(MovieClip(root).enemyMC.colliderArea)))){ return (true); }; return (false); } public function killEnterFrame():void{ this.removeEventListener(Event.ENTER_FRAME, onenterFrame); } public function redressPlayer():void{ MovieClip(root).SaverAndLoader.SaveSkin((MovieClip(root).levelNum + 1), MovieClip(root).numLives, MovieClip(root).score, (MovieClip(root).levelNum + 5), (MovieClip(root).levelNum + 5), (MovieClip(root).levelNum + 5), (MovieClip(root).levelNum + 5), (MovieClip(root).levelNum + 5), (MovieClip(root).levelNum + 5), (MovieClip(root).levelNum + 5), (MovieClip(root).levelNum + 5), (MovieClip(root).levelNum + 5), (MovieClip(root).levelNum + 5), true); MovieClip(root).savedArray = MovieClip(root).SaverAndLoader.Load(); } public function dressPlayer():void{ hat.gotoAndStop(int((MovieClip(root).savedArray[8] + 1))); facer.gotoAndStop(int((MovieClip(root).savedArray[9] + 1))); rightArm.gotoAndStop(int((MovieClip(root).savedArray[10] + 1))); leftArm.gotoAndStop(int((MovieClip(root).savedArray[10] + 1))); torso.gotoAndStop(int((MovieClip(root).savedArray[11] + 1))); legs.gotoAndStop(int((MovieClip(root).savedArray[12] + 1))); } } }//packageSection 112//continueSound (continueSound) package { import flash.media.*; public dynamic class continueSound extends Sound { } }//packageSection 113//dazeSound (dazeSound) package { import flash.media.*; public dynamic class dazeSound extends Sound { } }//packageSection 114//deathSound (deathSound) package { import flash.media.*; public dynamic class deathSound extends Sound { } }//packageSection 115//drawSound (drawSound) package { import flash.media.*; public dynamic class drawSound extends Sound { } }//packageSection 116//emailSound (emailSound) package { import flash.media.*; public dynamic class emailSound extends Sound { } }//packageSection 117//endLevelSound (endLevelSound) package { import flash.media.*; public dynamic class endLevelSound extends Sound { } }//packageSection 118//enemy (enemy) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class enemy extends MovieClip { var charmovement:String;// = "" var regularWalkingSpeed;// = 6 var poundsTotal:Number;// = 100 public var legs:legsers; var blocking:Boolean;// = false var startX:Number;// = 400 var startY:Number;// = 350 var KICKkey:Number;// = 149 var walkingSpeed:Number; public var theAI:AI; var DOWNkey:Number;// = 140 var seqTimerCount:int;// = 0 var PUNCHkey:Number;// = 150 var dir:String;// = "LEFT" var extraJumpSpeed:Number;// = 0 public var hat:MovieClip; public var colliderArea:MovieClip; public var rightArm:rightArmers; var inGame:Boolean; var sortedFace:Boolean;// = false var jumpSpeed:Number;// = 0 var BLOCKkey:Number;// = 151 public var leftArm:armLefters; var sequenceWait:Boolean;// = true var charjumping:Boolean;// = false var RIGHTkey:Number;// = 139 var keypressed:Boolean;// = false var jumping:Boolean;// = false var keyRight:Boolean;// = false var LEFTkey:Number;// = 137 var keyLeft:Boolean;// = false var SequenceStringTimer:Timer; var sequenceString:Array; var charxpos:Number;// = 0 var hasjustpaused:Boolean;// = false var bluetoothTimer:Timer; var infraTimer:Timer; var levelNum:Number;// = 1 var found:Boolean;// = false var communicationString:String;// = "" var charypos:Number;// = 0 var warning:String;// = "" var ready:Boolean; public var facer:faceFirstFrame; var isDamaging:Boolean;// = false public var shadower:MovieClip; var kicking:Boolean;// = false var UPkey:Number;// = 138 var crouching:Boolean;// = false public var torso:torsoMainMC; var punching:Boolean;// = false var SequenceWaitTimer:Timer; public function enemy(){ UPkey = 138; DOWNkey = 140; LEFTkey = 137; RIGHTkey = 139; KICKkey = 149; PUNCHkey = 150; BLOCKkey = 151; sequenceString = new Array(); sequenceWait = true; seqTimerCount = 0; dir = "LEFT"; regularWalkingSpeed = 6; walkingSpeed = regularWalkingSpeed; jumpSpeed = 0; extraJumpSpeed = 0; startY = 350; startX = 400; keyRight = false; keyLeft = false; punching = false; kicking = false; crouching = false; blocking = false; jumping = false; found = false; hasjustpaused = false; keypressed = false; isDamaging = false; communicationString = ""; sortedFace = false; levelNum = 1; charxpos = 0; charypos = 0; charmovement = ""; poundsTotal = 100; charjumping = false; warning = ""; super(); if (MovieClip(root).inGame){ x = startX; y = (startY + MovieClip(root).foregroundMC.y); dressEnemy(); SequenceStringTimer = new Timer(100, 10); SequenceStringTimer.addEventListener(TimerEvent.TIMER, reduceSequenceString); SequenceStringTimer.start(); this.addEventListener(Event.ENTER_FRAME, onenterFrame); }; sequenceWait = false; startAI(); } public function checkSpecialMove(_arg1:String, _arg2:Number):void{ if (((((((this.legs) && (!(sequenceWait)))) && (!(isDamaging)))) && (!(MovieClip(root).characterMC.isDamaging)))){ this.legs.legsMC.stop(); this.torso.torsoMC.stop(); this.leftArm.leftArmMC.stop(); this.rightArm.rightArmMC.stop(); this.facer.facerMC.stop(); animate(_arg1, _arg2, false); found = true; }; } public function startAI():void{ theAI = new AI(this); theAI.startTimers(); } private function reduceSequenceString(_arg1:TimerEvent):void{ if (((!(sortedFace)) && (MovieClip(root).enemyFace))){ MovieClip(root).enemyFace.torso.gotoAndStop((6 + Number(MovieClip(root).levelNum))); MovieClip(root).enemyFace.facer.gotoAndStop((6 + Number(MovieClip(root).levelNum))); MovieClip(root).enemyFace.hat.gotoAndStop((6 + Number(MovieClip(root).levelNum))); sortedFace = true; }; } public function unkillEnterFrame(_arg1:TimerEvent):void{ sequenceWait = false; isDamaging = false; blocking = false; punching = false; kicking = false; if (y < (startY + MovieClip(root).foregroundMC.y)){ jumping = true; }; this.addEventListener(Event.ENTER_FRAME, onenterFrame); } public function stopTimers():void{ this.removeEventListener(Event.ENTER_FRAME, onenterFrame); if (SequenceStringTimer){ SequenceStringTimer.removeEventListener(TimerEvent.TIMER, reduceSequenceString); SequenceStringTimer.stop(); }; } public function unpauseGame():void{ if (blocking){ pressKey("BLOCK"); }; if (SequenceWaitTimer){ if ((((communicationString == "LEFT")) || ((communicationString == "RIGHT")))){ SequenceWaitTimer.start(); }; }; startAI(); if (torso.torsoMC.currentFrame > 1){ if (legs.legsMC){ legs.legsMC.play(); }; if (torso.torsoMC){ torso.torsoMC.play(); }; if (leftArm.leftArmMC){ leftArm.leftArmMC.play(); }; if (rightArm.rightArmMC){ rightArm.rightArmMC.play(); }; if (facer.facerMC){ facer.facerMC.play(); }; if (hat.hatMC){ hat.hatMC.play(); }; }; if (this.legs.legsMC.scuff){ this.legs.legsMC.scuff.play(); }; if (torso.torsoMC.currentFrame == 1){ if (this.legs.legsMC.stance){ this.legs.legsMC.stance.play(); }; if (this.hat.hatMC.stance){ this.hat.hatMC.stance.play(); }; if (this.torso.torsoMC.stance){ this.torso.torsoMC.stance.play(); }; if (this.leftArm.leftArmMC.stance){ this.leftArm.leftArmMC.stance.play(); }; if (this.rightArm.rightArmMC.stance){ this.rightArm.rightArmMC.stance.play(); }; if (this.facer.facerMC.stance){ this.facer.facerMC.stance.play(); }; }; hasjustpaused = true; keypressed = false; } private function keyUpHandler(_arg1:KeyboardEvent):void{ } private function fallBackBig(_arg1:TimerEvent):void{ if (MovieClip(root).enemyMC){ if ((((((((dir == "LEFT")) && ((this.x > MovieClip(root).maxXposition)))) && (((MovieClip(root).foregroundMC.x - 10) > -550)))) && ((MovieClip(root).characterMC.x >= MovieClip(root).minXposition)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x - 10); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x - 10); MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x - 10); this.x = MovieClip(root).maxXposition; } else { if ((((dir == "LEFT")) && ((this.x <= MovieClip(root).maxXposition)))){ x = (x + 10); } else { if ((((((((dir == "RIGHT")) && ((this.x < MovieClip(root).minXposition)))) && (((MovieClip(root).foregroundMC.x + 10) < 0)))) && ((MovieClip(root).characterMC.x <= MovieClip(root).maxXposition)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x + 10); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x + 10); MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x + 10); this.x = MovieClip(root).minXposition; } else { if ((((dir == "RIGHT")) && ((this.x >= MovieClip(root).minXposition)))){ x = (x - 10); }; }; }; }; }; } private function onenterFrame(_arg1:Event):void{ if ((((MovieClip(root).enemypoundsTotal == 0)) && ((torso.torsoMC.currentFrame == 1)))){ animate("die"); communicationString = ""; MovieClip(root).characterMC.communicationString = ""; MovieClip(root).checkdeadscore(); } else { if ((((((MovieClip(root).playerpoundsTotal == 0)) || ((MovieClip(root).enemypoundsTotal == 0)))) && (!(MovieClip(root).deathSceneDone)))){ MovieClip(root).checkdeadscore(); }; if ((((this.y >= startY)) && (((!((communicationString == "LEFT"))) && (!((communicationString == "RIGHT"))))))){ shadower.shadowMC.visible = true; }; if (MovieClip(root).levelNum){ levelNum = MovieClip(root).levelNum; }; if (MovieClip(root).characterMC){ charxpos = MovieClip(root).characterMC.x; charypos = MovieClip(root).characterMC.y; }; poundsTotal = MovieClip(root).enemypoundsTotal; charjumping = MovieClip(root).characterMC.jumping; inGame = MovieClip(root).inGame; ready = MovieClip(root).ready; if (((MovieClip(root).objectsMC) && ((y > (startY + MovieClip(root).objectsMC.y))))){ y = (startY + MovieClip(root).objectsMC.y); }; if (MovieClip(root).inGame){ if (((((((((((((((MovieClip(root).ready) && (!(MovieClip(root).pausedGame)))) && (!(sequenceWait)))) && (!((communicationString == "LEFT"))))) && (!((communicationString == "RIGHT"))))) && (!((communicationString == "falling"))))) && (!((communicationString == "fallBackBig"))))) && (!((communicationString == "fallBackSmall"))))){ if (((this.torso.torsoMC) && ((this.torso.torsoMC.currentFrame == 1)))){ blocking = false; punching = false; kicking = false; if (crouching){ animate("crouch"); }; }; if (((((((((keyLeft) && (!(punching)))) && (!(kicking)))) && (!(blocking)))) && (!(crouching)))){ if ((((dir == "LEFT")) && (!(jumping)))){ animate("walkforward"); } else { if (!jumping){ animate("walkbackward"); }; }; } else { if (((((((((keyRight) && (!(punching)))) && (!(kicking)))) && (!(blocking)))) && (!(crouching)))){ if ((((dir == "RIGHT")) && (!(jumping)))){ animate("walkforward"); } else { if (!jumping){ animate("walkbackward"); }; }; }; }; if (((((((((((!(touchingOpp(dir, "LEFT"))) && (keyLeft))) && ((this.x > MovieClip(root).minXposition)))) && (!(blocking)))) && (!(crouching)))) && (((jumping) || (((((!(jumping)) && (!(punching)))) && (!(kicking)))))))){ x = (x - walkingSpeed); if (((jumping) && ((extraJumpSpeed > 0)))){ x = (x - extraJumpSpeed); }; } else { if (((((((((((((((!(touchingOpp(dir, "LEFT"))) && (keyLeft))) && ((this.x <= MovieClip(root).minXposition)))) && ((MovieClip(root).foregroundMC.x < 0)))) && ((MovieClip(root).characterMC.x <= MovieClip(root).maxXposition)))) && (!(blocking)))) && (!(crouching)))) && (((jumping) || (((((!(jumping)) && (!(punching)))) && (!(kicking)))))))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x + walkingSpeed); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x + walkingSpeed); MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x + walkingSpeed); if (((jumping) && ((extraJumpSpeed > 0)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x + extraJumpSpeed); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x + extraJumpSpeed); MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x + extraJumpSpeed); }; }; }; if (((((((((((!(touchingOpp(dir, "RIGHT"))) && (keyRight))) && ((this.x < MovieClip(root).maxXposition)))) && (!(blocking)))) && (!(crouching)))) && (((jumping) || (((((!(jumping)) && (!(punching)))) && (!(kicking)))))))){ x = (x + walkingSpeed); if (((jumping) && ((extraJumpSpeed > 0)))){ x = (x + extraJumpSpeed); }; } else { if (((((((((((((((!(touchingOpp(dir, "RIGHT"))) && (keyRight))) && ((this.x > MovieClip(root).maxXposition)))) && ((MovieClip(root).foregroundMC.x > -550)))) && ((MovieClip(root).characterMC.x >= MovieClip(root).minXposition)))) && (!(blocking)))) && (!(crouching)))) && (((jumping) || (((((!(jumping)) && (!(punching)))) && (!(kicking)))))))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x - walkingSpeed); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x - walkingSpeed); MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x - walkingSpeed); if (((jumping) && ((extraJumpSpeed > 0)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x - extraJumpSpeed); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x - extraJumpSpeed); MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x - extraJumpSpeed); }; }; }; }; if (((((((MovieClip(root).ready) && (!(MovieClip(root).pausedGame)))) && (!((communicationString == ""))))) && ((this.torso.torsoMC.currentLabel == "hidden")))){ if ((((((communicationString == "RIGHT")) && ((x < (MovieClip(root).characterMC.x + 100))))) && ((this.x <= MovieClip(root).maxXposition)))){ x = (x + 20); } else { if ((((((((((communicationString == "RIGHT")) && ((x < (MovieClip(root).characterMC.x + 100))))) && ((this.x >= MovieClip(root).maxXposition)))) && (((MovieClip(root).foregroundMC.x - 20) > -550)))) && ((MovieClip(root).characterMC.x >= MovieClip(root).minXposition)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x - 20); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x - 20); MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x - 20); } else { if ((((((((((communicationString == "RIGHT")) && ((x < (MovieClip(root).characterMC.x + 100))))) && ((this.x >= MovieClip(root).maxXposition)))) && (((MovieClip(root).foregroundMC.x - 20) <= -550)))) && ((MovieClip(root).characterMC.x >= MovieClip(root).minXposition)))){ x = (MovieClip(root).characterMC.x - 100); communicationString = "FINISHED"; animate("teleportin"); } else { if (communicationString == "RIGHT"){ x = (MovieClip(root).characterMC.x + 100); communicationString = "FINISHED"; animate("teleportin"); }; }; }; }; if ((((((communicationString == "LEFT")) && ((x > (MovieClip(root).characterMC.x - 100))))) && ((this.x > MovieClip(root).minXposition)))){ x = (x - 20); } else { if ((((((((((communicationString == "LEFT")) && ((x > (MovieClip(root).characterMC.x - 100))))) && ((this.x <= MovieClip(root).minXposition)))) && (((MovieClip(root).foregroundMC.x + 20) < 0)))) && ((MovieClip(root).characterMC.x <= MovieClip(root).maxXposition)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x + 20); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x + 20); MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x + 20); } else { if ((((((((((communicationString == "LEFT")) && ((x > (MovieClip(root).characterMC.x - 100))))) && ((this.x <= MovieClip(root).minXposition)))) && (((MovieClip(root).foregroundMC.x + 20) >= 0)))) && ((MovieClip(root).characterMC.x < MovieClip(root).maxXposition)))){ x = (MovieClip(root).characterMC.x + 100); communicationString = "FINISHED"; animate("teleportin"); } else { if (communicationString == "LEFT"){ x = (MovieClip(root).characterMC.x - 100); communicationString = "FINISHED"; animate("teleportin"); }; }; }; }; }; if ((((MovieClip(root).characterMC.x > this.x)) && ((this.scaleX < 0)))){ this.scaleX = 1; dir = "RIGHT"; } else { if ((((MovieClip(root).characterMC.x < this.x)) && ((this.scaleX > 0)))){ this.scaleX = -1; dir = "LEFT"; }; }; }; if (((((((jumping) || ((communicationString == "stunned")))) || ((communicationString == "falling")))) || ((communicationString == "bluetoothin")))){ jumper(); if (touchingOpp(dir, dir)){ if ((((((((dir == "LEFT")) && ((this.x > MovieClip(root).maxXposition)))) && (((MovieClip(root).foregroundMC.x - 10) > -550)))) && ((MovieClip(root).characterMC.x >= MovieClip(root).minXposition)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x - 8); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x - 8); MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x - 8); this.x = MovieClip(root).maxXposition; } else { if ((((dir == "LEFT")) && ((this.x <= MovieClip(root).maxXposition)))){ x = (x + 8); } else { if ((((((((dir == "RIGHT")) && ((this.x < MovieClip(root).minXposition)))) && (((MovieClip(root).foregroundMC.x + 10) < 0)))) && ((MovieClip(root).characterMC.x <= MovieClip(root).maxXposition)))){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x + 8); MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x + 8); MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x + 8); this.x = MovieClip(root).minXposition; } else { if ((((dir == "RIGHT")) && ((this.x >= MovieClip(root).minXposition)))){ x = (x - 8); }; }; }; }; }; }; }; } public function startTimers():void{ this.addEventListener(Event.ENTER_FRAME, onenterFrame); if (SequenceStringTimer){ SequenceStringTimer.addEventListener(TimerEvent.TIMER, reduceSequenceString); SequenceStringTimer.start(); }; } private function waitTimer(_arg1:TimerEvent):void{ if ((((((MovieClip(root).currentLabel == "theGame")) && (!((MovieClip(root).enemypoundsTotal == null))))) && ((MovieClip(root).enemypoundsTotal > 0)))){ if (communicationString == "bluetoothing"){ if (((((((!(MovieClip(root).characterMC.blocking)) && (!((MovieClip(root).characterMC.communicationString == "LEFT"))))) && (!((MovieClip(root).characterMC.communicationString == "RIGHT"))))) && (!((MovieClip(root).characterMC.communicationString == "FINISHED"))))){ MovieClip(root).characterMC.animate("bluetoothin", 20, true); }; communicationString = ""; isDamaging = false; sequenceWait = false; if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); SequenceWaitTimer.stop(); }; } else { if (communicationString == "cameraFlashing"){ MovieClip(root).cameraFlashMC.gotoAndPlay(2); if (((((((!(MovieClip(root).characterMC.blocking)) && (!((MovieClip(root).characterMC.communicationString == "LEFT"))))) && (!((MovieClip(root).characterMC.communicationString == "RIGHT"))))) && (!((MovieClip(root).characterMC.communicationString == "FINISHED"))))){ MovieClip(root).characterMC.animate("stunned", 0, true); MovieClip(root).characterMC.sequenceWait = true; }; communicationString = ""; sequenceWait = false; if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); SequenceWaitTimer.stop(); }; } else { if ((((communicationString == "LEFT")) || ((communicationString == "RIGHT")))){ if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); SequenceWaitTimer.stop(); }; crouching = false; } else { if (communicationString == "FINISHED"){ communicationString = ""; if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); SequenceWaitTimer.stop(); }; isDamaging = false; sequenceWait = false; } else { if (communicationString == "stunned"){ communicationString = ""; if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); SequenceWaitTimer.stop(); }; sequenceWait = false; animate("backToStart"); } else { if (communicationString == "bluetoothed"){ if (!MovieClip(root).characterMC.isDamaging){ MovieClip(root).injure("enemyMC", "bluetooth", 20, false); }; MovieClip(root).create("bluetoothExplosion", x, (y - 65), dir, 0, false, "enemyMC"); isDamaging = false; sequenceWait = false; communicationString = ""; } else { if (communicationString == "dead"){ } else { isDamaging = false; sequenceWait = false; if (y < Number((startY + MovieClip(root).foregroundMC.y))){ jumping = true; }; if (communicationString == "falling"){ animate("backToStart"); jumping = false; }; communicationString = ""; }; }; }; }; }; }; }; }; } public function animate(_arg1:String, _arg2:Number=3, _arg3:Boolean=false):void{ var _local4:Timer; var _local5:Timer; var _local6:Timer; var _local7:Timer; var _local8:Timer; var _local9:Timer; var _local10:Timer; var _local11:Timer; var _local12:Timer; var _local13:Timer; var _local14:Timer; var _local15:Timer; var _local16:Timer; var _local17:Timer; if (((((MovieClip(root).enemyMC) && (ready))) && ((((MovieClip(root).enemypoundsTotal >= 1)) || ((_arg1 == "die")))))){ parent.setChildIndex(this, 3); if ((((_arg1 == "backToStart")) && (!(MovieClip(root).pausedGame)))){ this.legs.legsMC.gotoAndStop(1); this.torso.torsoMC.gotoAndStop(1); this.leftArm.leftArmMC.gotoAndStop(1); this.rightArm.rightArmMC.gotoAndStop(1); this.facer.facerMC.gotoAndStop(1); this.hat.hatMC.gotoAndStop(1); blocking = false; punching = false; } else { if (!MovieClip(root).pausedGame){ if ((((_arg1 == "walkforward")) && ((((this.legs.legsMC.currentFrame < 2)) || ((this.legs.legsMC.currentFrame > 8)))))){ this.legs.legsMC.gotoAndPlay(_arg1); this.torso.torsoMC.gotoAndPlay(_arg1); this.leftArm.leftArmMC.gotoAndPlay(_arg1); this.rightArm.rightArmMC.gotoAndPlay(_arg1); this.facer.facerMC.gotoAndPlay(_arg1); this.hat.hatMC.gotoAndPlay(_arg1); } else { if ((((_arg1 == "walkbackward")) && ((((this.legs.legsMC.currentFrame < 9)) || ((this.legs.legsMC.currentFrame > 15)))))){ this.legs.legsMC.gotoAndPlay(_arg1); this.torso.torsoMC.gotoAndPlay(_arg1); this.leftArm.leftArmMC.gotoAndPlay(_arg1); this.rightArm.rightArmMC.gotoAndPlay(_arg1); this.facer.facerMC.gotoAndPlay(_arg1); this.hat.hatMC.gotoAndPlay(_arg1); } else { if (((!((_arg1 == "walkforward"))) && (!((_arg1 == "walkbackward"))))){ if (_arg1 == "smallhit"){ isDamaging = true; keyLeft = false; keyRight = false; }; this.legs.legsMC.gotoAndPlay(_arg1); this.torso.torsoMC.gotoAndPlay(_arg1); this.leftArm.leftArmMC.gotoAndPlay(_arg1); this.rightArm.rightArmMC.gotoAndPlay(_arg1); this.facer.facerMC.gotoAndPlay(_arg1); this.hat.hatMC.gotoAndPlay(_arg1); }; }; }; if ((((((_arg1 == "punch")) || ((_arg1 == "crouchpunch")))) || ((_arg1 == "jumppunch")))){ MovieClip(root).soundEffects.MakeNoise("_punchSound"); } else { if ((((((_arg1 == "kick")) || ((_arg1 == "crouchkick")))) || ((_arg1 == "jumpkick")))){ MovieClip(root).soundEffects.MakeNoise("_kickSound"); } else { if (_arg1 == "text"){ MovieClip(root).soundEffects.MakeNoise("_textSound"); MovieClip(root).create(_arg1, (x + 40), (Number(y) - 305), dir, _arg2, _arg3, "enemyMC"); sequenceWait = true; _local4 = new Timer(200, 1); _local4.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local4.start(); } else { if (_arg1 == "supertext"){ MovieClip(root).soundEffects.MakeNoise("_rapidtextSound"); MovieClip(root).create(_arg1, (x + 40), (Number(y) - 305), dir, _arg2, _arg3, "enemyMC"); sequenceWait = true; _local5 = new Timer(600, 1); _local5.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local5.start(); } else { if (_arg1 == "infra"){ killEnterFrame(); MovieClip(root).soundEffects.MakeNoise("_infraredSound"); sequenceWait = true; isDamaging = true; jumping = false; MovieClip(root).create(_arg1, x, (y - 147), dir, _arg2, _arg3, "enemyMC"); _local6 = new Timer(1400, 1); _local6.addEventListener(TimerEvent.TIMER_COMPLETE, unkillEnterFrame); _local6.start(); communicationString = "infraReding"; } else { if (_arg1 == "infrahit"){ MovieClip(root).soundEffects.MakeNoise("_infraredHitSound"); sequenceWait = true; MovieClip(root).create(_arg1, (x + 10), ((y - 147) - MovieClip(root).objectsMC.y), dir, _arg2, _arg3, "characterMC"); if (infraTimer){ infraTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); }; if (bluetoothTimer){ bluetoothTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); }; _local7 = new Timer(1100, 1); jumping = false; _local7.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local7.start(); } else { if (_arg1 == "bluetooth"){ MovieClip(root).soundEffects.MakeNoise("_bluetoothinSound"); sequenceWait = true; _local8 = new Timer(1000, 1); _local8.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local8.start(); communicationString = "bluetoothing"; } else { if ((((((_arg1 == "bluetoothin")) && (!(isDamaging)))) && (!(blocking)))){ MovieClip(root).cameraFlashMC.gotoAndPlay("blue"); MovieClip(root).soundEffects.MakeNoise("_bluetoothoutSound"); isDamaging = true; sequenceWait = true; communicationString = "bluetoothed"; _local9 = new Timer(2600, 1); _local9.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local9.start(); if (y < (startY + MovieClip(root).foregroundMC.y)){ jumping = true; }; } else { if (_arg1 == "email"){ MovieClip(root).soundEffects.MakeNoise("_emailSound"); MovieClip(root).create(_arg1, (x + 10), ((y - this.height) - 200), dir, _arg2, _arg3, "enemyMC"); sequenceWait = true; if (jumpSpeed > 0){ jumpSpeed = -(jumpSpeed); }; _local10 = new Timer(1000, 1); _local10.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local10.start(); communicationString = ""; } else { if (_arg1 == "flashstun"){ communicationString = "cameraFlashing"; MovieClip(root).soundEffects.MakeNoise("_cameraSound"); sequenceWait = true; _local11 = new Timer(500, 1); _local11.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local11.start(); } else { if (_arg1 == "stunned"){ MovieClip(root).soundEffects.MakeNoise("_dazeSound"); sequenceWait = true; communicationString = "stunned"; if (_local4){ _local4.stop(); }; _local12 = new Timer(2000, 1); _local12.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local12.start(); } else { if (_arg1 == "teleportout"){ communicationString = dir; sequenceWait = true; MovieClip(root).soundEffects.MakeNoise("_teleportoutSound"); shadower.shadowMC.visible = false; isDamaging = true; _local13 = new Timer(1200, 1); _local13.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local13.start(); } else { if (_arg1 == "teleportin"){ MovieClip(root).soundEffects.MakeNoise("_teleportinSound"); communicationString = "FINISHED"; sequenceWait = true; isDamaging = true; if (y < (startY + MovieClip(root).foregroundMC.y)){ jumping = true; }; _local14 = new Timer(750, 1); _local14.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local14.start(); if (y < startY){ jumping = true; } else { shadower.shadowMC.visible = false; }; } else { if (_arg1 == "bighit"){ isDamaging = true; communicationString = "fallBackBig"; _local15 = new Timer(20, 6); _local15.addEventListener(TimerEvent.TIMER, fallBackBig); _local15.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local15.start(); } else { if (_arg1 == "bighitdown"){ if (!jumping){ communicationString = ""; } else { communicationString = "falling"; }; isDamaging = true; sequenceWait = true; _local16 = new Timer(1000, 1); _local16.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local16.start(); } else { if (_arg1 == "smallhit"){ isDamaging = true; MovieClip(root).injure("enemyMC", "smallHit", 3, false); MovieClip(root).create("endFlash", x, (y - 50), dir, 0, false, "enemyMC"); communicationString = "fallBackSmall"; _local17 = new Timer(100, 1); fallBackSmall(null); _local17.addEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); _local17.start(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } public function quitGame():void{ this.removeEventListener(Event.ENTER_FRAME, onenterFrame); if (SequenceStringTimer){ SequenceStringTimer.removeEventListener(TimerEvent.TIMER, reduceSequenceString); }; if (bluetoothTimer){ bluetoothTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, waitTimer); }; if (theAI){ stopAI(); }; if (SequenceWaitTimer){ SequenceWaitTimer.stop(); }; MovieClip(root).removeChild(this); } public function pauseGame():void{ if (SequenceWaitTimer){ if ((((communicationString == "LEFT")) || ((communicationString == "RIGHT")))){ SequenceWaitTimer.stop(); }; }; stopAI(); if (this.legs.legsMC){ legs.legsMC.stop(); }; if (this.legs.legsMC.scuff){ this.legs.legsMC.scuff.stop(); }; if (torso.torsoMC){ torso.torsoMC.stop(); }; if (leftArm.leftArmMC){ leftArm.leftArmMC.stop(); }; if (rightArm.rightArmMC){ rightArm.rightArmMC.stop(); }; if (facer.facerMC){ facer.facerMC.stop(); }; if (hat.hatMC){ hat.hatMC.stop(); }; if (torso.torsoMC.stance){ torso.torsoMC.stance.stop(); }; if (legs.legsMC.stance){ legs.legsMC.stance.stop(); }; if (hat.hatMC.stance){ hat.hatMC.stance.stop(); }; if (leftArm.leftArmMC.stance){ leftArm.leftArmMC.stance.stop(); }; if (rightArm.rightArmMC.stance){ rightArm.rightArmMC.stance.stop(); }; if (facer.facerMC.stance){ facer.facerMC.stance.stop(); }; } public function pressKey(_arg1:String):void{ if (((((((((((!(sequenceWait)) && (!(blocking)))) && (MovieClip(root).ready))) && (!(MovieClip(root).pausedGame)))) && (!((communicationString == "LEFT"))))) && (!((communicationString == "RIGHT"))))){ hasjustpaused = false; switch (_arg1){ case "UP": if (((!(jumping)) && (!(crouching)))){ jumpSpeed = 70; jumping = true; extraJumpSpeed = walkingSpeed; animate("jump"); }; break; case "DOWN": crouching = true; animate("crouch"); break; case "LEFT": if (!crouching){ keyRight = false; keyLeft = true; }; break; case "RIGHT": if (!crouching){ keyRight = true; keyLeft = false; }; break; case "PUNCH": if (jumping){ punching = true; animate("jumppunch"); } else { if (crouching){ punching = true; animate("crouchpunch"); } else { if (!punching){ punching = true; animate("punch"); }; }; }; break; case "KICK": if (jumping){ kicking = true; animate("jumpkick"); } else { if (crouching){ kicking = true; animate("crouchkick"); } else { if (!kicking){ kicking = true; animate("kick"); }; }; }; break; case "BLOCK": if (((!(jumping)) && (!(crouching)))){ blocking = true; animate("block"); }; break; }; }; seqTimerCount = 0; keypressed = true; } public function fallBackSmall(_arg1:TimerEvent):void{ if (MovieClip(root).enemyMC){ if ((((((((dir == "LEFT")) && ((this.x > MovieClip(root).maxXposition)))) && (((MovieClip(root).foregroundMC.x - 7) > -550)))) && ((MovieClip(root).characterMC.x >= MovieClip(root).minXposition)))){ if (MovieClip(root).foregroundMC){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x - 7); }; if (MovieClip(root).objectsMC){ MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x - 7); }; if (MovieClip(root).characterMC){ MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x - 7); }; if (this.x){ this.x = MovieClip(root).maxXposition; }; } else { if ((((dir == "LEFT")) && ((this.x <= MovieClip(root).maxXposition)))){ if (this.x){ x = (x + 7); }; } else { if ((((((((dir == "RIGHT")) && ((this.x < MovieClip(root).minXposition)))) && (((MovieClip(root).foregroundMC.x + 7) < 0)))) && ((MovieClip(root).characterMC.x <= MovieClip(root).maxXposition)))){ if (MovieClip(root).foregroundMC){ MovieClip(root).foregroundMC.x = (MovieClip(root).foregroundMC.x + 7); }; if (MovieClip(root).objectsMC){ MovieClip(root).objectsMC.x = (MovieClip(root).objectsMC.x + 7); }; if (MovieClip(root).characterMC){ MovieClip(root).characterMC.x = (MovieClip(root).characterMC.x + 7); }; if (this.x){ this.x = MovieClip(root).minXposition; }; } else { if ((((dir == "RIGHT")) && ((this.x >= MovieClip(root).minXposition)))){ if (this.x){ x = (x - 7); }; }; }; }; }; }; } public function jumper():void{ if ((((((((((communicationString == "falling")) || ((communicationString == "bluetoothin")))) || ((communicationString == "stunned")))) || (!(sequenceWait)))) && (!(MovieClip(root).pausedGame)))){ shadower.shadowMC.visible = false; jumpSpeed = (jumpSpeed - MovieClip(root).gravity); this.y = (this.y - jumpSpeed); if ((((y >= Number((startY + MovieClip(root).foregroundMC.y)))) && (MovieClip(root).inGame))){ if (((!((communicationString == "LEFT"))) && (!((communicationString == "RIGHT"))))){ shadower.shadowMC.visible = true; }; jumping = false; jumpSpeed = 0; y = Number((startY + MovieClip(root).foregroundMC.y)); if (SequenceWaitTimer){ SequenceWaitTimer.removeEventListener(TimerEvent.TIMER, waitTimer); SequenceWaitTimer.stop(); }; if (bluetoothTimer){ bluetoothTimer.removeEventListener(TimerEvent.TIMER, waitTimer); bluetoothTimer.stop(); }; if ((((communicationString == "stunned")) || ((communicationString == "bluetoothin")))){ } else { if (((!((communicationString == "falling"))) && (!(isDamaging)))){ communicationString = ""; animate("backToStart"); } else { sequenceWait = false; isDamaging = false; communicationString = ""; animate("backToStart"); }; }; if (hasjustpaused){ keyRight = false; keyLeft = false; }; }; }; } public function frameforAI():Number{ trace(Number(MovieClip(root).enemyMC.torso.torsoMC.currentFrame)); return (Number(MovieClip(root).enemyMC.torso.torsoMC.currentFrame)); } public function killEnterFrame():void{ this.removeEventListener(Event.ENTER_FRAME, onenterFrame); } private function touchingOpp(_arg1:String, _arg2:String):Boolean{ if ((((_arg1 == _arg2)) && (this.hitTestObject(MovieClip(root).characterMC.colliderArea)))){ return (true); }; return (false); } public function dressEnemy():void{ torso.gotoAndStop((6 + Number(MovieClip(root).levelNum))); facer.gotoAndStop((6 + Number(MovieClip(root).levelNum))); hat.gotoAndStop((6 + Number(MovieClip(root).levelNum))); legs.gotoAndStop((6 + Number(MovieClip(root).levelNum))); leftArm.gotoAndStop((6 + Number(MovieClip(root).levelNum))); rightArm.gotoAndStop((6 + Number(MovieClip(root).levelNum))); hat.gotoAndStop((6 + Number(MovieClip(root).levelNum))); } public function stopAI():void{ if (theAI){ theAI.stopTimers(); theAI = null; }; } } }//packageSection 119//faceFirstFrame (faceFirstFrame) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class faceFirstFrame extends MovieClip { public var facerMC:MovieClip; public function faceFirstFrame(){ addFrameScript(1, frame2); } function frame2(){ stop(); } } }//packageSection 120//fader (fader) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class fader extends MovieClip { public function fader(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//packageSection 121//fightSound (fightSound) package { import flash.media.*; public dynamic class fightSound extends Sound { } }//packageSection 122//flashDier (flashDier) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class flashDier extends MovieClip { var tim:Timer; public function flashDier(){ addFrameScript(4, frame5); tim = new Timer(1000, 1); tim.addEventListener(TimerEvent.TIMER, killIt); tim.start(); } private function killIt(_arg1:TimerEvent):void{ if ((((MovieClip(root).currentLabel == "theGame")) && (tim))){ tim.removeEventListener(TimerEvent.TIMER, killIt); tim.stop(); }; if (MovieClip(root).objectsMC){ MovieClip(root).objectsMC.removeChild(this); }; } function frame5(){ stop(); } } }//packageSection 123//flyingEmailMC (flyingEmailMC) package { import flash.display.*; import flash.events.*; public class flyingEmailMC extends MovieClip { var startX:Number; var removetheListener:Boolean;// = false var comingdownstart:Boolean;// = false var delaycount:Number;// = 0 public var textMC:MovieClip; var delay:Number; var amountTakenOff:Number;// = 20 var whoFired:String; public function flyingEmailMC(_arg1:Number, _arg2:Number, _arg3:String){ delaycount = 0; amountTakenOff = 20; removetheListener = false; comingdownstart = false; super(); addFrameScript(0, frame1); delay = _arg1; amountTakenOff = _arg2; whoFired = _arg3; addEventListener(Event.ENTER_FRAME, onenterFrame); visible = false; } function frame1(){ stop(); } private function onenterFrame(_arg1:Event):void{ if (removetheListener){ removeEventListener(Event.ENTER_FRAME, onenterFrame); MovieClip(root).removeaChild(this); } else { if (((textMC) && (MovieClip(root).pausedGame))){ textMC.stop(); } else { if (textMC){ textMC.play(); }; }; if (!MovieClip(root).pausedGame){ if (!startX){ startX = this.x; }; if (delaycount >= delay){ visible = true; if ((((y > -150)) && (!(comingdownstart)))){ y = (y - 20); } else { comingdownstart = true; y = (y + 20); if (this.rotation == 0){ this.rotation = -180; }; if (x == startX){ if (whoFired == "characterMC"){ x = (((MovieClip(root).getChildByName("enemyMC").x - MovieClip(root).getChildByName("objectsMC").x) - 100) + (Math.random() * 200)); } else { x = (((MovieClip(root).getChildByName("characterMC").x - MovieClip(root).getChildByName("objectsMC").x) - 100) + (Math.random() * 200)); }; }; if (((((((((this.hitTestObject(MovieClip(root).characterMC.torso.torsoMC)) && ((whoFired == "enemyMC")))) && (!(MovieClip(root).characterMC.isDamaging)))) && (!((MovieClip(root).characterMC.communicationString == "LEFT"))))) && (!((MovieClip(root).characterMC.communicationString == "RIGHT"))))){ if (MovieClip(root).characterMC.blocking){ MovieClip(root).blockinjure("characterMC", "email", amountTakenOff, false); } else { MovieClip(root).injure("characterMC", "email", amountTakenOff, false); }; MovieClip(root).create("endFlash", x, (MovieClip(root).characterMC.y - MovieClip(root).characterMC.torso.height), "DOWN"); removetheListener = true; } else { if (((((((((this.hitTestObject(MovieClip(root).enemyMC.torso.torsoMC)) && ((whoFired == "enemyMC")))) && (!(MovieClip(root).enemyMC.isDamaging)))) && (!((MovieClip(root).enemyMC.communicationString == "LEFT"))))) && (!((MovieClip(root).enemyMC.communicationString == "RIGHT"))))){ MovieClip(root).create("endFlash", x, (MovieClip(root).enemyMC.y - MovieClip(root).enemyMC.torso.height), "DOWN"); if (MovieClip(root).enemyMC.blocking){ MovieClip(root).enemyMC.fallBackSmall(undefined); }; removetheListener = true; } else { if (((((((((this.hitTestObject(MovieClip(root).enemyMC.torso.torsoMC)) && ((whoFired == "characterMC")))) && (!(MovieClip(root).enemyMC.isDamaging)))) && (!((MovieClip(root).enemyMC.communicationString == "LEFT"))))) && (!((MovieClip(root).enemyMC.communicationString == "RIGHT"))))){ if (MovieClip(root).enemyMC.blocking){ MovieClip(root).blockinjure("enemyMC", "email", amountTakenOff, false); } else { MovieClip(root).injure("enemyMC", "email", amountTakenOff, false); }; MovieClip(root).create("endFlash", x, (MovieClip(root).enemyMC.y - MovieClip(root).enemyMC.torso.height), "DOWN"); removetheListener = true; } else { if (((((((((this.hitTestObject(MovieClip(root).characterMC.torso.torsoMC)) && ((whoFired == "characterMC")))) && (!(MovieClip(root).characterMC.isDamaging)))) && (!((MovieClip(root).characterMC.communicationString == "LEFT"))))) && (!((MovieClip(root).characterMC.communicationString == "RIGHT"))))){ MovieClip(root).create("endFlash", x, (MovieClip(root).characterMC.y - MovieClip(root).characterMC.torso.height), "DOWN"); if (MovieClip(root).characterMC.blocking){ MovieClip(root).characterMC.fallBackSmall(undefined); }; removetheListener = true; }; }; }; }; if (y > 550){ removetheListener = true; }; }; }; delaycount++; startX = this.x; }; }; } } }//packageSection 124//flyingTextMC (flyingTextMC) package { import flash.display.*; import flash.events.*; public class flyingTextMC extends MovieClip { var removetheListener:Boolean;// = false var delaycount:Number;// = 0 public var textMC:MovieClip; var delay:Number; var gotY:Boolean;// = false var amountTakenOff:Number;// = 20 var dir:String; var whoFired:String; public function flyingTextMC(_arg1:String, _arg2:Number, _arg3:Number, _arg4:String){ delaycount = 0; amountTakenOff = 20; removetheListener = false; gotY = false; super(); addFrameScript(5, frame6); dir = _arg1; delay = _arg2; amountTakenOff = _arg3; whoFired = _arg4; addEventListener(Event.ENTER_FRAME, onenterFrame); } function frame6(){ stop(); } private function onenterFrame(_arg1:Event):void{ if (((!(gotY)) && (MovieClip(root).objectsMC))){ if (whoFired == "characterMC"){ y = (((0 - MovieClip(root).getChildByName("objectsMC").y) + MovieClip(root).getChildByName("characterMC").y) - 105); } else { if (whoFired == "enemyMC"){ y = (((0 - MovieClip(root).getChildByName("objectsMC").y) + MovieClip(root).getChildByName("enemyMC").y) - 105); }; }; gotY = true; }; if (((textMC) && (MovieClip(root).pausedGame))){ textMC.stop(); } else { if (textMC){ textMC.play(); }; }; if (delaycount >= delay){ if (currentFrame == 1){ play(); }; if ((((((currentFrame == 6)) && ((x > 0)))) && ((dir == "LEFT")))){ if (!MovieClip(root).pausedGame){ x = (x - 20); }; } else { if ((((((currentFrame == 6)) && ((x < 1100)))) && ((dir == "RIGHT")))){ if (!MovieClip(root).pausedGame){ x = (x + 20); }; } else { if (currentFrame == 6){ removetheListener = true; }; }; }; if ((((((((((whoFired == "characterMC")) && (MovieClip(root).enemyMC))) && (this.hitTestObject(MovieClip(root).enemyMC.torso.torsoMC)))) && (!((MovieClip(root).enemyMC.communicationString == "LEFT"))))) && (!((MovieClip(root).enemyMC.communicationString == "RIGHT"))))){ if (((!(MovieClip(root).pausedGame)) && (!(MovieClip(root).enemyMC.isDamaging)))){ if (MovieClip(root).enemyMC.blocking){ MovieClip(root).blockinjure("enemyMC", "text", amountTakenOff, false); } else { MovieClip(root).injure("enemyMC", "text", amountTakenOff, false); }; }; if (MovieClip(root).enemyMC.blocking){ MovieClip(root).enemyMC.fallBackSmall(undefined); }; MovieClip(root).create("endFlash", MovieClip(root).enemyMC.x, ((MovieClip(root).enemyMC.y - MovieClip(root).enemyMC.height) + 150), dir); removetheListener = true; } else { if (((((((((((MovieClip(root).characterMC) && (!(MovieClip(root).pausedGame)))) && ((whoFired == "enemyMC")))) && (this.hitTestObject(MovieClip(root).characterMC.torso.torsoMC)))) && (!((MovieClip(root).characterMC.communicationString == "LEFT"))))) && (!((MovieClip(root).characterMC.communicationString == "RIGHT"))))){ if (((!(MovieClip(root).pausedGame)) && (!(MovieClip(root).characterMC.isDamaging)))){ if (MovieClip(root).characterMC.blocking){ MovieClip(root).blockinjure("characterMC", "text", amountTakenOff, false); } else { MovieClip(root).injure("characterMC", "text", amountTakenOff, false); }; }; if (MovieClip(root).characterMC.blocking){ MovieClip(root).characterMC.fallBackSmall(undefined); }; MovieClip(root).create("endFlash", MovieClip(root).characterMC.x, ((MovieClip(root).characterMC.y - MovieClip(root).characterMC.height) + 150), dir); removetheListener = true; }; }; } else { delaycount++; stop(); }; if (removetheListener){ removeEventListener(Event.ENTER_FRAME, onenterFrame); MovieClip(root).removeaChild(this); }; } } }//packageSection 125//foregrounders (foregrounders) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class foregrounders extends MovieClip { public function foregrounders(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//packageSection 126//gamecompleteSound (gamecompleteSound) package { import flash.media.*; public dynamic class gamecompleteSound extends Sound { } }//packageSection 127//gameoverSound (gameoverSound) package { import flash.media.*; public dynamic class gameoverSound extends Sound { } }//packageSection 128//gameSounds (gameSounds) package { import flash.display.*; import flash.events.*; import flash.media.*; public class gameSounds extends MovieClip { var _dazeSound:Sound; var _jumpSound:Sound; var _timeupSound:Sound; var _punchSound:Sound; var _versusSound:Sound; var _gamecompleteSound:Sound; var _blockedSound:Sound; var _textSound:Sound; var _fightSound:Sound; var _rapidtextSound:Sound; var _bluetoothoutSound:Sound; var _round4Sound:Sound; var _emailSound:Sound; var soundtransform2:SoundTransform; var _deathSound:Sound; var _continueSound:Sound; var _drawSound:Sound; var _round1Sound:Sound; var _buttonPopSound:Sound; var _bgMusic1:Sound; var _bgMusic2:Sound; var _bgMusic4:Sound; var _bgMusic6:Sound; var _bgMusic3:Sound; var _bgMusic5:Sound; var _warningSound:Sound; var _infraredSound:Sound; var _bluetoothinSound:Sound; var _gameoverSound:Sound; var _teleportoutSound:Sound; var _kickSound:Sound; var soundchannel:SoundChannel; var _round5Sound:Sound; var _cameraSound:Sound; var _teleportinSound:Sound; var _resultSound:Sound; var soundtransform:SoundTransform; var _buttonSound:Sound; private var storeWhat:String; var _round2Sound:Sound; var _oofsmackSound:Sound; var _loseSound:Sound; var _infraredHitSound:Sound; var _twoSound:Sound; var _oofSound:Sound; var _youloseSound:Sound; var soundchannel2:SoundChannel; var _introSound:Sound; var _oneSound:Sound; var _threeSound:Sound; var _round3Sound:Sound; var _winSound:Sound; var _mainmenubgSound:Sound; var _youwinSound:Sound; public function gameSounds(){ _round1Sound = new round1Sound(); _round2Sound = new round2Sound(); _round3Sound = new round3Sound(); _round4Sound = new round4Sound(); _round5Sound = new round5Sound(); _buttonSound = new buttonSound(); _timeupSound = new timeupSound(); _deathSound = new deathSound(); _drawSound = new drawSound(); _buttonPopSound = new buttonPopSound(); _versusSound = new versusSound(); _bgMusic1 = new bgMusic1(); _bgMusic2 = new bgMusic2(); _bgMusic3 = new bgMusic3(); _bgMusic4 = new bgMusic4(); _bgMusic5 = new bgMusic5(); _bgMusic6 = new bgMusic6(); _introSound = new introSound(); _continueSound = new continueSound(); _jumpSound = new jumpSound(); _kickSound = new kickSound(); _punchSound = new punchSound(); _oofSound = new oofSound(); _blockedSound = new blockedSound(); _youwinSound = new youwinSound(); _youloseSound = new youloseSound(); _textSound = new textSound(); _rapidtextSound = new rapidtextSound(); _teleportoutSound = new teleportoutSound(); _teleportinSound = new teleportinSound(); _bluetoothinSound = new bluetoothinSound(); _bluetoothoutSound = new bluetoothoutSound(); _emailSound = new emailSound(); _infraredSound = new infraredSound(); _infraredHitSound = new infraredHitSound(); _oofsmackSound = new oofsmackSound(); _mainmenubgSound = new mainmenubgSound(); _warningSound = new warningSound(); _resultSound = new endLevelSound(); _cameraSound = new cameraSound(); _dazeSound = new dazeSound(); _gameoverSound = new gameoverSound(); _gamecompleteSound = new gamecompleteSound(); _threeSound = new threeSound(); _twoSound = new twoSound(); _oneSound = new oneSound(); _fightSound = new fightSound(); soundchannel = new SoundChannel(); soundchannel2 = new SoundChannel(); soundtransform = new SoundTransform(); soundtransform.volume = 1; soundchannel.soundTransform = soundtransform; soundtransform2 = new SoundTransform(); soundtransform2.volume = 1; soundchannel2.soundTransform = soundtransform2; } private function loopNoise2(_arg1:Event):void{ loopNoise(storeWhat); } public function muteSound():void{ soundtransform.volume = 0; soundtransform2.volume = 0; soundchannel.soundTransform = soundtransform; soundchannel2.soundTransform = soundtransform2; SoundMixer.soundTransform = soundtransform2; MovieClip(root).sound = false; } public function halfSound():void{ if (MovieClip(root).sound){ soundtransform2.volume = 0.5; soundchannel2.soundTransform = soundtransform2; } else { soundtransform2.volume = 0; soundchannel2.soundTransform = soundtransform2; }; } public function loopNoise(_arg1):void{ storeWhat = _arg1; if (soundchannel2.addEventListener(Event.SOUND_COMPLETE, loopNoise2)){ soundchannel2.removeEventListener(Event.SOUND_COMPLETE, loopNoise2); }; soundchannel2.stop(); soundtransform2.volume = 1; soundchannel2.soundTransform = soundtransform2; soundchannel2 = this[storeWhat].play(); soundchannel2.addEventListener(Event.SOUND_COMPLETE, loopNoise2); } public function stoploopNoise(_arg1=""):void{ soundchannel2.stop(); } public function MakeNoise(_arg1):void{ if (MovieClip(root).sound){ soundchannel = this[_arg1].play(); }; } public function fullSound():void{ if (MovieClip(root).sound){ soundtransform2.volume = 1; soundchannel2.soundTransform = soundtransform2; } else { soundtransform2.volume = 0; soundchannel2.soundTransform = soundtransform2; }; } public function unmuteSound():void{ soundtransform.volume = 1; soundtransform2.volume = 1; soundchannel.soundTransform = soundtransform; soundchannel2.soundTransform = soundtransform2; SoundMixer.soundTransform = soundtransform2; MovieClip(root).sound = true; } } }//packageSection 129//hitterArea (hitterArea) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class hitterArea extends MovieClip { var xx:int;// = 0 var tim:Timer; var hit:Boolean;// = false public function hitterArea(){ xx = 0; hit = false; super(); tim = new Timer(0, 1000); tim.addEventListener(TimerEvent.TIMER, checkHit); tim.start(); } private function checkHit(_arg1:TimerEvent):void{ if (MovieClip(root).currentLabel == "theGame"){ if (((((((((((tim) && ((MovieClip(root).currentLabel == "theGame")))) && (MovieClip(root).inGame))) && (!(hit)))) && (MovieClip(root).characterMC))) && (MovieClip(root).enemyMC))){ xx++; if ((((((MovieClip(parent.parent.parent).name == "characterMC")) && (MovieClip(root).characterMC.jumping))) && ((xx >= 5)))){ if (tim){ tim.removeEventListener(TimerEvent.TIMER, checkHit); }; hit = true; } else { if ((((((MovieClip(parent.parent.parent).name == "characterMC")) && (!(MovieClip(root).characterMC.jumping)))) && ((xx == 2)))){ if (tim){ tim.removeEventListener(TimerEvent.TIMER, checkHit); }; hit = true; } else { if ((((((MovieClip(parent.parent.parent).name == "enemyMC")) && (MovieClip(root).enemyMC.jumping))) && ((xx >= 5)))){ if (tim){ tim.removeEventListener(TimerEvent.TIMER, checkHit); }; hit = true; } else { if ((((((MovieClip(parent.parent.parent).name == "enemyMC")) && (!(MovieClip(root).enemyMC.jumping)))) && ((xx == 2)))){ if (tim){ tim.removeEventListener(TimerEvent.TIMER, checkHit); }; hit = true; } else { if ((((((((((MovieClip(parent.parent.parent).name == "characterMC")) && ((MovieClip(root).enemypoundsTotal > 0)))) && (this.hitTestObject(MovieClip(root).enemyMC.torso.torsoMC)))) && (!(MovieClip(root).enemyMC.isDamaging)))) && (!(MovieClip(root).enemyMC.blocking)))){ MovieClip(root).enemyMC.animate("smallhit"); MovieClip(root).soundEffects.MakeNoise("_oofSound"); hit = true; if (tim){ tim.removeEventListener(TimerEvent.TIMER, checkHit); }; } else { if ((((((((((MovieClip(parent.parent.parent).name == "characterMC")) && ((MovieClip(root).enemypoundsTotal > 0)))) && (this.hitTestObject(MovieClip(root).enemyMC.torso.torsoMC)))) && (!(MovieClip(root).enemyMC.isDamaging)))) && (MovieClip(root).enemyMC.blocking))){ MovieClip(root).blockinjure("enemyMC", "na", 2, false); hit = true; if (tim){ tim.removeEventListener(TimerEvent.TIMER, checkHit); }; } else { if ((((((((((MovieClip(parent.parent.parent).name == "enemyMC")) && ((MovieClip(root).playerpoundsTotal > 0)))) && (this.hitTestObject(MovieClip(root).characterMC.torso.torsoMC)))) && (!(MovieClip(root).characterMC.isDamaging)))) && (!(MovieClip(root).characterMC.blocking)))){ MovieClip(root).characterMC.animate("smallhit"); MovieClip(root).soundEffects.MakeNoise("_oofSound"); hit = true; if (tim){ tim.removeEventListener(TimerEvent.TIMER, checkHit); }; } else { if ((((((((((MovieClip(parent.parent.parent).name == "enemyMC")) && ((MovieClip(root).playerpoundsTotal > 0)))) && (this.hitTestObject(MovieClip(root).characterMC.torso.torsoMC)))) && (!(MovieClip(root).characterMC.isDamaging)))) && (MovieClip(root).characterMC.blocking))){ MovieClip(root).blockinjure("characterMC", "na", 2, false); hit = true; if (tim){ tim.removeEventListener(TimerEvent.TIMER, checkHit); }; }; }; }; }; }; }; }; }; } else { if (tim){ tim.stop(); tim.removeEventListener(TimerEvent.TIMER, checkHit); } else { tim.stop(); }; }; } else { if (tim){ tim.stop(); tim.removeEventListener(TimerEvent.TIMER, checkHit); }; }; } } }//packageSection 130//infraredHitSound (infraredHitSound) package { import flash.media.*; public dynamic class infraredHitSound extends Sound { } }//packageSection 131//infraRedMC (infraRedMC) package { import flash.display.*; import flash.events.*; public class infraRedMC extends MovieClip { var amount:Number;// = 0 public var loopnum:int; var dir:String; var whoFired:String; public function infraRedMC(_arg1:String, _arg2:Number, _arg3:String){ amount = 0; super(); addFrameScript(0, frame1, 7, frame8, 8, frame9); whoFired = _arg3; dir = _arg1; amount = _arg2; addEventListener(Event.ENTER_FRAME, onenterFrame); } function frame1(){ loopnum = 0; } function frame9(){ stop(); } function frame8(){ if (loopnum != 6){ loopnum++; gotoAndPlay(5); } else { play(); }; } private function onenterFrame(_arg1:Event):void{ if (MovieClip(root).pausedGame){ stop(); } else { play(); }; if (currentLabel == "endInfra"){ removeEventListener(Event.ENTER_FRAME, onenterFrame); MovieClip(root).cameraFlashMC.gotoAndStop(1); MovieClip(root).removeaChild(this); } else { if ((((((((((((((whoFired == "characterMC")) && (!(MovieClip(root).enemyMC.isDamaging)))) && ((MovieClip(root).enemypoundsTotal > 0)))) && (this.hitTestObject(MovieClip(root).enemyMC.torso.torsoMC)))) && (!((MovieClip(root).enemyMC.communicationString == "FINISHED"))))) && (!((MovieClip(root).enemyMC.communicationString == "LEFT"))))) && (!((MovieClip(root).enemyMC.communicationString == "RIGHT"))))){ if (((((((!(MovieClip(root).enemyMC.blocking)) && (!((MovieClip(root).enemyMC.communicationString == "LEFT"))))) && (!((MovieClip(root).enemyMC.communicationString == "RIGHT"))))) && (!((MovieClip(root).enemyMC.communicationString == "FINISHED"))))){ MovieClip(root).injure("enemyMC", "infra", amount, false); MovieClip(root).enemyMC.keyLeft = false; MovieClip(root).enemyMC.keyRight = false; if (MovieClip(root).cameraFlashMC.currentFrame < 8){ MovieClip(root).cameraFlashMC.gotoAndPlay("red"); }; } else { MovieClip(root).blockinjure("enemyMC", "infra", amount, false); MovieClip(root).enemyMC.keyLeft = false; MovieClip(root).enemyMC.keyRight = false; }; } else { if ((((((((((((((whoFired == "enemyMC")) && (!(MovieClip(root).characterMC.isDamaging)))) && ((MovieClip(root).playerpoundsTotal > 0)))) && (this.hitTestObject(MovieClip(root).characterMC.torso.torsoMC)))) && (!((MovieClip(root).characterMC.communicationString == "FINISHED"))))) && (!((MovieClip(root).characterMC.communicationString == "LEFT"))))) && (!((MovieClip(root).characterMC.communicationString == "RIGHT"))))){ if (((((((!(MovieClip(root).characterMC.blocking)) && (!((MovieClip(root).characterMC.communicationString == "LEFT"))))) && (!((MovieClip(root).characterMC.communicationString == "RIGHT"))))) && (!((MovieClip(root).characterMC.communicationString == "FINISHED"))))){ MovieClip(root).injure("characterMC", "infra", amount, false); if (MovieClip(root).cameraFlashMC.currentFrame < 8){ MovieClip(root).cameraFlashMC.gotoAndPlay("red"); }; } else { MovieClip(root).blockinjure("characterMC", "infra", amount, false); }; }; }; }; } } }//packageSection 132//infraredSound (infraredSound) package { import flash.media.*; public dynamic class infraredSound extends Sound { } }//packageSection 133//ingamesubmitScore (ingamesubmitScore) package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; public class ingamesubmitScore extends MovieClip { public var finalscore:TextField; public var subBut:SimpleButton; public var backtoMenu:SimpleButton; public var alias:TextField; var redrum:String; var aka:String; public var err:TextField; var tif:String; var variables:URLVariables; var undefawg:String; var gameid:Number;// = 0 var actualScore:String;// = "" var anom_rnd_pnt:String; var actualEmail:String; public var email:TextField; var gif:String; public function ingamesubmitScore(_arg1:Number, _arg2:String=""){ actualScore = ""; gameid = 0; variables = new URLVariables(); super(); if (_arg2 == "VALID MATMI FILE: http://www.matmi.com"){ actualScore = String(_arg1); finalscore.text = actualScore; subBut.addEventListener(MouseEvent.CLICK, submit); backtoMenu.addEventListener(MouseEvent.CLICK, remove); }; } private function submit(_arg1:MouseEvent):void{ var _local2:Number; var _local3:URLRequest; var _local4:URLLoader; err.text = ""; if (((((!((alias.text == ""))) && (!((actualScore == "0"))))) && (!((email.text == ""))))){ gameid = 108; aka = alias.text; actualEmail = email.text; _local2 = Math.round((Math.random() * 4)); switch (_local2){ case 0: anom_rnd_pnt = stringToAscii(aka, 7); redrum = stringToAscii(actualScore, 10); undefawg = stringToAscii(actualEmail, 97); break; case 1: anom_rnd_pnt = stringToAscii(aka, 69); redrum = stringToAscii(actualScore, 21); undefawg = stringToAscii(actualEmail, 91); break; case 2: anom_rnd_pnt = stringToAscii(aka, 23); redrum = stringToAscii(actualScore, 17); undefawg = stringToAscii(actualEmail, 4); break; case 3: anom_rnd_pnt = stringToAscii(aka, 110); redrum = stringToAscii(actualScore, 17); undefawg = stringToAscii(actualEmail, 78); break; case 4: anom_rnd_pnt = stringToAscii(aka, 11); redrum = stringToAscii(actualScore, 56); undefawg = stringToAscii(actualEmail, 84); break; default: trace("error"); break; }; _local3 = new URLRequest("http://www.matmi.com/games/BattleFones/version.php"); _local4 = new URLLoader(); _local4.dataFormat = URLLoaderDataFormat.VARIABLES; variables.tapy_cd_ps = gameid; variables.anom_rnd_pnt = anom_rnd_pnt; variables.redrum = redrum; variables.undefawg = undefawg; variables.usr_scr_pss = _local2; _local3.data = variables; _local3.method = URLRequestMethod.POST; _local4.addEventListener(Event.COMPLETE, handleComplete); _local4.addEventListener(IOErrorEvent.IO_ERROR, onIOError); _local4.load(_local3); subBut.removeEventListener(MouseEvent.CLICK, submit); err.text = "Please wait..."; } else { if (((((!((alias.text == ""))) && ((actualScore == "0")))) && (!((email.text == ""))))){ err.text = "You must score more than 0 to submit score"; } else { err.text = "ERROR- Please fill all requested fields"; }; }; } private function stringToAscii(_arg1:String, _arg2:Number):String{ var _local3:*; var _local4:String; var _local5:Number; _local3 = _arg1.split(""); _local4 = ""; _local5 = 0; while (_local3[_local5] != null) { _local4 = (_local4 + ((_local3[_local5].charCodeAt(0) + _arg2) + "||")); _local5++; }; return (_local4); } public function remove(_arg1:MouseEvent):void{ backtoMenu.removeEventListener(MouseEvent.CLICK, remove); MovieClip(root).gotoAndPlay("empty", "Intro"); MovieClip(root).removeChild(this); } private function handleComplete(_arg1:Event):void{ var _local2:URLLoader; _local2 = URLLoader(_arg1.target); backtoMenu.removeEventListener(MouseEvent.CLICK, remove); MovieClip(root).play(); MovieClip(root).removeChild(this); } private function onIOError(_arg1:IOErrorEvent):void{ trace("Error loading URL."); } Security.allowDomain("http://www.matmi.com"); Security.loadPolicyFile("http://www.matmi.com/crossdomain.xml"); } }//packageSection 134//introSound (introSound) package { import flash.media.*; public dynamic class introSound extends Sound { } }//packageSection 135//jumpSound (jumpSound) package { import flash.media.*; public dynamic class jumpSound extends Sound { } }//packageSection 136//kickSound (kickSound) package { import flash.media.*; public dynamic class kickSound extends Sound { } }//packageSection 137//legsers (legsers) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class legsers extends MovieClip { public var legsMC:MovieClip; public function legsers(){ addFrameScript(1, frame2); } function frame2(){ stop(); } } }//packageSection 138//LoadScoreboard (LoadScoreboard) package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class LoadScoreboard extends MovieClip { private var loader:Loader; public function LoadScoreboard(){ loader = new Loader(); addChild(loader); loader.load(new URLRequest("http://www.matmi.com/games/BattleFones/scoreboard.swf")); } Security.allowDomain("http://www.matmi.com"); Security.loadPolicyFile("http://www.matmi.com/crossdomain.xml"); } }//packageSection 139//main (main) package { import flash.display.*; import flash.events.*; import com.memecounter.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.ui.*; public class main extends MovieClip { public var quitgameBut:SimpleButton; public var left:Number;// = 0 var savedArray:Array; var versusTimer:Timer; var infraRedMove:Array; public var characterRoundsWonMC:MovieClip; public var scr:MovieClip; public var SequenceEnderTimer:Timer; public var characterBar:MovieClip; public var rightArmMC:MovieClip; public var continueBut:SimpleButton; public var pausButton:SimpleButton; public var hatprevBut:SimpleButton; var showingWinner:Boolean;// = false public var hidePrevTorso:MovieClip; public var paus:Number;// = 0 public var xmlData:XML; var moveArrays:Array; public var envBut2:SimpleButton; public var rightButton:SimpleButton; public var onEndClick:String;// = "" public var timeLeft:Number;// = 0 public var legsMC:MovieClip; public var warnAboutResetMC:MovieClip; public var healthLeft:Number;// = 0 var characterRoundsWon;// = 0 public var changeKey:MovieClip; var cameraFlashSeq:Array; var maxXposition:Number;// = 470 var infraRed:Number;// = 0 public var pauseBut:TextField; public var block:Number;// = 0 public var menuBut:SimpleButton; public var down:Number;// = 0 var punchpunch:Number;// = 0 var punchpunchMove:Array; public var numRoundsWon:Number;// = 0 var milliTimerText:String;// = "" public var waiter:Timer; public var enemypounds:TextField; public var soundEffects; public var leftBut:TextField; public var levelShower:MovieClip; public var sound:Boolean;// = true public var armsnextBut:SimpleButton; public var kickButton:SimpleButton; public var characterFace:MovieClip; public var numLives;// = 3 public var leftArmMC:MovieClip; public var punch:Number;// = 0 var teleportSeq:Array; public var faderIn:fader; public var envButter:SimpleButton; public var equ:Object; public var resetButton:SimpleButton; public var levelNum:int;// = 1 public var cnt:SimpleButton; var price:Number;// = 0 var EmailMove:Array; public var hatMC:MovieClip; public var let1:MovieClip; public var let2:MovieClip; public var let3:MovieClip; public var let4:MovieClip; public var let5:MovieClip; public var let6:MovieClip; public var savechangesButBack:SimpleButton; public var runReset:Boolean;// = false public var playerpounds:TextField; public var facenextBut:SimpleButton; var teleportMove:Array; public var numRoundsLost:Number;// = 0 public var dfglink:SimpleButton; var menuMessage:String;// = "" public var objectsMC:objectFg; public var upButton:SimpleButton; public var lba:Number; public var ready:Boolean;// = false public var enemyHitMC:MovieClip; public var shadower:MovieClip; var SaverAndLoader:SharedObjectReader; public var armsprevBut:SimpleButton; public var readyBut:SimpleButton; public var upBut:TextField; public var containerMC:MovieClip; public var redefineBut:SimpleButton; public var SequenceResetTimer:Timer; public var faderOut:MovieClip; public var timeTaken:Number;// = 0 public var matmiBut:SimpleButton; var moveNames:Array; public var punchButton:SimpleButton; public var enemyFace:MovieClip; public var facerMC:MovieClip; public var pauseMC:MovieClip; var timerText:String;// = "" public var deathSceneDone:Boolean;// = false public var leftButton:SimpleButton; public var right:Number;// = 0 public var blockButton:SimpleButton; public var foregroundMC:foregrounders; public var SequenceEndTimer:Timer; public var gametype:String;// = "new" var bitTimer:Number;// = 0 var cameraFlashMove:Array; public var kick:Number;// = 0 public var playerHasStarted:Boolean;// = false public var pausedGame:Boolean;// = false public var envBut:SimpleButton; var gravity:Number;// = 8 public var faceprevBut:SimpleButton; public var kickBut:TextField; public var enemyRoundsWonMC:MovieClip; public var sub; public var savechangesKeysBut:SimpleButton; var txt:Number;// = 0 public var punchBut:TextField; public var downButton:SimpleButton; public var hideNextLeg:MovieClip; public var totalLevelpoundsUsed:Number;// = 0 public var characterMC:character; public var downBut:TextField; public var SentToAFriend:SendToAFriend; public var request:URLRequest; public var redefinedYes:MovieClip; var blueTooth:Number;// = 0 public var hidePrevFace:MovieClip; public var up:Number;// = 0 public var instructionsBut:SimpleButton; public var cameraFlashMC:MovieClip; public var damage1:String;// = "" public var playerpoundsTotal:Number;// = 100 public var instructions_movBut:SimpleButton; public var score:Number;// = 0 public var damage3:String;// = "" public var bodynextBut:SimpleButton; public var playBut:SimpleButton; var numObjects:int;// = 0 public var damage2:String;// = "" public var blockBut:TextField; public var customiseBut:SimpleButton; public var rightBut:TextField; public var inGame:Boolean; public var characterHitMC:MovieClip; public var legsnextBut:SimpleButton; public var currKey:String; public var hideNextArm:MovieClip; public var torsoMC:MovieClip; var bluetoothSeq:Array; public var linkerBut:SimpleButton; var updateBarTimer:Timer; var TextMove:Array; public var soundMC:MovieClip; var choices:Array; public var readyfighttext:MovieClip; public var hideNextHat:MovieClip; var enemyRoundsWon;// = 0 public var environBut:SimpleButton; public var xmlLoader:URLLoader; public var enemyMC:enemy; var emailSeq:Array; var model:String;// = "" var teleport:Number;// = 0 public var hidePrevLeg:MovieClip; public var backgroundMC:backgrounders; public var timer:Number;// = 60 var superText:Number;// = 0 public var timey:MovieClip; public var hideNextFace:MovieClip; var rapidTextSeq:Array; public var instructionsPanel:MovieClip; public var enemyBar:MovieClip; var minXposition:Number;// = 100 public var bodyprevBut:SimpleButton; public var damage:String;// = "" var milliTimer:Number;// = 0 var punchpunchSeq:Array; public var hidePrevArm:MovieClip; public var legsprevBut:SimpleButton; public var instructions_insBut:SimpleButton; public var enemypoundsTotal:Number;// = 100 var email:Number;// = 0 public var pauseButter:SimpleButton; var bluetoothMove:Array; var RapidTextMove:Array; public var hatnextBut:SimpleButton; public var numPerfects:Number;// = 0 public var hideNextTorso:MovieClip; public var hidePrevHat:MovieClip; public var savechangesButPlay:SimpleButton; public var numRounds;// = 1 var cameraFlash:Number;// = 0 public var scrboardBut:SimpleButton; var infraredSeq:Array; var skinNames:Array; var textSeq:Array; public function main(){ var _local1:ContextMenu; ready = false; gravity = 8; minXposition = 100; maxXposition = 470; timer = 60; milliTimer = 0; bitTimer = 0; timerText = ""; milliTimerText = ""; enemypoundsTotal = 100; playerpoundsTotal = 100; totalLevelpoundsUsed = 0; characterRoundsWon = 0; enemyRoundsWon = 0; numRounds = 1; sound = true; numObjects = 0; pausedGame = false; showingWinner = false; menuMessage = ""; levelNum = 1; numLives = 3; playerHasStarted = false; savedArray = new Array(); SaverAndLoader = new SharedObjectReader(); deathSceneDone = false; runReset = false; up = 0; down = 0; left = 0; right = 0; punch = 0; kick = 0; block = 0; paus = 0; punchpunch = 0; txt = 0; teleport = 0; superText = 0; infraRed = 0; blueTooth = 0; email = 0; cameraFlash = 0; score = 0; timeLeft = 0; timeTaken = 0; numPerfects = 0; numRoundsWon = 0; numRoundsLost = 0; healthLeft = 0; skinNames = new Array("default", "Cow Skin", "Cave Man", "Hula", "Rusty Rue", "Star Child", "Hot Rod", "Mobi-Ra", "Big Pink Fluffy Bunny", "Super Hero", "Corporal Punishment", "Corporal Punishment", "Corporal Punishment"); punchpunchSeq = new Array("PUNCH", "PUNCH", "PUNCH", "PUNCH"); textSeq = new Array("FOR", "FOR", "BACK", "KICK"); rapidTextSeq = new Array("FOR", "FOR", "BACK", "BACK", "PUNCH"); emailSeq = new Array("DOWN", "BACK", "BACK", "PUNCH"); infraredSeq = new Array("DOWN", "DOWN", "FOR", "BACK", "PUNCH"); bluetoothSeq = new Array("BACK", "FOR", "BACK", "FOR", "KICK"); cameraFlashSeq = new Array("DOWN", "BACK", "FOR", "BACK", "KICK"); teleportSeq = new Array("DOWN", "FOR", "BACK", "KICK"); punchpunchMove = new Array("Punch Punch, hit that mother!", 4, "punchpunch", false); TextMove = new Array("Text Damage!", 4, "text", false); RapidTextMove = new Array("Rapid Text", 5, "supertext", false); EmailMove = new Array("Email Bombing", 5, "email", false); infraRedMove = new Array("Infra Red", 1, "infra", true); bluetoothMove = new Array("Bluetooth", 15, "bluetooth", false); cameraFlashMove = new Array("Megapixel Stun", 5, "flashstun", false); teleportMove = new Array("Teleporting", 0, "teleportout", false); gametype = "new"; onEndClick = ""; moveArrays = new Array(punchpunchSeq, textSeq, teleportSeq, rapidTextSeq, bluetoothSeq, infraredSeq, emailSeq, cameraFlashSeq); moveNames = new Array(punchpunchMove, TextMove, teleportMove, RapidTextMove, bluetoothMove, infraRedMove, EmailMove, cameraFlashMove); damage1 = ""; damage2 = ""; damage3 = ""; price = 0; model = ""; choices = new Array(); damage = ""; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 39, frame40, 45, frame46, 48, frame49, 51, frame52, 54, frame55, 57, frame58, 60, frame61, 63, frame64, 66, frame67, 69, frame70, 72, frame73, 76, frame77, 85, frame86, 91, frame92, 97, frame98, 103, frame104, 109, frame110, 114, frame115, 115, frame116, 120, frame121, 125, frame126, 129, frame130, 130, frame131, 131, frame132, 132, frame133, 133, frame134, 134, frame135, 135, frame136, 144, frame145, 145, frame146, 146, frame147, 147, frame148, 148, frame149, 226, frame227, 227, frame228, 228, frame229, 306, frame307); savedArray = MovieClip(root).SaverAndLoader.Load(); numRounds = 1; Tracker.init(520, MovieClip(root)); xmlLoader = new URLLoader(); xmlData = new XML(); xmlLoader.load(new URLRequest("http://php5.systemx.co.uk/battlefones/products.xml")); xmlLoader.addEventListener(Event.COMPLETE, LoaderXML); _local1 = new ContextMenu(); _local1.hideBuiltInItems(); stage.showDefaultContextMenu = false; } public function changePause(_arg1:MouseEvent):void{ changeBut("PAUSE"); } public function changeRight(_arg1:MouseEvent):void{ changeBut("RIGHT"); } public function nextLevel(_arg1:TimerEvent):void{ stage.removeEventListener(Event.ENTER_FRAME, onenterFrame); timeLeft = Number(timer); if (timeLeft < 0){ timeLeft = 0; }; timeTaken = (timeTaken + (60 - timeLeft)); numRoundsWon = characterRoundsWon; numRoundsLost = enemyRoundsWon; healthLeft = ((numRounds * 100) - totalLevelpoundsUsed); totalLevelpoundsUsed = 0; readyfighttext.gotoAndPlay("endoflevel"); faderOut.gotoAndPlay("fadeout"); if (levelNum == 1){ Tracker.kvEvent(1458); } else { if (levelNum == 2){ Tracker.kvEvent(1459); } else { if (levelNum == 3){ Tracker.kvEvent(1460); } else { if (levelNum == 4){ Tracker.kvEvent(1461); } else { if (levelNum == 5){ Tracker.kvEvent(1462); } else { if (levelNum == 6){ Tracker.kvEvent(1463); }; }; }; }; }; }; saveMoves(); MovieClip(root).SaverAndLoader.SaveSkin((levelNum + 1), MovieClip(root).numLives, score, ((levelNum + 4) + 1), ((levelNum + 4) + 1), ((levelNum + 4) + 1), ((levelNum + 4) + 1), ((levelNum + 4) + 1), savedArray[8], savedArray[9], savedArray[10], savedArray[11], savedArray[12], true); savedArray = MovieClip(root).SaverAndLoader.Load(); if (SequenceResetTimer){ SequenceResetTimer.removeEventListener(TimerEvent.TIMER, nextLevel); SequenceResetTimer.stop(); }; } function frame3(){ dfglink.addEventListener(MouseEvent.CLICK, goDFG); play(); } public function storeScores():void{ MovieClip(root).SaverAndLoader.SaveSkin(savedArray[0], MovieClip(root).numLives, savedArray[2], savedArray[3], savedArray[4], savedArray[5], savedArray[6], savedArray[7], savedArray[8], savedArray[9], savedArray[10], savedArray[11], savedArray[12]); savedArray = MovieClip(root).SaverAndLoader.Load(); } private function checkForDeath():void{ trace("checking for death"); if (characterMC.y > characterMC.startY){ characterMC.y = characterMC.startY; }; if (enemyMC.y > Number((enemyMC.startY + MovieClip(root).foregroundMC.y))){ enemyMC.y = Number((enemyMC.startY + MovieClip(root).foregroundMC.y)); }; if ((((((enemypoundsTotal > playerpoundsTotal)) && ((((characterMC.y == characterMC.startY)) || (!(characterMC.jumping)))))) && ((((enemyMC.y == Number((enemyMC.startY + MovieClip(root).foregroundMC.y)))) || (!(enemyMC.jumping)))))){ characterMC.sequenceWait = true; characterMC.communicationString = "dead"; MovieClip(root).soundEffects.MakeNoise("_deathSound"); if (characterBar.currentFrame < 125){ characterBar.play(); }; characterMC.animate("die"); showWinnerData(); } else { if ((((((enemypoundsTotal < playerpoundsTotal)) && ((((characterMC.y == characterMC.startY)) || (!(characterMC.jumping)))))) && ((((enemyMC.y == Number((enemyMC.startY + MovieClip(root).foregroundMC.y)))) || (!(enemyMC.jumping)))))){ enemyMC.sequenceWait = true; enemyMC.communicationString = "dead"; MovieClip(root).soundEffects.MakeNoise("_deathSound"); if (enemyBar.currentFrame < 125){ enemyBar.play(); }; enemyMC.animate("die"); showWinnerData(); } else { if ((((characterMC.y == characterMC.startY)) && ((enemyMC.y == Number((enemyMC.startY + MovieClip(root).foregroundMC.y)))))){ enemyMC.sequenceWait = true; characterMC.sequenceWait = true; showWinnerData(); }; }; }; } function frame1(){ stop(); inGame = false; linkerBut.addEventListener(MouseEvent.CLICK, toEnv); envBut.addEventListener(MouseEvent.CLICK, toEnv); } function frame2(){ play(); MovieClip(root).createSound(); } public function toEnv(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; _local2 = "http://www.envirofone.com/?track=viral:battlefones:preloader"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "envirofone"); } public function changeDown(_arg1:MouseEvent):void{ changeBut("DOWN"); } public function showGame(_arg1:MouseEvent):void{ if (MovieClip(root).SaverAndLoader.checkStored()){ warnAboutResetMC.visible = true; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); } else { agreeNewGame(); }; } public function reMove(){ waiter = new Timer(100, 1); waiter.addEventListener(TimerEvent.TIMER_COMPLETE, reMoveAction); waiter.start(); } public function saveChangesBack(_arg1:MouseEvent):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; _local2 = (int(characterMC.hat.currentFrame) - 1); _local3 = (int(characterMC.facer.currentFrame) - 1); _local4 = (int(characterMC.torso.currentFrame) - 1); _local5 = (int(characterMC.leftArm.currentFrame) - 1); _local6 = (int(characterMC.legs.currentFrame) - 1); MovieClip(root).SaverAndLoader.SaveSkin(savedArray[0], savedArray[1], savedArray[2], savedArray[3], savedArray[4], savedArray[5], savedArray[6], savedArray[7], _local2, _local3, _local5, _local4, _local6); MovieClip(root).savedArray = MovieClip(root).SaverAndLoader.Load(); MovieClip(root).soundEffects.MakeNoise("_buttonSound"); gotoAndStop("menu"); } public function unpauseGame(_arg1:Event):void{ if (((((inGame) && (pausedGame))) && (!(characterMC.pauseWaitforTimer)))){ if (backgroundMC.currentLabel == "levs"){ backgroundMC.levsMC.play(); }; timey.timerTimer.start(); characterMC.pauseWaitTimer = new Timer(500, 1); characterMC.pauseWaitTimer.addEventListener(TimerEvent.TIMER_COMPLETE, characterMC.endPauseHandler); characterMC.pauseWaitTimer.start(); characterMC.pauseWaitforTimer = true; pausedGame = false; characterMC.unpauseGame(); enemyMC.unpauseGame(); pauseMC.gotoAndPlay("unpause"); if (((!((readyfighttext.currentLabel == "fightTextDone"))) && (!((readyfighttext.currentFrame == 1))))){ trace("in 1"); readyfighttext.play(); }; if (cameraFlashMC.currentFrame > 1){ cameraFlashMC.play(); }; if (((((((characterMC.punching) || (characterMC.kicking))) || (characterMC.blocking))) || (characterMC.crouching))){ characterMC.punching = false; characterMC.kicking = false; characterMC.blocking = false; characterMC.crouching = false; characterMC.keypressed = false; characterMC.animate("backToStart"); }; if (((((((enemyMC.punching) || (enemyMC.kicking))) || (enemyMC.blocking))) || (enemyMC.crouching))){ enemyMC.punching = false; enemyMC.kicking = false; enemyMC.blocking = false; enemyMC.crouching = false; enemyMC.keypressed = false; enemyMC.animate("backToStart"); }; if (enemyFace){ enemyFace.facer.facerMC.stance.play(); enemyFace.torso.torsoMC.stance.play(); enemyFace.hat.hatMC.stance.play(); }; if (characterFace){ characterFace.facer.facerMC.stance.play(); characterFace.torso.torsoMC.stance.play(); characterFace.hat.hatMC.stance.play(); }; if (enemyBar.flasherMC){ enemyBar.flasherMC.play(); }; if (characterBar.flasherMC){ characterBar.flasherMC.play(); }; }; } public function onenterFrame(_arg1:Event):void{ if (((((((inGame) && ((this.currentLabel == "theGame")))) && (enemyMC))) && (characterMC))){ if (!runReset){ startGame(); if (gametype == "new"){ resetValuesforNewGame(); } else { if (gametype == "continue"){ ContinueGame(); }; }; }; if (((((readyfighttext) && ((readyfighttext.currentFrame == 1)))) && (playerHasStarted))){ readyfighttext.gotoAndPlay((("round" + numRounds) + "Text")); playerHasStarted = false; }; if (((enemypounds.text) && (enemypoundsTotal))){ enemypounds.text = ("£" + String(enemypoundsTotal)); playerpounds.text = ("£" + String(playerpoundsTotal)); }; if (!pausedGame){ if (((((readyfighttext) && ((readyfighttext.currentLabel == "fightTextDone")))) && (!