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A Very Merry Christmas! |
This is the info page for Flash #72269 |
<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="12" COLOR="#000000"> </FONT></P> |
This game's size is less than two megabytes. Please wait while loading.. |
D |
DL |
DLL |
DLL G |
DLL GA |
DLL GAM |
DLL GAME |
DLL GAMES |
New Game |
Change Quality |
Contact: tayfun808@yahoo.com |
Health |
CREATE CHARACTER |
Weapon |
Hunger |
Ability |
Points Left: |
You can maximize the points of a specification by pressing the "M" button next to the arrows. |
Health: This is your health. If reaches to zero, you're dead. Simple, eh? Weapon: This determines how much damage you make when you fight. Hunger: That's right. You're human after all. You must find something to eat. Ability: You'll need to be talented to be able to open the chests you see around. |
Okay |
Okay |
Okay |
Cancel |
Cancel |
Cancel |
This is where you will specify the qualifications of your character. This menu cannot be viewed later, so please make your decisions well. |
Think of the advantages and disadvantages of outdoor life while you are creating your character. It's cold outside and food is valuable. Beware of bad guys too. |
M |
YOU DIED OF HUNGER! |
Health Weapon Hunger Ability Money |
This is where I ive... where I used to live. I can't live here anymore. No food. Survival doesn't mean a thing here. (Use the right-bottom menu to perform actions.) |
o Walk to the right. |
I have a VDRadar. Lucky me. VDRadar will help me to find my way. |
o Walk and look at the radar. |
Here I go. I believe there's "life" in that city to the north.. But I think I'll find many things on my way. Anyway, I better be going... |
Wow... this should be.. a mosque. What a terrible disaster happened here. I see a first-aid bag. |
o Take the bag. |
I picked it up. I feel healty... I should take care of my health on my way. Health ++ |
o Continue wandering. |
A giant circular wall. I think they built it to protect the city that is within but... nature can be so cruel. Whatever... I should try to find a way in. |
o Proceed to the city entrance. |
Entrance is closed by snow. No way to get in... But maybe I can blow the wall. If only I had some explosives.. |
o Head south and look for explosives. |
Some buildings covered with snow. And a man. Man: Hello there, friend. I live here. Wanna trade? Maybe we have something useful for each other... I prefer money, though. This is business :) |
o "O-k... Show me whatcha got!" |
First-aid Bag Cost: 100 |
Food Cost: 25 |
Dynamite Cost: 500 |
If I need more money, I should wander around. It may bring trouble but there are some things I have to risk. This man has a dynamite, I must buy it before I go back. |
o Buy "First-aid bag". o Buy "Food". o Buy "Dynamite". o Wander around to find money. |
What should I do? o Keep wandering. o Meet the trader man. |
o Place and use the explosives. |
OK. I'm inside. Snow rises as it snows. Good. There are many buildings here. Should check the north. It's suspicious that there's life.. but, hope is still here. |
Hmmm.. Maybe this is the top of a bus, who knows.. I see a bag there. Seems like a soldier bag. |
o Go and take the bag. |
I found a PISTOL inside!!! |
Another frozen building. And a man. Looks like he's a trader too. Trader: Hello! It's nice to find someone to talk without pointing a gun. |
o "Hi.. isn't there anyone around?" |
Trader: They're all gone.. to find a better place to live.. and most of them are dead while travelling. But whoever stayed, they won't live longer.. |
o "Why is that?" |
Trader: This is not a peace-land no more. Men with guns are everywhere. And a man - who is believed to be much stronger than an average man - is their leader. Do not head to west if you want to stay alive!!! |
o "Hmmm..." |
Trader: But.. I was thinking that you can beat him, their leader. So, what do you think? |
o "Ok. Take me to that man." o "I'm not ready yet. Can we trade?" |
First-aid Bag Cost: 140 |
Food Cost: 50 |
Weapon Modify Cost: 500 |
Trader: Yeah.. Sure. Here's what I have. Weapon Modify: Adds ++20 to the Weapon. Can be bought again and again. |
o Buy "First-aid Bag". o Buy "Food". o Buy "Weapon Modify". o Wander around to find money. |
Trader: It may be hard to fight that leader. Ya sure you want to go? YOU MAY NOT RETURN. |
o "Yes." o "No." |
Yeah. This must be the leader. Locked'n loaded. -gulp- Leader: You're the man killed my men? Good. Now I will kill you too. See the justice of mother nature? Anyway... You got anything to say, brave man? |
o "I need a place to live. That's all." o "Nothing to say. Let's finish this. Why talking?" |
Leader: You need some place to live? Haven't you ever heard that you should head east? Anyway. You made a mistake. Now you'll pay. |
o "Ok. Bring it on!" |
Health Weapon |
Health Weapon |
o ATTACK! |
You killed the leader! Weapon ++ Ability ++ Money ++ |
o Return to the trader man. |
Trader: Thank you for getting us out of this trouble! ..I ... heard that you can go east to find a better place. I'll stay here. |
o "Ok.. I'm going pal. Take care..." o "I want to trade before I leave." |
Weapon Modify Cost: 300 |
Trader: Oh! Sure. You'll even have a discount :) By the way.. I think you should buy enough food. You'll need it. |
o Buy "First-aid Bag". o Buy "Food". o Buy "Weapon Modify". o "Thank you. I'm going now." |
Maybe there IS life behind those hills to the east. Never give up! I'm starting to travel.. |
Another house under snow. And a man. This is getting boring, you know? Man: Welcome traveller.. You seem to be a good man, what are you doing here? |
o "'Im coming from west and I'm looking for a good place to live, that's all... |
Man: Ummm.. Sure. There's a big, nice city to the south. |
o "Really? Can I live there?" |
Man: Yeah but you need a "citizen card". Soldiers ask you to show it at the entrance. I've never been to that city but I found a citizen card. I can give it to you, but you know... if you do something for me. |
o "Hmmm... We can make a deal." |
Man: All I want you to do is to kill a soldier. Head to the north- east. But he's so strong and he's heavily armed... Only you can beat him. ..............................................so what do you think? |
o "Deal. Take me to him and consider he's dead." o "Not yet. I want to trade, I need time." |
First-aid Bag Cost: 150 |
First-aid Pack Cost: 400 |
Man: Ok for me. I could use some money. First-aid Pack: gives you first-aid bag x3 , but costs a little less. Can be bought again and again. You'll need it. |
o Buy "First-aid Bag". o Buy "Food". o Buy "First-aid Pack". o Wander around to find money. |
Man: Man.. That soldier is realy strong. I heard he has nearly 800 health points! ARE YOU REALLY SURE YOU WANT TO GO? |
Oh man.. this guy might hurt me. Anyway.. Soldier: Who the hell are you? |
o "Sorry.. Wrong place, my mistake (!)" o "I'm here to kill you. Is it clear enough?" |
Soldier: Where are you going? Uh... I see, that bastard sent you. Well, do you see what I'm carrying? Now taste it! |
o "Hmmm... Fighting can solve this!!!" |
You killed the soldier! |
o Return to the man. |
Man: Thank you... Here's the card, as the deal says. Good luck... |
o "I thank you. Byebye." |
You've managed to reach to the city after hours and days... Now you have a new life ... a new house ... a new job... Life goes on, you know... |
TO BE CONTINUED!!! |
Congratulations. You've finished the game. ______________________________________________ This game is made and presented by Tayfun Tuna. Thanks for playing. ______________________________________________ "Thirst" took nearly a week to be completed and three hours to translate into English :) ______________________________________________ ______________________________________________ DLL GAMES ______________________________________________ |
I found a man... frozen. I don't think he'll need that bag anymore. |
I found some food here! Part of it is frozen though... Hunger ++ |
o Continue wandering. |
Hey... a house under the snow. I don't even want to think what happened to the people who lived there. I see a bag, someone must have dropped it. They won't need it anymore. |
...whoh! Look what I got. Some money... Might be useful. Money ++ |
I see a man holding a gun! Man: Give me all your money or simply die here! |
o "Here, take it all!.. Don't hurt me!" o "We'll see who'll die now!" |
I had to give all my money to the man... Man: Now get outta here... |
o "Ok, I'm leaving!" |
You decided to fight!!! Now, only one will survive this fight. |
I've survived the fight! Weapon ++ Ability ++ Money ++ |
I found a chest that is about to get lost in snow. |
o Try to open. |
I found health, money and food in the chest! |
You needed ability points to be able to open this chest. |
You're not talented enough to open the chest. |
Found a bag... |
o Pick it up. |
I got some money here! Sure I'll need it. Money ++ |
Another frozen man... This is terrible. Somehow makes me feel pessimistic. |
Hmmm... Let's take a look. Painkillers... and some food. Health ++ Hunger ++ |
Another man. Heavily armed. Man: I don't know you man, but if you give me your money, I let you go. Otherwise, YOU'LL BE HURT. |
o "Here's all I have. Don't hurt me." o "Tell me, is it your gun that you trust? Die!!" |
That's all. I'm empty. A big, fat zero. Man: Get out. Don't let me see you again. |
o "I'm going.. okay okay!" |
I killed that man. Weapon ++ Ability ++ Money ++ |
Again, another frozen man... ...and another bag on the snow. How lucky I am! |
o Pick up the bag. |
Ok.. Some food. Some medicine. Actually, he could keep going with these supplies, I wonder why he died... Health ++ Hunger ++ |
Another house under snow... and another bag that won't be need by someone else anymore. I'll take it. |
Got some money here. Money ++ |
Here is a man with a gun. Looks strong. Man: Give me all your money or die here?! |
I gave all my money. Man: Ok... you may go.. Hey, I told you to go, GO NOW! |
o "Ok..." |
ActionScript [AS1/AS2]
