Frame 1
stop();
conteoPerder = 0;
started = 0;
if (started == 0) {
var theme = new Sound();
theme.attachSound("The Beat 02");
theme.start();
}
Instance of Symbol 41 MovieClip in Frame 1
on (press) {
this._parent.gotoAndStop(2);
}
Frame 2
function started() {
if (startMap == 0) {
cloudsMovie.attachMovie("cloud1", "cloud1MC", cloudsMovie.getNextHighestDepth(), {_x:0, _y:0});
cloudCount1 = 1;
startMap = 1;
}
}
function setSpeed() {
speedCounter = speedCounter + 1;
if (speedCounter == 12) {
cloudsMoveAmount = cloudsMoveAmount + 1;
speedCounter = 0;
}
cloudsMovie._x = cloudsMovie._x - cloudsMoveAmount;
}
function checkClouds() {
if ((createCloudsCount == 0) && (cloudsMovie._x < -550)) {
newCloud = random(10);
if ((newCloud == cloudCount1) && (newCloud > 2)) {
newCloud = newCloud - 1;
}
if ((newCloud == cloudCount1) && (newCloud < 2)) {
newCloud = newCloud + 1;
}
if (newCloud == 0) {
newCloud = 1;
}
if (newCloud == 1) {
cloudsMovie.attachMovie("cloud1", "cloud1MC", cloudsMovie.getNextHighestDepth(), {_x:550 + (-1 * cloudsMovie._x), _y:0});
cloudCount2 = newCloud;
}
if (newCloud == 2) {
cloudsMovie.attachMovie("cloud2", "cloud2MC", cloudsMovie.getNextHighestDepth(), {_x:550 + (-1 * cloudsMovie._x), _y:0});
cloudCount2 = newCloud;
}
if (newCloud == 3) {
cloudsMovie.attachMovie("cloud3", "cloud3MC", cloudsMovie.getNextHighestDepth(), {_x:550 + (-1 * cloudsMovie._x), _y:0});
cloudCount2 = newCloud;
}
if (newCloud == 4) {
cloudsMovie.attachMovie("cloud4", "cloud4MC", cloudsMovie.getNextHighestDepth(), {_x:550 + (-1 * cloudsMovie._x), _y:0});
cloudCount2 = newCloud;
}
if (newCloud == 5) {
cloudsMovie.attachMovie("cloud5", "cloud5MC", cloudsMovie.getNextHighestDepth(), {_x:550 + (-1 * cloudsMovie._x), _y:0});
cloudCount2 = newCloud;
}
if (newCloud == 6) {
cloudsMovie.attachMovie("cloud6", "cloud6MC", cloudsMovie.getNextHighestDepth(), {_x:550 + (-1 * cloudsMovie._x), _y:0});
cloudCount2 = newCloud;
}
if (newCloud == 7) {
cloudsMovie.attachMovie("cloud7", "cloud7MC", cloudsMovie.getNextHighestDepth(), {_x:550 + (-1 * cloudsMovie._x), _y:0});
cloudCount2 = newCloud;
}
if (newCloud == 8) {
cloudsMovie.attachMovie("cloud8", "cloud8MC", cloudsMovie.getNextHighestDepth(), {_x:550 + (-1 * cloudsMovie._x), _y:0});
cloudCount2 = newCloud;
}
if (newCloud == 9) {
cloudsMovie.attachMovie("cloud9", "cloud9MC", cloudsMovie.getNextHighestDepth(), {_x:550 + (-1 * cloudsMovie._x), _y:0});
cloudCount2 = newCloud;
}
if (newCloud == 10) {
cloudsMovie.attachMovie("cloud10", "cloud10MC", cloudsMovie.getNextHighestDepth(), {_x:550 + (-1 * cloudsMovie._x), _y:0});
cloudCount2 = newCloud;
}
createCloudsCount = 1;
}
if (((((((((((createCloudsCount == 1) && (stopLine.hitTest(cloudsMovie.cloud1MC))) or stopLine.hitTest(cloudsMovie.cloud2MC)) or stopLine.hitTest(cloudsMovie.cloud3MC)) or stopLine.hitTest(cloudsMovie.cloud4MC)) or stopLine.hitTest(cloudsMovie.cloud5MC)) or stopLine.hitTest(cloudsMovie.cloud6MC)) or stopLine.hitTest(cloudsMovie.cloud7MC)) or stopLine.hitTest(cloudsMovie.cloud8MC)) or stopLine.hitTest(cloudsMovie.cloud9MC)) or stopLine.hitTest(cloudsMovie.cloud10MC)) {
if (cloudCount1 == 1) {
removeMovieClip(cloudsMovie.cloud1MC);
createCloudsCount = 0;
}
if (cloudCount1 == 2) {
removeMovieClip(cloudsMovie.cloud2MC);
createCloudsCount = 0;
}
if (cloudCount1 == 3) {
removeMovieClip(cloudsMovie.cloud3MC);
createCloudsCount = 0;
}
if (cloudCount1 == 4) {
removeMovieClip(cloudsMovie.cloud4MC);
createCloudsCount = 0;
}
if (cloudCount1 == 5) {
removeMovieClip(cloudsMovie.cloud5MC);
createCloudsCount = 0;
}
if (cloudCount1 == 6) {
removeMovieClip(cloudsMovie.cloud6MC);
createCloudsCount = 0;
}
if (cloudCount1 == 7) {
removeMovieClip(cloudsMovie.cloud7MC);
createCloudsCount = 0;
}
if (cloudCount1 == 8) {
