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Arnold's Balance Dive.swf

This is the info page for
Flash #72193

(Click the ID number above for more basic data on this flash file.)


Text
LOADING - PLEASE WAIT...

PLAY GAME

HOW TO PLAY

SOUND:

<p align="left"><font face="Franklin Gothic Medium" size="6" color="#000000"><a href="http://www.coda.com" target = "_blank"><b>Copyright © CODA Group Holdings Ltd. All rights reserved. </b></a></font></p>

ON

10

50

100

$

10

50

$

CREDIT

DEBIT

WARNING

AUDIT FAILED!

Oh No...

Maybe you were spending too much time
enjoying yourself with Arnold and not enough
thinking about balancing your books.

TRY AGAIN

Make sure the difference between your credits
and debits is never more than 1000 or the
auditors will refuse to pass your books.

111

CREDIT

DEBIT

222

BALANCE

333

BONUS

444

TOTAL

444

CONGRATULATIONS

You managed to help Arnold enjoy a full
day's Extreme-Accounting.

Your books balanced as follows

PLAY AGAIN

HOW TO PLAY

Use the “arrow” keys to manoeuvre Arnold and help him to
collect the right credits and debits to balance his books –
you’ve got just 60 seconds, so don’t hang around…
Try to gain the highest scores that you can, but make sure
the difference between your credits and debits is never more
than 1000 or the auditors will refuse to pass your books and
you’ll have to start again!

MAIN MENU

To help you keep track, as you get closer to the 1000
permitted leeway, bars will be added to the “Balance-o-
meter” beneath the higher of your two scores – the more
bars (on either side), the more trouble you’re in!

If you survive the whole 60 seconds, you will score points for
your credits and your debits and a special “balance bonus”
to reward your bookkeeping accuracy!

Eeek – Arnold Chiswick’s forgotten to
finish his accounts again!

DEBITS

CREDITS

ActionScript [AS1/AS2]