(ready)))){ ready = true; characterMC.sequenceWait = false; enemyMC.sequenceWait = false; timey.startClock(); }; }; }; } function frame40(){ MovieClip(root).soundEffects.MakeNoise("_introSound"); request = new URLRequest("http://www.viralchart.com/tracker.php?media=875&f=F"); request.method = URLRequestMethod.GET; sendToURL(request); } public function checkdeadscore():void{ if ((((characterMC.communicationString == "")) && ((enemyMC.communicationString == "")))){ if (characterMC.y > characterMC.startY){ characterMC.y = characterMC.startY; }; if (enemyMC.y > Number((enemyMC.startY + MovieClip(root).foregroundMC.y))){ enemyMC.y = Number((enemyMC.startY + MovieClip(root).foregroundMC.y)); }; if (((ready) && ((enemypoundsTotal <= 0)))){ enemyMC.stopAI(); enemypoundsTotal = 0; enemypounds.text = "£0"; timey.timerTimer.stop(); if (!deathSceneDone){ checkForDeath(); }; } else { if (((ready) && ((playerpoundsTotal <= 0)))){ enemyMC.stopAI(); playerpoundsTotal = 0; playerpounds.text = "£0"; timey.timerTimer.stop(); if (!deathSceneDone){ checkForDeath(); }; }; }; }; } public function changeBut(_arg1:String):void{ currKey = _arg1; changeKey.visible = true; changeKey.changing.text = (_arg1 + "KEY"); stage.addEventListener(KeyboardEvent.KEY_DOWN, changeKeyDone); } function frame49(){ MovieClip(root).soundEffects.MakeNoise("_buttonPopSound"); } public function changeKeyDone(_arg1:KeyboardEvent):void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, changeKeyDone); if (currKey == "UP"){ MovieClip(root).up = _arg1.keyCode; upBut.text = "USER DEFINED"; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); }; if (currKey == "DOWN"){ MovieClip(root).down = _arg1.keyCode; downBut.text = "USER DEFINED"; }; if (currKey == "LEFT"){ MovieClip(root).left = _arg1.keyCode; leftBut.text = "USER DEFINED"; }; if (currKey == "RIGHT"){ MovieClip(root).right = _arg1.keyCode; rightBut.text = "USER DEFINED"; }; if (currKey == "PUNCH"){ MovieClip(root).punch = _arg1.keyCode; punchBut.text = "USER DEFINED"; }; if (currKey == "KICK"){ MovieClip(root).kick = _arg1.keyCode; kickBut.text = "USER DEFINED"; }; if (currKey == "BLOCK"){ MovieClip(root).block = _arg1.keyCode; blockBut.text = "USER DEFINED"; }; if (currKey == "PAUSE"){ MovieClip(root).paus = _arg1.keyCode; pauseBut.text = "USER DEFINED"; }; currKey = ""; changeKey.visible = false; } public function loadSubmitScore():void{ var _local1:ingamesubmitScore; _local1 = new ingamesubmitScore(score, "VALID MATMI FILE: http://www.matmi.com"); _local1.x = 11; _local1.y = 95; _local1.name = "sub"; this.addChild(_local1); if (updateBarTimer){ updateBarTimer.removeEventListener(TimerEvent.TIMER, updateBar); updateBarTimer.stop(); }; } public function showcontinueGame(_arg1:MouseEvent):void{ MovieClip(root).soundEffects.MakeNoise("_buttonSound"); continueBut.removeEventListener(MouseEvent.MOUSE_DOWN, showcontinueGame); removeEventListener(Event.ENTER_FRAME, bobbletext); showcontinueGameNonEvented(); } function frame52(){ MovieClip(root).soundEffects.MakeNoise("_buttonPopSound"); } function frame55(){ MovieClip(root).soundEffects.MakeNoise("_buttonPopSound"); } function frame58(){ MovieClip(root).soundEffects.MakeNoise("_buttonPopSound"); } public function endClickPressed2(_arg1:MouseEvent):void{ MovieClip(root).endClickPressed(); } function frame64(){ MovieClip(root).soundEffects.MakeNoise("_buttonPopSound"); } public function showCustomise(_arg1:MouseEvent):void{ MovieClip(root).soundEffects.MakeNoise("_buttonSound"); customiseBut.removeEventListener(MouseEvent.MOUSE_DOWN, showCustomise); removeEventListener(Event.ENTER_FRAME, bobbletext); gotoAndStop("customiseCharacter"); } function frame67(){ MovieClip(root).soundEffects.MakeNoise("_buttonPopSound"); } function frame46(){ MovieClip(root).soundEffects.MakeNoise("_buttonPopSound"); } public function prevLegs(_arg1:MouseEvent){ hideNextLeg.gotoAndStop(1); legsnextBut.visible = true; if ((int(characterMC.legs.currentFrame) - 1) > 1){ characterMC.legs.prevFrame(); reMove(); }; if (int(characterMC.legs.currentFrame) == 2){ hidePrevLeg.gotoAndStop(2); legsprevBut.visible = false; }; } function frame61(){ MovieClip(root).soundEffects.MakeNoise("_buttonPopSound"); } function frame73(){ MovieClip(root).soundEffects.MakeNoise("_buttonPopSound"); } public function create(_arg1:String, _arg2:Number, _arg3:Number, _arg4:String, _arg5:Number=0, _arg6:Boolean=false, _arg7:String="characterMC"):void{ var _local8:flyingTextMC; var _local9:int; var _local10:flyingTextMC; var _local11:Number; var _local12:infraRedMC; var _local13:int; var _local14:flyingEmailMC; var _local15:bluetoothExplosion; var _local16:flashDier; if (currentLabel == "theGame"){ if (_arg1 == "text"){ numObjects++; _local8 = new flyingTextMC(_arg4, 0, _arg5, _arg7); if (_arg7 == "characterMC"){ enemyMC.warning = "text"; }; if (_arg4 == "RIGHT"){ _local8.x = (_arg2 - getChildByName("objectsMC").x); _local8.scaleX = 1; } else { _local8.x = ((_arg2 - 100) - getChildByName("objectsMC").x); _local8.scaleX = -1; }; _local8.y = ((0 - getChildByName("objectsMC").y) + _arg3); this.objectsMC.addChild(_local8); } else { if (_arg1 == "supertext"){ while (_local9 <= 3) { numObjects++; _local10 = new flyingTextMC(_arg4, ((_local9 - 1) * 5), _arg5, _arg7); if (_arg7 == "characterMC"){ enemyMC.warning = "supertext"; }; _local10.scaleY = 0.75; if (_arg4 == "RIGHT"){ _local10.x = (_arg2 - getChildByName("objectsMC").x); _local10.scaleX = 0.75; } else { _local10.x = ((_arg2 - 100) - getChildByName("objectsMC").x); _local10.scaleX = -0.75; }; _local11 = 0; if (_local9 == 2){ _local11 = -5; }; _local10.y = (((0 - getChildByName("objectsMC").y) + _arg3) + _local11); this.objectsMC.addChild(_local10); _local9++; }; } else { if (_arg1 == "infra"){ numObjects++; _local12 = new infraRedMC(_arg4, _arg5, _arg7); if (_arg7 == "characterMC"){ enemyMC.warning = "infra"; }; _local12.name = ("infra_" + numObjects); if (_arg4 == "RIGHT"){ _local12.x = ((_arg2 + 10) - getChildByName("objectsMC").x); _local12.scaleX = 1; } else { _local12.x = ((_arg2 - 10) - getChildByName("objectsMC").x); _local12.scaleX = -1; }; _local12.y = (-(getChildByName("objectsMC").y) + _arg3); this.objectsMC.addChild(_local12); if (_arg7 == "characterMC"){ characterMC.jumping = false; } else { if (_arg7 == "enemyMC"){ enemyMC.jumping = false; }; }; } else { if (_arg1 == "email"){ _local13 = 1; while (_local13 <= 4) { numObjects++; _local14 = new flyingEmailMC(((_local13 - 1) * 7), _arg5, _arg7); if (_arg7 == "characterMC"){ enemyMC.warning = "email"; }; _local14.x = ((_arg2 - getChildByName("objectsMC").x) - 10); _local14.y = (((0 + getChildByName("objectsMC").y) + _arg3) + 110); this.objectsMC.addChild(_local14); soundEffects.MakeNoise("_oofSound"); _local13++; }; } else { if (_arg1 == "bluetoothExplosion"){ numObjects++; _local15 = new bluetoothExplosion(); if (_arg7 == "characterMC"){ enemyMC.warning = "bluetooth"; }; _local15.x = (_arg2 - getChildByName("objectsMC").x); if (_arg7 == "characterMC"){ _local15.y = (getChildByName("objectsMC").y + _arg3); } else { _local15.y = _arg3; }; this.objectsMC.addChild(_local15); } else { if (_arg1 == "endFlash"){ numObjects++; _local16 = new flashDier(); if (_arg4 == "RIGHT"){ _local16.x = ((_arg2 - 15) - getChildByName("objectsMC").x); _local16.y = (getChildByName("objectsMC").y + (_arg3 - 50)); _local16.scaleX = 1; } else { if (_arg4 == "LEFT"){ _local16.x = (_arg2 - getChildByName("objectsMC").x); _local16.y = (getChildByName("objectsMC").y + (_arg3 - 50)); _local16.scaleX = -1; } else { if (_arg4 == "DOWN"){ _local16.x = _arg2; _local16.y = (getChildByName("objectsMC").y + _arg3); _local16.rotation = 90; }; }; }; this.objectsMC.addChild(_local16); }; }; }; }; }; }; }; } function frame70(){ MovieClip(root).soundEffects.MakeNoise("_buttonPopSound"); } function frame77(){ MovieClip(root).soundEffects.MakeNoise("_teleportoutSound"); } public function loadScoreboard():void{ var _local1:LoadScoreboard; _local1 = new LoadScoreboard(); _local1.x = 0; _local1.y = 0; _local1.name = "scrboard"; scr.addChild(_local1); if (updateBarTimer){ updateBarTimer.removeEventListener(TimerEvent.TIMER, updateBar); updateBarTimer.stop(); }; } public function bob2(_arg1:MouseEvent):void{ MovieClip(root).soundEffects.MakeNoise("_buttonSound"); instructionsPanel.gotoAndStop(1); } public function LoadXML():void{ ParseBooks(xmlData); } public function onNextLevel():void{ levelNum++; if (levelNum == 7){ stage.removeEventListener(Event.ENTER_FRAME, onenterFrame); stage.removeEventListener(Event.DEACTIVATE, pauseGame); stage.removeEventListener(Event.ACTIVATE, unpauseGame); if (SequenceResetTimer){ SequenceResetTimer.removeEventListener(TimerEvent.TIMER, nextLevel); SequenceResetTimer.stop(); }; if (readyfighttext){ readyfighttext.removeEventListener(MouseEvent.MOUSE_DOWN, onNextLevel); }; if (SequenceEndTimer){ SequenceEndTimer.removeEventListener(TimerEvent.TIMER, callEndGame); SequenceEndTimer.stop(); }; if (updateBarTimer){ updateBarTimer.removeEventListener(TimerEvent.TIMER, updateBar); updateBarTimer.stop(); }; MovieClip(root).SaverAndLoader.SaveSkin(1, 3, 0, ((levelNum + 1) + 4), ((levelNum + 1) + 4), ((levelNum + 1) + 4), (levelNum + 4), ((levelNum + 1) + 4), savedArray[8], savedArray[9], savedArray[10], savedArray[11], savedArray[12]); MovieClip(root).killNeeds(); gameOver("gameComplete"); } else { trace("in 2"); readyfighttext.gotoAndStop(1); numRounds = -1; resetLevel(); faderIn.gotoAndPlay("fadein"); }; } public function toMatmi(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); _local2 = "http://www.matmi.com/?ref=envirofone"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "envirofone"); } public function soundToggle(_arg1:MouseEvent):void{ MovieClip(root).soundEffects.MakeNoise("_buttonSound"); if (MovieClip(root).sound){ soundMC.gotoAndStop(2); MovieClip(root).sound = false; MovieClip(root).soundEffects.muteSound(); } else { soundMC.gotoAndStop(1); MovieClip(root).sound = true; MovieClip(root).soundEffects.unmuteSound(); }; } public function showInstructions(_arg1:MouseEvent):void{ instructionsBut.removeEventListener(MouseEvent.MOUSE_DOWN, showInstructions); removeEventListener(Event.ENTER_FRAME, bobbletext); gotoAndStop("instructions"); MovieClip(root).soundEffects.MakeNoise("_buttonSound"); } function frame98(){ MovieClip(root).soundEffects.MakeNoise("_cameraSound"); } function frame92(){ MovieClip(root).soundEffects.MakeNoise("_cameraSound"); } public function onNextLeveler(_arg1:MouseEvent):void{ onNextLevel(); } function frame86(){ MovieClip(root).soundEffects.MakeNoise("_cameraSound"); } public function agreeNewGame():void{ MovieClip(root).SaverAndLoader.SaveMoves(1, 1, 1, 0, 0, 0, 0, 0); MovieClip(root).SaverAndLoader.SaveSkin(1, 3, 0, 5, 5, 5, 5, 5, 1, 1, 1, 1, 1, true); MovieClip(root).savedArray = MovieClip(root).SaverAndLoader.Load(); warnAboutResetMC.visible = false; playBut.removeEventListener(MouseEvent.MOUSE_DOWN, showGame); removeEventListener(Event.ENTER_FRAME, bobbletext); MovieClip(root).gametype = "new"; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); gotoAndStop("customiseCharacter"); } function frame227(){ stop(); } function frame229(){ cnt.addEventListener(MouseEvent.CLICK, doit2); } function frame228(){ stop(); MovieClip(root).inGame = false; MovieClip(root).soundEffects.MakeNoise("_gamecompleteSound"); MovieClip(root).soundEffects.stoploopNoise(); MovieClip(root).SaverAndLoader.SaveSkin(1, 3, 0, savedArray[3], savedArray[4], savedArray[5], savedArray[6], savedArray[7], savedArray[8], savedArray[9], savedArray[10], savedArray[11], savedArray[12]); MovieClip(root).loadSubmitScore(); envButter.addEventListener(MouseEvent.CLICK, toEnv5); envBut2.addEventListener(MouseEvent.CLICK, toEnv5); } public function createSound():void{ soundEffects = new gameSounds(); soundEffects.x = -100; soundEffects.name = "soundEffects"; addChild(soundEffects); } public function callAllowButtons2():void{ MovieClip(root).readyfighttext.endGameBut.addEventListener(MouseEvent.CLICK, quitGame); } public function callAllowButtons():void{ MovieClip(root).readyfighttext.goCustomise.addEventListener(MouseEvent.CLICK, quitGameAndSkinIt); MovieClip(root).readyfighttext.goMainMenu.addEventListener(MouseEvent.CLICK, quitGameIt); MovieClip(root).readyfighttext.unlockedBox.skinNowBut.addEventListener(MouseEvent.CLICK, useSkin); MovieClip(root).readyfighttext.goNextLevel.addEventListener(MouseEvent.CLICK, onNextLeveler); MovieClip(root).readyfighttext.continueBut.addEventListener(MouseEvent.CLICK, onNextLeveler); } function frame116(){ MovieClip(root).soundEffects.MakeNoise("_cameraSound"); } function frame104(){ MovieClip(root).soundEffects.MakeNoise("_cameraSound"); } function frame115(){ dfglink.removeEventListener(MouseEvent.CLICK, goDFG); } public function saveChangesKeys(_arg1:MouseEvent):void{ MovieClip(root).soundEffects.MakeNoise("_buttonSound"); MovieClip(root).SaverAndLoader.SaveKeys(up, down, left, right, punch, kick, block, paus); MovieClip(root).savedArray = MovieClip(root).SaverAndLoader.Load(); gotoAndStop("menu"); } function frame110(){ MovieClip(root).soundEffects.MakeNoise("_cameraSound"); } public function saveLives():void{ storeScores(); } function frame126(){ MovieClip(root).soundEffects.MakeNoise("_cameraSound"); } public function bobbletext(_arg1:Event):void{ var _local2:Number; lba = (lba + 0.2); if (lba >= 6.4){ lba = 0; }; _local2 = 1; while (_local2 < 7) { MovieClip(root)[("let" + _local2)].y = ((Math.sin((lba + _local2)) * 5) + 55); MovieClip(root)[("let" + _local2)].gotoAndStop(_local2); _local2++; }; } public function bob(_arg1:MouseEvent):void{ MovieClip(root).soundEffects.MakeNoise("_buttonSound"); instructionsPanel.gotoAndStop(2); } public function ContinueGame():void{ savedArray = MovieClip(root).SaverAndLoader.Load(); numLives = savedArray[1]; levelNum = savedArray[0]; startVersusScreen(); score = savedArray[2]; if (savedArray[13]){ up = savedArray[13]; }; if (savedArray[14]){ down = savedArray[14]; }; if (savedArray[15]){ left = savedArray[15]; }; if (savedArray[16]){ right = savedArray[16]; }; if (savedArray[17]){ punch = savedArray[17]; }; if (savedArray[18]){ kick = savedArray[18]; }; if (savedArray[19]){ block = savedArray[19]; }; if (savedArray[20]){ paus = savedArray[20]; }; backgroundMC.gotoAndStop(levelNum); foregroundMC.gotoAndStop(levelNum); if (enemyMC){ enemyMC.dressEnemy(); }; if (MovieClip(root).characterRoundsWonMC){ MovieClip(root).characterRoundsWonMC.gotoAndStop(1); MovieClip(root).enemyRoundsWonMC.gotoAndStop(1); }; stage.addEventListener(Event.ENTER_FRAME, onenterFrame); } function frame131(){ stop(); MovieClip(root).gametype = ""; inGame = false; warnAboutResetMC.visible = false; playBut.addEventListener(MouseEvent.CLICK, showGame); redefineBut.addEventListener(MouseEvent.MOUSE_DOWN, showRedefine); continueBut.addEventListener(MouseEvent.MOUSE_DOWN, showcontinueGame); instructionsBut.addEventListener(MouseEvent.MOUSE_DOWN, showInstructions); customiseBut.addEventListener(MouseEvent.MOUSE_DOWN, showCustomise); scrboardBut.addEventListener(MouseEvent.MOUSE_DOWN, showscrboard); menuBut.addEventListener(MouseEvent.CLICK, backtoMainMenu); lba = 0; addEventListener(Event.ENTER_FRAME, bobbletext); MovieClip(root).savedArray = MovieClip(root).SaverAndLoader.Load(); MovieClip(root).up = MovieClip(root).savedArray[13]; MovieClip(root).down = MovieClip(root).savedArray[14]; MovieClip(root).left = MovieClip(root).savedArray[15]; MovieClip(root).right = MovieClip(root).savedArray[16]; MovieClip(root).punch = MovieClip(root).savedArray[17]; MovieClip(root).kick = MovieClip(root).savedArray[18]; MovieClip(root).block = MovieClip(root).savedArray[19]; MovieClip(root).paus = MovieClip(root).savedArray[20]; matmiBut.addEventListener(MouseEvent.CLICK, toMatmi); soundMC.addEventListener(MouseEvent.CLICK, soundToggle); envBut2.addEventListener(MouseEvent.CLICK, toEnv2); } public function getItemName():String{ if ((((levelNum < 6)) && (moveNames))){ return (moveNames[(levelNum + 2)][0]); }; return ("Camera"); } function frame121(){ MovieClip(root).soundEffects.MakeNoise("_cameraSound"); } public function nextLegs(_arg1:MouseEvent){ if (int(characterMC.legs.currentFrame) <= Number(MovieClip(root).savedArray[7])){ characterMC.legs.nextFrame(); reMove(); hidePrevLeg.gotoAndStop(1); legsprevBut.visible = true; }; if ((int(characterMC.legs.currentFrame) - 1) == Number(MovieClip(root).savedArray[7])){ hideNextLeg.gotoAndStop(2); legsnextBut.visible = false; }; } function frame130(){ play(); MovieClip(root).soundEffects.loopNoise("_mainmenubgSound"); } function frame134(){ stop(); removeEventListener(MouseEvent.CLICK, backtoMainMenu); hatprevBut.addEventListener(MouseEvent.MOUSE_DOWN, prevHat); hatnextBut.addEventListener(MouseEvent.MOUSE_DOWN, nextHat); faceprevBut.addEventListener(MouseEvent.MOUSE_DOWN, prevFace); facenextBut.addEventListener(MouseEvent.MOUSE_DOWN, nextFace); bodyprevBut.addEventListener(MouseEvent.MOUSE_DOWN, prevBody); bodynextBut.addEventListener(MouseEvent.MOUSE_DOWN, nextBody); legsprevBut.addEventListener(MouseEvent.MOUSE_DOWN, prevLegs); legsnextBut.addEventListener(MouseEvent.MOUSE_DOWN, nextLegs); armsprevBut.addEventListener(MouseEvent.MOUSE_DOWN, prevArms); armsnextBut.addEventListener(MouseEvent.MOUSE_DOWN, nextArms); savechangesButBack.addEventListener(MouseEvent.MOUSE_DOWN, saveChangesBack); savechangesButPlay.addEventListener(MouseEvent.MOUSE_DOWN, saveChangesPlay); menuBut.addEventListener(MouseEvent.CLICK, backtoMainMenu); if (MovieClip(root).gametype == "new"){ hidePrevHat.gotoAndStop(2); hatprevBut.visible = false; hidePrevFace.gotoAndStop(2); faceprevBut.visible = false; hidePrevTorso.gotoAndStop(2); bodyprevBut.visible = false; hidePrevLeg.gotoAndStop(2); legsprevBut.visible = false; hidePrevArm.gotoAndStop(2); armsprevBut.visible = false; }; if (((MovieClip(root).gametype) && ((MovieClip(root).gametype == "new")))){ characterMC.hat.gotoAndStop(2); characterMC.facer.gotoAndStop(2); characterMC.rightArm.gotoAndStop(2); characterMC.leftArm.gotoAndStop(2); characterMC.torso.gotoAndStop(2); characterMC.legs.gotoAndStop(2); } else { dressPlayer(); if ((int(characterMC.hat.currentFrame) - 1) == Number(MovieClip(root).savedArray[3])){ hideNextHat.gotoAndStop(2); hatnextBut.visible = false; } else { if (int(characterMC.hat.currentFrame) == 2){ hidePrevHat.gotoAndStop(2); hatprevBut.visible = false; }; }; if ((int(characterMC.facer.currentFrame) - 1) == Number(MovieClip(root).savedArray[4])){ hideNextFace.gotoAndStop(2); facenextBut.visible = false; } else { if (int(characterMC.facer.currentFrame) == 2){ hidePrevFace.gotoAndStop(2); faceprevBut.visible = false; }; }; if ((int(characterMC.torso.currentFrame) - 1) == Number(MovieClip(root).savedArray[6])){ hideNextTorso.gotoAndStop(2); bodynextBut.visible = false; } else { if (int(characterMC.torso.currentFrame) == 2){ hidePrevTorso.gotoAndStop(2); bodyprevBut.visible = false; }; }; if ((int(characterMC.legs.currentFrame) - 1) == Number(MovieClip(root).savedArray[7])){ hideNextLeg.gotoAndStop(2); legsnextBut.visible = false; } else { if (int(characterMC.legs.currentFrame) == 2){ hidePrevLeg.gotoAndStop(2); legsprevBut.visible = false; }; }; if ((int(characterMC.leftArm.currentFrame) - 1) == Number(MovieClip(root).savedArray[5])){ hideNextArm.gotoAndStop(2); armsnextBut.visible = false; } else { if (int(characterMC.leftArm.currentFrame) == 2){ hidePrevArm.gotoAndStop(2); armsprevBut.visible = false; }; }; }; } function frame136(){ removeEventListener(Event.ENTER_FRAME, bobbletext); } function frame132(){ stop(); currKey = ""; changeKey.visible = false; upButton.addEventListener(MouseEvent.MOUSE_DOWN, changeUp); downButton.addEventListener(MouseEvent.MOUSE_DOWN, changeDown); leftButton.addEventListener(MouseEvent.MOUSE_DOWN, changeLeft); rightButton.addEventListener(MouseEvent.MOUSE_DOWN, changeRight); punchButton.addEventListener(MouseEvent.MOUSE_DOWN, changePunch); kickButton.addEventListener(MouseEvent.MOUSE_DOWN, changeKick); blockButton.addEventListener(MouseEvent.MOUSE_DOWN, changeBlock); pausButton.addEventListener(MouseEvent.MOUSE_DOWN, changePause); resetButton.addEventListener(MouseEvent.MOUSE_DOWN, changeReset); savechangesKeysBut.addEventListener(MouseEvent.MOUSE_DOWN, saveChangesKeys); if (MovieClip(root).up != 0){ upBut.text = "USER DEFINED"; }; if (MovieClip(root).down != 0){ downBut.text = "USER DEFINED"; }; if (MovieClip(root).left != 0){ leftBut.text = "USER DEFINED"; }; if (MovieClip(root).right != 0){ rightBut.text = "USER DEFINED"; }; if (MovieClip(root).punch != 0){ punchBut.text = "USER DEFINED"; }; if (MovieClip(root).kick != 0){ kickBut.text = "USER DEFINED"; }; if (MovieClip(root).block != 0){ blockBut.text = "USER DEFINED"; }; if (MovieClip(root).paus != 0){ pauseBut.text = "USER DEFINED"; }; } public function killNeeds():void{ timey.killClock(); inGame = false; ready = false; runReset = false; numRoundsWon = 0; numRoundsLost = 0; numRounds = 1; characterRoundsWon = 0; enemyRoundsWon = 0; playerHasStarted = false; deathSceneDone = false; showingWinner = false; stage.removeEventListener(Event.ENTER_FRAME, onenterFrame); if (MovieClip(root).readyfighttext.endGameBut){ MovieClip(root).readyfighttext.endGameBut.addEventListener(MouseEvent.CLICK, quitGame); }; if (SequenceResetTimer){ SequenceResetTimer.removeEventListener(TimerEvent.TIMER, nextLevel); SequenceResetTimer.stop(); }; if (readyfighttext.goNextLevel){ readyfighttext.goNextLevel.removeEventListener(MouseEvent.CLICK, onNextLeveler); }; if (readyfighttext.continueBut){ readyfighttext.continueBut.removeEventListener(MouseEvent.CLICK, onNextLeveler); }; if (readyfighttext){ readyfighttext.removeEventListener(MouseEvent.MOUSE_DOWN, onNextLevel); }; if (SequenceEndTimer){ SequenceEndTimer.removeEventListener(TimerEvent.TIMER, callEndGame); SequenceEndTimer.stop(); }; if (updateBarTimer){ updateBarTimer.removeEventListener(TimerEvent.TIMER, updateBar); updateBarTimer.stop(); }; if (characterMC){ characterMC.quitGame(); }; if (enemyMC){ enemyMC.quitGame(); }; } public function continueGameFromLostLife():void{ numRounds = -1; resetLevel(); } function frame147(){ pauseButter.addEventListener(MouseEvent.CLICK, MovieClip(root).pauseGameBut); environBut.addEventListener(MouseEvent.CLICK, toEnv3); soundMC.addEventListener(MouseEvent.CLICK, soundToggle); stop(); MovieClip(root).inGame = true; MovieClip(root).runReset = false; MovieClip(root).addEventListener(Event.ENTER_FRAME, onenterFrame); quitgameBut.addEventListener(MouseEvent.MOUSE_DOWN, quitGame); } function frame135(){ stop(); MovieClip(root).loadScoreboard(); menuBut.addEventListener(MouseEvent.CLICK, backtoMainMenu); } function frame149(){ cnt.addEventListener(MouseEvent.CLICK, doit); } function frame133(){ stop(); instructions_movBut.addEventListener(MouseEvent.CLICK, bob); instructions_insBut.addEventListener(MouseEvent.CLICK, bob2); MovieClip(root).savedArray = MovieClip(root).SaverAndLoader.Load(); if (((((((((((((((!((MovieClip(root).savedArray[13] == 0))) || (!((MovieClip(root).savedArray[14] == 0))))) || (!((MovieClip(root).savedArray[15] == 0))))) || (!((MovieClip(root).savedArray[16] == 0))))) || (!((MovieClip(root).savedArray[17] == 0))))) || (!((MovieClip(root).savedArray[18] == 0))))) || (!((MovieClip(root).savedArray[19] == 0))))) || (!((MovieClip(root).savedArray[20] == 0))))){ redefinedYes.visible = true; } else { redefinedYes.visible = false; }; } public function endClickPressed():void{ MovieClip(root).inGame = true; if (onEndClick == "nextRound"){ onEndClick = ""; nextRound(); } else { if (onEndClick == "gameOver"){ onEndClick = ""; killNeeds(); gameOver("gameOver"); } else { if (onEndClick == "looseLife"){ onEndClick = ""; looseLife(null); } else { if (onEndClick == "nextLevel"){ onEndClick = ""; nextLevel(null); }; }; }; }; } public function showscrboard(_arg1:MouseEvent):void{ MovieClip(root).soundEffects.MakeNoise("_buttonSound"); scrboardBut.removeEventListener(MouseEvent.MOUSE_DOWN, showscrboard); removeEventListener(Event.ENTER_FRAME, bobbletext); gotoAndStop("scoreboard"); } public function toEnv4(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); _local2 = "http://www.envirofone.com/?track=viral:battlefones:gameover"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "envirofone"); } public function toEnv5(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); _local2 = "http://www.envirofone.com/?track=viral:battlefones:gamecomplete"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "envirofone"); } function frame307(){ stop(); } public function toEnv2(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); _local2 = "http://www.envirofone.com/?track=viral:battlefones:mainmenu"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "envirofone"); } public function toEnv3(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); _local2 = "http://www.envirofone.com/?track=viral:battlefones:ingame"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "envirofone"); } function frame148(){ stop(); MovieClip(root).inGame = false; MovieClip(root).SaverAndLoader.SaveSkin(1, 3, 0, savedArray[3], savedArray[4], savedArray[5], savedArray[6], savedArray[7], savedArray[8], savedArray[9], savedArray[10], savedArray[11], savedArray[12]); MovieClip(root).soundEffects.stoploopNoise(); MovieClip(root).soundEffects.MakeNoise("_gameoverSound"); MovieClip(root).loadSubmitScore(); envBut.addEventListener(MouseEvent.CLICK, toEnv4); envBut2.addEventListener(MouseEvent.CLICK, toEnv4); } public function changeKick(_arg1:MouseEvent):void{ changeBut("KICK"); } public function goDFG(_arg1:MouseEvent){ navigateToURL(new URLRequest("http://www.dailyfreegames.com")); } public function refreshEquiv(_arg1:String):void{ } public function blockinjure(_arg1, _arg2:String, _arg3:int, _arg4:Boolean):void{ if (ready){ soundEffects.MakeNoise("_blockedSound"); if (_arg1 == "enemyMC"){ if (((((((enemypoundsTotal - 1) >= 0)) && (!((_arg2 == "infra"))))) && (!((_arg2 == "na"))))){ enemypoundsTotal = (enemypoundsTotal - 1); } else { if (((!((_arg2 == "infra"))) && (!((_arg2 == "na"))))){ enemypoundsTotal = 0; }; }; enemyHitMC.play(); enemyMC.fallBackSmall(null); } else { if (_arg1 == "characterMC"){ if (((((((playerpoundsTotal - 1) >= 0)) && (!((_arg2 == "infra"))))) && (!((_arg2 == "na"))))){ playerpoundsTotal = (playerpoundsTotal - 1); } else { if (((!((_arg2 == "infra"))) && (!((_arg2 == "na"))))){ playerpoundsTotal = 0; }; }; characterHitMC.play(); characterMC.fallBackSmall(null); }; }; checkdeadscore(); }; } public function endGameSavers():void{ MovieClip(root).SaverAndLoader.SaveSkin(1, 3, 0, savedArray[3], savedArray[4], savedArray[5], savedArray[6], savedArray[7], savedArray[8], savedArray[9], savedArray[10], savedArray[11], savedArray[12]); MovieClip(root).SaverAndLoader.SaveMoves(1, 1, 1, 0, 0, 0, 0, 0); } public function pauseGameBut(_arg1:MouseEvent):void{ if (MovieClip(root).readyfighttext.currentLabel == "fightTextDone"){ pauseGame(null); }; } private function quitGameAndSkinIt(_arg1:MouseEvent):void{ if (readyfighttext.goCustomise){ readyfighttext.goCustomise.removeEventListener(MouseEvent.CLICK, quitGameAndSkinIt); }; killNeeds(); gotoAndStop("customiseCharacter", "Menu"); } function frame145(){ stop(); readyBut.addEventListener(MouseEvent.CLICK, function ():void{ var _local1:*; play(); }); } public function prevArms(_arg1:MouseEvent){ hideNextArm.gotoAndStop(1); armsnextBut.visible = true; if ((int(characterMC.leftArm.currentFrame) - 1) > 1){ characterMC.leftArm.prevFrame(); characterMC.rightArm.prevFrame(); reMove(); }; if (int(characterMC.leftArm.currentFrame) == 2){ hidePrevArm.gotoAndStop(2); armsprevBut.visible = false; }; } public function changeUp(_arg1:MouseEvent):void{ changeBut("UP"); } public function prevBody(_arg1:MouseEvent){ hideNextTorso.gotoAndStop(1); bodynextBut.visible = true; if ((int(characterMC.torso.currentFrame) - 1) > 1){ characterMC.torso.prevFrame(); reMove(); }; if (int(characterMC.torso.currentFrame) == 2){ hidePrevTorso.gotoAndStop(2); bodyprevBut.visible = false; }; } public function backtoMainMenu(_arg1:MouseEvent):void{ MovieClip(root).soundEffects.MakeNoise("_buttonSound"); gotoAndStop("menu", "Menu"); } public function EquivText(_arg1:Number):void{ price = _arg1; LoadXML(); } public function resetSkins():void{ MovieClip(root).SaverAndLoader.SaveSkin(1, 3, 0, savedArray[3], savedArray[4], savedArray[5], savedArray[6], savedArray[7], savedArray[8], savedArray[9], savedArray[10], savedArray[11], savedArray[12]); } private function nextRound():void{ totalLevelpoundsUsed = (totalLevelpoundsUsed + playerpoundsTotal); playerHasStarted = true; if (numRounds == 5){ stage.removeEventListener(Event.ENTER_FRAME, onenterFrame); looseLife(null); } else { stage.removeEventListener(Event.ENTER_FRAME, onenterFrame); timeLeft = Number(timey.timer); if (timeLeft < 0){ timeLeft = 0; }; timeTaken = (timeTaken + (60 - timeLeft)); timey.timer = 60; resetLevel(); }; } public function nextHat(_arg1:MouseEvent){ if (int(characterMC.hat.currentFrame) <= Number(MovieClip(root).savedArray[3])){ characterMC.hat.nextFrame(); hidePrevHat.gotoAndStop(1); hatprevBut.visible = true; reMove(); if ((int(characterMC.hat.currentFrame) - 1) == Number(MovieClip(root).savedArray[3])){ hideNextHat.gotoAndStop(2); hatnextBut.visible = false; }; }; } public function showcontinueGameNonEvented():void{ MovieClip(root).gametype = "continue"; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); gotoAndPlay("playit"); } function frame146(){ MovieClip(root).startGame(); inGame = true; } private function looseLife(_arg1:Event):void{ numLives--; stage.removeEventListener(Event.ENTER_FRAME, onenterFrame); readyfighttext.gotoAndStop("lostlife"); } public function changeBlock(_arg1:MouseEvent):void{ changeBut("BLOCK"); } public function resetValuesforNewGame():void{ savedArray = MovieClip(root).SaverAndLoader.Load(); numLives = 5; levelNum = 1; startVersusScreen(); if (savedArray[13]){ up = savedArray[13]; }; if (savedArray[14]){ down = savedArray[14]; }; if (savedArray[15]){ left = savedArray[15]; }; if (savedArray[16]){ right = savedArray[16]; }; if (savedArray[17]){ punch = savedArray[17]; }; if (savedArray[18]){ kick = savedArray[18]; }; if (savedArray[19]){ block = savedArray[19]; }; if (savedArray[20]){ paus = savedArray[20]; }; characterMC.dressPlayer(); stage.addEventListener(Event.ENTER_FRAME, onenterFrame); } public function updateBar(_arg1:TimerEvent):void{ if (((characterBar) && (enemyBar))){ if (((((((((((characterMC) && (enemyMC))) && (characterBar))) && (!(pausedGame)))) && (!(((125 - playerpoundsTotal) == (Number(characterBar.currentFrame) - 1)))))) && ((characterBar.currentFrame >= 10)))){ if ((((playerpoundsTotal == 0)) && ((characterBar.currentFrame < 125)))){ characterBar.play(); } else { if ((((playerpoundsTotal == 0)) && ((characterBar.currentFrame == 125)))){ characterBar.stop(); } else { characterBar.play(); }; }; } else { if (((characterBar) && ((characterBar.currentFrame < 10)))){ characterBar.play(); } else { if (characterBar){ characterBar.stop(); }; }; }; if (((((((enemyBar) && (!(pausedGame)))) && (!(((125 - enemypoundsTotal) == (Number(enemyBar.currentFrame) - 1)))))) && ((enemyBar.currentFrame >= 10)))){ if ((((enemypoundsTotal == 0)) && ((enemyBar.currentFrame < 125)))){ enemyBar.play(); } else { if ((((enemypoundsTotal == 0)) && ((enemyBar.currentFrame == 125)))){ enemyBar.stop(); } else { enemyBar.play(); }; }; } else { if (((enemyBar) && ((enemyBar.currentFrame < 10)))){ enemyBar.play(); } else { enemyBar.stop(); }; }; }; } public function removeaChild(_arg1):void{ if (_arg1){ objectsMC.removeChild(_arg1); numObjects--; }; } public function saveChangesPlay(_arg1:MouseEvent):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; _local2 = (int(characterMC.hat.currentFrame) - 1); _local3 = (int(characterMC.facer.currentFrame) - 1); _local4 = (int(characterMC.torso.currentFrame) - 1); _local5 = (int(characterMC.leftArm.currentFrame) - 1); _local6 = (int(characterMC.legs.currentFrame) - 1); MovieClip(root).SaverAndLoader.SaveSkin(savedArray[0], savedArray[1], savedArray[2], savedArray[3], savedArray[4], savedArray[5], savedArray[6], savedArray[7], _local2, _local3, _local5, _local4, _local6); MovieClip(root).savedArray = MovieClip(root).SaverAndLoader.Load(); showcontinueGameNonEvented(); } public function LoaderXML(_arg1:Event):void{ xmlData = new XML(_arg1.target.data); } public function quitGame(_arg1:MouseEvent):void{ killNeeds(); MovieClip(root).gotoAndStop("empty", "Intro"); } public function doit(_arg1:MouseEvent):void{ MovieClip(root).gotoAndPlay("empty", "Intro"); } public function pauseGame(_arg1:Event):void{ if (((((inGame) && (!(pausedGame)))) && (!(characterMC.pauseWaitforTimer)))){ if (backgroundMC.currentLabel == "levs"){ backgroundMC.levsMC.stop(); }; Tracker.kvEvent(1464); timey.timerTimer.stop(); characterMC.pauseWaitTimer = new Timer(500, 1); characterMC.pauseWaitTimer.addEventListener(TimerEvent.TIMER_COMPLETE, characterMC.endPauseHandler); characterMC.pauseWaitTimer.start(); characterMC.pauseWaitforTimer = true; pausedGame = true; characterMC.pauseGame(); enemyMC.pauseGame(); pauseMC.gotoAndPlay("pause"); if (readyfighttext.currentLabel != "fightTextDone"){ readyfighttext.stop(); }; if (cameraFlashMC.currentFrame > 1){ cameraFlashMC.stop(); }; if (enemyBar.flasherMC){ enemyBar.flasherMC.stop(); }; if (characterBar.flasherMC){ characterBar.flasherMC.stop(); }; if (enemyFace){ enemyFace.facer.facerMC.stance.stop(); enemyFace.torso.torsoMC.stance.stop(); enemyFace.hat.hatMC.stance.stop(); }; if (characterFace){ characterFace.facer.facerMC.stance.stop(); characterFace.torso.torsoMC.stance.stop(); characterFace.hat.hatMC.stance.stop(); }; }; } public function nextArms(_arg1:MouseEvent){ if (int(characterMC.leftArm.currentFrame) <= Number(MovieClip(root).savedArray[5])){ characterMC.leftArm.nextFrame(); characterMC.rightArm.nextFrame(); reMove(); hidePrevArm.gotoAndStop(1); armsprevBut.visible = true; }; if ((int(characterMC.leftArm.currentFrame) - 1) == Number(MovieClip(root).savedArray[5])){ hideNextArm.gotoAndStop(2); armsnextBut.visible = false; }; } public function getSkinName():String{ if (levelNum < 6){ return (skinNames[(levelNum + 4)]); }; return ("Corporal Punishment"); } public function callEndGame(_arg1:TimerEvent):void{ if (((!(characterMC.jumping)) && (!(enemyMC.jumping)))){ if (!deathSceneDone){ showWinnerData(); }; }; } public function prevFace(_arg1:MouseEvent){ hideNextFace.gotoAndStop(1); facenextBut.visible = true; if ((int(characterMC.facer.currentFrame) - 1) > 1){ characterMC.facer.prevFrame(); reMove(); }; if (int(characterMC.facer.currentFrame) == 2){ hidePrevFace.gotoAndStop(2); faceprevBut.visible = false; }; } public function nextBody(_arg1:MouseEvent){ if (int(characterMC.torso.currentFrame) <= Number(MovieClip(root).savedArray[6])){ characterMC.torso.nextFrame(); hidePrevTorso.gotoAndStop(1); bodyprevBut.visible = true; reMove(); if ((int(characterMC.torso.currentFrame) - 1) == Number(MovieClip(root).savedArray[6])){ hideNextTorso.gotoAndStop(2); bodynextBut.visible = false; }; }; } public function changePunch(_arg1:MouseEvent):void{ changeBut("PUNCH"); } public function startVersusScreen():void{ if (MovieClip(root).readyfighttext){ if (MovieClip(root).readyfighttext.currentLabel == "strt"){ MovieClip(root).readyfighttext.versusScreen.gotoAndStop(2); if (MovieClip(root).readyfighttext.versusScreen.characterVersusMC.hat){ MovieClip(root).readyfighttext.versusScreen.characterVersusMC.hat.gotoAndStop(int((MovieClip(root).savedArray[8] + 1))); MovieClip(root).readyfighttext.versusScreen.characterVersusMC.facer.gotoAndStop(int((MovieClip(root).savedArray[9] + 1))); MovieClip(root).readyfighttext.versusScreen.characterVersusMC.torso.gotoAndStop(int((MovieClip(root).savedArray[11] + 1))); MovieClip(root).readyfighttext.versusScreen.characterVersusMC.leftArm.gotoAndStop(int((MovieClip(root).savedArray[10] + 1))); MovieClip(root).readyfighttext.versusScreen.characterVersusMC.rightArm.gotoAndStop(int((MovieClip(root).savedArray[10] + 1))); MovieClip(root).readyfighttext.versusScreen.characterVersusMC.legs.gotoAndStop(int((MovieClip(root).savedArray[12] + 1))); }; }; }; } private function totRounds(_arg1:Number):void{ if (SequenceEndTimer){ SequenceEndTimer.removeEventListener(TimerEvent.TIMER, callEndGame); }; if (((((ready) && ((characterRoundsWon >= 2)))) && ((characterRoundsWon > enemyRoundsWon)))){ onEndClick = "nextLevel"; } else { if (((((((ready) && ((enemyRoundsWon >= 2)))) && ((enemyRoundsWon >= characterRoundsWon)))) || (((((ready) && ((numRounds == 5)))) && ((enemyRoundsWon == characterRoundsWon)))))){ if (numLives > 0){ onEndClick = "looseLife"; } else { onEndClick = "gameOver"; }; } else { showingWinner = true; onEndClick = "nextRound"; }; }; ready = false; } private function showWinnerData():void{ if (SequenceEndTimer){ SequenceEndTimer.stop(); SequenceEndTimer.removeEventListener(TimerEvent.TIMER, callEndGame); }; deathSceneDone = true; inGame = false; characterMC.isDamaging = true; characterMC.sequenceWait = true; enemyMC.isDamaging = true; enemyMC.sequenceWait = true; if (currentLabel == "theGame"){ if (enemyMC.theAI){ enemyMC.theAI.stopAdditionalActions(); }; if (enemypoundsTotal > playerpoundsTotal){ enemyMC.animate("cheer"); enemyRoundsWon++; enemyRoundsWonMC.nextFrame(); damage1 = (("Your opponent took £" + String(Number((100 - Number(enemypoundsTotal))))) + " worth of damage."); damage2 = (("Your opponent's phone is now worth £" + String(enemypoundsTotal)) + "."); damage3 = ""; if (timey.timer <= 0){ readyfighttext.gotoAndPlay("timeUp"); characterMC.animate("backToStart"); totRounds(5000); } else { playerpoundsTotal = 0; playerpounds.text = "£0"; readyfighttext.gotoAndPlay("winnerEnemyText"); totRounds(7000); }; } else { if (enemypoundsTotal < playerpoundsTotal){ damage1 = (("You took £" + String(Number((100 - Number(playerpoundsTotal))))) + " of damage to your phone."); damage2 = (("Your phone is now worth £" + String(playerpoundsTotal)) + "."); damage3 = ""; if (playerpoundsTotal == 100){ numPerfects++; }; characterMC.animate("cheer"); characterRoundsWon++; characterRoundsWonMC.nextFrame(); if (timey.timer <= 0){ readyfighttext.gotoAndPlay("timeUp"); enemyMC.animate("backToStart"); totRounds(5000); } else { enemypounds.text = "£0"; enemypoundsTotal = 0; readyfighttext.gotoAndPlay("winnerPlayerText"); totRounds(5000); }; } else { if (timer <= 0){ readyfighttext.gotoAndPlay("timeUp"); enemyMC.animate("backToStart"); characterMC.animate("backToStart"); totRounds(5000); } else { readyfighttext.gotoAndPlay("drawText"); enemyMC.animate("backToStart"); characterMC.animate("backToStart"); totRounds(5000); }; }; }; enemypounds.text = ("£" + String(enemypoundsTotal)); playerpounds.text = ("£" + String(playerpoundsTotal)); }; } public function callVersusScreen(_arg1:TimerEvent):void{ if (MovieClip(root).readyfighttext.versusScreen){ startVersusScreen(); versusTimer.stop(); versusTimer.removeEventListener(TimerEvent.TIMER, callVersusScreen); }; } public function prevHat(_arg1:MouseEvent){ hideNextHat.gotoAndStop(1); hatnextBut.visible = true; if ((int(characterMC.hat.currentFrame) - 1) > 1){ characterMC.hat.prevFrame(); reMove(); }; if (int(characterMC.hat.currentFrame) == 2){ hidePrevHat.gotoAndStop(2); hatprevBut.visible = false; }; } public function injure(_arg1, _arg2:String, _arg3:int, _arg4:Boolean):void{ if (((ready) && ((((((_arg1 == "enemyMC")) && (((!(enemyMC.blocking)) || (((enemyMC.blocking) && ((enemypoundsTotal == 0)))))))) || ((((_arg1 == "characterMC")) && (((!(characterMC.blocking)) || (((characterMC.blocking) && ((playerpoundsTotal == 0)))))))))))){ if (_arg1 == "enemyMC"){ if ((enemypoundsTotal - _arg3) >= 0){ enemypoundsTotal = (enemypoundsTotal - _arg3); } else { enemypoundsTotal = 0; }; enemyHitMC.play(); } else { if (_arg1 == "characterMC"){ if ((playerpoundsTotal - _arg3) >= 0){ playerpoundsTotal = (playerpoundsTotal - _arg3); } else { playerpoundsTotal = 0; }; characterHitMC.play(); }; }; checkdeadscore(); if (characterMC.y > characterMC.startY){ characterMC.y = characterMC.startY; }; if (enemyMC.y > Number((enemyMC.startY + MovieClip(root).foregroundMC.y))){ enemyMC.y = Number((enemyMC.startY + MovieClip(root).foregroundMC.y)); }; if ((((playerpoundsTotal > 0)) && ((enemypoundsTotal > 0)))){ if ((((_arg2 == "infra")) && ((_arg1 == "enemyMC")))){ if (!enemyMC.sequenceWait){ enemyMC.animate("infrahit"); }; } else { if ((((_arg2 == "infra")) && ((_arg1 == "characterMC")))){ if (!characterMC.sequenceWait){ characterMC.animate("infrahit"); }; } else { if ((((((_arg2 == "email")) && ((_arg1 == "enemyMC")))) && (!(enemyMC.isDamaging)))){ if (enemyMC.blocking){ _arg3 = 0; enemyMC.fallBackSmall(null); soundEffects.MakeNoise("_blockedSound"); } else { enemyMC.isDamaging = true; soundEffects.MakeNoise("_oofsmackSound"); enemyMC.animate("bighitdown"); }; } else { if ((((((_arg2 == "email")) && ((_arg1 == "characterMC")))) && (!(characterMC.isDamaging)))){ if (characterMC.blocking){ _arg3 = 0; characterMC.fallBackSmall(null); soundEffects.MakeNoise("_blockedSound"); } else { characterMC.isDamaging = true; soundEffects.MakeNoise("_oofsmackSound"); characterMC.animate("bighitdown"); }; } else { if ((((((_arg2 == "text")) && ((_arg1 == "enemyMC")))) && (!(enemyMC.isDamaging)))){ if (enemyMC.blocking){ _arg3 = 0; enemyMC.fallBackSmall(null); soundEffects.MakeNoise("_blockedSound"); } else { enemyMC.isDamaging = true; enemyMC.sequenceWait = true; soundEffects.MakeNoise("_oofsmackSound"); enemyMC.animate("bighit"); }; } else { if ((((((_arg2 == "text")) && ((_arg1 == "characterMC")))) && (!(characterMC.isDamaging)))){ if (characterMC.blocking){ _arg3 = 0; characterMC.fallBackSmall(null); soundEffects.MakeNoise("_blockedSound"); } else { characterMC.isDamaging = true; characterMC.sequenceWait = true; soundEffects.MakeNoise("_oofsmackSound"); characterMC.animate("bighit"); }; }; }; }; }; }; }; }; }; } public function saveMoves():void{ var _local1:Array; var _local2:int; _local1 = new Array(); _local2 = 0; while (_local2 <= 7) { if (_local2 <= (2 + Number(levelNum))){ _local1.push(1); } else { _local1.push(0); }; _local2++; }; MovieClip(root).SaverAndLoader.SaveMoves(1, 1, 1, _local1[3], _local1[4], _local1[5], _local1[6], _local1[7]); savedArray = MovieClip(root).SaverAndLoader.Load(); } public function resetLevel():void{ MovieClip(root).enemyMC.sortedFace = false; MovieClip(root).characterMC.sortedFace = false; timey.timer = 60; timey.txt.text = timey.timer; enemyMC.y = enemyMC.startY; enemyMC.x = enemyMC.startX; characterMC.y = characterMC.startY; characterMC.x = characterMC.startX; characterMC.torso.torsoMC.gotoAndStop(1); characterMC.facer.facerMC.gotoAndStop(1); characterMC.hat.hatMC.gotoAndStop(1); characterMC.legs.legsMC.gotoAndStop(1); characterMC.leftArm.leftArmMC.gotoAndStop(1); characterMC.rightArm.rightArmMC.gotoAndStop(1); characterMC.hat.hatMC.gotoAndStop(1); enemyMC.torso.torsoMC.gotoAndStop(1); enemyMC.facer.facerMC.gotoAndStop(1); enemyMC.hat.hatMC.gotoAndStop(1); enemyMC.legs.legsMC.gotoAndStop(1); enemyMC.leftArm.leftArmMC.gotoAndStop(1); enemyMC.rightArm.rightArmMC.gotoAndStop(1); enemyMC.hat.hatMC.gotoAndStop(1); enemyMC.keyRight = false; enemyMC.keyLeft = false; characterMC.keyRight = false; characterMC.keyLeft = false; enemyMC.sequenceWait = true; characterMC.sequenceWait = true; characterMC.punching = false; characterMC.kicking = false; characterMC.crouching = false; characterMC.blocking = false; characterMC.jumping = false; characterMC.found = false; characterMC.hasjustpaused = false; characterMC.keypressed = false; characterMC.isDamaging = false; characterMC.communicationString = ""; enemyMC.punching = false; enemyMC.kicking = false; enemyMC.crouching = false; enemyMC.blocking = false; enemyMC.jumping = false; enemyMC.found = false; enemyMC.hasjustpaused = false; enemyMC.keypressed = false; enemyMC.isDamaging = false; enemyMC.communicationString = ""; foregroundMC.x = -270; foregroundMC.y = 0; backgroundMC.x = 820; backgroundMC.y = 0; objectsMC.x = -364; objectsMC.y = 0; levelShower.gotoAndStop(levelNum); enemyMC.startAI(); enemypoundsTotal = 100; playerpoundsTotal = 100; if (numRounds == -1){ dressPlayer(); numRounds = 0; timeLeft = 0; timeTaken = 0; numPerfects = 0; numRoundsWon = 0; numRoundsLost = 0; healthLeft = 0; characterRoundsWon = 0; enemyRoundsWon = 0; backgroundMC.gotoAndStop(levelNum); foregroundMC.gotoAndStop(levelNum); if (enemyMC){ enemyMC.dressEnemy(); enemyMC.blocking = false; }; characterMC.blocking = false; if (MovieClip(root).characterRoundsWonMC){ MovieClip(root).characterRoundsWonMC.gotoAndStop(1); MovieClip(root).enemyRoundsWonMC.gotoAndStop(1); }; faderOut.gotoAndStop(1); characterMC.startTimers(); enemyMC.startTimers(); versusTimer = new Timer(10, 100); versusTimer.addEventListener(TimerEvent.TIMER, callVersusScreen); versusTimer.start(); } else { runReset = true; readyfighttext.gotoAndStop(1); trace("in 5"); }; numRounds++; enemyBar.gotoAndPlay((Math.round((enemypoundsTotal / 10)) + 1)); characterBar.gotoAndPlay((Math.round((playerpoundsTotal / 10)) + 1)); enemypoundsTotal = 100; playerpoundsTotal = 100; onEndClick = ""; deathSceneDone = false; showingWinner = false; characterMC.gotoAndPlay(1); enemyMC.gotoAndPlay(1); enemyMC.startTimers(); characterMC.startTimers(); stage.addEventListener(Event.ENTER_FRAME, onenterFrame); } public function startGame():void{ levelNum = 1; numRounds = 1; enemypoundsTotal = 100; playerpoundsTotal = 100; ready = false; runReset = true; if (stage.addEventListener(Event.ENTER_FRAME, onenterFrame)){ stage.removeEventListener(Event.ENTER_FRAME, onenterFrame); }; if (characterBar){ updateBarTimer = new Timer(1, 0); updateBarTimer.addEventListener(TimerEvent.TIMER, updateBar); updateBarTimer.start(); }; } public function changeReset(_arg1:MouseEvent):void{ upBut.text = "UP"; downBut.text = "DOWN"; leftBut.text = "LEFT"; rightBut.text = "RIGHT"; punchBut.text = "1"; kickBut.text = "2"; blockBut.text = "3"; pauseBut.text = "4"; MovieClip(root).up = 0; MovieClip(root).down = 0; MovieClip(root).left = 0; MovieClip(root).right = 0; MovieClip(root).punch = 0; MovieClip(root).kick = 0; MovieClip(root).block = 0; MovieClip(root).paus = 0; changeKey.gotoAndPlay(2); changeKey.visible = true; MovieClip(root).soundEffects.MakeNoise("_buttonSound"); } public function useSkin(_arg1:MouseEvent):void{ MovieClip(root).readyfighttext.unlockedBox.skinNowBut.removeEventListener(MouseEvent.CLICK, useSkin); MovieClip(root).characterMC.redressPlayer(); trace("in 3"); MovieClip(root).readyfighttext.gotoAndStop(1); onNextLevel(); } public function showRedefine(_arg1:MouseEvent):void{ MovieClip(root).soundEffects.MakeNoise("_buttonSound"); redefineBut.removeEventListener(MouseEvent.MOUSE_DOWN, showRedefine); removeEventListener(Event.ENTER_FRAME, bobbletext); gotoAndStop("redefine"); } public function changeLeft(_arg1:MouseEvent):void{ changeBut("LEFT"); } private function quitGameIt(_arg1:MouseEvent):void{ if (readyfighttext.goMainMenu){ readyfighttext.goMainMenu.removeEventListener(MouseEvent.CLICK, quitGameIt); }; killNeeds(); prevScene(); } public function gameOver(_arg1:String):void{ MovieClip(root).gotoAndStop(_arg1, _arg1); } public function ParseBooks(_arg1:XML):void{ var _local2:XMLList; var _local3:XML; _local2 = _arg1.product; for each (_local3 in _local2) { if ((((Math.round(Number(_local3.price)) == price)) || ((((Math.round(Number(_local3.price)) <= (price + 10))) && ((Math.round(Number(_local3.price)) >= (price - 10))))))){ choices.push(((_local3.brand + " ") + _local3.product_name)); }; }; if (choices.length != 0){ damage3 = (("This is approximately the same price as a " + choices[Math.round((Math.random() * (choices.length - 1)))]) + " if sold to Envirofone."); readyfighttext.dam3.text = damage3; } else { damage3 = "Even a phone THIS damaged could be exchanged at Envirofone."; readyfighttext.dam3.text = damage3; }; } public function nextFace(_arg1:MouseEvent){ if (int(characterMC.facer.currentFrame) <= Number(MovieClip(root).savedArray[4])){ characterMC.facer.nextFrame(); hidePrevFace.gotoAndStop(1); faceprevBut.visible = true; reMove(); if ((int(characterMC.facer.currentFrame) - 1) == Number(MovieClip(root).savedArray[4])){ hideNextFace.gotoAndStop(2); facenextBut.visible = false; }; }; } public function dressPlayer():void{ characterMC.dressPlayer(); } public function reMoveAction(_arg1:TimerEvent):void{ MovieClip(root).soundEffects.MakeNoise("_buttonPopSound"); characterMC.hat.hatMC.stance.gotoAndPlay(1); characterMC.facer.facerMC.stance.gotoAndPlay(1); characterMC.torso.torsoMC.stance.gotoAndPlay(1); characterMC.legs.legsMC.stance.gotoAndPlay(1); characterMC.leftArm.leftArmMC.stance.gotoAndPlay(1); characterMC.rightArm.rightArmMC.stance.gotoAndPlay(1); } public function doit2(_arg1:MouseEvent):void{ MovieClip(root).gotoAndPlay("empty", "Intro"); } Security.allowDomain("http://www.matmi.com"); Security.allowDomain("http://php5.systemx.co.uk"); Security.allowDomain("http://www.systemx.co.uk"); Security.loadPolicyFile("http://www.matmi.com/crossdomain.xml"); Security.loadPolicyFile("http://www.systemx.co.uk/crossdomain.xml"); } }//packageSection 140//mainmenubgSound (mainmenubgSound) package { import flash.media.*; public dynamic class mainmenubgSound extends Sound { } }//packageSection 141//menubgFade (menubgFade) package { import flash.display.*; public dynamic class menubgFade extends MovieClip { } }//packageSection 142//objectFg (objectFg) package { import flash.display.*; public dynamic class objectFg extends MovieClip { } }//packageSection 143//oneSound (oneSound) package { import flash.media.*; public dynamic class oneSound extends Sound { } }//packageSection 144//oofsmackSound (oofsmackSound) package { import flash.media.*; public dynamic class oofsmackSound extends Sound { } }//packageSection 145//oofSound (oofSound) package { import flash.media.*; public dynamic class oofSound extends Sound { } }//packageSection 146//preloader (preloader) package { import flash.display.*; import flash.events.*; import flash.text.*; public class preloader extends MovieClip { public var lbar:MovieClip; var initX:Number;// = 0 public var lpc:TextField; public function preloader(){ initX = 0; super(); addEventListener(Event.ENTER_FRAME, handleProgress); addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); loaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); } public function UpdateProgress(_arg1:Number):void{ if (_arg1 <= 1){ lbar.scaleX = _arg1; }; lpc.text = String((Math.floor((_arg1 * 100)) + "%")); } public function handleProgress(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = stage.loaderInfo.bytesLoaded; _local3 = stage.loaderInfo.bytesTotal; _local4 = 0; _local4 = (_local2 / _local3); UpdateProgress(_local4); if (_local2 >= _local3){ removeEventListener(Event.ENTER_FRAME, handleProgress); MovieClip(root).gotoAndPlay(2); }; } public function ioErrorHandler(_arg1:IOErrorEvent):void{ trace(("ioErrorHandler: " + _arg1)); } } }//packageSection 147//punchSound (punchSound) package { import flash.media.*; public dynamic class punchSound extends Sound { } }//packageSection 148//rapidtextSound (rapidtextSound) package { import flash.media.*; public dynamic class rapidtextSound extends Sound { } }//packageSection 149//rightArmers (rightArmers) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class rightArmers extends MovieClip { public var rightArmMC:MovieClip; public function rightArmers(){ addFrameScript(1, frame2); } function frame2(){ stop(); } } }//packageSection 150//round1Sound (round1Sound) package { import flash.media.*; public dynamic class round1Sound extends Sound { } }//packageSection 151//round2Sound (round2Sound) package { import flash.media.*; public dynamic class round2Sound extends Sound { } }//packageSection 152//round3Sound (round3Sound) package { import flash.media.*; public dynamic class round3Sound extends Sound { } }//packageSection 153//round4Sound (round4Sound) package { import flash.media.*; public dynamic class round4Sound extends Sound { } }//packageSection 154//round5Sound (round5Sound) package { import flash.media.*; public dynamic class round5Sound extends Sound { } }//packageSection 155//SendToAFriend (SendToAFriend) package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; public class SendToAFriend extends MovieClip { public var subBut:SimpleButton; public var yourname:TextField; public var youremail:TextField; var variables:URLVariables; public var err:TextField; var done:Boolean;// = false public var email:TextField; public function SendToAFriend(){ variables = new URLVariables(); done = false; super(); addFrameScript(0, frame1, 11, frame12, 12, frame13); addEventListener(Event.ENTER_FRAME, checkReady); } private function clearItemail(_arg1:Event):void{ err.text = ""; if (email.text == "friend's email"){ email.text = ""; }; if (youremail.length < 1){ youremail.text = "your email"; }; if (yourname.length < 1){ yourname.text = "your name"; }; email.removeEventListener(KeyboardEvent.KEY_DOWN, clearItemail); } private function submit(_arg1:MouseEvent):void{ var _local2:URLRequest; var _local3:URLLoader; if (((((((((((!((email.text == ""))) && (!((youremail.text == ""))))) && (!((yourname.text == ""))))) && (!((email.text == "friend's email"))))) && (!((youremail.text == "your email"))))) && (!((yourname.text == "your name"))))){ yourname.removeEventListener(MouseEvent.MOUSE_DOWN, clearItyourname); yourname.removeEventListener(KeyboardEvent.KEY_DOWN, clearItyourname); youremail.removeEventListener(MouseEvent.MOUSE_DOWN, clearItyouremail); youremail.removeEventListener(KeyboardEvent.KEY_DOWN, clearItyouremail); email.removeEventListener(MouseEvent.MOUSE_DOWN, clearItemail); email.removeEventListener(KeyboardEvent.KEY_DOWN, clearItemail); _local2 = new URLRequest("http://www.matmi.com/games/BattleFones/sendtoafriend.php"); _local3 = new URLLoader(); _local3.dataFormat = URLLoaderDataFormat.VARIABLES; variables.youremail = youremail.text; variables.email = email.text; variables.yourname = yourname.text; nextFrame(); _local2.data = variables; _local2.method = URLRequestMethod.POST; _local3.addEventListener(Event.COMPLETE, handleComplete); _local3.addEventListener(IOErrorEvent.IO_ERROR, onIOError); _local3.load(_local2); } else { err.text = "Please fill in all requested fields"; }; } function frame12(){ stop(); } function frame1(){ } function frame13(){ stop(); } public function checkReady(_arg1:Event):void{ if (((((subBut) && ((currentLabel == "sender")))) && ((done == false)))){ subBut.addEventListener(MouseEvent.MOUSE_DOWN, submit); email.addEventListener(MouseEvent.MOUSE_DOWN, clearItemail); youremail.addEventListener(MouseEvent.MOUSE_DOWN, clearItyouremail); yourname.addEventListener(MouseEvent.MOUSE_DOWN, clearItyourname); email.addEventListener(KeyboardEvent.KEY_DOWN, clearItemail); youremail.addEventListener(KeyboardEvent.KEY_DOWN, clearItyouremail); yourname.addEventListener(KeyboardEvent.KEY_DOWN, clearItyourname); done = true; }; } private function handleComplete(_arg1:Event):void{ var _local2:URLLoader; _local2 = URLLoader(_arg1.target); if (_local2.data.err == "false"){ play(); done = false; } else { err.text = _local2.data.err; gotoAndStop("sender"); done = false; }; } private function clearItyourname(_arg1:Event):void{ err.text = ""; if (yourname.text == "your name"){ yourname.text = ""; }; if (email.length < 1){ email.text = "friend's email"; }; if (youremail.length < 1){ youremail.text = "your email"; }; yourname.removeEventListener(KeyboardEvent.KEY_DOWN, clearItyourname); } private function onIOError(_arg1:IOErrorEvent):void{ trace("Error loading URL."); } private function clearItyouremail(_arg1:Event):void{ err.text = ""; if (youremail.text == "your email"){ youremail.text = ""; }; if (yourname.length < 1){ yourname.text = "your name"; }; if (email.length < 1){ email.text = "friend's email"; }; youremail.removeEventListener(KeyboardEvent.KEY_DOWN, clearItyouremail); } Security.allowDomain("http://www.matmi.com"); Security.loadPolicyFile("http://www.matmi.com/crossdomain.xml"); } }//packageSection 156//SharedObjectReader (SharedObjectReader) package { import flash.display.*; import flash.net.*; import flash.utils.*; public class SharedObjectReader extends Sprite { private var _sharedObj:SharedObject; public function Load(){ if (canUseCookie()){ if (int(_sharedObj.data.levelNum) < 1){ reset(false); }; return ([_sharedObj.data.levelNum, _sharedObj.data.numLives, _sharedObj.data.pointsScored, _sharedObj.data.numHats, _sharedObj.data.numFaces, _sharedObj.data.numGloves, _sharedObj.data.numBodies, _sharedObj.data.numShoes, _sharedObj.data.chosenHat, _sharedObj.data.chosenFace, _sharedObj.data.chosenGloves, _sharedObj.data.chosenBody, _sharedObj.data.chosenShoes, _sharedObj.data.upBut, _sharedObj.data.downBut, _sharedObj.data.leftBut, _sharedObj.data.rightBut, _sharedObj.data.punchBut, _sharedObj.data.kickBut, _sharedObj.data.blockBut, _sharedObj.data.pauseBut, _sharedObj.data.punchpunch, _sharedObj.data.txt, _sharedObj.data.teleport, _sharedObj.data.superText, _sharedObj.data.blueTooth, _sharedObj.data.infraRed, _sharedObj.data.email, _sharedObj.data.cameraFlash]); //unresolved jump }; return (null); } public function SaveMoves(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{ if (canUseCookie()){ _sharedObj.data.punchpunch = _arg1; _sharedObj.data.txt = _arg2; _sharedObj.data.teleport = _arg3; _sharedObj.data.superText = _arg4; _sharedObj.data.blueTooth = _arg5; _sharedObj.data.infraRed = _arg6; _sharedObj.data.email = _arg7; _sharedObj.data.cameraFlash = _arg8; _sharedObj.flush(); _sharedObj.close(); } else { trace("could not save"); }; } public function SaveKeys(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{ if (canUseCookie()){ _sharedObj.data.upBut = _arg1; _sharedObj.data.downBut = _arg2; _sharedObj.data.leftBut = _arg3; _sharedObj.data.rightBut = _arg4; _sharedObj.data.punchBut = _arg5; _sharedObj.data.kickBut = _arg6; _sharedObj.data.blockBut = _arg7; _sharedObj.data.pauseBut = _arg8; _sharedObj.flush(); _sharedObj.close(); } else { trace("could not save"); }; } public function reset(_arg1:Boolean=false){ SaveSkin(1, 3, 0, 5, 5, 5, 5, 5, 1, 1, 1, 1, 1); SaveKeys(0, 0, 0, 0, 0, 0, 0, 0); SaveMoves(1, 1, 1, 0, 0, 0, 0, 0); if (_arg1){ return ([_sharedObj.data.levelNum, _sharedObj.data.numLives, _sharedObj.data.pointsScored, _sharedObj.data.numHats, _sharedObj.data.numFaces, _sharedObj.data.numGloves, _sharedObj.data.numBodies, _sharedObj.data.numShoes, _sharedObj.data.chosenHat, _sharedObj.data.chosenFace, _sharedObj.data.chosenGloves, _sharedObj.data.chosenBody, _sharedObj.data.chosenShoes, _sharedObj.data.upBut, _sharedObj.data.downBut, _sharedObj.data.leftBut, _sharedObj.data.rightBut, _sharedObj.data.punchBut, _sharedObj.data.kickBut, _sharedObj.data.blockBut, _sharedObj.data.pauseBut, _sharedObj.data.punchpunch, _sharedObj.data.txt, _sharedObj.data.teleport, _sharedObj.data.superText, _sharedObj.data.blueTooth, _sharedObj.data.infraRed, _sharedObj.data.email, _sharedObj.data.cameraFlash]); }; } public function SaveSkin(_arg1:int, _arg2:Number, _arg3:Number, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int, _arg9:int, _arg10:int, _arg11:int, _arg12:int, _arg13:int, _arg14:Boolean=false):void{ if (canUseCookie()){ _sharedObj.data.levelNum = _arg1; _sharedObj.data.numLives = _arg2; _sharedObj.data.pointsScored = _arg3; if (((!(_sharedObj.data.numHats)) || ((((_arg4 > _sharedObj.data.numHats)) && (_arg14))))){ _sharedObj.data.numHats = _arg4; }; if (((!(_sharedObj.data.numFaces)) || ((((_arg5 > _sharedObj.data.numFaces)) && (_arg14))))){ _sharedObj.data.numFaces = _arg5; }; if (((!(_sharedObj.data.numGloves)) || ((((_arg6 > _sharedObj.data.numGloves)) && (_arg14))))){ _sharedObj.data.numGloves = _arg6; }; if (((!(_sharedObj.data.numBodies)) || ((((_arg7 > _sharedObj.data.numBodies)) && (_arg14))))){ _sharedObj.data.numBodies = _arg7; }; if (((!(_sharedObj.data.numShoes)) || ((((_arg8 > _sharedObj.data.numShoes)) && (_arg14))))){ _sharedObj.data.numShoes = _arg8; }; _sharedObj.data.chosenHat = _arg9; _sharedObj.data.chosenFace = _arg10; _sharedObj.data.chosenGloves = _arg11; _sharedObj.data.chosenBody = _arg12; _sharedObj.data.chosenShoes = _arg13; _sharedObj.flush(); _sharedObj.close(); } else { trace("could not save"); }; } public function checkStored():Boolean{ if (canUseCookie()){ if ((((((((((((((((((((((((_sharedObj.data.superText == 1)) || ((_sharedObj.data.infraRed == 1)))) || ((_sharedObj.data.email == 1)))) || ((_sharedObj.data.cameraFlash == 1)))) || ((_sharedObj.data.levelNum > 1)))) || (!((_sharedObj.data.numLives == 3))))) || ((_sharedObj.data.pointsScored > 0)))) || (!((_sharedObj.data.chosenHat == 1))))) || (!((_sharedObj.data.chosenFace == 1))))) || (!((_sharedObj.data.chosenGloves == 1))))) || (!((_sharedObj.data.chosenBody == 1))))) || (!((_sharedObj.data.chosenShoes == 1))))){ return (true); }; return (false); //unresolved jump }; return (false); } private function canUseCookie():Boolean{ try { _sharedObj = SharedObject.getLocal("BattlePhonesSaves"); } catch(error:Error) { trace(("SharedObject Error:" + error.toString())); return (false); }; return (true); } } }//packageSection 157//showSkinser (showSkinser) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class showSkinser extends MovieClip { public function showSkinser(){ addFrameScript(0, frame1, 1, frame2, 5, frame6); } function frame6(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//packageSection 158//teleportinSound (teleportinSound) package { import flash.media.*; public dynamic class teleportinSound extends Sound { } }//packageSection 159//teleportoutSound (teleportoutSound) package { import flash.media.*; public dynamic class teleportoutSound extends Sound { } }//packageSection 160//textSound (textSound) package { import flash.media.*; public dynamic class textSound extends Sound { } }//packageSection 161//threeSound (threeSound) package { import flash.media.*; public dynamic class threeSound extends Sound { } }//packageSection 162//timeupSound (timeupSound) package { import flash.media.*; public dynamic class timeupSound extends Sound { } }//packageSection 163//torsoMainMC (torsoMainMC) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.ui.*; public dynamic class torsoMainMC extends MovieClip { public var torsoMC:MovieClip; public function torsoMainMC(){ addFrameScript(1, frame2); } function frame2(){ stop(); } } }//packageSection 164//twoSound (twoSound) package { import flash.media.*; public dynamic class twoSound extends Sound { } }//packageSection 165//warningSound (warningSound) package { import flash.media.*; public dynamic class warningSound extends Sound { } }//packageSection 166//versusSound (versusSound) package { import flash.media.*; public dynamic class versusSound extends Sound { } }//packageSection 167//youloseSound (youloseSound) package { import flash.media.*; public dynamic class youloseSound extends Sound { } }//packageSection 168//youwinSound (youwinSound) package { import flash.media.*; public dynamic class youwinSound extends Sound { } }//package
Library Items
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Symbol 3 Bitmap | Used by:4 | |
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Symbol 8 Graphic | Uses:7 | Used by:11 |
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Symbol 10 Graphic | Uses:9 | Used by:11 |
Symbol 11 MovieClip {infraRedMC} | Uses:2 4 6 8 10 | |
Symbol 12 Bitmap | Used by:13 | |
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Symbol 14 Bitmap | Used by:15 | |
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Symbol 17 MovieClip {flyingEmailMC} | Uses:16 | |
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Symbol 23 MovieClip {flashDier} | Uses:20 22 | |
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Symbol 52 MovieClip {LoadScoreboard} | ||
Symbol 53 MovieClip {AI} | ||
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Symbol 96 MovieClip | Uses:81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | Used by:99 5982 |
Symbol 97 Bitmap | Used by:98 | |
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Symbol 99 MovieClip {SendToAFriend} | Uses:59 61 62 63 64 65 66 67 68 69 70 71 73 75 76 77 78 79 96 98 | Used by:Timeline |
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Symbol 112 Graphic | Used by:113 | |
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Symbol 114 EditableText | Uses:44 | Used by:116 |
Symbol 115 Graphic | Used by:116 | |
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Symbol 126 Graphic | Used by:Timeline | |
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Symbol 258 Graphic | Uses:159 | Used by:260 |
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Symbol 290 Graphic | Uses:289 | Used by:370 |
Symbol 291 Graphic | Uses:265 | Used by:370 |
Symbol 292 Graphic | Uses:265 | Used by:370 |
Symbol 293 Graphic | Uses:265 | Used by:370 |
Symbol 294 Graphic | Uses:265 | Used by:370 |
Symbol 295 Graphic | Uses:265 | Used by:370 |
Symbol 296 Graphic | Uses:265 | Used by:370 |
Symbol 297 Graphic | Uses:289 | Used by:370 |
Symbol 298 Graphic | Uses:289 | Used by:370 |
Symbol 299 Graphic | Uses:261 | Used by:370 |
Symbol 300 Graphic | Uses:261 | Used by:370 |
Symbol 301 Graphic | Uses:171 265 | Used by:370 |
Symbol 302 Graphic | Uses:171 289 | Used by:370 |
Symbol 303 Graphic | Uses:261 | Used by:370 |
Symbol 304 Graphic | Uses:178 261 | Used by:370 |
Symbol 305 Graphic | Uses:178 265 | Used by:370 |
Symbol 306 Graphic | Uses:261 | Used by:370 |
Symbol 307 Graphic | Uses:261 | Used by:370 |
Symbol 308 Graphic | Uses:261 | Used by:370 |
Symbol 309 Graphic | Uses:171 265 | Used by:370 |
Symbol 310 Graphic | Uses:171 265 | Used by:370 |
Symbol 311 Graphic | Uses:174 289 | Used by:370 |
Symbol 312 Graphic | Uses:176 289 | Used by:370 |
Symbol 313 Graphic | Uses:265 | Used by:370 |
Symbol 314 Graphic | Uses:174 289 | Used by:370 |
Symbol 315 Graphic | Uses:176 289 | Used by:370 |
Symbol 316 Graphic | Uses:261 | Used by:370 |
Symbol 317 Graphic | Uses:265 | Used by:370 |
Symbol 318 Graphic | Uses:265 | Used by:370 |
Symbol 319 Graphic | Uses:265 | Used by:370 |
Symbol 320 Graphic | Uses:265 | Used by:370 |
Symbol 321 Graphic | Uses:265 | Used by:370 |
Symbol 322 Graphic | Uses:261 | Used by:370 |
Symbol 323 Graphic | Uses:261 | Used by:370 |
Symbol 324 Graphic | Uses:261 | Used by:370 |
Symbol 325 Graphic | Uses:261 | Used by:370 |
Symbol 326 Graphic | Uses:261 | Used by:370 |
Symbol 327 Graphic | Uses:265 | Used by:370 |
Symbol 328 Graphic | Uses:265 | Used by:370 |
Symbol 329 Graphic | Uses:265 | Used by:370 |
Symbol 330 Graphic | Uses:261 | Used by:370 |
Symbol 331 Graphic | Uses:261 | Used by:370 |
Symbol 332 Graphic | Uses:261 | Used by:370 |
Symbol 333 Graphic | Uses:261 | Used by:370 |
Symbol 334 Graphic | Uses:261 | Used by:370 |
Symbol 335 Graphic | Uses:261 | Used by:370 |
Symbol 336 Graphic | Uses:261 | Used by:370 |
Symbol 337 Graphic | Uses:265 | Used by:370 |
Symbol 338 Graphic | Uses:265 | Used by:370 |
Symbol 339 Graphic | Uses:265 | Used by:370 |
Symbol 340 Graphic | Uses:261 | Used by:370 |
Symbol 341 Graphic | Uses:261 | Used by:370 |
Symbol 342 Graphic | Uses:261 | Used by:370 |
Symbol 343 Graphic | Uses:261 | Used by:370 |
Symbol 344 Graphic | Uses:261 | Used by:370 |
Symbol 345 Graphic | Uses:231 261 | Used by:370 |
Symbol 346 Graphic | Uses:261 | Used by:370 |
Symbol 347 Graphic | Uses:261 | Used by:370 |
Symbol 348 Graphic | Uses:261 | Used by:370 |
Symbol 349 Graphic | Uses:265 | Used by:370 |
Symbol 350 Graphic | Uses:265 | Used by:370 |
Symbol 351 Graphic | Uses:261 | Used by:370 |
Symbol 352 Graphic | Uses:261 | Used by:370 |
Symbol 353 Graphic | Uses:261 | Used by:370 |
Symbol 354 Graphic | Uses:261 | Used by:370 |
Symbol 355 Graphic | Uses:261 | Used by:370 |
Symbol 356 Graphic | Uses:261 | Used by:370 |
Symbol 357 Graphic | Uses:265 | Used by:370 |
Symbol 358 Graphic | Uses:265 | Used by:370 |
Symbol 359 Graphic | Uses:265 | Used by:370 |
Symbol 360 Graphic | Uses:261 | Used by:370 |
Symbol 361 Graphic | Uses:261 | Used by:370 |
Symbol 362 Graphic | Uses:261 | Used by:370 |
Symbol 363 Graphic | Uses:261 | Used by:370 |
Symbol 364 Graphic | Uses:261 | Used by:370 |
Symbol 365 Graphic | Uses:261 | Used by:370 |
Symbol 366 Graphic | Uses:261 | Used by:370 |
Symbol 367 Graphic | Uses:289 | Used by:370 |
Symbol 368 Graphic | Uses:289 | Used by:370 |
Symbol 369 Graphic | Uses:289 | Used by:370 |
Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} | Uses:264 266 267 268 269 270 271 262 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 290 101 291 292 293 294 295 296 297 298 299 300 301 302 175 177 179 303 304 305 306 307 308 309 310 311 312 190 313 192 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 224 341 342 343 344 230 345 233 235 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 | Used by:1362 Timeline |
Symbol 371 Bitmap | Used by:372 373 385 387 393 394 395 396 409 410 413 414 416 417 418 426 432 433 434 435 436 440 441 442 443 444 445 446 450 451 452 453 454 455 456 457 458 461 462 463 464 465 466 470 471 472 473 474 475 476 | |
Symbol 372 Graphic | Uses:371 | Used by:374 480 |
Symbol 373 Graphic | Uses:371 | Used by:374 |
Symbol 374 MovieClip | Uses:372 373 | Used by:480 |
Symbol 375 Bitmap | Used by:376 377 378 379 380 381 382 383 384 386 388 389 390 391 392 397 398 401 402 403 404 405 406 411 415 419 420 423 427 428 429 430 431 437 438 439 447 448 449 459 460 467 468 469 | |
Symbol 376 Graphic | Uses:375 | Used by:480 |
Symbol 377 Graphic | Uses:375 | Used by:480 |
Symbol 378 Graphic | Uses:375 | Used by:480 |
Symbol 379 Graphic | Uses:375 | Used by:480 |
Symbol 380 Graphic | Uses:375 | Used by:480 |
Symbol 381 Graphic | Uses:375 | Used by:480 |
Symbol 382 Graphic | Uses:375 | Used by:480 |
Symbol 383 Graphic | Uses:375 | Used by:480 |
Symbol 384 Graphic | Uses:375 | Used by:480 |
Symbol 385 Graphic | Uses:371 | Used by:480 |
Symbol 386 Graphic | Uses:375 | Used by:480 |
Symbol 387 Graphic | Uses:371 | Used by:480 |
Symbol 388 Graphic | Uses:375 | Used by:480 |
Symbol 389 Graphic | Uses:375 | Used by:480 |
Symbol 390 Graphic | Uses:375 | Used by:480 |
Symbol 391 Graphic | Uses:375 | Used by:480 |
Symbol 392 Graphic | Uses:375 | Used by:480 |
Symbol 393 Graphic | Uses:371 | Used by:480 |
Symbol 394 Graphic | Uses:371 | Used by:480 |
Symbol 395 Graphic | Uses:371 | Used by:480 |
Symbol 396 Graphic | Uses:371 | Used by:480 |
Symbol 397 Graphic | Uses:375 | Used by:480 |
Symbol 398 Graphic | Uses:375 | Used by:480 |
Symbol 399 Bitmap | Used by:400 407 408 412 421 422 424 425 477 478 479 | |
Symbol 400 Graphic | Uses:399 | Used by:480 |
Symbol 401 Graphic | Uses:375 | Used by:480 |
Symbol 402 Graphic | Uses:375 | Used by:480 |
Symbol 403 Graphic | Uses:375 | Used by:480 |
Symbol 404 Graphic | Uses:375 | Used by:480 |
Symbol 405 Graphic | Uses:375 | Used by:480 |
Symbol 406 Graphic | Uses:375 | Used by:480 |
Symbol 407 Graphic | Uses:399 | Used by:480 |
Symbol 408 Graphic | Uses:399 | Used by:480 |
Symbol 409 Graphic | Uses:371 | Used by:480 |
Symbol 410 Graphic | Uses:371 | Used by:480 |
Symbol 411 Graphic | Uses:171 375 | Used by:480 |
Symbol 412 Graphic | Uses:171 399 | Used by:480 |
Symbol 413 Graphic | Uses:371 | Used by:480 |
Symbol 414 Graphic | Uses:178 371 | Used by:480 |
Symbol 415 Graphic | Uses:178 375 | Used by:480 |
Symbol 416 Graphic | Uses:371 | Used by:480 |
Symbol 417 Graphic | Uses:371 | Used by:480 |
Symbol 418 Graphic | Uses:371 | Used by:480 |
Symbol 419 Graphic | Uses:171 375 | Used by:480 |
Symbol 420 Graphic | Uses:171 375 | Used by:480 |
Symbol 421 Graphic | Uses:174 399 | Used by:480 |
Symbol 422 Graphic | Uses:176 399 | Used by:480 |
Symbol 423 Graphic | Uses:375 | Used by:480 |
Symbol 424 Graphic | Uses:174 399 | Used by:480 |
Symbol 425 Graphic | Uses:176 399 | Used by:480 |
Symbol 426 Graphic | Uses:371 | Used by:480 |
Symbol 427 Graphic | Uses:375 | Used by:480 |
Symbol 428 Graphic | Uses:375 | Used by:480 |
Symbol 429 Graphic | Uses:375 | Used by:480 |
Symbol 430 Graphic | Uses:375 | Used by:480 |
Symbol 431 Graphic | Uses:375 | Used by:480 |
Symbol 432 Graphic | Uses:371 | Used by:480 |
Symbol 433 Graphic | Uses:371 | Used by:480 |
Symbol 434 Graphic | Uses:371 | Used by:480 |
Symbol 435 Graphic | Uses:371 | Used by:480 |
Symbol 436 Graphic | Uses:371 | Used by:480 |
Symbol 437 Graphic | Uses:375 | Used by:480 |
Symbol 438 Graphic | Uses:375 | Used by:480 |
Symbol 439 Graphic | Uses:375 | Used by:480 |
Symbol 440 Graphic | Uses:371 | Used by:480 |
Symbol 441 Graphic | Uses:371 | Used by:480 |
Symbol 442 Graphic | Uses:371 | Used by:480 |
Symbol 443 Graphic | Uses:371 | Used by:480 |
Symbol 444 Graphic | Uses:371 | Used by:480 |
Symbol 445 Graphic | Uses:371 | Used by:480 |
Symbol 446 Graphic | Uses:371 | Used by:480 |
Symbol 447 Graphic | Uses:375 | Used by:480 |
Symbol 448 Graphic | Uses:375 | Used by:480 |
Symbol 449 Graphic | Uses:375 | Used by:480 |
Symbol 450 Graphic | Uses:371 | Used by:480 |
Symbol 451 Graphic | Uses:371 | Used by:480 |
Symbol 452 Graphic | Uses:371 | Used by:480 |
Symbol 453 Graphic | Uses:371 | Used by:480 |
Symbol 454 Graphic | Uses:371 | Used by:480 |
Symbol 455 Graphic | Uses:231 371 | Used by:480 |
Symbol 456 Graphic | Uses:371 | Used by:480 |
Symbol 457 Graphic | Uses:371 | Used by:480 |
Symbol 458 Graphic | Uses:371 | Used by:480 |
Symbol 459 Graphic | Uses:375 | Used by:480 |
Symbol 460 Graphic | Uses:375 | Used by:480 |
Symbol 461 Graphic | Uses:371 | Used by:480 |
Symbol 462 Graphic | Uses:371 | Used by:480 |
Symbol 463 Graphic | Uses:371 | Used by:480 |
Symbol 464 Graphic | Uses:371 | Used by:480 |
Symbol 465 Graphic | Uses:371 | Used by:480 |
Symbol 466 Graphic | Uses:371 | Used by:480 |
Symbol 467 Graphic | Uses:375 | Used by:480 |
Symbol 468 Graphic | Uses:375 | Used by:480 |
Symbol 469 Graphic | Uses:375 | Used by:480 |
Symbol 470 Graphic | Uses:371 | Used by:480 |
Symbol 471 Graphic | Uses:371 | Used by:480 |
Symbol 472 Graphic | Uses:371 | Used by:480 |
Symbol 473 Graphic | Uses:371 | Used by:480 |
Symbol 474 Graphic | Uses:371 | Used by:480 |
Symbol 475 Graphic | Uses:371 | Used by:480 |
Symbol 476 Graphic | Uses:371 | Used by:480 |
Symbol 477 Graphic | Uses:399 | Used by:480 |
Symbol 478 Graphic | Uses:399 | Used by:480 |
Symbol 479 Graphic | Uses:399 | Used by:480 |
Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} | Uses:374 376 377 378 379 380 381 372 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 400 101 401 402 403 404 405 406 407 408 409 410 411 412 175 177 179 413 414 415 416 417 418 419 420 421 422 190 423 192 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 224 451 452 453 454 230 455 233 235 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 | Used by:1362 Timeline |
Symbol 481 Bitmap | Used by:482 483 497 503 504 505 506 519 520 523 524 526 527 528 536 542 543 544 545 546 550 551 552 553 554 555 556 560 561 562 563 564 565 566 567 568 571 572 573 574 575 576 577 581 582 583 584 585 586 587 | |
Symbol 482 Graphic | Uses:481 | Used by:484 591 |
Symbol 483 Graphic | Uses:481 | Used by:484 |
Symbol 484 MovieClip | Uses:482 483 | Used by:591 |
Symbol 485 Bitmap | Used by:486 487 488 489 490 491 492 493 494 495 496 498 499 500 501 502 507 508 511 512 513 514 515 516 521 525 529 530 533 537 538 539 540 541 547 548 549 557 558 559 569 570 578 579 580 | |
Symbol 486 Graphic | Uses:485 | Used by:591 |
Symbol 487 Graphic | Uses:485 | Used by:591 |
Symbol 488 Graphic | Uses:485 | Used by:591 |
Symbol 489 Graphic | Uses:485 | Used by:591 |
Symbol 490 Graphic | Uses:485 | Used by:591 |
Symbol 491 Graphic | Uses:485 | Used by:591 |
Symbol 492 Graphic | Uses:485 | Used by:591 |
Symbol 493 Graphic | Uses:485 | Used by:591 |
Symbol 494 Graphic | Uses:485 | Used by:591 |
Symbol 495 Graphic | Uses:485 | Used by:591 |
Symbol 496 Graphic | Uses:485 | Used by:591 |
Symbol 497 Graphic | Uses:481 | Used by:591 |
Symbol 498 Graphic | Uses:485 | Used by:591 |
Symbol 499 Graphic | Uses:485 | Used by:591 |
Symbol 500 Graphic | Uses:485 | Used by:591 |
Symbol 501 Graphic | Uses:485 | Used by:591 |
Symbol 502 Graphic | Uses:485 | Used by:591 |
Symbol 503 Graphic | Uses:481 | Used by:591 |
Symbol 504 Graphic | Uses:481 | Used by:591 |
Symbol 505 Graphic | Uses:481 | Used by:591 |
Symbol 506 Graphic | Uses:481 | Used by:591 |
Symbol 507 Graphic | Uses:485 | Used by:591 |
Symbol 508 Graphic | Uses:485 | Used by:591 |
Symbol 509 Bitmap | Used by:510 517 518 522 531 532 534 535 588 589 590 | |
Symbol 510 Graphic | Uses:509 | Used by:591 |
Symbol 511 Graphic | Uses:485 | Used by:591 |
Symbol 512 Graphic | Uses:485 | Used by:591 |
Symbol 513 Graphic | Uses:485 | Used by:591 |
Symbol 514 Graphic | Uses:485 | Used by:591 |
Symbol 515 Graphic | Uses:485 | Used by:591 |
Symbol 516 Graphic | Uses:485 | Used by:591 |
Symbol 517 Graphic | Uses:509 | Used by:591 |
Symbol 518 Graphic | Uses:509 | Used by:591 |
Symbol 519 Graphic | Uses:481 | Used by:591 |
Symbol 520 Graphic | Uses:481 | Used by:591 |
Symbol 521 Graphic | Uses:171 485 | Used by:591 |
Symbol 522 Graphic | Uses:171 509 | Used by:591 |
Symbol 523 Graphic | Uses:481 | Used by:591 |
Symbol 524 Graphic | Uses:178 481 | Used by:591 |
Symbol 525 Graphic | Uses:178 485 | Used by:591 |
Symbol 526 Graphic | Uses:481 | Used by:591 |
Symbol 527 Graphic | Uses:481 | Used by:591 |
Symbol 528 Graphic | Uses:481 | Used by:591 |
Symbol 529 Graphic | Uses:171 485 | Used by:591 |
Symbol 530 Graphic | Uses:171 485 | Used by:591 |
Symbol 531 Graphic | Uses:174 509 | Used by:591 |
Symbol 532 Graphic | Uses:176 509 | Used by:591 |
Symbol 533 Graphic | Uses:485 | Used by:591 |
Symbol 534 Graphic | Uses:174 509 | Used by:591 |
Symbol 535 Graphic | Uses:176 509 | Used by:591 |
Symbol 536 Graphic | Uses:481 | Used by:591 |
Symbol 537 Graphic | Uses:485 | Used by:591 |
Symbol 538 Graphic | Uses:485 | Used by:591 |
Symbol 539 Graphic | Uses:485 | Used by:591 |
Symbol 540 Graphic | Uses:485 | Used by:591 |
Symbol 541 Graphic | Uses:485 | Used by:591 |
Symbol 542 Graphic | Uses:481 | Used by:591 |
Symbol 543 Graphic | Uses:481 | Used by:591 |
Symbol 544 Graphic | Uses:481 | Used by:591 |
Symbol 545 Graphic | Uses:481 | Used by:591 |
Symbol 546 Graphic | Uses:481 | Used by:591 |
Symbol 547 Graphic | Uses:485 | Used by:591 |
Symbol 548 Graphic | Uses:485 | Used by:591 |
Symbol 549 Graphic | Uses:485 | Used by:591 |
Symbol 550 Graphic | Uses:481 | Used by:591 |
Symbol 551 Graphic | Uses:481 | Used by:591 |
Symbol 552 Graphic | Uses:481 | Used by:591 |
Symbol 553 Graphic | Uses:481 | Used by:591 |
Symbol 554 Graphic | Uses:481 | Used by:591 |
Symbol 555 Graphic | Uses:481 | Used by:591 |
Symbol 556 Graphic | Uses:481 | Used by:591 |
Symbol 557 Graphic | Uses:485 | Used by:591 |
Symbol 558 Graphic | Uses:485 | Used by:591 |
Symbol 559 Graphic | Uses:485 | Used by:591 |
Symbol 560 Graphic | Uses:481 | Used by:591 |
Symbol 561 Graphic | Uses:481 | Used by:591 |
Symbol 562 Graphic | Uses:481 | Used by:591 |
Symbol 563 Graphic | Uses:481 | Used by:591 |
Symbol 564 Graphic | Uses:481 | Used by:591 |
Symbol 565 Graphic | Uses:231 481 | Used by:591 |
Symbol 566 Graphic | Uses:481 | Used by:591 |
Symbol 567 Graphic | Uses:481 | Used by:591 |
Symbol 568 Graphic | Uses:481 | Used by:591 |
Symbol 569 Graphic | Uses:485 | Used by:591 |
Symbol 570 Graphic | Uses:485 | Used by:591 |
Symbol 571 Graphic | Uses:481 | Used by:591 |
Symbol 572 Graphic | Uses:481 | Used by:591 |
Symbol 573 Graphic | Uses:481 | Used by:591 |
Symbol 574 Graphic | Uses:481 | Used by:591 |
Symbol 575 Graphic | Uses:481 | Used by:591 |
Symbol 576 Graphic | Uses:481 | Used by:591 |
Symbol 577 Graphic | Uses:481 | Used by:591 |
Symbol 578 Graphic | Uses:485 | Used by:591 |
Symbol 579 Graphic | Uses:485 | Used by:591 |
Symbol 580 Graphic | Uses:485 | Used by:591 |
Symbol 581 Graphic | Uses:481 | Used by:591 |
Symbol 582 Graphic | Uses:481 | Used by:591 |
Symbol 583 Graphic | Uses:481 | Used by:591 |
Symbol 584 Graphic | Uses:481 | Used by:591 |
Symbol 585 Graphic | Uses:481 | Used by:591 |
Symbol 586 Graphic | Uses:481 | Used by:591 |
Symbol 587 Graphic | Uses:481 | Used by:591 |
Symbol 588 Graphic | Uses:509 | Used by:591 |
Symbol 589 Graphic | Uses:509 | Used by:591 |
Symbol 590 Graphic | Uses:509 | Used by:591 |
Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} | Uses:484 486 487 488 489 490 491 492 493 494 482 495 496 497 498 499 500 501 502 503 504 505 506 507 508 510 101 511 512 513 514 515 516 517 518 519 520 521 522 175 177 179 523 524 525 526 527 528 529 530 531 532 190 533 192 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 224 561 562 563 564 230 565 233 235 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 | Used by:1362 Timeline |
Symbol 592 Bitmap | Used by:593 594 608 614 615 616 617 630 631 634 635 637 638 639 647 653 654 655 656 657 661 662 663 664 665 666 667 671 672 673 674 675 676 677 678 679 682 683 684 685 686 687 691 692 693 694 695 696 697 | |
Symbol 593 Graphic | Uses:592 | Used by:595 701 |
Symbol 594 Graphic | Uses:592 | Used by:595 |
Symbol 595 MovieClip | Uses:593 594 | Used by:701 |
Symbol 596 Bitmap | Used by:597 598 599 600 601 602 603 604 605 606 607 609 610 611 612 613 618 619 622 623 624 625 626 627 632 636 640 641 644 648 649 650 651 652 658 659 660 668 669 670 680 681 688 689 690 | |
Symbol 597 Graphic | Uses:596 | Used by:701 |
Symbol 598 Graphic | Uses:596 | Used by:701 |
Symbol 599 Graphic | Uses:596 | Used by:701 |
Symbol 600 Graphic | Uses:596 | Used by:701 |
Symbol 601 Graphic | Uses:596 | Used by:701 |
Symbol 602 Graphic | Uses:596 | Used by:701 |
Symbol 603 Graphic | Uses:596 | Used by:701 |
Symbol 604 Graphic | Uses:596 | Used by:701 |
Symbol 605 Graphic | Uses:596 | Used by:701 |
Symbol 606 Graphic | Uses:596 | Used by:701 |
Symbol 607 Graphic | Uses:596 | Used by:701 |
Symbol 608 Graphic | Uses:592 | Used by:701 |
Symbol 609 Graphic | Uses:596 | Used by:701 |
Symbol 610 Graphic | Uses:596 | Used by:701 |
Symbol 611 Graphic | Uses:596 | Used by:701 |
Symbol 612 Graphic | Uses:596 | Used by:701 |
Symbol 613 Graphic | Uses:596 | Used by:701 |
Symbol 614 Graphic | Uses:592 | Used by:701 |
Symbol 615 Graphic | Uses:592 | Used by:701 |
Symbol 616 Graphic | Uses:592 | Used by:701 |
Symbol 617 Graphic | Uses:592 | Used by:701 |
Symbol 618 Graphic | Uses:596 | Used by:701 |
Symbol 619 Graphic | Uses:596 | Used by:701 |
Symbol 620 Bitmap | Used by:621 628 629 633 642 643 645 646 698 699 700 | |
Symbol 621 Graphic | Uses:620 | Used by:701 |
Symbol 622 Graphic | Uses:596 | Used by:701 |
Symbol 623 Graphic | Uses:596 | Used by:701 |
Symbol 624 Graphic | Uses:596 | Used by:701 |
Symbol 625 Graphic | Uses:596 | Used by:701 |
Symbol 626 Graphic | Uses:596 | Used by:701 |
Symbol 627 Graphic | Uses:596 | Used by:701 |
Symbol 628 Graphic | Uses:620 | Used by:701 |
Symbol 629 Graphic | Uses:620 | Used by:701 |
Symbol 630 Graphic | Uses:592 | Used by:701 |
Symbol 631 Graphic | Uses:592 | Used by:701 |
Symbol 632 Graphic | Uses:171 596 | Used by:701 |
Symbol 633 Graphic | Uses:171 620 | Used by:701 |
Symbol 634 Graphic | Uses:592 | Used by:701 |
Symbol 635 Graphic | Uses:178 592 | Used by:701 |
Symbol 636 Graphic | Uses:178 596 | Used by:701 |
Symbol 637 Graphic | Uses:592 | Used by:701 |
Symbol 638 Graphic | Uses:592 | Used by:701 |
Symbol 639 Graphic | Uses:592 | Used by:701 |
Symbol 640 Graphic | Uses:171 596 | Used by:701 |
Symbol 641 Graphic | Uses:171 596 | Used by:701 |
Symbol 642 Graphic | Uses:174 620 | Used by:701 |
Symbol 643 Graphic | Uses:176 620 | Used by:701 |
Symbol 644 Graphic | Uses:596 | Used by:701 |
Symbol 645 Graphic | Uses:174 620 | Used by:701 |
Symbol 646 Graphic | Uses:176 620 | Used by:701 |
Symbol 647 Graphic | Uses:592 | Used by:701 |
Symbol 648 Graphic | Uses:596 | Used by:701 |
Symbol 649 Graphic | Uses:596 | Used by:701 |
Symbol 650 Graphic | Uses:596 | Used by:701 |
Symbol 651 Graphic | Uses:596 | Used by:701 |
Symbol 652 Graphic | Uses:596 | Used by:701 |
Symbol 653 Graphic | Uses:592 | Used by:701 |
Symbol 654 Graphic | Uses:592 | Used by:701 |
Symbol 655 Graphic | Uses:592 | Used by:701 |
Symbol 656 Graphic | Uses:592 | Used by:701 |
Symbol 657 Graphic | Uses:592 | Used by:701 |
Symbol 658 Graphic | Uses:596 | Used by:701 |
Symbol 659 Graphic | Uses:596 | Used by:701 |
Symbol 660 Graphic | Uses:596 | Used by:701 |
Symbol 661 Graphic | Uses:592 | Used by:701 |
Symbol 662 Graphic | Uses:592 | Used by:701 |
Symbol 663 Graphic | Uses:592 | Used by:701 |
Symbol 664 Graphic | Uses:592 | Used by:701 |
Symbol 665 Graphic | Uses:592 | Used by:701 |
Symbol 666 Graphic | Uses:592 | Used by:701 |
Symbol 667 Graphic | Uses:592 | Used by:701 |
Symbol 668 Graphic | Uses:596 | Used by:701 |
Symbol 669 Graphic | Uses:596 | Used by:701 |
Symbol 670 Graphic | Uses:596 | Used by:701 |
Symbol 671 Graphic | Uses:592 | Used by:701 |
Symbol 672 Graphic | Uses:592 | Used by:701 |
Symbol 673 Graphic | Uses:592 | Used by:701 |
Symbol 674 Graphic | Uses:592 | Used by:701 |
Symbol 675 Graphic | Uses:592 | Used by:701 |
Symbol 676 Graphic | Uses:231 592 | Used by:701 |
Symbol 677 Graphic | Uses:592 | Used by:701 |
Symbol 678 Graphic | Uses:592 | Used by:701 |
Symbol 679 Graphic | Uses:592 | Used by:701 |
Symbol 680 Graphic | Uses:596 | Used by:701 |
Symbol 681 Graphic | Uses:596 | Used by:701 |
Symbol 682 Graphic | Uses:592 | Used by:701 |
Symbol 683 Graphic | Uses:592 | Used by:701 |
Symbol 684 Graphic | Uses:592 | Used by:701 |
Symbol 685 Graphic | Uses:592 | Used by:701 |
Symbol 686 Graphic | Uses:592 | Used by:701 |
Symbol 687 Graphic | Uses:592 | Used by:701 |
Symbol 688 Graphic | Uses:596 | Used by:701 |
Symbol 689 Graphic | Uses:596 | Used by:701 |
Symbol 690 Graphic | Uses:596 | Used by:701 |
Symbol 691 Graphic | Uses:592 | Used by:701 |
Symbol 692 Graphic | Uses:592 | Used by:701 |
Symbol 693 Graphic | Uses:592 | Used by:701 |
Symbol 694 Graphic | Uses:592 | Used by:701 |
Symbol 695 Graphic | Uses:592 | Used by:701 |
Symbol 696 Graphic | Uses:592 | Used by:701 |
Symbol 697 Graphic | Uses:592 | Used by:701 |
Symbol 698 Graphic | Uses:620 | Used by:701 |
Symbol 699 Graphic | Uses:620 | Used by:701 |
Symbol 700 Graphic | Uses:620 | Used by:701 |
Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} | Uses:595 597 598 599 600 601 602 593 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 621 101 622 623 624 625 626 627 628 629 630 631 632 633 175 177 179 634 635 636 637 638 639 640 641 642 643 190 644 192 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 224 672 673 674 675 230 676 233 235 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 | Used by:1362 Timeline |
Symbol 702 Bitmap | Used by:703 704 718 724 725 726 727 740 741 744 745 747 748 749 757 763 764 765 766 767 771 772 773 774 775 776 777 781 782 783 784 785 786 787 788 789 792 793 794 795 796 797 801 802 803 804 805 806 807 | |
Symbol 703 Graphic | Uses:702 | Used by:705 811 |
Symbol 704 Graphic | Uses:702 | Used by:705 |
Symbol 705 MovieClip | Uses:703 704 | Used by:811 |
Symbol 706 Bitmap | Used by:707 708 709 710 711 712 713 714 715 716 717 719 720 721 722 723 728 729 732 733 734 735 736 737 742 746 750 751 754 758 759 760 761 762 768 769 770 778 779 780 790 791 798 799 800 | |
Symbol 707 Graphic | Uses:706 | Used by:811 |
Symbol 708 Graphic | Uses:706 | Used by:811 |
Symbol 709 Graphic | Uses:706 | Used by:811 |
Symbol 710 Graphic | Uses:706 | Used by:811 |
Symbol 711 Graphic | Uses:706 | Used by:811 |
Symbol 712 Graphic | Uses:706 | Used by:811 |
Symbol 713 Graphic | Uses:706 | Used by:811 |
Symbol 714 Graphic | Uses:706 | Used by:811 |
Symbol 715 Graphic | Uses:706 | Used by:811 |
Symbol 716 Graphic | Uses:706 | Used by:811 |
Symbol 717 Graphic | Uses:706 | Used by:811 |
Symbol 718 Graphic | Uses:702 | Used by:811 |
Symbol 719 Graphic | Uses:706 | Used by:811 |
Symbol 720 Graphic | Uses:706 | Used by:811 |
Symbol 721 Graphic | Uses:706 | Used by:811 |
Symbol 722 Graphic | Uses:706 | Used by:811 |
Symbol 723 Graphic | Uses:706 | Used by:811 |
Symbol 724 Graphic | Uses:702 | Used by:811 |
Symbol 725 Graphic | Uses:702 | Used by:811 |
Symbol 726 Graphic | Uses:702 | Used by:811 |
Symbol 727 Graphic | Uses:702 | Used by:811 |
Symbol 728 Graphic | Uses:706 | Used by:811 |
Symbol 729 Graphic | Uses:706 | Used by:811 |
Symbol 730 Bitmap | Used by:731 738 739 743 752 753 755 756 808 809 810 | |
Symbol 731 Graphic | Uses:730 | Used by:811 |
Symbol 732 Graphic | Uses:706 | Used by:811 |
Symbol 733 Graphic | Uses:706 | Used by:811 |
Symbol 734 Graphic | Uses:706 | Used by:811 |
Symbol 735 Graphic | Uses:706 | Used by:811 |
Symbol 736 Graphic | Uses:706 | Used by:811 |
Symbol 737 Graphic | Uses:706 | Used by:811 |
Symbol 738 Graphic | Uses:730 | Used by:811 |
Symbol 739 Graphic | Uses:730 | Used by:811 |
Symbol 740 Graphic | Uses:702 | Used by:811 |
Symbol 741 Graphic | Uses:702 | Used by:811 |
Symbol 742 Graphic | Uses:171 706 | Used by:811 |
Symbol 743 Graphic | Uses:171 730 | Used by:811 |
Symbol 744 Graphic | Uses:702 | Used by:811 |
Symbol 745 Graphic | Uses:178 702 | Used by:811 |
Symbol 746 Graphic | Uses:178 706 | Used by:811 |
Symbol 747 Graphic | Uses:702 | Used by:811 |
Symbol 748 Graphic | Uses:702 | Used by:811 |
Symbol 749 Graphic | Uses:702 | Used by:811 |
Symbol 750 Graphic | Uses:171 706 | Used by:811 |
Symbol 751 Graphic | Uses:171 706 | Used by:811 |
Symbol 752 Graphic | Uses:174 730 | Used by:811 |
Symbol 753 Graphic | Uses:176 730 | Used by:811 |
Symbol 754 Graphic | Uses:706 | Used by:811 |
Symbol 755 Graphic | Uses:174 730 | Used by:811 |
Symbol 756 Graphic | Uses:176 730 | Used by:811 |
Symbol 757 Graphic | Uses:702 | Used by:811 |
Symbol 758 Graphic | Uses:706 | Used by:811 |
Symbol 759 Graphic | Uses:706 | Used by:811 |
Symbol 760 Graphic | Uses:706 | Used by:811 |
Symbol 761 Graphic | Uses:706 | Used by:811 |
Symbol 762 Graphic | Uses:706 | Used by:811 |
Symbol 763 Graphic | Uses:702 | Used by:811 |
Symbol 764 Graphic | Uses:702 | Used by:811 |
Symbol 765 Graphic | Uses:702 | Used by:811 |
Symbol 766 Graphic | Uses:702 | Used by:811 |
Symbol 767 Graphic | Uses:702 | Used by:811 |
Symbol 768 Graphic | Uses:706 | Used by:811 |
Symbol 769 Graphic | Uses:706 | Used by:811 |
Symbol 770 Graphic | Uses:706 | Used by:811 |
Symbol 771 Graphic | Uses:702 | Used by:811 |
Symbol 772 Graphic | Uses:702 | Used by:811 |
Symbol 773 Graphic | Uses:702 | Used by:811 |
Symbol 774 Graphic | Uses:702 | Used by:811 |
Symbol 775 Graphic | Uses:702 | Used by:811 |
Symbol 776 Graphic | Uses:702 | Used by:811 |
Symbol 777 Graphic | Uses:702 | Used by:811 |
Symbol 778 Graphic | Uses:706 | Used by:811 |
Symbol 779 Graphic | Uses:706 | Used by:811 |
Symbol 780 Graphic | Uses:706 | Used by:811 |
Symbol 781 Graphic | Uses:702 | Used by:811 |
Symbol 782 Graphic | Uses:702 | Used by:811 |
Symbol 783 Graphic | Uses:702 | Used by:811 |
Symbol 784 Graphic | Uses:702 | Used by:811 |
Symbol 785 Graphic | Uses:702 | Used by:811 |
Symbol 786 Graphic | Uses:231 702 | Used by:811 |
Symbol 787 Graphic | Uses:702 | Used by:811 |
Symbol 788 Graphic | Uses:702 | Used by:811 |
Symbol 789 Graphic | Uses:702 | Used by:811 |
Symbol 790 Graphic | Uses:706 | Used by:811 |
Symbol 791 Graphic | Uses:706 | Used by:811 |
Symbol 792 Graphic | Uses:702 | Used by:811 |
Symbol 793 Graphic | Uses:702 | Used by:811 |
Symbol 794 Graphic | Uses:702 | Used by:811 |
Symbol 795 Graphic | Uses:702 | Used by:811 |
Symbol 796 Graphic | Uses:702 | Used by:811 |
Symbol 797 Graphic | Uses:702 | Used by:811 |
Symbol 798 Graphic | Uses:706 | Used by:811 |
Symbol 799 Graphic | Uses:706 | Used by:811 |
Symbol 800 Graphic | Uses:706 | Used by:811 |
Symbol 801 Graphic | Uses:702 | Used by:811 |
Symbol 802 Graphic | Uses:702 | Used by:811 |
Symbol 803 Graphic | Uses:702 | Used by:811 |
Symbol 804 Graphic | Uses:702 | Used by:811 |
Symbol 805 Graphic | Uses:702 | Used by:811 |
Symbol 806 Graphic | Uses:702 | Used by:811 |
Symbol 807 Graphic | Uses:702 | Used by:811 |
Symbol 808 Graphic | Uses:730 | Used by:811 |
Symbol 809 Graphic | Uses:730 | Used by:811 |
Symbol 810 Graphic | Uses:730 | Used by:811 |
Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} | Uses:705 707 708 709 710 711 712 703 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 731 101 732 733 734 735 736 737 738 739 740 741 742 743 175 177 179 744 745 746 747 748 749 750 751 752 753 190 754 192 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 224 782 783 784 785 230 786 233 235 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 | Used by:1362 6158 Timeline |
Symbol 812 Bitmap | Used by:813 814 828 834 835 836 837 850 851 854 855 857 858 859 867 873 874 875 876 877 881 882 883 884 885 886 887 891 892 893 894 895 896 897 898 899 902 903 904 905 906 907 911 912 913 914 915 916 917 | |
Symbol 813 Graphic | Uses:812 | Used by:815 921 |
Symbol 814 Graphic | Uses:812 | Used by:815 |
Symbol 815 MovieClip | Uses:813 814 | Used by:921 |
Symbol 816 Bitmap | Used by:817 818 819 820 821 822 823 824 825 826 827 829 830 831 832 833 838 839 842 843 844 845 846 847 852 856 860 861 864 868 869 870 871 872 878 879 880 888 889 890 900 901 908 909 910 | |
Symbol 817 Graphic | Uses:816 | Used by:921 |
Symbol 818 Graphic | Uses:816 | Used by:921 |
Symbol 819 Graphic | Uses:816 | Used by:921 |
Symbol 820 Graphic | Uses:816 | Used by:921 |
Symbol 821 Graphic | Uses:816 | Used by:921 |
Symbol 822 Graphic | Uses:816 | Used by:921 |
Symbol 823 Graphic | Uses:816 | Used by:921 |
Symbol 824 Graphic | Uses:816 | Used by:921 |
Symbol 825 Graphic | Uses:816 | Used by:921 |
Symbol 826 Graphic | Uses:816 | Used by:921 |
Symbol 827 Graphic | Uses:816 | Used by:921 |
Symbol 828 Graphic | Uses:812 | Used by:921 |
Symbol 829 Graphic | Uses:816 | Used by:921 |
Symbol 830 Graphic | Uses:816 | Used by:921 |
Symbol 831 Graphic | Uses:816 | Used by:921 |
Symbol 832 Graphic | Uses:816 | Used by:921 |
Symbol 833 Graphic | Uses:816 | Used by:921 |
Symbol 834 Graphic | Uses:812 | Used by:921 |
Symbol 835 Graphic | Uses:812 | Used by:921 |
Symbol 836 Graphic | Uses:812 | Used by:921 |
Symbol 837 Graphic | Uses:812 | Used by:921 |
Symbol 838 Graphic | Uses:816 | Used by:921 |
Symbol 839 Graphic | Uses:816 | Used by:921 |
Symbol 840 Bitmap | Used by:841 848 849 853 862 863 865 866 918 919 920 | |
Symbol 841 Graphic | Uses:840 | Used by:921 |
Symbol 842 Graphic | Uses:816 | Used by:921 |
Symbol 843 Graphic | Uses:816 | Used by:921 |
Symbol 844 Graphic | Uses:816 | Used by:921 |
Symbol 845 Graphic | Uses:816 | Used by:921 |
Symbol 846 Graphic | Uses:816 | Used by:921 |
Symbol 847 Graphic | Uses:816 | Used by:921 |
Symbol 848 Graphic | Uses:840 | Used by:921 |
Symbol 849 Graphic | Uses:840 | Used by:921 |
Symbol 850 Graphic | Uses:812 | Used by:921 |
Symbol 851 Graphic | Uses:812 | Used by:921 |
Symbol 852 Graphic | Uses:171 816 | Used by:921 |
Symbol 853 Graphic | Uses:171 840 | Used by:921 |
Symbol 854 Graphic | Uses:812 | Used by:921 |
Symbol 855 Graphic | Uses:178 812 | Used by:921 |
Symbol 856 Graphic | Uses:178 816 | Used by:921 |
Symbol 857 Graphic | Uses:812 | Used by:921 |
Symbol 858 Graphic | Uses:812 | Used by:921 |
Symbol 859 Graphic | Uses:812 | Used by:921 |
Symbol 860 Graphic | Uses:171 816 | Used by:921 |
Symbol 861 Graphic | Uses:171 816 | Used by:921 |