removeMovieClip(cloudsMovie.cloud8MC);
createCloudsCount = 0;
}
if (cloudCount1 == 9) {
removeMovieClip(cloudsMovie.cloud9MC);
createCloudsCount = 0;
}
if (cloudCount1 == 10) {
removeMovieClip(cloudsMovie.cloud10MC);
createCloudsCount = 0;
}
cloudCount1 = cloudCount2;
}
}
function perder() {
if (cloudsMovie.cloud1MC.hitTest(plane._x, plane._y, true)) {
visibilityGraph.nextFrame();
}
if (cloudsMovie.cloud2MC.hitTest(plane._x, plane._y, true)) {
visibilityGraph.nextFrame();
}
if (cloudsMovie.cloud3MC.hitTest(plane._x, plane._y, true)) {
visibilityGraph.nextFrame();
}
if (cloudsMovie.cloud4MC.hitTest(plane._x, plane._y, true)) {
visibilityGraph.nextFrame();
}
if (cloudsMovie.cloud5MC.hitTest(plane._x, plane._y, true)) {
visibilityGraph.nextFrame();
}
if (cloudsMovie.cloud6MC.hitTest(plane._x, plane._y, true)) {
visibilityGraph.nextFrame();
}
if (cloudsMovie.cloud7MC.hitTest(plane._x, plane._y, true)) {
visibilityGraph.nextFrame();
}
if (cloudsMovie.cloud8MC.hitTest(plane._x, plane._y, true)) {
visibilityGraph.nextFrame();
}
if (cloudsMovie.cloud9MC.hitTest(plane._x, plane._y, true)) {
visibilityGraph.nextFrame();
}
if (cloudsMovie.cloud10MC.hitTest(plane._x, plane._y, true)) {
visibilityGraph.nextFrame();
}
}
function gravity() {
plane._y = plane._y + 10;
if (up == 0) {
plane.gotoAndStop(1);
}
up = 0;
}
function air() {
onMouseDown = function () {
mousePress = 1;
};
onMouseUp = function () {
mousePress = 0;
};
if (mousePress == 1) {
plane.gotoAndStop(2);
plane._y = plane._y - 20;
up = 1;
}
}
function badCloud() {
if (cloudsMovie.cloud3MC.darkCloud.hitTest(plane._x, plane._y, true) or (thunders == 1)) {
thunders = 1;
thundersGraph.nextFrame();
stormSound.start();
}
if (cloudsMovie.cloud8MC.darkCloud.hitTest(plane._x, plane._y, true) or (thunders == 1)) {
thunders = 1;
thundersGraph.nextFrame();
stormSound.start();
}
if (cloudsMovie.cloud8MC.god.cloud4Silva.hitTest(plane._x, plane._y, true) or (thunders == 1)) {
visibilityGraph.prevFrame();
visibilityGraph.prevFrame();
visibilityGraph.prevFrame();
visibilityGraph.prevFrame();
visibilityGraph.prevFrame();
visibilityGraph.prevFrame();
angelSound.start();
}
if (cloudsMovie.cloud8MC.god.hitTest(plane._x, plane._y, true) or (thunders == 1)) {
visibilityGraph.prevFrame();
}
if (cloudsMovie.cloud6MC.god.cloud4Silva.hitTest(plane._x, plane._y, true) or (thunders == 1)) {
visibilityGraph.prevFrame();
visibilityGraph.prevFrame();
visibilityGraph.prevFrame();
visibilityGraph.prevFrame();
visibilityGraph.prevFrame();
visibilityGraph.prevFrame();
angelSound.start();
}
if (cloudsMovie.cloud6MC.god.hitTest(plane._x, plane._y, true) or (thunders == 1)) {
visibilityGraph.prevFrame();
}
}
function countMiles() {
Miles = Miles + 1;
}
function smoke() {
smoke15._y = smoke14._y + 7;
smoke14._y = smoke13._y - 2;
smoke13._y = smoke12._y + 2;
smoke12._y = smoke11._y + 6;
smoke11._y = smoke10._y + 1;
smoke10._y = smoke9._y - 8;
smoke9._y = smoke8._y + 1;
smoke8._y = smoke7._y + 4;
smoke7._y = smoke6._y + 2;
smoke6._y = smoke5._y - 5;
smoke5._y = smoke4._y + 2;
smoke4._y = smoke3._y + 8;
smoke3._y = smoke2._y;
smoke2._y = smoke1._y;
smoke1._y = plane._y + 6;
if (up == 0) {
smoke1._y = smoke1._y - 40;
}
}
function badAltitude() {
if ((plane._y < 0) or (plane._y > 500)) {
perdio = 1;
}
}
function soundLoop() {
windSound.onSoundComplete = function () {
windSound.start();
};
}
theme.stop();
speedCount = 5;
speedCounter = 0;
verifyRandom = 0;
startMap = 0;
up = 0;
conteo = 0;
Miles = 0;
perdio = 0;
cloudsMoveAmount = 20;
thunders = 0;
var windSound = new Sound();
windSound.attachSound("Space Wind");
windSound.start();
windSound.setVolume(10);
var stormSound = new Sound();
stormSound.attachSound("Foreign Storm");
stormSound.setVolume(50);
var angelSound = new Sound();
