Frame 1
moveSpeed = 5;
score = 1500;
kills = 0;
shots = 0;
accur = 0;
upgradelaser = 0;
upgradebluelaser = 0;
upgraderedlaser = 0;
upgrademissile = 0;
missilestock = 0;
missilerootspeed = 9;
hullint = 0;
chassisupgrade = 0;
bluelaserspeed = 30;
redlaserspeed = 10;
s2upgrade = 0;
s3upgrade = 0;
missilespeedplus = 0;
enginedrive = 0;
bgvisible = 1;
level = 1;
minestock = 0;
upgrademine = 0;
mineprod = 0;
stop();
fscommand ("showmenu", "false");
Instance of Symbol 7 MovieClip "bullet" in Frame 1
onClipEvent (load) {
speed = _root.bluelaserspeed;
this._y = _root.S1._y - 10;
this._x = _root.S1._x - 5;
}
onClipEvent (enterFrame) {
this._y = this._y - speed;
if (this._y < 0) {
this.removeMovieClip();
}
if (this.hitTest(_root.enemy)) {
_root.enemy.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy2)) {
_root.enemy2.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy3)) {
_root.enemy3.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy5)) {
_root.enemy5.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy6)) {
_root.enemy6.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy7)) {
_root.enemy7.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy8)) {
_root.enemy8.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy9)) {
_root.enemy9.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy10)) {
_root.enemy10.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy11)) {
_root.enemy11.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy12)) {
_root.enemy12.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy13)) {
_root.enemy13.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy14)) {
_root.enemy14.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy15)) {
_root.enemy15.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy16)) {
_root.enemy16.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy17)) {
_root.enemy17.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy18)) {
_root.enemy18.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy19)) {
_root.enemy19.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy20)) {
_root.enemy20.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy21)) {
_root.enemy21.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy22)) {
_root.enemy22.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy23)) {
_root.enemy23.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy24)) {
_root.enemy24.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy25)) {
_root.enemy25.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy26)) {
_root.enemy26.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy27)) {
_root.enemy27.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy28)) {
_root.enemy28.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy29)) {
_root.enemy29.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy30)) {
_root.enemy30.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy31)) {
_root.enemy31.play();
this.gotoAndStop(2);
_root.score = _root.score + 3;
speed = 20;
}
if (this.hitTest(_root.leg1)) {
_root.leg1.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg2)) {
_root.leg2.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg3)) {
_root.leg3.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg4)) {
_root.leg4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg5)) {
_root.leg5.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg6)) {
_root.leg6.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg7)) {
_root.leg7.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg8)) {
_root.leg8.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
}
Instance of Symbol 7 MovieClip "bullet2" in Frame 1
onClipEvent (load) {
speed = _root.bluelaserspeed;
this._y = _root.S1._y - 10;
this._x = _root.S1._x + 5;
}
onClipEvent (enterFrame) {
this._y = this._y - speed;
if (this._y < 0) {
this.removeMovieClip();
}
if (this.hitTest(_root.enemy)) {
_root.enemy.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy2)) {
_root.enemy2.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy3)) {
_root.enemy3.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy5)) {
_root.enemy5.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy6)) {
_root.enemy6.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy7)) {
_root.enemy7.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy8)) {
_root.enemy8.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy9)) {
_root.enemy9.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy10)) {
_root.enemy10.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy11)) {
_root.enemy11.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy12)) {
_root.enemy12.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy13)) {
_root.enemy13.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy14)) {
_root.enemy14.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy15)) {
_root.enemy15.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy16)) {
_root.enemy16.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy17)) {
_root.enemy17.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy18)) {
_root.enemy18.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy19)) {
_root.enemy19.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy20)) {
_root.enemy20.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy21)) {
_root.enemy21.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy22)) {
_root.enemy22.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy23)) {
_root.enemy23.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy24)) {
_root.enemy24.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy25)) {
_root.enemy25.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy26)) {
_root.enemy26.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy27)) {
_root.enemy27.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy28)) {
_root.enemy28.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy29)) {
_root.enemy29.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy30)) {
_root.enemy30.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
}
speed = 20;
if (this.hitTest(_root.enemy31)) {
_root.enemy31.play();
this.gotoAndStop(2);
_root.score = _root.score + 3;
speed = 20;
}
if (this.hitTest(_root.leg1)) {
_root.leg1.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg2)) {
_root.leg2.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg3)) {
_root.leg3.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg4)) {
_root.leg4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg5)) {
_root.leg5.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg6)) {
_root.leg6.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg7)) {
_root.leg7.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg8)) {
_root.leg8.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
}
Instance of Symbol 24 MovieClip "missile" in Frame 1
onClipEvent (load) {
missilespeed = _root.missilerootspeed;
this._y = _root.S1._y;
this._x = _root.S1._x;
}
onClipEvent (enterFrame) {
this._y = this._y - missilespeed;
if (this._y < -100) {
this.removeMovieClip();
}
if (this.hitTest(_root.enemy)) {
_root.enemy.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy2)) {
_root.enemy2.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy3)) {
_root.enemy3.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy5)) {
_root.enemy5.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy6)) {
_root.enemy6.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy7)) {
_root.enemy7.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy8)) {
_root.enemy8.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy9)) {
_root.enemy9.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy10)) {
_root.enemy10.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy11)) {
_root.enemy11.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy12)) {
_root.enemy12.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy13)) {
_root.enemy13.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy14)) {
_root.enemy14.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy15)) {
_root.enemy15.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy16)) {
_root.enemy16.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy17)) {
_root.enemy17.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy18)) {
_root.enemy18.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy19)) {
_root.enemy19.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy20)) {
_root.enemy20.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy21)) {
_root.enemy21.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy22)) {
_root.enemy22.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy23)) {
_root.enemy23.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy24)) {
_root.enemy24.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy25)) {
_root.enemy25.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy26)) {
_root.enemy26.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy27)) {
_root.enemy27.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy28)) {
_root.enemy28.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy29)) {
_root.enemy29.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy30)) {
_root.enemy30.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.enemy31)) {
_root.enemy31.play();
this.gotoAndStop(2);
_root.score = _root.score + 3;
missilespeed = 4;
}
if (this.hitTest(_root.leg1)) {
_root.leg1.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.leg2)) {
_root.leg2.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.leg3)) {
_root.leg3.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.leg4)) {
_root.leg4.play();
this.gotoAndStop(2);
speed = 20;
missilespeed = 4;
}
if (this.hitTest(_root.leg5)) {
_root.leg5.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.leg6)) {
_root.leg6.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.leg7)) {
_root.leg7.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
if (this.hitTest(_root.leg8)) {
_root.leg8.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
missilespeed = 4;
}
}
Instance of Symbol 26 MovieClip "plasma2" in Frame 1
onClipEvent (load) {
speed = _root.redlaserspeed;
this._y = _root.S1._y - 10;
this._x = _root.S1._x + 15;
}
onClipEvent (enterFrame) {
this._y = this._y - speed;
if (this._y < 0) {
this.removeMovieClip();
}
if (this.hitTest(_root.enemy)) {
_root.enemy.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy2)) {
_root.enemy2.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy3)) {
_root.enemy3.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy5)) {
_root.enemy5.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy6)) {
_root.enemy6.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy7)) {
_root.enemy7.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy8)) {
_root.enemy8.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy9)) {
_root.enemy9.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy10)) {
_root.enemy10.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy11)) {
_root.enemy11.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy12)) {
_root.enemy12.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy13)) {
_root.enemy13.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy14)) {
_root.enemy14.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy15)) {
_root.enemy15.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy16)) {
_root.enemy16.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy17)) {
_root.enemy17.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy18)) {
_root.enemy18.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy19)) {
_root.enemy19.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy20)) {
_root.enemy20.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy21)) {
_root.enemy21.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy22)) {
_root.enemy22.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy23)) {
_root.enemy23.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy24)) {
_root.enemy24.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy25)) {
_root.enemy25.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy26)) {
_root.enemy26.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy27)) {
_root.enemy27.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy28)) {
_root.enemy28.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy29)) {
_root.enemy29.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy30)) {
_root.enemy30.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy31)) {
_root.enemy31.play();
this.gotoAndStop(2);
_root.score = _root.score + 3;
speed = 20;
}
if (this.hitTest(_root.leg1)) {
_root.leg1.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg2)) {
_root.leg2.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg3)) {
_root.leg3.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg4)) {
_root.leg4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg5)) {
_root.leg5.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg6)) {
_root.leg6.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg7)) {
_root.leg7.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg8)) {
_root.leg8.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
}
Instance of Symbol 38 MovieClip "minelay2" in Frame 1
onClipEvent (load) {
missilespeed = 2;
this._y = _root.S1._y - 10;
this._x = _root.S1._x + 30;
}
onClipEvent (enterFrame) {
this._y = this._y - missilespeed;
if (this._y < -100) {
this.removeMovieClip();
}
if (this.hitTest(_root.enemy)) {
_root.enemy.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy2)) {
_root.enemy2.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy3)) {
_root.enemy3.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy5)) {
_root.enemy5.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy6)) {
_root.enemy6.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy7)) {
_root.enemy7.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy8)) {
_root.enemy8.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy9)) {
_root.enemy9.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy10)) {
_root.enemy10.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy12)) {
_root.enemy12.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy13)) {
_root.enemy13.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy14)) {
_root.enemy14.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy15)) {
_root.enemy15.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy16)) {
_root.enemy16.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy17)) {
_root.enemy17.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy18)) {
_root.enemy18.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy19)) {
_root.enemy19.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy20)) {
_root.enemy20.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy21)) {
_root.enemy21.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy22)) {
_root.enemy22.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy23)) {
_root.enemy23.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy24)) {
_root.enemy24.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy25)) {
_root.enemy25.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy26)) {
_root.enemy26.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy27)) {
_root.enemy27.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy28)) {
_root.enemy28.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy29)) {
_root.enemy29.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy30)) {
_root.enemy30.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy31)) {
_root.enemy31.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg1)) {
_root.leg1.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg2)) {
_root.leg2.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg3)) {
_root.leg3.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg4)) {
_root.leg4.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg5)) {
_root.leg5.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg6)) {
_root.leg6.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg7)) {
_root.leg7.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg8)) {
_root.leg8.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
}
Instance of Symbol 38 MovieClip "minelay" in Frame 1
onClipEvent (load) {
missilespeed = 2;
this._y = _root.S1._y - 10;
this._x = _root.S1._x - 30;
}
onClipEvent (enterFrame) {
this._y = this._y - missilespeed;
if (this._y < -100) {
this.removeMovieClip();
}
if (this.hitTest(_root.enemy)) {
_root.enemy.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy2)) {
_root.enemy2.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy3)) {
_root.enemy3.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy5)) {
_root.enemy5.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy6)) {
_root.enemy6.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy7)) {
_root.enemy7.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy8)) {
_root.enemy8.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy9)) {
_root.enemy9.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy10)) {
_root.enemy10.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy12)) {
_root.enemy12.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy13)) {
_root.enemy13.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy14)) {
_root.enemy14.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy15)) {
_root.enemy15.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy16)) {
_root.enemy16.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy17)) {
_root.enemy17.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy18)) {
_root.enemy18.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy19)) {
_root.enemy19.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy20)) {
_root.enemy20.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy21)) {
_root.enemy21.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy22)) {
_root.enemy22.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy23)) {
_root.enemy23.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy24)) {
_root.enemy24.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy25)) {
_root.enemy25.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy26)) {
_root.enemy26.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy27)) {
_root.enemy27.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy28)) {
_root.enemy28.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy29)) {
_root.enemy29.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy30)) {
_root.enemy30.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.enemy31)) {
_root.enemy31.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg1)) {
_root.leg1.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg2)) {
_root.leg2.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg3)) {
_root.leg3.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg4)) {
_root.leg4.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg5)) {
_root.leg5.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg6)) {
_root.leg6.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg7)) {
_root.leg7.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
if (this.hitTest(_root.leg8)) {
_root.leg8.play();
_root.score = _root.score + 1;
this.gotoAndStop(71);
}
}
Instance of Symbol 26 MovieClip "plasma" in Frame 1
onClipEvent (load) {
speed = _root.redlaserspeed;
this._y = _root.S1._y - 10;
this._x = _root.S1._x - 15;
}
onClipEvent (enterFrame) {
this._y = this._y - speed;
if (this._y < 0) {
this.removeMovieClip();
}
if (this.hitTest(_root.enemy)) {
_root.enemy.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy2)) {
_root.enemy2.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy3)) {
_root.enemy3.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy5)) {
_root.enemy5.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy6)) {
_root.enemy6.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy7)) {
_root.enemy7.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy8)) {
_root.enemy8.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy9)) {
_root.enemy9.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy10)) {
_root.enemy10.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy11)) {
_root.enemy11.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy12)) {
_root.enemy12.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy13)) {
_root.enemy13.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy14)) {
_root.enemy14.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy15)) {
_root.enemy15.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy16)) {
_root.enemy16.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy17)) {
_root.enemy17.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy18)) {
_root.enemy18.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy19)) {
_root.enemy19.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy20)) {
_root.enemy20.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy21)) {
_root.enemy21.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy22)) {
_root.enemy22.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy23)) {
_root.enemy23.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy24)) {
_root.enemy24.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy25)) {
_root.enemy25.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy26)) {
_root.enemy26.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy27)) {
_root.enemy27.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy28)) {
_root.enemy28.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy29)) {
_root.enemy29.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy30)) {
_root.enemy30.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.enemy31)) {
_root.enemy31.play();
this.gotoAndStop(2);
_root.score = _root.score + 3;
speed = 20;
}
if (this.hitTest(_root.leg1)) {
_root.leg1.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg2)) {
_root.leg2.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg3)) {
_root.leg3.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg4)) {
_root.leg4.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg5)) {
_root.leg5.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg6)) {
_root.leg6.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg7)) {
_root.leg7.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
if (this.hitTest(_root.leg8)) {
_root.leg8.play();
this.gotoAndStop(2);
_root.score = _root.score + 1;
speed = 20;
}
}
Frame 2
stop();
Instance of Symbol 202 MovieClip "background" in Frame 2
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 205 MovieClip "clouds" in Frame 2
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 210 MovieClip "enemy" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy2" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy3" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy4" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy5" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy6" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy7" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy8" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy9" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy10" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy11" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy12" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy13" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy14" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy15" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy16" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy17" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy18" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy19" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy20" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy21" in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 212 MovieClip in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(3);
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 219 MovieClip "S1" in Frame 2
onClipEvent (enterFrame) {
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(1);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(_currentframe - 2);
}
}
onClipEvent (keyUp) {
this.gotoAndStop(_currentframe + 2);
}
Instance of Symbol 225 MovieClip "shind" in Frame 2
onClipEvent (enterFrame) {
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
}
}
Instance of Symbol 229 MovieClip "S1" in Frame 2
onClipEvent (enterFrame) {
if (_root.chassisupgrade != 2) {
this._visible = false;
}
if (_root.chassisupgrade == 2) {
this._x = _root.S1._x;
this._y = _root.S1._y;
this._visible = true;
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(3);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(3);
}
}
if ((_root.chassisupgrade == 2) and (_root.enginedrive == 1)) {
this._x = _root.S1._x + 6;
this._y = _root.S1._y + 5;
_root.S1._visible = false;
this._visible = true;
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(3);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(3);
}
}
}
onClipEvent (keyUp) {
this.gotoAndStop(1);
}
Instance of Symbol 238 MovieClip "S1" in Frame 2
onClipEvent (enterFrame) {
if (_root.chassisupgrade == 0) {
this._visible = false;
}
if ((_root.chassisupgrade == 1) or (_root.chassisupgrade == 2)) {
this._y = _root.S1._y + 5;
this._x = _root.S1._x - 5;
this._visible = true;
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(1);
}
