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GameTeam Mahjong.swf

This is the info page for
Flash #72134

(Click the ID number above for more basic data on this flash file.)


Text
0%

Your goal is to maximize your score
while completing your puzzle. Select
two identical tiles to remove them
from the play field. Remove all tiles to
complete the game. To select a tile,
the tile must have either its right or
left side completely open and there
cannot be any tiles on top of it, or
even partially on top of it.

Please Select Layout

0

0

0

0

0

999:999

9999

9999999

Please Wait...

Score:

Spent Time:

Time Bonus:

999999999

999999999

999999999

999999999

999999999

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); _global.openSite = function () { getURL ("http://www.gameteam.com/stats/mahjong.html", "_blank"); };
Instance of Symbol 15 MovieClip in Frame 3
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { t = _root.getBytesTotal(); l = _root.getBytesLoaded(); bar._xscale = (100 * l) / t; p = Math.round((1000 * l) / t) / 10; if (p == Math.floor(p)) { p = p + ".0"; } p = p + " %"; tf.text = p; if (t > 0) { if ((l < t) && (_alpha < 100)) { _alpha = (_alpha + 5); } if ((l == t) && (_alpha > 0)) { _alpha = (_alpha - 5); } } }
Instance of Symbol 18 MovieClip in Frame 4
onClipEvent (load) { _alpha = 0; state = 0; _root.stop(); } onClipEvent (enterFrame) { l = _root.getBytesLoaded(); t = _root.getBytesTotal(); if (state == 1) { paused++; } if (state == 0) { _alpha = (_alpha + 5); if (_alpha >= 100) { _alpha = 100; state = 1; startPause = getTimer(); } } else if ((((state == 1) && (t == l)) && (l > 10)) && ((getTimer() - startPause) > 2500)) { this._alpha = this._alpha - 5; if (_alpha < 0) { _root.gotoAndStop("init"); } } }
Frame 6
gotoAndStop ("menu1"); inMenuFirst();
Frame 11
stop();
Instance of Symbol 188 MovieClip "mc_level" in Frame 11
onClipEvent (load) { tellTarget (this._parent) { gameState = 1; createLevelState = 1; mc_level._visible = false; mc_menu._visible = false; btn_menu._visible = false; btn_undo._visible = false; btn_sound._visible = false; if (!soundFlag) { btn_sound.gotoAndStop(2); } pauseFlag = false; mc_scores._visible = false; }; } onClipEvent (enterFrame) { this._parent.processGame(this); }
Symbol 256 MovieClip [__Packages.CCard] Frame 0
class CCard extends MovieClip { static var root; var onReleaseOutside, mc_red, mc_green, mc_ramka, freeBack, freeF, hereF, myNum, mc, enabled, gotoAndStop; function CCard () { super(); onReleaseOutside = onRollOut; mc_ramka._visible = (mc_green._visible = (mc_red._visible = false)); freeBack = (freeF = false); hereF = true; } function setNum(num) { myNum = num; mc.gotoAndStop(num); } function onRollOut() { mc_green._visible = (mc_red._visible = false); } function onRollOver() { if (freeF) { mc_green._visible = true; } else { mc_red._visible = true; } } function onPress() { root.cardPress(this); } function goOut() { enabled = false; gotoAndStop(2); mc.mc.gotoAndStop(myNum); } function showMeAndOut() { gotoAndStop(3); mc.mc.gotoAndStop(myNum); } function goBack() { gotoAndStop(1); mc_ramka._visible = (mc_green._visible = (mc_red._visible = false)); mc.gotoAndStop(myNum); enabled = true; } static var w = 24; static var h = 32; static var bw = 4; static var bh = 4; }
Symbol 5 MovieClip Frame 40
gotoAndPlay (1);
Symbol 9 Button
on (press) { openSite(); }
Symbol 104 MovieClip Frame 1
this.stop();
Symbol 110 MovieClip Frame 10
this.stop();
Symbol 113 MovieClip Frame 23
this.stop();
Symbol 114 MovieClip [lib_card] Frame 1
#initclip 2 Object.registerClass("lib_card", CCard); #endinitclip this.stop();
Symbol 124 MovieClip Frame 1
this.stop();
Symbol 126 MovieClip Frame 1
#initclip 3 function soundOff() { soundFlag = false; snd_game.gotoAndStop(3); } function soundOn() { soundFlag = true; snd_game.gotoAndStop(2); } function playSnd(lib_snd) { s = new Sound(this); s.attachSound(lib_snd); s.start(); } function inMenuFirst() { snd_menu.gotoAndStop(2); } function startClassicGame() { classicGameFlag = true; curLevel = 1; this.gotoAndStop("menu3"); } function startTimeGame() { classicGameFlag = false; curLevel = 1; this.gotoAndStop("menu3"); } function startGame() { snd_menu.gotoAndStop(3); if (soundFlag) { snd_game.gotoAndStop(2); } this.gotoAndStop("game"); } function btn_right_pressed() { curLevel++; if (curLevel > levelz.length) { curLevel = 1; } mc_levels.gotoAndStop(curLevel); _root.createPreview(curLevel); } function btn_left_pressed() { curLevel--; if (curLevel < 1) { curLevel = levelz.length; } mc_levels.gotoAndStop(curLevel); _root.createPreview(curLevel); } function sortRandom(a, b) { return(random(3) - 1); } function clearLevelMatrix() { var _local3; var _local2; var _local1; _local3 = 0; while (_local3 < nX) { _local2 = 0; while (_local2 < nY) { _local1 = 0; while (_local1 < nZ) { lev_arr[_local3][_local2][_local1] = 0; _local1++; } _local2++; } _local3++; } } function loadLevel(newLvl, targetMC) { _root.prepareString(newLvl); var _local6 = levelz[newLvl - 1].fullStr; var _local4; var _local2; var _local7 = (nX * nY) * nZ; var _local8 = Math.max(nX, nY); var _local5 = getTimer(); _local4 = last_i; while (_local4 < _local7) { iX++; if (iX >= nX) { iX = 0; iY++; if (iY >= nY) { iY = 0; iZ++; } } if (_local6.charAt(_local4) != "1") { } else { _local2 = targetMC.attachMovie("lib_card", String(CCard.N), ((iZ * 2000) + ((((nX - 1) - iX) + iY) * _local8)) + Math.min(iX, iY)); var _local3 = new Object(); _local3.ra = (_local3.ga = (_local3.ba = 100 - ((5 - iZ) * 7))); new Color(_local2).setTransform(_local3); CCard.N++; _local2.iX = iX; _local2.iY = iY; _local2.iZ = iZ; lev_arr[iX][iY][iZ] = _local2; if ((iX + 1) < nX) { lev_arr[iX + 1][iY][iZ] = _local2; } if ((iY + 1) < nY) { lev_arr[iX][iY + 1][iZ] = _local2; } if (((iX + 1) < nX) && ((iY + 1) < nY)) { lev_arr[iX + 1][iY + 1][iZ] = _local2; } if ((getTimer() - _local5) > time_limit) { last_i = _local4 + 1; return(false); } } _local4++; } return(true); } function showLevel(koef, targetMC) { var _local6; var _local1; var _local5 = 1000; var _local4 = 1000; for (_local6 in targetMC) { _local1 = targetMC[_local6]; _local1._xscale = (_local1._yscale = 100 * koef); _local1._x = ((CCard.w + ((_local1.iX * CCard.w) / 2)) + (CCard.bw * _local1.iZ)) * koef; _local1._y = (((_local1.iY * CCard.h) / 2) - (CCard.bh * _local1.iZ)) * koef; if (_local1._y < _local4) { _local4 = _local1._y; } if (_local1._x < _local5) { _local5 = _local1._x; } } targetMC._x = ((300 - _local5) - (targetMC._width / 2)) + ((CCard.w + CCard.bw) * koef); targetMC._y = (206 - _local4) - (targetMC._height / 2); } function isFree(mc) { return((((((mc.iX == 0) || (mc.iX == (nX - 1))) || (mc.iX == (nX - 2))) || ((lev_arr[mc.iX - 1][mc.iY][mc.iZ] == 0) && (lev_arr[mc.iX - 1][mc.iY + 1][mc.iZ] == 0))) || ((lev_arr[mc.iX + 2][mc.iY][mc.iZ] == 0) && (lev_arr[mc.iX + 2][mc.iY + 1][mc.iZ] == 0))) && ((mc.iZ == (nZ - 1)) || ((((lev_arr[mc.iX][mc.iY][mc.iZ + 1] == 0) && (lev_arr[mc.iX + 1][mc.iY][mc.iZ + 1] == 0)) && (lev_arr[mc.iX][mc.iY + 1][mc.iZ + 1] == 0)) && (lev_arr[mc.iX + 1][mc.iY + 1][mc.iZ + 1] == 0)))); } function prepareToTilePlacing(targetMC) { CCard.curN = CCard.N; CCard.freeN = 0; var _local2; var _local1; for (_local2 in targetMC) { _local1 = targetMC[_local2]; if (isFree(_local1)) { CCard.freeN++; _local1.freeBack = (_local1.freeF = true); } } CCard.freeNBack = CCard.freeN; delete solution_arr; solution_arr = new Array(); } function freeSosedey(mc) { var _local3; var _local2; var _local5; var _local4; if (mc.iX > 1) { _local3 = lev_arr[mc.iX - 1][mc.iY][mc.iZ]; if (((_local3 != 0) && (!_local3.freeF)) && (isFree(_local3))) { CCard.freeN++; _local3.freeF = true; } _local2 = lev_arr[mc.iX - 1][mc.iY + 1][mc.iZ]; if ((((_local2 != _local3) && (_local2 != 0)) && (!_local2.freeF)) && (isFree(_local2))) { CCard.freeN++; _local2.freeF = true; } } if (mc.iX < (nX - 2)) { _local3 = lev_arr[mc.iX + 2][mc.iY][mc.iZ]; if (((_local3 != 0) && (!_local3.freeF)) && (isFree(_local3))) { CCard.freeN++; _local3.freeF = true; } _local2 = lev_arr[mc.iX + 2][mc.iY + 1][mc.iZ]; if ((((_local2 != _local3) && (_local2 != 0)) && (!_local2.freeF)) && (isFree(_local2))) { CCard.freeN++; _local2.freeF = true; } } if (mc.iZ > 0) { _local3 = lev_arr[mc.iX][mc.iY][mc.iZ - 1]; if (((_local3 != 0) && (!_local3.freeF)) && (isFree(_local3))) { CCard.freeN++; _local3.freeF = true; } _local2 = lev_arr[mc.iX + 1][mc.iY][mc.iZ - 1]; if ((((_local2 != _local3) && (_local2 != 0)) && (!_local2.freeF)) && (isFree(_local2))) { CCard.freeN++; _local2.freeF = true; } _local5 = lev_arr[mc.iX][mc.iY + 1][mc.iZ - 1]; if ((((_local5 != _local3) && (_local5 != 0)) && (!_local5.freeF)) && (isFree(_local5))) { CCard.freeN++; _local5.freeF = true; } _local4 = lev_arr[mc.iX + 1][mc.iY + 1][mc.iZ - 1]; if (((((_local4 != _local2) && (_local4 != _local5)) && (_local4 != 0)) && (!_local4.freeF)) && (isFree(_local4))) { CCard.freeN++; _local4.freeF = true; } } } function getBackSosedey(mc) { var _local3; var _local2; var _local5; var _local4; if (mc.iX > 1) { _local3 = lev_arr[mc.iX - 1][mc.iY][mc.iZ]; if (((_local3 != 0) && (_local3.freeF)) && (!isFree(_local3))) { CCard.freeN--; _local3.freeF = false; } _local2 = lev_arr[mc.iX - 1][mc.iY + 1][mc.iZ]; if ((((_local2 != _local3) && (_local2 != 0)) && (_local2.freeF)) && (!isFree(_local2))) { CCard.freeN--; _local2.freeF = false; } } if (mc.iX < (nX - 2)) { _local3 = lev_arr[mc.iX + 2][mc.iY][mc.iZ]; if (((_local3 != 0) && (_local3.freeF)) && (!isFree(_local3))) { CCard.freeN--; _local3.freeF = false; } _local2 = lev_arr[mc.iX + 2][mc.iY + 1][mc.iZ]; if ((((_local2 != _local3) && (_local2 != 0)) && (_local2.freeF)) && (!isFree(_local2))) { CCard.freeN--; _local2.freeF = false; } } if (mc.iZ > 0) { _local3 = lev_arr[mc.iX][mc.iY][mc.iZ - 1]; if (((_local3 != 0) && (_local3.freeF)) && (!isFree(_local3))) { CCard.freeN--; _local3.freeF = false; } _local2 = lev_arr[mc.iX + 1][mc.iY][mc.iZ - 1]; if ((((_local2 != _local3) && (_local2 != 0)) && (_local2.freeF)) && (!isFree(_local2))) { CCard.freeN--; _local2.freeF = false; } _local5 = lev_arr[mc.iX][mc.iY + 1][mc.iZ - 1]; if ((((_local5 != _local3) && (_local5 != 0)) && (_local5.freeF)) && (!isFree(_local5))) { CCard.freeN--; _local5.freeF = false; } _local4 = lev_arr[mc.iX + 1][mc.iY + 1][mc.iZ - 1]; if (((((_local4 != _local2) && (_local4 != _local5)) && (_local4 != 0)) && (_local4.freeF)) && (!isFree(_local4))) { CCard.freeN--; _local4.freeF = false; } } } function returnTileToLevel(mc1, mc2) { mc1.hereF = true; mc2.hereF = true; lev_arr[mc1.iX][mc1.iY][mc1.iZ] = (lev_arr[mc1.iX + 1][mc1.iY][mc1.iZ] = (lev_arr[mc1.iX][mc1.iY + 1][mc1.iZ] = (lev_arr[mc1.iX + 1][mc1.iY + 1][mc1.iZ] = mc1))); lev_arr[mc2.iX][mc2.iY][mc2.iZ] = (lev_arr[mc2.iX + 1][mc2.iY][mc2.iZ] = (lev_arr[mc2.iX][mc2.iY + 1][mc2.iZ] = (lev_arr[mc2.iX + 1][mc2.iY + 1][mc2.iZ] = mc2))); CCard.curN = CCard.curN + 2; CCard.freeN = CCard.freeN + 2; getBackSosedey(mc1); getBackSosedey(mc2); } function getTileFromLevel(mc1, mc2) { mc1.hereF = false; mc2.hereF = false; lev_arr[mc1.iX][mc1.iY][mc1.iZ] = (lev_arr[mc1.iX + 1][mc1.iY][mc1.iZ] = (lev_arr[mc1.iX][mc1.iY + 1][mc1.iZ] = (lev_arr[mc1.iX + 1][mc1.iY + 1][mc1.iZ] = 0))); lev_arr[mc2.iX][mc2.iY][mc2.iZ] = (lev_arr[mc2.iX + 1][mc2.iY][mc2.iZ] = (lev_arr[mc2.iX][mc2.iY + 1][mc2.iZ] = (lev_arr[mc2.iX + 1][mc2.iY + 1][mc2.iZ] = 0))); CCard.curN = CCard.curN - 2; CCard.freeN = CCard.freeN - 2; freeSosedey(mc1); freeSosedey(mc2); } function searchTwoStartTiles(targetMC) { var _local2; var _local1; _local2 = random(CCard.N); while (targetMC[_local2].freeF == false) { _local2++; if (_local2 == CCard.N) { _local2 = 0; } } _local1 = random(CCard.N); while ((targetMC[_local1].freeF == false) || (_local1 == _local2)) { _local1++; if (_local1 == CCard.N) { _local1 = 0; } } solution_arr.push({n1:Math.min(_local2, _local1), n2:Math.max(_local2, _local1), s1:Math.min(_local2, _local1), s2:Math.max(_local2, _local1)}); getTileFromLevel(targetMC[_local2], targetMC[_local1]); } function searchSolution(targetMC) { var _local4; var _local1; var _local2; var _local11; var _local10; var _local5; var _local6; var _local7; var _local12 = getTimer(); while (true) { if (CCard.curN == 0) { return(true); } if (CCard.freeN == 1) { while (true) { _local7 = solution_arr.length - 1; returnTileToLevel(targetMC[solution_arr[_local7].n1], targetMC[solution_arr[_local7].n2]); trace((((("--!! " + CCard.curN) + " ") + CCard.N) + " ") + CCard.freeN); _local4 = solution_arr[_local7]; _local1 = _local4.n1; _local2 = _local4.n2 + 1; _local11 = _local4.s1; _local10 = _local4.s2; _local5 = false; while (true) { _local6 = false; while (_local2 < CCard.N) { if (targetMC[_local2].hereF && (targetMC[_local2].freeF)) { if ((_local1 == _local11) && (_local2 == _local10)) { _local5 = true; trace("noSolution!!!!"); break; } _local6 = true; break; } _local2++; } if (_local5 || (_local6)) { break; } do { _local1++; if (_local1 == CCard.N) { _local1 = 0; } } while (!(targetMC[_local1].hereF && (targetMC[_local1].freeF))); _local2 = _local1 + 1; } if (_local5) { solution_arr.pop(); trace("pop!!!"); } else { _local4.n1 = _local1; _local4.n2 = _local2; getTileFromLevel(targetMC[_local1], targetMC[_local2]); trace((((("++(r) " + CCard.curN) + " ") + CCard.N) + " ") + CCard.freeN); break; } } continue; } _local1 = random(CCard.N); while ((targetMC[_local1].freeF == false) || (targetMC[_local1].hereF == false)) { _local1++; if (_local1 == CCard.N) { _local1 = 0; } } _local2 = random(CCard.N); while (((targetMC[_local2].freeF == false) || (targetMC[_local2].hereF == false)) || (_local2 == _local1)) { _local2++; if (_local2 == CCard.N) { _local2 = 0; } } solution_arr.push({n1:Math.min(_local1, _local2), n2:Math.max(_local1, _local2), s1:Math.min(_local1, _local2), s2:Math.max(_local1, _local2)}); getTileFromLevel(targetMC[_local1], targetMC[_local2]); trace((((("++(o) " + CCard.curN) + " ") + CCard.N) + " ") + CCard.freeN); if ((getTimer() - _local12) > time_limit) { return(false); } } } function fillTiles(targetMC) { CCard.curN = CCard.N; CCard.freeN = CCard.freeNBack; var _local5; var _local8 = CCard.N / 2; var _local2; var _local1; var _local6 = 0; var _local4; var _local3; delete num_arr; num_arr = new Array(42); _local5 = 0; while (_local5 < 42) { num_arr[_local5] = _local5 + 1; free_arr[_local5] = 0; _local5++; } num_arr.sort(sortRandom); _local5 = 0; while (_local5 < _local8) { _local2 = targetMC[solution_arr[_local5].n1]; _local1 = targetMC[solution_arr[_local5].n2]; _local2.freeF = _local2.freeBack; _local1.freeF = _local1.freeBack; _local2.hereF = (_local1.hereF = true); lev_arr[_local2.iX][_local2.iY][_local2.iZ] = _local2; if ((_local2.iX + 1) < nX) { lev_arr[_local2.iX + 1][_local2.iY][_local2.iZ] = _local2; } if ((_local2.iY + 1) < nY) { lev_arr[_local2.iX][_local2.iY + 1][_local2.iZ] = _local2; } if (((_local2.iX + 1) < nX) && ((_local2.iY + 1) < nY)) { lev_arr[_local2.iX + 1][_local2.iY + 1][_local2.iZ] = _local2; } lev_arr[_local1.iX][_local1.iY][_local1.iZ] = _local1; if ((_local1.iX + 1) < nX) { lev_arr[_local1.iX + 1][_local1.iY][_local1.iZ] = _local1; } if ((_local1.iY + 1) < nY) { lev_arr[_local1.iX][_local1.iY + 1][_local1.iZ] = _local1; } if (((_local1.iX + 1) < nX) && ((_local1.iY + 1) < nY)) { lev_arr[_local1.iX + 1][_local1.iY + 1][_local1.iZ] = _local1; } _local4 = num_arr[_local6]; if (_local4 < 5) { _local3 = random(4) + 1; if (_local4 == _local3) { _local3++; if (_local3 > 4) { _local3 = 1; } } _local2.setNum(_local4); _local1.setNum(_local3); if (_local2.freeF) { free_arr[_local4 - 1]++; } if (_local1.freeF) { free_arr[_local3 - 1]++; } } else if ((_local4 >= 5) && (_local4 <= 8)) { _local3 = random(4) + 5; if (_local4 == _local3) { _local3++; if (_local3 > 8) { _local3 = 5; } } _local2.setNum(_local4); _local1.setNum(_local3); if (_local2.freeF) { free_arr[_local4 - 1]++; } if (_local1.freeF) { free_arr[_local3 - 1]++; } } else { _local2.setNum(_local4); _local1.setNum(_local4); if (_local2.freeF) { free_arr[_local4 - 1]++; } if (_local1.freeF) { free_arr[_local4 - 1]++; } } _local6++; if (_local6 == 42) { _local6 = 0; } _local5++; } } function processGame(targetMC) { if (pauseFlag) { return(undefined); } if (gameState == 1) { if (createLevelState == 1) { clearLevelMatrix(); CCard.N = 0; (iX = -1); (iY = 0); (iZ = 0); last_i = 0; createLevelState++; return(undefined); } if (createLevelState == 2) { if (loadLevel(curLevel, targetMC)) { createLevelState++; } return(undefined); } if (createLevelState == 3) { showLevel(1, targetMC); prepareToTilePlacing(targetMC); searchTwoStartTiles(targetMC); createLevelState++; return(undefined); } if (createLevelState == 4) { if (searchSolution(targetMC)) { createLevelState++; } return(undefined); } if (createLevelState == 5) { fillTiles(targetMC); mc_level._visible = true; mc_wait._visible = false; btn_menu._visible = true; btn_undo._visible = true; btn_sound._visible = true; btn_undo.gotoAndStop(2); curCard = null; if (classicGameFlag) { curTime = 0; } else { curTime = 12 * Math.round((CCard.N * 2) * 1.2); } updateTime(); updateMatches(); scores = 0; mc_scores.txtScores = 0; mc_scores._visible = true; playSnd("snd_LevelStart"); gameState = 2; return(undefined); } } else if (gameState == 2) { if (classicGameFlag) { curTime++; if (curTime > maxTime) { curTime = maxTime; } updateTime(); if (curTime == maxTime) { timeIsOver(); } } else { curTime--; if (curTime < 0) { curTime = 0; } updateTime(); if (curTime == 0) { timeIsOver(); } } } else if (gameState == 3) { frameCounter++; if (frameCounter >= pauseFrames) { frameCounter = 0; if (curSolutionStep == solution_arr.length) { btnMainMenu(); } else { var _local2; var _local4; var _local3; _local2 = solution_arr[curSolutionStep]; curSolutionStep++; _local4 = targetMC[_local2.n1]; _local3 = targetMC[_local2.n2]; _local4.showMeAndOut(); _local3.showMeAndOut(); } } } } function btnBack() { mc_menu._visible = false; if (gameState == 2) { btn_menu._visible = (btn_undo._visible = true); btn_sound._visible = true; pauseFlag = false; mc_level._visible = true; } else if (gameState == 3) { btn_menu._visible = true; btn_sound._visible = true; pauseFlag = false; mc_level._visible = true; } else if ((gameState == 4) || (gameState == 5)) { btnMainMenu(); } } function btnMenu() { mc_level._visible = false; pauseFlag = true; mc_menu._visible = true; if (gameState == 2) { mc_menu.gotoAndStop(2); btn_menu._visible = (btn_undo._visible = false); btn_sound._visible = false; } else if (gameState == 3) { mc_menu.gotoAndStop(3); btn_menu._visible = false; btn_sound._visible = false; } } function btnUndo() { playSnd("snd_Undo"); var _local1 = userSolution_arr.pop(); if (userSolution_arr.length == 0) { btn_undo.gotoAndStop(2); } returnTileToLevel2(_local1.mc1, _local1.mc2); _local1.mc1.goBack(); _local1.mc2.goBack(); if (curCard != null) { curCard.mc_ramka._visible = false; curCard = null; } updateMatches(); if (_local1.mc1.myNum < 5) { if (_local1.mc1.myNum == _local1.mc2.myNum) { scores = scores - 20; } else { scores = scores - 4; } } else if ((_local1.mc1.myNum >= 5) && (_local1.mc1.myNum <= 8)) { if (_local1.mc1.myNum == _local1.mc2.myNum) { scores = scores - 20; } else { scores = scores - 4; } } else if (((_local1.mc1.myNum == 18) || (_local1.mc1.myNum == 19)) || (_local1.mc1.myNum == 20)) { scores = scores - 6; } else { scores = scores - 2; } mc_scores.txtScores = scores; } function btnUndo2() { btn_menu._visible = (btn_undo._visible = true); btn_sound._visible = true; mc_menu._visible = false; gameState = 2; btnUndo(); } function btnMainMenu() { delete userSolution_arr; userSolution_arr = new Array(); snd_menu.gotoAndStop(2); snd_game.gotoAndStop(3); this.gotoAndStop("menu1"); } function btnShowSolution() { gameState = 3; var _local2; var _local3 = CCard.N; var _local1; _local2 = 0; while (_local2 < _local3) { _local1 = mc_level[_local2]; _local1.enabled = false; if (!_local1.hereF) { _local1.gotoAndStop(1); _local1.mc_ramka._visible = (_local1.mc_green._visible = (_local1.mc_red._visible = false)); _local1.mc.gotoAndStop(_local1.myNum); } _local2++; } frameCounter = pauseFrames / 2; curSolutionStep = 0; mc_menu._visible = false; mc_level._visible = true; pauseFlag = false; btn_menu._visible = true; btn_sound._visible = true; mc_scores._visible = false; } function freeSosedey2(mc) { var _local3; var _local2; var _local5; var _local4; if (mc.iX > 1) { _local3 = lev_arr[mc.iX - 1][mc.iY][mc.iZ]; if (((_local3 != 0) && (!_local3.freeF)) && (isFree(_local3))) { CCard.freeN++; _local3.freeF = true; free_arr[_local3.myNum - 1]++; } _local2 = lev_arr[mc.iX - 1][mc.iY + 1][mc.iZ]; if ((((_local2 != _local3) && (_local2 != 0)) && (!_local2.freeF)) && (isFree(_local2))) { CCard.freeN++; _local2.freeF = true; free_arr[_local2.myNum - 1]++; } } if (mc.iX < (nX - 2)) { _local3 = lev_arr[mc.iX + 2][mc.iY][mc.iZ]; if (((_local3 != 0) && (!_local3.freeF)) && (isFree(_local3))) { CCard.freeN++; _local3.freeF = true; free_arr[_local3.myNum - 1]++; } _local2 = lev_arr[mc.iX + 2][mc.iY + 1][mc.iZ]; if ((((_local2 != _local3) && (_local2 != 0)) && (!_local2.freeF)) && (isFree(_local2))) { CCard.freeN++; _local2.freeF = true; free_arr[_local2.myNum - 1]++; } } if (mc.iZ > 0) { _local3 = lev_arr[mc.iX][mc.iY][mc.iZ - 1]; if (((_local3 != 0) && (!_local3.freeF)) && (isFree(_local3))) { CCard.freeN++; _local3.freeF = true; free_arr[_local3.myNum - 1]++; } _local2 = lev_arr[mc.iX + 1][mc.iY][mc.iZ - 1]; if ((((_local2 != _local3) && (_local2 != 0)) && (!_local2.freeF)) && (isFree(_local2))) { CCard.freeN++; _local2.freeF = true; free_arr[_local2.myNum - 1]++; } _local5 = lev_arr[mc.iX][mc.iY + 1][mc.iZ - 1]; if ((((_local5 != _local3) && (_local5 != 0)) && (!_local5.freeF)) && (isFree(_local5))) { CCard.freeN++; _local5.freeF = true; free_arr[_local5.myNum - 1]++; } _local4 = lev_arr[mc.iX + 1][mc.iY + 1][mc.iZ - 1]; if (((((_local4 != _local2) && (_local4 != _local5)) && (_local4 != 0)) && (!