angelSound.attachSound("Angel Wonder");
angelSound.setVolume(50);
createCloudsCount = 0;
onEnterFrame = function () {
if (perdio == 0) {
setSpeed();
checkClouds();
started();
perder();
gravity();
air();
badCloud();
countMiles();
smoke();
badAltitude();
soundLoop();
}
if (perdio == 1) {
gotoAndStop (3);
windSound.stop();
stormSound.stop();
angelSound.stop();
}
};
Frame 3
theme.stop();
resultado = (("You Flew " + Miles) + " ") + "Kilometers!!!";
numeroDeJuegos = (("You have played " + (conteoPerder + 1)) + " ") + "times";
openNameBox = 0;
trace(Miles);
trace(conteoPerder);
if (conteoPerder == 0) {
score1 = 0;
score2 = 0;
score3 = 0;
score4 = 0;
score5 = 0;
score6 = 0;
score7 = 0;
score8 = 0;
score9 = 0;
score10 = 0;
name1 = " ";
name2 = " ";
name3 = " ";
name4 = " ";
name5 = " ";
name6 = " ";
name7 = " ";
name8 = " ";
name9 = " ";
name10 = " ";
}
if (Miles > score10) {
openNameBox = 1;
nameBox.gotoAndStop(2);
}
if (openNameBox == 0) {
score1 = score1 + 0;
score2 = score2 + 0;
score3 = score3 + 0;
score4 = score4 + 0;
score5 = score5 + 0;
score6 = score6 + 0;
score7 = score7 + 0;
score8 = score8 + 0;
score9 = score9 + 0;
score10 = score10 + 0;
score1Txt = (score1 + " ") + "Km";
score2Txt = (score2 + " ") + "Km";
score3Txt = (score3 + " ") + "Km";
score4Txt = (score4 + " ") + "Km";
score5Txt = (score5 + " ") + "Km";
score6Txt = (score6 + " ") + "Km";
score7Txt = (score7 + " ") + "Km";
score8Txt = (score8 + " ") + "Km";
score9Txt = (score9 + " ") + "Km";
score10Txt = (score10 + " ") + "Km";
name1Txt = name1;
name2Txt = name2;
name3Txt = name3;
name4Txt = name4;
name5Txt = name5;
name6Txt = name6;
name7Txt = name7;
name8Txt = name8;
name9Txt = name9;
name10Txt = name10;
}
Instance of Symbol 41 MovieClip in Frame 3
on (press) {
this._parent.conteoPerder = this._parent.conteoPerder + 1;
this._parent.gotoAndStop(2);
}
Frame 4
started = 0;
if (started == 0) {
var theme = new Sound();
theme.attachSound("The Beat 02");
theme.start();
}
onEnterFrame = function () {
if (started == 1) {
theme.stop();
}
};
Frame 5
theme.stop();
Frame 6
theme.stop();
Symbol 54 Button
on (release) {
gotoAndStop (5);
}
Symbol 57 Button
on (release) {
gotoAndStop (3);
}
Symbol 61 Button
on (release) {
gotoAndStop (2);
}
Symbol 66 Button
on (release) {
gotoAndStop (6);
}
Symbol 79 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 1
startPlay = random(10);
if (startPlay == 0) {
gotoAndPlay (11);
}
if (startPlay == 1) {
gotoAndPlay (1);
}
if (startPlay == 2) {
gotoAndPlay (2);
}
if (startPlay == 3) {
gotoAndPlay (3);
}
if (startPlay == 4) {
gotoAndPlay (4);
}
if (startPlay == 5) {
gotoAndPlay (5);
}
if (startPlay == 6) {
gotoAndPlay (6);
}
if (startPlay == 7) {
gotoAndPlay (7);
}
if (startPlay == 8) {
gotoAndPlay (8);
}
if (startPlay == 9) {
gotoAndPlay (9);
}
if (startPlay == 10) {
gotoAndPlay (10);
}
onEnterFrame = function () {
if (this._parent._parent.perdio == 1) {
stop();
}
};
Symbol 82 MovieClip Frame 1
onEnterFrame = function () {
if (this._parent.perdio == 0) {
moveSmoke = random(5);
if (moveSmoke == 0) {
gotoAndPlay (1);
}
if (moveSmoke == 1) {
gotoAndPlay (2);
}
if (moveSmoke == 2) {
gotoAndPlay (3);
}
if (moveSmoke == 3) {
gotoAndPlay (4);
}
if (moveSmoke == 4) {
gotoAndPlay (5);
}
if (moveSmoke == 5) {
gotoAndPlay (6);
}
}
};
stop();
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 15
this._parent.perdio = 1;
Symbol 91 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 15
this._parent.perdio = 1;
Symbol 148 Button
on (release) {
if (openNameBox == 0) {
gotoAndStop (4);
}
}
Symbol 173 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 1
stop();
Instance of Symbol 173 MovieClip in Symbol 174 MovieClip Frame 2
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
this.gotoAndStop(3);
}
on (release) {