Frame 1
var soundsonoff = 1; onLoad = function () { _root.loader.loadingbar._xscale = 0; };
Frame 2
var total = _root.getBytesTotal(); var loaded = _root.getBytesLoaded(); _root.loader.loadingbar._xscale = (loaded / total) * 100; if (loaded >= total) { gotoAndPlay (4); }
Frame 3
gotoAndPlay (1);
Frame 4
stop(); stopAllSounds(); sWindSound = new Sound(); sWind1Sound = new Sound(); sLoopSound = new Sound(); if (_root.soundsonoff == 1) { sWindSound.attachSound("Wind"); sWindSound.start(0, 99); sWind1Sound.attachSound("Cloth"); sWind1Sound.start(0, 99); sLoopSound.attachSound("loop"); sLoopSound.start(0, 99); }
Instance of Symbol 29 MovieClip in Frame 4
onClipEvent (enterFrame) { if (this._y < -100) { this._y = 700; this._x = random(400); scaleme = random(100); scaleme = 100; this._xscale = scaleme; this._yscale = scaleme; } this._y = this._y - 15; }
Instance of Symbol 33 MovieClip in Frame 4
onClipEvent (enterFrame) { if (this._y < -100) { this._y = 700; this._x = random(400); scaleme = random(100); scaleme = 100; this._xscale = scaleme; this._yscale = scaleme; } this._y = this._y - 20; }
Instance of Symbol 37 MovieClip in Frame 4
onClipEvent (enterFrame) { if (this._y < -100) { this._y = 700; this._x = random(400); scaleme = random(100); scaleme = 100; this._xscale = scaleme; this._yscale = scaleme; } this._y = this._y - 17; }
Frame 5
function CheckExit() { if (player._y > 620) { if (_root.dead == 0) { gotoAndStop (7); } else { gotoAndStop (6); } } } function MovePlayerIntoView() { player._y = player._y + 3; } function checkmeters() { if (credit >= debit) { difference_m = credit - debit; lowhi = "hi"; } else { difference_m = debit - credit; lowhi = "low"; } if (lowhi == "low") { _root.creditm.gotoAndStop(1); _root.debitm.gotoAndStop(Math.floor(difference_m / 100) + 2); } if (lowhi == "hi") { _root.debitm.gotoAndStop(1); _root.creditm.gotoAndStop(Math.floor(difference_m / 100) + 2); } } function progressclock() { if (gameon == 1) { if (timer != 0) { clock.rotator._rotation = clock.rotator._rotation - ClockSpeed; if (clock.rotator._rotation == 0) { timer = timer - 1; if (TickTock == 1) { sTick.start(); TickTock = 0; } else { sTock.start(); TickTock = 1; } } } else { dead = 0; gameon = 0; } } } function checkinput() { keyright = 0; keyleft = 0; keyup = 0; keydown = 0; if (Key.isDown(39)) { keyright = 1; xVelocity = xVelocity + acceleration; } if (Key.isDown(37)) { keyleft = 1; xVelocity = xVelocity - acceleration; } if (Key.isDown(38)) { keyup = 1; yVelocity = yVelocity - acceleration; } if (Key.isDown(40)) { keydown = 1; yVelocity = yVelocity + acceleration; } } function checkvelocity() { if (xVelocity > maxVelocity) { xVelocity = maxVelocity; } if (xVelocity < (-maxVelocity)) { xVelocity = -maxVelocity; } if (yVelocity > maxVelocity) { yVelocity = maxVelocity; } if (yVelocity < (-maxVelocity)) { yVelocity = -maxVelocity; } } function addinertia() { if ((xVelocity > 0) && (keyright != 1)) { xVelocity = xVelocity - inertia; } if ((xVelocity < 0) && (keyleft != 1)) { xVelocity = xVelocity + inertia; } if ((yVelocity > 0) && (keydown != 1)) { yVelocity = yVelocity - inertia; } if ((yVelocity < 0) && (keyup != 1)) { yVelocity = yVelocity + inertia; } } function checkboundaries() { if (player._x >= (moviewidth - boundary)) { player._x = moviewidth - boundary; } if (player._x <= (0 + boundary)) { player._x = 0 + boundary; } if (player._y >= (movieheight - boundary)) { player._y = movieheight - boundary; } if (player._y <= (0 + topboundary)) { player._y = 0 + topboundary; } } function SetupSounds() { Coin1 = new Sound(); Coin2 = new Sound(); Coin3 = new Sound(); sTick = new Sound(); sTock = new Sound(); if (_root.soundsonoff == 1) { Coin1.attachSound("Coin1"); Coin2.attachSound("Coin2"); Coin3.attachSound("Coin3"); sTick.attachSound("Tick"); sTock.attachSound("Tock"); } } stop(); SetupSounds(); var timer = 60; player._y = -330; var dead = 0; var gameon = 0; var xVelocity = 0; var yVelocity = 0; var maxVelocity = 5; var acceleration = 0.5; var inertia = 0.25; var keyleft = 0; var keyright = 0; var keyup = 0; var keydown = 0; var moviewidth = 400; var movieheight = 550; var cloudspeed = 12; var ClockSpeed = 5; var topboundary = 80; var boundary = 50; var credit = 0; var debit = 0; var difference_m = 0; var lowhi = ""; _root.creditm.gotoAndStop(0); _root.debit.gotoAndStop(0); var WarningPlaying = 0; var TickTock = 1; onEnterFrame = function () { if (Key.isDown(27)) { gotoAndStop (4); } if (gameon == 1) { checkinput(); checkvelocity(); addinertia(); checkboundaries(); progressclock(); checkmeters(); player._rotation = xVelocity * 5; player._x = player._x + xVelocity; player._y = player._y + yVelocity; } else { MovePlayerIntoView(); CheckExit(); } };
Instance of Symbol 70 MovieClip in Frame 5
onClipEvent (load) { this._alpha = 30; } onClipEvent (enterFrame) { if (this._y < -40) { this._y = 700; this._x = random(400); } this._y = this._y - (_root.cloudspeed * 0.3); }
Instance of Symbol 71 MovieClip in Frame 5
onClipEvent (load) { this._alpha = 50; } onClipEvent (enterFrame) { if (this._y < -100) { this._y = 700; this._x = random(400); } this._y = this._y - (_root.cloudspeed * 0.6); }
Instance of Symbol 72 MovieClip in Frame 5
onClipEvent (load) { this._alpha = 40; } onClipEvent (enterFrame) { if (this._y < -100) { this._y = 700; this._x = random(400); } this._y = this._y - (_root.cloudspeed * 0.4); }
Instance of Symbol 91 MovieClip in Frame 5
onClipEvent (load) { mespeed = 5 + random(8); meicon = random(9) + 1; this.gotoAndStop(meicon); } onClipEvent (enterFrame) { if (this._y < -40) { if (_root.gameon == 1) { mespeed = 5 + random(5); this._y = 600; this._x = random(400); meicon = random(9) + 1; this.gotoAndStop(meicon); } else { mespeed = 0; } } this._y = this._y - (_root.cloudspeed * (mespeed / 10)); if (_root.gameon == 1) { if (_root.player.hitTest(this._x, this._y, true)) { if (this._currentframe != 10) { if (meicon == 1) { _root.credit = _root.credit + 10; } if (meicon == 2) { _root.credit = _root.credit + 10; } if (meicon == 3) { _root.credit = _root.credit + 50; } if (meicon == 4) { _root.credit = _root.credit + 50; } if (meicon == 5) { _root.credit = _root.credit + 100; } if (meicon == 6) { _root.credit = _root.credit + 100; } if (meicon == 7) { _root.debit = _root.debit + 10; } if (meicon == 8) { _root.debit = _root.debit + 50; } if (meicon == 9) { _root.debit = _root.debit + 100; } this.gotoAndStop(10); } } } }
Instance of Symbol 91 MovieClip in Frame 5