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(1);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(_currentframe - 2);
}
}
Instance of Symbol 251 MovieClip "mineindic" in Frame 2
onClipEvent (enterFrame) {
if (_root.upgrademine == 0) {
this._visible = false;
}
if (_root.upgrademine == 1) {
this._visible = true;
}
}
Instance of Symbol 263 MovieClip "shields" in Frame 2
onClipEvent (enterFrame) {
if (Key.isDown(9)) {
this.gotoAndStop(_currentframe - 50);
_root.battery.prevFrame();
}
}
Instance of Symbol 267 MovieClip in Frame 2
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
this._alpha = 30;
} else {
this._alpha = 100;
}
}
Instance of Symbol 306 MovieClip "missilerack" in Frame 2
onClipEvent (enterFrame) {
if (_root.upgrademissile == 0) {
this._visible = false;
}
if (_root.upgrademissile == 1) {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (_root.missilestock == 0) {
this.gotoAndStop(1);
}
if (_root.missilestock == 1) {
this.gotoAndStop(2);
}
if (_root.missilestock == 2) {
this.gotoAndStop(3);
}
if (_root.missilestock == 3) {
this.gotoAndStop(4);
}
if (_root.missilestock == 4) {
this.gotoAndStop(5);
}
if (_root.missilestock == 5) {
this.gotoAndStop(6);
}
if (_root.missilestock == 6) {
this.gotoAndStop(7);
}
if (_root.missilestock == 7) {
this.gotoAndStop(8);
}
if (_root.missilestock == 8) {
this.gotoAndStop(9);
}
if (_root.missilestock == 9) {
this.gotoAndStop(10);
}
if (_root.missilestock == 10) {
this.gotoAndStop(11);
}
if (_root.missilestock == 11) {
this.gotoAndStop(12);
}
if (_root.missilestock == 12) {
this.gotoAndStop(13);
}
if (_root.missilestock == 13) {
this.gotoAndStop(14);
}
if (_root.missilestock == 14) {
this.gotoAndStop(15);
}
if (_root.missilestock == 15) {
this.gotoAndStop(16);
}
if (_root.missilestock == 16) {
this.gotoAndStop(17);
}
if (_root.missilestock == 17) {
this.gotoAndStop(18);
}
if (_root.missilestock == 18) {
this.gotoAndStop(19);
}
if (_root.missilestock == 19) {
this.gotoAndStop(20);
}
if (_root.missilestock == 20) {
this.gotoAndStop(21);
}
if (_root.missilestock == 21) {
this.gotoAndStop(22);
}
if (_root.missilestock == 22) {
this.gotoAndStop(23);
}
if (_root.missilestock == 23) {
this.gotoAndStop(24);
}
if (_root.missilestock == 24) {
this.gotoAndStop(25);
}
}
Instance of Symbol 316 MovieClip "minerack" in Frame 2
onClipEvent (enterFrame) {
if (_root.upgrademine == 0) {
this._visible = false;
}
if (_root.upgrademine == 1) {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (_root.minestock == 0) {
this.gotoAndStop(1);
}
if (_root.minestock == 1) {
this.gotoAndStop(2);
}
if (_root.minestock == 2) {
this.gotoAndStop(3);
}
if (_root.minestock == 3) {
this.gotoAndStop(4);
}
if (_root.minestock == 4) {
this.gotoAndStop(5);
}
if (_root.minestock == 5) {
this.gotoAndStop(6);
}
if (_root.minestock == 6) {
this.gotoAndStop(7);
}
if (_root.minestock == 7) {
this.gotoAndStop(8);
}
if (_root.minestock == 8) {
this.gotoAndStop(9);
}
}
Frame 3
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 450;
height = 750;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 8) + 4;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
killcount = 0;
Instance of Symbol 212 MovieClip in Frame 3
onClipEvent (enterFrame) {
if (_root.killcount == 15) {
_root.gotoAndStop(4);
}
}
Instance of Symbol 210 MovieClip "enemy" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy2" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy3" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy4" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy5" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy6" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy7" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy8" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy9" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy10" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy11" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy12" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy13" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy14" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy15" in Frame 3
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Frame 4
killcount = 0;
Instance of Symbol 212 MovieClip in Frame 4
onClipEvent (enterFrame) {
if (_root.killcount == 23) {
_root.gotoAndStop(5);
}
}
Instance of Symbol 210 MovieClip "enemy19" in Frame 4
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 324 MovieClip "enemy" in Frame 4
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 200) {
this._y = this._y - speed;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy2" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 200) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy3" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 225) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy4" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 250) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy5" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 250) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy6" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 250) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy7" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 250) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy8" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 225) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy9" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 200) {
this._y = this._y - speed;
}
}
Instance of Symbol 327 MovieClip in Frame 4
onClipEvent (load) {
function reset() {
speed = 20;
this.gotoAndStop(1);
this._y = _root.enemy._y + 40;
this._x = _root.enemy._x + 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 4
onClipEvent (load) {
function reset() {
speed = 20;
this.gotoAndStop(1);
this._y = _root.enemy._y + 40;
this._x = _root.enemy._x - 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 324 MovieClip "enemy18" in Frame 4
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 200) {
this._y = this._y - speed;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy10" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 200) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy11" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 225) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy12" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 250) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy13" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 250) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy14" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 250) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy15" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 250) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy16" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 225) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy17" in Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 200) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy20" in Frame 4
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy21" in Frame 4
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy22" in Frame 4
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy23" in Frame 4
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 327 MovieClip in Frame 4
onClipEvent (load) {
function reset() {
speed = 20;
this.gotoAndStop(1);
this._y = _root.enemy18._y + 40;
this._x = _root.enemy18._x + 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy18._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 4
onClipEvent (load) {
function reset() {
speed = 20;
this.gotoAndStop(1);
this._y = _root.enemy18._y + 40;
this._x = _root.enemy18._x - 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy18._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 324 MovieClip "enemy" in Frame 5
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 150) {
this._x = this._x + (speed - 1);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 331 MovieClip "enemy4" in Frame 5
onClipEvent (enterFrame) {
speed = 1.5;
this._y = this._y + speed;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy5" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 343 MovieClip "mine" in Frame 5
onClipEvent (enterFrame) {
speed = 5;
xCurrent = _root.mine._x;
xTarget = _root.S1._x;
xDist = xTarget - xCurrent;
xStep = xDist / 20;
_root.mine._x = xCurrent + xStep;
}
onClipEvent (load) {
function reset() {
this.gotoAndStop(1);
this._y = _root.enemy4._y + 40;
this._x = _root.enemy4._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y < 0) {
this.removeMovieClip();
}
}
onClipEvent (enterFrame) {
if ((this._currentframe == 80) && (_root.enemy4._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 324 MovieClip "enemy2" in Frame 5
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 150) {
this._x = this._x - (speed - 1);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 331 MovieClip "enemy3" in Frame 5
onClipEvent (enterFrame) {
speed = 1.5;
this._y = this._y + speed;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 343 MovieClip "mine2" in Frame 5
onClipEvent (enterFrame) {
speed = 5;
xCurrent = _root.mine2._x;
xTarget = _root.S1._x;
xDist = xTarget - xCurrent;
xStep = xDist / 20;
_root.mine2._x = xCurrent + xStep;
}
onClipEvent (load) {
function reset() {
this.gotoAndStop(1);
this._y = _root.enemy3._y + 40;
this._x = _root.enemy3._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y < 0) {
this.removeMovieClip();
}
}
onClipEvent (enterFrame) {
if ((this._currentframe == 80) && (_root.enemy3._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 210 MovieClip "enemy6" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy7" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy8" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy9" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy10" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy11" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy12" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy13" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy14" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy15" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy16" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy17" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy18" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy19" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy20" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy21" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy22" in Frame 5
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 327 MovieClip in Frame 5
onClipEvent (load) {
function reset() {
speed = 20;
this.gotoAndStop(1);
this._y = _root.enemy._y + 40;
this._x = _root.enemy._x + 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 5
onClipEvent (load) {
function reset() {
speed = 20;
this.gotoAndStop(1);
this._y = _root.enemy._y + 40;
this._x = _root.enemy._x - 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 5
onClipEvent (load) {
function reset() {
speed = 20;
this.gotoAndStop(1);
this._y = _root.enemy2._y + 40;
this._x = _root.enemy2._x + 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy2._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 5
onClipEvent (load) {
function reset() {
speed = 20;
this.gotoAndStop(1);
this._y = _root.enemy2._y + 40;
this._x = _root.enemy2._x - 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy2._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 212 MovieClip in Frame 5
onClipEvent (enterFrame) {
speed = 1.5;
this._y = this._y + speed;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(6);
}
}
Frame 7
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 500;
height = 600;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 6) + 4;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
killcount = 0;
Instance of Symbol 210 MovieClip "enemy" in Frame 7
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 150) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy2" in Frame 7
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 150) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy3" in Frame 7
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 150) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy4" in Frame 7
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 150) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy5" in Frame 7
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 150) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy6" in Frame 7
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 150) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy7" in Frame 7
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 150) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy8" in Frame 7
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 150) {
this._y = this._y - speed;
}
}
Instance of Symbol 210 MovieClip "enemy17" in Frame 7
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy18" in Frame 7
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy19" in Frame 7
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy20" in Frame 7
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy21" in Frame 7
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy22" in Frame 7
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy23" in Frame 7
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy24" in Frame 7
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 324 MovieClip "enemy25" in Frame 7
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 200) {
this._y = this._y - speed;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 324 MovieClip "enemy26" in Frame 7
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
if (this._y > 200) {
this._y = this._y - speed;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 327 MovieClip in Frame 7
onClipEvent (load) {
function reset() {
speed = 20;
this.gotoAndStop(1);
this._y = _root.enemy25._y + 40;
this._x = _root.enemy25._x + 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy25._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 7
onClipEvent (load) {
function reset() {
speed = 20;
this.gotoAndStop(1);
this._y = _root.enemy25._y + 40;
this._x = _root.enemy25._x - 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy25._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 7
onClipEvent (load) {
function reset() {
speed = 20;
this.gotoAndStop(1);
this._y = _root.enemy26._y + 40;
this._x = _root.enemy26._x + 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy26._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 7
onClipEvent (load) {
function reset() {
speed = 20;
this.gotoAndStop(1);
this._y = _root.enemy26._y + 40;
this._x = _root.enemy26._x - 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy26._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 212 MovieClip in Frame 7
onClipEvent (enterFrame) {
if (_root.killcount == 18) {
_root.gotoAndStop(8);
}
}
Instance of Symbol 331 MovieClip "enemy" in Frame 8
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 343 MovieClip "mine" in Frame 8
onClipEvent (enterFrame) {
speed = 5;
xCurrent = _root.mine._x;
xTarget = _root.S1._x;
xDist = xTarget - xCurrent;
xStep = xDist / 20;
_root.mine._x = xCurrent + xStep;
}
onClipEvent (load) {
function reset() {
this.gotoAndStop(1);
this._y = _root.enemy._y + 40;
this._x = _root.enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y < 0) {
this.removeMovieClip();
}
}
onClipEvent (enterFrame) {
if ((this._currentframe == 80) && (_root.enemy._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 210 MovieClip "enemy2" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 400 MovieClip in Frame 8
onClipEvent (load) {
function reset() {
speed = 10;
this.gotoAndStop(1);
this._y = _root.enemy2._y;
this._x = _root.enemy2._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (_root.enemy2._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 210 MovieClip "enemy3" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy4" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy5" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy6" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 4;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy7" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy8" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
}
Instance of Symbol 400 MovieClip in Frame 8
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 8
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy4;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 8
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy5;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 8
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 8
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 8
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 8
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 210 MovieClip "enemy9" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy10" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy11" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy12" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy13" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy14" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy15" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy16" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy17" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy18" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy19" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy20" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy21" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy22" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy23" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy24" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 210 MovieClip "enemy25" in Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 3;
this._y = this._y + speed;
if (this._y > 50) {
this._y = this._y + (speed + 4);
}
}
Instance of Symbol 212 MovieClip in Frame 8
onClipEvent (enterFrame) {
speed = 2;
this._y = this._y + speed;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(9);
}
}
Frame 9
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 500;
height = 600;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 6) + 4;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
killcount = 0;
Instance of Symbol 212 MovieClip in Frame 9
onClipEvent (enterFrame) {
if (_root.killcount == 21) {
_root.gotoAndStop(10);
}
}
Instance of Symbol 210 MovieClip "enemy" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy2" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy3" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy4" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy5" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy6" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy7" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy8" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy9" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy10" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy11" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy12" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy13" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy14" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy15" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy16" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy17" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy18" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy19" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 400 MovieClip in Frame 9
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy16;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 210 MovieClip "enemy20" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 210 MovieClip "enemy21" in Frame 9
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 400 MovieClip in Frame 9
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy17;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 9
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy18;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 9
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy19;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 9
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy20;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 9
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy21;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 324 MovieClip "enemy" in Frame 10
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
if (this._y > 100) {
this._x = this._x + speed;
}
if (this._y > 300) {
this._x = this._x - (speed * 2);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 327 MovieClip in Frame 10
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 10
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 10;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 50)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 212 MovieClip in Frame 10
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(11);
}
}
Instance of Symbol 324 MovieClip "enemy" in Frame 11
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
if (this._y > 100) {
this._x = this._x - speed;
}
if (this._y > 200) {
this._x = this._x + (speed * 2);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 212 MovieClip in Frame 11
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(12);
}
}
Instance of Symbol 324 MovieClip "enemy" in Frame 12
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
if (this._y > 50) {
this._x = this._x - speed;
}
if (this._y > 200) {
this._x = this._x + (speed * 2);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 212 MovieClip in Frame 12
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(13);
}
}
Instance of Symbol 212 MovieClip in Frame 13
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(14);
}
}
Instance of Symbol 210 MovieClip "enemy" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
if (this._y > 150) {
this._x = this._x - speed;
}
}
Instance of Symbol 210 MovieClip "enemy2" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
if (this._y > 150) {
this._x = this._x + speed;
}
}
Instance of Symbol 210 MovieClip "enemy3" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
if (this._y > 200) {
this._x = this._x - speed;
}
}
Instance of Symbol 210 MovieClip "enemy4" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
if (this._y > 200) {
this._x = this._x + speed;
}
}
Instance of Symbol 210 MovieClip "enemy5" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
if (this._y > 250) {
this._x = this._x + speed;
}
}
Instance of Symbol 210 MovieClip "enemy6" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
if (this._y > 250) {
this._x = this._x - speed;
}
}
Instance of Symbol 210 MovieClip "enemy7" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy8" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy9" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy10" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy11" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy12" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy13" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy14" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy15" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy16" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy17" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy18" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy19" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy20" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy21" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 210 MovieClip "enemy22" in Frame 13
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
speed = 5;
this._y = this._y + speed;
}
Instance of Symbol 400 MovieClip in Frame 13
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy15;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 13
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy16;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 13
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy18;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 13
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy17;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 13
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy20;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 13
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy21;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 13
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy19;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 400 MovieClip in Frame 13
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy22;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 5)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Frame 15
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 400;
height = 80;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 1) + 1;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
Instance of Symbol 517 MovieClip in Frame 15
onClipEvent (enterFrame) {
this._x = _root.enemy31._x;
this._y = _root.enemy31._y + 340;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 522 MovieClip "enemy31" in Frame 15
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 524 MovieClip in Frame 15
onClipEvent (load) {
function reset() {