this._parent._parent.playerName = this._parent.playerName;
if (this._parent._parent.conteoPerder == 0) {
this._parent._parent.score1 = 0;
this._parent._parent.score2 = 0;
this._parent._parent.score3 = 0;
this._parent._parent.score4 = 0;
this._parent._parent.score5 = 0;
this._parent._parent.score6 = 0;
this._parent._parent.score7 = 0;
this._parent._parent.score8 = 0;
this._parent._parent.score9 = 0;
this._parent._parent.score10 = 0;
this._parent._parent.name1 = " ";
this._parent._parent.name2 = " ";
this._parent._parent.name3 = " ";
this._parent._parent.name4 = " ";
this._parent._parent.name5 = " ";
this._parent._parent.name6 = " ";
this._parent._parent.name7 = " ";
this._parent._parent.name8 = " ";
this._parent._parent.name9 = " ";
this._parent._parent.name10 = " ";
trace("si");
}
this._parent._parent.score1 = this._parent._parent.score1 + 0;
this._parent._parent.score2 = this._parent._parent.score2 + 0;
this._parent._parent.score3 = this._parent._parent.score3 + 0;
this._parent._parent.score4 = this._parent._parent.score4 + 0;
this._parent._parent.score5 = this._parent._parent.score5 + 0;
this._parent._parent.score6 = this._parent._parent.score6 + 0;
this._parent._parent.score7 = this._parent._parent.score7 + 0;
this._parent._parent.score8 = this._parent._parent.score8 + 0;
this._parent._parent.score9 = this._parent._parent.score9 + 0;
this._parent._parent.score10 = this._parent._parent.score10 + 0;
if (this._parent._parent.Miles > this._parent._parent.score1) {
this._parent._parent.scoreDown = this._parent._parent.score1;
this._parent._parent.score1 = this._parent._parent.Miles;
this._parent._parent.nameDown = this._parent._parent.name1;
this._parent._parent.name1 = this._parent._parent.playerName;
this._parent._parent.movingDown = 1;
}
if ((this._parent._parent.Miles > this._parent._parent.score2) && (this._parent._parent.Miles < this._parent._parent.score1)) {
this._parent._parent.scoreDown2 = this._parent._parent.score2;
this._parent._parent.score2 = this._parent._parent.Miles;
this._parent._parent.nameDown2 = this._parent._parent.name2;
this._parent._parent.name2 = this._parent._parent.playerName;
this._parent._parent.movingDown = 2;
}
if ((this._parent._parent.Miles > this._parent._parent.score3) && (this._parent._parent.Miles < this._parent._parent.score2)) {
this._parent._parent.scoreDown3 = this._parent._parent.score3;
this._parent._parent.score3 = this._parent._parent.Miles;
this._parent._parent.nameDown3 = this._parent._parent.name3;
this._parent._parent.name3 = this._parent._parent.playerName;
this._parent._parent.movingDown = 3;
}
if ((this._parent._parent.Miles > this._parent._parent.score4) && (this._parent._parent.Miles < this._parent._parent.score3)) {
this._parent._parent.scoreDown4 = this._parent._parent.score4;
this._parent._parent.score4 = this._parent._parent.Miles;
this._parent._parent.nameDown4 = this._parent._parent.name4;
this._parent._parent.name4 = this._parent._parent.playerName;
this._parent._parent.movingDown = 4;
}
if ((this._parent._parent.Miles > this._parent._parent.score5) && (this._parent._parent.Miles < this._parent._parent.score4)) {
this._parent._parent.scoreDown5 = this._parent._parent.score5;
this._parent._parent.score5 = this._parent._parent.Miles;
this._parent._parent.nameDown5 = this._parent._parent.name5;
this._parent._parent.name5 = this._parent._parent.playerName;
this._parent._parent.movingDown = 5;
}
if ((this._parent._parent.Miles > this._parent._parent.score6) && (this._parent._parent.Miles < this._parent._parent.score5)) {
this._parent._parent.scoreDown6 = this._parent._parent.score6;
this._parent._parent.score6 = this._parent._parent.Miles;
this._parent._parent.nameDown6 = this._parent._parent.name6;
