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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59255217?noj=FRM59255217-5DC" width="1" height="1"></div>

Go Usagi Go.swf

This is the info page for
Flash #72678

(Click the ID number above for more basic data on this flash file.)


Text
Level - 1H

PREVIOUS

Next Level

Level - 4I

Level - 4H

Level - 4G

Level - 4F

Level - 4E

Level - 4D

Level - 4C

Level - 4B

Level - 4A

Level - 3I

Level - 3H

Level - 3G

Level - 3F

Level - 3E

Level - 3D

Level - 3C

Level - 3B

Level - 3A

Level - 2I

Level - 2H

Level - 2G

Level - 2F

Level - 2E

Level - 2D

Level - 2C

Level - 2B

Level - 2A

Level - 1I

Level - 1G

Level - 1F

Level - 1E

Level - 1D

Level - 1C

Level - 1B

Level - 1A

play more games

play more games

play

play

loading

loading.

loading..

loading...

loading....

Go!
Usagi
Go!

PRESENTS

PLAY

_url.inde
xOf("ne
wground
s")<0

please visit

to play this game
thankyou

Go!
Usagi!
Go!

copyright© - Jonathan Bartram     jonny.ou@ntlworld.com

Choose a level

EASY

NORMAL

HARD

EXPERT

GO

GO!

STOP

Reset

QUIT

HELP

use this
Arrow marker
by dragging it
onto the
helpful
marker i've
placed for
you.

these are the
Usagi, your job
is to help them
escape by
placing arrow
markers onto
the floor.

to
complete
each stage
you need
to get all
the usagi
to the exit

when you're
ready hit the
go button on
the right..

LEVEL - 1A

PLAY MORE GAMES AT

Retry Level

Main Menu

Unlucky!

Quit to Menu?

YES

NO

NEXT

The usagi are a cute rabbit like
animal most famous for the
delicious mochi they make...

When faced with a wall or closed
gate the usagi naturally try to
turn to their right..

If a right turn is not possible the
usagi will try to turn to their left
instead.

The complete each stage you need
to guide all the usagi to the exit...

HELP MENU

CLOSE

These alien creatures having failed
to replicate the delicious mochi
made by the usagi, have decided to
try and capture them with the aim
of forcing them to work in alien
mochi factories..

When faced with a wall or closed
gate the aliens try to turn to
their left..

If a left turn is not possible the
aliens will try to turn to their
right instead...

Never allow the aliens to find the
exit before the usagi...

To guide the usagi or aliens around
the stage, place these arrows on
the floor for them to follow..

These dash markers work just like
regular arrow markers but cause
the usagi or aliens to dash faster

if a usagi should step on any red
switch all the red gates in the
stage will be opened..

..this will however close all green
gates..  green switches have the
opposite effect..

Remember arrows can be used to
redirect the aliens to help the
usagi reach the goal..

Hitting the go button before you
place any arrows can be helpful
when trying solve a level.

Be extra careful when guiding usagi
around traps..
Aliens are immune to traps..

TIPS

These are the alien
guards, they will
also follow any
markers they pass
over. Unlike the usagi
they like to turn to
their left..

the usagi will always try and turn
to their right when faced with a
wall...
if thats not possible they'll turn
to their left...

now it's your turn
to work out the
best place for the
arrow markers..

LEVEL - 1B

sometimes the usagi
will find the exit
just fine on their
own, try using the
arrow to redirect the
guards

LEVEL - 1C

It is often a
good strategy
to hit go
before you
place any
arrows just
to see what
will happen..

LEVEL - 1D

Avoiding being
caught is sometimes
down to precise tile
placement..
remember if you're
not sure hit go and
see what happens..

LEVEL - 1E

Understanding how the usagi behave when
bumping into solid objects is the key to
solving many of the puzzles ahead...
try placing the arrow in different spots
to see what happens..

LEVEL - 1F

running
over a red
switch will
open all of
the red
gates on
the stage.
It will
also close
any green
gates on
the stage.

LEVEL - 1G

Dash
Markers
work
just like
normal
arrows..
but with
an extra
boost of
speed..

LEVEL - 1H

Allowing the
aliens to
find the exit
before the
usagi is a
bad idea..

LEVEL - 1I

LEVEL - 2A

LEVEL - 2B

LEVEL - 2C

LEVEL - 2D

LEVEL - 2E

LEVEL - 2F

LEVEL - 2G

LEVEL - 2H

LEVEL - 2I

LEVEL - 3A

LEVEL - 3B

LEVEL - 3C

LEVEL - 3D

LEVEL - 3E

LEVEL - 3F

LEVEL - 3G

LEVEL - 3H

LEVEL - 3I

LEVEL - 4A

LEVEL - 4B

LEVEL - 4C

LEVEL - 4D

LEVEL - 4E

LEVEL - 4F

LEVEL - 4G

LEVEL - 4H

LEVEL - 4I

CONGRATULATIONS
YOU HAVE SAVED ALL OF THE USAGI

LOOK OUT FOR GO! USAGI GO! 2

ActionScript [AS1/AS2]