onClipEvent (load) { mespeed = 5 + random(8); meicon = random(9) + 1; this.gotoAndStop(meicon); } onClipEvent (enterFrame) { if (this._y < -40) { if (_root.gameon == 1) { mespeed = 5 + random(5); this._y = 600; this._x = random(400); meicon = random(9) + 1; this.gotoAndStop(meicon); } else { mespeed = 0; } } this._y = this._y - (_root.cloudspeed * (mespeed / 10)); if (_root.gameon == 1) { if (_root.player.hitTest(this._x, this._y, true)) { if (this._currentframe != 10) { if (meicon == 1) { _root.credit = _root.credit + 10; } if (meicon == 2) { _root.credit = _root.credit + 10; } if (meicon == 3) { _root.credit = _root.credit + 50; } if (meicon == 4) { _root.credit = _root.credit + 50; } if (meicon == 5) { _root.credit = _root.credit + 100; } if (meicon == 6) { _root.credit = _root.credit + 100; } if (meicon == 7) { _root.debit = _root.debit + 10; } if (meicon == 8) { _root.debit = _root.debit + 50; } if (meicon == 9) { _root.debit = _root.debit + 100; } this.gotoAndStop(10); } } } }
Instance of Symbol 91 MovieClip in Frame 5
onClipEvent (load) { mespeed = 5 + random(8); meicon = random(9) + 1; this.gotoAndStop(meicon); } onClipEvent (enterFrame) { if (this._y < -40) { if (_root.gameon == 1) { mespeed = 5 + random(5); this._y = 600; this._x = random(400); meicon = random(9) + 1; this.gotoAndStop(meicon); } else { mespeed = 0; } } this._y = this._y - (_root.cloudspeed * (mespeed / 10)); if (_root.gameon == 1) { if (_root.player.hitTest(this._x, this._y, true)) { if (this._currentframe != 10) { if (meicon == 1) { _root.credit = _root.credit + 10; } if (meicon == 2) { _root.credit = _root.credit + 10; } if (meicon == 3) { _root.credit = _root.credit + 50; } if (meicon == 4) { _root.credit = _root.credit + 50; } if (meicon == 5) { _root.credit = _root.credit + 100; } if (meicon == 6) { _root.credit = _root.credit + 100; } if (meicon == 7) { _root.debit = _root.debit + 10; } if (meicon == 8) { _root.debit = _root.debit + 50; } if (meicon == 9) { _root.debit = _root.debit + 100; } this.gotoAndStop(10); } } } }
Instance of Symbol 91 MovieClip in Frame 5
onClipEvent (load) { mespeed = 5 + random(8); meicon = random(9) + 1; this.gotoAndStop(meicon); } onClipEvent (enterFrame) { if (this._y < -40) { if (_root.gameon == 1) { mespeed = 5 + random(5); this._y = 600; this._x = random(400); meicon = random(9) + 1; this.gotoAndStop(meicon); } else { mespeed = 0; } } this._y = this._y - (_root.cloudspeed * (mespeed / 10)); if (_root.gameon == 1) { if (_root.player.hitTest(this._x, this._y, true)) { if (this._currentframe != 10) { if (meicon == 1) { _root.credit = _root.credit + 10; } if (meicon == 2) { _root.credit = _root.credit + 10; } if (meicon == 3) { _root.credit = _root.credit + 50; } if (meicon == 4) { _root.credit = _root.credit + 50; } if (meicon == 5) { _root.credit = _root.credit + 100; } if (meicon == 6) { _root.credit = _root.credit + 100; } if (meicon == 7) { _root.debit = _root.debit + 10; } if (meicon == 8) { _root.debit = _root.debit + 50; } if (meicon == 9) { _root.debit = _root.debit + 100; } this.gotoAndStop(10); } } } }
Instance of Symbol 91 MovieClip in Frame 5
onClipEvent (load) { mespeed = 5 + random(8); meicon = random(9) + 1; this.gotoAndStop(meicon); } onClipEvent (enterFrame) { if (this._y < -40) { if (_root.gameon == 1) { mespeed = 5 + random(5); this._y = 600; this._x = random(400); meicon = random(9) + 1; this.gotoAndStop(meicon); } else { mespeed = 0; } } this._y = this._y - (_root.cloudspeed * (mespeed / 10)); if (_root.gameon == 1) { if (_root.player.hitTest(this._x, this._y, true)) { if (this._currentframe != 10) { if (meicon == 1) { _root.credit = _root.credit + 10; } if (meicon == 2) { _root.credit = _root.credit + 10; } if (meicon == 3) { _root.credit = _root.credit + 50; } if (meicon == 4) { _root.credit = _root.credit + 50; } if (meicon == 5) { _root.credit = _root.credit + 100; } if (meicon == 6) { _root.credit = _root.credit + 100; } if (meicon == 7) { _root.debit = _root.debit + 10; } if (meicon == 8) { _root.debit = _root.debit + 50; } if (meicon == 9) { _root.debit = _root.debit + 100; } this.gotoAndStop(10); } } } }