this._parent._parent.name6 = this._parent._parent.playerName;
this._parent._parent.movingDown = 6;
}
if ((this._parent._parent.Miles > this._parent._parent.score7) && (this._parent._parent.Miles < this._parent._parent.score6)) {
this._parent._parent.scoreDown7 = this._parent._parent.score7;
this._parent._parent.score7 = this._parent._parent.Miles;
this._parent._parent.nameDown7 = this._parent._parent.name7;
this._parent._parent.name7 = this._parent._parent.playerName;
this._parent._parent.movingDown = 7;
}
if ((this._parent._parent.Miles > this._parent._parent.score8) && (this._parent._parent.Miles < this._parent._parent.score7)) {
this._parent._parent.scoreDown8 = this._parent._parent.score8;
this._parent._parent.score8 = this._parent._parent.Miles;
this._parent._parent.nameDown8 = this._parent._parent.name8;
this._parent._parent.name8 = this._parent._parent.playerName;
this._parent._parent.movingDown = 8;
}
if ((this._parent._parent.Miles > this._parent._parent.score9) && (this._parent._parent.Miles < this._parent._parent.score8)) {
this._parent._parent.scoreDown9 = this._parent._parent.score9;
this._parent._parent.score9 = this._parent._parent.Miles;
this._parent._parent.nameDown9 = this._parent._parent.name9;
this._parent._parent.name9 = this._parent._parent.playerName;
this._parent._parent.movingDown = 9;
}
if ((this._parent._parent.Miles > this._parent._parent.score10) && (this._parent._parent.Miles < this._parent._parent.score9)) {
this._parent._parent.scoreDown10 = this._parent._parent.score10;
this._parent._parent.score10 = this._parent._parent.Miles;
this._parent._parent.nameDown10 = this._parent._parent.score10;
this._parent._parent.name0 = this._parent._parent.playerName;
this._parent._parent.movingDown = 10;
}
if (this._parent._parent.movingDown == 1) {
this._parent._parent.scoreDown2 = this._parent._parent.score2;
this._parent._parent.scoreDown3 = this._parent._parent.score3;
this._parent._parent.scoreDown4 = this._parent._parent.score4;
this._parent._parent.scoreDown5 = this._parent._parent.score5;
this._parent._parent.scoreDown6 = this._parent._parent.score6;
this._parent._parent.scoreDown7 = this._parent._parent.score7;
this._parent._parent.scoreDown8 = this._parent._parent.score8;
this._parent._parent.scoreDown9 = this._parent._parent.score9;
this._parent._parent.scoreDown10 = this._parent._parent.score10;
this._parent._parent.score2 = this._parent._parent.scoreDown;
this._parent._parent.score3 = this._parent._parent.scoreDown2;
this._parent._parent.score4 = this._parent._parent.scoreDown3;
this._parent._parent.score5 = this._parent._parent.scoreDown4;
this._parent._parent.score6 = this._parent._parent.scoreDown5;
this._parent._parent.score7 = this._parent._parent.scoreDown6;
this._parent._parent.score8 = this._parent._parent.scoreDown7;
this._parent._parent.score9 = this._parent._parent.scoreDown8;
this._parent._parent.score10 = this._parent._parent.scoreDown9;
this._parent._parent.nameDown2 = this._parent._parent.name2;
this._parent._parent.nameDown3 = this._parent._parent.name3;
this._parent._parent.nameDown4 = this._parent._parent.name4;
this._parent._parent.nameDown5 = this._parent._parent.name5;
this._parent._parent.nameDown6 = this._parent._parent.name6;
this._parent._parent.nameDown7 = this._parent._parent.name7;
this._parent._parent.nameDown8 = this._parent._parent.name8;
this._parent._parent.nameDown9 = this._parent._parent.name9;
this._parent._parent.nameDown10 = this._parent._parent.name10;
this._parent._parent.name2 = this._parent._parent.nameDown;
this._parent._parent.name3 = this._parent._parent.nameDown2;
this._parent._parent.name4 = this._parent._parent.nameDown3;
this._parent._parent.name5 = this._parent._parent.nameDown4;
this._parent._parent.name6 = this._parent._parent.nameDown5;