Symbol 862 Graphic | Uses:174 840 | Used by:921 |
Symbol 863 Graphic | Uses:176 840 | Used by:921 |
Symbol 864 Graphic | Uses:816 | Used by:921 |
Symbol 865 Graphic | Uses:174 840 | Used by:921 |
Symbol 866 Graphic | Uses:176 840 | Used by:921 |
Symbol 867 Graphic | Uses:812 | Used by:921 |
Symbol 868 Graphic | Uses:816 | Used by:921 |
Symbol 869 Graphic | Uses:816 | Used by:921 |
Symbol 870 Graphic | Uses:816 | Used by:921 |
Symbol 871 Graphic | Uses:816 | Used by:921 |
Symbol 872 Graphic | Uses:816 | Used by:921 |
Symbol 873 Graphic | Uses:812 | Used by:921 |
Symbol 874 Graphic | Uses:812 | Used by:921 |
Symbol 875 Graphic | Uses:812 | Used by:921 |
Symbol 876 Graphic | Uses:812 | Used by:921 |
Symbol 877 Graphic | Uses:812 | Used by:921 |
Symbol 878 Graphic | Uses:816 | Used by:921 |
Symbol 879 Graphic | Uses:816 | Used by:921 |
Symbol 880 Graphic | Uses:816 | Used by:921 |
Symbol 881 Graphic | Uses:812 | Used by:921 |
Symbol 882 Graphic | Uses:812 | Used by:921 |
Symbol 883 Graphic | Uses:812 | Used by:921 |
Symbol 884 Graphic | Uses:812 | Used by:921 |
Symbol 885 Graphic | Uses:812 | Used by:921 |
Symbol 886 Graphic | Uses:812 | Used by:921 |
Symbol 887 Graphic | Uses:812 | Used by:921 |
Symbol 888 Graphic | Uses:816 | Used by:921 |
Symbol 889 Graphic | Uses:816 | Used by:921 |
Symbol 890 Graphic | Uses:816 | Used by:921 |
Symbol 891 Graphic | Uses:812 | Used by:921 |
Symbol 892 Graphic | Uses:812 | Used by:921 |
Symbol 893 Graphic | Uses:812 | Used by:921 |
Symbol 894 Graphic | Uses:812 | Used by:921 |
Symbol 895 Graphic | Uses:812 | Used by:921 |
Symbol 896 Graphic | Uses:231 812 | Used by:921 |
Symbol 897 Graphic | Uses:812 | Used by:921 |
Symbol 898 Graphic | Uses:812 | Used by:921 |
Symbol 899 Graphic | Uses:812 | Used by:921 |
Symbol 900 Graphic | Uses:816 | Used by:921 |
Symbol 901 Graphic | Uses:816 | Used by:921 |
Symbol 902 Graphic | Uses:812 | Used by:921 |
Symbol 903 Graphic | Uses:812 | Used by:921 |
Symbol 904 Graphic | Uses:812 | Used by:921 |
Symbol 905 Graphic | Uses:812 | Used by:921 |
Symbol 906 Graphic | Uses:812 | Used by:921 |
Symbol 907 Graphic | Uses:812 | Used by:921 |
Symbol 908 Graphic | Uses:816 | Used by:921 |
Symbol 909 Graphic | Uses:816 | Used by:921 |
Symbol 910 Graphic | Uses:816 | Used by:921 |
Symbol 911 Graphic | Uses:812 | Used by:921 |
Symbol 912 Graphic | Uses:812 | Used by:921 |
Symbol 913 Graphic | Uses:812 | Used by:921 |
Symbol 914 Graphic | Uses:812 | Used by:921 |
Symbol 915 Graphic | Uses:812 | Used by:921 |
Symbol 916 Graphic | Uses:812 | Used by:921 |
Symbol 917 Graphic | Uses:812 | Used by:921 |
Symbol 918 Graphic | Uses:840 | Used by:921 |
Symbol 919 Graphic | Uses:840 | Used by:921 |
Symbol 920 Graphic | Uses:840 | Used by:921 |
Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} | Uses:815 817 818 819 820 821 822 813 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 841 101 842 843 844 845 846 847 848 849 850 851 852 853 175 177 179 854 855 856 857 858 859 860 861 862 863 190 864 192 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 224 892 893 894 895 230 896 233 235 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 | Used by:1362 6158 Timeline |
Symbol 922 Bitmap | Used by:923 924 938 944 945 946 947 960 961 964 965 967 968 969 977 983 984 985 986 987 991 992 993 994 995 996 997 1001 1002 1003 1004 1005 1006 1007 1008 1009 1012 1013 1014 1015 1016 1017 1021 1022 1023 1024 1025 1026 1027 | |
Symbol 923 Graphic | Uses:922 | Used by:925 1031 |
Symbol 924 Graphic | Uses:922 | Used by:925 |
Symbol 925 MovieClip | Uses:923 924 | Used by:1031 |
Symbol 926 Bitmap | Used by:927 928 929 930 931 932 933 934 935 936 937 939 940 941 942 943 948 949 952 953 954 955 956 957 962 966 970 971 974 978 979 980 981 982 988 989 990 998 999 1000 1010 1011 1018 1019 1020 | |
Symbol 927 Graphic | Uses:926 | Used by:1031 |
Symbol 928 Graphic | Uses:926 | Used by:1031 |
Symbol 929 Graphic | Uses:926 | Used by:1031 |
Symbol 930 Graphic | Uses:926 | Used by:1031 |
Symbol 931 Graphic | Uses:926 | Used by:1031 |
Symbol 932 Graphic | Uses:926 | Used by:1031 |
Symbol 933 Graphic | Uses:926 | Used by:1031 |
Symbol 934 Graphic | Uses:926 | Used by:1031 |
Symbol 935 Graphic | Uses:926 | Used by:1031 |
Symbol 936 Graphic | Uses:926 | Used by:1031 |
Symbol 937 Graphic | Uses:926 | Used by:1031 |
Symbol 938 Graphic | Uses:922 | Used by:1031 |
Symbol 939 Graphic | Uses:926 | Used by:1031 |
Symbol 940 Graphic | Uses:926 | Used by:1031 |
Symbol 941 Graphic | Uses:926 | Used by:1031 |
Symbol 942 Graphic | Uses:926 | Used by:1031 |
Symbol 943 Graphic | Uses:926 | Used by:1031 |
Symbol 944 Graphic | Uses:922 | Used by:1031 |
Symbol 945 Graphic | Uses:922 | Used by:1031 |
Symbol 946 Graphic | Uses:922 | Used by:1031 |
Symbol 947 Graphic | Uses:922 | Used by:1031 |
Symbol 948 Graphic | Uses:926 | Used by:1031 |
Symbol 949 Graphic | Uses:926 | Used by:1031 |
Symbol 950 Bitmap | Used by:951 958 959 963 972 973 975 976 1028 1029 1030 | |
Symbol 951 Graphic | Uses:950 | Used by:1031 |
Symbol 952 Graphic | Uses:926 | Used by:1031 |
Symbol 953 Graphic | Uses:926 | Used by:1031 |
Symbol 954 Graphic | Uses:926 | Used by:1031 |
Symbol 955 Graphic | Uses:926 | Used by:1031 |
Symbol 956 Graphic | Uses:926 | Used by:1031 |
Symbol 957 Graphic | Uses:926 | Used by:1031 |
Symbol 958 Graphic | Uses:950 | Used by:1031 |
Symbol 959 Graphic | Uses:950 | Used by:1031 |
Symbol 960 Graphic | Uses:922 | Used by:1031 |
Symbol 961 Graphic | Uses:922 | Used by:1031 |
Symbol 962 Graphic | Uses:171 926 | Used by:1031 |
Symbol 963 Graphic | Uses:171 950 | Used by:1031 |
Symbol 964 Graphic | Uses:922 | Used by:1031 |
Symbol 965 Graphic | Uses:178 922 | Used by:1031 |
Symbol 966 Graphic | Uses:178 926 | Used by:1031 |
Symbol 967 Graphic | Uses:922 | Used by:1031 |
Symbol 968 Graphic | Uses:922 | Used by:1031 |
Symbol 969 Graphic | Uses:922 | Used by:1031 |
Symbol 970 Graphic | Uses:171 926 | Used by:1031 |
Symbol 971 Graphic | Uses:171 926 | Used by:1031 |
Symbol 972 Graphic | Uses:174 950 | Used by:1031 |
Symbol 973 Graphic | Uses:176 950 | Used by:1031 |
Symbol 974 Graphic | Uses:926 | Used by:1031 |
Symbol 975 Graphic | Uses:174 950 | Used by:1031 |
Symbol 976 Graphic | Uses:176 950 | Used by:1031 |
Symbol 977 Graphic | Uses:922 | Used by:1031 |
Symbol 978 Graphic | Uses:926 | Used by:1031 |
Symbol 979 Graphic | Uses:926 | Used by:1031 |
Symbol 980 Graphic | Uses:926 | Used by:1031 |
Symbol 981 Graphic | Uses:926 | Used by:1031 |
Symbol 982 Graphic | Uses:926 | Used by:1031 |
Symbol 983 Graphic | Uses:922 | Used by:1031 |
Symbol 984 Graphic | Uses:922 | Used by:1031 |
Symbol 985 Graphic | Uses:922 | Used by:1031 |
Symbol 986 Graphic | Uses:922 | Used by:1031 |
Symbol 987 Graphic | Uses:922 | Used by:1031 |
Symbol 988 Graphic | Uses:926 | Used by:1031 |
Symbol 989 Graphic | Uses:926 | Used by:1031 |
Symbol 990 Graphic | Uses:926 | Used by:1031 |
Symbol 991 Graphic | Uses:922 | Used by:1031 |
Symbol 992 Graphic | Uses:922 | Used by:1031 |
Symbol 993 Graphic | Uses:922 | Used by:1031 |
Symbol 994 Graphic | Uses:922 | Used by:1031 |
Symbol 995 Graphic | Uses:922 | Used by:1031 |
Symbol 996 Graphic | Uses:922 | Used by:1031 |
Symbol 997 Graphic | Uses:922 | Used by:1031 |
Symbol 998 Graphic | Uses:926 | Used by:1031 |
Symbol 999 Graphic | Uses:926 | Used by:1031 |
Symbol 1000 Graphic | Uses:926 | Used by:1031 |
Symbol 1001 Graphic | Uses:922 | Used by:1031 |
Symbol 1002 Graphic | Uses:922 | Used by:1031 |
Symbol 1003 Graphic | Uses:922 | Used by:1031 |
Symbol 1004 Graphic | Uses:922 | Used by:1031 |
Symbol 1005 Graphic | Uses:922 | Used by:1031 |
Symbol 1006 Graphic | Uses:231 922 | Used by:1031 |
Symbol 1007 Graphic | Uses:922 | Used by:1031 |
Symbol 1008 Graphic | Uses:922 | Used by:1031 |
Symbol 1009 Graphic | Uses:922 | Used by:1031 |
Symbol 1010 Graphic | Uses:926 | Used by:1031 |
Symbol 1011 Graphic | Uses:926 | Used by:1031 |
Symbol 1012 Graphic | Uses:922 | Used by:1031 |
Symbol 1013 Graphic | Uses:922 | Used by:1031 |
Symbol 1014 Graphic | Uses:922 | Used by:1031 |
Symbol 1015 Graphic | Uses:922 | Used by:1031 |
Symbol 1016 Graphic | Uses:922 | Used by:1031 |
Symbol 1017 Graphic | Uses:922 | Used by:1031 |
Symbol 1018 Graphic | Uses:926 | Used by:1031 |
Symbol 1019 Graphic | Uses:926 | Used by:1031 |
Symbol 1020 Graphic | Uses:926 | Used by:1031 |
Symbol 1021 Graphic | Uses:922 | Used by:1031 |
Symbol 1022 Graphic | Uses:922 | Used by:1031 |
Symbol 1023 Graphic | Uses:922 | Used by:1031 |
Symbol 1024 Graphic | Uses:922 | Used by:1031 |
Symbol 1025 Graphic | Uses:922 | Used by:1031 |
Symbol 1026 Graphic | Uses:922 | Used by:1031 |
Symbol 1027 Graphic | Uses:922 | Used by:1031 |
Symbol 1028 Graphic | Uses:950 | Used by:1031 |
Symbol 1029 Graphic | Uses:950 | Used by:1031 |
Symbol 1030 Graphic | Uses:950 | Used by:1031 |
Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} | Uses:925 927 928 929 930 931 932 933 934 935 923 936 937 938 939 940 941 942 943 944 945 946 947 948 949 951 101 952 953 954 955 956 957 958 959 960 961 962 963 175 177 179 964 965 966 967 968 969 970 971 972 973 190 974 192 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 224 1002 1003 1004 1005 230 1006 233 235 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 | Used by:1362 6158 Timeline |
Symbol 1032 Bitmap | Used by:1033 1034 1048 1054 1055 1056 1057 1070 1071 1074 1075 1077 1078 1079 1087 1093 1094 1095 1096 1097 1101 1102 1103 1104 1105 1106 1107 1111 1112 1113 1114 1115 1116 1117 1118 1119 1122 1123 1124 1125 1126 1127 1131 1132 1133 1134 1135 1136 1137 | |
Symbol 1033 Graphic | Uses:1032 | Used by:1035 1141 |
Symbol 1034 Graphic | Uses:1032 | Used by:1035 |
Symbol 1035 MovieClip | Uses:1033 1034 | Used by:1141 |
Symbol 1036 Bitmap | Used by:1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1049 1050 1051 1052 1053 1058 1059 1062 1063 1064 1065 1066 1067 1072 1076 1080 1081 1084 1088 1089 1090 1091 1092 1098 1099 1100 1108 1109 1110 1120 1121 1128 1129 1130 | |
Symbol 1037 Graphic | Uses:1036 | Used by:1141 |
Symbol 1038 Graphic | Uses:1036 | Used by:1141 |
Symbol 1039 Graphic | Uses:1036 | Used by:1141 |
Symbol 1040 Graphic | Uses:1036 | Used by:1141 |
Symbol 1041 Graphic | Uses:1036 | Used by:1141 |
Symbol 1042 Graphic | Uses:1036 | Used by:1141 |
Symbol 1043 Graphic | Uses:1036 | Used by:1141 |
Symbol 1044 Graphic | Uses:1036 | Used by:1141 |
Symbol 1045 Graphic | Uses:1036 | Used by:1141 |
Symbol 1046 Graphic | Uses:1036 | Used by:1141 |
Symbol 1047 Graphic | Uses:1036 | Used by:1141 |
Symbol 1048 Graphic | Uses:1032 | Used by:1141 |
Symbol 1049 Graphic | Uses:1036 | Used by:1141 |
Symbol 1050 Graphic | Uses:1036 | Used by:1141 |
Symbol 1051 Graphic | Uses:1036 | Used by:1141 |
Symbol 1052 Graphic | Uses:1036 | Used by:1141 |
Symbol 1053 Graphic | Uses:1036 | Used by:1141 |
Symbol 1054 Graphic | Uses:1032 | Used by:1141 |
Symbol 1055 Graphic | Uses:1032 | Used by:1141 |
Symbol 1056 Graphic | Uses:1032 | Used by:1141 |
Symbol 1057 Graphic | Uses:1032 | Used by:1141 |
Symbol 1058 Graphic | Uses:1036 | Used by:1141 |
Symbol 1059 Graphic | Uses:1036 | Used by:1141 |
Symbol 1060 Bitmap | Used by:1061 1068 1069 1073 1082 1083 1085 1086 1138 1139 1140 | |
Symbol 1061 Graphic | Uses:1060 | Used by:1141 |
Symbol 1062 Graphic | Uses:1036 | Used by:1141 |
Symbol 1063 Graphic | Uses:1036 | Used by:1141 |
Symbol 1064 Graphic | Uses:1036 | Used by:1141 |
Symbol 1065 Graphic | Uses:1036 | Used by:1141 |
Symbol 1066 Graphic | Uses:1036 | Used by:1141 |
Symbol 1067 Graphic | Uses:1036 | Used by:1141 |
Symbol 1068 Graphic | Uses:1060 | Used by:1141 |
Symbol 1069 Graphic | Uses:1060 | Used by:1141 |
Symbol 1070 Graphic | Uses:1032 | Used by:1141 |
Symbol 1071 Graphic | Uses:1032 | Used by:1141 |
Symbol 1072 Graphic | Uses:171 1036 | Used by:1141 |
Symbol 1073 Graphic | Uses:171 1060 | Used by:1141 |
Symbol 1074 Graphic | Uses:1032 | Used by:1141 |
Symbol 1075 Graphic | Uses:178 1032 | Used by:1141 |
Symbol 1076 Graphic | Uses:178 1036 | Used by:1141 |
Symbol 1077 Graphic | Uses:1032 | Used by:1141 |
Symbol 1078 Graphic | Uses:1032 | Used by:1141 |
Symbol 1079 Graphic | Uses:1032 | Used by:1141 |
Symbol 1080 Graphic | Uses:171 1036 | Used by:1141 |
Symbol 1081 Graphic | Uses:171 1036 | Used by:1141 |
Symbol 1082 Graphic | Uses:174 1060 | Used by:1141 |
Symbol 1083 Graphic | Uses:176 1060 | Used by:1141 |
Symbol 1084 Graphic | Uses:1036 | Used by:1141 |
Symbol 1085 Graphic | Uses:174 1060 | Used by:1141 |
Symbol 1086 Graphic | Uses:176 1060 | Used by:1141 |
Symbol 1087 Graphic | Uses:1032 | Used by:1141 |
Symbol 1088 Graphic | Uses:1036 | Used by:1141 |
Symbol 1089 Graphic | Uses:1036 | Used by:1141 |
Symbol 1090 Graphic | Uses:1036 | Used by:1141 |
Symbol 1091 Graphic | Uses:1036 | Used by:1141 |
Symbol 1092 Graphic | Uses:1036 | Used by:1141 |
Symbol 1093 Graphic | Uses:1032 | Used by:1141 |
Symbol 1094 Graphic | Uses:1032 | Used by:1141 |
Symbol 1095 Graphic | Uses:1032 | Used by:1141 |
Symbol 1096 Graphic | Uses:1032 | Used by:1141 |
Symbol 1097 Graphic | Uses:1032 | Used by:1141 |
Symbol 1098 Graphic | Uses:1036 | Used by:1141 |
Symbol 1099 Graphic | Uses:1036 | Used by:1141 |
Symbol 1100 Graphic | Uses:1036 | Used by:1141 |
Symbol 1101 Graphic | Uses:1032 | Used by:1141 |
Symbol 1102 Graphic | Uses:1032 | Used by:1141 |
Symbol 1103 Graphic | Uses:1032 | Used by:1141 |
Symbol 1104 Graphic | Uses:1032 | Used by:1141 |
Symbol 1105 Graphic | Uses:1032 | Used by:1141 |
Symbol 1106 Graphic | Uses:1032 | Used by:1141 |
Symbol 1107 Graphic | Uses:1032 | Used by:1141 |
Symbol 1108 Graphic | Uses:1036 | Used by:1141 |
Symbol 1109 Graphic | Uses:1036 | Used by:1141 |
Symbol 1110 Graphic | Uses:1036 | Used by:1141 |
Symbol 1111 Graphic | Uses:1032 | Used by:1141 |
Symbol 1112 Graphic | Uses:1032 | Used by:1141 |
Symbol 1113 Graphic | Uses:1032 | Used by:1141 |
Symbol 1114 Graphic | Uses:1032 | Used by:1141 |
Symbol 1115 Graphic | Uses:1032 | Used by:1141 |
Symbol 1116 Graphic | Uses:231 1032 | Used by:1141 |
Symbol 1117 Graphic | Uses:1032 | Used by:1141 |
Symbol 1118 Graphic | Uses:1032 | Used by:1141 |
Symbol 1119 Graphic | Uses:1032 | Used by:1141 |
Symbol 1120 Graphic | Uses:1036 | Used by:1141 |
Symbol 1121 Graphic | Uses:1036 | Used by:1141 |
Symbol 1122 Graphic | Uses:1032 | Used by:1141 |
Symbol 1123 Graphic | Uses:1032 | Used by:1141 |
Symbol 1124 Graphic | Uses:1032 | Used by:1141 |
Symbol 1125 Graphic | Uses:1032 | Used by:1141 |
Symbol 1126 Graphic | Uses:1032 | Used by:1141 |
Symbol 1127 Graphic | Uses:1032 | Used by:1141 |
Symbol 1128 Graphic | Uses:1036 | Used by:1141 |
Symbol 1129 Graphic | Uses:1036 | Used by:1141 |
Symbol 1130 Graphic | Uses:1036 | Used by:1141 |
Symbol 1131 Graphic | Uses:1032 | Used by:1141 |
Symbol 1132 Graphic | Uses:1032 | Used by:1141 |
Symbol 1133 Graphic | Uses:1032 | Used by:1141 |
Symbol 1134 Graphic | Uses:1032 | Used by:1141 |
Symbol 1135 Graphic | Uses:1032 | Used by:1141 |
Symbol 1136 Graphic | Uses:1032 | Used by:1141 |
Symbol 1137 Graphic | Uses:1032 | Used by:1141 |
Symbol 1138 Graphic | Uses:1060 | Used by:1141 |
Symbol 1139 Graphic | Uses:1060 | Used by:1141 |
Symbol 1140 Graphic | Uses:1060 | Used by:1141 |
Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} | Uses:1035 1037 1038 1039 1040 1041 1042 1043 1044 1045 1033 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1061 101 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 175 177 179 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 190 1084 192 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 224 1112 1113 1114 1115 230 1116 233 235 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 | Used by:1362 6158 Timeline |
Symbol 1142 Bitmap | Used by:1143 1144 1158 1164 1165 1166 1167 1180 1181 1184 1185 1187 1188 1189 1197 1203 1204 1205 1206 1207 1211 1212 1213 1214 1215 1216 1217 1221 1222 1223 1224 1225 1226 1227 1228 1229 1232 1233 1234 1235 1236 1237 1241 1242 1243 1244 1245 1246 1247 | |
Symbol 1143 Graphic | Uses:1142 | Used by:1145 1251 |
Symbol 1144 Graphic | Uses:1142 | Used by:1145 |
Symbol 1145 MovieClip | Uses:1143 1144 | Used by:1251 |
Symbol 1146 Bitmap | Used by:1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1159 1160 1161 1162 1163 1168 1169 1172 1173 1174 1175 1176 1177 1182 1186 1190 1191 1194 1198 1199 1200 1201 1202 1208 1209 1210 1218 1219 1220 1230 1231 1238 1239 1240 | |
Symbol 1147 Graphic | Uses:1146 | Used by:1251 |
Symbol 1148 Graphic | Uses:1146 | Used by:1251 |
Symbol 1149 Graphic | Uses:1146 | Used by:1251 |
Symbol 1150 Graphic | Uses:1146 | Used by:1251 |
Symbol 1151 Graphic | Uses:1146 | Used by:1251 |
Symbol 1152 Graphic | Uses:1146 | Used by:1251 |
Symbol 1153 Graphic | Uses:1146 | Used by:1251 |
Symbol 1154 Graphic | Uses:1146 | Used by:1251 |
Symbol 1155 Graphic | Uses:1146 | Used by:1251 |
Symbol 1156 Graphic | Uses:1146 | Used by:1251 |
Symbol 1157 Graphic | Uses:1146 | Used by:1251 |
Symbol 1158 Graphic | Uses:1142 | Used by:1251 |
Symbol 1159 Graphic | Uses:1146 | Used by:1251 |
Symbol 1160 Graphic | Uses:1146 | Used by:1251 |
Symbol 1161 Graphic | Uses:1146 | Used by:1251 |
Symbol 1162 Graphic | Uses:1146 | Used by:1251 |
Symbol 1163 Graphic | Uses:1146 | Used by:1251 |
Symbol 1164 Graphic | Uses:1142 | Used by:1251 |
Symbol 1165 Graphic | Uses:1142 | Used by:1251 |
Symbol 1166 Graphic | Uses:1142 | Used by:1251 |
Symbol 1167 Graphic | Uses:1142 | Used by:1251 |
Symbol 1168 Graphic | Uses:1146 | Used by:1251 |
Symbol 1169 Graphic | Uses:1146 | Used by:1251 |
Symbol 1170 Bitmap | Used by:1171 1178 1179 1183 1192 1193 1195 1196 1248 1249 1250 | |
Symbol 1171 Graphic | Uses:1170 | Used by:1251 |
Symbol 1172 Graphic | Uses:1146 | Used by:1251 |
Symbol 1173 Graphic | Uses:1146 | Used by:1251 |
Symbol 1174 Graphic | Uses:1146 | Used by:1251 |
Symbol 1175 Graphic | Uses:1146 | Used by:1251 |
Symbol 1176 Graphic | Uses:1146 | Used by:1251 |
Symbol 1177 Graphic | Uses:1146 | Used by:1251 |
Symbol 1178 Graphic | Uses:1170 | Used by:1251 |
Symbol 1179 Graphic | Uses:1170 | Used by:1251 |
Symbol 1180 Graphic | Uses:1142 | Used by:1251 |
Symbol 1181 Graphic | Uses:1142 | Used by:1251 |
Symbol 1182 Graphic | Uses:171 1146 | Used by:1251 |
Symbol 1183 Graphic | Uses:171 1170 | Used by:1251 |
Symbol 1184 Graphic | Uses:1142 | Used by:1251 |
Symbol 1185 Graphic | Uses:178 1142 | Used by:1251 |
Symbol 1186 Graphic | Uses:178 1146 | Used by:1251 |
Symbol 1187 Graphic | Uses:1142 | Used by:1251 |
Symbol 1188 Graphic | Uses:1142 | Used by:1251 |
Symbol 1189 Graphic | Uses:1142 | Used by:1251 |
Symbol 1190 Graphic | Uses:171 1146 | Used by:1251 |
Symbol 1191 Graphic | Uses:171 1146 | Used by:1251 |
Symbol 1192 Graphic | Uses:174 1170 | Used by:1251 |
Symbol 1193 Graphic | Uses:176 1170 | Used by:1251 |
Symbol 1194 Graphic | Uses:1146 | Used by:1251 |
Symbol 1195 Graphic | Uses:174 1170 | Used by:1251 |
Symbol 1196 Graphic | Uses:176 1170 | Used by:1251 |
Symbol 1197 Graphic | Uses:1142 | Used by:1251 |
Symbol 1198 Graphic | Uses:1146 | Used by:1251 |
Symbol 1199 Graphic | Uses:1146 | Used by:1251 |
Symbol 1200 Graphic | Uses:1146 | Used by:1251 |
Symbol 1201 Graphic | Uses:1146 | Used by:1251 |
Symbol 1202 Graphic | Uses:1146 | Used by:1251 |
Symbol 1203 Graphic | Uses:1142 | Used by:1251 |
Symbol 1204 Graphic | Uses:1142 | Used by:1251 |
Symbol 1205 Graphic | Uses:1142 | Used by:1251 |
Symbol 1206 Graphic | Uses:1142 | Used by:1251 |
Symbol 1207 Graphic | Uses:1142 | Used by:1251 |
Symbol 1208 Graphic | Uses:1146 | Used by:1251 |
Symbol 1209 Graphic | Uses:1146 | Used by:1251 |
Symbol 1210 Graphic | Uses:1146 | Used by:1251 |
Symbol 1211 Graphic | Uses:1142 | Used by:1251 |
Symbol 1212 Graphic | Uses:1142 | Used by:1251 |
Symbol 1213 Graphic | Uses:1142 | Used by:1251 |
Symbol 1214 Graphic | Uses:1142 | Used by:1251 |
Symbol 1215 Graphic | Uses:1142 | Used by:1251 |
Symbol 1216 Graphic | Uses:1142 | Used by:1251 |
Symbol 1217 Graphic | Uses:1142 | Used by:1251 |
Symbol 1218 Graphic | Uses:1146 | Used by:1251 |
Symbol 1219 Graphic | Uses:1146 | Used by:1251 |
Symbol 1220 Graphic | Uses:1146 | Used by:1251 |
Symbol 1221 Graphic | Uses:1142 | Used by:1251 |
Symbol 1222 Graphic | Uses:1142 | Used by:1251 |
Symbol 1223 Graphic | Uses:1142 | Used by:1251 |
Symbol 1224 Graphic | Uses:1142 | Used by:1251 |
Symbol 1225 Graphic | Uses:1142 | Used by:1251 |
Symbol 1226 Graphic | Uses:231 1142 | Used by:1251 |
Symbol 1227 Graphic | Uses:1142 | Used by:1251 |
Symbol 1228 Graphic | Uses:1142 | Used by:1251 |
Symbol 1229 Graphic | Uses:1142 | Used by:1251 |
Symbol 1230 Graphic | Uses:1146 | Used by:1251 |
Symbol 1231 Graphic | Uses:1146 | Used by:1251 |
Symbol 1232 Graphic | Uses:1142 | Used by:1251 |
Symbol 1233 Graphic | Uses:1142 | Used by:1251 |
Symbol 1234 Graphic | Uses:1142 | Used by:1251 |
Symbol 1235 Graphic | Uses:1142 | Used by:1251 |
Symbol 1236 Graphic | Uses:1142 | Used by:1251 |
Symbol 1237 Graphic | Uses:1142 | Used by:1251 |
Symbol 1238 Graphic | Uses:1146 | Used by:1251 |
Symbol 1239 Graphic | Uses:1146 | Used by:1251 |
Symbol 1240 Graphic | Uses:1146 | Used by:1251 |
Symbol 1241 Graphic | Uses:1142 | Used by:1251 |
Symbol 1242 Graphic | Uses:1142 | Used by:1251 |
Symbol 1243 Graphic | Uses:1142 | Used by:1251 |
Symbol 1244 Graphic | Uses:1142 | Used by:1251 |
Symbol 1245 Graphic | Uses:1142 | Used by:1251 |
Symbol 1246 Graphic | Uses:1142 | Used by:1251 |
Symbol 1247 Graphic | Uses:1142 | Used by:1251 |
Symbol 1248 Graphic | Uses:1170 | Used by:1251 |
Symbol 1249 Graphic | Uses:1170 | Used by:1251 |
Symbol 1250 Graphic | Uses:1170 | Used by:1251 |
Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} | Uses:1145 1147 1148 1149 1150 1151 1152 1153 1154 1155 1143 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1171 101 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 175 177 179 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 190 1194 192 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 224 1222 1223 1224 1225 230 1226 233 235 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 | Used by:1362 6158 Timeline |
Symbol 1252 Bitmap | Used by:1253 1254 1268 1274 1275 1276 1277 1290 1291 1294 1295 1297 1298 1299 1307 1313 1314 1315 1316 1317 1321 1322 1323 1324 1325 1326 1327 1331 1332 1333 1334 1335 1336 1337 1338 1339 1342 1343 1344 1345 1346 1347 1351 1352 1353 1354 1355 1356 1357 5996 5998 6000 6001 | |
Symbol 1253 Graphic | Uses:1252 | Used by:1255 1361 |
Symbol 1254 Graphic | Uses:1252 | Used by:1255 |
Symbol 1255 MovieClip | Uses:1253 1254 | Used by:1361 |
Symbol 1256 Bitmap | Used by:1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1269 1270 1271 1272 1273 1278 1279 1282 1283 1284 1285 1286 1287 1292 1296 1300 1301 1304 1308 1309 1310 1311 1312 1318 1319 1320 1328 1329 1330 1340 1341 1348 1349 1350 | |
Symbol 1257 Graphic | Uses:1256 | Used by:1361 |
Symbol 1258 Graphic | Uses:1256 | Used by:1361 |
Symbol 1259 Graphic | Uses:1256 | Used by:1361 |
Symbol 1260 Graphic | Uses:1256 | Used by:1361 |
Symbol 1261 Graphic | Uses:1256 | Used by:1361 |
Symbol 1262 Graphic | Uses:1256 | Used by:1361 |
Symbol 1263 Graphic | Uses:1256 | Used by:1361 |
Symbol 1264 Graphic | Uses:1256 | Used by:1361 |
Symbol 1265 Graphic | Uses:1256 | Used by:1361 |
Symbol 1266 Graphic | Uses:1256 | Used by:1361 |
Symbol 1267 Graphic | Uses:1256 | Used by:1361 |
Symbol 1268 Graphic | Uses:1252 | Used by:1361 |
Symbol 1269 Graphic | Uses:1256 | Used by:1361 |
Symbol 1270 Graphic | Uses:1256 | Used by:1361 |
Symbol 1271 Graphic | Uses:1256 | Used by:1361 |
Symbol 1272 Graphic | Uses:1256 | Used by:1361 |
Symbol 1273 Graphic | Uses:1256 | Used by:1361 |
Symbol 1274 Graphic | Uses:1252 | Used by:1361 |
Symbol 1275 Graphic | Uses:1252 | Used by:1361 |
Symbol 1276 Graphic | Uses:1252 | Used by:1361 |
Symbol 1277 Graphic | Uses:1252 | Used by:1361 |
Symbol 1278 Graphic | Uses:1256 | Used by:1361 |
Symbol 1279 Graphic | Uses:1256 | Used by:1361 |
Symbol 1280 Bitmap | Used by:1281 1288 1289 1293 1302 1303 1305 1306 1358 1359 1360 | |
Symbol 1281 Graphic | Uses:1280 | Used by:1361 |
Symbol 1282 Graphic | Uses:1256 | Used by:1361 |
Symbol 1283 Graphic | Uses:1256 | Used by:1361 |
Symbol 1284 Graphic | Uses:1256 | Used by:1361 |
Symbol 1285 Graphic | Uses:1256 | Used by:1361 |
Symbol 1286 Graphic | Uses:1256 | Used by:1361 |
Symbol 1287 Graphic | Uses:1256 | Used by:1361 |
Symbol 1288 Graphic | Uses:1280 | Used by:1361 |
Symbol 1289 Graphic | Uses:1280 | Used by:1361 |
Symbol 1290 Graphic | Uses:1252 | Used by:1361 |
Symbol 1291 Graphic | Uses:1252 | Used by:1361 |
Symbol 1292 Graphic | Uses:171 1256 | Used by:1361 |
Symbol 1293 Graphic | Uses:171 1280 | Used by:1361 |
Symbol 1294 Graphic | Uses:1252 | Used by:1361 |
Symbol 1295 Graphic | Uses:178 1252 | Used by:1361 |
Symbol 1296 Graphic | Uses:178 1256 | Used by:1361 |
Symbol 1297 Graphic | Uses:1252 | Used by:1361 |
Symbol 1298 Graphic | Uses:1252 | Used by:1361 |
Symbol 1299 Graphic | Uses:1252 | Used by:1361 |
Symbol 1300 Graphic | Uses:171 1256 | Used by:1361 |
Symbol 1301 Graphic | Uses:171 1256 | Used by:1361 |
Symbol 1302 Graphic | Uses:174 1280 | Used by:1361 |
Symbol 1303 Graphic | Uses:176 1280 | Used by:1361 |
Symbol 1304 Graphic | Uses:1256 | Used by:1361 |
Symbol 1305 Graphic | Uses:174 1280 | Used by:1361 |
Symbol 1306 Graphic | Uses:176 1280 | Used by:1361 |
Symbol 1307 Graphic | Uses:1252 | Used by:1361 |
Symbol 1308 Graphic | Uses:1256 | Used by:1361 |
Symbol 1309 Graphic | Uses:1256 | Used by:1361 |
Symbol 1310 Graphic | Uses:1256 | Used by:1361 |
Symbol 1311 Graphic | Uses:1256 | Used by:1361 |
Symbol 1312 Graphic | Uses:1256 | Used by:1361 |
Symbol 1313 Graphic | Uses:1252 | Used by:1361 |
Symbol 1314 Graphic | Uses:1252 | Used by:1361 |
Symbol 1315 Graphic | Uses:1252 | Used by:1361 |
Symbol 1316 Graphic | Uses:1252 | Used by:1361 |
Symbol 1317 Graphic | Uses:1252 | Used by:1361 |
Symbol 1318 Graphic | Uses:1256 | Used by:1361 |
Symbol 1319 Graphic | Uses:1256 | Used by:1361 |
Symbol 1320 Graphic | Uses:1256 | Used by:1361 |
Symbol 1321 Graphic | Uses:1252 | Used by:1361 |
Symbol 1322 Graphic | Uses:1252 | Used by:1361 |
Symbol 1323 Graphic | Uses:1252 | Used by:1361 |
Symbol 1324 Graphic | Uses:1252 | Used by:1361 |
Symbol 1325 Graphic | Uses:1252 | Used by:1361 |
Symbol 1326 Graphic | Uses:1252 | Used by:1361 |
Symbol 1327 Graphic | Uses:1252 | Used by:1361 |
Symbol 1328 Graphic | Uses:1256 | Used by:1361 |
Symbol 1329 Graphic | Uses:1256 | Used by:1361 |
Symbol 1330 Graphic | Uses:1256 | Used by:1361 |
Symbol 1331 Graphic | Uses:1252 | Used by:1361 |
Symbol 1332 Graphic | Uses:1252 | Used by:1361 |
Symbol 1333 Graphic | Uses:1252 | Used by:1361 |
Symbol 1334 Graphic | Uses:1252 | Used by:1361 |
Symbol 1335 Graphic | Uses:1252 | Used by:1361 |
Symbol 1336 Graphic | Uses:231 1252 | Used by:1361 |
Symbol 1337 Graphic | Uses:1252 | Used by:1361 |
Symbol 1338 Graphic | Uses:1252 | Used by:1361 |
Symbol 1339 Graphic | Uses:1252 | Used by:1361 |
Symbol 1340 Graphic | Uses:1256 | Used by:1361 |
Symbol 1341 Graphic | Uses:1256 | Used by:1361 |
Symbol 1342 Graphic | Uses:1252 | Used by:1361 |
Symbol 1343 Graphic | Uses:1252 | Used by:1361 |
Symbol 1344 Graphic | Uses:1252 | Used by:1361 |
Symbol 1345 Graphic | Uses:1252 | Used by:1361 |
Symbol 1346 Graphic | Uses:1252 | Used by:1361 |
Symbol 1347 Graphic | Uses:1252 | Used by:1361 |
Symbol 1348 Graphic | Uses:1256 | Used by:1361 |
Symbol 1349 Graphic | Uses:1256 | Used by:1361 |
Symbol 1350 Graphic | Uses:1256 | Used by:1361 |
Symbol 1351 Graphic | Uses:1252 | Used by:1361 |
Symbol 1352 Graphic | Uses:1252 | Used by:1361 |
Symbol 1353 Graphic | Uses:1252 | Used by:1361 |
Symbol 1354 Graphic | Uses:1252 | Used by:1361 |
Symbol 1355 Graphic | Uses:1252 | Used by:1361 |
Symbol 1356 Graphic | Uses:1252 | Used by:1361 |
Symbol 1357 Graphic | Uses:1252 | Used by:1361 |
Symbol 1358 Graphic | Uses:1280 | Used by:1361 |
Symbol 1359 Graphic | Uses:1280 | Used by:1361 |
Symbol 1360 Graphic | Uses:1280 | Used by:1361 |
Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} | Uses:1255 1257 1258 1259 1260 1261 1262 1263 1264 1265 1253 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1281 101 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 175 177 179 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 190 1304 192 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 224 1332 1333 1334 1335 230 1336 233 235 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 | Used by:1362 6158 Timeline |
Symbol 1362 MovieClip {armLefters} | Uses:130 260 370 480 591 701 811 921 1031 1141 1251 1361 | Used by:5856 5857 5982 6131 |
Symbol 1363 Text | Uses:127 | Used by:1364 |
Symbol 1364 MovieClip | Uses:1363 129 | Used by:2498 |
Symbol 1365 Bitmap | Used by:1366 1367 1376 1380 1382 1389 1390 1391 1392 1396 1397 1408 1409 1414 1415 1420 1421 1422 1423 1424 1428 1429 1430 1431 1432 1433 1434 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1450 1451 1452 1453 1454 1458 1459 1460 1461 1462 1463 | |
Symbol 1366 Graphic | Uses:1365 | Used by:1368 1467 |
Symbol 1367 Graphic | Uses:1365 | Used by:1368 |
Symbol 1368 MovieClip | Uses:1366 1367 | Used by:1467 |
Symbol 1369 Bitmap | Used by:1370 1371 1372 1373 1374 1375 1377 1378 1379 1381 1383 1384 1385 1386 1387 1388 1393 1394 1395 1398 1399 1400 1401 1402 1403 1404 1407 1410 1411 1416 1417 1418 1419 1425 1426 1427 1435 1436 1437 1448 1449 1455 1456 1457 | |
Symbol 1370 Graphic | Uses:1369 | Used by:1467 |
Symbol 1371 Graphic | Uses:1369 | Used by:1467 |
Symbol 1372 Graphic | Uses:1369 | Used by:1467 |
Symbol 1373 Graphic | Uses:1369 | Used by:1467 |
Symbol 1374 Graphic | Uses:1369 | Used by:1467 |
Symbol 1375 Graphic | Uses:1369 | Used by:1467 |
Symbol 1376 Graphic | Uses:1365 | Used by:1467 |
Symbol 1377 Graphic | Uses:1369 | Used by:1467 |
Symbol 1378 Graphic | Uses:1369 | Used by:1467 |
Symbol 1379 Graphic | Uses:1369 | Used by:1467 |
Symbol 1380 Graphic | Uses:1365 | Used by:1467 |
Symbol 1381 Graphic | Uses:1369 | Used by:1467 |
Symbol 1382 Graphic | Uses:1365 | Used by:1467 |
Symbol 1383 Graphic | Uses:1369 | Used by:1467 |
Symbol 1384 Graphic | Uses:1369 | Used by:1467 |
Symbol 1385 Graphic | Uses:1369 | Used by:1467 |
Symbol 1386 Graphic | Uses:1369 | Used by:1467 |
Symbol 1387 Graphic | Uses:1369 | Used by:1467 |
Symbol 1388 Graphic | Uses:1369 | Used by:1467 |
Symbol 1389 Graphic | Uses:1365 | Used by:1467 |
Symbol 1390 Graphic | Uses:1365 | Used by:1467 |
Symbol 1391 Graphic | Uses:1365 | Used by:1467 |
Symbol 1392 Graphic | Uses:1365 | Used by:1467 |
Symbol 1393 Graphic | Uses:1369 | Used by:1467 |
Symbol 1394 Graphic | Uses:1369 | Used by:1467 |
Symbol 1395 Graphic | Uses:1369 | Used by:1467 |
Symbol 1396 Graphic | Uses:1365 | Used by:1467 |
Symbol 1397 Graphic | Uses:1365 | Used by:1467 |
Symbol 1398 Graphic | Uses:1369 | Used by:1467 |
Symbol 1399 Graphic | Uses:1369 | Used by:1467 |
Symbol 1400 Graphic | Uses:1369 | Used by:1467 |
Symbol 1401 Graphic | Uses:1369 | Used by:1467 |
Symbol 1402 Graphic | Uses:1369 | Used by:1467 |
Symbol 1403 Graphic | Uses:1369 | Used by:1467 |
Symbol 1404 Graphic | Uses:1369 | Used by:1467 |
Symbol 1405 Bitmap | Used by:1406 1412 1413 1464 1465 1466 | |
Symbol 1406 Graphic | Uses:1405 | Used by:1467 |
Symbol 1407 Graphic | Uses:1369 | Used by:1467 |
Symbol 1408 Graphic | Uses:1365 | Used by:1467 |
Symbol 1409 Graphic | Uses:1365 | Used by:1467 |
Symbol 1410 Graphic | Uses:1369 | Used by:1467 |
Symbol 1411 Graphic | Uses:171 1369 | Used by:1467 |
Symbol 1412 Graphic | Uses:1405 | Used by:1467 |
Symbol 1413 Graphic | Uses:1405 | Used by:1467 |
Symbol 1414 Graphic | Uses:1365 | Used by:1467 |
Symbol 1415 Graphic | Uses:1365 | Used by:1467 |
Symbol 1416 Graphic | Uses:1369 | Used by:1467 |
Symbol 1417 Graphic | Uses:1369 | Used by:1467 |
Symbol 1418 Graphic | Uses:1369 | Used by:1467 |
Symbol 1419 Graphic | Uses:1369 | Used by:1467 |
Symbol 1420 Graphic | Uses:1365 | Used by:1467 |
Symbol 1421 Graphic | Uses:1365 | Used by:1467 |
Symbol 1422 Graphic | Uses:1365 | Used by:1467 |
Symbol 1423 Graphic | Uses:1365 | Used by:1467 |
Symbol 1424 Graphic | Uses:1365 | Used by:1467 |
Symbol 1425 Graphic | Uses:1369 | Used by:1467 |
Symbol 1426 Graphic | Uses:1369 | Used by:1467 |
Symbol 1427 Graphic | Uses:1369 | Used by:1467 |
Symbol 1428 Graphic | Uses:1365 | Used by:1467 |
Symbol 1429 Graphic | Uses:1365 | Used by:1467 |
Symbol 1430 Graphic | Uses:1365 | Used by:1467 |
Symbol 1431 Graphic | Uses:1365 | Used by:1467 |
Symbol 1432 Graphic | Uses:1365 | Used by:1467 |
Symbol 1433 Graphic | Uses:1365 | Used by:1467 |
Symbol 1434 Graphic | Uses:1365 | Used by:1467 |
Symbol 1435 Graphic | Uses:1369 | Used by:1467 |
Symbol 1436 Graphic | Uses:1369 | Used by:1467 |
Symbol 1437 Graphic | Uses:1369 | Used by:1467 |
Symbol 1438 Graphic | Uses:1365 | Used by:1467 |
Symbol 1439 Graphic | Uses:1365 | Used by:1467 |
Symbol 1440 Graphic | Uses:1365 | Used by:1467 |
Symbol 1441 Graphic | Uses:1365 | Used by:1467 |
Symbol 1442 Graphic | Uses:1365 | Used by:1467 |
Symbol 1443 Graphic | Uses:1365 | Used by:1467 |
Symbol 1444 Graphic | Uses:1365 | Used by:1467 |
Symbol 1445 Graphic | Uses:1365 | Used by:1467 |
Symbol 1446 Graphic | Uses:1365 | Used by:1467 |
Symbol 1447 Graphic | Uses:1365 | Used by:1467 |
Symbol 1448 Graphic | Uses:1369 | Used by:1467 |
Symbol 1449 Graphic | Uses:1369 | Used by:1467 |
Symbol 1450 Graphic | Uses:1365 | Used by:1467 |
Symbol 1451 Graphic | Uses:1365 | Used by:1467 |
Symbol 1452 Graphic | Uses:1365 | Used by:1467 |
Symbol 1453 Graphic | Uses:1365 | Used by:1467 |
Symbol 1454 Graphic | Uses:1365 | Used by:1467 |
Symbol 1455 Graphic | Uses:1369 | Used by:1467 |
Symbol 1456 Graphic | Uses:1369 | Used by:1467 |
Symbol 1457 Graphic | Uses:1369 | Used by:1467 |
Symbol 1458 Graphic | Uses:1365 | Used by:1467 |
Symbol 1459 Graphic | Uses:1365 | Used by:1467 |
Symbol 1460 Graphic | Uses:1365 | Used by:1467 |
Symbol 1461 Graphic | Uses:1365 | Used by:1467 |
Symbol 1462 Graphic | Uses:1365 | Used by:1467 |
Symbol 1463 Graphic | Uses:1365 | Used by:1467 |
Symbol 1464 Graphic | Uses:1405 | Used by:1467 |
Symbol 1465 Graphic | Uses:1405 | Used by:1467 |
Symbol 1466 Graphic | Uses:1405 | Used by:1467 |
Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} | Uses:1368 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1366 1392 1393 1394 1395 1396 101 1397 1398 1399 1400 1401 1402 1403 1404 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 | Used by:2498 Timeline |
Symbol 1468 Bitmap | Used by:1469 1470 1479 1483 1485 1492 1493 1494 1495 1499 1500 1511 1512 1517 1518 1523 1524 1525 1526 1527 1531 1532 1533 1534 1535 1536 1537 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1553 1554 1555 1556 1557 1561 1562 1563 1564 1565 1566 | |
Symbol 1469 Graphic | Uses:1468 | Used by:1471 1570 |
Symbol 1470 Graphic | Uses:1468 | Used by:1471 |
Symbol 1471 MovieClip | Uses:1469 1470 | Used by:1570 |
Symbol 1472 Bitmap | Used by:1473 1474 1475 1476 1477 1478 1480 1481 1482 1484 1486 1487 1488 1489 1490 1491 1496 1497 1498 1501 1502 1503 1504 1505 1506 1507 1510 1513 1514 1519 1520 1521 1522 1528 1529 1530 1538 1539 1540 1551 1552 1558 1559 1560 | |
Symbol 1473 Graphic | Uses:1472 | Used by:1570 |
Symbol 1474 Graphic | Uses:1472 | Used by:1570 |
Symbol 1475 Graphic | Uses:1472 | Used by:1570 |
Symbol 1476 Graphic | Uses:1472 | Used by:1570 |
Symbol 1477 Graphic | Uses:1472 | Used by:1570 |
Symbol 1478 Graphic | Uses:1472 | Used by:1570 |
Symbol 1479 Graphic | Uses:1468 | Used by:1570 |
Symbol 1480 Graphic | Uses:1472 | Used by:1570 |
Symbol 1481 Graphic | Uses:1472 | Used by:1570 |
Symbol 1482 Graphic | Uses:1472 | Used by:1570 |
Symbol 1483 Graphic | Uses:1468 | Used by:1570 |
Symbol 1484 Graphic | Uses:1472 | Used by:1570 |
Symbol 1485 Graphic | Uses:1468 | Used by:1570 |
Symbol 1486 Graphic | Uses:1472 | Used by:1570 |
Symbol 1487 Graphic | Uses:1472 | Used by:1570 |
Symbol 1488 Graphic | Uses:1472 | Used by:1570 |
Symbol 1489 Graphic | Uses:1472 | Used by:1570 |
Symbol 1490 Graphic | Uses:1472 | Used by:1570 |
Symbol 1491 Graphic | Uses:1472 | Used by:1570 |
Symbol 1492 Graphic | Uses:1468 | Used by:1570 |
Symbol 1493 Graphic | Uses:1468 | Used by:1570 |
Symbol 1494 Graphic | Uses:1468 | Used by:1570 |
Symbol 1495 Graphic | Uses:1468 | Used by:1570 |
Symbol 1496 Graphic | Uses:1472 | Used by:1570 |
Symbol 1497 Graphic | Uses:1472 | Used by:1570 |
Symbol 1498 Graphic | Uses:1472 | Used by:1570 |
Symbol 1499 Graphic | Uses:1468 | Used by:1570 |
Symbol 1500 Graphic | Uses:1468 | Used by:1570 |
Symbol 1501 Graphic | Uses:1472 | Used by:1570 |
Symbol 1502 Graphic | Uses:1472 | Used by:1570 |
Symbol 1503 Graphic | Uses:1472 | Used by:1570 |
Symbol 1504 Graphic | Uses:1472 | Used by:1570 |
Symbol 1505 Graphic | Uses:1472 | Used by:1570 |
Symbol 1506 Graphic | Uses:1472 | Used by:1570 |
Symbol 1507 Graphic | Uses:1472 | Used by:1570 |
Symbol 1508 Bitmap | Used by:1509 1515 1516 1567 1568 1569 | |
Symbol 1509 Graphic | Uses:1508 | Used by:1570 |
Symbol 1510 Graphic | Uses:1472 | Used by:1570 |
Symbol 1511 Graphic | Uses:1468 | Used by:1570 |
Symbol 1512 Graphic | Uses:1468 | Used by:1570 |
Symbol 1513 Graphic | Uses:1472 | Used by:1570 |
Symbol 1514 Graphic | Uses:171 1472 | Used by:1570 |
Symbol 1515 Graphic | Uses:1508 | Used by:1570 |
Symbol 1516 Graphic | Uses:1508 | Used by:1570 |
Symbol 1517 Graphic | Uses:1468 | Used by:1570 |
Symbol 1518 Graphic | Uses:1468 | Used by:1570 |
Symbol 1519 Graphic | Uses:1472 | Used by:1570 |
Symbol 1520 Graphic | Uses:1472 | Used by:1570 |
Symbol 1521 Graphic | Uses:1472 | Used by:1570 |
Symbol 1522 Graphic | Uses:1472 | Used by:1570 |
Symbol 1523 Graphic | Uses:1468 | Used by:1570 |
Symbol 1524 Graphic | Uses:1468 | Used by:1570 |
Symbol 1525 Graphic | Uses:1468 | Used by:1570 |
Symbol 1526 Graphic | Uses:1468 | Used by:1570 |
Symbol 1527 Graphic | Uses:1468 | Used by:1570 |
Symbol 1528 Graphic | Uses:1472 | Used by:1570 |
Symbol 1529 Graphic | Uses:1472 | Used by:1570 |
Symbol 1530 Graphic | Uses:1472 | Used by:1570 |
Symbol 1531 Graphic | Uses:1468 | Used by:1570 |
Symbol 1532 Graphic | Uses:1468 | Used by:1570 |
Symbol 1533 Graphic | Uses:1468 | Used by:1570 |
Symbol 1534 Graphic | Uses:1468 | Used by:1570 |
Symbol 1535 Graphic | Uses:1468 | Used by:1570 |
Symbol 1536 Graphic | Uses:1468 | Used by:1570 |
Symbol 1537 Graphic | Uses:1468 | Used by:1570 |
Symbol 1538 Graphic | Uses:1472 | Used by:1570 |
Symbol 1539 Graphic | Uses:1472 | Used by:1570 |
Symbol 1540 Graphic | Uses:1472 | Used by:1570 |
Symbol 1541 Graphic | Uses:1468 | Used by:1570 |
Symbol 1542 Graphic | Uses:1468 | Used by:1570 |
Symbol 1543 Graphic | Uses:1468 | Used by:1570 |
Symbol 1544 Graphic | Uses:1468 | Used by:1570 |
Symbol 1545 Graphic | Uses:1468 | Used by:1570 |
Symbol 1546 Graphic | Uses:1468 | Used by:1570 |
Symbol 1547 Graphic | Uses:1468 | Used by:1570 |
Symbol 1548 Graphic | Uses:1468 | Used by:1570 |
Symbol 1549 Graphic | Uses:1468 | Used by:1570 |
Symbol 1550 Graphic | Uses:1468 | Used by:1570 |
Symbol 1551 Graphic | Uses:1472 | Used by:1570 |
Symbol 1552 Graphic | Uses:1472 | Used by:1570 |
Symbol 1553 Graphic | Uses:1468 | Used by:1570 |
Symbol 1554 Graphic | Uses:1468 | Used by:1570 |
Symbol 1555 Graphic | Uses:1468 | Used by:1570 |
Symbol 1556 Graphic | Uses:1468 | Used by:1570 |
Symbol 1557 Graphic | Uses:1468 | Used by:1570 |
Symbol 1558 Graphic | Uses:1472 | Used by:1570 |
Symbol 1559 Graphic | Uses:1472 | Used by:1570 |
Symbol 1560 Graphic | Uses:1472 | Used by:1570 |
Symbol 1561 Graphic | Uses:1468 | Used by:1570 |
Symbol 1562 Graphic | Uses:1468 | Used by:1570 |
Symbol 1563 Graphic | Uses:1468 | Used by:1570 |
Symbol 1564 Graphic | Uses:1468 | Used by:1570 |
Symbol 1565 Graphic | Uses:1468 | Used by:1570 |
Symbol 1566 Graphic | Uses:1468 | Used by:1570 |
Symbol 1567 Graphic | Uses:1508 | Used by:1570 |
Symbol 1568 Graphic | Uses:1508 | Used by:1570 |
Symbol 1569 Graphic | Uses:1508 | Used by:1570 |
Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} | Uses:1471 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1469 1495 1496 1497 1498 1499 101 1500 1501 1502 1503 1504 1505 1506 1507 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 | Used by:2498 Timeline |
Symbol 1571 Bitmap | Used by:1572 1573 1582 1586 1588 1595 1596 1597 1598 1602 1603 1614 1615 1620 1621 1626 1627 1628 1629 1630 1634 1635 1636 1637 1638 1639 1640 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1656 1657 1658 1659 1660 1664 1665 1666 1667 1668 1669 | |
Symbol 1572 Graphic | Uses:1571 | Used by:1574 1673 |
Symbol 1573 Graphic | Uses:1571 | Used by:1574 |
Symbol 1574 MovieClip | Uses:1572 1573 | Used by:1673 |
Symbol 1575 Bitmap | Used by:1576 1577 1578 1579 1580 1581 1583 1584 1585 1587 1589 1590 1591 1592 1593 1594 1599 1600 1601 1604 1605 1606 1607 1608 1609 1610 1613 1616 1617 1622 1623 1624 1625 1631 1632 1633 1641 1642 1643 1654 1655 1661 1662 1663 | |
Symbol 1576 Graphic | Uses:1575 | Used by:1673 |
Symbol 1577 Graphic | Uses:1575 | Used by:1673 |
Symbol 1578 Graphic | Uses:1575 | Used by:1673 |
Symbol 1579 Graphic | Uses:1575 | Used by:1673 |
Symbol 1580 Graphic | Uses:1575 | Used by:1673 |
Symbol 1581 Graphic | Uses:1575 | Used by:1673 |
Symbol 1582 Graphic | Uses:1571 | Used by:1673 |
Symbol 1583 Graphic | Uses:1575 | Used by:1673 |
Symbol 1584 Graphic | Uses:1575 | Used by:1673 |
Symbol 1585 Graphic | Uses:1575 | Used by:1673 |
Symbol 1586 Graphic | Uses:1571 | Used by:1673 |
Symbol 1587 Graphic | Uses:1575 | Used by:1673 |
Symbol 1588 Graphic | Uses:1571 | Used by:1673 |
Symbol 1589 Graphic | Uses:1575 | Used by:1673 |
Symbol 1590 Graphic | Uses:1575 | Used by:1673 |
Symbol 1591 Graphic | Uses:1575 | Used by:1673 |
Symbol 1592 Graphic | Uses:1575 | Used by:1673 |
Symbol 1593 Graphic | Uses:1575 | Used by:1673 |
Symbol 1594 Graphic | Uses:1575 | Used by:1673 |
Symbol 1595 Graphic | Uses:1571 | Used by:1673 |
Symbol 1596 Graphic | Uses:1571 | Used by:1673 |
Symbol 1597 Graphic | Uses:1571 | Used by:1673 |
Symbol 1598 Graphic | Uses:1571 | Used by:1673 |
Symbol 1599 Graphic | Uses:1575 | Used by:1673 |
Symbol 1600 Graphic | Uses:1575 | Used by:1673 |
Symbol 1601 Graphic | Uses:1575 | Used by:1673 |
Symbol 1602 Graphic | Uses:1571 | Used by:1673 |
Symbol 1603 Graphic | Uses:1571 | Used by:1673 |
Symbol 1604 Graphic | Uses:1575 | Used by:1673 |
Symbol 1605 Graphic | Uses:1575 | Used by:1673 |
Symbol 1606 Graphic | Uses:1575 | Used by:1673 |
Symbol 1607 Graphic | Uses:1575 | Used by:1673 |
Symbol 1608 Graphic | Uses:1575 | Used by:1673 |
Symbol 1609 Graphic | Uses:1575 | Used by:1673 |
Symbol 1610 Graphic | Uses:1575 | Used by:1673 |
Symbol 1611 Bitmap | Used by:1612 1618 1619 1670 1671 1672 | |
Symbol 1612 Graphic | Uses:1611 | Used by:1673 |
Symbol 1613 Graphic | Uses:1575 | Used by:1673 |
Symbol 1614 Graphic | Uses:1571 | Used by:1673 |
Symbol 1615 Graphic | Uses:1571 | Used by:1673 |
Symbol 1616 Graphic | Uses:1575 | Used by:1673 |
Symbol 1617 Graphic | Uses:171 1575 | Used by:1673 |
Symbol 1618 Graphic | Uses:1611 | Used by:1673 |
Symbol 1619 Graphic | Uses:1611 | Used by:1673 |
Symbol 1620 Graphic | Uses:1571 | Used by:1673 |
Symbol 1621 Graphic | Uses:1571 | Used by:1673 |
Symbol 1622 Graphic | Uses:1575 | Used by:1673 |
Symbol 1623 Graphic | Uses:1575 | Used by:1673 |
Symbol 1624 Graphic | Uses:1575 | Used by:1673 |
Symbol 1625 Graphic | Uses:1575 | Used by:1673 |
Symbol 1626 Graphic | Uses:1571 | Used by:1673 |
Symbol 1627 Graphic | Uses:1571 | Used by:1673 |
Symbol 1628 Graphic | Uses:1571 | Used by:1673 |
Symbol 1629 Graphic | Uses:1571 | Used by:1673 |
Symbol 1630 Graphic | Uses:1571 | Used by:1673 |
Symbol 1631 Graphic | Uses:1575 | Used by:1673 |
Symbol 1632 Graphic | Uses:1575 | Used by:1673 |
Symbol 1633 Graphic | Uses:1575 | Used by:1673 |
Symbol 1634 Graphic | Uses:1571 | Used by:1673 |
Symbol 1635 Graphic | Uses:1571 | Used by:1673 |
Symbol 1636 Graphic | Uses:1571 | Used by:1673 |
Symbol 1637 Graphic | Uses:1571 | Used by:1673 |
Symbol 1638 Graphic | Uses:1571 | Used by:1673 |
Symbol 1639 Graphic | Uses:1571 | Used by:1673 |
Symbol 1640 Graphic | Uses:1571 | Used by:1673 |
Symbol 1641 Graphic | Uses:1575 | Used by:1673 |
Symbol 1642 Graphic | Uses:1575 | Used by:1673 |
Symbol 1643 Graphic | Uses:1575 | Used by:1673 |
Symbol 1644 Graphic | Uses:1571 | Used by:1673 |
Symbol 1645 Graphic | Uses:1571 | Used by:1673 |
Symbol 1646 Graphic | Uses:1571 | Used by:1673 |
Symbol 1647 Graphic | Uses:1571 | Used by:1673 |
Symbol 1648 Graphic | Uses:1571 | Used by:1673 |
Symbol 1649 Graphic | Uses:1571 | Used by:1673 |
Symbol 1650 Graphic | Uses:1571 | Used by:1673 |
Symbol 1651 Graphic | Uses:1571 | Used by:1673 |
Symbol 1652 Graphic | Uses:1571 | Used by:1673 |
Symbol 1653 Graphic | Uses:1571 | Used by:1673 |
Symbol 1654 Graphic | Uses:1575 | Used by:1673 |
Symbol 1655 Graphic | Uses:1575 | Used by:1673 |
Symbol 1656 Graphic | Uses:1571 | Used by:1673 |
Symbol 1657 Graphic | Uses:1571 | Used by:1673 |
Symbol 1658 Graphic | Uses:1571 | Used by:1673 |
Symbol 1659 Graphic | Uses:1571 | Used by:1673 |
Symbol 1660 Graphic | Uses:1571 | Used by:1673 |
Symbol 1661 Graphic | Uses:1575 | Used by:1673 |
Symbol 1662 Graphic | Uses:1575 | Used by:1673 |
Symbol 1663 Graphic | Uses:1575 | Used by:1673 |
Symbol 1664 Graphic | Uses:1571 | Used by:1673 |
Symbol 1665 Graphic | Uses:1571 | Used by:1673 |
Symbol 1666 Graphic | Uses:1571 | Used by:1673 |
Symbol 1667 Graphic | Uses:1571 | Used by:1673 |
Symbol 1668 Graphic | Uses:1571 | Used by:1673 |
Symbol 1669 Graphic | Uses:1571 | Used by:1673 |
Symbol 1670 Graphic | Uses:1611 | Used by:1673 |
Symbol 1671 Graphic | Uses:1611 | Used by:1673 |
Symbol 1672 Graphic | Uses:1611 | Used by:1673 |
Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} | Uses:1574 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1572 1598 1599 1600 1601 1602 101 1603 1604 1605 1606 1607 1608 1609 1610 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 | Used by:2498 Timeline |
Symbol 1674 Bitmap | Used by:1675 1676 1688 1690 1697 1698 1699 1700 1704 1705 1716 1717 1722 1723 1728 1729 1730 1731 1732 1736 1737 1738 1739 1740 1741 1742 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1758 1759 1760 1761 1762 1763 1767 1768 1769 1770 1771 1772 | |
Symbol 1675 Graphic | Uses:1674 | Used by:1677 1776 |
Symbol 1676 Graphic | Uses:1674 | Used by:1677 |
Symbol 1677 MovieClip | Uses:1675 1676 | Used by:1776 |
Symbol 1678 Bitmap | Used by:1679 1680 1681 1682 1683 1684 1685 1686 1687 1689 1691 1692 1693 1694 1695 1696 1701 1702 1703 1706 1707 1708 1709 1710 1711 1712 1715 1718 1719 1724 1725 1726 1727 1733 1734 1735 1743 1744 1745 1756 1757 1764 1765 1766 | |
Symbol 1679 Graphic | Uses:1678 | Used by:1776 |
Symbol 1680 Graphic | Uses:1678 | Used by:1776 |
Symbol 1681 Graphic | Uses:1678 | Used by:1776 |
Symbol 1682 Graphic | Uses:1678 | Used by:1776 |
Symbol 1683 Graphic | Uses:1678 | Used by:1776 |
Symbol 1684 Graphic | Uses:1678 | Used by:1776 |
Symbol 1685 Graphic | Uses:1678 | Used by:1776 |
Symbol 1686 Graphic | Uses:1678 | Used by:1776 |
Symbol 1687 Graphic | Uses:1678 | Used by:1776 |
Symbol 1688 Graphic | Uses:1674 | Used by:1776 |
Symbol 1689 Graphic | Uses:1678 | Used by:1776 |
Symbol 1690 Graphic | Uses:1674 | Used by:1776 |
Symbol 1691 Graphic | Uses:1678 | Used by:1776 |
Symbol 1692 Graphic | Uses:1678 | Used by:1776 |
Symbol 1693 Graphic | Uses:1678 | Used by:1776 |
Symbol 1694 Graphic | Uses:1678 | Used by:1776 |
Symbol 1695 Graphic | Uses:1678 | Used by:1776 |
Symbol 1696 Graphic | Uses:1678 | Used by:1776 |
Symbol 1697 Graphic | Uses:1674 | Used by:1776 |
Symbol 1698 Graphic | Uses:1674 | Used by:1776 |
Symbol 1699 Graphic | Uses:1674 | Used by:1776 |
Symbol 1700 Graphic | Uses:1674 | Used by:1776 |
Symbol 1701 Graphic | Uses:1678 | Used by:1776 |
Symbol 1702 Graphic | Uses:1678 | Used by:1776 |
Symbol 1703 Graphic | Uses:1678 | Used by:1776 |
Symbol 1704 Graphic | Uses:1674 | Used by:1776 |
Symbol 1705 Graphic | Uses:1674 | Used by:1776 |
Symbol 1706 Graphic | Uses:1678 | Used by:1776 |
Symbol 1707 Graphic | Uses:1678 | Used by:1776 |
Symbol 1708 Graphic | Uses:1678 | Used by:1776 |
Symbol 1709 Graphic | Uses:1678 | Used by:1776 |
Symbol 1710 Graphic | Uses:1678 | Used by:1776 |
Symbol 1711 Graphic | Uses:1678 | Used by:1776 |
Symbol 1712 Graphic | Uses:1678 | Used by:1776 |
Symbol 1713 Bitmap | Used by:1714 1720 1721 1773 1774 1775 | |
Symbol 1714 Graphic | Uses:1713 | Used by:1776 |
Symbol 1715 Graphic | Uses:1678 | Used by:1776 |
Symbol 1716 Graphic | Uses:1674 | Used by:1776 |
Symbol 1717 Graphic | Uses:1674 | Used by:1776 |
Symbol 1718 Graphic | Uses:1678 | Used by:1776 |
Symbol 1719 Graphic | Uses:171 1678 | Used by:1776 |
Symbol 1720 Graphic | Uses:1713 | Used by:1776 |
Symbol 1721 Graphic | Uses:1713 | Used by:1776 |
Symbol 1722 Graphic | Uses:1674 | Used by:1776 |
Symbol 1723 Graphic | Uses:1674 | Used by:1776 |
Symbol 1724 Graphic | Uses:1678 | Used by:1776 |
Symbol 1725 Graphic | Uses:1678 | Used by:1776 |
Symbol 1726 Graphic | Uses:1678 | Used by:1776 |
Symbol 1727 Graphic | Uses:1678 | Used by:1776 |
Symbol 1728 Graphic | Uses:1674 | Used by:1776 |
Symbol 1729 Graphic | Uses:1674 | Used by:1776 |
Symbol 1730 Graphic | Uses:1674 | Used by:1776 |
Symbol 1731 Graphic | Uses:1674 | Used by:1776 |
Symbol 1732 Graphic | Uses:1674 | Used by:1776 |
Symbol 1733 Graphic | Uses:1678 | Used by:1776 |
Symbol 1734 Graphic | Uses:1678 | Used by:1776 |
Symbol 1735 Graphic | Uses:1678 | Used by:1776 |
Symbol 1736 Graphic | Uses:1674 | Used by:1776 |
Symbol 1737 Graphic | Uses:1674 | Used by:1776 |
Symbol 1738 Graphic | Uses:1674 | Used by:1776 |
Symbol 1739 Graphic | Uses:1674 | Used by:1776 |
Symbol 1740 Graphic | Uses:1674 | Used by:1776 |
Symbol 1741 Graphic | Uses:1674 | Used by:1776 |
Symbol 1742 Graphic | Uses:1674 | Used by:1776 |
Symbol 1743 Graphic | Uses:1678 | Used by:1776 |
Symbol 1744 Graphic | Uses:1678 | Used by:1776 |
Symbol 1745 Graphic | Uses:1678 | Used by:1776 |
Symbol 1746 Graphic | Uses:1674 | Used by:1776 |
Symbol 1747 Graphic | Uses:1674 | Used by:1776 |
Symbol 1748 Graphic | Uses:1674 | Used by:1776 |
Symbol 1749 Graphic | Uses:1674 | Used by:1776 |
Symbol 1750 Graphic | Uses:1674 | Used by:1776 |
Symbol 1751 Graphic | Uses:1674 | Used by:1776 |
Symbol 1752 Graphic | Uses:1674 | Used by:1776 |
Symbol 1753 Graphic | Uses:1674 | Used by:1776 |
Symbol 1754 Graphic | Uses:1674 | Used by:1776 |
Symbol 1755 Graphic | Uses:1674 | Used by:1776 |
Symbol 1756 Graphic | Uses:1678 | Used by:1776 |
Symbol 1757 Graphic | Uses:1678 | Used by:1776 |
Symbol 1758 Graphic | Uses:1674 | Used by:1776 |
Symbol 1759 Graphic | Uses:1674 | Used by:1776 |
Symbol 1760 Graphic | Uses:1674 | Used by:1776 |
Symbol 1761 Graphic | Uses:1674 | Used by:1776 |
Symbol 1762 Graphic | Uses:1674 | Used by:1776 |
Symbol 1763 Graphic | Uses:1674 | Used by:1776 |
Symbol 1764 Graphic | Uses:1678 | Used by:1776 |
Symbol 1765 Graphic | Uses:1678 | Used by:1776 |
Symbol 1766 Graphic | Uses:1678 | Used by:1776 |
Symbol 1767 Graphic | Uses:1674 | Used by:1776 |
Symbol 1768 Graphic | Uses:1674 | Used by:1776 |
Symbol 1769 Graphic | Uses:1674 | Used by:1776 |
Symbol 1770 Graphic | Uses:1674 | Used by:1776 |
Symbol 1771 Graphic | Uses:1674 | Used by:1776 |
Symbol 1772 Graphic | Uses:1674 | Used by:1776 |
Symbol 1773 Graphic | Uses:1713 | Used by:1776 |
Symbol 1774 Graphic | Uses:1713 | Used by:1776 |
Symbol 1775 Graphic | Uses:1713 | Used by:1776 |
Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} | Uses:1677 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1675 1700 1701 1702 1703 1704 101 1705 1706 1707 1708 1709 1710 1711 1712 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 | Used by:2498 Timeline |
Symbol 1777 Bitmap | Used by:1778 1779 1788 1792 1794 1801 1802 1803 1804 1808 1809 1820 1821 1826 1827 1832 1833 1834 1835 1836 1840 1841 1842 1843 1844 1845 1846 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1862 1863 1864 1865 1866 1870 1871 1872 1873 1874 1875 | |
Symbol 1778 Graphic | Uses:1777 | Used by:1780 1879 |
Symbol 1779 Graphic | Uses:1777 | Used by:1780 |
Symbol 1780 MovieClip | Uses:1778 1779 | Used by:1879 |
Symbol 1781 Bitmap | Used by:1782 1783 1784 1785 1786 1787 1789 1790 1791 1793 1795 1796 1797 1798 1799 1800 1805 1806 1807 1810 1811 1812 1813 1814 1815 1816 1819 1822 1823 1828 1829 1830 1831 1837 1838 1839 1847 1848 1849 1860 1861 1867 1868 1869 | |
Symbol 1782 Graphic | Uses:1781 | Used by:1879 |
Symbol 1783 Graphic | Uses:1781 | Used by:1879 |
Symbol 1784 Graphic | Uses:1781 | Used by:1879 |
Symbol 1785 Graphic | Uses:1781 | Used by:1879 |
Symbol 1786 Graphic | Uses:1781 | Used by:1879 |
Symbol 1787 Graphic | Uses:1781 | Used by:1879 |
Symbol 1788 Graphic | Uses:1777 | Used by:1879 |
Symbol 1789 Graphic | Uses:1781 | Used by:1879 |
Symbol 1790 Graphic | Uses:1781 | Used by:1879 |
Symbol 1791 Graphic | Uses:1781 | Used by:1879 |
Symbol 1792 Graphic | Uses:1777 | Used by:1879 |
Symbol 1793 Graphic | Uses:1781 | Used by:1879 |
Symbol 1794 Graphic | Uses:1777 | Used by:1879 |
Symbol 1795 Graphic | Uses:1781 | Used by:1879 |
Symbol 1796 Graphic | Uses:1781 | Used by:1879 |
Symbol 1797 Graphic | Uses:1781 | Used by:1879 |
Symbol 1798 Graphic | Uses:1781 | Used by:1879 |
Symbol 1799 Graphic | Uses:1781 | Used by:1879 |
Symbol 1800 Graphic | Uses:1781 | Used by:1879 |
Symbol 1801 Graphic | Uses:1777 | Used by:1879 |
Symbol 1802 Graphic | Uses:1777 | Used by:1879 |
Symbol 1803 Graphic | Uses:1777 | Used by:1879 |
Symbol 1804 Graphic | Uses:1777 | Used by:1879 |
Symbol 1805 Graphic | Uses:1781 | Used by:1879 |
Symbol 1806 Graphic | Uses:1781 | Used by:1879 |
Symbol 1807 Graphic | Uses:1781 | Used by:1879 |
Symbol 1808 Graphic | Uses:1777 | Used by:1879 |
Symbol 1809 Graphic | Uses:1777 | Used by:1879 |
Symbol 1810 Graphic | Uses:1781 | Used by:1879 |
Symbol 1811 Graphic | Uses:1781 | Used by:1879 |
Symbol 1812 Graphic | Uses:1781 | Used by:1879 |
Symbol 1813 Graphic | Uses:1781 | Used by:1879 |
Symbol 1814 Graphic | Uses:1781 | Used by:1879 |
Symbol 1815 Graphic | Uses:1781 | Used by:1879 |
Symbol 1816 Graphic | Uses:1781 | Used by:1879 |
Symbol 1817 Bitmap | Used by:1818 1824 1825 1876 1877 1878 | |
Symbol 1818 Graphic | Uses:1817 | Used by:1879 |
Symbol 1819 Graphic | Uses:1781 | Used by:1879 |
Symbol 1820 Graphic | Uses:1777 | Used by:1879 |
Symbol 1821 Graphic | Uses:1777 | Used by:1879 |
Symbol 1822 Graphic | Uses:1781 | Used by:1879 |
Symbol 1823 Graphic | Uses:171 1781 | Used by:1879 |
Symbol 1824 Graphic | Uses:1817 | Used by:1879 |
Symbol 1825 Graphic | Uses:1817 | Used by:1879 |
Symbol 1826 Graphic | Uses:1777 | Used by:1879 |
Symbol 1827 Graphic | Uses:1777 | Used by:1879 |
Symbol 1828 Graphic | Uses:1781 | Used by:1879 |
Symbol 1829 Graphic | Uses:1781 | Used by:1879 |
Symbol 1830 Graphic | Uses:1781 | Used by:1879 |
Symbol 1831 Graphic | Uses:1781 | Used by:1879 |
Symbol 1832 Graphic | Uses:1777 | Used by:1879 |
Symbol 1833 Graphic | Uses:1777 | Used by:1879 |
Symbol 1834 Graphic | Uses:1777 | Used by:1879 |
Symbol 1835 Graphic | Uses:1777 | Used by:1879 |
Symbol 1836 Graphic | Uses:1777 | Used by:1879 |
Symbol 1837 Graphic | Uses:1781 | Used by:1879 |
Symbol 1838 Graphic | Uses:1781 | Used by:1879 |
Symbol 1839 Graphic | Uses:1781 | Used by:1879 |
Symbol 1840 Graphic | Uses:1777 | Used by:1879 |
Symbol 1841 Graphic | Uses:1777 | Used by:1879 |
Symbol 1842 Graphic | Uses:1777 | Used by:1879 |
Symbol 1843 Graphic | Uses:1777 | Used by:1879 |
Symbol 1844 Graphic | Uses:1777 | Used by:1879 |
Symbol 1845 Graphic | Uses:1777 | Used by:1879 |
Symbol 1846 Graphic | Uses:1777 | Used by:1879 |
Symbol 1847 Graphic | Uses:1781 | Used by:1879 |
Symbol 1848 Graphic | Uses:1781 | Used by:1879 |
Symbol 1849 Graphic | Uses:1781 | Used by:1879 |
Symbol 1850 Graphic | Uses:1777 | Used by:1879 |
Symbol 1851 Graphic | Uses:1777 | Used by:1879 |
Symbol 1852 Graphic | Uses:1777 | Used by:1879 |
Symbol 1853 Graphic | Uses:1777 | Used by:1879 |
Symbol 1854 Graphic | Uses:1777 | Used by:1879 |
Symbol 1855 Graphic | Uses:1777 | Used by:1879 |
Symbol 1856 Graphic | Uses:1777 | Used by:1879 |
Symbol 1857 Graphic | Uses:1777 | Used by:1879 |
Symbol 1858 Graphic | Uses:1777 | Used by:1879 |
Symbol 1859 Graphic | Uses:1777 | Used by:1879 |
Symbol 1860 Graphic | Uses:1781 | Used by:1879 |
Symbol 1861 Graphic | Uses:1781 | Used by:1879 |
Symbol 1862 Graphic | Uses:1777 | Used by:1879 |
Symbol 1863 Graphic | Uses:1777 | Used by:1879 |
Symbol 1864 Graphic | Uses:1777 | Used by:1879 |
Symbol 1865 Graphic | Uses:1777 | Used by:1879 |
Symbol 1866 Graphic | Uses:1777 | Used by:1879 |
Symbol 1867 Graphic | Uses:1781 | Used by:1879 |
Symbol 1868 Graphic | Uses:1781 | Used by:1879 |
Symbol 1869 Graphic | Uses:1781 | Used by:1879 |
Symbol 1870 Graphic | Uses:1777 | Used by:1879 |
Symbol 1871 Graphic | Uses:1777 | Used by:1879 |
Symbol 1872 Graphic | Uses:1777 | Used by:1879 |
Symbol 1873 Graphic | Uses:1777 | Used by:1879 |
Symbol 1874 Graphic | Uses:1777 | Used by:1879 |
Symbol 1875 Graphic | Uses:1777 | Used by:1879 |
Symbol 1876 Graphic | Uses:1817 | Used by:1879 |
Symbol 1877 Graphic | Uses:1817 | Used by:1879 |
Symbol 1878 Graphic | Uses:1817 | Used by:1879 |
Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} | Uses:1780 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1778 1804 1805 1806 1807 1808 101 1809 1810 1811 1812 1813 1814 1815 1816 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 | Used by:2498 Timeline |
Symbol 1880 Bitmap | Used by:1881 1882 1894 1896 1903 1904 1905 1906 1910 1911 1922 1923 1928 1929 1934 1935 1936 1937 1938 1942 1943 1944 1945 1946 1947 1948 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1964 1965 1966 1967 1968 1969 1973 1974 1975 1976 1977 1978 | |
Symbol 1881 Graphic | Uses:1880 | Used by:1883 1982 |
Symbol 1882 Graphic | Uses:1880 | Used by:1883 |
Symbol 1883 MovieClip | Uses:1881 1882 | Used by:1982 |
Symbol 1884 Bitmap | Used by:1885 1886 1887 1888 1889 1890 1891 1892 1893 1895 1897 1898 1899 1900 1901 1902 1907 1908 1909 1912 1913 1914 1915 1916 1917 1918 1921 1924 1925 1930 1931 1932 1933 1939 1940 1941 1949 1950 1951 1962 1963 1970 1971 1972 | |
Symbol 1885 Graphic | Uses:1884 | Used by:1982 |
Symbol 1886 Graphic | Uses:1884 | Used by:1982 |
Symbol 1887 Graphic | Uses:1884 | Used by:1982 |
Symbol 1888 Graphic | Uses:1884 | Used by:1982 |
Symbol 1889 Graphic | Uses:1884 | Used by:1982 |
Symbol 1890 Graphic | Uses:1884 | Used by:1982 |
Symbol 1891 Graphic | Uses:1884 | Used by:1982 |
Symbol 1892 Graphic | Uses:1884 | Used by:1982 |
Symbol 1893 Graphic | Uses:1884 | Used by:1982 |
Symbol 1894 Graphic | Uses:1880 | Used by:1982 |
Symbol 1895 Graphic | Uses:1884 | Used by:1982 |
Symbol 1896 Graphic | Uses:1880 | Used by:1982 |
Symbol 1897 Graphic | Uses:1884 | Used by:1982 |
Symbol 1898 Graphic | Uses:1884 | Used by:1982 |
Symbol 1899 Graphic | Uses:1884 | Used by:1982 |
Symbol 1900 Graphic | Uses:1884 | Used by:1982 |
Symbol 1901 Graphic | Uses:1884 | Used by:1982 |
Symbol 1902 Graphic | Uses:1884 | Used by:1982 |
Symbol 1903 Graphic | Uses:1880 | Used by:1982 |
Symbol 1904 Graphic | Uses:1880 | Used by:1982 |
Symbol 1905 Graphic | Uses:1880 | Used by:1982 |
Symbol 1906 Graphic | Uses:1880 | Used by:1982 |
Symbol 1907 Graphic | Uses:1884 | Used by:1982 |
Symbol 1908 Graphic | Uses:1884 | Used by:1982 |
Symbol 1909 Graphic | Uses:1884 | Used by:1982 |
Symbol 1910 Graphic | Uses:1880 | Used by:1982 |
Symbol 1911 Graphic | Uses:1880 | Used by:1982 |
Symbol 1912 Graphic | Uses:1884 | Used by:1982 |
Symbol 1913 Graphic | Uses:1884 | Used by:1982 |
Symbol 1914 Graphic | Uses:1884 | Used by:1982 |
Symbol 1915 Graphic | Uses:1884 | Used by:1982 |
Symbol 1916 Graphic | Uses:1884 | Used by:1982 |
Symbol 1917 Graphic | Uses:1884 | Used by:1982 |
Symbol 1918 Graphic | Uses:1884 | Used by:1982 |
Symbol 1919 Bitmap | Used by:1920 1926 1927 1979 1980 1981 | |
Symbol 1920 Graphic | Uses:1919 | Used by:1982 |
Symbol 1921 Graphic | Uses:1884 | Used by:1982 |
Symbol 1922 Graphic | Uses:1880 | Used by:1982 |
Symbol 1923 Graphic | Uses:1880 | Used by:1982 |
Symbol 1924 Graphic | Uses:1884 | Used by:1982 |
Symbol 1925 Graphic | Uses:171 1884 | Used by:1982 |
Symbol 1926 Graphic | Uses:1919 | Used by:1982 |
Symbol 1927 Graphic | Uses:1919 | Used by:1982 |
Symbol 1928 Graphic | Uses:1880 | Used by:1982 |
Symbol 1929 Graphic | Uses:1880 | Used by:1982 |
Symbol 1930 Graphic | Uses:1884 | Used by:1982 |
Symbol 1931 Graphic | Uses:1884 | Used by:1982 |
Symbol 1932 Graphic | Uses:1884 | Used by:1982 |
Symbol 1933 Graphic | Uses:1884 | Used by:1982 |
Symbol 1934 Graphic | Uses:1880 | Used by:1982 |
Symbol 1935 Graphic | Uses:1880 | Used by:1982 |
Symbol 1936 Graphic | Uses:1880 | Used by:1982 |
Symbol 1937 Graphic | Uses:1880 | Used by:1982 |
Symbol 1938 Graphic | Uses:1880 | Used by:1982 |
Symbol 1939 Graphic | Uses:1884 | Used by:1982 |
Symbol 1940 Graphic | Uses:1884 | Used by:1982 |
Symbol 1941 Graphic | Uses:1884 | Used by:1982 |
Symbol 1942 Graphic | Uses:1880 | Used by:1982 |
Symbol 1943 Graphic | Uses:1880 | Used by:1982 |
Symbol 1944 Graphic | Uses:1880 | Used by:1982 |
Symbol 1945 Graphic | Uses:1880 | Used by:1982 |
Symbol 1946 Graphic | Uses:1880 | Used by:1982 |
Symbol 1947 Graphic | Uses:1880 | Used by:1982 |
Symbol 1948 Graphic | Uses:1880 | Used by:1982 |
Symbol 1949 Graphic | Uses:1884 | Used by:1982 |
Symbol 1950 Graphic | Uses:1884 | Used by:1982 |
Symbol 1951 Graphic | Uses:1884 | Used by:1982 |
Symbol 1952 Graphic | Uses:1880 | Used by:1982 |
Symbol 1953 Graphic | Uses:1880 | Used by:1982 |
Symbol 1954 Graphic | Uses:1880 | Used by:1982 |
Symbol 1955 Graphic | Uses:1880 | Used by:1982 |
Symbol 1956 Graphic | Uses:1880 | Used by:1982 |
Symbol 1957 Graphic | Uses:1880 | Used by:1982 |
Symbol 1958 Graphic | Uses:1880 | Used by:1982 |
Symbol 1959 Graphic | Uses:1880 | Used by:1982 |
Symbol 1960 Graphic | Uses:1880 | Used by:1982 |
Symbol 1961 Graphic | Uses:1880 | Used by:1982 |
Symbol 1962 Graphic | Uses:1884 | Used by:1982 |
Symbol 1963 Graphic | Uses:1884 | Used by:1982 |
Symbol 1964 Graphic | Uses:1880 | Used by:1982 |
Symbol 1965 Graphic | Uses:1880 | Used by:1982 |
Symbol 1966 Graphic | Uses:1880 | Used by:1982 |
Symbol 1967 Graphic | Uses:1880 | Used by:1982 |
Symbol 1968 Graphic | Uses:1880 | Used by:1982 |
Symbol 1969 Graphic | Uses:1880 | Used by:1982 |
Symbol 1970 Graphic | Uses:1884 | Used by:1982 |
Symbol 1971 Graphic | Uses:1884 | Used by:1982 |
Symbol 1972 Graphic | Uses:1884 | Used by:1982 |
Symbol 1973 Graphic | Uses:1880 | Used by:1982 |
Symbol 1974 Graphic | Uses:1880 | Used by:1982 |
Symbol 1975 Graphic | Uses:1880 | Used by:1982 |
Symbol 1976 Graphic | Uses:1880 | Used by:1982 |
Symbol 1977 Graphic | Uses:1880 | Used by:1982 |
Symbol 1978 Graphic | Uses:1880 | Used by:1982 |
Symbol 1979 Graphic | Uses:1919 | Used by:1982 |
Symbol 1980 Graphic | Uses:1919 | Used by:1982 |
Symbol 1981 Graphic | Uses:1919 | Used by:1982 |
Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} | Uses:1883 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1881 1906 1907 1908 1909 1910 101 1911 1912 1913 1914 1915 1916 1917 1918 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 | Used by:2498 6158 Timeline |
Symbol 1983 Bitmap | Used by:1984 1985 1994 1998 2000 2007 2008 2009 2010 2014 2015 2026 2027 2032 2033 2038 2039 2040 2041 2042 2046 2047 2048 2049 2050 2051 2052 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2068 2069 2070 2071 2072 2076 2077 2078 2079 2080 2081 | |
Symbol 1984 Graphic | Uses:1983 | Used by:1986 2085 |
Symbol 1985 Graphic | Uses:1983 | Used by:1986 |
Symbol 1986 MovieClip | Uses:1984 1985 | Used by:2085 |
Symbol 1987 Bitmap | Used by:1988 1989 1990 1991 1992 1993 1995 1996 1997 1999 2001 2002 2003 2004 2005 2006 2011 2012 2013 2016 2017 2018 2019 2020 2021 2022 2025 2028 2029 2034 2035 2036 2037 2043 2044 2045 2053 2054 2055 2066 2067 2073 2074 2075 | |
Symbol 1988 Graphic | Uses:1987 | Used by:2085 |
Symbol 1989 Graphic | Uses:1987 | Used by:2085 |
Symbol 1990 Graphic | Uses:1987 | Used by:2085 |
Symbol 1991 Graphic | Uses:1987 | Used by:2085 |
Symbol 1992 Graphic | Uses:1987 | Used by:2085 |
Symbol 1993 Graphic | Uses:1987 | Used by:2085 |
Symbol 1994 Graphic | Uses:1983 | Used by:2085 |
Symbol 1995 Graphic | Uses:1987 | Used by:2085 |
Symbol 1996 Graphic | Uses:1987 | Used by:2085 |
Symbol 1997 Graphic | Uses:1987 | Used by:2085 |
Symbol 1998 Graphic | Uses:1983 | Used by:2085 |
Symbol 1999 Graphic | Uses:1987 | Used by:2085 |
Symbol 2000 Graphic | Uses:1983 | Used by:2085 |
Symbol 2001 Graphic | Uses:1987 | Used by:2085 |
Symbol 2002 Graphic | Uses:1987 | Used by:2085 |
Symbol 2003 Graphic | Uses:1987 | Used by:2085 |
Symbol 2004 Graphic | Uses:1987 | Used by:2085 |
Symbol 2005 Graphic | Uses:1987 | Used by:2085 |
Symbol 2006 Graphic | Uses:1987 | Used by:2085 |
Symbol 2007 Graphic | Uses:1983 | Used by:2085 |
Symbol 2008 Graphic | Uses:1983 | Used by:2085 |
Symbol 2009 Graphic | Uses:1983 | Used by:2085 |
Symbol 2010 Graphic | Uses:1983 | Used by:2085 |
Symbol 2011 Graphic | Uses:1987 | Used by:2085 |
Symbol 2012 Graphic | Uses:1987 | Used by:2085 |
Symbol 2013 Graphic | Uses:1987 | Used by:2085 |
Symbol 2014 Graphic | Uses:1983 | Used by:2085 |
Symbol 2015 Graphic | Uses:1983 | Used by:2085 |
Symbol 2016 Graphic | Uses:1987 | Used by:2085 |
Symbol 2017 Graphic | Uses:1987 | Used by:2085 |
Symbol 2018 Graphic | Uses:1987 | Used by:2085 |
Symbol 2019 Graphic | Uses:1987 | Used by:2085 |
Symbol 2020 Graphic | Uses:1987 | Used by:2085 |
Symbol 2021 Graphic | Uses:1987 | Used by:2085 |
Symbol 2022 Graphic | Uses:1987 | Used by:2085 |
Symbol 2023 Bitmap | Used by:2024 2030 2031 2082 2083 2084 | |
Symbol 2024 Graphic | Uses:2023 | Used by:2085 |
Symbol 2025 Graphic | Uses:1987 | Used by:2085 |
Symbol 2026 Graphic | Uses:1983 | Used by:2085 |
Symbol 2027 Graphic | Uses:1983 | Used by:2085 |
Symbol 2028 Graphic | Uses:1987 | Used by:2085 |
Symbol 2029 Graphic | Uses:171 1987 | Used by:2085 |
Symbol 2030 Graphic | Uses:2023 | Used by:2085 |
Symbol 2031 Graphic | Uses:2023 | Used by:2085 |
Symbol 2032 Graphic | Uses:1983 | Used by:2085 |
Symbol 2033 Graphic | Uses:1983 | Used by:2085 |
Symbol 2034 Graphic | Uses:1987 | Used by:2085 |
Symbol 2035 Graphic | Uses:1987 | Used by:2085 |
Symbol 2036 Graphic | Uses:1987 | Used by:2085 |
Symbol 2037 Graphic | Uses:1987 | Used by:2085 |
Symbol 2038 Graphic | Uses:1983 | Used by:2085 |
Symbol 2039 Graphic | Uses:1983 | Used by:2085 |
Symbol 2040 Graphic | Uses:1983 | Used by:2085 |
Symbol 2041 Graphic | Uses:1983 | Used by:2085 |
Symbol 2042 Graphic | Uses:1983 | Used by:2085 |
Symbol 2043 Graphic | Uses:1987 | Used by:2085 |
Symbol 2044 Graphic | Uses:1987 | Used by:2085 |
Symbol 2045 Graphic | Uses:1987 | Used by:2085 |
Symbol 2046 Graphic | Uses:1983 | Used by:2085 |
Symbol 2047 Graphic | Uses:1983 | Used by:2085 |
Symbol 2048 Graphic | Uses:1983 | Used by:2085 |
Symbol 2049 Graphic | Uses:1983 | Used by:2085 |
Symbol 2050 Graphic | Uses:1983 | Used by:2085 |
Symbol 2051 Graphic | Uses:1983 | Used by:2085 |
Symbol 2052 Graphic | Uses:1983 | Used by:2085 |
Symbol 2053 Graphic | Uses:1987 | Used by:2085 |
Symbol 2054 Graphic | Uses:1987 | Used by:2085 |
Symbol 2055 Graphic | Uses:1987 | Used by:2085 |
Symbol 2056 Graphic | Uses:1983 | Used by:2085 |
Symbol 2057 Graphic | Uses:1983 | Used by:2085 |
Symbol 2058 Graphic | Uses:1983 | Used by:2085 |
Symbol 2059 Graphic | Uses:1983 | Used by:2085 |
Symbol 2060 Graphic | Uses:1983 | Used by:2085 |
Symbol 2061 Graphic | Uses:1983 | Used by:2085 |
Symbol 2062 Graphic | Uses:1983 | Used by:2085 |
Symbol 2063 Graphic | Uses:1983 | Used by:2085 |
Symbol 2064 Graphic | Uses:1983 | Used by:2085 |
Symbol 2065 Graphic | Uses:1983 | Used by:2085 |
Symbol 2066 Graphic | Uses:1987 | Used by:2085 |
Symbol 2067 Graphic | Uses:1987 | Used by:2085 |
Symbol 2068 Graphic | Uses:1983 | Used by:2085 |
Symbol 2069 Graphic | Uses:1983 | Used by:2085 |
Symbol 2070 Graphic | Uses:1983 | Used by:2085 |
Symbol 2071 Graphic | Uses:1983 | Used by:2085 |
Symbol 2072 Graphic | Uses:1983 | Used by:2085 |
Symbol 2073 Graphic | Uses:1987 | Used by:2085 |
Symbol 2074 Graphic | Uses:1987 | Used by:2085 |
Symbol 2075 Graphic | Uses:1987 | Used by:2085 |
Symbol 2076 Graphic | Uses:1983 | Used by:2085 |
Symbol 2077 Graphic | Uses:1983 | Used by:2085 |
Symbol 2078 Graphic | Uses:1983 | Used by:2085 |
Symbol 2079 Graphic | Uses:1983 | Used by:2085 |
Symbol 2080 Graphic | Uses:1983 | Used by:2085 |
Symbol 2081 Graphic | Uses:1983 | Used by:2085 |
Symbol 2082 Graphic | Uses:2023 | Used by:2085 |
Symbol 2083 Graphic | Uses:2023 | Used by:2085 |
Symbol 2084 Graphic | Uses:2023 | Used by:2085 |
Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} | Uses:1986 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 1984 2010 2011 2012 2013 2014 101 2015 2016 2017 2018 2019 2020 2021 2022 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 | Used by:2498 6158 Timeline |
Symbol 2086 Bitmap | Used by:2087 2088 2100 2102 2109 2110 2111 2112 2116 2117 2128 2129 2134 2135 2140 2141 2142 2143 2144 2148 2149 2150 2151 2152 2153 2154 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2170 2171 2172 2173 2174 2175 2179 2180 2181 2182 2183 2184 | |
Symbol 2087 Graphic | Uses:2086 | Used by:2089 2188 |
Symbol 2088 Graphic | Uses:2086 | Used by:2089 |
Symbol 2089 MovieClip | Uses:2087 2088 | Used by:2188 |
Symbol 2090 Bitmap | Used by:2091 2092 2093 2094 2095 2096 2097 2098 2099 2101 2103 2104 2105 2106 2107 2108 2113 2114 2115 2118 2119 2120 2121 2122 2123 2124 2127 2130 2131 2136 2137 2138 2139 2145 2146 2147 2155 2156 2157 2168 2169 2176 2177 2178 | |
Symbol 2091 Graphic | Uses:2090 | Used by:2188 |
Symbol 2092 Graphic | Uses:2090 | Used by:2188 |
Symbol 2093 Graphic | Uses:2090 | Used by:2188 |
Symbol 2094 Graphic | Uses:2090 | Used by:2188 |
Symbol 2095 Graphic | Uses:2090 | Used by:2188 |
Symbol 2096 Graphic | Uses:2090 | Used by:2188 |
Symbol 2097 Graphic | Uses:2090 | Used by:2188 |
Symbol 2098 Graphic | Uses:2090 | Used by:2188 |
Symbol 2099 Graphic | Uses:2090 | Used by:2188 |
Symbol 2100 Graphic | Uses:2086 | Used by:2188 |
Symbol 2101 Graphic | Uses:2090 | Used by:2188 |
Symbol 2102 Graphic | Uses:2086 | Used by:2188 |
Symbol 2103 Graphic | Uses:2090 | Used by:2188 |
Symbol 2104 Graphic | Uses:2090 | Used by:2188 |
Symbol 2105 Graphic | Uses:2090 | Used by:2188 |
Symbol 2106 Graphic | Uses:2090 | Used by:2188 |
Symbol 2107 Graphic | Uses:2090 | Used by:2188 |
Symbol 2108 Graphic | Uses:2090 | Used by:2188 |
Symbol 2109 Graphic | Uses:2086 | Used by:2188 |
Symbol 2110 Graphic | Uses:2086 | Used by:2188 |
Symbol 2111 Graphic | Uses:2086 | Used by:2188 |
Symbol 2112 Graphic | Uses:2086 | Used by:2188 |
Symbol 2113 Graphic | Uses:2090 | Used by:2188 |
Symbol 2114 Graphic | Uses:2090 | Used by:2188 |
Symbol 2115 Graphic | Uses:2090 | Used by:2188 |
Symbol 2116 Graphic | Uses:2086 | Used by:2188 |
Symbol 2117 Graphic | Uses:2086 | Used by:2188 |
Symbol 2118 Graphic | Uses:2090 | Used by:2188 |
Symbol 2119 Graphic | Uses:2090 | Used by:2188 |
Symbol 2120 Graphic | Uses:2090 | Used by:2188 |
Symbol 2121 Graphic | Uses:2090 | Used by:2188 |
Symbol 2122 Graphic | Uses:2090 | Used by:2188 |
Symbol 2123 Graphic | Uses:2090 | Used by:2188 |
Symbol 2124 Graphic | Uses:2090 | Used by:2188 |
Symbol 2125 Bitmap | Used by:2126 2132 2133 2185 2186 2187 | |
Symbol 2126 Graphic | Uses:2125 | Used by:2188 |
Symbol 2127 Graphic | Uses:2090 | Used by:2188 |
Symbol 2128 Graphic | Uses:2086 | Used by:2188 |
Symbol 2129 Graphic | Uses:2086 | Used by:2188 |
Symbol 2130 Graphic | Uses:2090 | Used by:2188 |
Symbol 2131 Graphic | Uses:171 2090 | Used by:2188 |
Symbol 2132 Graphic | Uses:2125 | Used by:2188 |
Symbol 2133 Graphic | Uses:2125 | Used by:2188 |
Symbol 2134 Graphic | Uses:2086 | Used by:2188 |
Symbol 2135 Graphic | Uses:2086 | Used by:2188 |
Symbol 2136 Graphic | Uses:2090 | Used by:2188 |
Symbol 2137 Graphic | Uses:2090 | Used by:2188 |
Symbol 2138 Graphic | Uses:2090 | Used by:2188 |
Symbol 2139 Graphic | Uses:2090 | Used by:2188 |
Symbol 2140 Graphic | Uses:2086 | Used by:2188 |
Symbol 2141 Graphic | Uses:2086 | Used by:2188 |
Symbol 2142 Graphic | Uses:2086 | Used by:2188 |
Symbol 2143 Graphic | Uses:2086 | Used by:2188 |
Symbol 2144 Graphic | Uses:2086 | Used by:2188 |
Symbol 2145 Graphic | Uses:2090 | Used by:2188 |
Symbol 2146 Graphic | Uses:2090 | Used by:2188 |
Symbol 2147 Graphic | Uses:2090 | Used by:2188 |
Symbol 2148 Graphic | Uses:2086 | Used by:2188 |
Symbol 2149 Graphic | Uses:2086 | Used by:2188 |
Symbol 2150 Graphic | Uses:2086 | Used by:2188 |
Symbol 2151 Graphic | Uses:2086 | Used by:2188 |
Symbol 2152 Graphic | Uses:2086 | Used by:2188 |
Symbol 2153 Graphic | Uses:2086 | Used by:2188 |
Symbol 2154 Graphic | Uses:2086 | Used by:2188 |
Symbol 2155 Graphic | Uses:2090 | Used by:2188 |
Symbol 2156 Graphic | Uses:2090 | Used by:2188 |
Symbol 2157 Graphic | Uses:2090 | Used by:2188 |
Symbol 2158 Graphic | Uses:2086 | Used by:2188 |
Symbol 2159 Graphic | Uses:2086 | Used by:2188 |
Symbol 2160 Graphic | Uses:2086 | Used by:2188 |
Symbol 2161 Graphic | Uses:2086 | Used by:2188 |
Symbol 2162 Graphic | Uses:2086 | Used by:2188 |
Symbol 2163 Graphic | Uses:2086 | Used by:2188 |
Symbol 2164 Graphic | Uses:2086 | Used by:2188 |
Symbol 2165 Graphic | Uses:2086 | Used by:2188 |
Symbol 2166 Graphic | Uses:2086 | Used by:2188 |
Symbol 2167 Graphic | Uses:2086 | Used by:2188 |
Symbol 2168 Graphic | Uses:2090 | Used by:2188 |
Symbol 2169 Graphic | Uses:2090 | Used by:2188 |
Symbol 2170 Graphic | Uses:2086 | Used by:2188 |
Symbol 2171 Graphic | Uses:2086 | Used by:2188 |
Symbol 2172 Graphic | Uses:2086 | Used by:2188 |
Symbol 2173 Graphic | Uses:2086 | Used by:2188 |
Symbol 2174 Graphic | Uses:2086 | Used by:2188 |
Symbol 2175 Graphic | Uses:2086 | Used by:2188 |
Symbol 2176 Graphic | Uses:2090 | Used by:2188 |
Symbol 2177 Graphic | Uses:2090 | Used by:2188 |
Symbol 2178 Graphic | Uses:2090 | Used by:2188 |
Symbol 2179 Graphic | Uses:2086 | Used by:2188 |
Symbol 2180 Graphic | Uses:2086 | Used by:2188 |
Symbol 2181 Graphic | Uses:2086 | Used by:2188 |
Symbol 2182 Graphic | Uses:2086 | Used by:2188 |
Symbol 2183 Graphic | Uses:2086 | Used by:2188 |
Symbol 2184 Graphic | Uses:2086 | Used by:2188 |
Symbol 2185 Graphic | Uses:2125 | Used by:2188 |
Symbol 2186 Graphic | Uses:2125 | Used by:2188 |
Symbol 2187 Graphic | Uses:2125 | Used by:2188 |
Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} | Uses:2089 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2087 2112 2113 2114 2115 2116 101 2117 2118 2119 2120 2121 2122 2123 2124 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 | Used by:2498 6158 Timeline |
Symbol 2189 Bitmap | Used by:2190 2191 2203 2205 2212 2213 2214 2215 2219 2220 2231 2232 2237 2238 2243 2244 2245 2246 2247 2251 2252 2253 2254 2255 2256 2257 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2273 2274 2275 2276 2277 2278 2282 2283 2284 2285 2286 2287 | |
Symbol 2190 Graphic | Uses:2189 | Used by:2192 2291 |
Symbol 2191 Graphic | Uses:2189 | Used by:2192 |
Symbol 2192 MovieClip | Uses:2190 2191 | Used by:2291 |
Symbol 2193 Bitmap | Used by:2194 2195 2196 2197 2198 2199 2200 2201 2202 2204 2206 2207 2208 2209 2210 2211 2216 2217 2218 2221 2222 2223 2224 2225 2226 2227 2230 2233 2234 2239 2240 2241 2242 2248 2249 2250 2258 2259 2260 2271 2272 2279 2280 2281 | |
Symbol 2194 Graphic | Uses:2193 | Used by:2291 |
Symbol 2195 Graphic | Uses:2193 | Used by:2291 |
Symbol 2196 Graphic | Uses:2193 | Used by:2291 |
Symbol 2197 Graphic | Uses:2193 | Used by:2291 |
Symbol 2198 Graphic | Uses:2193 | Used by:2291 |
Symbol 2199 Graphic | Uses:2193 | Used by:2291 |
Symbol 2200 Graphic | Uses:2193 | Used by:2291 |
Symbol 2201 Graphic | Uses:2193 | Used by:2291 |
Symbol 2202 Graphic | Uses:2193 | Used by:2291 |
Symbol 2203 Graphic | Uses:2189 | Used by:2291 |
Symbol 2204 Graphic | Uses:2193 | Used by:2291 |
Symbol 2205 Graphic | Uses:2189 | Used by:2291 |
Symbol 2206 Graphic | Uses:2193 | Used by:2291 |
Symbol 2207 Graphic | Uses:2193 | Used by:2291 |
Symbol 2208 Graphic | Uses:2193 | Used by:2291 |
Symbol 2209 Graphic | Uses:2193 | Used by:2291 |
Symbol 2210 Graphic | Uses:2193 | Used by:2291 |
Symbol 2211 Graphic | Uses:2193 | Used by:2291 |
Symbol 2212 Graphic | Uses:2189 | Used by:2291 |
Symbol 2213 Graphic | Uses:2189 | Used by:2291 |
Symbol 2214 Graphic | Uses:2189 | Used by:2291 |
Symbol 2215 Graphic | Uses:2189 | Used by:2291 |
Symbol 2216 Graphic | Uses:2193 | Used by:2291 |
Symbol 2217 Graphic | Uses:2193 | Used by:2291 |
Symbol 2218 Graphic | Uses:2193 | Used by:2291 |
Symbol 2219 Graphic | Uses:2189 | Used by:2291 |
Symbol 2220 Graphic | Uses:2189 | Used by:2291 |
Symbol 2221 Graphic | Uses:2193 | Used by:2291 |
Symbol 2222 Graphic | Uses:2193 | Used by:2291 |
Symbol 2223 Graphic | Uses:2193 | Used by:2291 |
Symbol 2224 Graphic | Uses:2193 | Used by:2291 |
Symbol 2225 Graphic | Uses:2193 | Used by:2291 |
Symbol 2226 Graphic | Uses:2193 | Used by:2291 |
Symbol 2227 Graphic | Uses:2193 | Used by:2291 |
Symbol 2228 Bitmap | Used by:2229 2235 2236 2288 2289 2290 | |
Symbol 2229 Graphic | Uses:2228 | Used by:2291 |
Symbol 2230 Graphic | Uses:2193 | Used by:2291 |
Symbol 2231 Graphic | Uses:2189 | Used by:2291 |
Symbol 2232 Graphic | Uses:2189 | Used by:2291 |
Symbol 2233 Graphic | Uses:2193 | Used by:2291 |
Symbol 2234 Graphic | Uses:171 2193 | Used by:2291 |
Symbol 2235 Graphic | Uses:2228 | Used by:2291 |
Symbol 2236 Graphic | Uses:2228 | Used by:2291 |
Symbol 2237 Graphic | Uses:2189 | Used by:2291 |
Symbol 2238 Graphic | Uses:2189 | Used by:2291 |
Symbol 2239 Graphic | Uses:2193 | Used by:2291 |
Symbol 2240 Graphic | Uses:2193 | Used by:2291 |
Symbol 2241 Graphic | Uses:2193 | Used by:2291 |
Symbol 2242 Graphic | Uses:2193 | Used by:2291 |
Symbol 2243 Graphic | Uses:2189 | Used by:2291 |
Symbol 2244 Graphic | Uses:2189 | Used by:2291 |
Symbol 2245 Graphic | Uses:2189 | Used by:2291 |
Symbol 2246 Graphic | Uses:2189 | Used by:2291 |
Symbol 2247 Graphic | Uses:2189 | Used by:2291 |
Symbol 2248 Graphic | Uses:2193 | Used by:2291 |
Symbol 2249 Graphic | Uses:2193 | Used by:2291 |
Symbol 2250 Graphic | Uses:2193 | Used by:2291 |
Symbol 2251 Graphic | Uses:2189 | Used by:2291 |
Symbol 2252 Graphic | Uses:2189 | Used by:2291 |
Symbol 2253 Graphic | Uses:2189 | Used by:2291 |
Symbol 2254 Graphic | Uses:2189 | Used by:2291 |
Symbol 2255 Graphic | Uses:2189 | Used by:2291 |
Symbol 2256 Graphic | Uses:2189 | Used by:2291 |
Symbol 2257 Graphic | Uses:2189 | Used by:2291 |
Symbol 2258 Graphic | Uses:2193 | Used by:2291 |
Symbol 2259 Graphic | Uses:2193 | Used by:2291 |
Symbol 2260 Graphic | Uses:2193 | Used by:2291 |
Symbol 2261 Graphic | Uses:2189 | Used by:2291 |
Symbol 2262 Graphic | Uses:2189 | Used by:2291 |
Symbol 2263 Graphic | Uses:2189 | Used by:2291 |
Symbol 2264 Graphic | Uses:2189 | Used by:2291 |
Symbol 2265 Graphic | Uses:2189 | Used by:2291 |
Symbol 2266 Graphic | Uses:2189 | Used by:2291 |
Symbol 2267 Graphic | Uses:2189 | Used by:2291 |
Symbol 2268 Graphic | Uses:2189 | Used by:2291 |
Symbol 2269 Graphic | Uses:2189 | Used by:2291 |
Symbol 2270 Graphic | Uses:2189 | Used by:2291 |
Symbol 2271 Graphic | Uses:2193 | Used by:2291 |
Symbol 2272 Graphic | Uses:2193 | Used by:2291 |
Symbol 2273 Graphic | Uses:2189 | Used by:2291 |
Symbol 2274 Graphic | Uses:2189 | Used by:2291 |
Symbol 2275 Graphic | Uses:2189 | Used by:2291 |
Symbol 2276 Graphic | Uses:2189 | Used by:2291 |
Symbol 2277 Graphic | Uses:2189 | Used by:2291 |
Symbol 2278 Graphic | Uses:2189 | Used by:2291 |
Symbol 2279 Graphic | Uses:2193 | Used by:2291 |
Symbol 2280 Graphic | Uses:2193 | Used by:2291 |
Symbol 2281 Graphic | Uses:2193 | Used by:2291 |
Symbol 2282 Graphic | Uses:2189 | Used by:2291 |
Symbol 2283 Graphic | Uses:2189 | Used by:2291 |
Symbol 2284 Graphic | Uses:2189 | Used by:2291 |
Symbol 2285 Graphic | Uses:2189 | Used by:2291 |
Symbol 2286 Graphic | Uses:2189 | Used by:2291 |
Symbol 2287 Graphic | Uses:2189 | Used by:2291 |
Symbol 2288 Graphic | Uses:2228 | Used by:2291 |
Symbol 2289 Graphic | Uses:2228 | Used by:2291 |
Symbol 2290 Graphic | Uses:2228 | Used by:2291 |
Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} | Uses:2192 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2190 2215 2216 2217 2218 2219 101 2220 2221 2222 2223 2224 2225 2226 2227 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 | Used by:2498 6158 Timeline |
Symbol 2292 Bitmap | Used by:2293 2294 2306 2308 2315 2316 2317 2318 2322 2323 2334 2335 2340 2341 2346 2347 2348 2349 2350 2354 2355 2356 2357 2358 2359 2360 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2376 2377 2378 2379 2380 2381 2385 2386 2387 2388 2389 2390 | |
Symbol 2293 Graphic | Uses:2292 | Used by:2295 2394 |
Symbol 2294 Graphic | Uses:2292 | Used by:2295 |
Symbol 2295 MovieClip | Uses:2293 2294 | Used by:2394 |
Symbol 2296 Bitmap | Used by:2297 2298 2299 2300 2301 2302 2303 2304 2305 2307 2309 2310 2311 2312 2313 2314 2319 2320 2321 2324 2325 2326 2327 2328 2329 2330 2333 2336 2337 2342 2343 2344 2345 2351 2352 2353 2361 2362 2363 2374 2375 2382 2383 2384 | |
Symbol 2297 Graphic | Uses:2296 | Used by:2394 |
Symbol 2298 Graphic | Uses:2296 | Used by:2394 |
Symbol 2299 Graphic | Uses:2296 | Used by:2394 |
Symbol 2300 Graphic | Uses:2296 | Used by:2394 |
Symbol 2301 Graphic | Uses:2296 | Used by:2394 |
Symbol 2302 Graphic | Uses:2296 | Used by:2394 |
Symbol 2303 Graphic | Uses:2296 | Used by:2394 |
Symbol 2304 Graphic | Uses:2296 | Used by:2394 |
Symbol 2305 Graphic | Uses:2296 | Used by:2394 |
Symbol 2306 Graphic | Uses:2292 | Used by:2394 |
Symbol 2307 Graphic | Uses:2296 | Used by:2394 |
Symbol 2308 Graphic | Uses:2292 | Used by:2394 |
Symbol 2309 Graphic | Uses:2296 | Used by:2394 |
Symbol 2310 Graphic | Uses:2296 | Used by:2394 |
Symbol 2311 Graphic | Uses:2296 | Used by:2394 |
Symbol 2312 Graphic | Uses:2296 | Used by:2394 |
Symbol 2313 Graphic | Uses:2296 | Used by:2394 |
Symbol 2314 Graphic | Uses:2296 | Used by:2394 |
Symbol 2315 Graphic | Uses:2292 | Used by:2394 |
Symbol 2316 Graphic | Uses:2292 | Used by:2394 |
Symbol 2317 Graphic | Uses:2292 | Used by:2394 |
Symbol 2318 Graphic | Uses:2292 | Used by:2394 |
Symbol 2319 Graphic | Uses:2296 | Used by:2394 |
Symbol 2320 Graphic | Uses:2296 | Used by:2394 |
Symbol 2321 Graphic | Uses:2296 | Used by:2394 |
Symbol 2322 Graphic | Uses:2292 | Used by:2394 |
Symbol 2323 Graphic | Uses:2292 | Used by:2394 |
Symbol 2324 Graphic | Uses:2296 | Used by:2394 |
Symbol 2325 Graphic | Uses:2296 | Used by:2394 |
Symbol 2326 Graphic | Uses:2296 | Used by:2394 |
Symbol 2327 Graphic | Uses:2296 | Used by:2394 |
Symbol 2328 Graphic | Uses:2296 | Used by:2394 |
Symbol 2329 Graphic | Uses:2296 | Used by:2394 |
Symbol 2330 Graphic | Uses:2296 | Used by:2394 |
Symbol 2331 Bitmap | Used by:2332 2338 2339 2391 2392 2393 | |
Symbol 2332 Graphic | Uses:2331 | Used by:2394 |
Symbol 2333 Graphic | Uses:2296 | Used by:2394 |
Symbol 2334 Graphic | Uses:2292 | Used by:2394 |
Symbol 2335 Graphic | Uses:2292 | Used by:2394 |
Symbol 2336 Graphic | Uses:2296 | Used by:2394 |
Symbol 2337 Graphic | Uses:171 2296 | Used by:2394 |
Symbol 2338 Graphic | Uses:2331 | Used by:2394 |
Symbol 2339 Graphic | Uses:2331 | Used by:2394 |
Symbol 2340 Graphic | Uses:2292 | Used by:2394 |
Symbol 2341 Graphic | Uses:2292 | Used by:2394 |
Symbol 2342 Graphic | Uses:2296 | Used by:2394 |
Symbol 2343 Graphic | Uses:2296 | Used by:2394 |
Symbol 2344 Graphic | Uses:2296 | Used by:2394 |
Symbol 2345 Graphic | Uses:2296 | Used by:2394 |
Symbol 2346 Graphic | Uses:2292 | Used by:2394 |
Symbol 2347 Graphic | Uses:2292 | Used by:2394 |
Symbol 2348 Graphic | Uses:2292 | Used by:2394 |
Symbol 2349 Graphic | Uses:2292 | Used by:2394 |
Symbol 2350 Graphic | Uses:2292 | Used by:2394 |
Symbol 2351 Graphic | Uses:2296 | Used by:2394 |
Symbol 2352 Graphic | Uses:2296 | Used by:2394 |
Symbol 2353 Graphic | Uses:2296 | Used by:2394 |
Symbol 2354 Graphic | Uses:2292 | Used by:2394 |
Symbol 2355 Graphic | Uses:2292 | Used by:2394 |
Symbol 2356 Graphic | Uses:2292 | Used by:2394 |
Symbol 2357 Graphic | Uses:2292 | Used by:2394 |
Symbol 2358 Graphic | Uses:2292 | Used by:2394 |
Symbol 2359 Graphic | Uses:2292 | Used by:2394 |
Symbol 2360 Graphic | Uses:2292 | Used by:2394 |
Symbol 2361 Graphic | Uses:2296 | Used by:2394 |
Symbol 2362 Graphic | Uses:2296 | Used by:2394 |
Symbol 2363 Graphic | Uses:2296 | Used by:2394 |
Symbol 2364 Graphic | Uses:2292 | Used by:2394 |
Symbol 2365 Graphic | Uses:2292 | Used by:2394 |
Symbol 2366 Graphic | Uses:2292 | Used by:2394 |
Symbol 2367 Graphic | Uses:2292 | Used by:2394 |
Symbol 2368 Graphic | Uses:2292 | Used by:2394 |
Symbol 2369 Graphic | Uses:2292 | Used by:2394 |
Symbol 2370 Graphic | Uses:2292 | Used by:2394 |
Symbol 2371 Graphic | Uses:2292 | Used by:2394 |
Symbol 2372 Graphic | Uses:2292 | Used by:2394 |
Symbol 2373 Graphic | Uses:2292 | Used by:2394 |
Symbol 2374 Graphic | Uses:2296 | Used by:2394 |
Symbol 2375 Graphic | Uses:2296 | Used by:2394 |
Symbol 2376 Graphic | Uses:2292 | Used by:2394 |
Symbol 2377 Graphic | Uses:2292 | Used by:2394 |
Symbol 2378 Graphic | Uses:2292 | Used by:2394 |
Symbol 2379 Graphic | Uses:2292 | Used by:2394 |
Symbol 2380 Graphic | Uses:2292 | Used by:2394 |
Symbol 2381 Graphic | Uses:2292 | Used by:2394 |
Symbol 2382 Graphic | Uses:2296 | Used by:2394 |
Symbol 2383 Graphic | Uses:2296 | Used by:2394 |
Symbol 2384 Graphic | Uses:2296 | Used by:2394 |
Symbol 2385 Graphic | Uses:2292 | Used by:2394 |
Symbol 2386 Graphic | Uses:2292 | Used by:2394 |
Symbol 2387 Graphic | Uses:2292 | Used by:2394 |
Symbol 2388 Graphic | Uses:2292 | Used by:2394 |
Symbol 2389 Graphic | Uses:2292 | Used by:2394 |
Symbol 2390 Graphic | Uses:2292 | Used by:2394 |
Symbol 2391 Graphic | Uses:2331 | Used by:2394 |
Symbol 2392 Graphic | Uses:2331 | Used by:2394 |
Symbol 2393 Graphic | Uses:2331 | Used by:2394 |
Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} | Uses:2295 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2293 2318 2319 2320 2321 2322 101 2323 2324 2325 2326 2327 2328 2329 2330 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 | Used by:2498 6158 Timeline |
Symbol 2395 Bitmap | Used by:2396 2397 2409 2411 2418 2419 2420 2421 2425 2426 2437 2438 2443 2444 2449 2450 2451 2452 2453 2457 2458 2459 2460 2461 2462 2463 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2479 2480 2481 2482 2483 2484 2488 2489 2490 2491 2492 2493 5997 5999 | |
Symbol 2396 Graphic | Uses:2395 | Used by:2398 2497 |
Symbol 2397 Graphic | Uses:2395 | Used by:2398 |
Symbol 2398 MovieClip | Uses:2396 2397 | Used by:2497 |
Symbol 2399 Bitmap | Used by:2400 2401 2402 2403 2404 2405 2406 2407 2408 2410 2412 2413 2414 2415 2416 2417 2422 2423 2424 2427 2428 2429 2430 2431 2432 2433 2436 2439 2440 2445 2446 2447 2448 2454 2455 2456 2464 2465 2466 2477 2478 2485 2486 2487 | |
Symbol 2400 Graphic | Uses:2399 | Used by:2497 |
Symbol 2401 Graphic | Uses:2399 | Used by:2497 |
Symbol 2402 Graphic | Uses:2399 | Used by:2497 |
Symbol 2403 Graphic | Uses:2399 | Used by:2497 |
Symbol 2404 Graphic | Uses:2399 | Used by:2497 |
Symbol 2405 Graphic | Uses:2399 | Used by:2497 |
Symbol 2406 Graphic | Uses:2399 | Used by:2497 |
Symbol 2407 Graphic | Uses:2399 | Used by:2497 |
Symbol 2408 Graphic | Uses:2399 | Used by:2497 |
Symbol 2409 Graphic | Uses:2395 | Used by:2497 |
Symbol 2410 Graphic | Uses:2399 | Used by:2497 |
Symbol 2411 Graphic | Uses:2395 | Used by:2497 |
Symbol 2412 Graphic | Uses:2399 | Used by:2497 |
Symbol 2413 Graphic | Uses:2399 | Used by:2497 |
Symbol 2414 Graphic | Uses:2399 | Used by:2497 |
Symbol 2415 Graphic | Uses:2399 | Used by:2497 |
Symbol 2416 Graphic | Uses:2399 | Used by:2497 |
Symbol 2417 Graphic | Uses:2399 | Used by:2497 |
Symbol 2418 Graphic | Uses:2395 | Used by:2497 |
Symbol 2419 Graphic | Uses:2395 | Used by:2497 |
Symbol 2420 Graphic | Uses:2395 | Used by:2497 |
Symbol 2421 Graphic | Uses:2395 | Used by:2497 |
Symbol 2422 Graphic | Uses:2399 | Used by:2497 |
Symbol 2423 Graphic | Uses:2399 | Used by:2497 |
Symbol 2424 Graphic | Uses:2399 | Used by:2497 |
Symbol 2425 Graphic | Uses:2395 | Used by:2497 |
Symbol 2426 Graphic | Uses:2395 | Used by:2497 |
Symbol 2427 Graphic | Uses:2399 | Used by:2497 |
Symbol 2428 Graphic | Uses:2399 | Used by:2497 |
Symbol 2429 Graphic | Uses:2399 | Used by:2497 |
Symbol 2430 Graphic | Uses:2399 | Used by:2497 |
Symbol 2431 Graphic | Uses:2399 | Used by:2497 |
Symbol 2432 Graphic | Uses:2399 | Used by:2497 |
Symbol 2433 Graphic | Uses:2399 | Used by:2497 |
Symbol 2434 Bitmap | Used by:2435 2441 2442 2494 2495 2496 | |
Symbol 2435 Graphic | Uses:2434 | Used by:2497 |
Symbol 2436 Graphic | Uses:2399 | Used by:2497 |
Symbol 2437 Graphic | Uses:2395 | Used by:2497 |
Symbol 2438 Graphic | Uses:2395 | Used by:2497 |
Symbol 2439 Graphic | Uses:2399 | Used by:2497 |
Symbol 2440 Graphic | Uses:171 2399 | Used by:2497 |
Symbol 2441 Graphic | Uses:2434 | Used by:2497 |
Symbol 2442 Graphic | Uses:2434 | Used by:2497 |
Symbol 2443 Graphic | Uses:2395 | Used by:2497 |
Symbol 2444 Graphic | Uses:2395 | Used by:2497 |
Symbol 2445 Graphic | Uses:2399 | Used by:2497 |
Symbol 2446 Graphic | Uses:2399 | Used by:2497 |
Symbol 2447 Graphic | Uses:2399 | Used by:2497 |
Symbol 2448 Graphic | Uses:2399 | Used by:2497 |
Symbol 2449 Graphic | Uses:2395 | Used by:2497 |
Symbol 2450 Graphic | Uses:2395 | Used by:2497 |
Symbol 2451 Graphic | Uses:2395 | Used by:2497 |
Symbol 2452 Graphic | Uses:2395 | Used by:2497 |
Symbol 2453 Graphic | Uses:2395 | Used by:2497 |
Symbol 2454 Graphic | Uses:2399 | Used by:2497 |
Symbol 2455 Graphic | Uses:2399 | Used by:2497 |
Symbol 2456 Graphic | Uses:2399 | Used by:2497 |
Symbol 2457 Graphic | Uses:2395 | Used by:2497 |
Symbol 2458 Graphic | Uses:2395 | Used by:2497 |
Symbol 2459 Graphic | Uses:2395 | Used by:2497 |
Symbol 2460 Graphic | Uses:2395 | Used by:2497 |
Symbol 2461 Graphic | Uses:2395 | Used by:2497 |
Symbol 2462 Graphic | Uses:2395 | Used by:2497 |
Symbol 2463 Graphic | Uses:2395 | Used by:2497 |
Symbol 2464 Graphic | Uses:2399 | Used by:2497 |
Symbol 2465 Graphic | Uses:2399 | Used by:2497 |
Symbol 2466 Graphic | Uses:2399 | Used by:2497 |
Symbol 2467 Graphic | Uses:2395 | Used by:2497 |
Symbol 2468 Graphic | Uses:2395 | Used by:2497 |
Symbol 2469 Graphic | Uses:2395 | Used by:2497 |
Symbol 2470 Graphic | Uses:2395 | Used by:2497 |
Symbol 2471 Graphic | Uses:2395 | Used by:2497 |
Symbol 2472 Graphic | Uses:2395 | Used by:2497 |
Symbol 2473 Graphic | Uses:2395 | Used by:2497 |
Symbol 2474 Graphic | Uses:2395 | Used by:2497 |
Symbol 2475 Graphic | Uses:2395 | Used by:2497 |
Symbol 2476 Graphic | Uses:2395 | Used by:2497 |
Symbol 2477 Graphic | Uses:2399 | Used by:2497 |
Symbol 2478 Graphic | Uses:2399 | Used by:2497 |
Symbol 2479 Graphic | Uses:2395 | Used by:2497 |
Symbol 2480 Graphic | Uses:2395 | Used by:2497 |
Symbol 2481 Graphic | Uses:2395 | Used by:2497 |
Symbol 2482 Graphic | Uses:2395 | Used by:2497 |
Symbol 2483 Graphic | Uses:2395 | Used by:2497 |
Symbol 2484 Graphic | Uses:2395 | Used by:2497 |
Symbol 2485 Graphic | Uses:2399 | Used by:2497 |
Symbol 2486 Graphic | Uses:2399 | Used by:2497 |
Symbol 2487 Graphic | Uses:2399 | Used by:2497 |
Symbol 2488 Graphic | Uses:2395 | Used by:2497 |
Symbol 2489 Graphic | Uses:2395 | Used by:2497 |
Symbol 2490 Graphic | Uses:2395 | Used by:2497 |
Symbol 2491 Graphic | Uses:2395 | Used by:2497 |
Symbol 2492 Graphic | Uses:2395 | Used by:2497 |
Symbol 2493 Graphic | Uses:2395 | Used by:2497 |
Symbol 2494 Graphic | Uses:2434 | Used by:2497 |
Symbol 2495 Graphic | Uses:2434 | Used by:2497 |
Symbol 2496 Graphic | Uses:2434 | Used by:2497 |
Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} | Uses:2398 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2396 2421 2422 2423 2424 2425 101 2426 2427 2428 2429 2430 2431 2432 2433 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 | Used by:2498 6158 Timeline |
Symbol 2498 MovieClip {rightArmers} | Uses:1364 1467 1570 1673 1776 1879 1982 2085 2188 2291 2394 2497 | Used by:5856 5857 5982 6131 |
Symbol 2499 Bitmap | Used by:2500 | |
Symbol 2500 Graphic | Uses:2499 | Used by:2514 |
Symbol 2501 Bitmap | Used by:2502 | |
Symbol 2502 Graphic | Uses:2501 | Used by:2503 |
Symbol 2503 MovieClip | Uses:2502 | Used by:2514 5982 |
Symbol 2504 Bitmap | Used by:2505 | |
Symbol 2505 Graphic | Uses:2504 | Used by:2514 |
Symbol 2506 Bitmap | Used by:2507 | |
Symbol 2507 Graphic | Uses:2506 | Used by:2514 |
Symbol 2508 Bitmap | Used by:2509 | |
Symbol 2509 Graphic | Uses:2508 | Used by:2514 |
Symbol 2510 Bitmap | Used by:2511 | |
Symbol 2511 Graphic | Uses:2510 | Used by:2514 |
Symbol 2512 Bitmap | Used by:2513 | |
Symbol 2513 Graphic | Uses:2512 | Used by:2514 |
Symbol 2514 MovieClip {backgrounders} | Uses:2500 2503 2505 2507 2509 2511 2513 | Used by:5982 Timeline |
Symbol 2515 Graphic | Used by:2516 6132 Timeline | |
Symbol 2516 MovieClip | Uses:2515 | Used by:5856 5857 |
Symbol 2517 Text | Uses:44 | Used by:2519 |
Symbol 2518 Graphic | Used by:2519 | |
Symbol 2519 MovieClip | Uses:2517 2518 | Used by:3188 |
Symbol 2520 Graphic | Used by:2521 | |
Symbol 2521 MovieClip | Uses:2520 | Used by:2522 |
Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} | Uses:2521 | Used by:3188 6158 Timeline |
Symbol 2523 Bitmap | Used by:2524 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 | |
Symbol 2524 Graphic | Uses:2523 | Used by:2525 2596 |
Symbol 2525 MovieClip | Uses:2524 | Used by:2596 |
Symbol 2526 Graphic | Uses:2523 | Used by:2596 |
Symbol 2527 Graphic | Uses:2523 | Used by:2596 |
Symbol 2528 Graphic | Uses:2523 | Used by:2596 |
Symbol 2529 Graphic | Uses:2523 | Used by:2596 |
Symbol 2530 Graphic | Uses:2523 | Used by:2596 |
Symbol 2531 Graphic | Uses:2523 | Used by:2596 |
Symbol 2532 Graphic | Uses:2523 | Used by:2596 |
Symbol 2533 Graphic | Uses:2523 | Used by:2596 |
Symbol 2534 Graphic | Uses:2523 | Used by:2596 |
Symbol 2535 Graphic | Uses:2523 | Used by:2596 |
Symbol 2536 Graphic | Uses:2523 | Used by:2596 |
Symbol 2537 Graphic | Uses:2523 | Used by:2596 |
Symbol 2538 Graphic | Uses:2523 | Used by:2596 |
Symbol 2539 Graphic | Uses:2523 | Used by:2596 |
Symbol 2540 Graphic | Uses:2523 | Used by:2596 |
Symbol 2541 Graphic | Uses:2523 | Used by:2596 |
Symbol 2542 Graphic | Uses:2523 | Used by:2596 |
Symbol 2543 Graphic | Uses:2523 | Used by:2596 |
Symbol 2544 Graphic | Uses:2523 | Used by:2596 |
Symbol 2545 Graphic | Uses:2523 | Used by:2596 |
Symbol 2546 Graphic | Uses:2523 | Used by:2596 |
Symbol 2547 Graphic | Uses:2523 | Used by:2596 |
Symbol 2548 Graphic | Uses:2523 | Used by:2596 |
Symbol 2549 Graphic | Uses:2523 | Used by:2596 |
Symbol 2550 Graphic | Uses:2523 | Used by:2596 |
Symbol 2551 Graphic | Uses:2523 | Used by:2596 |
Symbol 2552 Graphic | Uses:2523 | Used by:2596 |
Symbol 2553 Graphic | Uses:2523 | Used by:2596 |
Symbol 2554 Graphic | Uses:2523 | Used by:2596 |
Symbol 2555 Graphic | Uses:2523 | Used by:2596 |
Symbol 2556 Graphic | Uses:2523 | Used by:2596 |
Symbol 2557 Graphic | Uses:2523 | Used by:2596 |
Symbol 2558 Graphic | Uses:2523 | Used by:2596 |
Symbol 2559 Graphic | Uses:2523 | Used by:2596 |
Symbol 2560 Graphic | Uses:2523 | Used by:2596 |
Symbol 2561 Graphic | Uses:2523 | Used by:2596 |
Symbol 2562 Graphic | Uses:2523 | Used by:2596 |
Symbol 2563 Graphic | Uses:2523 | Used by:2596 |
Symbol 2564 Graphic | Uses:2523 | Used by:2596 |
Symbol 2565 Graphic | Uses:2523 | Used by:2596 |
Symbol 2566 Graphic | Uses:2523 | Used by:2596 |
Symbol 2567 Graphic | Uses:2523 | Used by:2596 |
Symbol 2568 Graphic | Uses:2523 | Used by:2596 |
Symbol 2569 Graphic | Uses:2523 | Used by:2596 |
Symbol 2570 Graphic | Uses:2523 | Used by:2596 |
Symbol 2571 Graphic | Uses:2523 | Used by:2596 |
Symbol 2572 Graphic | Uses:2523 | Used by:2596 |
Symbol 2573 Graphic | Uses:2523 | Used by:2596 |
Symbol 2574 Graphic | Uses:2523 | Used by:2596 |
Symbol 2575 Graphic | Uses:2523 | Used by:2596 |
Symbol 2576 Graphic | Uses:2523 | Used by:2596 |
Symbol 2577 Graphic | Uses:2523 | Used by:2596 |
Symbol 2578 Graphic | Uses:2523 | Used by:2596 |
Symbol 2579 Graphic | Uses:2523 | Used by:2596 |
Symbol 2580 Graphic | Uses:2523 | Used by:2596 |
Symbol 2581 Graphic | Uses:2523 | Used by:2596 |
Symbol 2582 Graphic | Uses:2523 | Used by:2596 |
Symbol 2583 Graphic | Uses:2523 | Used by:2596 |
Symbol 2584 Graphic | Uses:2523 | Used by:2596 |
Symbol 2585 Graphic | Uses:2523 | Used by:2596 |
Symbol 2586 Graphic | Uses:2523 | Used by:2596 |
Symbol 2587 Graphic | Uses:2523 | Used by:2596 |
Symbol 2588 Graphic | Uses:2523 | Used by:2596 |
Symbol 2589 Graphic | Uses:2523 | Used by:2596 |
Symbol 2590 Graphic | Uses:2523 | Used by:2596 |
Symbol 2591 Graphic | Uses:2523 | Used by:2596 |
Symbol 2592 Graphic | Uses:2523 | Used by:2596 |
Symbol 2593 Graphic | Uses:2523 | Used by:2596 |
Symbol 2594 Graphic | Uses:2523 | Used by:2596 |
Symbol 2595 Graphic | Uses:2523 | Used by:2596 |
Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} | Uses:2525 2524 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 | Used by:3188 Timeline |
Symbol 2597 Bitmap | Used by:2598 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 | |
Symbol 2598 Graphic | Uses:2597 | Used by:2599 2670 |
Symbol 2599 MovieClip | Uses:2598 | Used by:2670 |
Symbol 2600 Graphic | Uses:2597 | Used by:2670 |
Symbol 2601 Graphic | Uses:2597 | Used by:2670 |
Symbol 2602 Graphic | Uses:2597 | Used by:2670 |
Symbol 2603 Graphic | Uses:2597 | Used by:2670 |
Symbol 2604 Graphic | Uses:2597 | Used by:2670 |
Symbol 2605 Graphic | Uses:2597 | Used by:2670 |
Symbol 2606 Graphic | Uses:2597 | Used by:2670 |
Symbol 2607 Graphic | Uses:2597 | Used by:2670 |
Symbol 2608 Graphic | Uses:2597 | Used by:2670 |
Symbol 2609 Graphic | Uses:2597 | Used by:2670 |
Symbol 2610 Graphic | Uses:2597 | Used by:2670 |
Symbol 2611 Graphic | Uses:2597 | Used by:2670 |
Symbol 2612 Graphic | Uses:2597 | Used by:2670 2965 |
Symbol 2613 Graphic | Uses:2597 | Used by:2670 |
Symbol 2614 Graphic | Uses:2597 | Used by:2670 |
Symbol 2615 Graphic | Uses:2597 | Used by:2670 |
Symbol 2616 Graphic | Uses:2597 | Used by:2670 |
Symbol 2617 Graphic | Uses:2597 | Used by:2670 |
Symbol 2618 Graphic | Uses:2597 | Used by:2670 |
Symbol 2619 Graphic | Uses:2597 | Used by:2670 |
Symbol 2620 Graphic | Uses:2597 | Used by:2670 |
Symbol 2621 Graphic | Uses:2597 | Used by:2670 |
Symbol 2622 Graphic | Uses:2597 | Used by:2670 |
Symbol 2623 Graphic | Uses:2597 | Used by:2670 |
Symbol 2624 Graphic | Uses:2597 | Used by:2670 |
Symbol 2625 Graphic | Uses:2597 | Used by:2670 |
Symbol 2626 Graphic | Uses:2597 | Used by:2670 |
Symbol 2627 Graphic | Uses:2597 | Used by:2670 |
Symbol 2628 Graphic | Uses:2597 | Used by:2670 |
Symbol 2629 Graphic | Uses:2597 | Used by:2670 |
Symbol 2630 Graphic | Uses:2597 | Used by:2670 |
Symbol 2631 Graphic | Uses:2597 | Used by:2670 |
Symbol 2632 Graphic | Uses:2597 | Used by:2670 |
Symbol 2633 Graphic | Uses:2597 | Used by:2670 |
Symbol 2634 Graphic | Uses:2597 | Used by:2670 |
Symbol 2635 Graphic | Uses:2597 | Used by:2670 |
Symbol 2636 Graphic | Uses:2597 | Used by:2670 |
Symbol 2637 Graphic | Uses:2597 | Used by:2670 |
Symbol 2638 Graphic | Uses:2597 | Used by:2670 |
Symbol 2639 Graphic | Uses:2597 | Used by:2670 |
Symbol 2640 Graphic | Uses:2597 | Used by:2670 |
Symbol 2641 Graphic | Uses:2597 | Used by:2670 |
Symbol 2642 Graphic | Uses:2597 | Used by:2670 |
Symbol 2643 Graphic | Uses:2597 | Used by:2670 |
Symbol 2644 Graphic | Uses:2597 | Used by:2670 |
Symbol 2645 Graphic | Uses:2597 | Used by:2670 |
Symbol 2646 Graphic | Uses:2597 | Used by:2670 |
Symbol 2647 Graphic | Uses:2597 | Used by:2670 |
Symbol 2648 Graphic | Uses:2597 | Used by:2670 |
Symbol 2649 Graphic | Uses:2597 | Used by:2670 |
Symbol 2650 Graphic | Uses:2597 | Used by:2670 |
Symbol 2651 Graphic | Uses:2597 | Used by:2670 |
Symbol 2652 Graphic | Uses:2597 | Used by:2670 |
Symbol 2653 Graphic | Uses:2597 | Used by:2670 |
Symbol 2654 Graphic | Uses:2597 | Used by:2670 |
Symbol 2655 Graphic | Uses:2597 | Used by:2670 |
Symbol 2656 Graphic | Uses:2597 | Used by:2670 |
Symbol 2657 Graphic | Uses:2597 | Used by:2670 |
Symbol 2658 Graphic | Uses:2597 | Used by:2670 |
Symbol 2659 Graphic | Uses:2597 | Used by:2670 |
Symbol 2660 Graphic | Uses:2597 | Used by:2670 |
Symbol 2661 Graphic | Uses:2597 | Used by:2670 |
Symbol 2662 Graphic | Uses:2597 | Used by:2670 |
Symbol 2663 Graphic | Uses:2597 | Used by:2670 |
Symbol 2664 Graphic | Uses:2597 | Used by:2670 |
Symbol 2665 Graphic | Uses:2597 | Used by:2670 |
Symbol 2666 Graphic | Uses:2597 | Used by:2670 |
Symbol 2667 Graphic | Uses:2597 | Used by:2670 |
Symbol 2668 Graphic | Uses:2597 | Used by:2670 |
Symbol 2669 Graphic | Uses:2597 | Used by:2670 |
Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} | Uses:2599 2598 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 | Used by:3188 Timeline |
Symbol 2671 Bitmap | Used by:2672 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 | |
Symbol 2672 Graphic | Uses:2671 | Used by:2673 2744 |
Symbol 2673 MovieClip | Uses:2672 | Used by:2744 |
Symbol 2674 Graphic | Uses:2671 | Used by:2744 |
Symbol 2675 Graphic | Uses:2671 | Used by:2744 |
Symbol 2676 Graphic | Uses:2671 | Used by:2744 |
Symbol 2677 Graphic | Uses:2671 | Used by:2744 |
Symbol 2678 Graphic | Uses:2671 | Used by:2744 |
Symbol 2679 Graphic | Uses:2671 | Used by:2744 |
Symbol 2680 Graphic | Uses:2671 | Used by:2744 |
Symbol 2681 Graphic | Uses:2671 | Used by:2744 |
Symbol 2682 Graphic | Uses:2671 | Used by:2744 |
Symbol 2683 Graphic | Uses:2671 | Used by:2744 |
Symbol 2684 Graphic | Uses:2671 | Used by:2744 |
Symbol 2685 Graphic | Uses:2671 | Used by:2744 |
Symbol 2686 Graphic | Uses:2671 | Used by:2744 |
Symbol 2687 Graphic | Uses:2671 | Used by:2744 |
Symbol 2688 Graphic | Uses:2671 | Used by:2744 |
Symbol 2689 Graphic | Uses:2671 | Used by:2744 |
Symbol 2690 Graphic | Uses:2671 | Used by:2744 |
Symbol 2691 Graphic | Uses:2671 | Used by:2744 |
Symbol 2692 Graphic | Uses:2671 | Used by:2744 |
Symbol 2693 Graphic | Uses:2671 | Used by:2744 |
Symbol 2694 Graphic | Uses:2671 | Used by:2744 |
Symbol 2695 Graphic | Uses:2671 | Used by:2744 |
Symbol 2696 Graphic | Uses:2671 | Used by:2744 |
Symbol 2697 Graphic | Uses:2671 | Used by:2744 |
Symbol 2698 Graphic | Uses:2671 | Used by:2744 |
Symbol 2699 Graphic | Uses:2671 | Used by:2744 |
Symbol 2700 Graphic | Uses:2671 | Used by:2744 |
Symbol 2701 Graphic | Uses:2671 | Used by:2744 |
Symbol 2702 Graphic | Uses:2671 | Used by:2744 |
Symbol 2703 Graphic | Uses:2671 | Used by:2744 |
Symbol 2704 Graphic | Uses:2671 | Used by:2744 |
Symbol 2705 Graphic | Uses:2671 | Used by:2744 |
Symbol 2706 Graphic | Uses:2671 | Used by:2744 |
Symbol 2707 Graphic | Uses:2671 | Used by:2744 |
Symbol 2708 Graphic | Uses:2671 | Used by:2744 |
Symbol 2709 Graphic | Uses:2671 | Used by:2744 |
Symbol 2710 Graphic | Uses:2671 | Used by:2744 |
Symbol 2711 Graphic | Uses:2671 | Used by:2744 |
Symbol 2712 Graphic | Uses:2671 | Used by:2744 |
Symbol 2713 Graphic | Uses:2671 | Used by:2744 |
Symbol 2714 Graphic | Uses:2671 | Used by:2744 |
Symbol 2715 Graphic | Uses:2671 | Used by:2744 |
Symbol 2716 Graphic | Uses:2671 | Used by:2744 |
Symbol 2717 Graphic | Uses:2671 | Used by:2744 |
Symbol 2718 Graphic | Uses:2671 | Used by:2744 |
Symbol 2719 Graphic | Uses:2671 | Used by:2744 |
Symbol 2720 Graphic | Uses:2671 | Used by:2744 |
Symbol 2721 Graphic | Uses:2671 | Used by:2744 |
Symbol 2722 Graphic | Uses:2671 | Used by:2744 |
Symbol 2723 Graphic | Uses:2671 | Used by:2744 |
Symbol 2724 Graphic | Uses:2671 | Used by:2744 |
Symbol 2725 Graphic | Uses:2671 | Used by:2744 |
Symbol 2726 Graphic | Uses:2671 | Used by:2744 |
Symbol 2727 Graphic | Uses:2671 | Used by:2744 |
Symbol 2728 Graphic | Uses:2671 | Used by:2744 |
Symbol 2729 Graphic | Uses:2671 | Used by:2744 |
Symbol 2730 Graphic | Uses:2671 | Used by:2744 |
Symbol 2731 Graphic | Uses:2671 | Used by:2744 |
Symbol 2732 Graphic | Uses:2671 | Used by:2744 |
Symbol 2733 Graphic | Uses:2671 | Used by:2744 |
Symbol 2734 Graphic | Uses:2671 | Used by:2744 |
Symbol 2735 Graphic | Uses:2671 | Used by:2744 |
Symbol 2736 Graphic | Uses:2671 | Used by:2744 |
Symbol 2737 Graphic | Uses:2671 | Used by:2744 |
Symbol 2738 Graphic | Uses:2671 | Used by:2744 |
Symbol 2739 Graphic | Uses:2671 | Used by:2744 |
Symbol 2740 Graphic | Uses:2671 | Used by:2744 |
Symbol 2741 Graphic | Uses:2671 | Used by:2744 |
Symbol 2742 Graphic | Uses:2671 | Used by:2744 |
Symbol 2743 Graphic | Uses:2671 | Used by:2744 |
Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} | Uses:2673 2672 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 | Used by:3188 Timeline |
Symbol 2745 Bitmap | Used by:2746 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 | |
Symbol 2746 Graphic | Uses:2745 | Used by:2747 2818 |
Symbol 2747 MovieClip | Uses:2746 | Used by:2818 |
Symbol 2748 Graphic | Uses:2745 | Used by:2818 |
Symbol 2749 Graphic | Uses:2745 | Used by:2818 |
Symbol 2750 Graphic | Uses:2745 | Used by:2818 |
Symbol 2751 Graphic | Uses:2745 | Used by:2818 |
Symbol 2752 Graphic | Uses:2745 | Used by:2818 |
Symbol 2753 Graphic | Uses:2745 | Used by:2818 |
Symbol 2754 Graphic | Uses:2745 | Used by:2818 |
Symbol 2755 Graphic | Uses:2745 | Used by:2818 |
Symbol 2756 Graphic | Uses:2745 | Used by:2818 |
Symbol 2757 Graphic | Uses:2745 | Used by:2818 |
Symbol 2758 Graphic | Uses:2745 | Used by:2818 |
Symbol 2759 Graphic | Uses:2745 | Used by:2818 |
Symbol 2760 Graphic | Uses:2745 | Used by:2818 |
Symbol 2761 Graphic | Uses:2745 | Used by:2818 |
Symbol 2762 Graphic | Uses:2745 | Used by:2818 |
Symbol 2763 Graphic | Uses:2745 | Used by:2818 |
Symbol 2764 Graphic | Uses:2745 | Used by:2818 |
Symbol 2765 Graphic | Uses:2745 | Used by:2818 |
Symbol 2766 Graphic | Uses:2745 | Used by:2818 |
Symbol 2767 Graphic | Uses:2745 | Used by:2818 |
Symbol 2768 Graphic | Uses:2745 | Used by:2818 |
Symbol 2769 Graphic | Uses:2745 | Used by:2818 |
Symbol 2770 Graphic | Uses:2745 | Used by:2818 |
Symbol 2771 Graphic | Uses:2745 | Used by:2818 |
Symbol 2772 Graphic | Uses:2745 | Used by:2818 |
Symbol 2773 Graphic | Uses:2745 | Used by:2818 |
Symbol 2774 Graphic | Uses:2745 | Used by:2818 |
Symbol 2775 Graphic | Uses:2745 | Used by:2818 |
Symbol 2776 Graphic | Uses:2745 | Used by:2818 |
Symbol 2777 Graphic | Uses:2745 | Used by:2818 |
Symbol 2778 Graphic | Uses:2745 | Used by:2818 |
Symbol 2779 Graphic | Uses:2745 | Used by:2818 |
Symbol 2780 Graphic | Uses:2745 | Used by:2818 |
Symbol 2781 Graphic | Uses:2745 | Used by:2818 |
Symbol 2782 Graphic | Uses:2745 | Used by:2818 |
Symbol 2783 Graphic | Uses:2745 | Used by:2818 |
Symbol 2784 Graphic | Uses:2745 | Used by:2818 |
Symbol 2785 Graphic | Uses:2745 | Used by:2818 |
Symbol 2786 Graphic | Uses:2745 | Used by:2818 |
Symbol 2787 Graphic | Uses:2745 | Used by:2818 |
Symbol 2788 Graphic | Uses:2745 | Used by:2818 |
Symbol 2789 Graphic | Uses:2745 | Used by:2818 |
Symbol 2790 Graphic | Uses:2745 | Used by:2818 |
Symbol 2791 Graphic | Uses:2745 | Used by:2818 |
Symbol 2792 Graphic | Uses:2745 | Used by:2818 |
Symbol 2793 Graphic | Uses:2745 | Used by:2818 |
Symbol 2794 Graphic | Uses:2745 | Used by:2818 |
Symbol 2795 Graphic | Uses:2745 | Used by:2818 |
Symbol 2796 Graphic | Uses:2745 | Used by:2818 |
Symbol 2797 Graphic | Uses:2745 | Used by:2818 |
Symbol 2798 Graphic | Uses:2745 | Used by:2818 |
Symbol 2799 Graphic | Uses:2745 | Used by:2818 |
Symbol 2800 Graphic | Uses:2745 | Used by:2818 |
Symbol 2801 Graphic | Uses:2745 | Used by:2818 |
Symbol 2802 Graphic | Uses:2745 | Used by:2818 |
Symbol 2803 Graphic | Uses:2745 | Used by:2818 |
Symbol 2804 Graphic | Uses:2745 | Used by:2818 |
Symbol 2805 Graphic | Uses:2745 | Used by:2818 |
Symbol 2806 Graphic | Uses:2745 | Used by:2818 |
Symbol 2807 Graphic | Uses:2745 | Used by:2818 |
Symbol 2808 Graphic | Uses:2745 | Used by:2818 |
Symbol 2809 Graphic | Uses:2745 | Used by:2818 |
Symbol 2810 Graphic | Uses:2745 | Used by:2818 |
Symbol 2811 Graphic | Uses:2745 | Used by:2818 |
Symbol 2812 Graphic | Uses:2745 | Used by:2818 |
Symbol 2813 Graphic | Uses:2745 | Used by:2818 |
Symbol 2814 Graphic | Uses:2745 | Used by:2818 |
Symbol 2815 Graphic | Uses:2745 | Used by:2818 |
Symbol 2816 Graphic | Uses:2745 | Used by:2818 |
Symbol 2817 Graphic | Uses:2745 | Used by:2818 |
Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} | Uses:2747 2746 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 | Used by:3188 Timeline |
Symbol 2819 Bitmap | Used by:2820 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 | |
Symbol 2820 Graphic | Uses:2819 | Used by:2821 2892 |
Symbol 2821 MovieClip | Uses:2820 | Used by:2892 |
Symbol 2822 Graphic | Uses:2819 | Used by:2892 |
Symbol 2823 Graphic | Uses:2819 | Used by:2892 |
Symbol 2824 Graphic | Uses:2819 | Used by:2892 |
Symbol 2825 Graphic | Uses:2819 | Used by:2892 |
Symbol 2826 Graphic | Uses:2819 | Used by:2892 |
Symbol 2827 Graphic | Uses:2819 | Used by:2892 |
Symbol 2828 Graphic | Uses:2819 | Used by:2892 |
Symbol 2829 Graphic | Uses:2819 | Used by:2892 |
Symbol 2830 Graphic | Uses:2819 | Used by:2892 |
Symbol 2831 Graphic | Uses:2819 | Used by:2892 |
Symbol 2832 Graphic | Uses:2819 | Used by:2892 |
Symbol 2833 Graphic | Uses:2819 | Used by:2892 |
Symbol 2834 Graphic | Uses:2819 | Used by:2892 |
Symbol 2835 Graphic | Uses:2819 | Used by:2892 |
Symbol 2836 Graphic | Uses:2819 | Used by:2892 |
Symbol 2837 Graphic | Uses:2819 | Used by:2892 |
Symbol 2838 Graphic | Uses:2819 | Used by:2892 |
Symbol 2839 Graphic | Uses:2819 | Used by:2892 |
Symbol 2840 Graphic | Uses:2819 | Used by:2892 |
Symbol 2841 Graphic | Uses:2819 | Used by:2892 |
Symbol 2842 Graphic | Uses:2819 | Used by:2892 |
Symbol 2843 Graphic | Uses:2819 | Used by:2892 |
Symbol 2844 Graphic | Uses:2819 | Used by:2892 |
Symbol 2845 Graphic | Uses:2819 | Used by:2892 |
Symbol 2846 Graphic | Uses:2819 | Used by:2892 |
Symbol 2847 Graphic | Uses:2819 | Used by:2892 |
Symbol 2848 Graphic | Uses:2819 | Used by:2892 |
Symbol 2849 Graphic | Uses:2819 | Used by:2892 |
Symbol 2850 Graphic | Uses:2819 | Used by:2892 |
Symbol 2851 Graphic | Uses:2819 | Used by:2892 |
Symbol 2852 Graphic | Uses:2819 | Used by:2892 |
Symbol 2853 Graphic | Uses:2819 | Used by:2892 |
Symbol 2854 Graphic | Uses:2819 | Used by:2892 |
Symbol 2855 Graphic | Uses:2819 | Used by:2892 |
Symbol 2856 Graphic | Uses:2819 | Used by:2892 |
Symbol 2857 Graphic | Uses:2819 | Used by:2892 |
Symbol 2858 Graphic | Uses:2819 | Used by:2892 |
Symbol 2859 Graphic | Uses:2819 | Used by:2892 |
Symbol 2860 Graphic | Uses:2819 | Used by:2892 |
Symbol 2861 Graphic | Uses:2819 | Used by:2892 |
Symbol 2862 Graphic | Uses:2819 | Used by:2892 |
Symbol 2863 Graphic | Uses:2819 | Used by:2892 |
Symbol 2864 Graphic | Uses:2819 | Used by:2892 |
Symbol 2865 Graphic | Uses:2819 | Used by:2892 |
Symbol 2866 Graphic | Uses:2819 | Used by:2892 |
Symbol 2867 Graphic | Uses:2819 | Used by:2892 |
Symbol 2868 Graphic | Uses:2819 | Used by:2892 |
Symbol 2869 Graphic | Uses:2819 | Used by:2892 |
Symbol 2870 Graphic | Uses:2819 | Used by:2892 |
Symbol 2871 Graphic | Uses:2819 | Used by:2892 |
Symbol 2872 Graphic | Uses:2819 | Used by:2892 |
Symbol 2873 Graphic | Uses:2819 | Used by:2892 |
Symbol 2874 Graphic | Uses:2819 | Used by:2892 |
Symbol 2875 Graphic | Uses:2819 | Used by:2892 |
Symbol 2876 Graphic | Uses:2819 | Used by:2892 |
Symbol 2877 Graphic | Uses:2819 | Used by:2892 |
Symbol 2878 Graphic | Uses:2819 | Used by:2892 |
Symbol 2879 Graphic | Uses:2819 | Used by:2892 |
Symbol 2880 Graphic | Uses:2819 | Used by:2892 |
Symbol 2881 Graphic | Uses:2819 | Used by:2892 |
Symbol 2882 Graphic | Uses:2819 | Used by:2892 |
Symbol 2883 Graphic | Uses:2819 | Used by:2892 |
Symbol 2884 Graphic | Uses:2819 | Used by:2892 |
Symbol 2885 Graphic | Uses:2819 | Used by:2892 |
Symbol 2886 Graphic | Uses:2819 | Used by:2892 |
Symbol 2887 Graphic | Uses:2819 | Used by:2892 |
Symbol 2888 Graphic | Uses:2819 | Used by:2892 |
Symbol 2889 Graphic | Uses:2819 | Used by:2892 |
Symbol 2890 Graphic | Uses:2819 | Used by:2892 |
Symbol 2891 Graphic | Uses:2819 | Used by:2892 |
Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} | Uses:2821 2820 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 | Used by:3188 6158 Timeline |
Symbol 2893 Bitmap | Used by:2894 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 | |
Symbol 2894 Graphic | Uses:2893 | Used by:2895 2965 |
Symbol 2895 MovieClip | Uses:2894 | Used by:2965 |
Symbol 2896 Graphic | Uses:2893 | Used by:2965 |
Symbol 2897 Graphic | Uses:2893 | Used by:2965 |
Symbol 2898 Graphic | Uses:2893 | Used by:2965 |
Symbol 2899 Graphic | Uses:2893 | Used by:2965 |
Symbol 2900 Graphic | Uses:2893 | Used by:2965 |
Symbol 2901 Graphic | Uses:2893 | Used by:2965 |
Symbol 2902 Graphic | Uses:2893 | Used by:2965 |
Symbol 2903 Graphic | Uses:2893 | Used by:2965 |
Symbol 2904 Graphic | Uses:2893 | Used by:2965 |
Symbol 2905 Graphic | Uses:2893 | Used by:2965 |
Symbol 2906 Graphic | Uses:2893 | Used by:2965 |
Symbol 2907 Graphic | Uses:2893 | Used by:2965 |
Symbol 2908 Graphic | Uses:2893 | Used by:2965 |
Symbol 2909 Graphic | Uses:2893 | Used by:2965 |
Symbol 2910 Graphic | Uses:2893 | Used by:2965 |
Symbol 2911 Graphic | Uses:2893 | Used by:2965 |
Symbol 2912 Graphic | Uses:2893 | Used by:2965 |
Symbol 2913 Graphic | Uses:2893 | Used by:2965 |
Symbol 2914 Graphic | Uses:2893 | Used by:2965 |
Symbol 2915 Graphic | Uses:2893 | Used by:2965 |
Symbol 2916 Graphic | Uses:2893 | Used by:2965 |
Symbol 2917 Graphic | Uses:2893 | Used by:2965 |
Symbol 2918 Graphic | Uses:2893 | Used by:2965 |
Symbol 2919 Graphic | Uses:2893 | Used by:2965 |
Symbol 2920 Graphic | Uses:2893 | Used by:2965 |
Symbol 2921 Graphic | Uses:2893 | Used by:2965 |
Symbol 2922 Graphic | Uses:2893 | Used by:2965 |
Symbol 2923 Graphic | Uses:2893 | Used by:2965 |
Symbol 2924 Graphic | Uses:2893 | Used by:2965 |
Symbol 2925 Graphic | Uses:2893 | Used by:2965 |
Symbol 2926 Graphic | Uses:2893 | Used by:2965 |
Symbol 2927 Graphic | Uses:2893 | Used by:2965 |
Symbol 2928 Graphic | Uses:2893 | Used by:2965 |
Symbol 2929 Graphic | Uses:2893 | Used by:2965 |
Symbol 2930 Graphic | Uses:2893 | Used by:2965 |
Symbol 2931 Graphic | Uses:2893 | Used by:2965 |
Symbol 2932 Graphic | Uses:2893 | Used by:2965 |
Symbol 2933 Graphic | Uses:2893 | Used by:2965 |
Symbol 2934 Graphic | Uses:2893 | Used by:2965 |
Symbol 2935 Graphic | Uses:2893 | Used by:2965 |
Symbol 2936 Graphic | Uses:2893 | Used by:2965 |
Symbol 2937 Graphic | Uses:2893 | Used by:2965 |
Symbol 2938 Graphic | Uses:2893 | Used by:2965 |
Symbol 2939 Graphic | Uses:2893 | Used by:2965 |
Symbol 2940 Graphic | Uses:2893 | Used by:2965 |
Symbol 2941 Graphic | Uses:2893 | Used by:2965 |
Symbol 2942 Graphic | Uses:2893 | Used by:2965 |
Symbol 2943 Graphic | Uses:2893 | Used by:2965 |
Symbol 2944 Graphic | Uses:2893 | Used by:2965 |
Symbol 2945 Graphic | Uses:2893 | Used by:2965 |
Symbol 2946 Graphic | Uses:2893 | Used by:2965 |
Symbol 2947 Graphic | Uses:2893 | Used by:2965 |
Symbol 2948 Graphic | Uses:2893 | Used by:2965 |
Symbol 2949 Graphic | Uses:2893 | Used by:2965 |
Symbol 2950 Graphic | Uses:2893 | Used by:2965 |
Symbol 2951 Graphic | Uses:2893 | Used by:2965 |
Symbol 2952 Graphic | Uses:2893 | Used by:2965 |
Symbol 2953 Graphic | Uses:2893 | Used by:2965 |
Symbol 2954 Graphic | Uses:2893 | Used by:2965 |
Symbol 2955 Graphic | Uses:2893 | Used by:2965 |
Symbol 2956 Graphic | Uses:2893 | Used by:2965 |
Symbol 2957 Graphic | Uses:2893 | Used by:2965 |
Symbol 2958 Graphic | Uses:2893 | Used by:2965 |
Symbol 2959 Graphic | Uses:2893 | Used by:2965 |
Symbol 2960 Graphic | Uses:2893 | Used by:2965 |
Symbol 2961 Graphic | Uses:2893 | Used by:2965 |
Symbol 2962 Graphic | Uses:2893 | Used by:2965 |
Symbol 2963 Graphic | Uses:2893 | Used by:2965 |
Symbol 2964 Graphic | Uses:2893 | Used by:2965 |
Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} | Uses:2895 2894 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2612 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 | Used by:3188 6158 Timeline |
Symbol 2966 Bitmap | Used by:2967 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 | |
Symbol 2967 Graphic | Uses:2966 | Used by:2968 3039 |
Symbol 2968 MovieClip | Uses:2967 | Used by:3039 |
Symbol 2969 Graphic | Uses:2966 | Used by:3039 |
Symbol 2970 Graphic | Uses:2966 | Used by:3039 |
Symbol 2971 Graphic | Uses:2966 | Used by:3039 |
Symbol 2972 Graphic | Uses:2966 | Used by:3039 |
Symbol 2973 Graphic | Uses:2966 | Used by:3039 |
Symbol 2974 Graphic | Uses:2966 | Used by:3039 |
Symbol 2975 Graphic | Uses:2966 | Used by:3039 |
Symbol 2976 Graphic | Uses:2966 | Used by:3039 |
Symbol 2977 Graphic | Uses:2966 | Used by:3039 |
Symbol 2978 Graphic | Uses:2966 | Used by:3039 |
Symbol 2979 Graphic | Uses:2966 | Used by:3039 |
Symbol 2980 Graphic | Uses:2966 | Used by:3039 |
Symbol 2981 Graphic | Uses:2966 | Used by:3039 |
Symbol 2982 Graphic | Uses:2966 | Used by:3039 |
Symbol 2983 Graphic | Uses:2966 | Used by:3039 |
Symbol 2984 Graphic | Uses:2966 | Used by:3039 |
Symbol 2985 Graphic | Uses:2966 | Used by:3039 |
Symbol 2986 Graphic | Uses:2966 | Used by:3039 |
Symbol 2987 Graphic | Uses:2966 | Used by:3039 |
Symbol 2988 Graphic | Uses:2966 | Used by:3039 |
Symbol 2989 Graphic | Uses:2966 | Used by:3039 |
Symbol 2990 Graphic | Uses:2966 | Used by:3039 |
Symbol 2991 Graphic | Uses:2966 | Used by:3039 |
Symbol 2992 Graphic | Uses:2966 | Used by:3039 |
Symbol 2993 Graphic | Uses:2966 | Used by:3039 |
Symbol 2994 Graphic | Uses:2966 | Used by:3039 |
Symbol 2995 Graphic | Uses:2966 | Used by:3039 |
Symbol 2996 Graphic | Uses:2966 | Used by:3039 |
Symbol 2997 Graphic | Uses:2966 | Used by:3039 |
Symbol 2998 Graphic | Uses:2966 | Used by:3039 |
Symbol 2999 Graphic | Uses:2966 | Used by:3039 |
Symbol 3000 Graphic | Uses:2966 | Used by:3039 |
Symbol 3001 Graphic | Uses:2966 | Used by:3039 |
Symbol 3002 Graphic | Uses:2966 | Used by:3039 |
Symbol 3003 Graphic | Uses:2966 | Used by:3039 |
Symbol 3004 Graphic | Uses:2966 | Used by:3039 |
Symbol 3005 Graphic | Uses:2966 | Used by:3039 |
Symbol 3006 Graphic | Uses:2966 | Used by:3039 |
Symbol 3007 Graphic | Uses:2966 | Used by:3039 |
Symbol 3008 Graphic | Uses:2966 | Used by:3039 |
Symbol 3009 Graphic | Uses:2966 | Used by:3039 |
Symbol 3010 Graphic | Uses:2966 | Used by:3039 |
Symbol 3011 Graphic | Uses:2966 | Used by:3039 |
Symbol 3012 Graphic | Uses:2966 | Used by:3039 |
Symbol 3013 Graphic | Uses:2966 | Used by:3039 |
Symbol 3014 Graphic | Uses:2966 | Used by:3039 |
Symbol 3015 Graphic | Uses:2966 | Used by:3039 |
Symbol 3016 Graphic | Uses:2966 | Used by:3039 |
Symbol 3017 Graphic | Uses:2966 | Used by:3039 |
Symbol 3018 Graphic | Uses:2966 | Used by:3039 |
Symbol 3019 Graphic | Uses:2966 | Used by:3039 |
Symbol 3020 Graphic | Uses:2966 | Used by:3039 |
Symbol 3021 Graphic | Uses:2966 | Used by:3039 |
Symbol 3022 Graphic | Uses:2966 | Used by:3039 |
Symbol 3023 Graphic | Uses:2966 | Used by:3039 |
Symbol 3024 Graphic | Uses:2966 | Used by:3039 |
Symbol 3025 Graphic | Uses:2966 | Used by:3039 |
Symbol 3026 Graphic | Uses:2966 | Used by:3039 |
Symbol 3027 Graphic | Uses:2966 | Used by:3039 |
Symbol 3028 Graphic | Uses:2966 | Used by:3039 |
Symbol 3029 Graphic | Uses:2966 | Used by:3039 |
Symbol 3030 Graphic | Uses:2966 | Used by:3039 |
Symbol 3031 Graphic | Uses:2966 | Used by:3039 |
Symbol 3032 Graphic | Uses:2966 | Used by:3039 |
Symbol 3033 Graphic | Uses:2966 | Used by:3039 |
Symbol 3034 Graphic | Uses:2966 | Used by:3039 |
Symbol 3035 Graphic | Uses:2966 | Used by:3039 |
Symbol 3036 Graphic | Uses:2966 | Used by:3039 |
Symbol 3037 Graphic | Uses:2966 | Used by:3039 |
Symbol 3038 Graphic | Uses:2966 | Used by:3039 |
Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} | Uses:2968 2967 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 | Used by:3188 6158 Timeline |
Symbol 3040 Bitmap | Used by:3041 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 | |
Symbol 3041 Graphic | Uses:3040 | Used by:3042 3113 |
Symbol 3042 MovieClip | Uses:3041 | Used by:3113 |
Symbol 3043 Graphic | Uses:3040 | Used by:3113 |
Symbol 3044 Graphic | Uses:3040 | Used by:3113 |
Symbol 3045 Graphic | Uses:3040 | Used by:3113 |
Symbol 3046 Graphic | Uses:3040 | Used by:3113 |
Symbol 3047 Graphic | Uses:3040 | Used by:3113 |
Symbol 3048 Graphic | Uses:3040 | Used by:3113 |
Symbol 3049 Graphic | Uses:3040 | Used by:3113 |
Symbol 3050 Graphic | Uses:3040 | Used by:3113 |
Symbol 3051 Graphic | Uses:3040 | Used by:3113 |
Symbol 3052 Graphic | Uses:3040 | Used by:3113 |
Symbol 3053 Graphic | Uses:3040 | Used by:3113 |
Symbol 3054 Graphic | Uses:3040 | Used by:3113 |
Symbol 3055 Graphic | Uses:3040 | Used by:3113 |
Symbol 3056 Graphic | Uses:3040 | Used by:3113 |
Symbol 3057 Graphic | Uses:3040 | Used by:3113 |
Symbol 3058 Graphic | Uses:3040 | Used by:3113 |
Symbol 3059 Graphic | Uses:3040 | Used by:3113 |
Symbol 3060 Graphic | Uses:3040 | Used by:3113 |
Symbol 3061 Graphic | Uses:3040 | Used by:3113 |
Symbol 3062 Graphic | Uses:3040 | Used by:3113 |
Symbol 3063 Graphic | Uses:3040 | Used by:3113 |
Symbol 3064 Graphic | Uses:3040 | Used by:3113 |
Symbol 3065 Graphic | Uses:3040 | Used by:3113 |
Symbol 3066 Graphic | Uses:3040 | Used by:3113 |
Symbol 3067 Graphic | Uses:3040 | Used by:3113 |
Symbol 3068 Graphic | Uses:3040 | Used by:3113 |
Symbol 3069 Graphic | Uses:3040 | Used by:3113 |
Symbol 3070 Graphic | Uses:3040 | Used by:3113 |
Symbol 3071 Graphic | Uses:3040 | Used by:3113 |
Symbol 3072 Graphic | Uses:3040 | Used by:3113 |
Symbol 3073 Graphic | Uses:3040 | Used by:3113 |
Symbol 3074 Graphic | Uses:3040 | Used by:3113 |
Symbol 3075 Graphic | Uses:3040 | Used by:3113 |
Symbol 3076 Graphic | Uses:3040 | Used by:3113 |
Symbol 3077 Graphic | Uses:3040 | Used by:3113 |
Symbol 3078 Graphic | Uses:3040 | Used by:3113 |
Symbol 3079 Graphic | Uses:3040 | Used by:3113 |
Symbol 3080 Graphic | Uses:3040 | Used by:3113 |
Symbol 3081 Graphic | Uses:3040 | Used by:3113 |
Symbol 3082 Graphic | Uses:3040 | Used by:3113 |
Symbol 3083 Graphic | Uses:3040 | Used by:3113 |
Symbol 3084 Graphic | Uses:3040 | Used by:3113 |
Symbol 3085 Graphic | Uses:3040 | Used by:3113 |
Symbol 3086 Graphic | Uses:3040 | Used by:3113 |
Symbol 3087 Graphic | Uses:3040 | Used by:3113 |
Symbol 3088 Graphic | Uses:3040 | Used by:3113 |
Symbol 3089 Graphic | Uses:3040 | Used by:3113 |
Symbol 3090 Graphic | Uses:3040 | Used by:3113 |
Symbol 3091 Graphic | Uses:3040 | Used by:3113 |
Symbol 3092 Graphic | Uses:3040 | Used by:3113 |
Symbol 3093 Graphic | Uses:3040 | Used by:3113 |
Symbol 3094 Graphic | Uses:3040 | Used by:3113 |
Symbol 3095 Graphic | Uses:3040 | Used by:3113 |
Symbol 3096 Graphic | Uses:3040 | Used by:3113 |
Symbol 3097 Graphic | Uses:3040 | Used by:3113 |
Symbol 3098 Graphic | Uses:3040 | Used by:3113 |
Symbol 3099 Graphic | Uses:3040 | Used by:3113 |
Symbol 3100 Graphic | Uses:3040 | Used by:3113 |
Symbol 3101 Graphic | Uses:3040 | Used by:3113 |
Symbol 3102 Graphic | Uses:3040 | Used by:3113 |
Symbol 3103 Graphic | Uses:3040 | Used by:3113 |
Symbol 3104 Graphic | Uses:3040 | Used by:3113 |
Symbol 3105 Graphic | Uses:3040 | Used by:3113 |
Symbol 3106 Graphic | Uses:3040 | Used by:3113 |
Symbol 3107 Graphic | Uses:3040 | Used by:3113 |
Symbol 3108 Graphic | Uses:3040 | Used by:3113 |
Symbol 3109 Graphic | Uses:3040 | Used by:3113 |
Symbol 3110 Graphic | Uses:3040 | Used by:3113 |
Symbol 3111 Graphic | Uses:3040 | Used by:3113 |
Symbol 3112 Graphic | Uses:3040 | Used by:3113 |
Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} | Uses:3042 3041 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 | Used by:3188 6158 Timeline |
Symbol 3114 Bitmap | Used by:3115 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 5996 5998 6000 6001 | |
Symbol 3115 Graphic | Uses:3114 | Used by:3116 3187 |
Symbol 3116 MovieClip | Uses:3115 | Used by:3187 |
Symbol 3117 Graphic | Uses:3114 | Used by:3187 |
Symbol 3118 Graphic | Uses:3114 | Used by:3187 |
Symbol 3119 Graphic | Uses:3114 | Used by:3187 |
Symbol 3120 Graphic | Uses:3114 | Used by:3187 |
Symbol 3121 Graphic | Uses:3114 | Used by:3187 |
Symbol 3122 Graphic | Uses:3114 | Used by:3187 |
Symbol 3123 Graphic | Uses:3114 | Used by:3187 |
Symbol 3124 Graphic | Uses:3114 | Used by:3187 |
Symbol 3125 Graphic | Uses:3114 | Used by:3187 |
Symbol 3126 Graphic | Uses:3114 | Used by:3187 |
Symbol 3127 Graphic | Uses:3114 | Used by:3187 |
Symbol 3128 Graphic | Uses:3114 | Used by:3187 |
Symbol 3129 Graphic | Uses:3114 | Used by:3187 |
Symbol 3130 Graphic | Uses:3114 | Used by:3187 |
Symbol 3131 Graphic | Uses:3114 | Used by:3187 |
Symbol 3132 Graphic | Uses:3114 | Used by:3187 |
Symbol 3133 Graphic | Uses:3114 | Used by:3187 |
Symbol 3134 Graphic | Uses:3114 | Used by:3187 |
Symbol 3135 Graphic | Uses:3114 | Used by:3187 |
Symbol 3136 Graphic | Uses:3114 | Used by:3187 |
Symbol 3137 Graphic | Uses:3114 | Used by:3187 |
Symbol 3138 Graphic | Uses:3114 | Used by:3187 |
Symbol 3139 Graphic | Uses:3114 | Used by:3187 |
Symbol 3140 Graphic | Uses:3114 | Used by:3187 |
Symbol 3141 Graphic | Uses:3114 | Used by:3187 |
Symbol 3142 Graphic | Uses:3114 | Used by:3187 |
Symbol 3143 Graphic | Uses:3114 | Used by:3187 |
Symbol 3144 Graphic | Uses:3114 | Used by:3187 |
Symbol 3145 Graphic | Uses:3114 | Used by:3187 |
Symbol 3146 Graphic | Uses:3114 | Used by:3187 |
Symbol 3147 Graphic | Uses:3114 | Used by:3187 |
Symbol 3148 Graphic | Uses:3114 | Used by:3187 |
Symbol 3149 Graphic | Uses:3114 | Used by:3187 |
Symbol 3150 Graphic | Uses:3114 | Used by:3187 |
Symbol 3151 Graphic | Uses:3114 | Used by:3187 |
Symbol 3152 Graphic | Uses:3114 | Used by:3187 |
Symbol 3153 Graphic | Uses:3114 | Used by:3187 |
Symbol 3154 Graphic | Uses:3114 | Used by:3187 |
Symbol 3155 Graphic | Uses:3114 | Used by:3187 |
Symbol 3156 Graphic | Uses:3114 | Used by:3187 |
Symbol 3157 Graphic | Uses:3114 | Used by:3187 |
Symbol 3158 Graphic | Uses:3114 | Used by:3187 |
Symbol 3159 Graphic | Uses:3114 | Used by:3187 |
Symbol 3160 Graphic | Uses:3114 | Used by:3187 |
Symbol 3161 Graphic | Uses:3114 | Used by:3187 |
Symbol 3162 Graphic | Uses:3114 | Used by:3187 |
Symbol 3163 Graphic | Uses:3114 | Used by:3187 |
Symbol 3164 Graphic | Uses:3114 | Used by:3187 |
Symbol 3165 Graphic | Uses:3114 | Used by:3187 |
Symbol 3166 Graphic | Uses:3114 | Used by:3187 |
Symbol 3167 Graphic | Uses:3114 | Used by:3187 |
Symbol 3168 Graphic | Uses:3114 | Used by:3187 |
Symbol 3169 Graphic | Uses:3114 | Used by:3187 |
Symbol 3170 Graphic | Uses:3114 | Used by:3187 |
Symbol 3171 Graphic | Uses:3114 | Used by:3187 |
Symbol 3172 Graphic | Uses:3114 | Used by:3187 |
Symbol 3173 Graphic | Uses:3114 | Used by:3187 |
Symbol 3174 Graphic | Uses:3114 | Used by:3187 |
Symbol 3175 Graphic | Uses:3114 | Used by:3187 |
Symbol 3176 Graphic | Uses:3114 | Used by:3187 |
Symbol 3177 Graphic | Uses:3114 | Used by:3187 |
Symbol 3178 Graphic | Uses:3114 | Used by:3187 |
Symbol 3179 Graphic | Uses:3114 | Used by:3187 |
Symbol 3180 Graphic | Uses:3114 | Used by:3187 |
Symbol 3181 Graphic | Uses:3114 | Used by:3187 |
Symbol 3182 Graphic | Uses:3114 | Used by:3187 |
Symbol 3183 Graphic | Uses:3114 | Used by:3187 |
Symbol 3184 Graphic | Uses:3114 | Used by:3187 |
Symbol 3185 Graphic | Uses:3114 | Used by:3187 |
Symbol 3186 Graphic | Uses:3114 | Used by:3187 |
Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} | Uses:3116 3115 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 | Used by:3188 6158 Timeline |
Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} | Uses:2519 2522 2596 2670 2744 2818 2892 2965 3039 3113 3187 | Used by:5856 5857 5982 6131 6298 |
Symbol 3189 Bitmap | Used by:3190 | |
Symbol 3190 Graphic | Uses:3189 | Used by:3191 |
Symbol 3191 MovieClip | Uses:3190 | Used by:3260 |
Symbol 3192 Bitmap | Used by:3193 3194 3195 3205 3207 3219 3229 3230 3231 3232 3248 3258 3259 | |
Symbol 3193 Graphic | Uses:3192 | Used by:3260 |
Symbol 3194 Graphic | Uses:3192 | Used by:3260 |
Symbol 3195 Graphic | Uses:3192 | Used by:3260 |
Symbol 3196 Bitmap | Used by:3197 3198 3199 3200 3201 3202 3203 3204 3206 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3220 3226 3227 3228 3233 3234 3241 3242 3243 3244 3245 3246 3247 3249 3250 3251 | |
Symbol 3197 Graphic | Uses:3196 | Used by:3260 |
Symbol 3198 Graphic | Uses:3196 | Used by:3260 |
Symbol 3199 Graphic | Uses:3196 | Used by:3260 |
Symbol 3200 Graphic | Uses:3196 | Used by:3260 |
Symbol 3201 Graphic | Uses:3196 | Used by:3260 |
Symbol 3202 Graphic | Uses:3196 | Used by:3260 |
Symbol 3203 Graphic | Uses:3196 | Used by:3260 |
Symbol 3204 Graphic | Uses:3196 | Used by:3260 |
Symbol 3205 Graphic | Uses:3192 | Used by:3260 |
Symbol 3206 Graphic | Uses:3196 | Used by:3260 |
Symbol 3207 Graphic | Uses:3192 | Used by:3260 |
Symbol 3208 Graphic | Uses:3196 | Used by:3260 |
Symbol 3209 Graphic | Uses:3196 | Used by:3260 |
Symbol 3210 Graphic | Uses:3196 | Used by:3260 |
Symbol 3211 Graphic | Uses:3196 | Used by:3260 |
Symbol 3212 Graphic | Uses:3196 | Used by:3260 |
Symbol 3213 Graphic | Uses:3196 | Used by:3260 |
Symbol 3214 Graphic | Uses:3196 | Used by:3260 |
Symbol 3215 Graphic | Uses:3196 | Used by:3260 |
Symbol 3216 Graphic | Uses:3196 | Used by:3260 |
Symbol 3217 Graphic | Uses:3196 | Used by:3260 |
Symbol 3218 Graphic | Uses:3196 | Used by:3260 |
Symbol 3219 Graphic | Uses:3192 | Used by:3260 |
Symbol 3220 Graphic | Uses:3196 | Used by:3260 |
Symbol 3221 Bitmap | Used by:3222 | |
Symbol 3222 Graphic | Uses:3221 | Used by:3260 3321 3379 3439 3499 3559 3617 3677 3737 3797 3857 |
Symbol 3223 Bitmap | Used by:3224 3225 3240 | |
Symbol 3224 Graphic | Uses:3223 | Used by:3260 3321 3379 3439 3499 3559 3617 3677 3737 3797 3857 |
Symbol 3225 Graphic | Uses:3223 | Used by:3260 3321 3379 3439 3499 3559 3617 3677 3737 3797 3857 |
Symbol 3226 Graphic | Uses:3196 | Used by:3260 |
Symbol 3227 Graphic | Uses:3196 | Used by:3260 |
Symbol 3228 Graphic | Uses:3196 | Used by:3260 |
Symbol 3229 Graphic | Uses:3192 | Used by:3260 |
Symbol 3230 Graphic | Uses:3192 | Used by:3260 |
Symbol 3231 Graphic | Uses:3192 | Used by:3260 |
Symbol 3232 Graphic | Uses:3192 | Used by:3260 |
Symbol 3233 Graphic | Uses:3196 | Used by:3260 |
Symbol 3234 Graphic | Uses:3196 | Used by:3260 |
Symbol 3235 Bitmap | Used by:3236 3239 | |
Symbol 3236 Graphic | Uses:3235 | Used by:3260 3321 3379 3439 3499 3559 3617 3677 3737 3797 3857 |
Symbol 3237 Bitmap | Used by:3238 | |
Symbol 3238 Graphic | Uses:3237 | Used by:3260 3321 3379 3439 3499 3559 3617 3677 3737 3797 3857 |
Symbol 3239 Graphic | Uses:3235 | Used by:3260 3321 3379 3439 3499 3559 3617 3677 3737 3797 3857 |
Symbol 3240 Graphic | Uses:3223 | Used by:3260 3321 3379 3439 3499 3559 3617 3677 3737 3797 3857 |
Symbol 3241 Graphic | Uses:3196 | Used by:3260 |
Symbol 3242 Graphic | Uses:3196 | Used by:3260 |
Symbol 3243 Graphic | Uses:3196 | Used by:3260 |
Symbol 3244 Graphic | Uses:3196 | Used by:3260 |
Symbol 3245 Graphic | Uses:3196 | Used by:3260 |
Symbol 3246 Graphic | Uses:3196 | Used by:3260 |
Symbol 3247 Graphic | Uses:3196 | Used by:3260 |
Symbol 3248 Graphic | Uses:3192 | Used by:3260 |
Symbol 3249 Graphic | Uses:3196 | Used by:3260 |
Symbol 3250 Graphic | Uses:3196 | Used by:3260 |
Symbol 3251 Graphic | Uses:3196 | Used by:3260 |
Symbol 3252 Bitmap | Used by:3253 3254 3255 3256 3257 | |
Symbol 3253 Graphic | Uses:3252 | Used by:3260 |
Symbol 3254 Graphic | Uses:3252 | Used by:3260 |
Symbol 3255 Graphic | Uses:3252 | Used by:3260 |
Symbol 3256 Graphic | Uses:3252 | Used by:3260 |
Symbol 3257 Graphic | Uses:3252 | Used by:3260 |
Symbol 3258 Graphic | Uses:3192 | Used by:3260 |
Symbol 3259 Graphic | Uses:3192 | Used by:3260 |
Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} | Uses:3191 3193 3194 3195 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3222 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3236 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3253 3254 3255 3256 3257 3258 3259 | Used by:3858 Timeline |
Symbol 3261 Bitmap | Used by:3262 3264 3265 3266 3271 3277 3279 3296 3297 3298 3299 3309 3319 3320 | |
Symbol 3262 Graphic | Uses:3261 | Used by:3263 3321 |
Symbol 3263 MovieClip | Uses:3262 | Used by:3321 |
Symbol 3264 Graphic | Uses:3261 | Used by:3321 |
Symbol 3265 Graphic | Uses:3261 | Used by:3321 |
Symbol 3266 Graphic | Uses:3261 | Used by:3321 |
Symbol 3267 Bitmap | Used by:3268 3269 3270 3272 3273 3274 3275 3276 3278 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3300 3301 3302 3303 3304 3305 3306 3307 3308 3310 3311 3312 | |
Symbol 3268 Graphic | Uses:3267 | Used by:3321 |
Symbol 3269 Graphic | Uses:3267 | Used by:3321 |
Symbol 3270 Graphic | Uses:3267 | Used by:3321 |
Symbol 3271 Graphic | Uses:3261 | Used by:3321 |
Symbol 3272 Graphic | Uses:3267 | Used by:3321 |
Symbol 3273 Graphic | Uses:3267 | Used by:3321 |
Symbol 3274 Graphic | Uses:3267 | Used by:3321 |
Symbol 3275 Graphic | Uses:3267 | Used by:3321 |
Symbol 3276 Graphic | Uses:3267 | Used by:3321 |
Symbol 3277 Graphic | Uses:3261 | Used by:3321 |
Symbol 3278 Graphic | Uses:3267 | Used by:3321 |
Symbol 3279 Graphic | Uses:3261 | Used by:3321 |
Symbol 3280 Graphic | Uses:3267 | Used by:3321 |
Symbol 3281 Graphic | Uses:3267 | Used by:3321 |
Symbol 3282 Graphic | Uses:3267 | Used by:3321 |
Symbol 3283 Graphic | Uses:3267 | Used by:3321 |
Symbol 3284 Graphic | Uses:3267 | Used by:3321 |
Symbol 3285 Graphic | Uses:3267 | Used by:3321 |
Symbol 3286 Graphic | Uses:3267 | Used by:3321 |
Symbol 3287 Graphic | Uses:3267 | Used by:3321 |
Symbol 3288 Graphic | Uses:3267 | Used by:3321 |
Symbol 3289 Graphic | Uses:3267 | Used by:3321 |
Symbol 3290 Graphic | Uses:3267 | Used by:3321 |
Symbol 3291 Graphic | Uses:3267 | Used by:3321 |
Symbol 3292 Graphic | Uses:3267 | Used by:3321 |
Symbol 3293 Graphic | Uses:3267 | Used by:3321 |
Symbol 3294 Graphic | Uses:3267 | Used by:3321 |
Symbol 3295 Graphic | Uses:3267 | Used by:3321 |
Symbol 3296 Graphic | Uses:3261 | Used by:3321 |
Symbol 3297 Graphic | Uses:3261 | Used by:3321 |
Symbol 3298 Graphic | Uses:3261 | Used by:3321 |
Symbol 3299 Graphic | Uses:3261 | Used by:3321 |
Symbol 3300 Graphic | Uses:3267 | Used by:3321 |
Symbol 3301 Graphic | Uses:3267 | Used by:3321 |
Symbol 3302 Graphic | Uses:3267 | Used by:3321 |
Symbol 3303 Graphic | Uses:3267 | Used by:3321 |
Symbol 3304 Graphic | Uses:3267 | Used by:3321 |
Symbol 3305 Graphic | Uses:3267 | Used by:3321 |
Symbol 3306 Graphic | Uses:3267 | Used by:3321 |
Symbol 3307 Graphic | Uses:3267 | Used by:3321 |
Symbol 3308 Graphic | Uses:3267 | Used by:3321 |
Symbol 3309 Graphic | Uses:3261 | Used by:3321 |
Symbol 3310 Graphic | Uses:3267 | Used by:3321 |
Symbol 3311 Graphic | Uses:3267 | Used by:3321 |
Symbol 3312 Graphic | Uses:3267 | Used by:3321 |
Symbol 3313 Bitmap | Used by:3314 3315 3316 3317 3318 | |
Symbol 3314 Graphic | Uses:3313 | Used by:3321 |
Symbol 3315 Graphic | Uses:3313 | Used by:3321 |
Symbol 3316 Graphic | Uses:3313 | Used by:3321 |
Symbol 3317 Graphic | Uses:3313 | Used by:3321 |
Symbol 3318 Graphic | Uses:3313 | Used by:3321 |
Symbol 3319 Graphic | Uses:3261 | Used by:3321 |
Symbol 3320 Graphic | Uses:3261 | Used by:3321 |
Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} | Uses:3263 3264 3265 3266 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3262 3292 3222 3224 3225 3293 3294 3295 3296 3297 3298 3299 3300 3301 3236 3238 3239 3240 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3314 3315 3316 3317 3318 3319 3320 | Used by:3858 Timeline |
Symbol 3322 Bitmap | Used by:3323 3325 3326 3327 3338 3349 3355 3356 3357 3358 3368 3377 3378 | |
Symbol 3323 Graphic | Uses:3322 | Used by:3324 3379 |
Symbol 3324 MovieClip | Uses:3323 | Used by:3379 |
Symbol 3325 Graphic | Uses:3322 | Used by:3379 |
Symbol 3326 Graphic | Uses:3322 | Used by:3379 |
Symbol 3327 Graphic | Uses:3322 | Used by:3379 |
Symbol 3328 Bitmap | Used by:3329 3330 3331 3332 3333 3334 3335 3336 3337 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3350 3351 3352 3353 3354 3359 3360 3361 3362 3363 3364 3365 3366 3367 3369 3370 | |
Symbol 3329 Graphic | Uses:3328 | Used by:3379 |
Symbol 3330 Graphic | Uses:3328 | Used by:3379 |
Symbol 3331 Graphic | Uses:3328 | Used by:3379 |
Symbol 3332 Graphic | Uses:3328 | Used by:3379 |
Symbol 3333 Graphic | Uses:3328 | Used by:3379 |
Symbol 3334 Graphic | Uses:3328 | Used by:3379 |
Symbol 3335 Graphic | Uses:3328 | Used by:3379 |
Symbol 3336 Graphic | Uses:3328 | Used by:3379 |
Symbol 3337 Graphic | Uses:3328 | Used by:3379 |
Symbol 3338 Graphic | Uses:3322 | Used by:3379 |
Symbol 3339 Graphic | Uses:3328 | Used by:3379 |
Symbol 3340 Graphic | Uses:3328 | Used by:3379 |
Symbol 3341 Graphic | Uses:3328 | Used by:3379 |
Symbol 3342 Graphic | Uses:3328 | Used by:3379 |
Symbol 3343 Graphic | Uses:3328 | Used by:3379 |
Symbol 3344 Graphic | Uses:3328 | Used by:3379 |
Symbol 3345 Graphic | Uses:3328 | Used by:3379 |
Symbol 3346 Graphic | Uses:3328 | Used by:3379 |
Symbol 3347 Graphic | Uses:3328 | Used by:3379 |
Symbol 3348 Graphic | Uses:3328 | Used by:3379 |
Symbol 3349 Graphic | Uses:3322 | Used by:3379 |
Symbol 3350 Graphic | Uses:3328 | Used by:3379 |
Symbol 3351 Graphic | Uses:3328 | Used by:3379 |
Symbol 3352 Graphic | Uses:3328 | Used by:3379 |
Symbol 3353 Graphic | Uses:3328 | Used by:3379 |
Symbol 3354 Graphic | Uses:3328 | Used by:3379 |
Symbol 3355 Graphic | Uses:3322 | Used by:3379 |
Symbol 3356 Graphic | Uses:3322 | Used by:3379 |
Symbol 3357 Graphic | Uses:3322 | Used by:3379 |
Symbol 3358 Graphic | Uses:3322 | Used by:3379 |
Symbol 3359 Graphic | Uses:3328 | Used by:3379 |
Symbol 3360 Graphic | Uses:3328 | Used by:3379 |
Symbol 3361 Graphic | Uses:3328 | Used by:3379 |
Symbol 3362 Graphic | Uses:3328 | Used by:3379 |
Symbol 3363 Graphic | Uses:3328 | Used by:3379 |
Symbol 3364 Graphic | Uses:3328 | Used by:3379 |
Symbol 3365 Graphic | Uses:3328 | Used by:3379 |
Symbol 3366 Graphic | Uses:3328 | Used by:3379 |
Symbol 3367 Graphic | Uses:3328 | Used by:3379 |
Symbol 3368 Graphic | Uses:3322 | Used by:3379 |
Symbol 3369 Graphic | Uses:3328 | Used by:3379 |
Symbol 3370 Graphic | Uses:3328 | Used by:3379 |
Symbol 3371 Bitmap | Used by:3372 3373 3374 3375 3376 | |
Symbol 3372 Graphic | Uses:3371 | Used by:3379 |
Symbol 3373 Graphic | Uses:3371 | Used by:3379 |
Symbol 3374 Graphic | Uses:3371 | Used by:3379 |
Symbol 3375 Graphic | Uses:3371 | Used by:3379 |
Symbol 3376 Graphic | Uses:3371 | Used by:3379 |
Symbol 3377 Graphic | Uses:3322 | Used by:3379 |
Symbol 3378 Graphic | Uses:3322 | Used by:3379 |
Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} | Uses:3324 3325 3326 3327 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3323 3351 3222 3224 3225 3352 3353 3354 3355 3356 3357 3358 3359 3360 3236 3238 3239 3240 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3372 3373 3374 3375 3376 3377 3378 | Used by:3858 Timeline |
Symbol 3380 Bitmap | Used by:3381 3383 3384 3385 3390 3396 3398 3415 3416 3417 3418 3428 3437 3438 | |
Symbol 3381 Graphic | Uses:3380 | Used by:3382 3439 |
Symbol 3382 MovieClip | Uses:3381 | Used by:3439 |
Symbol 3383 Graphic | Uses:3380 | Used by:3439 |
Symbol 3384 Graphic | Uses:3380 | Used by:3439 |
Symbol 3385 Graphic | Uses:3380 | Used by:3439 |
Symbol 3386 Bitmap | Used by:3387 3388 3389 3391 3392 3393 3394 3395 3397 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3419 3420 3421 3422 3423 3424 3425 3426 3427 3429 3430 | |
Symbol 3387 Graphic | Uses:3386 | Used by:3439 |
Symbol 3388 Graphic | Uses:3386 | Used by:3439 |
Symbol 3389 Graphic | Uses:3386 | Used by:3439 |
Symbol 3390 Graphic | Uses:3380 | Used by:3439 |
Symbol 3391 Graphic | Uses:3386 | Used by:3439 |
Symbol 3392 Graphic | Uses:3386 | Used by:3439 |
Symbol 3393 Graphic | Uses:3386 | Used by:3439 |
Symbol 3394 Graphic | Uses:3386 | Used by:3439 |
Symbol 3395 Graphic | Uses:3386 | Used by:3439 |
Symbol 3396 Graphic | Uses:3380 | Used by:3439 |
Symbol 3397 Graphic | Uses:3386 | Used by:3439 |
Symbol 3398 Graphic | Uses:3380 | Used by:3439 |
Symbol 3399 Graphic | Uses:3386 | Used by:3439 |
Symbol 3400 Graphic | Uses:3386 | Used by:3439 |
Symbol 3401 Graphic | Uses:3386 | Used by:3439 |
Symbol 3402 Graphic | Uses:3386 | Used by:3439 |
Symbol 3403 Graphic | Uses:3386 | Used by:3439 |
Symbol 3404 Graphic | Uses:3386 | Used by:3439 |
Symbol 3405 Graphic | Uses:3386 | Used by:3439 |
Symbol 3406 Graphic | Uses:3386 | Used by:3439 |
Symbol 3407 Graphic | Uses:3386 | Used by:3439 |
Symbol 3408 Graphic | Uses:3386 | Used by:3439 |
Symbol 3409 Graphic | Uses:3386 | Used by:3439 |
Symbol 3410 Graphic | Uses:3386 | Used by:3439 |
Symbol 3411 Graphic | Uses:3386 | Used by:3439 |
Symbol 3412 Graphic | Uses:3386 | Used by:3439 |
Symbol 3413 Graphic | Uses:3386 | Used by:3439 |
Symbol 3414 Graphic | Uses:3386 | Used by:3439 |
Symbol 3415 Graphic | Uses:3380 | Used by:3439 |
Symbol 3416 Graphic | Uses:3380 | Used by:3439 |
Symbol 3417 Graphic | Uses:3380 | Used by:3439 |
Symbol 3418 Graphic | Uses:3380 | Used by:3439 |
Symbol 3419 Graphic | Uses:3386 | Used by:3439 |
Symbol 3420 Graphic | Uses:3386 | Used by:3439 |
Symbol 3421 Graphic | Uses:3386 | Used by:3439 |
Symbol 3422 Graphic | Uses:3386 | Used by:3439 |
Symbol 3423 Graphic | Uses:3386 | Used by:3439 |
Symbol 3424 Graphic | Uses:3386 | Used by:3439 |
Symbol 3425 Graphic | Uses:3386 | Used by:3439 |
Symbol 3426 Graphic | Uses:3386 | Used by:3439 |
Symbol 3427 Graphic | Uses:3386 | Used by:3439 |
Symbol 3428 Graphic | Uses:3380 | Used by:3439 |
Symbol 3429 Graphic | Uses:3386 | Used by:3439 |
Symbol 3430 Graphic | Uses:3386 | Used by:3439 |
Symbol 3431 Bitmap | Used by:3432 3433 3434 3435 3436 | |
Symbol 3432 Graphic | Uses:3431 | Used by:3439 |
Symbol 3433 Graphic | Uses:3431 | Used by:3439 |
Symbol 3434 Graphic | Uses:3431 | Used by:3439 |
Symbol 3435 Graphic | Uses:3431 | Used by:3439 |
Symbol 3436 Graphic | Uses:3431 | Used by:3439 |
Symbol 3437 Graphic | Uses:3380 | Used by:3439 |
Symbol 3438 Graphic | Uses:3380 | Used by:3439 |
Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} | Uses:3382 3383 3384 3385 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3381 3411 3222 3224 3225 3412 3413 3414 3415 3416 3417 3418 3419 3420 3236 3238 3239 3240 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3432 3433 3434 3435 3436 3437 3438 | Used by:3858 Timeline |
Symbol 3440 Bitmap | Used by:3441 3443 3444 3445 3450 3456 3458 3475 3476 3477 3478 3488 3497 3498 | |
Symbol 3441 Graphic | Uses:3440 | Used by:3442 3499 |
Symbol 3442 MovieClip | Uses:3441 | Used by:3499 |
Symbol 3443 Graphic | Uses:3440 | Used by:3499 |
Symbol 3444 Graphic | Uses:3440 | Used by:3499 |
Symbol 3445 Graphic | Uses:3440 | Used by:3499 |
Symbol 3446 Bitmap | Used by:3447 3448 3449 3451 3452 3453 3454 3455 3457 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3479 3480 3481 3482 3483 3484 3485 3486 3487 3489 3490 | |
Symbol 3447 Graphic | Uses:3446 | Used by:3499 |
Symbol 3448 Graphic | Uses:3446 | Used by:3499 |
Symbol 3449 Graphic | Uses:3446 | Used by:3499 |
Symbol 3450 Graphic | Uses:3440 | Used by:3499 |
Symbol 3451 Graphic | Uses:3446 | Used by:3499 |
Symbol 3452 Graphic | Uses:3446 | Used by:3499 |
Symbol 3453 Graphic | Uses:3446 | Used by:3499 |
Symbol 3454 Graphic | Uses:3446 | Used by:3499 |
Symbol 3455 Graphic | Uses:3446 | Used by:3499 |
Symbol 3456 Graphic | Uses:3440 | Used by:3499 |
Symbol 3457 Graphic | Uses:3446 | Used by:3499 |
Symbol 3458 Graphic | Uses:3440 | Used by:3499 |
Symbol 3459 Graphic | Uses:3446 | Used by:3499 |
Symbol 3460 Graphic | Uses:3446 | Used by:3499 |
Symbol 3461 Graphic | Uses:3446 | Used by:3499 |
Symbol 3462 Graphic | Uses:3446 | Used by:3499 |
Symbol 3463 Graphic | Uses:3446 | Used by:3499 |
Symbol 3464 Graphic | Uses:3446 | Used by:3499 |
Symbol 3465 Graphic | Uses:3446 | Used by:3499 |
Symbol 3466 Graphic | Uses:3446 | Used by:3499 |
Symbol 3467 Graphic | Uses:3446 | Used by:3499 |
Symbol 3468 Graphic | Uses:3446 | Used by:3499 |
Symbol 3469 Graphic | Uses:3446 | Used by:3499 |
Symbol 3470 Graphic | Uses:3446 | Used by:3499 |
Symbol 3471 Graphic | Uses:3446 | Used by:3499 |
Symbol 3472 Graphic | Uses:3446 | Used by:3499 |
Symbol 3473 Graphic | Uses:3446 | Used by:3499 |
Symbol 3474 Graphic | Uses:3446 | Used by:3499 |
Symbol 3475 Graphic | Uses:3440 | Used by:3499 |
Symbol 3476 Graphic | Uses:3440 | Used by:3499 |
Symbol 3477 Graphic | Uses:3440 | Used by:3499 |
Symbol 3478 Graphic | Uses:3440 | Used by:3499 |
Symbol 3479 Graphic | Uses:3446 | Used by:3499 |
Symbol 3480 Graphic | Uses:3446 | Used by:3499 |
Symbol 3481 Graphic | Uses:3446 | Used by:3499 |
Symbol 3482 Graphic | Uses:3446 | Used by:3499 |
Symbol 3483 Graphic | Uses:3446 | Used by:3499 |
Symbol 3484 Graphic | Uses:3446 | Used by:3499 |
Symbol 3485 Graphic | Uses:3446 | Used by:3499 |
Symbol 3486 Graphic | Uses:3446 | Used by:3499 |
Symbol 3487 Graphic | Uses:3446 | Used by:3499 |
Symbol 3488 Graphic | Uses:3440 | Used by:3499 |
Symbol 3489 Graphic | Uses:3446 | Used by:3499 |
Symbol 3490 Graphic | Uses:3446 | Used by:3499 |
Symbol 3491 Bitmap | Used by:3492 3493 3494 3495 3496 | |
Symbol 3492 Graphic | Uses:3491 | Used by:3499 |
Symbol 3493 Graphic | Uses:3491 | Used by:3499 |
Symbol 3494 Graphic | Uses:3491 | Used by:3499 |
Symbol 3495 Graphic | Uses:3491 | Used by:3499 |
Symbol 3496 Graphic | Uses:3491 | Used by:3499 |
Symbol 3497 Graphic | Uses:3440 | Used by:3499 |
Symbol 3498 Graphic | Uses:3440 | Used by:3499 |
Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} | Uses:3442 3443 3444 3445 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3441 3471 3222 3224 3225 3472 3473 3474 3475 3476 3477 3478 3479 3480 3236 3238 3239 3240 3481 3482 3483 3484 3485 3486 3487 3488 3489 3490 3492 3493 3494 3495 3496 3497 3498 | Used by:3858 Timeline |
Symbol 3500 Bitmap | Used by:3501 3503 3504 3505 3510 3516 3518 3535 3536 3537 3538 3548 3557 3558 | |
Symbol 3501 Graphic | Uses:3500 | Used by:3502 3559 |
Symbol 3502 MovieClip | Uses:3501 | Used by:3559 |
Symbol 3503 Graphic | Uses:3500 | Used by:3559 |
Symbol 3504 Graphic | Uses:3500 | Used by:3559 |
Symbol 3505 Graphic | Uses:3500 | Used by:3559 |
Symbol 3506 Bitmap | Used by:3507 3508 3509 3511 3512 3513 3514 3515 3517 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3531 3532 3533 3534 3539 3540 3541 3542 3543 3544 3545 3546 3547 3549 3550 | |
Symbol 3507 Graphic | Uses:3506 | Used by:3559 |
Symbol 3508 Graphic | Uses:3506 | Used by:3559 |
Symbol 3509 Graphic | Uses:3506 | Used by:3559 |
Symbol 3510 Graphic | Uses:3500 | Used by:3559 |
Symbol 3511 Graphic | Uses:3506 | Used by:3559 |
Symbol 3512 Graphic | Uses:3506 | Used by:3559 |
Symbol 3513 Graphic | Uses:3506 | Used by:3559 |
Symbol 3514 Graphic | Uses:3506 | Used by:3559 |
Symbol 3515 Graphic | Uses:3506 | Used by:3559 |
Symbol 3516 Graphic | Uses:3500 | Used by:3559 |
Symbol 3517 Graphic | Uses:3506 | Used by:3559 |
Symbol 3518 Graphic | Uses:3500 | Used by:3559 |
Symbol 3519 Graphic | Uses:3506 | Used by:3559 |
Symbol 3520 Graphic | Uses:3506 | Used by:3559 |
Symbol 3521 Graphic | Uses:3506 | Used by:3559 |
Symbol 3522 Graphic | Uses:3506 | Used by:3559 |
Symbol 3523 Graphic | Uses:3506 | Used by:3559 |
Symbol 3524 Graphic | Uses:3506 | Used by:3559 |
Symbol 3525 Graphic | Uses:3506 | Used by:3559 |
Symbol 3526 Graphic | Uses:3506 | Used by:3559 |
Symbol 3527 Graphic | Uses:3506 | Used by:3559 |
Symbol 3528 Graphic | Uses:3506 | Used by:3559 |
Symbol 3529 Graphic | Uses:3506 | Used by:3559 |
Symbol 3530 Graphic | Uses:3506 | Used by:3559 |
Symbol 3531 Graphic | Uses:3506 | Used by:3559 |
Symbol 3532 Graphic | Uses:3506 | Used by:3559 |
Symbol 3533 Graphic | Uses:3506 | Used by:3559 |
Symbol 3534 Graphic | Uses:3506 | Used by:3559 |
Symbol 3535 Graphic | Uses:3500 | Used by:3559 |
Symbol 3536 Graphic | Uses:3500 | Used by:3559 |
Symbol 3537 Graphic | Uses:3500 | Used by:3559 |
Symbol 3538 Graphic | Uses:3500 | Used by:3559 |
Symbol 3539 Graphic | Uses:3506 | Used by:3559 |
Symbol 3540 Graphic | Uses:3506 | Used by:3559 |
Symbol 3541 Graphic | Uses:3506 | Used by:3559 |
Symbol 3542 Graphic | Uses:3506 | Used by:3559 |
Symbol 3543 Graphic | Uses:3506 | Used by:3559 |
Symbol 3544 Graphic | Uses:3506 | Used by:3559 |
Symbol 3545 Graphic | Uses:3506 | Used by:3559 |
Symbol 3546 Graphic | Uses:3506 | Used by:3559 |
Symbol 3547 Graphic | Uses:3506 | Used by:3559 |
Symbol 3548 Graphic | Uses:3500 | Used by:3559 |
Symbol 3549 Graphic | Uses:3506 | Used by:3559 |
Symbol 3550 Graphic | Uses:3506 | Used by:3559 |
Symbol 3551 Bitmap | Used by:3552 3553 3554 3555 3556 | |
Symbol 3552 Graphic | Uses:3551 | Used by:3559 |
Symbol 3553 Graphic | Uses:3551 | Used by:3559 |
Symbol 3554 Graphic | Uses:3551 | Used by:3559 |
Symbol 3555 Graphic | Uses:3551 | Used by:3559 |
Symbol 3556 Graphic | Uses:3551 | Used by:3559 |
Symbol 3557 Graphic | Uses:3500 | Used by:3559 |
Symbol 3558 Graphic | Uses:3500 | Used by:3559 |
Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} | Uses:3502 3503 3504 3505 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3501 3531 3222 3224 3225 3532 3533 3534 3535 3536 3537 3538 3539 3540 3236 3238 3239 3240 3541 3542 3543 3544 3545 3546 3547 3548 3549 3550 3552 3553 3554 3555 3556 3557 3558 | Used by:3858 6158 Timeline |
Symbol 3560 Bitmap | Used by:3561 3563 3564 3565 3576 3587 3593 3594 3595 3596 3606 3615 3616 | |
Symbol 3561 Graphic | Uses:3560 | Used by:3562 3617 |
Symbol 3562 MovieClip | Uses:3561 | Used by:3617 |
Symbol 3563 Graphic | Uses:3560 | Used by:3617 |
Symbol 3564 Graphic | Uses:3560 | Used by:3617 |
Symbol 3565 Graphic | Uses:3560 | Used by:3617 |
Symbol 3566 Bitmap | Used by:3567 3568 3569 3570 3571 3572 3573 3574 3575 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3588 3589 3590 3591 3592 3597 3598 3599 3600 3601 3602 3603 3604 3605 3607 3608 | |
Symbol 3567 Graphic | Uses:3566 | Used by:3617 |
Symbol 3568 Graphic | Uses:3566 | Used by:3617 |
Symbol 3569 Graphic | Uses:3566 | Used by:3617 |
Symbol 3570 Graphic | Uses:3566 | Used by:3617 |
Symbol 3571 Graphic | Uses:3566 | Used by:3617 |
Symbol 3572 Graphic | Uses:3566 | Used by:3617 |
Symbol 3573 Graphic | Uses:3566 | Used by:3617 |
Symbol 3574 Graphic | Uses:3566 | Used by:3617 |
Symbol 3575 Graphic | Uses:3566 | Used by:3617 |
Symbol 3576 Graphic | Uses:3560 | Used by:3617 |
Symbol 3577 Graphic | Uses:3566 | Used by:3617 |
Symbol 3578 Graphic | Uses:3566 | Used by:3617 |
Symbol 3579 Graphic | Uses:3566 | Used by:3617 |
Symbol 3580 Graphic | Uses:3566 | Used by:3617 |
Symbol 3581 Graphic | Uses:3566 | Used by:3617 |
Symbol 3582 Graphic | Uses:3566 | Used by:3617 |
Symbol 3583 Graphic | Uses:3566 | Used by:3617 |
Symbol 3584 Graphic | Uses:3566 | Used by:3617 |
Symbol 3585 Graphic | Uses:3566 | Used by:3617 |
Symbol 3586 Graphic | Uses:3566 | Used by:3617 |
Symbol 3587 Graphic | Uses:3560 | Used by:3617 |
Symbol 3588 Graphic | Uses:3566 | Used by:3617 |
Symbol 3589 Graphic | Uses:3566 | Used by:3617 |
Symbol 3590 Graphic | Uses:3566 | Used by:3617 |
Symbol 3591 Graphic | Uses:3566 | Used by:3617 |
Symbol 3592 Graphic | Uses:3566 | Used by:3617 |
Symbol 3593 Graphic | Uses:3560 | Used by:3617 |
Symbol 3594 Graphic | Uses:3560 | Used by:3617 |
Symbol 3595 Graphic | Uses:3560 | Used by:3617 |
Symbol 3596 Graphic | Uses:3560 | Used by:3617 |
Symbol 3597 Graphic | Uses:3566 | Used by:3617 |
Symbol 3598 Graphic | Uses:3566 | Used by:3617 |
Symbol 3599 Graphic | Uses:3566 | Used by:3617 |
Symbol 3600 Graphic | Uses:3566 | Used by:3617 |
Symbol 3601 Graphic | Uses:3566 | Used by:3617 |
Symbol 3602 Graphic | Uses:3566 | Used by:3617 |
Symbol 3603 Graphic | Uses:3566 | Used by:3617 |
Symbol 3604 Graphic | Uses:3566 | Used by:3617 |
Symbol 3605 Graphic | Uses:3566 | Used by:3617 |
Symbol 3606 Graphic | Uses:3560 | Used by:3617 |
Symbol 3607 Graphic | Uses:3566 | Used by:3617 |
Symbol 3608 Graphic | Uses:3566 | Used by:3617 |
Symbol 3609 Bitmap | Used by:3610 3611 3612 3613 3614 | |
Symbol 3610 Graphic | Uses:3609 | Used by:3617 |
Symbol 3611 Graphic | Uses:3609 | Used by:3617 |
Symbol 3612 Graphic | Uses:3609 | Used by:3617 |
Symbol 3613 Graphic | Uses:3609 | Used by:3617 |
Symbol 3614 Graphic | Uses:3609 | Used by:3617 |
Symbol 3615 Graphic | Uses:3560 | Used by:3617 |
Symbol 3616 Graphic | Uses:3560 | Used by:3617 |
Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} | Uses:3562 3563 3564 3565 3567 3568 3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3587 3588 3561 3589 3222 3224 3225 3590 3591 3592 3593 3594 3595 3596 3597 3598 3236 3238 3239 3240 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3610 3611 3612 3613 3614 3615 3616 | Used by:3858 6158 Timeline |
Symbol 3618 Bitmap | Used by:3619 3621 3622 3623 3628 3634 3636 3653 3654 3655 3656 3666 3675 3676 | |
Symbol 3619 Graphic | Uses:3618 | Used by:3620 3677 |
Symbol 3620 MovieClip | Uses:3619 | Used by:3677 |
Symbol 3621 Graphic | Uses:3618 | Used by:3677 |
Symbol 3622 Graphic | Uses:3618 | Used by:3677 |
Symbol 3623 Graphic | Uses:3618 | Used by:3677 |
Symbol 3624 Bitmap | Used by:3625 3626 3627 3629 3630 3631 3632 3633 3635 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3657 3658 3659 3660 3661 3662 3663 3664 3665 3667 3668 | |
Symbol 3625 Graphic | Uses:3624 | Used by:3677 |
Symbol 3626 Graphic | Uses:3624 | Used by:3677 |
Symbol 3627 Graphic | Uses:3624 | Used by:3677 |
Symbol 3628 Graphic | Uses:3618 | Used by:3677 |
Symbol 3629 Graphic | Uses:3624 | Used by:3677 |
Symbol 3630 Graphic | Uses:3624 | Used by:3677 |
Symbol 3631 Graphic | Uses:3624 | Used by:3677 |
Symbol 3632 Graphic | Uses:3624 | Used by:3677 |
Symbol 3633 Graphic | Uses:3624 | Used by:3677 |
Symbol 3634 Graphic | Uses:3618 | Used by:3677 |
Symbol 3635 Graphic | Uses:3624 | Used by:3677 |
Symbol 3636 Graphic | Uses:3618 | Used by:3677 |
Symbol 3637 Graphic | Uses:3624 | Used by:3677 |
Symbol 3638 Graphic | Uses:3624 | Used by:3677 |
Symbol 3639 Graphic | Uses:3624 | Used by:3677 |
Symbol 3640 Graphic | Uses:3624 | Used by:3677 |
Symbol 3641 Graphic | Uses:3624 | Used by:3677 |
Symbol 3642 Graphic | Uses:3624 | Used by:3677 |
Symbol 3643 Graphic | Uses:3624 | Used by:3677 |
Symbol 3644 Graphic | Uses:3624 | Used by:3677 |
Symbol 3645 Graphic | Uses:3624 | Used by:3677 |
Symbol 3646 Graphic | Uses:3624 | Used by:3677 |
Symbol 3647 Graphic | Uses:3624 | Used by:3677 |
Symbol 3648 Graphic | Uses:3624 | Used by:3677 |
Symbol 3649 Graphic | Uses:3624 | Used by:3677 |
Symbol 3650 Graphic | Uses:3624 | Used by:3677 |
Symbol 3651 Graphic | Uses:3624 | Used by:3677 |
Symbol 3652 Graphic | Uses:3624 | Used by:3677 |
Symbol 3653 Graphic | Uses:3618 | Used by:3677 |
Symbol 3654 Graphic | Uses:3618 | Used by:3677 |
Symbol 3655 Graphic | Uses:3618 | Used by:3677 |
Symbol 3656 Graphic | Uses:3618 | Used by:3677 |
Symbol 3657 Graphic | Uses:3624 | Used by:3677 |
Symbol 3658 Graphic | Uses:3624 | Used by:3677 |
Symbol 3659 Graphic | Uses:3624 | Used by:3677 |
Symbol 3660 Graphic | Uses:3624 | Used by:3677 |
Symbol 3661 Graphic | Uses:3624 | Used by:3677 |
Symbol 3662 Graphic | Uses:3624 | Used by:3677 |
Symbol 3663 Graphic | Uses:3624 | Used by:3677 |
Symbol 3664 Graphic | Uses:3624 | Used by:3677 |
Symbol 3665 Graphic | Uses:3624 | Used by:3677 |
Symbol 3666 Graphic | Uses:3618 | Used by:3677 |
Symbol 3667 Graphic | Uses:3624 | Used by:3677 |
Symbol 3668 Graphic | Uses:3624 | Used by:3677 |
Symbol 3669 Bitmap | Used by:3670 3671 3672 3673 3674 | |
Symbol 3670 Graphic | Uses:3669 | Used by:3677 |
Symbol 3671 Graphic | Uses:3669 | Used by:3677 |
Symbol 3672 Graphic | Uses:3669 | Used by:3677 |
Symbol 3673 Graphic | Uses:3669 | Used by:3677 |
Symbol 3674 Graphic | Uses:3669 | Used by:3677 |
Symbol 3675 Graphic | Uses:3618 | Used by:3677 |
Symbol 3676 Graphic | Uses:3618 | Used by:3677 |
Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} | Uses:3620 3621 3622 3623 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3619 3649 3222 3224 3225 3650 3651 3652 3653 3654 3655 3656 3657 3658 3236 3238 3239 3240 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3670 3671 3672 3673 3674 3675 3676 | Used by:3858 6158 Timeline |
Symbol 3678 Bitmap | Used by:3679 3681 3682 3683 3688 3694 3696 3713 3714 3715 3716 3726 3735 3736 | |
Symbol 3679 Graphic | Uses:3678 | Used by:3680 3737 |
Symbol 3680 MovieClip | Uses:3679 | Used by:3737 |
Symbol 3681 Graphic | Uses:3678 | Used by:3737 |
Symbol 3682 Graphic | Uses:3678 | Used by:3737 |
Symbol 3683 Graphic | Uses:3678 | Used by:3737 |
Symbol 3684 Bitmap | Used by:3685 3686 3687 3689 3690 3691 3692 3693 3695 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3717 3718 3719 3720 3721 3722 3723 3724 3725 3727 3728 | |
Symbol 3685 Graphic | Uses:3684 | Used by:3737 |
Symbol 3686 Graphic | Uses:3684 | Used by:3737 |
Symbol 3687 Graphic | Uses:3684 | Used by:3737 |
Symbol 3688 Graphic | Uses:3678 | Used by:3737 |
Symbol 3689 Graphic | Uses:3684 | Used by:3737 |
Symbol 3690 Graphic | Uses:3684 | Used by:3737 |
Symbol 3691 Graphic | Uses:3684 | Used by:3737 |
Symbol 3692 Graphic | Uses:3684 | Used by:3737 |
Symbol 3693 Graphic | Uses:3684 | Used by:3737 |
Symbol 3694 Graphic | Uses:3678 | Used by:3737 |
Symbol 3695 Graphic | Uses:3684 | Used by:3737 |
Symbol 3696 Graphic | Uses:3678 | Used by:3737 |
Symbol 3697 Graphic | Uses:3684 | Used by:3737 |
Symbol 3698 Graphic | Uses:3684 | Used by:3737 |
Symbol 3699 Graphic | Uses:3684 | Used by:3737 |
Symbol 3700 Graphic | Uses:3684 | Used by:3737 |
Symbol 3701 Graphic | Uses:3684 | Used by:3737 |
Symbol 3702 Graphic | Uses:3684 | Used by:3737 |
Symbol 3703 Graphic | Uses:3684 | Used by:3737 |
Symbol 3704 Graphic | Uses:3684 | Used by:3737 |
Symbol 3705 Graphic | Uses:3684 | Used by:3737 |
Symbol 3706 Graphic | Uses:3684 | Used by:3737 |
Symbol 3707 Graphic | Uses:3684 | Used by:3737 |
Symbol 3708 Graphic | Uses:3684 | Used by:3737 |
Symbol 3709 Graphic | Uses:3684 | Used by:3737 |
Symbol 3710 Graphic | Uses:3684 | Used by:3737 |
Symbol 3711 Graphic | Uses:3684 | Used by:3737 |
Symbol 3712 Graphic | Uses:3684 | Used by:3737 |
Symbol 3713 Graphic | Uses:3678 | Used by:3737 |
Symbol 3714 Graphic | Uses:3678 | Used by:3737 |
Symbol 3715 Graphic | Uses:3678 | Used by:3737 |
Symbol 3716 Graphic | Uses:3678 | Used by:3737 |
Symbol 3717 Graphic | Uses:3684 | Used by:3737 |
Symbol 3718 Graphic | Uses:3684 | Used by:3737 |
Symbol 3719 Graphic | Uses:3684 | Used by:3737 |
Symbol 3720 Graphic | Uses:3684 | Used by:3737 |
Symbol 3721 Graphic | Uses:3684 | Used by:3737 |
Symbol 3722 Graphic | Uses:3684 | Used by:3737 |
Symbol 3723 Graphic | Uses:3684 | Used by:3737 |
Symbol 3724 Graphic | Uses:3684 | Used by:3737 |
Symbol 3725 Graphic | Uses:3684 | Used by:3737 |
Symbol 3726 Graphic | Uses:3678 | Used by:3737 |
Symbol 3727 Graphic | Uses:3684 | Used by:3737 |
Symbol 3728 Graphic | Uses:3684 | Used by:3737 |
Symbol 3729 Bitmap | Used by:3730 3731 3732 3733 3734 | |
Symbol 3730 Graphic | Uses:3729 | Used by:3737 |
Symbol 3731 Graphic | Uses:3729 | Used by:3737 |
Symbol 3732 Graphic | Uses:3729 | Used by:3737 |
Symbol 3733 Graphic | Uses:3729 | Used by:3737 |
Symbol 3734 Graphic | Uses:3729 | Used by:3737 |
Symbol 3735 Graphic | Uses:3678 | Used by:3737 |
Symbol 3736 Graphic | Uses:3678 | Used by:3737 |
Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} | Uses:3680 3681 3682 3683 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3679 3709 3222 3224 3225 3710 3711 3712 3713 3714 3715 3716 3717 3718 3236 3238 3239 3240 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3730 3731 3732 3733 3734 3735 3736 | Used by:3858 6158 Timeline |
Symbol 3738 Bitmap | Used by:3739 3741 3742 3743 3748 3754 3756 3773 3774 3775 3776 3786 3795 3796 | |
Symbol 3739 Graphic | Uses:3738 | Used by:3740 3797 |
Symbol 3740 MovieClip | Uses:3739 | Used by:3797 |
Symbol 3741 Graphic | Uses:3738 | Used by:3797 |
Symbol 3742 Graphic | Uses:3738 | Used by:3797 |
Symbol 3743 Graphic | Uses:3738 | Used by:3797 |
Symbol 3744 Bitmap | Used by:3745 3746 3747 3749 3750 3751 3752 3753 3755 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3777 3778 3779 3780 3781 3782 3783 3784 3785 3787 3788 | |
Symbol 3745 Graphic | Uses:3744 | Used by:3797 |
Symbol 3746 Graphic | Uses:3744 | Used by:3797 |
Symbol 3747 Graphic | Uses:3744 | Used by:3797 |
Symbol 3748 Graphic | Uses:3738 | Used by:3797 |
Symbol 3749 Graphic | Uses:3744 | Used by:3797 |
Symbol 3750 Graphic | Uses:3744 | Used by:3797 |
Symbol 3751 Graphic | Uses:3744 | Used by:3797 |
Symbol 3752 Graphic | Uses:3744 | Used by:3797 |
Symbol 3753 Graphic | Uses:3744 | Used by:3797 |
Symbol 3754 Graphic | Uses:3738 | Used by:3797 |
Symbol 3755 Graphic | Uses:3744 | Used by:3797 |
Symbol 3756 Graphic | Uses:3738 | Used by:3797 |
Symbol 3757 Graphic | Uses:3744 | Used by:3797 |
Symbol 3758 Graphic | Uses:3744 | Used by:3797 |
Symbol 3759 Graphic | Uses:3744 | Used by:3797 |
Symbol 3760 Graphic | Uses:3744 | Used by:3797 |
Symbol 3761 Graphic | Uses:3744 | Used by:3797 |
Symbol 3762 Graphic | Uses:3744 | Used by:3797 |
Symbol 3763 Graphic | Uses:3744 | Used by:3797 |
Symbol 3764 Graphic | Uses:3744 | Used by:3797 |
Symbol 3765 Graphic | Uses:3744 | Used by:3797 |
Symbol 3766 Graphic | Uses:3744 | Used by:3797 |
Symbol 3767 Graphic | Uses:3744 | Used by:3797 |
Symbol 3768 Graphic | Uses:3744 | Used by:3797 |
Symbol 3769 Graphic | Uses:3744 | Used by:3797 |
Symbol 3770 Graphic | Uses:3744 | Used by:3797 |
Symbol 3771 Graphic | Uses:3744 | Used by:3797 |
Symbol 3772 Graphic | Uses:3744 | Used by:3797 |
Symbol 3773 Graphic | Uses:3738 | Used by:3797 |
Symbol 3774 Graphic | Uses:3738 | Used by:3797 |
Symbol 3775 Graphic | Uses:3738 | Used by:3797 |
Symbol 3776 Graphic | Uses:3738 | Used by:3797 |
Symbol 3777 Graphic | Uses:3744 | Used by:3797 |
Symbol 3778 Graphic | Uses:3744 | Used by:3797 |
Symbol 3779 Graphic | Uses:3744 | Used by:3797 |
Symbol 3780 Graphic | Uses:3744 | Used by:3797 |
Symbol 3781 Graphic | Uses:3744 | Used by:3797 |
Symbol 3782 Graphic | Uses:3744 | Used by:3797 |
Symbol 3783 Graphic | Uses:3744 | Used by:3797 |
Symbol 3784 Graphic | Uses:3744 | Used by:3797 |
Symbol 3785 Graphic | Uses:3744 | Used by:3797 |
Symbol 3786 Graphic | Uses:3738 | Used by:3797 |
Symbol 3787 Graphic | Uses:3744 | Used by:3797 |
Symbol 3788 Graphic | Uses:3744 | Used by:3797 |
Symbol 3789 Bitmap | Used by:3790 3791 3792 3793 3794 | |
Symbol 3790 Graphic | Uses:3789 | Used by:3797 |
Symbol 3791 Graphic | Uses:3789 | Used by:3797 |
Symbol 3792 Graphic | Uses:3789 | Used by:3797 |
Symbol 3793 Graphic | Uses:3789 | Used by:3797 |
Symbol 3794 Graphic | Uses:3789 | Used by:3797 |
Symbol 3795 Graphic | Uses:3738 | Used by:3797 |
Symbol 3796 Graphic | Uses:3738 | Used by:3797 |
Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} | Uses:3740 3741 3742 3743 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3739 3769 3222 3224 3225 3770 3771 3772 3773 3774 3775 3776 3777 3778 3236 3238 3239 3240 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3790 3791 3792 3793 3794 3795 3796 | Used by:3858 6158 Timeline |
Symbol 3798 Bitmap | Used by:3799 3801 3802 3803 3808 3814 3816 3833 3834 3835 3836 3846 3855 3856 5996 5998 6000 6001 | |
Symbol 3799 Graphic | Uses:3798 | Used by:3800 3857 |
Symbol 3800 MovieClip | Uses:3799 | Used by:3857 |
Symbol 3801 Graphic | Uses:3798 | Used by:3857 |
Symbol 3802 Graphic | Uses:3798 | Used by:3857 |
Symbol 3803 Graphic | Uses:3798 | Used by:3857 |
Symbol 3804 Bitmap | Used by:3805 3806 3807 3809 3810 3811 3812 3813 3815 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3837 3838 3839 3840 3841 3842 3843 3844 3845 3847 3848 | |
Symbol 3805 Graphic | Uses:3804 | Used by:3857 |
Symbol 3806 Graphic | Uses:3804 | Used by:3857 |
Symbol 3807 Graphic | Uses:3804 | Used by:3857 |
Symbol 3808 Graphic | Uses:3798 | Used by:3857 |
Symbol 3809 Graphic | Uses:3804 | Used by:3857 |
Symbol 3810 Graphic | Uses:3804 | Used by:3857 |
Symbol 3811 Graphic | Uses:3804 | Used by:3857 |
Symbol 3812 Graphic | Uses:3804 | Used by:3857 |
Symbol 3813 Graphic | Uses:3804 | Used by:3857 |
Symbol 3814 Graphic | Uses:3798 | Used by:3857 |
Symbol 3815 Graphic | Uses:3804 | Used by:3857 |
Symbol 3816 Graphic | Uses:3798 | Used by:3857 |
Symbol 3817 Graphic | Uses:3804 | Used by:3857 |
Symbol 3818 Graphic | Uses:3804 | Used by:3857 |
Symbol 3819 Graphic | Uses:3804 | Used by:3857 |
Symbol 3820 Graphic | Uses:3804 | Used by:3857 |
Symbol 3821 Graphic | Uses:3804 | Used by:3857 |
Symbol 3822 Graphic | Uses:3804 | Used by:3857 |
Symbol 3823 Graphic | Uses:3804 | Used by:3857 |
Symbol 3824 Graphic | Uses:3804 | Used by:3857 |
Symbol 3825 Graphic | Uses:3804 | Used by:3857 |
Symbol 3826 Graphic | Uses:3804 | Used by:3857 |
Symbol 3827 Graphic | Uses:3804 | Used by:3857 |
Symbol 3828 Graphic | Uses:3804 | Used by:3857 |
Symbol 3829 Graphic | Uses:3804 | Used by:3857 |
Symbol 3830 Graphic | Uses:3804 | Used by:3857 |
Symbol 3831 Graphic | Uses:3804 | Used by:3857 |
Symbol 3832 Graphic | Uses:3804 | Used by:3857 |
Symbol 3833 Graphic | Uses:3798 | Used by:3857 |
Symbol 3834 Graphic | Uses:3798 | Used by:3857 |
Symbol 3835 Graphic | Uses:3798 | Used by:3857 |
Symbol 3836 Graphic | Uses:3798 | Used by:3857 |
Symbol 3837 Graphic | Uses:3804 | Used by:3857 |
Symbol 3838 Graphic | Uses:3804 | Used by:3857 |
Symbol 3839 Graphic | Uses:3804 | Used by:3857 |
Symbol 3840 Graphic | Uses:3804 | Used by:3857 |
Symbol 3841 Graphic | Uses:3804 | Used by:3857 |
Symbol 3842 Graphic | Uses:3804 | Used by:3857 |
Symbol 3843 Graphic | Uses:3804 | Used by:3857 |
Symbol 3844 Graphic | Uses:3804 | Used by:3857 |
Symbol 3845 Graphic | Uses:3804 | Used by:3857 |
Symbol 3846 Graphic | Uses:3798 | Used by:3857 |
Symbol 3847 Graphic | Uses:3804 | Used by:3857 |
Symbol 3848 Graphic | Uses:3804 | Used by:3857 |
Symbol 3849 Bitmap | Used by:3850 3851 3852 3853 3854 | |
Symbol 3850 Graphic | Uses:3849 | Used by:3857 |
Symbol 3851 Graphic | Uses:3849 | Used by:3857 |
Symbol 3852 Graphic | Uses:3849 | Used by:3857 |
Symbol 3853 Graphic | Uses:3849 | Used by:3857 |
Symbol 3854 Graphic | Uses:3849 | Used by:3857 |
Symbol 3855 Graphic | Uses:3798 | Used by:3857 |
Symbol 3856 Graphic | Uses:3798 | Used by:3857 |
Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} | Uses:3800 3801 3802 3803 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3799 3829 3222 3224 3225 3830 3831 3832 3833 3834 3835 3836 3837 3838 3236 3238 3239 3240 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3850 3851 3852 3853 3854 3855 3856 | Used by:3858 6158 Timeline |
Symbol 3858 MovieClip {faceFirstFrame} | Uses:54 3260 3321 3379 3439 3499 3559 3617 3677 3737 3797 3857 | Used by:5856 5857 5982 6131 6298 |
Symbol 3859 Text | Uses:127 | Used by:3861 |
Symbol 3860 Graphic | Used by:3861 | |
Symbol 3861 MovieClip | Uses:3859 3860 | Used by:4731 |
Symbol 3862 Bitmap | Used by:3863 3868 3869 3871 3874 3885 3887 3888 3889 3890 3891 3903 3904 3914 3950 3951 3952 3953 3954 3963 3964 3966 3969 3980 3982 3983 3984 3985 3986 3992 3999 4024 4025 4026 4027 4028 4037 4038 4040 4043 4054 4056 4057 4058 4059 4060 4065 4066 4073 4098 4099 4100 4101 4102 4111 4112 4114 4117 4128 4130 4131 4132 4133 4134 4139 4146 4171 4172 4173 4174 4175 4176 4185 4186 4188 4191 4202 4204 4205 4206 4207 4208 4213 4220 4245 4246 4247 4248 4249 4258 4259 4261 4264 4275 4277 4278 4279 4280 4281 4286 4293 4318 4319 4320 4321 4322 4331 4332 4334 4337 4348 4350 4351 4352 4353 4354 4359 4366 4391 4392 4393 4394 4395 4404 4405 4407 4410 4421 4423 4424 4425 4426 4427 4432 4437 4464 4465 4466 4467 4468 4477 4478 4480 4483 4496 4498 4499 4500 4501 4502 4509 4514 4539 4540 4541 4542 4543 4564 4565 4567 4570 4583 4585 4586 4587 4588 4589 4590 4604 4605 4612 4651 4652 4653 4654 4655 4664 4665 4667 4670 4681 4683 4684 4685 4686 4687 4692 4697 4722 4723 4724 4725 4726 | |
Symbol 3863 Graphic | Uses:3862 | Used by:3866 3958 3961 4032 4035 4106 4109 4180 4183 4253 4256 4326 4329 4399 4402 4472 4475 4547 4558 4661 4662 4730 Timeline |
Symbol 3864 Bitmap | Used by:3865 3882 3884 3886 3901 3902 3919 3925 3926 3927 3928 3929 3930 3931 3942 3956 3957 4172 | |
Symbol 3865 Graphic | Uses:3864 | Used by:3866 3958 |
Symbol 3866 MovieClip | Uses:3863 3865 | Used by:3958 |
Symbol 3867 Bitmap | Used by:3868 3869 3874 3879 3880 3881 3887 3888 3903 3906 3908 3910 3914 3932 3933 3934 3936 3938 3951 3952 3953 3954 | |
Symbol 3868 Graphic | Uses:3862 3867 | Used by:3958 |
Symbol 3869 Graphic | Uses:3862 3867 | Used by:3958 |
Symbol 3870 Bitmap | Used by:3871 3875 3885 3889 3890 3891 3950 | |
Symbol 3871 Graphic | Uses:3862 3870 | Used by:3958 |
Symbol 3872 Bitmap | Used by:3873 3911 3912 3913 3915 3920 3935 3940 3945 3955 | |
Symbol 3873 Graphic | Uses:3872 | Used by:3958 |
Symbol 3874 Graphic | Uses:3862 3867 | Used by:3958 |
Symbol 3875 Graphic | Uses:3870 | Used by:3876 3958 4032 4106 |
Symbol 3876 MovieClip | Uses:3875 | Used by:3958 |
Symbol 3877 Bitmap | Used by:3878 3883 3892 3893 3921 3922 3923 3924 3937 | |
Symbol 3878 Graphic | Uses:3877 | Used by:3958 |
Symbol 3879 Graphic | Uses:3867 | Used by:3958 |
Symbol 3880 Graphic | Uses:3867 | Used by:3958 |
Symbol 3881 Graphic | Uses:3867 | Used by:3958 |
Symbol 3882 Graphic | Uses:3864 | Used by:3958 |
Symbol 3883 Graphic | Uses:3877 | Used by:3958 |
Symbol 3884 Graphic | Uses:3864 | Used by:3958 |
Symbol 3885 Graphic | Uses:3862 3870 | Used by:3958 |
Symbol 3886 Graphic | Uses:3864 | Used by:3958 |
Symbol 3887 Graphic | Uses:3862 3867 | Used by:3958 |
Symbol 3888 Graphic | Uses:3862 3867 | Used by:3958 |
Symbol 3889 Graphic | Uses:3862 3870 | Used by:3958 |
Symbol 3890 Graphic | Uses:3862 3870 | Used by:3958 |
Symbol 3891 Graphic | Uses:3862 3870 | Used by:3958 |
Symbol 3892 Graphic | Uses:3877 | Used by:3958 |
Symbol 3893 Graphic | Uses:3877 | Used by:3958 |
Symbol 3894 Bitmap | Used by:3895 | |
Symbol 3895 Graphic | Uses:3894 | Used by:3958 4032 4106 4180 4253 4326 4399 4472 4547 4661 4730 |
Symbol 3896 Bitmap | Used by:3898 | |
Symbol 3897 Bitmap | Used by:3898 | |
Symbol 3898 Graphic | Uses:3896 3897 | Used by:3958 4032 4106 4180 4253 4326 4399 4472 4547 4661 4730 |
Symbol 3899 Bitmap | Used by:3900 3916 3917 3918 | |
Symbol 3900 Graphic | Uses:3899 | Used by:3958 4032 4106 4180 4253 4326 4399 4472 4547 4661 4730 |
Symbol 3901 Graphic | Uses:3864 | Used by:3958 |
Symbol 3902 Graphic | Uses:3864 | Used by:3958 |
Symbol 3903 Graphic | Uses:3862 3867 | Used by:3958 |
Symbol 3904 Graphic | Uses:3862 | Used by:3958 4032 4106 4180 4253 4326 4399 4472 4547 4661 4730 |
Symbol 3905 Bitmap | Used by:3906 3913 3993 3998 4067 4072 4140 4145 4214 4219 4287 4292 4360 4365 4433 4510 4606 4693 | |
Symbol 3906 Graphic | Uses:3905 3867 | Used by:3958 |
Symbol 3907 Bitmap | Used by:3908 3912 3994 3997 4068 4071 4141 4144 4215 4218 4288 4291 4361 4364 4434 4511 4607 4694 | |
Symbol 3908 Graphic | Uses:3907 3867 | Used by:3958 |
Symbol 3909 Bitmap | Used by:3910 3911 3995 3996 4069 4070 4142 4143 4216 4217 4289 4290 4362 4363 4435 4436 4512 4513 4608 4610 4695 4696 | |
Symbol 3910 Graphic | Uses:3909 3867 | Used by:3958 |
Symbol 3911 Graphic | Uses:3909 3872 | Used by:3958 |
Symbol 3912 Graphic | Uses:3907 3872 | Used by:3958 |
Symbol 3913 Graphic | Uses:3905 3872 | Used by:3958 |
Symbol 3914 Graphic | Uses:3862 3867 | Used by:3958 |
Symbol 3915 Graphic | Uses:3872 | Used by:3958 |
Symbol 3916 Graphic | Uses:3899 | Used by:3958 4032 4106 4180 4253 4326 4399 4472 4547 4661 4730 |
Symbol 3917 Graphic | Uses:3899 | Used by:3958 4032 4106 4180 4253 4326 4399 4472 4547 4661 4730 |
Symbol 3918 Graphic | Uses:3899 | Used by:3958 4032 4106 4180 4253 4326 4399 4472 4547 4661 4730 |
Symbol 3919 Graphic | Uses:3864 | Used by:3958 |
Symbol 3920 Graphic | Uses:3872 | Used by:3958 |
Symbol 3921 Graphic | Uses:3877 | Used by:3958 |
Symbol 3922 Graphic | Uses:3877 | Used by:3958 |
Symbol 3923 Graphic | Uses:3877 | Used by:3958 |
Symbol 3924 Graphic | Uses:3877 | Used by:3958 |
Symbol 3925 Graphic | Uses:3864 | Used by:3958 |