Frame 1fscommand ("showmenu", "false"); fscommand ("trapallkeys", "true"); play();Frame 2ifFrameLoaded (3806) { gotoAndPlay (11); }Frame 10gotoAndPlay (1);Frame 11fscommand ("trapallkeys", "true"); fscommand ("showmenu", "false"); Mouse.hide(); play();Frame 130play();Frame 131startDrag ("mouse", true, 0, 0, 640, 480); stop();Frame 132play();Frame 166startDrag ("mouse", true, 0, 0, 640, 480); toplam = 10; saglik = 100; silah = 20; aclik = 20; yetenek = 20; stop();Frame 167play();Frame 200gotoAndStop (271);Frame 201play();Frame 229gotoAndPlay (130);Frame 230play();Frame 270gotoAndPlay (130);Frame 271startDrag ("mouse", true, 0, 0, 640, 480); para = 5; stop(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 272play();Frame 350aclik = aclik - Number(random(3)); stop();Frame 351play();Frame 411stop();Frame 449re = Number(random(2)); enc = 1; if (Number(re) == 0) { gotoAndStop (3167); } else if (Number(re) == 1) { gotoAndStop (3231); }Frame 450play();Frame 518re = Number(random(3)); enc = 2; if (Number(re) == 0) { gotoAndStop (3167); } else if (Number(re) == 1) { gotoAndStop (3231); } else if (Number(re) == 2) { gotoAndStop (3295); }Frame 519play();Frame 552startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - Number(random(5)); stop(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 553play();Frame 626saglik = saglik + (35 + Number(random(15))); stop();Frame 710re = Number(random(4)); enc = 3; if (Number(re) == 0) { gotoAndStop (3167); } else if (Number(re) == 1) { gotoAndStop (3231); } else if (Number(re) == 2) { gotoAndStop (3295); } else if (Number(re) == 3) { gotoAndStop (3356); }Frame 711play();Frame 763re = Number(random(4)); enc = 4; if (Number(re) == 0) { gotoAndStop (3167); } else if (Number(re) == 1) { gotoAndStop (3231); } else if (Number(re) == 2) { gotoAndStop (3295); } else if (Number(re) == 3) { gotoAndStop (3356); }Frame 764play();Frame 812re = Number(random(4)); enc = 5; if (Number(re) == 0) { gotoAndStop (3167); } else if (Number(re) == 1) { gotoAndStop (3231); } else if (Number(re) == 2) { gotoAndStop (3295); } else if (Number(re) == 3) { gotoAndStop (3356); }Frame 813play();Frame 868startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - Number(random(10)); if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 869play();Frame 916stop();Frame 917startDrag ("mouse", true, 0, 0, 640, 480);Frame 969re = Number(random(4)); enc = 6; if (Number(re) == 0) { gotoAndStop (3167); } else if (Number(re) == 1) { gotoAndStop (3231); } else if (Number(re) == 2) { gotoAndStop (3295); } else if (Number(re) == 3) { gotoAndStop (3356); }Frame 970play();Frame 1015re = Number(random(4)); enc = 7; if (Number(re) == 0) { gotoAndStop (3167); } else if (Number(re) == 1) { gotoAndStop (3231); } else if (Number(re) == 2) { gotoAndStop (3295); } else if (Number(re) == 3) { gotoAndStop (3356); }Frame 1016play();Frame 1070startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - Number(random(3)); if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 1071startDrag ("mouse", true, 0, 0, 640, 480); stop();Frame 1072play();Frame 1131re = Number(random(4)); enc = 8; if (Number(re) == 0) { gotoAndStop (3167); } else if (Number(re) == 1) { gotoAndStop (3231); } else if (Number(re) == 2) { gotoAndStop (3295); } else if (Number(re) == 3) { gotoAndStop (3356); }Frame 1132play();Frame 1171startDrag ("mouse", true, 0, 0, 640, 480); stop();Frame 1172startDrag ("mouse", true, 0, 0, 640, 480); play();Frame 1226re = Number(random(4)); enc = 9; if (Number(re) == 0) { gotoAndStop (3167); } else if (Number(re) == 1) { gotoAndStop (3231); } else if (Number(re) == 2) { gotoAndStop (3295); } else if (Number(re) == 3) { gotoAndStop (3356); }Frame 1227play();Frame 1286re = Number(random(4)); enc = 10; if (Number(re) == 0) { gotoAndStop (3167); } else if (Number(re) == 1) { gotoAndStop (3231); } else if (Number(re) == 2) { gotoAndStop (3295); } else if (Number(re) == 3) { gotoAndStop (3356); }Frame 1287play();Frame 1323startDrag ("mouse", true, 0, 0, 640, 480); play(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 1338stop();Frame 1339play();Frame 1456gotoAndPlay (1457);Frame 1457startDrag ("mouse", true, 0, 0, 640, 480); play();Frame 1467stop();Frame 1518startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 1; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 1581silah = silah + 10; stop();Frame 1582startDrag ("mouse", true, 0, 0, 640, 480);Frame 1613re = Number(random(3)); enc = 11; if (Number(re) == 0) { gotoAndStop (3426); } else if (Number(re) == 1) { gotoAndStop (3490); } else if (Number(re) == 2) { gotoAndStop (3554); }Frame 1614play();Frame 1658re = Number(random(3)); enc = 12; if (Number(re) == 0) { gotoAndStop (3426); } else if (Number(re) == 1) { gotoAndStop (3490); } else if (Number(re) == 2) { gotoAndStop (3554); }Frame 1659play();Frame 1700re = Number(random(3)); enc = 13; if (Number(re) == 0) { gotoAndStop (3426); } else if (Number(re) == 1) { gotoAndStop (3490); } else if (Number(re) == 2) { gotoAndStop (3554); }Frame 1701play();Frame 1736startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 2; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 1739stop();Frame 1741play();Frame 1789re = Number(random(3)); enc = 14; if (Number(re) == 0) { gotoAndStop (3426); } else if (Number(re) == 1) { gotoAndStop (3490); } else if (Number(re) == 2) { gotoAndStop (3554); }Frame 1790play();Frame 1819startDrag ("mouse", true, 0, 0, 640, 480); stop();Frame 1820startDrag ("mouse", true, 0, 0, 640, 480); stop(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 1821play();Frame 1901startDrag ("mouse", true, 0, 0, 640, 480); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 1921stop();Frame 1923startDrag ("mouse", true, 0, 0, 640, 480); esaglik = 399; esilah = 99; play(); Text150._accProps = new Object(); Text150._accProps.silent = false; Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 1930stop();Frame 1931play();Frame 1935esaglik = esaglik - (silah + Number(random(10)));Frame 1940if (Number(esaglik) <= 0) { gotoAndPlay (1952); } else { play(); }Frame 1945saglik = saglik - (esilah + Number(random(10)));Frame 1951if (Number(saglik) <= 0) { gotoAndPlay (1967); } else { gotoAndPlay (1930); }Frame 1952play();Frame 1966startDrag ("mouse", true, 0, 0, 640, 480); para = para + 200; silah = silah + (2 + Number(random(2))); yetenek = yetenek + (1 + Number(random(2))); stop(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 1967play();Frame 1987gotoAndPlay (201);Frame 1988startDrag ("mouse", true, 0, 0, 640, 480); play();Frame 2057startDrag ("mouse", true, 0, 0, 640, 480); stop(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 2059startDrag ("mouse", true, 0, 0, 640, 480); play();Frame 2104re = Number(random(3)); enc = 15; if (Number(re) == 0) { gotoAndStop (3426); } else if (Number(re) == 1) { gotoAndStop (3490); } else if (Number(re) == 2) { gotoAndStop (3554); }Frame 2105play();Frame 2163re = Number(random(3)); enc = 16; if (Number(re) == 0) { gotoAndStop (3426); } else if (Number(re) == 1) { gotoAndStop (3490); } else if (Number(re) == 2) { gotoAndStop (3554); }Frame 2164play();Frame 2207startDrag ("mouse", true, 0, 0, 640, 480); play();Frame 2217stop();Frame 2346re = Number(random(3)); enc = 17; if (Number(re) == 0) { gotoAndStop (3616); } else if (Number(re) == 1) { gotoAndStop (3680); } else if (Number(re) == 2) { gotoAndStop (3744); }Frame 2347play();Frame 2400re = Number(random(3)); enc = 18; if (Number(re) == 0) { gotoAndStop (3616); } else if (Number(re) == 1) { gotoAndStop (3680); } else if (Number(re) == 2) { gotoAndStop (3744); }Frame 2401play();Frame 2450startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 2; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 2453stop();Frame 2455play();Frame 2501re = Number(random(3)); enc = 19; if (Number(re) == 0) { gotoAndStop (3616); } else if (Number(re) == 1) { gotoAndStop (3680); } else if (Number(re) == 2) { gotoAndStop (3744); }Frame 2502play();Frame 2531startDrag ("mouse", true, 0, 0, 640, 480); stop();Frame 2532startDrag ("mouse", true, 0, 0, 640, 480); stop(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 2533play();Frame 2612startDrag ("mouse", true, 0, 0, 640, 480); play(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 2632stop();Frame 2634startDrag ("mouse", true, 0, 0, 640, 480); esaglik = 777; esilah = 144; play(); Text150._accProps = new Object(); Text150._accProps.silent = false; Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 2641stop();Frame 2642play();Frame 2646esaglik = esaglik - (silah + Number(random(10)));Frame 2651if (Number(esaglik) <= 0) { gotoAndPlay (2663); } else { play(); }Frame 2656saglik = saglik - (esilah + Number(random(10)));Frame 2662if (Number(saglik) <= 0) { gotoAndPlay (2678); } else { gotoAndPlay (2641); }Frame 2663play();Frame 2677startDrag ("mouse", true, 0, 0, 640, 480); silah = silah + (2 + Number(random(2))); yetenek = yetenek + (1 + Number(random(2))); stop(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 2678play();Frame 2698gotoAndPlay (201);Frame 2699startDrag ("mouse", true, 0, 0, 640, 480); play();Frame 2778startDrag ("mouse", true, 0, 0, 640, 480); stop(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 2779startDrag ("mouse", true, 0, 0, 640, 480); play();Frame 3077stop();Frame 3146stop();Frame 3166gotoAndPlay (130);Frame 3167startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 1; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3168play();Frame 3230aclik = aclik + (1 + Number(random(3))); stop();Frame 3231startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 1; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); }Frame 3294para = para + (10 + Number(random(10))); stop();Frame 3295startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 1; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); }Frame 3296para = 0; stop();Frame 3298esaglik = 50 + Number(random(25)); esilah = 25 + Number(random(25)); Text150._accProps = new Object(); Text150._accProps.silent = false; Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3305stop();Frame 3306play();Frame 3310esaglik = esaglik - (silah + Number(random(10)));Frame 3315if (Number(esaglik) <= 0) { gotoAndPlay (3325); } else { play(); }Frame 3320saglik = saglik - (esilah + Number(random(10)));Frame 3324if (Number(saglik) <= 0) { gotoAndPlay (3335); } else { gotoAndPlay (3305); }Frame 3325play();Frame 3334para = para + (35 + Number(random(15))); silah = silah + (1 + Number(random(2))); yetenek = yetenek + (2 + Number(random(2))); stop(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3335play();Frame 3355gotoAndPlay (201);Frame 3356startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 1; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3357sandik = 20 + Number(random(30)); play();Frame 3405if (Number(sandik) > Number(yetenek)) { gotoAndPlay (3425); } else { play(); }Frame 3424para = para + (50 + Number(random(50))); saglik = saglik + (25 + Number(random(10))); aclik = aclik + Number(random(10)); stop();Frame 3425stop(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3426startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 1; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3489para = para + (50 + Number(random(30))); stop();Frame 3490startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 1; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3491play();Frame 3553aclik = aclik + (1 + Number(random(2))); saglik = saglik + (5 + Number(random(6))); stop();Frame 3554startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 1; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3555para = 0; stop();Frame 3557esaglik = 80 + Number(random(70)); esilah = 50 + Number(random(30)); Text150._accProps = new Object(); Text150._accProps.silent = false; Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3564stop();Frame 3565play();Frame 3569esaglik = esaglik - (silah + Number(random(10)));Frame 3574if (Number(esaglik) <= 0) { gotoAndPlay (3586); } else { play(); }Frame 3579saglik = saglik - (esilah + Number(random(10)));Frame 3585if (Number(saglik) <= 0) { gotoAndPlay (3595); } else { gotoAndPlay (3564); }Frame 3586play();Frame 3594para = para + (120 + Number(random(50))); silah = silah + (1 + Number(random(2))); yetenek = yetenek + (1 + Number(random(2))); stop(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3595play();Frame 3615gotoAndPlay (201);Frame 3616startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 1; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3617play();Frame 3679aclik = aclik + 1; saglik = saglik + (10 + Number(random(6))); stop();Frame 3680startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 1; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3743para = para + (50 + Number(random(30))); stop();Frame 3744startDrag ("mouse", true, 0, 0, 640, 480); aclik = aclik - 1; if (Number(aclik) <= 0) { gotoAndPlay (230); } else { stop(); } Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3745para = 0; stop();Frame 3747esaglik = 260 + Number(random(70)); esilah = 55 + Number(random(25)); Text150._accProps = new Object(); Text150._accProps.silent = false; Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3754stop();Frame 3755play();Frame 3759esaglik = esaglik - (silah + Number(random(10)));Frame 3764if (Number(esaglik) <= 0) { gotoAndPlay (3776); } else { play(); }Frame 3769saglik = saglik - (esilah + Number(random(10)));Frame 3775if (Number(saglik) <= 0) { gotoAndPlay (3786); } else { gotoAndPlay (3754); }Frame 3776play();Frame 3785para = para + (100 + Number(random(50))); silah = silah + (1 + Number(random(2))); yetenek = yetenek + (1 + Number(random(2))); stop(); Text150._accProps = new Object(); Text150._accProps.silent = false;Frame 3786play();Frame 3806gotoAndPlay (201);Symbol 5 MovieClip [FLabelSymbol] Frame 1#initclip 2 _global.FLabelClass = function () { if (this.hostComponent == undefined) { this.hostComponent = ((this._parent.controller == undefined) ? (this._parent) : (this._parent.controller)); } if (this.customTextStyle == undefined) { if (this.hostComponent.textStyle == undefined) { this.hostComponent.textStyle = new TextFormat(); } this.textStyle = this.hostComponent.textStyle; this.enable = true; } }; FLabelClass.prototype = new MovieClip(); Object.registerClass("FLabelSymbol", FLabelClass); FLabelClass.prototype.setLabel = function (label) { var val = this.hostComponent.styleTable.embedFonts.value; if (val != undefined) { this.labelField.embedFonts = val; } this.labelField.setNewTextFormat(this.textStyle); this.labelField.text = label; this.labelField._height = this.labelField.textHeight + 2; }; FLabelClass.prototype.setSize = function (width) { this.labelField._width = width; }; FLabelClass.prototype.setEnabled = function (enable) { this.enable = enable; var tmpColor = this.hostComponent.styleTable[(enable ? "textColor" : "textDisabled")].value; if (tmpColor == undefined) { tmpColor = (enable ? 0 : 8947848); } this.setColor(tmpColor); }; FLabelClass.prototype.getLabel = function () { return(this.labelField.text); }; FLabelClass.prototype.setColor = function (col) { this.labelField.textColor = col; }; #endinitclipSymbol 14 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");Symbol 20 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");Symbol 26 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame4, "shadow"); component.registerSkinElement(frame2, "darkshadow"); component.registerSkinElement(frame3, "highlight"); component.registerSkinElement(frame1, "highlight3D");Symbol 32 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");Symbol 33 MovieClip [fpb_states] Frame 1stop();Symbol 33 MovieClip [fpb_states] Frame 2stop();Symbol 33 MovieClip [fpb_states] Frame 3stop();Symbol 33 MovieClip [fpb_states] Frame 4stop();Symbol 34 MovieClip [FUIComponentSymbol] Frame 1#initclip 1 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var i in this.styleFormat_prm) { this.setStyleProperty(i, this.styleFormat_prm[i]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var funct in this.methodTable) { this[funct](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var inner = this.styleTable.focusRectInner.value; var outer = this.styleTable.focusRectOuter.value; if (inner == undefined) { inner = 16777215 /* 0xFFFFFF */; } if (outer == undefined) { outer = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, outer); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, inner); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var tmpValue = parseInt(value); if (!isNaN(tmpValue)) { value = tmpValue; } var global = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!global)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var textProp = propName.subString(4, propName.length); this.textStyle[textProp] = value; this.invalidate("setSize"); } else { for (var j in this.styleTable[propName].coloredMCs) { var myColor = new Color(this.styleTable[propName].coloredMCs[j]); if (this.styleTable[propName].value == undefined) { var myTObj = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; myColor.setTransform(myTObj); } else { myColor.setRGB(value); } } } this.styleTable[propName].useGlobal = global; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var myColor = new Color(skinMCRef); myColor.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var i in arguments[0]) { this[i] = arguments[0][i]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var arg = 0; while (arg < arguments.length) { var mcRef = arguments[arg]; this.listeners[arguments[arg]] = mcRef; for (var i in this) { if (this.isAStyle(i)) { mcRef.updateStyleProperty(this, i.toString()); } } arg++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var prop in this) { if (this.isAStyle(prop)) { if (component.styleTable[prop].useGlobal == this.isGlobal) { component.styleTable[prop].useGlobal = true; var value = (this.isGlobal ? undefined : (globalStyleFormat[prop])); component.setStyleProperty(prop, value, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var count = 0; for (var i in this.listeners) { var component = this.listeners[i]; if (arguments.length > 0) { var j = 0; while (j < arguments.length) { if (this.isAStyle(arguments[j])) { component.updateStyleProperty(this, arguments[j]); } j++; } } else { for (var j in this) { if (this.isAStyle(j)) { component.updateStyleProperty(this, j.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclipSymbol 38 MovieClip [FBoundingBoxSymbol] Frame 1var component = _parent; component.registerSkinElement(boundingBox, "background"); stop();Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 2component.registerSkinElement(boundingBox2, "backgroundDisabled"); stop();Symbol 41 MovieClip [FPushButtonSymbol] Frame 1#initclip 3 function FPushButtonClass() { this.init(); } FPushButtonClass.prototype = new FUIComponentClass(); Object.registerClass("FPushButtonSymbol", FPushButtonClass); FPushButtonClass.prototype.init = function () { super.setSize(this._width, this._height); this.boundingBox_mc.unloadMovie(); this.attachMovie("fpb_states", "fpbState_mc", 1); this.attachMovie("FLabelSymbol", "fLabel_mc", 2); this.attachMovie("fpb_hitArea", "fpb_hitArea_mc", 3); super.init(); this.btnState = false; this.setClickHandler(this.clickHandler); this._xscale = 100; this._yscale = 100; this.setSize(this.width, this.height); if (this.label != undefined) { this.setLabel(this.label); } this.ROLE_SYSTEM_PUSHBUTTON = 43; this.STATE_SYSTEM_PRESSED = 8; this.EVENT_OBJECT_STATECHANGE = 32778; this.EVENT_OBJECT_NAMECHANGE = 32780; this._accImpl.master = this; this._accImpl.stub = false; this._accImpl.get_accRole = this.get_accRole; this._accImpl.get_accName = this.get_accName; this._accImpl.get_accState = this.get_accState; this._accImpl.get_accDefaultAction = this.get_accDefaultAction; this._accImpl.accDoDefaultAction = this.accDoDefaultAction; }; FPushButtonClass.prototype.setHitArea = function (w, h) { var hit = this.fpb_hitArea_mc; this.hitArea = hit; hit._visible = false; hit._width = w; hit._height = ((arguments.length > 1) ? (h) : (hit._height)); }; FPushButtonClass.prototype.setSize = function (w, h) { w = ((w < 6) ? 6 : (w)); if (arguments.length > 1) { if (h < 6) { h = 6; } } super.setSize(w, h); this.setLabel(this.getLabel()); this.arrangeLabel(); this.setHitArea(w, h); this.boundingBox_mc._width = w; this.boundingBox_mc._height = h; this.drawFrame(); if (this.focused) { super.myOnSetFocus(); } this.initContentPos("fLabel_mc"); }; FPushButtonClass.prototype.arrangeLabel = function () { var label = this.fLabel_mc; var h = this.height; var w = (this.width - 2); var b = 1; this.fLabel_mc.setSize(w - (b * 4)); label._x = b * 3; label._y = (h / 2) - (label._height / 2); }; FPushButtonClass.prototype.getLabel = function () { return(this.fLabel_mc.labelField.text); }; FPushButtonClass.prototype.setLabel = function (label) { this.fLabel_mc.setLabel(label); this.txtFormat(); this.arrangeLabel(); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_NAMECHANGE); } }; FPushButtonClass.prototype.getEnabled = function () { return(this.enabled); }; FPushButtonClass.prototype.setEnabled = function (enable) { if (enable || (enable == undefined)) { this.gotoFrame(1); this.drawFrame(); this.flabel_mc.setEnabled(true); this.enabled = true; super.setEnabled(true); } else { this.gotoFrame(4); this.drawFrame(); this.flabel_mc.setEnabled(false); this.enabled = false; super.setEnabled(false); } }; FPushButtonClass.prototype.txtFormat = function () { var txtS = this.textStyle; var sTbl = this.styleTable; txtS.align = ((sTbl.textAlign.value == undefined) ? ((txtS.align = "center")) : undefined); txtS.leftMargin = ((sTbl.textLeftMargin.value == undefined) ? ((txtS.leftMargin = 1)) : undefined); txtS.rightMargin = ((sTbl.textRightMargin.value == undefined) ? ((txtS.rightMargin = 1)) : undefined); if (this.fLabel_mc._height > this.height) { super.setSize(this.width, this.fLabel_mc._height); } else { super.setSize(this.width, this.height); } this.fLabel_mc.labelField.setTextFormat(this.textStyle); this.setEnabled(this.enable); }; FPushButtonClass.prototype.drawFrame = function () { var b = 1; var x1 = 0; var y1 = 0; var x2 = this.width; var y2 = this.height; var