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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/72915343?noj=FRM72915343-23DC" width="1" height="1"></div>

vulpa.swf

This is the info page for
Flash #72222

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

SkyFox

START

INSTRUCTIONS

HIGHSCORES

VULPA

Presented
by SkyFox

Press the arrow
keys to select
Press SPACE
to confirm

G

R

O

E

V

A

M

0

:

TOTAL SCORE

1

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9

Please enter your name

and press <ENTER> when done

Unallowed characters:  ~ % & \ ; : " ' , < > ? #
(use at own risk!!!)

<p align="center"><font face="Parade" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">&lt;here&gt;</font></p>

So you name is
is that right?

<p align="center"><font face="Parade" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">&lt;here&gt;</font></p>

<p align="center"><font face="Parade" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">&lt;here&gt;</font></p>

Score:

Name:

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10

<p align="center"><font face="Parade" size="23" color="#000099" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="center"><font face="Parade" size="23" color="#000099" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

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<p align="center"><font face="Parade" size="23" color="#000099" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="center"><font face="Parade" size="23" color="#000099" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="center"><font face="Parade" size="23" color="#000099" letterSpacing="0.000000" kerning="1"><b>000000</b></font></p>

<p align="center"><font face="Parade" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

<p align="center"><font face="Parade" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

<p align="center"><font face="Parade" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

<p align="center"><font face="Parade" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

<p align="center"><font face="Parade" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

<p align="center"><font face="Parade" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

<p align="center"><font face="Parade" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

<p align="center"><font face="Parade" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

<p align="center"><font face="Parade" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

<p align="center"><font face="Parade" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

Press <SPACE>
to go back to the
main menu.

MENU

NEXT

A little Household first ...

This game is quite heavy and requires a lot of
calculation power, I admit it.
If you press down the "Q"-button at any moment
you toggle the graphic quality between four
levels. If the game doesn't run smoothly try
running it with a lower quality.
Another thing to keep the framerate up is closing
unneeded aplications, the best is none.

PREV

What is this all about?

"UniMelt", the largest company in the solar
system, is trying to overthrow the government. It
started producing war machines with the steel it
mines on Mars. Now UniMelt is using them to
attack the United Nations and Earth.
You are the pilot who controls the Vulpa01. A
space fighter which is partly corvette-class. It is
your mission to counterattack UniMelt.

Controlling your Spaceship:

You can use the arrow keys to steer your ship.
(like always) <UP> is for descending and
<DOWN> is for ascending, but the Y-axis steering
can be inverted with the "R"-button.
Keep the "A"-button down to fire your blasters.
The Vulpa01 is equipped with torpedoes as
secondary weapons(limited use).  You can fire
one by pressing "Z", press  again to detonate.

Just one more controlling thing. Your ship has
several speeds. Use the "S"-button to fly twice as
fast as normal and use the "D"-button to brake.
Both of these actions are limited by the engine
meter, which restores over time.
You can tap "S" and "D" quickly after each other
to shake of an enemy clinging to your ship.
Almost forgot! Press <SPACE> to pause the game!

Handy Tips:

Of coarse you will encounter enemies, destroying
them with your weapons will get you
points(crashing into them doesn't), sometimes you
get more points if you destroy an entire row of
enemies. However, not everything you'll see is an
enemy. You can also find handy bonusses like
these:

TheBot annoying?

TheBot will talk to you from time to time during
the mission. In case you find him annoying in
any way, you can simply turn him on and off by
pressing the "T"-button.  You can even do this
while the game is paused.
That's all you need to know. Good luck!

Stage 1
Defend Earth and destroy
as much enemy ships as
possible.

HIT+1

X

0

1

2

3

4

5

6

7

8

9

TOTAL

BONUS 1
EXTRA SHIP

S

T

I

H

0

X

1

2

3

4

5

6

7

8

9

STAGE 1 CLEAR

BONUS+10

GAME
PAUSED

BONUS+5

TheBot

Those are nusp-robots. They disrupt
communication between Earth's forces.

Some enemies can't be hurt by your blasters.

This would be the perfect moment for a torpedo
("Z").

Mines! Try not to crash into all of them...

Earth reported that one of their satelites has
gone crazy.

Pity, that satelite used to broadcast my
favourite soap.

OK, we're looking for a sub. UniMelt uses it to
steal water from Earth's ocean.

Our thief is directly ahead. Only our torpedoes
will be able to penetrate his armor.

Finally! I've had enough of the sea.

This apears to be some sort of path leading to
the core brain.

Something suddenly appeared on RADAR.

This is it, the rest is up to you.

You did it. I'm sure we'll be rewarded.

1

+

T

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10

BONUS STAGE
Get those rings!!!

Stage 2
If an enemy clings to your
ship, shake it off by
tapping "A" and "D" after
another.

STAGE 2 CLEAR

BONUS STAGE
Kill those erythrocytes!!!

0

:

TIME LEFT

1

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9

Stage 3
You're now attacking the
UniMelt main-office in low
orbit above Mars.

STAGE 3 CLEAR

Last Mission
Take out UniMelt's director
and remove the threat
from the solar system.