Frame 1
stop(); var CPMStarContentSpotID = "220Q33C97FE4"; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=" + CPMStarContentSpotID);
Frame 2
stop(); gotoAndStop (6);
Frame 4
this.mjbutton.onRelease = function () { getURL ("http://www.minijuegos.com/", "_blank"); };
Frame 6
stop();
Frame 7
this.mjbutton.onRelease = function () { getURL ("http://www.minijuegos.com/", "_blank"); };
Symbol 5 MovieClip [lvl1hb] Frame 1
#initclip 117 Object.registerClass("lvl1hb", b1h); #endinitclip
Symbol 8 MovieClip [gameSND] Frame 1
#initclip 77 Object.registerClass("gameSND", gameSound); #endinitclip
Symbol 11 MovieClip [peButton] Frame 1
#initclip 78 Object.registerClass("peButton", lastFButton); #endinitclip
Symbol 14 MovieClip [nextButton] Frame 1
#initclip 79 Object.registerClass("nextButton", n_button); #endinitclip
Symbol 16 MovieClip [lvl4ib] Frame 1
#initclip 80 Object.registerClass("lvl4ib", b4i); #endinitclip
Symbol 18 MovieClip [lvl4hb] Frame 1
#initclip 81 Object.registerClass("lvl4hb", b4h); #endinitclip
Symbol 20 MovieClip [lvl4gb] Frame 1
#initclip 82 Object.registerClass("lvl4gb", b4g); #endinitclip
Symbol 22 MovieClip [lvl4fb] Frame 1
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Symbol 24 MovieClip [lvl4eb] Frame 1
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Symbol 26 MovieClip [lvl4db] Frame 1
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Symbol 28 MovieClip [lvl4cb] Frame 1
#initclip 86 Object.registerClass("lvl4cb", b4c); #endinitclip
Symbol 30 MovieClip [lvl4bb] Frame 1
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Symbol 32 MovieClip [lvl4ab] Frame 1
#initclip 88 Object.registerClass("lvl4ab", b4a); #endinitclip
Symbol 34 MovieClip [lvl3ib] Frame 1
#initclip 89 Object.registerClass("lvl3ib", b3i); #endinitclip
Symbol 36 MovieClip [lvl3hb] Frame 1
#initclip 90 Object.registerClass("lvl3hb", b3h); #endinitclip
Symbol 38 MovieClip [lvl3gb] Frame 1
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Symbol 40 MovieClip [lvl3fb] Frame 1
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Symbol 42 MovieClip [lvl3eb] Frame 1
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Symbol 48 MovieClip [lvl3bb] Frame 1
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Symbol 50 MovieClip [lvl3ab] Frame 1
#initclip 97 Object.registerClass("lvl3ab", b3a); #endinitclip
Symbol 52 MovieClip [lvl2ib] Frame 1
#initclip 98 Object.registerClass("lvl2ib", b2i); #endinitclip
Symbol 54 MovieClip [lvl2hb] Frame 1
#initclip 99 Object.registerClass("lvl2hb", b2h); #endinitclip
Symbol 56 MovieClip [lvl2gb] Frame 1
#initclip 100 Object.registerClass("lvl2gb", b2g); #endinitclip
Symbol 58 MovieClip [lvl2fb] Frame 1
#initclip 101 Object.registerClass("lvl2fb", b2f); #endinitclip
Symbol 60 MovieClip [lvl2eb] Frame 1
#initclip 102 Object.registerClass("lvl2eb", b2e); #endinitclip
Symbol 62 MovieClip [lvl2db] Frame 1
#initclip 103 Object.registerClass("lvl2db", b2d); #endinitclip
Symbol 64 MovieClip [lvl2cb] Frame 1
#initclip 104 Object.registerClass("lvl2cb", b2c); #endinitclip
Symbol 66 MovieClip [lvl2bb] Frame 1
#initclip 105 Object.registerClass("lvl2bb", b2b); #endinitclip
Symbol 68 MovieClip [lvl2ab] Frame 1
#initclip 106 Object.registerClass("lvl2ab", b2a); #endinitclip
Symbol 70 MovieClip [lvl1ib] Frame 1
#initclip 107 Object.registerClass("lvl1ib", b1i); #endinitclip
Symbol 72 MovieClip [lvl1gb] Frame 1
#initclip 108 Object.registerClass("lvl1gb", b1g); #endinitclip
Symbol 74 MovieClip [lvl1fb] Frame 1
#initclip 109 Object.registerClass("lvl1fb", b1f); #endinitclip
Symbol 76 MovieClip [lvl1eb] Frame 1
#initclip 110 Object.registerClass("lvl1eb", b1e); #endinitclip
Symbol 78 MovieClip [lvl1db] Frame 1
#initclip 111 Object.registerClass("lvl1db", b1d); #endinitclip
Symbol 80 MovieClip [lvl1cb] Frame 1
#initclip 112 Object.registerClass("lvl1cb", b1c); #endinitclip
Symbol 82 MovieClip [lvl1bb] Frame 1
#initclip 113 Object.registerClass("lvl1bb", b1b); #endinitclip
Symbol 84 MovieClip [lvl1ab] Frame 1
#initclip 114 Object.registerClass("lvl1ab", b1a); #endinitclip
Symbol 87 MovieClip [pmgb] Frame 1
#initclip 115 Object.registerClass("pmgb", pmgButton); #endinitclip
Symbol 90 MovieClip [playButton] Frame 1
#initclip 116 Object.registerClass("playButton", pButton); #endinitclip
Symbol 131 MovieClip Frame 1
delete this.onEnterFrame;
Symbol 133 MovieClip Frame 1
delete this.onEnterFrame;
Symbol 154 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); } this.mjbutton.onRelease = function () { getURL ("http://www.minijuegos.com/", "_blank"); };
Symbol 154 MovieClip Frame 2
gotoAndPlay (1);
Symbol 154 MovieClip Frame 5
bar._xscale = 100;
Symbol 154 MovieClip Frame 30
stop(); this.plButton.onRelease = function () { _root.nextFrame(); };
Symbol 725 MovieClip [__Packages.gameSound] Frame 0
class gameSound extends MovieClip { var gotoAndStop, onEnterFrame, shot, exitSND1, exitSND2, exitSND3, exitSND4, exitSND5, twinkle, uSND1, uSND2, uSND3, uSND4, uSND5, tileSND, dashSND, marchSND, doorSND, menuMusic, lvlMusic, timer; function gameSound () { super(); gotoAndStop(1); delete onEnterFrame; shot = new Sound(this); shot.attachSound("shot1"); exitSND1 = new Sound(this); exitSND1.attachSound("pop1"); exitSND2 = new Sound(this); exitSND2.attachSound("pop2"); exitSND3 = new Sound(this); exitSND3.attachSound("pop3"); exitSND4 = new Sound(this); exitSND4.attachSound("pop4"); exitSND5 = new Sound(this); exitSND5.attachSound("pop5"); twinkle = new Sound(this); twinkle.attachSound("twinkle"); uSND1 = new Sound(this); uSND1.attachSound("u1"); uSND2 = new Sound(this); uSND2.attachSound("u2"); uSND3 = new Sound(this); uSND3.attachSound("u3"); uSND4 = new Sound(this); uSND4.attachSound("u4"); uSND5 = new Sound(this); uSND5.attachSound("u5"); tileSND = new Sound(this); tileSND.attachSound("tileSND"); dashSND = new Sound(this); dashSND.attachSound("tileSND"); marchSND = new Sound(this); marchSND.attachSound("march"); doorSND = new Sound(this); doorSND.attachSound("doorSND"); menuMusic = new Sound(this); menuMusic.attachSound("mmMusic"); if (!bMuted) { menuMusic.setVolume(70); } menuMusic.start(); menuMusic.onSoundComplete = function () { this.start(); }; lvlMusic = new Sound(this); lvlMusic.attachSound("lvlMusic"); lvlMusic.onSoundComplete = function () { this.start(); }; marchSND.onSoundComplete = function () { this.start(); }; } function mute() { if (shot.getVolume() > 0) { bMuted = true; gotoAndStop(2); shot.setVolume(0); } else { gotoAndStop(1); bMuted = false; shot.setVolume(100); } } function startPlay() { if (!bMuted) { menuMusic.setVolume(100); } menuMusic.stop(); shot.start(); lvlMusic.start(); timer = setInterval(tick, 800, this); } function stopPlay() { if (!bMuted) { menuMusic.setVolume(70); } clearInterval(timer); lvlMusic.stop(); menuMusic.start(); } function playRandomVoice() { var _local2 = Math.random(); if (_local2 > 0.55) { } else if (_local2 > 0.45) { uSND1.start(); } else if (_local2 > 0.35) { uSND2.start(); } else if (_local2 > 0.25) { uSND3.start(); } else if (_local2 > 0.1) { uSND4.start(); } else { uSND5.start(); } } function tick(actor) { actor.playRandomVoice(); } function onRelease() { mute(); } var bMuted = false; }
Symbol 726 MovieClip [__Packages.lastFButton] Frame 0
class lastFButton extends MovieClip { var gotoAndStop, _parent; function lastFButton () { super(); gotoAndStop(1); } function onRelease() { _parent.prevFrame(); } function onRollOver() { gotoAndStop(2); } function onRollOut() { gotoAndStop(1); } }
Symbol 727 MovieClip [__Packages.n_button] Frame 0
class n_button extends MovieClip { var onEnterFrame, gotoAndStop; function n_button () { super(); delete onEnterFrame; gotoAndStop(1); } function onRelease() { _root.Game.setNextLevel(); } function onRollOver() { gotoAndStop(2); } function onRollOut() { gotoAndStop(1); } }
Symbol 728 MovieClip [__Packages.lvlButton] Frame 0
class lvlButton extends MovieClip { var onEnterFrame, _y; function lvlButton () { super(); delete onEnterFrame; if ((_root.Game.levelScores[levelNum - 1] == 0) && (!bTestGame)) { _y = -700; } } function onRelease() { _root.Game.levels.gotoAndStop((levelNum * 2) + 1); } var levelNum = 0; var bTestGame = false; }
Symbol 729 MovieClip [__Packages.b4i] Frame 0
class b4i extends lvlButton { function b4i () { super(); } var levelNum = 36; }
Symbol 730 MovieClip [__Packages.b4h] Frame 0
class b4h extends lvlButton { function b4h () { super(); } var levelNum = 35; }
Symbol 731 MovieClip [__Packages.b4g] Frame 0
class b4g extends lvlButton { function b4g () { super(); } var levelNum = 34; }
Symbol 732 MovieClip [__Packages.b4f] Frame 0
class b4f extends lvlButton { function b4f () { super(); } var levelNum = 33; }
Symbol 733 MovieClip [__Packages.b4e] Frame 0
class b4e extends lvlButton { function b4e () { super(); } var levelNum = 32; }
Symbol 734 MovieClip [__Packages.b4d] Frame 0
class b4d extends lvlButton { function b4d () { super(); } var levelNum = 31; }
Symbol 735 MovieClip [__Packages.b4c] Frame 0
class b4c extends lvlButton { function b4c () { super(); } var levelNum = 30; }
Symbol 736 MovieClip [__Packages.b4b] Frame 0
class b4b extends lvlButton { function b4b () { super(); } var levelNum = 29; }
Symbol 737 MovieClip [__Packages.b4a] Frame 0
class b4a extends MovieClip { var onEnterFrame; function b4a () { super(); delete onEnterFrame; } function onRelease() { _root.Game.levels.gotoAndStop((levelNum * 2) + 1); } var levelNum = 28; }
Symbol 738 MovieClip [__Packages.b3i] Frame 0
class b3i extends lvlButton { function b3i () { super(); } var levelNum = 27; }
Symbol 739 MovieClip [__Packages.b3h] Frame 0