mc_array = ["up_mc", "over_mc", "down_mc", "disabled_mc"]; var frame = mc_array[this.fpbState_mc._currentframe - 1]; var mc = "frame"; var i = 0; while (i < 6) { x1 = x1 + ((i % 2) * b); y1 = y1 + ((i % 2) * b); x2 = x2 - (((i + 1) % 2) * b); y2 = y2 - (((i + 1) % 2) * b); var w = (Math.abs(x1 - x2) + (2 * b)); var h = (Math.abs(y1 - y2) + (2 * b)); this.fpbState_mc[frame][mc + i]._width = w; this.fpbState_mc[frame][mc + i]._height = h; this.fpbState_mc[frame][mc + i]._x = x1 - b; this.fpbState_mc[frame][mc + i]._y = y1 - b; i++; } }; FPushButtonClass.prototype.setClickHandler = function (chng, obj) { this.handlerObj = ((arguments.length < 2) ? (this._parent) : (obj)); this.clickHandler = chng; }; FPushButtonClass.prototype.executeCallBack = function () { this.handlerObj[this.clickHandler](this); }; FPushButtonClass.prototype.initContentPos = function (mc) { this.incrVal = 1; this.initx = this[mc]._x - (this.getBtnState() * this.incrVal); this.inity = this[mc]._y - (this.getBtnState() * this.incrVal); this.togx = this.initx + this.incrVal; this.togy = this.inity + this.incrVal; }; FPushButtonClass.prototype.setBtnState = function (state) { this.btnState = state; if (state) { this.fLabel_mc._x = this.togx; this.fLabel_mc._y = this.togy; } else { this.fLabel_mc._x = this.initx; this.fLabel_mc._y = this.inity; } }; FPushButtonClass.prototype.getBtnState = function () { return(this.btnState); }; FPushButtonClass.prototype.myOnSetFocus = function () { this.focused = true; super.myOnSetFocus(); }; FPushButtonClass.prototype.onPress = function () { this.pressFocus(); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); this.setBtnState(true); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRelease = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); this.executeCallBack(); this.setBtnState(false); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRollOver = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); }; FPushButtonClass.prototype.onRollOut = function () { this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onReleaseOutside = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOut = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOver = function () { this.setBtnState(true); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); }; FPushButtonClass.prototype.myOnKeyDown = function () { if ((Key.getCode() == 32) && (this.pressOnce == undefined)) { this.onPress(); this.pressOnce = 1; } }; FPushButtonClass.prototype.myOnKeyUp = function () { if (Key.getCode() == 32) { this.onRelease(); this.pressOnce = undefined; } }; FPushButtonClass.prototype.get_accRole = function (childId) { return(this.master.ROLE_SYSTEM_PUSHBUTTON); }; FPushButtonClass.prototype.get_accName = function (childId) { return(this.master.getLabel()); }; FPushButtonClass.prototype.get_accState = function (childId) { if (this.pressOnce) { return(this.master.STATE_SYSTEM_PRESSED); } return(this.master.STATE_SYSTEM_DEFAULT); }; FPushButtonClass.prototype.get_accDefaultAction = function (childId) { return("Press"); }; FPushButtonClass.prototype.accDoDefaultAction = function (childId) { this.master.onPress(); this.master.onRelease(); }; #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;Symbol 53 MovieClip Frame 10stop();Symbol 66 MovieClip Frame 40stop();Symbol 80 Buttonon (release) { stopAllSounds(); play(); }Symbol 83 Buttonon (release) { toggleHighQuality(); }Symbol 88 MovieClip Frame 1stop();Symbol 97 Buttonon (release) { if (Number(saglik) > 90) { saglik = saglik - 1; toplam = Number(toplam) + 1; } else { stop(); } }Symbol 101 Buttonon (release) { if (Number(toplam) > 0) { saglik = Number(saglik) + 1; toplam = toplam - 1; } else { stop(); } }Symbol 106 Buttonon (release) { if (Number(silah) > 10) { silah = silah - 1; toplam = Number(toplam) + 1; } else { stop(); } }Symbol 107 Buttonon (release) { if (Number(toplam) > 0) { silah = Number(silah) + 1; toplam = toplam - 1; } else { stop(); } }Symbol 110 Buttonon (release) { if (Number(aclik) > 10) { aclik = aclik - 1; toplam = Number(toplam) + 1; } else { stop(); } }Symbol 111 Buttonon (release) { if (Number(toplam) > 0) { aclik = Number(aclik) + 1; toplam = toplam - 1; } else { stop(); } }Symbol 114 Buttonon (release) { if (Number(yetenek) > 10) { yetenek = yetenek - 1; toplam = Number(toplam) + 1; } else { stop(); } }Symbol 115 Buttonon (release) { if (Number(toplam) > 0) { yetenek = Number(yetenek) + 1; toplam = toplam - 1; } else { stop(); } }Symbol 125 Buttonon (release) { nextFrame(); }Symbol 132 Buttonon (release) { gotoAndStop (131); }Symbol 147 Buttonon (release) { if (Number(toplam) > 0) { saglik = Number(saglik) + Number(toplam); toplam = 0; } else { stop(); } }Symbol 148 Buttonon (release) { if (Number(toplam) > 0) { silah = Number(silah) + Number(toplam); toplam = 0; } else { stop(); } }Symbol 149 Buttonon (release) { if (Number(toplam) > 0) { aclik = Number(aclik) + Number(toplam); toplam = 0; } else { stop(); } }Symbol 150 Buttonon (release) { if (Number(toplam) > 0) { yetenek = Number(yetenek) + Number(toplam); toplam = 0; } else { stop(); } }Symbol 174 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; play(); }Symbol 185 MovieClip Frame 121_root.play();Symbol 215 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndPlay (917); }Symbol 238 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(para) >= 100) { saglik = saglik + 50; para = para - 100; } else { stop(); } }Symbol 239 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(para) >= 500) { para = para - 500; gotoAndPlay (1172); } else { stop(); } }Symbol 240 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; } on (release) { play(); }Symbol 241 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(para) >= 25) { aclik = aclik + 3; para = para - 25; } else { stop(); } }Symbol 245 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; } on (release) { gotoAndPlay (1072); }Symbol 246 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; } on (release) { gotoAndStop (1071); }Symbol 259 MovieClip Frame 212_root.play();Symbol 281 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; nextFrame(); }Symbol 288 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndStop (1820); }Symbol 295 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(para) >= 140) { saglik = saglik + 100; para = para - 140; } else { stop(); } }Symbol 296 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(para) >= 500) { para = para - 500; silah = silah + 20; } else { stop(); } }Symbol 297 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(para) >= 50) { aclik = aclik + 5; para = para - 50; } else { stop(); } }Symbol 299 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; } on (release) { gotoAndPlay (1741); }Symbol 300 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; } on (release) { gotoAndStop (1739); }Symbol 308 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndStop (1739); }Symbol 326 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndPlay (1923); }Symbol 354 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndPlay (1988); }Symbol 362 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndStop (2059); }Symbol 366 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(para) >= 100) { saglik = saglik + 100; para = para - 100; } else { stop(); } }Symbol 367 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(para) >= 300) { para = para - 300; silah = silah + 20; } else { stop(); } }Symbol 368 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(para) >= 25) { aclik = aclik + 5; para = para - 25; } else { stop(); } }Symbol 370 MovieClip Frame 168_root.play();Symbol 392 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndStop (2532); }Symbol 397 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(para) >= 150) { saglik = saglik + 100; para = para - 150; } else { stop(); } }Symbol 398 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(para) >= 400) { saglik = saglik + 300; para = para - 400; } else { stop(); } }Symbol 399 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; } on (release) { gotoAndPlay (2455); }Symbol 400 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; } on (release) { gotoAndStop (2453); }Symbol 407 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndStop (2453); }Symbol 421 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndPlay (2634); }Symbol 436 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndPlay (2699); }Symbol 446 MovieClip Frame 168_root.play();Symbol 452 MovieClip Frame 314_root.play();Symbol 466 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(enc) == 1) { gotoAndPlay (450); } else if (Number(enc) == 2) { gotoAndPlay (519); } else if (Number(enc) == 3) { gotoAndPlay (711); } else if (Number(enc) == 4) { gotoAndPlay (764); } else if (Number(enc) == 5) { gotoAndPlay (813); } else if (Number(enc) == 6) { gotoAndPlay (970); } else if (Number(enc) == 7) { gotoAndPlay (1016); } else if (Number(enc) == 8) { gotoAndPlay (1132); } else if (Number(enc) == 9) { gotoAndPlay (1227); } else if (Number(enc) == 10) { gotoAndPlay (1287); } }Symbol 475 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndPlay (3298); }Symbol 522 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(enc) == 11) { gotoAndPlay (1614); } else if (Number(enc) == 12) { gotoAndPlay (1659); } else if (Number(enc) == 13) { gotoAndPlay (1701); } else if (Number(enc) == 14) { gotoAndPlay (1790); } else if (Number(enc) == 15) { gotoAndPlay (2105); } else if (Number(enc) == 16) { gotoAndPlay (2164); } }Symbol 543 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndPlay (3557); }Symbol 565 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; if (Number(enc) == 17) { gotoAndPlay (2347); } else if (Number(enc) == 18) { gotoAndPlay (2401); } else if (Number(enc) == 19) { gotoAndPlay (2502); } }Symbol 580 Buttonon (rollOver) { tellTarget ("mouse") { nextFrame(); }; } on (rollOut) { tellTarget ("mouse") { prevFrame(); }; } on (release) { tellTarget ("mouse") { prevFrame(); }; gotoAndPlay (3747); }
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip [fpb_hitArea] | Uses:1 | |
Symbol 3 Font | Used by:4 | |
Symbol 4 EditableText | Uses:3 | Used by:5 |
Symbol 5 MovieClip [FLabelSymbol] | Uses:4 | |
Symbol 6 Graphic | Used by:7 8 15 16 21 22 23 24 27 28 | |
Symbol 7 MovieClip | Uses:6 | Used by:14 |
Symbol 8 MovieClip | Uses:6 | Used by:14 |
Symbol 9 Graphic | Used by:10 11 17 18 29 30 | |
Symbol 10 MovieClip | Uses:9 | Used by:14 |
Symbol 11 MovieClip | Uses:9 | Used by:14 |
Symbol 12 Graphic | Used by:13 19 25 31 | |
Symbol 13 MovieClip | Uses:12 | Used by:14 |
Symbol 14 MovieClip | Uses:7 8 10 11 13 | Used by:33 |
Symbol 15 MovieClip | Uses:6 | Used by:20 |
Symbol 16 MovieClip | Uses:6 | Used by:20 |