speed = 5;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if (this._y > 800) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 526 MovieClip in Frame 15
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 10;
this._x = enemy._x - 50;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > 900) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 15
onClipEvent (load) {
function reset() {
speed = 5;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if (this._y > 900) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 15
onClipEvent (load) {
function reset() {
speed = 5;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if (this._y > 850) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 15
onClipEvent (load) {
function reset() {
speed = 5;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if (this._y > 950) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 15
onClipEvent (load) {
function reset() {
speed = 5;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if (this._y > 1000) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 15
onClipEvent (load) {
function reset() {
speed = 5;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if (this._y > 1050) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 526 MovieClip in Frame 15
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 10;
this._x = enemy._x - 50;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > 1200) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 526 MovieClip in Frame 15
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 10;
this._x = enemy._x + 50;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > 900) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 526 MovieClip in Frame 15
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 10;
this._x = enemy._x + 50;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > 1200) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Frame 25
bgvisible = 1;
level = 2;
Instance of Symbol 554 MovieClip "background" in Frame 25
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 219 MovieClip "S1" in Frame 25
onClipEvent (enterFrame) {
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(1);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(_currentframe - 2);
}
}
onClipEvent (keyUp) {
this.gotoAndStop(_currentframe + 2);
}
Instance of Symbol 225 MovieClip "shind" in Frame 25
onClipEvent (enterFrame) {
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
}
}
Instance of Symbol 229 MovieClip "S1" in Frame 25
onClipEvent (enterFrame) {
if (_root.chassisupgrade != 2) {
this._visible = false;
}
if (_root.chassisupgrade == 2) {
this._x = _root.S1._x;
this._y = _root.S1._y;
this._visible = true;
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(3);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(3);
}
}
if ((_root.chassisupgrade == 2) and (_root.enginedrive == 1)) {
this._x = _root.S1._x + 6;
this._y = _root.S1._y + 5;
_root.S1._visible = false;
this._visible = true;
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(3);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(3);
}
}
}
onClipEvent (keyUp) {
this.gotoAndStop(1);
}
Instance of Symbol 238 MovieClip "S1" in Frame 25
onClipEvent (enterFrame) {
if (_root.chassisupgrade == 0) {
this._visible = false;
}
if ((_root.chassisupgrade == 1) or (_root.chassisupgrade == 2)) {
this._y = _root.S1._y + 5;
this._x = _root.S1._x - 5;
this._visible = true;
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(1);
}
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(1);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(_currentframe - 2);
}
}
Instance of Symbol 251 MovieClip "mineindic" in Frame 25
onClipEvent (enterFrame) {
if (_root.upgrademine == 0) {
this._visible = false;
}
if (_root.upgrademine == 1) {
this._visible = true;
}
}
Instance of Symbol 569 MovieClip "enemy" in Frame 26
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x - 2.5;
}
Instance of Symbol 569 MovieClip "enemy2" in Frame 26
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x - 2.5;
}
Instance of Symbol 569 MovieClip "enemy3" in Frame 26
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x - 2.5;
}
Instance of Symbol 569 MovieClip "enemy4" in Frame 26
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x - 2.5;
}
Instance of Symbol 569 MovieClip "enemy5" in Frame 26
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x - 2.5;
}
Instance of Symbol 569 MovieClip "enemy6" in Frame 26
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x + 2.5;
}
Instance of Symbol 569 MovieClip "enemy7" in Frame 26
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x + 2.5;
}
Instance of Symbol 569 MovieClip "enemy8" in Frame 26
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x + 2.5;
}
Instance of Symbol 569 MovieClip "enemy9" in Frame 26
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x + 2.5;
}
Instance of Symbol 569 MovieClip "enemy10" in Frame 26
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x + 2.5;
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy4;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy4;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy5;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy5;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy10;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy10;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy9;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy9;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 26
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 212 MovieClip in Frame 26
onClipEvent (enterFrame) {
this._x = this._x - 2.5;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(27);
}
}
Instance of Symbol 573 MovieClip "enemy" in Frame 27
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
this._y = this._y + 4;
if (this._y > 200) {
this._x = this._x + 8;
}
}
Instance of Symbol 526 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y + 30;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 660) && (enemy._currentframe < 35)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 569 MovieClip "enemy2" in Frame 27
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 6;
this._x = this._x - 1;
}
Instance of Symbol 327 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 569 MovieClip "enemy3" in Frame 27
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 6;
this._x = this._x - 1;
}
Instance of Symbol 569 MovieClip "enemy4" in Frame 27
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 6;
this._x = this._x - 2;
}
Instance of Symbol 569 MovieClip "enemy5" in Frame 27
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 6;
this._x = this._x + 1;
}
Instance of Symbol 569 MovieClip "enemy6" in Frame 27
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 6;
this._x = this._x + 1;
}
Instance of Symbol 569 MovieClip "enemy7" in Frame 27
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 6;
this._x = this._x + 2;
}
Instance of Symbol 327 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy4;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy4;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy5;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy5;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 27
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 212 MovieClip in Frame 27
onClipEvent (enterFrame) {
this._x = this._x - 4;
this._y = this._y + 4;
if (this._y > 200) {
this._x = this._x + 8;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(28);
}
}
Instance of Symbol 573 MovieClip "enemy" in Frame 28
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 2;
}
Instance of Symbol 212 MovieClip in Frame 28
onClipEvent (enterFrame) {
this._y = this._y + 2;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(29);
}
}
Instance of Symbol 573 MovieClip "enemy2" in Frame 28
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 2;
}
Instance of Symbol 526 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y + 30;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 660) && (enemy._currentframe < 35)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 578 MovieClip "enemy5" in Frame 28
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 4;
}
Instance of Symbol 578 MovieClip "enemy6" in Frame 28
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 4;
}
Instance of Symbol 569 MovieClip "enemy7" in Frame 28
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 2;
}
Instance of Symbol 569 MovieClip "enemy8" in Frame 28
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 2;
}
Instance of Symbol 569 MovieClip "enemy9" in Frame 28
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 2;
}
Instance of Symbol 569 MovieClip "enemy10" in Frame 28
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 2;
}
Instance of Symbol 580 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy4;
this.gotoAndStop(1);
this._y = enemy._y - 10;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 20)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 580 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy4;
this.gotoAndStop(1);
this._y = enemy._y - 10;
this._x = enemy._x - 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 20)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 580 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy5;
this.gotoAndStop(1);
this._y = enemy._y - 10;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 20)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 580 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy5;
this.gotoAndStop(1);
this._y = enemy._y - 10;
this._x = enemy._x - 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 20)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 580 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y - 10;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 20)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 580 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y - 10;
this._x = enemy._x - 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 20)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 580 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y - 10;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 20)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 580 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y - 10;
this._x = enemy._x - 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 20)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy9;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy9;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy10;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 28
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy10;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 580 MovieClip in Frame 29
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y - 10;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 20)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 580 MovieClip in Frame 29
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y - 10;
this._x = enemy._x - 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 20)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 578 MovieClip "enemy" in Frame 29
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 6;
this._x = this._x + 1;
if (this._y > 150) {
this._x = this._x - 9;
}
}
Instance of Symbol 212 MovieClip in Frame 29
onClipEvent (enterFrame) {
this._y = this._y + 6;
this._x = this._x + 1;
if (this._y > 150) {
this._x = this._x - 9;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(30);
}
}
Instance of Symbol 212 MovieClip in Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(31);
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
}
Instance of Symbol 569 MovieClip "enemy" in Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
}
Instance of Symbol 569 MovieClip "enemy2" in Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
}
Instance of Symbol 569 MovieClip "enemy3" in Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
}
Instance of Symbol 569 MovieClip "enemy4" in Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
}
Instance of Symbol 569 MovieClip "enemy5" in Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
}
Instance of Symbol 569 MovieClip "enemy10" in Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
this._y = this._y - 4;
}
Instance of Symbol 569 MovieClip "enemy11" in Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
this._y = this._y - 4;
}
Instance of Symbol 569 MovieClip "enemy9" in Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
this._y = this._y - 4;
}
Instance of Symbol 569 MovieClip "enemy8" in Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
this._y = this._y - 4;
}
Instance of Symbol 569 MovieClip "enemy7" in Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
this._y = this._y - 4;
}
Instance of Symbol 569 MovieClip "enemy6" in Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 4;
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy4;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy4;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy5;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy5;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy10;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy10;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy9;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy9;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy11;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 30
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy11;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 580 MovieClip in Frame 31
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y - 10;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 20)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 580 MovieClip in Frame 31
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y - 10;
this._x = enemy._x - 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 20)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 578 MovieClip "enemy" in Frame 31
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 4;
this._x = this._x + 6;
}
Instance of Symbol 212 MovieClip in Frame 31
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(32);
}
}
onClipEvent (enterFrame) {
this._y = this._y + 4;
this._x = this._x + 6;
}
Instance of Symbol 212 MovieClip in Frame 32
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(33);
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x + 3;
}
Instance of Symbol 573 MovieClip "enemy" in Frame 32
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 5;
this._x = this._x - 1;
}
Instance of Symbol 526 MovieClip in Frame 32
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y + 30;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 660) && (enemy._currentframe < 35)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 569 MovieClip "enemy6" in Frame 32
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x + 3;
}
Instance of Symbol 569 MovieClip "enemy7" in Frame 32
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x + 3;
}
Instance of Symbol 569 MovieClip "enemy8" in Frame 32
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x + 3;
}
Instance of Symbol 569 MovieClip "enemy9" in Frame 32
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x + 3;
}
Instance of Symbol 569 MovieClip "enemy10" in Frame 32
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 0.5;
this._x = this._x + 3;
}
Instance of Symbol 327 MovieClip in Frame 32
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy10;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 32
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy10;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 32
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy9;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 32
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy9;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 32
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 32
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 32
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 32
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 32
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 32
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 573 MovieClip "enemy2" in Frame 32
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 4;
this._x = this._x + 0.5;
}
Instance of Symbol 526 MovieClip in Frame 32
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y + 30;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 660) && (enemy._currentframe < 35)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Frame 34
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 400;
height = 500;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 1) + 1;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
killcount = 0;
Instance of Symbol 589 MovieClip "enemy" in Frame 34
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 591 MovieClip in Frame 34
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if (_root.enemy3._currentframe != 545) {
this._x = _root.enemy3._x;
this._y = _root.enemy3._y;
} else {
this._x = 1000;
this._y = 1000;
}
}
Instance of Symbol 591 MovieClip in Frame 34
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if (_root.enemy._currentframe != 545) {
this._x = _root.enemy._x;
this._y = _root.enemy._y;
} else {
this._x = 1000;
this._y = 1000;
}
}
Instance of Symbol 591 MovieClip in Frame 34
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if (_root.enemy2._currentframe != 545) {
this._x = _root.enemy2._x;
this._y = _root.enemy2._y;
} else {
this._x = 1000;
this._y = 1000;
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 10;
this._x = this._x + 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y - 10;
this._x = this._x - 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x + 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y - 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x - 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y - 10;
this._x = this._x + 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 10;
this._x = this._x - 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 10;
this._x = this._x + 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y - 10;
this._x = this._x - 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x + 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y - 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x - 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y - 10;
this._x = this._x + 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 10;
this._x = this._x - 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 10;
this._x = this._x + 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y - 10;
this._x = this._x - 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x + 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y - 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x - 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y - 10;
this._x = this._x + 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 34
onClipEvent (load) {
function reset() {
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 10;
this._x = this._x - 10;
if (((((this._y > 1000) && (enemy._currentframe < 500)) or ((this._y < -400) && (enemy._currentframe < 500))) or ((this._x < -400) && (enemy._currentframe < 500))) or ((this._x > 800) && (enemy._currentframe < 500))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 589 MovieClip "enemy2" in Frame 34
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 589 MovieClip "enemy3" in Frame 34
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 212 MovieClip in Frame 34
onClipEvent (enterFrame) {
if (_root.killcount == 3) {
_root.gotoAndStop(35);
}
}
Frame 36
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 500;
height = 700;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 8) + 3;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
killcount = 0;
Instance of Symbol 212 MovieClip in Frame 36
onClipEvent (enterFrame) {
if (_root.killcount == 20) {
_root.gotoAndStop(37);
}
}
Instance of Symbol 569 MovieClip "enemy" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy2" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy3" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy4" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy5" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy6" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy7" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy8" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy9" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy10" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy11" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy12" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy13" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy14" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy15" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy16" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy17" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy18" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy19" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 569 MovieClip "enemy20" in Frame 36
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 578 MovieClip "enemy" in Frame 37
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._y = this._y + 4;
this._x = this._x + 1;
if (this._y > 100) {
this._x = this._x + 3;
}
if (this._y > 200) {
this._x = this._x - 8;
}
}
Instance of Symbol 573 MovieClip "enemy2" in Frame 37
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x - 1;
this._y = this._y + 2;
}
Instance of Symbol 526 MovieClip in Frame 37
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y + 30;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 660) && (enemy._currentframe < 35)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 573 MovieClip "enemy3" in Frame 37
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = this._x + 1;
this._y = this._y + 2;
}
Instance of Symbol 526 MovieClip in Frame 37
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y + 30;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 660) && (enemy._currentframe < 35)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 212 MovieClip in Frame 37
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(38);
}
}
onClipEvent (enterFrame) {
this._x = this._x + 1;
this._y = this._y + 2;
}
Frame 38
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 400;
height = 200;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 1) + 1;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
Instance of Symbol 593 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 45;
this._y = _root.enemy31._y;
}
Instance of Symbol 593 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 40;
this._y = _root.enemy31._y + 70;
}
Instance of Symbol 593 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x + 80;
this._y = _root.enemy31._y - 15;
}
Instance of Symbol 593 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x + 150;
this._y = _root.enemy31._y - 60;
}
Instance of Symbol 593 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 125;
this._y = _root.enemy31._y - 75;
}
Instance of Symbol 593 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 175;
this._y = _root.enemy31._y - 30;
}
Instance of Symbol 593 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 40;
this._y = _root.enemy31._y + 90;
}
Instance of Symbol 601 MovieClip in Frame 38
onClipEvent (enterFrame) {
this._x = _root.enemy31._x;
this._y = _root.enemy31._y;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 613 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x + 20;
this._y = _root.enemy31._y;
}
Instance of Symbol 616 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x + 5;
this._y = _root.enemy31._y + 30;
}
Instance of Symbol 640 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 30;
this._y = _root.enemy31._y;
}
Instance of Symbol 652 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 5;
this._y = _root.enemy31._y - 20;
}
Instance of Symbol 667 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 45;
this._y = _root.enemy31._y + 30;
}
Instance of Symbol 692 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 12;
this._y = _root.enemy31._y - 5;
}
Instance of Symbol 524 MovieClip in Frame 38
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 180;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if (this._y > 600) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 38
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y - 5;
this._x = enemy._x - 177;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if (this._y > 600) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 38
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 175;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if (this._y > 600) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 38
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 180;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if (this._y > 600) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 38
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y - 5;
this._x = enemy._x + 177;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if (this._y > 600) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 38
onClipEvent (load) {
function reset() {