this._parent._parent.name7 = this._parent._parent.nameDown6;
this._parent._parent.name8 = this._parent._parent.nameDown7;
this._parent._parent.name9 = this._parent._parent.nameDown8;
this._parent._parent.name10 = this._parent._parent.nameDown9;
}
if (this._parent._parent.movingDown == 2) {
this._parent._parent.scoreDown3 = this._parent._parent.score3;
this._parent._parent.scoreDown4 = this._parent._parent.score4;
this._parent._parent.scoreDown5 = this._parent._parent.score5;
this._parent._parent.scoreDown6 = this._parent._parent.score6;
this._parent._parent.scoreDown7 = this._parent._parent.score7;
this._parent._parent.scoreDown8 = this._parent._parent.score8;
this._parent._parent.scoreDown9 = this._parent._parent.score9;
this._parent._parent.scoreDown10 = this._parent._parent.score10;
this._parent._parent.score3 = this._parent._parent.scoreDown2;
this._parent._parent.score4 = this._parent._parent.scoreDown3;
this._parent._parent.score5 = this._parent._parent.scoreDown4;
this._parent._parent.score6 = this._parent._parent.scoreDown5;
this._parent._parent.score7 = this._parent._parent.scoreDown6;
this._parent._parent.score8 = this._parent._parent.scoreDown7;
this._parent._parent.score9 = this._parent._parent.scoreDown8;
this._parent._parent.score10 = this._parent._parent.scoreDown9;
this._parent._parent.nameDown3 = this._parent._parent.name3;
this._parent._parent.nameDown4 = this._parent._parent.name4;
this._parent._parent.nameDown5 = this._parent._parent.name5;
this._parent._parent.nameDown6 = this._parent._parent.name6;
this._parent._parent.nameDown7 = this._parent._parent.name7;
this._parent._parent.nameDown8 = this._parent._parent.name8;
this._parent._parent.nameDown9 = this._parent._parent.name9;
this._parent._parent.nameDown10 = this._parent._parent.name10;
this._parent._parent.name3 = this._parent._parent.nameDown2;
this._parent._parent.name4 = this._parent._parent.nameDown3;
this._parent._parent.name5 = this._parent._parent.nameDown4;
this._parent._parent.name6 = this._parent._parent.nameDown5;
this._parent._parent.name7 = this._parent._parent.nameDown6;
this._parent._parent.name8 = this._parent._parent.nameDown7;
this._parent._parent.name9 = this._parent._parent.nameDown8;
this._parent._parent.name10 = this._parent._parent.nameDown9;
}
if (this._parent._parent.movingDown == 3) {
this._parent._parent.scoreDown4 = this._parent._parent.score4;
this._parent._parent.scoreDown5 = this._parent._parent.score5;
this._parent._parent.scoreDown6 = this._parent._parent.score6;
this._parent._parent.scoreDown7 = this._parent._parent.score7;
this._parent._parent.scoreDown8 = this._parent._parent.score8;
this._parent._parent.scoreDown9 = this._parent._parent.score9;
this._parent._parent.scoreDown10 = this._parent._parent.score10;
this._parent._parent.score4 = this._parent._parent.scoreDown3;
this._parent._parent.score5 = this._parent._parent.scoreDown4;
this._parent._parent.score6 = this._parent._parent.scoreDown5;
this._parent._parent.score7 = this._parent._parent.scoreDown6;
this._parent._parent.score8 = this._parent._parent.scoreDown7;
this._parent._parent.score9 = this._parent._parent.scoreDown8;
this._parent._parent.score10 = this._parent._parent.scoreDown9;
this._parent._parent.nameDown4 = this._parent._parent.name4;
this._parent._parent.nameDown5 = this._parent._parent.name5;
this._parent._parent.nameDown6 = this._parent._parent.name6;
this._parent._parent.nameDown7 = this._parent._parent.name7;
this._parent._parent.nameDown8 = this._parent._parent.name8;
this._parent._parent.nameDown9 = this._parent._parent.name9;
this._parent._parent.nameDown10 = this._parent._parent.name10;
this._parent._parent.name4 = this._parent._parent.nameDown3;