Symbol 17 MovieClip | Uses:9 | Used by:20 |
Symbol 18 MovieClip | Uses:9 | Used by:20 |
Symbol 19 MovieClip | Uses:12 | Used by:20 |
Symbol 20 MovieClip | Uses:15 16 17 18 19 | Used by:33 |
Symbol 21 MovieClip | Uses:6 | Used by:26 |
Symbol 22 MovieClip | Uses:6 | Used by:26 |
Symbol 23 MovieClip | Uses:6 | Used by:26 |
Symbol 24 MovieClip | Uses:6 | Used by:26 |
Symbol 25 MovieClip | Uses:12 | Used by:26 |
Symbol 26 MovieClip | Uses:21 22 23 24 25 | Used by:33 |
Symbol 27 MovieClip | Uses:6 | Used by:32 |
Symbol 28 MovieClip | Uses:6 | Used by:32 |
Symbol 29 MovieClip | Uses:9 | Used by:32 |
Symbol 30 MovieClip | Uses:9 | Used by:32 |
Symbol 31 MovieClip | Uses:12 | Used by:32 |
Symbol 32 MovieClip | Uses:27 28 29 30 31 | Used by:33 |
Symbol 33 MovieClip [fpb_states] | Uses:14 20 26 32 | |
Symbol 34 MovieClip [FUIComponentSymbol] | ||
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:35 | Used by:38 |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip [FBoundingBoxSymbol] | Uses:36 37 | Used by:41 |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:39 | Used by:41 |
Symbol 41 MovieClip [FPushButtonSymbol] | Uses:38 40 | |
Symbol 42 Graphic | Used by:80 83 125 132 185 259 370 446 Timeline | |
Symbol 43 Font | Used by:44 85 120 122 124 127 129 131 144 158 | |
Symbol 44 Text | Uses:43 | Used by:Timeline |
Symbol 45 Sound | Used by:Timeline | |
Symbol 46 Graphic | Used by:47 48 66 | |
Symbol 47 MovieClip | Uses:46 | Used by:49 |
Symbol 48 MovieClip | Uses:46 | Used by:49 |
Symbol 49 MovieClip | Uses:47 48 | Used by:Timeline |
Symbol 50 Graphic | Used by:53 | |
Symbol 51 ShapeTweening | Used by:53 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:50 51 52 | Used by:Timeline |
Symbol 54 Font | Used by:55 56 57 58 59 60 61 62 | |
Symbol 55 Text | Uses:54 | Used by:Timeline |
Symbol 56 Text | Uses:54 | Used by:Timeline |
Symbol 57 Text | Uses:54 | Used by:Timeline |
Symbol 58 Text | Uses:54 | Used by:Timeline |
Symbol 59 Text | Uses:54 | Used by:Timeline |
Symbol 60 Text | Uses:54 | Used by:Timeline |
Symbol 61 Text | Uses:54 | Used by:Timeline |
Symbol 62 Text | Uses:54 | Used by:Timeline |
Symbol 63 Graphic | Used by:66 | |
Symbol 64 Graphic | Used by:66 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:63 64 65 46 | Used by:Timeline |
Symbol 67 Sound | Used by:Timeline | |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:Timeline |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:80 83 |
Symbol 72 Graphic | Used by:80 83 97 101 106 107 110 111 114 115 147 148 149 150 | |
Symbol 73 Graphic | Used by:80 83 | |
Symbol 74 Graphic | Used by:80 83 | |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:75 | Used by:80 83 |
Symbol 77 Graphic | Used by:80 83 | |
Symbol 78 Graphic | Used by:80 83 | |
Symbol 79 Graphic | Used by:80 83 | |
Symbol 80 Button | Uses:71 72 73 74 76 77 78 79 42 | Used by:Timeline |
Symbol 81 Font | Used by:82 84 | |
Symbol 82 Text | Uses:81 | Used by:Timeline |
Symbol 83 Button | Uses:71 72 73 74 76 77 78 79 42 | Used by:Timeline |
Symbol 84 Text | Uses:81 | Used by:Timeline |
Symbol 85 Text | Uses:43 | Used by:Timeline |
Symbol 86 Graphic | Used by:88 | |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip | Uses:86 87 | Used by:Timeline |
Symbol 89 Sound | Used by:Timeline | |
Symbol 90 Graphic | Used by:Timeline | |
Symbol 91 Font | Used by:92 93 102 103 104 105 108 109 112 113 116 117 118 141 142 165 166 167 168 169 170 171 172 179 180 184 192 193 194 195 196 197 198 199 200 204 205 206 207 208 209 210 213 214 224 225 226 227 228 229 230 232 233 234 236 237 244 247 248 249 250 251 252 258 264 265 266 267 268 269 270 271 274 275 276 277 278 279 280 282 283 284 285 286 287 289 290 291 293 294 301 302 303 304 305 306 307 318 319 320 321 322 324 325 327 328 331 332 333 334 335 336 338 347 348 349 350 351 352 353 355 356 357 358 359 360 361 363 364 365 379 380 381 382 383 384 385 386 387 388 389 390 391 393 394 395 396 401 402 403 404 405 406 414 415 416 417 418 419 420 422 423 424 425 426 427 429 430 431 432 433 434 435 437 438 439 440 441 442 443 445 458 459 460 461 462 463 464 465 468 469 473 474 476 477 478 479 480 481 482 486 487 488 489 490 491 495 496 497 498 499 500 501 503 504 505 506 507 508 509 510 511 514 515 516 517 518 519 520 521 526 527 528 529 530 531 532 536 537 538 539 540 541 542 544 545 546 547 548 549 550 551 552 553 554 555 557 558 559 560 561 562 563 564 567 568 569 570 571 572 573 574 575 576 577 578 579 581 582 583 584 585 586 587 588 589 590 591 | |
Symbol 92 Text | Uses:91 | Used by:Timeline |
Symbol 93 EditableText | Uses:91 | Used by:Timeline |
Symbol 94 Graphic | Used by:97 106 110 114 | |
Symbol 95 Graphic | Used by:97 106 110 114 | |
Symbol 96 Graphic | Used by:97 106 110 114 | |
Symbol 97 Button | Uses:94 95 96 72 | Used by:Timeline |
Symbol 98 Graphic | Used by:101 107 111 115 | |
Symbol 99 Graphic | Used by:101 107 111 115 | |
Symbol 100 Graphic | Used by:101 107 111 115 | |
Symbol 101 Button | Uses:98 99 100 72 | Used by:Timeline |
Symbol 102 EditableText | Uses:91 | Used by:Timeline |
Symbol 103 Text | Uses:91 | Used by:Timeline |
Symbol 104 Text | Uses:91 | Used by:Timeline |
Symbol 105 EditableText | Uses:91 | Used by:Timeline |
Symbol 106 Button | Uses:94 95 96 72 | Used by:Timeline |
Symbol 107 Button | Uses:98 99 100 72 | Used by:Timeline |
Symbol 108 Text | Uses:91 | Used by:Timeline |
Symbol 109 EditableText | Uses:91 | Used by:Timeline |
Symbol 110 Button | Uses:94 95 96 72 | Used by:Timeline |
Symbol 111 Button | Uses:98 99 100 72 | Used by:Timeline |
Symbol 112 Text | Uses:91 | Used by:Timeline |
Symbol 113 EditableText | Uses:91 | Used by:Timeline |
Symbol 114 Button | Uses:94 95 96 72 | Used by:Timeline |
Symbol 115 Button | Uses:98 99 100 72 | Used by:Timeline |
Symbol 116 Text | Uses:91 | Used by:Timeline |
Symbol 117 Text | Uses:91 | Used by:Timeline |
Symbol 118 Text | Uses:91 | Used by:Timeline |
Symbol 119 Graphic | Used by:125 | |
Symbol 120 Text | Uses:43 | Used by:125 |
Symbol 121 Graphic | Used by:125 | |
Symbol 122 Text | Uses:43 | Used by:125 |
Symbol 123 Graphic | Used by:125 | |
Symbol 124 Text | Uses:43 | Used by:125 |
Symbol 125 Button | Uses:119 120 121 122 123 124 42 | Used by:Timeline |
Symbol 126 Graphic | Used by:132 | |
Symbol 127 Text | Uses:43 | Used by:132 |
Symbol 128 Graphic | Used by:132 | |
Symbol 129 Text | Uses:43 | Used by:132 |
Symbol 130 Graphic | Used by:132 | |
Symbol 131 Text | Uses:43 | Used by:132 |
Symbol 132 Button | Uses:126 127 128 129 130 131 42 | Used by:Timeline |
Symbol 133 Graphic | Used by:140 323 337 457 525 Timeline | |
Symbol 134 Graphic | Used by:140 223 323 337 378 457 472 525 535 Timeline | |
Symbol 135 Graphic | Used by:140 223 317 323 337 378 413 457 472 525 535 Timeline | |
Symbol 136 Graphic | Used by:140 323 337 Timeline | |
Symbol 137 Graphic | Used by:140 323 337 Timeline | |
Symbol 138 Graphic | Used by:140 323 337 Timeline | |
Symbol 139 Graphic | Used by:140 323 337 457 525 Timeline | |
Symbol 140 MovieClip | Uses:133 134 135 136 137 138 139 | Used by:Timeline |
Symbol 141 Text | Uses:91 | Used by:Timeline |
Symbol 142 Text | Uses:91 | Used by:Timeline |
Symbol 143 Graphic | Used by:147 148 149 150 | |
Symbol 144 Text | Uses:43 | Used by:147 148 149 150 |
Symbol 145 Graphic | Used by:147 148 149 150 | |
Symbol 146 Graphic | Used by:147 148 149 150 | |
Symbol 147 Button | Uses:143 144 145 146 72 | Used by:Timeline |
Symbol 148 Button | Uses:143 144 145 146 72 | Used by:Timeline |
Symbol 149 Button | Uses:143 144 145 146 72 | Used by:Timeline |
Symbol 150 Button | Uses:143 144 145 146 72 | Used by:Timeline |
Symbol 151 Sound | Used by:Timeline | |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:152 | Used by:Timeline |
Symbol 154 Bitmap | Used by:155 | |
Symbol 155 Graphic | Uses:154 | Used by:Timeline |
Symbol 156 Bitmap | Used by:157 | |
Symbol 157 Graphic | Uses:156 | Used by:Timeline |
Symbol 158 Text | Uses:43 | Used by:Timeline |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:Timeline |
Symbol 161 Graphic | Used by:Timeline | |
Symbol 162 Bitmap | Used by:163 | |
Symbol 163 Graphic | Uses:162 | Used by:Timeline |
Symbol 164 Graphic | Used by:Timeline | |
Symbol 165 EditableText | Uses:91 | Used by:Timeline |
Symbol 166 EditableText | Uses:91 | Used by:Timeline |
Symbol 167 EditableText | Uses:91 | Used by:Timeline |
Symbol 168 EditableText | Uses:91 | Used by:Timeline |
Symbol 169 Text | Uses:91 | Used by:Timeline |
Symbol 170 EditableText | Uses:91 | Used by:Timeline |
Symbol 171 Text | Uses:91 | Used by:Timeline |
Symbol 172 Text | Uses:91 | Used by:Timeline |
Symbol 173 Graphic | Used by:174 215 238 239 240 241 245 246 281 288 295 296 297 299 300 308 326 354 362 366 367 368 392 397 398 399 400 407 421 436 466 475 522 543 565 580 | |
Symbol 174 Button | Uses:173 | Used by:Timeline |
Symbol 175 Sound | Used by:Timeline | |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:176 | Used by:Timeline |
Symbol 178 Sound | Used by:Timeline | |
Symbol 179 Text | Uses:91 | Used by:Timeline |
Symbol 180 Text | Uses:91 | Used by:Timeline |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:Timeline |
Symbol 183 Graphic | Used by:Timeline | |
Symbol 184 Text | Uses:91 | Used by:185 |
Symbol 185 MovieClip | Uses:42 184 | Used by:Timeline |
Symbol 186 Graphic | Used by:Timeline | |
Symbol 187 Graphic | Used by:Timeline | |
Symbol 188 Graphic | Used by:243 Timeline | |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:Timeline |
Symbol 191 Graphic | Used by:Timeline | |
Symbol 192 EditableText | Uses:91 | Used by:Timeline |
Symbol 193 EditableText | Uses:91 | Used by:Timeline |
Symbol 194 EditableText | Uses:91 | Used by:Timeline |
Symbol 195 EditableText | Uses:91 | Used by:Timeline |
Symbol 196 EditableText | Uses:91 | Used by:Timeline |
Symbol 197 Text | Uses:91 | Used by:Timeline |
Symbol 198 Text | Uses:91 | Used by:Timeline |
Symbol 199 Text | Uses:91 | Used by:Timeline |
Symbol 200 Text | Uses:91 | Used by:Timeline |
Symbol 201 Graphic | Used by:Timeline | |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:Timeline |
Symbol 204 EditableText | Uses:91 | Used by:Timeline |
Symbol 205 EditableText | Uses:91 | Used by:Timeline |
Symbol 206 EditableText | Uses:91 | Used by:Timeline |
Symbol 207 EditableText | Uses:91 | Used by:Timeline |
Symbol 208 EditableText | Uses:91 | Used by:Timeline |
Symbol 209 Text | Uses:91 | Used by:Timeline |
Symbol 210 Text | Uses:91 | Used by:Timeline |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:Timeline |
Symbol 213 Text | Uses:91 | Used by:Timeline |
Symbol 214 Text | Uses:91 | Used by:Timeline |
Symbol 215 Button | Uses:173 | Used by:Timeline |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:Timeline |
Symbol 218 Graphic | Used by:223 378 535 Timeline | |