speed = 15;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 175;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if (this._y > 600) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 698 MovieClip "enemy31" in Frame 38
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 703 MovieClip in Frame 38
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 40;
this._y = _root.enemy31._y + 51;
}
Instance of Symbol 569 MovieClip "enemy" in Frame 38
onClipEvent (load) {
function reset() {
this.gotoAndStop(1);
this._y = -100 - random(50);
this._x = random(400);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 6;
this._x = this._x + random(3);
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 569 MovieClip "enemy2" in Frame 38
onClipEvent (load) {
function reset() {
this.gotoAndStop(1);
this._y = -100 - random(50);
this._x = random(400);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 6;
this._x = this._x - random(3);
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 38
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 38
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 38
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + 8;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 38
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - 20;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 10)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Frame 50
bgvisible = 1;
level = 3;
Instance of Symbol 709 MovieClip in Frame 50
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 713 MovieClip in Frame 50
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 219 MovieClip "S1" in Frame 50
onClipEvent (enterFrame) {
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(1);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(_currentframe - 2);
}
}
onClipEvent (keyUp) {
this.gotoAndStop(_currentframe + 2);
}
Instance of Symbol 225 MovieClip "shind" in Frame 50
onClipEvent (enterFrame) {
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
}
}
Instance of Symbol 229 MovieClip "S1" in Frame 50
onClipEvent (enterFrame) {
if (_root.chassisupgrade != 2) {
this._visible = false;
}
if (_root.chassisupgrade == 2) {
this._x = _root.S1._x;
this._y = _root.S1._y;
this._visible = true;
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(3);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(3);
}
}
if ((_root.chassisupgrade == 2) and (_root.enginedrive == 1)) {
this._x = _root.S1._x + 6;
this._y = _root.S1._y + 5;
_root.S1._visible = false;
this._visible = true;
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(3);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(3);
}
}
}
onClipEvent (keyUp) {
this.gotoAndStop(1);
}
Instance of Symbol 238 MovieClip "S1" in Frame 50
onClipEvent (enterFrame) {
if (_root.chassisupgrade == 0) {
this._visible = false;
}
if ((_root.chassisupgrade == 1) or (_root.chassisupgrade == 2)) {
this._y = _root.S1._y + 5;
this._x = _root.S1._x - 5;
this._visible = true;
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(1);
}
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(1);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(_currentframe - 2);
}
}
Instance of Symbol 251 MovieClip "mineindic" in Frame 50
onClipEvent (enterFrame) {
if (_root.upgrademine == 0) {
this._visible = false;
}
if (_root.upgrademine == 1) {
this._visible = true;
}
}
Instance of Symbol 728 MovieClip "enemy" in Frame 51
onClipEvent (enterFrame) {
this._y = this._y + 4;
if (this._y > 100) {
this._x = this._x + 3;
}
if (this._y > 300) {
this._x = this._x - 6;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 51
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 51
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 728 MovieClip "enemy2" in Frame 51
onClipEvent (enterFrame) {
this._y = this._y + 4;
if (this._y > 50) {
this._x = this._x - 3;
}
if (this._y > 200) {
this._x = this._x + 6;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 51
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 51
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 728 MovieClip "enemy3" in Frame 51
onClipEvent (enterFrame) {
this._y = this._y + 4;
if (this._y > 100) {
this._x = this._x - 3;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 51
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 51
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy3;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 212 MovieClip in Frame 51
onClipEvent (enterFrame) {
this._y = this._y + 4;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(52);
}
}
Instance of Symbol 728 MovieClip "enemy" in Frame 52
onClipEvent (enterFrame) {
this._y = this._y + 4;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 728 MovieClip "enemy2" in Frame 52
onClipEvent (enterFrame) {
this._y = this._y + 4;
if (this._y > 50) {
this._y = this._y + 1;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 728 MovieClip "enemy3" in Frame 52
onClipEvent (enterFrame) {
this._y = this._y + 4;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 212 MovieClip in Frame 52
onClipEvent (enterFrame) {
this._y = this._y + 4;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.endscrn)) {
_root.gotoAndStop(53);
}
}
Instance of Symbol 728 MovieClip "enemy4" in Frame 52
onClipEvent (enterFrame) {
this._y = this._y + 4;
if (this._y > 0) {
this._x = this._x + 1;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 728 MovieClip "enemy5" in Frame 52
onClipEvent (enterFrame) {
this._y = this._y + 4;
if (this._y > 0) {
this._x = this._x - 1;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 52
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy4;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 52
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy4;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 52
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy5;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 52
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy5;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Frame 53
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 400;
height = 400;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 1) + 2;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
killcount = 0;
Instance of Symbol 732 MovieClip "enemy6" in Frame 53
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 524 MovieClip in Frame 53
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 80;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if ((this._y > (600 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 53
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 80;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if ((this._y > (600 + random(300))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 53
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 80;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if ((this._y > (600 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 53
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy6;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 80;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if ((this._y > (600 + random(300))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 593 MovieClip in Frame 53
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if (_root.enemy6._currentframe != 246) {
this._x = _root.enemy6._x;
this._y = _root.enemy6._y - 10;
} else {
this._x = 1000;
this._y = 1000;
}
}
Instance of Symbol 593 MovieClip in Frame 53
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if (_root.enemy6._currentframe != 246) {
this._x = _root.enemy6._x;
this._y = _root.enemy6._y + 45;
} else {
this._x = 1000;
this._y = 1000;
}
}
Instance of Symbol 212 MovieClip in Frame 53
onClipEvent (enterFrame) {
if (_root.killcount == 1) {
_root.gotoAndStop(54);
}
}
Frame 54
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 400;
height = 400;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 1) + 2;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
killcount = 0;
Instance of Symbol 732 MovieClip "enemy7" in Frame 54
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 732 MovieClip "enemy8" in Frame 54
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 728 MovieClip "enemy" in Frame 54
onClipEvent (load) {
function reset() {
this.gotoAndStop(1);
this._y = -100 - random(50);
this._x = random(400);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + (4 + random(2));
this._x = this._x + random(3);
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 728 MovieClip "enemy2" in Frame 54
onClipEvent (load) {
function reset() {
this.gotoAndStop(1);
this._y = -100 - random(50);
this._x = random(400);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + (4 + random(2));
this._x = this._x - random(3);
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 54
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 54
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 54
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 54
onClipEvent (load) {
function reset() {
speed = 30;
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 45;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (((this._y > 1000) && (enemy._currentframe < 20)) or ((this._y < 0) && (enemy._currentframe < 20))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 54
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 80;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if ((this._y > (600 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 54
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 80;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if ((this._y > (600 + random(300))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 54
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 80;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if ((this._y > (600 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 54
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy8;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 80;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if ((this._y > (600 + random(300))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 54
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 80;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if ((this._y > (600 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 54
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x + 80;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if ((this._y > (600 + random(300))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 54
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 80;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if ((this._y > (600 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 54
onClipEvent (load) {
function reset() {
speed = 20;
enemy = _root.enemy7;
this.gotoAndStop(1);
this._y = enemy._y + 40;
this._x = enemy._x - 80;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
this._rotation = random(360);
if ((this._y > (600 + random(300))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 593 MovieClip in Frame 54
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if (_root.enemy7._currentframe != 246) {
this._x = _root.enemy7._x;
this._y = _root.enemy7._y - 10;
} else {
this._x = 1000;
this._y = 1000;
}
}
Instance of Symbol 593 MovieClip in Frame 54
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if (_root.enemy7._currentframe != 246) {
this._x = _root.enemy7._x;
this._y = _root.enemy7._y + 45;
} else {
this._x = 1000;
this._y = 1000;
}
}
Instance of Symbol 212 MovieClip in Frame 54
onClipEvent (enterFrame) {
if (_root.killcount == 2) {
_root.gotoAndStop(55);
}
}
Frame 55
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 400;
height = 200;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 1) + 1;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
killcount = 0;
Instance of Symbol 744 MovieClip in Frame 55
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 90;
this._y = _root.enemy31._y + 190;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 744 MovieClip in Frame 55
onClipEvent (enterFrame) {
this._x = _root.enemy31._x + 100;
this._y = _root.enemy31._y + 190;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 748 MovieClip "enemy31" in Frame 55
onClipEvent (enterFrame) {
move();
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
Instance of Symbol 212 MovieClip in Frame 55
onClipEvent (enterFrame) {
if (_root.killcount == 1) {
_root.gotoAndStop(56);
}
}
Instance of Symbol 750 MovieClip in Frame 55
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 80;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 700) && (enemy._currentframe < 750)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 55
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 80;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 600) && (enemy._currentframe < 750)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 55
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 80;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1000) && (enemy._currentframe < 750)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 55
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 80;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1100) && (enemy._currentframe < 750)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 55
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 80;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 1200) && (enemy._currentframe < 750)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 55
onClipEvent (load) {
function reset() {
speed = 10;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 80;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if ((this._y > 800) && (enemy._currentframe < 750)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Frame 57
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 400;
height = 550;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 2) + 1;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
section = 1;
Instance of Symbol 517 MovieClip in Frame 57
onClipEvent (enterFrame) {
this._x = _root.enemy31._x + 55;
this._y = _root.enemy31._y + 370;
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.section == 1) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 517 MovieClip in Frame 57
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 60;
this._y = _root.enemy31._y + 370;
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.section == 1) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 862 MovieClip in Frame 57
onClipEvent (enterFrame) {
this._x = _root.enemy31._x + 170;
this._y = _root.enemy31._y + 310;
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.section == 1) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 862 MovieClip in Frame 57
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 170;
this._y = _root.enemy31._y + 310;
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.section == 1) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 877 MovieClip "enemy31" in Frame 57
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 526 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
speed = 15;
this._visible = false;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 50;
this._x = enemy._x + 105;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > 800) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 2) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 2)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 526 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
speed = 15;
this._visible = false;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 50;
this._x = enemy._x - 105;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > 800) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 2) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 2)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 526 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
speed = 15;
this._visible = false;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 50;
this._x = enemy._x + 105;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > 1000) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 2) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 2)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 526 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
speed = 15;
this._visible = false;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 50;
this._x = enemy._x - 105;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > 1000) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 2) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 2)) {
this.gotoAndStop(2);
speed = 3;
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
speed = 8;
this._visible = false;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._x = enemy._x + random(75);
this._y = enemy._y;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 2) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 2)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
speed = 8;
this._visible = false;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._x = enemy._x + random(75);
this._y = enemy._y;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 2) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 2)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
speed = 8;
this._visible = false;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._x = enemy._x + random(75);
this._y = enemy._y;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 2) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 2)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
speed = 8;
this._visible = false;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - random(75);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 2) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 2)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
speed = 8;
this._visible = false;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - random(75);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 2) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 2)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 524 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
speed = 8;
this._visible = false;
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - random(75);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + speed;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 2) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 2)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y - 20;
this._x = this._x - 20;
if (((((this._y > 1000) && (enemy._currentframe < 1800)) or ((this._y < -400) && (enemy._currentframe < 1800))) or ((this._x < -400) && (enemy._currentframe < 1800))) or ((this._x > 800) && (enemy._currentframe < 1800))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 3) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 3)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x + 20;
if (((((this._y > 1000) && (enemy._currentframe < 1800)) or ((this._y < -400) && (enemy._currentframe < 1800))) or ((this._x < -400) && (enemy._currentframe < 1800))) or ((this._x > 800) && (enemy._currentframe < 1800))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 3) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 3)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y - 20;
this._x = this._x + 20;
if (((((this._y > 1000) && (enemy._currentframe < 1800)) or ((this._y < -400) && (enemy._currentframe < 1800))) or ((this._x < -400) && (enemy._currentframe < 1800))) or ((this._x > 800) && (enemy._currentframe < 1800))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 3) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 3)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x - 20;
if (((((this._y > 1000) && (enemy._currentframe < 1800)) or ((this._y < -400) && (enemy._currentframe < 1800))) or ((this._x < -400) && (enemy._currentframe < 1800))) or ((this._x > 800) && (enemy._currentframe < 1800))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 3) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 3)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y - 20;
if (((((this._y > 1000) && (enemy._currentframe < 1800)) or ((this._y < -400) && (enemy._currentframe < 1800))) or ((this._x < -400) && (enemy._currentframe < 1800))) or ((this._x > 800) && (enemy._currentframe < 1800))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 3) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 3)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
if (((((this._y > 1000) && (enemy._currentframe < 1800)) or ((this._y < -400) && (enemy._currentframe < 1800))) or ((this._x < -400) && (enemy._currentframe < 1800))) or ((this._x > 800) && (enemy._currentframe < 1800))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 3) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 3)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x - 20;
if (((((this._y > 1000) && (enemy._currentframe < 1800)) or ((this._y < -400) && (enemy._currentframe < 1800))) or ((this._x < -400) && (enemy._currentframe < 1800))) or ((this._x > 800) && (enemy._currentframe < 1800))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 3) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 3)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 327 MovieClip in Frame 57
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x + 20;
if (((((this._y > 1000) && (enemy._currentframe < 1800)) or ((this._y < -400) && (enemy._currentframe < 1800))) or ((this._x < -400) && (enemy._currentframe < 1800))) or ((this._x > 800) && (enemy._currentframe < 1800))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.section == 3) {
this._visible = true;
}
if (this.hitTest(_root.S1) && (_root.section == 3)) {
this.gotoAndStop(2);
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Frame 70
bgvisible = 1;
level = 4;
Instance of Symbol 881 MovieClip in Frame 70
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 884 MovieClip in Frame 70
onClipEvent (load) {
function reset() {
this._y = -50 - random(500);
this._x = random(400);
_alpha = (random(50) + 10);
_xscale = random(100);
_yscale = _xscale;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 3;
if (this._y > (600 + random(50))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (_root.bgvisible == 0) {
this._visible = false;
}
if (_root.bgvisible == 1) {
this._visible = true;
}
}
Instance of Symbol 219 MovieClip "S1" in Frame 70
onClipEvent (enterFrame) {
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(1);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(_currentframe - 2);
}
}
onClipEvent (keyUp) {
this.gotoAndStop(_currentframe + 2);
}
Instance of Symbol 225 MovieClip "shind" in Frame 70
onClipEvent (enterFrame) {
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
}
}
Instance of Symbol 229 MovieClip "S1" in Frame 70
onClipEvent (enterFrame) {
if (_root.chassisupgrade != 2) {
this._visible = false;
}
if (_root.chassisupgrade == 2) {
this._x = _root.S1._x;
this._y = _root.S1._y;
this._visible = true;
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(3);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(3);
}
}
if ((_root.chassisupgrade == 2) and (_root.enginedrive == 1)) {
this._x = _root.S1._x + 6;
this._y = _root.S1._y + 5;
_root.S1._visible = false;
this._visible = true;
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(3);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(3);
}
}
}
onClipEvent (keyUp) {
this.gotoAndStop(1);
}
Instance of Symbol 238 MovieClip "S1" in Frame 70
onClipEvent (enterFrame) {
if (_root.chassisupgrade == 0) {
this._visible = false;
}
if ((_root.chassisupgrade == 1) or (_root.chassisupgrade == 2)) {
this._y = _root.S1._y + 5;
this._x = _root.S1._x - 5;
this._visible = true;
if (Key.isDown(39) and (this._x < 387)) {
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(1);
}
this._x = this._x + _root.moveSpeed;
this.gotoAndStop(1);
} else if (Key.isDown(37) and (this._x > 10)) {
this._x = this._x - _root.moveSpeed;
this.gotoAndStop(1);
}
if (Key.isDown(40) and (this._y < 570)) {
this._y = this._y + _root.moveSpeed;
this.gotoAndStop(3);
} else if (Key.isDown(38) and (this._y > 30)) {
this._y = this._y - _root.moveSpeed;
this.gotoAndStop(_currentframe - 2);
}
}
Instance of Symbol 251 MovieClip "mineindic" in Frame 70
onClipEvent (enterFrame) {
if (_root.upgrademine == 0) {
this._visible = false;
}
if (_root.upgrademine == 1) {
this._visible = true;
}
}
Frame 72
killcount = 0;
Instance of Symbol 750 MovieClip in Frame 72
onClipEvent (load) {
function reset() {
enemy = _root.centre;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 25;
this._rotation = random(360) + 1;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 72
onClipEvent (load) {
function reset() {
enemy = _root.centre;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - random(150);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 25;
this._rotation = random(360) + 1;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 72
onClipEvent (load) {
function reset() {
enemy = _root.centre;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + random(150);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 25;
this._rotation = random(360) + 1;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 72
onClipEvent (load) {
function reset() {