1

x

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20

MISSION ACCOMPLISHED

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; _root.hitstotal = 0; _root.namememory = "";
Instance of Symbol 57 MovieClip in Frame 2
onClipEvent (enterFrame) { if (kip == true) { _root.blackscreen.toshow = true; _root.blackscreen._alpha = 100; _root.gotoAndStop("menu"); } }
Instance of Symbol 62 MovieClip in Frame 3
onClipEvent (load) { _x = 300; _y = 200; }
Instance of Symbol 59 MovieClip "cursor" in Frame 3
onClipEvent (load) { _y = 230; _visible = false; dink = new Sound(); dink.attachSound("dink"); } onClipEvent (enterFrame) { if ((!disabled) == true) { if ((Key.isDown(40) & (downdown == false)) & (_y < 310)) { dink.start(); _y = (_y + 40); } if ((Key.isDown(38) & (updown == false)) & (_y > 230)) { dink.start(); _y = (_y - 40); } } if (Key.isDown(40)) { downdown = true; } else { downdown = false; } if (Key.isDown(38)) { updown = true; } else { updown = false; } }
Instance of Symbol 70 MovieClip in Frame 3
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (playink == false) { _root.checkpoint = false; _root.bonusright = false; _root.hitstotal = 0; _root.REChits = 0; _root.bombstock = 5; _root.laserlevel = 1; _root.lives = 2; starting = true; _root.blackscreen.toshow = true; } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & ((!_root.blackscreen.toshow) == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if ((starting == true) & (_root.blackscreen._alpha >= 100)) { _root.gotoAndStop("lvlI"); } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 70 MovieClip in Frame 3
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & ((!_root.blackscreen.toshow) == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _root.blackscreen.toshow = true; } if ((starting == true) & (_root.blackscreen._alpha >= 100)) { _root.gotoAndStop("tut"); } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 70 MovieClip in Frame 3
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & ((!_root.blackscreen.toshow) == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _root.blackscreen.toshow = true; } if ((starting == true) & (_root.blackscreen._alpha >= 100)) { _root.gotoAndStop("relist"); } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 77 MovieClip in Frame 3
onClipEvent (enterFrame) { if (kip == true) { _root.nextFrame(); } }
Instance of Symbol 82 MovieClip in Frame 3
onClipEvent (load) { _visible = false; _root.blackscreen.toshow = false; }
Instance of Symbol 84 MovieClip "blackscreen" in Frame 3
onClipEvent (load) { _visible = false; _alpha = 0; } onClipEvent (enterFrame) { if ((!_root.gamepaused) == true) { if (toshow == true) { _visible = true; if (_alpha < 100) { _alpha = (_alpha + 5); } } else if (_alpha > 0) { _alpha = (_alpha - 5); } else { _visible = false; } } }
Instance of Symbol 91 MovieClip in Frame 3
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (Key.isDown(81) & (Qdown == false)) { _alpha = 100; nextFrame(); } else if (_alpha > 0) { _alpha = (_alpha - 0.5); } if (Key.isDown(81)) { Qdown = true; } else { Qdown = false; } }
Instance of Symbol 96 MovieClip in Frame 3
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (Key.isDown(84) & (Tdown == false)) { _alpha = 100; nextFrame(); } else if (_alpha > 0) { _alpha = (_alpha - 0.5); } if (Key.isDown(84)) { Tdown = true; } else { Tdown = false; } }
Instance of Symbol 100 MovieClip in Frame 3
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (Key.isDown(82) & (Rdown == false)) { _alpha = 100; nextFrame(); } else if (_alpha > 0) { _alpha = (_alpha - 0.5); } if (Key.isDown(82)) { Rdown = true; } else { Rdown = false; } }
Instance of Symbol 116 MovieClip in Frame 4
onClipEvent (enterFrame) { if (kip == true) { _root.spacepress._visible = true; } }
Instance of Symbol 120 MovieClip "spacepress" in Frame 4
onClipEvent (load) { ding = new Sound(this); ding.attachSound("itemfull"); _visible = false; } onClipEvent (enterFrame) { if (((_visible == true) & Key.isDown(32)) & (spacedown == false)) { if ((!_root.blackscreen.toshow) == true) { ding.start(); starter = true; _root.blackscreen.toshow = true; } } if ((_root.blackscreen._alpha >= 100) & (starter == true)) { _root.gamepaused = false; _root.gotoAndStop("score"); } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 59 MovieClip in Frame 4
onClipEvent (load) { _visible = false; _root.gamepaused = false; _root.blackscreen.toshow = false; }
Instance of Symbol 128 MovieClip in Frame 5
onClipEvent (load) { _visible = false; _root.gamepaused = false; _root.blackscreen.toshow = false; }
Instance of Symbol 162 MovieClip in Frame 5
onClipEvent (load) { dink = new Sound(); dink.attachSound("dink"); ding = new Sound(this); ding.attachSound("itemfull"); _x = 300; _y = 200; } onClipEvent (enterFrame) { if ((Key.isDown(13) & (Edown == false)) & ((!this.screen.toshow) == true)) { memory = this.named.named; dink.start(); this.screen.toshow = true; } if (this.screen.toshow == true) { if (Key.isDown(78) & (ndown == false)) { this.screen.toshow = false; } if (Key.isDown(89) & (ydown == false)) { dink.start(); _root.namememory = this.named.named; _root.gotoAndStop("relist"); } } if (Key.isDown(78)) { ndown = true; } else { ndown = false; } if (Key.isDown(89)) { ydown = true; } else { ydown = false; } if (Key.isDown(13)) { Edown = true; } else { Edown = false; } }
Instance of Symbol 164 MovieClip in Frame 6
onClipEvent (load) { _visible = false; _root.gamepaused = false; _root.blackscreen.toshow = false; }
Instance of Symbol 166 MovieClip in Frame 6
onClipEvent (enterFrame) { if (Key.isDown(32) & (spacedown == false)) { _root.blackscreen.toshow = true; starter = true; } if ((starter == true) & (_root.blackscreen._alpha >= 100)) { _root.gotoAndStop("menu"); } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 202 MovieClip "scoretable" in Frame 6
onClipEvent (load) { _root.pos = SharedObject.getLocal("vulpadata"); if ((!_root.pos.data.creation) == true) { name1 = "Impossible"; name2 = "SkyFox"; name3 = "Decke"; name4 = "TheX"; name5 = "Kuckles"; name6 = "Dododa"; name7 = "Oenemeloen"; name8 = "BlackRaven"; name9 = "Daido"; name10 = "SuperNoob"; score1 = 822; score2 = 779; score3 = 668; score4 = 429; score5 = 411; score6 = 389; score7 = 234; score8 = 116; score9 = 20; score10 = 0; _root.pos.data.creation = true; } else { name1 = _root.pos.data.name1; name2 = _root.pos.data.name2; name3 = _root.pos.data.name3; name4 = _root.pos.data.name4; name5 = _root.pos.data.name5; name6 = _root.pos.data.name6; name7 = _root.pos.data.name7; name8 = _root.pos.data.name8; name9 = _root.pos.data.name9; name10 = _root.pos.data.name10; score1 = _root.pos.data.score1; score2 = _root.pos.data.score2; score3 = _root.pos.data.score3; score4 = _root.pos.data.score4; score5 = _root.pos.data.score5; score6 = _root.pos.data.score6; score7 = _root.pos.data.score7; score8 = _root.pos.data.score8; score9 = _root.pos.data.score9; score10 = _root.pos.data.score10; } if (_root.hitstotal > score1) { name10 = name9; score10 = score9; name9 = name8; score9 = score8; name8 = name7; score8 = score7; name7 = name6; score7 = score6; name6 = name5; score6 = score5; name5 = name4; score5 = score4; name4 = name3; score4 = score3; name3 = name2; score3 = score2; name2 = name1; score2 = score1; name1 = _root.namememory; score1 = _root.hitstotal; _root.namememory = ""; _root.hitstotal = 0; } else if (_root.hitstotal > score2) { name10 = name9; score10 = score9; name9 = name8; score9 = score8; name8 = name7; score8 = score7; name7 = name6; score7 = score6; name6 = name5; score6 = score5; name5 = name4; score5 = score4; name4 = name3; score4 = score3; name3 = name2; score3 = score2; name2 = _root.namememory; score2 = _root.hitstotal; _root.namememory = ""; _root.hitstotal = 0; } else if (_root.hitstotal > score3) { name10 = name9; score10 = score9; name9 = name8; score9 = score8; name8 = name7; score8 = score7; name7 = name6; score7 = score6; name6 = name5; score6 = score5; name5 = name4; score5 = score4; name4 = name3; score4 = score3; name3 = _root.namememory; score3 = _root.hitstotal; _root.namememory = ""; _root.hitstotal = 0; } else if (_root.hitstotal > score4) { name10 = name9; score10 = score9; name9 = name8; score9 = score8; name8 = name7; score8 = score7; name7 = name6; score7 = score6; name6 = name5; score6 = score5; name5 = name4; score5 = score4; name4 = _root.namememory; score4 = _root.hitstotal; _root.namememory = ""; _root.hitstotal = 0; } else if (_root.hitstotal > score5) { name10 = name9; score10 = score9; name9 = name8; score9 = score8; name8 = name7; score8 = score7; name7 = name6; score7 = score6; name6 = name5; score6 = score5; name5 = _root.namememory; score5 = _root.hitstotal; _root.namememory = ""; _root.hitstotal = 0; } else if (_root.hitstotal > score6) { name10 = name9; score10 = score9; name9 = name8; score9 = score8; name8 = name7; score8 = score7; name7 = name6; score7 = score6; name6 = _root.namememory; score6 = _root.hitstotal; _root.namememory = ""; _root.hitstotal = 0; } else if (_root.hitstotal > score7) { name10 = name9; score10 = score9; name9 = name8; score9 = score8; name8 = name7; score8 = score7; name7 = _root.namememory; score7 = _root.hitstotal; _root.namememory = ""; _root.hitstotal = 0; } else if (_root.hitstotal > score8) { name10 = name9; score10 = score9; name9 = name8; score9 = score8; name8 = _root.namememory; score8 = _root.hitstotal; _root.namememory = ""; _root.hitstotal = 0; } else if (_root.hitstotal > score9) { name10 = name9; score10 = score9; name9 = _root.namememory; score9 = _root.hitstotal; _root.namememory = ""; _root.hitstotal = 0; } else if (_root.hitstotal > score10) { name10 = _root.namememory; score10 = _root.hitstotal; _root.namememory = ""; _root.hitstotal = 0; } } onClipEvent (enterFrame) { _root.pos.data.name1 = name1; _root.pos.data.name2 = name2; _root.pos.data.name3 = name3; _root.pos.data.name4 = name4; _root.pos.data.name5 = name5; _root.pos.data.name6 = name6; _root.pos.data.name7 = name7; _root.pos.data.name8 = name8; _root.pos.data.name9 = name9; _root.pos.data.name10 = name10; _root.pos.data.score1 = score1; _root.pos.data.score2 = score2; _root.pos.data.score3 = score3; _root.pos.data.score4 = score4; _root.pos.data.score5 = score5; _root.pos.data.score6 = score6; _root.pos.data.score7 = score7; _root.pos.data.score8 = score8; _root.pos.data.score9 = score9; _root.pos.data.score10 = score10; }
Instance of Symbol 213 MovieClip in Frame 7
onClipEvent (load) { _visible = false; _root.gamepaused = false; _root.blackscreen.toshow = false; }
Frame 11
stop();
Instance of Symbol 256 MovieClip "spacepress" in Frame 11
onClipEvent (load) { ding = new Sound(this); ding.attachSound("itemfull"); } onClipEvent (enterFrame) { if (((_visible == true) & Key.isDown(32)) & (spacedown == false)) { if ((!_root.blackscreen.toshow) == true) { ding.start(); starter = true; _root.blackscreen.toshow = true; } } if ((_root.blackscreen._alpha >= 100) & (starter == true)) { _root.gamepaused = false; _root.nextFrame(); } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 260 MovieClip in Frame 11
onClipEvent (load) { _visible = false; _root.gamepaused = false; _root.blackscreen.toshow = false; }
Instance of Symbol 1106 MovieClip "game" in Frame 12
onClipEvent (load) { music = new Sound(this.lvl); music.attachSound("training"); playtime = 0; _x = 300; _y = 200; } onClipEvent (enterFrame) { music.setVolume(vol); if (((this.lvl.Zpassed >= 10000) & (this.lvl.Zpassed < 11000)) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((_root.blackscreen.toshow == true) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((((this.lvl.Zpassed >= 11000) & ((!this.lvl.finished) == true)) & ((!this.lvl.endit) == true)) & ((!_root.gamepaused) == true)) { if ((!musicboss) == true) { music.stop(); music.attachSound("boss"); music.position = 0; playtime = 0; music.start(playtime); vol = 100; musicboss = true; } } else if (((this.lvl.endit == true) & ((!this.lvl.finished) == true)) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((this.lvl.finished == true) & ((!_root.gamepaused) == true)) { if ((!musicend) == true) { music.stop(); music.attachSound("winlvl"); music.position = 0; playtime = 0; music.start(playtime); vol = 100; musicend = true; } } if (music.position >= music.duration) { playtime = 0; playingmusic = false; music.stop(); music.position = 0; } else { playtime = music.position / 1000; } if ((_root.gamepaused == true) | (this.player.dead == true)) { music.stop(); playingmusic = false; } else if ((!playingmusic) == true) { music.start(playtime); playingmusic = true; } }
Instance of Symbol 1110 MovieClip in Frame 12
onClipEvent (load) { this.gotoAndStop(101); } onClipEvent (enterFrame) { this.gotoAndStop(Math.ceil(_parent.game.player.enginepower / 2) + 1); if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1124 MovieClip in Frame 12
onClipEvent (load) { gotoAndStop(_parent.game.player.bombstock + 1); } onClipEvent (enterFrame) { gotoAndStop(_parent.game.player.bombstock + 1); if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1128 MovieClip in Frame 12
onClipEvent (load) { shield = 101; this.gotoAndStop(101); } onClipEvent (enterFrame) { if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (shield < (Math.ceil(_parent.game.player.shield) + 1)) { shield = shield + 1; } if (shield > (Math.ceil(_parent.game.player.shield) + 1)) { shield = shield - 1; } this.gotoAndStop(shield); }
Instance of Symbol 1132 MovieClip in Frame 12
onClipEvent (load) { _visible = false; hp = 100; this.gotoAndStop(hp + 1); _yscale = 0; } onClipEvent (enterFrame) { if ((!_root.gamepaused) == true) { if ((_root.game.boss.respons == true) & ((!_root.game.boss.dead) == true)) { if (_yscale < 100) { _yscale = (_yscale + 1); } _visible = true; } else if (_yscale > 0) { _yscale = (_yscale - 10); } else { _visible = false; } } health = (100 * ((((_root.game.boss.hp + _root.game.panel1.hp) + _root.game.panel2.hp) + _root.game.panel3.hp) + _root.game.panel4.hp)) / ((4 * _root.game.panel3.hpmax) + _root.game.boss.hpmax); if (hp < health) { hp = hp + 1; } if (hp > health) { hp = hp - 1; } this.gotoAndStop(hp + 1); }
Instance of Symbol 1138 MovieClip "scorebord" in Frame 12
onClipEvent (load) { _visible = false; _alpha = 0; _x = 160; _y = 80; } onClipEvent (enterFrame) { if ((_root.game.lvl.finished == true) & ((!hideaway) == true)) { _visible = true; if (_alpha < 100) { _alpha = (_alpha + 10); } } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } }
Instance of Symbol 1143 MovieClip in Frame 12
onClipEvent (load) { if (_root.checkpoint == true) { _root.hits = _root.REChits; } else { _root.hits = 0; } hits = _root.hits + 1; gotoAndStop(_root.hits + 1); } onClipEvent (enterFrame) { if (_parent.scorebord.hideaway == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (_root.game.lvl.finished == true) { if (_x < 160) { _x = (_x + 1); } if (_y < 230) { _y = (_y + 1); } else { if (_root.hits >= 50) { _root.extraship = true; } _root.hitstotal = _root.hitstotal + _root.hits; _root.hits = 0; } } if (hits > (_root.hits + 1)) { hits = hits - 1; } if (hits < (_root.hits + 1)) { hits = hits + 1; } gotoAndStop(hits); }
Instance of Symbol 1156 MovieClip in Frame 12
onClipEvent (load) { gotoAndStop(_root.lives + 1); } onClipEvent (enterFrame) { if (_parent.scorebord.hideaway == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (_root.game.lvl.finished == true) { if (_x < 360) { _x = (_x + 1); } if (_y < 230) { _y = (_y + 1); } } gotoAndStop(_root.lives + 1); }
Instance of Symbol 1158 MovieClip in Frame 12
onClipEvent (load) { _alpha = 0; _visible = false; } onClipEvent (enterFrame) { if (_root.game.lvl.finished == true) { _visible = true; if (_alpha < 100) { _alpha = (_alpha + 10); } } }
Instance of Symbol 1161 MovieClip "bonus" in Frame 12
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (uplaying == true) { play(); } else { _visible = false; } if ((_parent.game.lvl.points >= 10) | (playmay == true)) { _visible = true; _root.hits = _root.hits + 10; play(); uplaying = true; playmay = false; _parent.game.lvl.points = 0; } }
Instance of Symbol 1163 MovieClip "pauseL" in Frame 12
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if ((_root.gamepaused == true) & ((!forbidden) == true)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1166 MovieClip "bonusB" in Frame 12
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (uplaying == true) { play(); } else { _visible = false; } if (playmay == true) { _visible = true; _root.hits = _root.hits + 5; play(); uplaying = true; playmay = false; } }
Instance of Symbol 1182 MovieClip "thebot" in Frame 12
onClipEvent (load) { listen = new Sound(this); listen.attachSound("listen"); _x = 0; _y = 300; _visible = false; } onClipEvent (enterFrame) { if ((_visible == true) & ((!cohelp) == true)) { listen.start(); cohelp = true; } if (_root.thebottalk == true) { } else { _visible = false; } if (_visible == false) { cohelp = false; } }
Frame 13
prevFrame();
Frame 18
stop();
Instance of Symbol 1214 MovieClip "game" in Frame 18
onClipEvent (load) { music = new Sound(this.lvl); music.attachSound("bonuslvl"); playtime = 0; _x = 300; _y = 200; } onClipEvent (enterFrame) { music.setVolume(vol); if (((this.lvl.endit == true) & ((!this.lvl.finished) == true)) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((this.lvl.finished == true) & ((!_root.gamepaused) == true)) { if ((!musicend) == true) { music.stop(); music.attachSound("winlvl"); music.position = 0; playtime = 0; music.start(playtime); vol = 100; musicend = true; } } if (music.position >= music.duration) { playtime = 0; playingmusic = false; music.stop(); music.position = 0; } else { playtime = music.position / 1000; } if ((_root.gamepaused == true) | (this.player.dead == true)) { music.stop(); playingmusic = false; } else if ((!playingmusic) == true) { music.start(playtime); playingmusic = true; } }
Instance of Symbol 1110 MovieClip in Frame 18
onClipEvent (load) { this.gotoAndStop(101); } onClipEvent (enterFrame) { this.gotoAndStop(Math.ceil(_parent.game.player.enginepower / 2) + 1); if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1124 MovieClip in Frame 18
onClipEvent (load) { gotoAndStop(_parent.game.player.bombstock + 1); } onClipEvent (enterFrame) { gotoAndStop(_parent.game.player.bombstock + 1); if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1128 MovieClip in Frame 18
onClipEvent (load) { shield = 101; this.gotoAndStop(101); } onClipEvent (enterFrame) { if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (shield < (Math.ceil(_parent.game.player.shield) + 1)) { shield = shield + 1; } if (shield > (Math.ceil(_parent.game.player.shield) + 1)) { shield = shield - 1; } this.gotoAndStop(shield); }
Instance of Symbol 1138 MovieClip "scorebord" in Frame 18
onClipEvent (load) { _visible = false; _alpha = 0; _x = 160; _y = 80; } onClipEvent (enterFrame) { if ((_root.game.lvl.finished == true) & ((!hideaway) == true)) { _visible = true; if (_alpha < 100) { _alpha = (_alpha + 10); } } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } }
Instance of Symbol 1143 MovieClip in Frame 18
onClipEvent (load) { if (_root.checkpoint == true) { _root.hits = _root.REChits; } else { _root.hits = 0; } hits = _root.hits + 1; gotoAndStop(_root.hits + 1); } onClipEvent (enterFrame) { if (_parent.scorebord.hideaway == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (_root.game.lvl.finished == true) { if (_x < 160) { _x = (_x + 1); } if (_y < 230) { _y = (_y + 1); } else { if (_root.hits >= 50) { _root.extraship = true; } if ((_root.hits == 0) & ((!doit) == true)) { _parent.scorebord.noscore = true; } doit = true; _root.hitstotal = _root.hitstotal + _root.hits; _root.hits = 0; } } if (hits > (_root.hits + 1)) { hits = hits - 1; } if (hits < (_root.hits + 1)) { hits = hits + 1; } gotoAndStop(hits); }
Instance of Symbol 1156 MovieClip in Frame 18
onClipEvent (load) { gotoAndStop(_root.lives + 1); } onClipEvent (enterFrame) { if (_parent.scorebord.hideaway == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (_root.game.lvl.finished == true) { if (_x < 360) { _x = (_x + 1); } if (_y < 230) { _y = (_y + 1); } } gotoAndStop(_root.lives + 1); }
Instance of Symbol 1216 MovieClip in Frame 18
onClipEvent (load) { _alpha = 100; _visible = true; } onClipEvent (enterFrame) { if (_root.game.lvl.Zpassed > -10) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1163 MovieClip "pauseL" in Frame 18
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if ((_root.gamepaused == true) & ((!forbidden) == true)) { _visible = true; } else { _visible = false; } }
Frame 19
prevFrame();
Frame 23
stop();
Instance of Symbol 256 MovieClip "spacepress" in Frame 23
onClipEvent (load) { ding = new Sound(this); ding.attachSound("itemfull"); } onClipEvent (enterFrame) { if (((_visible == true) & Key.isDown(32)) & (spacedown == false)) { if ((!_root.blackscreen.toshow) == true) { ding.start(); starter = true; _root.blackscreen.toshow = true; } } if ((_root.blackscreen._alpha >= 100) & (starter == true)) { _root.gamepaused = false; _root.nextFrame(); } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 260 MovieClip in Frame 23
onClipEvent (load) { _visible = false; _root.gamepaused = false; _root.blackscreen.toshow = false; }
Frame 24
stop();
Instance of Symbol 1403 MovieClip "game" in Frame 24
onClipEvent (load) { music = new Sound(this.lvl); music.attachSound("underwater"); playtime = 0; _x = 300; _y = 200; } onClipEvent (enterFrame) { music.setVolume(vol); if (((this.lvl.Zpassed >= 11000) & (this.lvl.Zpassed < 12000)) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((_root.blackscreen.toshow == true) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((((this.lvl.Zpassed >= 12000) & ((!this.lvl.finished) == true)) & ((!this.lvl.endit) == true)) & ((!_root.gamepaused) == true)) { if ((!musicboss) == true) { music.stop(); music.attachSound("boss"); music.position = 0; playtime = 0; music.start(playtime); vol = 100; musicboss = true; } } else if (((this.lvl.endit == true) & ((!this.lvl.finished) == true)) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((this.lvl.finished == true) & ((!_root.gamepaused) == true)) { if ((!musicend) == true) { music.stop(); music.attachSound("winlvl"); music.position = 0; playtime = 0; music.start(playtime); vol = 100; musicend = true; } } if (music.position >= music.duration) { playtime = 0; playingmusic = false; music.stop(); music.position = 0; } else { playtime = music.position / 1000; } if ((_root.gamepaused == true) | (this.player.dead == true)) { music.stop(); playingmusic = false; } else if ((!playingmusic) == true) { music.start(playtime); playingmusic = true; } }
Instance of Symbol 1110 MovieClip in Frame 24
onClipEvent (load) { this.gotoAndStop(101); } onClipEvent (enterFrame) { this.gotoAndStop(Math.ceil(_parent.game.player.enginepower / 2) + 1); if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1124 MovieClip in Frame 24
onClipEvent (load) { gotoAndStop(_parent.game.player.bombstock + 1); } onClipEvent (enterFrame) { gotoAndStop(_parent.game.player.bombstock + 1); if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1128 MovieClip in Frame 24
onClipEvent (load) { shield = 101; this.gotoAndStop(101); } onClipEvent (enterFrame) { if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (shield < (Math.ceil(_parent.game.player.shield) + 1)) { shield = shield + 1; } if (shield > (Math.ceil(_parent.game.player.shield) + 1)) { shield = shield - 1; } this.gotoAndStop(shield); }
Instance of Symbol 1132 MovieClip in Frame 24
onClipEvent (load) { _visible = false; hp = 100; this.gotoAndStop(hp + 1); _yscale = 0; } onClipEvent (enterFrame) { if ((!_root.gamepaused) == true) { if ((_root.game.boss.respons == true) & ((!_root.game.boss.dead) == true)) { if (_yscale < 100) { _yscale = (_yscale + 1); } _visible = true; } else if (_yscale > 0) { _yscale = (_yscale - 10); } else { _visible = false; } } health = 100 * (((((_root.game.boss.hp + _root.game.boss.sub.wheelA.hp) + _root.game.boss.sub.wheelB.hp) + _root.game.boss.sub.wheelC.hp) + _root.game.boss.sub.wheelD.hp) / (12 + _root.game.boss.hpmax)); if (hp < health) { hp = hp + 1; } if (hp > health) { hp = hp - 1; } this.gotoAndStop(hp + 1); }
Instance of Symbol 1138 MovieClip "scorebord" in Frame 24
onClipEvent (load) { _visible = false; _alpha = 0; _x = 160; _y = 80; } onClipEvent (enterFrame) { if ((_root.game.lvl.finished == true) & ((!hideaway) == true)) { _visible = true; if (_alpha < 100) { _alpha = (_alpha + 10); } } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } }
Instance of Symbol 1143 MovieClip in Frame 24
onClipEvent (load) { if (_root.checkpoint == true) { _root.hits = _root.REChits; } else { _root.hits = 0; } hits = _root.hits + 1; gotoAndStop(_root.hits + 1); } onClipEvent (enterFrame) { if (_parent.scorebord.hideaway == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (_root.game.lvl.finished == true) { if (_x < 160) { _x = (_x + 1); } if (_y < 230) { _y = (_y + 1); } else { if (_root.hits >= 50) { _root.extraship = true; } _root.hitstotal = _root.hitstotal + _root.hits; _root.hits = 0; } } if (hits > (_root.hits + 1)) { hits = hits - 1; } if (hits < (_root.hits + 1)) { hits = hits + 1; } gotoAndStop(hits); }
Instance of Symbol 1156 MovieClip in Frame 24
onClipEvent (load) { gotoAndStop(_root.lives + 1); } onClipEvent (enterFrame) { if (_parent.scorebord.hideaway == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (_root.game.lvl.finished == true) { if (_x < 360) { _x = (_x + 1); } if (_y < 230) { _y = (_y + 1); } } gotoAndStop(_root.lives + 1); }
Instance of Symbol 1405 MovieClip in Frame 24
onClipEvent (load) { _alpha = 0; _visible = false; } onClipEvent (enterFrame) { if (_root.game.lvl.finished == true) { _visible = true; if (_alpha < 100) { _alpha = (_alpha + 10); } } }
Instance of Symbol 1161 MovieClip "bonus" in Frame 24
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (uplaying == true) { play(); } else { _visible = false; } if ((_parent.game.lvl.points >= 10) | (playmay == true)) { _visible = true; _root.hits = _root.hits + 10; play(); uplaying = true; playmay = false; _parent.game.lvl.points = 0; } }
Instance of Symbol 1163 MovieClip "pauseL" in Frame 24
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if ((_root.gamepaused == true) & ((!forbidden) == true)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1166 MovieClip "bonusB" in Frame 24
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (uplaying == true) { play(); } else { _visible = false; } if (playmay == true) { _visible = true; _root.hits = _root.hits + 5; play(); uplaying = true; playmay = false; } }
Instance of Symbol 1182 MovieClip "thebot" in Frame 24
onClipEvent (load) { listen = new Sound(this); listen.attachSound("listen"); _x = 0; _y = 300; _visible = false; } onClipEvent (enterFrame) { if ((_visible == true) & ((!cohelp) == true)) { listen.start(); cohelp = true; } if (_root.thebottalk == true) { } else { _visible = false; } if (_visible == false) { cohelp = false; } }
Frame 25
prevFrame();
Frame 30
stop();
Instance of Symbol 1441 MovieClip "game" in Frame 30
onClipEvent (load) { music = new Sound(this.lvl); music.attachSound("bonuslvl"); playtime = 0; _x = 300; _y = 200; } onClipEvent (enterFrame) { music.setVolume(vol); if (((this.lvl.endit == true) & ((!this.lvl.finished) == true)) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((this.lvl.finished == true) & ((!_root.gamepaused) == true)) { if ((!musicend) == true) { music.stop(); music.attachSound("winlvl"); music.position = 0; playtime = 0; music.start(playtime); vol = 100; musicend = true; } } if (music.position >= music.duration) { playtime = 0; playingmusic = false; music.stop(); music.position = 0; } else { playtime = music.position / 1000; } if ((_root.gamepaused == true) | (this.player.dead == true)) { music.stop(); playingmusic = false; } else if ((!playingmusic) == true) { music.start(playtime); playingmusic = true; } }
Instance of Symbol 1110 MovieClip in Frame 30
onClipEvent (load) { this.gotoAndStop(101); } onClipEvent (enterFrame) { this.gotoAndStop(Math.ceil(_parent.game.player.enginepower / 2) + 1); if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1124 MovieClip in Frame 30
onClipEvent (load) { gotoAndStop(_parent.game.player.bombstock + 1); } onClipEvent (enterFrame) { gotoAndStop(_parent.game.player.bombstock + 1); if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1128 MovieClip in Frame 30
onClipEvent (load) { shield = 101; this.gotoAndStop(101); } onClipEvent (enterFrame) { if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (shield < (Math.ceil(_parent.game.player.shield) + 1)) { shield = shield + 1; } if (shield > (Math.ceil(_parent.game.player.shield) + 1)) { shield = shield - 1; } this.gotoAndStop(shield); }
Instance of Symbol 1138 MovieClip "scorebord" in Frame 30
onClipEvent (load) { _visible = false; _alpha = 0; _x = 160; _y = 80; } onClipEvent (enterFrame) { if ((_root.game.lvl.finished == true) & ((!hideaway) == true)) { _visible = true; if (_alpha < 100) { _alpha = (_alpha + 10); } } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } }
Instance of Symbol 1143 MovieClip in Frame 30
onClipEvent (load) { if (_root.checkpoint == true) { _root.hits = _root.REChits; } else { _root.hits = 0; } hits = _root.hits + 1; gotoAndStop(_root.hits + 1); } onClipEvent (enterFrame) { if (_parent.scorebord.hideaway == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (_root.game.lvl.finished == true) { if (_x < 160) { _x = (_x + 1); } if (_y < 230) { _y = (_y + 1); } else { if (_root.hits >= 50) { _root.extraship = true; } if ((_root.hits == 0) & ((!doit) == true)) { _parent.scorebord.noscore = true; } doit = true; _root.hitstotal = _root.hitstotal + _root.hits; _root.hits = 0; } } if (hits > (_root.hits + 1)) { hits = hits - 1; } if (hits < (_root.hits + 1)) { hits = hits + 1; } gotoAndStop(hits); }
Instance of Symbol 1156 MovieClip in Frame 30
onClipEvent (load) { gotoAndStop(_root.lives + 1); } onClipEvent (enterFrame) { if (_parent.scorebord.hideaway == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (_root.game.lvl.finished == true) { if (_x < 360) { _x = (_x + 1); } if (_y < 230) { _y = (_y + 1); } } gotoAndStop(_root.lives + 1); }
Instance of Symbol 1443 MovieClip in Frame 30
onClipEvent (load) { _alpha = 100; _visible = true; } onClipEvent (enterFrame) { if (_root.game.lvl.Zpassed > -10) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1456 MovieClip "timer" in Frame 30
onClipEvent (load) { t = 60; } onClipEvent (enterFrame) { if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } this.gotoAndStop(Math.floor(t) + 1); if (((!_root.gamepaused) == true) & ((!_root.game.player.disabled) == true)) { t = t - 0.0166666666666667; } }
Instance of Symbol 1163 MovieClip "pauseL" in Frame 30
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if ((_root.gamepaused == true) & ((!forbidden) == true)) { _visible = true; } else { _visible = false; } }
Frame 31
prevFrame();
Frame 35
stop();
Instance of Symbol 256 MovieClip "spacepress" in Frame 35
onClipEvent (load) { ding = new Sound(this); ding.attachSound("itemfull"); } onClipEvent (enterFrame) { if (((_visible == true) & Key.isDown(32)) & (spacedown == false)) { if ((!_root.blackscreen.toshow) == true) { ding.start(); starter = true; _root.blackscreen.toshow = true; } } if ((_root.blackscreen._alpha >= 100) & (starter == true)) { _root.gamepaused = false; _root.nextFrame(); } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 260 MovieClip in Frame 35
onClipEvent (load) { _visible = false; _root.gamepaused = false; _root.blackscreen.toshow = false; }
Frame 36
stop();
Instance of Symbol 1524 MovieClip "game" in Frame 36
onClipEvent (load) { music = new Sound(this.lvl); music.attachSound("training"); playtime = 0; _x = 300; _y = 200; } onClipEvent (enterFrame) { music.setVolume(vol); if (((this.lvl.Zpassed >= 8500) & (this.lvl.Zpassed < 9500)) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((_root.blackscreen.toshow == true) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((((this.lvl.Zpassed >= 9500) & ((!this.lvl.finished) == true)) & ((!this.lvl.endit) == true)) & ((!_root.gamepaused) == true)) { if ((!musicboss) == true) { music.stop(); music.attachSound("boss"); music.position = 0; playtime = 0; music.start(playtime); vol = 100; musicboss = true; } } else if (((this.lvl.endit == true) & ((!this.lvl.finished) == true)) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((this.lvl.finished == true) & ((!_root.gamepaused) == true)) { if ((!musicend) == true) { music.stop(); music.attachSound("winlvl"); music.position = 0; playtime = 0; music.start(playtime); vol = 100; musicend = true; } } if (music.position >= music.duration) { playtime = 0; playingmusic = false; music.stop(); music.position = 0; } else { playtime = music.position / 1000; } if ((_root.gamepaused == true) | (this.player.dead == true)) { music.stop(); playingmusic = false; } else if ((!playingmusic) == true) { music.start(playtime); playingmusic = true; } }
Instance of Symbol 1110 MovieClip in Frame 36
onClipEvent (load) { this.gotoAndStop(101); } onClipEvent (enterFrame) { this.gotoAndStop(Math.ceil(_parent.game.player.enginepower / 2) + 1); if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1124 MovieClip in Frame 36
onClipEvent (load) { gotoAndStop(_parent.game.player.bombstock + 1); } onClipEvent (enterFrame) { gotoAndStop(_parent.game.player.bombstock + 1); if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1128 MovieClip in Frame 36
onClipEvent (load) { shield = 101; this.gotoAndStop(101); } onClipEvent (enterFrame) { if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (shield < (Math.ceil(_parent.game.player.shield) + 1)) { shield = shield + 1; } if (shield > (Math.ceil(_parent.game.player.shield) + 1)) { shield = shield - 1; } this.gotoAndStop(shield); }
Instance of Symbol 1132 MovieClip in Frame 36
onClipEvent (load) { _visible = false; hp = 100; this.gotoAndStop(hp + 1); _yscale = 0; } onClipEvent (enterFrame) { if ((!_root.gamepaused) == true) { if ((_root.game.boss.respons == true) & ((!_root.game.boss.dead) == true)) { if (_yscale < 100) { _yscale = (_yscale + 1); } _visible = true; } else if (_yscale > 0) { _yscale = (_yscale - 10); } else { _visible = false; } } health = (100 * _root.game.boss.hp) / _root.game.boss.hpmax; if (hp < health) { hp = hp + 1; } if (hp > health) { hp = hp - 1; } this.gotoAndStop(hp + 1); }
Instance of Symbol 1138 MovieClip "scorebord" in Frame 36
onClipEvent (load) { _visible = false; _alpha = 0; _x = 160; _y = 80; } onClipEvent (enterFrame) { if ((_root.game.lvl.finished == true) & ((!hideaway) == true)) { _visible = true; if (_alpha < 100) { _alpha = (_alpha + 10); } } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } }
Instance of Symbol 1143 MovieClip in Frame 36
onClipEvent (load) { if (_root.checkpoint == true) { _root.hits = _root.REChits; } else { _root.hits = 0; } hits = _root.hits + 1; gotoAndStop(_root.hits + 1); } onClipEvent (enterFrame) { if (_parent.scorebord.hideaway == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (_root.game.lvl.finished == true) { if (_x < 160) { _x = (_x + 1); } if (_y < 230) { _y = (_y + 1); } else { if (_root.hits >= 50) { _root.extraship = true; } _root.hitstotal = _root.hitstotal + _root.hits; _root.hits = 0; } } if (hits > (_root.hits + 1)) { hits = hits - 1; } if (hits < (_root.hits + 1)) { hits = hits + 1; } gotoAndStop(hits); }
Instance of Symbol 1156 MovieClip in Frame 36
onClipEvent (load) { gotoAndStop(_root.lives + 1); } onClipEvent (enterFrame) { if (_parent.scorebord.hideaway == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (_root.game.lvl.finished == true) { if (_x < 360) { _x = (_x + 1); } if (_y < 230) { _y = (_y + 1); } } gotoAndStop(_root.lives + 1); }
Instance of Symbol 1526 MovieClip in Frame 36
onClipEvent (load) { _alpha = 0; _visible = false; } onClipEvent (enterFrame) { if (_root.game.lvl.finished == true) { _visible = true; if (_alpha < 100) { _alpha = (_alpha + 10); } } }
Instance of Symbol 1161 MovieClip "bonus" in Frame 36
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (uplaying == true) { play(); } else { _visible = false; } if ((_parent.game.lvl.points >= 10) | (playmay == true)) { _visible = true; _root.hits = _root.hits + 10; play(); uplaying = true; playmay = false; _parent.game.lvl.points = 0; } }
Instance of Symbol 1163 MovieClip "pauseL" in Frame 36
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if ((_root.gamepaused == true) & ((!forbidden) == true)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1166 MovieClip "bonusB" in Frame 36
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (uplaying == true) { play(); } else { _visible = false; } if (playmay == true) { _visible = true; _root.hits = _root.hits + 5; play(); uplaying = true; playmay = false; } }
Instance of Symbol 1182 MovieClip "thebot" in Frame 36
onClipEvent (load) { listen = new Sound(this); listen.attachSound("listen"); _x = 0; _y = 300; _visible = false; } onClipEvent (enterFrame) { if ((_visible == true) & ((!cohelp) == true)) { listen.start(); cohelp = true; } if (_root.thebottalk == true) { } else { _visible = false; } if (_visible == false) { cohelp = false; } }
Frame 37
prevFrame();
Frame 41
stop();
Instance of Symbol 256 MovieClip "spacepress" in Frame 41
onClipEvent (load) { ding = new Sound(this); ding.attachSound("itemfull"); } onClipEvent (enterFrame) { if (((_visible == true) & Key.isDown(32)) & (spacedown == false)) { if ((!_root.blackscreen.toshow) == true) { ding.start(); starter = true; _root.blackscreen.toshow = true; } } if ((_root.blackscreen._alpha >= 100) & (starter == true)) { _root.gamepaused = false; _root.nextFrame(); } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 260 MovieClip in Frame 41
onClipEvent (load) { _visible = false; _root.gamepaused = false; _root.blackscreen.toshow = false; }
Frame 42
stop();
Instance of Symbol 1588 MovieClip "game" in Frame 42
onClipEvent (load) { music = new Sound(this.lvl); vol = 0; playtime = 0; _x = 300; _y = 200; } onClipEvent (enterFrame) { music.setVolume(vol); if ((this.lvl.Zpassed < 700) & ((!_root.gamepaused) == true)) { vol = 0; } else if ((_root.blackscreen.toshow == true) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((((this.lvl.Zpassed >= 700) & ((!this.lvl.finished) == true)) & ((!this.lvl.endit) == true)) & ((!_root.gamepaused) == true)) { if ((!musicboss) == true) { music.stop(); music.attachSound("sadness"); music.position = 0; playtime = 0; music.start(playtime); vol = 100; musicboss = true; } } else if (((this.lvl.endit == true) & ((!this.lvl.finished) == true)) & ((!_root.gamepaused) == true)) { if (vol > 0) { vol = vol - 2; } } else if ((this.lvl.finished == true) & ((!_root.gamepaused) == true)) { if ((!musicend) == true) { music.stop(); music.attachSound("winlvl"); music.position = 0; playtime = 0; music.start(playtime); vol = 100; musicend = true; } } if (music.position >= music.duration) { playtime = 0; playingmusic = false; music.stop(); music.position = 0; } else { playtime = music.position / 1000; } if ((_root.gamepaused == true) | (this.player.dead == true)) { music.stop(); playingmusic = false; } else if ((!playingmusic) == true) { music.start(playtime); playingmusic = true; } }
Instance of Symbol 1110 MovieClip in Frame 42
onClipEvent (load) { this.gotoAndStop(101); } onClipEvent (enterFrame) { this.gotoAndStop(Math.ceil(_parent.game.player.enginepower / 2) + 1); if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1124 MovieClip in Frame 42
onClipEvent (load) { gotoAndStop(_parent.game.player.bombstock + 1); } onClipEvent (enterFrame) { gotoAndStop(_parent.game.player.bombstock + 1); if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } }
Instance of Symbol 1128 MovieClip in Frame 42
onClipEvent (load) { shield = 101; this.gotoAndStop(101); } onClipEvent (enterFrame) { if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (shield < (Math.ceil(_parent.game.player.shield) + 1)) { shield = shield + 1; } if (shield > (Math.ceil(_parent.game.player.shield) + 1)) { shield = shield - 1; } this.gotoAndStop(shield); }
Instance of Symbol 1132 MovieClip in Frame 42
onClipEvent (load) { _visible = false; hp = 100; this.gotoAndStop(hp + 1); _yscale = 0; } onClipEvent (enterFrame) { if ((!_root.gamepaused) == true) { if ((_root.game.boss.respons == true) & ((!_root.game.boss.dead) == true)) { if (_yscale < 100) { _yscale = (_yscale + 1); } _visible = true; } else if (_yscale > 0) { _yscale = (_yscale - 10); } else { _visible = false; } } health = (100 * ((_root.game.boss.hp + _root.game.Lhand.hp) + _root.game.Rhand.hp)) / ((_root.game.boss.hpmax + _root.game.Lhand.hpmax) + _root.game.Rhand.hpmax); if (hp < health) { hp = hp + 1; } if (hp > health) { hp = hp - 1; } this.gotoAndStop(hp + 1); }
Instance of Symbol 1611 MovieClip "scorebord" in Frame 42
onClipEvent (load) { _visible = false; _alpha = 0; _x = 160; _y = 80; } onClipEvent (enterFrame) { if ((_root.game.lvl.finished == true) & ((!hideaway) == true)) { _visible = true; if (_alpha < 100) { _alpha = (_alpha + 10); } } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } }
Instance of Symbol 1143 MovieClip in Frame 42
onClipEvent (load) { if (_root.checkpoint == true) { _root.hits = _root.REChits; } else { _root.hits = 0; } hits = _root.hits + 1; gotoAndStop(_root.hits + 1); } onClipEvent (enterFrame) { if (_parent.scorebord.hideaway == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (_root.game.lvl.finished == true) { if (_x < 160) { _x = (_x + 1); } if (_y < 230) { _y = (_y + 1); } else { if (_root.hits >= 50) { _root.extraship = true; } _root.hitstotal = _root.hitstotal + (_root.hits * (_root.lives + 1)); _root.hits = 0; } } if (hits > (_root.hits + 1)) { hits = hits - 1; } if (hits < (_root.hits + 1)) { hits = hits + 1; } gotoAndStop(hits); }
Instance of Symbol 1156 MovieClip in Frame 42
onClipEvent (load) { gotoAndStop(_root.lives + 1); } onClipEvent (enterFrame) { if (_parent.scorebord.hideaway == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } if (_root.game.lvl.finished == true) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _visible = false; } } gotoAndStop(_root.lives + 1); }
Instance of Symbol 1613 MovieClip in Frame 42
onClipEvent (load) { _alpha = 0; _visible = false; } onClipEvent (enterFrame) { if (_root.game.lvl.finished == true) { _visible = true; if (_alpha < 100) { _alpha = (_alpha + 10); } } }
Instance of Symbol 1161 MovieClip "bonus" in Frame 42
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (uplaying == true) { play(); } else { _visible = false; } if ((_parent.game.lvl.points >= 10) | (playmay == true)) { _visible = true; _root.hits = _root.hits + 10; play(); uplaying = true; playmay = false; _parent.game.lvl.points = 0; } }
Instance of Symbol 1163 MovieClip "pauseL" in Frame 42
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if ((_root.gamepaused == true) & ((!forbidden) == true)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1166 MovieClip "bonusB" in Frame 42
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (uplaying == true) { play(); } else { _visible = false; } if (playmay == true) { _visible = true; _root.hits = _root.hits + 5; play(); uplaying = true; playmay = false; } }
Instance of Symbol 1182 MovieClip "thebot" in Frame 42
onClipEvent (load) { listen = new Sound(this); listen.attachSound("listen"); _x = 0; _y = 300; _visible = false; } onClipEvent (enterFrame) { if ((_visible == true) & ((!cohelp) == true)) { listen.start(); cohelp = true; } if (_root.thebottalk == true) { } else { _visible = false; } if (_visible == false) { cohelp = false; } }
Frame 43
prevFrame();
Symbol 48 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); setProperty(snail, _x , (PercentLoaded * 4.2) - 250); } else { _root.nextFrame(); }
Symbol 48 MovieClip Frame 2
gotoAndPlay (1);
Symbol 57 MovieClip Frame 215
kip = true; stop();
Symbol 62 MovieClip Frame 1
stop();
Instance of Symbol 59 MovieClip in Symbol 62 MovieClip Frame 1
onClipEvent (load) { Xcorr = 0; Ycorr = 0; Ver = 0; i = 0; _visible = false; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; } onClipEvent (enterFrame) { i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = (0.138764500567892 + random(200)) + 100; _parent["dust" + i].Y = (random(800) - 400) + Xcorr; _parent["dust" + i].X = (random(1200) - 600) + Ycorr; if (Ver <= 0) { Ver = 2; } else { Ver = Ver - 1; } }
Instance of Symbol 61 MovieClip "dust" in Symbol 62 MovieClip Frame 1
onClipEvent (load) { _visible = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; this.swapDepths(1000000000 - (Z * 1000000)); Z = Z - 2; } if (Z < -50) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Symbol 70 MovieClip Frame 40
stop(); playink = false;
Symbol 70 MovieClip Frame 41
prevFrame();
Symbol 91 MovieClip Frame 1
stop(); _quality = "BEST";
Symbol 91 MovieClip Frame 2
_quality = "LOW";
Symbol 91 MovieClip Frame 3
_quality = "MEDIUM";
Symbol 91 MovieClip Frame 4
_quality = "HIGH";
Symbol 91 MovieClip Frame 5
gotoAndStop (1);
Symbol 96 MovieClip Frame 1
stop(); _root.thebottalk = true;
Symbol 96 MovieClip Frame 2
_root.thebottalk = false;
Symbol 96 MovieClip Frame 3
gotoAndStop (1);
Symbol 100 MovieClip Frame 1
stop(); _root.invertion = false;
Symbol 100 MovieClip Frame 2
_root.invertion = true;
Symbol 100 MovieClip Frame 3
gotoAndStop (1);
Symbol 116 MovieClip Frame 210
stop(); kip = true;
Symbol 161 MovieClip Frame 1
stop(); _visible = false;
Instance of Symbol 141 MovieClip "total" in Symbol 162 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.hitstotal + 1); }
Instance of Symbol 161 MovieClip "screen" in Symbol 162 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; _visible = false; } onClipEvent (enterFrame) { if (toshow == true) { _parent.named.named = _parent.memory; this.named = _parent.memory; this.nextFrame(); _visible = true; } else { this.prevFrame(); } }
Instance of Symbol 244 MovieClip in Symbol 245 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 251 MovieClip Frame 1
stop();
Instance of Symbol 70 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & ((!_root.blackscreen.toshow) == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _root.blackscreen.toshow = true; } if ((starting == true) & (_root.blackscreen._alpha >= 100)) { _root.gotoAndStop("menu"); } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 70 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & (_parent.tex.toshow == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _parent.tex.toshow = false; } if ((starting == true) & (_parent.tex._alpha <= 0)) { _parent.nextFrame(); } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 59 MovieClip "cursor" in Symbol 251 MovieClip Frame 1
onClipEvent (load) { _x = 280; _visible = false; dink = new Sound(); dink.attachSound("dink"); } onClipEvent (enterFrame) { if ((!disabled) == true) { if ((Key.isDown(39) & (rightdown == false)) & (_x < 360)) { dink.start(); _x = (_x + 80); } if ((Key.isDown(37) & (leftdown == false)) & (_x > 280)) { dink.start(); _x = (_x - 80); } } if (Key.isDown(39)) { rightdown = true; } else { rightdown = false; } if (Key.isDown(37)) { leftdown = true; } else { leftdown = false; } }
Instance of Symbol 221 MovieClip "tex" in Symbol 251 MovieClip Frame 1
onClipEvent (load) { toshow = true; _alpha = 0; } onClipEvent (enterFrame) { if (toshow == true) { if (_alpha < 100) { _alpha = (_alpha + 5); } } else if (_alpha > 0) { _alpha = (_alpha - 5); } }
Instance of Symbol 70 MovieClip "hg" in Symbol 251 MovieClip Frame 2
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & (_parent.tex.toshow == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _parent.tex.toshow = false; } if (((starting == true) & (_parent.tex._alpha <= 0)) & ((!_parent.tex.toshow) == true)) { _parent.prevFrame(); _parent.tex.toshow = true; } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 70 MovieClip "ds" in Symbol 251 MovieClip Frame 2
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & (_parent.tex.toshow == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _parent.tex.toshow = false; } if (((starting == true) & (_parent.tex._alpha <= 0)) & ((!_parent.tex.toshow) == true)) { _parent.nextFrame(); _parent.tex.toshow = true; } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 59 MovieClip "cursor" in Symbol 251 MovieClip Frame 2
onClipEvent (load) { _x = 280; _visible = false; dink = new Sound(); dink.attachSound("dink"); } onClipEvent (enterFrame) { if ((!disabled) == true) { if ((Key.isDown(39) & (rightdown == false)) & (_x < 360)) { dink.start(); _x = (_x + 80); } if ((Key.isDown(37) & (leftdown == false)) & (_x > 200)) { dink.start(); _x = (_x - 80); } } if (Key.isDown(39)) { rightdown = true; } else { rightdown = false; } if (Key.isDown(37)) { leftdown = true; } else { leftdown = false; } }
Instance of Symbol 228 MovieClip "tex" in Symbol 251 MovieClip Frame 2
onClipEvent (load) { toshow = true; _parent.cursor.disabled = false; _alpha = 0; } onClipEvent (enterFrame) { if (toshow == true) { if (_alpha < 100) { _alpha = (_alpha + 5); } } else if (_alpha > 0) { _alpha = (_alpha - 5); } }
Instance of Symbol 70 MovieClip "ci" in Symbol 251 MovieClip Frame 3
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & (_parent.tex.toshow == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _parent.tex.toshow = false; } if (((starting == true) & (_parent.tex._alpha <= 0)) & ((!_parent.tex.toshow) == true)) { _parent.prevFrame(); _parent.tex.toshow = true; } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 70 MovieClip "ki" in Symbol 251 MovieClip Frame 3
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & (_parent.tex.toshow == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _parent.tex.toshow = false; } if (((starting == true) & (_parent.tex._alpha <= 0)) & ((!_parent.tex.toshow) == true)) { _parent.nextFrame(); _parent.tex.toshow = true; } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 232 MovieClip "tex" in Symbol 251 MovieClip Frame 3
onClipEvent (load) { toshow = true; _parent.cursor.disabled = false; _alpha = 0; } onClipEvent (enterFrame) { if (toshow == true) { if (_alpha < 100) { _alpha = (_alpha + 5); } } else if (_alpha > 0) { _alpha = (_alpha - 5); } }
Instance of Symbol 70 MovieClip "la" in Symbol 251 MovieClip Frame 4
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & (_parent.tex.toshow == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _parent.tex.toshow = false; } if (((starting == true) & (_parent.tex._alpha <= 0)) & ((!_parent.tex.toshow) == true)) { _parent.prevFrame(); _parent.tex.toshow = true; } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 70 MovieClip "lo" in Symbol 251 MovieClip Frame 4
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & (_parent.tex.toshow == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _parent.tex.toshow = false; } if (((starting == true) & (_parent.tex._alpha <= 0)) & ((!_parent.tex.toshow) == true)) { _parent.nextFrame(); _parent.tex.toshow = true; } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 235 MovieClip "tex" in Symbol 251 MovieClip Frame 4
onClipEvent (load) { toshow = true; _parent.cursor.disabled = false; _alpha = 0; } onClipEvent (enterFrame) { if (toshow == true) { if (_alpha < 100) { _alpha = (_alpha + 5); } } else if (_alpha > 0) { _alpha = (_alpha - 5); } }
Instance of Symbol 70 MovieClip "so" in Symbol 251 MovieClip Frame 5
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & (_parent.tex.toshow == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _parent.tex.toshow = false; } if (((starting == true) & (_parent.tex._alpha <= 0)) & ((!_parent.tex.toshow) == true)) { _parent.prevFrame(); _parent.tex.toshow = true; } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 70 MovieClip "sa" in Symbol 251 MovieClip Frame 5
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & (_parent.tex.toshow == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _parent.tex.toshow = false; } if (((starting == true) & (_parent.tex._alpha <= 0)) & ((!_parent.tex.toshow) == true)) { _parent.nextFrame(); _parent.tex.toshow = true; } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 245 MovieClip "tex" in Symbol 251 MovieClip Frame 5
onClipEvent (load) { toshow = true; _alpha = 0; } onClipEvent (enterFrame) { if (toshow == true) { if (_alpha < 100) { _alpha = (_alpha + 5); } } else if (_alpha > 0) { _alpha = (_alpha - 5); } }
Instance of Symbol 70 MovieClip in Symbol 251 MovieClip Frame 6
onClipEvent (load) { ding = new Sound(this); ding.attachSound("beam"); if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (playink == true) { play(); } else if (this.hitTest(_parent.cursor)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (((Key.isDown(32) & this.hitTest(_parent.cursor)) & (spacedown == false)) & (_parent.tex.toshow == true)) { _parent.cursor.disabled = true; ding.start(); playink = true; } if (playink == false) { starting = true; _parent.tex.toshow = false; } if ((starting == true) & (_parent.tex._alpha <= 0)) { _parent.prevFrame(); } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 59 MovieClip "cursor" in Symbol 251 MovieClip Frame 6
onClipEvent (load) { _x = 280; _visible = false; dink = new Sound(); dink.attachSound("dink"); } onClipEvent (enterFrame) { if ((!disabled) == true) { if ((Key.isDown(39) & (rightdown == false)) & (_x < 280)) { dink.start(); _x = (_x + 80); } if ((Key.isDown(37) & (leftdown == false)) & (_x > 200)) { dink.start(); _x = (_x - 80); } } if (Key.isDown(39)) { rightdown = true; } else { rightdown = false; } if (Key.isDown(37)) { leftdown = true; } else { leftdown = false; } }
Instance of Symbol 250 MovieClip "tex" in Symbol 251 MovieClip Frame 6
onClipEvent (load) { toshow = true; _alpha = 0; } onClipEvent (enterFrame) { if (toshow == true) { if (_alpha < 100) { _alpha = (_alpha + 5); } } else if (_alpha > 0) { _alpha = (_alpha - 5); } }
Symbol 273 MovieClip Frame 1
stop();
Instance of Symbol 272 MovieClip in Symbol 273 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 287 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 15
kip = true;
Symbol 287 MovieClip Frame 16
stop();
Symbol 297 MovieClip Frame 1
stop();
Instance of Symbol 292 MovieClip in Symbol 297 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Instance of Symbol 209 MovieClip in Symbol 297 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Instance of Symbol 296 MovieClip in Symbol 297 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 318 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 318 MovieClip Frame 11
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Symbol 325 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 40
playin = false;
Symbol 329 MovieClip Frame 1
stop();
Symbol 329 MovieClip Frame 40
playin = false;
Symbol 333 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 40
playin = false;
Instance of Symbol 297 MovieClip "halo" in Symbol 355 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 377 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 399 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 421 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 443 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 465 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 487 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 509 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 531 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 553 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 575 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 597 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 619 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 641 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 663 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 685 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 707 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 729 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 751 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 297 MovieClip "halo" in Symbol 773 MovieClip Frame 1
onClipEvent (load) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } } onClipEvent (enterFrame) { if (_parent.enginescreen == 1) { gotoAndStop ("boost"); } else if (_parent.enginescreen == 0) { gotoAndStop ("normal"); } else if (_parent.enginescreen == -1) { gotoAndStop ("brake"); } }
Instance of Symbol 318 MovieClip in Symbol 774 MovieClip Frame 1
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 320 MovieClip "core" in Symbol 774 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 297 MovieClip "Yfire" in Symbol 774 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 320 MovieClip "shield" in Symbol 774 MovieClip Frame 1
onClipEvent (load) { _visible = false; _alpha = 100; } onClipEvent (enterFrame) { if (_visible == true) { if ((!_root.gamepaused) == true) { _alpha = (_alpha - 0.5); } } else { _alpha = 100; } if (_alpha <= 0) { _visible = false; } }
Instance of Symbol 325 MovieClip "greenglow" in Symbol 774 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (playin == true) { play(); } }
Instance of Symbol 329 MovieClip "redglow" in Symbol 774 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (playin == true) { play(); } }
Instance of Symbol 333 MovieClip "blueglow" in Symbol 774 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (playin == true) { play(); } }
Instance of Symbol 355 MovieClip in Symbol 774 MovieClip Frame 2
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 377 MovieClip in Symbol 774 MovieClip Frame 3
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 399 MovieClip in Symbol 774 MovieClip Frame 4
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 421 MovieClip in Symbol 774 MovieClip Frame 5
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 443 MovieClip in Symbol 774 MovieClip Frame 6
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 465 MovieClip in Symbol 774 MovieClip Frame 7
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 487 MovieClip in Symbol 774 MovieClip Frame 8
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 509 MovieClip in Symbol 774 MovieClip Frame 9
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 531 MovieClip in Symbol 774 MovieClip Frame 10
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 553 MovieClip in Symbol 774 MovieClip Frame 11
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 575 MovieClip in Symbol 774 MovieClip Frame 12
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 597 MovieClip in Symbol 774 MovieClip Frame 13
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 619 MovieClip in Symbol 774 MovieClip Frame 14
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 641 MovieClip in Symbol 774 MovieClip Frame 15
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 663 MovieClip in Symbol 774 MovieClip Frame 16
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 685 MovieClip in Symbol 774 MovieClip Frame 17
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 707 MovieClip in Symbol 774 MovieClip Frame 18
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 729 MovieClip in Symbol 774 MovieClip Frame 19
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 751 MovieClip in Symbol 774 MovieClip Frame 20
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Instance of Symbol 773 MovieClip in Symbol 774 MovieClip Frame 21
onClipEvent (load) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; enginescreen = _parent.enginescreen; gotoAndStop(_parent.xhoek + 11); }
Symbol 778 MovieClip Frame 1
stop();
Symbol 778 MovieClip Frame 16
boomplaying = false;
Symbol 778 MovieClip Frame 17
stop();
Instance of Symbol 774 MovieClip "player" in Symbol 779 MovieClip Frame 1
onClipEvent (load) { stabilize = false; yhoek = 0; xhoek = 0; enginescreen = 0; this.gotoAndStop(11); } onClipEvent (enterFrame) { laserlevel = _parent.laserlevel; this.gotoAndStop(yhoek + 11); }
Instance of Symbol 778 MovieClip "boom" in Symbol 779 MovieClip Frame 1
onClipEvent (enterFrame) { if (boomplaying == true) { play(); } }
Symbol 803 MovieClip Frame 1
stop();
Instance of Symbol 792 MovieClip in Symbol 803 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 803 MovieClip Frame 64
stop(); souldone = true;
Symbol 824 MovieClip Frame 1
stop();
Instance of Symbol 823 MovieClip in Symbol 824 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 827 MovieClip Frame 1
stop();
Symbol 827 MovieClip Frame 15
kip = true;
Symbol 827 MovieClip Frame 16
stop();
Symbol 847 MovieClip Frame 1
stop();
Instance of Symbol 846 MovieClip in Symbol 847 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 847 MovieClip Frame 11
stop();
Symbol 867 MovieClip Frame 1
stop();
Instance of Symbol 866 MovieClip in Symbol 867 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 867 MovieClip Frame 11
stop();
Symbol 888 MovieClip Frame 1
stop();
Instance of Symbol 887 MovieClip in Symbol 888 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 888 MovieClip Frame 11
stop();
Symbol 906 MovieClip Frame 1
stop();
Symbol 908 MovieClip Frame 1
stop(); _parent.reclo = true;
Symbol 908 MovieClip Frame 30
stop(); _parent.opu = true; _parent.reclo = false;
Symbol 908 MovieClip Frame 31
stop();
Symbol 909 MovieClip Frame 1
stop();
Symbol 913 MovieClip Frame 1
stop();
Instance of Symbol 909 MovieClip "pultron" in Symbol 913 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.opu = opu; _parent.reclo = reclo; }
Symbol 913 MovieClip Frame 15
kip = true;
Symbol 913 MovieClip Frame 16
stop();
Symbol 934 MovieClip Frame 1
stop();
Instance of Symbol 933 MovieClip in Symbol 934 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 937 MovieClip Frame 1
stop();
Symbol 937 MovieClip Frame 15
kip = true;
Symbol 937 MovieClip Frame 16
stop();
Instance of Symbol 260 MovieClip in Symbol 949 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 949 MovieClip Frame 6
stop();
Symbol 950 MovieClip Frame 1
stop();
Symbol 953 MovieClip Frame 1
stop();
Symbol 953 MovieClip Frame 15
kip = true;
Symbol 953 MovieClip Frame 16
stop();
Symbol 966 MovieClip Frame 1
stop();
Instance of Symbol 965 MovieClip "shad" in Symbol 966 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 972 MovieClip Frame 1
stop();
Instance of Symbol 970 MovieClip in Symbol 972 MovieClip Frame 5
onClipEvent (load) { if (_parent.crash == true) { _visible = false; } }
Symbol 972 MovieClip Frame 51
kip = true;
Symbol 972 MovieClip Frame 52
stop();
Instance of Symbol 976 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Instance of Symbol 976 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Instance of Symbol 976 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 987 MovieClip Frame 1
stop();
Instance of Symbol 986 MovieClip "fist" in Symbol 987 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 990 MovieClip Frame 1
stop();
Symbol 990 MovieClip Frame 15
kip = true;
Symbol 990 MovieClip Frame 16
stop();
Symbol 1005 MovieClip Frame 1
stop();
Instance of Symbol 995 MovieClip in Symbol 1005 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1005 MovieClip Frame 64