Symbol 219 Graphic | Used by:223 | |
Symbol 220 Graphic | Used by:223 413 457 Timeline | |
Symbol 221 Graphic | Used by:223 | |
Symbol 222 Graphic | Used by:223 378 535 Timeline | |
Symbol 223 MovieClip | Uses:218 134 135 219 220 221 222 | Used by:Timeline |
Symbol 224 EditableText | Uses:91 | Used by:Timeline |
Symbol 225 EditableText | Uses:91 | Used by:Timeline |
Symbol 226 EditableText | Uses:91 | Used by:Timeline |
Symbol 227 EditableText | Uses:91 | Used by:Timeline |
Symbol 228 EditableText | Uses:91 | Used by:Timeline |
Symbol 229 Text | Uses:91 | Used by:Timeline |
Symbol 230 Text | Uses:91 | Used by:Timeline |
Symbol 231 Graphic | Used by:Timeline | |
Symbol 232 Text | Uses:91 | Used by:Timeline |
Symbol 233 Text | Uses:91 | Used by:Timeline |
Symbol 234 Text | Uses:91 | Used by:Timeline |
Symbol 235 Graphic | Used by:Timeline | |
Symbol 236 Text | Uses:91 | Used by:Timeline |
Symbol 237 Text | Uses:91 | Used by:Timeline |
Symbol 238 Button | Uses:173 | Used by:Timeline |
Symbol 239 Button | Uses:173 | Used by:Timeline |
Symbol 240 Button | Uses:173 | Used by:Timeline |
Symbol 241 Button | Uses:173 | Used by:Timeline |
Symbol 242 Graphic | Used by:Timeline | |
Symbol 243 MovieClip | Uses:188 | Used by:Timeline |
Symbol 244 Text | Uses:91 | Used by:Timeline |
Symbol 245 Button | Uses:173 | Used by:Timeline |
Symbol 246 Button | Uses:173 | Used by:Timeline |
Symbol 247 EditableText | Uses:91 | Used by:Timeline |
Symbol 248 EditableText | Uses:91 | Used by:Timeline |
Symbol 249 EditableText | Uses:91 | Used by:Timeline |
Symbol 250 EditableText | Uses:91 | Used by:Timeline |
Symbol 251 EditableText | Uses:91 | Used by:Timeline |
Symbol 252 Text | Uses:91 | Used by:Timeline |
Symbol 253 Graphic | Used by:Timeline | |
Symbol 254 Sound | Used by:Timeline | |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:Timeline |
Symbol 257 Font | Used by:258 369 | |
Symbol 258 Text | Uses:91 257 | Used by:259 |
Symbol 259 MovieClip | Uses:42 258 | Used by:Timeline |
Symbol 260 Graphic | Used by:Timeline | |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:Timeline |
Symbol 263 Graphic | Used by:Timeline | |
Symbol 264 EditableText | Uses:91 | Used by:Timeline |
Symbol 265 EditableText | Uses:91 | Used by:Timeline |
Symbol 266 EditableText | Uses:91 | Used by:Timeline |
Symbol 267 EditableText | Uses:91 | Used by:Timeline |
Symbol 268 EditableText | Uses:91 | Used by:Timeline |
Symbol 269 Text | Uses:91 | Used by:Timeline |
Symbol 270 Text | Uses:91 | Used by:Timeline |
Symbol 271 Text | Uses:91 | Used by:Timeline |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:Timeline |
Symbol 274 EditableText | Uses:91 | Used by:Timeline |
Symbol 275 EditableText | Uses:91 | Used by:Timeline |
Symbol 276 EditableText | Uses:91 | Used by:Timeline |
Symbol 277 EditableText | Uses:91 | Used by:Timeline |
Symbol 278 EditableText | Uses:91 | Used by:Timeline |
Symbol 279 Text | Uses:91 | Used by:Timeline |
Symbol 280 Text | Uses:91 | Used by:Timeline |
Symbol 281 Button | Uses:173 | Used by:Timeline |
Symbol 282 Text | Uses:91 | Used by:Timeline |
Symbol 283 Text | Uses:91 | Used by:Timeline |
Symbol 284 Text | Uses:91 | Used by:Timeline |
Symbol 285 Text | Uses:91 | Used by:Timeline |
Symbol 286 Text | Uses:91 | Used by:Timeline |
Symbol 287 Text | Uses:91 | Used by:Timeline |
Symbol 288 Button | Uses:173 | Used by:Timeline |
Symbol 289 Text | Uses:91 | Used by:Timeline |
Symbol 290 Text | Uses:91 | Used by:Timeline |
Symbol 291 Text | Uses:91 | Used by:Timeline |
Symbol 292 Graphic | Used by:323 337 472 Timeline | |
Symbol 293 Text | Uses:91 | Used by:Timeline |
Symbol 294 Text | Uses:91 | Used by:Timeline |
Symbol 295 Button | Uses:173 | Used by:Timeline |
Symbol 296 Button | Uses:173 | Used by:Timeline |
Symbol 297 Button | Uses:173 | Used by:Timeline |
Symbol 298 Graphic | Used by:Timeline | |
Symbol 299 Button | Uses:173 | Used by:Timeline |
Symbol 300 Button | Uses:173 | Used by:Timeline |
Symbol 301 EditableText | Uses:91 | Used by:Timeline |
Symbol 302 EditableText | Uses:91 | Used by:Timeline |
Symbol 303 EditableText | Uses:91 | Used by:Timeline |
Symbol 304 EditableText | Uses:91 | Used by:Timeline |
Symbol 305 EditableText | Uses:91 | Used by:Timeline |
Symbol 306 Text | Uses:91 | Used by:Timeline |
Symbol 307 Text | Uses:91 | Used by:Timeline |
Symbol 308 Button | Uses:173 | Used by:Timeline |
Symbol 309 Graphic | Used by:Timeline | |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:Timeline |
Symbol 312 Graphic | Used by:317 413 535 Timeline | |
Symbol 313 Graphic | Used by:317 Timeline | |
Symbol 314 Graphic | Used by:317 413 Timeline | |
Symbol 315 Graphic | Used by:317 Timeline | |
Symbol 316 Graphic | Used by:317 Timeline | |
Symbol 317 MovieClip | Uses:312 313 314 135 315 316 | Used by:Timeline |
Symbol 318 EditableText | Uses:91 | Used by:Timeline |
Symbol 319 EditableText | Uses:91 | Used by:Timeline |
Symbol 320 EditableText | Uses:91 | Used by:Timeline |
Symbol 321 EditableText | Uses:91 | Used by:Timeline |
Symbol 322 EditableText | Uses:91 | Used by:Timeline |
Symbol 323 MovieClip | Uses:133 134 135 136 137 138 139 292 | Used by:Timeline |
Symbol 324 Text | Uses:91 | Used by:Timeline |
Symbol 325 Text | Uses:91 | Used by:Timeline |
Symbol 326 Button | Uses:173 | Used by:Timeline |
Symbol 327 Text | Uses:91 | Used by:Timeline |
Symbol 328 Text | Uses:91 | Used by:Timeline |
Symbol 329 Bitmap | Used by:330 | |
Symbol 330 Graphic | Uses:329 | Used by:Timeline |
Symbol 331 EditableText | Uses:91 | Used by:Timeline |
Symbol 332 EditableText | Uses:91 | Used by:Timeline |
Symbol 333 Text | Uses:91 | Used by:Timeline |
Symbol 334 EditableText | Uses:91 | Used by:Timeline |
Symbol 335 EditableText | Uses:91 | Used by:Timeline |
Symbol 336 Text | Uses:91 | Used by:Timeline |
Symbol 337 MovieClip | Uses:133 134 135 136 137 138 139 292 | Used by:Timeline |
Symbol 338 Text | Uses:91 | Used by:Timeline |
Symbol 339 Graphic | Used by:Timeline | |
Symbol 340 Graphic | Used by:Timeline | |
Symbol 341 Sound | Used by:Timeline | |
Symbol 342 Graphic | Used by:Timeline | |
Symbol 343 Graphic | Used by:Timeline | |
Symbol 344 Sound | Used by:Timeline | |
Symbol 345 Sound | Used by:Timeline | |
Symbol 346 Sound | Used by:Timeline | |
Symbol 347 EditableText | Uses:91 | Used by:Timeline |
Symbol 348 EditableText | Uses:91 | Used by:Timeline |
Symbol 349 EditableText | Uses:91 | Used by:Timeline |
Symbol 350 EditableText | Uses:91 | Used by:Timeline |
Symbol 351 EditableText | Uses:91 | Used by:Timeline |
Symbol 352 Text | Uses:91 | Used by:Timeline |
Symbol 353 Text | Uses:91 | Used by:Timeline |
Symbol 354 Button | Uses:173 | Used by:Timeline |
Symbol 355 EditableText | Uses:91 | Used by:Timeline |
Symbol 356 EditableText | Uses:91 | Used by:Timeline |
Symbol 357 EditableText | Uses:91 | Used by:Timeline |
Symbol 358 EditableText | Uses:91 | Used by:Timeline |
Symbol 359 EditableText | Uses:91 | Used by:Timeline |
Symbol 360 Text | Uses:91 | Used by:Timeline |
Symbol 361 Text | Uses:91 | Used by:Timeline |
Symbol 362 Button | Uses:173 | Used by:Timeline |
Symbol 363 Text | Uses:91 | Used by:Timeline |
Symbol 364 Text | Uses:91 | Used by:Timeline |
Symbol 365 Text | Uses:91 | Used by:Timeline |
Symbol 366 Button | Uses:173 | Used by:Timeline |
Symbol 367 Button | Uses:173 | Used by:Timeline |
Symbol 368 Button | Uses:173 | Used by:Timeline |
Symbol 369 Text | Uses:257 | Used by:370 |
Symbol 370 MovieClip | Uses:42 369 | Used by:Timeline |
Symbol 371 Bitmap | Used by:372 | |
Symbol 372 Graphic | Uses:371 | Used by:Timeline |
Symbol 373 Bitmap | Used by:374 566 | |
Symbol 374 Graphic | Uses:373 | Used by:Timeline |
Symbol 375 Graphic | Used by:378 472 525 Timeline | |
Symbol 376 Graphic | Used by:378 472 525 535 Timeline | |
Symbol 377 Graphic | Used by:378 472 525 Timeline | |
Symbol 378 MovieClip | Uses:218 134 135 375 376 377 222 | Used by:Timeline |
Symbol 379 EditableText | Uses:91 | Used by:Timeline |
Symbol 380 EditableText | Uses:91 | Used by:Timeline |
Symbol 381 EditableText | Uses:91 | Used by:Timeline |
Symbol 382 EditableText | Uses:91 | Used by:Timeline |
Symbol 383 EditableText | Uses:91 | Used by:Timeline |
Symbol 384 Text | Uses:91 | Used by:Timeline |
Symbol 385 Text | Uses:91 | Used by:Timeline |
Symbol 386 Text | Uses:91 | Used by:Timeline |
Symbol 387 Text | Uses:91 | Used by:Timeline |
Symbol 388 Text | Uses:91 | Used by:Timeline |
Symbol 389 Text | Uses:91 | Used by:Timeline |
Symbol 390 Text | Uses:91 | Used by:Timeline |
Symbol 391 Text | Uses:91 | Used by:Timeline |
Symbol 392 Button | Uses:173 | Used by:Timeline |
Symbol 393 Text | Uses:91 | Used by:Timeline |
Symbol 394 Text | Uses:91 | Used by:Timeline |
Symbol 395 Text | Uses:91 | Used by:Timeline |
Symbol 396 Text | Uses:91 | Used by:Timeline |
Symbol 397 Button | Uses:173 | Used by:Timeline |
Symbol 398 Button | Uses:173 | Used by:Timeline |
Symbol 399 Button | Uses:173 | Used by:Timeline |
Symbol 400 Button | Uses:173 | Used by:Timeline |
Symbol 401 EditableText | Uses:91 | Used by:Timeline |
Symbol 402 EditableText | Uses:91 | Used by:Timeline |
Symbol 403 EditableText | Uses:91 | Used by:Timeline |
Symbol 404 EditableText | Uses:91 | Used by:Timeline |
Symbol 405 EditableText | Uses:91 | Used by:Timeline |
Symbol 406 Text | Uses:91 | Used by:Timeline |
Symbol 407 Button | Uses:173 | Used by:Timeline |
Symbol 408 Bitmap | Used by:409 | |
Symbol 409 Graphic | Uses:408 | Used by:Timeline |
Symbol 410 Graphic | Used by:413 Timeline | |
Symbol 411 Graphic | Used by:413 Timeline | |
Symbol 412 Graphic | Used by:413 Timeline | |
Symbol 413 MovieClip | Uses:312 410 314 135 411 220 412 | Used by:Timeline |
Symbol 414 EditableText | Uses:91 | Used by:Timeline |
Symbol 415 EditableText | Uses:91 | Used by:Timeline |
Symbol 416 EditableText | Uses:91 | Used by:Timeline |
Symbol 417 EditableText | Uses:91 | Used by:Timeline |
Symbol 418 EditableText | Uses:91 | Used by:Timeline |
Symbol 419 Text | Uses:91 | Used by:Timeline |
Symbol 420 Text | Uses:91 | Used by:Timeline |
Symbol 421 Button | Uses:173 | Used by:Timeline |
Symbol 422 Text | Uses:91 | Used by:Timeline |
Symbol 423 Text | Uses:91 | Used by:Timeline |
Symbol 424 EditableText | Uses:91 | Used by:Timeline |
Symbol 425 EditableText | Uses:91 | Used by:Timeline |
Symbol 426 EditableText | Uses:91 | Used by:Timeline |
Symbol 427 EditableText | Uses:91 | Used by:Timeline |
Symbol 428 Sound | Used by:Timeline | |
Symbol 429 EditableText | Uses:91 | Used by:Timeline |
Symbol 430 EditableText | Uses:91 | Used by:Timeline |
Symbol 431 EditableText | Uses:91 | Used by:Timeline |
Symbol 432 EditableText | Uses:91 | Used by:Timeline |
Symbol 433 EditableText | Uses:91 | Used by:Timeline |
Symbol 434 Text | Uses:91 | Used by:Timeline |