Instance of Symbol 96 MovieClip in Frame 5
onClipEvent (load) { this._alpha = 60; } onClipEvent (enterFrame) { if (this._y < -150) { this._y = 700; this._x = random(400); } this._y = this._y - _root.cloudspeed; }
Frame 6
stop(); sFailure = new Sound(); if (_root.soundsonoff == 1) { sFailure.attachSound("Failure"); sFailure.start(); }
Frame 7
var FinalBalance = (_root.credit - _root.debit); var FinalBonus = 0; if (((_root.difference_m == 0) && (_root.credit > 0)) and (_root.debit > 0)) { FinalBonus = 15000; } else { FinalBonus = 100000 / _root.difference_m; } FinalBonus = Math.floor(FinalBonus); var FinalTotal = (_root.credit + _root.debit); FinalTotal = FinalTotal + FinalBonus; stop(); sSuccess = new Sound(); if (_root.soundsonoff == 1) { sSuccess.attachSound("Success"); sSuccess.start(); }
Frame 8
stop();
Symbol 25 MovieClip Frame 20
stop();
Symbol 41 Button
on (release) { getURL ("http://www.extreme-accounting.com", "_blank"); }
Symbol 42 MovieClip Frame 90
stop();
Symbol 48 MovieClip Frame 80
stop(); _root.logo.play();
Symbol 55 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 85
stop(); _root.codalogo.play();
Symbol 56 Button
on (release) { getURL ("http://www.coda.com", "_blank"); }
Symbol 57 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 35
stop();
Symbol 60 Button
on (release) { gotoAndPlay (5); }
Symbol 61 Button
on (release) { gotoAndPlay (8); }
Symbol 62 Button
on (release) { if (_root.soundsonoff == 1) { _root.soundsonoff = 0; _root.soundsonoffdisplay = "OFF"; stopAllSounds(); } else { _root.soundsonoff = 1; stopAllSounds(); _root.soundsonoffdisplay = "ON"; sWindSound = new Sound(); sWindSound.attachSound("Wind"); sWindSound.start(0, 99); sWind1Sound = new Sound(); sWind1Sound.attachSound("Cloth"); sWind1Sound.start(0, 99); sLoopSound = new Sound(); sLoopSound.attachSound("loop"); sLoopSound.start(0, 99); } }
Symbol 89 MovieClip Frame 32
stop();
Symbol 91 MovieClip Frame 10
var RandomSoundx = (random(3) + 1); var soundx = ("_root.Coin" add RandomSoundx); eval (soundx).start();
Symbol 122 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 3
stop();
Symbol 122 MovieClip Frame 4
stop();
Symbol 122 MovieClip Frame 5
stop();
Symbol 122 MovieClip Frame 6
stop();
Symbol 122 MovieClip Frame 7
stop();
Symbol 122 MovieClip Frame 8
stop();
Symbol 122 MovieClip Frame 9
stop();
Symbol 122 MovieClip Frame 10
stop();
Symbol 122 MovieClip Frame 11
stop();
Symbol 122 MovieClip Frame 12
_root.dead = 1; _root.gameon = 0; stop();
Symbol 133 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 3
stop();
Symbol 133 MovieClip Frame 4
stop();
Symbol 133 MovieClip Frame 5
stop();
Symbol 133 MovieClip Frame 6
stop();
Symbol 133 MovieClip Frame 7
stop();
Symbol 133 MovieClip Frame 8
stop();
Symbol 133 MovieClip Frame 9
stop();
Symbol 133 MovieClip Frame 10
stop();
Symbol 133 MovieClip Frame 11
stop();
Symbol 133 MovieClip Frame 12
_root.dead = 1; _root.gameon = 0; stop();
Symbol 138 MovieClip Frame 39
_root.sClockSound.start();
Symbol 138 MovieClip Frame 79
_root.sClockSound.start();
Symbol 138 MovieClip Frame 119
_root.sClockSound.start();
Symbol 138 MovieClip Frame 159
_root.sClockSound.start();
Symbol 138 MovieClip Frame 189
stop(); _root.gameon = 1;
Symbol 139 MovieClip Frame 2
_root.logo.play(); stop();
Symbol 142 Button
on (release) { gotoAndPlay (4); }