enemy = _root.centre;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + random(50);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x + 3;
this._rotation = random(360) + 1;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 72
onClipEvent (load) {
function reset() {
enemy = _root.centre;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + random(100);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x + 3;
this._rotation = random(360) + 1;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 72
onClipEvent (load) {
function reset() {
enemy = _root.centre;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + random(175);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x + 3;
this._rotation = random(360) + 1;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 72
onClipEvent (load) {
function reset() {
enemy = _root.centre;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - random(50);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x - 3;
this._rotation = random(360) + 1;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 72
onClipEvent (load) {
function reset() {
enemy = _root.centre;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - random(100);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x - 3;
this._rotation = random(360) + 1;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 72
onClipEvent (load) {
function reset() {
enemy = _root.centre;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - random(175);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x - 3;
this._rotation = random(360) + 1;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 72
onClipEvent (load) {
function reset() {
enemy = _root.centre;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x + random(170);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 25;
this._x = this._x + 2;
this._rotation = random(360) + 1;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 72
onClipEvent (load) {
function reset() {
enemy = _root.centre;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x - random(170);
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 25;
this._x = this._x - 2;
this._rotation = random(360) + 1;
if (this._y > (700 + random(100))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 212 MovieClip in Frame 72
onClipEvent (enterFrame) {
if (_root.killcount == 6) {
_root.gotoAndStop(73);
}
}
Frame 74
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 400;
height = 600;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 6) + 4;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
Instance of Symbol 934 MovieClip in Frame 74
onClipEvent (load) {
function reset() {
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._visible = true;
this._x = this._x - 5;
if (((((this._y > 650) && (enemy._currentframe < 300)) or ((this._y < -50) && (enemy._currentframe < 300))) or ((this._x < -50) && (enemy._currentframe < 300))) or ((this._x > 450) && (enemy._currentframe < 300))) {
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
this._x = this._x - 1;
_root.shields.nextFrame();
this.gotoAndStop(2);
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 934 MovieClip in Frame 74
onClipEvent (load) {
function reset() {
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._visible = true;
this._x = this._x + 5;
if (((((this._y > 650) && (enemy._currentframe < 300)) or ((this._y < -50) && (enemy._currentframe < 300))) or ((this._x < -50) && (enemy._currentframe < 300))) or ((this._x > 450) && (enemy._currentframe < 300))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
this.gotoAndStop(2);
this._x = this._x + 1;
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 934 MovieClip in Frame 74
onClipEvent (load) {
function reset() {
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 5;
this._visible = true;
if (((((this._y > 650) && (enemy._currentframe < 300)) or ((this._y < -50) && (enemy._currentframe < 300))) or ((this._x < -50) && (enemy._currentframe < 300))) or ((this._x > 450) && (enemy._currentframe < 300))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
this.gotoAndStop(2);
this._y = this._y + 1;
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 934 MovieClip in Frame 74
onClipEvent (load) {
function reset() {
enemy = _root.enemy;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._visible = true;
this._y = this._y - 5;
if (((((this._y > 650) && (enemy._currentframe < 300)) or ((this._y < -50) && (enemy._currentframe < 300))) or ((this._x < -50) && (enemy._currentframe < 300))) or ((this._x > 450) && (enemy._currentframe < 300))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
this._y = this._y - 1;
this.gotoAndStop(2);
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 936 MovieClip "enemy" in Frame 74
onClipEvent (load) {
this._y = random(600);
this._x = random(400);
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 939 MovieClip in Frame 74
onClipEvent (load) {
this._y = _root.enemy._y;
this._x = _root.enemy._x;
}
Instance of Symbol 942 MovieClip in Frame 74
onClipEvent (load) {
this._y = _root.enemy._y;
this._x = _root.enemy._x;
}
Frame 75
stop();
Frame 76
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 400;
height = 600;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 9) + 4;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
Instance of Symbol 934 MovieClip in Frame 76
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._visible = true;
this._x = this._x - 10;
if (((((this._y > 650) && (enemy._currentframe < 300)) or ((this._y < -50) && (enemy._currentframe < 300))) or ((this._x < -50) && (enemy._currentframe < 300))) or ((this._x > 450) && (enemy._currentframe < 300))) {
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
this._x = this._x - 1;
_root.shields.nextFrame();
this.gotoAndStop(2);
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 934 MovieClip in Frame 76
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._visible = true;
this._x = this._x + 10;
if (((((this._y > 650) && (enemy._currentframe < 300)) or ((this._y < -50) && (enemy._currentframe < 300))) or ((this._x < -50) && (enemy._currentframe < 300))) or ((this._x > 450) && (enemy._currentframe < 300))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
this.gotoAndStop(2);
this._x = this._x + 1;
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 934 MovieClip in Frame 76
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 10;
this._visible = true;
if (((((this._y > 650) && (enemy._currentframe < 300)) or ((this._y < -50) && (enemy._currentframe < 300))) or ((this._x < -50) && (enemy._currentframe < 300))) or ((this._x > 450) && (enemy._currentframe < 300))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
this.gotoAndStop(2);
this._y = this._y + 1;
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 934 MovieClip in Frame 76
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._visible = true;
this._y = this._y - 10;
if (((((this._y > 650) && (enemy._currentframe < 300)) or ((this._y < -50) && (enemy._currentframe < 300))) or ((this._x < -50) && (enemy._currentframe < 300))) or ((this._x > 450) && (enemy._currentframe < 300))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
this._y = this._y - 1;
this.gotoAndStop(2);
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 936 MovieClip "enemy2" in Frame 76
onClipEvent (load) {
this._y = random(600);
this._x = random(400);
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 939 MovieClip in Frame 76
onClipEvent (load) {
this._y = _root.enemy2._y;
this._x = _root.enemy2._x;
}
Instance of Symbol 942 MovieClip in Frame 76
onClipEvent (load) {
this._y = _root.enemy2._y;
this._x = _root.enemy2._x;
}
Frame 77
stop();
Frame 78
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 400;
height = 600;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 11) + 4;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
Instance of Symbol 934 MovieClip in Frame 78
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._visible = true;
this._x = this._x - 15;
if (((((this._y > 650) && (enemy._currentframe < 300)) or ((this._y < -50) && (enemy._currentframe < 300))) or ((this._x < -50) && (enemy._currentframe < 300))) or ((this._x > 450) && (enemy._currentframe < 300))) {
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
this._x = this._x - 1;
_root.shields.nextFrame();
this.gotoAndStop(2);
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 934 MovieClip in Frame 78
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._visible = true;
this._x = this._x + 15;
if (((((this._y > 650) && (enemy._currentframe < 300)) or ((this._y < -50) && (enemy._currentframe < 300))) or ((this._x < -50) && (enemy._currentframe < 300))) or ((this._x > 450) && (enemy._currentframe < 300))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
this.gotoAndStop(2);
this._x = this._x + 1;
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 934 MovieClip in Frame 78
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 15;
this._visible = true;
if (((((this._y > 650) && (enemy._currentframe < 300)) or ((this._y < -50) && (enemy._currentframe < 300))) or ((this._x < -50) && (enemy._currentframe < 300))) or ((this._x > 450) && (enemy._currentframe < 300))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
this.gotoAndStop(2);
this._y = this._y + 1;
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 934 MovieClip in Frame 78
onClipEvent (load) {
function reset() {
enemy = _root.enemy2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
this._visible = false;
}
reset();
}
onClipEvent (enterFrame) {
this._visible = true;
this._y = this._y - 15;
if (((((this._y > 650) && (enemy._currentframe < 300)) or ((this._y < -50) && (enemy._currentframe < 300))) or ((this._x < -50) && (enemy._currentframe < 300))) or ((this._x > 450) && (enemy._currentframe < 300))) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
this._y = this._y - 1;
this.gotoAndStop(2);
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 936 MovieClip "enemy2" in Frame 78
onClipEvent (load) {
this._y = random(600);
this._x = random(400);
}
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 939 MovieClip in Frame 78
onClipEvent (load) {
this._y = _root.enemy2._y;
this._x = _root.enemy2._x;
}
Instance of Symbol 942 MovieClip in Frame 78
onClipEvent (load) {
this._y = _root.enemy2._y;
this._x = _root.enemy2._x;
}
Frame 80
function getdistance(x, y, x1, y1) {
var run;
var rise;
run = x1 - x;
rise = y1 - y;
return(_root.hyp(run, rise));
}
function hyp(a, b) {
return(Math.sqrt((a * a) + (b * b)));
}
MovieClip.prototype.reset = function () {
width = 400;
height = 300;
var dist;
var norm;
this.x = this._x;
this.y = this._y;
this.speed = (Math.random() * 1) + 2;
this.targx = Math.random() * width;
this.targy = Math.random() * height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed / dist;
this.diffx = (this.targx - this.x) * norm;
this.diffy = (this.targy - this.y) * norm;
};
MovieClip.prototype.move = function () {
if (_root.getdistance(this.x, this.y, this.targx, this.targy) > this.speed) {
this.x = this.x + this.diffx;
this.y = this.y + this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if ((getTimer() - this.t) > 0) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
Instance of Symbol 957 MovieClip "leg1" in Frame 80
onClipEvent (enterFrame) {
this._x = _root.enemy31._x + 190;
this._y = _root.enemy31._y + 20;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 957 MovieClip "leg2" in Frame 80
onClipEvent (enterFrame) {
this._x = _root.enemy31._x + 190;
this._y = _root.enemy31._y - 5;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 957 MovieClip "leg3" in Frame 80
onClipEvent (enterFrame) {
this._x = _root.enemy31._x + 190;
this._y = _root.enemy31._y - 30;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 957 MovieClip "leg4" in Frame 80
onClipEvent (enterFrame) {
this._x = _root.enemy31._x + 190;
this._y = _root.enemy31._y - 55;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 957 MovieClip "leg5" in Frame 80
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 190;
this._y = _root.enemy31._y + 20;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 957 MovieClip "leg6" in Frame 80
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 190;
this._y = _root.enemy31._y - 5;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 957 MovieClip "leg7" in Frame 80
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 190;
this._y = _root.enemy31._y - 30;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 957 MovieClip "leg8" in Frame 80
onClipEvent (enterFrame) {
this._x = _root.enemy31._x - 190;
this._y = _root.enemy31._y - 55;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 961 MovieClip "enemy31" in Frame 80
onClipEvent (enterFrame) {
move();
}
Instance of Symbol 593 MovieClip in Frame 80
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x;
this._y = _root.enemy31._y;
}
Instance of Symbol 962 MovieClip in Frame 80
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x;
this._y = _root.enemy31._y;
}
Instance of Symbol 963 MovieClip in Frame 80
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
}
}
onClipEvent (enterFrame) {
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
onClipEvent (enterFrame) {
this._x = _root.enemy31._x;
this._y = _root.enemy31._y;
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.leg2;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x - 6;
this._rotation = random(360) + 1;
if ((this._y > (700 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.leg1;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x - 8;
this._rotation = random(360) + 1;
if ((this._y > (700 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.leg3;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x - 4;
this._rotation = random(360) + 1;
if ((this._y > (700 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.leg4;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x - 2;
this._rotation = random(360) + 1;
if ((this._y > (700 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.leg6;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x + 6;
this._rotation = random(360) + 1;
if ((this._y > (700 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.leg5;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x + 8;
this._rotation = random(360) + 1;
if ((this._y > (700 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.leg7;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x + 4;
this._rotation = random(360) + 1;
if ((this._y > (700 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.leg8;
this.gotoAndStop(1);
this._y = enemy._y;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 20;
this._x = this._x + 2;
this._rotation = random(360) + 1;
if ((this._y > (700 + random(100))) && (enemy._currentframe < 200)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._rotation = random(360) + 1;
if ((this._y > 710) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x + 0.1;
this._rotation = random(360) + 1;
if ((this._y > 710) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x - 0.1;
this._x = this._x - 0.1;
this._rotation = random(360) + 1;
if ((this._y > 710) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x + 0.3;
this._rotation = random(360) + 1;
if ((this._y > 710) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x + 0.5;
this._rotation = random(360) + 1;
if ((this._y > 710) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x + 0.8;
this._rotation = random(360) + 1;
if ((this._y > 710) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x + 1.1;
this._rotation = random(360) + 1;
if ((this._y > 710) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x - 0.3;
this._rotation = random(360) + 1;
if ((this._y > 710) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x - 0.5;
this._rotation = random(360) + 1;
if ((this._y > 710) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x - 0.8;
this._rotation = random(360) + 1;
if ((this._y > 710) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x - 1.1;
this._rotation = random(360) + 1;
if ((this._y > 710) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._rotation = random(360) + 1;
this._y = this._y + 8;
if ((this._y > 800) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x + 0.1;
this._y = this._y + 8;
this._rotation = random(360) + 1;
if ((this._y > 800) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x - 0.1;
this._y = this._y + 8;
this._rotation = random(360) + 1;
if ((this._y > 800) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x + 0.3;
this._y = this._y + 8;
this._rotation = random(360) + 1;
if ((this._y > 800) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x + 0.5;
this._y = this._y + 8;
this._rotation = random(360) + 1;
if ((this._y > 800) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x + 0.8;
this._y = this._y + 8;
this._rotation = random(360) + 1;
if ((this._y > 800) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x + 1.1;
this._y = this._y + 8;
this._rotation = random(360) + 1;
if ((this._y > 800) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._x = this._x - 0.3;
this._y = this._y + 8;
this._rotation = random(360) + 1;
if ((this._y > 800) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x - 0.5;
this._rotation = random(360) + 1;
if ((this._y > 800) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x - 0.8;
this._rotation = random(360) + 1;
if ((this._y > 800) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Instance of Symbol 750 MovieClip in Frame 80
onClipEvent (load) {
function reset() {
enemy = _root.enemy31;
this.gotoAndStop(1);
this._y = enemy._y + 100;
this._x = enemy._x;
}
reset();
}
onClipEvent (enterFrame) {
this._y = this._y + 8;
this._x = this._x - 1.1;
this._rotation = random(360) + 1;
if ((this._y > 800) && (enemy._currentframe < 600)) {
this.removeMovieClip();
reset();
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.S1)) {
_root.shind.play();
_root.shields.nextFrame();
if ((_root.shields._currentframe >= 200) && (this.hitTest(_root.S1))) {
_root.hull.nextFrame();
}
}
}
Frame 94
_quality = "HIGH";
Symbol 6 MovieClip Frame 5
stop();
Symbol 7 MovieClip Frame 1
stop();
Symbol 7 MovieClip Frame 2
stop();
_root.accur = _root.accur + 1;
Symbol 23 MovieClip Frame 40
stop();
Symbol 24 MovieClip Frame 1
stop();
Symbol 24 MovieClip Frame 2
stop();
_root.accur = _root.accur + 1;
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 2
stop();
Symbol 37 MovieClip Frame 31
stop();
Symbol 38 MovieClip Frame 71
stop();
Symbol 53 Button
on (release) {
nextFrame();
_root.clip._alpha = 0;
}
Symbol 55 MovieClip Frame 400
_root.nextFrame();
Symbol 77 MovieClip Frame 401
stop();
Symbol 78 MovieClip Frame 1
ifFrameLoaded (40) {
gotoAndStop (41);
}
play();
Symbol 78 MovieClip Frame 40
gotoAndPlay (1);
Symbol 78 MovieClip Frame 41
stop();
Symbol 78 MovieClip Frame 42
_quality = "LOW";
Symbol 84 MovieClip Frame 1
total = Math.round(_root.getBytesTotal());
curr = Math.round(_root.getBytesLoaded());
play();
Symbol 85 Button
on (release) {
getURL ("http://www.despotdepot.com");
}
Symbol 87 Button
on (release) {
gotoAndStop (2);
}
Symbol 88 Button
on (release) {
gotoAndStop (1);
}
Symbol 90 Button
on (release) {
gotoAndStop (3);
}
Symbol 96 Button
on (release) {
_root.gotoAndStop("credits");
}
Symbol 118 Button
on (release) {
nextFrame();
}
Symbol 121 Button
on (release) {
prevFrame();
}
Symbol 123 MovieClip Frame 1
stop();
Symbol 126 Button
on (release) {
gotoAndStop (11);
}
Symbol 127 Button
on (release) {
gotoAndStop (12);
}
Symbol 128 Button
on (release) {
gotoAndStop (13);
}
Symbol 129 Button
on (release) {
gotoAndStop (4);
}
Symbol 130 Button
on (release) {
gotoAndStop (6);
}
Symbol 131 Button
on (release) {
gotoAndStop (5);
}
Symbol 132 Button
on (release) {
gotoAndStop (7);
}
Symbol 133 Button
on (release) {
gotoAndStop (9);
}
Symbol 134 Button
on (release) {
gotoAndStop (8);
}
Symbol 135 Button
on (release) {
gotoAndStop (10);
}
Symbol 136 Button
on (release) {
gotoAndStop (3);
}
Symbol 137 Button
on (release) {
gotoAndStop (2);
}
Symbol 160 Button
on (release) {
gotoAndStop (1);
}
Symbol 197 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 2
stop();
Symbol 210 MovieClip Frame 3
stop();
Symbol 210 MovieClip Frame 4
play();
Symbol 210 MovieClip Frame 5
play();
Symbol 210 MovieClip Frame 6
play();
Symbol 210 MovieClip Frame 7
play();
Symbol 210 MovieClip Frame 8
play();
Symbol 210 MovieClip Frame 9
play();
Symbol 210 MovieClip Frame 10
play();
Symbol 210 MovieClip Frame 11
play();
Symbol 210 MovieClip Frame 12
play();
Symbol 210 MovieClip Frame 13
stop();
_root.kills = _root.kills + 1;
_root.killcount = _root.killcount + 1;
Symbol 219 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 2
gotoAndStop (1);
Symbol 219 MovieClip Frame 3
stop();
Symbol 225 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 9
gotoAndStop (1);
Symbol 226 MovieClip Frame 1
stop();
if ((_root.b = 1)) {
gotoAndStop (1);
}
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 3
stop();
Symbol 230 Button
on (keyPress "z") {
i = i + 1;
duplicateMovieClip (_root.bullet, "bullet" + i, i);
_root.shots = _root.shots + 1;
if ((_root.chassisupgrade == 1) or (_root.chassisupgrade == 2)) {
i = i + 1;
duplicateMovieClip (_root.plasma, "plasma" + i, i);
_root.shots = _root.shots + 1;
} else {
stop();
}
}
on (keyPress "x") {
if ((_root.upgradelaser == 1) and Key.isDown(Key.getCode(88))) {
i = i + 1;
duplicateMovieClip (_root.bullet2, "bullet2" + i, i);
_root.shots = _root.shots + 1;
if ((_root.chassisupgrade == 1) or (_root.chassisupgrade == 2)) {
i = i + 1;
duplicateMovieClip (_root.plasma2, "plasma2" + i, i);
_root.shots = _root.shots + 1;
}
} else {
stop();
}
}
on (keyPress "a") {
if (((_root.upgrademissile == 1) and Key.isDown(Key.getCode(65))) and (_root.missilestock != 0)) {
i = i + 1;
duplicateMovieClip (_root.missile, "missile" + i, i);
_root.shots = _root.shots + 1;
_root.missilestock = _root.missilestock - 1;
} else {
stop();
}
}
on (keyPress "s") {
if (((_root.upgrademine == 1) and Key.isDown(Key.getCode(83))) and (_root.minestock != 0)) {
i = i + 1;
duplicateMovieClip (_root.minelay, "minelay" + i, i);
_root.shots = _root.shots + 1;
_root.minestock = _root.minestock - 1;
} else {
stop();
}
}
on (keyPress "d") {
if (((_root.upgrademine == 1) and Key.isDown(Key.getCode(68))) and (_root.minestock != 0)) {
i = i + 1;
duplicateMovieClip (_root.minelay2, "minelay2" + i, i);
_root.shots = _root.shots + 1;
_root.minestock = _root.minestock - 1;
} else {
stop();
}
}
Symbol 243 Button
on (keyPress "q") {
if (_root.bgvisible == 1) {
_root.bgvisible = _root.bgvisible - 1;
} else {
_root.bgvisible = _root.bgvisible + 1;
}
}
Symbol 251 MovieClip Frame 2
if (_root.upgrademine == 1) {
play();
} else {
gotoAndPlay (1);
}
Symbol 251 MovieClip Frame 200
if ((_root.upgrademine == 1) and (_root.minestock < 8)) {
_root.minestock = _root.minestock + 1;
}
gotoAndPlay (1);
if ((_root.upgrademine == 1) and (_root.mineprod == 1)) {
gotoAndPlay (300);
}
Symbol 251 MovieClip Frame 400
if ((_root.upgrademine == 1) and (_root.minestock < 8)) {
_root.minestock = _root.minestock + 1;
}
gotoAndPlay (300);
Symbol 254 Button
on (keyPress "m") {
stopAllSounds();
}
Symbol 260 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 2
stop();
Symbol 260 MovieClip Frame 3
stop();
Symbol 260 MovieClip Frame 4
stop();
Symbol 260 MovieClip Frame 5
stop();
Symbol 260 MovieClip Frame 6
stop();
Symbol 260 MovieClip Frame 7
stop();
Symbol 260 MovieClip Frame 8
stop();
Symbol 260 MovieClip Frame 9
stop();
Symbol 260 MovieClip Frame 10
stop();
Symbol 260 MovieClip Frame 11
stop();
Symbol 260 MovieClip Frame 12
stop();
Symbol 260 MovieClip Frame 13
stop();
Symbol 260 MovieClip Frame 14
stop();
Symbol 260 MovieClip Frame 15
stop();
Symbol 260 MovieClip Frame 16
stop();
Symbol 260 MovieClip Frame 17
stop();
Symbol 260 MovieClip Frame 18
stop();
Symbol 260 MovieClip Frame 19
stop();
Symbol 260 MovieClip Frame 20
stop();
Symbol 260 MovieClip Frame 21
stop();
Symbol 260 MovieClip Frame 22
stop();
Symbol 260 MovieClip Frame 23
stop();
Symbol 260 MovieClip Frame 24
stop();
Symbol 260 MovieClip Frame 25
stop();
Symbol 260 MovieClip Frame 26
stop();
Symbol 260 MovieClip Frame 27
stop();
Symbol 260 MovieClip Frame 28
stop();
Symbol 260 MovieClip Frame 29
stop();
Symbol 260 MovieClip Frame 30
stop();
Symbol 260 MovieClip Frame 31
stop();
Symbol 260 MovieClip Frame 32
stop();
Symbol 260 MovieClip Frame 33
stop();
Symbol 260 MovieClip Frame 34
stop();
Symbol 260 MovieClip Frame 35
stop();
Symbol 260 MovieClip Frame 36
stop();
Symbol 260 MovieClip Frame 37
stop();
Symbol 260 MovieClip Frame 38
stop();
Symbol 260 MovieClip Frame 39
stop();
Symbol 260 MovieClip Frame 40
stop();
Symbol 260 MovieClip Frame 41
stop();
Symbol 260 MovieClip Frame 42
stop();
Symbol 260 MovieClip Frame 43
stop();
Symbol 260 MovieClip Frame 44
stop();
Symbol 260 MovieClip Frame 45
stop();
Symbol 260 MovieClip Frame 46
stop();
Symbol 260 MovieClip Frame 47
stop();
Symbol 260 MovieClip Frame 48
stop();
Symbol 260 MovieClip Frame 49
stop();
Symbol 260 MovieClip Frame 50
stop();
Symbol 260 MovieClip Frame 51
stop();
Symbol 260 MovieClip Frame 52
stop();
Symbol 260 MovieClip Frame 53
stop();
Symbol 260 MovieClip Frame 54
stop();
Symbol 260 MovieClip Frame 55
stop();
Symbol 260 MovieClip Frame 56
stop();
Symbol 260 MovieClip Frame 57
stop();
Symbol 260 MovieClip Frame 58
stop();
Symbol 260 MovieClip Frame 59
stop();
Symbol 260 MovieClip Frame 60
stop();