Symbol 3926 Graphic | Uses:3864 | Used by:3958 |
Symbol 3927 Graphic | Uses:3864 | Used by:3958 |
Symbol 3928 Graphic | Uses:3864 | Used by:3958 |
Symbol 3929 Graphic | Uses:3864 | Used by:3958 |
Symbol 3930 Graphic | Uses:3864 | Used by:3958 |
Symbol 3931 Graphic | Uses:3864 | Used by:3958 |
Symbol 3932 Graphic | Uses:3867 | Used by:3958 |
Symbol 3933 Graphic | Uses:3867 | Used by:3958 |
Symbol 3934 Graphic | Uses:3867 | Used by:3958 |
Symbol 3935 Graphic | Uses:3872 | Used by:3958 |
Symbol 3936 Graphic | Uses:3867 | Used by:3958 |
Symbol 3937 Graphic | Uses:3877 | Used by:3958 |
Symbol 3938 Graphic | Uses:3867 | Used by:3958 |
Symbol 3939 Bitmap | Used by:3940 4021 4095 4168 4242 4315 4388 4461 4536 4645 4719 4818 | |
Symbol 3940 Graphic | Uses:3939 3872 | Used by:3958 |
Symbol 3941 Bitmap | Used by:3942 4022 4096 4169 4243 4316 4389 4462 4537 4646 4720 4819 4822 | |
Symbol 3942 Graphic | Uses:3941 3864 | Used by:3958 |
Symbol 3943 Bitmap | Used by:3944 4647 4820 | |
Symbol 3944 Graphic | Uses:3943 | Used by:3958 4032 4106 4180 4253 4326 4399 4472 4547 4730 |
Symbol 3945 Graphic | Uses:3872 | Used by:3958 |
Symbol 3946 Bitmap | Used by:3947 4648 4821 4824 | |
Symbol 3947 Graphic | Uses:3946 | Used by:3958 4032 4106 4180 4253 4326 4399 4472 4547 4730 |
Symbol 3948 Bitmap | Used by:3949 4649 4822 4823 4825 | |
Symbol 3949 Graphic | Uses:3948 | Used by:3958 4032 4106 4180 4253 4326 4399 4472 4547 4730 |
Symbol 3950 Graphic | Uses:3862 3870 | Used by:3958 |
Symbol 3951 Graphic | Uses:3862 3867 | Used by:3958 |
Symbol 3952 Graphic | Uses:3862 3867 | Used by:3958 |
Symbol 3953 Graphic | Uses:3862 3867 | Used by:3958 |
Symbol 3954 Graphic | Uses:3862 3867 | Used by:3958 |
Symbol 3955 Graphic | Uses:3872 | Used by:3958 |
Symbol 3956 Graphic | Uses:3864 | Used by:3958 |
Symbol 3957 Graphic | Uses:3864 | Used by:3958 |
Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} | Uses:3866 3863 3865 3868 3869 3871 3873 3874 3876 3875 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889 3890 3891 3892 3893 3895 3898 3900 3901 3902 3903 3904 3906 3908 3910 3911 3912 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3940 3942 3944 3945 3947 3949 3950 3951 3952 3953 3954 3955 3956 3957 | Used by:4731 Timeline |
Symbol 3959 Bitmap | Used by:3960 3977 3979 3981 3989 3990 4001 4007 4008 4009 4010 4011 4012 4013 4022 4030 4031 | |
Symbol 3960 Graphic | Uses:3959 | Used by:3961 4032 |
Symbol 3961 MovieClip | Uses:3863 3960 | Used by:4032 |
Symbol 3962 Bitmap | Used by:3963 3964 3969 3974 3975 3976 3982 3983 3991 3992 3993 3994 3995 3999 4014 4015 4016 4018 4020 4025 4026 4027 4028 | |
Symbol 3963 Graphic | Uses:3862 3962 | Used by:4032 |
Symbol 3964 Graphic | Uses:3862 3962 | Used by:4032 |
Symbol 3965 Bitmap | Used by:3966 3970 3980 3984 3985 3986 4024 | |
Symbol 3966 Graphic | Uses:3862 3965 | Used by:4032 |
Symbol 3967 Bitmap | Used by:3968 3996 3997 3998 4000 4002 4017 4021 4023 4029 | |
Symbol 3968 Graphic | Uses:3967 | Used by:4032 |
Symbol 3969 Graphic | Uses:3862 3962 | Used by:4032 |
Symbol 3970 Graphic | Uses:3965 | Used by:3971 |
Symbol 3971 MovieClip | Uses:3970 | Used by:4032 |
Symbol 3972 Bitmap | Used by:3973 3978 3987 3988 4003 4004 4005 4006 4019 | |
Symbol 3973 Graphic | Uses:3972 | Used by:4032 |
Symbol 3974 Graphic | Uses:3962 | Used by:4032 |
Symbol 3975 Graphic | Uses:3962 | Used by:4032 |
Symbol 3976 Graphic | Uses:3962 | Used by:4032 |
Symbol 3977 Graphic | Uses:3959 | Used by:4032 |
Symbol 3978 Graphic | Uses:3972 | Used by:4032 |
Symbol 3979 Graphic | Uses:3959 | Used by:4032 |
Symbol 3980 Graphic | Uses:3862 3965 | Used by:4032 |
Symbol 3981 Graphic | Uses:3959 | Used by:4032 |
Symbol 3982 Graphic | Uses:3862 3962 | Used by:4032 |
Symbol 3983 Graphic | Uses:3862 3962 | Used by:4032 |
Symbol 3984 Graphic | Uses:3862 3965 | Used by:4032 |
Symbol 3985 Graphic | Uses:3862 3965 | Used by:4032 |
Symbol 3986 Graphic | Uses:3862 3965 | Used by:4032 |
Symbol 3987 Graphic | Uses:3972 | Used by:4032 |
Symbol 3988 Graphic | Uses:3972 | Used by:4032 |
Symbol 3989 Graphic | Uses:3959 | Used by:4032 |
Symbol 3990 Graphic | Uses:3959 | Used by:4032 |
Symbol 3991 Graphic | Uses:3962 | Used by:4032 |
Symbol 3992 Graphic | Uses:3862 3962 | Used by:4032 |
Symbol 3993 Graphic | Uses:3905 3962 | Used by:4032 |
Symbol 3994 Graphic | Uses:3907 3962 | Used by:4032 |
Symbol 3995 Graphic | Uses:3909 3962 | Used by:4032 |
Symbol 3996 Graphic | Uses:3909 3967 | Used by:4032 |
Symbol 3997 Graphic | Uses:3907 3967 | Used by:4032 |
Symbol 3998 Graphic | Uses:3905 3967 | Used by:4032 |
Symbol 3999 Graphic | Uses:3862 3962 | Used by:4032 |
Symbol 4000 Graphic | Uses:3967 | Used by:4032 |
Symbol 4001 Graphic | Uses:3959 | Used by:4032 |
Symbol 4002 Graphic | Uses:3967 | Used by:4032 |
Symbol 4003 Graphic | Uses:3972 | Used by:4032 |
Symbol 4004 Graphic | Uses:3972 | Used by:4032 |
Symbol 4005 Graphic | Uses:3972 | Used by:4032 |
Symbol 4006 Graphic | Uses:3972 | Used by:4032 |
Symbol 4007 Graphic | Uses:3959 | Used by:4032 |
Symbol 4008 Graphic | Uses:3959 | Used by:4032 |
Symbol 4009 Graphic | Uses:3959 | Used by:4032 |
Symbol 4010 Graphic | Uses:3959 | Used by:4032 |
Symbol 4011 Graphic | Uses:3959 | Used by:4032 |
Symbol 4012 Graphic | Uses:3959 | Used by:4032 |
Symbol 4013 Graphic | Uses:3959 | Used by:4032 |
Symbol 4014 Graphic | Uses:3962 | Used by:4032 |
Symbol 4015 Graphic | Uses:3962 | Used by:4032 |
Symbol 4016 Graphic | Uses:3962 | Used by:4032 |
Symbol 4017 Graphic | Uses:3967 | Used by:4032 |
Symbol 4018 Graphic | Uses:3962 | Used by:4032 |
Symbol 4019 Graphic | Uses:3972 | Used by:4032 |
Symbol 4020 Graphic | Uses:3962 | Used by:4032 |
Symbol 4021 Graphic | Uses:3939 3967 | Used by:4032 |
Symbol 4022 Graphic | Uses:3941 3959 | Used by:4032 |
Symbol 4023 Graphic | Uses:3967 | Used by:4032 |
Symbol 4024 Graphic | Uses:3862 3965 | Used by:4032 |
Symbol 4025 Graphic | Uses:3862 3962 | Used by:4032 |
Symbol 4026 Graphic | Uses:3862 3962 | Used by:4032 |
Symbol 4027 Graphic | Uses:3862 3962 | Used by:4032 |
Symbol 4028 Graphic | Uses:3862 3962 | Used by:4032 |
Symbol 4029 Graphic | Uses:3967 | Used by:4032 |
Symbol 4030 Graphic | Uses:3959 | Used by:4032 |
Symbol 4031 Graphic | Uses:3959 | Used by:4032 |
Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} | Uses:3961 3863 3960 3963 3964 3966 3968 3969 3971 3875 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3895 3898 3900 3989 3990 3991 3992 3904 3993 3994 3995 3996 3997 3998 3999 4000 3916 3917 3918 4001 4002 4003 4004 4005 4006 4007 4008 4009 4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 3944 4023 3947 3949 4024 4025 4026 4027 4028 4029 4030 4031 | Used by:4731 Timeline |
Symbol 4033 Bitmap | Used by:4034 4051 4053 4055 4063 4064 4075 4081 4082 4083 4084 4085 4086 4087 4096 4104 4105 | |
Symbol 4034 Graphic | Uses:4033 | Used by:4035 4106 |
Symbol 4035 MovieClip | Uses:3863 4034 | Used by:4106 |
Symbol 4036 Bitmap | Used by:4037 4038 4043 4048 4049 4050 4056 4057 4065 4066 4067 4068 4069 4073 4088 4089 4090 4092 4094 4099 4100 4101 4102 | |
Symbol 4037 Graphic | Uses:3862 4036 | Used by:4106 |
Symbol 4038 Graphic | Uses:3862 4036 | Used by:4106 |
Symbol 4039 Bitmap | Used by:4040 4044 4054 4058 4059 4060 4098 | |
Symbol 4040 Graphic | Uses:3862 4039 | Used by:4106 |
Symbol 4041 Bitmap | Used by:4042 4070 4071 4072 4074 4076 4091 4095 4097 4103 | |
Symbol 4042 Graphic | Uses:4041 | Used by:4106 |
Symbol 4043 Graphic | Uses:3862 4036 | Used by:4106 |
Symbol 4044 Graphic | Uses:4039 | Used by:4045 |
Symbol 4045 MovieClip | Uses:4044 | Used by:4106 |
Symbol 4046 Bitmap | Used by:4047 4052 4061 4062 4077 4078 4079 4080 4093 | |
Symbol 4047 Graphic | Uses:4046 | Used by:4106 |
Symbol 4048 Graphic | Uses:4036 | Used by:4106 |
Symbol 4049 Graphic | Uses:4036 | Used by:4106 |
Symbol 4050 Graphic | Uses:4036 | Used by:4106 |
Symbol 4051 Graphic | Uses:4033 | Used by:4106 |
Symbol 4052 Graphic | Uses:4046 | Used by:4106 |
Symbol 4053 Graphic | Uses:4033 | Used by:4106 |
Symbol 4054 Graphic | Uses:3862 4039 | Used by:4106 |
Symbol 4055 Graphic | Uses:4033 | Used by:4106 |
Symbol 4056 Graphic | Uses:3862 4036 | Used by:4106 |
Symbol 4057 Graphic | Uses:3862 4036 | Used by:4106 |
Symbol 4058 Graphic | Uses:3862 4039 | Used by:4106 |
Symbol 4059 Graphic | Uses:3862 4039 | Used by:4106 |
Symbol 4060 Graphic | Uses:3862 4039 | Used by:4106 |
Symbol 4061 Graphic | Uses:4046 | Used by:4106 |
Symbol 4062 Graphic | Uses:4046 | Used by:4106 |
Symbol 4063 Graphic | Uses:4033 | Used by:4106 |
Symbol 4064 Graphic | Uses:4033 | Used by:4106 |
Symbol 4065 Graphic | Uses:3862 4036 | Used by:4106 |
Symbol 4066 Graphic | Uses:3862 4036 | Used by:4106 |
Symbol 4067 Graphic | Uses:3905 4036 | Used by:4106 |
Symbol 4068 Graphic | Uses:3907 4036 | Used by:4106 |
Symbol 4069 Graphic | Uses:3909 4036 | Used by:4106 |
Symbol 4070 Graphic | Uses:4041 3909 | Used by:4106 |
Symbol 4071 Graphic | Uses:3907 4041 | Used by:4106 |
Symbol 4072 Graphic | Uses:3905 4041 | Used by:4106 |
Symbol 4073 Graphic | Uses:3862 4036 | Used by:4106 |
Symbol 4074 Graphic | Uses:4041 | Used by:4106 |
Symbol 4075 Graphic | Uses:4033 | Used by:4106 |
Symbol 4076 Graphic | Uses:4041 | Used by:4106 |
Symbol 4077 Graphic | Uses:4046 | Used by:4106 |
Symbol 4078 Graphic | Uses:4046 | Used by:4106 |
Symbol 4079 Graphic | Uses:4046 | Used by:4106 |
Symbol 4080 Graphic | Uses:4046 | Used by:4106 |
Symbol 4081 Graphic | Uses:4033 | Used by:4106 |
Symbol 4082 Graphic | Uses:4033 | Used by:4106 |
Symbol 4083 Graphic | Uses:4033 | Used by:4106 |
Symbol 4084 Graphic | Uses:4033 | Used by:4106 |
Symbol 4085 Graphic | Uses:4033 | Used by:4106 |
Symbol 4086 Graphic | Uses:4033 | Used by:4106 |
Symbol 4087 Graphic | Uses:4033 | Used by:4106 |
Symbol 4088 Graphic | Uses:4036 | Used by:4106 |
Symbol 4089 Graphic | Uses:4036 | Used by:4106 |
Symbol 4090 Graphic | Uses:4036 | Used by:4106 |
Symbol 4091 Graphic | Uses:4041 | Used by:4106 |
Symbol 4092 Graphic | Uses:4036 | Used by:4106 |
Symbol 4093 Graphic | Uses:4046 | Used by:4106 |
Symbol 4094 Graphic | Uses:4036 | Used by:4106 |
Symbol 4095 Graphic | Uses:3939 4041 | Used by:4106 |
Symbol 4096 Graphic | Uses:3941 4033 | Used by:4106 |
Symbol 4097 Graphic | Uses:4041 | Used by:4106 |
Symbol 4098 Graphic | Uses:3862 4039 | Used by:4106 |
Symbol 4099 Graphic | Uses:3862 4036 | Used by:4106 |
Symbol 4100 Graphic | Uses:3862 4036 | Used by:4106 |
Symbol 4101 Graphic | Uses:3862 4036 | Used by:4106 |
Symbol 4102 Graphic | Uses:3862 4036 | Used by:4106 |
Symbol 4103 Graphic | Uses:4041 | Used by:4106 |
Symbol 4104 Graphic | Uses:4033 | Used by:4106 |
Symbol 4105 Graphic | Uses:4033 | Used by:4106 |
Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} | Uses:4035 3863 4034 4037 4038 4040 4042 4043 4045 3875 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060 4061 4062 3895 3898 3900 4063 4064 4065 4066 3904 4067 4068 4069 4070 4071 4072 4073 4074 3916 3917 3918 4075 4076 4077 4078 4079 4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096 3944 4097 3947 3949 4098 4099 4100 4101 4102 4103 4104 4105 | Used by:4731 Timeline |
Symbol 4107 Bitmap | Used by:4108 4125 4127 4129 4137 4138 4148 4154 4155 4156 4157 4158 4159 4160 4169 4178 4179 | |
Symbol 4108 Graphic | Uses:4107 | Used by:4109 4180 |
Symbol 4109 MovieClip | Uses:3863 4108 | Used by:4180 |
Symbol 4110 Bitmap | Used by:4111 4112 4117 4122 4123 4124 4130 4131 4139 4140 4141 4142 4146 4161 4162 4163 4165 4167 4173 4174 4175 4176 | |
Symbol 4111 Graphic | Uses:3862 4110 | Used by:4180 |
Symbol 4112 Graphic | Uses:3862 4110 | Used by:4180 |
Symbol 4113 Bitmap | Used by:4114 4118 4128 4132 4133 4134 4171 | |
Symbol 4114 Graphic | Uses:3862 4113 | Used by:4180 |
Symbol 4115 Bitmap | Used by:4116 4143 4144 4145 4147 4149 4164 4168 4170 4177 | |
Symbol 4116 Graphic | Uses:4115 | Used by:4180 |
Symbol 4117 Graphic | Uses:3862 4110 | Used by:4180 |
Symbol 4118 Graphic | Uses:4113 | Used by:4119 |
Symbol 4119 MovieClip | Uses:4118 | Used by:4180 |
Symbol 4120 Bitmap | Used by:4121 4126 4135 4136 4150 4151 4152 4153 4166 | |
Symbol 4121 Graphic | Uses:4120 | Used by:4180 |
Symbol 4122 Graphic | Uses:4110 | Used by:4180 |
Symbol 4123 Graphic | Uses:4110 | Used by:4180 |
Symbol 4124 Graphic | Uses:4110 | Used by:4180 |
Symbol 4125 Graphic | Uses:4107 | Used by:4180 |
Symbol 4126 Graphic | Uses:4120 | Used by:4180 |
Symbol 4127 Graphic | Uses:4107 | Used by:4180 |
Symbol 4128 Graphic | Uses:3862 4113 | Used by:4180 |
Symbol 4129 Graphic | Uses:4107 | Used by:4180 |
Symbol 4130 Graphic | Uses:3862 4110 | Used by:4180 |
Symbol 4131 Graphic | Uses:3862 4110 | Used by:4180 |
Symbol 4132 Graphic | Uses:3862 4113 | Used by:4180 |
Symbol 4133 Graphic | Uses:3862 4113 | Used by:4180 |
Symbol 4134 Graphic | Uses:3862 4113 | Used by:4180 |
Symbol 4135 Graphic | Uses:4120 | Used by:4180 |
Symbol 4136 Graphic | Uses:4120 | Used by:4180 |
Symbol 4137 Graphic | Uses:4107 | Used by:4180 |
Symbol 4138 Graphic | Uses:4107 | Used by:4180 |
Symbol 4139 Graphic | Uses:3862 4110 | Used by:4180 |
Symbol 4140 Graphic | Uses:3905 4110 | Used by:4180 |
Symbol 4141 Graphic | Uses:3907 4110 | Used by:4180 |
Symbol 4142 Graphic | Uses:3909 4110 | Used by:4180 |
Symbol 4143 Graphic | Uses:3909 4115 | Used by:4180 |
Symbol 4144 Graphic | Uses:3907 4115 | Used by:4180 |
Symbol 4145 Graphic | Uses:3905 4115 | Used by:4180 |
Symbol 4146 Graphic | Uses:3862 4110 | Used by:4180 |
Symbol 4147 Graphic | Uses:4115 | Used by:4180 |
Symbol 4148 Graphic | Uses:4107 | Used by:4180 |
Symbol 4149 Graphic | Uses:4115 | Used by:4180 |
Symbol 4150 Graphic | Uses:4120 | Used by:4180 |
Symbol 4151 Graphic | Uses:4120 | Used by:4180 |
Symbol 4152 Graphic | Uses:4120 | Used by:4180 |
Symbol 4153 Graphic | Uses:4120 | Used by:4180 |
Symbol 4154 Graphic | Uses:4107 | Used by:4180 |
Symbol 4155 Graphic | Uses:4107 | Used by:4180 |
Symbol 4156 Graphic | Uses:4107 | Used by:4180 |
Symbol 4157 Graphic | Uses:4107 | Used by:4180 |
Symbol 4158 Graphic | Uses:4107 | Used by:4180 |
Symbol 4159 Graphic | Uses:4107 | Used by:4180 |
Symbol 4160 Graphic | Uses:4107 | Used by:4180 |
Symbol 4161 Graphic | Uses:4110 | Used by:4180 |
Symbol 4162 Graphic | Uses:4110 | Used by:4180 |
Symbol 4163 Graphic | Uses:4110 | Used by:4180 |
Symbol 4164 Graphic | Uses:4115 | Used by:4180 |
Symbol 4165 Graphic | Uses:4110 | Used by:4180 |
Symbol 4166 Graphic | Uses:4120 | Used by:4180 |
Symbol 4167 Graphic | Uses:4110 | Used by:4180 |
Symbol 4168 Graphic | Uses:3939 4115 | Used by:4180 |
Symbol 4169 Graphic | Uses:3941 4107 | Used by:4180 |
Symbol 4170 Graphic | Uses:4115 | Used by:4180 |
Symbol 4171 Graphic | Uses:3862 4113 | Used by:4180 |
Symbol 4172 Graphic | Uses:3862 3864 | Used by:4180 |
Symbol 4173 Graphic | Uses:3862 4110 | Used by:4180 |
Symbol 4174 Graphic | Uses:3862 4110 | Used by:4180 |
Symbol 4175 Graphic | Uses:3862 4110 | Used by:4180 |
Symbol 4176 Graphic | Uses:3862 4110 | Used by:4180 |
Symbol 4177 Graphic | Uses:4115 | Used by:4180 |
Symbol 4178 Graphic | Uses:4107 | Used by:4180 |
Symbol 4179 Graphic | Uses:4107 | Used by:4180 |
Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} | Uses:4109 3863 4108 4111 4112 4114 4116 4117 4119 4121 4122 4123 4124 4125 4126 4127 4128 4129 4130 4131 4132 4133 4134 4135 4136 3895 3898 3900 4137 4138 4139 3904 4140 4141 4142 4143 4144 4145 4146 4147 3916 3917 3918 4148 4149 4150 4151 4152 4153 4154 4155 4156 4157 4158 4159 4160 4161 4162 4163 4164 4165 4166 4167 4168 4169 3944 4170 3947 3949 4171 4172 4173 4174 4175 4176 4177 4178 4179 | Used by:4731 Timeline |
Symbol 4181 Bitmap | Used by:4182 4199 4201 4203 4211 4212 4222 4228 4229 4230 4231 4232 4233 4234 4243 4251 4252 | |
Symbol 4182 Graphic | Uses:4181 | Used by:4183 4253 |
Symbol 4183 MovieClip | Uses:3863 4182 | Used by:4253 |
Symbol 4184 Bitmap | Used by:4185 4186 4191 4196 4197 4198 4204 4205 4213 4214 4215 4216 4220 4235 4236 4237 4239 4241 4246 4247 4248 4249 | |
Symbol 4185 Graphic | Uses:3862 4184 | Used by:4253 |
Symbol 4186 Graphic | Uses:3862 4184 | Used by:4253 |
Symbol 4187 Bitmap | Used by:4188 4192 4202 4206 4207 4208 4245 | |
Symbol 4188 Graphic | Uses:3862 4187 | Used by:4253 |
Symbol 4189 Bitmap | Used by:4190 4217 4218 4219 4221 4223 4238 4242 4244 4250 | |
Symbol 4190 Graphic | Uses:4189 | Used by:4253 |
Symbol 4191 Graphic | Uses:3862 4184 | Used by:4253 |
Symbol 4192 Graphic | Uses:4187 | Used by:4193 |
Symbol 4193 MovieClip | Uses:4192 | Used by:4253 |
Symbol 4194 Bitmap | Used by:4195 4200 4209 4210 4224 4225 4226 4227 4240 | |
Symbol 4195 Graphic | Uses:4194 | Used by:4253 |
Symbol 4196 Graphic | Uses:4184 | Used by:4253 |
Symbol 4197 Graphic | Uses:4184 | Used by:4253 |
Symbol 4198 Graphic | Uses:4184 | Used by:4253 |
Symbol 4199 Graphic | Uses:4181 | Used by:4253 |
Symbol 4200 Graphic | Uses:4194 | Used by:4253 |
Symbol 4201 Graphic | Uses:4181 | Used by:4253 |
Symbol 4202 Graphic | Uses:3862 4187 | Used by:4253 |
Symbol 4203 Graphic | Uses:4181 | Used by:4253 |
Symbol 4204 Graphic | Uses:3862 4184 | Used by:4253 |
Symbol 4205 Graphic | Uses:3862 4184 | Used by:4253 |
Symbol 4206 Graphic | Uses:3862 4187 | Used by:4253 |
Symbol 4207 Graphic | Uses:3862 4187 | Used by:4253 |
Symbol 4208 Graphic | Uses:3862 4187 | Used by:4253 |
Symbol 4209 Graphic | Uses:4194 | Used by:4253 |
Symbol 4210 Graphic | Uses:4194 | Used by:4253 |
Symbol 4211 Graphic | Uses:4181 | Used by:4253 |
Symbol 4212 Graphic | Uses:4181 | Used by:4253 |
Symbol 4213 Graphic | Uses:3862 4184 | Used by:4253 |
Symbol 4214 Graphic | Uses:3905 4184 | Used by:4253 |
Symbol 4215 Graphic | Uses:3907 4184 | Used by:4253 |
Symbol 4216 Graphic | Uses:3909 4184 | Used by:4253 |
Symbol 4217 Graphic | Uses:3909 4189 | Used by:4253 |
Symbol 4218 Graphic | Uses:3907 4189 | Used by:4253 |
Symbol 4219 Graphic | Uses:3905 4189 | Used by:4253 |
Symbol 4220 Graphic | Uses:3862 4184 | Used by:4253 |
Symbol 4221 Graphic | Uses:4189 | Used by:4253 |
Symbol 4222 Graphic | Uses:4181 | Used by:4253 |
Symbol 4223 Graphic | Uses:4189 | Used by:4253 |
Symbol 4224 Graphic | Uses:4194 | Used by:4253 |
Symbol 4225 Graphic | Uses:4194 | Used by:4253 |
Symbol 4226 Graphic | Uses:4194 | Used by:4253 |
Symbol 4227 Graphic | Uses:4194 | Used by:4253 |
Symbol 4228 Graphic | Uses:4181 | Used by:4253 |
Symbol 4229 Graphic | Uses:4181 | Used by:4253 |
Symbol 4230 Graphic | Uses:4181 | Used by:4253 |
Symbol 4231 Graphic | Uses:4181 | Used by:4253 |
Symbol 4232 Graphic | Uses:4181 | Used by:4253 |
Symbol 4233 Graphic | Uses:4181 | Used by:4253 |
Symbol 4234 Graphic | Uses:4181 | Used by:4253 |
Symbol 4235 Graphic | Uses:4184 | Used by:4253 |
Symbol 4236 Graphic | Uses:4184 | Used by:4253 |
Symbol 4237 Graphic | Uses:4184 | Used by:4253 |
Symbol 4238 Graphic | Uses:4189 | Used by:4253 |
Symbol 4239 Graphic | Uses:4184 | Used by:4253 |
Symbol 4240 Graphic | Uses:4194 | Used by:4253 |
Symbol 4241 Graphic | Uses:4184 | Used by:4253 |
Symbol 4242 Graphic | Uses:3939 4189 | Used by:4253 |
Symbol 4243 Graphic | Uses:3941 4181 | Used by:4253 |
Symbol 4244 Graphic | Uses:4189 | Used by:4253 |
Symbol 4245 Graphic | Uses:3862 4187 | Used by:4253 |
Symbol 4246 Graphic | Uses:3862 4184 | Used by:4253 |
Symbol 4247 Graphic | Uses:3862 4184 | Used by:4253 |
Symbol 4248 Graphic | Uses:3862 4184 | Used by:4253 |
Symbol 4249 Graphic | Uses:3862 4184 | Used by:4253 |
Symbol 4250 Graphic | Uses:4189 | Used by:4253 |
Symbol 4251 Graphic | Uses:4181 | Used by:4253 |
Symbol 4252 Graphic | Uses:4181 | Used by:4253 |
Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} | Uses:4183 3863 4182 4185 4186 4188 4190 4191 4193 4195 4196 4197 4198 4199 4200 4201 4202 4203 4204 4205 4206 4207 4208 4209 4210 3895 3898 3900 4211 4212 4213 3904 4214 4215 4216 4217 4218 4219 4220 4221 3916 3917 3918 4222 4223 4224 4225 4226 4227 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 3944 4244 3947 3949 4245 4246 4247 4248 4249 4250 4251 4252 | Used by:4731 Timeline |
Symbol 4254 Bitmap | Used by:4255 4272 4274 4276 4284 4285 4295 4301 4302 4303 4304 4305 4306 4307 4316 4324 4325 | |
Symbol 4255 Graphic | Uses:4254 | Used by:4256 4326 |
Symbol 4256 MovieClip | Uses:3863 4255 | Used by:4326 |
Symbol 4257 Bitmap | Used by:4258 4259 4264 4269 4270 4271 4277 4278 4286 4287 4288 4289 4293 4308 4309 4310 4312 4314 4319 4320 4321 4322 | |
Symbol 4258 Graphic | Uses:3862 4257 | Used by:4326 |
Symbol 4259 Graphic | Uses:3862 4257 | Used by:4326 |
Symbol 4260 Bitmap | Used by:4261 4265 4275 4279 4280 4281 4318 | |
Symbol 4261 Graphic | Uses:3862 4260 | Used by:4326 |
Symbol 4262 Bitmap | Used by:4263 4290 4291 4292 4294 4296 4311 4315 4317 4323 | |
Symbol 4263 Graphic | Uses:4262 | Used by:4326 |
Symbol 4264 Graphic | Uses:3862 4257 | Used by:4326 |
Symbol 4265 Graphic | Uses:4260 | Used by:4266 |
Symbol 4266 MovieClip | Uses:4265 | Used by:4326 |
Symbol 4267 Bitmap | Used by:4268 4273 4282 4283 4297 4298 4299 4300 4313 | |
Symbol 4268 Graphic | Uses:4267 | Used by:4326 |
Symbol 4269 Graphic | Uses:4257 | Used by:4326 |
Symbol 4270 Graphic | Uses:4257 | Used by:4326 |
Symbol 4271 Graphic | Uses:4257 | Used by:4326 |
Symbol 4272 Graphic | Uses:4254 | Used by:4326 |
Symbol 4273 Graphic | Uses:4267 | Used by:4326 |
Symbol 4274 Graphic | Uses:4254 | Used by:4326 |
Symbol 4275 Graphic | Uses:3862 4260 | Used by:4326 |
Symbol 4276 Graphic | Uses:4254 | Used by:4326 |
Symbol 4277 Graphic | Uses:3862 4257 | Used by:4326 |
Symbol 4278 Graphic | Uses:3862 4257 | Used by:4326 |
Symbol 4279 Graphic | Uses:3862 4260 | Used by:4326 |
Symbol 4280 Graphic | Uses:3862 4260 | Used by:4326 |
Symbol 4281 Graphic | Uses:3862 4260 | Used by:4326 |
Symbol 4282 Graphic | Uses:4267 | Used by:4326 |
Symbol 4283 Graphic | Uses:4267 | Used by:4326 |
Symbol 4284 Graphic | Uses:4254 | Used by:4326 |
Symbol 4285 Graphic | Uses:4254 | Used by:4326 |
Symbol 4286 Graphic | Uses:3862 4257 | Used by:4326 |
Symbol 4287 Graphic | Uses:3905 4257 | Used by:4326 |
Symbol 4288 Graphic | Uses:3907 4257 | Used by:4326 |
Symbol 4289 Graphic | Uses:3909 4257 | Used by:4326 |
Symbol 4290 Graphic | Uses:3909 4262 | Used by:4326 |
Symbol 4291 Graphic | Uses:3907 4262 | Used by:4326 |
Symbol 4292 Graphic | Uses:3905 4262 | Used by:4326 |
Symbol 4293 Graphic | Uses:3862 4257 | Used by:4326 |
Symbol 4294 Graphic | Uses:4262 | Used by:4326 |
Symbol 4295 Graphic | Uses:4254 | Used by:4326 |
Symbol 4296 Graphic | Uses:4262 | Used by:4326 |
Symbol 4297 Graphic | Uses:4267 | Used by:4326 |
Symbol 4298 Graphic | Uses:4267 | Used by:4326 |
Symbol 4299 Graphic | Uses:4267 | Used by:4326 |
Symbol 4300 Graphic | Uses:4267 | Used by:4326 |
Symbol 4301 Graphic | Uses:4254 | Used by:4326 |
Symbol 4302 Graphic | Uses:4254 | Used by:4326 |
Symbol 4303 Graphic | Uses:4254 | Used by:4326 |
Symbol 4304 Graphic | Uses:4254 | Used by:4326 |
Symbol 4305 Graphic | Uses:4254 | Used by:4326 |
Symbol 4306 Graphic | Uses:4254 | Used by:4326 |
Symbol 4307 Graphic | Uses:4254 | Used by:4326 |
Symbol 4308 Graphic | Uses:4257 | Used by:4326 |
Symbol 4309 Graphic | Uses:4257 | Used by:4326 |
Symbol 4310 Graphic | Uses:4257 | Used by:4326 |
Symbol 4311 Graphic | Uses:4262 | Used by:4326 |
Symbol 4312 Graphic | Uses:4257 | Used by:4326 |
Symbol 4313 Graphic | Uses:4267 | Used by:4326 |
Symbol 4314 Graphic | Uses:4257 | Used by:4326 |
Symbol 4315 Graphic | Uses:3939 4262 | Used by:4326 |
Symbol 4316 Graphic | Uses:3941 4254 | Used by:4326 |
Symbol 4317 Graphic | Uses:4262 | Used by:4326 |
Symbol 4318 Graphic | Uses:3862 4260 | Used by:4326 |
Symbol 4319 Graphic | Uses:3862 4257 | Used by:4326 |
Symbol 4320 Graphic | Uses:3862 4257 | Used by:4326 |
Symbol 4321 Graphic | Uses:3862 4257 | Used by:4326 |
Symbol 4322 Graphic | Uses:3862 4257 | Used by:4326 |
Symbol 4323 Graphic | Uses:4262 | Used by:4326 |
Symbol 4324 Graphic | Uses:4254 | Used by:4326 |
Symbol 4325 Graphic | Uses:4254 | Used by:4326 |
Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} | Uses:4256 3863 4255 4258 4259 4261 4263 4264 4266 4268 4269 4270 4271 4272 4273 4274 4275 4276 4277 4278 4279 4280 4281 4282 4283 3895 3898 3900 4284 4285 4286 3904 4287 4288 4289 4290 4291 4292 4293 4294 3916 3917 3918 4295 4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307 4308 4309 4310 4311 4312 4313 4314 4315 4316 3944 4317 3947 3949 4318 4319 4320 4321 4322 4323 4324 4325 | Used by:4731 6158 Timeline |
Symbol 4327 Bitmap | Used by:4328 4345 4347 4349 4357 4358 4368 4374 4375 4376 4377 4378 4379 4380 4389 4397 4398 | |
Symbol 4328 Graphic | Uses:4327 | Used by:4329 4399 |
Symbol 4329 MovieClip | Uses:3863 4328 | Used by:4399 |
Symbol 4330 Bitmap | Used by:4331 4332 4337 4342 4343 4344 4350 4351 4359 4360 4361 4362 4366 4381 4382 4383 4385 4387 4392 4393 4394 4395 | |
Symbol 4331 Graphic | Uses:3862 4330 | Used by:4399 |
Symbol 4332 Graphic | Uses:3862 4330 | Used by:4399 |
Symbol 4333 Bitmap | Used by:4334 4338 4348 4352 4353 4354 4391 | |
Symbol 4334 Graphic | Uses:3862 4333 | Used by:4399 |
Symbol 4335 Bitmap | Used by:4336 4363 4364 4365 4367 4369 4384 4388 4390 4396 | |
Symbol 4336 Graphic | Uses:4335 | Used by:4399 |
Symbol 4337 Graphic | Uses:3862 4330 | Used by:4399 |
Symbol 4338 Graphic | Uses:4333 | Used by:4339 |
Symbol 4339 MovieClip | Uses:4338 | Used by:4399 |
Symbol 4340 Bitmap | Used by:4341 4346 4355 4356 4370 4371 4372 4373 4386 | |
Symbol 4341 Graphic | Uses:4340 | Used by:4399 |
Symbol 4342 Graphic | Uses:4330 | Used by:4399 |
Symbol 4343 Graphic | Uses:4330 | Used by:4399 |
Symbol 4344 Graphic | Uses:4330 | Used by:4399 |
Symbol 4345 Graphic | Uses:4327 | Used by:4399 |
Symbol 4346 Graphic | Uses:4340 | Used by:4399 |
Symbol 4347 Graphic | Uses:4327 | Used by:4399 |
Symbol 4348 Graphic | Uses:3862 4333 | Used by:4399 |
Symbol 4349 Graphic | Uses:4327 | Used by:4399 |
Symbol 4350 Graphic | Uses:3862 4330 | Used by:4399 |
Symbol 4351 Graphic | Uses:3862 4330 | Used by:4399 |
Symbol 4352 Graphic | Uses:3862 4333 | Used by:4399 |
Symbol 4353 Graphic | Uses:3862 4333 | Used by:4399 |
Symbol 4354 Graphic | Uses:3862 4333 | Used by:4399 |
Symbol 4355 Graphic | Uses:4340 | Used by:4399 |
Symbol 4356 Graphic | Uses:4340 | Used by:4399 |
Symbol 4357 Graphic | Uses:4327 | Used by:4399 |
Symbol 4358 Graphic | Uses:4327 | Used by:4399 |
Symbol 4359 Graphic | Uses:3862 4330 | Used by:4399 |
Symbol 4360 Graphic | Uses:3905 4330 | Used by:4399 |
Symbol 4361 Graphic | Uses:3907 4330 | Used by:4399 |
Symbol 4362 Graphic | Uses:3909 4330 | Used by:4399 |
Symbol 4363 Graphic | Uses:3909 4335 | Used by:4399 |
Symbol 4364 Graphic | Uses:3907 4335 | Used by:4399 |
Symbol 4365 Graphic | Uses:3905 4335 | Used by:4399 |
Symbol 4366 Graphic | Uses:3862 4330 | Used by:4399 |
Symbol 4367 Graphic | Uses:4335 | Used by:4399 |
Symbol 4368 Graphic | Uses:4327 | Used by:4399 |
Symbol 4369 Graphic | Uses:4335 | Used by:4399 |
Symbol 4370 Graphic | Uses:4340 | Used by:4399 |
Symbol 4371 Graphic | Uses:4340 | Used by:4399 |
Symbol 4372 Graphic | Uses:4340 | Used by:4399 |
Symbol 4373 Graphic | Uses:4340 | Used by:4399 |
Symbol 4374 Graphic | Uses:4327 | Used by:4399 |
Symbol 4375 Graphic | Uses:4327 | Used by:4399 |
Symbol 4376 Graphic | Uses:4327 | Used by:4399 |
Symbol 4377 Graphic | Uses:4327 | Used by:4399 |
Symbol 4378 Graphic | Uses:4327 | Used by:4399 |
Symbol 4379 Graphic | Uses:4327 | Used by:4399 |
Symbol 4380 Graphic | Uses:4327 | Used by:4399 |
Symbol 4381 Graphic | Uses:4330 | Used by:4399 |
Symbol 4382 Graphic | Uses:4330 | Used by:4399 |
Symbol 4383 Graphic | Uses:4330 | Used by:4399 |
Symbol 4384 Graphic | Uses:4335 | Used by:4399 |
Symbol 4385 Graphic | Uses:4330 | Used by:4399 |
Symbol 4386 Graphic | Uses:4340 | Used by:4399 |
Symbol 4387 Graphic | Uses:4330 | Used by:4399 |
Symbol 4388 Graphic | Uses:3939 4335 | Used by:4399 |
Symbol 4389 Graphic | Uses:3941 4327 | Used by:4399 |
Symbol 4390 Graphic | Uses:4335 | Used by:4399 |
Symbol 4391 Graphic | Uses:3862 4333 | Used by:4399 |
Symbol 4392 Graphic | Uses:3862 4330 | Used by:4399 |
Symbol 4393 Graphic | Uses:3862 4330 | Used by:4399 |
Symbol 4394 Graphic | Uses:3862 4330 | Used by:4399 |
Symbol 4395 Graphic | Uses:3862 4330 | Used by:4399 |
Symbol 4396 Graphic | Uses:4335 | Used by:4399 |
Symbol 4397 Graphic | Uses:4327 | Used by:4399 |
Symbol 4398 Graphic | Uses:4327 | Used by:4399 |
Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} | Uses:4329 3863 4328 4331 4332 4334 4336 4337 4339 4341 4342 4343 4344 4345 4346 4347 4348 4349 4350 4351 4352 4353 4354 4355 4356 3895 3898 3900 4357 4358 4359 3904 4360 4361 4362 4363 4364 4365 4366 4367 3916 3917 3918 4368 4369 4370 4371 4372 4373 4374 4375 4376 4377 4378 4379 4380 4381 4382 4383 4384 4385 4386 4387 4388 4389 3944 4390 3947 3949 4391 4392 4393 4394 4395 4396 4397 4398 | Used by:4731 6158 Timeline |
Symbol 4400 Bitmap | Used by:4401 4418 4420 4422 4430 4431 4439 4445 4446 4447 4448 4449 4450 4451 4462 4470 4471 | |
Symbol 4401 Graphic | Uses:4400 | Used by:4402 4472 |
Symbol 4402 MovieClip | Uses:3863 4401 | Used by:4472 |
Symbol 4403 Bitmap | Used by:4404 4405 4410 4415 4416 4417 4423 4424 4432 4433 4434 4435 4437 4454 4455 4456 4458 4460 4465 4466 4467 4468 | |
Symbol 4404 Graphic | Uses:3862 4403 | Used by:4472 |
Symbol 4405 Graphic | Uses:3862 4403 | Used by:4472 |
Symbol 4406 Bitmap | Used by:4407 4411 4421 4425 4426 4427 4464 | |
Symbol 4407 Graphic | Uses:3862 4406 | Used by:4472 |
Symbol 4408 Bitmap | Used by:4409 4436 4438 4440 4457 4461 4463 4469 | |
Symbol 4409 Graphic | Uses:4408 | Used by:4472 |
Symbol 4410 Graphic | Uses:3862 4403 | Used by:4472 |
Symbol 4411 Graphic | Uses:4406 | Used by:4412 |
Symbol 4412 MovieClip | Uses:4411 | Used by:4472 |
Symbol 4413 Bitmap | Used by:4414 4419 4428 4429 4441 4442 4443 4444 4459 | |
Symbol 4414 Graphic | Uses:4413 | Used by:4472 |
Symbol 4415 Graphic | Uses:4403 | Used by:4472 |
Symbol 4416 Graphic | Uses:4403 | Used by:4472 |
Symbol 4417 Graphic | Uses:4403 | Used by:4472 |
Symbol 4418 Graphic | Uses:4400 | Used by:4472 |
Symbol 4419 Graphic | Uses:4413 | Used by:4472 |
Symbol 4420 Graphic | Uses:4400 | Used by:4472 |
Symbol 4421 Graphic | Uses:3862 4406 | Used by:4472 |
Symbol 4422 Graphic | Uses:4400 | Used by:4472 |
Symbol 4423 Graphic | Uses:3862 4403 | Used by:4472 |
Symbol 4424 Graphic | Uses:3862 4403 | Used by:4472 |
Symbol 4425 Graphic | Uses:3862 4406 | Used by:4472 |
Symbol 4426 Graphic | Uses:3862 4406 | Used by:4472 |
Symbol 4427 Graphic | Uses:3862 4406 | Used by:4472 |
Symbol 4428 Graphic | Uses:4413 | Used by:4472 |
Symbol 4429 Graphic | Uses:4413 | Used by:4472 |
Symbol 4430 Graphic | Uses:4400 | Used by:4472 |
Symbol 4431 Graphic | Uses:4400 | Used by:4472 |
Symbol 4432 Graphic | Uses:3862 4403 | Used by:4472 |
Symbol 4433 Graphic | Uses:3905 4403 | Used by:4472 |
Symbol 4434 Graphic | Uses:3907 4403 | Used by:4472 |
Symbol 4435 Graphic | Uses:3909 4403 | Used by:4472 |
Symbol 4436 Graphic | Uses:3909 4408 | Used by:4472 |
Symbol 4437 Graphic | Uses:3862 4403 | Used by:4472 |
Symbol 4438 Graphic | Uses:4408 | Used by:4472 |
Symbol 4439 Graphic | Uses:4400 | Used by:4472 |
Symbol 4440 Graphic | Uses:4408 | Used by:4472 |
Symbol 4441 Graphic | Uses:4413 | Used by:4472 |
Symbol 4442 Graphic | Uses:4413 | Used by:4472 |
Symbol 4443 Graphic | Uses:4413 | Used by:4472 |
Symbol 4444 Graphic | Uses:4413 | Used by:4472 |
Symbol 4445 Graphic | Uses:4400 | Used by:4472 |
Symbol 4446 Graphic | Uses:4400 | Used by:4472 |
Symbol 4447 Graphic | Uses:4400 | Used by:4472 |
Symbol 4448 Graphic | Uses:4400 | Used by:4472 |
Symbol 4449 Graphic | Uses:4400 | Used by:4472 |
Symbol 4450 Graphic | Uses:4400 | Used by:4472 |
Symbol 4451 Graphic | Uses:4400 | Used by:4472 |
Symbol 4452 Bitmap | Used by:4453 4678 4680 4682 4690 4691 4699 4705 4706 4707 4708 4709 4710 4711 4720 4728 4729 5997 5999 | |
Symbol 4453 Graphic | Uses:4452 | Used by:4472 4662 4730 |
Symbol 4454 Graphic | Uses:4403 | Used by:4472 |
Symbol 4455 Graphic | Uses:4403 | Used by:4472 |
Symbol 4456 Graphic | Uses:4403 | Used by:4472 |
Symbol 4457 Graphic | Uses:4408 | Used by:4472 |
Symbol 4458 Graphic | Uses:4403 | Used by:4472 |
Symbol 4459 Graphic | Uses:4413 | Used by:4472 |
Symbol 4460 Graphic | Uses:4403 | Used by:4472 |
Symbol 4461 Graphic | Uses:3939 4408 | Used by:4472 |
Symbol 4462 Graphic | Uses:3941 4400 | Used by:4472 |
Symbol 4463 Graphic | Uses:4408 | Used by:4472 |
Symbol 4464 Graphic | Uses:3862 4406 | Used by:4472 |
Symbol 4465 Graphic | Uses:3862 4403 | Used by:4472 |
Symbol 4466 Graphic | Uses:3862 4403 | Used by:4472 |
Symbol 4467 Graphic | Uses:3862 4403 | Used by:4472 |
Symbol 4468 Graphic | Uses:3862 4403 | Used by:4472 |
Symbol 4469 Graphic | Uses:4408 | Used by:4472 |
Symbol 4470 Graphic | Uses:4400 | Used by:4472 |
Symbol 4471 Graphic | Uses:4400 | Used by:4472 |
Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} | Uses:4402 3863 4401 4404 4405 4407 4409 4410 4412 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 3895 3898 3900 4430 4431 4432 3904 4433 4434 4435 4436 4437 4438 3916 3917 3918 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 3944 4463 3947 3949 4464 4465 4466 4467 4468 4469 4470 4471 | Used by:4731 6158 Timeline |
Symbol 4473 Bitmap | Used by:4474 4492 4495 4497 4507 4508 4516 4522 4523 4524 4525 4526 4527 4528 4537 4545 4546 | |
Symbol 4474 Graphic | Uses:4473 | Used by:4475 4547 |
Symbol 4475 MovieClip | Uses:3863 4474 | Used by:4547 |
Symbol 4476 Bitmap | Used by:4477 4478 4483 4489 4490 4491 4498 4499 4509 4510 4511 4512 4514 4529 4530 4531 4533 4535 4540 4541 4542 4543 | |
Symbol 4477 Graphic | Uses:3862 4476 | Used by:4547 |
Symbol 4478 Graphic | Uses:3862 4476 | Used by:4547 |
Symbol 4479 Bitmap | Used by:4480 4485 4496 4500 4501 4502 4539 | |
Symbol 4480 Graphic | Uses:3862 4479 | Used by:4547 |
Symbol 4481 Bitmap | Used by:4482 4513 4515 4517 4532 4536 4538 4544 | |
Symbol 4482 Graphic | Uses:4481 | Used by:4547 |
Symbol 4483 Graphic | Uses:3862 4476 | Used by:4547 |
Symbol 4484 Bitmap | Used by:4485 4488 4489 4490 4491 4493 4494 4503 4504 4505 4506 4517 4518 4519 4520 4521 4534 4535 4536 4537 4538 | |
Symbol 4485 Graphic | Uses:4479 4484 | Used by:4486 |
Symbol 4486 MovieClip | Uses:4485 | Used by:4547 |
Symbol 4487 Bitmap | Used by:4488 4493 4494 4503 4504 4505 4506 4518 4519 4520 4521 4534 | |
Symbol 4488 Graphic | Uses:4487 4484 | Used by:4547 |
Symbol 4489 Graphic | Uses:4484 4476 | Used by:4547 |
Symbol 4490 Graphic | Uses:4484 4476 | Used by:4547 |
Symbol 4491 Graphic | Uses:4484 4476 | Used by:4547 |
Symbol 4492 Graphic | Uses:4473 | Used by:4547 |
Symbol 4493 Graphic | Uses:4487 4484 | Used by:4547 |
Symbol 4494 Graphic | Uses:4487 4484 | Used by:4547 |
Symbol 4495 Graphic | Uses:4473 | Used by:4547 |
Symbol 4496 Graphic | Uses:3862 4479 | Used by:4547 |
Symbol 4497 Graphic | Uses:4473 | Used by:4547 |
Symbol 4498 Graphic | Uses:3862 4476 | Used by:4547 |
Symbol 4499 Graphic | Uses:3862 4476 | Used by:4547 |
Symbol 4500 Graphic | Uses:3862 4479 | Used by:4547 |
Symbol 4501 Graphic | Uses:3862 4479 | Used by:4547 |
Symbol 4502 Graphic | Uses:3862 4479 | Used by:4547 |
Symbol 4503 Graphic | Uses:4484 4487 | Used by:4547 |
Symbol 4504 Graphic | Uses:4484 4487 | Used by:4547 |
Symbol 4505 Graphic | Uses:4487 4484 | Used by:4547 |
Symbol 4506 Graphic | Uses:4487 4484 | Used by:4547 |
Symbol 4507 Graphic | Uses:4473 | Used by:4547 |
Symbol 4508 Graphic | Uses:4473 | Used by:4547 |
Symbol 4509 Graphic | Uses:3862 4476 | Used by:4547 |
Symbol 4510 Graphic | Uses:3905 4476 | Used by:4547 |
Symbol 4511 Graphic | Uses:4476 3907 | Used by:4547 |
Symbol 4512 Graphic | Uses:4476 3909 | Used by:4547 |
Symbol 4513 Graphic | Uses:3909 4481 | Used by:4547 |
Symbol 4514 Graphic | Uses:3862 4476 | Used by:4547 |
Symbol 4515 Graphic | Uses:4481 | Used by:4547 |
Symbol 4516 Graphic | Uses:4473 | Used by:4547 |
Symbol 4517 Graphic | Uses:4481 4484 | Used by:4547 |
Symbol 4518 Graphic | Uses:4487 4484 | Used by:4547 |
Symbol 4519 Graphic | Uses:4487 4484 | Used by:4547 |
Symbol 4520 Graphic | Uses:4487 4484 | Used by:4547 |
Symbol 4521 Graphic | Uses:4487 4484 | Used by:4547 |
Symbol 4522 Graphic | Uses:4473 | Used by:4547 |
Symbol 4523 Graphic | Uses:4473 | Used by:4547 |
Symbol 4524 Graphic | Uses:4473 | Used by:4547 |
Symbol 4525 Graphic | Uses:4473 | Used by:4547 |
Symbol 4526 Graphic | Uses:4473 | Used by:4547 |
Symbol 4527 Graphic | Uses:4473 | Used by:4547 |
Symbol 4528 Graphic | Uses:4473 | Used by:4547 |
Symbol 4529 Graphic | Uses:4476 | Used by:4547 |
Symbol 4530 Graphic | Uses:4476 | Used by:4547 |
Symbol 4531 Graphic | Uses:4476 | Used by:4547 |
Symbol 4532 Graphic | Uses:4481 | Used by:4547 |
Symbol 4533 Graphic | Uses:4476 | Used by:4547 |
Symbol 4534 Graphic | Uses:4487 4484 | Used by:4547 |
Symbol 4535 Graphic | Uses:4484 4476 | Used by:4547 |
Symbol 4536 Graphic | Uses:3939 4484 4481 | Used by:4547 |
Symbol 4537 Graphic | Uses:3941 4484 4473 | Used by:4547 |
Symbol 4538 Graphic | Uses:4484 4481 | Used by:4547 |
Symbol 4539 Graphic | Uses:3862 4479 | Used by:4547 |
Symbol 4540 Graphic | Uses:3862 4476 | Used by:4547 |
Symbol 4541 Graphic | Uses:3862 4476 | Used by:4547 |
Symbol 4542 Graphic | Uses:3862 4476 | Used by:4547 |
Symbol 4543 Graphic | Uses:3862 4476 | Used by:4547 |
Symbol 4544 Graphic | Uses:4481 | Used by:4547 |
Symbol 4545 Graphic | Uses:4473 | Used by:4547 |
Symbol 4546 Graphic | Uses:4473 | Used by:4547 |
Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} | Uses:4475 3863 4474 4477 4478 4480 4482 4483 4486 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 3895 3898 3900 4507 4508 4509 3904 4510 4511 4512 4513 4514 4515 3916 3917 3918 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 3944 4538 3947 3949 4539 4540 4541 4542 4543 4544 4545 4546 | Used by:4731 6158 Timeline |
Symbol 4548 Bitmap | Used by:4549 4557 4560 4562 4573 4579 4582 4584 4593 4594 4599 4600 4601 4602 4609 4614 4615 4622 4624 4626 4629 4630 4631 4633 4634 4646 4657 4658 4659 | |
Symbol 4549 Graphic | Uses:4548 | Used by:4558 4661 |
Symbol 4550 Bitmap | Used by:4551 4552 4553 4554 4555 4556 4557 4559 4560 4561 4562 4564 4565 4567 4569 4570 4571 4573 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4609 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4623 4625 4627 4628 4629 4631 4632 4633 4635 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4657 4660 | |
Symbol 4551 Graphic | Uses:4550 | Used by:4558 |
Symbol 4552 Graphic | Uses:4550 | Used by:4558 |
Symbol 4553 Graphic | Uses:4550 | Used by:4558 4661 |
Symbol 4554 Graphic | Uses:4550 | Used by:4558 |
Symbol 4555 Graphic | Uses:4550 | Used by:4558 |
Symbol 4556 Graphic | Uses:4550 | Used by:4558 |
Symbol 4557 Graphic | Uses:4548 4550 | Used by:4558 |
Symbol 4558 MovieClip | Uses:3863 4549 4551 4552 4553 4554 4555 4556 4557 | Used by:4661 |
Symbol 4559 Graphic | Uses:4550 | Used by:4661 |
Symbol 4560 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4561 Graphic | Uses:4550 | Used by:4661 |
Symbol 4562 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4563 Bitmap | Used by:4564 4565 4570 4576 4577 4578 4586 4587 4604 4605 4606 4607 4608 4612 4636 4639 4640 4642 4644 4652 4653 4654 4655 | |
Symbol 4564 Graphic | Uses:3862 4563 4550 | Used by:4661 |
Symbol 4565 Graphic | Uses:3862 4563 4550 | Used by:4661 |
Symbol 4566 Bitmap | Used by:4567 4571 4583 4585 4588 4589 4590 4651 | |
Symbol 4567 Graphic | Uses:3862 4566 4550 | Used by:4661 |
Symbol 4568 Bitmap | Used by:4569 4603 4610 4613 4616 4621 4641 4645 4647 4648 4649 4650 4656 | |
Symbol 4569 Graphic | Uses:4568 4550 | Used by:4661 |
Symbol 4570 Graphic | Uses:3862 4563 4550 | Used by:4661 |
Symbol 4571 Graphic | Uses:4566 4550 | Used by:4572 |
Symbol 4572 MovieClip | Uses:4571 | Used by:4661 |
Symbol 4573 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4574 Bitmap | Used by:4575 4580 4581 4591 4592 4595 4596 4597 4598 4617 4618 4619 4620 4643 | |
Symbol 4575 Graphic | Uses:4574 4550 | Used by:4661 |
Symbol 4576 Graphic | Uses:4550 4563 | Used by:4661 |
Symbol 4577 Graphic | Uses:4550 4563 | Used by:4661 |
Symbol 4578 Graphic | Uses:4550 4563 | Used by:4661 |
Symbol 4579 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4580 Graphic | Uses:4574 4550 | Used by:4661 |
Symbol 4581 Graphic | Uses:4574 4550 | Used by:4661 |
Symbol 4582 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4583 Graphic | Uses:3862 4566 4550 | Used by:4661 |
Symbol 4584 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4585 Graphic | Uses:3862 4566 4550 | Used by:4661 |
Symbol 4586 Graphic | Uses:3862 4563 4550 | Used by:4661 |
Symbol 4587 Graphic | Uses:3862 4563 4550 | Used by:4661 |
Symbol 4588 Graphic | Uses:3862 4566 4550 | Used by:4661 |
Symbol 4589 Graphic | Uses:3862 4566 4550 | Used by:4661 |
Symbol 4590 Graphic | Uses:3862 4566 4550 | Used by:4661 |
Symbol 4591 Graphic | Uses:4550 4574 | Used by:4661 |
Symbol 4592 Graphic | Uses:4550 4574 | Used by:4661 |
Symbol 4593 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4594 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4595 Graphic | Uses:4574 4550 | Used by:4661 |
Symbol 4596 Graphic | Uses:4574 4550 | Used by:4661 |
Symbol 4597 Graphic | Uses:4574 4550 | Used by:4661 |
Symbol 4598 Graphic | Uses:4574 4550 | Used by:4661 |
Symbol 4599 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4600 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4601 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4602 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4603 Graphic | Uses:4568 4550 | Used by:4661 |
Symbol 4604 Graphic | Uses:3862 4563 4550 | Used by:4661 |
Symbol 4605 Graphic | Uses:3862 4563 4550 | Used by:4661 |
Symbol 4606 Graphic | Uses:3905 4563 | Used by:4661 |
Symbol 4607 Graphic | Uses:3907 4563 | Used by:4661 |
Symbol 4608 Graphic | Uses:3909 4563 | Used by:4661 |
Symbol 4609 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4610 Graphic | Uses:3909 4568 | Used by:4661 |
Symbol 4611 Graphic | Uses:4550 | Used by:4661 |
Symbol 4612 Graphic | Uses:3862 4563 4550 | Used by:4661 |
Symbol 4613 Graphic | Uses:4568 4550 | Used by:4661 |
Symbol 4614 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4615 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4616 Graphic | Uses:4568 4550 | Used by:4661 |
Symbol 4617 Graphic | Uses:4574 4550 | Used by:4661 |
Symbol 4618 Graphic | Uses:4574 4550 | Used by:4661 |
Symbol 4619 Graphic | Uses:4574 4550 | Used by:4661 |
Symbol 4620 Graphic | Uses:4574 4550 | Used by:4661 |
Symbol 4621 Graphic | Uses:4568 4550 | Used by:4661 |
Symbol 4622 Graphic | Uses:4548 | Used by:4661 |
Symbol 4623 Graphic | Uses:4550 | Used by:4661 |
Symbol 4624 Graphic | Uses:4548 | Used by:4661 |
Symbol 4625 Graphic | Uses:4550 | Used by:4661 |
Symbol 4626 Graphic | Uses:4548 | Used by:4661 |
Symbol 4627 Graphic | Uses:4550 | Used by:4661 |
Symbol 4628 Graphic | Uses:4550 | Used by:4661 |
Symbol 4629 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4630 Graphic | Uses:4548 | Used by:4661 |
Symbol 4631 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4632 Graphic | Uses:4550 | Used by:4661 |
Symbol 4633 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4634 Graphic | Uses:4548 | Used by:4661 |
Symbol 4635 Graphic | Uses:4550 | Used by:4661 |
Symbol 4636 Graphic | Uses:4563 | Used by:4661 |
Symbol 4637 Graphic | Uses:4550 | Used by:4661 |
Symbol 4638 Graphic | Uses:4550 | Used by:4661 |
Symbol 4639 Graphic | Uses:4563 4550 | Used by:4661 |
Symbol 4640 Graphic | Uses:4563 4550 | Used by:4661 |
Symbol 4641 Graphic | Uses:4568 4550 | Used by:4661 |
Symbol 4642 Graphic | Uses:4563 4550 | Used by:4661 |
Symbol 4643 Graphic | Uses:4574 4550 | Used by:4661 |
Symbol 4644 Graphic | Uses:4550 4563 | Used by:4661 |
Symbol 4645 Graphic | Uses:3939 4550 4568 | Used by:4661 |
Symbol 4646 Graphic | Uses:3941 4550 4548 | Used by:4661 |
Symbol 4647 Graphic | Uses:3943 4550 4568 | Used by:4661 |
Symbol 4648 Graphic | Uses:3946 4550 4568 | Used by:4661 |
Symbol 4649 Graphic | Uses:3948 4550 4568 | Used by:4661 |
Symbol 4650 Graphic | Uses:4550 4568 | Used by:4661 |
Symbol 4651 Graphic | Uses:3862 4566 4550 | Used by:4661 |
Symbol 4652 Graphic | Uses:3862 4563 4550 | Used by:4661 |
Symbol 4653 Graphic | Uses:3862 4563 4550 | Used by:4661 |
Symbol 4654 Graphic | Uses:3862 4563 4550 | Used by:4661 |
Symbol 4655 Graphic | Uses:3862 4563 4550 | Used by:4661 |
Symbol 4656 Graphic | Uses:4568 4550 | Used by:4661 |
Symbol 4657 Graphic | Uses:4548 4550 | Used by:4661 |
Symbol 4658 Graphic | Uses:4548 | Used by:4661 |
Symbol 4659 Graphic | Uses:4548 | Used by:4661 |
Symbol 4660 Graphic | Uses:4550 | Used by:4661 |
Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} | Uses:4558 3863 4549 4553 4559 4560 4561 4562 4564 4565 4567 4569 4570 4572 4573 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 3895 3898 3900 4601 4602 4603 4604 4605 3904 4606 4607 4608 4609 4610 4611 4612 4613 3916 3917 3918 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4657 4658 4659 4660 | Used by:4731 6158 Timeline |
Symbol 4662 MovieClip | Uses:3863 4453 | Used by:4730 |
Symbol 4663 Bitmap | Used by:4664 4665 4670 4675 4676 4677 4683 4684 4692 4693 4694 4695 4697 4712 4713 4714 4716 4718 4723 4724 4725 4726 | |
Symbol 4664 Graphic | Uses:3862 4663 | Used by:4730 |
Symbol 4665 Graphic | Uses:3862 4663 | Used by:4730 |
Symbol 4666 Bitmap | Used by:4667 4671 4681 4685 4686 4687 4722 | |
Symbol 4667 Graphic | Uses:3862 4666 | Used by:4730 |
Symbol 4668 Bitmap | Used by:4669 4696 4698 4700 4715 4719 4721 4727 | |
Symbol 4669 Graphic | Uses:4668 | Used by:4730 |
Symbol 4670 Graphic | Uses:3862 4663 | Used by:4730 |
Symbol 4671 Graphic | Uses:4666 | Used by:4672 |
Symbol 4672 MovieClip | Uses:4671 | Used by:4730 |
Symbol 4673 Bitmap | Used by:4674 4679 4688 4689 4701 4702 4703 4704 4717 | |
Symbol 4674 Graphic | Uses:4673 | Used by:4730 |
Symbol 4675 Graphic | Uses:4663 | Used by:4730 |
Symbol 4676 Graphic | Uses:4663 | Used by:4730 |
Symbol 4677 Graphic | Uses:4663 | Used by:4730 |
Symbol 4678 Graphic | Uses:4452 | Used by:4730 |
Symbol 4679 Graphic | Uses:4673 | Used by:4730 |
Symbol 4680 Graphic | Uses:4452 | Used by:4730 |
Symbol 4681 Graphic | Uses:3862 4666 | Used by:4730 |
Symbol 4682 Graphic | Uses:4452 | Used by:4730 |
Symbol 4683 Graphic | Uses:3862 4663 | Used by:4730 |
Symbol 4684 Graphic | Uses:3862 4663 | Used by:4730 |
Symbol 4685 Graphic | Uses:3862 4666 | Used by:4730 |
Symbol 4686 Graphic | Uses:3862 4666 | Used by:4730 |
Symbol 4687 Graphic | Uses:3862 4666 | Used by:4730 |
Symbol 4688 Graphic | Uses:4673 | Used by:4730 |
Symbol 4689 Graphic | Uses:4673 | Used by:4730 |
Symbol 4690 Graphic | Uses:4452 | Used by:4730 |
Symbol 4691 Graphic | Uses:4452 | Used by:4730 |
Symbol 4692 Graphic | Uses:3862 4663 | Used by:4730 |
Symbol 4693 Graphic | Uses:3905 4663 | Used by:4730 |
Symbol 4694 Graphic | Uses:3907 4663 | Used by:4730 |
Symbol 4695 Graphic | Uses:3909 4663 | Used by:4730 |
Symbol 4696 Graphic | Uses:3909 4668 | Used by:4730 |
Symbol 4697 Graphic | Uses:3862 4663 | Used by:4730 |
Symbol 4698 Graphic | Uses:4668 | Used by:4730 |
Symbol 4699 Graphic | Uses:4452 | Used by:4730 |
Symbol 4700 Graphic | Uses:4668 | Used by:4730 |
Symbol 4701 Graphic | Uses:4673 | Used by:4730 |
Symbol 4702 Graphic | Uses:4673 | Used by:4730 |
Symbol 4703 Graphic | Uses:4673 | Used by:4730 |
Symbol 4704 Graphic | Uses:4673 | Used by:4730 |
Symbol 4705 Graphic | Uses:4452 | Used by:4730 |
Symbol 4706 Graphic | Uses:4452 | Used by:4730 |
Symbol 4707 Graphic | Uses:4452 | Used by:4730 |
Symbol 4708 Graphic | Uses:4452 | Used by:4730 |
Symbol 4709 Graphic | Uses:4452 | Used by:4730 |
Symbol 4710 Graphic | Uses:4452 | Used by:4730 |
Symbol 4711 Graphic | Uses:4452 | Used by:4730 |
Symbol 4712 Graphic | Uses:4663 | Used by:4730 |
Symbol 4713 Graphic | Uses:4663 | Used by:4730 |
Symbol 4714 Graphic | Uses:4663 | Used by:4730 |
Symbol 4715 Graphic | Uses:4668 | Used by:4730 |
Symbol 4716 Graphic | Uses:4663 | Used by:4730 |
Symbol 4717 Graphic | Uses:4673 | Used by:4730 |
Symbol 4718 Graphic | Uses:4663 | Used by:4730 |
Symbol 4719 Graphic | Uses:3939 4668 | Used by:4730 |
Symbol 4720 Graphic | Uses:3941 4452 | Used by:4730 |
Symbol 4721 Graphic | Uses:4668 | Used by:4730 |
Symbol 4722 Graphic | Uses:3862 4666 | Used by:4730 |
Symbol 4723 Graphic | Uses:3862 4663 | Used by:4730 |
Symbol 4724 Graphic | Uses:3862 4663 | Used by:4730 |
Symbol 4725 Graphic | Uses:3862 4663 | Used by:4730 |
Symbol 4726 Graphic | Uses:3862 4663 | Used by:4730 |
Symbol 4727 Graphic | Uses:4668 | Used by:4730 |
Symbol 4728 Graphic | Uses:4452 | Used by:4730 |
Symbol 4729 Graphic | Uses:4452 | Used by:4730 |
Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} | Uses:4662 3863 4453 4664 4665 4667 4669 4670 4672 4674 4675 4676 4677 4678 4679 4680 4681 4682 4683 4684 4685 4686 4687 4688 4689 3895 3898 3900 4690 4691 4692 3904 4693 4694 4695 4696 4697 4698 3916 3917 3918 4699 4700 4701 4702 4703 4704 4705 4706 4707 4708 4709 4710 4711 4712 4713 4714 4715 4716 4717 4718 4719 4720 3944 4721 3947 3949 4722 4723 4724 4725 4726 4727 4728 4729 | Used by:4731 6158 Timeline |
Symbol 4731 MovieClip {torsoMainMC} | Uses:3861 3958 4032 4106 4180 4253 4326 4399 4472 4547 4661 4730 | Used by:5856 5857 5982 6131 6298 |
Symbol 4732 Text | Uses:127 | Used by:4734 |
Symbol 4733 Graphic | Used by:4734 | |
Symbol 4734 MovieClip | Uses:4732 4733 | Used by:5845 |
Symbol 4735 Bitmap | Used by:4737 4738 4739 4741 4742 4745 4747 4748 4749 4750 4751 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 4765 4766 4767 4768 4769 4770 4777 4778 4779 4780 4781 4782 4783 4784 4785 4786 4793 4794 4795 4796 4797 4798 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812 4813 4814 4815 4816 4828 4829 4830 4831 4832 4833 4834 4835 4836 4837 4840 4841 4842 4844 4845 4846 4847 4848 4849 4850 4851 | |
Symbol 4736 Bitmap | Used by:4737 4738 4739 4741 4742 4744 4745 4748 4749 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 4765 4766 4767 4768 4769 4770 4775 4776 4777 4778 4779 4781 4782 4783 4784 4785 4786 4793 4794 4795 4798 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812 4813 4814 4815 4816 4817 4827 4828 4829 4830 4831 4832 4833 4834 4835 4836 4837 4840 4841 4842 4843 4844 4845 4846 4847 4848 4849 4850 4851 | |
Symbol 4737 Graphic | Uses:4735 4736 | Used by:4740 |
Symbol 4738 Graphic | Uses:4735 4736 | Used by:4740 |
Symbol 4739 Graphic | Uses:4735 4736 | Used by:4740 4852 |
Symbol 4740 MovieClip | Uses:4737 4738 4739 | Used by:4852 |
Symbol 4741 Graphic | Uses:4736 4735 | Used by:4852 |
Symbol 4742 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4743 Bitmap | Used by:4744 4752 4771 4772 4773 4774 4775 4776 4817 4827 4838 4839 4843 | |
Symbol 4744 Graphic | Uses:4743 4736 | Used by:4852 |
Symbol 4745 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4746 Bitmap | Used by:4747 4750 4771 4772 4773 4774 4780 4796 4797 4838 4839 | |
Symbol 4747 Graphic | Uses:4735 4746 | Used by:4852 |
Symbol 4748 Graphic | Uses:4736 4735 | Used by:4852 |
Symbol 4749 Graphic | Uses:4736 4735 | Used by:4852 |
Symbol 4750 Graphic | Uses:4735 4746 | Used by:4852 |
Symbol 4751 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4752 Graphic | Uses:4743 4736 | Used by:4852 |
Symbol 4753 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4754 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4755 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4756 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4757 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4758 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4759 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4760 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4761 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4762 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4763 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4764 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4765 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4766 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4767 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4768 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4769 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4770 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4771 Graphic | Uses:4743 4746 | Used by:4852 |
Symbol 4772 Graphic | Uses:4743 4746 | Used by:4852 |
Symbol 4773 Graphic | Uses:4743 4746 | Used by:4852 |
Symbol 4774 Graphic | Uses:4743 4746 | Used by:4852 |
Symbol 4775 Graphic | Uses:4743 4736 | Used by:4852 |
Symbol 4776 Graphic | Uses:4743 4736 | Used by:4852 |
Symbol 4777 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4778 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4779 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4780 Graphic | Uses:4735 4746 | Used by:4852 |
Symbol 4781 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4782 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4783 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4784 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4785 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4786 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4787 Bitmap | Used by:4788 4789 4790 4791 | |
Symbol 4788 Graphic | Uses:4787 | Used by:4792 |
Symbol 4789 Graphic | Uses:4787 | Used by:4792 |
Symbol 4790 Graphic | Uses:4787 | Used by:4792 |
Symbol 4791 Graphic | Uses:4787 | Used by:4792 |
Symbol 4792 MovieClip | Uses:4788 4789 4790 4791 | Used by:4852 4954 5057 5155 5256 5354 5452 5550 5648 5746 5844 |
Symbol 4793 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4794 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4795 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4796 Graphic | Uses:4735 4746 | Used by:4852 |
Symbol 4797 Graphic | Uses:4735 4746 | Used by:4852 |
Symbol 4798 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4799 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4800 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4801 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4802 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4803 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4804 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4805 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4806 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4807 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4808 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4809 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4810 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4811 Graphic | Uses:4736 4735 | Used by:4852 |
Symbol 4812 Graphic | Uses:4736 4735 | Used by:4852 |
Symbol 4813 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4814 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4815 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4816 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4817 Graphic | Uses:4743 4736 | Used by:4852 |
Symbol 4818 Graphic | Uses:3939 | Used by:4826 |
Symbol 4819 Graphic | Uses:3941 | Used by:4826 |
Symbol 4820 Graphic | Uses:3943 | Used by:4826 |
Symbol 4821 Graphic | Uses:3946 | Used by:4826 |
Symbol 4822 Graphic | Uses:3941 3948 | Used by:4826 |
Symbol 4823 Graphic | Uses:3948 | Used by:4826 |
Symbol 4824 Graphic | Uses:3946 | Used by:4826 |
Symbol 4825 Graphic | Uses:3948 | Used by:4826 |
Symbol 4826 MovieClip | Uses:4818 4819 4820 4821 4822 4823 4824 4825 | Used by:4852 4954 5057 5155 5256 5354 5452 5550 5648 5746 5844 5982 |
Symbol 4827 Graphic | Uses:4743 4736 | Used by:4852 |
Symbol 4828 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4829 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4830 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4831 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4832 Graphic | Uses:4736 4735 | Used by:4852 |
Symbol 4833 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4834 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4835 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4836 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4837 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4838 Graphic | Uses:4743 4746 | Used by:4852 |
Symbol 4839 Graphic | Uses:4743 4746 | Used by:4852 |
Symbol 4840 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4841 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4842 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4843 Graphic | Uses:4743 4736 | Used by:4852 |
Symbol 4844 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4845 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4846 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4847 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4848 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4849 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4850 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4851 Graphic | Uses:4735 4736 | Used by:4852 |
Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} | Uses:4740 4741 4742 4744 4745 4747 4748 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 101 4765 4766 4767 4768 4769 4770 4771 4772 4773 4774 4775 4776 4777 4778 4779 4780 4781 4782 4783 4784 4785 4786 4792 4793 4794 4795 4739 4796 4797 4798 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812 4813 4814 4815 4816 4817 4826 4827 4828 4829 4830 4831 4832 4833 4834 4835 4836 4837 4838 4839 4840 4841 4842 4843 4844 4845 4846 4847 4848 4849 4850 4851 | Used by:5845 Timeline |
Symbol 4853 Bitmap | Used by:4855 4856 4857 4859 4860 4863 4865 4866 4867 4868 4869 4871 4872 4873 4874 4875 4876 4877 4878 4879 4880 4881 4882 4883 4884 4885 4886 4887 4888 4895 4896 4897 4898 4899 4900 4901 4902 4903 4904 4905 4906 4907 4908 4909 4910 4911 4912 4913 4914 4915 4916 4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4931 4932 4933 4934 4935 4936 4937 4938 4939 4940 4943 4944 4945 4946 4947 4948 4949 4950 4951 4952 4953 5045 | |
Symbol 4854 Bitmap | Used by:4855 4856 4857 4859 4860 4862 4863 4866 4867 4869 4870 4871 4872 4873 4874 4875 4876 4877 4878 4879 4880 4881 4882 4883 4884 4885 4886 4887 4888 4893 4894 4895 4896 4897 4899 4900 4901 4902 4903 4904 4905 4906 4907 4910 4911 4912 4913 4914 4915 4916 4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4929 4930 4931 4932 4933 4934 4935 4936 4937 4938 4939 4940 4943 4944 4945 4946 4947 4948 4949 4950 4951 4952 4953 | |
Symbol 4855 Graphic | Uses:4853 4854 | Used by:4858 |
Symbol 4856 Graphic | Uses:4853 4854 | Used by:4858 |
Symbol 4857 Graphic | Uses:4853 4854 | Used by:4858 4954 |
Symbol 4858 MovieClip | Uses:4855 4856 4857 | Used by:4954 |
Symbol 4859 Graphic | Uses:4854 4853 | Used by:4954 |
Symbol 4860 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4861 Bitmap | Used by:4862 4870 4889 4890 4891 4892 4893 4894 4929 4930 4941 4942 | |
Symbol 4862 Graphic | Uses:4861 4854 | Used by:4954 |
Symbol 4863 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4864 Bitmap | Used by:4865 4868 4889 4890 4891 4892 4898 4908 4909 4941 4942 | |
Symbol 4865 Graphic | Uses:4853 4864 | Used by:4954 |
Symbol 4866 Graphic | Uses:4854 4853 | Used by:4954 |
Symbol 4867 Graphic | Uses:4854 4853 | Used by:4954 |
Symbol 4868 Graphic | Uses:4853 4864 | Used by:4954 |
Symbol 4869 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4870 Graphic | Uses:4861 4854 | Used by:4954 |
Symbol 4871 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4872 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4873 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4874 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4875 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4876 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4877 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4878 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4879 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4880 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4881 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4882 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4883 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4884 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4885 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4886 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4887 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4888 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4889 Graphic | Uses:4861 4864 | Used by:4954 |
Symbol 4890 Graphic | Uses:4861 4864 | Used by:4954 |
Symbol 4891 Graphic | Uses:4861 4864 | Used by:4954 |
Symbol 4892 Graphic | Uses:4861 4864 | Used by:4954 |
Symbol 4893 Graphic | Uses:4861 4854 | Used by:4954 |
Symbol 4894 Graphic | Uses:4861 4854 | Used by:4954 |
Symbol 4895 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4896 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4897 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4898 Graphic | Uses:4853 4864 | Used by:4954 |
Symbol 4899 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4900 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4901 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4902 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4903 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4904 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4905 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4906 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4907 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4908 Graphic | Uses:4853 4864 | Used by:4954 |
Symbol 4909 Graphic | Uses:4853 4864 | Used by:4954 |
Symbol 4910 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4911 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4912 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4913 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4914 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4915 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4916 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4917 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4918 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4919 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4920 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4921 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4922 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4923 Graphic | Uses:4854 4853 | Used by:4954 |
Symbol 4924 Graphic | Uses:4854 4853 | Used by:4954 |
Symbol 4925 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4926 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4927 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4928 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4929 Graphic | Uses:4861 4854 | Used by:4954 |
Symbol 4930 Graphic | Uses:4861 4854 | Used by:4954 |
Symbol 4931 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4932 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4933 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4934 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4935 Graphic | Uses:4854 4853 | Used by:4954 |
Symbol 4936 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4937 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4938 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4939 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4940 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4941 Graphic | Uses:4861 4864 | Used by:4954 |
Symbol 4942 Graphic | Uses:4861 4864 | Used by:4954 |
Symbol 4943 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4944 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4945 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4946 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4947 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4948 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4949 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4950 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4951 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4952 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4953 Graphic | Uses:4853 4854 | Used by:4954 |
Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} | Uses:4858 4859 4860 4862 4863 4865 4866 4867 4868 4869 4870 4871 4872 4873 4874 4875 4876 4877 4878 4879 4880 4881 4882 101 4883 4884 4885 4886 4887 4888 4889 4890 4891 4892 4893 4894 4895 4896 4897 4898 4899 4900 4901 4902 4903 4904 4792 4905 4906 4907 4857 4908 4909 4910 4911 4912 4913 4914 4915 4916 4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4929 4826 4930 4931 4932 4933 4934 4935 4936 4937 4938 4939 4940 4941 4942 4943 4944 4945 4946 4947 4948 4949 4950 4951 4952 4953 | Used by:5845 Timeline |
Symbol 4955 Bitmap | Used by:4957 4958 4959 4961 4962 4965 4967 4968 4969 4970 4971 4973 4974 4975 4976 4977 4978 4979 4980 4981 4982 4983 4984 4985 4986 4987 4988 4989 4990 4997 4998 4999 5000 5001 5002 5003 5004 5005 5006 5007 5008 5009 5010 5011 5012 5013 5014 5015 5016 5017 5018 5019 5020 5021 5022 5023 5024 5025 5026 5027 5028 5029 5030 5033 5034 5035 5036 5037 5038 5039 5040 5041 5042 5046 5047 5048 5049 5050 5051 5052 5053 5054 5055 5056 | |
Symbol 4956 Bitmap | Used by:4957 4958 4959 4961 4962 4964 4965 4968 4969 4971 4972 4973 4974 4975 4976 4977 4978 4979 4980 4981 4982 4983 4984 4985 4986 4987 4988 4989 4990 4995 4996 4997 4998 4999 5001 5002 5003 5004 5005 5006 5007 5008 5009 5012 5013 5014 5015 5016 5017 5018 5019 5020 5021 5022 5023 5024 5025 5026 5027 5028 5029 5030 5031 5032 5033 5034 5035 5036 5037 5038 5039 5040 5041 5042 5045 5046 5047 5048 5049 5050 5051 5052 5053 5054 5055 5056 | |
Symbol 4957 Graphic | Uses:4955 4956 | Used by:4960 |
Symbol 4958 Graphic | Uses:4955 4956 | Used by:4960 |
Symbol 4959 Graphic | Uses:4955 4956 | Used by:4960 5057 |
Symbol 4960 MovieClip | Uses:4957 4958 4959 | Used by:5057 |
Symbol 4961 Graphic | Uses:4956 4955 | Used by:5057 |
Symbol 4962 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4963 Bitmap | Used by:4964 4972 4991 4992 4993 4994 4995 4996 5031 5032 5043 5044 | |
Symbol 4964 Graphic | Uses:4963 4956 | Used by:5057 |
Symbol 4965 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4966 Bitmap | Used by:4967 4970 4991 4992 4993 4994 5000 5010 5011 5043 5044 | |
Symbol 4967 Graphic | Uses:4955 4966 | Used by:5057 |
Symbol 4968 Graphic | Uses:4956 4955 | Used by:5057 |
Symbol 4969 Graphic | Uses:4956 4955 | Used by:5057 |
Symbol 4970 Graphic | Uses:4955 4966 | Used by:5057 |
Symbol 4971 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4972 Graphic | Uses:4963 4956 | Used by:5057 |
Symbol 4973 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4974 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4975 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4976 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4977 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4978 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4979 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4980 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4981 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4982 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4983 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4984 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4985 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4986 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4987 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4988 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4989 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4990 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4991 Graphic | Uses:4963 4966 | Used by:5057 |
Symbol 4992 Graphic | Uses:4963 4966 | Used by:5057 |
Symbol 4993 Graphic | Uses:4963 4966 | Used by:5057 |
Symbol 4994 Graphic | Uses:4963 4966 | Used by:5057 |
Symbol 4995 Graphic | Uses:4963 4956 | Used by:5057 |
Symbol 4996 Graphic | Uses:4963 4956 | Used by:5057 |
Symbol 4997 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4998 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 4999 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5000 Graphic | Uses:4955 4966 | Used by:5057 |
Symbol 5001 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5002 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5003 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5004 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5005 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5006 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5007 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5008 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5009 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5010 Graphic | Uses:4955 4966 | Used by:5057 |
Symbol 5011 Graphic | Uses:4955 4966 | Used by:5057 |
Symbol 5012 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5013 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5014 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5015 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5016 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5017 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5018 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5019 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5020 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5021 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5022 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5023 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5024 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5025 Graphic | Uses:4956 4955 | Used by:5057 |
Symbol 5026 Graphic | Uses:4956 4955 | Used by:5057 |
Symbol 5027 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5028 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5029 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5030 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5031 Graphic | Uses:4963 4956 | Used by:5057 |
Symbol 5032 Graphic | Uses:4963 4956 | Used by:5057 |
Symbol 5033 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5034 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5035 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5036 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5037 Graphic | Uses:4956 4955 | Used by:5057 |
Symbol 5038 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5039 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5040 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5041 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5042 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5043 Graphic | Uses:4963 4966 | Used by:5057 |
Symbol 5044 Graphic | Uses:4963 4966 | Used by:5057 |
Symbol 5045 Graphic | Uses:4853 4956 | Used by:5057 |
Symbol 5046 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5047 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5048 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5049 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5050 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5051 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5052 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5053 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5054 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5055 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5056 Graphic | Uses:4955 4956 | Used by:5057 |
Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} | Uses:4960 4961 4962 4964 4965 4967 4968 4969 4970 4971 4972 4973 4974 4975 4976 4977 4978 4979 4980 4981 4982 4983 4984 101 4985 4986 4987 4988 4989 4990 4991 4992 4993 4994 4995 4996 4997 4998 4999 5000 5001 5002 5003 5004 5005 5006 4792 5007 5008 5009 4959 5010 5011 5012 5013 5014 5015 5016 5017 5018 5019 5020 5021 5022 5023 5024 5025 5026 5027 5028 5029 5030 5031 4826 5032 5033 5034 5035 5036 5037 5038 5039 5040 5041 5042 5043 5044 5045 5046 5047 5048 5049 5050 5051 5052 5053 5054 5055 5056 | Used by:5845 Timeline |
Symbol 5058 Bitmap | Used by:5060 5061 5062 5064 5065 5068 5070 5071 5072 5073 5074 5075 5076 5077 5078 5079 5080 5081 5082 5083 5084 5085 5086 5087 5088 5089 5096 5097 5098 5099 5100 5101 5102 5103 5104 5105 5106 5107 5108 5109 5110 5111 5112 5113 5114 5115 5116 5117 5118 5119 5120 5121 5122 5123 5124 5125 5126 5127 5128 5129 5132 5133 5134 5135 5136 5137 5138 5139 5140 5141 5144 5145 5146 5147 5148 5149 5150 5151 5152 5153 5154 | |
Symbol 5059 Bitmap | Used by:5060 5061 5062 5064 5065 5067 5068 5071 5072 5073 5074 5075 5076 5077 5078 5079 5080 5081 5082 5083 5084 5085 5086 5087 5088 5089 5094 5095 5096 5097 5098 5100 5101 5102 5103 5104 5105 5106 5107 5108 5111 5112 5113 5114 5115 5116 5117 5118 5119 5120 5121 5122 5123 5124 5125 5126 5127 5128 5129 5130 5131 5132 5133 5134 5135 5136 5137 5138 5139 5140 5141 5144 5145 5146 5147 5148 5149 5150 5151 5152 5153 5154 | |
Symbol 5060 Graphic | Uses:5058 5059 | Used by:5063 |
Symbol 5061 Graphic | Uses:5058 5059 | Used by:5063 |
Symbol 5062 Graphic | Uses:5058 5059 | Used by:5063 5155 |
Symbol 5063 MovieClip | Uses:5060 5061 5062 | Used by:5155 |
Symbol 5064 Graphic | Uses:5059 5058 | Used by:5155 |
Symbol 5065 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5066 Bitmap | Used by:5067 5090 5091 5092 5093 5094 5095 5130 5131 5142 5143 | |
Symbol 5067 Graphic | Uses:5066 5059 | Used by:5155 |
Symbol 5068 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5069 Bitmap | Used by:5070 5090 5091 5092 5093 5099 5109 5110 5142 5143 | |
Symbol 5070 Graphic | Uses:5058 5069 | Used by:5155 |
Symbol 5071 Graphic | Uses:5059 5058 | Used by:5155 |
Symbol 5072 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5073 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5074 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5075 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5076 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5077 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5078 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5079 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5080 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5081 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5082 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5083 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5084 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5085 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5086 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5087 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5088 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5089 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5090 Graphic | Uses:5066 5069 | Used by:5155 |
Symbol 5091 Graphic | Uses:5066 5069 | Used by:5155 |
Symbol 5092 Graphic | Uses:5066 5069 | Used by:5155 |
Symbol 5093 Graphic | Uses:5066 5069 | Used by:5155 |
Symbol 5094 Graphic | Uses:5066 5059 | Used by:5155 |
Symbol 5095 Graphic | Uses:5066 5059 | Used by:5155 |
Symbol 5096 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5097 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5098 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5099 Graphic | Uses:5058 5069 | Used by:5155 |
Symbol 5100 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5101 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5102 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5103 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5104 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5105 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5106 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5107 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5108 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5109 Graphic | Uses:5058 5069 | Used by:5155 |
Symbol 5110 Graphic | Uses:5058 5069 | Used by:5155 |
Symbol 5111 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5112 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5113 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5114 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5115 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5116 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5117 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5118 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5119 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5120 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5121 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5122 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5123 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5124 Graphic | Uses:5059 5058 | Used by:5155 |
Symbol 5125 Graphic | Uses:5059 5058 | Used by:5155 |
Symbol 5126 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5127 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5128 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5129 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5130 Graphic | Uses:5066 5059 | Used by:5155 |
Symbol 5131 Graphic | Uses:5066 5059 | Used by:5155 |
Symbol 5132 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5133 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5134 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5135 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5136 Graphic | Uses:5059 5058 | Used by:5155 |
Symbol 5137 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5138 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5139 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5140 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5141 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5142 Graphic | Uses:5066 5069 | Used by:5155 |
Symbol 5143 Graphic | Uses:5066 5069 | Used by:5155 |
Symbol 5144 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5145 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5146 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5147 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5148 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5149 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5150 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5151 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5152 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5153 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5154 Graphic | Uses:5058 5059 | Used by:5155 |
Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} | Uses:5063 5064 5065 5067 5068 5070 5071 5072 5073 5074 5075 5076 5077 5078 5079 5080 5081 5082 5083 101 5084 5085 5086 5087 5088 5089 5090 5091 5092 5093 5094 5095 5096 5097 5098 5099 5100 5101 5102 5103 5104 5105 4792 5106 5107 5108 5062 5109 5110 5111 5112 5113 5114 5115 5116 5117 5118 5119 5120 5121 5122 5123 5124 5125 5126 5127 5128 5129 5130 4826 5131 5132 5133 5134 5135 5136 5137 5138 5139 5140 5141 5142 5143 5144 5145 5146 5147 5148 5149 5150 5151 5152 5153 5154 | Used by:5845 Timeline |
Symbol 5156 Bitmap | Used by:5158 5159 5160 5162 5163 5164 5165 5166 5167 5168 5169 5170 5171 5172 5173 5174 5175 5176 5177 5178 5179 5180 5181 5182 5183 5184 5185 5186 5187 5188 5189 5198 5199 5200 5201 5202 5203 5204 5205 5206 5207 5208 5209 5210 5211 5212 5213 5214 5215 5216 5217 5218 5219 5220 5221 5222 5223 5224 5225 5226 5227 5228 5229 5230 5231 5234 5235 5236 5237 5238 5239 5240 5241 5242 5243 5246 5247 5248 5249 5250 5251 5252 5253 5254 5255 | |
Symbol 5157 Bitmap | Used by:5158 5159 5160 5162 5163 5164 5165 5166 5167 5168 5169 5170 5171 5172 5173 5174 5175 5176 5177 5178 5179 5180 5181 5182 5183 5184 5185 5186 5187 5188 5189 5196 5197 5198 5199 5200 5202 5203 5204 5205 5206 5207 5208 5209 5210 5213 5214 5215 5216 5217 5218 5219 5220 5221 5222 5223 5224 5225 5226 5227 5228 5229 5230 5231 5232 5233 5234 5235 5236 5237 5238 5239 5240 5241 5242 5243 5246 5247 5248 5249 5250 5251 5252 5253 5254 5255 | |
Symbol 5158 Graphic | Uses:5156 5157 | Used by:5161 |
Symbol 5159 Graphic | Uses:5156 5157 | Used by:5161 |
Symbol 5160 Graphic | Uses:5156 5157 | Used by:5161 5256 |
Symbol 5161 MovieClip | Uses:5158 5159 5160 | Used by:5256 |
Symbol 5162 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5163 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5164 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5165 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5166 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5167 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5168 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5169 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5170 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5171 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5172 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5173 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5174 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5175 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5176 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5177 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5178 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5179 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5180 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5181 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5182 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5183 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5184 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5185 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5186 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5187 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5188 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5189 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5190 Bitmap | Used by:5192 5193 5194 5195 5196 5197 5232 5233 5244 5245 | |
Symbol 5191 Bitmap | Used by:5192 5193 5194 5195 5201 5211 5212 5244 5245 | |
Symbol 5192 Graphic | Uses:5190 5191 | Used by:5256 |
Symbol 5193 Graphic | Uses:5190 5191 | Used by:5256 |
Symbol 5194 Graphic | Uses:5190 5191 | Used by:5256 |
Symbol 5195 Graphic | Uses:5190 5191 | Used by:5256 |
Symbol 5196 Graphic | Uses:5190 5157 | Used by:5256 |
Symbol 5197 Graphic | Uses:5190 5157 | Used by:5256 |
Symbol 5198 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5199 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5200 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5201 Graphic | Uses:5156 5191 | Used by:5256 |
Symbol 5202 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5203 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5204 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5205 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5206 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5207 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5208 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5209 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5210 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5211 Graphic | Uses:5156 5191 | Used by:5256 |
Symbol 5212 Graphic | Uses:5156 5191 | Used by:5256 |
Symbol 5213 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5214 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5215 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5216 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5217 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5218 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5219 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5220 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5221 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5222 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5223 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5224 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5225 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5226 Graphic | Uses:5157 5156 | Used by:5256 |
Symbol 5227 Graphic | Uses:5157 5156 | Used by:5256 |
Symbol 5228 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5229 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5230 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5231 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5232 Graphic | Uses:5190 5157 | Used by:5256 |
Symbol 5233 Graphic | Uses:5190 5157 | Used by:5256 |
Symbol 5234 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5235 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5236 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5237 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5238 Graphic | Uses:5157 5156 | Used by:5256 |
Symbol 5239 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5240 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5241 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5242 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5243 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5244 Graphic | Uses:5190 5191 | Used by:5256 |
Symbol 5245 Graphic | Uses:5190 5191 | Used by:5256 |
Symbol 5246 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5247 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5248 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5249 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5250 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5251 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5252 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5253 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5254 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5255 Graphic | Uses:5156 5157 | Used by:5256 |
Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} | Uses:5161 5162 5163 5164 5165 5166 5167 5168 5169 5170 5171 5172 5173 5174 5175 5176 5177 5178 5179 5180 5181 5182 5183 101 5184 5185 5186 5187 5188 5189 5192 5193 5194 5195 5196 5197 5198 5199 5200 5201 5202 5203 5204 5205 5206 5207 4792 5208 5209 5210 5160 5211 5212 5213 5214 5215 5216 5217 5218 5219 5220 5221 5222 5223 5224 5225 5226 5227 5228 5229 5230 5231 5232 4826 5233 5234 5235 5236 5237 5238 5239 5240 5241 5242 5243 5244 5245 5246 5247 5248 5249 5250 5251 5252 5253 5254 5255 | Used by:5845 Timeline |