Library Items

Symbol 1 Sound [Wind]
Symbol 2 Sound [Tock]
Symbol 3 Sound [Tick]
Symbol 4 Sound [Success]
Symbol 5 Sound [Cloth]
Symbol 6 Sound [Failure]
Symbol 7 Sound [loop]
Symbol 8 Sound [coin3]
Symbol 9 Sound [coin2]
Symbol 10 Sound [coin1]
Symbol 11 GraphicUsed by:Timeline
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14 16 56
Symbol 14 MovieClipUses:13Used by:16 56
Symbol 15 GraphicUsed by:16 56
Symbol 16 ButtonUses:14 15 13Used by:Timeline
Symbol 17 GraphicUsed by:22 60 61 62 142
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:22
Symbol 20 FontUsed by:21 63 64 65 68 105 107 140 141 143 148 149 151 153 155 157 158 159 160 162 164 165 166 170 171
Symbol 21 TextUses:20Used by:22
Symbol 22 MovieClipUses:17 19 21Used by:Timeline
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25 139  Timeline
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:Timeline
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClipUses:36Used by:Timeline
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40 41
Symbol 40 MovieClipUses:39Used by:41
Symbol 41 ButtonUses:40 39Used by:42
Symbol 42 MovieClipUses:41Used by:Timeline
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
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Symbol 46 MovieClipUses:45Used by:47
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Symbol 50 MovieClipUses:49Used by:Timeline
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClipUses:54Used by:Timeline
Symbol 56 ButtonUses:14 15 13Used by:57
Symbol 57 MovieClipUses:56Used by:Timeline
Symbol 58 GraphicUsed by:60 61 62 142
Symbol 59 SoundUsed by:60 61 62 142
Symbol 60 ButtonUses:58 17 59Used by:Timeline
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Symbol 67 EditableTextUses:66Used by:Timeline
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Symbol 69 GraphicUsed by:70 71 72 96
Symbol 70 MovieClipUses:69Used by:Timeline
Symbol 71 MovieClipUses:69Used by:Timeline
Symbol 72 MovieClipUses:69Used by:Timeline
Symbol 73 GraphicUsed by:91  Timeline
Symbol 74 FontUsed by:75 77 79 81 83 85 87
Symbol 75 TextUses:74Used by:91  Timeline
Symbol 76 GraphicUsed by:91  Timeline
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Symbol 78 GraphicUsed by:91  Timeline
Symbol 79 TextUses:74Used by:91  Timeline
Symbol 80 GraphicUsed by:91  Timeline
Symbol 81 TextUses:74Used by:91  Timeline
Symbol 82 GraphicUsed by:91  Timeline
Symbol 83 TextUses:74Used by:91  Timeline
Symbol 84 GraphicUsed by:91  Timeline
Symbol 85 TextUses:74Used by:91  Timeline
Symbol 86 GraphicUsed by:91  Timeline
Symbol 87 TextUses:74Used by:91  Timeline
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClipUses:73 75 76 77 78 79 80 81 82 83 84 85 86 87 90Used by:Timeline
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 MovieClipUses:69Used by:Timeline
Symbol 97 GraphicUsed by:Timeline
Symbol 98 GraphicUsed by:103
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:103
Symbol 101 FontUsed by:102 104 106 116 121 147 150 152 154 156
Symbol 102 EditableTextUses:101Used by:103
Symbol 103 MovieClipUses:98 100 102Used by:Timeline
Symbol 104 EditableTextUses:101Used by:Timeline
Symbol 105 TextUses:20Used by:Timeline
Symbol 106 EditableTextUses:101Used by:Timeline
Symbol 107 TextUses:20Used by:Timeline
Symbol 108 GraphicUsed by:122
Symbol 109 GraphicUsed by:122
Symbol 110 GraphicUsed by:122
Symbol 111 GraphicUsed by:122
Symbol 112 GraphicUsed by:122
Symbol 113 GraphicUsed by:122
Symbol 114 GraphicUsed by:122
Symbol 115 GraphicUsed by:122
Symbol 116 TextUses:101Used by:117
Symbol 117 MovieClipUses:116Used by:122 133
Symbol 118 GraphicUsed by:122
Symbol 119 GraphicUsed by:122
Symbol 120 GraphicUsed by:122 133
Symbol 121 TextUses:101Used by:122 133
Symbol 122 MovieClipUses:108 109 110 111 112 113 114 115 117 118 119 120 121Used by:Timeline
Symbol 123 GraphicUsed by:133
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Symbol 126 GraphicUsed by:133
Symbol 127 GraphicUsed by:133
Symbol 128 GraphicUsed by:133
Symbol 129 GraphicUsed by:133
Symbol 130 GraphicUsed by:133
Symbol 131 GraphicUsed by:133
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:123 124 125 126 127 128 129 130 117 131 132 120 121Used by:Timeline
Symbol 134 GraphicUsed by:138
Symbol 135 GraphicUsed by:138
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:134 135 136 137Used by:Timeline
Symbol 139 MovieClipUses:24Used by:Timeline
Symbol 140 TextUses:20Used by:Timeline
Symbol 141 TextUses:20Used by:Timeline
Symbol 142 ButtonUses:58 17 59Used by:Timeline
Symbol 143 TextUses:20Used by:Timeline
Symbol 144 FontUsed by:145 163 168
Symbol 145 TextUses:144Used by:Timeline
Symbol 146 GraphicUsed by:Timeline
Symbol 147 EditableTextUses:101Used by:Timeline
Symbol 148 TextUses:20Used by:Timeline
Symbol 149 TextUses:20Used by:Timeline
Symbol 150 EditableTextUses:101Used by:Timeline
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Symbol 152 EditableTextUses:101Used by:Timeline
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Symbol 155 TextUses:20Used by:Timeline
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Symbol 157 TextUses:20Used by:Timeline
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Symbol 161 GraphicUsed by:Timeline
Symbol 162 TextUses:20Used by:Timeline
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Symbol 167 GraphicUsed by:Timeline
Symbol 168 TextUses:144Used by:Timeline
Symbol 169 GraphicUsed by:Timeline
Symbol 170 TextUses:20Used by:Timeline
Symbol 171 TextUses:20Used by:Timeline