this._parent._parent.name5 = this._parent._parent.nameDown4;
this._parent._parent.name6 = this._parent._parent.nameDown5;
this._parent._parent.name7 = this._parent._parent.nameDown6;
this._parent._parent.name8 = this._parent._parent.nameDown7;
this._parent._parent.name9 = this._parent._parent.nameDown8;
this._parent._parent.name10 = this._parent._parent.nameDown9;
}
if (this._parent._parent.movingDown == 4) {
this._parent._parent.scoreDown5 = this._parent._parent.score5;
this._parent._parent.scoreDown6 = this._parent._parent.score6;
this._parent._parent.scoreDown7 = this._parent._parent.score7;
this._parent._parent.scoreDown8 = this._parent._parent.score8;
this._parent._parent.scoreDown9 = this._parent._parent.score9;
this._parent._parent.scoreDown10 = this._parent._parent.score10;
this._parent._parent.score5 = this._parent._parent.scoreDown4;
this._parent._parent.score6 = this._parent._parent.scoreDown5;
this._parent._parent.score7 = this._parent._parent.scoreDown6;
this._parent._parent.score8 = this._parent._parent.scoreDown7;
this._parent._parent.score9 = this._parent._parent.scoreDown8;
this._parent._parent.score10 = this._parent._parent.scoreDown9;
this._parent._parent.nameDown5 = this._parent._parent.name5;
this._parent._parent.nameDown6 = this._parent._parent.name6;
this._parent._parent.nameDown7 = this._parent._parent.name7;
this._parent._parent.nameDown8 = this._parent._parent.name8;
this._parent._parent.nameDown9 = this._parent._parent.name9;
this._parent._parent.nameDown10 = this._parent._parent.name10;
this._parent._parent.name5 = this._parent._parent.nameDown4;
this._parent._parent.name6 = this._parent._parent.nameDown5;
this._parent._parent.name7 = this._parent._parent.nameDown6;
this._parent._parent.name8 = this._parent._parent.nameDown7;
this._parent._parent.name9 = this._parent._parent.nameDown8;
this._parent._parent.name10 = this._parent._parent.nameDown9;
}
if (this._parent._parent.movingDown == 5) {
this._parent._parent.scoreDown6 = this._parent._parent.score6;
this._parent._parent.scoreDown7 = this._parent._parent.score7;
this._parent._parent.scoreDown8 = this._parent._parent.score8;
this._parent._parent.scoreDown9 = this._parent._parent.score9;
this._parent._parent.scoreDown10 = this._parent._parent.score10;
this._parent._parent.score6 = this._parent._parent.scoreDown5;
this._parent._parent.score7 = this._parent._parent.scoreDown6;
this._parent._parent.score8 = this._parent._parent.scoreDown7;
this._parent._parent.score9 = this._parent._parent.scoreDown8;
this._parent._parent.score10 = this._parent._parent.scoreDown9;
this._parent._parent.nameDown6 = this._parent._parent.name6;
this._parent._parent.nameDown7 = this._parent._parent.name7;
this._parent._parent.nameDown8 = this._parent._parent.name8;
this._parent._parent.nameDown9 = this._parent._parent.name9;
this._parent._parent.nameDown10 = this._parent._parent.name10;
this._parent._parent.name6 = this._parent._parent.nameDown5;
this._parent._parent.name7 = this._parent._parent.nameDown6;
this._parent._parent.name8 = this._parent._parent.nameDown7;
this._parent._parent.name9 = this._parent._parent.nameDown8;
this._parent._parent.name10 = this._parent._parent.nameDown9;
}
if (this._parent._parent.movingDown == 6) {
this._parent._parent.scoreDown7 = this._parent._parent.score7;
this._parent._parent.scoreDown8 = this._parent._parent.score8;
this._parent._parent.scoreDown9 = this._parent._parent.score9;
this._parent._parent.scoreDown10 = this._parent._parent.score10;
this._parent._parent.score7 = this._parent._parent.scoreDown6;
this._parent._parent.score8 = this._parent._parent.scoreDown7;
this._parent._parent.score9 = this._parent._parent.scoreDown8;
this._parent._parent.score10 = this._parent._parent.scoreDown9;