_local4.freeF)) && (isFree(_local4))) { CCard.freeN++; _local4.freeF = true; free_arr[_local4.myNum - 1]++; } } } function getBackSosedey2(mc) { var _local3; var _local2; var _local5; var _local4; if (mc.iX > 1) { _local3 = lev_arr[mc.iX - 1][mc.iY][mc.iZ]; if (((_local3 != 0) && (_local3.freeF)) && (!isFree(_local3))) { CCard.freeN--; _local3.freeF = false; free_arr[_local3.myNum - 1]--; } _local2 = lev_arr[mc.iX - 1][mc.iY + 1][mc.iZ]; if ((((_local2 != _local3) && (_local2 != 0)) && (_local2.freeF)) && (!isFree(_local2))) { CCard.freeN--; _local2.freeF = false; free_arr[_local2.myNum - 1]--; } } if (mc.iX < (nX - 2)) { _local3 = lev_arr[mc.iX + 2][mc.iY][mc.iZ]; if (((_local3 != 0) && (_local3.freeF)) && (!isFree(_local3))) { CCard.freeN--; _local3.freeF = false; free_arr[_local3.myNum - 1]--; } _local2 = lev_arr[mc.iX + 2][mc.iY + 1][mc.iZ]; if ((((_local2 != _local3) && (_local2 != 0)) && (_local2.freeF)) && (!isFree(_local2))) { CCard.freeN--; _local2.freeF = false; free_arr[_local2.myNum - 1]--; } } if (mc.iZ > 0) { _local3 = lev_arr[mc.iX][mc.iY][mc.iZ - 1]; if (((_local3 != 0) && (_local3.freeF)) && (!isFree(_local3))) { CCard.freeN--; _local3.freeF = false; free_arr[_local3.myNum - 1]--; } _local2 = lev_arr[mc.iX + 1][mc.iY][mc.iZ - 1]; if ((((_local2 != _local3) && (_local2 != 0)) && (_local2.freeF)) && (!isFree(_local2))) { CCard.freeN--; _local2.freeF = false; free_arr[_local2.myNum - 1]--; } _local5 = lev_arr[mc.iX][mc.iY + 1][mc.iZ - 1]; if ((((_local5 != _local3) && (_local5 != 0)) && (_local5.freeF)) && (!isFree(_local5))) { CCard.freeN--; _local5.freeF = false; free_arr[_local5.myNum - 1]--; } _local4 = lev_arr[mc.iX + 1][mc.iY + 1][mc.iZ - 1]; if (((((_local4 != _local2) && (_local4 != _local5)) && (_local4 != 0)) && (_local4.freeF)) && (!isFree(_local4))) { CCard.freeN--; _local4.freeF = false; free_arr[_local4.myNum - 1]--; } } } function returnTileToLevel2(mc1, mc2) { mc1.hereF = true; mc2.hereF = true; lev_arr[mc1.iX][mc1.iY][mc1.iZ] = (lev_arr[mc1.iX + 1][mc1.iY][mc1.iZ] = (lev_arr[mc1.iX][mc1.iY + 1][mc1.iZ] = (lev_arr[mc1.iX + 1][mc1.iY + 1][mc1.iZ] = mc1))); lev_arr[mc2.iX][mc2.iY][mc2.iZ] = (lev_arr[mc2.iX + 1][mc2.iY][mc2.iZ] = (lev_arr[mc2.iX][mc2.iY + 1][mc2.iZ] = (lev_arr[mc2.iX + 1][mc2.iY + 1][mc2.iZ] = mc2))); CCard.curN = CCard.curN + 2; CCard.freeN = CCard.freeN + 2; free_arr[mc1.myNum - 1]++; free_arr[mc2.myNum - 1]++; getBackSosedey2(mc1); getBackSosedey2(mc2); } function getTileFromLevel2(mc1, mc2) { mc1.hereF = false; mc2.hereF = false; lev_arr[mc1.iX][mc1.iY][mc1.iZ] = (lev_arr[mc1.iX + 1][mc1.iY][mc1.iZ] = (lev_arr[mc1.iX][mc1.iY + 1][mc1.iZ] = (lev_arr[mc1.iX + 1][mc1.iY + 1][mc1.iZ] = 0))); lev_arr[mc2.iX][mc2.iY][mc2.iZ] = (lev_arr[mc2.iX + 1][mc2.iY][mc2.iZ] = (lev_arr[mc2.iX][mc2.iY + 1][mc2.iZ] = (lev_arr[mc2.iX + 1][mc2.iY + 1][mc2.iZ] = 0))); CCard.curN = CCard.curN - 2; CCard.freeN = CCard.freeN - 2; free_arr[mc1.myNum - 1]--; free_arr[mc2.myNum - 1]--; freeSosedey2(mc1); freeSosedey2(mc2); } function cardPress(mc) { if (curCard == mc) { return(undefined); } if (mc.freeF == false) { playSnd("snd_TilesCantRemove"); return(undefined); } var _local2 = false; if (curCard != null) { if ((mc.myNum < 5) && (curCard.myNum < 5)) { if (mc.myNum == curCard.myNum) { scores = scores + 20; } else { scores = scores + 4; } _local2 = true; } else if ((((mc.myNum >= 5) && (mc.myNum <= 8)) && (curCard.myNum >= 5)) && (curCard.myNum <= 8)) { if (mc.myNum == curCard.myNum) { scores = scores + 20; } else { scores = scores + 4; } _local2 = true; } else if (mc.myNum == curCard.myNum) { if (((mc.myNum == 18) || (mc.myNum == 19)) || (mc.myNum == 20)) { scores = scores + 6; } else { scores = scores + 2; } _local2 = true; } else { playSnd("snd_SelectTile"); curCard.mc_ramka._visible = false; curCard = mc; curCard.mc_ramka._visible = true; } if (_local2) { if (userSolution_arr.length == 0) { btn_undo.gotoAndStop(1); } userSolution_arr.push({mc1:mc, mc2:curCard}); getTileFromLevel2(mc, curCard); mc.goOut(); curCard.goOut(); curCard = null; updateMatches(); mc_scores.txtScores = scores; if (CCard.curN == 0) { gameWin(); } else { playSnd("snd_TilesRemove"); } } } else { playSnd("snd_SelectTile"); curCard = mc; mc.mc_ramka._visible = true; } } function updateTime() { var _local1 = int(curTime / 12); var _local2 = int(_local1 / 60); _local1 = _local1 - (_local2 * 60); var _local4 = String(_local1); var _local3 = String(_local2); if (_local1 < 10) { _local4 = "0" + _local4; } if (_local2 < 10) { _local3 = "0" + _local3; } mc_scores.txtTime = (_local3 + ":") + _local4; if (classicGameFlag) { if ((((_local2 == 59) && (_local1 > 40)) && (_local1 != oldSec)) && ((_local1 % 2) == 1)) { playSnd("snd_timerunout"); } } else if ((((_local2 == 0) && (_local1 < 20)) && (_local1 != oldSec)) && ((_local1 % 2) == 1)) { playSnd("snd_timerunout"); } oldSec = _local1; } function updateMatches() { var _local1; var _local3 = 0; var _local2 = 0; _local1 = 0; while (_local1 < 4) { _local2 = _local2 + free_arr[_local1]; _local1++; } _local3 = _local3 + int((_local2 / 2) + 0.1); _local2 = 0; _local1 = 4; while (_local1 < 8) { _local2 = _local2 + free_arr[_local1]; _local1++; } _local3 = _local3 + int((_local2 / 2) + 0.1); _local1 = 8; while (_local1 < 42) { _local3 = _local3 + int((free_arr[_local1] / 2) + 0.1); _local1++; } mc_scores.txtMatches = _local3; if ((_local3 == 0) && (CCard.curN > 0)) { btn_menu._visible = (btn_undo._visible = false); btn_sound._visible = false; mc_menu.gotoAndStop(4); mc_menu._visible = true; gameState = 6; } } function gameWin() { playSnd("snd_LevelDone"); btn_menu._visible = false; btn_undo._visible = false; btn_sound._visible = false; mc_scores._visible = false; mc_menu.gotoAndStop(1); mc_menu._visible = true; var _local3 = Math.round((CCard.N * 2) * 1.2); var _local8; var _local4; var _local1; mc_menu.mc_score.txt = scores; if (classicGameFlag) { mc_menu.mc_spent.txt = mc_scores.txtTime; _local1 = _local3 - (curTime / 12); if (_local1 < 0) { _local1 = 0; } _local4 = ((2 * scores) * _local1) / _local3; mc_menu.mc_bonus.txt = Math.round(_local4); } else { _local8 = _local3 - (curTime / 12); var _local2 = int(_local8); var _local7 = int(_local2 / 60); _local2 = _local2 - (_local7 * 60); var _local6 = String(_local2); var _local5 = String(_local7); if (_local2 < 10) { _local6 = "0" + _local6; } if (_local7 < 10) { _local5 = "0" + _local5; } mc_menu.mc_spent.txt = (_local5 + ":") + _local6; _local1 = _local3 - _local8; if (_local1 < 0) { _local1 = 0; } _local4 = ((2 * scores) * _local1) / _local3; mc_menu.mc_bonus.txt = Math.round(_local4); } gameState = 4; } function timeIsOver() { playSnd("snd_LevelStart"); btn_menu._visible = (btn_undo._visible = false); btn_sound._visible = false; mc_menu.gotoAndStop(5); mc_menu._visible = true; mc_level._visible = false; gameState = 5; } function createPreview(levn) { _root.prepareString(levn); _root.lvlNum.tf1.text = (_root.lvlNum.tf2.text = (_root.lvlNum.tf3.text = (_root.lvlNum.tf4.text = (_root.lvlNum.tf5.text = levn)))); var _local9 = levelz[levn - 1].fullStr; _root.mc_levels.cont.removeMovieClip(); _root.mc_levels.createEmptyMovieClip("cont", 1); var _local7 = 60; var _local10 = Math.max(nX, nY); n = 0; var _local5 = 0; while (_local5 < 5) { var _local4 = 0; while (_local4 < 20) { var _local3 = 33; while (_local3 >= 0) { var _local8 = _local9.charAt((((_local5 * 20) * 34) + (_local4 * 34)) + _local3); if (_local8 == "1") { n++; var _local2 = _root.mc_levels.cont.attachMovie("mc_preview", "c" + n, ((_local5 * 2000) + ((((nX - 1) - _local3) + _local4) * _local10)) + Math.min(_local3, _local4)); _local2._xscale = (_local2._yscale = _local7); _local2._x = (((((_local3 * CCard.w) * _local7) / 200) + (2.5 * _local5)) - 110) + 20; _local2._y = ((((_local4 * CCard.h) * _local7) / 200) - (2.5 * _local5)) - 100; _local2.mc.gotoAndStop(Math.floor(Math.random() * _local2.mc._totalframes) + 1); var _local6 = new Object(); _local6.ra = (_local6.ga = (_local6.ba = 100 - ((5 - _local5) * 10))); new Color(_local2).setTransform(_local6); } _local3--; } _local4++; } _local5++; } } function prepareString(levn) { if (levelz[levn - 1].fullStr != undefined) { return(undefined); } var _local3 = levelz[levn - 1].lvl; var _local4 = ""; var _local2 = 0; while (_local2 < _local3.length) { var _local1 = parseInt(_local3.charAt(_local2), 16).toString(2); while (_local1.length < 4) { _local1 = "0" + _local1; } _local4 = _local4 + _local1; _local2++; } levelz[levn - 1].fullStr = _local4; } var soundFlag = true; var oldSec; var i = 0; var j = 0; var curLevel = 1; var solution_arr = new Array(); var userSolution_arr = new Array(); var free_arr = new Array(42); var num_arr = new Array(42); i = 0; while (i < 42) { num_arr[i] = i + 1; i++; } var gameState; var createLevelState; var pauseFlag; var nX = 34; var nY = 20; var nZ = 5; var lev_arr = new Array(nX); i = 0; while (i < nX) { lev_arr[i] = new Array(nY); j = 0; while (j < nY) { lev_arr[i][j] = new Array(nZ); j++; } i++; } var iX = -1; var iY = 0; var iZ = 0; var last_i; var time_limit = 100; 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levelz.push({name:"X-Files", lvl:"00000000200020002201002020200a80200200002000202020000200200080202008000220002a202022a0002200008020200800200200002020200020000200200a8020202002022000200020000000000000000000000000000000000001082000200000000200802000200020000200200000202000000220001420002140002200000020200000200200002000200020080200000000000020820000000000000000000000000000000000000000000000010020000002000002000020002000200002002000000000000000000008208820800000000000000000002002000020002000200002000002000000200200000000000000000000000000000000000000000000000100200000000000020000200020002000020000000000000000000000002000200000000000000000000000000000200020002000020000000000002002000000000000000000000000000000000000000000000001002000000000000200002000200000000000000000000000000000000020002000000000000000000000000000000000000020000200000000000020020000000000000000000000000000"}); levelz.push({name:"X-Shape by Alexis Bonvin", lvl:"0000000000aa8aa8000000000002a02a0000000000000a8a800000000000002aa000000000000110a8440000000000002aa00000000000000a8a80000000000002a02a000000000000aa8aa80000000000000000000000000000aa8aa8000000000002a02a0000000000000a8a800000000000002aa000000000000000a8000000000000002aa00000000000000a8a80000000000002a02a000000000000aa8aa800000000000000000000000000002a02a000000000000080080000000000000202000000000000000880000000000000002000000000000000088000000000000002020000000000000080080000000000002a02a00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000020000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"}); 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Symbol 133 Button
on (press) { openSite(); }
Symbol 138 Button
on (release) { this.gotoAndStop("rules"); }
Symbol 143 Button
on (release) { startClassicGame(); }
Symbol 148 Button
on (release) { startTimeGame(); }
Symbol 150 MovieClip Frame 1
this.stop();
Symbol 152 MovieClip Frame 1
this.stop();
Symbol 159 Button
on (release) { this.gotoAndStop("menu1"); }
Symbol 166 Button
on (release) { startGame(); }
Symbol 171 Button
on (press) { btn_right_pressed(); }
Symbol 172 MovieClip Frame 1
this.stop(); _root.createPreview(1);
Symbol 177 Button
on (press) { btn_left_pressed(); }
Symbol 193 Button
on (release) { btnMenu(); }
Symbol 198 Button
on (release) { this._parent.btnUndo(); }
Symbol 199 MovieClip Frame 1
this.stop();
Symbol 206 Button
on (press) { this._parent.soundOff(); this.gotoAndStop(2); }
Symbol 208 Button
on (press) { this._parent.soundOn(); this.gotoAndStop(1); }
Symbol 209 MovieClip Frame 1
this.stop();
Symbol 218 Button
on (release) { this._parent.btnBack(); }
Symbol 237 Button
on (release) { this._parent.btnShowSolution(); }
Symbol 242 Button
on (release) { this._parent.btnMainMenu(); }
Symbol 249 Button
on (release) { this._parent.btnUndo2(); }
Symbol 255 MovieClip Frame 1
this.stop();