Symbol 435 Text | Uses:91 | Used by:Timeline |
Symbol 436 Button | Uses:173 | Used by:Timeline |
Symbol 437 EditableText | Uses:91 | Used by:Timeline |
Symbol 438 EditableText | Uses:91 | Used by:Timeline |
Symbol 439 EditableText | Uses:91 | Used by:Timeline |
Symbol 440 EditableText | Uses:91 | Used by:Timeline |
Symbol 441 EditableText | Uses:91 | Used by:Timeline |
Symbol 442 Text | Uses:91 | Used by:Timeline |
Symbol 443 Text | Uses:91 | Used by:Timeline |
Symbol 444 Video | Used by:Timeline | |
Symbol 445 Text | Uses:91 | Used by:446 |
Symbol 446 MovieClip | Uses:42 445 | Used by:Timeline |
Symbol 447 Sound | Used by:Timeline | |
Symbol 448 Font | Used by:449 | |
Symbol 449 Text | Uses:448 | Used by:Timeline |
Symbol 450 Font | Used by:451 | |
Symbol 451 Text | Uses:450 | Used by:452 |
Symbol 452 MovieClip | Uses:451 | Used by:Timeline |
Symbol 453 Bitmap | Used by:454 556 | |
Symbol 454 Graphic | Uses:453 | Used by:Timeline |
Symbol 455 Graphic | Used by:457 | |
Symbol 456 Graphic | Used by:457 535 Timeline | |
Symbol 457 MovieClip | Uses:133 134 135 455 220 456 139 | Used by:Timeline |
Symbol 458 EditableText | Uses:91 | Used by:Timeline |
Symbol 459 EditableText | Uses:91 | Used by:Timeline |
Symbol 460 EditableText | Uses:91 | Used by:Timeline |
Symbol 461 EditableText | Uses:91 | Used by:Timeline |
Symbol 462 EditableText | Uses:91 | Used by:Timeline |
Symbol 463 Text | Uses:91 | Used by:Timeline |
Symbol 464 Text | Uses:91 | Used by:Timeline |
Symbol 465 Text | Uses:91 | Used by:Timeline |
Symbol 466 Button | Uses:173 | Used by:Timeline |
Symbol 467 Graphic | Used by:Timeline | |
Symbol 468 Text | Uses:91 | Used by:Timeline |
Symbol 469 Text | Uses:91 | Used by:Timeline |
Symbol 470 Graphic | Used by:472 Timeline | |
Symbol 471 Graphic | Used by:472 Timeline | |
Symbol 472 MovieClip | Uses:470 134 135 375 376 377 471 292 | Used by:Timeline |
Symbol 473 Text | Uses:91 | Used by:Timeline |
Symbol 474 Text | Uses:91 | Used by:Timeline |
Symbol 475 Button | Uses:173 | Used by:Timeline |
Symbol 476 Text | Uses:91 | Used by:Timeline |
Symbol 477 Text | Uses:91 | Used by:Timeline |
Symbol 478 EditableText | Uses:91 | Used by:Timeline |
Symbol 479 EditableText | Uses:91 | Used by:Timeline |
Symbol 480 EditableText | Uses:91 | Used by:Timeline |
Symbol 481 EditableText | Uses:91 | Used by:Timeline |
Symbol 482 Text | Uses:91 | Used by:Timeline |
Symbol 483 Sound | Used by:Timeline | |
Symbol 484 Graphic | Used by:Timeline | |
Symbol 485 Sound | Used by:Timeline | |
Symbol 486 EditableText | Uses:91 | Used by:Timeline |
Symbol 487 EditableText | Uses:91 | Used by:Timeline |
Symbol 488 EditableText | Uses:91 | Used by:Timeline |
Symbol 489 EditableText | Uses:91 | Used by:Timeline |
Symbol 490 EditableText | Uses:91 | Used by:Timeline |
Symbol 491 Text | Uses:91 | Used by:Timeline |
Symbol 492 Sound | Used by:Timeline | |
Symbol 493 Bitmap | Used by:494 | |
Symbol 494 Graphic | Uses:493 | Used by:Timeline |
Symbol 495 EditableText | Uses:91 | Used by:Timeline |
Symbol 496 EditableText | Uses:91 | Used by:Timeline |
Symbol 497 EditableText | Uses:91 | Used by:Timeline |
Symbol 498 EditableText | Uses:91 | Used by:Timeline |
Symbol 499 EditableText | Uses:91 | Used by:Timeline |
Symbol 500 Text | Uses:91 | Used by:Timeline |
Symbol 501 Text | Uses:91 | Used by:Timeline |
Symbol 502 Sound | Used by:Timeline | |
Symbol 503 Text | Uses:91 | Used by:Timeline |
Symbol 504 EditableText | Uses:91 | Used by:Timeline |
Symbol 505 EditableText | Uses:91 | Used by:Timeline |
Symbol 506 EditableText | Uses:91 | Used by:Timeline |
Symbol 507 EditableText | Uses:91 | Used by:Timeline |
Symbol 508 EditableText | Uses:91 | Used by:Timeline |
Symbol 509 EditableText | Uses:91 | Used by:Timeline |
Symbol 510 Text | Uses:91 | Used by:Timeline |
Symbol 511 Text | Uses:91 | Used by:Timeline |
Symbol 512 Bitmap | Used by:513 | |
Symbol 513 Graphic | Uses:512 | Used by:Timeline |
Symbol 514 EditableText | Uses:91 | Used by:Timeline |
Symbol 515 EditableText | Uses:91 | Used by:Timeline |
Symbol 516 EditableText | Uses:91 | Used by:Timeline |
Symbol 517 EditableText | Uses:91 | Used by:Timeline |
Symbol 518 EditableText | Uses:91 | Used by:Timeline |
Symbol 519 Text | Uses:91 | Used by:Timeline |
Symbol 520 Text | Uses:91 | Used by:Timeline |
Symbol 521 Text | Uses:91 | Used by:Timeline |
Symbol 522 Button | Uses:173 | Used by:Timeline |
Symbol 523 Bitmap | Used by:524 | |
Symbol 524 Graphic | Uses:523 | Used by:Timeline |
Symbol 525 MovieClip | Uses:133 134 135 375 376 377 139 | Used by:Timeline |
Symbol 526 EditableText | Uses:91 | Used by:Timeline |
Symbol 527 EditableText | Uses:91 | Used by:Timeline |
Symbol 528 EditableText | Uses:91 | Used by:Timeline |
Symbol 529 EditableText | Uses:91 | Used by:Timeline |
Symbol 530 EditableText | Uses:91 | Used by:Timeline |
Symbol 531 Text | Uses:91 | Used by:Timeline |
Symbol 532 Text | Uses:91 | Used by:Timeline |
Symbol 533 Graphic | Used by:535 Timeline | |
Symbol 534 Graphic | Used by:535 Timeline | |
Symbol 535 MovieClip | Uses:218 134 135 533 376 456 222 312 534 | Used by:Timeline |
Symbol 536 EditableText | Uses:91 | Used by:Timeline |
Symbol 537 EditableText | Uses:91 | Used by:Timeline |
Symbol 538 EditableText | Uses:91 | Used by:Timeline |
Symbol 539 EditableText | Uses:91 | Used by:Timeline |
Symbol 540 EditableText | Uses:91 | Used by:Timeline |
Symbol 541 Text | Uses:91 | Used by:Timeline |
Symbol 542 Text | Uses:91 | Used by:Timeline |
Symbol 543 Button | Uses:173 | Used by:Timeline |
Symbol 544 Text | Uses:91 | Used by:Timeline |
Symbol 545 Text | Uses:91 | Used by:Timeline |
Symbol 546 EditableText | Uses:91 | Used by:Timeline |
Symbol 547 EditableText | Uses:91 | Used by:Timeline |
Symbol 548 EditableText | Uses:91 | Used by:Timeline |
Symbol 549 EditableText | Uses:91 | Used by:Timeline |
Symbol 550 EditableText | Uses:91 | Used by:Timeline |
Symbol 551 EditableText | Uses:91 | Used by:Timeline |
Symbol 552 EditableText | Uses:91 | Used by:Timeline |
Symbol 553 EditableText | Uses:91 | Used by:Timeline |
Symbol 554 EditableText | Uses:91 | Used by:Timeline |
Symbol 555 Text | Uses:91 | Used by:Timeline |
Symbol 556 Graphic | Uses:453 | Used by:Timeline |
Symbol 557 EditableText | Uses:91 | Used by:Timeline |
Symbol 558 EditableText | Uses:91 | Used by:Timeline |
Symbol 559 EditableText | Uses:91 | Used by:Timeline |
Symbol 560 EditableText | Uses:91 | Used by:Timeline |
Symbol 561 EditableText | Uses:91 | Used by:Timeline |
Symbol 562 Text | Uses:91 | Used by:Timeline |
Symbol 563 Text | Uses:91 | Used by:Timeline |
Symbol 564 Text | Uses:91 | Used by:Timeline |
Symbol 565 Button | Uses:173 | Used by:Timeline |
Symbol 566 Graphic | Uses:373 | Used by:Timeline |
Symbol 567 EditableText | Uses:91 | Used by:Timeline |
Symbol 568 EditableText | Uses:91 | Used by:Timeline |
Symbol 569 EditableText | Uses:91 | Used by:Timeline |
Symbol 570 EditableText | Uses:91 | Used by:Timeline |
Symbol 571 EditableText | Uses:91 | Used by:Timeline |
Symbol 572 Text | Uses:91 | Used by:Timeline |
Symbol 573 Text | Uses:91 | Used by:Timeline |
Symbol 574 EditableText | Uses:91 | Used by:Timeline |
Symbol 575 EditableText | Uses:91 | Used by:Timeline |
Symbol 576 EditableText | Uses:91 | Used by:Timeline |
Symbol 577 EditableText | Uses:91 | Used by:Timeline |
Symbol 578 EditableText | Uses:91 | Used by:Timeline |
Symbol 579 Text | Uses:91 | Used by:Timeline |
Symbol 580 Button | Uses:173 | Used by:Timeline |
Symbol 581 Text | Uses:91 | Used by:Timeline |
Symbol 582 Text | Uses:91 | Used by:Timeline |
Symbol 583 EditableText | Uses:91 | Used by:Timeline |
Symbol 584 EditableText | Uses:91 | Used by:Timeline |
Symbol 585 EditableText | Uses:91 | Used by:Timeline |
Symbol 586 EditableText | Uses:91 | Used by:Timeline |
Symbol 587 EditableText | Uses:91 | Used by:Timeline |
Symbol 588 EditableText | Uses:91 | Used by:Timeline |
Symbol 589 EditableText | Uses:91 | Used by:Timeline |
Symbol 590 EditableText | Uses:91 | Used by:Timeline |
Symbol 591 EditableText | Uses:91 | Used by:Timeline |
Instance Names
"mouse" | Frame 131 | Symbol 88 MovieClip |
"mouse" | Frame 166 | Symbol 88 MovieClip |
"Text150" | Frame 271 | Symbol 166 EditableText |
"mouse" | Frame 271 | Symbol 88 MovieClip |
"Text150" | Frame 552 | Symbol 193 EditableText |
"Text150" | Frame 868 | Symbol 205 EditableText |
"mouse" | Frame 917 | Symbol 88 MovieClip |
"Text150" | Frame 1070 | Symbol 225 EditableText |
"Text150" | Frame 1323 | Symbol 248 EditableText |
"mouse" | Frame 1457 | Symbol 88 MovieClip |
"Text150" | Frame 1518 | Symbol 265 EditableText |
"Text150" | Frame 1736 | Symbol 275 EditableText |
"Text150" | Frame 1820 | Symbol 302 EditableText |
"Text150" | Frame 1901 | Symbol 319 EditableText |
"Text150" | Frame 1923 | Symbol 332 EditableText |
"Text150" | Frame 1923 | Symbol 335 EditableText |
"Text150" | Frame 1966 | Symbol 348 EditableText |
"Text150" | Frame 2057 | Symbol 356 EditableText |
"mouse" | Frame 2207 | Symbol 88 MovieClip |
"Text150" | Frame 2450 | Symbol 380 EditableText |
"Text150" | Frame 2532 | Symbol 402 EditableText |
"Text150" | Frame 2612 | Symbol 415 EditableText |
"Text150" | Frame 2634 | Symbol 425 EditableText |
"Text150" | Frame 2634 | Symbol 427 EditableText |
"Text150" | Frame 2677 | Symbol 430 EditableText |
"Text150" | Frame 2778 | Symbol 438 EditableText |
"Text150" | Frame 3167 | Symbol 459 EditableText |
"mouse" | Frame 3167 | Symbol 88 MovieClip |
"Text150" | Frame 3298 | Symbol 479 EditableText |
"Text150" | Frame 3298 | Symbol 481 EditableText |
"Text150" | Frame 3334 | Symbol 487 EditableText |
"Text150" | Frame 3356 | Symbol 496 EditableText |
"Text150" | Frame 3425 | Symbol 506 EditableText |
"Text150" | Frame 3426 | Symbol 515 EditableText |
"Text150" | Frame 3490 | Symbol 527 EditableText |
"Text150" | Frame 3554 | Symbol 537 EditableText |
"Text150" | Frame 3557 | Symbol 547 EditableText |
"Text150" | Frame 3557 | Symbol 549 EditableText |
"Text150" | Frame 3594 | Symbol 551 EditableText |
"Text150" | Frame 3616 | Symbol 558 EditableText |
"Text150" | Frame 3680 | Symbol 568 EditableText |
"Text150" | Frame 3744 | Symbol 575 EditableText |
"Text150" | Frame 3747 | Symbol 584 EditableText |
"Text150" | Frame 3747 | Symbol 586 EditableText |
"Text150" | Frame 3785 | Symbol 588 EditableText |
"labelField" | Symbol 5 MovieClip [FLabelSymbol] Frame 1 | Symbol 4 EditableText |
"frame1" | Symbol 14 MovieClip Frame 1 | Symbol 7 MovieClip |
"frame2" | Symbol 14 MovieClip Frame 1 | Symbol 8 MovieClip |
"frame3" | Symbol 14 MovieClip Frame 1 | Symbol 10 MovieClip |
"frame4" | Symbol 14 MovieClip Frame 1 | Symbol 11 MovieClip |
"frame5" | Symbol 14 MovieClip Frame 1 | Symbol 13 MovieClip |