class b3h extends lvlButton { function b3h () { super(); } var levelNum = 26; }
Symbol 740 MovieClip [__Packages.b3g] Frame 0
class b3g extends lvlButton { function b3g () { super(); } var levelNum = 25; }
Symbol 741 MovieClip [__Packages.b3f] Frame 0
class b3f extends lvlButton { function b3f () { super(); } var levelNum = 24; }
Symbol 742 MovieClip [__Packages.b3e] Frame 0
class b3e extends lvlButton { function b3e () { super(); } var levelNum = 23; }
Symbol 743 MovieClip [__Packages.b3d] Frame 0
class b3d extends lvlButton { function b3d () { super(); } var levelNum = 22; }
Symbol 744 MovieClip [__Packages.b3c] Frame 0
class b3c extends lvlButton { function b3c () { super(); } var levelNum = 21; }
Symbol 745 MovieClip [__Packages.b3b] Frame 0
class b3b extends lvlButton { function b3b () { super(); } var levelNum = 20; }
Symbol 746 MovieClip [__Packages.b3a] Frame 0
class b3a extends MovieClip { var onEnterFrame; function b3a () { super(); delete onEnterFrame; } function onRelease() { _root.Game.levels.gotoAndStop((levelNum * 2) + 1); } var levelNum = 19; }
Symbol 747 MovieClip [__Packages.b2i] Frame 0
class b2i extends lvlButton { function b2i () { super(); } var levelNum = 18; }
Symbol 748 MovieClip [__Packages.b2h] Frame 0
class b2h extends lvlButton { function b2h () { super(); } var levelNum = 17; }
Symbol 749 MovieClip [__Packages.b2g] Frame 0
class b2g extends lvlButton { function b2g () { super(); } var levelNum = 16; }
Symbol 750 MovieClip [__Packages.b2f] Frame 0
class b2f extends lvlButton { function b2f () { super(); } var levelNum = 15; }
Symbol 751 MovieClip [__Packages.b2e] Frame 0
class b2e extends lvlButton { function b2e () { super(); } var levelNum = 14; }
Symbol 752 MovieClip [__Packages.b2d] Frame 0
class b2d extends lvlButton { function b2d () { super(); } var levelNum = 13; }
Symbol 753 MovieClip [__Packages.b2c] Frame 0
class b2c extends lvlButton { function b2c () { super(); } var levelNum = 12; }
Symbol 754 MovieClip [__Packages.b2b] Frame 0
class b2b extends lvlButton { function b2b () { super(); } var levelNum = 11; }
Symbol 755 MovieClip [__Packages.b2a] Frame 0
class b2a extends MovieClip { var onEnterFrame; function b2a () { super(); delete onEnterFrame; } function onRelease() { _root.Game.levels.gotoAndStop((levelNum * 2) + 1); } var levelNum = 10; }
Symbol 756 MovieClip [__Packages.b1i] Frame 0
class b1i extends lvlButton { function b1i () { super(); } var levelNum = 9; }
Symbol 757 MovieClip [__Packages.b1g] Frame 0
class b1g extends lvlButton { function b1g () { super(); } var levelNum = 7; }
Symbol 758 MovieClip [__Packages.b1f] Frame 0
class b1f extends lvlButton { function b1f () { super(); } var levelNum = 6; }
Symbol 759 MovieClip [__Packages.b1e] Frame 0
class b1e extends lvlButton { function b1e () { super(); } var levelNum = 5; }
Symbol 760 MovieClip [__Packages.b1d] Frame 0
class b1d extends lvlButton { function b1d () { super(); } var levelNum = 4; }
Symbol 761 MovieClip [__Packages.b1c] Frame 0
class b1c extends lvlButton { function b1c () { super(); } var levelNum = 3; }
Symbol 762 MovieClip [__Packages.b1b] Frame 0
class b1b extends lvlButton { function b1b () { super(); } var levelNum = 2; }
Symbol 763 MovieClip [__Packages.b1a] Frame 0
class b1a extends lvlButton { function b1a () { super(); } var levelNum = 1; }
Symbol 764 MovieClip [__Packages.pmgButton] Frame 0
class pmgButton extends MovieClip { var gotoAndStop, getURL; function pmgButton () { super(); gotoAndStop(1); } function onRelease() { getURL("http://www.minijuegos.com/", "_blank"); } function onRollOver() { gotoAndStop(2); } function onRollOut() { gotoAndStop(1); } }
Symbol 765 MovieClip [__Packages.pButton] Frame 0
class pButton extends MovieClip { var onEnterFrame, gotoAndStop; function pButton () { super(); delete onEnterFrame; gotoAndStop(1); } function onRelease() { _root.Game.levels.gotoAndStop(2); } function onRollOver() { gotoAndStop(2); } function onRollOut() { gotoAndStop(1); } }
Symbol 766 MovieClip [__Packages.b1h] Frame 0
class b1h extends lvlButton { function b1h () { super(); } var levelNum = 8; }
Symbol 767 MovieClip [__Packages.go_button] Frame 0
class go_button extends MovieClip { var _alpha, gotoAndStop; function go_button () { super(); } function onEnterFrame() { if ((_root.Game.bLevelClear || (_root.Game.bFailed)) || (_root.Game.showHelp)) { _alpha = 50; } else { _alpha = 100; if (_root.Game.bRunning) { gotoAndStop(2); } else { gotoAndStop(1); } } } function onRelease() { if (_alpha == 100) { if (_root.Game.bRunning) { _root.Game.resetLevel(); } else { _root.Game.runLevel(); } } } }
Symbol 768 MovieClip [__Packages.qButton] Frame 0
class qButton extends MovieClip { var gotoAndStop; function qButton () { super(); gotoAndStop(1); } function onRelease() { _root.Game.bQuit = true; } function onRollOver() { gotoAndStop(2); } function onRollOut() { gotoAndStop(1); } }
Symbol 769 MovieClip [__Packages.helpButton] Frame 0
class helpButton extends MovieClip { var gotoAndStop; function helpButton () { super(); gotoAndStop(1); } function onRelease() { if (_root.Game.showHelp == true) { _root.Game.showHelp = false; } else { _root.Game.showHelp = true; } } function onRollOver() { gotoAndStop(2); } function onRollOut() { gotoAndStop(1); } }
Symbol 770 MovieClip [__Packages.dir_tile] Frame 0
class dir_tile extends MovieClip { var oldDepth, getDepth, gx, _x, gy, _y, tSound, _xscale, _yscale, swapDepths, startDrag, stopDrag; function dir_tile () { super(); oldDepth = getDepth(); gx = Math.floor(_x / 32); gy = Math.floor(_y / 32); _root.Game.tiles.push(this); _root.Game.snapNearest(this); tSound = _root.Game.snd.tileSND; } function Run() { if (_root.Game.bRunning) { if (_xscale > 100) { _xscale = _xscale - 5; _yscale = _yscale - 5; } var _local5 = _root.Game.chars.length; var _local4 = 0; while (_local4 < _local5) { var _local3 = _root.Game.chars[_local4]; if (!_local3.bumped) { if ((_local3.gx == gx) && (_local3.gy == gy)) { if (Math.abs(_x - _local3._x) <= 8) { if (Math.abs(_y - _local3._y) <= 8) { _xscale = 120; _yscale = 120; _root.Game.snapNearest(_local3); _local3.bumped = true; _local3.vx = dx * _local3.speed; _local3.vy = dy * _local3.speed; } } } } _local4++; } } } function onPress() { if (!_root.Game.bRunning) { swapDepths(5000); _x = _root._xmouse; _y = _root._ymouse; startDrag(); } } function onRelease() { swapDepths(oldDepth); if (!checkDrop()) { stopDrag(); _root.Game.snapNearest(this); gx = Math.floor(_x / 32); gy = Math.floor(_y / 32); } else { stopDrag(); _x = (gx * 32) + 2; _y = (gy * 32) + 2; _root.Game.snapNearest(this); } } function checkDrop() { var _local5 = false; var _local7 = Math.floor(_x / 32); var _local6 = Math.floor(_y / 32); if (_root.Game.lvl_objects[_local7][_local6] != 0) { _local5 = true; } var _local4; var _local8 = _root.Game.tiles.length; var _local3 = 0; while (_local3 < _local8) { _local4 = _root.Game.tiles[_local3]; if (_local4 != this) { if ((_local4.gx == _local7) && (_local4.gy == _local6)) { _local5 = true; break; } } _local3++; } return(_local5); } var dx = 0; var dy = 0; }
Symbol 771 MovieClip [__Packages.d_tile] Frame 0
class d_tile extends dir_tile { function d_tile () { super(); } var dx = 0; var dy = 1; }
Symbol 772 MovieClip [__Packages.lvl_tile] Frame 0
class lvl_tile extends MovieClip { var onEnterFrame, gx, _x, gy, _y, swapDepths; function lvl_tile () { super(); delete onEnterFrame; gx = Math.floor(_x / 32); gy = Math.floor(_y / 32); swapDepths(Number((gy * 100) + gx)); _root.Game.updateArray(gx, gy, 1); } function destroy() { _root.Game.updateArray(gx, gy, 0); } }
Symbol 773 MovieClip [__Packages.game_char] Frame 0
class game_char extends MovieClip { var ogx, gx, ogy, gy, _x, _y, lx, rx, ty, by, swapDepths; function game_char () { super(); } function update_points() { ogx = gx; ogy = gy; gx = Math.floor(_x / 32); gy = Math.floor(_y / 32); lx = _x - 12; rx = _x + 12; ty = _y - 8; by = _y + 8; if ((ogx != gx) || (ogy != gy)) { updateDepth(); } } function updateDepth() { bumped = false; swapDepths(Number((gy * 100) + gx)); } function checkMove(xpos, ypos) { var _local5 = getTempGrid(xpos); var _local4 = getTempGrid(ypos); var _local3 = false; if (_root.Game.lvl_objects[_local5][_local4] == 1) { _local3 = true; } return(_local3); } function getTempGrid(num) { return(Math.floor(num / 32)); } var vx = 0; var vy = 0; var bumped = false; var cType = "none"; }
Symbol 774 MovieClip [__Packages.enemy_char] Frame 0
class enemy_char extends game_char { var gotoAndStop, ogx, gx, ogy, gy, _x, _y, lx, rx, ty, by, bumped, swapDepths, vx, checkMove, vy; function enemy_char () { super(); changeDir(); _root.Game.chars.push(this); gotoAndStop(1); update_points(); } function update_points() { ogx = gx; ogy = gy; gx = Math.floor(_x / 32); gy = Math.floor(_y / 32); lx = _x - 15; rx = _x + 15; ty = _y - 15; by = _y + 15; if ((ogx != gx) || (ogy != gy)) { updateDepth(); } } function updateDepth() { bumped = false; swapDepths(Number((gy * 100) + gx)); } function changeDir() { var _local2 = Math.random(); if (vx != 0) { if ((vx > 0) && (!checkMove(_x, _y + 20))) { vx = 0; vy = speed; } else if ((vx > 0) && (!checkMove(_x, _y - 20))) { vx = 0; vy = -speed; } else if ((vx < 0) && (!checkMove(_x, _y - 20))) { vx = 0; vy = -speed; } else if ((vx < 0) && (!checkMove(_x, _y + 20))) { vx = 0; vy = speed; } else if (vx > 0) { vx = -speed; vy = 0; } else { vx = speed; vy = 0; } } else if (vy != 0) { if ((vy > 0) && (!checkMove(_x - 20, _y))) { vx = -speed; vy = 0; } else if ((vy > 0) && (!checkMove(_x + 20, _y))) { vx = speed; vy = 0; } else if ((vy < 0) && (!checkMove(_x + 20, _y))) { vx = speed; vy = 0; } else if ((vy < 0) && (!checkMove(_x - 20, _y))) { vx = -speed; vy = 0; } else if (vy > 0) { vx = 0; vy = -speed; } else { vx = 0; vy = speed; } } else { vx = speed; vy = 0; } } function Run() { if (vx > 0) { gotoAndStop(2); } else if (vx < 0) { gotoAndStop(3); } else if (vy > 0) { gotoAndStop(1); } else { gotoAndStop(4); } Move(); update_points(); } function Move() { if (_root.Game.bRunning) { if (vx < 0) { if (!checkMove(lx + vx, _y)) { _x = _x + vx; } else { changeDir(); } } else if (vx > 0) { if (!checkMove(rx + vx, _y)) { _x = _x + vx; } else { changeDir(); } } else if (vy < 0) { if (!checkMove(_x, ty + vy)) { _y = _y + vy; } else { changeDir(); } } else if (vy > 0) { if (!checkMove(_x, by + vy)) { _y = _y + vy; } else { changeDir(); } } } } function die() { _root.Game.killActor(this); } function Save() { _root.Game.hitExit(this); } var cType = "mouse"; var speed = 8; }