Symbol 260 MovieClip Frame 61
stop();
Symbol 260 MovieClip Frame 62
stop();
Symbol 260 MovieClip Frame 63
stop();
Symbol 260 MovieClip Frame 64
stop();
Symbol 260 MovieClip Frame 65
stop();
Symbol 260 MovieClip Frame 66
stop();
Symbol 260 MovieClip Frame 67
stop();
Symbol 260 MovieClip Frame 68
stop();
Symbol 260 MovieClip Frame 69
stop();
Symbol 260 MovieClip Frame 70
stop();
Symbol 260 MovieClip Frame 71
stop();
Symbol 260 MovieClip Frame 72
stop();
Symbol 260 MovieClip Frame 73
stop();
Symbol 260 MovieClip Frame 74
stop();
Symbol 260 MovieClip Frame 75
stop();
Symbol 260 MovieClip Frame 76
stop();
Symbol 260 MovieClip Frame 77
stop();
Symbol 260 MovieClip Frame 78
stop();
Symbol 260 MovieClip Frame 79
stop();
Symbol 260 MovieClip Frame 80
stop();
Symbol 260 MovieClip Frame 81
stop();
Symbol 260 MovieClip Frame 82
stop();
Symbol 260 MovieClip Frame 83
stop();
Symbol 260 MovieClip Frame 84
stop();
Symbol 260 MovieClip Frame 85
stop();
Symbol 260 MovieClip Frame 86
stop();
Symbol 260 MovieClip Frame 87
stop();
Symbol 260 MovieClip Frame 88
stop();
Symbol 260 MovieClip Frame 89
stop();
Symbol 260 MovieClip Frame 90
stop();
Symbol 260 MovieClip Frame 91
stop();
Symbol 260 MovieClip Frame 92
stop();
Symbol 260 MovieClip Frame 93
stop();
Symbol 260 MovieClip Frame 94
stop();
Symbol 260 MovieClip Frame 95
stop();
Symbol 260 MovieClip Frame 96
stop();
Symbol 260 MovieClip Frame 97
stop();
Symbol 260 MovieClip Frame 98
stop();
Symbol 260 MovieClip Frame 99
stop();
Symbol 260 MovieClip Frame 100
stop();
Symbol 260 MovieClip Frame 101
stop();
Symbol 260 MovieClip Frame 102
stop();
Symbol 260 MovieClip Frame 103
stop();
Symbol 260 MovieClip Frame 104
stop();
Symbol 260 MovieClip Frame 105
stop();
Symbol 260 MovieClip Frame 106
stop();
Symbol 260 MovieClip Frame 107
stop();
Symbol 260 MovieClip Frame 108
stop();
Symbol 260 MovieClip Frame 109
stop();
Symbol 260 MovieClip Frame 110
stop();
Symbol 260 MovieClip Frame 111
stop();
Symbol 260 MovieClip Frame 112
stop();
Symbol 260 MovieClip Frame 113
stop();
Symbol 260 MovieClip Frame 114
stop();
Symbol 260 MovieClip Frame 115
stop();
Symbol 260 MovieClip Frame 116
stop();
Symbol 260 MovieClip Frame 117
stop();
Symbol 260 MovieClip Frame 118
stop();
Symbol 260 MovieClip Frame 119
stop();
Symbol 260 MovieClip Frame 120
stop();
Symbol 260 MovieClip Frame 121
stop();
Symbol 260 MovieClip Frame 122
stop();
Symbol 260 MovieClip Frame 123
stop();
Symbol 260 MovieClip Frame 124
stop();
Symbol 260 MovieClip Frame 125
stop();
Symbol 260 MovieClip Frame 126
stop();
Symbol 260 MovieClip Frame 127
stop();
Symbol 260 MovieClip Frame 128
stop();
Symbol 260 MovieClip Frame 129
stop();
Symbol 260 MovieClip Frame 130
stop();
Symbol 260 MovieClip Frame 131
stop();
Symbol 260 MovieClip Frame 132
stop();
Symbol 260 MovieClip Frame 133
stop();
Symbol 260 MovieClip Frame 134
stop();
Symbol 260 MovieClip Frame 135
stop();
Symbol 260 MovieClip Frame 136
stop();
Symbol 260 MovieClip Frame 137
stop();
Symbol 260 MovieClip Frame 138
stop();
Symbol 260 MovieClip Frame 139
stop();
Symbol 260 MovieClip Frame 140
stop();
Symbol 260 MovieClip Frame 141
stop();
Symbol 260 MovieClip Frame 142
stop();
Symbol 260 MovieClip Frame 143
stop();
Symbol 260 MovieClip Frame 144
stop();
Symbol 260 MovieClip Frame 145
stop();
Symbol 260 MovieClip Frame 146
stop();
Symbol 260 MovieClip Frame 147
stop();
Symbol 260 MovieClip Frame 148
stop();
Symbol 260 MovieClip Frame 149
stop();
Symbol 260 MovieClip Frame 150
stop();
Symbol 260 MovieClip Frame 151
stop();
Symbol 260 MovieClip Frame 152
stop();
Symbol 260 MovieClip Frame 153
stop();
Symbol 260 MovieClip Frame 154
stop();
Symbol 260 MovieClip Frame 155
stop();
Symbol 260 MovieClip Frame 156
stop();
Symbol 260 MovieClip Frame 157
stop();
Symbol 260 MovieClip Frame 158
stop();
Symbol 260 MovieClip Frame 159
stop();
Symbol 260 MovieClip Frame 160
stop();
Symbol 260 MovieClip Frame 161
stop();
Symbol 260 MovieClip Frame 162
stop();
Symbol 260 MovieClip Frame 163
stop();
Symbol 260 MovieClip Frame 164
stop();
Symbol 260 MovieClip Frame 165
stop();
Symbol 260 MovieClip Frame 166
stop();
Symbol 260 MovieClip Frame 167
stop();
Symbol 260 MovieClip Frame 168
stop();
Symbol 260 MovieClip Frame 169
stop();
Symbol 260 MovieClip Frame 170
stop();
Symbol 260 MovieClip Frame 171
stop();
Symbol 260 MovieClip Frame 172
stop();
Symbol 260 MovieClip Frame 173
stop();
Symbol 260 MovieClip Frame 174
stop();
Symbol 260 MovieClip Frame 175
stop();
Symbol 260 MovieClip Frame 176
stop();
Symbol 260 MovieClip Frame 177
stop();
Symbol 260 MovieClip Frame 178
stop();
Symbol 260 MovieClip Frame 179
stop();
Symbol 260 MovieClip Frame 180
stop();
Symbol 260 MovieClip Frame 181
stop();
Symbol 260 MovieClip Frame 182
stop();
Symbol 260 MovieClip Frame 183
stop();
Symbol 260 MovieClip Frame 184
stop();
Symbol 260 MovieClip Frame 185
stop();
Symbol 260 MovieClip Frame 186
stop();
Symbol 260 MovieClip Frame 187
stop();
Symbol 260 MovieClip Frame 188
stop();
Symbol 260 MovieClip Frame 189
stop();
Symbol 260 MovieClip Frame 190
stop();
Symbol 260 MovieClip Frame 191
stop();
Symbol 260 MovieClip Frame 192
stop();
Symbol 260 MovieClip Frame 193
stop();
Symbol 260 MovieClip Frame 194
stop();
Symbol 260 MovieClip Frame 195
stop();
Symbol 260 MovieClip Frame 196
stop();
Symbol 260 MovieClip Frame 197
stop();
Symbol 260 MovieClip Frame 198
stop();
Symbol 260 MovieClip Frame 199
stop();
Symbol 260 MovieClip Frame 200
stop();
Symbol 260 MovieClip Frame 201
stop();
Symbol 260 MovieClip Frame 202
stop();
Symbol 260 MovieClip Frame 203
stop();
Symbol 260 MovieClip Frame 204
stop();
Symbol 260 MovieClip Frame 205
stop();
Symbol 260 MovieClip Frame 206
stop();
Symbol 260 MovieClip Frame 207
stop();
Symbol 260 MovieClip Frame 208
stop();
Symbol 260 MovieClip Frame 209
stop();
Symbol 260 MovieClip Frame 210
stop();
Symbol 260 MovieClip Frame 211
stop();
Symbol 260 MovieClip Frame 212
stop();
Symbol 260 MovieClip Frame 213
stop();
Symbol 260 MovieClip Frame 214
stop();
Symbol 260 MovieClip Frame 215
stop();
Symbol 260 MovieClip Frame 216
stop();
Symbol 260 MovieClip Frame 217
stop();
Symbol 260 MovieClip Frame 218
stop();
Symbol 260 MovieClip Frame 219
stop();
Symbol 260 MovieClip Frame 220
stop();
Symbol 260 MovieClip Frame 221
stop();
Symbol 260 MovieClip Frame 222
stop();
Symbol 260 MovieClip Frame 223
stop();
Symbol 260 MovieClip Frame 224
stop();
Symbol 260 MovieClip Frame 225
stop();
Symbol 260 MovieClip Frame 226
stop();
Symbol 260 MovieClip Frame 227
stop();
Symbol 260 MovieClip Frame 228
stop();
Symbol 260 MovieClip Frame 229
stop();
Symbol 260 MovieClip Frame 230
stop();
Symbol 260 MovieClip Frame 231
stop();
Symbol 260 MovieClip Frame 232
stop();
Symbol 260 MovieClip Frame 233
stop();
Symbol 260 MovieClip Frame 234
stop();
Symbol 260 MovieClip Frame 235
stop();
Symbol 260 MovieClip Frame 236
stop();
Symbol 260 MovieClip Frame 237
stop();
Symbol 260 MovieClip Frame 238
stop();
Symbol 260 MovieClip Frame 239
stop();
Symbol 260 MovieClip Frame 240
stop();
Symbol 260 MovieClip Frame 241
stop();
Symbol 260 MovieClip Frame 242
stop();
Symbol 260 MovieClip Frame 243
stop();
Symbol 260 MovieClip Frame 244
stop();
Symbol 260 MovieClip Frame 245
stop();
Symbol 260 MovieClip Frame 246
stop();
Symbol 260 MovieClip Frame 247
stop();
Symbol 260 MovieClip Frame 248
stop();
Symbol 260 MovieClip Frame 249
stop();
Symbol 260 MovieClip Frame 250
stop();
Symbol 260 MovieClip Frame 251
stop();
Symbol 260 MovieClip Frame 252
stop();
Symbol 260 MovieClip Frame 253
stop();
Symbol 260 MovieClip Frame 254
stop();
Symbol 260 MovieClip Frame 255
stop();
Symbol 260 MovieClip Frame 256
stop();
Symbol 260 MovieClip Frame 257
stop();
Symbol 260 MovieClip Frame 258
stop();
Symbol 260 MovieClip Frame 259
stop();
Symbol 260 MovieClip Frame 260
stop();
Symbol 260 MovieClip Frame 261
stop();
Symbol 260 MovieClip Frame 262
stop();
Symbol 260 MovieClip Frame 263
stop();
Symbol 260 MovieClip Frame 264
stop();
Symbol 260 MovieClip Frame 265
stop();
Symbol 260 MovieClip Frame 266
stop();
Symbol 260 MovieClip Frame 267
stop();
Symbol 260 MovieClip Frame 268
stop();
Symbol 260 MovieClip Frame 269
stop();
Symbol 260 MovieClip Frame 270
stop();
Symbol 260 MovieClip Frame 271
stop();
Symbol 260 MovieClip Frame 272
stop();
Symbol 260 MovieClip Frame 273
stop();
Symbol 260 MovieClip Frame 274
stop();
Symbol 260 MovieClip Frame 275
stop();
Symbol 260 MovieClip Frame 276
stop();
Symbol 260 MovieClip Frame 277
stop();
Symbol 260 MovieClip Frame 278
stop();
Symbol 260 MovieClip Frame 279
stop();
Symbol 260 MovieClip Frame 280
stop();
Symbol 260 MovieClip Frame 281
stop();
Symbol 260 MovieClip Frame 282
stop();
Symbol 260 MovieClip Frame 283
stop();
Symbol 260 MovieClip Frame 284
stop();
Symbol 260 MovieClip Frame 285
stop();
Symbol 260 MovieClip Frame 286
stop();
Symbol 260 MovieClip Frame 287
stop();
Symbol 260 MovieClip Frame 288
stop();
Symbol 260 MovieClip Frame 289
stop();
Symbol 260 MovieClip Frame 290
stop();
Symbol 260 MovieClip Frame 291
stop();
Symbol 260 MovieClip Frame 292
stop();
Symbol 260 MovieClip Frame 293
stop();
Symbol 260 MovieClip Frame 294
stop();
Symbol 260 MovieClip Frame 295
stop();
Symbol 260 MovieClip Frame 296
stop();
Symbol 260 MovieClip Frame 297
stop();
Symbol 260 MovieClip Frame 298
stop();
Symbol 260 MovieClip Frame 299
stop();
Symbol 260 MovieClip Frame 300
stop();
Symbol 260 MovieClip Frame 301
if (_root.level == 1) {
_root.gotoAndStop("GAMEOVER 1");
}
if (_root.level == 2) {
_root.gotoAndStop("GAMEOVER 2");
}
if (_root.level == 3) {
_root.gotoAndStop("GAMEOVER 3");
}
if (_root.level == 4) {
_root.gotoAndStop("GAMEOVER 4");
}
Symbol 263 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 200
stop();
hullint = 0;
Symbol 263 MovieClip Frame 201
prevFrame();
Symbol 280 MovieClip Frame 1
perc = (_root.accur / _root.shots) * 100;
Symbol 306 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 2
stop();
Symbol 324 MovieClip Frame 3
stop();
Symbol 324 MovieClip Frame 4
stop();
Symbol 324 MovieClip Frame 5
stop();
Symbol 324 MovieClip Frame 6
stop();
Symbol 324 MovieClip Frame 7
stop();
Symbol 324 MovieClip Frame 8
stop();
Symbol 324 MovieClip Frame 9
stop();
Symbol 324 MovieClip Frame 10
stop();
Symbol 324 MovieClip Frame 11
stop();
Symbol 324 MovieClip Frame 12
stop();
Symbol 324 MovieClip Frame 13
stop();
Symbol 324 MovieClip Frame 14
stop();
Symbol 324 MovieClip Frame 15
stop();
Symbol 324 MovieClip Frame 16
stop();
Symbol 324 MovieClip Frame 17
stop();
Symbol 324 MovieClip Frame 18
stop();
Symbol 324 MovieClip Frame 19
stop();
Symbol 324 MovieClip Frame 20
stop();
Symbol 324 MovieClip Frame 21
stop();
Symbol 324 MovieClip Frame 22
stop();
Symbol 324 MovieClip Frame 23
stop();
Symbol 324 MovieClip Frame 24
stop();
Symbol 324 MovieClip Frame 25
stop();
Symbol 324 MovieClip Frame 26
stop();
Symbol 324 MovieClip Frame 27
stop();
Symbol 324 MovieClip Frame 28
stop();
Symbol 324 MovieClip Frame 29
stop();
Symbol 324 MovieClip Frame 30
stop();
Symbol 324 MovieClip Frame 31
stop();
Symbol 324 MovieClip Frame 32
stop();
Symbol 324 MovieClip Frame 33
play();
Symbol 324 MovieClip Frame 34
play();
Symbol 324 MovieClip Frame 35
play();
Symbol 324 MovieClip Frame 36
play();
Symbol 324 MovieClip Frame 37
play();
Symbol 324 MovieClip Frame 38
play();
Symbol 324 MovieClip Frame 39
play();
Symbol 324 MovieClip Frame 40
play();
Symbol 324 MovieClip Frame 41
play();
Symbol 324 MovieClip Frame 42
play();
Symbol 324 MovieClip Frame 43
play();
Symbol 324 MovieClip Frame 44
play();
Symbol 324 MovieClip Frame 45
play();
Symbol 324 MovieClip Frame 46
play();
Symbol 324 MovieClip Frame 47
play();
Symbol 324 MovieClip Frame 48
play();
Symbol 324 MovieClip Frame 49
play();
Symbol 324 MovieClip Frame 50
stop();
_root.kills = _root.kills + 1;
_root.killcount = _root.killcount + 1;
Symbol 327 MovieClip Frame 1
stop();
Symbol 331 MovieClip Frame 1
stop();
Symbol 331 MovieClip Frame 2
stop();
Symbol 331 MovieClip Frame 3
stop();
Symbol 331 MovieClip Frame 4
stop();
Symbol 331 MovieClip Frame 5
stop();
Symbol 331 MovieClip Frame 6
stop();
Symbol 331 MovieClip Frame 7
stop();
Symbol 331 MovieClip Frame 8
stop();
Symbol 331 MovieClip Frame 9
stop();
Symbol 331 MovieClip Frame 10
stop();
Symbol 331 MovieClip Frame 11
stop();
Symbol 331 MovieClip Frame 12
stop();
Symbol 331 MovieClip Frame 13
stop();
Symbol 331 MovieClip Frame 14
stop();
Symbol 331 MovieClip Frame 15
stop();
Symbol 331 MovieClip Frame 16
stop();
Symbol 331 MovieClip Frame 17
stop();
Symbol 331 MovieClip Frame 18
stop();
Symbol 331 MovieClip Frame 19
stop();
Symbol 331 MovieClip Frame 20
stop();
Symbol 331 MovieClip Frame 21
stop();
Symbol 331 MovieClip Frame 22
stop();
Symbol 331 MovieClip Frame 23
stop();
Symbol 331 MovieClip Frame 24
stop();
Symbol 331 MovieClip Frame 25
stop();
Symbol 331 MovieClip Frame 26
stop();
Symbol 331 MovieClip Frame 27
stop();
Symbol 331 MovieClip Frame 28
stop();
Symbol 331 MovieClip Frame 29
stop();
Symbol 331 MovieClip Frame 30
stop();
Symbol 331 MovieClip Frame 31
stop();
Symbol 331 MovieClip Frame 32
stop();
Symbol 331 MovieClip Frame 33
play();
Symbol 331 MovieClip Frame 34
play();
Symbol 331 MovieClip Frame 35
play();
Symbol 331 MovieClip Frame 36
play();
Symbol 331 MovieClip Frame 37
play();
Symbol 331 MovieClip Frame 38
play();
Symbol 331 MovieClip Frame 39
play();
Symbol 331 MovieClip Frame 40
play();
Symbol 331 MovieClip Frame 41
play();
Symbol 331 MovieClip Frame 42
play();
Symbol 331 MovieClip Frame 43
play();
Symbol 331 MovieClip Frame 44
play();
Symbol 331 MovieClip Frame 45
play();
Symbol 331 MovieClip Frame 46
play();
Symbol 331 MovieClip Frame 47
play();
Symbol 331 MovieClip Frame 48
play();
Symbol 331 MovieClip Frame 49
play();
Symbol 331 MovieClip Frame 50
stop();
_root.kills = _root.kills + 1;
_root.killcount = _root.killcount + 1;
Symbol 343 MovieClip Frame 1
gotoAndPlay (1);
Symbol 343 MovieClip Frame 80
stop();
this.removeMovieClip;
Symbol 350 Button
on (keyPress "b") {
play();
}
Symbol 352 Button
on (press) {
if ((_root.score >= 1750) and (_root.upgradebluelaser == 0)) {
_root.score = _root.score - 1750;
_root.bluelaserspeed = _root.bluelaserspeed + 15;
_root.upgradebluelaser = 1;
}
}
Symbol 353 Button
on (press) {
if (((_root.score >= 5000) and (_root.S3upgrade == 1)) and (_root.enginedrive == 0)) {
_root.score = _root.score - 5000;
_root.moveSpeed = 10;
_root.enginedrive = 1;
}
}
Symbol 354 Button
on (press) {
if ((_root.score >= 500) and (_root.upgradelaser == 0)) {
_root.upgradelaser = 1;
_root.score = _root.score - 500;
} else {
stop();
}
}
Symbol 366 Button
on (press) {
if (((_root.score >= 10000) and (_root.S3upgrade == 1)) and (_root.mineprod == 0)) {
_root.score = _root.score - 10000;
_root.mineprod = 1;
}
}
Symbol 368 Button
on (press) {
if (((_root.score >= 150) and (_root.upgrademissile == 1)) and (_root.missilestock < 24)) {
_root.missilestock = _root.missilestock + 1;
_root.score = _root.score - 150;
}
}
Symbol 370 Button
on (press) {
if (((_root.score >= 500) and (_root.missilespeedplus == 0)) and (_root.upgrademissile == 1)) {
_root.score = _root.score - 500;
_root.missilerootspeed = _root.missilerootspeed + 15;
_root.missilespeedplus = _root.missilespeedplus + 1;
}
}
Symbol 373 Button
on (press) {
if (((_root.score >= 2750) and (_root.S2upgrade == 0)) and (_root.chassisupgrade < 1)) {
_root.chassisupgrade = _root.chassisupgrade + 1;
_root.S2upgrade = 1;
_root.score = _root.score - 2750;
}
}
Symbol 374 Button
on (press) {
if ((_root.score >= 12000) and (_root.S3upgrade == 0)) {
_root.S3upgrade = _root.S3upgrade + 1;
_root.score = _root.score - 12000;
_root.chassisupgrade = _root.chassisupgrade + 4;
_root.upgrademine = 1;
if (_root.chassisupgrade > 2) {
_root.chassisupgrade = 2;
}
}
}
Symbol 375 Button
on (press) {
if ((_root.score >= 2000) and (_root.upgraderedlaser == 0)) {
_root.score = _root.score - 2000;
_root.redlaserspeed = _root.redlaserspeed + 10;
_root.upgraderedlaser = 1;
}
}
Symbol 377 Button
on (press) {
if ((_root.score >= 800) and (_root.upgrademissile == 0)) {
_root.upgrademissile = 1;
_root.score = _root.score - 800;
}
}
Symbol 388 Button
on (press) {
gotoAndStop (1);
}
Symbol 390 Button
on (press) {
if ((_root.score >= 1000) and (_root.shields._currentframe != 1)) {
_root.shields.gotoAndStop(1);
_root.score = _root.score - 1000;
}
}
Symbol 393 Button
on (press) {
if ((_root.score >= 2500) and (_root.hull._currentframe != 1)) {
_root.hull.gotoAndStop(1);
_root.score = _root.score - 2500;
}
}
Symbol 397 MovieClip Frame 1
stop();
Symbol 397 MovieClip Frame 2
play();
Instance of Symbol 263 MovieClip "shields" in Symbol 397 MovieClip Frame 2
onClipEvent (enterFrame) {
if (Key.isDown(9)) {
this.gotoAndStop(_currentframe - 50);
_root.battery.prevFrame();
}
}
Symbol 397 MovieClip Frame 3
buyscore = _root.score;
play();
Symbol 397 MovieClip Frame 4
gotoAndPlay (2);
Symbol 398 Button
on (keyPress "<Enter>") {
nextFrame();
}
Symbol 400 MovieClip Frame 1
stop();
Symbol 400 MovieClip Frame 2
stop();
Symbol 522 MovieClip Frame 1
stop();
Symbol 522 MovieClip Frame 2
stop();
Symbol 522 MovieClip Frame 3
stop();
Symbol 522 MovieClip Frame 4
stop();
Symbol 522 MovieClip Frame 5
stop();
Symbol 522 MovieClip Frame 6
stop();
Symbol 522 MovieClip Frame 7
stop();
Symbol 522 MovieClip Frame 8
stop();
Symbol 522 MovieClip Frame 9
stop();
Symbol 522 MovieClip Frame 10
stop();
Symbol 522 MovieClip Frame 11
stop();
Symbol 522 MovieClip Frame 12
stop();
Symbol 522 MovieClip Frame 13
stop();
Symbol 522 MovieClip Frame 14
stop();
Symbol 522 MovieClip Frame 15
stop();
Symbol 522 MovieClip Frame 16
stop();
Symbol 522 MovieClip Frame 17
stop();
Symbol 522 MovieClip Frame 18
stop();
Symbol 522 MovieClip Frame 19
stop();
Symbol 522 MovieClip Frame 20
stop();
Symbol 522 MovieClip Frame 21
stop();
Symbol 522 MovieClip Frame 22
stop();
Symbol 522 MovieClip Frame 23
stop();
Symbol 522 MovieClip Frame 24
stop();
Symbol 522 MovieClip Frame 25
stop();
Symbol 522 MovieClip Frame 26
stop();
Symbol 522 MovieClip Frame 27
stop();
Symbol 522 MovieClip Frame 28
stop();
Symbol 522 MovieClip Frame 29
stop();
Symbol 522 MovieClip Frame 30
stop();
Symbol 522 MovieClip Frame 31
stop();
Symbol 522 MovieClip Frame 32
stop();
Symbol 522 MovieClip Frame 33
stop();
Symbol 522 MovieClip Frame 34
stop();
Symbol 522 MovieClip Frame 35
stop();
Symbol 522 MovieClip Frame 36
stop();
Symbol 522 MovieClip Frame 37
stop();
Symbol 522 MovieClip Frame 38
stop();
Symbol 522 MovieClip Frame 39
stop();
Symbol 522 MovieClip Frame 40
stop();
Symbol 522 MovieClip Frame 41
stop();
Symbol 522 MovieClip Frame 42
stop();
Symbol 522 MovieClip Frame 43
stop();
Symbol 522 MovieClip Frame 44
stop();
Symbol 522 MovieClip Frame 45
stop();
Symbol 522 MovieClip Frame 46
stop();
Symbol 522 MovieClip Frame 47
stop();
Symbol 522 MovieClip Frame 48
stop();
Symbol 522 MovieClip Frame 49
stop();
Symbol 522 MovieClip Frame 50
stop();
Symbol 522 MovieClip Frame 51
stop();
Symbol 522 MovieClip Frame 52
stop();
Symbol 522 MovieClip Frame 53
stop();
Symbol 522 MovieClip Frame 54
stop();
Symbol 522 MovieClip Frame 55
stop();
Symbol 522 MovieClip Frame 56
stop();
Symbol 522 MovieClip Frame 57
stop();
Symbol 522 MovieClip Frame 58
stop();
Symbol 522 MovieClip Frame 59
stop();
Symbol 522 MovieClip Frame 60
stop();
Symbol 522 MovieClip Frame 61
stop();
Symbol 522 MovieClip Frame 62
stop();
Symbol 522 MovieClip Frame 63
stop();
Symbol 522 MovieClip Frame 64
stop();
Symbol 522 MovieClip Frame 65
stop();
Symbol 522 MovieClip Frame 66
stop();
Symbol 522 MovieClip Frame 67
stop();
Symbol 522 MovieClip Frame 68
stop();
Symbol 522 MovieClip Frame 69
stop();
Symbol 522 MovieClip Frame 70
stop();
Symbol 522 MovieClip Frame 71
stop();
Symbol 522 MovieClip Frame 72
stop();
Symbol 522 MovieClip Frame 73
stop();
Symbol 522 MovieClip Frame 74
stop();
Symbol 522 MovieClip Frame 75
stop();
Symbol 522 MovieClip Frame 76
stop();
Symbol 522 MovieClip Frame 77
stop();
Symbol 522 MovieClip Frame 78
stop();
Symbol 522 MovieClip Frame 79
stop();
Symbol 522 MovieClip Frame 80
stop();
Symbol 522 MovieClip Frame 81
stop();
Symbol 522 MovieClip Frame 82
stop();
Symbol 522 MovieClip Frame 83
stop();
Symbol 522 MovieClip Frame 84
stop();
Symbol 522 MovieClip Frame 85
stop();
Symbol 522 MovieClip Frame 86
stop();
Symbol 522 MovieClip Frame 87
stop();
Symbol 522 MovieClip Frame 88
stop();
Symbol 522 MovieClip Frame 89
stop();
Symbol 522 MovieClip Frame 90
stop();
Symbol 522 MovieClip Frame 91
stop();
Symbol 522 MovieClip Frame 92
stop();
Symbol 522 MovieClip Frame 93
stop();
Symbol 522 MovieClip Frame 94
stop();
Symbol 522 MovieClip Frame 95
stop();
Symbol 522 MovieClip Frame 96
stop();
Symbol 522 MovieClip Frame 97
stop();
Symbol 522 MovieClip Frame 98
stop();
Symbol 522 MovieClip Frame 99
stop();
Symbol 522 MovieClip Frame 100
stop();
Symbol 522 MovieClip Frame 101
stop();
Symbol 522 MovieClip Frame 102
stop();
Symbol 522 MovieClip Frame 103
stop();
Symbol 522 MovieClip Frame 104
stop();
Symbol 522 MovieClip Frame 105
stop();
Symbol 522 MovieClip Frame 106
stop();
Symbol 522 MovieClip Frame 107
stop();
Symbol 522 MovieClip Frame 108
stop();
Symbol 522 MovieClip Frame 109
stop();
Symbol 522 MovieClip Frame 110
stop();
Symbol 522 MovieClip Frame 111
stop();
Symbol 522 MovieClip Frame 112
stop();
Symbol 522 MovieClip Frame 113
stop();
Symbol 522 MovieClip Frame 114
stop();
Symbol 522 MovieClip Frame 115
stop();
Symbol 522 MovieClip Frame 116
stop();
Symbol 522 MovieClip Frame 117
stop();
Symbol 522 MovieClip Frame 118
stop();
Symbol 522 MovieClip Frame 119
stop();
Symbol 522 MovieClip Frame 120
stop();
Symbol 522 MovieClip Frame 121
stop();
Symbol 522 MovieClip Frame 122
stop();
Symbol 522 MovieClip Frame 123
stop();
Symbol 522 MovieClip Frame 124
stop();
Symbol 522 MovieClip Frame 125
stop();
Symbol 522 MovieClip Frame 126
stop();
Symbol 522 MovieClip Frame 127
stop();
Symbol 522 MovieClip Frame 128
stop();
Symbol 522 MovieClip Frame 129
stop();
Symbol 522 MovieClip Frame 130
stop();
Symbol 522 MovieClip Frame 131
stop();
Symbol 522 MovieClip Frame 132
stop();
Symbol 522 MovieClip Frame 133
stop();
Symbol 522 MovieClip Frame 134
stop();
Symbol 522 MovieClip Frame 135
stop();
Symbol 522 MovieClip Frame 136
stop();
Symbol 522 MovieClip Frame 137
stop();
Symbol 522 MovieClip Frame 138
stop();
Symbol 522 MovieClip Frame 139
stop();
Symbol 522 MovieClip Frame 140
stop();
Symbol 522 MovieClip Frame 141
stop();
Symbol 522 MovieClip Frame 142
stop();
Symbol 522 MovieClip Frame 143
stop();
Symbol 522 MovieClip Frame 144
stop();
Symbol 522 MovieClip Frame 145
stop();
Symbol 522 MovieClip Frame 146
stop();
Symbol 522 MovieClip Frame 147
stop();
Symbol 522 MovieClip Frame 148
stop();
Symbol 522 MovieClip Frame 149
stop();
Symbol 522 MovieClip Frame 150
stop();
Symbol 522 MovieClip Frame 151
stop();
Symbol 522 MovieClip Frame 152
stop();
Symbol 522 MovieClip Frame 153
stop();
Symbol 522 MovieClip Frame 154
stop();
Symbol 522 MovieClip Frame 155
stop();
Symbol 522 MovieClip Frame 156
stop();
Symbol 522 MovieClip Frame 157
stop();
Symbol 522 MovieClip Frame 158
stop();
Symbol 522 MovieClip Frame 159
stop();
Symbol 522 MovieClip Frame 160
stop();
Symbol 522 MovieClip Frame 161
stop();
Symbol 522 MovieClip Frame 162
stop();
Symbol 522 MovieClip Frame 163
stop();
Symbol 522 MovieClip Frame 164
stop();
Symbol 522 MovieClip Frame 165
stop();
Symbol 522 MovieClip Frame 166
stop();
Symbol 522 MovieClip Frame 167
stop();
Symbol 522 MovieClip Frame 168
stop();
Symbol 522 MovieClip Frame 169
stop();
Symbol 522 MovieClip Frame 170
stop();
Symbol 522 MovieClip Frame 171
stop();
Symbol 522 MovieClip Frame 172
stop();
Symbol 522 MovieClip Frame 173
stop();
Symbol 522 MovieClip Frame 174
stop();
Symbol 522 MovieClip Frame 175
stop();
Symbol 522 MovieClip Frame 176
stop();
Symbol 522 MovieClip Frame 177
stop();
Symbol 522 MovieClip Frame 178
stop();
Symbol 522 MovieClip Frame 179
stop();
Symbol 522 MovieClip Frame 180
stop();
Symbol 522 MovieClip Frame 181
stop();
Symbol 522 MovieClip Frame 182
stop();
Symbol 522 MovieClip Frame 183
stop();
Symbol 522 MovieClip Frame 184
stop();
Symbol 522 MovieClip Frame 185
stop();
Symbol 522 MovieClip Frame 186
stop();
Symbol 522 MovieClip Frame 187
stop();
Symbol 522 MovieClip Frame 188
stop();
Symbol 522 MovieClip Frame 189
stop();
Symbol 522 MovieClip Frame 190
stop();
Symbol 522 MovieClip Frame 191
stop();
Symbol 522 MovieClip Frame 192
stop();
Symbol 522 MovieClip Frame 193
stop();
Symbol 522 MovieClip Frame 194
stop();
Symbol 522 MovieClip Frame 195
stop();
Symbol 522 MovieClip Frame 196
stop();
Symbol 522 MovieClip Frame 197
stop();
Symbol 522 MovieClip Frame 198
stop();
Symbol 522 MovieClip Frame 199
stop();
Symbol 522 MovieClip Frame 200
stop();
Symbol 522 MovieClip Frame 201
stop();
Symbol 522 MovieClip Frame 202
stop();
Symbol 522 MovieClip Frame 203
stop();
Symbol 522 MovieClip Frame 204
stop();
Symbol 522 MovieClip Frame 205
stop();
Symbol 522 MovieClip Frame 206
stop();
Symbol 522 MovieClip Frame 207
stop();
Symbol 522 MovieClip Frame 208
stop();
Symbol 522 MovieClip Frame 209
stop();
Symbol 522 MovieClip Frame 210
stop();
Symbol 522 MovieClip Frame 211
stop();
Symbol 522 MovieClip Frame 212
stop();
Symbol 522 MovieClip Frame 213
stop();
Symbol 522 MovieClip Frame 214
stop();
Symbol 522 MovieClip Frame 215
stop();
Symbol 522 MovieClip Frame 216
stop();
Symbol 522 MovieClip Frame 217
stop();
Symbol 522 MovieClip Frame 218
stop();
Symbol 522 MovieClip Frame 219
stop();
Symbol 522 MovieClip Frame 220
stop();