Symbol 5257 Bitmap | Used by:5259 5260 5261 5263 5264 5267 5269 5270 5271 5272 5273 5274 5275 5276 5277 5278 5279 5280 5281 5282 5283 5284 5285 5286 5287 5288 5295 5296 5297 5298 5299 5300 5301 5302 5303 5304 5305 5306 5307 5308 5309 5310 5311 5312 5313 5314 5315 5316 5317 5318 5319 5320 5321 5322 5323 5324 5325 5326 5327 5328 5331 5332 5333 5334 5335 5336 5337 5338 5339 5340 5343 5344 5345 5346 5347 5348 5349 5350 5351 5352 5353 | |
Symbol 5258 Bitmap | Used by:5259 5260 5261 5263 5264 5266 5267 5270 5271 5272 5273 5274 5275 5276 5277 5278 5279 5280 5281 5282 5283 5284 5285 5286 5287 5288 5293 5294 5295 5296 5297 5299 5300 5301 5302 5303 5304 5305 5306 5307 5310 5311 5312 5313 5314 5315 5316 5317 5318 5319 5320 5321 5322 5323 5324 5325 5326 5327 5328 5329 5330 5331 5332 5333 5334 5335 5336 5337 5338 5339 5340 5343 5344 5345 5346 5347 5348 5349 5350 5351 5352 5353 | |
Symbol 5259 Graphic | Uses:5257 5258 | Used by:5262 |
Symbol 5260 Graphic | Uses:5257 5258 | Used by:5262 |
Symbol 5261 Graphic | Uses:5257 5258 | Used by:5262 5354 |
Symbol 5262 MovieClip | Uses:5259 5260 5261 | Used by:5354 |
Symbol 5263 Graphic | Uses:5258 5257 | Used by:5354 |
Symbol 5264 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5265 Bitmap | Used by:5266 5289 5290 5291 5292 5293 5294 5329 5330 5341 5342 | |
Symbol 5266 Graphic | Uses:5265 5258 | Used by:5354 |
Symbol 5267 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5268 Bitmap | Used by:5269 5289 5290 5291 5292 5298 5308 5309 5341 5342 | |
Symbol 5269 Graphic | Uses:5257 5268 | Used by:5354 |
Symbol 5270 Graphic | Uses:5258 5257 | Used by:5354 |
Symbol 5271 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5272 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5273 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5274 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5275 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5276 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5277 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5278 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5279 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5280 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5281 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5282 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5283 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5284 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5285 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5286 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5287 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5288 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5289 Graphic | Uses:5265 5268 | Used by:5354 |
Symbol 5290 Graphic | Uses:5265 5268 | Used by:5354 |
Symbol 5291 Graphic | Uses:5265 5268 | Used by:5354 |
Symbol 5292 Graphic | Uses:5265 5268 | Used by:5354 |
Symbol 5293 Graphic | Uses:5265 5258 | Used by:5354 |
Symbol 5294 Graphic | Uses:5265 5258 | Used by:5354 |
Symbol 5295 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5296 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5297 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5298 Graphic | Uses:5257 5268 | Used by:5354 |
Symbol 5299 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5300 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5301 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5302 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5303 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5304 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5305 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5306 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5307 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5308 Graphic | Uses:5257 5268 | Used by:5354 |
Symbol 5309 Graphic | Uses:5257 5268 | Used by:5354 |
Symbol 5310 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5311 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5312 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5313 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5314 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5315 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5316 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5317 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5318 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5319 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5320 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5321 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5322 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5323 Graphic | Uses:5258 5257 | Used by:5354 |
Symbol 5324 Graphic | Uses:5258 5257 | Used by:5354 |
Symbol 5325 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5326 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5327 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5328 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5329 Graphic | Uses:5265 5258 | Used by:5354 |
Symbol 5330 Graphic | Uses:5265 5258 | Used by:5354 |
Symbol 5331 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5332 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5333 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5334 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5335 Graphic | Uses:5258 5257 | Used by:5354 |
Symbol 5336 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5337 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5338 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5339 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5340 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5341 Graphic | Uses:5265 5268 | Used by:5354 |
Symbol 5342 Graphic | Uses:5265 5268 | Used by:5354 |
Symbol 5343 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5344 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5345 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5346 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5347 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5348 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5349 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5350 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5351 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5352 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5353 Graphic | Uses:5257 5258 | Used by:5354 |
Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} | Uses:5262 5263 5264 5266 5267 5269 5270 5271 5272 5273 5274 5275 5276 5277 5278 5279 5280 5281 5282 101 5283 5284 5285 5286 5287 5288 5289 5290 5291 5292 5293 5294 5295 5296 5297 5298 5299 5300 5301 5302 5303 5304 4792 5305 5306 5307 5261 5308 5309 5310 5311 5312 5313 5314 5315 5316 5317 5318 5319 5320 5321 5322 5323 5324 5325 5326 5327 5328 5329 4826 5330 5331 5332 5333 5334 5335 5336 5337 5338 5339 5340 5341 5342 5343 5344 5345 5346 5347 5348 5349 5350 5351 5352 5353 | Used by:5845 6158 Timeline |
Symbol 5355 Bitmap | Used by:5357 5358 5359 5361 5362 5365 5367 5368 5369 5370 5371 5372 5373 5374 5375 5376 5377 5378 5379 5380 5381 5382 5383 5384 5385 5386 5393 5394 5395 5396 5397 5398 5399 5400 5401 5402 5403 5404 5405 5406 5407 5408 5409 5410 5411 5412 5413 5414 5415 5416 5417 5418 5419 5420 5421 5422 5423 5424 5425 5426 5429 5430 5431 5432 5433 5434 5435 5436 5437 5438 5441 5442 5443 5444 5445 5446 5447 5448 5449 5450 5451 | |
Symbol 5356 Bitmap | Used by:5357 5358 5359 5361 5362 5364 5365 5368 5369 5370 5371 5372 5373 5374 5375 5376 5377 5378 5379 5380 5381 5382 5383 5384 5385 5386 5391 5392 5393 5394 5395 5397 5398 5399 5400 5401 5402 5403 5404 5405 5408 5409 5410 5411 5412 5413 5414 5415 5416 5417 5418 5419 5420 5421 5422 5423 5424 5425 5426 5427 5428 5429 5430 5431 5432 5433 5434 5435 5436 5437 5438 5441 5442 5443 5444 5445 5446 5447 5448 5449 5450 5451 | |
Symbol 5357 Graphic | Uses:5355 5356 | Used by:5360 |
Symbol 5358 Graphic | Uses:5355 5356 | Used by:5360 |
Symbol 5359 Graphic | Uses:5355 5356 | Used by:5360 5452 |
Symbol 5360 MovieClip | Uses:5357 5358 5359 | Used by:5452 |
Symbol 5361 Graphic | Uses:5356 5355 | Used by:5452 |
Symbol 5362 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5363 Bitmap | Used by:5364 5387 5388 5389 5390 5391 5392 5427 5428 5439 5440 | |
Symbol 5364 Graphic | Uses:5363 5356 | Used by:5452 |
Symbol 5365 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5366 Bitmap | Used by:5367 5387 5388 5389 5390 5396 5406 5407 5439 5440 | |
Symbol 5367 Graphic | Uses:5355 5366 | Used by:5452 |
Symbol 5368 Graphic | Uses:5356 5355 | Used by:5452 |
Symbol 5369 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5370 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5371 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5372 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5373 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5374 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5375 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5376 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5377 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5378 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5379 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5380 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5381 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5382 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5383 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5384 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5385 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5386 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5387 Graphic | Uses:5363 5366 | Used by:5452 |
Symbol 5388 Graphic | Uses:5363 5366 | Used by:5452 |
Symbol 5389 Graphic | Uses:5363 5366 | Used by:5452 |
Symbol 5390 Graphic | Uses:5363 5366 | Used by:5452 |
Symbol 5391 Graphic | Uses:5363 5356 | Used by:5452 |
Symbol 5392 Graphic | Uses:5363 5356 | Used by:5452 |
Symbol 5393 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5394 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5395 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5396 Graphic | Uses:5355 5366 | Used by:5452 |
Symbol 5397 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5398 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5399 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5400 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5401 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5402 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5403 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5404 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5405 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5406 Graphic | Uses:5355 5366 | Used by:5452 |
Symbol 5407 Graphic | Uses:5355 5366 | Used by:5452 |
Symbol 5408 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5409 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5410 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5411 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5412 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5413 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5414 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5415 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5416 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5417 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5418 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5419 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5420 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5421 Graphic | Uses:5356 5355 | Used by:5452 |
Symbol 5422 Graphic | Uses:5356 5355 | Used by:5452 |
Symbol 5423 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5424 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5425 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5426 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5427 Graphic | Uses:5363 5356 | Used by:5452 |
Symbol 5428 Graphic | Uses:5363 5356 | Used by:5452 |
Symbol 5429 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5430 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5431 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5432 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5433 Graphic | Uses:5356 5355 | Used by:5452 |
Symbol 5434 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5435 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5436 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5437 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5438 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5439 Graphic | Uses:5363 5366 | Used by:5452 |
Symbol 5440 Graphic | Uses:5363 5366 | Used by:5452 |
Symbol 5441 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5442 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5443 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5444 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5445 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5446 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5447 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5448 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5449 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5450 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5451 Graphic | Uses:5355 5356 | Used by:5452 |
Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} | Uses:5360 5361 5362 5364 5365 5367 5368 5369 5370 5371 5372 5373 5374 5375 5376 5377 5378 5379 5380 101 5381 5382 5383 5384 5385 5386 5387 5388 5389 5390 5391 5392 5393 5394 5395 5396 5397 5398 5399 5400 5401 5402 4792 5403 5404 5405 5359 5406 5407 5408 5409 5410 5411 5412 5413 5414 5415 5416 5417 5418 5419 5420 5421 5422 5423 5424 5425 5426 5427 4826 5428 5429 5430 5431 5432 5433 5434 5435 5436 5437 5438 5439 5440 5441 5442 5443 5444 5445 5446 5447 5448 5449 5450 5451 | Used by:5845 6158 Timeline |
Symbol 5453 Bitmap | Used by:5455 5456 5457 5459 5460 5463 5465 5466 5467 5468 5469 5470 5471 5472 5473 5474 5475 5476 5477 5478 5479 5480 5481 5482 5483 5484 5491 5492 5493 5494 5495 5496 5497 5498 5499 5500 5501 5502 5503 5504 5505 5506 5507 5508 5509 5510 5511 5512 5513 5514 5515 5516 5517 5518 5519 5520 5521 5522 5523 5524 5527 5528 5529 5530 5531 5532 5533 5534 5535 5536 5539 5540 5541 5542 5543 5544 5545 5546 5547 5548 5549 | |
Symbol 5454 Bitmap | Used by:5455 5456 5457 5459 5460 5462 5463 5466 5467 5468 5469 5470 5471 5472 5473 5474 5475 5476 5477 5478 5479 5480 5481 5482 5483 5484 5489 5490 5491 5492 5493 5495 5496 5497 5498 5499 5500 5501 5502 5503 5506 5507 5508 5509 5510 5511 5512 5513 5514 5515 5516 5517 5518 5519 5520 5521 5522 5523 5524 5525 5526 5527 5528 5529 5530 5531 5532 5533 5534 5535 5536 5539 5540 5541 5542 5543 5544 5545 5546 5547 5548 5549 | |
Symbol 5455 Graphic | Uses:5453 5454 | Used by:5458 |
Symbol 5456 Graphic | Uses:5453 5454 | Used by:5458 |
Symbol 5457 Graphic | Uses:5453 5454 | Used by:5458 5550 |
Symbol 5458 MovieClip | Uses:5455 5456 5457 | Used by:5550 |
Symbol 5459 Graphic | Uses:5454 5453 | Used by:5550 |
Symbol 5460 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5461 Bitmap | Used by:5462 5485 5486 5487 5488 5489 5490 5525 5526 5537 5538 | |
Symbol 5462 Graphic | Uses:5461 5454 | Used by:5550 |
Symbol 5463 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5464 Bitmap | Used by:5465 5485 5486 5487 5488 5494 5504 5505 5537 5538 | |
Symbol 5465 Graphic | Uses:5453 5464 | Used by:5550 |
Symbol 5466 Graphic | Uses:5454 5453 | Used by:5550 |
Symbol 5467 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5468 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5469 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5470 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5471 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5472 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5473 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5474 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5475 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5476 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5477 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5478 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5479 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5480 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5481 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5482 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5483 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5484 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5485 Graphic | Uses:5461 5464 | Used by:5550 |
Symbol 5486 Graphic | Uses:5461 5464 | Used by:5550 |
Symbol 5487 Graphic | Uses:5461 5464 | Used by:5550 |
Symbol 5488 Graphic | Uses:5461 5464 | Used by:5550 |
Symbol 5489 Graphic | Uses:5461 5454 | Used by:5550 |
Symbol 5490 Graphic | Uses:5461 5454 | Used by:5550 |
Symbol 5491 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5492 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5493 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5494 Graphic | Uses:5453 5464 | Used by:5550 |
Symbol 5495 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5496 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5497 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5498 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5499 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5500 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5501 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5502 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5503 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5504 Graphic | Uses:5453 5464 | Used by:5550 |
Symbol 5505 Graphic | Uses:5453 5464 | Used by:5550 |
Symbol 5506 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5507 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5508 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5509 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5510 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5511 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5512 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5513 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5514 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5515 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5516 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5517 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5518 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5519 Graphic | Uses:5454 5453 | Used by:5550 |
Symbol 5520 Graphic | Uses:5454 5453 | Used by:5550 |
Symbol 5521 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5522 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5523 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5524 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5525 Graphic | Uses:5461 5454 | Used by:5550 |
Symbol 5526 Graphic | Uses:5461 5454 | Used by:5550 |
Symbol 5527 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5528 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5529 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5530 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5531 Graphic | Uses:5454 5453 | Used by:5550 |
Symbol 5532 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5533 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5534 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5535 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5536 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5537 Graphic | Uses:5461 5464 | Used by:5550 |
Symbol 5538 Graphic | Uses:5461 5464 | Used by:5550 |
Symbol 5539 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5540 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5541 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5542 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5543 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5544 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5545 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5546 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5547 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5548 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5549 Graphic | Uses:5453 5454 | Used by:5550 |
Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} | Uses:5458 5459 5460 5462 5463 5465 5466 5467 5468 5469 5470 5471 5472 5473 5474 5475 5476 5477 5478 101 5479 5480 5481 5482 5483 5484 5485 5486 5487 5488 5489 5490 5491 5492 5493 5494 5495 5496 5497 5498 5499 5500 4792 5501 5502 5503 5457 5504 5505 5506 5507 5508 5509 5510 5511 5512 5513 5514 5515 5516 5517 5518 5519 5520 5521 5522 5523 5524 5525 4826 5526 5527 5528 5529 5530 5531 5532 5533 5534 5535 5536 5537 5538 5539 5540 5541 5542 5543 5544 5545 5546 5547 5548 5549 | Used by:5845 6158 Timeline |
Symbol 5551 Bitmap | Used by:5553 5554 5555 5557 5558 5561 5563 5564 5565 5566 5567 5568 5569 5570 5571 5572 5573 5574 5575 5576 5577 5578 5579 5580 5581 5582 5589 5590 5591 5592 5593 5594 5595 5596 5597 5598 5599 5600 5601 5602 5603 5604 5605 5606 5607 5608 5609 5610 5611 5612 5613 5614 5615 5616 5617 5618 5619 5620 5621 5622 5625 5626 5627 5628 5629 5630 5631 5632 5633 5634 5637 5638 5639 5640 5641 5642 5643 5644 5645 5646 5647 | |
Symbol 5552 Bitmap | Used by:5553 5554 5555 5557 5558 5560 5561 5564 5565 5566 5567 5568 5569 5570 5571 5572 5573 5574 5575 5576 5577 5578 5579 5580 5581 5582 5587 5588 5589 5590 5591 5593 5594 5595 5596 5597 5598 5599 5600 5601 5604 5605 5606 5607 5608 5609 5610 5611 5612 5613 5614 5615 5616 5617 5618 5619 5620 5621 5622 5623 5624 5625 5626 5627 5628 5629 5630 5631 5632 5633 5634 5637 5638 5639 5640 5641 5642 5643 5644 5645 5646 5647 | |
Symbol 5553 Graphic | Uses:5551 5552 | Used by:5556 |
Symbol 5554 Graphic | Uses:5551 5552 | Used by:5556 |
Symbol 5555 Graphic | Uses:5551 5552 | Used by:5556 5648 |
Symbol 5556 MovieClip | Uses:5553 5554 5555 | Used by:5648 |
Symbol 5557 Graphic | Uses:5552 5551 | Used by:5648 |
Symbol 5558 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5559 Bitmap | Used by:5560 5583 5584 5585 5586 5587 5588 5623 5624 5635 5636 | |
Symbol 5560 Graphic | Uses:5559 5552 | Used by:5648 |
Symbol 5561 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5562 Bitmap | Used by:5563 5583 5584 5585 5586 5592 5602 5603 5635 5636 | |
Symbol 5563 Graphic | Uses:5551 5562 | Used by:5648 |
Symbol 5564 Graphic | Uses:5552 5551 | Used by:5648 |
Symbol 5565 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5566 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5567 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5568 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5569 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5570 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5571 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5572 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5573 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5574 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5575 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5576 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5577 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5578 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5579 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5580 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5581 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5582 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5583 Graphic | Uses:5559 5562 | Used by:5648 |
Symbol 5584 Graphic | Uses:5559 5562 | Used by:5648 |
Symbol 5585 Graphic | Uses:5559 5562 | Used by:5648 |
Symbol 5586 Graphic | Uses:5559 5562 | Used by:5648 |
Symbol 5587 Graphic | Uses:5559 5552 | Used by:5648 |
Symbol 5588 Graphic | Uses:5559 5552 | Used by:5648 |
Symbol 5589 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5590 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5591 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5592 Graphic | Uses:5551 5562 | Used by:5648 |
Symbol 5593 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5594 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5595 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5596 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5597 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5598 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5599 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5600 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5601 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5602 Graphic | Uses:5551 5562 | Used by:5648 |
Symbol 5603 Graphic | Uses:5551 5562 | Used by:5648 |
Symbol 5604 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5605 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5606 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5607 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5608 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5609 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5610 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5611 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5612 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5613 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5614 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5615 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5616 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5617 Graphic | Uses:5552 5551 | Used by:5648 |
Symbol 5618 Graphic | Uses:5552 5551 | Used by:5648 |
Symbol 5619 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5620 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5621 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5622 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5623 Graphic | Uses:5559 5552 | Used by:5648 |
Symbol 5624 Graphic | Uses:5559 5552 | Used by:5648 |
Symbol 5625 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5626 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5627 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5628 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5629 Graphic | Uses:5552 5551 | Used by:5648 |
Symbol 5630 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5631 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5632 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5633 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5634 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5635 Graphic | Uses:5559 5562 | Used by:5648 |
Symbol 5636 Graphic | Uses:5559 5562 | Used by:5648 |
Symbol 5637 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5638 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5639 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5640 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5641 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5642 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5643 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5644 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5645 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5646 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5647 Graphic | Uses:5551 5552 | Used by:5648 |
Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} | Uses:5556 5557 5558 5560 5561 5563 5564 5565 5566 5567 5568 5569 5570 5571 5572 5573 5574 5575 5576 101 5577 5578 5579 5580 5581 5582 5583 5584 5585 5586 5587 5588 5589 5590 5591 5592 5593 5594 5595 5596 5597 5598 4792 5599 5600 5601 5555 5602 5603 5604 5605 5606 5607 5608 5609 5610 5611 5612 5613 5614 5615 5616 5617 5618 5619 5620 5621 5622 5623 4826 5624 5625 5626 5627 5628 5629 5630 5631 5632 5633 5634 5635 5636 5637 5638 5639 5640 5641 5642 5643 5644 5645 5646 5647 | Used by:5845 6158 Timeline |
Symbol 5649 Bitmap | Used by:5651 5652 5653 5655 5656 5659 5661 5662 5663 5664 5665 5666 5667 5668 5669 5670 5671 5672 5673 5674 5675 5676 5677 5678 5679 5680 5687 5688 5689 5690 5691 5692 5693 5694 5695 5696 5697 5698 5699 5700 5701 5702 5703 5704 5705 5706 5707 5708 5709 5710 5711 5712 5713 5714 5715 5716 5717 5718 5719 5720 5723 5724 5725 5726 5727 5728 5729 5730 5731 5732 5735 5736 5737 5738 5739 5740 5741 5742 5743 5744 5745 | |
Symbol 5650 Bitmap | Used by:5651 5652 5653 5655 5656 5658 5659 5662 5663 5664 5665 5666 5667 5668 5669 5670 5671 5672 5673 5674 5675 5676 5677 5678 5679 5680 5685 5686 5687 5688 5689 5691 5692 5693 5694 5695 5696 5697 5698 5699 5702 5703 5704 5705 5706 5707 5708 5709 5710 5711 5712 5713 5714 5715 5716 5717 5718 5719 5720 5721 5722 5723 5724 5725 5726 5727 5728 5729 5730 5731 5732 5735 5736 5737 5738 5739 5740 5741 5742 5743 5744 5745 | |
Symbol 5651 Graphic | Uses:5649 5650 | Used by:5654 |
Symbol 5652 Graphic | Uses:5649 5650 | Used by:5654 |
Symbol 5653 Graphic | Uses:5649 5650 | Used by:5654 5746 |
Symbol 5654 MovieClip | Uses:5651 5652 5653 | Used by:5746 |
Symbol 5655 Graphic | Uses:5650 5649 | Used by:5746 |
Symbol 5656 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5657 Bitmap | Used by:5658 5681 5682 5683 5684 5685 5686 5721 5722 5733 5734 | |
Symbol 5658 Graphic | Uses:5657 5650 | Used by:5746 |
Symbol 5659 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5660 Bitmap | Used by:5661 5681 5682 5683 5684 5690 5700 5701 5733 5734 | |
Symbol 5661 Graphic | Uses:5649 5660 | Used by:5746 |
Symbol 5662 Graphic | Uses:5650 5649 | Used by:5746 |
Symbol 5663 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5664 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5665 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5666 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5667 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5668 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5669 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5670 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5671 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5672 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5673 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5674 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5675 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5676 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5677 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5678 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5679 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5680 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5681 Graphic | Uses:5657 5660 | Used by:5746 |
Symbol 5682 Graphic | Uses:5657 5660 | Used by:5746 |
Symbol 5683 Graphic | Uses:5657 5660 | Used by:5746 |
Symbol 5684 Graphic | Uses:5657 5660 | Used by:5746 |
Symbol 5685 Graphic | Uses:5657 5650 | Used by:5746 |
Symbol 5686 Graphic | Uses:5657 5650 | Used by:5746 |
Symbol 5687 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5688 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5689 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5690 Graphic | Uses:5649 5660 | Used by:5746 |
Symbol 5691 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5692 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5693 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5694 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5695 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5696 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5697 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5698 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5699 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5700 Graphic | Uses:5649 5660 | Used by:5746 |
Symbol 5701 Graphic | Uses:5649 5660 | Used by:5746 |
Symbol 5702 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5703 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5704 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5705 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5706 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5707 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5708 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5709 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5710 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5711 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5712 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5713 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5714 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5715 Graphic | Uses:5650 5649 | Used by:5746 |
Symbol 5716 Graphic | Uses:5650 5649 | Used by:5746 |
Symbol 5717 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5718 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5719 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5720 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5721 Graphic | Uses:5657 5650 | Used by:5746 |
Symbol 5722 Graphic | Uses:5657 5650 | Used by:5746 |
Symbol 5723 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5724 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5725 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5726 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5727 Graphic | Uses:5650 5649 | Used by:5746 |
Symbol 5728 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5729 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5730 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5731 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5732 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5733 Graphic | Uses:5657 5660 | Used by:5746 |
Symbol 5734 Graphic | Uses:5657 5660 | Used by:5746 |
Symbol 5735 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5736 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5737 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5738 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5739 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5740 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5741 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5742 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5743 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5744 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5745 Graphic | Uses:5649 5650 | Used by:5746 |
Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} | Uses:5654 5655 5656 5658 5659 5661 5662 5663 5664 5665 5666 5667 5668 5669 5670 5671 5672 5673 5674 101 5675 5676 5677 5678 5679 5680 5681 5682 5683 5684 5685 5686 5687 5688 5689 5690 5691 5692 5693 5694 5695 5696 4792 5697 5698 5699 5653 5700 5701 5702 5703 5704 5705 5706 5707 5708 5709 5710 5711 5712 5713 5714 5715 5716 5717 5718 5719 5720 5721 4826 5722 5723 5724 5725 5726 5727 5728 5729 5730 5731 5732 5733 5734 5735 5736 5737 5738 5739 5740 5741 5742 5743 5744 5745 | Used by:5845 6158 Timeline |
Symbol 5747 Bitmap | Used by:5749 5750 5751 5753 5754 5757 5759 5760 5761 5762 5763 5764 5765 5766 5767 5768 5769 5770 5771 5772 5773 5774 5775 5776 5777 5778 5785 5786 5787 5788 5789 5790 5791 5792 5793 5794 5795 5796 5797 5798 5799 5800 5801 5802 5803 5804 5805 5806 5807 5808 5809 5810 5811 5812 5813 5814 5815 5816 5817 5818 5821 5822 5823 5824 5825 5826 5827 5828 5829 5830 5833 5834 5835 5836 5837 5838 5839 5840 5841 5842 5843 5997 5999 | |
Symbol 5748 Bitmap | Used by:5749 5750 5751 5753 5754 5756 5757 5760 5761 5762 5763 5764 5765 5766 5767 5768 5769 5770 5771 5772 5773 5774 5775 5776 5777 5778 5783 5784 5785 5786 5787 5789 5790 5791 5792 5793 5794 5795 5796 5797 5800 5801 5802 5803 5804 5805 5806 5807 5808 5809 5810 5811 5812 5813 5814 5815 5816 5817 5818 5819 5820 5821 5822 5823 5824 5825 5826 5827 5828 5829 5830 5833 5834 5835 5836 5837 5838 5839 5840 5841 5842 5843 5997 5999 | |
Symbol 5749 Graphic | Uses:5747 5748 | Used by:5752 |
Symbol 5750 Graphic | Uses:5747 5748 | Used by:5752 |
Symbol 5751 Graphic | Uses:5747 5748 | Used by:5752 5844 |
Symbol 5752 MovieClip | Uses:5749 5750 5751 | Used by:5844 |
Symbol 5753 Graphic | Uses:5748 5747 | Used by:5844 |
Symbol 5754 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5755 Bitmap | Used by:5756 5779 5780 5781 5782 5783 5784 5819 5820 5831 5832 | |
Symbol 5756 Graphic | Uses:5755 5748 | Used by:5844 |
Symbol 5757 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5758 Bitmap | Used by:5759 5779 5780 5781 5782 5788 5798 5799 5831 5832 | |
Symbol 5759 Graphic | Uses:5747 5758 | Used by:5844 |
Symbol 5760 Graphic | Uses:5748 5747 | Used by:5844 |
Symbol 5761 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5762 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5763 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5764 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5765 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5766 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5767 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5768 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5769 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5770 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5771 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5772 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5773 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5774 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5775 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5776 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5777 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5778 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5779 Graphic | Uses:5755 5758 | Used by:5844 |
Symbol 5780 Graphic | Uses:5755 5758 | Used by:5844 |
Symbol 5781 Graphic | Uses:5755 5758 | Used by:5844 |
Symbol 5782 Graphic | Uses:5755 5758 | Used by:5844 |
Symbol 5783 Graphic | Uses:5755 5748 | Used by:5844 |
Symbol 5784 Graphic | Uses:5755 5748 | Used by:5844 |
Symbol 5785 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5786 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5787 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5788 Graphic | Uses:5747 5758 | Used by:5844 |
Symbol 5789 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5790 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5791 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5792 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5793 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5794 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5795 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5796 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5797 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5798 Graphic | Uses:5747 5758 | Used by:5844 |
Symbol 5799 Graphic | Uses:5747 5758 | Used by:5844 |
Symbol 5800 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5801 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5802 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5803 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5804 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5805 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5806 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5807 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5808 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5809 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5810 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5811 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5812 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5813 Graphic | Uses:5748 5747 | Used by:5844 |
Symbol 5814 Graphic | Uses:5748 5747 | Used by:5844 |
Symbol 5815 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5816 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5817 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5818 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5819 Graphic | Uses:5755 5748 | Used by:5844 |
Symbol 5820 Graphic | Uses:5755 5748 | Used by:5844 |
Symbol 5821 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5822 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5823 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5824 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5825 Graphic | Uses:5748 5747 | Used by:5844 |
Symbol 5826 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5827 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5828 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5829 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5830 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5831 Graphic | Uses:5755 5758 | Used by:5844 |
Symbol 5832 Graphic | Uses:5755 5758 | Used by:5844 |
Symbol 5833 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5834 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5835 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5836 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5837 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5838 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5839 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5840 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5841 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5842 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5843 Graphic | Uses:5747 5748 | Used by:5844 |
Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} | Uses:5752 5753 5754 5756 5757 5759 5760 5761 5762 5763 5764 5765 5766 5767 5768 5769 5770 5771 5772 101 5773 5774 5775 5776 5777 5778 5779 5780 5781 5782 5783 5784 5785 5786 5787 5788 5789 5790 5791 5792 5793 5794 4792 5795 5796 5797 5751 5798 5799 5800 5801 5802 5803 5804 5805 5806 5807 5808 5809 5810 5811 5812 5813 5814 5815 5816 5817 5818 5819 4826 5820 5821 5822 5823 5824 5825 5826 5827 5828 5829 5830 5831 5832 5833 5834 5835 5836 5837 5838 5839 5840 5841 5842 5843 | Used by:5845 6158 Timeline |
Symbol 5845 MovieClip {legsers} | Uses:4734 4852 4954 5057 5155 5256 5354 5452 5550 5648 5746 5844 | Used by:5856 5857 5982 6131 |
Symbol 5846 Graphic | Used by:5854 | |
Symbol 5847 Graphic | Used by:5854 | |
Symbol 5848 ShapeTweening | Used by:5854 | |
Symbol 5849 ShapeTweening | Used by:5854 | |
Symbol 5850 Graphic | Used by:5854 | |
Symbol 5851 ShapeTweening | Used by:5854 | |
Symbol 5852 ShapeTweening | Used by:5854 | |
Symbol 5853 ShapeTweening | Used by:5854 | |
Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} | Uses:5846 5847 5848 5849 5850 5851 5852 5853 | Used by:5855 |
Symbol 5855 MovieClip {BattlePhonesDFG_fla.shadow_HOLDER_135} | Uses:5854 | Used by:5856 5857 Timeline |
Symbol 5856 MovieClip {enemy} | Uses:2516 1362 3188 3858 4731 5845 2498 5855 | Used by:5982 Timeline |
Symbol 5857 MovieClip {character} | Uses:2516 1362 3188 3858 4731 5845 2498 5855 | Used by:5982 Timeline |
Symbol 5858 Bitmap | Used by:5859 | |
Symbol 5859 Graphic | Uses:5858 | Used by:5870 |
Symbol 5860 Bitmap | Used by:5861 | |
Symbol 5861 Graphic | Uses:5860 | Used by:5870 |
Symbol 5862 Bitmap | Used by:5863 | |
Symbol 5863 Graphic | Uses:5862 | Used by:5870 |
Symbol 5864 Bitmap | Used by:5865 | |
Symbol 5865 Graphic | Uses:5864 | Used by:5870 |
Symbol 5866 Bitmap | Used by:5867 | |
Symbol 5867 Graphic | Uses:5866 | Used by:5870 |
Symbol 5868 Bitmap | Used by:5869 | |
Symbol 5869 Graphic | Uses:5868 | Used by:5870 |
Symbol 5870 MovieClip {foregrounders} | Uses:5859 5861 5863 5865 5867 5869 | Used by:5982 Timeline |
Symbol 5871 Bitmap | Used by:5872 | |
Symbol 5872 Graphic | Uses:5871 | Used by:5884 |
Symbol 5873 Graphic | Used by:5884 | |
Symbol 5874 Bitmap | Used by:5875 5928 5929 5930 5931 5932 5933 | |
Symbol 5875 Graphic | Uses:5874 | Used by:5884 5904 |
Symbol 5876 Bitmap | Used by:5877 6109 | |
Symbol 5877 Graphic | Uses:5876 | Used by:5884 |
Symbol 5878 Bitmap | Used by:5879 | |
Symbol 5879 Graphic | Uses:5878 | Used by:5884 |
Symbol 5880 Bitmap | Used by:5881 6109 | |
Symbol 5881 Graphic | Uses:5880 | Used by:5884 |
Symbol 5882 Bitmap | Used by:5883 6109 | |
Symbol 5883 Graphic | Uses:5882 | Used by:5884 |
Symbol 5884 MovieClip {BattlePhonesDFG_fla.showMoves_106} | Uses:5872 5875 5873 5877 5879 5881 5883 | Used by:5982 6245 |
Symbol 5885 Graphic | Used by:5891 | |
Symbol 5886 ShapeTweening | Used by:5891 | |
Symbol 5887 ShapeTweening | Used by:5891 | |
Symbol 5888 ShapeTweening | Used by:5891 | |
Symbol 5889 ShapeTweening | Used by:5891 | |
Symbol 5890 Graphic | Used by:5891 | |
Symbol 5891 MovieClip | Uses:5885 5886 5887 5888 5889 5890 | Used by:5982 6158 Timeline |
Symbol 5892 Graphic | Used by:5893 | |
Symbol 5893 MovieClip | Uses:5892 | Used by:5982 6048 |
Symbol 5894 Bitmap | Used by:5895 5995 | |
Symbol 5895 Graphic | Uses:5894 | Used by:5896 5909 6130 |
Symbol 5896 MovieClip {fader} | Uses:5895 | Used by:5982 Timeline |
Symbol 5897 Graphic | Used by:5898 | |
Symbol 5898 MovieClip | Uses:5897 | Used by:5982 Timeline |
Symbol 5899 Graphic | Used by:5900 | |
Symbol 5900 MovieClip | Uses:5899 | Used by:5982 Timeline |
Symbol 5901 Graphic | Used by:5902 | |
Symbol 5902 MovieClip | Uses:5901 | Used by:5982 Timeline |
Symbol 5903 Text | Uses:44 | Used by:5904 |
Symbol 5904 MovieClip {BattlePhonesDFG_fla.instructionsPanel_41} | Uses:5903 5875 | Used by:5982 Timeline |
Symbol 5905 Bitmap | Used by:5906 5907 5916 | |
Symbol 5906 Graphic | Uses:5905 | Used by:5908 |
Symbol 5907 Graphic | Uses:5905 | Used by:5908 5917 |
Symbol 5908 MovieClip {BattlePhonesDFG_fla.lifeLoss_15} | Uses:5906 5907 | Used by:5917 5982 |
Symbol 5909 MovieClip {menubgFade} | Uses:5895 | Used by:5982 |
Symbol 5910 Text | Uses:117 | Used by:5913 |
Symbol 5911 Bitmap | Used by:5912 | |
Symbol 5912 Graphic | Uses:5911 | Used by:5913 |
Symbol 5913 MovieClip | Uses:5910 5912 | Used by:5982 Timeline |
Symbol 5914 Graphic | Used by:5915 6092 Timeline | |
Symbol 5915 MovieClip | Uses:5914 | Used by:5982 Timeline |
Symbol 5916 Graphic | Uses:5905 | Used by:5917 |
Symbol 5917 MovieClip | Uses:5908 5907 5916 | Used by:5982 6278 |
Symbol 5918 Bitmap | Used by:5919 5920 5921 5922 5923 5924 | |
Symbol 5919 Graphic | Uses:5918 | Used by:5925 |
Symbol 5920 Graphic | Uses:5918 | Used by:5925 |
Symbol 5921 Graphic | Uses:5918 | Used by:5925 |
Symbol 5922 Graphic | Uses:5918 | Used by:5925 |
Symbol 5923 Graphic | Uses:5918 | Used by:5925 |
Symbol 5924 Graphic | Uses:5918 | Used by:5925 |
Symbol 5925 MovieClip {BattlePhonesDFG_fla.ShowLevel_13} | Uses:5919 5920 5921 5922 5923 5924 | Used by:5982 Timeline |
Symbol 5926 Bitmap | Used by:5928 5929 5930 5931 5932 | |
Symbol 5927 Bitmap | Used by:5928 5929 5930 5931 5932 | |
Symbol 5928 Graphic | Uses:5874 5926 5927 | Used by:5934 |
Symbol 5929 Graphic | Uses:5874 5926 5927 | Used by:5934 |
Symbol 5930 Graphic | Uses:5874 5926 5927 | Used by:5934 |
Symbol 5931 Graphic | Uses:5874 5926 5927 | Used by:5934 |
Symbol 5932 Graphic | Uses:5874 5926 5927 | Used by:5934 |
Symbol 5933 Graphic | Uses:5874 | Used by:5934 |
Symbol 5934 MovieClip {BattlePhonesDFG_fla.unlocks_9} | Uses:5928 5929 5930 5931 5932 5933 | Used by:5982 6129 |
Symbol 5935 Sound {introSound} | Used by:5982 | |
Symbol 5936 Sound {youwinSound} | Used by:5982 | |
Symbol 5937 Sound {youloseSound} | Used by:5982 | |
Symbol 5938 Sound {warningSound} | Used by:5982 | |
Symbol 5939 Sound {versusSound} | Used by:5982 | |
Symbol 5940 Sound {timeupSound} | Used by:5982 | |
Symbol 5941 Sound {textSound} | Used by:5982 | |
Symbol 5942 Sound {rapidtextSound} | Used by:5982 | |
Symbol 5943 Sound {teleportoutSound} | Used by:5982 | |
Symbol 5944 Sound {teleportinSound} | Used by:5982 | |
Symbol 5945 Sound {round5Sound} | Used by:5982 | |
Symbol 5946 Sound {round4Sound} | Used by:5982 | |
Symbol 5947 Sound {round3Sound} | Used by:5982 | |
Symbol 5948 Sound {round2Sound} | Used by:5982 | |
Symbol 5949 Sound {round1Sound} | Used by:5982 | |
Symbol 5950 Sound {punchSound} | Used by:5982 | |
Symbol 5951 Sound {buttonPopSound} | Used by:5982 | |
Symbol 5952 Sound {oofSound} | Used by:5982 | |
Symbol 5953 Sound {mainmenubgSound} | Used by:5982 | |
Symbol 5954 Sound {kickSound} | Used by:5982 | |
Symbol 5955 Sound {jumpSound} | Used by:5982 | |
Symbol 5956 Sound {infraredHitSound} | Used by:5982 | |
Symbol 5957 Sound {infraredSound} | Used by:5982 | |
Symbol 5958 Sound {gameoverSound} | Used by:5982 | |
Symbol 5959 Sound {gamecompleteSound} | Used by:5982 | |
Symbol 5960 Sound {endLevelSound} | Used by:5982 | |
Symbol 5961 Sound {emailSound} | Used by:5982 | |
Symbol 5962 Sound {drawSound} | Used by:5982 | |
Symbol 5963 Sound {dazeSound} | Used by:5982 | |
Symbol 5964 Sound {continueSound} | Used by:5982 | |
Symbol 5965 Sound {cameraSound} | Used by:5982 | |
Symbol 5966 Sound {buttonSound} | Used by:5982 | |
Symbol 5967 Sound {bluetoothoutSound} | Used by:5982 | |
Symbol 5968 Sound {bluetoothinSound} | Used by:5982 | |
Symbol 5969 Sound {blockedSound} | Used by:5982 | |
Symbol 5970 Sound {oofsmackSound} | Used by:5982 | |
Symbol 5971 Sound {oneSound} | Used by:5982 | |
Symbol 5972 Sound {twoSound} | Used by:5982 | |
Symbol 5973 Sound {bgMusic1} | Used by:5982 | |
Symbol 5974 Sound {bgMusic2} | Used by:5982 | |
Symbol 5975 Sound {bgMusic3} | Used by:5982 | |
Symbol 5976 Sound {bgMusic4} | Used by:5982 | |
Symbol 5977 Sound {bgMusic5} | Used by:5982 | |
Symbol 5978 Sound {bgMusic6} | Used by:5982 | |
Symbol 5979 Sound {threeSound} | Used by:5982 | |
Symbol 5980 Sound {fightSound} | Used by:5982 | |
Symbol 5981 Sound {deathSound} | Used by:5982 | |
Symbol 5982 MovieClip {BattlePhonesDFG_fla.containerMC_8} | Uses:1362 2498 2514 5856 5857 5870 5845 5884 4731 5891 5893 3858 5896 5898 5900 113 5902 5904 3188 5908 5909 5913 5915 5917 5925 96 4826 2503 5934 5935 5936 5937 5938 5939 5940 5941 5942 5943 5944 5945 5946 5947 5948 5949 5950 5951 5952 5953 5954 5955 5956 5957 5958 5959 5960 5961 5962 5963 5964 5965 5966 5967 5968 5969 5970 5971 5972 5973 5974 5975 5976 5977 5978 5979 5980 5981 | Used by:Timeline |
Symbol 5983 ShapeTweening | Used by:Timeline | |
Symbol 5984 Graphic | Used by:5985 6324 | |
Symbol 5985 Button | Uses:5984 | Used by:Timeline |
Symbol 5986 Graphic | Used by:5994 | |
Symbol 5987 Graphic | Used by:5994 | |
Symbol 5988 Graphic | Used by:5994 | |
Symbol 5989 Graphic | Used by:5994 | |
Symbol 5990 Graphic | Used by:5994 | |
Symbol 5991 Graphic | Used by:5994 | |
Symbol 5992 Graphic | Used by:5993 | |
Symbol 5993 MovieClip | Uses:5992 | Used by:5994 |
Symbol 5994 MovieClip {BattlePhonesDFG_fla.logoanim2_189} | Uses:5986 5987 5988 5989 5990 5991 5993 | Used by:Timeline |
Symbol 5995 Graphic | Uses:5894 | Used by:6129 6158 Timeline |
Symbol 5996 Graphic | Uses:1252 3114 3798 | Used by:Timeline |
Symbol 5997 Graphic | Uses:4452 5747 5748 2395 | Used by:Timeline |
Symbol 5998 Graphic | Uses:1252 3114 3798 | Used by:Timeline |
Symbol 5999 Graphic | Uses:4452 5747 5748 2395 | Used by:Timeline |
Symbol 6000 Graphic | Uses:229 1252 3114 3798 | Used by:Timeline |
Symbol 6001 Graphic | Uses:231 1252 3114 3798 | Used by:Timeline |
Symbol 6002 Graphic | Uses:234 | Used by:Timeline |
Symbol 6003 ShapeTweening | Used by:Timeline | |
Symbol 6004 ShapeTweening | Used by:Timeline | |
Symbol 6005 ShapeTweening | Used by:Timeline | |
Symbol 6006 ShapeTweening | Used by:Timeline | |
Symbol 6007 ShapeTweening | Used by:Timeline | |
Symbol 6008 ShapeTweening | Used by:Timeline | |
Symbol 6009 ShapeTweening | Used by:Timeline | |
Symbol 6010 Bitmap | Used by:6011 | |
Symbol 6011 Graphic | Uses:6010 | Used by:6012 6013 |
Symbol 6012 MovieClip | Uses:6011 | Used by:6013 |
Symbol 6013 Button | Uses:6011 6012 | Used by:Timeline |
Symbol 6014 Button | Uses:74 | Used by:6018 |
Symbol 6015 Bitmap | Used by:6016 6017 | |
Symbol 6016 Graphic | Uses:6015 | Used by:6018 |
Symbol 6017 Graphic | Uses:6015 | Used by:6018 |
Symbol 6018 MovieClip {BattlePhonesDFG_fla.soundOnOff_192} | Uses:6014 6016 6017 | Used by:Timeline |
Symbol 6019 Bitmap | Used by:6020 | |
Symbol 6020 Graphic | Uses:6019 | Used by:Timeline |
Symbol 6021 Graphic | Used by:6023 | |
Symbol 6022 Graphic | Used by:6023 | |
Symbol 6023 Button | Uses:6021 6022 | Used by:6027 |
Symbol 6024 Text | Uses:44 | Used by:6027 |
Symbol 6025 Bitmap | Used by:6026 | |
Symbol 6026 Graphic | Uses:6025 | Used by:6027 |
Symbol 6027 MovieClip {BattlePhonesDFG_fla.warnAboutResetMC_201} | Uses:6023 6024 6026 | Used by:Timeline |
Symbol 6028 Graphic | Used by:6030 6230 | |
Symbol 6029 Graphic | Used by:6030 | |
Symbol 6030 Button | Uses:6028 6029 | Used by:Timeline |
Symbol 6031 Bitmap | Used by:6032 | |
Symbol 6032 Graphic | Uses:6031 | Used by:6034 |
Symbol 6033 Graphic | Used by:6034 | |
Symbol 6034 Button | Uses:6032 6033 | Used by:Timeline |
Symbol 6035 Graphic | Uses:108 | Used by:6040 |
Symbol 6036 Graphic | Uses:107 | Used by:6040 |
Symbol 6037 Graphic | Uses:106 | Used by:6040 |
Symbol 6038 Graphic | Uses:105 | Used by:6040 |
Symbol 6039 Graphic | Uses:104 | Used by:6040 |
Symbol 6040 MovieClip {BattlePhonesDFG_fla.textclip_197} | Uses:6035 6036 6037 6038 6039 | Used by:Timeline |
Symbol 6041 EditableText | Uses:44 | Used by:6048 |
Symbol 6042 Text | Uses:44 | Used by:6048 |
Symbol 6043 Graphic | Used by:6048 | |
Symbol 6044 Text | Uses:44 | Used by:6048 |
Symbol 6045 Graphic | Used by:6048 | |
Symbol 6046 Text | Uses:44 | Used by:6048 |
Symbol 6047 Graphic | Used by:6048 | |
Symbol 6048 MovieClip {BattlePhonesDFG_fla.changeKey_205} | Uses:6041 6042 5893 6043 6044 6045 6046 6047 | Used by:Timeline |
Symbol 6049 Button | Uses:54 | Used by:Timeline |
Symbol 6050 EditableText | Uses:44 | Used by:Timeline |
Symbol 6051 EditableText | Uses:44 | Used by:Timeline |
Symbol 6052 EditableText | Uses:44 | Used by:Timeline |
Symbol 6053 EditableText | Uses:44 | Used by:Timeline |
Symbol 6054 EditableText | Uses:44 | Used by:Timeline |
Symbol 6055 EditableText | Uses:44 | Used by:Timeline |
Symbol 6056 EditableText | Uses:44 | Used by:Timeline |
Symbol 6057 EditableText | Uses:44 | Used by:Timeline |
Symbol 6058 Text | Uses:44 | Used by:Timeline |
Symbol 6059 Text | Uses:44 | Used by:Timeline |
Symbol 6060 Text | Uses:44 | Used by:Timeline |
Symbol 6061 Text | Uses:44 | Used by:Timeline |
Symbol 6062 Text | Uses:44 | Used by:Timeline |
Symbol 6063 Text | Uses:44 | Used by:Timeline |
Symbol 6064 Text | Uses:44 | Used by:Timeline |
Symbol 6065 Text | Uses:44 | Used by:Timeline |
Symbol 6066 Text | Uses:44 | Used by:Timeline |
Symbol 6067 Bitmap | Used by:6068 | |
Symbol 6068 Graphic | Uses:6067 | Used by:6072 |
Symbol 6069 Graphic | Used by:6072 | |
Symbol 6070 Graphic | Used by:6072 | |
Symbol 6071 Graphic | Used by:6072 | |
Symbol 6072 Button | Uses:6068 6069 6070 6071 | Used by:Timeline |
Symbol 6073 Bitmap | Used by:6074 | |
Symbol 6074 Graphic | Uses:6073 | Used by:Timeline |
Symbol 6075 Graphic | Used by:6077 | |
Symbol 6076 Graphic | Used by:6077 | |
Symbol 6077 Button | Uses:6075 6076 | Used by:Timeline |
Symbol 6078 Graphic | Used by:6080 | |
Symbol 6079 Graphic | Used by:6080 | |
Symbol 6080 Button | Uses:6078 6079 | Used by:Timeline |
Symbol 6081 Bitmap | Used by:6082 | |
Symbol 6082 Graphic | Uses:6081 | Used by:Timeline |
Symbol 6083 Graphic | Used by:Timeline | |
Symbol 6084 Bitmap | Used by:6085 | |
Symbol 6085 Graphic | Uses:6084 | Used by:Timeline |
Symbol 6086 Bitmap | Used by:6087 | |
Symbol 6087 Graphic | Uses:6086 | Used by:6088 |
Symbol 6088 MovieClip {BattlePhonesDFG_fla.buttonArrowHider_210} | Uses:6087 | Used by:Timeline |
Symbol 6089 Graphic | Used by:6090 | |
Symbol 6090 Button | Uses:6089 | Used by:Timeline |
Symbol 6091 Graphic | Used by:6092 | |
Symbol 6092 Button | Uses:5914 6091 | Used by:Timeline |
Symbol 6093 Bitmap | Used by:6094 | |
Symbol 6094 Graphic | Uses:6093 | Used by:Timeline |
Symbol 6095 Bitmap | Used by:6096 | |
Symbol 6096 Graphic | Uses:6095 | Used by:Timeline |
Symbol 6097 Bitmap | Used by:6098 | |
Symbol 6098 Graphic | Uses:6097 | Used by:Timeline |
Symbol 6099 Bitmap | Used by:6100 | |
Symbol 6100 Graphic | Uses:6099 | Used by:Timeline |
Symbol 6101 Bitmap | Used by:6109 6237 | |
Symbol 6102 Bitmap | Used by:6109 6233 | |
Symbol 6103 Bitmap | Used by:6109 6236 | |
Symbol 6104 Bitmap | Used by:6109 6234 | |
Symbol 6105 Bitmap | Used by:6109 6232 | |
Symbol 6106 Bitmap | Used by:6109 6235 | |
Symbol 6107 Bitmap | Used by:6109 | |
Symbol 6108 Bitmap | Used by:6109 | |
Symbol 6109 Graphic | Uses:6101 6102 6103 6104 6105 6106 5876 5882 5880 6107 6108 | Used by:Timeline |
Symbol 6110 Text | Uses:44 | Used by:Timeline |
Symbol 6111 Bitmap | Used by:6112 6247 | |
Symbol 6112 Graphic | Uses:6111 | Used by:6115 |
Symbol 6113 Graphic | Used by:6115 6248 | |
Symbol 6114 Graphic | Used by:6115 6248 | |
Symbol 6115 Button | Uses:6112 6113 6114 | Used by:6278 Timeline |
Symbol 6116 Bitmap | Used by:6117 | |
Symbol 6117 Graphic | Uses:6116 | Used by:Timeline |
Symbol 6118 Graphic | Used by:Timeline | |
Symbol 6119 Graphic | Used by:6120 | |
Symbol 6120 MovieClip | Uses:6119 | Used by:6129 |
Symbol 6121 Text | Uses:117 | Used by:6123 6126 |
Symbol 6122 Graphic | Used by:6123 6126 | |
Symbol 6123 MovieClip | Uses:6121 6122 | Used by:6129 |
Symbol 6124 Bitmap | Used by:6125 | |
Symbol 6125 Graphic | Uses:6124 | Used by:6128 6129 |
Symbol 6126 Button | Uses:6122 6121 | Used by:6129 |
Symbol 6127 Text | Uses:117 | Used by:6128 |
Symbol 6128 MovieClip {BattlePhonesDFG_fla.pauseScreenKeyDisplay_253} | Uses:6125 6127 | Used by:6129 |
Symbol 6129 MovieClip {BattlePhonesDFG_fla.pausedMC_250} | Uses:5995 6120 6123 6125 5934 6126 6128 | Used by:Timeline |
Symbol 6130 MovieClip {BattlePhonesDFG_fla.faderOut_249} | Uses:5895 | Used by:Timeline |
Symbol 6131 MovieClip {BattlePhonesDFG_fla.characterVersusMC_229} | Uses:1362 3188 3858 4731 5845 2498 | Used by:6158 |
Symbol 6132 Button | Uses:2515 | Used by:6158 |
Symbol 6133 Bitmap | Used by:6134 | |
Symbol 6134 Graphic | Uses:6133 | Used by:6158 |
Symbol 6135 Bitmap | Used by:6136 | |
Symbol 6136 Graphic | Uses:6135 | Used by:6158 |
Symbol 6137 Graphic | Used by:6141 | |
Symbol 6138 Graphic | Used by:6141 | |
Symbol 6139 Graphic | Used by:6141 | |
Symbol 6140 Graphic | Used by:6141 | |
Symbol 6141 MovieClip | Uses:6137 6138 6139 6140 | Used by:6158 |
Symbol 6142 Graphic | Used by:6145 | |
Symbol 6143 Graphic | Used by:6145 | |
Symbol 6144 Graphic | Used by:6145 | |
Symbol 6145 MovieClip | Uses:6142 6143 6144 | Used by:6158 |
Symbol 6146 Bitmap | Used by:6147 | |
Symbol 6147 Graphic | Uses:6146 | Used by:6158 |
Symbol 6148 Bitmap | Used by:6149 | |
Symbol 6149 Graphic | Uses:6148 | Used by:6158 |
Symbol 6150 Bitmap | Used by:6151 | |
Symbol 6151 Graphic | Uses:6150 | Used by:6158 |
Symbol 6152 Bitmap | Used by:6153 | |
Symbol 6153 Graphic | Uses:6152 | Used by:6158 |
Symbol 6154 Bitmap | Used by:6155 | |
Symbol 6155 Graphic | Uses:6154 | Used by:6158 |
Symbol 6156 Bitmap | Used by:6157 | |
Symbol 6157 Graphic | Uses:6156 | Used by:6158 |
Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} | Uses:6131 6132 6134 5891 6136 6141 6145 5995 6147 811 2892 3559 4326 5354 1982 921 2965 3617 4399 5452 2085 6149 1031 3039 3677 4472 5550 2188 6151 1141 3113 3737 4547 5648 2291 6153 1251 2522 3797 4661 5746 2394 6155 1361 3187 3857 4730 5844 2497 6157 | Used by:6278 |
Symbol 6159 Graphic | Used by:6278 | |
Symbol 6160 Bitmap | Used by:6161 6172 | |
Symbol 6161 Graphic | Uses:6160 | Used by:6278 |
Symbol 6162 Bitmap | Used by:6163 6172 6175 6178 6181 6184 | |
Symbol 6163 Graphic | Uses:6162 | Used by:6278 |
Symbol 6164 Bitmap | Used by:6165 6172 6175 6178 6181 6184 | |
Symbol 6165 Graphic | Uses:6164 | Used by:6278 |
Symbol 6166 Bitmap | Used by:6167 6172 6175 6178 6181 6184 | |
Symbol 6167 Graphic | Uses:6166 | Used by:6278 |
Symbol 6168 Bitmap | Used by:6169 6172 6175 6178 6181 6184 | |
Symbol 6169 Graphic | Uses:6168 | Used by:6278 |
Symbol 6170 Bitmap | Used by:6171 6172 6175 6178 6181 6184 | |
Symbol 6171 Graphic | Uses:6170 | Used by:6278 |
Symbol 6172 Graphic | Uses:6160 6162 6164 6166 6168 6170 | Used by:6278 |
Symbol 6173 Bitmap | Used by:6174 6175 | |
Symbol 6174 Graphic | Uses:6173 | Used by:6278 |
Symbol 6175 Graphic | Uses:6173 6162 6164 6166 6168 6170 | Used by:6278 |
Symbol 6176 Bitmap | Used by:6177 6178 | |
Symbol 6177 Graphic | Uses:6176 | Used by:6278 |
Symbol 6178 Graphic | Uses:6176 6162 6164 6166 6168 6170 | Used by:6278 |
Symbol 6179 Bitmap | Used by:6180 6181 | |
Symbol 6180 Graphic | Uses:6179 | Used by:6278 |
Symbol 6181 Graphic | Uses:6179 6162 6164 6166 6168 6170 | Used by:6278 |
Symbol 6182 Bitmap | Used by:6183 6184 | |
Symbol 6183 Graphic | Uses:6182 | Used by:6278 |
Symbol 6184 Graphic | Uses:6182 6162 6164 6166 6168 6170 | Used by:6278 |
Symbol 6185 Graphic | Used by:6186 | |
Symbol 6186 MovieClip | Uses:6185 | Used by:6278 |
Symbol 6187 Graphic | Used by:6188 | |
Symbol 6188 MovieClip | Uses:6187 | Used by:6278 |
Symbol 6189 Graphic | Used by:6190 | |
Symbol 6190 MovieClip | Uses:6189 | Used by:6278 |
Symbol 6191 Graphic | Used by:6192 | |
Symbol 6192 MovieClip | Uses:6191 | Used by:6278 |
Symbol 6193 Graphic | Used by:6194 | |
Symbol 6194 MovieClip | Uses:6193 | Used by:6278 |
Symbol 6195 Bitmap | Used by:6196 6197 6198 6201 | |
Symbol 6196 Graphic | Uses:6195 | Used by:6278 |
Symbol 6197 Graphic | Uses:6195 | Used by:6278 |
Symbol 6198 Graphic | Uses:6195 | Used by:6278 |
Symbol 6199 Bitmap | Used by:6200 6208 6217 | |
Symbol 6200 Graphic | Uses:6199 | Used by:6278 |
Symbol 6201 Graphic | Uses:6195 | Used by:6278 |
Symbol 6202 Graphic | Used by:6204 | |
Symbol 6203 Graphic | Used by:6204 | |
Symbol 6204 Button | Uses:6202 6203 | Used by:6278 |
Symbol 6205 EditableText | Uses:117 | Used by:6278 |
Symbol 6206 EditableText | Uses:117 | Used by:6278 |
Symbol 6207 EditableText | Uses:44 | Used by:6278 |
Symbol 6208 Graphic | Uses:6199 | Used by:6278 |
Symbol 6209 Bitmap | Used by:6210 6211 6212 6213 | |
Symbol 6210 Graphic | Uses:6209 | Used by:6278 |
Symbol 6211 Graphic | Uses:6209 | Used by:6278 |
Symbol 6212 Graphic | Uses:6209 | Used by:6278 |
Symbol 6213 Graphic | Uses:6209 | Used by:6278 |
Symbol 6214 EditableText | Uses:117 | Used by:6278 |
Symbol 6215 EditableText | Uses:117 | Used by:6278 |
Symbol 6216 EditableText | Uses:44 | Used by:6278 |
Symbol 6217 Graphic | Uses:6199 | Used by:6278 |
Symbol 6218 Bitmap | Used by:6219 6220 6221 6222 6223 | |
Symbol 6219 Graphic | Uses:6218 | Used by:6278 |
Symbol 6220 Graphic | Uses:6218 | Used by:6278 |
Symbol 6221 Graphic | Uses:6218 | Used by:6278 |
Symbol 6222 Graphic | Uses:6218 | Used by:6278 |
Symbol 6223 Graphic | Uses:6218 | Used by:6278 |
Symbol 6224 Graphic | Used by:6227 | |
Symbol 6225 Graphic | Uses:40 | Used by:6227 |
Symbol 6226 Graphic | Used by:6227 | |
Symbol 6227 Button | Uses:6224 6225 6226 | Used by:6278 |
Symbol 6228 Graphic | Uses:40 | Used by:6230 |
Symbol 6229 Graphic | Used by:6230 | |
Symbol 6230 Button | Uses:6028 6228 6229 | Used by:6278 |
Symbol 6231 EditableText | Uses:117 | Used by:6245 |
Symbol 6232 Graphic | Uses:6105 | Used by:6238 |
Symbol 6233 Graphic | Uses:6102 | Used by:6238 |
Symbol 6234 Graphic | Uses:6104 | Used by:6238 |
Symbol 6235 Graphic | Uses:6106 | Used by:6238 |
Symbol 6236 Graphic | Uses:6103 | Used by:6238 |
Symbol 6237 Graphic | Uses:6101 | Used by:6238 |
Symbol 6238 MovieClip {showSkinser} | Uses:6232 6233 6234 6235 6236 6237 | Used by:6245 |
Symbol 6239 EditableText | Uses:117 | Used by:6245 |
Symbol 6240 Bitmap | Used by:6241 | |
Symbol 6241 Graphic | Uses:6240 | Used by:6244 |
Symbol 6242 Graphic | Used by:6244 | |
Symbol 6243 Graphic | Used by:6244 | |
Symbol 6244 Button | Uses:6241 6242 6243 | Used by:6245 |
Symbol 6245 MovieClip {BattlePhonesDFG_fla.unlockItems_241} | Uses:6231 5884 6238 6239 6244 | Used by:6278 |
Symbol 6246 Bitmap | Used by:6247 | |
Symbol 6247 Graphic | Uses:6111 6246 | Used by:6248 |
Symbol 6248 Button | Uses:6247 6113 6114 | Used by:6278 |
Symbol 6249 Text | Uses:44 | Used by:6278 |
Symbol 6250 EditableText | Uses:44 | Used by:6278 |
Symbol 6251 Text | Uses:44 | Used by:6278 |
Symbol 6252 EditableText | Uses:44 | Used by:6278 |
Symbol 6253 Text | Uses:44 | Used by:6278 |
Symbol 6254 EditableText | Uses:44 | Used by:6278 |
Symbol 6255 EditableText | Uses:44 | Used by:6278 |
Symbol 6256 EditableText | Uses:44 | Used by:6278 |
Symbol 6257 EditableText | Uses:44 | Used by:6278 |
Symbol 6258 EditableText | Uses:44 | Used by:6278 |
Symbol 6259 Text | Uses:44 | Used by:6278 |
Symbol 6260 Text | Uses:44 | Used by:6278 |
Symbol 6261 Text | Uses:44 | Used by:6278 |
Symbol 6262 Text | Uses:44 | Used by:6278 |
Symbol 6263 Text | Uses:44 | Used by:6278 |
Symbol 6264 Bitmap | Used by:6265 | |
Symbol 6265 Graphic | Uses:6264 | Used by:6278 |
Symbol 6266 Text | Uses:44 | Used by:6268 |
Symbol 6267 Graphic | Used by:6268 | |
Symbol 6268 Button | Uses:6266 6267 | Used by:6278 |
Symbol 6269 Bitmap | Used by:6270 | |
Symbol 6270 Graphic | Uses:6269 | Used by:6278 |
Symbol 6271 Graphic | Used by:6272 6274 | |
Symbol 6272 Button | Uses:6271 | Used by:6278 |
Symbol 6273 Graphic | Used by:6274 | |
Symbol 6274 Button | Uses:6271 6273 | Used by:6278 |
Symbol 6275 Bitmap | Used by:6277 | |
Symbol 6276 Bitmap | Used by:6277 | |
Symbol 6277 Graphic | Uses:6275 6276 | Used by:6278 |
Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} | Uses:6158 6159 6161 6163 6165 6167 6169 6171 6172 6174 6175 6177 6178 6180 6181 6183 6184 6186 6188 6190 6192 6194 6196 6197 6198 6200 6201 6204 6205 6206 6207 6115 6208 6210 6211 6212 6213 6214 6215 6216 6217 6219 6220 6221 6222 6223 6227 6230 6245 6248 6249 43 6250 6251 6252 6253 6254 6255 6256 6257 6258 6259 6260 6261 6262 6263 6265 6268 6270 5917 6272 6274 6277 | Used by:Timeline |
Symbol 6279 Bitmap | Used by:6280 | |
Symbol 6280 Graphic | Uses:6279 | Used by:6282 |
Symbol 6281 Graphic | Used by:6282 | |
Symbol 6282 Button | Uses:6280 6281 | Used by:Timeline |
Symbol 6283 Graphic | Uses:121 | Used by:6284 6285 |
Symbol 6284 MovieClip | Uses:6283 | Used by:6285 |
Symbol 6285 Button | Uses:6284 6283 | Used by:Timeline |
Symbol 6286 Bitmap | Used by:6287 | |
Symbol 6287 Graphic | Uses:6286 | Used by:6290 |
Symbol 6288 Graphic | Used by:6290 | |
Symbol 6289 Graphic | Used by:6290 | |
Symbol 6290 Button | Uses:6287 6288 6289 | Used by:Timeline |
Symbol 6291 Bitmap | Used by:6292 6294 | |
Symbol 6292 Graphic | Uses:6291 | Used by:6296 |
Symbol 6293 Bitmap | Used by:6294 6295 | |
Symbol 6294 Graphic | Uses:6293 6291 | Used by:6296 |
Symbol 6295 Graphic | Uses:6293 | Used by:6296 |
Symbol 6296 MovieClip {BattlePhonesDFG_fla.RoundsWonMC_222} | Uses:6292 6294 6295 | Used by:Timeline |
Symbol 6297 Graphic | Used by:6298 | |
Symbol 6298 MovieClip {BattlePhonesDFG_fla.GameFace_221} | Uses:3188 3858 4731 6297 | Used by:Timeline |
Symbol 6299 EditableText | Uses:117 | Used by:Timeline |
Symbol 6300 EditableText | Uses:117 | Used by:Timeline |
Symbol 6301 EditableText | Uses:117 | Used by:6302 |
Symbol 6302 MovieClip {BattlePhonesDFG_fla.num_220} | Uses:6301 | Used by:Timeline |
Symbol 6303 ShapeTweening | Used by:6313 | |
Symbol 6304 Bitmap | Used by:6305 | |
Symbol 6305 Graphic | Uses:6304 | Used by:6313 |
Symbol 6306 Graphic | Used by:6313 | |
Symbol 6307 ShapeTweening | Used by:6313 | |
Symbol 6308 ShapeTweening | Used by:6311 | |
Symbol 6309 ShapeTweening | Used by:6311 | |
Symbol 6310 Graphic | Used by:6311 | |
Symbol 6311 MovieClip | Uses:6308 6309 6310 | Used by:6313 |
Symbol 6312 Graphic | Used by:6313 | |
Symbol 6313 MovieClip {BattlePhonesDFG_fla.healthbar_218} | Uses:6305 6303 6306 6307 6311 6312 | Used by:Timeline |
Symbol 6314 Graphic | Used by:6315 | |
Symbol 6315 MovieClip | Uses:6314 | Used by:Timeline |
Symbol 6316 Bitmap | Used by:6317 | |
Symbol 6317 Graphic | Uses:6316 | Used by:6318 |
Symbol 6318 MovieClip {BattlePhonesDFG_fla.barhit_216} | Uses:6317 | Used by:Timeline |
Symbol 6319 Bitmap | Used by:6320 | |
Symbol 6320 Graphic | Uses:6319 | Used by:6321 |
Symbol 6321 MovieClip | Uses:6320 | Used by:Timeline |
Symbol 6322 MovieClip | Uses:54 | Used by:6324 |
Symbol 6323 Graphic | Used by:6324 | |
Symbol 6324 MovieClip {BattlePhonesDFG_fla.cameraFlashMC_213} | Uses:54 6322 5984 6323 | Used by:Timeline |
Symbol 6325 Text | Uses:44 | Used by:6327 |
Symbol 6326 Graphic | Used by:6327 | |
Symbol 6327 Button | Uses:6325 6326 | Used by:Timeline |
Symbol 6328 Bitmap | Used by:6329 | |
Symbol 6329 Graphic | Uses:6328 | Used by:Timeline |
Symbol 6330 Text | Uses:44 | Used by:Timeline |
Symbol 6331 Bitmap | Used by:6332 | |
Symbol 6332 Graphic | Uses:6331 | Used by:Timeline |
Symbol 6333 Bitmap | Used by:6334 | |
Symbol 6334 Graphic | Uses:6333 | Used by:Timeline |
Instance Names
"linkerBut" | Frame 1 | Symbol 120 Button |
"envBut" | Frame 1 | Symbol 125 Button |
"containerMC" | Frame 2 | Symbol 5982 MovieClip {BattlePhonesDFG_fla.containerMC_8} |
"dfglink" | Frame 3 | Symbol 5985 Button |
"leftArmMC" | Frame 46 | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} |
"hatMC" | Frame 46 | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} |
"facerMC" | Frame 46 | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} |
"torsoMC" | Frame 46 | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} |
"legsMC" | Frame 46 | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} |
"rightArmMC" | Frame 46 | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} |
"leftArmMC" | Frame 48 | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} |
"hatMC" | Frame 48 | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} |
"legsMC" | Frame 48 | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} |
"rightArmMC" | Frame 48 | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} |
"hatMC" | Frame 49 | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} |
"facerMC" | Frame 49 | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} |
"torsoMC" | Frame 49 | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} |
"leftArmMC" | Frame 51 | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} |
"legsMC" | Frame 51 | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} |
"rightArmMC" | Frame 51 | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} |
"hatMC" | Frame 52 | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} |
"facerMC" | Frame 52 | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} |
"torsoMC" | Frame 52 | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} |
"leftArmMC" | Frame 54 | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} |
"legsMC" | Frame 54 | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} |
"rightArmMC" | Frame 54 | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} |
"hatMC" | Frame 55 | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} |
"facerMC" | Frame 55 | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} |
"torsoMC" | Frame 55 | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} |
"leftArmMC" | Frame 57 | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} |
"legsMC" | Frame 57 | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} |
"rightArmMC" | Frame 57 | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} |
"hatMC" | Frame 58 | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} |
"facerMC" | Frame 58 | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} |
"torsoMC" | Frame 58 | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} |
"leftArmMC" | Frame 60 | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} |
"legsMC" | Frame 60 | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} |
"rightArmMC" | Frame 60 | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} |
"hatMC" | Frame 61 | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} |
"facerMC" | Frame 61 | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} |
"torsoMC" | Frame 61 | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} |
"leftArmMC" | Frame 63 | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} |
"legsMC" | Frame 63 | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} |
"rightArmMC" | Frame 63 | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} |
"hatMC" | Frame 64 | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} |
"facerMC" | Frame 64 | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} |
"torsoMC" | Frame 64 | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} |
"leftArmMC" | Frame 66 | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} |
"legsMC" | Frame 66 | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} |
"rightArmMC" | Frame 66 | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} |
"hatMC" | Frame 67 | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} |
"facerMC" | Frame 67 | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} |
"torsoMC" | Frame 67 | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} |
"leftArmMC" | Frame 69 | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} |
"legsMC" | Frame 69 | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} |
"rightArmMC" | Frame 69 | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} |
"hatMC" | Frame 70 | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} |
"facerMC" | Frame 70 | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} |
"torsoMC" | Frame 70 | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} |
"leftArmMC" | Frame 72 | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} |
"legsMC" | Frame 72 | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} |
"rightArmMC" | Frame 72 | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} |
"hatMC" | Frame 73 | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} |
"facerMC" | Frame 73 | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} |
"torsoMC" | Frame 73 | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} |
"matmiBut" | Frame 125 | Symbol 6013 Button |
"soundMC" | Frame 125 | Symbol 6018 MovieClip {BattlePhonesDFG_fla.soundOnOff_192} |
"envBut" | Frame 125 | Symbol 125 Button |
"matmiBut" | Frame 128 | Symbol 6013 Button |
"soundMC" | Frame 128 | Symbol 6018 MovieClip {BattlePhonesDFG_fla.soundOnOff_192} |
"warnAboutResetMC" | Frame 131 | Symbol 6027 MovieClip {BattlePhonesDFG_fla.warnAboutResetMC_201} |
"playBut" | Frame 131 | Symbol 6030 Button |
"leftArmMC" | Frame 131 | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} |
"hatMC" | Frame 131 | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} |
"facerMC" | Frame 131 | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} |
"torsoMC" | Frame 131 | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} |
"legsMC" | Frame 131 | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} |
"shadower" | Frame 131 | Symbol 5855 MovieClip {BattlePhonesDFG_fla.shadow_HOLDER_135} |
"rightArmMC" | Frame 131 | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} |
"leftArmMC" | Frame 131 | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} |
"hatMC" | Frame 131 | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} |
"facerMC" | Frame 131 | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} |
"torsoMC" | Frame 131 | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} |
"legsMC" | Frame 131 | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} |
"shadower" | Frame 131 | Symbol 5855 MovieClip {BattlePhonesDFG_fla.shadow_HOLDER_135} |
"rightArmMC" | Frame 131 | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} |
"menuBut" | Frame 131 | Symbol 6034 Button |
"SentToAFriend" | Frame 131 | Symbol 99 MovieClip {SendToAFriend} |
"let6" | Frame 131 | Symbol 6040 MovieClip {BattlePhonesDFG_fla.textclip_197} |
"let5" | Frame 131 | Symbol 6040 MovieClip {BattlePhonesDFG_fla.textclip_197} |
"let4" | Frame 131 | Symbol 6040 MovieClip {BattlePhonesDFG_fla.textclip_197} |
"let3" | Frame 131 | Symbol 6040 MovieClip {BattlePhonesDFG_fla.textclip_197} |
"let2" | Frame 131 | Symbol 6040 MovieClip {BattlePhonesDFG_fla.textclip_197} |
"let1" | Frame 131 | Symbol 6040 MovieClip {BattlePhonesDFG_fla.textclip_197} |
"continueBut" | Frame 131 | Symbol 6030 Button |
"scrboardBut" | Frame 131 | Symbol 6030 Button |
"customiseBut" | Frame 131 | Symbol 6030 Button |
"instructionsBut" | Frame 131 | Symbol 6030 Button |
"redefineBut" | Frame 131 | Symbol 6030 Button |
"matmiBut" | Frame 131 | Symbol 6013 Button |
"soundMC" | Frame 131 | Symbol 6018 MovieClip {BattlePhonesDFG_fla.soundOnOff_192} |
"envBut2" | Frame 131 | Symbol 125 Button |
"changeKey" | Frame 132 | Symbol 6048 MovieClip {BattlePhonesDFG_fla.changeKey_205} |
"pausButton" | Frame 132 | Symbol 6049 Button |
"blockButton" | Frame 132 | Symbol 6049 Button |
"kickButton" | Frame 132 | Symbol 6049 Button |
"punchButton" | Frame 132 | Symbol 6049 Button |
"rightButton" | Frame 132 | Symbol 6049 Button |
"leftButton" | Frame 132 | Symbol 6049 Button |
"downButton" | Frame 132 | Symbol 6049 Button |
"upButton" | Frame 132 | Symbol 6049 Button |
"resetButton" | Frame 132 | Symbol 6049 Button |
"pauseBut" | Frame 132 | Symbol 6050 EditableText |
"blockBut" | Frame 132 | Symbol 6051 EditableText |
"kickBut" | Frame 132 | Symbol 6052 EditableText |
"punchBut" | Frame 132 | Symbol 6053 EditableText |
"rightBut" | Frame 132 | Symbol 6054 EditableText |
"leftBut" | Frame 132 | Symbol 6055 EditableText |
"downBut" | Frame 132 | Symbol 6056 EditableText |
"upBut" | Frame 132 | Symbol 6057 EditableText |
"savechangesKeysBut" | Frame 132 | Symbol 6072 Button |
"redefinedYes" | Frame 133 | Symbol 5913 MovieClip |
"instructions_movBut" | Frame 133 | Symbol 6077 Button |
"instructions_insBut" | Frame 133 | Symbol 6080 Button |
"instructionsPanel" | Frame 133 | Symbol 5904 MovieClip {BattlePhonesDFG_fla.instructionsPanel_41} |
"hidePrevLeg" | Frame 134 | Symbol 6088 MovieClip {BattlePhonesDFG_fla.buttonArrowHider_210} |
"hideNextLeg" | Frame 134 | Symbol 6088 MovieClip {BattlePhonesDFG_fla.buttonArrowHider_210} |
"hidePrevArm" | Frame 134 | Symbol 6088 MovieClip {BattlePhonesDFG_fla.buttonArrowHider_210} |
"hideNextArm" | Frame 134 | Symbol 6088 MovieClip {BattlePhonesDFG_fla.buttonArrowHider_210} |
"hidePrevTorso" | Frame 134 | Symbol 6088 MovieClip {BattlePhonesDFG_fla.buttonArrowHider_210} |
"hideNextTorso" | Frame 134 | Symbol 6088 MovieClip {BattlePhonesDFG_fla.buttonArrowHider_210} |
"hidePrevFace" | Frame 134 | Symbol 6088 MovieClip {BattlePhonesDFG_fla.buttonArrowHider_210} |
"hideNextFace" | Frame 134 | Symbol 6088 MovieClip {BattlePhonesDFG_fla.buttonArrowHider_210} |
"hidePrevHat" | Frame 134 | Symbol 6088 MovieClip {BattlePhonesDFG_fla.buttonArrowHider_210} |
"hideNextHat" | Frame 134 | Symbol 6088 MovieClip {BattlePhonesDFG_fla.buttonArrowHider_210} |
"savechangesButPlay" | Frame 134 | Symbol 6090 Button |
"savechangesButBack" | Frame 134 | Symbol 6090 Button |
"hatprevBut" | Frame 134 | Symbol 6092 Button |
"hatnextBut" | Frame 134 | Symbol 6092 Button |
"faceprevBut" | Frame 134 | Symbol 6092 Button |
"facenextBut" | Frame 134 | Symbol 6092 Button |
"armsprevBut" | Frame 134 | Symbol 6092 Button |
"armsnextBut" | Frame 134 | Symbol 6092 Button |
"legsprevBut" | Frame 134 | Symbol 6092 Button |
"legsnextBut" | Frame 134 | Symbol 6092 Button |
"bodyprevBut" | Frame 134 | Symbol 6092 Button |
"bodynextBut" | Frame 134 | Symbol 6092 Button |
"menuBut" | Frame 134 | Symbol 6090 Button |
"characterMC" | Frame 134 | Symbol 5857 MovieClip {character} |
"scr" | Frame 135 | Symbol 5915 MovieClip |
"menuBut" | Frame 135 | Symbol 6034 Button |
"readyBut" | Frame 141 | Symbol 6115 Button |
"soundMC" | Frame 147 | Symbol 6018 MovieClip {BattlePhonesDFG_fla.soundOnOff_192} |
"pauseMC" | Frame 147 | Symbol 6129 MovieClip {BattlePhonesDFG_fla.pausedMC_250} |
"faderOut" | Frame 147 | Symbol 6130 MovieClip {BattlePhonesDFG_fla.faderOut_249} |
"faderIn" | Frame 147 | Symbol 5896 MovieClip {fader} |
"readyfighttext" | Frame 147 | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} |
"pauseButter" | Frame 147 | Symbol 6282 Button |
"levelShower" | Frame 147 | Symbol 5925 MovieClip {BattlePhonesDFG_fla.ShowLevel_13} |
"environBut" | Frame 147 | Symbol 6285 Button |
"quitgameBut" | Frame 147 | Symbol 6290 Button |
"enemyRoundsWonMC" | Frame 147 | Symbol 6296 MovieClip {BattlePhonesDFG_fla.RoundsWonMC_222} |
"characterRoundsWonMC" | Frame 147 | Symbol 6296 MovieClip {BattlePhonesDFG_fla.RoundsWonMC_222} |
"enemyFace" | Frame 147 | Symbol 6298 MovieClip {BattlePhonesDFG_fla.GameFace_221} |
"characterFace" | Frame 147 | Symbol 6298 MovieClip {BattlePhonesDFG_fla.GameFace_221} |
"enemypounds" | Frame 147 | Symbol 6299 EditableText |
"playerpounds" | Frame 147 | Symbol 6300 EditableText |
"timey" | Frame 147 | Symbol 6302 MovieClip {BattlePhonesDFG_fla.num_220} |
"enemyBar" | Frame 147 | Symbol 6313 MovieClip {BattlePhonesDFG_fla.healthbar_218} |
"characterBar" | Frame 147 | Symbol 6313 MovieClip {BattlePhonesDFG_fla.healthbar_218} |
"characterHitMC" | Frame 147 | Symbol 6318 MovieClip {BattlePhonesDFG_fla.barhit_216} |
"enemyHitMC" | Frame 147 | Symbol 6318 MovieClip {BattlePhonesDFG_fla.barhit_216} |
"cameraFlashMC" | Frame 147 | Symbol 6324 MovieClip {BattlePhonesDFG_fla.cameraFlashMC_213} |
"objectsMC" | Frame 147 | Symbol 57 MovieClip {objectFg} |
"characterMC" | Frame 147 | Symbol 5857 MovieClip {character} |
"enemyMC" | Frame 147 | Symbol 5856 MovieClip {enemy} |
"foregroundMC" | Frame 147 | Symbol 5870 MovieClip {foregrounders} |
"backgroundMC" | Frame 147 | Symbol 2514 MovieClip {backgrounders} |
"SentToAFriend" | Frame 148 | Symbol 99 MovieClip {SendToAFriend} |
"envBut2" | Frame 148 | Symbol 6327 Button |
"matmiBut" | Frame 148 | Symbol 6013 Button |
"envButter" | Frame 148 | Symbol 125 Button |
"leftArmMC" | Frame 148 | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} |
"hatMC" | Frame 148 | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} |
"facerMC" | Frame 148 | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} |
"torsoMC" | Frame 148 | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} |
"legsMC" | Frame 148 | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} |
"shadower" | Frame 148 | Symbol 5855 MovieClip {BattlePhonesDFG_fla.shadow_HOLDER_135} |
"rightArmMC" | Frame 148 | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} |
"cnt" | Frame 149 | Symbol 6115 Button |
"envBut2" | Frame 149 | Symbol 6327 Button |
"matmiBut" | Frame 149 | Symbol 6013 Button |
"envButter" | Frame 149 | Symbol 125 Button |
"SentToAFriend" | Frame 228 | Symbol 99 MovieClip {SendToAFriend} |
"leftArmMC" | Frame 228 | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} |
"hatMC" | Frame 228 | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} |
"facerMC" | Frame 228 | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} |
"torsoMC" | Frame 228 | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} |
"legsMC" | Frame 228 | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} |
"shadower" | Frame 228 | Symbol 5855 MovieClip {BattlePhonesDFG_fla.shadow_HOLDER_135} |
"rightArmMC" | Frame 228 | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} |
"envBut2" | Frame 228 | Symbol 6327 Button |
"matmiBut" | Frame 228 | Symbol 6013 Button |
"envButter" | Frame 228 | Symbol 125 Button |
"cnt" | Frame 229 | Symbol 6115 Button |
"leftArmMC" | Frame 229 | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} |
"hatMC" | Frame 229 | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} |
"facerMC" | Frame 229 | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} |
"torsoMC" | Frame 229 | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} |
"legsMC" | Frame 229 | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} |
"shadower" | Frame 229 | Symbol 5855 MovieClip {BattlePhonesDFG_fla.shadow_HOLDER_135} |
"rightArmMC" | Frame 229 | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} |
"matmiBut" | Frame 229 | Symbol 6013 Button |
"envButter" | Frame 229 | Symbol 125 Button |
"envBut" | Frame 307 | Symbol 6327 Button |
"textMC" | Symbol 17 MovieClip {flyingEmailMC} Frame 1 | Symbol 16 MovieClip |
"textMC" | Symbol 18 MovieClip {flyingTextMC} Frame 6 | Symbol 16 MovieClip |
"backtoMenu" | Symbol 51 MovieClip {ingamesubmitScore} Frame 1 | Symbol 43 Button |
"err" | Symbol 51 MovieClip {ingamesubmitScore} Frame 1 | Symbol 45 EditableText |
"finalscore" | Symbol 51 MovieClip {ingamesubmitScore} Frame 1 | Symbol 46 EditableText |
"email" | Symbol 51 MovieClip {ingamesubmitScore} Frame 1 | Symbol 47 EditableText |
"alias" | Symbol 51 MovieClip {ingamesubmitScore} Frame 1 | Symbol 48 EditableText |
"subBut" | Symbol 51 MovieClip {ingamesubmitScore} Frame 1 | Symbol 50 Button |
"err" | Symbol 99 MovieClip {SendToAFriend} Frame 12 | Symbol 73 EditableText |
"subBut" | Symbol 99 MovieClip {SendToAFriend} Frame 12 | Symbol 75 Button |
"email" | Symbol 99 MovieClip {SendToAFriend} Frame 12 | Symbol 76 EditableText |
"youremail" | Symbol 99 MovieClip {SendToAFriend} Frame 12 | Symbol 77 EditableText |
"yourname" | Symbol 99 MovieClip {SendToAFriend} Frame 12 | Symbol 78 EditableText |
"lbar" | Symbol 116 MovieClip {preloader} Frame 1 | Symbol 113 MovieClip |
"lpc" | Symbol 116 MovieClip {preloader} Frame 1 | Symbol 114 EditableText |
"stance" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 1 | Symbol 134 MovieClip |
"hitter" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 41 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 53 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 1 | Symbol 264 MovieClip |
"hitter" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 41 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 53 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 1 | Symbol 374 MovieClip |
"hitter" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 41 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 53 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 1 | Symbol 484 MovieClip |
"hitter" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 41 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 53 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 1 | Symbol 595 MovieClip |
"hitter" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 41 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 53 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 1 | Symbol 705 MovieClip |