Symbol 775 MovieClip [__Packages.lvl_exit] Frame 0
class lvl_exit extends MovieClip { var gx, _x, gy, _y, lighting; function lvl_exit () { super(); gx = Math.floor(_x / 32); gy = Math.floor(_y / 32); _root.Game.tiles.push(this); lighting._alpha = 0; } function Run() { var _local5 = _root.Game.chars.length; if (lighting._alpha > 0) { lighting._alpha = lighting._alpha - 5; } var _local4 = 0; while (_local4 < _local5) { var _local3 = _root.Game.chars[_local4]; if (!_local3.bumped) { if ((_local3.gx == gx) && (_local3.gy == gy)) { if (Math.abs(_x - _local3._x) < 5) { if (Math.abs(_y - _local3._y) < 5) { lighting._alpha = 100; _local3.bumped = true; _local3.Save(); } } } } _local4++; } } var outCount = 0; }
Symbol 776 MovieClip [__Packages.fMarker] Frame 0
class fMarker extends MovieClip { var _x, _y; function fMarker () { super(); } function onEnterFrame() { if (!_root.Game.bFailed) { _x = -1000; _y = -1000; } } }
Symbol 777 MovieClip [__Packages.rainBow_anim] Frame 0
class rainBow_anim extends MovieClip { var setMask, _parent, _rotation; function rainBow_anim () { super(); setMask(_parent.maskMC); } function onEnterFrame() { if (_root.Game.bLevelClear && (_parent._parent._xscale >= 99)) { if (_rotation != 0) { _rotation = _rotation + 5; } } if (!_root.Game.bLevelClear) { _rotation = 180; } } }
Symbol 778 MovieClip [__Packages.rButton] Frame 0
class rButton extends MovieClip { var onEnterFrame, gotoAndStop; function rButton () { super(); delete onEnterFrame; gotoAndStop(1); } function onRelease() { _root.Game.resetLevel(); } function onRollOver() { gotoAndStop(2); } function onRollOut() { gotoAndStop(1); } }
Symbol 779 MovieClip [__Packages.mmButton] Frame 0
class mmButton extends MovieClip { var gotoAndStop; function mmButton () { super(); gotoAndStop(1); } function onRelease() { _root.Game.resetGame(); _root.Game.levels.gotoAndStop(1); } function onRollOver() { gotoAndStop(2); } function onRollOut() { gotoAndStop(1); } }
Symbol 780 MovieClip [__Packages.rnDown] Frame 0
class rnDown extends MovieClip { var _x, _xscale, _yscale, _visible; function rnDown () { super(); } function onEnterFrame() { if (!_root.Game.bLevelClear) { if (_x > -530) { var _local3 = _x - 530; _x = _x + (_local3 * 0.1); } else { _xscale = 10; _yscale = 10; _visible = false; } } else { _visible = true; _x = 256; if ((_xscale > 99.5) && (_xscale != 100)) { _root.Game.snd.twinkle.start(); _xscale = 100; _yscale = 100; } if (_xscale != 100) { _xscale = _xscale + ((100 - _xscale) * 0.15); _yscale = _xscale; } } } }
Symbol 781 MovieClip [__Packages.lFailed] Frame 0
class lFailed extends MovieClip { var _x, _visible; function lFailed () { super(); } function onEnterFrame() { if (!_root.Game.bFailed) { if (_x > -530) { var _local3 = _x - 530; _x = _x + (_local3 * 0.1); } else { _visible = false; } } else { _visible = true; if (_x < 0) { var _local3 = _x - 0; _x = _x - (_local3 * 0.1); } } } }
Symbol 782 MovieClip [__Packages.cancelButton] Frame 0
class cancelButton extends MovieClip { var gotoAndStop; function cancelButton () { super(); gotoAndStop(1); } function onRelease() { _root.Game.bQuit = false; } function onRollOver() { gotoAndStop(2); } function onRollOut() { gotoAndStop(1); } }
Symbol 783 MovieClip [__Packages.quit_b] Frame 0
class quit_b extends MovieClip { var _x, _visible; function quit_b () { super(); } function onEnterFrame() { if (!_root.Game.bQuit) { if (_x > -700) { var _local3 = _x - 700; _x = _x + (_local3 * 0.1); } else { _visible = false; } } else { _visible = true; if (_x < 0) { var _local3 = _x - 0; _x = _x - (_local3 * 0.1); } } } }
Symbol 784 MovieClip [__Packages.nextFButton] Frame 0
class nextFButton extends MovieClip { var gotoAndStop, _parent; function nextFButton () { super(); gotoAndStop(1); } function onRelease() { _parent.nextFrame(); } function onRollOver() { gotoAndStop(2); } function onRollOut() { gotoAndStop(1); } }
Symbol 785 MovieClip [__Packages.helpFrame] Frame 0
class helpFrame extends MovieClip { var gotoAndStop, _x, _visible; function helpFrame () { super(); gotoAndStop(1); } function onEnterFrame() { if (!_root.Game.showHelp) { if (_x > -700) { var _local3 = _x - 700; _x = _x + (_local3 * 0.1); } else { _visible = false; } } else { _visible = true; if (_x < 0) { var _local3 = _x - 0; _x = _x - (_local3 * 0.1); } } } }
Symbol 786 MovieClip [__Packages.enemy_char2] Frame 0
class enemy_char2 extends game_char { var gotoAndStop, ogx, gx, ogy, gy, _x, _y, lx, rx, ty, by, bumped, swapDepths, vx, checkMove, vy; function enemy_char2 () { super(); changeDir(); _root.Game.chars.push(this); update_points(); gotoAndStop(3); } function update_points() { ogx = gx; ogy = gy; gx = Math.floor(_x / 32); gy = Math.floor(_y / 32); lx = _x - 15; rx = _x + 15; ty = _y - 15; by = _y + 15; if ((ogx != gx) || (ogy != gy)) { updateDepth(); } } function updateDepth() { bumped = false; swapDepths(Number((gy * 100) + gx)); } function changeDir() { var _local2 = Math.random(); if (vx != 0) { if ((vx > 0) && (!checkMove(_x, _y - 20))) { vx = 0; vy = -speed; } else if ((vx > 0) && (!checkMove(_x, _y + 20))) { vx = 0; vy = speed; } else if ((vx < 0) && (!checkMove(_x, _y + 20))) { vx = 0; vy = speed; } else if ((vx < 0) && (!checkMove(_x, _y - 20))) { vx = 0; vy = -speed; } else if (vx > 0) { vx = -speed; vy = 0; } else { vx = speed; vy = 0; } } else if (vy != 0) { if ((vy > 0) && (!checkMove(_x + 20, _y))) { vx = speed; vy = 0; } else if ((vy > 0) && (!checkMove(_x - 20, _y))) { vx = -speed; vy = 0; } else if ((vy < 0) && (!checkMove(_x - 20, _y))) { vx = -speed; vy = 0; } else if ((vy < 0) && (!checkMove(_x + 20, _y))) { vx = speed; vy = 0; } else if (vy > 0) { vx = 0; vy = -speed; } else { vx = 0; vy = speed; } } else { vx = speed; vy = 0; } } function Run() { if (_root.Game.bRunning) { if (vx > 0) { gotoAndStop(3); } else if (vx < 0) { gotoAndStop(2); } else if (vy > 0) { gotoAndStop(1); } else { gotoAndStop(4); } Move(); update_points(); var _local5 = _root.Game.chars.length; var _local4 = 0; while (_local4 < _local5) { var _local3 = _root.Game.chars[_local4]; if (_local3.cType == "mouse") { if ((_local3.gx == gx) && (_local3.gy == gy)) { if (Math.abs(_x - _local3._x) < 15) { if (Math.abs(_y - _local3._y) < 15) { _local3.die(); } } } } _local4++; } } } function Move() { if (_root.Game.bRunning) { if (vx < 0) { if (!checkMove(lx + vx, _y)) { _x = _x + vx; } else { changeDir(); } } else if (vx > 0) { if (!checkMove(rx + vx, _y)) { _x = _x + vx; } else { changeDir(); } } else if (vy < 0) { if (!checkMove(_x, ty + vy)) { _y = _y + vy; } else { changeDir(); } } else if (vy > 0) { if (!checkMove(_x, by + vy)) { _y = _y + vy; } else { changeDir(); } } } } function Save() { _root.Game.hitExit(this); } var cType = "guard"; var speed = 4; }
Symbol 787 MovieClip [__Packages.r_tile] Frame 0
class r_tile extends dir_tile { function r_tile () { super(); } var dx = 1; var dy = 0; }
Symbol 788 MovieClip [__Packages.u_tile] Frame 0
class u_tile extends dir_tile { function u_tile () { super(); } var dx = 0; var dy = -1; }
Symbol 789 MovieClip [__Packages.redSwitch] Frame 0
class redSwitch extends MovieClip { var gx, _x, gy, _y, gotoAndStop; function redSwitch () { super(); gx = Math.floor(_x / 32); gy = Math.floor(_y / 32); gotoAndStop(1); _root.Game.tiles.push(this); _root.Game.redDoors.push(this); _root.Game.snapNearest(this); } function Run() { if (!bOn) { var _local5 = _root.Game.chars.length; var _local4 = 0; while (_local4 < _local5) { var _local3 = _root.Game.chars[_local4]; if (_local3.cType == "mouse") { if ((_local3.gx == gx) && (_local3.gy == gy)) { if (!bOn) { _root.Game.snd.doorSND.start(); bOn = true; gotoAndStop(2); triggered(); } } } _local4++; } } } function triggered() { var _local5 = _root.Game.redDoors.length; var _local4 = 0; while (_local4 < _local5) { var _local3 = _root.Game.redDoors[_local4]; if (_local3 != this) { if (_local3.bType == "door") { _local3.triggered(); } else if (_local3.bOn == true) { _local3.bOn = false; _local3.gotoAndStop(1); } else { _local3.bOn = true; _local3.gotoAndStop(2); } } _local4++; } } var bOn = false; }
Symbol 790 MovieClip [__Packages.redDoor] Frame 0
class redDoor extends MovieClip { var onEnterFrame, oldDepth, getDepth, gx, _x, gy, _y, swapDepths, gotoAndStop; function redDoor () { super(); delete onEnterFrame; oldDepth = getDepth(); gx = Math.floor(_x / 32); gy = Math.floor(_y / 32); swapDepths(Number((gy * 100) + gx)); gotoAndStop(1); _root.Game.redDoors.push(this); _root.Game.tiles.push(this); _root.Game.updateArray(gx, gy, 1); } function triggered() { if (bOpen) { bOpen = false; gotoAndStop(1); swapDepths(Number((gy * 100) + gx)); _root.Game.updateArray(gx, gy, 1); } else { bOpen = true; gotoAndStop(2); swapDepths(oldDepth); _root.Game.updateArray(gx, gy, 0); } } function destroy() { _root.Game.updateArray(gx, gy, 0); } var bOpen = false; var bType = "door"; }