stop(); souldone = true;
Symbol 1026 MovieClip Frame 1
stop();
Instance of Symbol 1025 MovieClip "wusp" in Symbol 1026 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1030 MovieClip Frame 1
stop();
Instance of Symbol 970 MovieClip in Symbol 1030 MovieClip Frame 5
onClipEvent (load) { if (_parent.crash == true) { _visible = false; } }
Symbol 1030 MovieClip Frame 51
kip = true;
Symbol 1030 MovieClip Frame 52
stop();
Instance of Symbol 1033 MovieClip in Symbol 1042 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1043 MovieClip Frame 1
stop();
Instance of Symbol 1042 MovieClip "rock" in Symbol 1043 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1053 MovieClip Frame 1
stop();
Symbol 1053 MovieClip Frame 41
smoke = true;
Symbol 1053 MovieClip Frame 62
stop(); finalframe = true;
Symbol 1058 MovieClip Frame 1
stop();
Instance of Symbol 1057 MovieClip "body" in Symbol 1058 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1058 MovieClip Frame 72
stop(); finalframe = true;
Symbol 1075 MovieClip Frame 1
stop(); panelout = true;
Symbol 1075 MovieClip Frame 2
panelout = true;
Symbol 1075 MovieClip Frame 3
panelout = true;
Symbol 1075 MovieClip Frame 4
panelout = true;
Symbol 1075 MovieClip Frame 5
panelout = true;
Symbol 1075 MovieClip Frame 6
panelout = false;
Symbol 1075 MovieClip Frame 7
panelout = false;
Instance of Symbol 1067 MovieClip "spot" in Symbol 1075 MovieClip Frame 7
onClipEvent (load) { _visible = false; }
Symbol 1075 MovieClip Frame 8
panelout = false;
Symbol 1075 MovieClip Frame 9
panelout = false;
Symbol 1075 MovieClip Frame 10
panelout = false; respond = false;
Symbol 1075 MovieClip Frame 11
panelout = false; respond = true;
Instance of Symbol 1074 MovieClip in Symbol 1075 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1076 MovieClip Frame 1
stop();
Symbol 1077 MovieClip Frame 1
stop();
Symbol 1080 MovieClip Frame 1
stop();
Symbol 1080 MovieClip Frame 15
kip = true;
Symbol 1080 MovieClip Frame 16
stop();
Symbol 1093 MovieClip Frame 1
stop();
Instance of Symbol 1090 MovieClip in Symbol 1093 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Instance of Symbol 1067 MovieClip "spot" in Symbol 1093 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 1093 MovieClip Frame 41
stop();
Symbol 1094 MovieClip Frame 1
stop();
Symbol 1102 MovieClip Frame 1
stop();
Symbol 1102 MovieClip Frame 62
stop();
Symbol 1105 MovieClip Frame 1
stop();
Instance of Symbol 1057 MovieClip "body" in Symbol 1105 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1105 MovieClip Frame 72
stop(); finalframe = true;
Symbol 1106 MovieClip Frame 1
stop();
Instance of Symbol 287 MovieClip "blado" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("ion"); expl = new Sound(this); expl.attachSound("smallknal"); coolcannon = 0; hp = 2; dead = false; pain = false; H = -10; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } eenshot.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.player.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 4; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } dead = true; } if ((((Z < 150) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { coolcannon = coolcannon - 1; if (coolcannon <= 0) { i = i + 1; eenshot.start(); _parent.enemylaser.duplicateMovieClip("Elaser" + i, 1000000000 - (1000000 * (Z - 1.460456789))); _parent["Elaser" + i].active = true; _parent["Elaser" + i].Z = Z - 1.460456789; _parent["Elaser" + i].Zi = Z - 1.460456789; _parent["Elaser" + i].X = X; _parent["Elaser" + i].Xi = X; _parent["Elaser" + i].Y = Y; _parent["Elaser" + i].Yi = Y; _parent["Elaser" + i].Xtar = _parent.player.X; _parent["Elaser" + i].Ytar = _parent.player.Y; coolcannon = 30; } } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 779 MovieClip "player" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { beenhit = false; shield = 100; FF = 0; H = -10; D = -0.01; eenshot = new Sound(this.player.shield); eenshot.attachSound("blaster"); crash = new Sound(this); crash.attachSound("glass"); nobomb = new Sound(this); nobomb.attachSound("lamb"); tweeshot = new Sound(this.player.shield); tweeshot.attachSound("ion"); drieshot = new Sound(this.player.shield); drieshot.attachSound("plasma"); motortwee = new Sound(this.player.blueglow); motortwee.attachSound("straalmotor"); motordrie = new Sound(this.player.blueglow); motordrie.attachSound("straalmotorX2"); expl = new Sound(); expl.attachSound("smallknal"); shotbomb = false; bombstock = _root.bombstock; laserlevel = _root.laserlevel; Yref = 0; Xref = 0; Ycheck = 0; t = 0; i = 0; e = 0; vy = 0; vx = 0; Xar = 0; Yar = 0; volumen = 100; crashplaytime = 0.055; coolcannon = 0; enginepower = 200; enginespeed = 1; if (_root.checkpoint == true) { X = 0; Y = 50; Z = 0; } else { X = 0; Y = -230; Z = 0; } this.swapDepths(1000000000 - (Z * 1000000)); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = X * Math.exp(D * Z); this._y = Y * Math.exp(D * Z); ampl = 0; } onClipEvent (enterFrame) { if (_root.invertion == true) { up = 40; down = 38; } else { down = 40; up = 38; } bombstock = _root.bombstock; laserlevel = _root.laserlevel; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = X * Math.exp(D * Z); this._y = Y * Math.exp(D * Z); this.swapDepths(1000000000 - (Z * 1000000)); if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } if (bomstock > 99) { bombstock = bombstock - 1; } if (shield > 100) { shield = shield - 1; } if (shield <= 0) { ampl = 0; dead = true; } if (_root.gamepaused == true) { motortwee.stop(); motordrie.stop(); eenshot.stop(); crash.stop(); this.boom.stop(); nobomb.stop(); tweeshot.stop(); drieshot.stop(); motordrieplaying = false; motoreenplaying = false; motortweeplaying = false; } if ((!_root.gamepaused) == true) { t++; X = X + vx; Y = Y + vy; verY = -Math.floor(Y / 36); verX = -Math.floor(X / 52); if ((dead == true) & (Y < 160)) { if ((!crashtoplayed) == true) { crash.start(crashplaytime); crashtoplayed = true; } _rotation = (_rotation + 20); } else if ((dead == true) & (this.player._alpha > 0)) { fish = true; enginespeed = 0; enginepower = 0; this.boom.boomplaying = true; _parent.vol = _parent.vol - 20; this.player._alpha = this.player._alpha - 20; expl.start(); vx = 0; vy = 0; _root.blackscreen.toshow = true; motortwee.stop(); motordrie.stop(); } else if ((dead == true) & (this.player._alpha <= 0)) { enginespeed = 0; enginepower = 0; FF = FF + 1; if (FF >= 100) { _root.lives = _root.lives - 1; _root.bombstock = 5; _root.laserlevel = 1; stopAllSounds(); if (_root.lives >= 0) { _root.play(); } else { _root.hitstotal = _root.hitstotal + _root.hits; _root.gotoAndStop("end"); } } } if ((((Key.isDown(90) & (Zdown == false)) & (shotbomb == false)) & ((!dead) == true)) & ((!disabled) == true)) { if (_root.bombstock > 0) { i = i + 1; _parent.torp.duplicateMovieClip("torp" + i, i); _parent["torp" + i].active = true; this.activebomb = _parent["torp" + i]; _root.bombstock = _root.bombstock - 1; shotbomb = true; } else { nobomb.start(); } } if ((shotbomb == true) & (Zdown == true)) { prego = true; } if ((((Key.isDown(90) & (Zdown == false)) & (prego == true)) & ((!dead) == true)) & ((!disabled) == true)) { this.activebomb.prego = true; shotbomb = false; prego = false; } if (((Key.isDown(65) & (coolcannon <= 0)) & ((!dead) == true)) & ((!disabled) == true)) { if (_root.laserlevel == 1) { eenshot.setVolume(100); eenshot.start(); } else if (_root.laserlevel == 2) { tweeshot.setVolume(40); tweeshot.start(); } else if (_root.laserlevel == 3) { drieshot.setVolume(50); drieshot.start(); } i = i + 1; _parent.laser.duplicateMovieClip("laser" + i, i); _parent["laser" + i].active = true; _parent["laser" + i].Z = Z + 3.078965; _parent["laser" + i].Yref = Yref; _parent["laser" + i].Xref = Xref; coolcannon = 7; } if (coolcannon > 0) { coolcannon = coolcannon - 1; } if (ampl > 0) { ampl = ampl - 0.2; } if (Math.abs(ampl) <= 1) { ampl = 0; } if (Ycheck < 0) { Y = Y + 2; Ycheck = Ycheck + 2; } if (Ycheck > 0) { Y = Y - 2; Ycheck = Ycheck - 2; } Y = Y + (ampl * Math.cos((Math.PI * t) / 12)); Ycheck = Ycheck + (ampl * Math.cos((Math.PI * t) / 12)); if ((beenhit == true) & ((!dead) == true)) { crash.start(crashplaytime); this.player.shield._visible = true; this.player.shield._alpha = 100; ampl = 20; beenhit = false; } this.player.xhoek = Math.floor(verX + Xar); if ((((Key.isDown(37) & (!Key.isDown(39))) & ((!dead) == true)) & ((!disabled) == true)) | (steerleft == true)) { if (Xar > -5) { Xar = Xar - 0.25; } if (Xar < -5) { Xar = Xar + 0.25; } } else if ((((Key.isDown(39) & (!Key.isDown(37))) & ((!dead) == true)) & ((!disabled) == true)) | (steerright == true)) { if (Xar > 5) { Xar = Xar - 0.25; } if (Xar < 5) { Xar = Xar + 0.25; } } else { if (Xar > 0) { Xar = Xar - 0.5; } if (Xar < 0) { Xar = Xar + 0.5; } } this.player.yhoek = Math.floor(verY + Yar); if ((((Key.isDown(down) & (!Key.isDown(up))) & ((!dead) == true)) & ((!disabled) == true)) | (steerup == true)) { if (Yar > -5) { Yar = Yar - 0.25; } if (Yar < -5) { Yar = Yar + 0.25; } } else if ((((Key.isDown(up) & (!Key.isDown(down))) & ((!dead) == true)) & ((!disabled) == true)) | (steerdown == true)) { if (Yar > 5) { Yar = Yar - 0.25; } if (Yar < 5) { Yar = Yar + 0.25; } } else { if ((Yar > 0) & (!(((dead == true) & (Y < 200)) & (Yar < 5)))) { Yar = Yar - 0.5; } if ((Yar < 0) | (((dead == true) & (Y < 200)) & (Yar < 5))) { Yar = Yar + 0.5; } } if ((X <= -270) & ((!disabled) == true)) { Lwall = true; } else { Lwall = false; } if ((X >= 270) & ((!disabled) == true)) { Rwall = true; } else { Rwall = false; } if ((Y <= -180) & ((!disabled) == true)) { Uwall = true; } else { Uwall = false; } if ((Y >= 180) & ((!disabled) == true)) { Dwall = true; } else { Dwall = false; } if ((!disabled) == true) { } if (((((Key.isDown(83) & (enginepower > 0)) & ((boosting == true) | (altdown == false))) & ((!dead) == true)) & ((!disabled) == true)) | (steerboost == true)) { motortwee.setVolume(volumen); if ((!motordrieplaying) == true) { motortwee.stop(); motordrie.start(0, 99999999999); motoreenplaying = false; motortweeplaying = false; motordrieplaying = true; } if ((enginepower > 0) & ((!disabled) == true)) { enginepower = enginepower - 2; } Cmaak = Math.exp(D * 5); boosting = true; braking = false; this.player.enginescreen = 1; if (Z < 31) { Z = Z + 3.1; } enginespeed = 4; } else if (((((Key.isDown(68) & (enginepower > 0)) & ((braking == true) | (ctrldown == false))) & ((!dead) == true)) & ((!disabled) == true)) | (steerbrake == true)) { vx = 0; vy = 0; motortwee.setVolume(0.3 * volumen); if ((!motoreenplaying) == true) { motordrie.stop(); motortwee.start(0, 99999999999); motordrieplaying = false; motortweeplaying = false; motoreenplaying = true; } if ((enginepower > 0) & ((!disabled) == true)) { enginepower = enginepower - 2; } Cmaak = Math.exp(D * -5); boosting = false; braking = true; this.player.enginescreen = -1; if (Z > -31) { Z = Z - 3.1; } enginespeed = 0; } else { motortwee.setVolume(0.7 * volumen); if ((!motortweeplaying) == true) { motordrie.stop(); motortwee.start(0, 99999999999); motordrieplaying = false; motoreenplaying = false; motortweeplaying = true; } if (enginepower < 200) { enginepower = enginepower + 1; } braking = false; boosting = false; this.player.enginescreen = 0; Cmaak = 1; if (Z < 0) { Z = Z + 3.1; } if (Z > 0) { Z = Z - 3.1; } if (!((dead == true) & (fish == true))) { enginespeed = 2; } } if ((!disabled) == true) { } if (((((Key.isDown(39) & (!Key.isDown(37))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerright == true)) { if (Rwall == true) { vx = 0; } else { if (vx < (10 * enginespeed)) { vx = vx + (enginespeed / 4); } if (vx > (10 * enginespeed)) { vx = vx - (enginespeed / 4); } } if (Xref < (300 * Cmaak)) { Xref = Xref + (15 * Cmaak); } if (Xref > (300 * Cmaak)) { Xref = Xref - (15 * Cmaak); } } else if (((((Key.isDown(37) & (!Key.isDown(39))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerleft == true)) { if (Lwall == true) { vx = 0; } else { if (vx < (-10 * enginespeed)) { vx = vx + (enginespeed / 4); } if (vx > (-10 * enginespeed)) { vx = vx - (enginespeed / 4); } } if (Xref > (-300 * Cmaak)) { Xref = Xref - (15 * Cmaak); } if (Xref < (-300 * Cmaak)) { Xref = Xref + (15 * Cmaak); } } else { if (((Lwall == true) & (vx < 0)) | ((Rwall == true) & (vx > 0))) { vx = 0; } if (Xref > 0) { Xref = Xref - (15 * Cmaak); } if (Xref < 0) { Xref = Xref + (15 * Cmaak); } if (vx < 0) { vx = vx + (enginespeed / 4); } if (vx > 0) { vx = vx - (enginespeed / 4); } if (Math.abs(vx) < (enginespeed / 4)) { vx = 0; } } Xref = Cmaak * (X + ((300 * (Xar - (X / 52))) / 5)); Yref = Cmaak * (Y + ((200 * (Yar - (Y / 36))) / 5)); if (((Uwall == true) & (vy < 0)) | ((Dwall == true) & (vy > 0))) { vy = 0; } if (((Lwall == true) & (vx < 0)) | ((Rwall == true) & (vx > 0))) { vx = 0; } if ((!disabled) == true) { } if (((((Key.isDown(up) & (!Key.isDown(down))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerdown == true)) { if (Dwall == true) { vy = 0; } else { if (vy < (10 * enginespeed)) { vy = vy + (enginespeed / 4); } if (vy > (10 * enginespeed)) { vy = vy - (enginespeed / 4); } } } else if (((((Key.isDown(down) & (!Key.isDown(up))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerup == true)) { if (Uwall == true) { vy = 0; } else { if (vy < (-10 * enginespeed)) { vy = vy + (enginespeed / 4); } if (vy > (-10 * enginespeed)) { vy = vy - (enginespeed / 4); } } } else { if (((Uwall == true) & (vy < 0)) | ((Dwall == true) & (vy > 0))) { vy = 0; } if ((vy < 0) | (((dead == true) & (Y < 200)) & (vy < 10))) { vy = vy + (enginespeed / 4); } if ((vy > 0) & (!(((dead == true) & (Y < 200)) & (vy < 10)))) { vy = vy - (enginespeed / 4); } if (Math.abs(vy) < (enginespeed / 4)) { vy = 0; } } if (Key.isDown(83)) { altdown = true; } else { altdown = false; } if (Key.isDown(68)) { ctrldown = true; } else { ctrldown = false; } if (Key.isDown(65)) { spacedown = true; } else { spacedown = false; } if (Key.isDown(90)) { Zdown = true; } else { Zdown = false; } } ii = i - 1; iii = i - 2; iiii = i - 3; iiiii = i - 4; iiiiii = i - 5; iiiiiii = i - 6; iiiiiiii = i - 7; iiiiiiiii = i - 8; iiiiiiiiii = i - 9; iiiiiiiiiii = i - 10; iiiiiiiiiiii = i - 11; iiiiiiiiiiiii = i - 12; iiiiiiiiiiiiii = i - 13; iiiiiiiiiiiiiii = i - 14; iiiiiiiiiiiiiiii = i - 15; }
Instance of Symbol 786 MovieClip "laser" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { eenshot = new Sound(this); eenshot.attachSound("blaster"); H = -10; D = -0.01; vx = 0; vy = 0; vr = 0; gotoAndStop(_parent.player.laserlevel); lightspeed = 15.699465768; Yref = _parent.player.Yref; Xref = _parent.player.Xref; _visible = false; X = (_parent.player.X + (2 * _parent.player.player.xhoek)) - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = ((_parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z))) + _parent.player.player._y) + _parent.player.player.Yfire._y; Z = _parent.player.Z + 5.378965; _rotation = _parent.player._rotation; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { Z = Z + lightspeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; _rotation = (_rotation + vr); if (active == true) { if (lightspeed < 0) { _alpha = (_alpha - 5); } Z = Z - _parent.player.enginespeed; _visible = true; if (((((Z >= 250) | (absorb == true)) | (Math.abs(_y) > 300)) | (Math.abs(_x) > 400)) | (_alpha < 0)) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 788 MovieClip "croshairB" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { _visible = true; D = -0.01; H = -100; Yref = _parent.player.Yref; Xref = _parent.player.Xref; Z = _parent.player.Z + 100; X = _parent.player.X - _parent.player.Xref; Y = _parent.player.Y - _parent.player.Yref; this.swapDepths(1000000000 - (Z * 1000000)); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Yref = _parent.player.Yref; Xref = _parent.player.Xref; this.swapDepths(1000000000 - (Z * 1000000)); Z = _parent.player.Z + 200; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = _parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z)); if (_parent.player.dead == true) { _visible = false; } }
Instance of Symbol 788 MovieClip "croshairA" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { _visible = true; D = -0.01; H = -100; Yref = _parent.player.Yref; Xref = _parent.player.Xref; Z = _parent.player.Z + 200; X = _parent.player.X; Y = _parent.player.Y; this.swapDepths(1000000000 - (Z * 1000000)); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Yref = _parent.player.Yref; Xref = _parent.player.Xref; this.swapDepths(1000000000 - (Z * 1000000)); Z = _parent.player.Z + 70; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = _parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z)); if (_parent.player.dead == true) { _visible = false; } }
Instance of Symbol 803 MovieClip "torp" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { inflight = new Sound(this); inflight.attachSound("tiefall"); H = -10; D = -0.01; bombspeed = 5.0021156; Yref = _parent.player.Yref; Xref = _parent.player.Xref; _visible = false; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = ((_parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z))) + _parent.player.player._y) + _parent.player.player.Yfire._y; Z = _parent.player.Z + 1.97086; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (explosion == true) { play(); } } onClipEvent (enterFrame) { Xw = (10 * _width) / _xscale; _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } inflight.setVolume(volumen); if ((!_root.gamepaused) == true) { Z = Z + bombspeed; if (active == true) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (((Z >= 200) | (prego == true)) & (bombspeed > 0)) { _parent.player.prego = false; _parent.player.shotbomb = false; inflight.stop(); X = X + (Math.exp((-D) * Z) * Xref); Xref = 0; Y = Y + (Math.exp((-D) * Z) * Yref); Yref = 0; play(); explosion = true; bombspeed = 0; } if (souldone == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 213 MovieClip "enemylaser" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 7.383465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 5; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 827 MovieClip "nusp" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { hp = 3; i = 0; H = -10; expl = new Sound(this); expl.attachSound("smallknal"); _visible = false; dead = false; pain = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.player.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 4; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } dead = true; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 59 MovieClip "lvl" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { H = -10; Ver = 0; Xcorr = 0; Ycorr = 0; endtime = 0; points = 0; i = 0; _visible = false; _root.blackscreen.toshow = false; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; if (_root.checkpoint == true) { _parent.player.X = 0; _parent.player.Y = 0; _parent.player.Z = 0; _parent.vol = 0; Zpassed = 10011; } else { _parent.player.X = 0; _parent.player.Y = -230; _parent.player.Z = 0; _parent.vol = 100; Zpassed = -100; _parent.player.disabled = true; } } onClipEvent (enterFrame) { if ((Zpassed > 0) & (Zpassed < 10)) { _parent.player.disabled = false; } if (Zpassed < 0) { _parent.player.X = _parent.player.X + (0.04 * (-_parent.player.X)); _parent.player.Y = _parent.player.Y + (0.04 * (-_parent.player.Y)); } if (((((Key.isDown(32) & (keydown == false)) & (Zpassed >= 0)) & ((!_parent.player.dead) == true)) & ((!finished) == true)) & ((!endit) == true)) { if ((!_root.gamepaused) == true) { _root.gamepaused = true; } else { _root.gamepaused = false; } } if ((!_root.gamepaused) == true) { Zpassed = Zpassed + _parent.player.enginespeed; Xcorr = Xcorr - _parent.player.vx; Ycorr = Ycorr - _parent.player.vy; dH = dH - _parent.player.enginespeed; if (_root.thebottalk == true) { if ((Zpassed >= 700) & (Zpassed < 1200)) { _root.thebot._visible = true; _root.thebot.gotoAndStop(1); } else if ((Zpassed >= 1200) & (Zpassed < 2100)) { _root.thebot._visible = false; } else if ((Zpassed >= 2100) & (Zpassed < 2400)) { _root.thebot._visible = true; _root.thebot.gotoAndStop(2); } else if ((Zpassed >= 2400) & (Zpassed < 6000)) { _root.thebot._visible = false; } else if ((Zpassed >= 6000) & (Zpassed < 6400)) { _root.thebot._visible = true; _root.thebot.gotoAndStop(3); } else if ((Zpassed >= 6400) & (Zpassed < 6500)) { _root.thebot._visible = false; } else if ((Zpassed >= 6500) & (Zpassed < 7000)) { _root.thebot._visible = true; _root.thebot.gotoAndStop(4); } else if ((Zpassed >= 7000) & (Zpassed < 10100)) { _root.thebot._visible = false; } else if ((Zpassed >= 10100) & (Zpassed < 11000)) { _root.thebot._visible = true; _root.thebot.gotoAndStop(5); } else if ((Zpassed >= 11000) & ((!endit) == true)) { _root.thebot._visible = false; } else if ((endit == true) & ((!finished) == true)) { _root.thebot._visible = true; _root.thebot.gotoAndStop(6); } else if (finished == true) { _root.thebot._visible = false; } } if (((Zpassed >= 0) & ((!creationI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 300 + Xcorr; _parent["nusp" + i].Y = -150 + Ycorr; _parent["nusp" + i].Z = 311.04703; _parent["nusp" + i].marked = true; creationI = true; } else if (((Zpassed >= 100) & ((!creationII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -300 + Xcorr; _parent["nusp" + i].Y = 0 + Ycorr; _parent["nusp" + i].Z = 311.04703; _parent["nusp" + i].marked = true; creationII = true; } else if (((Zpassed >= 200) & ((!creationIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 300 + Xcorr; _parent["nusp" + i].Y = -300 + Ycorr; _parent["nusp" + i].Z = 311.04703; _parent["nusp" + i].marked = true; creationIII = true; } else if (((Zpassed >= 300) & ((!creationIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -300 + Xcorr; _parent["nusp" + i].Y = 300 + Ycorr; _parent["nusp" + i].Z = 311.04703; _parent["nusp" + i].greenhave = true; _parent["nusp" + i].marked = true; creationIV = true; } else if (((Zpassed >= 500) & ((!creationV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 0 + Xcorr; _parent["nusp" + i].Y = 0 + Ycorr; _parent["nusp" + i].Z = 311.04703; _parent["nusp" + i].marked = true; creationV = true; } else if (((Zpassed >= 600) & ((!creationVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -150 + Xcorr; _parent["nusp" + i].Y = 50 + Ycorr; _parent["nusp" + i].Z = 311.04703; _parent["nusp" + i].marked = true; creationVI = true; } else if (((Zpassed >= 700) & ((!creationVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -100 + Xcorr; _parent["nusp" + i].Y = 0 + Ycorr; _parent["nusp" + i].Z = 311.04703; _parent["nusp" + i].marked = true; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 100 + Xcorr; _parent["nusp" + i].Y = 0 + Ycorr; _parent["nusp" + i].Z = 312.94703; _parent["nusp" + i].marked = true; creationVII = true; } else if (((Zpassed >= 800) & ((!creationVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 0 + Xcorr; _parent["nusp" + i].Y = -200 + Ycorr; _parent["nusp" + i].Z = 311.04703; _parent["nusp" + i].marked = true; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 0 + Xcorr; _parent["nusp" + i].Y = 200 + Ycorr; _parent["nusp" + i].Z = 312.84703; _parent["nusp" + i].marked = true; creationVIII = true; } else if (((Zpassed >= 1200) & ((!creationIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = 200 + Xcorr; _parent["blado" + i].Y = -200 + Ycorr; _parent["blado" + i].Z = 311.74703; i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = -200 + Xcorr; _parent["blado" + i].Y = 200 + Ycorr; _parent["blado" + i].Z = 316.24703; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -200 + Xcorr; _parent["nusp" + i].Y = -200 + Ycorr; _parent["nusp" + i].Z = 312.1860436712; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 200 + Xcorr; _parent["nusp" + i].Y = 200 + Ycorr; _parent["nusp" + i].Z = 313.9061598387; creationIX = true; } else if (((Zpassed >= 1300) & ((!creationX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = -200 + Xcorr; _parent["blado" + i].Y = -200 + Ycorr; _parent["blado" + i].Z = 311.74703; i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = 200 + Xcorr; _parent["blado" + i].Y = 200 + Ycorr; _parent["blado" + i].Z = 316.24703; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -200 + Xcorr; _parent["nusp" + i].Y = 200 + Ycorr; _parent["nusp" + i].Z = 312.1860436712; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 200 + Xcorr; _parent["nusp" + i].Y = -200 + Ycorr; _parent["nusp" + i].Z = 313.9061598387; creationX = true; } else if (((Zpassed >= 1500) & ((!creationXI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -200 + Xcorr; _parent["nusp" + i].Y = 200 + Ycorr; _parent["nusp" + i].Z = 311.04703; _parent["nusp" + i].redhave = true; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 300 + Xcorr; _parent["nusp" + i].Y = -200 + Ycorr; _parent["nusp" + i].Z = 413.9061598387; creationXI = true; } else if (((Zpassed >= 1700) & ((!creationXII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 100 + Xcorr; _parent["item" + i].Y = -100 + Ycorr; _parent["item" + i].Z = 311.04703; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -200 + Xcorr; _parent["nusp" + i].Y = 200 + Ycorr; _parent["nusp" + i].Z = 313.9061598387; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 100 + Xcorr; _parent["nusp" + i].Y = -150 + Ycorr; _parent["nusp" + i].Z = 413.9061598387; creationXII = true; } else if (((Zpassed >= 2000) & ((!creationXIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = 0; _parent["obus" + i].X = 0 + Xcorr; _parent["obus" + i].Y = 0 + Ycorr; _parent["obus" + i].Z = 313.24703; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = 150; _parent["obus" + i].X = 150 + Xcorr; _parent["obus" + i].Y = 0 + Ycorr; _parent["obus" + i].Z = 314.31342; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = 300; _parent["obus" + i].X = 300 + Xcorr; _parent["obus" + i].Y = 0 + Ycorr; _parent["obus" + i].Z = 315.67834; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = -150; _parent["obus" + i].X = -150 + Xcorr; _parent["obus" + i].Y = 0 + Ycorr; _parent["obus" + i].Z = 316.78546; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = -300; _parent["obus" + i].X = -300 + Xcorr; _parent["obus" + i].Y = 0 + Ycorr; _parent["obus" + i].Z = 317.13127; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = -450; _parent["obus" + i].X = -450 + Xcorr; _parent["obus" + i].Y = 0 + Ycorr; _parent["obus" + i].Z = 318.90546; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = 450; _parent["obus" + i].X = 450 + Xcorr; _parent["obus" + i].Y = 0 + Ycorr; _parent["obus" + i].Z = 319.05672; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -250 + Xcorr; _parent["nusp" + i].Y = 150 + Ycorr; _parent["nusp" + i].Z = 383.9061598387; creationXIII = true; } else if (((Zpassed > 2150) & ((!creationXIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = 0; _parent["obus" + i].X = 200 + Xcorr; _parent["obus" + i].Y = -50 + Ycorr; _parent["obus" + i].Z = 305.52382; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = 150; _parent["obus" + i].X = 350 + Xcorr; _parent["obus" + i].Y = -50 + Ycorr; _parent["obus" + i].Z = 304.76854; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = 300; _parent["obus" + i].X = 500 + Xcorr; _parent["obus" + i].Y = -50 + Ycorr; _parent["obus" + i].Z = 302.34567; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = -150; _parent["obus" + i].X = 50 + Xcorr; _parent["obus" + i].Y = -50 + Ycorr; _parent["obus" + i].Z = 301.07834; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = -300; _parent["obus" + i].X = -100 + Xcorr; _parent["obus" + i].Y = -50 + Ycorr; _parent["obus" + i].Z = 303.90765; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = -450; _parent["obus" + i].X = -250 + Xcorr; _parent["obus" + i].Y = -50 + Ycorr; _parent["obus" + i].Z = 306.23761; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = 450; _parent["obus" + i].X = 650 + Xcorr; _parent["obus" + i].Y = -50 + Ycorr; _parent["obus" + i].Z = 307.10956; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 200 + Xcorr; _parent["nusp" + i].Y = -250 + Ycorr; _parent["nusp" + i].Z = 383.9061598387; creationXIV = true; } else if (((Zpassed >= 2300) & ((!creationXV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = 0; _parent["obus" + i].X = -300 + Xcorr; _parent["obus" + i].Y = 50 + Ycorr; _parent["obus" + i].Z = 311.56239; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = 150; _parent["obus" + i].X = -150 + Xcorr; _parent["obus" + i].Y = 50 + Ycorr; _parent["obus" + i].Z = 310.45637; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = 300; _parent["obus" + i].X = 0 + Xcorr; _parent["obus" + i].Y = 50 + Ycorr; _parent["obus" + i].Z = 312.87695; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = -150; _parent["obus" + i].X = -450 + Xcorr; _parent["obus" + i].Y = 50 + Ycorr; _parent["obus" + i].Z = 313.45678; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = -300; _parent["obus" + i].X = -600 + Xcorr; _parent["obus" + i].Y = 50 + Ycorr; _parent["obus" + i].Z = 314.87624; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = -450; _parent["obus" + i].X = -750 + Xcorr; _parent["obus" + i].Y = 50 + Ycorr; _parent["obus" + i].Z = 315.46718; i = i + 1; _parent.obus.duplicateMovieClip("obus" + i, i); _parent["obus" + i].active = true; _parent["obus" + i].R = 450; _parent["obus" + i].X = 150 + Xcorr; _parent["obus" + i].Y = 50 + Ycorr; _parent["obus" + i].Z = 316.78312; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -100 + Xcorr; _parent["nusp" + i].Y = 150 + Ycorr; _parent["nusp" + i].Z = 383.9061598387; creationXV = true; } else if (((Zpassed >= 2500) & ((!creationXVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.pultron.duplicateMovieClip("pultron" + i, i); _parent["pultron" + i].active = true; _parent["pultron" + i].X = 0 + Xcorr; _parent["pultron" + i].Y = 0 + Ycorr; _parent["pultron" + i].Z = 312.45678; _parent["pultron" + i].Zmax = 4200; _parent["pultron" + i].bluehave = true; creationXVI = true; } else if (((Zpassed >= 4200) & ((!creationXVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 200 + Xcorr; _parent["nusp" + i].Y = 250 + Ycorr; _parent["nusp" + i].Z = 313.9061598387; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -200 + Xcorr; _parent["nusp" + i].Y = 250 + Ycorr; _parent["nusp" + i].Z = 311.458760726167; i = i + 1; _parent.scor.duplicateMovieClip("scor" + i, i); _parent["scor" + i].active = true; _parent["scor" + i].X = 400 + Xcorr; _parent["scor" + i].Xgo = 250; _parent["scor" + i].Y = 300 + Ycorr; _parent["scor" + i].Ygo = 150; _parent["scor" + i].Z = -53.687904; _parent["scor" + i].redhave = true; _parent["scor" + i].Zmax = 4600; i = i + 1; _parent.scor.duplicateMovieClip("scor" + i, i); _parent["scor" + i].active = true; _parent["scor" + i].X = -400 + Xcorr; _parent["scor" + i].Xgo = -250; _parent["scor" + i].Y = -300 + Ycorr; _parent["scor" + i].Ygo = -150; _parent["scor" + i].Z = -51.786543; _parent["scor" + i].redhave = true; _parent["scor" + i].Zmax = 4600; creationXVII = true; } else if (((Zpassed >= 4700) & ((!creationXVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = -200 + Xcorr; _parent["shad" + i].Y = -150 + Ycorr; _parent["shad" + i].Z = 312.236548; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 0 + Xcorr; _parent["shad" + i].Y = 50 + Ycorr; _parent["shad" + i].Z = 310.568932; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 300 + Xcorr; _parent["shad" + i].Y = -100 + Ycorr; _parent["shad" + i].Z = 311.975327; creationXVIII = true; } else if (((Zpassed > 4800) & ((!creationXIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 400 + Xcorr; _parent["shad" + i].Y = 200 + Ycorr; _parent["shad" + i].Z = 301.078954; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = -500 + Xcorr; _parent["shad" + i].Y = -300 + Ycorr; _parent["shad" + i].Z = 302.357681; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 100 + Xcorr; _parent["shad" + i].Y = 400 + Ycorr; _parent["shad" + i].Z = 303.872401; creationXIX = true; } else if (((Zpassed > 4900) & ((!creationXX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 200 + Xcorr; _parent["shad" + i].Y = -400 + Ycorr; _parent["shad" + i].Z = 301.14769621; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 500 + Xcorr; _parent["shad" + i].Y = -100 + Ycorr; _parent["shad" + i].Z = 302.478038421; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = -300 + Xcorr; _parent["shad" + i].Y = -200 + Ycorr; _parent["shad" + i].Z = 303.796258431; creationXX = true; } else if (((Zpassed >= 5000) & ((!creationXXI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = -100 + Xcorr; _parent["item" + i].Y = -100 + Ycorr; _parent["item" + i].Z = 311.04703; i = i + 1; _parent.shield.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 200 + Xcorr; _parent["item" + i].Y = 100 + Ycorr; _parent["item" + i].Z = 511.04703; creationXXI = true; } else if (((Zpassed >= 5500) & ((!creationXXII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = -200 + Xcorr; _parent["blado" + i].Y = -200 + Ycorr; _parent["blado" + i].Z = 311.74703; i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = 200 + Xcorr; _parent["blado" + i].Y = -200 + Ycorr; _parent["blado" + i].Z = 316.24703; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 200 + Xcorr; _parent["nusp" + i].Y = 200 + Ycorr; _parent["nusp" + i].Z = 312.1860436712; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -200 + Xcorr; _parent["nusp" + i].Y = 200 + Ycorr; _parent["nusp" + i].Z = 313.9061598387; creationXXII = true; } else if (((Zpassed >= 5700) & ((!creationXXIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = -200 + Xcorr; _parent["blado" + i].Y = 200 + Ycorr; _parent["blado" + i].Z = 311.74703; i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = 200 + Xcorr; _parent["blado" + i].Y = 200 + Ycorr; _parent["blado" + i].Z = 316.24703; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 200 + Xcorr; _parent["nusp" + i].Y = -200 + Ycorr; _parent["nusp" + i].Z = 312.1860436712; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -200 + Xcorr; _parent["nusp" + i].Y = -200 + Ycorr; _parent["nusp" + i].Z = 313.9061598387; creationXXIII = true; } else if (((Zpassed >= 5800) & ((!creationXXIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.wusp.duplicateMovieClip("wusp" + i, i); _parent["wusp" + i].active = true; _parent["wusp" + i].X = 0 + Xcorr; _parent["wusp" + i].Y = 0 + Ycorr; _parent["wusp" + i].Z = 316.24703; _parent["wusp" + i].Zmax = 6500; _parent["wusp" + i].redhave = true; creationXXIV = true; } else if (((Zpassed >= 6500) & ((!creationXXV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = 0 + Xcorr; _parent["rock" + i].Y = 0 + Ycorr; _parent["rock" + i].Z = 316.24703; i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = -200 + Xcorr; _parent["rock" + i].Y = -100 + Ycorr; _parent["rock" + i].Z = 416.24703; i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = 200 + Xcorr; _parent["rock" + i].Y = 100 + Ycorr; _parent["rock" + i].Z = 516.24703; i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = 500 + Xcorr; _parent["rock" + i].Y = 300 + Ycorr; _parent["rock" + i].Z = 616.24703; i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = 200 + Xcorr; _parent["rock" + i].Y = -150 + Ycorr; _parent["rock" + i].Z = 716.24703; i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = -300 + Xcorr; _parent["rock" + i].Y = 200 + Ycorr; _parent["rock" + i].Z = 816.24703; i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = -250 + Xcorr; _parent["rock" + i].Y = -100 + Ycorr; _parent["rock" + i].Z = 916.24703; i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = 250 + Xcorr; _parent["rock" + i].Y = 100 + Ycorr; _parent["rock" + i].Z = 912.067154; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 50 + Xcorr; _parent["nusp" + i].Y = -50 + Ycorr; _parent["nusp" + i].Z = 1112.1860436712; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 200 + Xcorr; _parent["nusp" + i].Y = 50 + Ycorr; _parent["nusp" + i].Z = 1113.9061598387; creationXXV = true; } else if (((Zpassed >= 7400) & ((!creationXXVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.scor.duplicateMovieClip("scor" + i, i); _parent["scor" + i].active = true; _parent["scor" + i].X = 400 + Xcorr; _parent["scor" + i].Xgo = 0; _parent["scor" + i].Y = 300 + Ycorr; _parent["scor" + i].Ygo = 150; _parent["scor" + i].Z = -53.687904; _parent["scor" + i].redhave = true; _parent["scor" + i].Zmax = 7900; i = i + 1; _parent.scor.duplicateMovieClip("scor" + i, i); _parent["scor" + i].active = true; _parent["scor" + i].X = -400 + Xcorr; _parent["scor" + i].Xgo = 0; _parent["scor" + i].Y = -300 + Ycorr; _parent["scor" + i].Ygo = -150; _parent["scor" + i].Z = -51.786543; _parent["scor" + i].redhave = true; _parent["scor" + i].Zmax = 7900; creationXXVI = true; } else if (((Zpassed >= 7900) & ((!creationXXVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.fist.duplicateMovieClip("fist" + i, i); _parent["fist" + i].active = true; _parent["fist" + i].X = 0 + Xcorr; _parent["fist" + i].Y = 0 + Ycorr; _parent["fist" + i].Z = 312.45678; _parent["fist" + i].Zmax = 9300; _parent["fist" + i].redhave = true; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -50 + Xcorr; _parent["nusp" + i].Y = -150 + Ycorr; _parent["nusp" + i].Z = 1012.1860436712; i = i + 1; _parent.bonus.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 400 + Xcorr; _parent["item" + i].Y = 400 + Ycorr; _parent["item" + i].Z = 1111.89601654; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 200 + Xcorr; _parent["nusp" + i].Y = 150 + Ycorr; _parent["nusp" + i].Z = 1012.209385716; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 50 + Xcorr; _parent["nusp" + i].Y = 200 + Ycorr; _parent["nusp" + i].Z = 1213.9061598387; creationXXVII = true; } else if (((Zpassed >= 9300) & ((!creationXXVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 50 + Xcorr; _parent["item" + i].Y = -50 + Ycorr; _parent["item" + i].Z = 311.04703; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 150 + Xcorr; _parent["nusp" + i].Y = -150 + Ycorr; _parent["nusp" + i].Z = 311.1860436712; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -50 + Xcorr; _parent["nusp" + i].Y = -150 + Ycorr; _parent["nusp" + i].Z = 312.1860436712; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 50 + Xcorr; _parent["nusp" + i].Y = 100 + Ycorr; _parent["nusp" + i].Z = 313.1860436712; creationXXVIII = true; } else if (((Zpassed >= 9600) & ((!creationXXIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.chuck.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 0 + Xcorr; _parent["item" + i].Y = -150 + Ycorr; _parent["item" + i].Z = 511.04703; i = i + 1; _parent.cap.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = -100 + Xcorr; _parent["item" + i].Y = 100 + Ycorr; _parent["item" + i].Z = 811.04703; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = 250 + Xcorr; _parent["nusp" + i].Y = -150 + Ycorr; _parent["nusp" + i].Z = 312.1860436712; i = i + 1; _parent.nusp.duplicateMovieClip("nusp" + i, i); _parent["nusp" + i].active = true; _parent["nusp" + i].X = -150 + Xcorr; _parent["nusp" + i].Y = 50 + Ycorr; _parent["nusp" + i].Z = 412.1860436712; creationXXIX = true; } else if ((Zpassed >= 11000) & ((!creationXXX) == true)) { i = i + 1; _parent.sat.duplicateMovieClip("boss", i); _parent.boss.active = true; _parent.boss.X = 0 + Xcorr; _parent.boss.Y = 0 + Ycorr; _parent.boss.Z = 511.04703; creationXXX = true; } if (Ver <= 0) { i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = (0.138764500567892 + random(200)) + 100; _parent["dust" + i].Y = (random(800) - 400) + Xcorr; _parent["dust" + i].X = (random(1200) - 600) + Ycorr; Ver = 4; } else { Ver = Ver - 1; } } if (endit == true) { endtime = endtime + 1; if (endtime >= 300) { finished = true; endit = false; } } if (finished == true) { if (_root.scorebord.hideaway == true) { _parent.player.Z = _parent.player.Z + (_parent.player.enginespeed - 2); _parent.player.steerboost = true; } if (_parent.player.Z > 300) { _root.blackscreen.toshow = true; if (_root.blackscreen._alpha >= 100) { stopAllSounds(); _root.checkpoint = false; if (_root.bonusright == true) { _root.gotoAndStop("lvlIB"); } else { _root.gotoAndStop("lvlII"); } } } _parent.player.X = _parent.player.X + (0.04 * (-_parent.player.X)); _parent.player.Y = _parent.player.Y + (0.04 * (100 - _parent.player.Y)); _parent.player.disabled = true; _parent.croshairA._visible = false; _parent.croshairB._visible = false; } if (Key.isDown(32)) { keydown = true; } else { keydown = false; } }
Instance of Symbol 847 MovieClip "sword" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { plot = new Sound(); plot.attachSound("beam"); _visible = false; time = 0; H = -10; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { if (_root.laserlevel < 3) { _root.laserlevel = _root.laserlevel + 1; } _parent.player.player.greenglow.gotoAndPlay(1); _parent.player.player.greenglow.playin = true; plot.start(); play(); getitem = true; } } if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 867 MovieClip "shield" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; time = 0; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { _parent.player.shield = _parent.player.shield + 20; _parent.player.player.redglow.gotoAndPlay(1); _parent.player.player.redglow.playin = true; plot.start(); play(); getitem = true; } } if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 888 MovieClip "cap" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; time = 0; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { _root.bombstock = _root.bombstock + 1; _parent.player.player.blueglow.gotoAndPlay(1); _parent.player.player.blueglow.playin = true; plot.start(); play(); getitem = true; } } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 913 MovieClip "pultron" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("dra"); kets = new Sound(this); kets.attachSound("kets"); expl = new Sound(this); expl.attachSound("smallknal"); Xgo = 0; Ygo = 0; vx = 0; vy = 0; enginespeed = 0; time = 0; coolcannon = 1; hp = 70; dead = false; pain = false; opu = false; reclo = true; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } eenshot.setVolume(volumen); kets.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; _rotation = (_rotation + 5); Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } else { _parent["laser" + _parent.player.i].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.i].vy = random(40) - 20; _parent["laser" + _parent.player.i].vx = random(40) - 20; _parent["laser" + _parent.player.i].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } else { _parent["laser" + _parent.player.ii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.ii].vy = random(40) - 20; _parent["laser" + _parent.player.ii].vx = random(40) - 20; _parent["laser" + _parent.player.ii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } else { _parent["laser" + _parent.player.iii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iii].vy = random(40) - 20; _parent["laser" + _parent.player.iii].vx = random(40) - 20; _parent["laser" + _parent.player.iii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } else { _parent["laser" + _parent.player.iiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.pultron.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 10; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; _root.bonusB.playmay = true; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } dead = true; } if (((((Z > 160) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { vy = 0; vx = 0; enginespeed = -1; } if (((((Z < 155) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { vy = 0; vx = 0; enginespeed = 4; } if (((((Z <= 160) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { if ((!opu) == true) { this.pultron.pultron.play(); coolcannon = coolcannon - 1; } else if (opu == true) { if (enginespeed < _parent.player.enginespeed) { enginespeed = enginespeed + 1; } if (enginespeed > _parent.player.enginespeed) { enginespeed = enginespeed - 1; } if ((X < Xgo) & (vx < 10)) { vx = vx + 1; } if ((X > Xgo) & (vx > -10)) { vx = vx - 1; } if ((Y < Ygo) & (vy < 10)) { vy = vy + 1; } if ((Y > Ygo) & (vy > -10)) { vy = vy - 1; } if (coolcannon <= 0) { this.pultron.pultron.nextFrame(); if (reclo == false) { mainwheather = false; i = i + 1; this.pultron.pultron.pultron.shot.play(); eenshot.start(); _parent.enemylaserCOP.duplicateMovieClip("ElaserC" + i, 1000000000 - ((Z - 1.460456789) * 1000000)); _parent["ElaserC" + i].active = true; _parent["ElaserC" + i].Z = Z - 1.460456789; _parent["ElaserC" + i].Zi = Z - 1.460456789; _parent["ElaserC" + i].X = X; _parent["ElaserC" + i].Xi = X; _parent["ElaserC" + i].Y = Y; _parent["ElaserC" + i].Yi = Y; _parent["ElaserC" + i].Xtar = X; _parent["ElaserC" + i].Ytar = Y; coolcannon = 70; } } else if (coolcannon > 0) { if (((!mainwheather) == true) & (reclo == true)) { Xgo = _parent.player.X; Ygo = _parent.player.Y; mainwheather = true; } this.pultron.pultron.prevFrame(); coolcannon = coolcannon - 1; } } } else if (_parent.lvl.Zpassed >= Zmax) { coolcannon = 70; reclo = true; this.pultron.pultron.prevFrame(); if (enginespeed > 0) { enginespeed = enginespeed - 1; } } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 82 MovieClip "enemylaserCOP" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 5.273465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; if (aimed == true) { Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); } if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 937 MovieClip "obus" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { hp = 40; i = 0; H = -10; expl = new Sound(this); expl.attachSound("smallknal"); kets = new Sound(this); kets.attachSound("kets"); _visible = false; dead = false; pain = false; D = -0.01; t = 0; Xref = 0; Yref = 0; PER = 0.1; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; t++; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); kets.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; X = X + (((-R) * PER) * Math.sin(PER * t)); Y = Y + (((-R) * PER) * Math.cos(PER * t)); this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.i].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.i].vy = random(40) - 20; _parent["laser" + _parent.player.i].vx = random(40) - 20; _parent["laser" + _parent.player.i].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.ii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.ii].vy = random(40) - 20; _parent["laser" + _parent.player.ii].vx = random(40) - 20; _parent["laser" + _parent.player.ii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iii].vy = random(40) - 20; _parent["laser" + _parent.player.iii].vx = random(40) - 20; _parent["laser" + _parent.player.iii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.player.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 4; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 1; } dead = true; } } if (Z < 0) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 953 MovieClip "scor" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("sonic"); expl = new Sound(this); expl.attachSound("smallknal"); coolcannon = 0; hp = 2; vx = 0; vy = 0; dead = false; pain = false; enginespeed = 0; H = -10; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } eenshot.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X + vx; Y = Y + vy; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if (((Z < 90) & ((!_parent.player.dead) == true)) & (_parent.lvl.Zpassed < Zmax)) { enginespeed = 6; } else if (((Z > 110) & ((!_parent.player.dead) == true)) & (_parent.lvl.Zpassed < Zmax)) { enginespeed = 0; } else if (((!_parent.player.dead) == true) & (_parent.lvl.Zpassed < Zmax)) { enginespeed = 2; } else { enginespeed = 4; } if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.scor.play(); pain = false; } if ((X < (Xgo + _parent.lvl.Xcorr)) & (vx < 10)) { vx = vx + 1; } if ((X > (Xgo + _parent.lvl.Xcorr)) & (vx > -10)) { vx = vx - 1; } if ((Y < (Ygo + _parent.lvl.Ycorr)) & (vy < 10)) { vy = vy + 1; } if ((Y > (Ygo + _parent.lvl.Ycorr)) & (vy > -10)) { vy = vy - 1; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 4; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } } dead = true; } this.scor.scor.gotoAndStop(6 + Math.ceil((_parent.player.X - X) / 120)); if ((((Z < 150) & (Z > 50)) & (dead == false)) & ((!_parent.player.dead) == true)) { coolcannon = coolcannon - 1; if (coolcannon <= 0) { i = i + 1; eenshot.start(); _parent.sonic.duplicateMovieClip("sonic" + i, 1000000000 - (1000000 * (Z - 3.460456789))); _parent["sonic" + i].active = true; _parent["sonic" + i].Z = Z - 3.460456789; _parent["sonic" + i].Zi = Z - 3.460456789; _parent["sonic" + i].X = X; _parent["sonic" + i].Xi = X; _parent["sonic" + i].Y = Y; _parent["sonic" + i].Yi = Y; _parent["sonic" + i].Xtar = _parent.player.X; _parent["sonic" + i].Ytar = _parent.player.Y; coolcannon = 30; } } } if (Z > 250) { this.swapDepths(0); this.removeMovieClip(); } }
Instance of Symbol 955 MovieClip "sonic" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 4.383465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 7; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 972 MovieClip "shad" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { _visible = false; expl = new Sound(this); expl.attachSound("smallknal"); coolcannon = 0; hp = 5; dead = false; pain = false; enginespeed = 0; H = -10; vx = 0; vy = 0; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if (((Z < 50) & (Z > -30)) & ((!dead) == true)) { Z = Z - 1; if ((X > _parent.player.X) & (vx > -10)) { vx = vx - 1; } if ((X < _parent.player.X) & (vx < 10)) { vx = vx + 1; } if ((Y > _parent.player.Y) & (vy > -10)) { vy = vy - 1; } if ((Y < _parent.player.Y) & (vy < 10)) { vy = vy + 1; } } if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.shad.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 15; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 2; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } vx = 0; vy = 0; dead = true; } } if (Z < 0) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 990 MovieClip "fist" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("dra"); expl = new Sound(this); expl.attachSound("smallknal"); Xgo = 0; Ygo = 0; vx = 0; vy = 0; enginespeed = 0; time = 0; coolcannon = 0; hp = 70; dead = false; pain = false; opu = false; reclo = true; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } eenshot.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; _rotation = (_rotation + 5); Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.fist.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 10; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; _root.bonusB.playmay = true; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } dead = true; } if (((((Z > 150) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { vy = 0; vx = 0; enginespeed = -1; } if (((((Z < 145) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { vy = 0; vx = 0; enginespeed = 4; } if (((((Z <= 150) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { if (enginespeed < _parent.player.enginespeed) { enginespeed = enginespeed + 1; } if (enginespeed > _parent.player.enginespeed) { enginespeed = enginespeed - 1; } if ((X < Xgo) & (vx < 10)) { vx = vx + 1; } if ((X > Xgo) & (vx > -10)) { vx = vx - 1; } if ((Y < Ygo) & (vy < 10)) { vy = vy + 1; } if ((Y > Ygo) & (vy > -10)) { vy = vy - 1; } if (coolcannon <= 0) { mainwheather = false; i = i + 1; eenshot.start(); _parent.enemytorp.duplicateMovieClip("Etorp" + i, 1000000000 - ((Z - 1.460456789) * 1000000)); _parent["Etorp" + i].active = true; _parent["Etorp" + i].Z = Z - 1.460456789; _parent["Etorp" + i].X = X; _parent["Etorp" + i].Y = Y; coolcannon = 70; } else if (coolcannon > 0) { if (((!mainwheather) == true) & (reclo == true)) { Xgo = _parent.player.X; Ygo = _parent.player.Y; mainwheather = true; } coolcannon = coolcannon - 1; } } else if (_parent.lvl.Zpassed >= Zmax) { coolcannon = 70; reclo = true; if (enginespeed > 0) { enginespeed = enginespeed - 1; } } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1005 MovieClip "enemytorp" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { inflight = new Sound(this); inflight.attachSound("tiefall"); hp = 1; D = -0.01; bombspeed = 4.0021156; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); inflight.stop(); } else if ((explosion == true) & ((!souldone) == true)) { play(); } } onClipEvent (enterFrame) { _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((active == true) & ((!_root.gamepaused) == true)) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; Z = Z - bombspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (((this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 6)) | (hp <= 0)) & (bombspeed > 0)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.beenhit = true; _parent.player.shield = _parent.player.shield - 15; inflight.stop(); play(); explosion = true; bombspeed = 0; } } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(1000000000 - (Z * 1000000)); } }
Instance of Symbol 1030 MovieClip "wusp" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("sonic"); expl = new Sound(this); expl.attachSound("smallknal"); buzz = new Sound(this); buzz.attachSound("wasp"); coolcannon = 0; hp = 6; time = 0; dead = false; pain = false; enginespeed = 0; H = -10; vx = 0; vy = 0; D = -0.01; Xref = 0; Yref = 0; Xgo = 0; Ygo = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); buzz.stop(); eenshot.stop(); stop(); busat = false; } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { if (dead == true) { buzz.stop(); enginespeed = 0; } else if ((!busat) == true) { buzz.start(0, 999); busat = true; } respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((!dead) == true) { time++; if (time > 30) { time = 0; Xgo = random(1000) - 500; Ygo = random(700) - 350; } coolcannon = coolcannon - 1; if (((coolcannon <= 0) & ((!_parent.player.dead) == true)) & (_parent.lvl.Zpassed < Zmax)) { i = i + 1; eenshot.start(); _parent.sonic.duplicateMovieClip("sonic" + i, 1000000000 - (1000000 * (Z - 3.460456789))); _parent["sonic" + i].active = true; _parent["sonic" + i].Z = Z - 3.460456789; _parent["sonic" + i].Zi = Z - 3.460456789; _parent["sonic" + i].X = X; _parent["sonic" + i].Xi = X; _parent["sonic" + i].Y = Y; _parent["sonic" + i].Yi = Y; _parent["sonic" + i].Xtar = _parent.player.X; _parent["sonic" + i].Ytar = _parent.player.Y; coolcannon = 30; } if (((Z < 70) & ((!_parent.player.dead) == true)) & (_parent.lvl.Zpassed < Zmax)) { enginespeed = 6; } else if (((Z > 90) & ((!_parent.player.dead) == true)) & (_parent.lvl.Zpassed < Zmax)) { enginespeed = 0; } else if (((!_parent.player.dead) == true) & (_parent.lvl.Zpassed < Zmax)) { enginespeed = 2; } else { enginespeed = 4; } if ((X > Xgo) & (vx > -20)) { vx = vx - 2; } if ((X < Xgo) & (vx < 20)) { vx = vx + 2; } if ((Y > Ygo) & (vy > -20)) { vy = vy - 2; } if ((Y < Ygo) & (vy < 20)) { vy = vy + 2; } } else { enginespeed = 0; } if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.wusp.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 15; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); buzz.stop(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 2; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } vx = 0; vy = 0; dead = true; } } if (Z > 400) { this.swapDepths(0); buzz.stop(); this.removeMovieClip(); } if (Z < 0) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); buzz.stop(); this.removeMovieClip(); } } else { this.swapDepths(0); buzz.stop(); this.removeMovieClip(); } } }
Instance of Symbol 1053 MovieClip "rock" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { hp = 1; i = 0; H = -10; expl = new Sound(this); _visible = false; dead = false; pain = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!finalframe) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.rock.play(); pain = false; } if (((((!DET) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < ((3 * _height) / _xscale))) & ((!smoke) == true)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 10; crash = true; DET = true; } if ((Z < 30) & ((!crash) == true)) { hp = hp - 10; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 1; } dead = true; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1058 MovieClip "chuck" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); stop(); } else if ((getitem == true) & ((!finalframe) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((getitem == true) & (Z < (_parent.player.Z - 2))) { X = X + (0.1 * (_parent.player.X - X)); Y = Y + (0.1 * (_parent.player.Y - Y)); X = X + _parent.player.vx; Y = Y + _parent.player.vy; } else { X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; } this.swapDepths(1000000000 - (Z * 1000000)); if ((this.body.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 4)) & ((!getitem) == true)) { _root.checkpoint = true; _root.REChits = _root.hits; plot.start(); play(); getitem = true; } } if (finalframe == true) { this.swapDepths(0); this.removeMovieClip(); } if (Z < -50) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 61 MovieClip "dust" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { _visible = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; this.swapDepths(1000000000 - (Z * 1000000)); Z = Z - _parent.player.enginespeed; if ((!_parent.lvl.finished) == true) { X = X - _parent.player.vx; Y = Y - _parent.player.vy; } } if (Z < -50) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1080 MovieClip "mirror" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { hpmax = 40; hp = hpmax; i = 0; H = -10; expl = new Sound(this); expl.attachSound("smallknal"); kets = new Sound(this); kets.attachSound("kets"); beam = new Sound(this); beam.attachSound("sonic"); eenshot = new Sound(this); eenshot.attachSound("dra"); _visible = false; coolcannon = 60; dead = false; pain = false; enginespeed = 0; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 300 * Math.exp(D * Z); this._yscale = 300 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (hp > hpmax) { hp = hp - 1; } if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); kets.setVolume(volumen); this._xscale = 300 * Math.exp(D * Z); this._yscale = 300 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.i].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.i])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } else { _parent["laser" + _parent.player.i].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.i].vy = random(40) - 20; _parent["laser" + _parent.player.i].vx = random(40) - 20; _parent["laser" + _parent.player.i].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.ii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.ii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } else { _parent["laser" + _parent.player.ii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.ii].vy = random(40) - 20; _parent["laser" + _parent.player.ii].vx = random(40) - 20; _parent["laser" + _parent.player.ii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.iii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.iii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } else { _parent["laser" + _parent.player.iii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iii].vy = random(40) - 20; _parent["laser" + _parent.player.iii].vx = random(40) - 20; _parent["laser" + _parent.player.iii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.iiii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.iiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } else { _parent["laser" + _parent.player.iiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.iiiii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.iiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.iiiiii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.iiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.iiiiiii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.iiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.iiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.panel.panel.panel.panelout == true) { beam.start(); if (hp < hpmax) { hp = hp + (3 * _parent.player.laserlevel); } restore = true; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } else if (this.panel.panel.panel.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (this.panel.panel.panel.respond == true) { coolcannon = coolcannon - 1; if (((coolcannon <= 0) & ((!dead) == true)) & ((!_parent.player.dead) == true)) { i = i + 1; eenshot.start(); _parent.enemylaserCOP.duplicateMovieClip("ElaserC" + i, 1000000000 - (1000000 * (Z - 1.460456789))); _parent["ElaserC" + i].active = true; _parent["ElaserC" + i].Z = Z - 1.460456789; _parent["ElaserC" + i].Zi = Z - 1.460456789; _parent["ElaserC" + i].X = X; _parent["ElaserC" + i].Xi = X; _parent["ElaserC" + i].Y = Y; _parent["ElaserC" + i].Yi = Y; _parent["ElaserC" + i].aimed = true; _parent["ElaserC" + i].Xtar = _parent.player.X; _parent["ElaserC" + i].Ytar = _parent.player.Y; coolcannon = 50; } } else { coolcannon = 60; } if (_parent.player.dead == true) { this.panel.panel.panel.prevFrame(); } else if (openup == true) { this.panel.panel.panel.nextFrame(); } else { this.panel.panel.panel.prevFrame(); } if (((restore == true) & (dead == false)) & (hp > 0)) { this.panel.play(); restore = false; } if (((pain == true) & (dead == false)) & (hp > 0)) { this.panel.panel.play(); pain = false; } if ((this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 0; i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; dead = true; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1102 MovieClip "sat" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { hpmax = 150; hp = hpmax; i = 0; H = -10; hitplayer = 0; expl = new Sound(this); expl.attachSound("smallknal"); kets = new Sound(this); kets.attachSound("kets"); _visible = false; dead = false; pain = false; traag = 0; enginespeed = 0; counttime = 0; D = -0.01; vx = 0; vy = 0; Ystaaf = 330; Xstaaf = 450; Xref = 0; Yref = 0; Xgo = 0; Ygo = 0; Zoom = 140; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 300 * Math.exp(D * Z); this._yscale = 300 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { if ((!creation) == true) { _parent.mirror.duplicateMovieClip("panel1", 1000000000 - ((Z - 0.23456789) * 1000000)); _parent.mirror.duplicateMovieClip("panel2", 1000000000 - ((Z - 0.612357819) * 1000000)); _parent.mirror.duplicateMovieClip("panel3", 1000000000 - ((Z - 0.1358908753) * 1000000)); _parent.mirror.duplicateMovieClip("panel4", 1000000000 - ((Z - 0.41789253734) * 1000000)); creation = true; } _parent.panel1.active = true; _parent.panel1.Y = (-Ystaaf) + Y; _parent.panel1.X = (-Xstaaf) + X; _parent.panel1.Z = Z - 0.234056789; _parent.panel2.active = true; _parent.panel2.Y = Ystaaf + Y; _parent.panel2.X = (-Xstaaf) + X; _parent.panel2.Z = Z - 0.612357819; _parent.panel3.active = true; _parent.panel3.Y = (-Ystaaf) + Y; _parent.panel3.X = Xstaaf + X; _parent.panel3.Z = Z - 0.1358908753; _parent.panel4.active = true; _parent.panel4.Y = Ystaaf + Y; _parent.panel4.X = Xstaaf + X; _parent.panel4.Z = Z - 0.41789253734; respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); kets.setVolume(volumen); this._xscale = 300 * Math.exp(D * Z); this._yscale = 300 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X + vx; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((!selecting) == true) { _parent.panel1.openup = false; _parent.panel2.openup = false; _parent.panel3.openup = false; _parent.panel4.openup = false; } if ((((_parent.panel1.dead == false) | (_parent.panel2.dead == false)) | (_parent.panel3.dead == false)) | (_parent.panel4.dead == false)) { this.sat.sat.gotoAndStop(1); secondtroef = false; if (((!selecting) == true) & (lockon == true)) { countlimit = random(150) + 150; panelset = random(4); selecting = true; } } else { if ((!selecting) == true) { countlimit = 300; Xgo = _parent.player.X; Ygo = _parent.player.Y; selecting = true; } panelset = 5; this.sat.sat.nextFrame(); if ((!secondtroef) == true) { counttime = 0; secondtroef = true; } } if (selecting == true) { counttime++; } if ((dead == true) | (_parent.player.dead == true)) { enginespeed = 0; counttime = 0; selecting = false; } if ((!dead) == true) { if (secondtroef == true) { if (counttime >= (countlimit / 3)) { if (goback == true) { if (Z < Zoom) { Z = Z + 12.0539074; } else { selecting = false; counttime = 0; goback = false; } } else if ((Z > -10) & ((!_parent.player.dead) == true)) { Z = Z - 12.0539074; } else if (_parent.player.dead == true) { enginespeed = 4; } else { goback = true; } } } else if (counttime >= countlimit) { selecting = false; counttime = 0; } } if (panelset == 0) { if (_parent.panel1.dead == false) { Xgo = Xstaaf; Ygo = Ystaaf; } else { selecting = false; } } if (panelset == 1) { if (_parent.panel2.dead == false) { Xgo = Xstaaf; Ygo = -Ystaaf; } else { selecting = false; } } if (panelset == 2) { if (_parent.panel3.dead == false) { Xgo = -Xstaaf; Ygo = Ystaaf; } else { selecting = false; } } if (panelset == 3) { if (_parent.panel4.dead == false) { Xgo = -Xstaaf; Ygo = -Ystaaf; } else { selecting = false; } } if ((Math.abs(((-_parent.lvl.Xcorr) + X) - Xgo) <= 10) & (Math.abs(((-_parent.lvl.Ycorr) + Y) - Ygo) <= 10)) { if (panelset == 0) { _parent.panel1.openup = true; } else if (panelset == 1) { _parent.panel2.openup = true; } else if (panelset == 2) { _parent.panel3.openup = true; } else if (panelset == 3) { _parent.panel4.openup = true; } } if ((((!secondtroef) == true) & ((!dead) == true)) & ((!_parent.player.dead) == true)) { vx = 0; vy = 0; if (((-_parent.lvl.Xcorr) + X) < Xgo) { X = X + 10; } if (((-_parent.lvl.Xcorr) + X) > Xgo) { X = X - 10; } if (((-_parent.lvl.Ycorr) + Y) < Ygo) { Y = Y + 10; } if (((-_parent.lvl.Ycorr) + Y) > Ygo) { Y = Y - 10; } } else if (((secondtroef == true) & ((!dead) == true)) & ((!_parent.player.dead) == true)) { if (((X - _parent.lvl.Xcorr) < Xgo) & (vx < 30)) { vx = vx + 3; } if (((X - _parent.lvl.Xcorr) > Xgo) & (vx > -30)) { vx = vx - 3; } if (((Y - _parent.lvl.Ycorr) < Ygo) & (vy < 30)) { vy = vy + 3; } if (((Y - _parent.lvl.Ycorr) > Ygo) & (vy > -30)) { vy = vy - 3; } } if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.i])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } else { _parent["laser" + _parent.player.i].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.i].vy = random(40) - 20; _parent["laser" + _parent.player.i].vx = random(40) - 20; _parent["laser" + _parent.player.i].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.ii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } else { _parent["laser" + _parent.player.ii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.ii].vy = random(40) - 20; _parent["laser" + _parent.player.ii].vx = random(40) - 20; _parent["laser" + _parent.player.ii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } else { _parent["laser" + _parent.player.iii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iii].vy = random(40) - 20; _parent["laser" + _parent.player.iii].vx = random(40) - 20; _parent["laser" + _parent.player.iii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } else { _parent["laser" + _parent.player.iiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.i])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.ii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { this.sat.play(); pain = false; } hitplayer = hitplayer - 1; if ((((hitplayer <= 0) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 20)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 20; _parent.player.beenhit = true; hitplayer = 70; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.bonus.playmay = true; _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } dead = true; } } if (_parent.player.dead == true) { enginespeed = 2; } if (dead == true) { _parent.lvl.endit = true; enginespeed = 0; } if ((((Z > Zoom) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { enginespeed = 0; } if ((((Z < (Zoom - 5)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { enginespeed = 3; } if ((((Z <= Zoom) & (Z > 0)) & ((!dead) == true)) & ((!_parent.player.dead) == true)) { lockon = true; if (enginespeed < _parent.player.enginespeed) { enginespeed = enginespeed + 1; } if (enginespeed > _parent.player.enginespeed) { enginespeed = enginespeed - 1; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1105 MovieClip "bonus" in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); stop(); } else if ((getitem == true) & ((!finalframe) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((getitem == true) & (Z < (_parent.player.Z - 2))) { X = X + (0.1 * (_parent.player.X - X)); Y = Y + (0.1 * (_parent.player.Y - Y)); X = X + _parent.player.vx; Y = Y + _parent.player.vy; } else { X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; } this.swapDepths(1000000000 - (Z * 1000000)); if ((this.body.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 4)) & ((!getitem) == true)) { _root.bonusright = true; plot.start(); play(); getitem = true; } } if (finalframe == true) { this.swapDepths(0); this.removeMovieClip(); } if (Z < -50) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Symbol 1110 MovieClip Frame 1