"hitter" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 41 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 53 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 1 | Symbol 815 MovieClip |
"hitter" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 41 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 53 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 1 | Symbol 925 MovieClip |
"hitter" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 41 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 53 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 1 | Symbol 1035 MovieClip |
"hitter" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 41 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 53 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 1 | Symbol 1145 MovieClip |
"hitter" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 41 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 53 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 1 | Symbol 1255 MovieClip |
"hitter" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 41 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 53 | Symbol 101 MovieClip {hitterArea} |
"leftArmMC" | Symbol 1362 MovieClip {armLefters} Frame 1 | Symbol 130 MovieClip |
"leftArmMC" | Symbol 1362 MovieClip {armLefters} Frame 2 | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} |
"leftArmMC" | Symbol 1362 MovieClip {armLefters} Frame 3 | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} |
"leftArmMC" | Symbol 1362 MovieClip {armLefters} Frame 4 | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} |
"leftArmMC" | Symbol 1362 MovieClip {armLefters} Frame 5 | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} |
"leftArmMC" | Symbol 1362 MovieClip {armLefters} Frame 6 | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} |
"leftArmMC" | Symbol 1362 MovieClip {armLefters} Frame 7 | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} |
"leftArmMC" | Symbol 1362 MovieClip {armLefters} Frame 8 | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} |
"leftArmMC" | Symbol 1362 MovieClip {armLefters} Frame 9 | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} |
"leftArmMC" | Symbol 1362 MovieClip {armLefters} Frame 10 | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} |
"leftArmMC" | Symbol 1362 MovieClip {armLefters} Frame 11 | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} |
"leftArmMC" | Symbol 1362 MovieClip {armLefters} Frame 12 | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} |
"stance" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 1 | Symbol 1368 MovieClip |
"hitter" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 45 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 63 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 1 | Symbol 1471 MovieClip |
"hitter" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 45 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 63 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 1 | Symbol 1574 MovieClip |
"hitter" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 45 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 63 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 1 | Symbol 1677 MovieClip |
"hitter" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 45 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 63 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 1 | Symbol 1780 MovieClip |
"hitter" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 45 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 63 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 1 | Symbol 1883 MovieClip |
"hitter" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 45 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 63 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 1 | Symbol 1986 MovieClip |
"hitter" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 45 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 63 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 1 | Symbol 2089 MovieClip |
"hitter" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 45 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 63 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 1 | Symbol 2192 MovieClip |
"hitter" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 45 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 63 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 1 | Symbol 2295 MovieClip |
"hitter" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 45 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 63 | Symbol 101 MovieClip {hitterArea} |
"stance" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 1 | Symbol 2398 MovieClip |
"hitter" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 45 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 63 | Symbol 101 MovieClip {hitterArea} |
"rightArmMC" | Symbol 2498 MovieClip {rightArmers} Frame 1 | Symbol 1364 MovieClip |
"rightArmMC" | Symbol 2498 MovieClip {rightArmers} Frame 2 | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} |
"rightArmMC" | Symbol 2498 MovieClip {rightArmers} Frame 3 | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} |
"rightArmMC" | Symbol 2498 MovieClip {rightArmers} Frame 4 | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} |
"rightArmMC" | Symbol 2498 MovieClip {rightArmers} Frame 5 | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} |
"rightArmMC" | Symbol 2498 MovieClip {rightArmers} Frame 6 | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} |
"rightArmMC" | Symbol 2498 MovieClip {rightArmers} Frame 7 | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} |
"rightArmMC" | Symbol 2498 MovieClip {rightArmers} Frame 8 | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} |
"rightArmMC" | Symbol 2498 MovieClip {rightArmers} Frame 9 | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} |
"rightArmMC" | Symbol 2498 MovieClip {rightArmers} Frame 10 | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} |
"rightArmMC" | Symbol 2498 MovieClip {rightArmers} Frame 11 | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} |
"rightArmMC" | Symbol 2498 MovieClip {rightArmers} Frame 12 | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} |
"levsMC" | Symbol 2514 MovieClip {backgrounders} Frame 2 | Symbol 2503 MovieClip |
"stance" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 1 | Symbol 2521 MovieClip |
"stance" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 1 | Symbol 2525 MovieClip |
"stance" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 1 | Symbol 2599 MovieClip |
"stance" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 1 | Symbol 2673 MovieClip |
"stance" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 1 | Symbol 2747 MovieClip |
"stance" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 1 | Symbol 2821 MovieClip |
"stance" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 1 | Symbol 2895 MovieClip |
"stance" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 1 | Symbol 2968 MovieClip |
"stance" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 1 | Symbol 3042 MovieClip |
"stance" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 1 | Symbol 3116 MovieClip |
"hatMC" | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} Frame 1 | Symbol 2519 MovieClip |
"hatMC" | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} Frame 2 | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} |
"hatMC" | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} Frame 3 | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} |
"hatMC" | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} Frame 4 | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} |
"hatMC" | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} Frame 5 | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} |
"hatMC" | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} Frame 6 | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} |
"hatMC" | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} Frame 7 | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} |
"hatMC" | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} Frame 8 | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} |
"hatMC" | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} Frame 9 | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} |
"hatMC" | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} Frame 10 | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} |
"hatMC" | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} Frame 11 | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} |
"hatMC" | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} Frame 12 | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} |
"stance" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 1 | Symbol 3191 MovieClip |
"stance" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 241 | Symbol 3191 MovieClip |
"stance" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 1 | Symbol 3263 MovieClip |
"stance" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 1 | Symbol 3324 MovieClip |
"stance" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 1 | Symbol 3382 MovieClip |
"stance" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 1 | Symbol 3442 MovieClip |
"stance" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 1 | Symbol 3502 MovieClip |
"stance" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 1 | Symbol 3562 MovieClip |
"stance" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 1 | Symbol 3620 MovieClip |
"stance" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 1 | Symbol 3680 MovieClip |
"stance" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 1 | Symbol 3740 MovieClip |
"stance" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 1 | Symbol 3800 MovieClip |
"facerMC" | Symbol 3858 MovieClip {faceFirstFrame} Frame 2 | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} |
"facerMC" | Symbol 3858 MovieClip {faceFirstFrame} Frame 3 | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} |
"facerMC" | Symbol 3858 MovieClip {faceFirstFrame} Frame 4 | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} |
"facerMC" | Symbol 3858 MovieClip {faceFirstFrame} Frame 5 | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} |
"facerMC" | Symbol 3858 MovieClip {faceFirstFrame} Frame 6 | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} |
"facerMC" | Symbol 3858 MovieClip {faceFirstFrame} Frame 7 | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} |
"facerMC" | Symbol 3858 MovieClip {faceFirstFrame} Frame 8 | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} |
"facerMC" | Symbol 3858 MovieClip {faceFirstFrame} Frame 9 | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} |
"facerMC" | Symbol 3858 MovieClip {faceFirstFrame} Frame 10 | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} |
"facerMC" | Symbol 3858 MovieClip {faceFirstFrame} Frame 11 | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} |
"facerMC" | Symbol 3858 MovieClip {faceFirstFrame} Frame 12 | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} |
"stance" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 1 | Symbol 3866 MovieClip |
"stance" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 1 | Symbol 3961 MovieClip |
"stance" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 1 | Symbol 4035 MovieClip |
"stance" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 1 | Symbol 4109 MovieClip |
"stance" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 1 | Symbol 4183 MovieClip |
"stance" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 1 | Symbol 4256 MovieClip |
"stance" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 1 | Symbol 4329 MovieClip |
"stance" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 1 | Symbol 4402 MovieClip |
"stance" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 1 | Symbol 4475 MovieClip |
"stance" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 1 | Symbol 4558 MovieClip |
"stance" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 1 | Symbol 4662 MovieClip |
"torsoMC" | Symbol 4731 MovieClip {torsoMainMC} Frame 1 | Symbol 3861 MovieClip |
"torsoMC" | Symbol 4731 MovieClip {torsoMainMC} Frame 2 | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} |
"torsoMC" | Symbol 4731 MovieClip {torsoMainMC} Frame 3 | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} |
"torsoMC" | Symbol 4731 MovieClip {torsoMainMC} Frame 4 | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} |
"torsoMC" | Symbol 4731 MovieClip {torsoMainMC} Frame 5 | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} |
"torsoMC" | Symbol 4731 MovieClip {torsoMainMC} Frame 6 | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} |
"torsoMC" | Symbol 4731 MovieClip {torsoMainMC} Frame 7 | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} |
"torsoMC" | Symbol 4731 MovieClip {torsoMainMC} Frame 8 | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} |
"torsoMC" | Symbol 4731 MovieClip {torsoMainMC} Frame 9 | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} |
"torsoMC" | Symbol 4731 MovieClip {torsoMainMC} Frame 10 | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} |
"torsoMC" | Symbol 4731 MovieClip {torsoMainMC} Frame 11 | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} |
"torsoMC" | Symbol 4731 MovieClip {torsoMainMC} Frame 12 | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} |
"stance" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 1 | Symbol 4740 MovieClip |
"hitter" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 33 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 50 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 59 | Symbol 101 MovieClip {hitterArea} |
"scuff" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 234 | Symbol 4826 MovieClip |
"stance" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 241 | Symbol 4740 MovieClip |
"stance" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 1 | Symbol 4858 MovieClip |
"hitter" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 33 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 50 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 59 | Symbol 101 MovieClip {hitterArea} |
"scuff" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 234 | Symbol 4826 MovieClip |
"stance" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 1 | Symbol 4960 MovieClip |
"hitter" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 33 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 50 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 59 | Symbol 101 MovieClip {hitterArea} |
"scuff" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 234 | Symbol 4826 MovieClip |
"stance" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 1 | Symbol 5063 MovieClip |
"hitter" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 33 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 50 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 59 | Symbol 101 MovieClip {hitterArea} |
"scuff" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 234 | Symbol 4826 MovieClip |
"stance" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 1 | Symbol 5161 MovieClip |
"hitter" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 33 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 50 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 59 | Symbol 101 MovieClip {hitterArea} |
"scuff" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 234 | Symbol 4826 MovieClip |
"stance" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 1 | Symbol 5262 MovieClip |
"hitter" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 33 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 50 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 59 | Symbol 101 MovieClip {hitterArea} |
"scuff" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 234 | Symbol 4826 MovieClip |
"stance" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 1 | Symbol 5360 MovieClip |
"hitter" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 33 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 50 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 59 | Symbol 101 MovieClip {hitterArea} |
"scuff" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 234 | Symbol 4826 MovieClip |
"stance" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 1 | Symbol 5458 MovieClip |
"hitter" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 33 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 50 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 59 | Symbol 101 MovieClip {hitterArea} |
"scuff" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 234 | Symbol 4826 MovieClip |
"stance" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 1 | Symbol 5556 MovieClip |
"hitter" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 33 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 50 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 59 | Symbol 101 MovieClip {hitterArea} |
"scuff" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 234 | Symbol 4826 MovieClip |
"stance" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 1 | Symbol 5654 MovieClip |
"hitter" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 33 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 50 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 59 | Symbol 101 MovieClip {hitterArea} |
"scuff" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 234 | Symbol 4826 MovieClip |
"stance" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 1 | Symbol 5752 MovieClip |
"hitter" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 33 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 50 | Symbol 101 MovieClip {hitterArea} |
"hitter" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 59 | Symbol 101 MovieClip {hitterArea} |
"scuff" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 234 | Symbol 4826 MovieClip |
"legsMC" | Symbol 5845 MovieClip {legsers} Frame 1 | Symbol 4734 MovieClip |
"legsMC" | Symbol 5845 MovieClip {legsers} Frame 2 | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} |
"legsMC" | Symbol 5845 MovieClip {legsers} Frame 3 | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} |
"legsMC" | Symbol 5845 MovieClip {legsers} Frame 4 | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} |
"legsMC" | Symbol 5845 MovieClip {legsers} Frame 5 | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} |
"legsMC" | Symbol 5845 MovieClip {legsers} Frame 6 | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} |
"legsMC" | Symbol 5845 MovieClip {legsers} Frame 7 | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} |
"legsMC" | Symbol 5845 MovieClip {legsers} Frame 8 | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} |
"legsMC" | Symbol 5845 MovieClip {legsers} Frame 9 | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} |
"legsMC" | Symbol 5845 MovieClip {legsers} Frame 10 | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} |
"legsMC" | Symbol 5845 MovieClip {legsers} Frame 11 | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} |
"legsMC" | Symbol 5845 MovieClip {legsers} Frame 12 | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} |
"shadowMC" | Symbol 5855 MovieClip {BattlePhonesDFG_fla.shadow_HOLDER_135} Frame 1 | Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} |
"colliderArea" | Symbol 5856 MovieClip {enemy} Frame 1 | Symbol 2516 MovieClip |
"leftArm" | Symbol 5856 MovieClip {enemy} Frame 1 | Symbol 1362 MovieClip {armLefters} |
"hat" | Symbol 5856 MovieClip {enemy} Frame 1 | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} |
"facer" | Symbol 5856 MovieClip {enemy} Frame 1 | Symbol 3858 MovieClip {faceFirstFrame} |
"torso" | Symbol 5856 MovieClip {enemy} Frame 1 | Symbol 4731 MovieClip {torsoMainMC} |
"legs" | Symbol 5856 MovieClip {enemy} Frame 1 | Symbol 5845 MovieClip {legsers} |
"rightArm" | Symbol 5856 MovieClip {enemy} Frame 1 | Symbol 2498 MovieClip {rightArmers} |
"shadower" | Symbol 5856 MovieClip {enemy} Frame 1 | Symbol 5855 MovieClip {BattlePhonesDFG_fla.shadow_HOLDER_135} |
"colliderArea" | Symbol 5857 MovieClip {character} Frame 1 | Symbol 2516 MovieClip |
"leftArm" | Symbol 5857 MovieClip {character} Frame 1 | Symbol 1362 MovieClip {armLefters} |
"hat" | Symbol 5857 MovieClip {character} Frame 1 | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} |
"facer" | Symbol 5857 MovieClip {character} Frame 1 | Symbol 3858 MovieClip {faceFirstFrame} |
"torso" | Symbol 5857 MovieClip {character} Frame 1 | Symbol 4731 MovieClip {torsoMainMC} |
"legs" | Symbol 5857 MovieClip {character} Frame 1 | Symbol 5845 MovieClip {legsers} |
"rightArm" | Symbol 5857 MovieClip {character} Frame 1 | Symbol 2498 MovieClip {rightArmers} |
"shadower" | Symbol 5857 MovieClip {character} Frame 1 | Symbol 5855 MovieClip {BattlePhonesDFG_fla.shadow_HOLDER_135} |
"soundBut" | Symbol 6018 MovieClip {BattlePhonesDFG_fla.soundOnOff_192} Frame 1 | Symbol 6014 Button |
"continueAgreeBut" | Symbol 6027 MovieClip {BattlePhonesDFG_fla.warnAboutResetMC_201} Frame 1 | Symbol 6023 Button |
"startAgreeBut" | Symbol 6027 MovieClip {BattlePhonesDFG_fla.warnAboutResetMC_201} Frame 1 | Symbol 6023 Button |
"changing" | Symbol 6048 MovieClip {BattlePhonesDFG_fla.changeKey_205} Frame 1 | Symbol 6041 EditableText |
"unpauserMC" | Symbol 6129 MovieClip {BattlePhonesDFG_fla.pausedMC_250} Frame 6 | Symbol 6126 Button |
"leftArm" | Symbol 6131 MovieClip {BattlePhonesDFG_fla.characterVersusMC_229} Frame 1 | Symbol 1362 MovieClip {armLefters} |
"hat" | Symbol 6131 MovieClip {BattlePhonesDFG_fla.characterVersusMC_229} Frame 1 | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} |
"facer" | Symbol 6131 MovieClip {BattlePhonesDFG_fla.characterVersusMC_229} Frame 1 | Symbol 3858 MovieClip {faceFirstFrame} |
"torso" | Symbol 6131 MovieClip {BattlePhonesDFG_fla.characterVersusMC_229} Frame 1 | Symbol 4731 MovieClip {torsoMainMC} |
"legs" | Symbol 6131 MovieClip {BattlePhonesDFG_fla.characterVersusMC_229} Frame 1 | Symbol 5845 MovieClip {legsers} |
"rightArm" | Symbol 6131 MovieClip {BattlePhonesDFG_fla.characterVersusMC_229} Frame 1 | Symbol 2498 MovieClip {rightArmers} |
"characterVersusMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 1 | Symbol 6131 MovieClip {BattlePhonesDFG_fla.characterVersusMC_229} |
"startFightBut" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 2 | Symbol 6132 Button |
"leftArmMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 3 | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} |
"hatMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 3 | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} |
"facerMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 3 | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} |
"torsoMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 3 | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} |
"legsMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 3 | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} |
"rightArmMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 3 | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} |
"leftArmMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 4 | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} |
"hatMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 4 | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} |
"facerMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 4 | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} |
"torsoMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 4 | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} |
"legsMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 4 | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} |
"rightArmMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 4 | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} |
"leftArmMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 5 | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} |
"hatMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 5 | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} |
"facerMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 5 | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} |
"torsoMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 5 | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} |
"legsMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 5 | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} |
"rightArmMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 5 | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} |
"leftArmMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 6 | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} |
"hatMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 6 | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} |
"facerMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 6 | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} |
"torsoMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 6 | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} |
"legsMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 6 | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} |
"rightArmMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 6 | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} |
"leftArmMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 7 | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} |
"hatMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 7 | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} |
"facerMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 7 | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} |
"torsoMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 7 | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} |
"legsMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 7 | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} |
"rightArmMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 7 | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} |
"leftArmMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 8 | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} |
"hatMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 8 | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} |
"facerMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 8 | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} |
"torsoMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 8 | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} |
"legsMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 8 | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} |
"rightArmMC" | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} Frame 8 | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} |
"unlocked" | Symbol 6245 MovieClip {BattlePhonesDFG_fla.unlockItems_241} Frame 1 | Symbol 6231 EditableText |
"showMoves" | Symbol 6245 MovieClip {BattlePhonesDFG_fla.unlockItems_241} Frame 1 | Symbol 5884 MovieClip {BattlePhonesDFG_fla.showMoves_106} |
"showSkins" | Symbol 6245 MovieClip {BattlePhonesDFG_fla.unlockItems_241} Frame 1 | Symbol 6238 MovieClip {showSkinser} |
"unlockedskin" | Symbol 6245 MovieClip {BattlePhonesDFG_fla.unlockItems_241} Frame 1 | Symbol 6239 EditableText |
"skinNowBut" | Symbol 6245 MovieClip {BattlePhonesDFG_fla.unlockItems_241} Frame 1 | Symbol 6244 Button |
"versusScreen" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 1 | Symbol 6158 MovieClip {BattlePhonesDFG_fla.versusScreens_228} |
"titles" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 227 | Symbol 6186 MovieClip |
"titles" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 242 | Symbol 6188 MovieClip |
"titles" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 248 | Symbol 6188 MovieClip |
"titles" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 256 | Symbol 6190 MovieClip |
"titles" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 262 | Symbol 6190 MovieClip |
"titles" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 270 | Symbol 6192 MovieClip |
"titles" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 290 | Symbol 6194 MovieClip |
"visitEnvirofone" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 347 | Symbol 6204 Button |
"dam3" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 347 | Symbol 6205 EditableText |
"dam2" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 347 | Symbol 6206 EditableText |
"dam1" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 347 | Symbol 6207 EditableText |
"continueGameBut" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 348 | Symbol 6115 Button |
"visitEnvirofone" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 379 | Symbol 6204 Button |
"dam3" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 379 | Symbol 6214 EditableText |
"dam2" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 379 | Symbol 6215 EditableText |
"dam1" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 379 | Symbol 6216 EditableText |
"continueGameBut" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 380 | Symbol 6115 Button |
"continueGameBut" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 410 | Symbol 6115 Button |
"goNextLevel" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 | Symbol 6227 Button |
"goCustomise" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 | Symbol 6230 Button |
"unlockedBox" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 | Symbol 6245 MovieClip {BattlePhonesDFG_fla.unlockItems_241} |
"continueBut" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 | Symbol 6248 Button |
"goMainMenu" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 | Symbol 43 Button |
"overalltotal" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 | Symbol 6250 EditableText |
"total" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 | Symbol 6252 EditableText |
"roundslost" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 | Symbol 6254 EditableText |
"health" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 | Symbol 6255 EditableText |
"perfect" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 | Symbol 6256 EditableText |
"rounds" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 | Symbol 6257 EditableText |
"tim" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 | Symbol 6258 EditableText |
"envBut2" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 426 | Symbol 6268 Button |
"livesLost" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 426 | Symbol 5917 MovieClip |
"endGameBut" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 426 | Symbol 6272 Button |
"retryBut" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 426 | Symbol 6274 Button |
"hat" | Symbol 6298 MovieClip {BattlePhonesDFG_fla.GameFace_221} Frame 1 | Symbol 3188 MovieClip {BattlePhonesDFG_fla.hatMC_19} |
"facer" | Symbol 6298 MovieClip {BattlePhonesDFG_fla.GameFace_221} Frame 1 | Symbol 3858 MovieClip {faceFirstFrame} |
"torso" | Symbol 6298 MovieClip {BattlePhonesDFG_fla.GameFace_221} Frame 1 | Symbol 4731 MovieClip {torsoMainMC} |
"txt" | Symbol 6302 MovieClip {BattlePhonesDFG_fla.num_220} Frame 1 | Symbol 6301 EditableText |
"flasherMC" | Symbol 6313 MovieClip {BattlePhonesDFG_fla.healthbar_218} Frame 108 | Symbol 6311 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS3. |
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$qy$A9N2hN96zg5VGehpDxqO7.." |
Labels
"empty" | Frame 130 |
"menu" | Frame 131 |
"redefine" | Frame 132 |
"instructions" | Frame 133 |
"customiseCharacter" | Frame 134 |
"scoreboard" | Frame 135 |
"playit" | Frame 136 |
"introInstructions" | Frame 145 |
"theGame" | Frame 147 |
"gameOver" | Frame 148 |
"gameComplete" | Frame 228 |
"endInfra" | Symbol 11 MovieClip {infraRedMC} Frame 9 |
"Sender" | Symbol 99 MovieClip {SendToAFriend} Frame 1 |
"sender" | Symbol 99 MovieClip {SendToAFriend} Frame 12 |
"walkforward" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 2 |
"walkbackward" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 9 |
"crouch" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 16 |
"crouchhold" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 19 |
"block" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 20 |
"jump" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 24 |
"kick" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 29 |
"punch" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 36 |
"jumppunch" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 43 |
"jumpkick" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 47 |
"crouchpunch" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 51 |
"crouchkick" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 56 |
"punchpunch" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 61 |
"text" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 65 |
"supertext" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 73 |
"infra" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 91 |
"infrahit" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 101 |
"email" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 105 |
"bluetooth" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 126 |
"bluetoothin" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 133 |
"flashstun" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 181 |
"stunned" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 196 |
"teleportout" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 210 |
"teleportin" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 221 |
"smallhit" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 228 |
"bighit" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 231 |
"bighitdown" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 242 |
"die" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 258 |
"cheer" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 264 |
"cheeron" | Symbol 260 MovieClip {BattlePhonesDFG_fla.armLeft_1_163} Frame 268 |
"walkforward" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 2 |
"walkbackward" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 9 |
"crouch" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 16 |
"crouchhold" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 19 |
"block" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 20 |
"jump" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 24 |
"kick" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 29 |
"punch" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 36 |
"jumppunch" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 43 |
"jumpkick" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 47 |
"crouchpunch" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 51 |
"crouchkick" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 56 |
"punchpunch" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 61 |
"text" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 65 |
"supertext" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 73 |
"infra" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 91 |
"infrahit" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 101 |
"email" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 105 |
"bluetooth" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 126 |
"bluetoothin" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 133 |
"flashstun" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 181 |
"stunned" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 196 |
"teleportout" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 210 |
"teleportin" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 221 |
"smallhit" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 228 |
"bighit" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 231 |
"bighitdown" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 242 |
"die" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 258 |
"cheer" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 264 |
"cheeron" | Symbol 370 MovieClip {BattlePhonesDFG_fla.armLeft_2_166} Frame 268 |
"walkforward" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 2 |
"walkbackward" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 9 |
"crouch" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 16 |
"crouchhold" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 19 |
"block" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 20 |
"jump" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 24 |
"kick" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 29 |
"punch" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 36 |
"jumppunch" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 43 |
"jumpkick" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 47 |
"crouchpunch" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 51 |
"crouchkick" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 56 |
"punchpunch" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 61 |
"text" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 65 |
"supertext" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 73 |
"infra" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 91 |
"infrahit" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 101 |
"email" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 105 |
"bluetooth" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 126 |
"bluetoothin" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 133 |
"flashstun" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 181 |
"stunned" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 196 |
"teleportout" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 210 |
"teleportin" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 221 |
"smallhit" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 228 |
"bighit" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 231 |
"bighitdown" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 242 |
"die" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 258 |
"cheer" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 264 |
"cheeron" | Symbol 480 MovieClip {BattlePhonesDFG_fla.armLeft_3_168} Frame 268 |
"walkforward" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 2 |
"walkbackward" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 9 |
"crouch" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 16 |
"crouchhold" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 19 |
"block" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 20 |
"jump" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 24 |
"kick" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 29 |
"punch" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 36 |
"jumppunch" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 43 |
"jumpkick" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 47 |
"crouchpunch" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 51 |
"crouchkick" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 56 |
"punchpunch" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 61 |
"text" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 65 |
"supertext" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 73 |
"infra" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 91 |
"infrahit" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 101 |
"email" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 105 |
"bluetooth" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 126 |
"bluetoothin" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 133 |
"flashstun" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 181 |
"stunned" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 196 |
"teleportout" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 210 |
"teleportin" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 221 |
"smallhit" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 228 |
"bighit" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 231 |
"bighitdown" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 242 |
"die" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 258 |
"cheer" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 264 |
"cheeron" | Symbol 591 MovieClip {BattlePhonesDFG_fla.armLeft_11_170} Frame 268 |
"walkforward" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 2 |
"walkbackward" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 9 |
"crouch" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 16 |
"crouchhold" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 19 |
"block" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 20 |
"jump" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 24 |
"kick" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 29 |
"punch" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 36 |
"jumppunch" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 43 |
"jumpkick" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 47 |
"crouchpunch" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 51 |
"crouchkick" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 56 |
"punchpunch" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 61 |
"text" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 65 |
"supertext" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 73 |
"infra" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 91 |
"infrahit" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 101 |
"email" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 105 |
"bluetooth" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 126 |
"bluetoothin" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 133 |
"flashstun" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 181 |
"stunned" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 196 |
"teleportout" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 210 |
"teleportin" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 221 |
"smallhit" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 228 |
"bighit" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 231 |
"bighitdown" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 242 |
"die" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 258 |
"cheer" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 264 |
"cheeron" | Symbol 701 MovieClip {BattlePhonesDFG_fla.armLeft_5_172} Frame 268 |
"walkforward" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 2 |
"walkbackward" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 9 |
"crouch" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 16 |
"crouchhold" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 19 |
"block" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 20 |
"jump" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 24 |
"kick" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 29 |
"punch" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 36 |
"jumppunch" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 43 |
"jumpkick" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 47 |
"crouchpunch" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 51 |
"crouchkick" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 56 |
"punchpunch" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 61 |
"text" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 65 |
"supertext" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 73 |
"infra" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 91 |
"infrahit" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 101 |
"email" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 105 |
"bluetooth" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 126 |
"bluetoothin" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 133 |
"flashstun" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 181 |
"stunned" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 196 |
"teleportout" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 210 |
"teleportin" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 221 |
"smallhit" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 228 |
"bighit" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 231 |
"bighitdown" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 242 |
"die" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 258 |
"cheer" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 264 |
"cheeron" | Symbol 811 MovieClip {BattlePhonesDFG_fla.armLeft_6_174} Frame 268 |
"walkforward" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 2 |
"walkbackward" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 9 |
"crouch" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 16 |
"crouchhold" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 19 |
"block" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 20 |
"jump" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 24 |
"kick" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 29 |
"punch" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 36 |
"jumppunch" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 43 |
"jumpkick" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 47 |
"crouchpunch" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 51 |
"crouchkick" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 56 |
"punchpunch" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 61 |
"text" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 65 |
"supertext" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 73 |
"infra" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 91 |
"infrahit" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 101 |
"email" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 105 |
"bluetooth" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 126 |
"bluetoothin" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 133 |
"flashstun" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 181 |
"stunned" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 196 |
"teleportout" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 210 |
"teleportin" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 221 |
"smallhit" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 228 |
"bighit" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 231 |
"bighitdown" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 242 |
"die" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 258 |
"cheer" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 264 |
"cheeron" | Symbol 921 MovieClip {BattlePhonesDFG_fla.armLeft_4_176} Frame 268 |
"walkforward" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 2 |
"walkbackward" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 9 |
"crouch" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 16 |
"crouchhold" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 19 |
"block" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 20 |
"jump" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 24 |
"kick" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 29 |
"punch" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 36 |
"jumppunch" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 43 |
"jumpkick" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 47 |
"crouchpunch" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 51 |
"crouchkick" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 56 |
"punchpunch" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 61 |
"text" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 65 |
"supertext" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 73 |
"infra" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 91 |
"infrahit" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 101 |
"email" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 105 |
"bluetooth" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 126 |
"bluetoothin" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 133 |
"flashstun" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 181 |
"stunned" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 196 |
"teleportout" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 210 |
"teleportin" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 221 |
"smallhit" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 228 |
"bighit" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 231 |
"bighitdown" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 242 |
"die" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 258 |
"cheer" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 264 |
"cheeron" | Symbol 1031 MovieClip {BattlePhonesDFG_fla.armLeft_8_178} Frame 268 |
"walkforward" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 2 |
"walkbackward" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 9 |
"crouch" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 16 |
"crouchhold" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 19 |
"block" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 20 |
"jump" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 24 |
"kick" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 29 |
"punch" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 36 |
"jumppunch" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 43 |
"jumpkick" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 47 |
"crouchpunch" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 51 |
"crouchkick" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 56 |
"punchpunch" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 61 |
"text" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 65 |
"supertext" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 73 |
"infra" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 91 |
"infrahit" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 101 |
"email" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 105 |
"bluetooth" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 126 |
"bluetoothin" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 133 |
"flashstun" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 181 |
"stunned" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 196 |
"teleportout" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 210 |
"teleportin" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 221 |
"smallhit" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 228 |
"bighit" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 231 |
"bighitdown" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 242 |
"die" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 258 |
"cheer" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 264 |
"cheeron" | Symbol 1141 MovieClip {BattlePhonesDFG_fla.armLeft_9_180} Frame 268 |
"walkforward" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 2 |
"walkbackward" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 9 |
"crouch" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 16 |
"crouchhold" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 19 |
"block" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 20 |
"jump" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 24 |
"kick" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 29 |
"punch" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 36 |
"jumppunch" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 43 |
"jumpkick" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 47 |
"crouchpunch" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 51 |
"crouchkick" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 56 |
"punchpunch" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 61 |
"text" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 65 |
"supertext" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 73 |
"infra" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 91 |
"infrahit" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 101 |
"email" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 105 |
"bluetooth" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 126 |
"bluetoothin" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 133 |
"flashstun" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 181 |
"stunned" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 196 |
"teleportout" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 210 |
"teleportin" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 221 |
"smallhit" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 228 |
"bighit" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 231 |
"bighitdown" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 242 |
"die" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 258 |
"cheer" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 264 |
"cheeron" | Symbol 1251 MovieClip {BattlePhonesDFG_fla.armLeft_10_182} Frame 268 |
"walkforward" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 2 |
"walkbackward" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 9 |
"crouch" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 16 |
"crouchhold" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 19 |
"block" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 20 |
"jump" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 24 |
"kick" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 29 |
"punch" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 36 |
"jumppunch" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 43 |
"jumpkick" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 47 |
"crouchpunch" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 51 |
"crouchkick" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 56 |
"punchpunch" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 61 |
"text" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 65 |
"supertext" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 73 |
"infra" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 91 |
"infrahit" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 101 |
"email" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 105 |
"bluetooth" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 126 |
"bluetoothin" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 133 |
"flashstun" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 181 |
"stunned" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 196 |
"teleportout" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 210 |
"teleportin" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 221 |
"smallhit" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 228 |
"bighit" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 231 |
"bighitdown" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 242 |
"die" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 258 |
"cheer" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 264 |
"cheeron" | Symbol 1361 MovieClip {BattlePhonesDFG_fla.armLeft_7_184} Frame 268 |
"walkforward" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 2 |
"walkbackward" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 9 |
"crouch" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 16 |
"crouchhold" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 19 |
"block" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 20 |
"jump" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 24 |
"kick" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 29 |
"punch" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 36 |
"jumppunch" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 43 |
"jumpkick" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 47 |
"crouchpunch" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 51 |
"crouchkick" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 56 |
"punchpunch" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 61 |
"text" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 65 |
"supertext" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 74 |
"infra" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 92 |
"infrahit" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 101 |
"email" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 105 |
"bluetooth" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 126 |
"bluetoothin" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 133 |
"flashstun" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 181 |
"stunned" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 196 |
"teleportout" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 210 |
"teleportin" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 221 |
"smallhit" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 228 |
"bighit" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 231 |
"bighitdown" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 242 |
"die" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 258 |
"cheer" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 264 |
"cheeron" | Symbol 1467 MovieClip {BattlePhonesDFG_fla.rightArm_1_139} Frame 268 |
"walkforward" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 2 |
"walkbackward" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 9 |
"crouch" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 16 |
"crouchhold" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 19 |
"block" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 20 |
"jump" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 24 |
"kick" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 29 |
"punch" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 36 |
"jumppunch" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 43 |
"jumpkick" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 47 |
"crouchpunch" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 51 |
"crouchkick" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 56 |
"punchpunch" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 61 |
"text" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 65 |
"supertext" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 74 |
"infra" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 92 |
"infrahit" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 101 |
"email" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 105 |
"bluetooth" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 126 |
"bluetoothin" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 133 |
"flashstun" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 181 |
"stunned" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 196 |
"teleportout" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 210 |
"teleportin" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 221 |
"smallhit" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 228 |
"bighit" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 231 |
"bighitdown" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 242 |
"die" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 258 |
"cheer" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 264 |
"cheeron" | Symbol 1570 MovieClip {BattlePhonesDFG_fla.rightArm_2_141} Frame 268 |
"walkforward" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 2 |
"walkbackward" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 9 |
"crouch" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 16 |
"crouchhold" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 19 |
"block" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 20 |
"jump" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 24 |
"kick" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 29 |
"punch" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 36 |
"jumppunch" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 43 |
"jumpkick" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 47 |
"crouchpunch" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 51 |
"crouchkick" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 56 |
"punchpunch" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 61 |
"text" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 65 |
"supertext" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 74 |
"infra" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 92 |
"infrahit" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 101 |
"email" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 105 |
"bluetooth" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 126 |
"bluetoothin" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 133 |
"flashstun" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 181 |
"stunned" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 196 |
"teleportout" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 210 |
"teleportin" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 221 |
"smallhit" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 228 |
"bighit" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 231 |
"bighitdown" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 242 |
"die" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 258 |
"cheer" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 264 |
"cheeron" | Symbol 1673 MovieClip {BattlePhonesDFG_fla.rightArm_3_143} Frame 268 |
"walkforward" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 2 |
"walkbackward" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 9 |
"crouch" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 16 |
"crouchhold" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 19 |
"block" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 20 |
"jump" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 24 |
"kick" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 29 |
"punch" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 36 |
"jumppunch" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 43 |
"jumpkick" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 47 |
"crouchpunch" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 51 |
"crouchkick" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 56 |
"punchpunch" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 61 |
"text" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 65 |
"supertext" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 74 |
"infra" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 92 |
"infrahit" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 101 |
"email" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 105 |
"bluetooth" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 126 |
"bluetoothin" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 133 |
"flashstun" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 181 |
"stunned" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 196 |
"teleportout" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 210 |
"teleportin" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 221 |
"smallhit" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 228 |
"bighit" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 231 |
"bighitdown" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 242 |
"die" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 258 |
"cheer" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 264 |
"cheeron" | Symbol 1776 MovieClip {BattlePhonesDFG_fla.rightArm_11_145} Frame 268 |
"walkforward" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 2 |
"walkbackward" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 9 |
"crouch" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 16 |
"crouchhold" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 19 |
"block" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 20 |
"jump" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 24 |
"kick" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 29 |
"punch" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 36 |
"jumppunch" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 43 |
"jumpkick" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 47 |
"crouchpunch" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 51 |
"crouchkick" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 56 |
"punchpunch" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 61 |
"text" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 65 |
"supertext" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 74 |
"infra" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 92 |
"infrahit" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 101 |
"email" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 105 |
"bluetooth" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 126 |
"bluetoothin" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 133 |
"flashstun" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 181 |
"stunned" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 196 |
"teleportout" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 210 |
"teleportin" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 221 |
"smallhit" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 228 |
"bighit" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 231 |
"bighitdown" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 242 |
"die" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 258 |
"cheer" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 264 |
"cheeron" | Symbol 1879 MovieClip {BattlePhonesDFG_fla.rightArm_5_147} Frame 268 |
"walkforward" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 2 |
"walkbackward" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 9 |
"crouch" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 16 |
"crouchhold" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 19 |
"block" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 20 |
"jump" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 24 |
"kick" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 29 |
"punch" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 36 |
"jumppunch" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 43 |
"jumpkick" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 47 |
"crouchpunch" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 51 |
"crouchkick" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 56 |
"punchpunch" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 61 |
"text" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 65 |
"supertext" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 74 |
"infra" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 92 |
"infrahit" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 101 |
"email" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 105 |
"bluetooth" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 126 |
"bluetoothin" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 133 |
"flashstun" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 181 |
"stunned" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 196 |
"teleportout" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 210 |
"teleportin" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 221 |
"smallhit" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 228 |
"bighit" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 231 |
"bighitdown" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 242 |
"die" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 258 |
"cheer" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 264 |
"cheeron" | Symbol 1982 MovieClip {BattlePhonesDFG_fla.rightArm_6_149} Frame 268 |
"walkforward" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 2 |
"walkbackward" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 9 |
"crouch" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 16 |
"crouchhold" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 19 |
"block" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 20 |
"jump" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 24 |
"kick" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 29 |
"punch" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 36 |
"jumppunch" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 43 |
"jumpkick" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 47 |
"crouchpunch" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 51 |
"crouchkick" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 56 |
"punchpunch" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 61 |
"text" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 65 |
"supertext" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 74 |
"infra" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 92 |
"infrahit" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 101 |
"email" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 105 |
"bluetooth" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 126 |
"bluetoothin" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 133 |
"flashstun" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 181 |
"stunned" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 196 |
"teleportout" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 210 |
"teleportin" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 221 |
"smallhit" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 228 |
"bighit" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 231 |
"bighitdown" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 242 |
"die" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 258 |
"cheer" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 264 |
"cheeron" | Symbol 2085 MovieClip {BattlePhonesDFG_fla.rightArm_4_151} Frame 268 |
"walkforward" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 2 |
"walkbackward" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 9 |
"crouch" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 16 |
"crouchhold" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 19 |
"block" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 20 |
"jump" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 24 |
"kick" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 29 |
"punch" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 36 |
"jumppunch" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 43 |
"jumpkick" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 47 |
"crouchpunch" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 51 |
"crouchkick" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 56 |
"punchpunch" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 61 |
"text" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 65 |
"supertext" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 74 |
"infra" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 92 |
"infrahit" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 101 |
"email" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 105 |
"bluetooth" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 126 |
"bluetoothin" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 133 |
"flashstun" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 181 |
"stunned" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 196 |
"teleportout" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 210 |
"teleportin" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 221 |
"smallhit" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 228 |
"bighit" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 231 |
"bighitdown" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 242 |
"die" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 258 |
"cheer" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 264 |
"cheeron" | Symbol 2188 MovieClip {BattlePhonesDFG_fla.rightArm_8_153} Frame 268 |
"walkforward" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 2 |
"walkbackward" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 9 |
"crouch" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 16 |
"crouchhold" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 19 |
"block" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 20 |
"jump" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 24 |
"kick" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 29 |
"punch" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 36 |
"jumppunch" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 43 |
"jumpkick" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 47 |
"crouchpunch" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 51 |
"crouchkick" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 56 |
"punchpunch" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 61 |
"text" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 65 |
"supertext" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 74 |
"infra" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 92 |
"infrahit" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 101 |
"email" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 105 |
"bluetooth" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 126 |
"bluetoothin" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 133 |
"flashstun" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 181 |
"stunned" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 196 |
"teleportout" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 210 |
"teleportin" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 221 |
"smallhit" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 228 |
"bighit" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 231 |
"bighitdown" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 242 |
"die" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 258 |
"cheer" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 264 |
"cheeron" | Symbol 2291 MovieClip {BattlePhonesDFG_fla.rightArm_9_155} Frame 268 |
"walkforward" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 2 |
"walkbackward" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 9 |
"crouch" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 16 |
"crouchhold" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 19 |
"block" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 20 |
"jump" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 24 |
"kick" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 29 |
"punch" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 36 |
"jumppunch" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 43 |
"jumpkick" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 47 |
"crouchpunch" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 51 |
"crouchkick" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 56 |
"punchpunch" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 61 |
"text" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 65 |
"supertext" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 74 |
"infra" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 92 |
"infrahit" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 101 |
"email" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 105 |
"bluetooth" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 126 |
"bluetoothin" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 133 |
"flashstun" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 181 |
"stunned" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 196 |
"teleportout" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 210 |
"teleportin" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 221 |
"smallhit" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 228 |
"bighit" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 231 |
"bighitdown" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 242 |
"die" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 258 |
"cheer" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 264 |
"cheeron" | Symbol 2394 MovieClip {BattlePhonesDFG_fla.rightArm_10_157} Frame 268 |
"walkforward" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 2 |
"walkbackward" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 9 |
"crouch" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 16 |
"crouchhold" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 19 |
"block" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 20 |
"jump" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 24 |
"kick" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 29 |
"punch" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 36 |
"jumppunch" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 43 |
"jumpkick" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 47 |
"crouchpunch" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 51 |
"crouchkick" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 56 |
"punchpunch" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 61 |
"text" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 65 |
"supertext" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 74 |
"infra" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 92 |
"infrahit" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 101 |
"email" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 105 |
"bluetooth" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 126 |
"bluetoothin" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 133 |
"flashstun" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 181 |
"stunned" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 196 |
"teleportout" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 210 |
"teleportin" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 221 |
"smallhit" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 228 |
"bighit" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 231 |
"bighitdown" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 242 |
"die" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 258 |
"cheer" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 264 |
"cheeron" | Symbol 2497 MovieClip {BattlePhonesDFG_fla.rightArm_7_159} Frame 268 |
"levs" | Symbol 2514 MovieClip {backgrounders} Frame 2 |
"bob" | Symbol 2514 MovieClip {backgrounders} Frame 3 |
"walkforward" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 2 |
"walkbackward" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 9 |
"crouch" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 16 |
"crouchhold" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 19 |
"block" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 20 |
"jump" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 24 |
"kick" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 29 |
"punch" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 36 |
"jumppunch" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 43 |
"jumpkick" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 48 |
"crouchpunch" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 53 |
"crouchkick" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 58 |
"punchpunch" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 63 |
"text" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 67 |
"supertext" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 74 |
"infra" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 92 |
"infrahit" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 102 |
"email" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 106 |
"bluetooth" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 127 |
"bluetoothin" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 134 |
"flashstun" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 181 |
"stunned" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 196 |
"teleportout" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 210 |
"teleportin" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 221 |
"smallhit" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 228 |
"bighit" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 231 |
"bighitdown" | Symbol 2522 MovieClip {BattlePhonesDFG_fla.hat_0_21} Frame 242 |
"walkforward" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 2 |
"walkbackward" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 9 |
"crouch" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 16 |
"crouchhold" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 19 |
"block" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 20 |
"jump" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 24 |
"kick" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 29 |
"punch" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 36 |
"jumppunch" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 43 |
"jumpkick" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 48 |
"crouchpunch" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 53 |
"crouchkick" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 58 |
"punchpunch" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 63 |
"text" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 67 |
"supertext" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 74 |
"infra" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 92 |
"infrahit" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 102 |
"email" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 106 |
"bluetooth" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 127 |
"bluetoothin" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 134 |
"flashstun" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 181 |
"stunned" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 196 |
"teleportout" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 210 |
"teleportin" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 221 |
"smallhit" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 228 |
"bighit" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 231 |
"bighitdown" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 242 |
"die" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 258 |
"deaddone" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 262 |
"cheer" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 263 |
"cheeron" | Symbol 2596 MovieClip {BattlePhonesDFG_fla.hat_2_23} Frame 267 |
"walkforward" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 2 |
"walkbackward" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 9 |
"crouch" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 16 |
"crouchhold" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 19 |
"block" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 20 |
"jump" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 24 |
"kick" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 29 |
"punch" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 36 |
"jumppunch" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 43 |
"jumpkick" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 48 |
"crouchpunch" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 53 |
"crouchkick" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 58 |
"punchpunch" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 63 |
"text" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 67 |
"supertext" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 74 |
"infra" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 92 |
"infrahit" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 102 |
"email" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 106 |
"bluetooth" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 127 |
"bluetoothin" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 134 |
"flashstun" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 181 |
"stunned" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 196 |
"teleportout" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 210 |
"teleportin" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 221 |
"smallhit" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 228 |
"bighit" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 231 |
"bighitdown" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 242 |
"die" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 258 |
"deaddone" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 262 |
"cheer" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 263 |
"cheeron" | Symbol 2670 MovieClip {BattlePhonesDFG_fla.hat_3_25} Frame 267 |
"walkforward" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 2 |
"walkbackward" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 9 |
"crouch" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 16 |
"crouchhold" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 19 |
"block" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 20 |
"jump" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 24 |
"kick" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 29 |
"punch" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 36 |
"jumppunch" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 43 |
"jumpkick" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 48 |
"crouchpunch" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 53 |
"crouchkick" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 58 |
"punchpunch" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 63 |
"text" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 67 |
"supertext" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 74 |
"infra" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 92 |
"infrahit" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 102 |
"email" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 106 |
"bluetooth" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 127 |
"bluetoothin" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 134 |
"flashstun" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 181 |
"stunned" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 196 |