Symbol 791 MovieClip [__Packages.greenDoor] Frame 0
class greenDoor extends MovieClip { var oldDepth, getDepth, gx, _x, gy, _y, gotoAndStop, swapDepths; function greenDoor () { super(); oldDepth = getDepth(); gx = Math.floor(_x / 32); gy = Math.floor(_y / 32); gotoAndStop(2); _root.Game.tiles.push(this); _root.Game.redDoors.push(this); _root.Game.updateArray(gx, gy, 0); } function triggered() { if (bOpen) { bOpen = false; gotoAndStop(1); swapDepths(Number((gy * 100) + gx)); _root.Game.updateArray(gx, gy, 1); } else { bOpen = true; gotoAndStop(2); swapDepths(oldDepth); _root.Game.updateArray(gx, gy, 0); } } function destroy() { _root.Game.updateArray(gx, gy, 0); } var bOpen = true; var bType = "door"; }
Symbol 792 MovieClip [__Packages.r_Dash] Frame 0
class r_Dash extends dir_tile { var tSound; function r_Dash () { super(); tSound = _root.Game.snd.dashSND; } var dx = 2; var dy = 0; }
Symbol 793 MovieClip [__Packages.l_Dash] Frame 0
class l_Dash extends dir_tile { var tSound; function l_Dash () { super(); tSound = _root.Game.snd.dashSND; } var dx = -2; var dy = 0; }
Symbol 794 MovieClip [__Packages.l_tile] Frame 0
class l_tile extends dir_tile { function l_tile () { super(); } var dx = -1; var dy = 0; }
Symbol 795 MovieClip [__Packages.fireHole] Frame 0
class fireHole extends MovieClip { var gx, _x, gy, _y; function fireHole () { super(); gx = Math.floor(_x / 32); gy = Math.floor(_y / 32); _root.Game.snapNearest(this); _root.Game.tiles.push(this); } function Run() { var _local5 = _root.Game.chars.length; var _local4 = 0; while (_local4 < _local5) { var _local3 = _root.Game.chars[_local4]; if ((_local3.gx == gx) && (_local3.gy == gy)) { _local3.die(); } _local4++; } } }
Symbol 796 MovieClip [__Packages.greenSwitch] Frame 0
class greenSwitch extends MovieClip { var gx, _x, gy, _y, gotoAndStop; function greenSwitch () { super(); gx = Math.floor(_x / 32); gy = Math.floor(_y / 32); gotoAndStop(2); _root.Game.tiles.push(this); _root.Game.redDoors.push(this); _root.Game.snapNearest(this); } function Run() { if (!bOn) { var _local5 = _root.Game.chars.length; var _local4 = 0; while (_local4 < _local5) { var _local3 = _root.Game.chars[_local4]; if (_local3.cType == "mouse") { if ((_local3.gx == gx) && (_local3.gy == gy)) { if (!bOn) { _root.Game.snd.doorSND.start(); bOn = true; gotoAndStop(2); triggered(); } } } _local4++; } } } function triggered() { var _local5 = _root.Game.redDoors.length; var _local4 = 0; while (_local4 < _local5) { var _local3 = _root.Game.redDoors[_local4]; if (_local3 != this) { if (_local3.bType == "door") { _local3.triggered(); } else if (_local3.bOn == true) { _local3.bOn = false; _local3.gotoAndStop(1); } else { _local3.bOn = true; _local3.gotoAndStop(2); } } _local4++; } } var bOn = true; }
Symbol 797 MovieClip [__Packages.u_Dash] Frame 0
class u_Dash extends dir_tile { var tSound; function u_Dash () { super(); tSound = _root.Game.snd.dashSND; } var dx = 0; var dy = -2; }
Symbol 798 MovieClip [__Packages.d_Dash] Frame 0
class d_Dash extends dir_tile { var tSound; function d_Dash () { super(); tSound = _root.Game.snd.dashSND; } var dx = 0; var dy = 2; }
Symbol 799 MovieClip [__Packages.game] Frame 0
class game extends MovieClip { var onEnterFrame, timer, lvl_objects, snd, currentLevel, levels, levelScores, getInstanceAtDepth, userData; function game () { super(); delete onEnterFrame; initArray(); loadSaveGame(); timer = setInterval(tick, 15, this); } function initArray() { delete lvl_objects; delete tiles; delete chars; delete redDoors; delete greenDoors; tiles = new Array(); chars = new Array(); redDoors = new Array(); greenDoors = new Array(); lvl_objects = new Array(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1), new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1), new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1), new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1)); } function tick(actor) { actor.run(); } function run() { var _local3 = chars.length; var _local2 = 0; while (_local2 < _local3) { chars[_local2].Run(); _local2++; } _local3 = tiles.length; _local2 = 0; while (_local2 < _local3) { tiles[_local2].Run(); _local2++; } } function runLevel() { levelSaved = 0; levelMax = countMice(); snd.startPlay(); bRunning = true; currentLevel = Math.ceil((levels._currentframe - 2) / 2); } function end_lvl() { snd.stopPlay(); bRunning = false; bFailed = false; bLevelClear = true; levelScores[currentLevel] = 1; saveScores(); } function setNextLevel() { var _local2 = Math.ceil(levelMax * 0.75); if (levelSaved >= _local2) { levels.nextFrame(); } else { levels.gotoAndStop(levels._currentframe - 1); } initArray(); bLevelClear = false; levels.nextFrame(); } function resetLevel() { snd.stopPlay(); bRunning = false; bFailed = false; levels.gotoAndStop(levels._currentframe - 1); initArray(); bLevelClear = false; levels.nextFrame(); } function resetGame() { snd.stopPlay(); bQuit = false; bRunning = false; bFailed = false; initArray(); bLevelClear = false; } function hitExit(actor) { if (actor.cType == "mouse") { levelSaved++; playNoise(levelSaved); removeActor(actor); } else { levelSaved = levelSaved - 2; killActor(actor); } checkLevel(); } function playNoise(num) { if (num > 12) { snd.exitSND5.start(); } else if (num > 10) { snd.exitSND4.start(); } else if (num > 8) { snd.exitSND3.start(); } else if (num > 4) { snd.exitSND2.start(); } else { snd.exitSND1.start(); } } function killActor(actor) { bRunning = false; bFailed = true; snd.stopPlay(); levels.fmarker._x = actor._x; levels.fmarker._y = actor._y; checkLevel(); } function removeActor(actor) { var _local5 = chars.length; var _local2 = 0; while (_local2 < _local5) { var _local3 = chars[_local2]; if (_local3 == actor) { chars.splice(_local2, 1); actor.removeMovieClip(); break; } _local2++; } } function checkLevel() { if (bRunning) { if (countMice() <= 0) { end_lvl(); } } } function removeMC(mc) { var _local2 = getInstanceAtDepth(0); mc.swapDepths(0); mc.removeMovieClip(); if (_local2 != undefined) { _local2.swapDepths(0); } } function countMice() { var _local4 = 0; var _local5 = chars.length; var _local2 = 0; while (_local2 < _local5) { var _local3 = chars[_local2]; if (_local3.cType == "mouse") { _local4++; } _local2++; } return(_local4); } function updateArray(i, j, val) { lvl_objects[i][j] = val; } function getArray(i, j) { return(lvl_objects[i][j]); } function snapNearest(ball) { var _local1 = 32; if (Math.abs(Math.floor(ball._x / _local1) - (ball._x / _local1)) < Math.abs(Math.ceil(ball._x / _local1) - (ball._x / _local1))) { ball._x = (Math.floor(ball._x / _local1) * _local1) + 16; } else { ball._x = (Math.ceil(ball._x / _local1) * _local1) - 16; } if (Math.abs(Math.floor(ball._y / _local1) - (ball._y / _local1)) < Math.abs(Math.ceil(ball._y / _local1) - (ball._y / _local1))) { ball._y = (Math.floor(ball._y / _local1) * _local1) + 16; } else { ball._y = (Math.ceil(ball._y / _local1) * _local1) - 16; } } function loadSaveGame() { levelScores = new Array(); userData = SharedObject.getLocal("usagi23"); if (userData.data.bPlayed != undefined) { levelScores[0] = "scores"; levelScores[1] = userData.data.lvl_1; levelScores[2] = userData.data.lvl_2; levelScores[3] = userData.data.lvl_3; levelScores[4] = userData.data.lvl_4; levelScores[5] = userData.data.lvl_5; levelScores[6] = userData.data.lvl_6; levelScores[7] = userData.data.lvl_7; levelScores[8] = userData.data.lvl_8; levelScores[9] = userData.data.lvl_9; levelScores[10] = userData.data.lvl_10; levelScores[11] = userData.data.lvl_11; levelScores[12] = userData.data.lvl_12; levelScores[13] = userData.data.lvl_13; levelScores[14] = userData.data.lvl_14; levelScores[15] = userData.data.lvl_15; levelScores[16] = userData.data.lvl_16; levelScores[17] = userData.data.lvl_17; levelScores[18] = userData.data.lvl_18; levelScores[19] = userData.data.lvl_19; levelScores[20] = userData.data.lvl_20; levelScores[21] = userData.data.lvl_21; levelScores[22] = userData.data.lvl_22; levelScores[23] = userData.data.lvl_23; levelScores[24] = userData.data.lvl_24; levelScores[25] = userData.data.lvl_25; levelScores[26] = userData.data.lvl_26; levelScores[27] = userData.data.lvl_27; levelScores[28] = userData.data.lvl_28; levelScores[29] = userData.data.lvl_29; levelScores[30] = userData.data.lvl_30; levelScores[31] = userData.data.lvl_31; levelScores[32] = userData.data.lvl_32; levelScores[33] = userData.data.lvl_33; levelScores[34] = userData.data.lvl_34; levelScores[35] = userData.data.lvl_35; levelScores[36] = userData.data.lvl_36; levelScores[37] = userData.data.lvl_37; levelScores[38] = userData.data.lvl_38; levelScores[39] = userData.data.lvl_39; levelScores[40] = userData.data.lvl_40; levelScores[41] = userData.data.lvl_41; levelScores[42] = userData.data.lvl_42; levelScores[43] = userData.data.lvl_43; levelScores[44] = userData.data.lvl_44; levelScores[45] = userData.data.lvl_45; levelScores[46] = userData.data.lvl_46; levelScores[47] = userData.data.lvl_47; levelScores[48] = userData.data.lvl_48; } else { userData.data.bPlayed = true; userData.data.lvl_1 = 0; userData.data.lvl_2 = 0; userData.data.lvl_3 = 0; userData.data.lvl_4 = 0; userData.data.lvl_5 = 0; userData.data.lvl_6 = 0; userData.data.lvl_7 = 0; userData.data.lvl_8 = 0; userData.data.lvl_9 = 0; userData.data.lvl_10 = 0; userData.data.lvl_11 = 0; userData.data.lvl_12 = 0; userData.data.lvl_13 = 0; userData.data.lvl_14 = 0; userData.data.lvl_15 = 0; userData.data.lvl_16 = 0; userData.data.lvl_17 = 0; userData.data.lvl_18 = 0; userData.data.lvl_19 = 0; userData.data.lvl_20 = 0; userData.data.lvl_21 = 0; userData.data.lvl_22 = 0; userData.data.lvl_23 = 0; userData.data.lvl_24 = 0; userData.data.lvl_25 = 0; userData.data.lvl_26 = 0; userData.data.lvl_27 = 0; userData.data.lvl_28 = 0; userData.data.lvl_29 = 0; userData.data.lvl_30 = 0; userData.data.lvl_31 = 0; userData.data.lvl_32 = 0; userData.data.lvl_33 = 0; userData.data.lvl_34 = 0; userData.data.lvl_35 = 0; userData.data.lvl_36 = 0; userData.data.lvl_37 = 0; userData.data.lvl_38 = 0; userData.data.lvl_39 = 0; userData.data.lvl_40 = 0; userData.data.lvl_41 = 0; userData.data.lvl_42 = 0; userData.data.lvl_43 = 0; userData.data.lvl_44 = 0; userData.data.lvl_45 = 0; userData.data.lvl_46 = 0; userData.data.lvl_47 = 0; userData.data.lvl_48 = 0; levelScores[1] = 0; levelScores[2] = 0; levelScores[3] = 0; levelScores[4] = 0; levelScores[5] = 0; levelScores[6] = 0; levelScores[7] = 0; levelScores[8] = 0; levelScores[9] = 0; levelScores[10] = 0; levelScores[11] = 0; levelScores[12] = 0; levelScores[13] = 0; levelScores[14] = 0; levelScores[15] = 0; levelScores[16] = 0; levelScores[17] = 0; levelScores[18] = 0; levelScores[19] = 0; levelScores[20] = 0; levelScores[21] = 0; levelScores[22] = 0; levelScores[23] = 0; levelScores[24] = 0; levelScores[25] = 0; levelScores[26] = 0; levelScores[27] = 0; levelScores[28] = 0; levelScores[29] = 0; levelScores[30] = 0; levelScores[31] = 0; levelScores[32] = 0; levelScores[33] = 0; levelScores[34] = 0; levelScores[35] = 0; levelScores[36] = 0; levelScores[37] = 0; levelScores[38] = 0; levelScores[39] = 0; levelScores[40] = 0; levelScores[41] = 0; levelScores[42] = 0; levelScores[43] = 0; levelScores[44] = 0; levelScores[45] = 0; levelScores[46] = 0; levelScores[47] = 0; levelScores[48] = 0; } } function saveScores() { userData.data.lvl_1 = levelScores[1]; userData.data.lvl_2 = levelScores[2]; userData.data.lvl_3 = levelScores[3]; userData.data.lvl_4 = levelScores[4]; userData.data.lvl_5 = levelScores[5]; userData.data.lvl_6 = levelScores[6]; userData.data.lvl_7 = levelScores[7]; userData.data.lvl_8 = levelScores[8]; userData.data.lvl_9 = levelScores[9]; userData.data.lvl_10 = levelScores[10]; userData.data.lvl_11 = levelScores[11]; userData.data.lvl_12 = levelScores[12]; userData.data.lvl_13 = levelScores[13]; userData.data.lvl_14 = levelScores[14]; userData.data.lvl_15 = levelScores[15]; userData.data.lvl_16 = levelScores[16]; userData.data.lvl_17 = levelScores[17]; userData.data.lvl_18 = levelScores[18]; userData.data.lvl_19 = levelScores[19]; userData.data.lvl_20 = levelScores[20]; userData.data.lvl_21 = levelScores[21]; userData.data.lvl_22 = levelScores[22]; userData.data.lvl_23 = levelScores[23]; userData.data.lvl_24 = levelScores[24]; userData.data.lvl_25 = levelScores[25]; userData.data.lvl_26 = levelScores[26]; userData.data.lvl_27 = levelScores[27]; userData.data.lvl_28 = levelScores[28]; userData.data.lvl_29 = levelScores[29]; userData.data.lvl_30 = levelScores[30]; userData.data.lvl_31 = levelScores[31]; userData.data.lvl_32 = levelScores[32]; userData.data.lvl_33 = levelScores[33]; userData.data.lvl_34 = levelScores[34]; userData.data.lvl_35 = levelScores[35]; userData.data.lvl_36 = levelScores[36]; userData.data.lvl_37 = levelScores[37]; userData.data.lvl_38 = levelScores[38]; userData.data.lvl_39 = levelScores[39]; userData.data.lvl_40 = levelScores[40]; userData.data.lvl_41 = levelScores[41]; userData.data.lvl_42 = levelScores[42]; userData.data.lvl_43 = levelScores[43]; userData.data.lvl_44 = levelScores[44]; userData.data.lvl_45 = levelScores[45]; userData.data.lvl_46 = levelScores[46]; userData.data.lvl_47 = levelScores[47]; userData.data.lvl_48 = levelScores[48]; } var chars = new Array(); var tiles = new Array(); var redDoors = new Array(); var greenDoors = new Array(); var bRunning = false; var levelMax = 0; var levelSaved = 0; var bLevelClear = false; var bFailed = false; var bQuit = false; var showHelp = false; }
Symbol 800 MovieClip [__Packages.menuBG] Frame 0
class menuBG extends MovieClip { var dirx, diry, _x, _y; function menuBG () { super(); dirx = 2; diry = 1; } function onEnterFrame() { _x = _x + dirx; _y = _y + diry; if (_x >= 0) { _x = -1; dirx = -2; } else if (_x <= -160) { _x = -159; dirx = 2; } if (_y >= 0) { _y = -1; diry = -2; } else if (_y <= -200) { _y = -199; diry = 2; } } }
Symbol 180 MovieClip [mbg] Frame 1
#initclip 156 Object.registerClass("mbg", menuBG); #endinitclip
Symbol 182 MovieClip Frame 1
delete this.onEnterFrame;
Symbol 195 MovieClip Frame 1
delete this.onEnterFrame;
Symbol 199 MovieClip Frame 1
delete this.onEnterFrame;
Symbol 208 MovieClip [goB] Frame 1
#initclip 118 Object.registerClass("goB", go_button); #endinitclip
Symbol 211 MovieClip [quit_button] Frame 1
#initclip 119 Object.registerClass("quit_button", qButton); #endinitclip
Symbol 214 MovieClip [help_button] Frame 1
#initclip 120 Object.registerClass("help_button", helpButton); #endinitclip
Symbol 216 MovieClip [down_tile] Frame 1
#initclip 121 Object.registerClass("down_tile", d_tile); #endinitclip
Symbol 219 MovieClip [baseWall] Frame 1
#initclip 122 Object.registerClass("baseWall", lvl_tile); #endinitclip
Symbol 260 MovieClip Frame 1
delete this.onEnterFrame;
Symbol 301 MovieClip Frame 1
delete this.onEnterFrame;
Symbol 342 MovieClip Frame 1
delete this.onEnterFrame;
Symbol 343 MovieClip [enemyTest] Frame 1
#initclip 123 Object.registerClass("enemyTest", enemy_char); #endinitclip
Symbol 346 MovieClip Frame 1
delete this.onEnterFrame;
Symbol 347 MovieClip [Exit] Frame 1
#initclip 124 Object.registerClass("Exit", lvl_exit); #endinitclip
Symbol 355 MovieClip Frame 1
delete this.onEnterFrame;
Symbol 358 MovieClip [failMark] Frame 1
#initclip 125 Object.registerClass("failMark", fMarker); #endinitclip
Symbol 361 MovieClip [rainbowG] Frame 1
#initclip 126 Object.registerClass("rainbowG", rainBow_anim); #endinitclip
Symbol 369 MovieClip [retryButton] Frame 1
#initclip 127 Object.registerClass("retryButton", rButton); #endinitclip
Symbol 371 MovieClip [mmbtn] Frame 1
#initclip 128 Object.registerClass("mmbtn", mmButton); #endinitclip
Symbol 374 MovieClip [endlvl] Frame 1
#initclip 129 Object.registerClass("endlvl", rnDown); #endinitclip this.mjbutton.onRelease = function () { getURL ("http://www.minijuegos.com/", "_blank"); };
Symbol 376 MovieClip [lvlfail] Frame 1
#initclip 130 Object.registerClass("lvlfail", lFailed); #endinitclip
Symbol 380 MovieClip [yButton] Frame 1
#initclip 131 Object.registerClass("yButton", mmButton); #endinitclip
Symbol 382 MovieClip [canButton] Frame 1
#initclip 132 Object.registerClass("canButton", cancelButton); #endinitclip
Symbol 383 MovieClip [quitMenu] Frame 1
#initclip 133 Object.registerClass("quitMenu", quit_b); #endinitclip
Symbol 387 MovieClip [nextfButton] Frame 1
#initclip 134 Object.registerClass("nextfButton", nextFButton); #endinitclip
Symbol 395 MovieClip [close_button] Frame 1
#initclip 135 Object.registerClass("close_button", helpButton); #endinitclip
Symbol 542 MovieClip Frame 1
delete this.onEnterFrame;
Symbol 543 MovieClip [help_frame] Frame 1
#initclip 136 Object.registerClass("help_frame", helpFrame); #endinitclip this.mjbutton.onRelease = function () { getURL ("http://www.minijuegos.com/", "_blank"); };
Symbol 585 MovieClip [enemyTest2] Frame 1
#initclip 137 Object.registerClass("enemyTest2", enemy_char2); #endinitclip
Symbol 589 MovieClip [iceWall] Frame 1
#initclip 138 Object.registerClass("iceWall", lvl_tile); #endinitclip
Symbol 592 MovieClip [iceWalltree] Frame 1
#initclip 139 Object.registerClass("iceWalltree", lvl_tile); #endinitclip
Symbol 594 MovieClip [right_tile] Frame 1
#initclip 140 Object.registerClass("right_tile", r_tile); #endinitclip
Symbol 602 MovieClip [up_tile] Frame 1
#initclip 141 Object.registerClass("up_tile", u_tile); #endinitclip
Symbol 610 MovieClip [rustWall] Frame 1
#initclip 142 Object.registerClass("rustWall", lvl_tile); #endinitclip
Symbol 613 MovieClip [rustWalltree] Frame 1
#initclip 143 Object.registerClass("rustWalltree", lvl_tile); #endinitclip
Symbol 619 MovieClip [grassWall] Frame 1
#initclip 144 Object.registerClass("grassWall", lvl_tile); #endinitclip
Symbol 631 MovieClip Frame 1
delete this.onEnterFrame;
Symbol 632 MovieClip [rSwitch] Frame 1
#initclip 145 Object.registerClass("rSwitch", redSwitch); #endinitclip
Symbol 636 MovieClip [rDoor] Frame 1
#initclip 146 Object.registerClass("rDoor", redDoor); #endinitclip
Symbol 637 MovieClip [gDoor] Frame 1
#initclip 147 Object.registerClass("gDoor", greenDoor); #endinitclip
Symbol 643 MovieClip [rDash] Frame 1
#initclip 148 Object.registerClass("rDash", r_Dash); #endinitclip
Symbol 645 MovieClip [lDash] Frame 1
#initclip 149 Object.registerClass("lDash", l_Dash); #endinitclip
Symbol 651 MovieClip [left_tile] Frame 1
#initclip 150 Object.registerClass("left_tile", l_tile); #endinitclip
Symbol 665 MovieClip [flameHole] Frame 1
#initclip 151 Object.registerClass("flameHole", fireHole); #endinitclip
Symbol 668 MovieClip [gSwitch] Frame 1
#initclip 152 Object.registerClass("gSwitch", greenSwitch); #endinitclip
Symbol 682 MovieClip [uDash] Frame 1
#initclip 153 Object.registerClass("uDash", u_Dash); #endinitclip
Symbol 684 MovieClip [dDash] Frame 1
#initclip 154 Object.registerClass("dDash", d_Dash); #endinitclip
Symbol 723 MovieClip Frame 1
this.mjbutton.onRelease = function () { getURL ("http://www.minijuegos.com/", "_blank"); }; stop(); delete this.onEnterFrame;
Symbol 723 MovieClip Frame 2
stop();
Symbol 724 MovieClip [Game] Frame 1
#initclip 155 Object.registerClass("Game", game); #endinitclip
Symbol 724 MovieClip [Game] Frame 2
stop();