stop();
Symbol 1124 MovieClip Frame 1
stop();
Symbol 1128 MovieClip Frame 1
stop();
Symbol 1138 MovieClip Frame 1
stop();
Instance of Symbol 1135 MovieClip "total" in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { bring = new Sound(this); bring.attachSound("bring"); coin = new Sound(this); coin.attachSound("coin"); hits = _root.hitstotal + 1; gotoAndStop(_root.hitstotal + 1); } onClipEvent (enterFrame) { if (hits > (_root.hitstotal + 1)) { counting = 2; hits = hits - 1; } if (hits < (_root.hitstotal + 1)) { counting = 2; coin.start(); hits = hits + 1; } if (_parent.noscore == true) { _parent.spacepress._visible = true; } else if (counting >= 1) { _parent.spacepress._visible = false; } else if (_parent._alpha > 0) { _parent.spacepress._visible = true; } if (hits == (_root.hitstotal + 1)) { if (_root.extraship == true) { _parent.extraship._visible = true; bring.start(); _root.lives = _root.lives + 1; _root.extraship = false; } } gotoAndStop(hits); if (counting > 0) { counting = counting - 1; } }
Instance of Symbol 1137 MovieClip "extraship" in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 120 MovieClip "spacepress" in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { ding = new Sound(this); ding.attachSound("itemfull"); _visible = false; } onClipEvent (enterFrame) { if (((_visible == true) & Key.isDown(32)) & (spacedown == false)) { if ((!_parent.hideaway) == true) { ding.start(); } _parent.hideaway = true; } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Symbol 1156 MovieClip Frame 1
stop();
Symbol 1161 MovieClip Frame 1
stop();
Symbol 1161 MovieClip Frame 81
uplaying = false;
Symbol 1166 MovieClip Frame 1
stop();
Symbol 1166 MovieClip Frame 81
uplaying = false;
Symbol 1182 MovieClip Frame 1
stop();
Instance of Symbol 1194 MovieClip in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1213 MovieClip Frame 1
stop();
Instance of Symbol 1057 MovieClip "body" in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1211 MovieClip in Symbol 1213 MovieClip Frame 20
onClipEvent (load) { this.gotoAndStop(_parent.seqhit); }
Symbol 1213 MovieClip Frame 72
stop(); finalframe = true;
Symbol 1214 MovieClip Frame 1
stop();
Instance of Symbol 779 MovieClip "player" in Symbol 1214 MovieClip Frame 1
onClipEvent (load) { beenhit = false; shield = 100; FF = 0; H = -10; D = -0.01; eenshot = new Sound(this.player.shield); eenshot.attachSound("blaster"); crash = new Sound(this); crash.attachSound("glass"); nobomb = new Sound(this); nobomb.attachSound("lamb"); tweeshot = new Sound(this.player.shield); tweeshot.attachSound("ion"); drieshot = new Sound(this.player.shield); drieshot.attachSound("plasma"); motortwee = new Sound(this.player.blueglow); motortwee.attachSound("straalmotor"); motordrie = new Sound(this.player.blueglow); motordrie.attachSound("straalmotorX2"); expl = new Sound(); expl.attachSound("smallknal"); shotbomb = false; bombstock = _root.bombstock; laserlevel = _root.laserlevel; Yref = 0; Xref = 0; Ycheck = 0; t = 0; i = 0; e = 0; vy = 0; vx = 0; Xar = 0; Yar = 0; volumen = 100; crashplaytime = 0.055; coolcannon = 0; enginepower = 200; enginespeed = 1; if (_root.checkpoint == true) { X = 0; Y = 50; Z = 0; } else { X = 0; Y = -230; Z = 0; } this.swapDepths(1000000000 - (Z * 1000000)); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = X * Math.exp(D * Z); this._y = Y * Math.exp(D * Z); ampl = 0; } onClipEvent (enterFrame) { if (_root.invertion == true) { up = 40; down = 38; } else { down = 40; up = 38; } bombstock = _root.bombstock; laserlevel = _root.laserlevel; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = X * Math.exp(D * Z); this._y = Y * Math.exp(D * Z); this.swapDepths(1000000000 - (Z * 1000000)); if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } if (bomstock > 99) { bombstock = bombstock - 1; } if (shield > 100) { shield = shield - 1; } if (shield <= 0) { ampl = 0; dead = true; } if (_root.gamepaused == true) { motortwee.stop(); motordrie.stop(); eenshot.stop(); crash.stop(); this.boom.stop(); nobomb.stop(); tweeshot.stop(); drieshot.stop(); motordrieplaying = false; motoreenplaying = false; motortweeplaying = false; } if ((!_root.gamepaused) == true) { t++; X = X + vx; Y = Y + vy; verY = -Math.floor(Y / 36); verX = -Math.floor(X / 52); if ((dead == true) & (Y < 160)) { if ((!crashtoplayed) == true) { crash.start(crashplaytime); crashtoplayed = true; } _rotation = (_rotation + 20); } else if ((dead == true) & (this.player._alpha > 0)) { fish = true; enginespeed = 0; enginepower = 0; this.boom.boomplaying = true; _parent.vol = _parent.vol - 20; this.player._alpha = this.player._alpha - 20; expl.start(); vx = 0; vy = 0; _root.blackscreen.toshow = true; motortwee.stop(); motordrie.stop(); } else if ((dead == true) & (this.player._alpha <= 0)) { enginespeed = 0; enginepower = 0; FF = FF + 1; if (FF >= 100) { _root.lives = _root.lives - 1; _root.bombstock = 5; _root.laserlevel = 1; stopAllSounds(); if (_root.lives > -1) { _root.play(); } } } if ((((Key.isDown(90) & (Zdown == false)) & (shotbomb == false)) & ((!dead) == true)) & ((!disabled) == true)) { if (_root.bombstock > 0) { i = i + 1; _parent.torp.duplicateMovieClip("torp" + i, i); _parent["torp" + i].active = true; this.activebomb = _parent["torp" + i]; _root.bombstock = _root.bombstock - 1; shotbomb = true; } else { nobomb.start(); } } if ((shotbomb == true) & (Zdown == true)) { prego = true; } if ((((Key.isDown(90) & (Zdown == false)) & (prego == true)) & ((!dead) == true)) & ((!disabled) == true)) { this.activebomb.prego = true; shotbomb = false; prego = false; } if (((Key.isDown(65) & (coolcannon <= 0)) & ((!dead) == true)) & ((!disabled) == true)) { if (_root.laserlevel == 1) { eenshot.setVolume(100); eenshot.start(); } else if (_root.laserlevel == 2) { tweeshot.setVolume(40); tweeshot.start(); } else if (_root.laserlevel == 3) { drieshot.setVolume(50); drieshot.start(); } i = i + 1; _parent.laser.duplicateMovieClip("laser" + i, i); _parent["laser" + i].active = true; _parent["laser" + i].Z = Z + 3.078965; _parent["laser" + i].Yref = Yref; _parent["laser" + i].Xref = Xref; coolcannon = 7; } if (coolcannon > 0) { coolcannon = coolcannon - 1; } if (ampl > 0) { ampl = ampl - 0.2; } if (Math.abs(ampl) < 1) { ampl = 0; } if (Ycheck < 0) { Y = Y + 2; Ycheck = Ycheck + 2; } if (Ycheck > 0) { Y = Y - 2; Ycheck = Ycheck - 2; } Y = Y + (ampl * Math.cos((Math.PI * t) / 12)); Ycheck = Ycheck + (ampl * Math.cos((Math.PI * t) / 12)); if ((beenhit == true) & ((!dead) == true)) { crash.start(crashplaytime); this.player.shield._visible = true; this.player.shield._alpha = 100; ampl = 20; beenhit = false; } this.player.xhoek = Math.floor(verX + Xar); if ((((Key.isDown(37) & (!Key.isDown(39))) & ((!dead) == true)) & ((!disabled) == true)) | (steerleft == true)) { if (Xar > -5) { Xar = Xar - 0.25; } if (Xar < -5) { Xar = Xar + 0.25; } } else if ((((Key.isDown(39) & (!Key.isDown(37))) & ((!dead) == true)) & ((!disabled) == true)) | (steerright == true)) { if (Xar > 5) { Xar = Xar - 0.25; } if (Xar < 5) { Xar = Xar + 0.25; } } else { if (Xar > 0) { Xar = Xar - 0.5; } if (Xar < 0) { Xar = Xar + 0.5; } } this.player.yhoek = Math.floor(verY + Yar); if ((((Key.isDown(down) & (!Key.isDown(up))) & ((!dead) == true)) & ((!disabled) == true)) | (steerup == true)) { if (Yar > -5) { Yar = Yar - 0.25; } if (Yar < -5) { Yar = Yar + 0.25; } } else if ((((Key.isDown(up) & (!Key.isDown(down))) & ((!dead) == true)) & ((!disabled) == true)) | (steerdown == true)) { if (Yar > 5) { Yar = Yar - 0.25; } if (Yar < 5) { Yar = Yar + 0.25; } } else { if ((Yar > 0) & (!(((dead == true) & (Y < 200)) & (Yar < 5)))) { Yar = Yar - 0.5; } if ((Yar < 0) | (((dead == true) & (Y < 200)) & (Yar < 5))) { Yar = Yar + 0.5; } } if ((X <= -270) & ((!disabled) == true)) { Lwall = true; } else { Lwall = false; } if ((X >= 270) & ((!disabled) == true)) { Rwall = true; } else { Rwall = false; } if ((Y <= -180) & ((!disabled) == true)) { Uwall = true; } else { Uwall = false; } if ((Y >= 180) & ((!disabled) == true)) { Dwall = true; } else { Dwall = false; } if ((!disabled) == true) { } if (((((Key.isDown(83) & (enginepower > 0)) & ((boosting == true) | (altdown == false))) & ((!dead) == true)) & ((!disabled) == true)) | (steerboost == true)) { motortwee.setVolume(volumen); if ((!motordrieplaying) == true) { motortwee.stop(); motordrie.start(0, 99999999999); motoreenplaying = false; motortweeplaying = false; motordrieplaying = true; } if ((enginepower > 0) & ((!disabled) == true)) { enginepower = enginepower - 2; } Cmaak = Math.exp(D * 5); boosting = true; braking = false; this.player.enginescreen = 1; if (Z < 31) { Z = Z + 3.1; } enginespeed = 4; } else if (((((Key.isDown(68) & (enginepower > 0)) & ((braking == true) | (ctrldown == false))) & ((!dead) == true)) & ((!disabled) == true)) | (steerbrake == true)) { vx = 0; vy = 0; motortwee.setVolume(0.3 * volumen); if ((!motoreenplaying) == true) { motordrie.stop(); motortwee.start(0, 99999999999); motordrieplaying = false; motortweeplaying = false; motoreenplaying = true; } if ((enginepower > 0) & ((!disabled) == true)) { enginepower = enginepower - 2; } Cmaak = Math.exp(D * -5); boosting = false; braking = true; this.player.enginescreen = -1; if (Z > -31) { Z = Z - 3.1; } enginespeed = 0; } else { motortwee.setVolume(0.7 * volumen); if ((!motortweeplaying) == true) { motordrie.stop(); motortwee.start(0, 99999999999); motordrieplaying = false; motoreenplaying = false; motortweeplaying = true; } if (enginepower < 200) { enginepower = enginepower + 1; } braking = false; boosting = false; this.player.enginescreen = 0; Cmaak = 1; if (Z < 0) { Z = Z + 3.1; } if (Z > 0) { Z = Z - 3.1; } if (!((dead == true) & (fish == true))) { enginespeed = 2; } } if ((!disabled) == true) { } if (((((Key.isDown(39) & (!Key.isDown(37))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerright == true)) { if (Rwall == true) { vx = 0; } else { if (vx < (10 * enginespeed)) { vx = vx + (enginespeed / 4); } if (vx > (10 * enginespeed)) { vx = vx - (enginespeed / 4); } } if (Xref < (300 * Cmaak)) { Xref = Xref + (15 * Cmaak); } if (Xref > (300 * Cmaak)) { Xref = Xref - (15 * Cmaak); } } else if (((((Key.isDown(37) & (!Key.isDown(39))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerleft == true)) { if (Lwall == true) { vx = 0; } else { if (vx < (-10 * enginespeed)) { vx = vx + (enginespeed / 4); } if (vx > (-10 * enginespeed)) { vx = vx - (enginespeed / 4); } } if (Xref > (-300 * Cmaak)) { Xref = Xref - (15 * Cmaak); } if (Xref < (-300 * Cmaak)) { Xref = Xref + (15 * Cmaak); } } else { if (((Lwall == true) & (vx < 0)) | ((Rwall == true) & (vx > 0))) { vx = 0; } if (Xref > 0) { Xref = Xref - (15 * Cmaak); } if (Xref < 0) { Xref = Xref + (15 * Cmaak); } if (vx < 0) { vx = vx + (enginespeed / 4); } if (vx > 0) { vx = vx - (enginespeed / 4); } if (Math.abs(vx) < (enginespeed / 4)) { vx = 0; } } Xref = Cmaak * (X + ((300 * (Xar - (X / 52))) / 5)); Yref = Cmaak * (Y + ((200 * (Yar - (Y / 36))) / 5)); if (((Dwall == true) & (vy > 0)) | ((Uwall == true) & (vy < 0))) { vy = 0; } if (((Lwall == true) & (vx < 0)) | ((Rwall == true) & (vx > 0))) { vx = 0; } if ((!disabled) == true) { } if (((((Key.isDown(up) & (!Key.isDown(down))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerdown == true)) { if (Dwall == true) { vy = 0; } else { if (vy < (10 * enginespeed)) { vy = vy + (enginespeed / 4); } if (vy > (10 * enginespeed)) { vy = vy - (enginespeed / 4); } } } else if (((((Key.isDown(down) & (!Key.isDown(up))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerup == true)) { if (Uwall == true) { vy = 0; } else { if (vy < (-10 * enginespeed)) { vy = vy + (enginespeed / 4); } if (vy > (-10 * enginespeed)) { vy = vy - (enginespeed / 4); } } } else { if (((Uwall == true) & (vy < 0)) | ((Dwall == true) & (vy > 0))) { vy = 0; } if ((vy < 0) | (((dead == true) & (Y < 200)) & (vy < 10))) { vy = vy + (enginespeed / 4); } if ((vy > 0) & (!(((dead == true) & (Y < 200)) & (vy < 10)))) { vy = vy - (enginespeed / 4); } if (Math.abs(vy) < (enginespeed / 4)) { vy = 0; } } if (Key.isDown(83)) { altdown = true; } else { altdown = false; } if (Key.isDown(68)) { ctrldown = true; } else { ctrldown = false; } if (Key.isDown(65)) { spacedown = true; } else { spacedown = false; } if (Key.isDown(90)) { Zdown = true; } else { Zdown = false; } } ii = i - 1; iii = i - 2; iiii = i - 3; iiiii = i - 4; iiiiii = i - 5; iiiiiii = i - 6; iiiiiiii = i - 7; iiiiiiiii = i - 8; iiiiiiiiii = i - 9; iiiiiiiiiii = i - 10; iiiiiiiiiiii = i - 11; iiiiiiiiiiiii = i - 12; iiiiiiiiiiiiii = i - 13; iiiiiiiiiiiiiii = i - 14; iiiiiiiiiiiiiiii = i - 15; }
Instance of Symbol 786 MovieClip "laser" in Symbol 1214 MovieClip Frame 1
onClipEvent (load) { eenshot = new Sound(this); eenshot.attachSound("blaster"); H = -10; D = -0.01; vx = 0; vy = 0; vr = 0; gotoAndStop(_parent.player.laserlevel); lightspeed = 15.699465768; Yref = _parent.player.Yref; Xref = _parent.player.Xref; _visible = false; X = (_parent.player.X + (2 * _parent.player.player.xhoek)) - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = ((_parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z))) + _parent.player.player._y) + _parent.player.player.Yfire._y; Z = _parent.player.Z + 5.378965; _rotation = _parent.player._rotation; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { Z = Z + lightspeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; _rotation = (_rotation + vr); if (active == true) { if (lightspeed < 0) { _alpha = (_alpha - 5); } Z = Z - _parent.player.enginespeed; _visible = true; if (((((Z >= 250) | (absorb == true)) | (Math.abs(_y) > 300)) | (Math.abs(_x) > 400)) | (_alpha < 0)) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 788 MovieClip "croshairB" in Symbol 1214 MovieClip Frame 1
onClipEvent (load) { _visible = true; D = -0.01; H = -100; Yref = _parent.player.Yref; Xref = _parent.player.Xref; Z = _parent.player.Z + 100; X = _parent.player.X - _parent.player.Xref; Y = _parent.player.Y - _parent.player.Yref; this.swapDepths(1000000000 - (Z * 1000000)); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Yref = _parent.player.Yref; Xref = _parent.player.Xref; this.swapDepths(1000000000 - (Z * 1000000)); Z = _parent.player.Z + 200; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = _parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z)); if (_parent.player.dead == true) { _visible = false; } }
Instance of Symbol 788 MovieClip "croshairA" in Symbol 1214 MovieClip Frame 1
onClipEvent (load) { _visible = true; D = -0.01; H = -100; Yref = _parent.player.Yref; Xref = _parent.player.Xref; Z = _parent.player.Z + 200; X = _parent.player.X; Y = _parent.player.Y; this.swapDepths(1000000000 - (Z * 1000000)); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Yref = _parent.player.Yref; Xref = _parent.player.Xref; this.swapDepths(1000000000 - (Z * 1000000)); Z = _parent.player.Z + 70; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = _parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z)); if (_parent.player.dead == true) { _visible = false; } }
Instance of Symbol 803 MovieClip "torp" in Symbol 1214 MovieClip Frame 1
onClipEvent (load) { inflight = new Sound(this); inflight.attachSound("tiefall"); H = -10; D = -0.01; bombspeed = 5.0021156; Yref = _parent.player.Yref; Xref = _parent.player.Xref; _visible = false; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = ((_parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z))) + _parent.player.player._y) + _parent.player.player.Yfire._y; Z = _parent.player.Z + 1.97086; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (explosion == true) { play(); } } onClipEvent (enterFrame) { Xw = (10 * _width) / _xscale; _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } inflight.setVolume(volumen); if ((!_root.gamepaused) == true) { Z = Z + bombspeed; if (active == true) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (((Z >= 200) | (prego == true)) & (bombspeed > 0)) { _parent.player.prego = false; _parent.player.shotbomb = false; inflight.stop(); X = X + (Math.exp((-D) * Z) * Xref); Xref = 0; Y = Y + (Math.exp((-D) * Z) * Yref); Yref = 0; play(); explosion = true; bombspeed = 0; } if (souldone == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 59 MovieClip "lvl" in Symbol 1214 MovieClip Frame 1
onClipEvent (load) { H = -10; Ver = 0; Xcorr = 0; Ycorr = 0; endtime = 0; points = 0; _root.seqhit = 0; _root.blackscreen.toshow = false; _root.bonusright = false; i = 0; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; _visible = false; if (_root.checkpoint == true) { _parent.player.X = 0; _parent.player.Y = 50; _parent.player.Z = 0; _parent.vol = 0; Zpassed = 10011; } else { _parent.player.X = 0; _parent.player.Y = -230; _parent.player.Z = 0; _parent.vol = 100; Zpassed = -300; _parent.player.disabled = true; } } onClipEvent (enterFrame) { if ((Zpassed > 0) & (Zpassed < 10)) { _parent.player.disabled = false; } if (Zpassed < 0) { _parent.player.X = _parent.player.X + (0.04 * (-_parent.player.X)); _parent.player.Y = _parent.player.Y + (0.04 * (50 - _parent.player.Y)); } if (((((Key.isDown(32) & (keydown == false)) & (Zpassed >= 0)) & ((!_parent.player.dead) == true)) & ((!finished) == true)) & ((!endit) == true)) { if ((!_root.gamepaused) == true) { _root.gamepaused = true; } else { _root.gamepaused = false; } } if ((!_root.gamepaused) == true) { Zpassed = Zpassed + _parent.player.enginespeed; Xcorr = Xcorr - _parent.player.vx; Ycorr = Ycorr - _parent.player.vy; dH = dH - _parent.player.enginespeed; if (((Zpassed >= 0) & ((!creationI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationI = true; } else if (((Zpassed >= 150) & ((!creationII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = 200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationII = true; } else if (((Zpassed >= 300) & ((!creationIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = -200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationIII = true; } else if (((Zpassed >= 450) & ((!creationIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -300 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationIV = true; } else if (((Zpassed >= 600) & ((!creationV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 300 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationV = true; } else if (((Zpassed >= 750) & ((!creationVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = -300 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationVI = true; } else if (((Zpassed >= 900) & ((!creationVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 400 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationVII = true; } else if (((Zpassed >= 1050) & ((!creationVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -400 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationVIII = true; } else if (((Zpassed >= 1200) & ((!creationIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -200 + Xcorr; _parent["ring" + i].Y = 200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationIX = true; } else if (((Zpassed >= 1350) & ((!creationX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = -400 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationX = true; } else if (((Zpassed >= 1500) & ((!creationXI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -200 + Xcorr; _parent["ring" + i].Y = -200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXI = true; } else if (((Zpassed >= 1800) & ((!creationXII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 400 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXII = true; } else if (((Zpassed >= 1900) & ((!creationXIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -200 + Xcorr; _parent["ring" + i].Y = 100 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXIII = true; } else if (((Zpassed >= 2000) & ((!creationXIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -400 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXIV = true; } else if (((Zpassed >= 2100) & ((!creationXV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -200 + Xcorr; _parent["ring" + i].Y = -100 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXV = true; } else if (((Zpassed >= 2200) & ((!creationXVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = -200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXVI = true; } else if (((Zpassed >= 2300) & ((!creationXVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 200 + Xcorr; _parent["ring" + i].Y = -100 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXVII = true; } else if (((Zpassed >= 2400) & ((!creationXVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 400 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXVIII = true; } else if (((Zpassed >= 2500) & ((!creationXIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 200 + Xcorr; _parent["ring" + i].Y = 100 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXIX = true; } else if (((Zpassed >= 2600) & ((!creationXX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = 200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXX = true; } else if (((Zpassed >= 2700) & ((!creationXXI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -200 + Xcorr; _parent["ring" + i].Y = 100 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXI = true; } else if (((Zpassed >= 2800) & ((!creationXXII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXII = true; } else if (((Zpassed >= 3100) & ((!creationXXIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -400 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXIII = true; } else if (((Zpassed >= 3200) & ((!creationXXIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -200 + Xcorr; _parent["ring" + i].Y = -200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXIV = true; } else if (((Zpassed >= 3300) & ((!creationXXV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXV = true; } else if (((Zpassed >= 3400) & ((!creationXXVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 200 + Xcorr; _parent["ring" + i].Y = 200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXVI = true; } else if (((Zpassed >= 3500) & ((!creationXXVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 400 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXVII = true; } else if (((Zpassed >= 3600) & ((!creationXXVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 200 + Xcorr; _parent["ring" + i].Y = -200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXVIII = true; } else if (((Zpassed >= 3700) & ((!creationXXIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXIX = true; } else if (((Zpassed >= 3800) & ((!creationXXX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -200 + Xcorr; _parent["ring" + i].Y = 200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXX = true; } else if (((Zpassed >= 4100) & ((!creationXXXI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -400 + Xcorr; _parent["ring" + i].Y = 200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXXI = true; } else if (((Zpassed >= 4200) & ((!creationXXXII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -200 + Xcorr; _parent["ring" + i].Y = -200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXXII = true; } else if (((Zpassed >= 4300) & ((!creationXXXIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = 200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; i = i + 1; _parent.cap.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 0 + Xcorr; _parent["item" + i].Y = -250 + Ycorr; _parent["item" + i].Z = 309.23071670528; creationXXXIII = true; } else if (((Zpassed >= 4400) & ((!creationXXXIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 200 + Xcorr; _parent["ring" + i].Y = -200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXXIV = true; } else if (((Zpassed >= 4500) & ((!creationXXXV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 400 + Xcorr; _parent["ring" + i].Y = 200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXXV = true; } else if (((Zpassed >= 4650) & ((!creationXXXVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXXVI = true; } else if (((Zpassed >= 5000) & ((!creationXXXVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 300 + Xcorr; _parent["ring" + i].Y = 200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXXVII = true; } else if (((Zpassed >= 5100) & ((!creationXXXVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 0 + Xcorr; _parent["ring" + i].Y = 200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXXVIII = true; } else if (((Zpassed >= 5200) & ((!creationXXXIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = -300 + Xcorr; _parent["ring" + i].Y = 0 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXXIX = true; } else if (((Zpassed >= 5300) & ((!creationXXXX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.ring.duplicateMovieClip("ring" + i, i); _parent["ring" + i].active = true; _parent["ring" + i].X = 50 + Xcorr; _parent["ring" + i].Y = -200 + Ycorr; _parent["ring" + i].Z = 311.0470311672; creationXXXX = true; } else if (Zpassed >= 5800) { endit = true; } if (Ver <= 0) { i = i + 1; Ver = 4; } else { Ver = Ver - 1; } } if (Ver <= 0) { i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = (0.138764500567892 + random(200)) + 100; _parent["dust" + i].X = (random(1200) - 600) + Xcorr; _parent["dust" + i].Y = (random(800) - 400) + Ycorr; Ver = 4; } else { Ver = Ver - 1; } if (endit == true) { endtime = endtime + 1; if (endtime >= 50) { finished = true; endit = false; } } if (finished == true) { if (_root.scorebord.hideaway == true) { _parent.player.Z = _parent.player.Z + (_parent.player.enginespeed - 2); _parent.player.steerboost = true; } if (_parent.player.Z > 300) { _root.blackscreen.toshow = true; } if (_root.blackscreen._alpha >= 100) { stopAllSounds(); _root.gotoAndStop("lvlII"); } _parent.player.X = _parent.player.X + (0.04 * (-_parent.player.X)); _parent.player.Y = _parent.player.Y + (0.04 * (100 - _parent.player.Y)); _parent.player.disabled = true; _parent.croshairA._visible = false; _parent.croshairB._visible = false; } if (Key.isDown(32)) { keydown = true; } else { keydown = false; } }
Instance of Symbol 847 MovieClip "sword" in Symbol 1214 MovieClip Frame 1
onClipEvent (load) { plot = new Sound(); plot.attachSound("beam"); _visible = false; time = 0; H = -10; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { if (_root.laserlevel < 3) { _root.laserlevel = _root.laserlevel + 1; } _parent.player.player.greenglow.gotoAndPlay(1); _parent.player.player.greenglow.playin = true; plot.start(); play(); getitem = true; } } if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 867 MovieClip "shield" in Symbol 1214 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; time = 0; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { _parent.player.shield = _parent.player.shield + 20; _parent.player.player.redglow.gotoAndPlay(1); _parent.player.player.redglow.playin = true; plot.start(); play(); getitem = true; } } if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 888 MovieClip "cap" in Symbol 1214 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; time = 0; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { _root.bombstock = _root.bombstock + 1; _parent.player.player.blueglow.gotoAndPlay(1); _parent.player.player.blueglow.playin = true; plot.start(); play(); getitem = true; } } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1195 MovieClip "dust" in Symbol 1214 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(random(3) + 1); _visible = false; D = -0.01; Xref = 0; Yref = 0; fff = 0.1 * (random(3) + 2); var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; this.swapDepths(1000000000 - (Z * 1000000)); Z = Z - _parent.player.enginespeed; Z = Z - fff; if ((!_parent.lvl.finished) == true) { X = X - _parent.player.vx; Y = Y - _parent.player.vy; } } if (Z < -50) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1213 MovieClip "ring" in Symbol 1214 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; Xref = 0; Yref = 0; vx = 0; vy = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); stop(); } else if ((getitem == true) & ((!finalframe) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((getitem == true) & (Z < (_parent.player.Z - 2))) { X = X + (0.1 * (_parent.player.X - X)); Y = Y + (0.1 * (_parent.player.Y - Y)); X = X + _parent.player.vx; Y = Y + _parent.player.vy; } else { X = X - _parent.player.vx; Y = Y - _parent.player.vy; X = X + vx; Y = Y + vy; Z = Z - _parent.player.enginespeed; } if (Hflux == true) { if (vx == 0) { vx = 5; } if ((X < -400) & (vx < 0)) { vx = 5; } if ((X > 400) & (vx > 0)) { vx = -5; } } if (Vflux == true) { if (vy == 0) { vy = 5; } if ((Y < -300) & (vy < 0)) { vy = 5; } if ((Y > 300) & (vy > 0)) { vy = -5; } } this.swapDepths(1000000000 - (Z * 1000000)); if ((this.body.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 4)) & ((!getitem) == true)) { plot.start(); if (_root.seqhit < 5) { _root.seqhit = _root.seqhit + 1; } seqhit = _root.seqhit; _root.hits = _root.hits + _root.seqhit; play(); getitem = true; } } if (finalframe == true) { this.swapDepths(0); this.removeMovieClip(); } if (Z < -50) { if ((!getitem) == true) { _root.seqhit = 0; } if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Symbol 1236 MovieClip Frame 1
stop();
Instance of Symbol 1067 MovieClip "spot" in Symbol 1236 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 1236 MovieClip Frame 9
finalframe = true;
Symbol 1237 MovieClip Frame 1
stop();
Symbol 1240 MovieClip Frame 1
stop();
Symbol 1240 MovieClip Frame 15
kip = true;
Symbol 1240 MovieClip Frame 16
stop();
Symbol 1260 MovieClip Frame 1
stop();
Symbol 1260 MovieClip Frame 10
stop(); finalframe = true;
Instance of Symbol 1259 MovieClip in Symbol 1260 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1261 MovieClip Frame 1
stop();
Symbol 1264 MovieClip Frame 1
stop();
Symbol 1264 MovieClip Frame 15
kip = true;
Symbol 1264 MovieClip Frame 16
stop();
Symbol 1273 MovieClip Frame 1
stop();
Instance of Symbol 1272 MovieClip "amoe" in Symbol 1273 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1274 MovieClip Frame 1
stop();
Symbol 1277 MovieClip Frame 1
stop();
Symbol 1277 MovieClip Frame 15
kip = true;
Symbol 1277 MovieClip Frame 16
stop();
Symbol 1288 MovieClip Frame 1
stop();
Instance of Symbol 1287 MovieClip in Symbol 1288 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1291 MovieClip Frame 1
stop();
Symbol 1291 MovieClip Frame 15
kip = true;
Symbol 1291 MovieClip Frame 16
stop();
Symbol 1303 MovieClip Frame 1
stop();
Instance of Symbol 1302 MovieClip "squid" in Symbol 1303 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1317 MovieClip Frame 1
stop();
Instance of Symbol 320 MovieClip "core" in Symbol 1317 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1317 MovieClip Frame 15
kip = true;
Symbol 1317 MovieClip Frame 16
stop();
Symbol 1325 MovieClip Frame 1
stop();
Instance of Symbol 1324 MovieClip "jelly" in Symbol 1325 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1328 MovieClip Frame 1
stop();
Symbol 1328 MovieClip Frame 15
kip = true;
Symbol 1328 MovieClip Frame 16
stop();
Symbol 1331 MovieClip Frame 1
stop();
Instance of Symbol 1330 MovieClip "rock" in Symbol 1331 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1334 MovieClip Frame 1
stop();
Symbol 1334 MovieClip Frame 15
kip = true;
Symbol 1334 MovieClip Frame 16
stop();
Symbol 1337 MovieClip Frame 1
stop();
Symbol 1340 MovieClip Frame 1
stop();
Symbol 1340 MovieClip Frame 15
kip = true;
Symbol 1340 MovieClip Frame 16
stop();
Symbol 1343 MovieClip Frame 1
stop();
Symbol 1346 MovieClip Frame 1
stop();
Symbol 1346 MovieClip Frame 15
kip = true;
Symbol 1346 MovieClip Frame 16
stop();
Symbol 1349 MovieClip Frame 1
stop();
Symbol 1352 MovieClip Frame 1
stop();
Symbol 1352 MovieClip Frame 15
kip = true;
Symbol 1352 MovieClip Frame 16
stop();
Symbol 1367 MovieClip Frame 1
stop();
Instance of Symbol 1357 MovieClip in Symbol 1367 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1367 MovieClip Frame 64
stop(); souldone = true;
Symbol 1375 MovieClip Frame 1
stop();
Symbol 1378 MovieClip Frame 1
stop();
Symbol 1383 MovieClip Frame 1
stop();
Symbol 1383 MovieClip Frame 15
kip = true;
Symbol 1383 MovieClip Frame 16
stop();
Symbol 1384 MovieClip Frame 1
stop();
Instance of Symbol 1383 MovieClip "wheelA" in Symbol 1384 MovieClip Frame 1
onClipEvent (load) { dead = false; wheelbe = true; expl = new Sound(this); expl.attachSound("smallknal"); i = 0; hp = 3; } onClipEvent (enterFrame) { active = _parent._parent.active; if (_root.gamepaused == true) { } else { _rotation = (_rotation + (5 * _parent.enginespeed)); } if (((pain == true) & (dead == false)) & (hp > 0)) { this.wheel.play(); pain = false; } if ((hp <= 0) & (dead == false)) { i = i + 1; _parent._parent._parent.shield.duplicateMovieClip("itemA" + i, 1000000000 - (1000000 * (_parent._parent.Z - 2.864387986))); _parent._parent._parent["itemA" + i].active = true; _parent._parent._parent["itemA" + i].Z = _parent._parent.Z - 2.864387986; _parent._parent._parent["itemA" + i].X = _parent._parent.X - 330; _parent._parent._parent["itemA" + i].Y = _parent._parent.Y - 330; this.play(); expl.start(); dead = true; } if (active == true) { } }
Instance of Symbol 1383 MovieClip "wheelB" in Symbol 1384 MovieClip Frame 1
onClipEvent (load) { wheelbe = true; dead = false; expl = new Sound(this); expl.attachSound("smallknal"); i = 0; hp = 3; } onClipEvent (enterFrame) { active = _parent._parent.active; if (_root.gamepaused == true) { } else { _rotation = (_rotation + (5 * _parent.enginespeed)); } if (active == true) { if (((pain == true) & (dead == false)) & (hp > 0)) { this.wheel.play(); pain = false; } if ((hp <= 0) & (dead == false)) { i = i + 1; _parent._parent._parent.shield.duplicateMovieClip("itemB" + i, 1000000000 - (1000000 * (_parent._parent.Z - 2.864387986))); _parent._parent._parent["itemB" + i].active = true; _parent._parent._parent["itemB" + i].Z = _parent._parent.Z - 2.864387986; _parent._parent._parent["itemB" + i].X = _parent._parent.X + 330; _parent._parent._parent["itemB" + i].Y = _parent._parent.Y - 330; this.play(); expl.start(); dead = true; } } }
Instance of Symbol 1383 MovieClip "wheelC" in Symbol 1384 MovieClip Frame 1
onClipEvent (load) { wheelbe = true; dead = false; expl = new Sound(this); expl.attachSound("smallknal"); hp = 3; i = 0; } onClipEvent (enterFrame) { active = _parent._parent.active; if (_root.gamepaused == true) { } else { _rotation = (_rotation + (5 * _parent.enginespeed)); } if (active == true) { if (((pain == true) & (dead == false)) & (hp > 0)) { this.wheel.play(); pain = false; } if ((hp <= 0) & (dead == false)) { i = i + 1; _parent._parent._parent.shield.duplicateMovieClip("itemC" + i, 1000000000 - (1000000 * (_parent._parent.Z - 2.864387986))); _parent._parent._parent["itemC" + i].active = true; _parent._parent._parent["itemC" + i].Z = _parent._parent.Z - 2.864387986; _parent._parent._parent["itemC" + i].X = _parent._parent.X - 330; _parent._parent._parent["itemC" + i].Y = _parent._parent.Y + 330; this.play(); expl.start(); dead = true; } } }
Instance of Symbol 1383 MovieClip "wheelD" in Symbol 1384 MovieClip Frame 1
onClipEvent (load) { wheelbe = true; dead = false; expl = new Sound(this); expl.attachSound("smallknal"); i = 0; hp = 3; } onClipEvent (enterFrame) { active = _parent._parent.active; if (_root.gamepaused == true) { } else { _rotation = (_rotation + (5 * _parent.enginespeed)); } if (active == true) { if (((pain == true) & (dead == false)) & (hp > 0)) { this.wheel.play(); pain = false; } if ((hp <= 0) & (dead == false)) { i = i + 1; _parent._parent._parent.shield.duplicateMovieClip("itemD" + i, 1000000000 - (1000000 * (_parent._parent.Z - 2.864387986))); _parent._parent._parent["itemD" + i].active = true; _parent._parent._parent["itemD" + i].Z = _parent._parent.Z - 2.864387986; _parent._parent._parent["itemD" + i].X = _parent._parent.X + 330; _parent._parent._parent["itemD" + i].Y = _parent._parent.Y + 330; this.play(); expl.start(); dead = true; } } }
Symbol 1391 MovieClip Frame 1
stop();
Instance of Symbol 1384 MovieClip "sub" in Symbol 1391 MovieClip Frame 1
onClipEvent (enterFrame) { enginespeed = _parent.enginespeed; if (melding > 0) { melding = melding - 1; } }
Instance of Symbol 1067 MovieClip "spot" in Symbol 1391 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1391 MovieClip Frame 62
stop();
Symbol 1398 MovieClip Frame 1
stop();
Instance of Symbol 1067 MovieClip "spot" in Symbol 1398 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1399 MovieClip Frame 1
stop();
Symbol 1402 MovieClip Frame 1
stop();
Symbol 1402 MovieClip Frame 15
kip = true;
Symbol 1402 MovieClip Frame 16
stop();
Symbol 1403 MovieClip Frame 1
stop();
Instance of Symbol 779 MovieClip "player" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { beenhit = false; shield = 100; FF = 0; H = -10; D = -0.01; eenshot = new Sound(this.player.shield); eenshot.attachSound("blaster"); crash = new Sound(this); crash.attachSound("glass"); bumb = new Sound(this.boom); bumb.attachSound("boing"); nobomb = new Sound(this); nobomb.attachSound("lamb"); tweeshot = new Sound(this.player.shield); tweeshot.attachSound("ion"); drieshot = new Sound(this.player.shield); drieshot.attachSound("plasma"); motortwee = new Sound(this.player.blueglow); motortwee.attachSound("straalmotor"); motordrie = new Sound(this.player.blueglow); motordrie.attachSound("straalmotorX2"); expl = new Sound(); expl.attachSound("smallknal"); shotbomb = false; bombstock = _root.bombstock; laserlevel = _root.laserlevel; Yref = 0; Xref = 0; Ycheck = 0; Xcheck = 0; t = 0; i = 0; e = 0; vy = 0; vx = 0; Xar = 0; Yar = 0; amoekling = 0; groundstop = 0; volumen = 100; crashplaytime = 0.055; coolcannon = 0; enginepower = 200; enginespeed = 1; if (_root.checkpoint == true) { X = 0; Y = 50; Z = 0; } else { X = 0; Y = -230; Z = 0; } this.swapDepths(1000000000 - (Z * 1000000)); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = X * Math.exp(D * Z); this._y = Y * Math.exp(D * Z); ampl = 0; } onClipEvent (enterFrame) { if (_root.invertion == true) { up = 40; down = 38; } else { down = 40; up = 38; } if (((!disabled) == true) & ((!dead) == true)) { Y = Y - (_parent.lvl.Ycorr + Y); } bombstock = _root.bombstock; laserlevel = _root.laserlevel; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = X * Math.exp(D * Z); this._y = Y * Math.exp(D * Z); this.swapDepths(1000000000 - (Z * 1000000)); if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } if (bomstock > 99) { bombstock = bombstock - 1; } if (amoekling > 0) { amoekling = amoekling - 1; } if (shield > 100) { shield = shield - 1; } if (shield <= 0) { ampl = 0; dead = true; } if (_root.gamepaused == true) { motortwee.stop(); motordrie.stop(); eenshot.stop(); crash.stop(); this.boom.stop(); nobomb.stop(); tweeshot.stop(); drieshot.stop(); motordrieplaying = false; motoreenplaying = false; motortweeplaying = false; } if ((!_root.gamepaused) == true) { t++; X = X + vx; Y = Y + vy; verY = -Math.floor(Y / 36); verX = -Math.floor(X / 52); if ((dead == true) & (Y < 160)) { if ((!crashtoplayed) == true) { crash.start(crashplaytime); crashtoplayed = true; } _rotation = (_rotation + 20); } else if ((dead == true) & (this.player._alpha > 0)) { fish = true; enginespeed = 0; enginepower = 0; this.boom.boomplaying = true; _parent.vol = _parent.vol - 20; this.player._alpha = this.player._alpha - 20; expl.start(); vx = 0; vy = 0; _root.blackscreen.toshow = true; motortwee.stop(); motordrie.stop(); } else if ((dead == true) & (this.player._alpha <= 0)) { enginespeed = 0; enginepower = 0; FF = FF + 1; if (FF >= 100) { _root.lives = _root.lives - 1; _root.bombstock = 5; _root.laserlevel = 1; stopAllSounds(); if (_root.lives >= 0) { _root.play(); } else { _root.hitstotal = _root.hitstotal + _root.hits; _root.gotoAndStop("end"); } } } if ((((Key.isDown(90) & (Zdown == false)) & (shotbomb == false)) & ((!dead) == true)) & ((!disabled) == true)) { if (_root.bombstock > 0) { i = i + 1; _parent.torp.duplicateMovieClip("torp" + i, i); _parent["torp" + i].active = true; this.activebomb = _parent["torp" + i]; _root.bombstock = _root.bombstock - 1; shotbomb = true; } else { nobomb.start(); } } if ((shotbomb == true) & (Zdown == true)) { prego = true; } if ((((Key.isDown(90) & (Zdown == false)) & (prego == true)) & ((!dead) == true)) & ((!disabled) == true)) { this.activebomb.prego = true; shotbomb = false; prego = false; } if (((Key.isDown(65) & (coolcannon <= 0)) & ((!dead) == true)) & ((!disabled) == true)) { if (_root.laserlevel == 1) { eenshot.setVolume(100); eenshot.start(); } else if (_root.laserlevel == 2) { tweeshot.setVolume(40); tweeshot.start(); } else if (_root.laserlevel == 3) { drieshot.setVolume(50); drieshot.start(); } i = i + 1; _parent.laser.duplicateMovieClip("laser" + i, i); _parent["laser" + i].active = true; _parent["laser" + i].Z = Z + 3.078965; _parent["laser" + i].Yref = Yref; _parent["laser" + i].Xref = Xref; coolcannon = 7; } if (coolcannon > 0) { coolcannon = coolcannon - 1; } if (ampl > 0) { ampl = ampl - 0.2; } if (Math.abs(ampl) < 1) { ampl = 0; } if (Xcheck < 0) { X = X + 2; Xcheck = Xcheck + 2; } if (Xcheck > 0) { X = X - 2; Xcheck = Xcheck - 2; } X = X + (ampl * Math.cos((Math.PI * t) / 12)); Xcheck = Xcheck + (ampl * Math.cos((Math.PI * t) / 12)); if (ampl > 0) { if (Dwall == true) { vx = vx + Math.sin((Math.PI * t) / 10); } else { vy = vy + Math.sin((Math.PI * t) / 10); } } if ((beenhit == true) & ((!dead) == true)) { crash.start(crashplaytime); this.player.shield._visible = true; this.player.shield._alpha = 100; ampl = 20; beenhit = false; } this.player.xhoek = Math.floor(verX + Xar); if ((((Key.isDown(37) & (!Key.isDown(39))) & ((!dead) == true)) & ((!disabled) == true)) | (steerleft == true)) { if (Xar > -5) { Xar = Xar - 0.25; } if (Xar < -5) { Xar = Xar + 0.25; } } else if ((((Key.isDown(39) & (!Key.isDown(37))) & ((!dead) == true)) & ((!disabled) == true)) | (steerright == true)) { if (Xar > 5) { Xar = Xar - 0.25; } if (Xar < 5) { Xar = Xar + 0.25; } } else { if (Xar > 0) { Xar = Xar - 0.5; } if (Xar < 0) { Xar = Xar + 0.5; } } this.player.yhoek = Math.floor(verY + Yar); if ((((Key.isDown(down) & (!Key.isDown(up))) & ((!dead) == true)) & ((!disabled) == true)) | (steerup == true)) { if (Yar > -5) { Yar = Yar - 0.25; } if (Yar < -5) { Yar = Yar + 0.25; } } else if ((((((Key.isDown(up) & (groundstop <= 0)) & (!Key.isDown(down))) & ((!dead) == true)) & ((!disabled) == true)) | (steerdown == true)) & ((!Dwall) == true)) { if (Yar > 5) { Yar = Yar - 0.25; } if (Yar < 5) { Yar = Yar + 0.25; } } else { if ((Yar > 0) & (!(((dead == true) & (Y < 200)) & (Yar < 5)))) { Yar = Yar - 0.5; } if ((Yar < 0) | (((dead == true) & (Y < 200)) & (Yar < 5))) { Yar = Yar + 0.5; } } if ((X <= -270) & ((!disabled) == true)) { Lwall = true; } else { Lwall = false; } if ((X >= 270) & ((!disabled) == true)) { Rwall = true; } else { Rwall = false; } if ((Y <= -180) & ((!disabled) == true)) { Uwall = true; } else { Uwall = false; } if ((Y >= 180) & ((!disabled) == true)) { Dwall = true; } else { Dwall = false; } if (Y > 181) { Y = Y - 1; } if ((!disabled) == true) { } if (((((Key.isDown(83) & (enginepower > 0)) & ((boosting == true) | (altdown == false))) & ((!dead) == true)) & ((!disabled) == true)) | (steerboost == true)) { motortwee.setVolume(volumen); if ((!motordrieplaying) == true) { motortwee.stop(); motordrie.start(0, 99999999999); motoreenplaying = false; motortweeplaying = false; motordrieplaying = true; } if ((enginepower > 0) & ((!disabled) == true)) { enginepower = enginepower - 2; } Cmaak = Math.exp(D * 5); boosting = true; braking = false; this.player.enginescreen = 1; if (Z < 31) { _parent.shadown.Z = _parent.shadown.Z + 3.1; Z = Z + 3.1; } enginespeed = 4; } else if (((((Key.isDown(68) & (enginepower > 0)) & ((braking == true) | (ctrldown == false))) & ((!dead) == true)) & ((!disabled) == true)) | (steerbrake == true)) { vx = 0; vy = 0; motortwee.setVolume(0.3 * volumen); if ((!motoreenplaying) == true) { motordrie.stop(); motortwee.start(0, 99999999999); motordrieplaying = false; motortweeplaying = false; motoreenplaying = true; } if ((enginepower > 0) & ((!disabled) == true)) { enginepower = enginepower - 2; } Cmaak = Math.exp(D * -5); boosting = false; braking = true; this.player.enginescreen = -1; if (Z > -31) { _parent.shadown.Z = _parent.shadown.Z - 3.1; Z = Z - 3.1; } enginespeed = 0; } else { motortwee.setVolume(0.7 * volumen); if ((!motortweeplaying) == true) { motordrie.stop(); motortwee.start(0, 99999999999); motordrieplaying = false; motoreenplaying = false; motortweeplaying = true; } if (enginepower < 200) { enginepower = enginepower + 1; } braking = false; boosting = false; this.player.enginescreen = 0; Cmaak = 1; if (Z < 0) { _parent.shadown.Z = _parent.shadown.Z + 3.1; Z = Z + 3.1; } if (Z > 0) { _parent.shadown.Z = _parent.shadown.Z - 3.1; Z = Z - 3.1; } if (!((dead == true) & (fish == true))) { enginespeed = 2; } } if ((!disabled) == true) { } if (((((Key.isDown(39) & (!Key.isDown(37))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerright == true)) { if (Rwall == true) { vx = 0; } else { if (vx < (10 * enginespeed)) { vx = vx + (enginespeed / 4); } if (vx > (10 * enginespeed)) { vx = vx - (enginespeed / 4); } } if (Xref < (300 * Cmaak)) { Xref = Xref + (15 * Cmaak); } if (Xref > (300 * Cmaak)) { Xref = Xref - (15 * Cmaak); } } else if (((((Key.isDown(37) & (!Key.isDown(39))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerleft == true)) { if (Lwall == true) { vx = 0; } else { if (vx < (-10 * enginespeed)) { vx = vx + (enginespeed / 4); } if (vx > (-10 * enginespeed)) { vx = vx - (enginespeed / 4); } } if (Xref > (-300 * Cmaak)) { Xref = Xref - (15 * Cmaak); } if (Xref < (-300 * Cmaak)) { Xref = Xref + (15 * Cmaak); } } else { if (((Lwall == true) & (vx < 0)) | ((Rwall == true) & (vx > 0))) { vx = 0; } if (Xref > 0) { Xref = Xref - (15 * Cmaak); } if (Xref < 0) { Xref = Xref + (15 * Cmaak); } if (vx < 0) { vx = vx + (enginespeed / 4); } if (vx > 0) { vx = vx - (enginespeed / 4); } if (Math.abs(vx) < (enginespeed / 4)) { vx = 0; } } Xref = Cmaak * (X + ((300 * (Xar - (X / 52))) / 5)); Yref = Cmaak * (Y + ((200 * (Yar - (Y / 36))) / 5)); if ((Uwall == true) & (vy < 0)) { vy = 0; } if ((Dwall == true) & (vy > 0)) { Yar = 0; vy = 0; } if (groundstop > 0) { groundstop = groundstop - 1; } if (((Lwall == true) & (vx < 0)) | ((Rwall == true) & (vx > 0))) { vx = 0; } if ((!disabled) == true) { } if ((((((Key.isDown(up) & (!Key.isDown(down))) & (groundstop <= 0)) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerdown == true)) { if (Dwall == true) { Yar = 0; vy = 0; } else { if (vy < (10 * enginespeed)) { vy = vy + (enginespeed / 4); } if (vy > (10 * enginespeed)) { vy = vy - (enginespeed / 4); } } } else if (((((Key.isDown(down) & (!Key.isDown(up))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerup == true)) { if (Uwall == true) { vy = 0; } else { if (vy < (-10 * enginespeed)) { vy = vy + (enginespeed / 4); } if (vy > (-10 * enginespeed)) { vy = vy - (enginespeed / 4); } } } else { if ((Uwall == true) & (vy < 0)) { vy = 0; } else if ((Dwall == true) & (vy > 0)) { Yar = 0; vy = 0; } if ((vy < 0) | (((dead == true) & (Y < 200)) & (vy < 10))) { vy = vy + (enginespeed / 4); } if ((vy > 0) & (!(((dead == true) & (Y < 200)) & (vy < 10)))) { vy = vy - (enginespeed / 4); } if (Math.abs(vy) < (enginespeed / 4)) { vy = 0; } } if (Key.isDown(83)) { altdown = true; } else { altdown = false; } if (Key.isDown(68)) { ctrldown = true; } else { ctrldown = false; } if (Key.isDown(65)) { spacedown = true; } else { spacedown = false; } if (Key.isDown(90)) { Zdown = true; } else { Zdown = false; } } ii = i - 1; iii = i - 2; iiii = i - 3; iiiii = i - 4; iiiiii = i - 5; iiiiiii = i - 6; iiiiiiii = i - 7; iiiiiiiii = i - 8; iiiiiiiiii = i - 9; iiiiiiiiiii = i - 10; iiiiiiiiiiii = i - 11; iiiiiiiiiiiii = i - 12; iiiiiiiiiiiiii = i - 13; iiiiiiiiiiiiiii = i - 14; iiiiiiiiiiiiiiii = i - 15; }
Instance of Symbol 786 MovieClip "laser" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { eenshot = new Sound(this); eenshot.attachSound("blaster"); H = -10; D = -0.01; vx = 0; vy = 0; vr = 0; laserbe = true; gotoAndStop(_parent.player.laserlevel); lightspeed = 15.699465768; Yref = _parent.player.Yref; Xref = _parent.player.Xref; _visible = false; X = (_parent.player.X + (2 * _parent.player.player.xhoek)) - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = ((_parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z))) + _parent.player.player._y) + _parent.player.player.Yfire._y; Z = _parent.player.Z + 5.378965; _rotation = _parent.player._rotation; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { Z = Z + lightspeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; _rotation = (_rotation + vr); if (active == true) { if (lightspeed < 0) { _alpha = (_alpha - 5); } Z = Z - _parent.player.enginespeed; _visible = true; if (((_y / Math.exp(D * Z)) > (380 + _parent.lvl.Ycorr)) & (Yref > 0)) { absorb = true; } if (((((Z >= 250) | (absorb == true)) | (Math.abs(_y) > 300)) | (Math.abs(_x) > 400)) | (_alpha < 0)) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 788 MovieClip "croshairB" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { _visible = true; D = -0.01; H = -100; Yref = _parent.player.Yref; Xref = _parent.player.Xref; Z = _parent.player.Z + 100; X = _parent.player.X - _parent.player.Xref; Y = _parent.player.Y - _parent.player.Yref; this.swapDepths(1000000000 - (Z * 1000000)); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Yref = _parent.player.Yref; Xref = _parent.player.Xref; this.swapDepths(1000000000 - (Z * 1000000)); Z = _parent.player.Z + 200; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = _parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z)); if ((_y / Math.exp(D * Z)) > (400 + _parent.lvl.Ycorr)) { _visible = false; } else if ((_parent.player.dead == true) | (_parent.lvl.finished == true)) { _visible = false; } else { _visible = true; } }
Instance of Symbol 788 MovieClip "croshairA" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { _visible = true; D = -0.01; H = -100; Yref = _parent.player.Yref; Xref = _parent.player.Xref; Z = _parent.player.Z + 200; X = _parent.player.X; Y = _parent.player.Y; this.swapDepths(1000000000 - (Z * 1000000)); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Yref = _parent.player.Yref; Xref = _parent.player.Xref; this.swapDepths(1000000000 - (Z * 1000000)); Z = _parent.player.Z + 70; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = _parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z)); if ((_y / Math.exp(D * Z)) > (400 + _parent.lvl.Ycorr)) { _visible = false; } else if ((_parent.player.dead == true) | (_parent.lvl.finished == true)) { _visible = false; } else { _visible = true; } }