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 256 MovieClip [__Packages.CCard]
Symbol 2 GraphicUsed by:7 9 109
Symbol 3 GraphicUsed by:7
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:2 3 5 6Used by:Timeline
Symbol 8 GraphicUsed by:9
Symbol 9 ButtonUses:8 2Used by:Timeline
Symbol 10 FontUsed by:11
Symbol 11 EditableTextUses:10Used by:15
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClipUses:11 12 14Used by:Timeline
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:Timeline
Symbol 19 GraphicUsed by:104 124
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:104
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:104
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:104
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:104
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:104
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:104
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:104
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:104
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:104
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:104
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:104
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:104
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:104
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:104
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:104
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:104
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:104
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:104
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:104
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:104
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:104
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:104
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:104
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:104
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:104
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:104
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:104
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:104
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:104
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:104
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:104
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:104
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:104
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:104
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:104
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:104
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:104
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:104
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:104
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:104
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:104
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 MovieClipUses:19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103Used by:110 113 114
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:114
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:114
Symbol 109 MovieClipUses:2Used by:114
Symbol 110 MovieClipUses:104Used by:114
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClipUses:104 112Used by:114
Symbol 114 MovieClip [lib_card]Uses:104 106 108 109 110 113Used by:Timeline
Symbol 115 Sound [snd_LevelDone]Used by:123
Symbol 116 Sound [snd_LevelStart]Used by:123
Symbol 117 SoundUsed by:123 133 138 143 148 159 166 171 177 193 218 237 242
Symbol 118 Sound [snd_SelectTile]Used by:123 133 138 143 148 159 206 208 242 249
Symbol 119 Sound [snd_TilesCantRemove]Used by:123
Symbol 120 Sound [snd_TilesRemove]Used by:123
Symbol 121 Sound [snd_timerunout]Used by:123
Symbol 122 Sound [snd_Undo]Used by:123
Symbol 123 MovieClipUses:115 116 117 118 119 120 121 122Used by:Timeline
Symbol 124 MovieClipUses:19Used by:125
Symbol 125 MovieClip [mc_preview]Uses:124Used by:Timeline
Symbol 126 MovieClipUsed by:Timeline
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:Timeline
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:133
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:133
Symbol 133 ButtonUses:130 132 118 117Used by:Timeline
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:138
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:138
Symbol 138 ButtonUses:135 137 118 117Used by:Timeline
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:143
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 ButtonUses:140 142 118 117Used by:Timeline
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:148
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:148
Symbol 148 ButtonUses:145 147 118 117Used by:Timeline
Symbol 149 SoundUsed by:150
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 SoundUsed by:152
Symbol 152 MovieClipUses:151Used by:Timeline
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:Timeline
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:159
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
Symbol 159 ButtonUses:156 158 118 117Used by:Timeline
Symbol 160 FontUsed by:161
Symbol 161 TextUses:160Used by:Timeline
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:166
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:166
Symbol 166 ButtonUses:163 165 117Used by:Timeline
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:171
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:171
Symbol 171 ButtonUses:168 170 117Used by:Timeline
Symbol 172 MovieClipUsed by:Timeline
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:177
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:177
Symbol 177 ButtonUses:174 176 117Used by:Timeline
Symbol 178 FontUsed by:179 180 181 182 183 184 200 201 202 210 219 221 223 224 225 226 227 228
Symbol 179 TextUses:178Used by:Timeline
Symbol 180 EditableTextUses:178Used by:185
Symbol 181 EditableTextUses:178Used by:185
Symbol 182 EditableTextUses:178Used by:185
Symbol 183 EditableTextUses:178Used by:185
Symbol 184 EditableTextUses:178Used by:185
Symbol 185 MovieClipUses:180 181 182 183 184Used by:Timeline
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:Timeline
Symbol 188 MovieClipUsed by:Timeline
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:193
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:193
Symbol 193 ButtonUses:190 192 117Used by:Timeline
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:198 199
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 ButtonUses:195 197Used by:199
Symbol 199 MovieClipUses:198 195Used by:Timeline
Symbol 200 EditableTextUses:178Used by:203
Symbol 201 EditableTextUses:178Used by:203
Symbol 202 EditableTextUses:178Used by:203
Symbol 203 MovieClipUses:200 201 202Used by:Timeline
Symbol 204 GraphicUsed by:206
Symbol 205 GraphicUsed by:206 208
Symbol 206 ButtonUses:204 205 118Used by:209
Symbol 207 GraphicUsed by:208
Symbol 208 ButtonUses:207 205 118Used by:209
Symbol 209 MovieClipUses:206 208Used by:Timeline
Symbol 210 TextUses:178Used by:211
Symbol 211 MovieClipUses:210Used by:Timeline
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:255
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:218
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:218
Symbol 218 ButtonUses:215 217 117Used by:255
Symbol 219 TextUses:178Used by:220
Symbol 220 MovieClipUses:219Used by:255
Symbol 221 TextUses:178Used by:222
Symbol 222 MovieClipUses:221Used by:255
Symbol 223 TextUses:178Used by:255
Symbol 224 EditableTextUses:178Used by:229
Symbol 225 EditableTextUses:178Used by:229
Symbol 226 EditableTextUses:178Used by:229
Symbol 227 EditableTextUses:178Used by:229
Symbol 228 EditableTextUses:178Used by:229
Symbol 229 MovieClipUses:224 225 226 227 228Used by:255
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:232
Symbol 232 MovieClipUses:231Used by:255
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:237
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:237
Symbol 237 ButtonUses:234 236 117Used by:255
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:242
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:242
Symbol 242 ButtonUses:239 241 118 117Used by:255
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:255
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:249
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:249
Symbol 249 ButtonUses:246 248 118Used by:255
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:252
Symbol 252 MovieClipUses:251Used by:255
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:255
Symbol 255 MovieClipUses:213 218 220 222 223 229 232 237 242 244 249 252 254Used by:Timeline