Library Items

Symbol 1 Sound [shot1]
Symbol 2 Sound [exitsnd]
Symbol 3 FontUsed by:4 10 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 86 88 89 144 151 152 157 176 177 183 189 190 191 192 193 204 207 210 213 356 367 368 370 375 378 379 381 386 393 394 538 600 606 617 623 627 641 649 655 657 659 661 667 670 672 674 676 678 680 686 688 690 692 694 696 698 700 702 704 706 708 710 712 714 716 718 720 721
Symbol 4 TextUses:3Used by:5
Symbol 5 MovieClip [lvl1hb]Uses:4Used by:723
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [gameSND]Uses:6 7Used by:724
Symbol 9 GraphicUsed by:11
Symbol 10 TextUses:3Used by:11
Symbol 11 MovieClip [peButton]Uses:9 10Used by:543
Symbol 12 GraphicUsed by:14 369 371 380 382
Symbol 13 TextUses:3Used by:14
Symbol 14 MovieClip [nextButton]Uses:12 13Used by:374
Symbol 15 TextUses:3Used by:16
Symbol 16 MovieClip [lvl4ib]Uses:15Used by:723
Symbol 17 TextUses:3Used by:18
Symbol 18 MovieClip [lvl4hb]Uses:17Used by:723
Symbol 19 TextUses:3Used by:20
Symbol 20 MovieClip [lvl4gb]Uses:19Used by:723
Symbol 21 TextUses:3Used by:22
Symbol 22 MovieClip [lvl4fb]Uses:21Used by:723
Symbol 23 TextUses:3Used by:24
Symbol 24 MovieClip [lvl4eb]Uses:23Used by:723
Symbol 25 TextUses:3Used by:26
Symbol 26 MovieClip [lvl4db]Uses:25Used by:723
Symbol 27 TextUses:3Used by:28
Symbol 28 MovieClip [lvl4cb]Uses:27Used by:723
Symbol 29 TextUses:3Used by:30
Symbol 30 MovieClip [lvl4bb]Uses:29Used by:723
Symbol 31 TextUses:3Used by:32
Symbol 32 MovieClip [lvl4ab]Uses:31Used by:723
Symbol 33 TextUses:3Used by:34
Symbol 34 MovieClip [lvl3ib]Uses:33Used by:723
Symbol 35 TextUses:3Used by:36
Symbol 36 MovieClip [lvl3hb]Uses:35Used by:723
Symbol 37 TextUses:3Used by:38
Symbol 38 MovieClip [lvl3gb]Uses:37Used by:723
Symbol 39 TextUses:3Used by:40
Symbol 40 MovieClip [lvl3fb]Uses:39Used by:723
Symbol 41 TextUses:3Used by:42
Symbol 42 MovieClip [lvl3eb]Uses:41Used by:723
Symbol 43 TextUses:3Used by:44
Symbol 44 MovieClip [lvl3db]Uses:43Used by:723
Symbol 45 TextUses:3Used by:46
Symbol 46 MovieClip [lvl3cb]Uses:45Used by:723
Symbol 47 TextUses:3Used by:48
Symbol 48 MovieClip [lvl3bb]Uses:47Used by:723
Symbol 49 TextUses:3Used by:50
Symbol 50 MovieClip [lvl3ab]Uses:49Used by:723
Symbol 51 TextUses:3Used by:52
Symbol 52 MovieClip [lvl2ib]Uses:51Used by:723
Symbol 53 TextUses:3Used by:54
Symbol 54 MovieClip [lvl2hb]Uses:53Used by:723
Symbol 55 TextUses:3Used by:56
Symbol 56 MovieClip [lvl2gb]Uses:55Used by:723
Symbol 57 TextUses:3Used by:58
Symbol 58 MovieClip [lvl2fb]Uses:57Used by:723
Symbol 59 TextUses:3Used by:60
Symbol 60 MovieClip [lvl2eb]Uses:59Used by:723
Symbol 61 TextUses:3Used by:62
Symbol 62 MovieClip [lvl2db]Uses:61Used by:723
Symbol 63 TextUses:3Used by:64
Symbol 64 MovieClip [lvl2cb]Uses:63Used by:723
Symbol 65 TextUses:3Used by:66
Symbol 66 MovieClip [lvl2bb]Uses:65Used by:723
Symbol 67 TextUses:3Used by:68
Symbol 68 MovieClip [lvl2ab]Uses:67Used by:723
Symbol 69 TextUses:3Used by:70
Symbol 70 MovieClip [lvl1ib]Uses:69Used by:723
Symbol 71 TextUses:3Used by:72
Symbol 72 MovieClip [lvl1gb]Uses:71Used by:723
Symbol 73 TextUses:3Used by:74
Symbol 74 MovieClip [lvl1fb]Uses:73Used by:723
Symbol 75 TextUses:3Used by:76
Symbol 76 MovieClip [lvl1eb]Uses:75Used by:723
Symbol 77 TextUses:3Used by:78
Symbol 78 MovieClip [lvl1db]Uses:77Used by:723
Symbol 79 TextUses:3Used by:80
Symbol 80 MovieClip [lvl1cb]Uses:79Used by:723
Symbol 81 TextUses:3Used by:82
Symbol 82 MovieClip [lvl1bb]Uses:81Used by:723
Symbol 83 TextUses:3Used by:84
Symbol 84 MovieClip [lvl1ab]Uses:83Used by:723
Symbol 85 TextUses:3Used by:87
Symbol 86 TextUses:3Used by:87
Symbol 87 MovieClip [pmgb]Uses:85 86Used by:188
Symbol 88 TextUses:3Used by:90
Symbol 89 TextUses:3Used by:90
Symbol 90 MovieClip [playButton]Uses:88 89Used by:188
Symbol 91 GraphicUsed by:154
Symbol 92 MovieClipUsed by:154
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:131
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:131
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:131
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:131
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:131
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:131
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:131
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:131
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:131
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:131
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:131
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:131
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:131
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:131
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:131
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:131
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:131
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:131
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClipUses:94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130Used by:154 180 343 543
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:154 343 585 592 613
Symbol 134 FontUsed by:135 136 137 138 139
Symbol 135 TextUses:134Used by:140
Symbol 136 TextUses:134Used by:140
Symbol 137 TextUses:134Used by:140
Symbol 138 TextUses:134Used by:140
Symbol 139 TextUses:134Used by:140
Symbol 140 MovieClipUses:135 136 137 138 139Used by:154
Symbol 141 GraphicUsed by:154 362
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:154
Symbol 144 TextUses:3Used by:154
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:154
Symbol 147 BitmapUsed by:148 149
Symbol 148 GraphicUses:147Used by:150
Symbol 149 GraphicUses:147Used by:150
Symbol 150 ButtonUses:148 149Used by:154 723  Timeline
Symbol 151 TextUses:3Used by:154
Symbol 152 TextUses:3Used by:153
Symbol 153 ButtonUses:152Used by:154
Symbol 154 MovieClipUses:91 92 131 133 140 141 143 144 146 150 151 153Used by:Timeline
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:Timeline
Symbol 725 MovieClip [__Packages.gameSound]
Symbol 726 MovieClip [__Packages.lastFButton]
Symbol 727 MovieClip [__Packages.n_button]
Symbol 728 MovieClip [__Packages.lvlButton]
Symbol 729 MovieClip [__Packages.b4i]
Symbol 730 MovieClip [__Packages.b4h]
Symbol 731 MovieClip [__Packages.b4g]
Symbol 732 MovieClip [__Packages.b4f]
Symbol 733 MovieClip [__Packages.b4e]
Symbol 734 MovieClip [__Packages.b4d]
Symbol 735 MovieClip [__Packages.b4c]
Symbol 736 MovieClip [__Packages.b4b]
Symbol 737 MovieClip [__Packages.b4a]
Symbol 738 MovieClip [__Packages.b3i]
Symbol 739 MovieClip [__Packages.b3h]
Symbol 740 MovieClip [__Packages.b3g]
Symbol 741 MovieClip [__Packages.b3f]
Symbol 742 MovieClip [__Packages.b3e]
Symbol 743 MovieClip [__Packages.b3d]
Symbol 744 MovieClip [__Packages.b3c]
Symbol 745 MovieClip [__Packages.b3b]
Symbol 746 MovieClip [__Packages.b3a]
Symbol 747 MovieClip [__Packages.b2i]
Symbol 748 MovieClip [__Packages.b2h]
Symbol 749 MovieClip [__Packages.b2g]
Symbol 750 MovieClip [__Packages.b2f]
Symbol 751 MovieClip [__Packages.b2e]
Symbol 752 MovieClip [__Packages.b2d]
Symbol 753 MovieClip [__Packages.b2c]
Symbol 754 MovieClip [__Packages.b2b]
Symbol 755 MovieClip [__Packages.b2a]
Symbol 756 MovieClip [__Packages.b1i]
Symbol 757 MovieClip [__Packages.b1g]
Symbol 758 MovieClip [__Packages.b1f]
Symbol 759 MovieClip [__Packages.b1e]
Symbol 760 MovieClip [__Packages.b1d]
Symbol 761 MovieClip [__Packages.b1c]
Symbol 762 MovieClip [__Packages.b1b]
Symbol 763 MovieClip [__Packages.b1a]
Symbol 764 MovieClip [__Packages.pmgButton]
Symbol 765 MovieClip [__Packages.pButton]
Symbol 766 MovieClip [__Packages.b1h]
Symbol 767 MovieClip [__Packages.go_button]
Symbol 768 MovieClip [__Packages.qButton]
Symbol 769 MovieClip [__Packages.helpButton]
Symbol 770 MovieClip [__Packages.dir_tile]
Symbol 771 MovieClip [__Packages.d_tile]
Symbol 772 MovieClip [__Packages.lvl_tile]
Symbol 773 MovieClip [__Packages.game_char]
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Symbol 776 MovieClip [__Packages.fMarker]
Symbol 777 MovieClip [__Packages.rainBow_anim]
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Symbol 779 MovieClip [__Packages.mmButton]
Symbol 780 MovieClip [__Packages.rnDown]
Symbol 781 MovieClip [__Packages.lFailed]
Symbol 782 MovieClip [__Packages.cancelButton]
Symbol 783 MovieClip [__Packages.quit_b]
Symbol 784 MovieClip [__Packages.nextFButton]
Symbol 785 MovieClip [__Packages.helpFrame]
Symbol 786 MovieClip [__Packages.enemy_char2]
Symbol 787 MovieClip [__Packages.r_tile]
Symbol 788 MovieClip [__Packages.u_tile]
Symbol 789 MovieClip [__Packages.redSwitch]
Symbol 790 MovieClip [__Packages.redDoor]
Symbol 791 MovieClip [__Packages.greenDoor]
Symbol 792 MovieClip [__Packages.r_Dash]
Symbol 793 MovieClip [__Packages.l_Dash]
Symbol 794 MovieClip [__Packages.l_tile]
Symbol 795 MovieClip [__Packages.fireHole]
Symbol 796 MovieClip [__Packages.greenSwitch]
Symbol 797 MovieClip [__Packages.u_Dash]
Symbol 798 MovieClip [__Packages.d_Dash]
Symbol 799 MovieClip [__Packages.game]
Symbol 800 MovieClip [__Packages.menuBG]
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Symbol 163 Sound [mmMusic]Used by:175
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Symbol 677 MovieClipUses:651 216 602 594 343 619 347 668 637 632 636 665Used by:723
Symbol 678 TextUses:3Used by:723
Symbol 679 MovieClipUses:651 216 602 219 594 343 585 636 632 668 637 665 347Used by:723
Symbol 680 TextUses:3Used by:723
Symbol 681 GraphicUsed by:682
Symbol 682 MovieClip [uDash]Uses:681Used by:685 687 703 709
Symbol 683 GraphicUsed by:684
Symbol 684 MovieClip [dDash]Uses:683Used by:685 687 703 709
Symbol 685 MovieClipUses:610 343 585 347 613 665 645 651 643 594 602 682 216 684Used by:723
Symbol 686 TextUses:3Used by:723
Symbol 687 MovieClipUses:651 216 602 594 343 585 589 347 645 643 682 684Used by:723
Symbol 688 TextUses:3Used by:723
Symbol 689 MovieClipUses:651 216 602 219 594 343 585 347 632 636 668 637Used by:723
Symbol 690 TextUses:3Used by:723
Symbol 691 MovieClipUses:651 216 602 594 610 665 632 668 637 343 636 347Used by:723
Symbol 692 TextUses:3Used by:723
Symbol 693 MovieClipUses:651 216 602 594 619 632 668 637 347 343 636 665Used by:723
Symbol 694 TextUses:3Used by:723
Symbol 695 MovieClipUses:651 216 602 219 594 343 347 637 668 636 632 665Used by:723
Symbol 696 TextUses:3Used by:723
Symbol 697 MovieClipUses:651 216 602 594 343 619 347 637 668 632 636Used by:723
Symbol 698 TextUses:3Used by:723
Symbol 699 MovieClipUses:651 216 602 594 343 610 613 632 636 665 347 637Used by:723
Symbol 700 TextUses:3Used by:723
Symbol 701 MovieClipUses:219 343 347 651 216 602 594 665 637 668 636 632Used by:723
Symbol 702 TextUses:3Used by:723
Symbol 703 MovieClipUses:651 216 602 219 594 343 585 632 636 637 347 645 643 682 684Used by:723
Symbol 704 TextUses:3Used by:723
Symbol 705 MovieClipUses:651 216 602 219 594 343 636 632 665 637 668 347Used by:723
Symbol 706 TextUses:3Used by:723
Symbol 707 MovieClipUses:651 216 602 594 343 619 636 632 668 637 665 347Used by:723
Symbol 708 TextUses:3Used by:723
Symbol 709 MovieClipUses:219 343 585 645 651 643 594 602 682 216 684 665 347 636 632Used by:723
Symbol 710 TextUses:3Used by:723
Symbol 711 MovieClipUses:651 216 602 219 594 343 347 668 665 632 637 636Used by:723
Symbol 712 TextUses:3Used by:723
Symbol 713 MovieClipUses:651 216 602 594 343 610 613 347 665 637 668 636 632Used by:723
Symbol 714 TextUses:3Used by:723
Symbol 715 MovieClipUses:651 216 602 594 610 665 636 632 668 637 343 347Used by:723
Symbol 716 TextUses:3Used by:723
Symbol 717 MovieClipUses:651 602 219 343 632 636 668 347 665 637Used by:723
Symbol 718 TextUses:3Used by:723
Symbol 719 GraphicUsed by:722
Symbol 720 TextUses:3Used by:722
Symbol 721 TextUses:3Used by:722
Symbol 722 MovieClipUses:219 719 371 260 720 721Used by:723
Symbol 723 MovieClipUses:178 188 150 180 182 189 190 191 192 193 195 84 82 80 78 76 74 72 5 70 68 66 64 62 60 58 56 54 52 50 48 46 44 42 40 38 36 34 32 30 28 26 24 22 20 18 16 200 208 211 214 348 349 350 351 352 353 355 356 358 374 376 383 543 595 596 597 598 599 600 603 604 605 606 614 615 616 617 620 621 622 623 624 625 626 627 638 639 640 641 646 647 648 649 652 653 654 655 656 657 658 659 660 661 664 666 667 669 670 671 672 673 674 675 676 677 678 679 680 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 722Used by:724
Symbol 724 MovieClip [Game]Uses:723 8Used by:Timeline