Instance of Symbol 803 MovieClip "torp" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { bebomb = true; inflight = new Sound(this); inflight.attachSound("tiefall"); H = -10; D = -0.01; bombspeed = 5.0021156; Yref = _parent.player.Yref; Xref = _parent.player.Xref; _visible = false; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = ((_parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z))) + _parent.player.player._y) + _parent.player.player.Yfire._y; Z = _parent.player.Z + 1.97086; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (explosion == true) { play(); } } onClipEvent (enterFrame) { Xw = (10 * _width) / _xscale; _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } inflight.setVolume(volumen); if ((!_root.gamepaused) == true) { Z = Z + bombspeed; if (active == true) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (((_y / Math.exp(D * Z)) > (380 + _parent.lvl.Ycorr)) & (Yref > 0)) { prego = true; } if (((Z >= 200) | (prego == true)) & (bombspeed > 0)) { _parent.player.prego = false; _parent.player.shotbomb = false; inflight.stop(); X = X + (Math.exp((-D) * Z) * Xref); Xref = 0; Y = Y + (Math.exp((-D) * Z) * Yref); Yref = 0; play(); explosion = true; bombspeed = 0; } if (souldone == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 164 MovieClip "inque" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 7.383465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 5; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 59 MovieClip "lvl" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { H = -10; Ver = 0; Xcorr = 0; Ycorr = 0; endtime = 0; points = 0; i = 0; _visible = false; _root.blackscreen.toshow = false; i = i + 1; _parent.plant.duplicateMovieClip("obj" + i, 699861235.499432); _parent["obj" + i].active = true; _parent["obj" + i].Z = 0.138764500567892 + random(300); _parent["obj" + i].X = (random(3000) - 1500) + Xcorr; _parent["obj" + i].Y = 380 + Ycorr; i = i + 1; _parent.plant.duplicateMovieClip("obj" + i, 699861235.499432); _parent["obj" + i].active = true; _parent["obj" + i].Z = 0.138764500567892 + random(300); _parent["obj" + i].X = (random(3000) - 1500) + Xcorr; _parent["obj" + i].Y = 380 + Ycorr; i = i + 1; _parent.plant.duplicateMovieClip("obj" + i, 699861235.499432); _parent["obj" + i].active = true; _parent["obj" + i].Z = 0.138764500567892 + random(300); _parent["obj" + i].X = (random(3000) - 1500) + Xcorr; _parent["obj" + i].Y = 380 + Ycorr; i = i + 1; _parent.plant.duplicateMovieClip("obj" + i, 699861235.499432); _parent["obj" + i].active = true; _parent["obj" + i].Z = 0.138764500567892 + random(300); _parent["obj" + i].X = (random(3000) - 1500) + Xcorr; _parent["obj" + i].Y = 380 + Ycorr; i = i + 1; _parent.plant.duplicateMovieClip("obj" + i, 699861235.499432); _parent["obj" + i].active = true; _parent["obj" + i].Z = 0.138764500567892 + random(300); _parent["obj" + i].X = (random(3000) - 1500) + Xcorr; _parent["obj" + i].Y = 380 + Ycorr; i = i + 1; _parent.plant.duplicateMovieClip("obj" + i, 699861235.499432); _parent["obj" + i].active = true; _parent["obj" + i].Z = 0.138764500567892 + random(300); _parent["obj" + i].X = (random(3000) - 1500) + Xcorr; _parent["obj" + i].Y = 380 + Ycorr; i = i + 1; _parent.plant.duplicateMovieClip("obj" + i, 699861235.499432); _parent["obj" + i].active = true; _parent["obj" + i].Z = 0.138764500567892 + random(300); _parent["obj" + i].X = (random(3000) - 1500) + Xcorr; _parent["obj" + i].Y = 380 + Ycorr; i = i + 1; _parent.plant.duplicateMovieClip("obj" + i, 699861235.499432); _parent["obj" + i].active = true; _parent["obj" + i].Z = 0.138764500567892 + random(300); _parent["obj" + i].X = (random(3000) - 1500) + Xcorr; _parent["obj" + i].Y = 380 + Ycorr; i = i + 1; _parent.plant.duplicateMovieClip("obj" + i, 699861235.499432); _parent["obj" + i].active = true; _parent["obj" + i].Z = 0.138764500567892 + random(300); _parent["obj" + i].X = (random(3000) - 1500) + Xcorr; _parent["obj" + i].Y = 380 + Ycorr; if (_root.checkpoint == true) { _parent.player.X = 0; _parent.player.Y = 0; _parent.player.Z = 0; _parent.vol = 0; Zpassed = 11011; } else { _parent.player.X = 0; _parent.player.Y = -230; _parent.player.Z = 0; _parent.vol = 100; Zpassed = -100; _parent.player.disabled = true; } } onClipEvent (enterFrame) { if ((Zpassed > 0) & (Zpassed < 10)) { _parent.player.disabled = false; } if (Zpassed < 0) { if (_parent.player.Y < 0) { _parent.player.Y = _parent.player.Y + 5; } } if (((((Key.isDown(32) & (keydown == false)) & (Zpassed >= 0)) & ((!_parent.player.dead) == true)) & ((!finished) == true)) & ((!endit) == true)) { if ((!_root.gamepaused) == true) { _root.gamepaused = true; } else { _root.gamepaused = false; } } if ((!_root.gamepaused) == true) { Zpassed = Zpassed + _parent.player.enginespeed; Xcorr = Xcorr - _parent.player.vx; Ycorr = Ycorr - _parent.player.vy; dH = dH - _parent.player.enginespeed; if (_root.thebottalk == true) { if (Zpassed < 400) { _root.thebot._visible = true; _root.thebot.gotoAndStop(7); } else if ((Zpassed >= 400) & (Zpassed < 11000)) { _root.thebot._visible = false; } else if ((Zpassed >= 11000) & (Zpassed < 12000)) { _root.thebot._visible = true; _root.thebot.gotoAndStop(8); } else if ((Zpassed >= 12000) & ((!endit) == true)) { _root.thebot._visible = false; } else if ((endit == true) & ((!finished) == true)) { _root.thebot._visible = true; _root.thebot.gotoAndStop(9); } else if (finished == true) { _root.thebot._visible = false; } } if (((Zpassed >= 200) & ((!creationI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.snal.duplicateMovieClip("snal" + i, i); _parent["snal" + i].active = true; _parent["snal" + i].X = 200 + Xcorr; _parent["snal" + i].Z = 355.74032675454; _parent["snal" + i].Y = 380 + Ycorr; i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = -200 + Xcorr; _parent["oyst" + i].Z = 309.643780962798; _parent["oyst" + i].Y = 380 + Ycorr; creationI = true; } else if (((Zpassed >= 400) & ((!creationII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.snal.duplicateMovieClip("snal" + i, i); _parent["snal" + i].active = true; _parent["snal" + i].X = -400 + Xcorr; _parent["snal" + i].Z = 351.74032675454; _parent["snal" + i].Y = 380 + Ycorr; i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = 400 + Xcorr; _parent["oyst" + i].Z = 309.643780962798; _parent["oyst" + i].Y = 380 + Ycorr; i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = -300 + Xcorr; _parent["jelly" + i].Y = -200 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; creationII = true; } else if (((Zpassed >= 500) & ((!creationIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = 0 + Xcorr; _parent["oyst" + i].Z = 310.46265652237; _parent["oyst" + i].Y = 380 + Ycorr; _parent["oyst" + i].greenhave = true; creationIII = true; } else if (((Zpassed >= 800) & ((!creationIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = 200 + Xcorr; _parent["sstr" + i].Y = -100 + Ycorr; _parent["sstr" + i].Z = 301.346789657607; i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = -300 + Xcorr; _parent["sstr" + i].Y = 150 + Ycorr; _parent["sstr" + i].Z = 302.865627267037; creationIV = true; } else if (((Zpassed >= 900) & ((!creationV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = 300 + Xcorr; _parent["sstr" + i].Y = 200 + Ycorr; _parent["sstr" + i].Z = 301.346789657607; i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = -250 + Xcorr; _parent["sstr" + i].Y = -150 + Ycorr; _parent["sstr" + i].Z = 302.437627387455; creationV = true; } else if (((Zpassed >= 1000) & ((!creationVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = 300 + Xcorr; _parent["sstr" + i].Y = 70 + Ycorr; _parent["sstr" + i].Z = 301.346789657607; i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = -300 + Xcorr; _parent["sstr" + i].Y = -70 + Ycorr; _parent["sstr" + i].Z = 302.398758473486; creationVI = true; } else if (((Zpassed >= 1100) & ((!creationVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.snal.duplicateMovieClip("snal" + i, i); _parent["snal" + i].active = true; _parent["snal" + i].X = -300 + Xcorr; _parent["snal" + i].Z = 346.74032675454; _parent["snal" + i].Y = 380 + Ycorr; i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = 300 + Xcorr; _parent["oyst" + i].redhave = true; _parent["oyst" + i].Z = 310.46265652237; _parent["oyst" + i].Y = 380 + Ycorr; creationVII = true; } else if (((Zpassed >= 1200) & ((!creationVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.snal.duplicateMovieClip("snal" + i, i); _parent["snal" + i].active = true; _parent["snal" + i].X = 400 + Xcorr; _parent["snal" + i].Z = 351.74032675454; _parent["snal" + i].Y = 380 + Ycorr; i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = 0 + Xcorr; _parent["oyst" + i].Z = 310.46265652237; _parent["oyst" + i].Y = 380 + Ycorr; creationVIII = true; } else if (((Zpassed >= 1400) & ((!creationIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = 100 + Xcorr; _parent["amoe" + i].Y = -200 + Ycorr; _parent["amoe" + i].Z = 309.15890238938; creationIX = true; } else if (((Zpassed >= 1500) & ((!creationX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = -300 + Xcorr; _parent["amoe" + i].Y = 200 + Ycorr; _parent["amoe" + i].Z = 309.840937865858; i = i + 1; _parent.snal.duplicateMovieClip("snal" + i, i); _parent["snal" + i].active = true; _parent["snal" + i].X = -100 + Xcorr; _parent["snal" + i].Z = 355.74032675454; _parent["snal" + i].Y = 380 + Ycorr; creationX = true; } else if (((Zpassed >= 1600) & ((!creationXI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = 300 + Xcorr; _parent["amoe" + i].Y = 200 + Ycorr; _parent["amoe" + i].Z = 309.840937865858; creationXI = true; } else if (((Zpassed >= 1700) & ((!creationXII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = -300 + Xcorr; _parent["amoe" + i].Y = -200 + Ycorr; _parent["amoe" + i].Z = 309.840937865858; i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 350 + Xcorr; _parent["jelly" + i].Y = 100 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; creationXII = true; } else if (((Zpassed >= 1800) & ((!creationXIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.squid.duplicateMovieClip("squid" + i, i); _parent["squid" + i].active = true; _parent["squid" + i].X = 0 + Xcorr; _parent["squid" + i].Y = 0 + Ycorr; _parent["squid" + i].Z = 311.428264560964; _parent["squid" + i].bluehave = true; _parent["squid" + i].Zmax = 4000; creationXIII = true; } else if (((Zpassed >= 2100) & ((!creationXIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 400 + Xcorr; _parent["jelly" + i].Y = -100 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; creationXIV = true; } else if (((Zpassed >= 2400) & ((!creationXV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = -300 + Xcorr; _parent["jelly" + i].Y = 200 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; creationXV = true; } else if (((Zpassed >= 2800) & ((!creationXVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 300 + Xcorr; _parent["jelly" + i].Y = 150 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; creationXVI = true; } else if (((Zpassed >= 3300) & ((!creationXVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = -350 + Xcorr; _parent["jelly" + i].Y = -100 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; creationXVII = true; } else if (((Zpassed >= 3700) & ((!creationXVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 350 + Xcorr; _parent["jelly" + i].Y = -100 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; creationXVIII = true; } else if (((Zpassed >= 4000) & ((!creationXIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = 200 + Xcorr; _parent["sstr" + i].Y = -100 + Ycorr; _parent["sstr" + i].Z = 301.346789657607; i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = -300 + Xcorr; _parent["sstr" + i].Y = 150 + Ycorr; _parent["sstr" + i].Z = 352.865627267037; creationXIX = true; } else if (((Zpassed >= 4100) & ((!creationXX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = 300 + Xcorr; _parent["sstr" + i].Y = 200 + Ycorr; _parent["sstr" + i].Z = 301.346789657607; i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = -300 + Xcorr; _parent["sstr" + i].Y = 200 + Ycorr; _parent["sstr" + i].Z = 352.865627267037; creationXX = true; } else if (((Zpassed >= 4200) & ((!creationXXI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].redhave = true; _parent["sstr" + i].X = 300 + Xcorr; _parent["sstr" + i].Y = -200 + Ycorr; _parent["sstr" + i].Z = 301.346789657607; i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = -300 + Xcorr; _parent["sstr" + i].Y = -200 + Ycorr; _parent["sstr" + i].Z = 352.865627267037; creationXXI = true; } else if (((Zpassed >= 4300) & ((!creationXXII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = -300 + Xcorr; _parent["jelly" + i].Y = 200 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; creationXXII = true; } else if (((Zpassed >= 4400) & ((!creationXXIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 400 + Xcorr; _parent["jelly" + i].Y = 300 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; creationXXIII = true; } else if (((Zpassed >= 4500) & ((!creationXXIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 200 + Xcorr; _parent["jelly" + i].Y = 0 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 0 + Xcorr; _parent["jelly" + i].Y = -100 + Ycorr; _parent["jelly" + i].Z = 315.776858394865; creationXXIV = true; } else if (((Zpassed >= 4700) & ((!creationXXV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = 200 + Xcorr; _parent["oyst" + i].Y = 380 + Ycorr; _parent["oyst" + i].Z = 307.239878953257; creationXXV = true; } else if (((Zpassed >= 4800) & ((!creationXXVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = -400 + Xcorr; _parent["oyst" + i].Y = 380 + Ycorr; _parent["oyst" + i].Z = 309.643780962798; creationXXVI = true; } else if (((Zpassed >= 5000) & ((!creationXXVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.head.duplicateMovieClip("head" + i, i); _parent["head" + i].X = -100 + Xcorr; _parent["head" + i].Xi = -100 + Xcorr; _parent["head" + i].Y = 300 + Ycorr; _parent["head" + i].Z = 307.239878953257; _parent["head" + i].active = true; _parent["head" + i].redhave = true; creationXXVII = true; } else if (((Zpassed >= 5200) & ((!creationXXVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = 300 + Xcorr; _parent["sstr" + i].Y = -200 + Ycorr; _parent["sstr" + i].Z = 301.346789657607; i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = -200 + Xcorr; _parent["jelly" + i].Y = 100 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 250 + Xcorr; _parent["jelly" + i].Y = 300 + Ycorr; _parent["jelly" + i].Z = 314.736547854856; creationXXVIII = true; } else if (((Zpassed >= 5300) & ((!creationXXIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = 100 + Xcorr; _parent["amoe" + i].Y = 0 + Ycorr; _parent["amoe" + i].Z = 309.15890238938; i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = -100 + Xcorr; _parent["amoe" + i].Y = 150 + Ycorr; _parent["amoe" + i].Z = 359.15890238938; creationXXIX = true; } else if (((Zpassed >= 5400) & ((!creationXXX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = 200 + Xcorr; _parent["amoe" + i].Y = -200 + Ycorr; _parent["amoe" + i].Z = 309.15890238938; i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = -300 + Xcorr; _parent["amoe" + i].Y = 300 + Ycorr; _parent["amoe" + i].Z = 359.15890238938; creationXXX = true; } else if (((Zpassed >= 5500) & ((!creationXXXI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = -200 + Xcorr; _parent["amoe" + i].Y = -200 + Ycorr; _parent["amoe" + i].Z = 309.15890238938; i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = 300 + Xcorr; _parent["amoe" + i].Y = 300 + Ycorr; _parent["amoe" + i].Z = 359.15890238938; creationXXXI = true; } else if (((Zpassed >= 5600) & ((!creationXXXII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = 100 + Xcorr; _parent["amoe" + i].Y = -100 + Ycorr; _parent["amoe" + i].Z = 309.15890238938; i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = -300 + Xcorr; _parent["amoe" + i].Y = -200 + Ycorr; _parent["amoe" + i].Z = 359.15890238938; creationXXXII = true; } else if (((Zpassed >= 5700) & ((!creationXXXIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = -150 + Xcorr; _parent["amoe" + i].Y = 200 + Ycorr; _parent["amoe" + i].Z = 309.15890238938; i = i + 1; _parent.amoe.duplicateMovieClip("amoe" + i, i); _parent["amoe" + i].active = true; _parent["amoe" + i].X = 200 + Xcorr; _parent["amoe" + i].Y = -300 + Ycorr; _parent["amoe" + i].Z = 359.15890238938; creationXXXIII = true; } else if (((Zpassed >= 5900) & ((!creationXXXIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.head.duplicateMovieClip("head" + i, i); _parent["head" + i].X = 200 + Xcorr; _parent["head" + i].Xi = 200 + Xcorr; _parent["head" + i].Y = 0 + Ycorr; _parent["head" + i].Z = 307.239878953257; _parent["head" + i].active = true; _parent["head" + i].bluehave = true; creationXXXIV = true; } else if (((Zpassed >= 6000) & ((!creationXXXV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = 300 + Xcorr; _parent["sstr" + i].Y = -200 + Ycorr; _parent["sstr" + i].Z = 301.346789657607; i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = -300 + Xcorr; _parent["sstr" + i].Y = -200 + Ycorr; _parent["sstr" + i].Z = 351.342767863577; i = i + 1; _parent.bonus.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 300 + Xcorr; _parent["item" + i].Y = 100 + Ycorr; _parent["item" + i].Z = 411.04703; creationXXXV = true; } else if (((Zpassed >= 6100) & ((!creationXXXVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = 300 + Xcorr; _parent["sstr" + i].Y = 200 + Ycorr; _parent["sstr" + i].Z = 301.346789657607; i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = -300 + Xcorr; _parent["sstr" + i].Y = 200 + Ycorr; _parent["sstr" + i].Z = 351.342767863577; creationXXXVI = true; } else if (((Zpassed >= 6200) & ((!creationXXXVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.star.duplicateMovieClip("star" + i, i); _parent["star" + i].active = true; _parent["star" + i].coolcannon = 0; _parent["star" + i].X = -300 + Xcorr; _parent["star" + i].Xgo = -300 + Xcorr; _parent["star" + i].Y = 200 + Ycorr; _parent["star" + i].Ygo = -200 + Ycorr; _parent["star" + i].Zmax = 8000; _parent["star" + i].redhave = true; _parent["star" + i].Z = 305.342767863577; i = i + 1; _parent.star.duplicateMovieClip("star" + i, i); _parent["star" + i].active = true; _parent["star" + i].coolcannon = 22; _parent["star" + i].X = 300 + Xcorr; _parent["star" + i].Xgo = 300 + Xcorr; _parent["star" + i].Y = 200 + Ycorr; _parent["star" + i].Ygo = -200 + Ycorr; _parent["star" + i].Zmax = 8000; _parent["star" + i].Z = 302.896076593894; i = i + 1; _parent.star.duplicateMovieClip("star" + i, i); _parent["star" + i].active = true; _parent["star" + i].coolcannon = 45; _parent["star" + i].X = 0 + Xcorr; _parent["star" + i].Xgo = 0 + Xcorr; _parent["star" + i].Y = -200 + Ycorr; _parent["star" + i].Ygo = 170 + Ycorr; _parent["star" + i].Zmax = 8000; _parent["star" + i].redhave = true; _parent["star" + i].Z = 308.347785367637; creationXXXVII = true; } else if (((Zpassed >= 8200) & ((!creationXXXVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 250 + Xcorr; _parent["jelly" + i].Y = 300 + Ycorr; _parent["jelly" + i].Z = 301.98538658496; _parent["jelly" + i].marked = true; i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = -300 + Xcorr; _parent["jelly" + i].Y = 100 + Ycorr; _parent["jelly" + i].redhave = true; _parent["jelly" + i].Z = 312.7543657874; _parent["jelly" + i].marked = true; creationXXXVIII = true; } else if (((Zpassed >= 8300) & ((!creationXXXIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 200 + Xcorr; _parent["jelly" + i].Y = -200 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; _parent["jelly" + i].marked = true; i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = -200 + Xcorr; _parent["jelly" + i].Y = -300 + Ycorr; _parent["jelly" + i].Z = 310.856037878066; _parent["jelly" + i].marked = true; creationXXXIX = true; } else if (((Zpassed >= 8400) & ((!creationXXXX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 300 + Xcorr; _parent["jelly" + i].Y = 100 + Ycorr; _parent["jelly" + i].Z = 308.478657358796; _parent["jelly" + i].marked = true; i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 100 + Xcorr; _parent["jelly" + i].Y = 0 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; _parent["jelly" + i].marked = true; creationXXXX = true; } else if (((Zpassed >= 8500) & ((!creationXXXXI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = -200 + Xcorr; _parent["jelly" + i].Y = 120 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; _parent["jelly" + i].marked = true; i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = -200 + Xcorr; _parent["jelly" + i].Y = 0 + Ycorr; _parent["jelly" + i].Z = 313.24789676373; _parent["jelly" + i].redhave = true; _parent["jelly" + i].marked = true; creationXXXXI = true; } else if (((Zpassed >= 8600) & ((!creationXXXXII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = -200 + Xcorr; _parent["jelly" + i].Y = -200 + Ycorr; _parent["jelly" + i].Z = 312.7543657874; _parent["jelly" + i].marked = true; i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = -150 + Xcorr; _parent["jelly" + i].Y = -300 + Ycorr; _parent["jelly" + i].Z = 311.438578378065; _parent["jelly" + i].marked = true; creationXXXXII = true; } else if (((Zpassed >= 8900) & ((!creationXXXXIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = -200 + Xcorr; _parent["oyst" + i].Z = 309.643780962798; _parent["oyst" + i].Y = 380 + Ycorr; i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = 150 + Xcorr; _parent["oyst" + i].Z = 359.643780962798; _parent["oyst" + i].Y = 380 + Ycorr; creationXXXXIII = true; } else if (((Zpassed >= 9000) & ((!creationXXXXIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = -100 + Xcorr; _parent["oyst" + i].Z = 309.643780962798; _parent["oyst" + i].Y = 380 + Ycorr; i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = 0 + Xcorr; _parent["oyst" + i].Z = 359.643780962798; _parent["oyst" + i].Y = 380 + Ycorr; creationXXXXIV = true; } else if (((Zpassed >= 9100) & ((!creationXXXXV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = -400 + Xcorr; _parent["oyst" + i].Z = 309.643780962798; _parent["oyst" + i].Y = 380 + Ycorr; i = i + 1; _parent.oyst.duplicateMovieClip("oyst" + i, i); _parent["oyst" + i].active = true; _parent["oyst" + i].X = 400 + Xcorr; _parent["oyst" + i].Z = 359.643780962798; _parent["oyst" + i].Y = 380 + Ycorr; creationXXXXV = true; } else if (((Zpassed >= 9200) & ((!creationXXXXVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = 300 + Xcorr; _parent["sstr" + i].Y = 200 + Ycorr; _parent["sstr" + i].Z = 301.346789657607; i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = 300 + Xcorr; _parent["sstr" + i].Y = -200 + Ycorr; _parent["sstr" + i].Z = 351.342767863577; creationXXXXVI = true; } else if (((Zpassed >= 9300) & ((!creationXXXXVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = -300 + Xcorr; _parent["sstr" + i].Y = -200 + Ycorr; _parent["sstr" + i].Z = 301.342767863577; i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = -300 + Xcorr; _parent["sstr" + i].Y = 200 + Ycorr; _parent["sstr" + i].Z = 351.342767863577; creationXXXXVII = true; } else if (((Zpassed >= 9400) & ((!creationXXXXVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = -300 + Xcorr; _parent["sstr" + i].Y = -200 + Ycorr; _parent["sstr" + i].Z = 301.342767863577; i = i + 1; _parent.sstr.duplicateMovieClip("sstr" + i, i); _parent["sstr" + i].active = true; _parent["sstr" + i].X = 300 + Xcorr; _parent["sstr" + i].Y = -200 + Ycorr; _parent["sstr" + i].Z = 351.342767863577; creationXXXXVIII = true; } else if (((Zpassed >= 9700) & ((!creationXXXXIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = 250 + Xcorr; _parent["jelly" + i].Y = 200 + Ycorr; _parent["jelly" + i].Z = 311.438578378065; creationXXXXIX = true; } else if (((Zpassed >= 9800) & ((!creationXXXXX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jelly.duplicateMovieClip("jelly" + i, i); _parent["jelly" + i].active = true; _parent["jelly" + i].X = -50 + Xcorr; _parent["jelly" + i].Y = 100 + Ycorr; _parent["jelly" + i].Z = 311.438578378065; i = i + 1; _parent.snal.duplicateMovieClip("snal" + i, i); _parent["snal" + i].active = true; _parent["snal" + i].X = -200 + Xcorr; _parent["snal" + i].Z = 351.74032675454; _parent["snal" + i].bluehave = true; _parent["snal" + i].Y = 380 + Ycorr; creationXXXXX = true; } else if (((Zpassed >= 10000) & ((!creationXXXXXI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.head.duplicateMovieClip("head" + i, i); _parent["head" + i].X = -100 + Xcorr; _parent["head" + i].Xi = -100 + Xcorr; _parent["head" + i].Y = 300 + Ycorr; _parent["head" + i].Z = 307.239878953257; _parent["head" + i].active = true; _parent["head" + i].bluehave = true; creationXXXXXI = true; } else if (((Zpassed >= 10500) & ((!creationXXXXXII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.chuck.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 0 + Xcorr; _parent["item" + i].Y = -150 + Ycorr; _parent["item" + i].Z = 511.04703; i = i + 1; _parent.shield.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = -100 + Xcorr; _parent["item" + i].Y = 200 + Ycorr; _parent["item" + i].Z = 611.04703; i = i + 1; _parent.shield.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 200 + Xcorr; _parent["item" + i].Y = -100 + Ycorr; _parent["item" + i].Z = 711.04703; i = i + 1; _parent.shield.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 0 + Xcorr; _parent["item" + i].Y = 0 + Ycorr; _parent["item" + i].Z = 911.04703; creationXXXXXII = true; } else if ((Zpassed >= 12000) & ((!creationXXXXXIII) == true)) { i = i + 1; _parent.sub.duplicateMovieClip("boss", i); _parent.boss.active = true; _parent.boss.X = 0 + Xcorr; _parent.boss.Y = -50 + Ycorr; _parent.boss.Z = 511.04703; creationXXXXXIII = true; } if (Zpassed >= 11000) { if (Ver <= 0) { i = i + 1; _parent.rock.duplicateMovieClip("obj" + i, 1000000000 - (((300.138764500568 + (random(10) / 10)) + (random(100) / 100)) * 1000000)); _parent["obj" + i].active = true; _parent["obj" + i].Z = (300.138764500568 + (random(10) / 10)) + (random(100) / 100); _parent["obj" + i].X = (random(3000) - 1500) + Xcorr; _parent["obj" + i].Y = 370 + Ycorr; Ver = 20; } else { Ver = Ver - 1; } } else if (Ver <= 0) { i = i + 1; _parent.plant.duplicateMovieClip("obj" + i, 699861235.499432); _parent["obj" + i].active = true; _parent["obj" + i].Z = 300.138764500568; _parent["obj" + i].X = (random(3000) - 1500) + Xcorr; _parent["obj" + i].Y = 380 + Ycorr; Ver = 5; } else { Ver = Ver - 1; } } if (endit == true) { endtime = endtime + 1; if (endtime >= 300) { finished = true; endit = false; } } if (finished == true) { if (_root.scorebord.hideaway == true) { _parent.player.Z = _parent.player.Z + (_parent.player.enginespeed - 2); _parent.player.steerboost = true; } if (_parent.player.Z > 300) { _root.blackscreen.toshow = true; if (_root.blackscreen._alpha >= 100) { stopAllSounds(); _root.checkpoint = false; if (_root.bonusright == true) { _root.gotoAndStop("lvlIIB"); } else { _root.gotoAndStop("lvlIII"); } } } _parent.player.X = _parent.player.X + (0.04 * (-_parent.player.X)); _parent.player.Y = _parent.player.Y + (0.04 * (100 - _parent.player.Y)); _parent.player.disabled = true; _parent.croshairA._visible = false; _parent.croshairB._visible = false; } if (Key.isDown(32)) { keydown = true; } else { keydown = false; } }
Instance of Symbol 847 MovieClip "sword" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { plot = new Sound(); plot.attachSound("beam"); _visible = false; time = 0; H = -10; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { if (_root.laserlevel < 3) { _root.laserlevel = _root.laserlevel + 1; } _parent.player.player.greenglow.gotoAndPlay(1); _parent.player.player.greenglow.playin = true; plot.start(); play(); getitem = true; } } if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 867 MovieClip "shield" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; time = 0; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { _parent.player.shield = _parent.player.shield + 20; _parent.player.player.redglow.gotoAndPlay(1); _parent.player.player.redglow.playin = true; plot.start(); play(); getitem = true; } } if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 888 MovieClip "cap" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; time = 0; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { _root.bombstock = _root.bombstock + 1; _parent.player.player.blueglow.gotoAndPlay(1); _parent.player.player.blueglow.playin = true; plot.start(); play(); getitem = true; } } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 82 MovieClip "enemylaserCOP" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 5.273465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; if (aimed == true) { Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); } if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 955 MovieClip "sonic" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 4.383465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 7; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 1005 MovieClip "enemytorp" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { inflight = new Sound(this); inflight.attachSound("tiefall"); hp = 1; D = -0.01; bombspeed = 4.0021156; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); inflight.stop(); } else if ((explosion == true) & ((!souldone) == true)) { play(); } } onClipEvent (enterFrame) { _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((active == true) & ((!_root.gamepaused) == true)) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; Z = Z - bombspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (((this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 6)) | (hp <= 0)) & (bombspeed > 0)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.beenhit = true; _parent.player.shield = _parent.player.shield - 15; inflight.stop(); play(); explosion = true; bombspeed = 0; } } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(1000000000 - (Z * 1000000)); } }
Instance of Symbol 1058 MovieClip "chuck" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); stop(); } else if ((getitem == true) & ((!finalframe) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((getitem == true) & (Z < (_parent.player.Z - 2))) { X = X + (0.1 * (_parent.player.X - X)); Y = Y + (0.1 * (_parent.player.Y - Y)); X = X + _parent.player.vx; Y = Y + _parent.player.vy; } else { X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; } this.swapDepths(1000000000 - (Z * 1000000)); if ((this.body.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 4)) & ((!getitem) == true)) { _root.checkpoint = true; _root.REChits = _root.hits; plot.start(); play(); getitem = true; } } if (finalframe == true) { this.swapDepths(0); this.removeMovieClip(); } if (Z < -50) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1105 MovieClip "bonus" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); stop(); } else if ((getitem == true) & ((!finalframe) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((getitem == true) & (Z < (_parent.player.Z - 2))) { X = X + (0.1 * (_parent.player.X - X)); Y = Y + (0.1 * (_parent.player.Y - Y)); X = X + _parent.player.vx; Y = Y + _parent.player.vy; } else { X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; } this.swapDepths(1000000000 - (Z * 1000000)); if ((this.body.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 4)) & ((!getitem) == true)) { _root.bonusright = true; plot.start(); play(); getitem = true; } } if (finalframe == true) { this.swapDepths(0); this.removeMovieClip(); } if (Z < -50) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1224 MovieClip "plant" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { _visible = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; this.swapDepths(1000000000 - (Z * 1000000)); Z = Z - _parent.player.enginespeed; if ((!_parent.lvl.finished) == true) { X = X - _parent.player.vx; Y = Y - _parent.player.vy; } } if (Z < -50) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1226 MovieClip "shadow" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { H = -10; D = -0.01; time = 0; Xref = 0; Yref = 0; N = 1; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = (100 * Math.exp(D * Z)) * N; this._yscale = ((100 * Math.exp(D * Z)) * N) * Math.exp(_parent.lvl.Ycorr / 400); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; this.swapDepths(1000000000 - ((Z + 3.17087548658938) * 1000000)); Z = _parent.player.Z; X = _parent.player.X + (_parent.player.Xar * 3); N = Math.exp(((-D) / 5) * (_parent.player.Y - 200)); Y = 380 + _parent.lvl.Ycorr; if (_parent.player.dead == true) { if (_parent.player.player._alpha > 0) { _alpha = _parent.player.player._alpha; } else { _visible = false; } } }
Instance of Symbol 1240 MovieClip "oyst" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { hp = 3; i = 0; H = -10; expl = new Sound(this); expl.attachSound("smallknal"); kets = new Sound(this); kets.attachSound("kets"); eenshot = new Sound(this); eenshot.attachSound("sonic"); _visible = false; dead = false; pain = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } else { _parent["laser" + _parent.player.i].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.i].vy = random(40) - 20; _parent["laser" + _parent.player.i].vx = random(40) - 20; _parent["laser" + _parent.player.i].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } else { _parent["laser" + _parent.player.ii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.ii].vy = random(40) - 20; _parent["laser" + _parent.player.ii].vx = random(40) - 20; _parent["laser" + _parent.player.ii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } else { _parent["laser" + _parent.player.iii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iii].vy = random(40) - 20; _parent["laser" + _parent.player.iii].vx = random(40) - 20; _parent["laser" + _parent.player.iii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } else { _parent["laser" + _parent.player.iiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (weakpointopen == true) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.oyst.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 4; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y - 20; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y - 20; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y - 20; } } dead = true; } } if (((Z < 200) & (dead == false)) & ((!_parent.player.dead) == true)) { weakpointopen = true; this.oyst.oyst.nextFrame(); coolcannon = coolcannon - 1; if ((coolcannon <= 0) & (this.oyst.oyst.finalframe == true)) { i = i + 1; eenshot.start(); _parent.sonic.duplicateMovieClip("sonic" + i, 1000000000 - (1000000 * (Z - 3.460456789))); _parent["sonic" + i].active = true; _parent["sonic" + i].Z = Z - 3.460456789; _parent["sonic" + i].Zi = Z - 3.460456789; _parent["sonic" + i].X = X; _parent["sonic" + i].Xi = X; _parent["sonic" + i].Y = Y; _parent["sonic" + i].Yi = Y; _parent["sonic" + i].Xtar = _parent.player.X; _parent["sonic" + i].Ytar = _parent.player.Y; coolcannon = 30; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1264 MovieClip "sstr" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { hp = 6; i = 0; H = -10; expl = new Sound(this); expl.attachSound("smallknal"); _visible = false; dead = false; pain = false; i = 0; D = -0.01; Xref = 0; Yref = 0; vx = 0; vy = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { if ((!creation) == true) { _parent.schade.duplicateMovieClip("schade" + this._name, 1000000000 - ((Z + 3.17087548658938) * 1000000)); creation = true; } _parent["schade" + this._name].subZ = Z; _parent["schade" + this._name].dead = dead; _parent["schade" + this._name].subX = X; _parent["schade" + this._name].subY = Y - _parent.lvl.Ycorr; respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; X = X + vx; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.sstr.play(); pain = false; } if (((Z < 160) & ((!dead) == true)) & ((!_parent.player.dead) == true)) { this.sstr.sstr.nextFrame(); } if (((this.sstr.sstr.finalframe == true) & ((!dead) == true)) & ((!_parent.player.dead) == true)) { Z = Z - 2; if ((Y > (320 + _parent.lvl.Ycorr)) & (vy > 0)) { vy = 0; } if ((X < _parent.player.X) & (vx < 10)) { vx = vx + 1; } if ((X > _parent.player.X) & (vx > -10)) { vx = vx - 1; } if ((Y < _parent.player.Y) & (vy < 10)) { vy = vy + 1; } if ((Y > _parent.player.Y) & (vy > -10)) { vy = vy - 1; } } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 10; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } vx = 0; vy = 0; dead = true; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1277 MovieClip "amoe" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { hp = 7; i = 0; H = -10; letgolet = 0; expl = new Sound(this); expl.attachSound("smallknal"); plot = new Sound(); plot.attachSound("maeb"); _visible = false; dead = false; pain = false; D = -0.01; TT = 60; Xvar = random(60) - 30; Yvar = random(30) - 15; Zvar = 0.00336250789293437 * random(30); Xref = 0; Yref = 0; vx = 0; vy = 0; vz = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); plot.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if (_parent.player.dead == true) { expl.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { if ((!creation) == true) { _parent.schade.duplicateMovieClip("schade" + this._name, 1000000000 - ((Z + 3.17087548658938) * 1000000)); creation = true; } _parent["schade" + this._name].subZ = Z; _parent["schade" + this._name].dead = dead; _parent["schade" + this._name].subX = X; _parent["schade" + this._name].subY = Y - _parent.lvl.Ycorr; respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if (((locked == true) & ((!_parent.player.dead) == true)) & ((!dead) == true)) { beenlocked = true; Z = (_parent.player.Z - 0.636562962672677) - Zvar; X = _parent.player.X + Xvar; Y = _parent.player.Y + Yvar; _parent.player.amoekling = 2; TT = TT - 1; if (TT <= 0) { this.amoe.amoe.play(); plot.start(); _parent.player.shield = _parent.player.shield - 5; _parent.player.player.shield._visible = true; _parent.player.player.shield._alpha = 50; TT = 100; } _parent.player.amoekling = 2; } else { Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; } this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.amoe.play(); pain = false; } if ((((((!_parent.player.amoekling) >= 1) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) & ((!_parent.player.dead) == true)) { locked = true; } if (((letgolet >= 6) | (_parent.player.dead == true)) | (dead == true)) { Z = Z - 1; locked = false; } if (((_parent.player.enginespeed > 2) & ((!beenswift) == true)) & (locked == true)) { letgolet = letgolet + 1; beenslow = false; beenswift = true; } if (((_parent.player.enginespeed < 2) & ((!beenslow) == true)) & (locked == true)) { letgolet = letgolet + 1; beenswift = false; beenslow = true; } if ((((Z - _parent.player.Z) < 100) & ((Z - _parent.player.Z) > -10)) & ((!beenlocked) == true)) { triggered = true; } if (((Z - _parent.player.Z) <= -10) | (locked == true)) { triggered = false; } if ((triggered == true) & ((!dead) == true)) { if (_parent.player.amoekling >= 1) { if (Y < _parent.player.Y) { Y = Y - 5; } if (Y > _parent.player.Y) { Y = Y + 5; } if (X < _parent.player.X) { X = X - 5; } if (X > _parent.player.X) { X = X + 5; } } else { Z = Z + (0.1 * (_parent.player.Z - Z)); X = X + (0.1 * (_parent.player.X - X)); Y = Y + (0.1 * (_parent.player.Y - Y)); } } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } dead = true; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1291 MovieClip "snal" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { hp = 3; i = 0; H = -10; expl = new Sound(this); expl.attachSound("smallknal"); _visible = false; dead = false; pain = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.player.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 4; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } dead = true; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1317 MovieClip "squid" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("inq"); expl = new Sound(this); expl.attachSound("smallknal"); Xgo = 0; Ygo = 0; vx = 0; vy = 0; enginespeed = 0; time = 0; coolcannon = 0; hp = 100; dead = false; pain = false; opu = false; reclo = true; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 200 * Math.exp(D * Z); this._yscale = 200 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { if ((!creation) == true) { _parent.schade.duplicateMovieClip("schade" + this._name, 1000000000 - ((Z + 3.17087548658938) * 1000000)); creation = true; } _parent["schade" + this._name].subZ = Z; _parent["schade" + this._name].dead = dead; _parent["schade" + this._name].subX = X; _parent["schade" + this._name].subY = Y - _parent.lvl.Ycorr; respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } eenshot.setVolume(volumen); this._xscale = 200 * Math.exp(D * Z); this._yscale = 200 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.core.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.core.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.core.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.squid.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 10; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; _root.bonusB.playmay = true; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } dead = true; } if (((((Z > 150) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { vy = 0; vx = 0; enginespeed = -1; } if (((((Z < 145) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { vy = 0; vx = 0; enginespeed = 4; } if (((((Z <= 150) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { if (enginespeed < _parent.player.enginespeed) { enginespeed = enginespeed + 1; } if (enginespeed > _parent.player.enginespeed) { enginespeed = enginespeed - 1; } if ((Y > (220 + _parent.lvl.Ycorr)) & (vy > 0)) { vy = 0; } if ((X < Xgo) & (vx < 10)) { vx = vx + 1; } if ((X > Xgo) & (vx > -10)) { vx = vx - 1; } if ((Y < Ygo) & (vy < 10)) { vy = vy + 1; } if ((Y > Ygo) & (vy > -10)) { vy = vy - 1; } if (coolcannon <= 0) { mainwheather = false; i = i + 1; eenshot.start(); _parent.inque.duplicateMovieClip("inque" + i, 1000000000 - (1000000 * (Z - 1.460456789))); _parent["inque" + i].active = true; _parent["inque" + i].Z = Z - 1.460456789; _parent["inque" + i].Zi = Z - 1.460456789; _parent["inque" + i].X = X; _parent["inque" + i].Xi = X; _parent["inque" + i].Y = Y; _parent["inque" + i].Yi = Y; _parent["inque" + i].Xtar = _parent.player.X; _parent["inque" + i].Ytar = _parent.player.Y; coolcannon = 70; } else if (coolcannon > 0) { if (((!mainwheather) == true) & (reclo == true)) { Xgo = _parent.player.X; Ygo = _parent.player.Y; mainwheather = true; } coolcannon = coolcannon - 1; } } else if (_parent.lvl.Zpassed >= Zmax) { coolcannon = 70; reclo = true; if (enginespeed > 0) { enginespeed = enginespeed - 1; } } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1328 MovieClip "jelly" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { hp = 3; i = 0; H = -10; expl = new Sound(this); expl.attachSound("smallknal"); _visible = false; dead = false; pain = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { if ((!creation) == true) { _parent.schade.duplicateMovieClip("schade" + this._name, 1000000000 - ((Z + 3.17087548658938) * 1000000)); creation = true; } _parent["schade" + this._name].subZ = Z; _parent["schade" + this._name].dead = dead; _parent["schade" + this._name].subX = X; _parent["schade" + this._name].subY = Y - _parent.lvl.Ycorr; respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.jelly.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 4; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } dead = true; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1334 MovieClip "rock" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { hp = 3; i = 0; H = -10; expl = new Sound(this); expl.attachSound("smallknal"); _visible = false; dead = false; pain = false; D = -0.01; Xref = 0; Yref = 0; movespeed = 2.13674135785264; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.rock.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 4; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } i = i + 1; _parent.cap.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.90768543; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } dead = true; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1340 MovieClip "tail" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { i = 0; H = -10; expl = new Sound(this); expl.attachSound("smallknal"); kets = new Sound(this); kets.attachSound("kets"); _visible = false; dead = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { _parent["schade" + this._name].subZ = Z; _parent["schade" + this._name].dead = dead; _parent["schade" + this._name].subX = X; _parent["schade" + this._name].subY = Y - _parent.lvl.Ycorr; if ((!creation) == true) { _parent.schade.duplicateMovieClip("schade" + this._name, 1000000000 - ((Z + 3.17087548658938) * 1000000)); creation = true; } respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; if ((!dead) == true) { X = (Xi + (70 * Math.sin(timi / 4))) + _parent.lvl.Xcorr; Z = Z - 1; } X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.i].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.i].vy = random(40) - 20; _parent["laser" + _parent.player.i].vx = random(40) - 20; _parent["laser" + _parent.player.i].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.ii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.ii].vy = random(40) - 20; _parent["laser" + _parent.player.ii].vx = random(40) - 20; _parent["laser" + _parent.player.ii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iii].vy = random(40) - 20; _parent["laser" + _parent.player.iii].vx = random(40) - 20; _parent["laser" + _parent.player.iii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vr = random(20) - 10; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 5; _parent.player.beenhit = true; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; } dead = true; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1346 MovieClip "head" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { hp = 20; i = 0; H = -10; expl = new Sound(this); expl.attachSound("smallknal"); _visible = false; dead = false; pain = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; timi = 0; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } ii = i - 1; iii = i - 2; iiii = i - 3; iiiii = i - 4; iiiiii = i - 5; if ((active == true) & ((!_root.gamepaused) == true)) { _parent["schade" + this._name].subZ = Z; _parent["schade" + this._name].dead = dead; _parent["schade" + this._name].subX = X; _parent["schade" + this._name].subY = Y - _parent.lvl.Ycorr; if ((!creation) == true) { i = i + 1; _parent.schade.duplicateMovieClip("schade" + this._name, 1000000000 - ((Z + 3.17087548658938) * 1000000)); _parent.tail.duplicateMovieClip("tail" + i, 1000000000 - (1000000 * (Z + 32.4264382665381))); _parent["tail" + i].active = true; _parent["tail" + i].X = X; _parent["tail" + i].Xi = X; _parent["tail" + i].Y = Y; _parent["tail" + i].hp = 20; _parent["tail" + i].Z = Z + 32.4264382665381; _parent["tail" + i].timi = timi - 20; i = i + 1; _parent.tail.duplicateMovieClip("tail" + i, 1000000000 - (1000000 * (Z + 66.4264382665381))); _parent["tail" + i].active = true; _parent["tail" + i].X = X; _parent["tail" + i].Xi = X; _parent["tail" + i].Y = Y; _parent["tail" + i].hp = 40; _parent["tail" + i].Z = Z + 66.4264382665381; _parent["tail" + i].timi = timi - 40; i = i + 1; _parent.tail.duplicateMovieClip("tail" + i, 1000000000 - (1000000 * (Z + 101.426438266538))); _parent["tail" + i].active = true; _parent["tail" + i].X = X; _parent["tail" + i].Xi = X; _parent["tail" + i].Y = Y; _parent["tail" + i].hp = 60; _parent["tail" + i].Z = Z + 101.426438266538; _parent["tail" + i].timi = timi - 60; i = i + 1; _parent.tail.duplicateMovieClip("tail" + i, 1000000000 - (1000000 * (Z + 132.426438266538))); _parent["tail" + i].active = true; _parent["tail" + i].X = X; _parent["tail" + i].Xi = X; _parent["tail" + i].Y = Y; _parent["tail" + i].hp = 80; _parent["tail" + i].Z = Z + 132.426438266538; _parent["tail" + i].timi = timi - 80; i = i + 1; _parent.tail.duplicateMovieClip("tail" + i, 1000000000 - (1000000 * (Z + 165.426438266538))); _parent["tail" + i].active = true; _parent["tail" + i].X = X; _parent["tail" + i].Xi = X; _parent["tail" + i].Y = Y; _parent["tail" + i].hp = 100; _parent["tail" + i].Z = Z + 165.426438266538; _parent["tail" + i].timi = timi - 100; creation = true; } else { _parent["tail" + iiiiii].Z = Z + 32.4264382665381; _parent["tail" + iiiiii].timi = timi - 20; _parent["tail" + iiiii].Z = Z + 32.4264382665381; _parent["tail" + iiiii].timi = timi - 20; _parent["tail" + iiii].Z = Z + 66.4264382665381; _parent["tail" + iiii].timi = timi - 40; _parent["tail" + iii].Z = Z + 101.426438266538; _parent["tail" + iii].timi = timi - 60; _parent["tail" + ii].Z = Z + 132.426438266538; _parent["tail" + ii].timi = timi - 80; _parent["tail" + i].Z = Z + 165.426438266538; _parent["tail" + i].timi = timi - 100; } if (hp <= 0) { _parent["tail" + iiiiii].hp = _parent["tail" + iiiiii].hp - 3; _parent["tail" + iiiii].hp = _parent["tail" + iiiii].hp - 3; _parent["tail" + iiii].hp = _parent["tail" + iiii].hp - 3; _parent["tail" + iii].hp = _parent["tail" + iii].hp - 3; _parent["tail" + ii].hp = _parent["tail" + ii].hp - 3; _parent["tail" + i].hp = _parent["tail" + i].hp - 3; } timi++; respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; if ((!dead) == true) { X = (Xi + (70 * Math.sin(timi / 4))) + _parent.lvl.Xcorr; Z = Z - 1; } X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.head.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } dead = true; } } if (Z < -220) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1352 MovieClip "star" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("dra"); kets = new Sound(this); kets.attachSound("kets"); expl = new Sound(this); expl.attachSound("smallknal"); A = 1; vx = 0; vy = 0; enginespeed = 0; time = 0; hp = 70; dead = false; pain = false; opu = false; reclo = true; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { _rotation = (_rotation + 5); play(); } if ((active == true) & ((!_root.gamepaused) == true)) { if ((!creation) == true) { _parent.schade.duplicateMovieClip("schade" + this._name, 1000000000 - ((Z + 3.17087548658938) * 1000000)); creation = true; } _parent["schade" + this._name].subZ = Z; _parent["schade" + this._name].dead = dead; _parent["schade" + this._name].subX = X; _parent["schade" + this._name].subY = Y - _parent.lvl.Ycorr; respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } eenshot.setVolume(volumen); kets.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; _rotation = (_rotation + 5); Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.player.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 10; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; _root.bonusB.playmay = true; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } dead = true; } if (((((Z > 100) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { vy = 0; vx = 0; enginespeed = -1; } if (((((Z < 95) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { vy = 0; vx = 0; enginespeed = 4; } if (((((Z <= 100) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { if (enginespeed < _parent.player.enginespeed) { enginespeed = enginespeed + 1; } if (enginespeed > _parent.player.enginespeed) { enginespeed = enginespeed - 1; } if ((Y > (300 + _parent.lvl.Ycorr)) & (vy > 0)) { vy = 0; } if ((X < (Xgo + _parent.lvl.Xcorr)) & (vx < 10)) { vx = vx + 1; } if ((X > (Xgo + _parent.lvl.Xcorr)) & (vx > -10)) { vx = vx - 1; } if ((Y < (Ygo + _parent.lvl.Ycorr)) & (vy < 10)) { vy = vy + 1; } if ((Y > (Ygo + _parent.lvl.Ycorr)) & (vy > -10)) { vy = vy - 1; } coolcannon = coolcannon - 1; if (coolcannon <= 0) { i = i + 1; this.pultron.pultron.pultron.shot.play(); eenshot.start(); _parent.enemylaser.duplicateMovieClip("Elaser" + i, 1000000000 - ((Z - 1.460456789) * 1000000)); _parent["Elaser" + i].active = true; _parent["Elaser" + i].Z = Z - 1.460456789; _parent["Elaser" + i].Zi = Z - 1.460456789; _parent["Elaser" + i].X = X; _parent["Elaser" + i].Xi = X; _parent["Elaser" + i].Y = Y; _parent["Elaser" + i].Yi = Y; _parent["Elaser" + i].aimed = true; _parent["Elaser" + i].Xtar = _parent.player.X; _parent["Elaser" + i].Ytar = _parent.player.Y; coolcannon = 70; } } else if (_parent.lvl.Zpassed >= Zmax) { if (Ygo > 0) { Ygo = 0; } if (Y > (0 + _parent.lvl.Ycorr)) { Y = Y - 1; } coolcannon = 70; if (enginespeed > 0) { enginespeed = enginespeed - 1; } } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 213 MovieClip "enemylaser" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 7.383465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 5; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 1367 MovieClip "enemyhoming" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { inflight = new Sound(this); inflight.attachSound("tiefall"); hp = 1; D = -0.01; bombspeed = 2.0021156; vx = 0; vy = 0; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); inflight.stop(); } else if ((explosion == true) & ((!souldone) == true)) { play(); } } onClipEvent (enterFrame) { _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((active == true) & ((!_root.gamepaused) == true)) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; Z = Z - bombspeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; if ((!explosion) == true) { if ((X < _parent.player.X) & (vx < 20)) { vx = vx + 2; } if ((X > _parent.player.X) & (vx > -20)) { vx = vx - 2; } if ((Y < _parent.player.Y) & (vy < 20)) { vy = vy + 2; } if ((Y > _parent.player.Y) & (vy > -20)) { vy = vy - 2; } } if (((this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 6)) | (hp <= 0)) & (bombspeed > 0)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.beenhit = true; _parent.player.shield = _parent.player.shield - 15; inflight.stop(); play(); explosion = true; bombspeed = 0; } } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(1000000000 - (Z * 1000000)); } }
Instance of Symbol 1226 MovieClip "schade" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { H = -10; D = -0.01; time = 0; Xref = 0; Yref = 0; N = 1; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = (100 * Math.exp(D * Z)) * N; this._yscale = ((100 * Math.exp(D * Z)) * N) * Math.exp(_parent.lvl.Ycorr / 400); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = subZ; X = subX; N = Math.exp(((-D) / 5) * (subY - 200)); Y = 380 + _parent.lvl.Ycorr; if (dead == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - ((Z + 3.17087548658938) * 1000000)); } }
Instance of Symbol 1391 MovieClip "sub" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { hpmax = 6; hp = hpmax; i = 0; H = -10; hitplayer = 0; expl = new Sound(this); expl.attachSound("smallknal"); kets = new Sound(this); kets.attachSound("kets"); eenshot = new Sound(this); eenshot.attachSound("dra"); _visible = false; timer = 0; dead = false; pain = false; traag = 0; enginespeed = 0; counttime = 0; D = -0.01; vx = 0; vy = 0; Ystaaf = 330; Xstaaf = 450; Xref = 0; Yref = 0; t = 0; Xgo = 0; Ygo = 0; Zoom = 140; coolcannon = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 300 * Math.exp(D * Z); this._yscale = 300 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { if ((!creation) == true) { _parent.boshad.duplicateMovieClip("boshad" + this._name, 1000000000 - ((Z + 3.17087548658938) * 1000000)); _parent.grab.duplicateMovieClip("Lgrab", 1000000000 - ((Z - 5.39845956678) * 1000000)); _parent.Lgrab.N = 1; _parent.Lgrab.active = true; _parent.Lgrab.X = X - 750; _parent.Lgrab.Y = Y; _parent.Lgrab.Z = Z - 5.39845956678; _parent.grab.duplicateMovieClip("Rgrab", 1000000000 - ((Z - 5.10326734276) * 1000000)); _parent.Rgrab.N = -1; _parent.Rgrab.active = true; _parent.Rgrab.X = X + 750; _parent.Rgrab.Y = Y; _parent.Rgrab.Z = Z - 5.10326734276; creation = true; } _parent["boshad" + this._name].subZ = Z; _parent["boshad" + this._name].dead = dead; _parent["boshad" + this._name].subX = X; _parent["boshad" + this._name].subY = Y - _parent.lvl.Ycorr; _parent.Lgrab.enginespeed = enginespeed; _parent.Rgrab.enginespeed = enginespeed; if ((((this.sub.wheelA.dead == true) & (this.sub.wheelB.dead == true)) & (this.sub.wheelC.dead == true)) & (this.sub.wheelD.dead == true)) { _parent.Lgrab.hp = 0; _parent.Rgrab.hp = 0; secondtroef = true; } if ((!secondtroef) == true) { if (Z <= (Zoom + 5)) { if ((!decision) == true) { _parent.Rgrab.X = _parent.Rgrab.X + (0.1 * ((X + 750) - _parent.Rgrab.X)); _parent.Rgrab.Y = _parent.Rgrab.Y + (0.1 * (Y - _parent.Rgrab.Y)); if (_parent.Rgrab.Z < (Z - 5.10326734276)) { _parent.Rgrab.Z = _parent.Rgrab.Z + 5; } _parent.Lgrab.X = _parent.Lgrab.X + (0.1 * ((X - 750) - _parent.Lgrab.X)); _parent.Lgrab.Y = _parent.Lgrab.Y + (0.1 * (Y - _parent.Lgrab.Y)); if (_parent.Lgrab.Z < (Z - 5.39845956678)) { _parent.Lgrab.Z = _parent.Lgrab.Z + 5; } if (timer <= 0) { if (armshot == "left") { armshot = "right"; } else if (armshot == "right") { armshot = "left"; } else { armshot = "left"; } } if ((_parent.Lgrab.Z > (Z - 10)) & (_parent.Rgrab.Z > (Z - 10))) { if (armshot == "left") { _parent.Lgrab.pain = true; _parent.Lgrab.grab.grab.nextFrame(); } if (armshot == "right") { _parent.Rgrab.pain = true; _parent.Rgrab.grab.grab.nextFrame(); } } if ((timer > 110) & ((!_parent.player.dead) == true)) { decision = true; } } timer++; if (decision == true) { if (armshot == "left") { _parent.Lgrab.Z = _parent.Lgrab.Z - 5; _parent.Lgrab.X = _parent.Lgrab.X + (0.1 * (_parent.player.X - _parent.Lgrab.X)); _parent.Lgrab.Y = _parent.Lgrab.Y + (0.1 * (_parent.player.Y - _parent.Lgrab.Y)); if (_parent.Lgrab.Z < (_parent.player.Z + 30)) { _parent.Lgrab.grab.grab.prevFrame(); } if (_parent.Lgrab.Z < _parent.player.Z) { timer = 0; decision = false; } } if (armshot == "right") { _parent.Rgrab.X = _parent.Rgrab.X + (0.1 * (_parent.player.X - _parent.Rgrab.X)); _parent.Rgrab.Y = _parent.Rgrab.Y + (0.1 * (_parent.player.Y - _parent.Rgrab.Y)); _parent.Rgrab.Z = _parent.Rgrab.Z - 5; if (_parent.Rgrab.Z < (_parent.player.Z + 30)) { _parent.Rgrab.grab.grab.prevFrame(); } if (_parent.Rgrab.Z < _parent.player.Z) { timer = 0; decision = false; } } } } } else if (((!dead) == true) & ((!_parent.player.dead) == true)) { t++; _rotation = (5 * Math.sin(t / 40)); this.sub.sub.nextFrame(); if (t > 4) { openruim = true; } coolcannon = coolcannon - 1; if (coolcannon <= 0) { i = i + 1; eenshot.start(); _parent.enemyhoming.duplicateMovieClip("Ehom" + i, 1000000000 - ((Z - 1.460456789) * 1000000)); _parent["Ehom" + i].active = true; _parent["Ehom" + i].Z = Z - 1.460456789; _parent["Ehom" + i].X = (X + random(800)) - 400; _parent["Ehom" + i].Y = Y; coolcannon = 40; } } respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); kets.setVolume(volumen); this._xscale = 300 * Math.exp(D * Z); this._yscale = 300 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X + vx; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); for (var e in _parent) { if (((this.hitTest(_parent[e]) & (_parent[e].laserbe == true)) & (Math.abs(_parent[e].Z - Z) < 15)) & ((!dead) == true)) { if ((((this.spot.hitTest(_parent[e]) | this.sub.wheelA.hitTest(_parent[e])) | this.sub.wheelB.hitTest(_parent[e])) | this.sub.wheelC.hitTest(_parent[e])) | this.sub.wheelD.hitTest(_parent[e])) { _parent[e].lightspeed = -1.6783083; kets.start(); _parent[e].vy = random(40) - 20; _parent[e].vx = random(40) - 20; _parent[e].vr = random(20) - 10; } } if ((((this.hitTest(_parent[e]) & (_parent[e].bebomb == true)) & ((!_parent[e].prego) == true)) & (Math.abs(_parent[e].Z - Z) < _parent[e].Xw)) & ((!dead) == true)) { if (this.spot.hitTest(_parent[e]) & (openruim == true)) { hp = hp - 1; pain = true; } if (this.sub.wheelA.hitTest(_parent[e])) { this.sub.wheelA.hp = this.sub.wheelA.hp - 1; this.sub.wheelA.pain = true; } if (this.sub.wheelB.hitTest(_parent[e])) { this.sub.wheelB.hp = this.sub.wheelB.hp - 1; this.sub.wheelB.pain = true; } if (this.sub.wheelC.hitTest(_parent[e])) { this.sub.wheelC.hp = this.sub.wheelC.hp - 1; this.sub.wheelC.pain = true; } if (this.sub.wheelD.hitTest(_parent[e])) { this.sub.wheelD.hp = this.sub.wheelD.hp - 1; this.sub.wheelD.pain = true; } _parent[e].prego = true; } } if (((pain == true) & (dead == false)) & (hp > 0)) { this.sub.play(); pain = false; } hitplayer = hitplayer - 1; if ((((hitplayer <= 0) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 20)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 20; _parent.player.beenhit = true; hitplayer = 70; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.bonus.playmay = true; _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } dead = true; } } if (_parent.player.dead == true) { enginespeed = 2; } if (dead == true) { _parent.lvl.endit = true; enginespeed = 0; } if ((((Z > Zoom) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { enginespeed = 0; } if ((((Z < (Zoom - 5)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { enginespeed = 3; } if ((((Z <= Zoom) & (Z > 0)) & ((!dead) == true)) & ((!_parent.player.dead) == true)) { lockon = true; if (enginespeed < _parent.player.enginespeed) { enginespeed = enginespeed + 1; } if (enginespeed > _parent.player.enginespeed) { enginespeed = enginespeed - 1; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { _parent["boshad" + this._name].swapDepths(0); _parent["boshad" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } else { _parent["boshad" + this._name].swapDepths(0); _parent["boshad" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1402 MovieClip "grab" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { hp = 3; i = 0; H = -10; movespeed = 5.3786248637; expl = new Sound(this); expl.attachSound("smallknal"); kets = new Sound(this); kets.attachSound("kets"); _visible = false; dead = false; pain = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = (200 * N) * Math.exp(D * Z); this._yscale = 200 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { if ((!creation) == true) { _parent.schad.duplicateMovieClip("schade" + this._name, 1000000000 - ((Z + 3.17087548658938) * 1000000)); creation = true; } _parent["schade" + this._name].subZ = Z; _parent["schade" + this._name].dead = dead; _parent["schade" + this._name].subX = X; _parent["schade" + this._name].subY = Y - _parent.lvl.Ycorr; respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = (200 * N) * Math.exp(D * Z); this._yscale = 200 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.i].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.i].vy = random(40) - 20; _parent["laser" + _parent.player.i].vx = random(40) - 20; _parent["laser" + _parent.player.i].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.ii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.ii].vy = random(40) - 20; _parent["laser" + _parent.player.ii].vx = random(40) - 20; _parent["laser" + _parent.player.ii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iii].vy = random(40) - 20; _parent["laser" + _parent.player.iii].vx = random(40) - 20; _parent["laser" + _parent.player.iii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vr = random(20) - 10; } if (((((!_parent["torp" + _parent.player.i].prego) == true) & this.hitTest(_parent["torp" + _parent.player.i])) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { if (this.spot.hitTest(_parent["torp" + _parent.player.i])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.i].prego = true; } if (((((!_parent["torp" + _parent.player.ii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.ii])) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { if (this.spot.hitTest(_parent["torp" + _parent.player.ii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.ii].prego = true; } if (((((!_parent["torp" + _parent.player.iii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iii])) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { if (this.spot.hitTest(_parent["torp" + _parent.player.iii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iii].prego = true; } if (((((!_parent["torp" + _parent.player.iiii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iiii])) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { if (this.spot.hitTest(_parent["torp" + _parent.player.iiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiii].prego = true; } if (((((!_parent["torp" + _parent.player.iiiii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iiiii])) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { if (this.spot.hitTest(_parent["torp" + _parent.player.iiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiii].prego = true; } if (((((!_parent["torp" + _parent.player.iiiiii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iiiiii])) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { if (this.spot.hitTest(_parent["torp" + _parent.player.iiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiii].prego = true; } if (((((!_parent["torp" + _parent.player.iiiiiii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iiiiiii])) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { _parent["torp" + _parent.player.iiiiiii].prego = true; } if (((((!_parent["torp" + _parent.player.iiiiiiii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iiiiiiii])) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { _parent["torp" + _parent.player.iiiiiiii].prego = true; } if (((((!_parent["torp" + _parent.player.iiiiiiiii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iiiiiiiii])) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if (((((!_parent["torp" + _parent.player.iiiiiiiiii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii])) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if (((((!_parent["torp" + _parent.player.iiiiiiiiiii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii])) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if (((((!_parent["torp" + _parent.player.iiiiiiiiiiii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii])) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if (((((!_parent["torp" + _parent.player.iiiiiiiiiiiii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii])) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if (((((!_parent["torp" + _parent.player.iiiiiiiiiiiiii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii])) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if (((((!_parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego) == true) & this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii])) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.grab.play(); pain = false; } if (((((!crash) == true) & this.grab.grab.spot.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } } dead = true; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } else { _parent["schade" + this._name].swapDepths(0); _parent["schade" + this._name].removeMovieClip(); this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1226 MovieClip "boshad" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { H = -10; D = -0.01; time = 0; Xref = 0; Yref = 0; N = 1; this._xscale = 1000 * Math.exp(D * Z); this._yscale = 1000 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = (1000 * Math.exp(D * Z)) * N; this._yscale = ((1000 * Math.exp(D * Z)) * N) * Math.exp(_parent.lvl.Ycorr / 400); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = subZ; X = subX; N = Math.exp(((-D) / 5) * (subY - 200)); Y = 380 + _parent.lvl.Ycorr; if (dead == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - ((Z + 3.17087548658938) * 1000000)); } }
Instance of Symbol 1226 MovieClip "schad" in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { H = -10; D = -0.01; time = 0; Xref = 0; Yref = 0; N = 1; this._xscale = 250 * Math.exp(D * Z); this._yscale = 250 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = (250 * Math.exp(D * Z)) * N; this._yscale = ((250 * Math.exp(D * Z)) * N) * Math.exp(_parent.lvl.Ycorr / 400); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = subZ; X = subX; N = Math.exp(((-D) / 5) * (subY - 200)); Y = 380 + _parent.lvl.Ycorr; if (dead == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - ((Z + 3.17087548658938) * 1000000)); } }
Symbol 1438 MovieClip Frame 1
stop();
Instance of Symbol 1424 MovieClip "cell" in Symbol 1438 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1438 MovieClip Frame 15
kip = true;
Symbol 1438 MovieClip Frame 16
stop();
Symbol 1441 MovieClip Frame 1
stop();