Symbol 522 MovieClip Frame 221
stop();
Symbol 522 MovieClip Frame 222
stop();
Symbol 522 MovieClip Frame 223
stop();
Symbol 522 MovieClip Frame 224
stop();
Symbol 522 MovieClip Frame 225
stop();
Symbol 522 MovieClip Frame 226
stop();
Symbol 522 MovieClip Frame 227
stop();
Symbol 522 MovieClip Frame 228
stop();
Symbol 522 MovieClip Frame 229
stop();
Symbol 522 MovieClip Frame 230
stop();
Symbol 522 MovieClip Frame 231
stop();
Symbol 522 MovieClip Frame 232
stop();
Symbol 522 MovieClip Frame 233
stop();
Symbol 522 MovieClip Frame 234
stop();
Symbol 522 MovieClip Frame 235
stop();
Symbol 522 MovieClip Frame 236
stop();
Symbol 522 MovieClip Frame 237
stop();
Symbol 522 MovieClip Frame 238
stop();
Symbol 522 MovieClip Frame 239
stop();
Symbol 522 MovieClip Frame 240
stop();
Symbol 522 MovieClip Frame 241
stop();
Symbol 522 MovieClip Frame 242
stop();
Symbol 522 MovieClip Frame 243
stop();
Symbol 522 MovieClip Frame 244
stop();
Symbol 522 MovieClip Frame 245
stop();
Symbol 522 MovieClip Frame 246
stop();
Symbol 522 MovieClip Frame 247
stop();
Symbol 522 MovieClip Frame 248
stop();
Symbol 522 MovieClip Frame 249
stop();
Symbol 522 MovieClip Frame 250
stop();
Symbol 522 MovieClip Frame 251
stop();
Symbol 522 MovieClip Frame 252
stop();
Symbol 522 MovieClip Frame 253
stop();
Symbol 522 MovieClip Frame 254
stop();
Symbol 522 MovieClip Frame 255
stop();
Symbol 522 MovieClip Frame 256
stop();
Symbol 522 MovieClip Frame 257
stop();
Symbol 522 MovieClip Frame 258
stop();
Symbol 522 MovieClip Frame 259
stop();
Symbol 522 MovieClip Frame 260
stop();
Symbol 522 MovieClip Frame 261
stop();
Symbol 522 MovieClip Frame 262
stop();
Symbol 522 MovieClip Frame 263
stop();
Symbol 522 MovieClip Frame 264
stop();
Symbol 522 MovieClip Frame 265
stop();
Symbol 522 MovieClip Frame 266
stop();
Symbol 522 MovieClip Frame 267
stop();
Symbol 522 MovieClip Frame 268
stop();
Symbol 522 MovieClip Frame 269
stop();
Symbol 522 MovieClip Frame 270
stop();
Symbol 522 MovieClip Frame 271
stop();
Symbol 522 MovieClip Frame 272
stop();
Symbol 522 MovieClip Frame 273
stop();
Symbol 522 MovieClip Frame 274
stop();
Symbol 522 MovieClip Frame 275
stop();
Symbol 522 MovieClip Frame 276
stop();
Symbol 522 MovieClip Frame 277
stop();
Symbol 522 MovieClip Frame 278
stop();
Symbol 522 MovieClip Frame 279
stop();
Symbol 522 MovieClip Frame 280
stop();
Symbol 522 MovieClip Frame 281
stop();
Symbol 522 MovieClip Frame 282
stop();
Symbol 522 MovieClip Frame 283
stop();
Symbol 522 MovieClip Frame 284
stop();
Symbol 522 MovieClip Frame 285
stop();
Symbol 522 MovieClip Frame 286
stop();
Symbol 522 MovieClip Frame 287
stop();
Symbol 522 MovieClip Frame 288
stop();
Symbol 522 MovieClip Frame 289
stop();
Symbol 522 MovieClip Frame 290
stop();
Symbol 522 MovieClip Frame 291
stop();
Symbol 522 MovieClip Frame 292
stop();
Symbol 522 MovieClip Frame 293
stop();
Symbol 522 MovieClip Frame 294
stop();
Symbol 522 MovieClip Frame 295
stop();
Symbol 522 MovieClip Frame 296
stop();
Symbol 522 MovieClip Frame 297
stop();
Symbol 522 MovieClip Frame 298
stop();
Symbol 522 MovieClip Frame 299
stop();
Symbol 522 MovieClip Frame 300
stop();
Symbol 522 MovieClip Frame 301
stop();
Symbol 522 MovieClip Frame 302
stop();
Symbol 522 MovieClip Frame 303
stop();
Symbol 522 MovieClip Frame 304
stop();
Symbol 522 MovieClip Frame 305
stop();
Symbol 522 MovieClip Frame 306
stop();
Symbol 522 MovieClip Frame 307
stop();
Symbol 522 MovieClip Frame 308
stop();
Symbol 522 MovieClip Frame 309
stop();
Symbol 522 MovieClip Frame 310
stop();
Symbol 522 MovieClip Frame 311
stop();
Symbol 522 MovieClip Frame 312
stop();
Symbol 522 MovieClip Frame 313
stop();
Symbol 522 MovieClip Frame 314
stop();
Symbol 522 MovieClip Frame 315
stop();
Symbol 522 MovieClip Frame 316
stop();
Symbol 522 MovieClip Frame 317
stop();
Symbol 522 MovieClip Frame 318
stop();
Symbol 522 MovieClip Frame 319
stop();
Symbol 522 MovieClip Frame 320
stop();
Symbol 522 MovieClip Frame 321
stop();
Symbol 522 MovieClip Frame 322
stop();
Symbol 522 MovieClip Frame 323
stop();
Symbol 522 MovieClip Frame 324
stop();
Symbol 522 MovieClip Frame 325
stop();
Symbol 522 MovieClip Frame 326
stop();
Symbol 522 MovieClip Frame 327
stop();
Symbol 522 MovieClip Frame 328
stop();
Symbol 522 MovieClip Frame 329
stop();
Symbol 522 MovieClip Frame 330
stop();
Symbol 522 MovieClip Frame 331
stop();
Symbol 522 MovieClip Frame 332
stop();
Symbol 522 MovieClip Frame 333
stop();
Symbol 522 MovieClip Frame 334
stop();
Symbol 522 MovieClip Frame 335
stop();
Symbol 522 MovieClip Frame 336
stop();
Symbol 522 MovieClip Frame 337
stop();
Symbol 522 MovieClip Frame 338
stop();
Symbol 522 MovieClip Frame 339
stop();
Symbol 522 MovieClip Frame 340
stop();
Symbol 522 MovieClip Frame 341
stop();
Symbol 522 MovieClip Frame 342
stop();
Symbol 522 MovieClip Frame 343
stop();
Symbol 522 MovieClip Frame 344
stop();
Symbol 522 MovieClip Frame 345
stop();
Symbol 522 MovieClip Frame 346
stop();
Symbol 522 MovieClip Frame 347
stop();
Symbol 522 MovieClip Frame 348
stop();
Symbol 522 MovieClip Frame 349
stop();
Symbol 522 MovieClip Frame 350
stop();
Symbol 522 MovieClip Frame 351
stop();
Symbol 522 MovieClip Frame 352
stop();
Symbol 522 MovieClip Frame 353
stop();
Symbol 522 MovieClip Frame 354
stop();
Symbol 522 MovieClip Frame 355
stop();
Symbol 522 MovieClip Frame 356
stop();
Symbol 522 MovieClip Frame 357
stop();
Symbol 522 MovieClip Frame 358
stop();
Symbol 522 MovieClip Frame 359
stop();
Symbol 522 MovieClip Frame 360
stop();
Symbol 522 MovieClip Frame 361
stop();
Symbol 522 MovieClip Frame 362
stop();
Symbol 522 MovieClip Frame 363
stop();
Symbol 522 MovieClip Frame 364
stop();
Symbol 522 MovieClip Frame 365
stop();
Symbol 522 MovieClip Frame 366
stop();
Symbol 522 MovieClip Frame 367
stop();
Symbol 522 MovieClip Frame 368
stop();
Symbol 522 MovieClip Frame 369
stop();
Symbol 522 MovieClip Frame 370
stop();
Symbol 522 MovieClip Frame 371
stop();
Symbol 522 MovieClip Frame 372
stop();
Symbol 522 MovieClip Frame 373
stop();
Symbol 522 MovieClip Frame 374
stop();
Symbol 522 MovieClip Frame 375
stop();
Symbol 522 MovieClip Frame 376
stop();
Symbol 522 MovieClip Frame 377
stop();
Symbol 522 MovieClip Frame 378
stop();
Symbol 522 MovieClip Frame 379
stop();
Symbol 522 MovieClip Frame 380
stop();
Symbol 522 MovieClip Frame 381
stop();
Symbol 522 MovieClip Frame 382
stop();
Symbol 522 MovieClip Frame 383
stop();
Symbol 522 MovieClip Frame 384
stop();
Symbol 522 MovieClip Frame 385
stop();
Symbol 522 MovieClip Frame 386
stop();
Symbol 522 MovieClip Frame 387
stop();
Symbol 522 MovieClip Frame 388
stop();
Symbol 522 MovieClip Frame 389
stop();
Symbol 522 MovieClip Frame 390
stop();
Symbol 522 MovieClip Frame 391
stop();
Symbol 522 MovieClip Frame 392
stop();
Symbol 522 MovieClip Frame 393
stop();
Symbol 522 MovieClip Frame 394
stop();
Symbol 522 MovieClip Frame 395
stop();
Symbol 522 MovieClip Frame 396
stop();
Symbol 522 MovieClip Frame 397
stop();
Symbol 522 MovieClip Frame 398
stop();
Symbol 522 MovieClip Frame 399
stop();
Symbol 522 MovieClip Frame 400
stop();
Symbol 522 MovieClip Frame 401
stop();
Symbol 522 MovieClip Frame 402
stop();
Symbol 522 MovieClip Frame 403
stop();
Symbol 522 MovieClip Frame 404
stop();
Symbol 522 MovieClip Frame 405
stop();
Symbol 522 MovieClip Frame 406
stop();
Symbol 522 MovieClip Frame 407
stop();
Symbol 522 MovieClip Frame 408
stop();
Symbol 522 MovieClip Frame 409
stop();
Symbol 522 MovieClip Frame 410
stop();
Symbol 522 MovieClip Frame 411
stop();
Symbol 522 MovieClip Frame 412
stop();
Symbol 522 MovieClip Frame 413
stop();
Symbol 522 MovieClip Frame 414
stop();
Symbol 522 MovieClip Frame 415
stop();
Symbol 522 MovieClip Frame 416
stop();
Symbol 522 MovieClip Frame 417
stop();
Symbol 522 MovieClip Frame 418
stop();
Symbol 522 MovieClip Frame 419
stop();
Symbol 522 MovieClip Frame 420
stop();
Symbol 522 MovieClip Frame 421
stop();
Symbol 522 MovieClip Frame 422
stop();
Symbol 522 MovieClip Frame 423
stop();
Symbol 522 MovieClip Frame 424
stop();
Symbol 522 MovieClip Frame 425
stop();
Symbol 522 MovieClip Frame 426
stop();
Symbol 522 MovieClip Frame 427
stop();
Symbol 522 MovieClip Frame 428
stop();
Symbol 522 MovieClip Frame 429
stop();
Symbol 522 MovieClip Frame 430
stop();
Symbol 522 MovieClip Frame 431
stop();
Symbol 522 MovieClip Frame 432
stop();
Symbol 522 MovieClip Frame 433
stop();
Symbol 522 MovieClip Frame 434
stop();
Symbol 522 MovieClip Frame 435
stop();
Symbol 522 MovieClip Frame 436
stop();
Symbol 522 MovieClip Frame 437
stop();
Symbol 522 MovieClip Frame 438
stop();
Symbol 522 MovieClip Frame 439
stop();
Symbol 522 MovieClip Frame 440
stop();
Symbol 522 MovieClip Frame 441
stop();
Symbol 522 MovieClip Frame 442
stop();
Symbol 522 MovieClip Frame 443
stop();
Symbol 522 MovieClip Frame 444
stop();
Symbol 522 MovieClip Frame 445
stop();
Symbol 522 MovieClip Frame 446
stop();
Symbol 522 MovieClip Frame 447
stop();
Symbol 522 MovieClip Frame 448
stop();
Symbol 522 MovieClip Frame 449
stop();
Symbol 522 MovieClip Frame 450
stop();
Symbol 522 MovieClip Frame 451
stop();
Symbol 522 MovieClip Frame 452
stop();
Symbol 522 MovieClip Frame 453
stop();
Symbol 522 MovieClip Frame 454
stop();
Symbol 522 MovieClip Frame 455
stop();
Symbol 522 MovieClip Frame 456
stop();
Symbol 522 MovieClip Frame 457
stop();
Symbol 522 MovieClip Frame 458
stop();
Symbol 522 MovieClip Frame 459
stop();
Symbol 522 MovieClip Frame 460
stop();
Symbol 522 MovieClip Frame 461
stop();
Symbol 522 MovieClip Frame 462
stop();
Symbol 522 MovieClip Frame 463
stop();
Symbol 522 MovieClip Frame 464
stop();
Symbol 522 MovieClip Frame 465
stop();
Symbol 522 MovieClip Frame 466
stop();
Symbol 522 MovieClip Frame 467
stop();
Symbol 522 MovieClip Frame 468
stop();
Symbol 522 MovieClip Frame 469
stop();
Symbol 522 MovieClip Frame 470
stop();
Symbol 522 MovieClip Frame 471
stop();
Symbol 522 MovieClip Frame 472
stop();
Symbol 522 MovieClip Frame 473
stop();
Symbol 522 MovieClip Frame 474
stop();
Symbol 522 MovieClip Frame 475
stop();
Symbol 522 MovieClip Frame 476
stop();
Symbol 522 MovieClip Frame 477
stop();
Symbol 522 MovieClip Frame 478
stop();
Symbol 522 MovieClip Frame 479
stop();
Symbol 522 MovieClip Frame 480
stop();
Symbol 522 MovieClip Frame 481
stop();
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Symbol 732 MovieClip Frame 246
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Symbol 748 MovieClip Frame 3
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Symbol 748 MovieClip Frame 4
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Symbol 748 MovieClip Frame 79
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Symbol 748 MovieClip Frame 84
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Symbol 748 MovieClip Frame 85
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Symbol 748 MovieClip Frame 87
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Symbol 748 MovieClip Frame 88
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Symbol 748 MovieClip Frame 89
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Symbol 748 MovieClip Frame 90
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Symbol 748 MovieClip Frame 92
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Symbol 748 MovieClip Frame 93
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Symbol 748 MovieClip Frame 94
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Symbol 748 MovieClip Frame 95
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Symbol 748 MovieClip Frame 96
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Symbol 748 MovieClip Frame 98
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Symbol 748 MovieClip Frame 138
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Symbol 748 MovieClip Frame 143
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Symbol 748 MovieClip Frame 144
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Symbol 748 MovieClip Frame 145
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Symbol 748 MovieClip Frame 146
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Symbol 748 MovieClip Frame 147
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Symbol 748 MovieClip Frame 148
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Symbol 748 MovieClip Frame 149
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Symbol 748 MovieClip Frame 150
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Symbol 748 MovieClip Frame 151
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Symbol 748 MovieClip Frame 152
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Symbol 748 MovieClip Frame 153
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Symbol 748 MovieClip Frame 154
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Symbol 748 MovieClip Frame 155
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Symbol 748 MovieClip Frame 156
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Symbol 748 MovieClip Frame 157
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Symbol 748 MovieClip Frame 158
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Symbol 748 MovieClip Frame 160
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Symbol 748 MovieClip Frame 162
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Symbol 748 MovieClip Frame 163
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Symbol 748 MovieClip Frame 164
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Symbol 748 MovieClip Frame 165
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Symbol 748 MovieClip Frame 166
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Symbol 748 MovieClip Frame 167
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Symbol 748 MovieClip Frame 168
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Symbol 748 MovieClip Frame 189
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Symbol 748 MovieClip Frame 190
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Symbol 748 MovieClip Frame 192
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Symbol 748 MovieClip Frame 194
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Symbol 748 MovieClip Frame 195
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Symbol 748 MovieClip Frame 200
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Symbol 748 MovieClip Frame 214
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Symbol 748 MovieClip Frame 215
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Symbol 748 MovieClip Frame 216
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Symbol 748 MovieClip Frame 220
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Symbol 748 MovieClip Frame 222
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Symbol 748 MovieClip Frame 223
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Symbol 748 MovieClip Frame 224
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Symbol 748 MovieClip Frame 225
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Symbol 748 MovieClip Frame 226
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Symbol 748 MovieClip Frame 227
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Symbol 748 MovieClip Frame 228
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Symbol 748 MovieClip Frame 229
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Symbol 748 MovieClip Frame 230
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Symbol 748 MovieClip Frame 231
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Symbol 748 MovieClip Frame 233
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Symbol 748 MovieClip Frame 239
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Symbol 748 MovieClip Frame 240
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Symbol 748 MovieClip Frame 242
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Symbol 748 MovieClip Frame 243
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Symbol 748 MovieClip Frame 244
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Symbol 748 MovieClip Frame 245
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Symbol 748 MovieClip Frame 246
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Symbol 748 MovieClip Frame 247
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Symbol 748 MovieClip Frame 248
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Symbol 748 MovieClip Frame 249
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Symbol 748 MovieClip Frame 252
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Symbol 748 MovieClip Frame 254
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Symbol 748 MovieClip Frame 255
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Symbol 748 MovieClip Frame 258
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Symbol 748 MovieClip Frame 268
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Symbol 748 MovieClip Frame 271
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Symbol 748 MovieClip Frame 272
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Symbol 748 MovieClip Frame 273
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Symbol 748 MovieClip Frame 275
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Symbol 748 MovieClip Frame 276
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Symbol 748 MovieClip Frame 277
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Symbol 748 MovieClip Frame 278
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Symbol 748 MovieClip Frame 280
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Symbol 748 MovieClip Frame 282
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Symbol 748 MovieClip Frame 283
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Symbol 748 MovieClip Frame 284
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Symbol 748 MovieClip Frame 285
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Symbol 748 MovieClip Frame 286
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Symbol 748 MovieClip Frame 287
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Symbol 748 MovieClip Frame 288
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Symbol 748 MovieClip Frame 289
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Symbol 748 MovieClip Frame 290
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Symbol 748 MovieClip Frame 291
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Symbol 748 MovieClip Frame 292
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Symbol 748 MovieClip Frame 293
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Symbol 748 MovieClip Frame 294
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Symbol 748 MovieClip Frame 295
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Symbol 748 MovieClip Frame 296
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Symbol 748 MovieClip Frame 297
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Symbol 748 MovieClip Frame 298
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Symbol 748 MovieClip Frame 299
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Symbol 748 MovieClip Frame 300
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Symbol 748 MovieClip Frame 302
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Symbol 748 MovieClip Frame 305
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Symbol 748 MovieClip Frame 306
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Symbol 748 MovieClip Frame 307
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Symbol 748 MovieClip Frame 308
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Symbol 748 MovieClip Frame 309
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Symbol 748 MovieClip Frame 310
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Symbol 748 MovieClip Frame 311
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Symbol 748 MovieClip Frame 312
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Symbol 748 MovieClip Frame 313
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Symbol 748 MovieClip Frame 314
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Symbol 748 MovieClip Frame 315
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Symbol 748 MovieClip Frame 316
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Symbol 748 MovieClip Frame 317
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Symbol 748 MovieClip Frame 318
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Symbol 748 MovieClip Frame 320
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Symbol 748 MovieClip Frame 322
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Symbol 748 MovieClip Frame 324
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Symbol 748 MovieClip Frame 325
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Symbol 748 MovieClip Frame 326
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Symbol 748 MovieClip Frame 327
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Symbol 748 MovieClip Frame 328
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Symbol 748 MovieClip Frame 332
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Symbol 748 MovieClip Frame 333
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Symbol 748 MovieClip Frame 334
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Symbol 748 MovieClip Frame 335
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Symbol 748 MovieClip Frame 336
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Symbol 748 MovieClip Frame 338
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Symbol 748 MovieClip Frame 342
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Symbol 748 MovieClip Frame 343
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Symbol 748 MovieClip Frame 344
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Symbol 748 MovieClip Frame 345
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Symbol 748 MovieClip Frame 346
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Symbol 748 MovieClip Frame 347
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Symbol 748 MovieClip Frame 348
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Symbol 748 MovieClip Frame 352
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Symbol 748 MovieClip Frame 355
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Symbol 748 MovieClip Frame 380
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Symbol 748 MovieClip Frame 389
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Symbol 748 MovieClip Frame 390
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Symbol 748 MovieClip Frame 391
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Symbol 748 MovieClip Frame 392
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Symbol 748 MovieClip Frame 396
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Symbol 748 MovieClip Frame 397
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Symbol 748 MovieClip Frame 399
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Symbol 748 MovieClip Frame 400
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Symbol 748 MovieClip Frame 401
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Symbol 748 MovieClip Frame 402
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Symbol 748 MovieClip Frame 403
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Symbol 748 MovieClip Frame 404
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Symbol 748 MovieClip Frame 406
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Symbol 748 MovieClip Frame 408
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Symbol 748 MovieClip Frame 410
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Symbol 748 MovieClip Frame 411
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Symbol 748 MovieClip Frame 412
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Symbol 748 MovieClip Frame 413
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Symbol 748 MovieClip Frame 414
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Symbol 748 MovieClip Frame 415
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Symbol 748 MovieClip Frame 416
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Symbol 748 MovieClip Frame 417
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Symbol 748 MovieClip Frame 418
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Symbol 748 MovieClip Frame 419
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Symbol 748 MovieClip Frame 420
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Symbol 748 MovieClip Frame 423
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Symbol 748 MovieClip Frame 425
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Symbol 748 MovieClip Frame 426
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Symbol 748 MovieClip Frame 427
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Symbol 748 MovieClip Frame 428
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Symbol 748 MovieClip Frame 429
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Symbol 748 MovieClip Frame 430
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Symbol 748 MovieClip Frame 431
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Symbol 748 MovieClip Frame 432
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Symbol 748 MovieClip Frame 433
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Symbol 748 MovieClip Frame 434
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Symbol 748 MovieClip Frame 435
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Symbol 748 MovieClip Frame 438
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Symbol 748 MovieClip Frame 439