Instance Names

"loader"Frame 1Symbol 22 MovieClip
"logo"Frame 4Symbol 55 MovieClip
"codalogo"Frame 4Symbol 57 MovieClip
"player"Frame 5Symbol 95 MovieClip
"clock"Frame 5Symbol 103 MovieClip
"debitm"Frame 5Symbol 122 MovieClip
"creditm"Frame 5Symbol 133 MovieClip
"logo"Frame 6Symbol 55 MovieClip
"logo"Frame 7Symbol 55 MovieClip
"loadingbar"Symbol 22 MovieClip Frame 1Symbol 19 MovieClip
"arnold"Symbol 50 MovieClip Frame 1Symbol 49 MovieClip
"s6"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"s5"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"s4"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"s3"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"spark2"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"spark1"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"sparkler"Symbol 91 MovieClip Frame 10Symbol 90 MovieClip
"rotator"Symbol 103 MovieClip Frame 1Symbol 100 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "Wind"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Tock"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Tick"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Success"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Cloth"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Failure"
ExportAssets (56)Timeline Frame 1Symbol 7 as "loop"
ExportAssets (56)Timeline Frame 1Symbol 8 as "coin3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "coin2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "coin1"

Dynamic Text Variables

soundsonoffdisplaySymbol 68 EditableText"ON"
_root.timerSymbol 102 EditableText""
_root.creditSymbol 104 EditableText""
_root.debitSymbol 106 EditableText""
_root.creditSymbol 147 EditableText"111"
_root.debitSymbol 150 EditableText"222"
FinalBalanceSymbol 152 EditableText"333"
FinalBonusSymbol 154 EditableText"444"
FinalTotalSymbol 156 EditableText"444"




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Created: 8/4 -2019 21:47:02 Last modified: 8/4 -2019 21:47:02 Server time: 22/12 -2024 23:18:46