"frame1" | Symbol 20 MovieClip Frame 1 | Symbol 15 MovieClip |
"frame2" | Symbol 20 MovieClip Frame 1 | Symbol 16 MovieClip |
"frame3" | Symbol 20 MovieClip Frame 1 | Symbol 17 MovieClip |
"frame4" | Symbol 20 MovieClip Frame 1 | Symbol 18 MovieClip |
"frame5" | Symbol 20 MovieClip Frame 1 | Symbol 19 MovieClip |
"frame1" | Symbol 26 MovieClip Frame 1 | Symbol 21 MovieClip |
"frame2" | Symbol 26 MovieClip Frame 1 | Symbol 22 MovieClip |
"frame3" | Symbol 26 MovieClip Frame 1 | Symbol 23 MovieClip |
"frame4" | Symbol 26 MovieClip Frame 1 | Symbol 24 MovieClip |
"frame5" | Symbol 26 MovieClip Frame 1 | Symbol 25 MovieClip |
"frame1" | Symbol 32 MovieClip Frame 1 | Symbol 27 MovieClip |
"frame2" | Symbol 32 MovieClip Frame 1 | Symbol 28 MovieClip |
"frame3" | Symbol 32 MovieClip Frame 1 | Symbol 29 MovieClip |
"frame4" | Symbol 32 MovieClip Frame 1 | Symbol 30 MovieClip |
"frame5" | Symbol 32 MovieClip Frame 1 | Symbol 31 MovieClip |
"up_mc" | Symbol 33 MovieClip [fpb_states] Frame 1 | Symbol 14 MovieClip |
"over_mc" | Symbol 33 MovieClip [fpb_states] Frame 2 | Symbol 20 MovieClip |
"down_mc" | Symbol 33 MovieClip [fpb_states] Frame 3 | Symbol 26 MovieClip |
"disabled_mc" | Symbol 33 MovieClip [fpb_states] Frame 4 | Symbol 32 MovieClip |
"boundingBox" | Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 1 | Symbol 36 MovieClip |
"boundingBox2" | Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 2 | Symbol 36 MovieClip |
"boundingBox_mc" | Symbol 41 MovieClip [FPushButtonSymbol] Frame 1 | Symbol 38 MovieClip [FBoundingBoxSymbol] |
"deadPreview" | Symbol 41 MovieClip [FPushButtonSymbol] Frame 1 | Symbol 40 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "fpb_hitArea" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "FLabelSymbol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "fpb_states" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "FUIComponentSymbol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "FBoundingBoxSymbol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "FPushButtonSymbol" |
Labels
"menumusic" | Frame 130 |
"menu" | Frame 131 |
"gameover" | Frame 201 |
"gameover_hunger" | Frame 230 |
"enc1" | Frame 450 |
"enc2" | Frame 519 |
"enc3" | Frame 711 |
"enc4" | Frame 764 |
"enc5" | Frame 813 |
"enc6" | Frame 970 |
"enc7" | Frame 1016 |
"sl" | Frame 1071 |
"sl_travel" | Frame 1072 |
"enc8" | Frame 1132 |
"gonorth1" | Frame 1172 |
"enc9" | Frame 1227 |
"enc10" | Frame 1287 |
"enc11" | Frame 1614 |
"enc12" | Frame 1659 |
"enc13" | Frame 1701 |
"sl2" | Frame 1739 |
"sl2_travel" | Frame 1741 |
"enc14" | Frame 1790 |
"gowest1" | Frame 1820 |
"b1fight" | Frame 1923 |
"b1draw" | Frame 1930 |
"b1win" | Frame 1952 |
"b1lose" | Frame 1967 |
"goeast1" | Frame 1988 |
"goeast2" | Frame 2059 |
"enc15" | Frame 2105 |
"enc16" | Frame 2164 |
"enc17" | Frame 2347 |
"enc18" | Frame 2401 |
"sl3" | Frame 2453 |
"sl3travel" | Frame 2455 |
"enc19" | Frame 2502 |
"gone1" | Frame 2532 |
"b2fight" | Frame 2634 |
"b2draw" | Frame 2641 |
"b2win" | Frame 2663 |
"b2lose" | Frame 2678 |
"gosw1" | Frame 2699 |
"re0" | Frame 3167 |
"re1" | Frame 3231 |
"re2" | Frame 3295 |
"re2fight" | Frame 3298 |
"re2draw" | Frame 3305 |
"re2win" | Frame 3325 |
"re2lose" | Frame 3335 |
"re3" | Frame 3356 |
"re3locked" | Frame 3425 |
"re4" | Frame 3426 |
"re5" | Frame 3490 |
"re6" | Frame 3554 |
"re6fight" | Frame 3557 |
"re6draw" | Frame 3564 |
"re6win" | Frame 3586 |
"re6lose" | Frame 3595 |
"re7" | Frame 3616 |
"re8" | Frame 3680 |
"re9" | Frame 3744 |
"re9fight" | Frame 3747 |
"re9draw" | Frame 3754 |
"re9win" | Frame 3776 |
"re9lose" | Frame 3786 |
#"Symbol_10" | Symbol 2 MovieClip [fpb_hitArea] Frame 1 |
"Symbol_32" | Symbol 5 MovieClip [FLabelSymbol] Frame 1 |
"up" | Symbol 33 MovieClip [fpb_states] Frame 1 |
"over" | Symbol 33 MovieClip [fpb_states] Frame 2 |
"down" | Symbol 33 MovieClip [fpb_states] Frame 3 |
"disabled" | Symbol 33 MovieClip [fpb_states] Frame 4 |
"Symbol_36" | Symbol 34 MovieClip [FUIComponentSymbol] Frame 1 |
"enabled" | Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 1 |
"disabled" | Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 2 |
Dynamic Text Variables
saglik | Symbol 93 EditableText | "" |
toplam | Symbol 102 EditableText | "" |
silah | Symbol 105 EditableText | "" |
aclik | Symbol 109 EditableText | "" |
yetenek | Symbol 113 EditableText | "" |
saglik | Symbol 165 EditableText | "" |
silah | Symbol 166 EditableText | "" |
aclik | Symbol 167 EditableText | "" |
yetenek | Symbol 168 EditableText | "" |
para | Symbol 170 EditableText | "" |
saglik | Symbol 192 EditableText | "" |
silah | Symbol 193 EditableText | "" |
aclik | Symbol 194 EditableText | "" |
yetenek | Symbol 195 EditableText | "" |
para | Symbol 196 EditableText | "" |
saglik | Symbol 204 EditableText | "" |
silah | Symbol 205 EditableText | "" |
aclik | Symbol 206 EditableText | "" |
yetenek | Symbol 207 EditableText | "" |
para | Symbol 208 EditableText | "" |
saglik | Symbol 224 EditableText | "" |
silah | Symbol 225 EditableText | "" |
aclik | Symbol 226 EditableText | "" |
yetenek | Symbol 227 EditableText | "" |
para | Symbol 228 EditableText | "" |
saglik | Symbol 247 EditableText | "" |
silah | Symbol 248 EditableText | "" |
aclik | Symbol 249 EditableText | "" |
yetenek | Symbol 250 EditableText | "" |
para | Symbol 251 EditableText | "" |
saglik | Symbol 264 EditableText | "" |
silah | Symbol 265 EditableText | "" |
aclik | Symbol 266 EditableText | "" |
yetenek | Symbol 267 EditableText | "" |
para | Symbol 268 EditableText | "" |
saglik | Symbol 274 EditableText | "" |
silah | Symbol 275 EditableText | "" |
aclik | Symbol 276 EditableText | "" |
yetenek | Symbol 277 EditableText | "" |
para | Symbol 278 EditableText | "" |
saglik | Symbol 301 EditableText | "" |
silah | Symbol 302 EditableText | "" |
aclik | Symbol 303 EditableText | "" |
yetenek | Symbol 304 EditableText | "" |
para | Symbol 305 EditableText | "" |
saglik | Symbol 318 EditableText | "" |
silah | Symbol 319 EditableText | "" |
aclik | Symbol 320 EditableText | "" |
yetenek | Symbol 321 EditableText | "" |
para | Symbol 322 EditableText | "" |
saglik | Symbol 331 EditableText | "" |
silah | Symbol 332 EditableText | "" |
esaglik | Symbol 334 EditableText | "" |
esilah | Symbol 335 EditableText | "" |
saglik | Symbol 347 EditableText | "" |
silah | Symbol 348 EditableText | "" |
aclik | Symbol 349 EditableText | "" |
yetenek | Symbol 350 EditableText | "" |
para | Symbol 351 EditableText | "" |
saglik | Symbol 355 EditableText | "" |
silah | Symbol 356 EditableText | "" |
aclik | Symbol 357 EditableText | "" |
yetenek | Symbol 358 EditableText | "" |
para | Symbol 359 EditableText | "" |
saglik | Symbol 379 EditableText | "" |
silah | Symbol 380 EditableText | "" |
aclik | Symbol 381 EditableText | "" |
yetenek | Symbol 382 EditableText | "" |
para | Symbol 383 EditableText | "" |
saglik | Symbol 401 EditableText | "" |
silah | Symbol 402 EditableText | "" |
aclik | Symbol 403 EditableText | "" |
yetenek | Symbol 404 EditableText | "" |
para | Symbol 405 EditableText | "" |
saglik | Symbol 414 EditableText | "" |
silah | Symbol 415 EditableText | "" |
aclik | Symbol 416 EditableText | "" |
yetenek | Symbol 417 EditableText | "" |
para | Symbol 418 EditableText | "" |
saglik | Symbol 424 EditableText | "" |
silah | Symbol 425 EditableText | "" |
esaglik | Symbol 426 EditableText | "" |
esilah | Symbol 427 EditableText | "" |
saglik | Symbol 429 EditableText | "" |
silah | Symbol 430 EditableText | "" |
aclik | Symbol 431 EditableText | "" |
yetenek | Symbol 432 EditableText | "" |
para | Symbol 433 EditableText | "" |
saglik | Symbol 437 EditableText | "" |
silah | Symbol 438 EditableText | "" |
aclik | Symbol 439 EditableText | "" |
yetenek | Symbol 440 EditableText | "" |
para | Symbol 441 EditableText | "" |
saglik | Symbol 458 EditableText | "" |
silah | Symbol 459 EditableText | "" |
aclik | Symbol 460 EditableText | "" |
yetenek | Symbol 461 EditableText | "" |
para | Symbol 462 EditableText | "" |
saglik | Symbol 478 EditableText | "" |
silah | Symbol 479 EditableText | "" |
esaglik | Symbol 480 EditableText | "" |
esilah | Symbol 481 EditableText | "" |
saglik | Symbol 486 EditableText | "" |
silah | Symbol 487 EditableText | "" |
aclik | Symbol 488 EditableText | "" |
yetenek | Symbol 489 EditableText | "" |
para | Symbol 490 EditableText | "" |
saglik | Symbol 495 EditableText | "" |
silah | Symbol 496 EditableText | "" |
aclik | Symbol 497 EditableText | "" |
yetenek | Symbol 498 EditableText | "" |
para | Symbol 499 EditableText | "" |
sandik | Symbol 504 EditableText | "" |
saglik | Symbol 505 EditableText | "" |
silah | Symbol 506 EditableText | "" |
aclik | Symbol 507 EditableText | "" |
yetenek | Symbol 508 EditableText | "" |
para | Symbol 509 EditableText | "" |
saglik | Symbol 514 EditableText | "" |
silah | Symbol 515 EditableText | "" |
aclik | Symbol 516 EditableText | "" |
yetenek | Symbol 517 EditableText | "" |
para | Symbol 518 EditableText | "" |
saglik | Symbol 526 EditableText | "" |
silah | Symbol 527 EditableText | "" |
aclik | Symbol 528 EditableText | "" |
yetenek | Symbol 529 EditableText | "" |
para | Symbol 530 EditableText | "" |
saglik | Symbol 536 EditableText | "" |
silah | Symbol 537 EditableText | "" |
aclik | Symbol 538 EditableText | "" |
yetenek | Symbol 539 EditableText | "" |
para | Symbol 540 EditableText | "" |
saglik | Symbol 546 EditableText | "" |
silah | Symbol 547 EditableText | "" |
esaglik | Symbol 548 EditableText | "" |
esilah | Symbol 549 EditableText | "" |
saglik | Symbol 550 EditableText | "" |
silah | Symbol 551 EditableText | "" |
aclik | Symbol 552 EditableText | "" |
yetenek | Symbol 553 EditableText | "" |
para | Symbol 554 EditableText | "" |
saglik | Symbol 557 EditableText | "" |
silah | Symbol 558 EditableText | "" |
aclik | Symbol 559 EditableText | "" |
yetenek | Symbol 560 EditableText | "" |
para | Symbol 561 EditableText | "" |
saglik | Symbol 567 EditableText | "" |
silah | Symbol 568 EditableText | "" |
aclik | Symbol 569 EditableText | "" |
yetenek | Symbol 570 EditableText | "" |
para | Symbol 571 EditableText | "" |
saglik | Symbol 574 EditableText | "" |
silah | Symbol 575 EditableText | "" |
aclik | Symbol 576 EditableText | "" |
yetenek | Symbol 577 EditableText | "" |
para | Symbol 578 EditableText | "" |
saglik | Symbol 583 EditableText | "" |
silah | Symbol 584 EditableText | "" |
esaglik | Symbol 585 EditableText | "" |
esilah | Symbol 586 EditableText | "" |
saglik | Symbol 587 EditableText | "" |
silah | Symbol 588 EditableText | "" |
aclik | Symbol 589 EditableText | "" |
yetenek | Symbol 590 EditableText | "" |
para | Symbol 591 EditableText | "" |
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