Instance of Symbol 779 MovieClip "player" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { beenhit = false; shield = 100; FF = 0; H = -10; D = -0.01; eenshot = new Sound(this.player.shield); eenshot.attachSound("blaster"); crash = new Sound(this); crash.attachSound("glass"); nobomb = new Sound(this); nobomb.attachSound("lamb"); tweeshot = new Sound(this.player.shield); tweeshot.attachSound("ion"); drieshot = new Sound(this.player.shield); drieshot.attachSound("plasma"); motortwee = new Sound(this.player.blueglow); motortwee.attachSound("straalmotor"); motordrie = new Sound(this.player.blueglow); motordrie.attachSound("straalmotorX2"); expl = new Sound(); expl.attachSound("smallknal"); shotbomb = false; bombstock = _root.bombstock; laserlevel = _root.laserlevel; Yref = 0; Xref = 0; Ycheck = 0; t = 0; i = 0; e = 0; vy = 0; vx = 0; Xar = 0; Yar = 0; volumen = 100; crashplaytime = 0.055; coolcannon = 0; enginepower = 200; enginespeed = 1; if (_root.checkpoint == true) { X = 0; Y = 50; Z = 0; } else { X = 0; Y = -230; Z = 0; } this.swapDepths(1000000000 - (Z * 1000000)); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = X * Math.exp(D * Z); this._y = Y * Math.exp(D * Z); ampl = 0; } onClipEvent (enterFrame) { if (_root.invertion == true) { up = 40; down = 38; } else { down = 40; up = 38; } bombstock = _root.bombstock; laserlevel = _root.laserlevel; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = X * Math.exp(D * Z); this._y = Y * Math.exp(D * Z); this.swapDepths(1000000000 - (Z * 1000000)); if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } if (bomstock > 99) { bombstock = bombstock - 1; } if (shield > 100) { shield = shield - 1; } if (shield <= 0) { ampl = 0; dead = true; } if (_root.gamepaused == true) { motortwee.stop(); motordrie.stop(); eenshot.stop(); crash.stop(); this.boom.stop(); nobomb.stop(); tweeshot.stop(); drieshot.stop(); motordrieplaying = false; motoreenplaying = false; motortweeplaying = false; } if ((!_root.gamepaused) == true) { t++; X = X + vx; Y = Y + vy; verY = -Math.floor(Y / 36); verX = -Math.floor(X / 52); if ((dead == true) & (Y < 160)) { if ((!crashtoplayed) == true) { crash.start(crashplaytime); crashtoplayed = true; } _rotation = (_rotation + 20); } else if ((dead == true) & (this.player._alpha > 0)) { fish = true; enginespeed = 0; enginepower = 0; this.boom.boomplaying = true; _parent.vol = _parent.vol - 20; this.player._alpha = this.player._alpha - 20; expl.start(); vx = 0; vy = 0; _root.blackscreen.toshow = true; motortwee.stop(); motordrie.stop(); } else if ((dead == true) & (this.player._alpha <= 0)) { enginespeed = 0; enginepower = 0; FF = FF + 1; if (FF >= 100) { _root.lives = _root.lives - 1; _root.bombstock = 5; _root.laserlevel = 1; stopAllSounds(); if (_root.lives > -1) { _root.play(); } } } if ((((Key.isDown(90) & (Zdown == false)) & (shotbomb == false)) & ((!dead) == true)) & ((!disabled) == true)) { if (_root.bombstock > 0) { i = i + 1; _parent.torp.duplicateMovieClip("torp" + i, i); _parent["torp" + i].active = true; this.activebomb = _parent["torp" + i]; _root.bombstock = _root.bombstock - 1; shotbomb = true; } else { nobomb.start(); } } if ((shotbomb == true) & (Zdown == true)) { prego = true; } if ((((Key.isDown(90) & (Zdown == false)) & (prego == true)) & ((!dead) == true)) & ((!disabled) == true)) { this.activebomb.prego = true; shotbomb = false; prego = false; } if (((Key.isDown(65) & (coolcannon <= 0)) & ((!dead) == true)) & ((!disabled) == true)) { if (_root.laserlevel == 1) { eenshot.setVolume(100); eenshot.start(); } else if (_root.laserlevel == 2) { tweeshot.setVolume(40); tweeshot.start(); } else if (_root.laserlevel == 3) { drieshot.setVolume(50); drieshot.start(); } i = i + 1; _parent.laser.duplicateMovieClip("laser" + i, i); _parent["laser" + i].active = true; _parent["laser" + i].Z = Z + 3.078965; _parent["laser" + i].Yref = Yref; _parent["laser" + i].Xref = Xref; coolcannon = 7; } if (coolcannon > 0) { coolcannon = coolcannon - 1; } if (ampl > 0) { ampl = ampl - 0.2; } if (Math.abs(ampl) < 1) { ampl = 0; } if (Ycheck < 0) { Y = Y + 2; Ycheck = Ycheck + 2; } if (Ycheck > 0) { Y = Y - 2; Ycheck = Ycheck - 2; } Y = Y + (ampl * Math.cos((Math.PI * t) / 12)); Ycheck = Ycheck + (ampl * Math.cos((Math.PI * t) / 12)); if ((beenhit == true) & ((!dead) == true)) { crash.start(crashplaytime); this.player.shield._visible = true; this.player.shield._alpha = 100; ampl = 20; beenhit = false; } this.player.xhoek = Math.floor(verX + Xar); if ((((Key.isDown(37) & (!Key.isDown(39))) & ((!dead) == true)) & ((!disabled) == true)) | (steerleft == true)) { if (Xar > -5) { Xar = Xar - 0.25; } if (Xar < -5) { Xar = Xar + 0.25; } } else if ((((Key.isDown(39) & (!Key.isDown(37))) & ((!dead) == true)) & ((!disabled) == true)) | (steerright == true)) { if (Xar > 5) { Xar = Xar - 0.25; } if (Xar < 5) { Xar = Xar + 0.25; } } else { if (Xar > 0) { Xar = Xar - 0.5; } if (Xar < 0) { Xar = Xar + 0.5; } } this.player.yhoek = Math.floor(verY + Yar); if ((((Key.isDown(down) & (!Key.isDown(up))) & ((!dead) == true)) & ((!disabled) == true)) | (steerup == true)) { if (Yar > -5) { Yar = Yar - 0.25; } if (Yar < -5) { Yar = Yar + 0.25; } } else if ((((Key.isDown(up) & (!Key.isDown(down))) & ((!dead) == true)) & ((!disabled) == true)) | (steerdown == true)) { if (Yar > 5) { Yar = Yar - 0.25; } if (Yar < 5) { Yar = Yar + 0.25; } } else { if ((Yar > 0) & (!(((dead == true) & (Y < 200)) & (Yar < 5)))) { Yar = Yar - 0.5; } if ((Yar < 0) | (((dead == true) & (Y < 200)) & (Yar < 5))) { Yar = Yar + 0.5; } } if ((X <= -270) & ((!disabled) == true)) { Lwall = true; } else { Lwall = false; } if ((X >= 270) & ((!disabled) == true)) { Rwall = true; } else { Rwall = false; } if ((Y <= -180) & ((!disabled) == true)) { Uwall = true; } else { Uwall = false; } if ((Y >= 180) & ((!disabled) == true)) { Dwall = true; } else { Dwall = false; } if ((!disabled) == true) { } if (((((Key.isDown(83) & (enginepower > 0)) & ((boosting == true) | (altdown == false))) & ((!dead) == true)) & ((!disabled) == true)) | (steerboost == true)) { motortwee.setVolume(volumen); if ((!motordrieplaying) == true) { motortwee.stop(); motordrie.start(0, 99999999999); motoreenplaying = false; motortweeplaying = false; motordrieplaying = true; } if ((enginepower > 0) & ((!disabled) == true)) { enginepower = enginepower - 2; } Cmaak = Math.exp(D * 5); boosting = true; braking = false; this.player.enginescreen = 1; if (Z < 31) { Z = Z + 3.1; } enginespeed = 4; } else if (((((Key.isDown(68) & (enginepower > 0)) & ((braking == true) | (ctrldown == false))) & ((!dead) == true)) & ((!disabled) == true)) | (steerbrake == true)) { vx = 0; vy = 0; motortwee.setVolume(0.3 * volumen); if ((!motoreenplaying) == true) { motordrie.stop(); motortwee.start(0, 99999999999); motordrieplaying = false; motortweeplaying = false; motoreenplaying = true; } if ((enginepower > 0) & ((!disabled) == true)) { enginepower = enginepower - 2; } Cmaak = Math.exp(D * -5); boosting = false; braking = true; this.player.enginescreen = -1; if (Z > -31) { Z = Z - 3.1; } enginespeed = 0; } else { motortwee.setVolume(0.7 * volumen); if ((!motortweeplaying) == true) { motordrie.stop(); motortwee.start(0, 99999999999); motordrieplaying = false; motoreenplaying = false; motortweeplaying = true; } if (enginepower < 200) { enginepower = enginepower + 1; } braking = false; boosting = false; this.player.enginescreen = 0; Cmaak = 1; if (Z < 0) { Z = Z + 3.1; } if (Z > 0) { Z = Z - 3.1; } if (!((dead == true) & (fish == true))) { enginespeed = 2; } } if ((!disabled) == true) { } if (((((Key.isDown(39) & (!Key.isDown(37))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerright == true)) { if (Rwall == true) { vx = 0; } else { if (vx < (10 * enginespeed)) { vx = vx + (enginespeed / 4); } if (vx > (10 * enginespeed)) { vx = vx - (enginespeed / 4); } } if (Xref < (300 * Cmaak)) { Xref = Xref + (15 * Cmaak); } if (Xref > (300 * Cmaak)) { Xref = Xref - (15 * Cmaak); } } else if (((((Key.isDown(37) & (!Key.isDown(39))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerleft == true)) { if (Lwall == true) { vx = 0; } else { if (vx < (-10 * enginespeed)) { vx = vx + (enginespeed / 4); } if (vx > (-10 * enginespeed)) { vx = vx - (enginespeed / 4); } } if (Xref > (-300 * Cmaak)) { Xref = Xref - (15 * Cmaak); } if (Xref < (-300 * Cmaak)) { Xref = Xref + (15 * Cmaak); } } else { if (((Lwall == true) & (vx < 0)) | ((Rwall == true) & (vx > 0))) { vx = 0; } if (Xref > 0) { Xref = Xref - (15 * Cmaak); } if (Xref < 0) { Xref = Xref + (15 * Cmaak); } if (vx < 0) { vx = vx + (enginespeed / 4); } if (vx > 0) { vx = vx - (enginespeed / 4); } if (Math.abs(vx) < (enginespeed / 4)) { vx = 0; } } Xref = Cmaak * (X + ((300 * (Xar - (X / 52))) / 5)); Yref = Cmaak * (Y + ((200 * (Yar - (Y / 36))) / 5)); if (((Dwall == true) & (vy > 0)) | ((Uwall == true) & (vy < 0))) { vy = 0; } if (((Lwall == true) & (vx < 0)) | ((Rwall == true) & (vx > 0))) { vx = 0; } if ((!disabled) == true) { } if (((((Key.isDown(up) & (!Key.isDown(down))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerdown == true)) { if (Dwall == true) { vy = 0; } else { if (vy < (10 * enginespeed)) { vy = vy + (enginespeed / 4); } if (vy > (10 * enginespeed)) { vy = vy - (enginespeed / 4); } } } else if (((((Key.isDown(down) & (!Key.isDown(up))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerup == true)) { if (Uwall == true) { vy = 0; } else { if (vy < (-10 * enginespeed)) { vy = vy + (enginespeed / 4); } if (vy > (-10 * enginespeed)) { vy = vy - (enginespeed / 4); } } } else { if (((Uwall == true) & (vy < 0)) | ((Dwall == true) & (vy > 0))) { vy = 0; } if ((vy < 0) | (((dead == true) & (Y < 200)) & (vy < 10))) { vy = vy + (enginespeed / 4); } if ((vy > 0) & (!(((dead == true) & (Y < 200)) & (vy < 10)))) { vy = vy - (enginespeed / 4); } if (Math.abs(vy) < (enginespeed / 4)) { vy = 0; } } if (Key.isDown(83)) { altdown = true; } else { altdown = false; } if (Key.isDown(68)) { ctrldown = true; } else { ctrldown = false; } if (Key.isDown(65)) { spacedown = true; } else { spacedown = false; } if (Key.isDown(90)) { Zdown = true; } else { Zdown = false; } } ii = i - 1; iii = i - 2; iiii = i - 3; iiiii = i - 4; iiiiii = i - 5; iiiiiii = i - 6; iiiiiiii = i - 7; iiiiiiiii = i - 8; iiiiiiiiii = i - 9; iiiiiiiiiii = i - 10; iiiiiiiiiiii = i - 11; iiiiiiiiiiiii = i - 12; iiiiiiiiiiiiii = i - 13; iiiiiiiiiiiiiii = i - 14; iiiiiiiiiiiiiiii = i - 15; }
Instance of Symbol 786 MovieClip "laser" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { eenshot = new Sound(this); eenshot.attachSound("blaster"); laserbe = true; H = -10; D = -0.01; vx = 0; vy = 0; vr = 0; gotoAndStop(_parent.player.laserlevel); lightspeed = 15.699465768; Yref = _parent.player.Yref; Xref = _parent.player.Xref; _visible = false; X = (_parent.player.X + (2 * _parent.player.player.xhoek)) - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = ((_parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z))) + _parent.player.player._y) + _parent.player.player.Yfire._y; Z = _parent.player.Z + 5.378965; _rotation = _parent.player._rotation; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { Z = Z + lightspeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; _rotation = (_rotation + vr); if (active == true) { if (lightspeed < 0) { _alpha = (_alpha - 5); } Z = Z - _parent.player.enginespeed; _visible = true; if (((((Z >= 250) | (absorb == true)) | (Math.abs(_y) > 300)) | (Math.abs(_x) > 400)) | (_alpha < 0)) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 788 MovieClip "croshairB" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { _visible = true; D = -0.01; H = -100; Yref = _parent.player.Yref; Xref = _parent.player.Xref; Z = _parent.player.Z + 100; X = _parent.player.X - _parent.player.Xref; Y = _parent.player.Y - _parent.player.Yref; this.swapDepths(1000000000 - (Z * 1000000)); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Yref = _parent.player.Yref; Xref = _parent.player.Xref; this.swapDepths(1000000000 - (Z * 1000000)); Z = _parent.player.Z + 200; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = _parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z)); if (_parent.player.dead == true) { _visible = false; } }
Instance of Symbol 788 MovieClip "croshairA" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { _visible = true; D = -0.01; H = -100; Yref = _parent.player.Yref; Xref = _parent.player.Xref; Z = _parent.player.Z + 200; X = _parent.player.X; Y = _parent.player.Y; this.swapDepths(1000000000 - (Z * 1000000)); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Yref = _parent.player.Yref; Xref = _parent.player.Xref; this.swapDepths(1000000000 - (Z * 1000000)); Z = _parent.player.Z + 70; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = _parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z)); if (_parent.player.dead == true) { _visible = false; } }
Instance of Symbol 803 MovieClip "torp" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { inflight = new Sound(this); inflight.attachSound("tiefall"); H = -10; D = -0.01; bebomb = true; bombspeed = 5.0021156; Yref = _parent.player.Yref; Xref = _parent.player.Xref; _visible = false; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = ((_parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z))) + _parent.player.player._y) + _parent.player.player.Yfire._y; Z = _parent.player.Z + 1.97086; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (explosion == true) { play(); } } onClipEvent (enterFrame) { Xw = (10 * _width) / _xscale; _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } inflight.setVolume(volumen); if ((!_root.gamepaused) == true) { Z = Z + bombspeed; if (active == true) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (((Z >= 200) | (prego == true)) & (bombspeed > 0)) { _parent.player.prego = false; _parent.player.shotbomb = false; inflight.stop(); X = X + (Math.exp((-D) * Z) * Xref); Xref = 0; Y = Y + (Math.exp((-D) * Z) * Yref); Yref = 0; play(); explosion = true; bombspeed = 0; } if (souldone == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 59 MovieClip "lvl" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { H = -10; Ver = 0; Xcorr = 0; Ycorr = 0; endtime = 0; points = 0; _root.seqhit = 0; _root.blackscreen.toshow = false; _root.bonusright = false; i = 0; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; _visible = false; _parent.player.X = 0; _parent.player.Y = -230; _parent.player.Z = 0; _parent.vol = 100; Zpassed = -300; _parent.player.disabled = true; } onClipEvent (enterFrame) { if ((Zpassed > 0) & (Zpassed < 10)) { _parent.player.disabled = false; } if (Zpassed < 0) { _parent.player.X = _parent.player.X + (0.04 * (-_parent.player.X)); _parent.player.Y = _parent.player.Y + (0.04 * (-_parent.player.Y)); } if (((((Key.isDown(32) & (keydown == false)) & (Zpassed >= 0)) & ((!_parent.player.dead) == true)) & ((!finished) == true)) & ((!endit) == true)) { if ((!_root.gamepaused) == true) { _root.gamepaused = true; } else { _root.gamepaused = false; } } if ((!_root.gamepaused) == true) { Zpassed = Zpassed + _parent.player.enginespeed; Xcorr = Xcorr - _parent.player.vx; Ycorr = Ycorr - _parent.player.vy; dH = dH - _parent.player.enginespeed; if (((Zpassed >= 0) & ((!creationI) == true)) & ((!_root.checkpoint) == true)) { creationI = true; } else if (((Zpassed >= 150) & ((!creationII) == true)) & ((!_root.checkpoint) == true)) { creationII = true; } else if (((Zpassed >= 300) & ((!creationIII) == true)) & ((!_root.checkpoint) == true)) { creationIII = true; } else if (((Zpassed >= 450) & ((!creationIV) == true)) & ((!_root.checkpoint) == true)) { _parent["ring" + i].Z = 311.0470311672; creationIV = true; } else if (((Zpassed >= 600) & ((!creationV) == true)) & ((!_root.checkpoint) == true)) { creationV = true; } else if (((Zpassed >= 750) & ((!creationVI) == true)) & ((!_root.checkpoint) == true)) { creationVI = true; } else if (((Zpassed >= 900) & ((!creationVII) == true)) & ((!_root.checkpoint) == true)) { creationVII = true; } else if (((Zpassed >= 1050) & ((!creationVIII) == true)) & ((!_root.checkpoint) == true)) { creationVIII = true; } else if (((Zpassed >= 1200) & ((!creationIX) == true)) & ((!_root.checkpoint) == true)) { creationIX = true; } else if (((Zpassed >= 1350) & ((!creationX) == true)) & ((!_root.checkpoint) == true)) { creationX = true; } else if (((Zpassed >= 1500) & ((!creationXI) == true)) & ((!_root.checkpoint) == true)) { creationXI = true; } else if (((Zpassed >= 1800) & ((!creationXII) == true)) & ((!_root.checkpoint) == true)) { creationXII = true; } else if (((Zpassed >= 1900) & ((!creationXIII) == true)) & ((!_root.checkpoint) == true)) { creationXIII = true; } else if (((Zpassed >= 2000) & ((!creationXIV) == true)) & ((!_root.checkpoint) == true)) { creationXIV = true; } else if (((Zpassed >= 2100) & ((!creationXV) == true)) & ((!_root.checkpoint) == true)) { creationXV = true; } else if (((Zpassed >= 2200) & ((!creationXVI) == true)) & ((!_root.checkpoint) == true)) { creationXVI = true; } else if (((Zpassed >= 2300) & ((!creationXVII) == true)) & ((!_root.checkpoint) == true)) { creationXVII = true; } else if (((Zpassed >= 2400) & ((!creationXVIII) == true)) & ((!_root.checkpoint) == true)) { creationXVIII = true; } else if (((Zpassed >= 2500) & ((!creationXIX) == true)) & ((!_root.checkpoint) == true)) { creationXIX = true; } else if (((Zpassed >= 2600) & ((!creationXX) == true)) & ((!_root.checkpoint) == true)) { creationXX = true; } else if (((Zpassed >= 2700) & ((!creationXXI) == true)) & ((!_root.checkpoint) == true)) { creationXXI = true; } else if (((Zpassed >= 2800) & ((!creationXXII) == true)) & ((!_root.checkpoint) == true)) { creationXXII = true; } else if (((Zpassed >= 3100) & ((!creationXXIII) == true)) & ((!_root.checkpoint) == true)) { creationXXIII = true; } else if (((Zpassed >= 3200) & ((!creationXXIV) == true)) & ((!_root.checkpoint) == true)) { creationXXIV = true; } else if (((Zpassed >= 3300) & ((!creationXXV) == true)) & ((!_root.checkpoint) == true)) { creationXXV = true; } else if (((Zpassed >= 3400) & ((!creationXXVI) == true)) & ((!_root.checkpoint) == true)) { creationXXVI = true; } else if (((Zpassed >= 3500) & ((!creationXXVII) == true)) & ((!_root.checkpoint) == true)) { creationXXVII = true; } else if (((Zpassed >= 3600) & ((!creationXXVIII) == true)) & ((!_root.checkpoint) == true)) { creationXXVIII = true; } else if (((Zpassed >= 3700) & ((!creationXXIX) == true)) & ((!_root.checkpoint) == true)) { creationXXIX = true; } else if (((Zpassed >= 3800) & ((!creationXXX) == true)) & ((!_root.checkpoint) == true)) { creationXXX = true; } else if (((Zpassed >= 4100) & ((!creationXXXI) == true)) & ((!_root.checkpoint) == true)) { creationXXXI = true; } else if (((Zpassed >= 4200) & ((!creationXXXII) == true)) & ((!_root.checkpoint) == true)) { creationXXXII = true; } else if (((Zpassed >= 4300) & ((!creationXXXIII) == true)) & ((!_root.checkpoint) == true)) { creationXXXIII = true; } else if (((Zpassed >= 4400) & ((!creationXXXIV) == true)) & ((!_root.checkpoint) == true)) { creationXXXIV = true; } else if (((Zpassed >= 4500) & ((!creationXXXV) == true)) & ((!_root.checkpoint) == true)) { creationXXXV = true; } else if (((Zpassed >= 4650) & ((!creationXXXVI) == true)) & ((!_root.checkpoint) == true)) { creationXXXVI = true; } else if (((Zpassed >= 5000) & ((!creationXXXVII) == true)) & ((!_root.checkpoint) == true)) { creationXXXVII = true; } else if (((Zpassed >= 5100) & ((!creationXXXVIII) == true)) & ((!_root.checkpoint) == true)) { creationXXXVIII = true; } else if (((Zpassed >= 5200) & ((!creationXXXIX) == true)) & ((!_root.checkpoint) == true)) { creationXXXIX = true; } else if (((Zpassed >= 5300) & ((!creationXXXX) == true)) & ((!_root.checkpoint) == true)) { creationXXXX = true; } if (_root.timer.t <= 0) { endit = true; } } if (Ver <= 0) { i = i + 1; if (endit == true) { _parent.dustB.duplicateMovieClip("dust" + i, 947998565.2); } else { _parent.dare.duplicateMovieClip("dust" + i, 947998565.2); } _parent["dust" + i].active = true; _parent["dust" + i].Z = (0.138764500567892 + random(200)) + 100; _parent["dust" + i].X = (random(1200) - 600) + Xcorr; _parent["dust" + i].Y = (random(800) - 400) + Ycorr; if (endit == true) { Ver = 4; } else { Ver = 20; } } else { Ver = Ver - 1; } if (endit == true) { endtime = endtime + 1; if (endtime >= 50) { finished = true; endit = false; } } if (finished == true) { if (_root.scorebord.hideaway == true) { _parent.player.Z = _parent.player.Z + (_parent.player.enginespeed - 2); _parent.player.steerboost = true; } if (_parent.player.Z > 300) { _root.blackscreen.toshow = true; } if (_root.blackscreen._alpha >= 100) { stopAllSounds(); _root.gotoAndStop("lvlIII"); } _parent.player.X = _parent.player.X + (0.04 * (-_parent.player.X)); _parent.player.Y = _parent.player.Y + (0.04 * (100 - _parent.player.Y)); _parent.player.disabled = true; _parent.croshairA._visible = false; _parent.croshairB._visible = false; } if (Key.isDown(32)) { keydown = true; } else { keydown = false; } }
Instance of Symbol 847 MovieClip "sword" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { plot = new Sound(); plot.attachSound("beam"); _visible = false; time = 0; H = -10; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { if (_root.laserlevel < 3) { _root.laserlevel = _root.laserlevel + 1; } _parent.player.player.greenglow.gotoAndPlay(1); _parent.player.player.greenglow.playin = true; plot.start(); play(); getitem = true; } } if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 867 MovieClip "shield" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; time = 0; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { _parent.player.shield = _parent.player.shield + 20; _parent.player.player.redglow.gotoAndPlay(1); _parent.player.player.redglow.playin = true; plot.start(); play(); getitem = true; } } if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 888 MovieClip "cap" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; time = 0; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { _root.bombstock = _root.bombstock + 1; _parent.player.player.blueglow.gotoAndPlay(1); _parent.player.player.blueglow.playin = true; plot.start(); play(); getitem = true; } } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1438 MovieClip "dare" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { hp = 1; i = 0; H = -10; expl = new Sound(this); expl.attachSound("smallknal"); _visible = false; dead = false; pain = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; if ((!_parent.lvl.finished) == true) { X = X - _parent.player.vx; Y = Y - _parent.player.vy; } this.swapDepths(1000000000 - (Z * 1000000)); if ((_parent.lvl.endit == true) & ((!dead) == true)) { this.play(); expl.start(); dead = true; } if ((this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 4)) & ((!dead) == true)) { if ((!_parent.player.disabled) == true) { _root.hits = _root.hits + 1; } this.play(); expl.start(); dead = true; } for (var e in _parent) { if (((this.hitTest(_parent[e]) & (_parent[e].laserbe == true)) & (Math.abs(_parent[e].Z - Z) < 15)) & ((!dead) == true)) { dead = true; this.play(); expl.start(); _root.hits = _root.hits + 1; _parent[e].absorb = true; } if (((this.hitTest(_parent[e]) & (_parent[e].bebomb == true)) & (Math.abs(_parent[e].Z - Z) < _parent[e].Xw)) & ((!dead) == true)) { dead = true; this.play(); expl.start(); _root.hits = _root.hits + 1; _parent[e].prego = true; } } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1440 MovieClip "dustB" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { _visible = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; this.swapDepths(1000000000 - (Z * 1000000)); Z = Z - _parent.player.enginespeed; if ((!_parent.lvl.finished) == true) { X = X - _parent.player.vx; Y = Y - _parent.player.vy; } } if (Z < -50) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Symbol 1462 MovieClip Frame 1
stop();
Instance of Symbol 970 MovieClip in Symbol 1462 MovieClip Frame 5
onClipEvent (load) { if (_parent.crash == true) { _visible = false; } }
Symbol 1462 MovieClip Frame 51
kip = true;
Symbol 1462 MovieClip Frame 52
stop();
Symbol 1475 MovieClip Frame 1
stop();
Instance of Symbol 292 MovieClip in Symbol 1475 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1476 MovieClip Frame 1
stop();
Symbol 1480 MovieClip Frame 1
stop();
Symbol 1480 MovieClip Frame 15
kip = true;
Symbol 1480 MovieClip Frame 16
stop();
Symbol 1515 MovieClip Frame 1
stop();
Instance of Symbol 1491 MovieClip in Symbol 1515 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Instance of Symbol 1067 MovieClip "spot" in Symbol 1515 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1515 MovieClip Frame 25
_parent._parent.finalframe = false;
Symbol 1515 MovieClip Frame 26
stop(); _parent._parent.finalframe = true;
Symbol 1516 MovieClip Frame 1
stop();
Symbol 1523 MovieClip Frame 1
stop();
Symbol 1523 MovieClip Frame 62
stop();
Symbol 1524 MovieClip Frame 1
stop();
Instance of Symbol 287 MovieClip "blado" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("ion"); expl = new Sound(this); expl.attachSound("smallknal"); coolcannon = 0; hp = 2; dead = false; pain = false; H = -10; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } eenshot.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.player.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 4; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } } dead = true; } if ((((Z < 150) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { coolcannon = coolcannon - 1; if (coolcannon <= 0) { i = i + 1; eenshot.start(); _parent.enemylaser.duplicateMovieClip(("Elaser" + this._name) + i, 1000000000 - (1000000 * (Z - 1.460456789))); _parent[("Elaser" + this._name) + i].active = true; _parent[("Elaser" + this._name) + i].Z = Z - 1.460456789; _parent[("Elaser" + this._name) + i].Zi = Z - 1.460456789; _parent[("Elaser" + this._name) + i].X = X; _parent[("Elaser" + this._name) + i].Xi = X; _parent[("Elaser" + this._name) + i].Y = Y; _parent[("Elaser" + this._name) + i].Yi = Y; _parent[("Elaser" + this._name) + i].Xtar = _parent.player.X; _parent[("Elaser" + this._name) + i].Ytar = _parent.player.Y; coolcannon = 30; } } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 779 MovieClip "player" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { beenhit = false; shield = 100; FF = 0; H = -10; D = -0.01; eenshot = new Sound(this.player.shield); eenshot.attachSound("blaster"); crash = new Sound(this); crash.attachSound("glass"); nobomb = new Sound(this); nobomb.attachSound("lamb"); tweeshot = new Sound(this.player.shield); tweeshot.attachSound("ion"); drieshot = new Sound(this.player.shield); drieshot.attachSound("plasma"); motortwee = new Sound(this.player.blueglow); motortwee.attachSound("straalmotor"); motordrie = new Sound(this.player.blueglow); motordrie.attachSound("straalmotorX2"); expl = new Sound(); expl.attachSound("smallknal"); shotbomb = false; bombstock = _root.bombstock; laserlevel = _root.laserlevel; Yref = 0; Xref = 0; Ycheck = 0; t = 0; i = 0; e = 0; vy = 0; vx = 0; Xar = 0; Yar = 0; volumen = 100; crashplaytime = 0.055; coolcannon = 0; enginepower = 200; enginespeed = 1; if (_root.checkpoint == true) { X = 0; Y = 50; Z = 0; } else { X = 0; Y = -230; Z = 0; } this.swapDepths(1000000000 - (Z * 1000000)); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = X * Math.exp(D * Z); this._y = Y * Math.exp(D * Z); ampl = 0; } onClipEvent (enterFrame) { if (_root.invertion == true) { up = 40; down = 38; } else { down = 40; up = 38; } bombstock = _root.bombstock; laserlevel = _root.laserlevel; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = X * Math.exp(D * Z); this._y = Y * Math.exp(D * Z); this.swapDepths(1000000000 - (Z * 1000000)); if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } if (bomstock > 99) { bombstock = bombstock - 1; } if (shield > 100) { shield = shield - 1; } if (shield <= 0) { ampl = 0; dead = true; } if (_root.gamepaused == true) { motortwee.stop(); motordrie.stop(); eenshot.stop(); crash.stop(); this.boom.stop(); nobomb.stop(); tweeshot.stop(); drieshot.stop(); motordrieplaying = false; motoreenplaying = false; motortweeplaying = false; } if ((!_root.gamepaused) == true) { t++; X = X + vx; Y = Y + vy; verY = -Math.floor(Y / 36); verX = -Math.floor(X / 52); if ((dead == true) & (Y < 160)) { if ((!crashtoplayed) == true) { crash.start(crashplaytime); crashtoplayed = true; } _rotation = (_rotation + 20); } else if ((dead == true) & (this.player._alpha > 0)) { fish = true; enginespeed = 0; enginepower = 0; this.boom.boomplaying = true; _parent.vol = _parent.vol - 20; this.player._alpha = this.player._alpha - 20; expl.start(); vx = 0; vy = 0; _root.blackscreen.toshow = true; motortwee.stop(); motordrie.stop(); } else if ((dead == true) & (this.player._alpha <= 0)) { enginespeed = 0; enginepower = 0; FF = FF + 1; if (FF >= 100) { _root.lives = _root.lives - 1; _root.bombstock = 5; _root.laserlevel = 1; stopAllSounds(); if (_root.lives >= 0) { _root.play(); } else { _root.hitstotal = _root.hitstotal + _root.hits; _root.gotoAndStop("end"); } } } if ((((Key.isDown(90) & (Zdown == false)) & (shotbomb == false)) & ((!dead) == true)) & ((!disabled) == true)) { if (_root.bombstock > 0) { i = i + 1; _parent.torp.duplicateMovieClip("torp" + i, i); _parent["torp" + i].active = true; this.activebomb = _parent["torp" + i]; _root.bombstock = _root.bombstock - 1; shotbomb = true; } else { nobomb.start(); } } if ((shotbomb == true) & (Zdown == true)) { prego = true; } if ((((Key.isDown(90) & (Zdown == false)) & (prego == true)) & ((!dead) == true)) & ((!disabled) == true)) { this.activebomb.prego = true; shotbomb = false; prego = false; } if (((Key.isDown(65) & (coolcannon <= 0)) & ((!dead) == true)) & ((!disabled) == true)) { if (_root.laserlevel == 1) { eenshot.setVolume(100); eenshot.start(); } else if (_root.laserlevel == 2) { tweeshot.setVolume(40); tweeshot.start(); } else if (_root.laserlevel == 3) { drieshot.setVolume(50); drieshot.start(); } i = i + 1; _parent.laser.duplicateMovieClip("laser" + i, i); _parent["laser" + i].active = true; _parent["laser" + i].Z = Z + 3.078965; _parent["laser" + i].Yref = Yref; _parent["laser" + i].Xref = Xref; coolcannon = 7; } if (coolcannon > 0) { coolcannon = coolcannon - 1; } if (ampl > 0) { ampl = ampl - 0.2; } if (Math.abs(ampl) <= 1) { ampl = 0; } if (Ycheck < 0) { Y = Y + 2; Ycheck = Ycheck + 2; } if (Ycheck > 0) { Y = Y - 2; Ycheck = Ycheck - 2; } Y = Y + (ampl * Math.cos((Math.PI * t) / 12)); Ycheck = Ycheck + (ampl * Math.cos((Math.PI * t) / 12)); if ((beenhit == true) & ((!dead) == true)) { crash.start(crashplaytime); this.player.shield._visible = true; this.player.shield._alpha = 100; ampl = 20; beenhit = false; } this.player.xhoek = Math.floor(verX + Xar); if ((((Key.isDown(37) & (!Key.isDown(39))) & ((!dead) == true)) & ((!disabled) == true)) | (steerleft == true)) { if (Xar > -5) { Xar = Xar - 0.25; } if (Xar < -5) { Xar = Xar + 0.25; } } else if ((((Key.isDown(39) & (!Key.isDown(37))) & ((!dead) == true)) & ((!disabled) == true)) | (steerright == true)) { if (Xar > 5) { Xar = Xar - 0.25; } if (Xar < 5) { Xar = Xar + 0.25; } } else { if (Xar > 0) { Xar = Xar - 0.5; } if (Xar < 0) { Xar = Xar + 0.5; } } this.player.yhoek = Math.floor(verY + Yar); if ((((Key.isDown(down) & (!Key.isDown(up))) & ((!dead) == true)) & ((!disabled) == true)) | (steerup == true)) { if (Yar > -5) { Yar = Yar - 0.25; } if (Yar < -5) { Yar = Yar + 0.25; } } else if ((((Key.isDown(up) & (!Key.isDown(down))) & ((!dead) == true)) & ((!disabled) == true)) | (steerdown == true)) { if (Yar > 5) { Yar = Yar - 0.25; } if (Yar < 5) { Yar = Yar + 0.25; } } else { if ((Yar > 0) & (!(((dead == true) & (Y < 200)) & (Yar < 5)))) { Yar = Yar - 0.5; } if ((Yar < 0) | (((dead == true) & (Y < 200)) & (Yar < 5))) { Yar = Yar + 0.5; } } if ((X <= -270) & ((!disabled) == true)) { Lwall = true; } else { Lwall = false; } if ((X >= 270) & ((!disabled) == true)) { Rwall = true; } else { Rwall = false; } if ((Y <= -180) & ((!disabled) == true)) { Uwall = true; } else { Uwall = false; } if ((Y >= 180) & ((!disabled) == true)) { Dwall = true; } else { Dwall = false; } if ((!disabled) == true) { } if (((((Key.isDown(83) & (enginepower > 0)) & ((boosting == true) | (altdown == false))) & ((!dead) == true)) & ((!disabled) == true)) | (steerboost == true)) { motortwee.setVolume(volumen); if ((!motordrieplaying) == true) { motortwee.stop(); motordrie.start(0, 99999999999); motoreenplaying = false; motortweeplaying = false; motordrieplaying = true; } if ((enginepower > 0) & ((!disabled) == true)) { enginepower = enginepower - 2; } Cmaak = Math.exp(D * 5); boosting = true; braking = false; this.player.enginescreen = 1; if (Z < 31) { Z = Z + 3.1; } enginespeed = 4; } else if (((((Key.isDown(68) & (enginepower > 0)) & ((braking == true) | (ctrldown == false))) & ((!dead) == true)) & ((!disabled) == true)) | (steerbrake == true)) { vx = 0; vy = 0; motortwee.setVolume(0.3 * volumen); if ((!motoreenplaying) == true) { motordrie.stop(); motortwee.start(0, 99999999999); motordrieplaying = false; motortweeplaying = false; motoreenplaying = true; } if ((enginepower > 0) & ((!disabled) == true)) { enginepower = enginepower - 2; } Cmaak = Math.exp(D * -5); boosting = false; braking = true; this.player.enginescreen = -1; if (Z > -31) { Z = Z - 3.1; } enginespeed = 0; } else { motortwee.setVolume(0.7 * volumen); if ((!motortweeplaying) == true) { motordrie.stop(); motortwee.start(0, 99999999999); motordrieplaying = false; motoreenplaying = false; motortweeplaying = true; } if (enginepower < 200) { enginepower = enginepower + 1; } braking = false; boosting = false; this.player.enginescreen = 0; Cmaak = 1; if (Z < 0) { Z = Z + 3.1; } if (Z > 0) { Z = Z - 3.1; } if (!((dead == true) & (fish == true))) { enginespeed = 2; } } if ((!disabled) == true) { } if (((((Key.isDown(39) & (!Key.isDown(37))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerright == true)) { if (Rwall == true) { vx = 0; } else { if (vx < (10 * enginespeed)) { vx = vx + (enginespeed / 4); } if (vx > (10 * enginespeed)) { vx = vx - (enginespeed / 4); } } if (Xref < (300 * Cmaak)) { Xref = Xref + (15 * Cmaak); } if (Xref > (300 * Cmaak)) { Xref = Xref - (15 * Cmaak); } } else if (((((Key.isDown(37) & (!Key.isDown(39))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerleft == true)) { if (Lwall == true) { vx = 0; } else { if (vx < (-10 * enginespeed)) { vx = vx + (enginespeed / 4); } if (vx > (-10 * enginespeed)) { vx = vx - (enginespeed / 4); } } if (Xref > (-300 * Cmaak)) { Xref = Xref - (15 * Cmaak); } if (Xref < (-300 * Cmaak)) { Xref = Xref + (15 * Cmaak); } } else { if (((Lwall == true) & (vx < 0)) | ((Rwall == true) & (vx > 0))) { vx = 0; } if (Xref > 0) { Xref = Xref - (15 * Cmaak); } if (Xref < 0) { Xref = Xref + (15 * Cmaak); } if (vx < 0) { vx = vx + (enginespeed / 4); } if (vx > 0) { vx = vx - (enginespeed / 4); } if (Math.abs(vx) < (enginespeed / 4)) { vx = 0; } } Xref = Cmaak * (X + ((300 * (Xar - (X / 52))) / 5)); Yref = Cmaak * (Y + ((200 * (Yar - (Y / 36))) / 5)); if (((Uwall == true) & (vy < 0)) | ((Dwall == true) & (vy > 0))) { vy = 0; } if (((Lwall == true) & (vx < 0)) | ((Rwall == true) & (vx > 0))) { vx = 0; } if ((!disabled) == true) { } if (((((Key.isDown(up) & (!Key.isDown(down))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerdown == true)) { if (Dwall == true) { vy = 0; } else { if (vy < (10 * enginespeed)) { vy = vy + (enginespeed / 4); } if (vy > (10 * enginespeed)) { vy = vy - (enginespeed / 4); } } } else if (((((Key.isDown(down) & (!Key.isDown(up))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerup == true)) { if (Uwall == true) { vy = 0; } else { if (vy < (-10 * enginespeed)) { vy = vy + (enginespeed / 4); } if (vy > (-10 * enginespeed)) { vy = vy - (enginespeed / 4); } } } else { if (((Uwall == true) & (vy < 0)) | ((Dwall == true) & (vy > 0))) { vy = 0; } if ((vy < 0) | (((dead == true) & (Y < 200)) & (vy < 10))) { vy = vy + (enginespeed / 4); } if ((vy > 0) & (!(((dead == true) & (Y < 200)) & (vy < 10)))) { vy = vy - (enginespeed / 4); } if (Math.abs(vy) < (enginespeed / 4)) { vy = 0; } } if (Key.isDown(83)) { altdown = true; } else { altdown = false; } if (Key.isDown(68)) { ctrldown = true; } else { ctrldown = false; } if (Key.isDown(65)) { spacedown = true; } else { spacedown = false; } if (Key.isDown(90)) { Zdown = true; } else { Zdown = false; } } ii = i - 1; iii = i - 2; iiii = i - 3; iiiii = i - 4; iiiiii = i - 5; iiiiiii = i - 6; iiiiiiii = i - 7; iiiiiiiii = i - 8; iiiiiiiiii = i - 9; iiiiiiiiiii = i - 10; iiiiiiiiiiii = i - 11; iiiiiiiiiiiii = i - 12; iiiiiiiiiiiiii = i - 13; iiiiiiiiiiiiiii = i - 14; iiiiiiiiiiiiiiii = i - 15; }
Instance of Symbol 786 MovieClip "laser" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { eenshot = new Sound(this); eenshot.attachSound("blaster"); H = -10; D = -0.01; vx = 0; vy = 0; vr = 0; gotoAndStop(_parent.player.laserlevel); lightspeed = 15.699465768; Yref = _parent.player.Yref; Xref = _parent.player.Xref; _visible = false; X = (_parent.player.X + (2 * _parent.player.player.xhoek)) - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = ((_parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z))) + _parent.player.player._y) + _parent.player.player.Yfire._y; Z = _parent.player.Z + 5.378965; _rotation = _parent.player._rotation; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { Z = Z + lightspeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; _rotation = (_rotation + vr); if (active == true) { if (lightspeed < 0) { _alpha = (_alpha - 5); } Z = Z - _parent.player.enginespeed; _visible = true; if (((((Z >= 250) | (absorb == true)) | (Math.abs(_y) > 300)) | (Math.abs(_x) > 400)) | (_alpha < 0)) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 788 MovieClip "croshairB" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { _visible = true; D = -0.01; H = -100; Yref = _parent.player.Yref; Xref = _parent.player.Xref; Z = _parent.player.Z + 100; X = _parent.player.X - _parent.player.Xref; Y = _parent.player.Y - _parent.player.Yref; this.swapDepths(1000000000 - (Z * 1000000)); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Yref = _parent.player.Yref; Xref = _parent.player.Xref; this.swapDepths(1000000000 - (Z * 1000000)); Z = _parent.player.Z + 200; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = _parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z)); if (_parent.player.dead == true) { _visible = false; } }
Instance of Symbol 788 MovieClip "croshairA" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { _visible = true; D = -0.01; H = -100; Yref = _parent.player.Yref; Xref = _parent.player.Xref; Z = _parent.player.Z + 200; X = _parent.player.X; Y = _parent.player.Y; this.swapDepths(1000000000 - (Z * 1000000)); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Yref = _parent.player.Yref; Xref = _parent.player.Xref; this.swapDepths(1000000000 - (Z * 1000000)); Z = _parent.player.Z + 70; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = _parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z)); if (_parent.player.dead == true) { _visible = false; } }
Instance of Symbol 803 MovieClip "torp" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { inflight = new Sound(this); inflight.attachSound("tiefall"); H = -10; D = -0.01; bombspeed = 5.0021156; Yref = _parent.player.Yref; Xref = _parent.player.Xref; _visible = false; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = ((_parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z))) + _parent.player.player._y) + _parent.player.player.Yfire._y; Z = _parent.player.Z + 1.97086; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (explosion == true) { play(); } } onClipEvent (enterFrame) { Xw = (10 * _width) / _xscale; _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } inflight.setVolume(volumen); if ((!_root.gamepaused) == true) { Z = Z + bombspeed; if (active == true) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (((Z >= 200) | (prego == true)) & (bombspeed > 0)) { _parent.player.prego = false; _parent.player.shotbomb = false; inflight.stop(); X = X + (Math.exp((-D) * Z) * Xref); Xref = 0; Y = Y + (Math.exp((-D) * Z) * Yref); Yref = 0; play(); explosion = true; bombspeed = 0; } if (souldone == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 213 MovieClip "enemylaser" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 7.383465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 5; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 59 MovieClip "lvl" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { H = -10; Ver = 0; Xcorr = 0; Ycorr = 0; endtime = 0; points = 0; i = 0; _visible = false; _root.blackscreen.toshow = false; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = 0.138764500567892 + random(150); _parent["dust" + i].X = (random(800) - 400) + Xcorr; _parent["dust" + i].Y = (random(1200) - 600) + Ycorr; if (_root.checkpoint == true) { i = i + 1; _parent.light.duplicateMovieClip("light" + i, 949861235.499432); _parent["light" + i].active = true; _parent["light" + i].Z = 50.1387645005679; _parent["light" + i].Y = 200 + Ycorr; _parent["light" + i].X = 0 + Xcorr; i = i + 1; _parent.light.duplicateMovieClip("light" + i, 899861235.499432); _parent["light" + i].active = true; _parent["light" + i].Z = 100.138764500568; _parent["light" + i].Y = 200 + Ycorr; _parent["light" + i].X = 0 + Xcorr; i = i + 1; _parent.light.duplicateMovieClip("light" + i, 849861235.499432); _parent["light" + i].active = true; _parent["light" + i].Z = 150.138764500568; _parent["light" + i].Y = 200 + Ycorr; _parent["light" + i].X = 0 + Xcorr; i = i + 1; _parent.light.duplicateMovieClip("light" + i, 799861235.499432); _parent["light" + i].active = true; _parent["light" + i].Z = 200.138764500568; _parent["light" + i].Y = 200 + Ycorr; _parent["light" + i].X = 0 + Xcorr; i = i + 1; _parent.light.duplicateMovieClip("light" + i, 749861235.499432); _parent["light" + i].active = true; _parent["light" + i].Z = 250.138764500568; _parent["light" + i].Y = 200 + Ycorr; _parent["light" + i].X = 0 + Xcorr; i = i + 1; _parent.light.duplicateMovieClip("light" + i, 699861235.499432); _parent["light" + i].active = true; _parent["light" + i].Z = 300.138764500568; _parent["light" + i].Y = 200 + Ycorr; _parent["light" + i].X = 0 + Xcorr; i = i + 1; _parent.light.duplicateMovieClip("light" + i, 649861235.499432); _parent["light" + i].active = true; _parent["light" + i].Z = 350.138764500568; _parent["light" + i].Y = 200 + Ycorr; _parent["light" + i].X = 0 + Xcorr; _parent.player.X = 0; _parent.player.Y = 0; _parent.player.Z = 0; _parent.vol = 0; Zpassed = 8511; } else { _parent.player.X = 0; _parent.player.Y = -230; _parent.player.Z = 0; _parent.vol = 100; Zpassed = -100; _parent.player.disabled = true; } } onClipEvent (enterFrame) { if ((Zpassed > 0) & (Zpassed < 10)) { _parent.player.disabled = false; } if (Zpassed < 0) { _parent.player.X = _parent.player.X + (0.04 * (-_parent.player.X)); _parent.player.Y = _parent.player.Y + (0.04 * (-_parent.player.Y)); } if (((((Key.isDown(32) & (keydown == false)) & (Zpassed >= 0)) & ((!_parent.player.dead) == true)) & ((!finished) == true)) & ((!endit) == true)) { if ((!_root.gamepaused) == true) { _root.gamepaused = true; } else { _root.gamepaused = false; } } if ((!_root.gamepaused) == true) { Zpassed = Zpassed + _parent.player.enginespeed; Xcorr = Xcorr - _parent.player.vx; Ycorr = Ycorr - _parent.player.vy; dH = dH - _parent.player.enginespeed; if (_root.thebottalk == true) { if ((Zpassed >= 6700) & (Zpassed < 7200)) { _root.thebot._visible = true; _root.thebot.gotoAndStop(10); } else if ((Zpassed >= 7200) & (Zpassed < 8300)) { _root.thebot._visible = false; } else if ((Zpassed >= 8300) & (Zpassed < 8900)) { _root.thebot._visible = true; _root.thebot.gotoAndStop(11); } else if (Zpassed >= 8900) { _root.thebot._visible = false; } } if (((Zpassed >= 0) & ((!creationI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = -200 + Xcorr; _parent["blado" + i].Y = 200 + Ycorr; _parent["blado" + i].Z = 316.24703; creationI = true; } else if (((Zpassed >= 100) & ((!creationII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].redhave = true; _parent["blado" + i].X = 100 + Xcorr; _parent["blado" + i].Y = -200 + Ycorr; _parent["blado" + i].Z = 366.24112; creationII = true; } else if (((Zpassed >= 200) & ((!creationIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = -200 + Xcorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Y = -150 + Ycorr; _parent["shad" + i].Z = 312.236548; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 0 + Xcorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Y = 50 + Ycorr; _parent["shad" + i].Z = 310.568932; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 300 + Xcorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Y = -100 + Ycorr; _parent["shad" + i].Z = 311.975327; creationIII = true; } else if (((Zpassed >= 300) & ((!creationIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 400 + Xcorr; _parent["shad" + i].Y = 200 + Ycorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Z = 301.078954; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = -500 + Xcorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Y = -300 + Ycorr; _parent["shad" + i].Z = 302.357681; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 100 + Xcorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Y = 400 + Ycorr; _parent["shad" + i].Z = 303.872401; creationIV = true; } else if (((Zpassed >= 600) & ((!creationV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.wusp.duplicateMovieClip("wusp" + i, i); _parent["wusp" + i].active = true; _parent["wusp" + i].X = 0 + Xcorr; _parent["wusp" + i].Y = 0 + Ycorr; _parent["wusp" + i].Z = 316.24703; _parent["wusp" + i].Zmax = 1600; _parent["wusp" + i].redhave = true; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 300 + Xcorr; _parent["shad" + i].Y = -100 + Ycorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Z = 711.975327; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 100 + Xcorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Y = 300 + Ycorr; _parent["shad" + i].Z = 911.975327; creationV = true; } else if (((Zpassed >= 1700) & ((!creationVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jet.duplicateMovieClip("jet" + i, i); _parent["jet" + i].active = true; _parent["jet" + i].X = 0 + Xcorr; _parent["jet" + i].N = 1; _parent["jet" + i].Y = 0 + Ycorr; _parent["jet" + i].Z = 313.359876833; creationVI = true; } else if (((Zpassed >= 1800) & ((!creationVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = -300 + Xcorr; _parent["blado" + i].Y = -100 + Ycorr; _parent["blado" + i].Z = 316.247034575; i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = 150 + Xcorr; _parent["blado" + i].redhave = true; _parent["blado" + i].Y = -100 + Ycorr; _parent["blado" + i].Z = 313.545667354; creationVII = true; } else if (((Zpassed >= 1900) & ((!creationVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = 100 + Xcorr; _parent["blado" + i].Y = 200 + Ycorr; _parent["blado" + i].Z = 316.247034575; i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = 100 + Xcorr; _parent["blado" + i].redhave = true; _parent["blado" + i].Y = -200 + Ycorr; _parent["blado" + i].Z = 353.545667354; creationVIII = true; } else if (((Zpassed >= 2000) & ((!creationIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 50 + Xcorr; _parent["item" + i].Y = -50 + Ycorr; _parent["item" + i].Z = 311.04703; creationIX = true; } else if (((Zpassed >= 2500) & ((!creationX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.scor.duplicateMovieClip("scor" + i, i); _parent["scor" + i].active = true; _parent["scor" + i].X = -400 + Xcorr; _parent["scor" + i].Xgo = 300; _parent["scor" + i].Y = -300 + Ycorr; _parent["scor" + i].Ygo = 200; _parent["scor" + i].Z = -53.687904; _parent["scor" + i].greenhave = true; _parent["scor" + i].Zmax = 3500; i = i + 1; _parent.scor.duplicateMovieClip("scor" + i, i); _parent["scor" + i].active = true; _parent["scor" + i].X = 400 + Xcorr; _parent["scor" + i].Xgo = -300; _parent["scor" + i].Y = -300 + Ycorr; _parent["scor" + i].Ygo = 200; _parent["scor" + i].Z = -51.348967845; _parent["scor" + i].redhave = true; _parent["scor" + i].Zmax = 3500; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 300 + Xcorr; _parent["shad" + i].Y = -100 + Ycorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Z = 711.975327; i = i + 1; _parent.scor.duplicateMovieClip("scor" + i, i); _parent["scor" + i].active = true; _parent["scor" + i].X = 0 + Xcorr; _parent["scor" + i].Xgo = 0; _parent["scor" + i].Y = 300 + Ycorr; _parent["scor" + i].Ygo = -200; _parent["scor" + i].Z = -52.75685836; _parent["scor" + i].bluehave = true; _parent["scor" + i].Zmax = 3500; creationX = true; } else if (((Zpassed >= 3200) & ((!creationXI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = -300 + Xcorr; _parent["rock" + i].Y = 200 + Ycorr; _parent["rock" + i].Z = 316.2470378609; i = i + 1; _parent.shield.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = -200 + Xcorr; _parent["item" + i].Y = 150 + Ycorr; _parent["item" + i].Z = 311.04703; i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = 100 + Xcorr; _parent["rock" + i].Y = -200 + Ycorr; _parent["rock" + i].Z = 413.284578964; creationXI = true; } else if (((Zpassed >= 3400) & ((!creationXII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = 200 + Xcorr; _parent["rock" + i].Y = -200 + Ycorr; _parent["rock" + i].Z = 316.2470378609; i = i + 1; _parent.shield.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 100 + Xcorr; _parent["item" + i].Y = -150 + Ycorr; _parent["item" + i].Z = 311.04703; i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = -100 + Xcorr; _parent["rock" + i].Y = 100 + Ycorr; _parent["rock" + i].Z = 413.284578964; creationXII = true; } else if (((Zpassed >= 3600) & ((!creationXIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = -200 + Xcorr; _parent["rock" + i].Y = 0 + Ycorr; _parent["rock" + i].Z = 316.2470378609; i = i + 1; _parent.shield.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = -100 + Xcorr; _parent["item" + i].Y = 50 + Ycorr; _parent["item" + i].Z = 311.04703; i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = 300 + Xcorr; _parent["rock" + i].Y = 200 + Ycorr; _parent["rock" + i].Z = 413.284578964; creationXIII = true; } else if (((Zpassed >= 3800) & ((!creationXIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = 0 + Xcorr; _parent["rock" + i].Y = 300 + Ycorr; _parent["rock" + i].Z = 316.2470378609; i = i + 1; _parent.shield.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 50 + Xcorr; _parent["item" + i].Y = 200 + Ycorr; _parent["item" + i].Z = 311.04703; i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = -200 + Xcorr; _parent["rock" + i].Y = 300 + Ycorr; _parent["rock" + i].Z = 413.284578964; creationXIV = true; } else if (((Zpassed >= 4000) & ((!creationXV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = 300 + Xcorr; _parent["rock" + i].Y = -100 + Ycorr; _parent["rock" + i].Z = 316.2470378609; i = i + 1; _parent.shield.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 200 + Xcorr; _parent["item" + i].Y = 50 + Ycorr; _parent["item" + i].Z = 311.04703; i = i + 1; _parent.rock.duplicateMovieClip("rock" + i, i); _parent["rock" + i].active = true; _parent["rock" + i].X = -300 + Xcorr; _parent["rock" + i].Y = 100 + Ycorr; _parent["rock" + i].Z = 413.284578964; creationXV = true; } else if (((Zpassed >= 4300) & ((!creationXVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jet.duplicateMovieClip("jet" + i, i); _parent["jet" + i].active = true; _parent["jet" + i].X = -100 + Xcorr; _parent["jet" + i].N = 1; _parent["jet" + i].Y = 50 + Ycorr; _parent["jet" + i].Z = 313.359876833; creationXVI = true; } else if (((Zpassed >= 4500) & ((!creationXVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jet.duplicateMovieClip("jet" + i, i); _parent["jet" + i].active = true; _parent["jet" + i].X = 100 + Xcorr; _parent["jet" + i].N = -1; _parent["jet" + i].Y = -50 + Ycorr; _parent["jet" + i].Z = 313.359876833; creationXVII = true; } else if (((Zpassed >= 4700) & ((!creationXVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = -200 + Xcorr; _parent["blado" + i].Y = 100 + Ycorr; _parent["blado" + i].Z = 316.24703; i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = 100 + Xcorr; _parent["blado" + i].Y = 200 + Ycorr; _parent["blado" + i].Z = 366.24703; creationXVIII = true; } else if (((Zpassed >= 4800) & ((!creationXIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = 50 + Xcorr; _parent["blado" + i].Y = 300 + Ycorr; _parent["blado" + i].Z = 316.24703; creationXIX = true; } else if (((Zpassed >= 5000) & ((!creationXX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.fist.duplicateMovieClip("fist" + i, i); _parent["fist" + i].active = true; _parent["fist" + i].X = 0 + Xcorr; _parent["fist" + i].Y = 0 + Ycorr; _parent["fist" + i].Z = 312.45678; _parent["fist" + i].Zmax = 6500; _parent["fist" + i].greenhave = true; i = i + 1; _parent.wusp.duplicateMovieClip("wusp" + i, i); _parent["wusp" + i].active = true; _parent["wusp" + i].X = 0 + Xcorr; _parent["wusp" + i].Y = 0 + Ycorr; _parent["wusp" + i].Z = 316.24703; _parent["wusp" + i].Zmax = 5700; _parent["wusp" + i].redhave = true; creationXX = true; } else if (((Zpassed >= 5900) & ((!creationXXI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = -200 + Xcorr; _parent["blado" + i].Y = 100 + Ycorr; _parent["blado" + i].Z = 316.24703; i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = 300 + Xcorr; _parent["blado" + i].Y = -100 + Ycorr; _parent["blado" + i].Z = 366.24703; creationXXI = true; } else if (((Zpassed >= 6000) & ((!creationXXII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = 50 + Xcorr; _parent["blado" + i].Y = 300 + Ycorr; _parent["blado" + i].Z = 316.24703; i = i + 1; _parent.blado.duplicateMovieClip("blado" + i, i); _parent["blado" + i].active = true; _parent["blado" + i].X = -100 + Xcorr; _parent["blado" + i].Y = -250 + Ycorr; _parent["blado" + i].Z = 366.24703; creationXXII = true; } else if (((Zpassed >= 6500) & ((!creationXXIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jet.duplicateMovieClip("jet" + i, i); _parent["jet" + i].active = true; _parent["jet" + i].X = 150 + Xcorr; _parent["jet" + i].N = -1; _parent["jet" + i].Y = 200 + Ycorr; _parent["jet" + i].Z = 313.359876833; creationXXIII = true; } else if (((Zpassed >= 6700) & ((!creationXXIV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jet.duplicateMovieClip("jet" + i, i); _parent["jet" + i].active = true; _parent["jet" + i].X = -150 + Xcorr; _parent["jet" + i].N = 1; _parent["jet" + i].Y = 200 + Ycorr; _parent["jet" + i].Z = 313.359876833; creationXXIV = true; } else if (((Zpassed >= 6900) & ((!creationXXV) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jet.duplicateMovieClip("jet" + i, i); _parent["jet" + i].active = true; _parent["jet" + i].X = 150 + Xcorr; _parent["jet" + i].N = -1; _parent["jet" + i].Y = 200 + Ycorr; _parent["jet" + i].Z = 313.359876833; creationXXV = true; } else if (((Zpassed >= 7100) & ((!creationXXVI) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.jet.duplicateMovieClip("jet" + i, i); _parent["jet" + i].active = true; _parent["jet" + i].X = -150 + Xcorr; _parent["jet" + i].N = 1; _parent["jet" + i].Y = 200 + Ycorr; _parent["jet" + i].Z = 313.359876833; creationXXVI = true; } else if (((Zpassed >= 7200) & ((!creationXXVII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.scor.duplicateMovieClip("scor" + i, i); _parent["scor" + i].active = true; _parent["scor" + i].X = -400 + Xcorr; _parent["scor" + i].Xgo = 300; _parent["scor" + i].Y = -300 + Ycorr; _parent["scor" + i].Ygo = 200; _parent["scor" + i].Z = -53.687904; _parent["scor" + i].redhave = true; _parent["scor" + i].Zmax = 8500; i = i + 1; _parent.scor.duplicateMovieClip("scor" + i, i); _parent["scor" + i].active = true; _parent["scor" + i].X = 400 + Xcorr; _parent["scor" + i].Xgo = -300; _parent["scor" + i].Y = -300 + Ycorr; _parent["scor" + i].Ygo = 200; _parent["scor" + i].Z = -51.348967845; _parent["scor" + i].redhave = true; _parent["scor" + i].Zmax = 8500; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 300 + Xcorr; _parent["shad" + i].Y = -100 + Ycorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Z = 711.975327; i = i + 1; _parent.scor.duplicateMovieClip("scor" + i, i); _parent["scor" + i].active = true; _parent["scor" + i].X = 0 + Xcorr; _parent["scor" + i].Xgo = 0; _parent["scor" + i].Y = 300 + Ycorr; _parent["scor" + i].Ygo = -200; _parent["scor" + i].Z = -52.75685836; _parent["scor" + i].Zmax = 8500; creationXXVII = true; } else if (((Zpassed >= 8000) & ((!creationXXVIII) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = -200 + Xcorr; _parent["shad" + i].Y = 0 + Ycorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Z = 311.975327; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 100 + Xcorr; _parent["shad" + i].Y = -100 + Ycorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Z = 312.85436897; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = -200 + Xcorr; _parent["shad" + i].Y = 200 + Ycorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Z = 309.143893489; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 250 + Xcorr; _parent["shad" + i].Y = 300 + Ycorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Z = 313.5864756549; creationXXVIII = true; } else if (((Zpassed >= 8100) & ((!creationXXIX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = 250 + Xcorr; _parent["shad" + i].Y = 50 + Ycorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Z = 313.5864756549; i = i + 1; _parent.shad.duplicateMovieClip("shad" + i, i); _parent["shad" + i].active = true; _parent["shad" + i].X = -200 + Xcorr; _parent["shad" + i].Y = 50 + Ycorr; _parent["shad" + i].bluehave = true; _parent["shad" + i].Z = 311.547458957; creationXXIX = true; } else if (((Zpassed >= 8200) & ((!creationXXX) == true)) & ((!_root.checkpoint) == true)) { i = i + 1; _parent.chuck.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 0 + Xcorr; _parent["item" + i].Y = -150 + Ycorr; _parent["item" + i].Z = 311.04703192367; creationXXX = true; } else if ((Zpassed >= 9500) & ((!creationXXXI) == true)) { i = i + 1; _parent.cloak.duplicateMovieClip("boss", i); _parent.boss.active = true; _parent.boss.X = 50 + Xcorr; _parent.boss.Y = 50 + Ycorr; _parent.boss.Z = 511.047134586098; creationXXXI = true; } if (Zpassed > 6300) { if (fin <= 0) { i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = (0.138764500567892 + random(200)) + 100; _parent["dust" + i].Y = (random(800) - 400) + Xcorr; _parent["dust" + i].X = (random(1200) - 600) + Ycorr; fin = 5; } else { fin = fin - 1; } if (Ver <= 0) { i = i + 1; _parent.light.duplicateMovieClip("light" + i, 599861235.499432); _parent["light" + i].active = true; _parent["light" + i].Z = 400.138764500568; _parent["light" + i].Y = 200 + Ycorr; _parent["light" + i].X = 0 + Xcorr; Ver = 25; } else { Ver = Ver - (_parent.player.enginespeed / 2); } } else if (Ver <= 0) { i = i + 1; _parent.dust.duplicateMovieClip("dust" + i, 947998565.2); _parent["dust" + i].active = true; _parent["dust" + i].Z = (0.138764500567892 + random(200)) + 100; _parent["dust" + i].Y = (random(800) - 400) + Xcorr; _parent["dust" + i].X = (random(1200) - 600) + Ycorr; Ver = 4; } else { Ver = Ver - 1; } } if (endit == true) { endtime = endtime + 1; if (endtime >= 300) { finished = true; endit = false; } } if (finished == true) { if (_root.scorebord.hideaway == true) { _parent.player.Z = _parent.player.Z + (_parent.player.enginespeed - 2); _parent.player.steerboost = true; } if (_parent.player.Z > 300) { _root.blackscreen.toshow = true; if (_root.blackscreen._alpha >= 100) { stopAllSounds(); _root.checkpoint = false; _root.gotoAndStop("lvlIIII"); } } _parent.player.X = _parent.player.X + (0.04 * (-_parent.player.X)); _parent.player.Y = _parent.player.Y + (0.04 * (100 - _parent.player.Y)); _parent.player.disabled = true; _parent.croshairA._visible = false; _parent.croshairB._visible = false; } if (Key.isDown(32)) { keydown = true; } else { keydown = false; } }