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Symbol 748 MovieClip Frame 440
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Symbol 748 MovieClip Frame 441
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Symbol 748 MovieClip Frame 442
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Symbol 748 MovieClip Frame 443
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Symbol 748 MovieClip Frame 444
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Symbol 748 MovieClip Frame 445
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Symbol 748 MovieClip Frame 446
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Symbol 748 MovieClip Frame 447
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Symbol 748 MovieClip Frame 448
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Symbol 748 MovieClip Frame 449
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Symbol 748 MovieClip Frame 450
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Symbol 748 MovieClip Frame 451
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Symbol 748 MovieClip Frame 452
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Symbol 748 MovieClip Frame 453
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Symbol 748 MovieClip Frame 454
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Symbol 748 MovieClip Frame 455
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Symbol 748 MovieClip Frame 456
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Symbol 748 MovieClip Frame 457
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Symbol 748 MovieClip Frame 458
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Symbol 748 MovieClip Frame 459
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Symbol 748 MovieClip Frame 460
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Symbol 748 MovieClip Frame 462
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Symbol 748 MovieClip Frame 463
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Symbol 748 MovieClip Frame 464
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Symbol 748 MovieClip Frame 465
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Symbol 748 MovieClip Frame 466
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Symbol 748 MovieClip Frame 467
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Symbol 748 MovieClip Frame 468
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Symbol 748 MovieClip Frame 469
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Symbol 748 MovieClip Frame 470
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Symbol 748 MovieClip Frame 471
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Symbol 748 MovieClip Frame 472
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Symbol 748 MovieClip Frame 473
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Symbol 748 MovieClip Frame 474
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Symbol 748 MovieClip Frame 475
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Symbol 748 MovieClip Frame 476
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Symbol 748 MovieClip Frame 477
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Symbol 748 MovieClip Frame 478
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Symbol 748 MovieClip Frame 479
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Symbol 748 MovieClip Frame 480
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Symbol 748 MovieClip Frame 481
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Symbol 748 MovieClip Frame 482
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Symbol 748 MovieClip Frame 483
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Symbol 748 MovieClip Frame 484
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Symbol 748 MovieClip Frame 485
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Symbol 748 MovieClip Frame 486
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Symbol 748 MovieClip Frame 487
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Symbol 748 MovieClip Frame 488
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Symbol 748 MovieClip Frame 489
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Symbol 748 MovieClip Frame 490
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Symbol 748 MovieClip Frame 491
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Symbol 748 MovieClip Frame 492
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Symbol 748 MovieClip Frame 493
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Symbol 748 MovieClip Frame 494
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Symbol 748 MovieClip Frame 495
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Symbol 748 MovieClip Frame 496
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Symbol 748 MovieClip Frame 497
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Symbol 748 MovieClip Frame 498
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Symbol 748 MovieClip Frame 499
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Symbol 748 MovieClip Frame 500
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Symbol 748 MovieClip Frame 502
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Symbol 748 MovieClip Frame 503
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Symbol 748 MovieClip Frame 504
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Symbol 748 MovieClip Frame 505
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Symbol 748 MovieClip Frame 506
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Symbol 748 MovieClip Frame 507
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Symbol 748 MovieClip Frame 508
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Symbol 748 MovieClip Frame 509
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Symbol 748 MovieClip Frame 510
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Symbol 748 MovieClip Frame 511
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Symbol 748 MovieClip Frame 512
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Symbol 748 MovieClip Frame 513
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Symbol 748 MovieClip Frame 514
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Symbol 748 MovieClip Frame 515
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Symbol 748 MovieClip Frame 516
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Symbol 748 MovieClip Frame 517
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Symbol 748 MovieClip Frame 518
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Symbol 748 MovieClip Frame 519
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Symbol 748 MovieClip Frame 520
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Symbol 748 MovieClip Frame 521
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Symbol 748 MovieClip Frame 522
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Symbol 748 MovieClip Frame 523
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Symbol 748 MovieClip Frame 524
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Symbol 748 MovieClip Frame 525
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Symbol 748 MovieClip Frame 526
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Symbol 748 MovieClip Frame 527
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Symbol 748 MovieClip Frame 528
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Symbol 748 MovieClip Frame 529
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Symbol 748 MovieClip Frame 530
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Symbol 748 MovieClip Frame 531
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Symbol 748 MovieClip Frame 532
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Symbol 748 MovieClip Frame 533
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Symbol 748 MovieClip Frame 534
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Symbol 748 MovieClip Frame 535
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Symbol 748 MovieClip Frame 536
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Symbol 748 MovieClip Frame 537
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Symbol 748 MovieClip Frame 538
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Symbol 748 MovieClip Frame 539
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Symbol 748 MovieClip Frame 540
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Symbol 748 MovieClip Frame 541
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Symbol 748 MovieClip Frame 542
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Symbol 748 MovieClip Frame 543
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Symbol 748 MovieClip Frame 544
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Symbol 748 MovieClip Frame 545
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Symbol 748 MovieClip Frame 546
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Symbol 748 MovieClip Frame 547
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Symbol 748 MovieClip Frame 548
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Symbol 748 MovieClip Frame 549
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Symbol 748 MovieClip Frame 550
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Symbol 748 MovieClip Frame 551
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Symbol 748 MovieClip Frame 552
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Symbol 748 MovieClip Frame 553
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Symbol 748 MovieClip Frame 554
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Symbol 748 MovieClip Frame 555
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Symbol 748 MovieClip Frame 556
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Symbol 748 MovieClip Frame 557
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Symbol 748 MovieClip Frame 559
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Symbol 748 MovieClip Frame 560
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Symbol 748 MovieClip Frame 561
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Symbol 748 MovieClip Frame 562
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Symbol 748 MovieClip Frame 564
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Symbol 748 MovieClip Frame 565
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Symbol 748 MovieClip Frame 566
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Symbol 748 MovieClip Frame 577
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Symbol 748 MovieClip Frame 578
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Symbol 748 MovieClip Frame 579
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Symbol 748 MovieClip Frame 580
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Symbol 748 MovieClip Frame 581
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Symbol 748 MovieClip Frame 582
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Symbol 748 MovieClip Frame 583
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Symbol 748 MovieClip Frame 584
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Symbol 748 MovieClip Frame 585
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Symbol 748 MovieClip Frame 586
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Symbol 748 MovieClip Frame 587
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Symbol 748 MovieClip Frame 588
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Symbol 748 MovieClip Frame 589
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Symbol 748 MovieClip Frame 590
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Symbol 748 MovieClip Frame 591
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Symbol 748 MovieClip Frame 592
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Symbol 748 MovieClip Frame 593
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Symbol 748 MovieClip Frame 594
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Symbol 748 MovieClip Frame 595
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Symbol 748 MovieClip Frame 596
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Symbol 748 MovieClip Frame 597
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Symbol 748 MovieClip Frame 598
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Symbol 748 MovieClip Frame 599
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Symbol 748 MovieClip Frame 600
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Symbol 748 MovieClip Frame 601
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Symbol 748 MovieClip Frame 602
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Symbol 748 MovieClip Frame 603
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Symbol 748 MovieClip Frame 604
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Symbol 748 MovieClip Frame 605
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Symbol 748 MovieClip Frame 606
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Symbol 748 MovieClip Frame 607
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Symbol 748 MovieClip Frame 608
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Symbol 748 MovieClip Frame 609
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Symbol 748 MovieClip Frame 610
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Symbol 748 MovieClip Frame 611
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Symbol 748 MovieClip Frame 612
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Symbol 748 MovieClip Frame 613
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Symbol 748 MovieClip Frame 614
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Symbol 748 MovieClip Frame 615
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Symbol 748 MovieClip Frame 616
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Symbol 748 MovieClip Frame 617
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Symbol 748 MovieClip Frame 618
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Symbol 748 MovieClip Frame 619
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Symbol 748 MovieClip Frame 620
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Symbol 748 MovieClip Frame 621
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Symbol 748 MovieClip Frame 622
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Symbol 748 MovieClip Frame 623
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Symbol 748 MovieClip Frame 624
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Symbol 748 MovieClip Frame 625
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Symbol 748 MovieClip Frame 626
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Symbol 748 MovieClip Frame 627
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Symbol 748 MovieClip Frame 628
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Symbol 748 MovieClip Frame 629
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Symbol 748 MovieClip Frame 630
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Symbol 961 MovieClip Frame 140
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stop();
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Symbol 961 MovieClip Frame 386
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Symbol 961 MovieClip Frame 404
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Symbol 961 MovieClip Frame 425
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Symbol 961 MovieClip Frame 426
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Symbol 961 MovieClip Frame 443
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Symbol 961 MovieClip Frame 445
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Symbol 961 MovieClip Frame 446
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Symbol 961 MovieClip Frame 447
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Symbol 961 MovieClip Frame 448
stop();
Symbol 961 MovieClip Frame 449
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Symbol 961 MovieClip Frame 450
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Symbol 961 MovieClip Frame 451
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Symbol 961 MovieClip Frame 453
stop();
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Symbol 961 MovieClip Frame 455
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Symbol 961 MovieClip Frame 456
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Symbol 961 MovieClip Frame 458
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Symbol 961 MovieClip Frame 460
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Symbol 961 MovieClip Frame 461
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Symbol 961 MovieClip Frame 462
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Symbol 961 MovieClip Frame 463
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Symbol 961 MovieClip Frame 464
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Symbol 961 MovieClip Frame 465
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Symbol 961 MovieClip Frame 466
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Symbol 961 MovieClip Frame 467
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Symbol 961 MovieClip Frame 468
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Symbol 961 MovieClip Frame 469
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Symbol 961 MovieClip Frame 470
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Symbol 961 MovieClip Frame 471
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Symbol 961 MovieClip Frame 472
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Symbol 961 MovieClip Frame 473
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Symbol 961 MovieClip Frame 474
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Symbol 961 MovieClip Frame 475
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Symbol 961 MovieClip Frame 476
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Symbol 961 MovieClip Frame 477
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Symbol 961 MovieClip Frame 478
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Symbol 961 MovieClip Frame 479
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Symbol 961 MovieClip Frame 480
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Symbol 961 MovieClip Frame 481
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Symbol 961 MovieClip Frame 482
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Symbol 961 MovieClip Frame 483
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Symbol 961 MovieClip Frame 484
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Symbol 961 MovieClip Frame 485
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Symbol 961 MovieClip Frame 486
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Symbol 961 MovieClip Frame 487
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Symbol 961 MovieClip Frame 488
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Symbol 961 MovieClip Frame 489
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Symbol 961 MovieClip Frame 490
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Symbol 961 MovieClip Frame 491
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Symbol 961 MovieClip Frame 492
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Symbol 961 MovieClip Frame 493
stop();
Symbol 961 MovieClip Frame 494
stop();
Symbol 961 MovieClip Frame 495
stop();
Symbol 961 MovieClip Frame 496
stop();
Symbol 961 MovieClip Frame 497
stop();
Symbol 961 MovieClip Frame 498
stop();
Symbol 961 MovieClip Frame 499
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Symbol 961 MovieClip Frame 500
stop();
Symbol 961 MovieClip Frame 501
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Symbol 961 MovieClip Frame 502
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Symbol 961 MovieClip Frame 503
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Symbol 961 MovieClip Frame 504
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Symbol 961 MovieClip Frame 505
stop();
Symbol 961 MovieClip Frame 506
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Symbol 961 MovieClip Frame 507
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Symbol 961 MovieClip Frame 508
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Symbol 961 MovieClip Frame 509
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Symbol 961 MovieClip Frame 510
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Symbol 961 MovieClip Frame 511
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Symbol 961 MovieClip Frame 512
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Symbol 961 MovieClip Frame 513
stop();
Symbol 961 MovieClip Frame 514
stop();
Symbol 961 MovieClip Frame 515
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Symbol 961 MovieClip Frame 516
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Symbol 961 MovieClip Frame 517
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Symbol 961 MovieClip Frame 518
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Symbol 961 MovieClip Frame 519
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Symbol 961 MovieClip Frame 520
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Symbol 961 MovieClip Frame 521
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Symbol 961 MovieClip Frame 522
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Symbol 961 MovieClip Frame 523
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Symbol 961 MovieClip Frame 524
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Symbol 961 MovieClip Frame 525
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Symbol 961 MovieClip Frame 526
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Symbol 961 MovieClip Frame 527
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Symbol 961 MovieClip Frame 528
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Symbol 961 MovieClip Frame 529
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Symbol 961 MovieClip Frame 530
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Symbol 961 MovieClip Frame 531
stop();
Symbol 961 MovieClip Frame 532
stop();
Symbol 961 MovieClip Frame 533
stop();
Symbol 961 MovieClip Frame 534
stop();
Symbol 961 MovieClip Frame 535
stop();
Symbol 961 MovieClip Frame 536
stop();
Symbol 961 MovieClip Frame 537
stop();
Symbol 961 MovieClip Frame 538
stop();
Symbol 961 MovieClip Frame 539
stop();
Symbol 961 MovieClip Frame 540
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Symbol 961 MovieClip Frame 541
stop();
Symbol 961 MovieClip Frame 542
stop();
Symbol 961 MovieClip Frame 543
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Symbol 961 MovieClip Frame 544
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Symbol 961 MovieClip Frame 545
stop();
Symbol 961 MovieClip Frame 546
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Symbol 961 MovieClip Frame 547
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Symbol 961 MovieClip Frame 548
stop();
Symbol 961 MovieClip Frame 549
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Symbol 961 MovieClip Frame 550
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Symbol 961 MovieClip Frame 551
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Symbol 961 MovieClip Frame 552
stop();
Symbol 961 MovieClip Frame 553
stop();
Symbol 961 MovieClip Frame 554
stop();
Symbol 961 MovieClip Frame 555
stop();
Symbol 961 MovieClip Frame 556
stop();
Symbol 961 MovieClip Frame 557
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Symbol 961 MovieClip Frame 558
stop();
Symbol 961 MovieClip Frame 559
stop();
Symbol 961 MovieClip Frame 560
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Symbol 961 MovieClip Frame 561
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Symbol 961 MovieClip Frame 562
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Symbol 961 MovieClip Frame 563
stop();
Symbol 961 MovieClip Frame 564
stop();
Symbol 961 MovieClip Frame 565
stop();
Symbol 961 MovieClip Frame 566
stop();
Symbol 961 MovieClip Frame 567
stop();
Symbol 961 MovieClip Frame 568
stop();
Symbol 961 MovieClip Frame 569
stop();
Symbol 961 MovieClip Frame 570
stop();
Symbol 961 MovieClip Frame 571
stop();
Symbol 961 MovieClip Frame 572
stop();
Symbol 961 MovieClip Frame 573
stop();
Symbol 961 MovieClip Frame 574
stop();
Symbol 961 MovieClip Frame 575
stop();
Symbol 961 MovieClip Frame 576
stop();
Symbol 961 MovieClip Frame 577
stop();
Symbol 961 MovieClip Frame 578
stop();
Symbol 961 MovieClip Frame 579
stop();
Symbol 961 MovieClip Frame 580
stop();
Symbol 961 MovieClip Frame 581
stop();
Symbol 961 MovieClip Frame 582
stop();
Symbol 961 MovieClip Frame 583
stop();
Symbol 961 MovieClip Frame 584
stop();
Symbol 961 MovieClip Frame 585
stop();
Symbol 961 MovieClip Frame 586
stop();
Symbol 961 MovieClip Frame 587
stop();
Symbol 961 MovieClip Frame 588
stop();
Symbol 961 MovieClip Frame 589
stop();
Symbol 961 MovieClip Frame 590
stop();
Symbol 961 MovieClip Frame 591
stop();
Symbol 961 MovieClip Frame 592
stop();
Symbol 961 MovieClip Frame 593
stop();
Symbol 961 MovieClip Frame 594
stop();
Symbol 961 MovieClip Frame 595
stop();
Symbol 961 MovieClip Frame 596
stop();
Symbol 961 MovieClip Frame 597
stop();
Symbol 961 MovieClip Frame 598
stop();
Symbol 961 MovieClip Frame 599
stop();
Symbol 961 MovieClip Frame 600
stop();
Symbol 961 MovieClip Frame 601
play();
_root.kills = _root.kills + 1;
Symbol 961 MovieClip Frame 645
_root.nextFrame();
Symbol 985 MovieClip Frame 850
_root.gotoAndStop("credits");
Symbol 994 Button
on (release) {
gotoAndStop (1);
}