Instance Names

"snd_game"Frame 7Symbol 150 MovieClip
"snd_menu"Frame 7Symbol 152 MovieClip
"mc_levels"Frame 10Symbol 172 MovieClip
"lvlNum"Frame 10Symbol 185 MovieClip
"mc_level"Frame 11Symbol 188 MovieClip
"btn_menu"Frame 11Symbol 193 Button
"btn_undo"Frame 11Symbol 199 MovieClip
"mc_scores"Frame 11Symbol 203 MovieClip
"btn_sound"Frame 11Symbol 209 MovieClip
"mc_wait"Frame 11Symbol 211 MovieClip
"mc_menu"Frame 11Symbol 255 MovieClip
"tf"Symbol 15 MovieClip Frame 1Symbol 11 EditableText
"bar"Symbol 15 MovieClip Frame 1Symbol 14 MovieClip
"mc"Symbol 110 MovieClip Frame 1Symbol 104 MovieClip
"mc"Symbol 113 MovieClip Frame 1Symbol 104 MovieClip
"mc_green"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mc"Symbol 114 MovieClip [lib_card] Frame 1Symbol 104 MovieClip
"mc_ramka"Symbol 114 MovieClip [lib_card] Frame 1Symbol 106 MovieClip
"mc_green"Symbol 114 MovieClip [lib_card] Frame 1Symbol 108 MovieClip
"mc_red"Symbol 114 MovieClip [lib_card] Frame 1Symbol 109 MovieClip
"mc"Symbol 114 MovieClip [lib_card] Frame 2Symbol 110 MovieClip
"mc"Symbol 114 MovieClip [lib_card] Frame 3Symbol 113 MovieClip
"mc"Symbol 125 MovieClip [mc_preview] Frame 1Symbol 124 MovieClip
"tf5"Symbol 185 MovieClip Frame 1Symbol 180 EditableText
"tf4"Symbol 185 MovieClip Frame 1Symbol 181 EditableText
"tf3"Symbol 185 MovieClip Frame 1Symbol 182 EditableText
"tf2"Symbol 185 MovieClip Frame 1Symbol 183 EditableText
"tf1"Symbol 185 MovieClip Frame 1Symbol 184 EditableText
"mc_bonus"Symbol 255 MovieClip Frame 1Symbol 229 MovieClip
"mc_spent"Symbol 255 MovieClip Frame 1Symbol 229 MovieClip
"mc_score"Symbol 255 MovieClip Frame 1Symbol 229 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 256 as "__Packages.CCard"
ExportAssets (56)Timeline Frame 5Symbol 114 as "lib_card"
ExportAssets (56)Timeline Frame 5Symbol 115 as "snd_LevelDone"
ExportAssets (56)Timeline Frame 5Symbol 116 as "snd_LevelStart"
ExportAssets (56)Timeline Frame 5Symbol 118 as "snd_SelectTile"
ExportAssets (56)Timeline Frame 5Symbol 119 as "snd_TilesCantRemove"
ExportAssets (56)Timeline Frame 5Symbol 120 as "snd_TilesRemove"
ExportAssets (56)Timeline Frame 5Symbol 121 as "snd_timerunout"
ExportAssets (56)Timeline Frame 5Symbol 122 as "snd_Undo"
ExportAssets (56)Timeline Frame 5Symbol 125 as "mc_preview"
ExportAssets (56)Timeline Frame 7Symbol 118 as "snd_SelectTile"
ExportAssets (56)Timeline Frame 7Symbol 118 as "snd_SelectTile"
ExportAssets (56)Timeline Frame 7Symbol 118 as "snd_SelectTile"
ExportAssets (56)Timeline Frame 7Symbol 118 as "snd_SelectTile"
ExportAssets (56)Timeline Frame 8Symbol 118 as "snd_SelectTile"
ExportAssets (56)Timeline Frame 11Symbol 118 as "snd_SelectTile"
ExportAssets (56)Timeline Frame 11Symbol 118 as "snd_SelectTile"
ExportAssets (56)Timeline Frame 11Symbol 118 as "snd_SelectTile"
ExportAssets (56)Timeline Frame 11Symbol 118 as "snd_SelectTile"

Labels

"init"Frame 6
"menu1"Frame 7
"rules"Frame 8
"menu2"Frame 9
"menu3"Frame 10
"game"Frame 11

Dynamic Text Variables

txtTimeSymbol 200 EditableText"999:999"
txtMatchesSymbol 201 EditableText"9999"
txtScoresSymbol 202 EditableText"9999999"
txtSymbol 224 EditableText"999999999"
txtSymbol 225 EditableText"999999999"
txtSymbol 226 EditableText"999999999"
txtSymbol 227 EditableText"999999999"
txtSymbol 228 EditableText"999999999"




http://swfchan.com/15/72134/info.shtml
Created: 8/4 -2019 22:21:01 Last modified: 8/4 -2019 22:21:01 Server time: 05/11 -2024 06:54:57