this._parent._parent.nameDown7 = this._parent._parent.name7;
this._parent._parent.nameDown8 = this._parent._parent.name8;
this._parent._parent.nameDown9 = this._parent._parent.name9;
this._parent._parent.nameDown10 = this._parent._parent.name10;
this._parent._parent.name7 = this._parent._parent.nameDown6;
this._parent._parent.name8 = this._parent._parent.nameDown7;
this._parent._parent.name9 = this._parent._parent.nameDown8;
this._parent._parent.name10 = this._parent._parent.nameDown9;
}
if (this._parent._parent.movingDown == 7) {
this._parent._parent.scoreDown8 = this._parent._parent.score8;
this._parent._parent.scoreDown9 = this._parent._parent.score9;
this._parent._parent.scoreDown10 = this._parent._parent.score10;
this._parent._parent.score8 = this._parent._parent.scoreDown7;
this._parent._parent.score9 = this._parent._parent.scoreDown8;
this._parent._parent.score10 = this._parent._parent.scoreDown9;
this._parent._parent.nameDown8 = this._parent._parent.name8;
this._parent._parent.nameDown9 = this._parent._parent.name9;
this._parent._parent.nameDown10 = this._parent._parent.name10;
this._parent._parent.name8 = this._parent._parent.nameDown7;
this._parent._parent.name9 = this._parent._parent.nameDown8;
this._parent._parent.name10 = this._parent._parent.nameDown9;
}
if (this._parent._parent.movingDown == 8) {
this._parent._parent.scoreDown9 = this._parent._parent.score9;
this._parent._parent.scoreDown10 = this._parent._parent.score10;
this._parent._parent.score9 = this._parent._parent.scoreDown8;
this._parent._parent.score10 = this._parent._parent.scoreDown9;
this._parent._parent.nameDown9 = this._parent._parent.name9;
this._parent._parent.nameDown10 = this._parent._parent.name10;
this._parent._parent.name9 = this._parent._parent.nameDown8;
this._parent._parent.name10 = this._parent._parent.nameDown9;
}
if (this._parent._parent.movingDown == 9) {
this._parent._parent.scoreDown10 = this._parent._parent.score10;
this._parent._parent.score10 = this._parent._parent.scoreDown9;
this._parent._parent.nameDown10 = this._parent._parent.name10;
this._parent._parent.name10 = this._parent._parent.nameDown9;
}
this._parent._parent.score1Txt = (this._parent._parent.score1 + " ") + "Km";
this._parent._parent.score2Txt = (this._parent._parent.score2 + " ") + "Km";
this._parent._parent.score3Txt = (this._parent._parent.score3 + " ") + "Km";
this._parent._parent.score4Txt = (this._parent._parent.score4 + " ") + "Km";
this._parent._parent.score5Txt = (this._parent._parent.score5 + " ") + "Km";
this._parent._parent.score6Txt = (this._parent._parent.score6 + " ") + "Km";
this._parent._parent.score7Txt = (this._parent._parent.score7 + " ") + "Km";
this._parent._parent.score8Txt = (this._parent._parent.score8 + " ") + "Km";
this._parent._parent.score9Txt = (this._parent._parent.score9 + " ") + "Km";
this._parent._parent.score10Txt = (this._parent._parent.score10 + " ") + "Km";
this._parent._parent.name1Txt = this._parent._parent.name1;
this._parent._parent.name2Txt = this._parent._parent.name2;
this._parent._parent.name3Txt = this._parent._parent.name3;
this._parent._parent.name4Txt = this._parent._parent.name4;
this._parent._parent.name5Txt = this._parent._parent.name5;
this._parent._parent.name6Txt = this._parent._parent.name6;
this._parent._parent.name7Txt = this._parent._parent.name7;
this._parent._parent.name8Txt = this._parent._parent.name8;
this._parent._parent.name9Txt = this._parent._parent.name9;
this._parent._parent.name10Txt = this._parent._parent.name10;
this._parent._parent.openNameBox = 0;
this._parent.gotoAndStop(1);
}
Symbol 175 Button
on (release) {
gotoAndStop (2);
if (Miles > 0) {
conteoPerder = conteoPerder + 1;
}
trace(conteoPerder);
}
Symbol 183 Button
on (release) {
gotoAndStop (4);
}