"teleportout" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 210 |
"teleportin" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 221 |
"smallhit" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 228 |
"bighit" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 231 |
"bighitdown" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 242 |
"die" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 258 |
"deaddone" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 262 |
"cheer" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 263 |
"cheeron" | Symbol 2744 MovieClip {BattlePhonesDFG_fla.hat_11_27} Frame 267 |
"walkforward" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 2 |
"walkbackward" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 9 |
"crouch" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 16 |
"crouchhold" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 19 |
"block" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 20 |
"jump" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 24 |
"kick" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 29 |
"punch" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 36 |
"jumppunch" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 43 |
"jumpkick" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 48 |
"crouchpunch" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 53 |
"crouchkick" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 58 |
"punchpunch" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 63 |
"text" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 67 |
"supertext" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 74 |
"infra" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 92 |
"infrahit" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 102 |
"email" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 106 |
"bluetooth" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 127 |
"bluetoothin" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 134 |
"flashstun" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 181 |
"stunned" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 196 |
"teleportout" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 210 |
"teleportin" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 221 |
"smallhit" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 228 |
"bighit" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 231 |
"bighitdown" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 242 |
"die" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 258 |
"deaddone" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 262 |
"cheer" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 263 |
"cheeron" | Symbol 2818 MovieClip {BattlePhonesDFG_fla.hat_5_29} Frame 267 |
"walkforward" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 2 |
"walkbackward" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 9 |
"crouch" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 16 |
"crouchhold" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 19 |
"block" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 20 |
"jump" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 24 |
"kick" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 29 |
"punch" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 36 |
"jumppunch" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 43 |
"jumpkick" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 48 |
"crouchpunch" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 53 |
"crouchkick" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 58 |
"punchpunch" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 63 |
"text" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 67 |
"supertext" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 74 |
"infra" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 92 |
"infrahit" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 102 |
"email" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 106 |
"bluetooth" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 127 |
"bluetoothin" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 134 |
"flashstun" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 181 |
"stunned" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 196 |
"teleportout" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 210 |
"teleportin" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 221 |
"smallhit" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 228 |
"bighit" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 231 |
"bighitdown" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 242 |
"die" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 258 |
"deaddone" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 262 |
"cheer" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 263 |
"cheeron" | Symbol 2892 MovieClip {BattlePhonesDFG_fla.hat_6_31} Frame 267 |
"walkforward" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 2 |
"walkbackward" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 9 |
"crouch" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 16 |
"crouchhold" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 19 |
"block" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 20 |
"jump" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 24 |
"kick" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 29 |
"punch" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 36 |
"jumppunch" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 43 |
"jumpkick" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 48 |
"crouchpunch" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 53 |
"crouchkick" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 58 |
"punchpunch" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 63 |
"text" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 67 |
"supertext" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 74 |
"infra" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 92 |
"infrahit" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 102 |
"email" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 106 |
"bluetooth" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 127 |
"bluetoothin" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 134 |
"flashstun" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 181 |
"stunned" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 196 |
"teleportout" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 210 |
"teleportin" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 221 |
"smallhit" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 228 |
"bighit" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 231 |
"bighitdown" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 242 |
"die" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 258 |
"deaddone" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 262 |
"cheer" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 263 |
"cheeron" | Symbol 2965 MovieClip {BattlePhonesDFG_fla.hat_4_33} Frame 267 |
"walkforward" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 2 |
"walkbackward" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 9 |
"crouch" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 16 |
"crouchhold" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 19 |
"block" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 20 |
"jump" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 24 |
"kick" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 29 |
"punch" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 36 |
"jumppunch" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 43 |
"jumpkick" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 48 |
"crouchpunch" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 53 |
"crouchkick" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 58 |
"punchpunch" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 63 |
"text" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 67 |
"supertext" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 74 |
"infra" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 92 |
"infrahit" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 102 |
"email" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 106 |
"bluetooth" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 127 |
"bluetoothin" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 134 |
"flashstun" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 181 |
"stunned" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 196 |
"teleportout" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 210 |
"teleportin" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 221 |
"smallhit" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 228 |
"bighit" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 231 |
"bighitdown" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 242 |
"die" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 258 |
"deaddone" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 262 |
"cheer" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 263 |
"cheeron" | Symbol 3039 MovieClip {BattlePhonesDFG_fla.hat_8copy_35} Frame 267 |
"walkforward" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 2 |
"walkbackward" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 9 |
"crouch" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 16 |
"crouchhold" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 19 |
"block" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 20 |
"jump" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 24 |
"kick" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 29 |
"punch" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 36 |
"jumppunch" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 43 |
"jumpkick" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 48 |
"crouchpunch" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 53 |
"crouchkick" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 58 |
"punchpunch" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 63 |
"text" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 67 |
"supertext" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 74 |
"infra" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 92 |
"infrahit" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 102 |
"email" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 106 |
"bluetooth" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 127 |
"bluetoothin" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 134 |
"flashstun" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 181 |
"stunned" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 196 |
"teleportout" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 210 |
"teleportin" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 221 |
"smallhit" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 228 |
"bighit" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 231 |
"bighitdown" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 242 |
"die" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 258 |
"deaddone" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 262 |
"cheer" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 263 |
"cheeron" | Symbol 3113 MovieClip {BattlePhonesDFG_fla.hat_9_37} Frame 267 |
"walkforward" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 2 |
"walkbackward" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 9 |
"crouch" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 16 |
"crouchhold" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 19 |
"block" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 20 |
"jump" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 24 |
"kick" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 29 |
"punch" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 36 |
"jumppunch" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 43 |
"jumpkick" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 48 |
"crouchpunch" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 53 |
"crouchkick" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 58 |
"punchpunch" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 63 |
"text" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 67 |
"supertext" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 74 |
"infra" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 92 |
"infrahit" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 102 |
"email" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 106 |
"bluetooth" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 127 |
"bluetoothin" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 134 |
"flashstun" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 181 |
"stunned" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 196 |
"teleportout" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 210 |
"teleportin" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 221 |
"smallhit" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 228 |
"bighit" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 231 |
"bighitdown" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 242 |
"die" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 258 |
"deaddone" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 262 |
"cheer" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 263 |
"cheeron" | Symbol 3187 MovieClip {BattlePhonesDFG_fla.hat_7_39} Frame 267 |
"walkforward" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 2 |
"walkbackward" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 9 |
"crouch" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 16 |
"crouchhold" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 19 |
"block" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 20 |
"jump" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 24 |
"kick" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 29 |
"punch" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 36 |
"jumppunch" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 43 |
"jumpkick" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 48 |
"crouchpunch" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 53 |
"crouchkick" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 58 |
"punchpunch" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 63 |
"text" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 67 |
"supertext" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 74 |
"infra" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 92 |
"infrahit" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 102 |
"email" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 106 |
"bluetooth" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 127 |
"bluetoothin" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 134 |
"flashstun" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 181 |
"stunned" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 196 |
"teleportout" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 210 |
"teleportin" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 221 |
"smallhit" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 228 |
"bighit" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 231 |
"bighitdown" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 242 |
"die" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 258 |
"cheer" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 264 |
"cheeron" | Symbol 3260 MovieClip {BattlePhonesDFG_fla.face_1_47} Frame 268 |
"walkforward" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 2 |
"walkbackward" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 9 |
"crouch" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 16 |
"crouchhold" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 19 |
"block" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 20 |
"jump" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 24 |
"kick" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 29 |
"punch" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 36 |
"jumppunch" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 43 |
"jumpkick" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 48 |
"crouchpunch" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 53 |
"crouchkick" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 58 |
"punchpunch" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 63 |
"text" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 67 |
"supertext" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 74 |
"infra" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 92 |
"infrahit" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 102 |
"email" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 106 |
"bluetooth" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 127 |
"bluetoothin" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 134 |
"flashstun" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 181 |
"stunned" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 196 |
"teleportout" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 210 |
"teleportin" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 221 |
"smallhit" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 228 |
"bighit" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 231 |
"bighitdown" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 242 |
"die" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 258 |
"cheer" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 264 |
"cheeron" | Symbol 3321 MovieClip {BattlePhonesDFG_fla.face_2_49} Frame 268 |
"walkforward" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 2 |
"walkbackward" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 9 |
"crouch" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 16 |
"crouchhold" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 19 |
"block" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 20 |
"jump" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 24 |
"kick" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 29 |
"punch" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 36 |
"jumppunch" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 43 |
"jumpkick" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 48 |
"crouchpunch" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 53 |
"crouchkick" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 58 |
"punchpunch" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 63 |
"text" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 67 |
"supertext" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 74 |
"infra" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 92 |
"infrahit" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 102 |
"email" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 106 |
"bluetooth" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 127 |
"bluetoothin" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 134 |
"flashstun" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 181 |
"stunned" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 196 |
"teleportout" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 210 |
"teleportin" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 221 |
"smallhit" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 228 |
"bighit" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 231 |
"bighitdown" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 242 |
"die" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 258 |
"cheer" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 263 |
"cheeron" | Symbol 3379 MovieClip {BattlePhonesDFG_fla.face_3_51} Frame 267 |
"walkforward" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 2 |
"walkbackward" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 9 |
"crouch" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 16 |
"crouchhold" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 19 |
"block" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 20 |
"jump" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 24 |
"kick" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 29 |
"punch" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 36 |
"jumppunch" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 43 |
"jumpkick" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 48 |
"crouchpunch" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 53 |
"crouchkick" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 58 |
"punchpunch" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 63 |
"text" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 67 |
"supertext" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 74 |
"infra" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 92 |
"infrahit" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 102 |
"email" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 106 |
"bluetooth" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 127 |
"bluetoothin" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 134 |
"flashstun" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 181 |
"stunned" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 196 |
"teleportout" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 210 |
"teleportin" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 221 |
"smallhit" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 228 |
"bighit" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 231 |
"bighitdown" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 242 |
"die" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 258 |
"cheer" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 263 |
"cheeron" | Symbol 3439 MovieClip {BattlePhonesDFG_fla.face_11_53} Frame 267 |
"walkforward" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 2 |
"walkbackward" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 9 |
"crouch" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 16 |
"crouchhold" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 19 |
"block" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 20 |
"jump" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 24 |
"kick" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 29 |
"punch" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 36 |
"jumppunch" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 43 |
"jumpkick" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 48 |
"crouchpunch" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 53 |
"crouchkick" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 58 |
"punchpunch" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 63 |
"text" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 67 |
"supertext" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 74 |
"infra" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 92 |
"infrahit" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 102 |
"email" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 106 |
"bluetooth" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 127 |
"bluetoothin" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 134 |
"flashstun" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 181 |
"stunned" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 196 |
"teleportout" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 210 |
"teleportin" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 221 |
"smallhit" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 228 |
"bighit" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 231 |
"bighitdown" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 242 |
"die" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 258 |
"cheer" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 263 |
"cheeron" | Symbol 3499 MovieClip {BattlePhonesDFG_fla.face_5_55} Frame 267 |
"walkforward" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 2 |
"walkbackward" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 9 |
"crouch" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 16 |
"crouchhold" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 19 |
"block" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 20 |
"jump" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 24 |
"kick" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 29 |
"punch" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 36 |
"jumppunch" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 43 |
"jumpkick" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 48 |
"crouchpunch" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 53 |
"crouchkick" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 58 |
"punchpunch" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 63 |
"text" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 67 |
"supertext" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 74 |
"infra" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 92 |
"infrahit" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 102 |
"email" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 106 |
"bluetooth" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 127 |
"bluetoothin" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 134 |
"flashstun" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 181 |
"stunned" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 196 |
"teleportout" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 210 |
"teleportin" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 221 |
"smallhit" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 228 |
"bighit" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 231 |
"bighitdown" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 242 |
"die" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 258 |
"cheer" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 263 |
"cheeron" | Symbol 3559 MovieClip {BattlePhonesDFG_fla.face_6_57} Frame 267 |
"walkforward" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 2 |
"walkbackward" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 9 |
"crouch" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 16 |
"crouchhold" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 19 |
"block" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 20 |
"jump" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 24 |
"kick" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 29 |
"punch" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 36 |
"jumppunch" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 43 |
"jumpkick" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 48 |
"crouchpunch" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 53 |
"crouchkick" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 58 |
"punchpunch" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 63 |
"text" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 67 |
"supertext" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 74 |
"infra" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 92 |
"infrahit" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 102 |
"email" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 106 |
"bluetooth" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 127 |
"bluetoothin" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 134 |
"flashstun" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 181 |
"stunned" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 196 |
"teleportout" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 210 |
"teleportin" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 221 |
"smallhit" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 228 |
"bighit" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 231 |
"bighitdown" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 242 |
"die" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 258 |
"cheer" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 263 |
"cheeron" | Symbol 3617 MovieClip {BattlePhonesDFG_fla.face_4_59} Frame 267 |
"walkforward" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 2 |
"walkbackward" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 9 |
"crouch" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 16 |
"crouchhold" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 19 |
"block" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 20 |
"jump" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 24 |
"kick" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 29 |
"punch" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 36 |
"jumppunch" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 43 |
"jumpkick" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 48 |
"crouchpunch" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 53 |
"crouchkick" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 58 |
"punchpunch" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 63 |
"text" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 67 |
"supertext" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 74 |
"infra" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 92 |
"infrahit" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 102 |
"email" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 106 |
"bluetooth" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 127 |
"bluetoothin" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 134 |
"flashstun" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 181 |
"stunned" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 196 |
"teleportout" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 210 |
"teleportin" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 221 |
"smallhit" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 228 |
"bighit" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 231 |
"bighitdown" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 242 |
"die" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 258 |
"cheer" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 263 |
"cheeron" | Symbol 3677 MovieClip {BattlePhonesDFG_fla.face_8_61} Frame 267 |
"walkforward" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 2 |
"walkbackward" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 9 |
"crouch" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 16 |
"crouchhold" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 19 |
"block" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 20 |
"jump" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 24 |
"kick" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 29 |
"punch" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 36 |
"jumppunch" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 43 |
"jumpkick" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 48 |
"crouchpunch" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 53 |
"crouchkick" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 58 |
"punchpunch" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 63 |
"text" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 67 |
"supertext" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 74 |
"infra" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 92 |
"infrahit" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 102 |
"email" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 106 |
"bluetooth" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 127 |
"bluetoothin" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 134 |
"flashstun" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 181 |
"stunned" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 196 |
"teleportout" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 210 |
"teleportin" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 221 |
"smallhit" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 228 |
"bighit" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 231 |
"bighitdown" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 242 |
"die" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 258 |
"cheer" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 263 |
"cheeron" | Symbol 3737 MovieClip {BattlePhonesDFG_fla.face_9_63} Frame 267 |
"walkforward" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 2 |
"walkbackward" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 9 |
"crouch" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 16 |
"crouchhold" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 19 |
"block" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 20 |
"jump" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 24 |
"kick" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 29 |
"punch" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 36 |
"jumppunch" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 43 |
"jumpkick" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 48 |
"crouchpunch" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 53 |
"crouchkick" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 58 |
"punchpunch" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 63 |
"text" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 67 |
"supertext" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 74 |
"infra" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 92 |
"infrahit" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 102 |
"email" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 106 |
"bluetooth" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 127 |
"bluetoothin" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 134 |
"flashstun" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 181 |
"stunned" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 196 |
"teleportout" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 210 |
"teleportin" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 221 |
"smallhit" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 228 |
"bighit" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 231 |
"bighitdown" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 242 |
"die" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 258 |
"cheer" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 263 |
"cheeron" | Symbol 3797 MovieClip {BattlePhonesDFG_fla.face_10_65} Frame 267 |
"walkforward" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 2 |
"walkbackward" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 9 |
"crouch" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 16 |
"crouchhold" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 19 |
"block" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 20 |
"jump" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 24 |
"kick" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 29 |
"punch" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 36 |
"jumppunch" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 43 |
"jumpkick" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 48 |
"crouchpunch" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 53 |
"crouchkick" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 58 |
"punchpunch" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 63 |
"text" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 67 |
"supertext" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 74 |
"infra" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 92 |
"infrahit" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 102 |
"email" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 106 |
"bluetooth" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 127 |
"bluetoothin" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 134 |
"flashstun" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 181 |
"stunned" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 196 |
"teleportout" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 210 |
"teleportin" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 221 |
"smallhit" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 228 |
"bighit" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 231 |
"bighitdown" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 242 |
"die" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 258 |
"cheer" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 263 |
"cheeron" | Symbol 3857 MovieClip {BattlePhonesDFG_fla.face_7_67} Frame 267 |
"walkforward" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 2 |
"walkbackward" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 9 |
"crouch" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 16 |
"crouchhold" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 19 |
"block" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 20 |
"jump" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 24 |
"kick" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 29 |
"punch" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 36 |
"jumppunch" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 43 |
"jumpkick" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 48 |
"crouchpunch" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 53 |
"crouchkick" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 58 |
"punchpunch" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 63 |
"text" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 67 |
"supertext" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 74 |
"infra" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 92 |
"infrahit" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 102 |
"email" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 106 |
"bluetooth" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 127 |
"bluetoothin" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 134 |
"flashstun" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 181 |
"stunned" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 196 |
"teleportout" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 210 |
"hidden" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 220 |
"teleportin" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 221 |
"smallhit" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 228 |
"bighit" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 231 |
"bighitdown" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 242 |
"fallen" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 245 |
"die" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 258 |
"deaddone" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 262 |
"cheer" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 263 |
"cheeron" | Symbol 3958 MovieClip {BattlePhonesDFG_fla.torso_1_73} Frame 267 |
"walkforward" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 2 |
"walkbackward" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 9 |
"crouch" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 16 |
"crouchhold" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 19 |
"block" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 20 |
"jump" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 24 |
"kick" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 29 |
"punch" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 36 |
"jumppunch" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 43 |
"jumpkick" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 48 |
"crouchpunch" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 53 |
"crouchkick" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 58 |
"punchpunch" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 63 |
"text" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 67 |
"supertext" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 74 |
"infra" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 92 |
"infrahit" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 102 |
"email" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 106 |
"bluetooth" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 127 |
"bluetoothin" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 134 |
"flashstun" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 182 |
"stunned" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 197 |
"teleportout" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 211 |
"hidden" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 221 |
"teleportin" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 222 |
"smallhit" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 229 |
"bighit" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 232 |
"bighitdown" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 243 |
"die" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 259 |
"deaddone" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 263 |
"cheer" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 264 |
"cheeron" | Symbol 4032 MovieClip {BattlePhonesDFG_fla.torso_2_76} Frame 268 |
"walkforward" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 2 |
"walkbackward" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 9 |
"crouch" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 16 |
"crouchhold" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 19 |
"block" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 20 |
"jump" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 24 |
"kick" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 29 |
"punch" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 36 |
"jumppunch" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 43 |
"jumpkick" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 48 |
"crouchpunch" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 53 |
"crouchkick" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 58 |
"punchpunch" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 63 |
"text" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 67 |
"supertext" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 74 |
"infra" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 92 |
"infrahit" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 102 |
"email" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 106 |
"bluetooth" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 127 |
"bluetoothin" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 134 |
"flashstun" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 182 |
"stunned" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 197 |
"teleportout" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 211 |
"hidden" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 221 |
"teleportin" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 222 |
"smallhit" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 229 |
"bighit" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 232 |
"bighitdown" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 243 |
"die" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 259 |
"deaddone" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 263 |
"cheer" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 264 |
"cheeron" | Symbol 4106 MovieClip {BattlePhonesDFG_fla.torso_3_79} Frame 268 |
"walkforward" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 2 |
"walkbackward" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 9 |
"crouch" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 16 |
"crouchhold" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 19 |
"block" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 20 |
"jump" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 24 |
"kick" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 29 |
"punch" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 36 |
"jumppunch" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 43 |
"jumpkick" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 48 |
"crouchpunch" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 53 |
"crouchkick" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 58 |
"punchpunch" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 63 |
"text" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 67 |
"supertext" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 74 |
"infra" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 92 |
"infrahit" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 102 |
"email" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 106 |
"bluetooth" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 127 |
"bluetoothin" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 134 |
"flashstun" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 181 |
"stunned" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 196 |
"teleportout" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 210 |
"hidden" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 220 |
"teleportin" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 221 |
"smallhit" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 228 |
"bighit" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 231 |
"bighitdown" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 242 |
"die" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 258 |
"cheer" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 263 |
"cheeron" | Symbol 4180 MovieClip {BattlePhonesDFG_fla.torso_11_82} Frame 267 |
"walkforward" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 2 |
"walkbackward" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 9 |
"crouch" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 16 |
"crouchhold" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 19 |
"block" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 20 |
"jump" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 24 |
"kick" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 29 |
"punch" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 36 |
"jumppunch" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 43 |
"jumpkick" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 48 |
"crouchpunch" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 53 |
"crouchkick" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 58 |
"punchpunch" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 63 |
"text" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 67 |
"supertext" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 74 |
"infra" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 92 |
"infrahit" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 102 |
"email" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 106 |
"bluetooth" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 127 |
"bluetoothin" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 134 |
"flashstun" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 182 |
"stunned" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 197 |
"teleportout" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 211 |
"hidden" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 221 |
"teleportin" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 222 |
"smallhit" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 229 |
"bighit" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 232 |
"bighitdown" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 243 |
"die" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 259 |
"deaddone" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 263 |
"cheer" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 264 |
"cheeron" | Symbol 4253 MovieClip {BattlePhonesDFG_fla.torso_5_85} Frame 268 |
"walkforward" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 2 |
"walkbackward" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 9 |
"crouch" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 16 |
"crouchhold" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 19 |
"block" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 20 |
"jump" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 24 |
"kick" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 29 |
"punch" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 36 |
"jumppunch" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 43 |
"jumpkick" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 48 |
"crouchpunch" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 53 |
"crouchkick" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 58 |
"punchpunch" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 63 |
"text" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 67 |
"supertext" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 74 |
"infra" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 92 |
"infrahit" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 102 |
"email" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 106 |
"bluetooth" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 127 |
"bluetoothin" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 134 |
"flashstun" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 182 |
"stunned" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 197 |
"teleportout" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 211 |
"hidden" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 221 |
"teleportin" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 222 |
"smallhit" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 229 |
"bighit" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 232 |
"bighitdown" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 243 |
"die" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 259 |
"deaddone" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 263 |
"cheer" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 264 |
"cheeron" | Symbol 4326 MovieClip {BattlePhonesDFG_fla.torso_6_88} Frame 268 |
"walkforward" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 2 |
"walkbackward" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 9 |
"crouch" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 16 |
"crouchhold" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 19 |
"block" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 20 |
"jump" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 24 |
"kick" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 29 |
"punch" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 36 |
"jumppunch" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 43 |
"jumpkick" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 48 |
"crouchpunch" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 53 |
"crouchkick" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 58 |
"punchpunch" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 63 |
"text" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 67 |
"supertext" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 74 |
"infra" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 92 |
"infrahit" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 102 |
"email" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 106 |
"bluetooth" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 127 |
"bluetoothin" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 134 |
"flashstun" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 182 |
"stunned" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 197 |
"teleportout" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 211 |
"hidden" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 221 |
"teleportin" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 222 |
"smallhit" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 229 |
"bighit" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 232 |
"bighitdown" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 243 |
"die" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 259 |
"deaddone" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 263 |
"cheer" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 264 |
"cheeron" | Symbol 4399 MovieClip {BattlePhonesDFG_fla.torso_4_91} Frame 268 |
"walkforward" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 2 |
"walkbackward" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 9 |
"crouch" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 16 |
"crouchhold" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 19 |
"block" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 20 |
"jump" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 24 |
"kick" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 29 |
"punch" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 36 |
"jumppunch" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 43 |
"jumpkick" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 48 |
"crouchpunch" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 53 |
"crouchkick" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 58 |
"punchpunch" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 63 |
"text" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 67 |
"supertext" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 74 |
"infra" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 92 |
"infrahit" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 102 |
"email" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 106 |
"bluetooth" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 127 |
"bluetoothin" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 134 |
"flashstun" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 182 |
"stunned" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 197 |
"teleportout" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 211 |
"hidden" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 221 |
"teleportin" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 222 |
"smallhit" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 229 |
"bighit" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 232 |
"bighitdown" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 243 |
"die" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 259 |
"deaddone" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 263 |
"cheer" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 264 |
"cheeron" | Symbol 4472 MovieClip {BattlePhonesDFG_fla.torso_8_94} Frame 268 |
"walkforward" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 2 |
"walkbackward" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 9 |
"crouch" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 16 |
"crouchhold" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 19 |
"block" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 20 |
"jump" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 24 |
"kick" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 29 |
"punch" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 36 |
"jumppunch" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 43 |
"jumpkick" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 48 |
"crouchpunch" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 53 |
"crouchkick" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 58 |
"punchpunch" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 63 |
"text" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 67 |
"supertext" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 74 |
"infra" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 92 |
"infrahit" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 102 |
"email" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 106 |
"bluetooth" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 127 |
"bluetoothin" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 134 |
"flashstun" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 182 |
"stunned" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 197 |
"teleportout" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 211 |
"hidden" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 221 |
"teleportin" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 222 |
"smallhit" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 229 |
"bighit" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 232 |
"bighitdown" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 243 |
"die" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 259 |
"deaddone" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 263 |
"cheer" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 264 |
"cheeron" | Symbol 4547 MovieClip {BattlePhonesDFG_fla.torso_9_97} Frame 268 |
"walkforward" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 2 |
"walkbackward" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 9 |
"crouch" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 16 |
"crouchhold" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 19 |
"block" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 20 |
"jump" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 24 |
"kick" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 29 |
"punch" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 36 |
"jumppunch" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 43 |
"jumpkick" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 48 |
"crouchpunch" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 53 |
"crouchkick" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 58 |
"punchpunch" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 63 |
"text" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 67 |
"supertext" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 74 |
"infra" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 92 |
"infrahit" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 102 |
"email" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 106 |
"bluetooth" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 127 |
"bluetoothin" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 134 |
"flashstun" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 182 |
"stunned" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 197 |
"teleportout" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 211 |
"hidden" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 221 |
"teleportin" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 222 |
"smallhit" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 229 |
"bighit" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 232 |
"bighitdown" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 243 |
"die" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 259 |
"deaddone" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 263 |
"cheer" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 264 |
"cheeron" | Symbol 4661 MovieClip {BattlePhonesDFG_fla.torso_10_100} Frame 268 |
"walkforward" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 2 |
"walkbackward" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 9 |
"crouch" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 16 |
"crouchhold" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 19 |
"block" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 20 |
"jump" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 24 |
"kick" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 29 |
"punch" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 36 |
"jumppunch" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 43 |
"jumpkick" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 48 |
"crouchpunch" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 53 |
"crouchkick" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 58 |
"punchpunch" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 63 |
"text" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 67 |
"supertext" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 74 |
"infra" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 92 |
"infrahit" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 102 |
"email" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 106 |
"bluetooth" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 127 |
"bluetoothin" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 134 |
"flashstun" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 182 |
"stunned" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 197 |
"teleportout" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 211 |
"hidden" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 221 |
"teleportin" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 222 |
"smallhit" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 229 |
"bighit" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 232 |
"bighitdown" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 243 |
"die" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 259 |
"deaddone" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 263 |
"cheer" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 264 |
"cheeron" | Symbol 4730 MovieClip {BattlePhonesDFG_fla.torso_7_103} Frame 268 |
"walkforward" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 2 |
"walkbackward" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 9 |
"crouch" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 16 |
"crouchhold" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 19 |
"block" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 20 |
"jump" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 24 |
"kick" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 29 |
"punch" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 36 |
"jumppunch" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 43 |
"jumpkick" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 47 |
"crouchpunch" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 51 |
"crouchkick" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 56 |
"punchpunch" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 61 |
"text" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 65 |
"supertext" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 73 |
"infra" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 91 |
"infrahit" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 101 |
"email" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 105 |
"bluetooth" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 126 |
"bluetoothin" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 133 |
"flashstun" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 181 |
"stunned" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 196 |
"teleportout" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 210 |
"teleportin" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 221 |
"smallhit" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 228 |
"bighit" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 231 |
"bighitdown" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 242 |
"die" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 258 |
"cheer" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 264 |
"cheeron" | Symbol 4852 MovieClip {BattlePhonesDFG_fla.legs_1_109} Frame 268 |
"walkforward" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 2 |
"walkbackward" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 9 |
"crouch" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 16 |
"crouchhold" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 19 |
"block" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 20 |
"jump" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 24 |
"kick" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 29 |
"punch" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 36 |
"jumppunch" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 43 |
"jumpkick" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 47 |
"crouchpunch" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 51 |
"crouchkick" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 56 |
"punchpunch" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 61 |
"text" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 65 |
"supertext" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 73 |
"infra" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 91 |
"infrahit" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 101 |
"email" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 105 |
"bluetooth" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 126 |
"bluetoothin" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 133 |
"flashstun" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 181 |
"stunned" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 196 |
"teleportout" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 210 |
"teleportin" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 221 |
"smallhit" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 228 |
"bighit" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 231 |
"bighitdown" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 242 |
"die" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 258 |
"cheer" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 264 |
"cheeron" | Symbol 4954 MovieClip {BattlePhonesDFG_fla.legs_2_113} Frame 268 |
"walkforward" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 2 |
"walkbackward" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 9 |
"crouch" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 16 |
"crouchhold" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 19 |
"block" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 20 |
"jump" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 24 |
"kick" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 29 |
"punch" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 36 |
"jumppunch" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 43 |
"jumpkick" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 47 |
"crouchpunch" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 51 |
"crouchkick" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 56 |
"punchpunch" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 61 |
"text" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 65 |
"supertext" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 73 |
"infra" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 91 |
"infrahit" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 101 |
"email" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 105 |
"bluetooth" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 126 |
"bluetoothin" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 133 |
"flashstun" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 181 |
"stunned" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 196 |
"teleportout" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 210 |
"teleportin" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 221 |
"smallhit" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 228 |
"bighit" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 231 |
"bighitdown" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 242 |
"die" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 258 |
"cheer" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 264 |
"cheeron" | Symbol 5057 MovieClip {BattlePhonesDFG_fla.legs_3_115} Frame 268 |
"walkforward" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 2 |
"walkbackward" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 9 |
"crouch" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 16 |
"crouchhold" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 19 |
"block" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 20 |
"jump" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 24 |
"kick" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 29 |
"punch" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 36 |
"jumppunch" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 43 |
"jumpkick" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 47 |
"crouchpunch" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 51 |
"crouchkick" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 56 |
"punchpunch" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 61 |
"text" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 65 |
"supertext" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 73 |
"infra" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 91 |
"infrahit" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 101 |
"email" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 105 |
"bluetooth" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 126 |
"bluetoothin" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 133 |
"flashstun" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 181 |
"stunned" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 196 |
"teleportout" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 210 |
"teleportin" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 221 |
"smallhit" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 228 |
"bighit" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 231 |
"bighitdown" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 242 |
"die" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 258 |
"cheer" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 264 |
"cheeron" | Symbol 5155 MovieClip {BattlePhonesDFG_fla.legs_11_117} Frame 268 |
"walkforward" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 2 |
"walkbackward" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 9 |
"crouch" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 16 |
"crouchhold" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 19 |
"block" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 20 |
"jump" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 24 |
"kick" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 29 |
"punch" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 36 |
"jumppunch" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 43 |
"jumpkick" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 47 |
"crouchpunch" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 51 |
"crouchkick" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 56 |
"punchpunch" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 61 |
"text" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 65 |
"supertext" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 73 |
"infra" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 91 |
"infrahit" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 101 |
"email" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 105 |
"bluetooth" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 126 |
"bluetoothin" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 133 |
"flashstun" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 181 |
"stunned" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 196 |
"teleportout" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 210 |
"teleportin" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 221 |
"smallhit" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 228 |
"bighit" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 231 |
"bighitdown" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 242 |
"die" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 258 |
"cheer" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 264 |
"cheeron" | Symbol 5256 MovieClip {BattlePhonesDFG_fla.legs_5_119} Frame 268 |
"walkforward" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 2 |
"walkbackward" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 9 |
"crouch" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 16 |
"crouchhold" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 19 |
"block" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 20 |
"jump" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 24 |
"kick" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 29 |
"punch" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 36 |
"jumppunch" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 43 |
"jumpkick" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 47 |
"crouchpunch" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 51 |
"crouchkick" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 56 |
"punchpunch" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 61 |
"text" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 65 |
"supertext" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 73 |
"infra" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 91 |
"infrahit" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 101 |
"email" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 105 |
"bluetooth" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 126 |
"bluetoothin" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 133 |
"flashstun" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 181 |
"stunned" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 196 |
"teleportout" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 210 |
"teleportin" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 221 |
"smallhit" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 228 |
"bighit" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 231 |
"bighitdown" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 242 |
"die" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 258 |
"cheer" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 264 |
"cheeron" | Symbol 5354 MovieClip {BattlePhonesDFG_fla.legs_6_121} Frame 268 |
"walkforward" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 2 |
"walkbackward" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 9 |
"crouch" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 16 |
"crouchhold" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 19 |
"block" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 20 |
"jump" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 24 |
"kick" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 29 |
"punch" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 36 |
"jumppunch" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 43 |
"jumpkick" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 47 |
"crouchpunch" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 51 |
"crouchkick" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 56 |
"punchpunch" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 61 |
"text" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 65 |
"supertext" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 73 |
"infra" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 91 |
"infrahit" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 101 |
"email" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 105 |
"bluetooth" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 126 |
"bluetoothin" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 133 |
"flashstun" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 181 |
"stunned" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 196 |
"teleportout" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 210 |
"teleportin" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 221 |
"smallhit" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 228 |
"bighit" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 231 |
"bighitdown" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 242 |
"die" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 258 |
"cheer" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 264 |
"cheeron" | Symbol 5452 MovieClip {BattlePhonesDFG_fla.legs_4_123} Frame 268 |
"walkforward" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 2 |
"walkbackward" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 9 |
"crouch" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 16 |
"crouchhold" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 19 |
"block" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 20 |
"jump" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 24 |
"kick" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 29 |
"punch" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 36 |
"jumppunch" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 43 |
"jumpkick" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 47 |
"crouchpunch" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 51 |
"crouchkick" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 56 |
"punchpunch" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 61 |
"text" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 65 |
"supertext" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 73 |
"infra" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 91 |
"infrahit" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 101 |
"email" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 105 |
"bluetooth" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 126 |
"bluetoothin" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 133 |
"flashstun" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 181 |
"stunned" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 196 |
"teleportout" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 210 |
"teleportin" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 221 |
"smallhit" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 228 |
"bighit" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 231 |
"bighitdown" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 242 |
"die" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 258 |
"cheer" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 264 |
"cheeron" | Symbol 5550 MovieClip {BattlePhonesDFG_fla.legs_8_125} Frame 268 |
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"walkbackward" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 9 |
"crouch" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 16 |
"crouchhold" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 19 |
"block" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 20 |
"jump" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 24 |
"kick" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 29 |
"punch" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 36 |
"jumppunch" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 43 |
"jumpkick" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 47 |
"crouchpunch" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 51 |
"crouchkick" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 56 |
"punchpunch" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 61 |
"text" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 65 |
"supertext" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 73 |
"infra" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 91 |
"infrahit" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 101 |
"email" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 105 |
"bluetooth" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 126 |
"bluetoothin" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 133 |
"flashstun" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 181 |
"stunned" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 196 |
"teleportout" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 210 |
"teleportin" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 221 |
"smallhit" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 228 |
"bighit" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 231 |
"bighitdown" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 242 |
"die" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 258 |
"cheer" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 264 |
"cheeron" | Symbol 5648 MovieClip {BattlePhonesDFG_fla.legs_9_127} Frame 268 |
"walkforward" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 2 |
"walkbackward" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 9 |
"crouch" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 16 |
"crouchhold" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 19 |
"block" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 20 |
"jump" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 24 |
"kick" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 29 |
"punch" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 36 |
"jumppunch" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 43 |
"jumpkick" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 47 |
"crouchpunch" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 51 |
"crouchkick" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 56 |
"punchpunch" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 61 |
"text" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 65 |
"supertext" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 73 |
"infra" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 91 |
"infrahit" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 101 |
"email" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 105 |
"bluetooth" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 126 |
"bluetoothin" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 133 |
"flashstun" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 181 |
"stunned" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 196 |
"teleportout" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 210 |
"teleportin" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 221 |
"smallhit" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 228 |
"bighit" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 231 |
"bighitdown" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 242 |
"die" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 258 |
"cheer" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 264 |
"cheeron" | Symbol 5746 MovieClip {BattlePhonesDFG_fla.legs_10_129} Frame 268 |
"walkforward" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 2 |
"walkbackward" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 9 |
"crouch" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 16 |
"crouchhold" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 19 |
"block" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 20 |
"jump" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 24 |
"kick" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 29 |
"punch" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 36 |
"jumppunch" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 43 |
"jumpkick" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 47 |
"crouchpunch" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 51 |
"crouchkick" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 56 |
"punchpunch" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 61 |
"text" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 65 |
"supertext" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 73 |
"infra" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 91 |
"infrahit" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 101 |
"email" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 105 |
"bluetooth" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 126 |
"bluetoothin" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 133 |
"flashstun" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 181 |
"stunned" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 196 |
"teleportout" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 210 |
"teleportin" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 221 |
"smallhit" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 228 |
"bighit" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 231 |
"bighitdown" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 242 |
"die" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 258 |
"cheer" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 264 |
"cheeron" | Symbol 5844 MovieClip {BattlePhonesDFG_fla.legs_7_131} Frame 268 |
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"walkbackward" | Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} Frame 9 |
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"crouchhold" | Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} Frame 19 |
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"jump" | Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} Frame 24 |
"kick" | Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} Frame 29 |
"punch" | Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} Frame 36 |
"jumppunch" | Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} Frame 43 |
"jumpkick" | Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} Frame 47 |
"crouchpunch" | Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} Frame 51 |
"crouchkick" | Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} Frame 56 |
"punchpunch" | Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} Frame 61 |
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"supertext" | Symbol 5854 MovieClip {BattlePhonesDFG_fla.shadow_1copy_136} Frame 73 |
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"Hot Rod" | Symbol 6238 MovieClip {showSkinser} Frame 2 |
"Big Pink Fluffy Bunny" | Symbol 6238 MovieClip {showSkinser} Frame 3 |
"Mobi-Ra" | Symbol 6238 MovieClip {showSkinser} Frame 4 |
"Super Hero" | Symbol 6238 MovieClip {showSkinser} Frame 5 |
"Corporal Punishment" | Symbol 6238 MovieClip {showSkinser} Frame 6 |
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"endoflevel" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 411 |
"lostlife" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 426 |
"backtocustomise" | Symbol 6278 MovieClip {BattlePhonesDFG_fla.readyFIGHTtext_227} Frame 427 |
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"blue" | Symbol 6324 MovieClip {BattlePhonesDFG_fla.cameraFlashMC_213} Frame 14 |
|