Instance of Symbol 847 MovieClip "sword" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { plot = new Sound(); plot.attachSound("beam"); _visible = false; time = 0; H = -10; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { if (_root.laserlevel < 3) { _root.laserlevel = _root.laserlevel + 1; } _parent.player.player.greenglow.gotoAndPlay(1); _parent.player.player.greenglow.playin = true; plot.start(); play(); getitem = true; } } if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 867 MovieClip "shield" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; time = 0; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { _parent.player.shield = _parent.player.shield + 20; _parent.player.player.redglow.gotoAndPlay(1); _parent.player.player.redglow.playin = true; plot.start(); play(); getitem = true; } } if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 888 MovieClip "cap" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; time = 0; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { _root.bombstock = _root.bombstock + 1; _parent.player.player.blueglow.gotoAndPlay(1); _parent.player.player.blueglow.playin = true; plot.start(); play(); getitem = true; } } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 913 MovieClip "pultron" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("dra"); kets = new Sound(this); kets.attachSound("kets"); expl = new Sound(this); expl.attachSound("smallknal"); Xgo = 0; Ygo = 0; vx = 0; vy = 0; enginespeed = 0; time = 0; coolcannon = 1; hp = 70; dead = false; pain = false; opu = false; reclo = true; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } eenshot.setVolume(volumen); kets.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; _rotation = (_rotation + 5); Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } else { _parent["laser" + _parent.player.i].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.i].vy = random(40) - 20; _parent["laser" + _parent.player.i].vx = random(40) - 20; _parent["laser" + _parent.player.i].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } else { _parent["laser" + _parent.player.ii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.ii].vy = random(40) - 20; _parent["laser" + _parent.player.ii].vx = random(40) - 20; _parent["laser" + _parent.player.ii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } else { _parent["laser" + _parent.player.iii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iii].vy = random(40) - 20; _parent["laser" + _parent.player.iii].vx = random(40) - 20; _parent["laser" + _parent.player.iii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } else { _parent["laser" + _parent.player.iiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if ((coolcannon <= 0) | (reclo == false)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.pultron.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 10; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; _root.bonusB.playmay = true; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } } dead = true; } if (((((Z > 160) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { vy = 0; vx = 0; enginespeed = -1; } if (((((Z < 155) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { vy = 0; vx = 0; enginespeed = 4; } if (((((Z <= 160) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { if ((!opu) == true) { this.pultron.pultron.play(); coolcannon = coolcannon - 1; } else if (opu == true) { if (enginespeed < _parent.player.enginespeed) { enginespeed = enginespeed + 1; } if (enginespeed > _parent.player.enginespeed) { enginespeed = enginespeed - 1; } if ((X < Xgo) & (vx < 10)) { vx = vx + 1; } if ((X > Xgo) & (vx > -10)) { vx = vx - 1; } if ((Y < Ygo) & (vy < 10)) { vy = vy + 1; } if ((Y > Ygo) & (vy > -10)) { vy = vy - 1; } if (coolcannon <= 0) { this.pultron.pultron.nextFrame(); if (reclo == false) { mainwheather = false; i = i + 1; this.pultron.pultron.pultron.shot.play(); eenshot.start(); _parent.enemylaserCOP.duplicateMovieClip(("ElaserC" + this._name) + i, 1000000000 - ((Z - 1.460456789) * 1000000)); _parent[("ElaserC" + this._name) + i].active = true; _parent[("ElaserC" + this._name) + i].Z = Z - 1.460456789; _parent[("ElaserC" + this._name) + i].Zi = Z - 1.460456789; _parent[("ElaserC" + this._name) + i].X = X; _parent[("ElaserC" + this._name) + i].Xi = X; _parent[("ElaserC" + this._name) + i].Y = Y; _parent[("ElaserC" + this._name) + i].Yi = Y; _parent[("ElaserC" + this._name) + i].Xtar = X; _parent[("ElaserC" + this._name) + i].Ytar = Y; coolcannon = 70; } } else if (coolcannon > 0) { if (((!mainwheather) == true) & (reclo == true)) { Xgo = _parent.player.X; Ygo = _parent.player.Y; mainwheather = true; } this.pultron.pultron.prevFrame(); coolcannon = coolcannon - 1; } } } else if (_parent.lvl.Zpassed >= Zmax) { coolcannon = 70; reclo = true; this.pultron.pultron.prevFrame(); if (enginespeed > 0) { enginespeed = enginespeed - 1; } } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 82 MovieClip "enemylaserCOP" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 5.273465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; if (aimed == true) { Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); } if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 937 MovieClip "obus" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { hp = 40; i = 0; H = -10; expl = new Sound(this); expl.attachSound("smallknal"); kets = new Sound(this); kets.attachSound("kets"); _visible = false; dead = false; pain = false; D = -0.01; t = 0; Xref = 0; Yref = 0; PER = 0.1; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; t++; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); kets.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; X = X + (((-R) * PER) * Math.sin(PER * t)); Y = Y + (((-R) * PER) * Math.cos(PER * t)); this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.i].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.i].vy = random(40) - 20; _parent["laser" + _parent.player.i].vx = random(40) - 20; _parent["laser" + _parent.player.i].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.ii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.ii].vy = random(40) - 20; _parent["laser" + _parent.player.ii].vx = random(40) - 20; _parent["laser" + _parent.player.ii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iii].vy = random(40) - 20; _parent["laser" + _parent.player.iii].vx = random(40) - 20; _parent["laser" + _parent.player.iii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { _parent["laser" + _parent.player.iiiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].vr = random(20) - 10; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.player.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 4; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 1; } dead = true; } } if (Z < 0) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 953 MovieClip "scor" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("sonic"); expl = new Sound(this); expl.attachSound("smallknal"); coolcannon = 0; hp = 2; vx = 0; vy = 0; dead = false; pain = false; enginespeed = 0; H = -10; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } eenshot.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X + vx; Y = Y + vy; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if (((Z < 90) & ((!_parent.player.dead) == true)) & (_parent.lvl.Zpassed < Zmax)) { enginespeed = 6; } else if (((Z > 110) & ((!_parent.player.dead) == true)) & (_parent.lvl.Zpassed < Zmax)) { enginespeed = 0; } else if (((!_parent.player.dead) == true) & (_parent.lvl.Zpassed < Zmax)) { enginespeed = 2; } else { enginespeed = 4; } if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.scor.play(); pain = false; } if ((X < (Xgo + _parent.lvl.Xcorr)) & (vx < 10)) { vx = vx + 1; } if ((X > (Xgo + _parent.lvl.Xcorr)) & (vx > -10)) { vx = vx - 1; } if ((Y < (Ygo + _parent.lvl.Ycorr)) & (vy < 10)) { vy = vy + 1; } if ((Y > (Ygo + _parent.lvl.Ycorr)) & (vy > -10)) { vy = vy - 1; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 4; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } } dead = true; } this.scor.scor.gotoAndStop(6 + Math.ceil((_parent.player.X - X) / 120)); if ((((Z < 150) & (Z > 50)) & (dead == false)) & ((!_parent.player.dead) == true)) { coolcannon = coolcannon - 1; if (coolcannon <= 0) { i = i + 1; eenshot.start(); _parent.sonic.duplicateMovieClip(("sonic" + this._name) + i, 1000000000 - (1000000 * (Z - 3.460456789))); _parent[("sonic" + this._name) + i].active = true; _parent[("sonic" + this._name) + i].Z = Z - 3.460456789; _parent[("sonic" + this._name) + i].Zi = Z - 3.460456789; _parent[("sonic" + this._name) + i].X = X; _parent[("sonic" + this._name) + i].Xi = X; _parent[("sonic" + this._name) + i].Y = Y; _parent[("sonic" + this._name) + i].Yi = Y; _parent[("sonic" + this._name) + i].Xtar = _parent.player.X; _parent[("sonic" + this._name) + i].Ytar = _parent.player.Y; coolcannon = 30; } } } if (Z > 250) { this.swapDepths(0); this.removeMovieClip(); } }
Instance of Symbol 955 MovieClip "sonic" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 4.383465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 7; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 1462 MovieClip "shad" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { _visible = false; expl = new Sound(this); expl.attachSound("smallknal"); coolcannon = 0; hp = 5; dead = false; pain = false; enginespeed = 0; H = -10; vx = 0; vy = 0; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if (((Z < 70) & (Z > -30)) & ((!dead) == true)) { Z = Z - 1; if ((X > _parent.player.X) & (vx > -20)) { vx = vx - 2; } if ((X < _parent.player.X) & (vx < 20)) { vx = vx + 2; } if ((Y > _parent.player.Y) & (vy > -20)) { vy = vy - 2; } if ((Y < _parent.player.Y) & (vy < 20)) { vy = vy + 2; } } if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.shad.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 15; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 2; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } } vx = 0; vy = 0; dead = true; } } if (Z < 0) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 990 MovieClip "fist" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("dra"); expl = new Sound(this); expl.attachSound("smallknal"); Xgo = 0; Ygo = 0; vx = 0; vy = 0; enginespeed = 0; time = 0; coolcannon = 0; hp = 70; dead = false; pain = false; opu = false; reclo = true; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } eenshot.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; _rotation = (_rotation + 5); Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.fist.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 10; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { _root.hits = _root.hits + 1; _root.bonusB.playmay = true; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } } dead = true; } if (((((Z > 150) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { vy = 0; vx = 0; enginespeed = -1; } if (((((Z < 145) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { vy = 0; vx = 0; enginespeed = 4; } if (((((Z <= 150) & (_parent.lvl.Zpassed < Zmax)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { if (enginespeed < _parent.player.enginespeed) { enginespeed = enginespeed + 1; } if (enginespeed > _parent.player.enginespeed) { enginespeed = enginespeed - 1; } if ((X < Xgo) & (vx < 10)) { vx = vx + 1; } if ((X > Xgo) & (vx > -10)) { vx = vx - 1; } if ((Y < Ygo) & (vy < 10)) { vy = vy + 1; } if ((Y > Ygo) & (vy > -10)) { vy = vy - 1; } if (coolcannon <= 0) { mainwheather = false; i = i + 1; eenshot.start(); _parent.enemytorp.duplicateMovieClip(("Etorp" + this._name) + i, 1000000000 - ((Z - 1.460456789) * 1000000)); _parent[("Etorp" + this._name) + i].active = true; _parent[("Etorp" + this._name) + i].Z = Z - 1.460456789; _parent[("Etorp" + this._name) + i].X = X; _parent[("Etorp" + this._name) + i].Y = Y; coolcannon = 70; } else if (coolcannon > 0) { if (((!mainwheather) == true) & (reclo == true)) { Xgo = _parent.player.X; Ygo = _parent.player.Y; mainwheather = true; } coolcannon = coolcannon - 1; } } else if (_parent.lvl.Zpassed >= Zmax) { coolcannon = 70; reclo = true; if (enginespeed > 0) { enginespeed = enginespeed - 1; } } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1005 MovieClip "enemytorp" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { inflight = new Sound(this); inflight.attachSound("tiefall"); hp = 1; D = -0.01; bombspeed = 4.0021156; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); inflight.stop(); } else if ((explosion == true) & ((!souldone) == true)) { play(); } } onClipEvent (enterFrame) { _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((active == true) & ((!_root.gamepaused) == true)) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; Z = Z - bombspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (((this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 6)) | (hp <= 0)) & (bombspeed > 0)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.beenhit = true; _parent.player.shield = _parent.player.shield - 15; inflight.stop(); play(); explosion = true; bombspeed = 0; } } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(1000000000 - (Z * 1000000)); } }
Instance of Symbol 1030 MovieClip "wusp" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("sonic"); expl = new Sound(this); expl.attachSound("smallknal"); buzz = new Sound(this); buzz.attachSound("wasp"); coolcannon = 0; hp = 6; time = 0; dead = false; pain = false; enginespeed = 0; H = -10; vx = 0; vy = 0; D = -0.01; Xref = 0; Yref = 0; Xgo = 0; Ygo = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); buzz.stop(); eenshot.stop(); stop(); busat = false; } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { if (dead == true) { buzz.stop(); enginespeed = 0; } else if ((!busat) == true) { buzz.start(0, 999); busat = true; } respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((!dead) == true) { time++; if (time > 30) { time = 0; Xgo = random(1000) - 500; Ygo = random(700) - 350; } coolcannon = coolcannon - 1; if (((coolcannon <= 0) & ((!_parent.player.dead) == true)) & (_parent.lvl.Zpassed < Zmax)) { i = i + 1; eenshot.start(); _parent.sonic.duplicateMovieClip(("sonic" + this._name) + i, 1000000000 - (1000000 * (Z - 3.460456789))); _parent[("sonic" + this._name) + i].active = true; _parent[("sonic" + this._name) + i].Z = Z - 3.460456789; _parent[("sonic" + this._name) + i].Zi = Z - 3.460456789; _parent[("sonic" + this._name) + i].X = X; _parent[("sonic" + this._name) + i].Xi = X; _parent[("sonic" + this._name) + i].Y = Y; _parent[("sonic" + this._name) + i].Yi = Y; _parent[("sonic" + this._name) + i].Xtar = _parent.player.X; _parent[("sonic" + this._name) + i].Ytar = _parent.player.Y; coolcannon = 30; } if (((Z < 70) & ((!_parent.player.dead) == true)) & (_parent.lvl.Zpassed < Zmax)) { enginespeed = 6; } else if (((Z > 90) & ((!_parent.player.dead) == true)) & (_parent.lvl.Zpassed < Zmax)) { enginespeed = 0; } else if (((!_parent.player.dead) == true) & (_parent.lvl.Zpassed < Zmax)) { enginespeed = 2; } else { enginespeed = 4; } if ((X > Xgo) & (vx > -20)) { vx = vx - 2; } if ((X < Xgo) & (vx < 20)) { vx = vx + 2; } if ((Y > Ygo) & (vy > -20)) { vy = vy - 2; } if ((Y < Ygo) & (vy < 20)) { vy = vy + 2; } } else { enginespeed = 0; } if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.wusp.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 15; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); buzz.stop(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 2; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } } vx = 0; vy = 0; dead = true; } } if (Z > 400) { this.swapDepths(0); buzz.stop(); this.removeMovieClip(); } if (Z < 0) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); buzz.stop(); this.removeMovieClip(); } } else { this.swapDepths(0); buzz.stop(); this.removeMovieClip(); } } }
Instance of Symbol 1053 MovieClip "rock" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { hp = 1; i = 0; H = -10; expl = new Sound(this); _visible = false; dead = false; pain = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!finalframe) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.rock.play(); pain = false; } if (((((!DET) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < ((3 * _height) / _xscale))) & ((!smoke) == true)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 10; crash = true; DET = true; } if ((Z < 30) & ((!crash) == true)) { hp = hp - 10; crash = true; } if ((hp <= 0) & (dead == false)) { this.play(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 1; } dead = true; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1058 MovieClip "chuck" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); stop(); } else if ((getitem == true) & ((!finalframe) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((getitem == true) & (Z < (_parent.player.Z - 2))) { X = X + (0.1 * (_parent.player.X - X)); Y = Y + (0.1 * (_parent.player.Y - Y)); X = X + _parent.player.vx; Y = Y + _parent.player.vy; } else { X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; } this.swapDepths(1000000000 - (Z * 1000000)); if ((this.body.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 4)) & ((!getitem) == true)) { _root.checkpoint = true; _root.REChits = _root.hits; plot.start(); play(); getitem = true; } } if (finalframe == true) { this.swapDepths(0); this.removeMovieClip(); } if (Z < -50) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1464 MovieClip "dust" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { _visible = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; this.swapDepths(1000000000 - (Z * 1000000)); Z = Z - _parent.player.enginespeed; if ((!_parent.lvl.finished) == true) { X = X - _parent.player.vx; Y = Y - _parent.player.vy; } } if (Z < -50) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1367 MovieClip "enemyhoming" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { inflight = new Sound(this); inflight.attachSound("tiefall"); hp = 1; D = -0.01; bombspeed = 2.0021156; vx = 0; vy = 0; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); inflight.stop(); } else if ((explosion == true) & ((!souldone) == true)) { play(); } } onClipEvent (enterFrame) { _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((active == true) & ((!_root.gamepaused) == true)) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; Z = Z - bombspeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; if ((!explosion) == true) { if ((X < _parent.player.X) & (vx < 20)) { vx = vx + 2; } if ((X > _parent.player.X) & (vx > -20)) { vx = vx - 2; } if ((Y < _parent.player.Y) & (vy < 20)) { vy = vy + 2; } if ((Y > _parent.player.Y) & (vy > -20)) { vy = vy - 2; } } if (((this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 6)) | (hp <= 0)) & (bombspeed > 0)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.beenhit = true; _parent.player.shield = _parent.player.shield - 15; inflight.stop(); play(); explosion = true; bombspeed = 0; } } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(1000000000 - (Z * 1000000)); } }
Instance of Symbol 1480 MovieClip "jet" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { _visible = false; eenshot = new Sound(this); eenshot.attachSound("plasma"); expl = new Sound(this); expl.attachSound("smallknal"); buzz = new Sound(this); buzz.attachSound("straalmotor"); coolcannon = 0; hp = 4; time = 0; dead = false; pain = false; enginespeed = 0; H = -10; vx = 0; vy = 0; D = -0.01; Xref = 0; Yref = 0; Xgo = 0; Ygo = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = (N * 100) * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); buzz.stop(); eenshot.stop(); stop(); busat = false; } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { if (dead == true) { buzz.stop(); } else if ((!busat) == true) { buzz.start(0, 999); busat = true; } respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = (N * 100) * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; Z = Z - 2; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((((!dead) == true) & (Z < 200)) & (Z > 90)) { coolcannon = coolcannon - 1; if ((coolcannon <= 0) & ((!_parent.player.dead) == true)) { i = i + 1; eenshot.start(); _parent.plasm.duplicateMovieClip(("plasm" + this._name) + i, 1000000000 - (1000000 * (Z - 3.460456789))); _parent[("plasm" + this._name) + i].active = true; _parent[("plasm" + this._name) + i].Z = Z - 3.460456789; _parent[("plasm" + this._name) + i].Zi = Z - 3.460456789; _parent[("plasm" + this._name) + i].X = X; _parent[("plasm" + this._name) + i].Xi = X; _parent[("plasm" + this._name) + i].Y = Y; _parent[("plasm" + this._name) + i].Yi = Y; _parent[("plasm" + this._name) + i].Xtar = _parent.player.X; _parent[("plasm" + this._name) + i].Ytar = _parent.player.Y; coolcannon = 12; } } else if (((!dead) == true) & (Z <= 90)) { this.jet.jet.nextFrame(); Y = Y - 15; X = X + (15 * N); } if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiiii].absorb = true; } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { crash = false; this.wusp.play(); pain = false; } if (((((!crash) == true) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 4)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; hp = hp - 15; crash = true; } if ((hp <= 0) & (dead == false)) { buzz.stop(); this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip(("item" + this._name) + i, 1000000000 - (1000000 * (Z + 1.764689))); _parent[("item" + this._name) + i].active = true; _parent[("item" + this._name) + i].Z = Z + 1.764689; _parent[("item" + this._name) + i].X = X; _parent[("item" + this._name) + i].Y = Y; } } vx = 0; vy = 0; dead = true; } } if (Z > 400) { this.swapDepths(0); buzz.stop(); this.removeMovieClip(); } if (Z < 0) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); buzz.stop(); this.removeMovieClip(); } } else { this.swapDepths(0); buzz.stop(); this.removeMovieClip(); } } }
Instance of Symbol 1481 MovieClip "plasm" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 7.383465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 3; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 1486 MovieClip "light" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { _visible = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; this.swapDepths(1000000000 - (Z * 1000000)); Z = Z - _parent.player.enginespeed; if ((!_parent.lvl.finished) == true) { X = X - _parent.player.vx; Y = Y - _parent.player.vy; } } if (Z < -50) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1523 MovieClip "cloak" in Symbol 1524 MovieClip Frame 1
onClipEvent (load) { hpmax = 40; hp = hpmax; i = 0; H = -10; hitplayer = 0; timecloak = 0; plot = new Sound(); plot.attachSound("beam"); expl = new Sound(this); expl.attachSound("smallknal"); kets = new Sound(this); kets.attachSound("kets"); eenshot = new Sound(this); eenshot.attachSound("sonic"); _visible = false; dead = false; pain = false; traag = 0; enginespeed = 0; counttime = 0; D = -0.01; vx = 0; vy = 0; coolcannon = 0; Ystaaf = 330; Xstaaf = 450; Xref = 0; Yref = 0; Xgo = 0; Ygo = 0; Zoom = 140; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 250 * Math.exp(D * Z); this._yscale = 250 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; if (_alpha > 0) { _visible = true; } else { _visible = false; } if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); kets.setVolume(volumen); this._xscale = 250 * Math.exp(D * Z); this._yscale = 250 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X + vx; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((((!dead) == true) & ((!_parent.player.dead) == true)) & (lockon == true)) { if (goback == true) { if (Z < Zoom) { Z = Z + 12.0539074; } else { goback = false; } } if (cloaking == true) { timecloak = timecloak - 0.01; if ((_alpha > 0) & (finalframe == true)) { _alpha = (_alpha - 1); } if (timecloak <= 0) { plot.start(); goback = true; cloaking = false; } coolcannon = coolcannon - 1; if (coolcannon <= 0) { if ((Z > -10) & ((!_parent.player.dead) == true)) { Z = Z - 12.0539074; } else if (_parent.player.dead == true) { enginespeed = 4; } else { Xgo = _parent.player.X; Ygo = _parent.player.Y; goback = true; coolcannon = 50; } } this.sat.sat.nextFrame(); } else { _rotation = (_rotation + 7); if (timecloak >= 6) { plot.start(); cloaking = true; } if (_alpha < 100) { _alpha = (_alpha + 1); } this.sat.sat.prevFrame(); coolcannon = coolcannon - 1; if ((coolcannon <= 0) & (_alpha > 50)) { i = i + 1; eenshot.start(); _parent.sonic.duplicateMovieClip(("sonic" + this._name) + i, 1000000000 - (1000000 * (Z - 3.460456789))); _parent[("sonic" + this._name) + i].active = true; _parent[("sonic" + this._name) + i].Z = Z - 3.460456789; _parent[("sonic" + this._name) + i].Zi = Z - 3.460456789; _parent[("sonic" + this._name) + i].X = X; _parent[("sonic" + this._name) + i].Xi = X; _parent[("sonic" + this._name) + i].Y = Y; _parent[("sonic" + this._name) + i].Yi = Y; _parent[("sonic" + this._name) + i].Xtar = _parent.player.X; _parent[("sonic" + this._name) + i].Ytar = _parent.player.Y; Xgo = random(800) - 400; Ygo = random(1200) - 600; timecloak = timecloak + 1; coolcannon = 50; } } if (((X - _parent.lvl.Xcorr) < Xgo) & (vx < 30)) { vx = vx + 3; } if (((X - _parent.lvl.Xcorr) > Xgo) & (vx > -30)) { vx = vx - 3; } if (((Y - _parent.lvl.Ycorr) < Ygo) & (vy < 30)) { vy = vy + 3; } if (((Y - _parent.lvl.Ycorr) > Ygo) & (vy > -30)) { vy = vy - 3; } } if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.i])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } else { _parent["laser" + _parent.player.i].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.i].vy = random(40) - 20; _parent["laser" + _parent.player.i].vx = random(40) - 20; _parent["laser" + _parent.player.i].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.ii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } else { _parent["laser" + _parent.player.ii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.ii].vy = random(40) - 20; _parent["laser" + _parent.player.ii].vx = random(40) - 20; _parent["laser" + _parent.player.ii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } else { _parent["laser" + _parent.player.iii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iii].vy = random(40) - 20; _parent["laser" + _parent.player.iii].vx = random(40) - 20; _parent["laser" + _parent.player.iii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } else { _parent["laser" + _parent.player.iiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.sat.sat.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { pain = true; hp = hp - 1; _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { if (_alpha < 100) { _alpha = (_alpha + 1); } if (cloaking == true) { timecloak = 0; plot.start(); cloaking = false; } this.sat.play(); pain = false; } hitplayer = hitplayer - 1; if ((((hitplayer <= 0) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 20)) & (dead == false)) { if (_alpha < 100) { _alpha = (_alpha + 1); } if (cloaking == true) { timecloak = 0; plot.start(); goback = true; cloaking = false; } _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 20; _parent.player.beenhit = true; hitplayer = 70; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.bonus.playmay = true; _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } dead = true; } } if (_parent.player.dead == true) { enginespeed = 2; } if (dead == true) { _parent.lvl.endit = true; enginespeed = 0; } if ((((Z > Zoom) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { enginespeed = 0; } if ((((Z < (Zoom - 5)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { enginespeed = 3; } if ((((Z <= Zoom) & (Z > 0)) & ((!dead) == true)) & ((!_parent.player.dead) == true)) { lockon = true; if (enginespeed < _parent.player.enginespeed) { enginespeed = enginespeed + 1; } if (enginespeed > _parent.player.enginespeed) { enginespeed = enginespeed - 1; } } this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Symbol 1556 MovieClip Frame 1
stop();
Instance of Symbol 1533 MovieClip in Symbol 1556 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Instance of Symbol 1542 MovieClip in Symbol 1556 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Instance of Symbol 1067 MovieClip "spot" in Symbol 1556 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 1559 MovieClip Frame 1
stop();
Symbol 1566 MovieClip Frame 1
stop();
Symbol 1566 MovieClip Frame 62
stop();
Symbol 1582 MovieClip Frame 1
stop();
Instance of Symbol 1067 MovieClip "spot" in Symbol 1582 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 1581 MovieClip in Symbol 1582 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else { play(); } }
Symbol 1584 MovieClip Frame 1
stop();
Symbol 1587 MovieClip Frame 1
stop();
Symbol 1587 MovieClip Frame 15
kip = true;
Symbol 1587 MovieClip Frame 16
stop();
Symbol 1588 MovieClip Frame 1
stop();
Instance of Symbol 779 MovieClip "player" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { beenhit = false; shield = 100; FF = 0; H = -10; D = -0.01; eenshot = new Sound(this.player.shield); eenshot.attachSound("blaster"); crash = new Sound(this); crash.attachSound("glass"); nobomb = new Sound(this); nobomb.attachSound("lamb"); tweeshot = new Sound(this.player.shield); tweeshot.attachSound("ion"); drieshot = new Sound(this.player.shield); drieshot.attachSound("plasma"); motortwee = new Sound(this.player.blueglow); motortwee.attachSound("straalmotor"); motordrie = new Sound(this.player.blueglow); motordrie.attachSound("straalmotorX2"); expl = new Sound(); expl.attachSound("smallknal"); shotbomb = false; bombstock = _root.bombstock; laserlevel = _root.laserlevel; Yref = 0; Xref = 0; Ycheck = 0; t = 0; i = 0; e = 0; vy = 0; vx = 0; Xar = 0; Yar = 0; volumen = 100; crashplaytime = 0.055; coolcannon = 0; enginepower = 200; enginespeed = 1; if (_root.checkpoint == true) { X = 0; Y = 50; Z = 0; } else { X = 0; Y = -230; Z = 0; } this.swapDepths(1000000000 - (Z * 1000000)); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = X * Math.exp(D * Z); this._y = Y * Math.exp(D * Z); ampl = 0; } onClipEvent (enterFrame) { if (_root.invertion == true) { up = 40; down = 38; } else { down = 40; up = 38; } bombstock = _root.bombstock; laserlevel = _root.laserlevel; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = X * Math.exp(D * Z); this._y = Y * Math.exp(D * Z); this.swapDepths(1000000000 - (Z * 1000000)); if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } if (bomstock > 99) { bombstock = bombstock - 1; } if (shield > 100) { shield = shield - 1; } if (shield <= 0) { ampl = 0; dead = true; } if (_root.gamepaused == true) { motortwee.stop(); motordrie.stop(); eenshot.stop(); crash.stop(); this.boom.stop(); nobomb.stop(); tweeshot.stop(); drieshot.stop(); motordrieplaying = false; motoreenplaying = false; motortweeplaying = false; } if ((!_root.gamepaused) == true) { t++; X = X + vx; Y = Y + vy; verY = -Math.floor(Y / 36); verX = -Math.floor(X / 52); if ((dead == true) & (Y < 160)) { if ((!crashtoplayed) == true) { crash.start(crashplaytime); crashtoplayed = true; } _rotation = (_rotation + 20); } else if ((dead == true) & (this.player._alpha > 0)) { fish = true; enginespeed = 0; enginepower = 0; this.boom.boomplaying = true; _parent.vol = _parent.vol - 20; this.player._alpha = this.player._alpha - 20; expl.start(); vx = 0; vy = 0; _root.blackscreen.toshow = true; motortwee.stop(); motordrie.stop(); } else if ((dead == true) & (this.player._alpha <= 0)) { enginespeed = 0; enginepower = 0; FF = FF + 1; if (FF >= 100) { _root.lives = _root.lives - 1; _root.bombstock = 5; _root.laserlevel = 1; stopAllSounds(); if (_root.lives >= 0) { _root.play(); } else { _root.hitstotal = _root.hitstotal + _root.hits; _root.gotoAndStop("end"); } } } if ((((Key.isDown(90) & (Zdown == false)) & (shotbomb == false)) & ((!dead) == true)) & ((!disabled) == true)) { if (_root.bombstock > 0) { i = i + 1; _parent.torp.duplicateMovieClip("torp" + i, i); _parent["torp" + i].active = true; this.activebomb = _parent["torp" + i]; _root.bombstock = _root.bombstock - 1; shotbomb = true; } else { nobomb.start(); } } if ((shotbomb == true) & (Zdown == true)) { prego = true; } if ((((Key.isDown(90) & (Zdown == false)) & (prego == true)) & ((!dead) == true)) & ((!disabled) == true)) { this.activebomb.prego = true; shotbomb = false; prego = false; } if (((Key.isDown(65) & (coolcannon <= 0)) & ((!dead) == true)) & ((!disabled) == true)) { if (_root.laserlevel == 1) { eenshot.setVolume(100); eenshot.start(); } else if (_root.laserlevel == 2) { tweeshot.setVolume(40); tweeshot.start(); } else if (_root.laserlevel == 3) { drieshot.setVolume(50); drieshot.start(); } i = i + 1; _parent.laser.duplicateMovieClip("laser" + i, i); _parent["laser" + i].active = true; _parent["laser" + i].Z = Z + 3.078965; _parent["laser" + i].Yref = Yref; _parent["laser" + i].Xref = Xref; coolcannon = 7; } if (coolcannon > 0) { coolcannon = coolcannon - 1; } if (ampl > 0) { ampl = ampl - 0.2; } if (Math.abs(ampl) <= 1) { ampl = 0; } if (Ycheck < 0) { Y = Y + 2; Ycheck = Ycheck + 2; } if (Ycheck > 0) { Y = Y - 2; Ycheck = Ycheck - 2; } Y = Y + (ampl * Math.cos((Math.PI * t) / 12)); Ycheck = Ycheck + (ampl * Math.cos((Math.PI * t) / 12)); if ((beenhit == true) & ((!dead) == true)) { crash.start(crashplaytime); this.player.shield._visible = true; this.player.shield._alpha = 100; ampl = 20; beenhit = false; } this.player.xhoek = Math.floor(verX + Xar); if ((((Key.isDown(37) & (!Key.isDown(39))) & ((!dead) == true)) & ((!disabled) == true)) | (steerleft == true)) { if (Xar > -5) { Xar = Xar - 0.25; } if (Xar < -5) { Xar = Xar + 0.25; } } else if ((((Key.isDown(39) & (!Key.isDown(37))) & ((!dead) == true)) & ((!disabled) == true)) | (steerright == true)) { if (Xar > 5) { Xar = Xar - 0.25; } if (Xar < 5) { Xar = Xar + 0.25; } } else { if (Xar > 0) { Xar = Xar - 0.5; } if (Xar < 0) { Xar = Xar + 0.5; } } this.player.yhoek = Math.floor(verY + Yar); if ((((Key.isDown(down) & (!Key.isDown(up))) & ((!dead) == true)) & ((!disabled) == true)) | (steerup == true)) { if (Yar > -5) { Yar = Yar - 0.25; } if (Yar < -5) { Yar = Yar + 0.25; } } else if ((((Key.isDown(up) & (!Key.isDown(down))) & ((!dead) == true)) & ((!disabled) == true)) | (steerdown == true)) { if (Yar > 5) { Yar = Yar - 0.25; } if (Yar < 5) { Yar = Yar + 0.25; } } else { if ((Yar > 0) & (!(((dead == true) & (Y < 200)) & (Yar < 5)))) { Yar = Yar - 0.5; } if ((Yar < 0) | (((dead == true) & (Y < 200)) & (Yar < 5))) { Yar = Yar + 0.5; } } if ((X <= -270) & ((!disabled) == true)) { Lwall = true; } else { Lwall = false; } if ((X >= 270) & ((!disabled) == true)) { Rwall = true; } else { Rwall = false; } if ((Y <= -180) & ((!disabled) == true)) { Uwall = true; } else { Uwall = false; } if ((Y >= 180) & ((!disabled) == true)) { Dwall = true; } else { Dwall = false; } if ((!disabled) == true) { } if (((((Key.isDown(83) & (enginepower > 0)) & ((boosting == true) | (altdown == false))) & ((!dead) == true)) & ((!disabled) == true)) | (steerboost == true)) { motortwee.setVolume(volumen); if ((!motordrieplaying) == true) { motortwee.stop(); motordrie.start(0, 99999999999); motoreenplaying = false; motortweeplaying = false; motordrieplaying = true; } if ((enginepower > 0) & ((!disabled) == true)) { enginepower = enginepower - 2; } Cmaak = Math.exp(D * 5); boosting = true; braking = false; this.player.enginescreen = 1; if (Z < 31) { Z = Z + 3.1; } enginespeed = 4; } else if (((((Key.isDown(68) & (enginepower > 0)) & ((braking == true) | (ctrldown == false))) & ((!dead) == true)) & ((!disabled) == true)) | (steerbrake == true)) { vx = 0; vy = 0; motortwee.setVolume(0.3 * volumen); if ((!motoreenplaying) == true) { motordrie.stop(); motortwee.start(0, 99999999999); motordrieplaying = false; motortweeplaying = false; motoreenplaying = true; } if ((enginepower > 0) & ((!disabled) == true)) { enginepower = enginepower - 2; } Cmaak = Math.exp(D * -5); boosting = false; braking = true; this.player.enginescreen = -1; if (Z > -31) { Z = Z - 3.1; } enginespeed = 0; } else { motortwee.setVolume(0.7 * volumen); if ((!motortweeplaying) == true) { motordrie.stop(); motortwee.start(0, 99999999999); motordrieplaying = false; motoreenplaying = false; motortweeplaying = true; } if (enginepower < 200) { enginepower = enginepower + 1; } braking = false; boosting = false; this.player.enginescreen = 0; Cmaak = 1; if (Z < 0) { Z = Z + 3.1; } if (Z > 0) { Z = Z - 3.1; } if (!((dead == true) & (fish == true))) { enginespeed = 2; } } if ((!disabled) == true) { } if (((((Key.isDown(39) & (!Key.isDown(37))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerright == true)) { if (Rwall == true) { vx = 0; } else { if (vx < (10 * enginespeed)) { vx = vx + (enginespeed / 4); } if (vx > (10 * enginespeed)) { vx = vx - (enginespeed / 4); } } if (Xref < (300 * Cmaak)) { Xref = Xref + (15 * Cmaak); } if (Xref > (300 * Cmaak)) { Xref = Xref - (15 * Cmaak); } } else if (((((Key.isDown(37) & (!Key.isDown(39))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerleft == true)) { if (Lwall == true) { vx = 0; } else { if (vx < (-10 * enginespeed)) { vx = vx + (enginespeed / 4); } if (vx > (-10 * enginespeed)) { vx = vx - (enginespeed / 4); } } if (Xref > (-300 * Cmaak)) { Xref = Xref - (15 * Cmaak); } if (Xref < (-300 * Cmaak)) { Xref = Xref + (15 * Cmaak); } } else { if (((Lwall == true) & (vx < 0)) | ((Rwall == true) & (vx > 0))) { vx = 0; } if (Xref > 0) { Xref = Xref - (15 * Cmaak); } if (Xref < 0) { Xref = Xref + (15 * Cmaak); } if (vx < 0) { vx = vx + (enginespeed / 4); } if (vx > 0) { vx = vx - (enginespeed / 4); } if (Math.abs(vx) < (enginespeed / 4)) { vx = 0; } } Xref = Cmaak * (X + ((300 * (Xar - (X / 52))) / 5)); Yref = Cmaak * (Y + ((200 * (Yar - (Y / 36))) / 5)); if (((Uwall == true) & (vy < 0)) | ((Dwall == true) & (vy > 0))) { vy = 0; } if (((Lwall == true) & (vx < 0)) | ((Rwall == true) & (vx > 0))) { vx = 0; } if ((!disabled) == true) { } if (((((Key.isDown(up) & (!Key.isDown(down))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerdown == true)) { if (Dwall == true) { vy = 0; } else { if (vy < (10 * enginespeed)) { vy = vy + (enginespeed / 4); } if (vy > (10 * enginespeed)) { vy = vy - (enginespeed / 4); } } } else if (((((Key.isDown(down) & (!Key.isDown(up))) & (enginespeed >= 2)) & ((!dead) == true)) & ((!disabled) == true)) | (steerup == true)) { if (Uwall == true) { vy = 0; } else { if (vy < (-10 * enginespeed)) { vy = vy + (enginespeed / 4); } if (vy > (-10 * enginespeed)) { vy = vy - (enginespeed / 4); } } } else { if (((Uwall == true) & (vy < 0)) | ((Dwall == true) & (vy > 0))) { vy = 0; } if ((vy < 0) | (((dead == true) & (Y < 200)) & (vy < 10))) { vy = vy + (enginespeed / 4); } if ((vy > 0) & (!(((dead == true) & (Y < 200)) & (vy < 10)))) { vy = vy - (enginespeed / 4); } if (Math.abs(vy) < (enginespeed / 4)) { vy = 0; } } if (Key.isDown(83)) { altdown = true; } else { altdown = false; } if (Key.isDown(68)) { ctrldown = true; } else { ctrldown = false; } if (Key.isDown(65)) { spacedown = true; } else { spacedown = false; } if (Key.isDown(90)) { Zdown = true; } else { Zdown = false; } } ii = i - 1; iii = i - 2; iiii = i - 3; iiiii = i - 4; iiiiii = i - 5; iiiiiii = i - 6; iiiiiiii = i - 7; iiiiiiiii = i - 8; iiiiiiiiii = i - 9; iiiiiiiiiii = i - 10; iiiiiiiiiiii = i - 11; iiiiiiiiiiiii = i - 12; iiiiiiiiiiiiii = i - 13; iiiiiiiiiiiiiii = i - 14; iiiiiiiiiiiiiiii = i - 15; }
Instance of Symbol 786 MovieClip "laser" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { eenshot = new Sound(this); eenshot.attachSound("blaster"); H = -10; D = -0.01; vx = 0; vy = 0; vr = 0; gotoAndStop(_parent.player.laserlevel); lightspeed = 15.699465768; Yref = _parent.player.Yref; Xref = _parent.player.Xref; _visible = false; X = (_parent.player.X + (2 * _parent.player.player.xhoek)) - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = ((_parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z))) + _parent.player.player._y) + _parent.player.player.Yfire._y; Z = _parent.player.Z + 5.378965; _rotation = _parent.player._rotation; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { Z = Z + lightspeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; _rotation = (_rotation + vr); if (active == true) { if (lightspeed < 0) { _alpha = (_alpha - 5); } Z = Z - _parent.player.enginespeed; _visible = true; if (((((Z >= 250) | (absorb == true)) | (Math.abs(_y) > 300)) | (Math.abs(_x) > 400)) | (_alpha < 0)) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 788 MovieClip "croshairB" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { _visible = true; D = -0.01; H = -100; Yref = _parent.player.Yref; Xref = _parent.player.Xref; Z = _parent.player.Z + 100; X = _parent.player.X - _parent.player.Xref; Y = _parent.player.Y - _parent.player.Yref; this.swapDepths(1000000000 - (Z * 1000000)); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Yref = _parent.player.Yref; Xref = _parent.player.Xref; this.swapDepths(1000000000 - (Z * 1000000)); Z = _parent.player.Z + 200; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = _parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z)); if (_parent.player.dead == true) { _visible = false; } }
Instance of Symbol 788 MovieClip "croshairA" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { _visible = true; D = -0.01; H = -100; Yref = _parent.player.Yref; Xref = _parent.player.Xref; Z = _parent.player.Z + 200; X = _parent.player.X; Y = _parent.player.Y; this.swapDepths(1000000000 - (Z * 1000000)); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Yref = _parent.player.Yref; Xref = _parent.player.Xref; this.swapDepths(1000000000 - (Z * 1000000)); Z = _parent.player.Z + 70; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = _parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z)); if (_parent.player.dead == true) { _visible = false; } }
Instance of Symbol 803 MovieClip "torp" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { inflight = new Sound(this); inflight.attachSound("tiefall"); H = -10; D = -0.01; bombspeed = 5.0021156; Yref = _parent.player.Yref; Xref = _parent.player.Xref; _visible = false; X = _parent.player.X - (_parent.player.Xref * Math.exp((-D) * _parent.player.Z)); Y = ((_parent.player.Y - (_parent.player.Yref * Math.exp((-D) * _parent.player.Z))) + _parent.player.player._y) + _parent.player.player.Yfire._y; Z = _parent.player.Z + 1.97086; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); } else if (explosion == true) { play(); } } onClipEvent (enterFrame) { Xw = (10 * _width) / _xscale; _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } inflight.setVolume(volumen); if ((!_root.gamepaused) == true) { Z = Z + bombspeed; if (active == true) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (((Z >= 200) | (prego == true)) & (bombspeed > 0)) { _parent.player.prego = false; _parent.player.shotbomb = false; inflight.stop(); X = X + (Math.exp((-D) * Z) * Xref); Xref = 0; Y = Y + (Math.exp((-D) * Z) * Yref); Yref = 0; play(); explosion = true; bombspeed = 0; } if (souldone == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 213 MovieClip "enemylaser" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 7.383465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 5; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 59 MovieClip "lvl" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { H = -10; Ver = 0; Xcorr = 0; Ycorr = 0; endtime = 0; points = 0; i = 0; _visible = false; _root.blackscreen.toshow = false; _parent.player.X = 0; _parent.player.Y = -230; _parent.player.Z = 0; _parent.vol = 100; Zpassed = -100; _parent.player.disabled = true; } onClipEvent (enterFrame) { if ((Zpassed > 0) & (Zpassed < 10)) { _parent.player.disabled = false; } if (Zpassed < 0) { _parent.player.X = _parent.player.X + (0.04 * (-_parent.player.X)); _parent.player.Y = _parent.player.Y + (0.04 * (-_parent.player.Y)); } if (((((Key.isDown(32) & (keydown == false)) & (Zpassed >= 0)) & ((!_parent.player.dead) == true)) & ((!finished) == true)) & ((!endit) == true)) { if ((!_root.gamepaused) == true) { _root.gamepaused = true; } else { _root.gamepaused = false; } } if ((!_root.gamepaused) == true) { Zpassed = Zpassed + _parent.player.enginespeed; Xcorr = Xcorr - _parent.player.vx; Ycorr = Ycorr - _parent.player.vy; dH = dH - _parent.player.enginespeed; if (_root.thebottalk == true) { if (Zpassed < 700) { _root.thebot._visible = true; _root.thebot.gotoAndStop(12); } else if ((Zpassed >= 700) & ((!endit) == true)) { _root.thebot._visible = false; } else if ((endit == true) & ((!finished) == true)) { _root.thebot._visible = true; _root.thebot.gotoAndStop(13); } else if (finished == true) { _root.thebot._visible = false; } } if ((Zpassed >= 100) & ((!creationI) == true)) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = 200 + Xcorr; _parent["item" + i].Y = -150 + Ycorr; _parent["item" + i].Z = 311.04703; creationI = true; } else if ((Zpassed >= 200) & ((!creationII) == true)) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, i); _parent["item" + i].active = true; _parent["item" + i].X = -100 + Xcorr; _parent["item" + i].Y = 200 + Ycorr; _parent["item" + i].Z = 311.04703; creationII = true; } else if ((Zpassed >= 400) & ((!creationIII) == true)) { i = i + 1; _parent.bush.duplicateMovieClip("boss", i); _parent.boss.active = true; _parent.boss.X = 0 + Xcorr; _parent.boss.Y = 0 + Ycorr; _parent.boss.Z = 511.04703; creationIII = true; } } if (endit == true) { endtime = endtime + 1; if (endtime >= 300) { finished = true; endit = false; } } if (finished == true) { if (_root.scorebord.hideaway == true) { _parent.player.Z = _parent.player.Z + (_parent.player.enginespeed - 2); _parent.player.steerboost = true; } if (_parent.player.Z > 300) { _root.blackscreen.toshow = true; if (_root.blackscreen._alpha >= 100) { stopAllSounds(); _root.checkpoint = false; _root.gotoAndStop("score"); } } _parent.player.X = _parent.player.X + (0.04 * (-_parent.player.X)); _parent.player.Y = _parent.player.Y + (0.04 * (100 - _parent.player.Y)); _parent.player.disabled = true; _parent.croshairA._visible = false; _parent.croshairB._visible = false; } if (Key.isDown(32)) { keydown = true; } else { keydown = false; } }
Instance of Symbol 847 MovieClip "sword" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { plot = new Sound(); plot.attachSound("beam"); _visible = false; time = 0; H = -10; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { if (_root.laserlevel < 3) { _root.laserlevel = _root.laserlevel + 1; } _parent.player.player.greenglow.gotoAndPlay(1); _parent.player.player.greenglow.playin = true; plot.start(); play(); getitem = true; } } if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 867 MovieClip "shield" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; time = 0; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { _parent.player.shield = _parent.player.shield + 20; _parent.player.player.redglow.gotoAndPlay(1); _parent.player.player.redglow.playin = true; plot.start(); play(); getitem = true; } } if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 888 MovieClip "cap" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { H = -10; plot = new Sound(); plot.attachSound("beam"); _visible = false; D = -0.01; time = 0; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { plot.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { _visible = true; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; this.swapDepths(1000000000 - (Z * 1000000)); if (created == true) { time = 30; created = false; } if (time > 0) { Z = Z + 4.01265732185; time = time - 1; } if (((this.hitTest(_parent.player.player.core) & (Math.abs(Z - _parent.player.Z) < 4)) & ((!getitem) == true)) & (Z > -50)) { _root.bombstock = _root.bombstock + 1; _parent.player.player.blueglow.gotoAndPlay(1); _parent.player.player.blueglow.playin = true; plot.start(); play(); getitem = true; } } if (Z < -50) { if ((((_x > -300) & (_x < 300)) & (_y > -200)) & (_y < 200)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 82 MovieClip "enemylaserCOP" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 5.273465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; if (aimed == true) { Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); } if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 10; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 955 MovieClip "sonic" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { D = -0.01; H = -10; lightspeed = 4.383465768; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((!_root.gamepaused) == true) { _rotation = (_rotation + 10); Z = Z - lightspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (active == true) { _visible = true; Z = Z - _parent.player.enginespeed; Y = Y + (((Yi - Ytar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); X = X + (((Xi - Xtar) / Zi) * ((-lightspeed) - _parent.player.enginespeed)); if (this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 10)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 7; _parent.player.beenhit = true; absorb = true; } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else if (absorb == true) { this.swapDepths(0); this.removeMovieClip(); } else { this.swapDepths(1000000000 - (Z * 1000000)); } } } }
Instance of Symbol 1005 MovieClip "enemytorp" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { inflight = new Sound(this); inflight.attachSound("tiefall"); hp = 1; D = -0.01; bombspeed = 4.0021156; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); inflight.stop(); } else if ((explosion == true) & ((!souldone) == true)) { play(); } } onClipEvent (enterFrame) { _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((active == true) & ((!_root.gamepaused) == true)) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; Z = Z - bombspeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; if (((this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 6)) | (hp <= 0)) & (bombspeed > 0)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.beenhit = true; _parent.player.shield = _parent.player.shield - 15; inflight.stop(); play(); explosion = true; bombspeed = 0; } } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(1000000000 - (Z * 1000000)); } }
Instance of Symbol 1367 MovieClip "enemyhoming" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { inflight = new Sound(this); inflight.attachSound("tiefall"); hp = 1; D = -0.01; bombspeed = 2.0021156; vx = 0; vy = 0; Yref = 0; Xref = 0; _visible = false; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { stop(); inflight.stop(); } else if ((explosion == true) & ((!souldone) == true)) { play(); } } onClipEvent (enterFrame) { _rotation = 0; this._xscale = 100 * Math.exp(D * Z); this._yscale = 100 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if ((active == true) & ((!_root.gamepaused) == true)) { if (_visible == false) { inflight.start(); _visible = true; } Z = Z - _parent.player.enginespeed; Z = Z - bombspeed; X = X - _parent.player.vx; X = X + vx; Y = Y - _parent.player.vy; Y = Y + vy; if ((!explosion) == true) { if ((X < _parent.player.X) & (vx < 20)) { vx = vx + 2; } if ((X > _parent.player.X) & (vx > -20)) { vx = vx - 2; } if ((Y < _parent.player.Y) & (vy < 20)) { vy = vy + 2; } if ((Y > _parent.player.Y) & (vy > -20)) { vy = vy - 2; } } if (((this.hitTest(_parent.player.player.core) & (Math.abs(_parent.player.Z - Z) < 6)) | (hp <= 0)) & (bombspeed > 0)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.beenhit = true; _parent.player.shield = _parent.player.shield - 15; inflight.stop(); play(); explosion = true; bombspeed = 0; } } if (Z < -50) { if ((Math.abs(_x) < 350) & (Math.abs(_y) < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(1000000000 - (Z * 1000000)); } }
Instance of Symbol 1566 MovieClip "bush" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { hpmax = 100; hp = hpmax; i = 0; H = -10; hitplayer = 0; expl = new Sound(this); expl.attachSound("smallknal"); kets = new Sound(this); kets.attachSound("kets"); eenshot = new Sound(this); eenshot.attachSound("tax"); _visible = false; dead = false; pain = false; traag = 0; coolcannon = 70; enginespeed = 0; counttime = 0; D = -0.01; vx = 0; vy = 0; Ystaaf = 330; Xstaaf = 450; wave = true; select = "left"; Xref = 0; Yref = 0; Xgo = 0; Ygo = 0; Zoom = 140; var myBlur = (new flash.filters.BlurFilter()); this._xscale = 300 * Math.exp(D * Z); this._yscale = 300 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if (Z <= 100) { this.bush.bush.gotoAndStop(1 + Math.ceil(Z / 10)); } else { this.bush.bush.gotoAndStop(10); } } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); } if ((active == true) & ((!_root.gamepaused) == true)) { if (mouthopen == true) { this.bush.bush.bush.bush.nextFrame(); } else { this.bush.bush.bush.bush.prevFrame(); } if ((_parent.Lhand.dead == true) & (_parent.Rhand.dead == true)) { secondtroef = true; } if ((!dead) == true) { if (secondtroef == true) { if (((X - _parent.lvl.Xcorr) < Xgo) & (vx < 30)) { vx = vx + 3; } if (((X - _parent.lvl.Xcorr) > Xgo) & (vx > -30)) { vx = vx - 3; } if (((Y - _parent.lvl.Ycorr) < Ygo) & (vy < 30)) { vy = vy + 3; } if (((Y - _parent.lvl.Ycorr) > Ygo) & (vy > -30)) { vy = vy - 3; } mouthopen = true; if (coolcannon == 30) { Xgo = _parent.player.X; Ygo = _parent.player.Y; } coolcannon = coolcannon - 1; if (coolcannon <= 0) { shots = shots + 1; i = i + 1; eenshot.start(); _parent.enemyhoming.duplicateMovieClip("Ehom" + i, 1000000000 - ((Z - 1.460456789) * 1000000)); _parent["Ehom" + i].active = true; _parent["Ehom" + i].Z = Z - 1.460456789; _parent["Ehom" + i].X = X; _parent["Ehom" + i].Y = Y + 150; coolcannon = 100; } } else if (lockon == true) { if (select == "left") { if (wave == true) { _parent.Lhand.openhand = true; if (_parent.Lhand.Z < (Z + 15)) { time = 40; _parent.Lhand.Z = _parent.Lhand.Z + 1; } else if (time > 0) { time--; } else { wave = false; } } else { _parent.Lhand.openhand = false; _parent.Lhand.X = _parent.Lhand.X + (0.1 * (_parent.player.X - _parent.Lhand.X)); _parent.Lhand.Y = _parent.Lhand.Y + (0.1 * (_parent.player.Y - _parent.Lhand.Y)); if (_parent.Lhand.Z > -30) { _parent.Lhand.Z = _parent.Lhand.Z - 7; } else { wave = true; select = "right"; } } if (_parent.Rhand.Z < (Z - 15)) { _parent.Rhand.Z = _parent.Rhand.Z + 7; } else if (_parent.Lhand.dead == true) { wave = true; select = "right"; } _parent.Rhand.X = _parent.Rhand.X + (0.1 * ((X + 400) - _parent.Rhand.X)); _parent.Rhand.Y = _parent.Rhand.Y + (0.1 * ((Y + 300) - _parent.Rhand.Y)); } else if (select == "right") { if (wave == true) { _parent.Rhand.openhand = true; if (_parent.Rhand.Z < (Z + 15)) { time = 40; _parent.Rhand.Z = _parent.Rhand.Z + 1; } else if (time > 0) { time--; } else { wave = false; } } else { _parent.Rhand.openhand = false; _parent.Rhand.X = _parent.Rhand.X + (0.1 * (_parent.player.X - _parent.Rhand.X)); _parent.Rhand.Y = _parent.Rhand.Y + (0.1 * (_parent.player.Y - _parent.Rhand.Y)); if (_parent.Rhand.Z > -30) { _parent.Rhand.Z = _parent.Rhand.Z - 7; } else { wave = true; select = "left"; } } if (_parent.Lhand.Z < (Z - 15)) { _parent.Lhand.Z = _parent.Lhand.Z + 7; } else if (_parent.Rhand.dead == true) { wave = true; select = "left"; } _parent.Lhand.X = _parent.Lhand.X + (0.1 * ((X - 400) - _parent.Lhand.X)); _parent.Lhand.Y = _parent.Lhand.Y + (0.1 * ((Y + 300) - _parent.Lhand.Y)); } } } if ((!creation) == true) { _parent.hand.duplicateMovieClip("Lhand", 1000000000 - ((Z - 15.39845956678) * 1000000)); _parent.Lhand.N = 1; _parent.Lhand.active = true; _parent.Lhand.X = X - 400; _parent.Lhand.Y = Y + 300; _parent.Lhand.Z = Z - 15.39845956678; _parent.hand.duplicateMovieClip("Rhand", 1000000000 - ((Z - 14.38767438786) * 1000000)); _parent.Rhand.N = -1; _parent.Rhand.active = true; _parent.Rhand.X = X + 400; _parent.Rhand.Y = Y + 300; _parent.Rhand.Z = Z - 14.38767438786; creation = true; } _parent.Lhand.enginespeed = enginespeed; _parent.Rhand.enginespeed = enginespeed; respons = true; _visible = true; if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); kets.setVolume(volumen); this._xscale = 300 * Math.exp(D * Z); this._yscale = 300 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; if (Z <= (100 + Zoom)) { this.bush.bush.gotoAndStop(1 + Math.ceil((Z - Zoom) / 10)); } else { this.bush.bush.gotoAndStop(10); } X = X - _parent.player.vx; Y = Y - _parent.player.vy; Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X + vx; Y = Y + vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.i])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } else { _parent["laser" + _parent.player.i].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.i].vy = random(40) - 20; _parent["laser" + _parent.player.i].vx = random(40) - 20; _parent["laser" + _parent.player.i].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.ii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } else { _parent["laser" + _parent.player.ii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.ii].vy = random(40) - 20; _parent["laser" + _parent.player.ii].vx = random(40) - 20; _parent["laser" + _parent.player.ii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.iii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } else { _parent["laser" + _parent.player.iii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iii].vy = random(40) - 20; _parent["laser" + _parent.player.iii].vx = random(40) - 20; _parent["laser" + _parent.player.iii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.iiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } else { _parent["laser" + _parent.player.iiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.iiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.iiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.iiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.iiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["torp" + _parent.player.i]) & (Math.abs(_parent["torp" + _parent.player.i].Z - Z) < _parent["torp" + _parent.player.i].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.i])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.i].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.ii]) & (Math.abs(_parent["torp" + _parent.player.ii].Z - Z) < _parent["torp" + _parent.player.ii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.ii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.ii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iii]) & (Math.abs(_parent["torp" + _parent.player.iii].Z - Z) < _parent["torp" + _parent.player.iii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiii]) & (Math.abs(_parent["torp" + _parent.player.iiii].Z - Z) < _parent["torp" + _parent.player.iiii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiii].Z - Z) < _parent["torp" + _parent.player.iiiii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiiiiiiii].prego = true; } if ((this.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii]) & (Math.abs(_parent["torp" + _parent.player.iiiiiiiiiiiiiii].Z - Z) < _parent["torp" + _parent.player.iiiiiiiiiiiiiii].Xw)) & ((!dead) == true)) { if (this.bush.bush.bush.bush.spot.hitTest(_parent["torp" + _parent.player.iiiiiiiiiiiiiii])) { pain = true; hp = hp - 1; } _parent["torp" + _parent.player.iiiiiiiiiiiiiii].prego = true; } if (((pain == true) & (dead == false)) & (hp > 0)) { this.bush.play(); pain = false; } hitplayer = hitplayer - 1; if ((((hitplayer <= 0) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 20)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 20; _parent.player.beenhit = true; hitplayer = 70; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.bonus.playmay = true; _root.hits = _root.hits + 1; if (greenhave == true) { i = i + 1; _parent.sword.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (redhave == true) { i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } else if (bluehave == true) { i = i + 1; _parent.cap.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } dead = true; } } if (_parent.player.dead == true) { enginespeed = 2; } if (dead == true) { _parent.lvl.endit = true; enginespeed = 0; } if ((((Z > Zoom) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { enginespeed = 0; } if ((((Z < (Zoom - 5)) & (Z > 0)) & (dead == false)) & ((!_parent.player.dead) == true)) { enginespeed = 3; } if ((((Z <= Zoom) & (Z > 0)) & ((!dead) == true)) & ((!_parent.player.dead) == true)) { lockon = true; if (enginespeed < _parent.player.enginespeed) { enginespeed = enginespeed + 1; } if (enginespeed > _parent.player.enginespeed) { enginespeed = enginespeed - 1; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Instance of Symbol 1587 MovieClip "hand" in Symbol 1588 MovieClip Frame 1
onClipEvent (load) { hpmax = 60; hp = hpmax; i = 0; H = -10; t = 0; expl = new Sound(this); expl.attachSound("smallknal"); kets = new Sound(this); kets.attachSound("kets"); _visible = false; dead = false; pain = false; D = -0.01; Xref = 0; Yref = 0; var myBlur = (new flash.filters.BlurFilter()); this._xscale = (N * 200) * Math.exp(D * Z); this._yscale = 200 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Zoom = 125; } onClipEvent (enterFrame) { if (_root.gamepaused == true) { expl.stop(); stop(); } else if ((dead == true) & ((!kip) == true)) { play(); } if ((active == true) & ((!_root.gamepaused) == true)) { respons = true; _visible = true; if (Z <= (100 + Zoom)) { this.hand.hand.gotoAndStop(1 + Math.ceil((Z - Zoom) / 10)); } else { this.hand.hand.gotoAndStop(10); } if (openhand == true) { t++; _rotation = (15 * Math.sin(t / 20)); this.hand.hand.hand.nextFrame(); } else { t = 0; _rotation = 0; this.hand.hand.hand.prevFrame(); } if (Math.abs(Z) <= 400) { volumen = 100 - (0.25 * Math.abs(Z)); } else { volumen = 0; } expl.setVolume(volumen); this._xscale = (N * 200) * Math.exp(D * Z); this._yscale = 200 * Math.exp(D * Z); this._x = (X * Math.exp(D * Z)) + Xref; this._y = (Y * Math.exp(D * Z)) + Yref; Z = Z - _parent.player.enginespeed; Z = Z + enginespeed; X = X - _parent.player.vx; Y = Y - _parent.player.vy; this.swapDepths(1000000000 - (Z * 1000000)); if ((this.hitTest(_parent["laser" + _parent.player.i]) & (Math.abs(_parent["laser" + _parent.player.i].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.i])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.i].absorb = true; } else { _parent["laser" + _parent.player.i].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.i].vy = random(40) - 20; _parent["laser" + _parent.player.i].vx = random(40) - 20; _parent["laser" + _parent.player.i].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.ii]) & (Math.abs(_parent["laser" + _parent.player.ii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.ii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.ii].absorb = true; } else { _parent["laser" + _parent.player.ii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.ii].vy = random(40) - 20; _parent["laser" + _parent.player.ii].vx = random(40) - 20; _parent["laser" + _parent.player.ii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iii]) & (Math.abs(_parent["laser" + _parent.player.iii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.iii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iii].absorb = true; } else { _parent["laser" + _parent.player.iii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iii].vy = random(40) - 20; _parent["laser" + _parent.player.iii].vx = random(40) - 20; _parent["laser" + _parent.player.iii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiii]) & (Math.abs(_parent["laser" + _parent.player.iiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.iiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiii].absorb = true; } else { _parent["laser" + _parent.player.iiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.iiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.iiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.iiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.iiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiii].vr = random(20) - 10; } } if ((this.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii]) & (Math.abs(_parent["laser" + _parent.player.iiiiiiiiiiiiii].Z - Z) < 15)) & ((!dead) == true)) { if (this.hand.hand.hand.spot.hitTest(_parent["laser" + _parent.player.iiiiiiiiiiiiii])) { pain = true; hp = hp - _parent.player.laserlevel; _parent["laser" + _parent.player.iiiiiiiiiiiiii].absorb = true; } else { _parent["laser" + _parent.player.iiiiiiiiiiiiii].lightspeed = -1.6783083; kets.start(); _parent["laser" + _parent.player.iiiiiiiiiiiiii].vy = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vx = random(40) - 20; _parent["laser" + _parent.player.iiiiiiiiiiiiii].vr = random(20) - 10; } } if (((pain == true) & (dead == false)) & (hp > 0)) { this.hand.play(); pain = false; } hitplayer = hitplayer - 1; if ((((hitplayer <= 0) & this.hitTest(_parent.player.player.core)) & (Math.abs(_parent.player.Z - Z) < 20)) & (dead == false)) { _parent.player.enginespeed = _parent.player.enginespeed - 1; _parent.player.shield = _parent.player.shield - 20; _parent.player.beenhit = true; hitplayer = 40; } if ((hp <= 0) & (dead == false)) { this.play(); expl.start(); if ((!crash) == true) { if (marked == true) { _parent.lvl.points = _parent.lvl.points + 1; } _root.hits = _root.hits + 1; _root.bonusB.playmay = true; i = i + 1; _parent.shield.duplicateMovieClip("item" + i, 1000000000 - (1000000 * (Z + 1.90768543))); _parent["item" + i].active = true; _parent["item" + i].Z = Z + 1.90768543; _parent["item" + i].X = X; _parent["item" + i].Y = Y; } dead = true; } } if (Z < -50) { if ((((_x > -350) & (_x < 350)) & (_y > -250)) & (_y < 250)) { this.onEnterFrame = function () { myBlur.blurX = 100 - _alpha; myBlur.blurY = 100 - _alpha; this.filters = [myBlur]; }; if (_alpha > 0) { _alpha = ((2 * Z) + 200); } else { this.swapDepths(0); this.removeMovieClip(); } } else { this.swapDepths(0); this.removeMovieClip(); } } }
Symbol 1611 MovieClip Frame 1
stop();
Instance of Symbol 1135 MovieClip "total" in Symbol 1611 MovieClip Frame 1
onClipEvent (load) { bring = new Sound(this); bring.attachSound("bring"); coin = new Sound(this); coin.attachSound("coin"); hits = _root.hitstotal + 1; gotoAndStop(_root.hitstotal + 1); } onClipEvent (enterFrame) { if (hits > (_root.hitstotal + 1)) { counting = 2; hits = hits - 1; } if (hits < (_root.hitstotal + 1)) { counting = 2; coin.start(); hits = hits + 1; } if (_parent.noscore == true) { _parent.spacepress._visible = true; } else if (counting >= 1) { _parent.spacepress._visible = false; } else if (_parent._alpha > 0) { _parent.spacepress._visible = true; } if (hits == (_root.hitstotal + 1)) { if (_root.extraship == true) { _parent.extraship._visible = true; bring.start(); _root.lives = _root.lives + 1; _root.extraship = false; } } gotoAndStop(hits); if (counting > 0) { counting = counting - 1; } }
Instance of Symbol 120 MovieClip "spacepress" in Symbol 1611 MovieClip Frame 1
onClipEvent (load) { ding = new Sound(this); ding.attachSound("itemfull"); _visible = false; } onClipEvent (enterFrame) { if (((_visible == true) & Key.isDown(32)) & (spacedown == false)) { if ((!_parent.hideaway) == true) { ding.start(); } _parent.hideaway = true; } if (Key.isDown(32)) { spacedown = true; } else { spacedown = false; } }
Instance of Symbol 1610 MovieClip in Symbol 1611 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.lives + 1); } onClipEvent (enterFrame) { this.gotoAndStop(_root.lives + 1); }