Instance Names

"adBox"Frame 1Symbol 156 MovieClip
"mjbutton"Frame 4Symbol 150 Button
"Game"Frame 6Symbol 724 MovieClip [Game]
"mjbutton"Frame 7Symbol 150 Button
"bar"Symbol 154 MovieClip Frame 1Symbol 143 MovieClip
"mjbutton"Symbol 154 MovieClip Frame 1Symbol 150 Button
"plButton"Symbol 154 MovieClip Frame 5Symbol 153 Button
"lighting"Symbol 347 MovieClip [Exit] Frame 1Symbol 346 MovieClip
"rbow"Symbol 363 MovieClip Frame 1Symbol 361 MovieClip [rainbowG]
"maskMC"Symbol 363 MovieClip Frame 1Symbol 362 MovieClip
"mjbutton"Symbol 374 MovieClip [endlvl] Frame 1Symbol 366 Button
"mjbutton"Symbol 543 MovieClip [help_frame] Frame 1Symbol 366 Button
"mjbutton"Symbol 723 MovieClip Frame 1Symbol 150 Button
"fmarker"Symbol 723 MovieClip Frame 3Symbol 358 MovieClip [failMark]
"levels"Symbol 724 MovieClip [Game] Frame 2Symbol 723 MovieClip
"snd"Symbol 724 MovieClip [Game] Frame 2Symbol 8 MovieClip [gameSND]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$vp$KCXybEPn2sSq23VAK9ran/."
ExportAssets (56)Timeline Frame 1Symbol 1 as "shot1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "exitsnd"
ExportAssets (56)Timeline Frame 1Symbol 5 as "lvl1hb"
ExportAssets (56)Timeline Frame 1Symbol 8 as "gameSND"
ExportAssets (56)Timeline Frame 1Symbol 11 as "peButton"
ExportAssets (56)Timeline Frame 1Symbol 14 as "nextButton"
ExportAssets (56)Timeline Frame 1Symbol 16 as "lvl4ib"
ExportAssets (56)Timeline Frame 1Symbol 18 as "lvl4hb"
ExportAssets (56)Timeline Frame 1Symbol 20 as "lvl4gb"
ExportAssets (56)Timeline Frame 1Symbol 22 as "lvl4fb"
ExportAssets (56)Timeline Frame 1Symbol 24 as "lvl4eb"
ExportAssets (56)Timeline Frame 1Symbol 26 as "lvl4db"
ExportAssets (56)Timeline Frame 1Symbol 28 as "lvl4cb"
ExportAssets (56)Timeline Frame 1Symbol 30 as "lvl4bb"
ExportAssets (56)Timeline Frame 1Symbol 32 as "lvl4ab"
ExportAssets (56)Timeline Frame 1Symbol 34 as "lvl3ib"
ExportAssets (56)Timeline Frame 1Symbol 36 as "lvl3hb"
ExportAssets (56)Timeline Frame 1Symbol 38 as "lvl3gb"
ExportAssets (56)Timeline Frame 1Symbol 40 as "lvl3fb"
ExportAssets (56)Timeline Frame 1Symbol 42 as "lvl3eb"
ExportAssets (56)Timeline Frame 1Symbol 44 as "lvl3db"
ExportAssets (56)Timeline Frame 1Symbol 46 as "lvl3cb"
ExportAssets (56)Timeline Frame 1Symbol 48 as "lvl3bb"
ExportAssets (56)Timeline Frame 1Symbol 50 as "lvl3ab"
ExportAssets (56)Timeline Frame 1Symbol 52 as "lvl2ib"
ExportAssets (56)Timeline Frame 1Symbol 54 as "lvl2hb"
ExportAssets (56)Timeline Frame 1Symbol 56 as "lvl2gb"
ExportAssets (56)Timeline Frame 1Symbol 58 as "lvl2fb"
ExportAssets (56)Timeline Frame 1Symbol 60 as "lvl2eb"
ExportAssets (56)Timeline Frame 1Symbol 62 as "lvl2db"
ExportAssets (56)Timeline Frame 1Symbol 64 as "lvl2cb"
ExportAssets (56)Timeline Frame 1Symbol 66 as "lvl2bb"
ExportAssets (56)Timeline Frame 1Symbol 68 as "lvl2ab"
ExportAssets (56)Timeline Frame 1Symbol 70 as "lvl1ib"
ExportAssets (56)Timeline Frame 1Symbol 72 as "lvl1gb"
ExportAssets (56)Timeline Frame 1Symbol 74 as "lvl1fb"
ExportAssets (56)Timeline Frame 1Symbol 76 as "lvl1eb"
ExportAssets (56)Timeline Frame 1Symbol 78 as "lvl1db"
ExportAssets (56)Timeline Frame 1Symbol 80 as "lvl1cb"
ExportAssets (56)Timeline Frame 1Symbol 82 as "lvl1bb"
ExportAssets (56)Timeline Frame 1Symbol 84 as "lvl1ab"
ExportAssets (56)Timeline Frame 1Symbol 87 as "pmgb"
ExportAssets (56)Timeline Frame 1Symbol 90 as "playButton"
ExportAssets (56)Timeline Frame 1Symbol 725 as "__Packages.gameSound"
ExportAssets (56)Timeline Frame 1Symbol 726 as "__Packages.lastFButton"
ExportAssets (56)Timeline Frame 1Symbol 727 as "__Packages.n_button"
ExportAssets (56)Timeline Frame 1Symbol 728 as "__Packages.lvlButton"
ExportAssets (56)Timeline Frame 1Symbol 729 as "__Packages.b4i"
ExportAssets (56)Timeline Frame 1Symbol 730 as "__Packages.b4h"
ExportAssets (56)Timeline Frame 1Symbol 731 as "__Packages.b4g"
ExportAssets (56)Timeline Frame 1Symbol 732 as "__Packages.b4f"
ExportAssets (56)Timeline Frame 1Symbol 733 as "__Packages.b4e"
ExportAssets (56)Timeline Frame 1Symbol 734 as "__Packages.b4d"
ExportAssets (56)Timeline Frame 1Symbol 735 as "__Packages.b4c"
ExportAssets (56)Timeline Frame 1Symbol 736 as "__Packages.b4b"
ExportAssets (56)Timeline Frame 1Symbol 737 as "__Packages.b4a"
ExportAssets (56)Timeline Frame 1Symbol 738 as "__Packages.b3i"
ExportAssets (56)Timeline Frame 1Symbol 739 as "__Packages.b3h"
ExportAssets (56)Timeline Frame 1Symbol 740 as "__Packages.b3g"
ExportAssets (56)Timeline Frame 1Symbol 741 as "__Packages.b3f"
ExportAssets (56)Timeline Frame 1Symbol 742 as "__Packages.b3e"
ExportAssets (56)Timeline Frame 1Symbol 743 as "__Packages.b3d"
ExportAssets (56)Timeline Frame 1Symbol 744 as "__Packages.b3c"
ExportAssets (56)Timeline Frame 1Symbol 745 as "__Packages.b3b"
ExportAssets (56)Timeline Frame 1Symbol 746 as "__Packages.b3a"
ExportAssets (56)Timeline Frame 1Symbol 747 as "__Packages.b2i"
ExportAssets (56)Timeline Frame 1Symbol 748 as "__Packages.b2h"
ExportAssets (56)Timeline Frame 1Symbol 749 as "__Packages.b2g"
ExportAssets (56)Timeline Frame 1Symbol 750 as "__Packages.b2f"
ExportAssets (56)Timeline Frame 1Symbol 751 as "__Packages.b2e"
ExportAssets (56)Timeline Frame 1Symbol 752 as "__Packages.b2d"
ExportAssets (56)Timeline Frame 1Symbol 753 as "__Packages.b2c"
ExportAssets (56)Timeline Frame 1Symbol 754 as "__Packages.b2b"
ExportAssets (56)Timeline Frame 1Symbol 755 as "__Packages.b2a"
ExportAssets (56)Timeline Frame 1Symbol 756 as "__Packages.b1i"
ExportAssets (56)Timeline Frame 1Symbol 757 as "__Packages.b1g"
ExportAssets (56)Timeline Frame 1Symbol 758 as "__Packages.b1f"
ExportAssets (56)Timeline Frame 1Symbol 759 as "__Packages.b1e"
ExportAssets (56)Timeline Frame 1Symbol 760 as "__Packages.b1d"
ExportAssets (56)Timeline Frame 1Symbol 761 as "__Packages.b1c"
ExportAssets (56)Timeline Frame 1Symbol 762 as "__Packages.b1b"
ExportAssets (56)Timeline Frame 1Symbol 763 as "__Packages.b1a"
ExportAssets (56)Timeline Frame 1Symbol 764 as "__Packages.pmgButton"
ExportAssets (56)Timeline Frame 1Symbol 765 as "__Packages.pButton"
ExportAssets (56)Timeline Frame 1Symbol 766 as "__Packages.b1h"
ExportAssets (56)Timeline Frame 1Symbol 767 as "__Packages.go_button"
ExportAssets (56)Timeline Frame 1Symbol 768 as "__Packages.qButton"
ExportAssets (56)Timeline Frame 1Symbol 769 as "__Packages.helpButton"
ExportAssets (56)Timeline Frame 1Symbol 770 as "__Packages.dir_tile"
ExportAssets (56)Timeline Frame 1Symbol 771 as "__Packages.d_tile"
ExportAssets (56)Timeline Frame 1Symbol 772 as "__Packages.lvl_tile"
ExportAssets (56)Timeline Frame 1Symbol 773 as "__Packages.game_char"
ExportAssets (56)Timeline Frame 1Symbol 774 as "__Packages.enemy_char"
ExportAssets (56)Timeline Frame 1Symbol 775 as "__Packages.lvl_exit"
ExportAssets (56)Timeline Frame 1Symbol 776 as "__Packages.fMarker"
ExportAssets (56)Timeline Frame 1Symbol 777 as "__Packages.rainBow_anim"
ExportAssets (56)Timeline Frame 1Symbol 778 as "__Packages.rButton"
ExportAssets (56)Timeline Frame 1Symbol 779 as "__Packages.mmButton"
ExportAssets (56)Timeline Frame 1Symbol 780 as "__Packages.rnDown"
ExportAssets (56)Timeline Frame 1Symbol 781 as "__Packages.lFailed"
ExportAssets (56)Timeline Frame 1Symbol 782 as "__Packages.cancelButton"
ExportAssets (56)Timeline Frame 1Symbol 783 as "__Packages.quit_b"
ExportAssets (56)Timeline Frame 1Symbol 784 as "__Packages.nextFButton"
ExportAssets (56)Timeline Frame 1Symbol 785 as "__Packages.helpFrame"
ExportAssets (56)Timeline Frame 1Symbol 786 as "__Packages.enemy_char2"
ExportAssets (56)Timeline Frame 1Symbol 787 as "__Packages.r_tile"
ExportAssets (56)Timeline Frame 1Symbol 788 as "__Packages.u_tile"
ExportAssets (56)Timeline Frame 1Symbol 789 as "__Packages.redSwitch"
ExportAssets (56)Timeline Frame 1Symbol 790 as "__Packages.redDoor"
ExportAssets (56)Timeline Frame 1Symbol 791 as "__Packages.greenDoor"
ExportAssets (56)Timeline Frame 1Symbol 792 as "__Packages.r_Dash"
ExportAssets (56)Timeline Frame 1Symbol 793 as "__Packages.l_Dash"
ExportAssets (56)Timeline Frame 1Symbol 794 as "__Packages.l_tile"
ExportAssets (56)Timeline Frame 1Symbol 795 as "__Packages.fireHole"
ExportAssets (56)Timeline Frame 1Symbol 796 as "__Packages.greenSwitch"
ExportAssets (56)Timeline Frame 1Symbol 797 as "__Packages.u_Dash"
ExportAssets (56)Timeline Frame 1Symbol 798 as "__Packages.d_Dash"
ExportAssets (56)Timeline Frame 1Symbol 799 as "__Packages.game"
ExportAssets (56)Timeline Frame 1Symbol 800 as "__Packages.menuBG"
ExportAssets (56)Timeline Frame 3Symbol 158 as "tileSND"
ExportAssets (56)Timeline Frame 3Symbol 159 as "twinkle"
ExportAssets (56)Timeline Frame 3Symbol 160 as "dashSND"
ExportAssets (56)Timeline Frame 3Symbol 161 as "doorSND"
ExportAssets (56)Timeline Frame 3Symbol 162 as "lvlMusic"
ExportAssets (56)Timeline Frame 3Symbol 163 as "mmMusic"
ExportAssets (56)Timeline Frame 3Symbol 164 as "pop1"
ExportAssets (56)Timeline Frame 3Symbol 165 as "pop2"
ExportAssets (56)Timeline Frame 3Symbol 166 as "pop3"
ExportAssets (56)Timeline Frame 3Symbol 167 as "pop4"
ExportAssets (56)Timeline Frame 3Symbol 168 as "pop5"
ExportAssets (56)Timeline Frame 3Symbol 169 as "u1"
ExportAssets (56)Timeline Frame 3Symbol 170 as "u2"
ExportAssets (56)Timeline Frame 3Symbol 171 as "u3"
ExportAssets (56)Timeline Frame 3Symbol 172 as "u4"
ExportAssets (56)Timeline Frame 3Symbol 173 as "u5"
ExportAssets (56)Timeline Frame 3Symbol 174 as "march"
ExportAssets (56)Timeline Frame 6Symbol 180 as "mbg"
ExportAssets (56)Timeline Frame 6Symbol 208 as "goB"
ExportAssets (56)Timeline Frame 6Symbol 211 as "quit_button"
ExportAssets (56)Timeline Frame 6Symbol 214 as "help_button"
ExportAssets (56)Timeline Frame 6Symbol 216 as "down_tile"
ExportAssets (56)Timeline Frame 6Symbol 219 as "baseWall"
ExportAssets (56)Timeline Frame 6Symbol 343 as "enemyTest"
ExportAssets (56)Timeline Frame 6Symbol 347 as "Exit"
ExportAssets (56)Timeline Frame 6Symbol 358 as "failMark"
ExportAssets (56)Timeline Frame 6Symbol 361 as "rainbowG"
ExportAssets (56)Timeline Frame 6Symbol 369 as "retryButton"
ExportAssets (56)Timeline Frame 6Symbol 371 as "mmbtn"
ExportAssets (56)Timeline Frame 6Symbol 374 as "endlvl"
ExportAssets (56)Timeline Frame 6Symbol 376 as "lvlfail"
ExportAssets (56)Timeline Frame 6Symbol 380 as "yButton"
ExportAssets (56)Timeline Frame 6Symbol 382 as "canButton"
ExportAssets (56)Timeline Frame 6Symbol 383 as "quitMenu"
ExportAssets (56)Timeline Frame 6Symbol 387 as "nextfButton"
ExportAssets (56)Timeline Frame 6Symbol 395 as "close_button"
ExportAssets (56)Timeline Frame 6Symbol 543 as "help_frame"
ExportAssets (56)Timeline Frame 6Symbol 585 as "enemyTest2"
ExportAssets (56)Timeline Frame 6Symbol 589 as "iceWall"
ExportAssets (56)Timeline Frame 6Symbol 592 as "iceWalltree"
ExportAssets (56)Timeline Frame 6Symbol 594 as "right_tile"
ExportAssets (56)Timeline Frame 6Symbol 602 as "up_tile"
ExportAssets (56)Timeline Frame 6Symbol 610 as "rustWall"
ExportAssets (56)Timeline Frame 6Symbol 613 as "rustWalltree"
ExportAssets (56)Timeline Frame 6Symbol 619 as "grassWall"
ExportAssets (56)Timeline Frame 6Symbol 632 as "rSwitch"
ExportAssets (56)Timeline Frame 6Symbol 636 as "rDoor"
ExportAssets (56)Timeline Frame 6Symbol 637 as "gDoor"
ExportAssets (56)Timeline Frame 6Symbol 643 as "rDash"
ExportAssets (56)Timeline Frame 6Symbol 645 as "lDash"
ExportAssets (56)Timeline Frame 6Symbol 651 as "left_tile"
ExportAssets (56)Timeline Frame 6Symbol 665 as "flameHole"
ExportAssets (56)Timeline Frame 6Symbol 668 as "gSwitch"
ExportAssets (56)Timeline Frame 6Symbol 682 as "uDash"
ExportAssets (56)Timeline Frame 6Symbol 684 as "dDash"
ExportAssets (56)Timeline Frame 6Symbol 724 as "Game"

Labels

"loaded"Symbol 154 MovieClip Frame 5




http://swfchan.com/15/72678/info.shtml
Created: 8/4 -2019 15:15:59 Last modified: 8/4 -2019 15:15:59 Server time: 05/11 -2024 09:21:53