Library Items

Symbol 1 Sound [listen]
Symbol 2 Sound [torpget]
Symbol 3 Sound [wasp]
Symbol 4 Sound [laz]
Symbol 5 Sound [tiefall]
Symbol 6 Sound [tax]
Symbol 7 Sound [maeb]
Symbol 8 Sound [straalmotorX2]
Symbol 9 Sound [straalmotorX0.5]
Symbol 10 Sound [straalmotor]
Symbol 11 Sound [training]
Symbol 12 Sound [plot]
Symbol 13 Sound [sonic]
Symbol 14 Sound [shadowshot]
Symbol 15 Sound [sfxbuzz]
Symbol 16 Sound [winlvl]
Symbol 17 Sound [shieldback]
Symbol 18 Sound [plasma]
Symbol 19 Sound [bonuslvl]
Symbol 20 Sound [sadness]
Symbol 21 Sound [underwater]
Symbol 22 Sound [lamb]
Symbol 23 Sound [kets]
Symbol 24 Sound [itemfull]
Symbol 25 Sound [ion]
Symbol 26 Sound [inq]
Symbol 27 Sound [glass]
Symbol 28 Sound [smallknal]
Symbol 29 Sound [dink]
Symbol 30 Sound [dingflip]
Symbol 31 Sound [cow]
Symbol 32 Sound [coin]
Symbol 33 Sound [boing]
Symbol 34 Sound [catwhn]
Symbol 35 Sound [cat]
Symbol 36 Sound [bring]
Symbol 37 Sound [dra]
Symbol 38 Sound [blast]
Symbol 39 Sound [blaster]
Symbol 40 Sound [beam]
Symbol 41 Sound [boss]
Symbol 42 GraphicUsed by:43 161
Symbol 43 MovieClipUses:42Used by:48
Symbol 44 GraphicUsed by:48
Symbol 45 GraphicUsed by:48
Symbol 46 FontUsed by:47 53 71 72 73 74 78 80 101 103 105 107 109 111 114 129 130 131 132 133 134 135 136 137 138 139 140 142 143 169 170 171 172 173 174 175 176 177 178 179 180 182 183 184 185 186 187 188 189 190 191 203 215 216 220 222 227 231 234 238 247 252 1112 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1134 1136 1139 1140 1141 1142 1144 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1157 1159 1162 1164 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1215 1217 1404 1442 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1457 1525 1527 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1612
Symbol 47 TextUses:46Used by:48
Symbol 48 MovieClipUses:43 44 45 47Used by:Timeline
Symbol 49 GraphicUsed by:Timeline
Symbol 50 GraphicUsed by:57
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:57
Symbol 53 TextUses:46Used by:54
Symbol 54 MovieClipUses:53Used by:57
Symbol 55 ShapeTweeningUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:50 52 54 55 56 SS1Used by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:62 251 1106 1214 1403 1441 1524 1588  Timeline
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:62 1106
Symbol 62 MovieClipUses:59 61Used by:Timeline
Symbol 63 GraphicUsed by:70
Symbol 64 GraphicUsed by:70
Symbol 65 ShapeTweeningUsed by:70
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:70
Symbol 68 ShapeTweeningUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:63 64 65 67 68 69Used by:251  Timeline
Symbol 71 TextUses:46Used by:Timeline
Symbol 72 TextUses:46Used by:Timeline
Symbol 73 TextUses:46Used by:Timeline
Symbol 74 TextUses:46Used by:75
Symbol 75 MovieClipUses:74Used by:Timeline
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:Timeline
Symbol 78 TextUses:46Used by:Timeline
Symbol 79 GraphicUsed by:Timeline
Symbol 80 TextUses:46Used by:Timeline
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:1106 1403 1524 1588  Timeline
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:Timeline
Symbol 85 GraphicUsed by:91
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:85 86 87 88 89 90Used by:Timeline
Symbol 92 GraphicUsed by:96
Symbol 93 GraphicUsed by:96 100
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:92 93 94 95Used by:Timeline
Symbol 97 GraphicUsed by:100
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:97 98 99 93Used by:Timeline
Symbol 101 TextUses:46Used by:102
Symbol 102 MovieClipUses:101Used by:116
Symbol 103 TextUses:46Used by:104
Symbol 104 MovieClipUses:103Used by:116
Symbol 105 TextUses:46Used by:106
Symbol 106 MovieClipUses:105Used by:116
Symbol 107 TextUses:46Used by:108 113
Symbol 108 MovieClipUses:107Used by:116
Symbol 109 TextUses:46Used by:110
Symbol 110 MovieClipUses:109Used by:116
Symbol 111 TextUses:46Used by:112
Symbol 112 MovieClipUses:111Used by:116
Symbol 113 MovieClipUses:107Used by:116
Symbol 114 TextUses:46Used by:115
Symbol 115 MovieClipUses:114Used by:116
Symbol 116 MovieClipUses:102 104 106 108 110 112 113 115Used by:Timeline
Symbol 117 ShapeTweeningUsed by:120
Symbol 118 ShapeTweeningUsed by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:117 118 119Used by:1138 1611  Timeline
Symbol 121 GraphicUsed by:162  Timeline
Symbol 122 GraphicUsed by:128
Symbol 123 ShapeTweeningUsed by:128
Symbol 124 ShapeTweeningUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 ShapeTweeningUsed by:128
Symbol 127 ShapeTweeningUsed by:128
Symbol 128 MovieClipUses:122 123 124 125 126 127Used by:Timeline
Symbol 129 TextUses:46Used by:141 1135 1143
Symbol 130 TextUses:46Used by:141 1135 1143
Symbol 131 TextUses:46Used by:141
Symbol 132 TextUses:46Used by:141 1135 1143
Symbol 133 TextUses:46Used by:141 1135 1143
Symbol 134 TextUses:46Used by:141 1135 1143
Symbol 135 TextUses:46Used by:141 1135 1143
Symbol 136 TextUses:46Used by:141 1135 1143
Symbol 137 TextUses:46Used by:141 1135 1143
Symbol 138 TextUses:46Used by:141 1135 1143
Symbol 139 TextUses:46Used by:141 1135 1143
Symbol 140 TextUses:46Used by:141 1135 1143
Symbol 141 MovieClipUses:129 130 131 132 133 134 135 136 137 138 139 140Used by:162
Symbol 142 TextUses:46Used by:162
Symbol 143 TextUses:46Used by:162
Symbol 144 FontUsed by:145
Symbol 145 TextUses:144Used by:162
Symbol 146 FontUsed by:147 154 156 160 192 193 194 195 196 197 198 199 200 201 219 226 230 237 246
Symbol 147 EditableTextUses:146Used by:148
Symbol 148 MovieClipUses:147Used by:162
Symbol 149 GraphicUsed by:161
Symbol 150 ShapeTweeningUsed by:153
Symbol 151 ShapeTweeningUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:150 151 152Used by:161
Symbol 154 TextUses:146Used by:155
Symbol 155 MovieClipUses:154Used by:161
Symbol 156 EditableTextUses:146Used by:161
Symbol 157 ShapeTweeningUsed by:161
Symbol 158 ShapeTweeningUsed by:161
Symbol 159 GraphicUsed by:161
Symbol 160 EditableTextUses:146Used by:161
Symbol 161 MovieClipUses:149 153 155 156 157 158 159 42 160Used by:162
Symbol 162 MovieClipUses:121 141 142 143 145 148 161Used by:Timeline
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:1403  Timeline
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:Timeline
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:181
Symbol 169 TextUses:46Used by:181
Symbol 170 TextUses:46Used by:181
Symbol 171 TextUses:46Used by:181
Symbol 172 TextUses:46Used by:181
Symbol 173 TextUses:46Used by:181
Symbol 174 TextUses:46Used by:181
Symbol 175 TextUses:46Used by:181
Symbol 176 TextUses:46Used by:181
Symbol 177 TextUses:46Used by:181
Symbol 178 TextUses:46Used by:181
Symbol 179 TextUses:46Used by:181
Symbol 180 TextUses:46Used by:181
Symbol 181 MovieClipUses:168 169 170 171 172 173 174 175 176 177 178 179 180Used by:202
Symbol 182 EditableTextUses:46Used by:202
Symbol 183 EditableTextUses:46Used by:202
Symbol 184 EditableTextUses:46Used by:202
Symbol 185 EditableTextUses:46Used by:202
Symbol 186 EditableTextUses:46Used by:202
Symbol 187 EditableTextUses:46Used by:202
Symbol 188 EditableTextUses:46Used by:202
Symbol 189 EditableTextUses:46Used by:202
Symbol 190 EditableTextUses:46Used by:202
Symbol 191 EditableTextUses:46Used by:202
Symbol 192 EditableTextUses:146Used by:202
Symbol 193 EditableTextUses:146Used by:202
Symbol 194 EditableTextUses:146Used by:202
Symbol 195 EditableTextUses:146Used by:202
Symbol 196 EditableTextUses:146Used by:202
Symbol 197 EditableTextUses:146Used by:202
Symbol 198 EditableTextUses:146Used by:202
Symbol 199 EditableTextUses:146Used by:202
Symbol 200 EditableTextUses:146Used by:202
Symbol 201 EditableTextUses:146Used by:202
Symbol 202 MovieClipUses:181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201Used by:Timeline
Symbol 203 TextUses:46Used by:Timeline
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:Timeline
Symbol 206 ShapeTweeningUsed by:209
Symbol 207 ShapeTweeningUsed by:209
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:206 207 208Used by:297  Timeline
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:Timeline
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:1106 1403 1524 1588  Timeline
Symbol 214 GraphicUsed by:251
Symbol 215 TextUses:46Used by:251
Symbol 216 TextUses:46Used by:251
Symbol 217 GraphicUsed by:251
Symbol 218 GraphicUsed by:221 232
Symbol 219 TextUses:146Used by:221
Symbol 220 TextUses:46Used by:221
Symbol 221 MovieClipUses:218 219 220Used by:251
Symbol 222 TextUses:46Used by:251
Symbol 223 GraphicUsed by:251
Symbol 224 GraphicUsed by:251
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Symbol 1368 GraphicUsed by:1384
Symbol 1369 GraphicUsed by:1375
Symbol 1370 GraphicUsed by:1375
Symbol 1371 GraphicUsed by:1375
Symbol 1372 GraphicUsed by:1375
Symbol 1373 GraphicUsed by:1375
Symbol 1374 GraphicUsed by:1375
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Symbol 1380 GraphicUsed by:1383
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Symbol 1385 ShapeTweeningUsed by:1391
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Symbol 1387 ShapeTweeningUsed by:1391
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Symbol 1390 ShapeTweeningUsed by:1391
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Symbol 1392 GraphicUsed by:1398
Symbol 1393 GraphicUsed by:1398
Symbol 1394 GraphicUsed by:1398
Symbol 1395 GraphicUsed by:1398
Symbol 1396 GraphicUsed by:1398
Symbol 1397 GraphicUsed by:1398
Symbol 1398 MovieClipUses:1392 1067 1393 1394 1395 1396 1397Used by:1399
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Symbol 1400 ShapeTweeningUsed by:1402
Symbol 1401 ShapeTweeningUsed by:1402
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Symbol 1411 GraphicUsed by:1424
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Symbol 1435 GraphicUsed by:1438
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Symbol 1439 GraphicUsed by:1440
Symbol 1440 MovieClipUses:1439Used by:1441
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Symbol 1442 TextUses:46Used by:1443
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Symbol 1457 TextUses:46Used by:Timeline
Symbol 1458 BitmapUsed by:1459
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Symbol 1460 ShapeTweeningUsed by:1462
Symbol 1461 ShapeTweeningUsed by:1462
Symbol 1462 MovieClipUses:966 274 1460 276 277 278 970 1461 280 281 282 283 284 285 286Used by:1524
Symbol 1463 GraphicUsed by:1464
Symbol 1464 MovieClipUses:1463Used by:1524
Symbol 1465 GraphicUsed by:1475
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Symbol 1468 GraphicUsed by:1475
Symbol 1469 GraphicUsed by:1475
Symbol 1470 GraphicUsed by:1475
Symbol 1471 GraphicUsed by:1475
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Symbol 1481 MovieClipUses:785Used by:1524
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Symbol 1484 GraphicUsed by:1485
Symbol 1485 MovieClipUses:1482 1483 1484Used by:1486
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Symbol 1487 GraphicUsed by:1515
Symbol 1488 GraphicUsed by:1491
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Symbol 1490 GraphicUsed by:1491
Symbol 1491 MovieClipUses:1488 1489 1490Used by:1515
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Symbol 1495 GraphicUsed by:1515
Symbol 1496 GraphicUsed by:1500
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Symbol 1505 GraphicUsed by:1515
Symbol 1506 ShapeTweeningUsed by:1509
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Symbol 1508 GraphicUsed by:1509
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Symbol 1511 ShapeTweeningUsed by:1514
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Symbol 1513 GraphicUsed by:1514
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Symbol 1533 MovieClipUses:1529 1530 1531 1532Used by:1556
Symbol 1534 BitmapUsed by:1535 1536 1537 1538 1539 1540 1541 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555
Symbol 1535 GraphicUses:1534Used by:1556
Symbol 1536 GraphicUses:1534Used by:1542
Symbol 1537 GraphicUses:1534Used by:1542
Symbol 1538 GraphicUses:1534Used by:1542
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Symbol 1540 GraphicUses:1534Used by:1542
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Symbol 1556 MovieClipUses:1533 1535 1542 1543 1067 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555Used by:1557
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Symbol 1560 ShapeTweeningUsed by:1566
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Symbol 1577 GraphicUsed by:1581
Symbol 1578 GraphicUsed by:1581
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Symbol 1600 TextUses:46Used by:1610
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Streaming Sound 1Used by:Symbol 57 MovieClip

Instance Names

"cursor"Frame 3Symbol 59 MovieClip
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"scoretable"Frame 6Symbol 202 MovieClip
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"scorebord"Frame 18Symbol 1138 MovieClip
"pauseL"Frame 18Symbol 1163 MovieClip
"spacepress"Frame 23Symbol 256 MovieClip
"game"Frame 24Symbol 1403 MovieClip
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"thebot"Frame 24Symbol 1182 MovieClip
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"scorebord"Frame 30Symbol 1138 MovieClip
"timer"Frame 30Symbol 1456 MovieClip
"pauseL"Frame 30Symbol 1163 MovieClip
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"game"Frame 42Symbol 1588 MovieClip
"scorebord"Frame 42Symbol 1611 MovieClip
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"pauseL"Frame 42Symbol 1163 MovieClip
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"dust"Symbol 62 MovieClip Frame 1Symbol 61 MovieClip
"total"Symbol 162 MovieClip Frame 1Symbol 141 MovieClip
"named"Symbol 162 MovieClip Frame 1Symbol 148 MovieClip
"screen"Symbol 162 MovieClip Frame 1Symbol 161 MovieClip
"cursor"Symbol 251 MovieClip Frame 1Symbol 59 MovieClip
"tex"Symbol 251 MovieClip Frame 1Symbol 221 MovieClip
"hg"Symbol 251 MovieClip Frame 2Symbol 70 MovieClip
"ds"Symbol 251 MovieClip Frame 2Symbol 70 MovieClip
"cursor"Symbol 251 MovieClip Frame 2Symbol 59 MovieClip
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"sa"Symbol 251 MovieClip Frame 5Symbol 70 MovieClip
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"halo"Symbol 399 MovieClip Frame 1Symbol 297 MovieClip
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"player"Symbol 779 MovieClip Frame 1Symbol 774 MovieClip
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"rock"Symbol 1334 MovieClip Frame 1Symbol 1331 MovieClip
"tail"Symbol 1337 MovieClip Frame 1Symbol 1336 MovieClip
"tail"Symbol 1340 MovieClip Frame 1Symbol 1337 MovieClip
"head"Symbol 1343 MovieClip Frame 1Symbol 1342 MovieClip
"head"Symbol 1346 MovieClip Frame 1Symbol 1343 MovieClip
"star"Symbol 1349 MovieClip Frame 1Symbol 1348 MovieClip
"player"Symbol 1352 MovieClip Frame 1Symbol 1349 MovieClip
"wheel"Symbol 1378 MovieClip Frame 1Symbol 1377 MovieClip
"wheel"Symbol 1383 MovieClip Frame 1Symbol 1378 MovieClip
"sub"Symbol 1384 MovieClip Frame 1Symbol 1375 MovieClip
"wheelA"Symbol 1384 MovieClip Frame 1Symbol 1383 MovieClip
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"wheelD"Symbol 1384 MovieClip Frame 1Symbol 1383 MovieClip
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"player"Symbol 1403 MovieClip Frame 1Symbol 779 MovieClip
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"croshairB"Symbol 1403 MovieClip Frame 1Symbol 788 MovieClip
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"torp"Symbol 1403 MovieClip Frame 1Symbol 803 MovieClip
"inque"Symbol 1403 MovieClip Frame 1Symbol 164 MovieClip
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"shield"Symbol 1403 MovieClip Frame 1Symbol 867 MovieClip
"cap"Symbol 1403 MovieClip Frame 1Symbol 888 MovieClip
"enemylaserCOP"Symbol 1403 MovieClip Frame 1Symbol 82 MovieClip
"sonic"Symbol 1403 MovieClip Frame 1Symbol 955 MovieClip
"enemytorp"Symbol 1403 MovieClip Frame 1Symbol 1005 MovieClip
"chuck"Symbol 1403 MovieClip Frame 1Symbol 1058 MovieClip
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"plant"Symbol 1403 MovieClip Frame 1Symbol 1224 MovieClip
"shadow"Symbol 1403 MovieClip Frame 1Symbol 1226 MovieClip
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"amoe"Symbol 1403 MovieClip Frame 1Symbol 1277 MovieClip
"snal"Symbol 1403 MovieClip Frame 1Symbol 1291 MovieClip
"squid"Symbol 1403 MovieClip Frame 1Symbol 1317 MovieClip
"jelly"Symbol 1403 MovieClip Frame 1Symbol 1328 MovieClip
"rock"Symbol 1403 MovieClip Frame 1Symbol 1334 MovieClip
"tail"Symbol 1403 MovieClip Frame 1Symbol 1340 MovieClip
"head"Symbol 1403 MovieClip Frame 1Symbol 1346 MovieClip
"star"Symbol 1403 MovieClip Frame 1Symbol 1352 MovieClip
"enemylaser"Symbol 1403 MovieClip Frame 1Symbol 213 MovieClip
"enemyhoming"Symbol 1403 MovieClip Frame 1Symbol 1367 MovieClip
"schade"Symbol 1403 MovieClip Frame 1Symbol 1226 MovieClip
"sub"Symbol 1403 MovieClip Frame 1Symbol 1391 MovieClip
"grab"Symbol 1403 MovieClip Frame 1Symbol 1402 MovieClip
"boshad"Symbol 1403 MovieClip Frame 1Symbol 1226 MovieClip
"schad"Symbol 1403 MovieClip Frame 1Symbol 1226 MovieClip
"cell"Symbol 1438 MovieClip Frame 1Symbol 1424 MovieClip
"player"Symbol 1441 MovieClip Frame 1Symbol 779 MovieClip
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"croshairB"Symbol 1441 MovieClip Frame 1Symbol 788 MovieClip
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"cap"Symbol 1441 MovieClip Frame 1Symbol 888 MovieClip
"dare"Symbol 1441 MovieClip Frame 1Symbol 1438 MovieClip
"dustB"Symbol 1441 MovieClip Frame 1Symbol 1440 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
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ExportAssets (56)Timeline Frame 1Symbol 9 as "straalmotorX0.5"
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Labels

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http://swfchan.com/15/72222/info.shtml
Created: 8/4 -2019 21:19:15 Last modified: 8/4 -2019 21:19:15 Server time: 23/12 -2024 02:06:12