Frame 2
ifFrameLoaded (292) {
gotoAndPlay (4);
}
Frame 3
gotoAndPlay (1);
Frame 4
stop();
Frame 5
prevFrame();
Frame 7
godmode = false;
function playSound(id, times, volume) {
soundobject = new Sound();
soundobject.attachSound(id);
if (setSound) {
volume = setSoundVal;
} else {
volume = volume;
}
soundobject.setVolume(volume);
soundobject.start(0, times);
}
_root.overh.gotoAndPlay(26);
moveable = true;
shootable = true;
_root.kills = 0;
_root.score = 0;
enemy1hit = 0;
enemy2hit = 0;
enemy3hit = 0;
enemy4hit = 0;
enemy5hit = 0;
enemy6hit = 0;
shotcount = 1;
overheatcount = 0;
overheat = false;
Instance of Symbol 59 MovieClip "shot" in Frame 7
onClipEvent (enterFrame) {
if (_root.enemy1.hitTest(this)) {
_root.enemy1hit = 1;
}
if (this.hitTest(_root.enemy2)) {
_root.enemy2hit = 1;
}
if (this.hitTest(_root.enemy3)) {
_root.enemy3hit = 1;
}
if (this.hitTest(_root.enemy4)) {
_root.enemy4hit = 1;
}
if (this.hitTest(_root.enemy5)) {
_root.enemy5hit = 1;
}
if (this.hitTest(_root.enemy6)) {
_root.enemy6hit = 1;
}
}
Instance of Symbol 114 MovieClip "ship" in Frame 7
onClipEvent (load) {
_root.speed = 4;
}
onClipEvent (enterFrame) {
function calc(by) {
move = Math.abs(Math.ceil(Math.sqrt(_root.speed)) * by);
}
if (Key.isDown(39)) {
if (_root.moveable == true) {
calc(5);
this._x = this._x + move;
if (this._x >= 570) {
this._x = -20;
}
this.model.gotoAndStop("right");
}
} else if (Key.isDown(37)) {
if (_root.moveable == true) {
calc(5);
this._x = this._x - move;
if (this._x <= -25) {
this._x = 569;
}
this.model.gotoAndStop("left");
}
} else {
this.model.gotoAndStop("middle");
}
}
Instance of Symbol 136 MovieClip "overh" in Frame 7
onClipEvent (load) {
gotoAndPlay (31);
}
Frame 8
if (_root.kills >= 6) {
gotoAndPlay (10);
} else {
play();
}
Instance of Symbol 59 MovieClip "shot" in Frame 8
onClipEvent (enterFrame) {
if (_root.enemy1.hitTest(this)) {
_root.enemy1hit = 1;
} else if (this.hitTest(_root.enemy2)) {
_root.enemy2hit = 1;
} else if (this.hitTest(_root.enemy3)) {
_root.enemy3hit = 1;
} else if (this.hitTest(_root.enemy4)) {
_root.enemy4hit = 1;
} else if (this.hitTest(_root.enemy5)) {
_root.enemy5hit = 1;
} else if (this.hitTest(_root.enemy6)) {
_root.enemy6hit = 1;
}
}
Frame 9
gotoAndPlay (8);
Frame 10
enemy1hit = 0;
enemy2hit = 0;
enemy3hit = 0;
enemy4hit = 0;
enemy5hit = 0;
enemy6hit = 0;
Frame 13
if (_root.kills >= 12) {
gotoAndPlay (15);
} else {
play();
}
Frame 14
gotoAndPlay (12);
Frame 15
enemy1hit = 0;
enemy2hit = 0;
enemy3hit = 0;
enemy4hit = 0;
enemy5hit = 0;
enemy6hit = 0;
Frame 18
if (_root.kills >= 18) {
gotoAndPlay (20);
} else {
play();
}
Frame 19
gotoAndPlay (18);
Frame 20
enemy1hit = 0;
enemy2hit = 0;
enemy3hit = 0;
enemy4hit = 0;
enemy5hit = 0;
enemy6hit = 0;
Frame 22
if (_root.kills >= 24) {
gotoAndPlay (25);
} else {
play();
}
Frame 23
gotoAndPlay (22);
Frame 25
enemy1hit = 0;
enemy2hit = 0;
enemy3hit = 0;
enemy4hit = 0;
enemy5hit = 0;
enemy6hit = 0;
_root.shotcount = 1;
Frame 27
if (_root.kills >= 30) {
gotoAndPlay (30);
} else {
play();
}
Frame 28
gotoAndPlay (27);
Frame 30
enemy1hit = 0;
enemy2hit = 0;
enemy3hit = 0;
enemy4hit = 0;
enemy5hit = 0;
enemy6hit = 0;
Frame 32
if (_root.kills >= 36) {
gotoAndPlay (35);
} else {
play();
}
Frame 33
gotoAndPlay (32);
Frame 35
enemy1hit = 0;
enemy2hit = 0;
enemy3hit = 0;
enemy4hit = 0;
enemy5hit = 0;
enemy6hit = 0;
Frame 37
if (_root.kills >= 37) {
gotoAndPlay (40);
} else {
play();
}
Frame 38
gotoAndPlay (37);
Frame 40
enemy1hit = 0;
enemy2hit = 0;
enemy3hit = 0;
enemy4hit = 0;
enemy5hit = 0;
enemy6hit = 0;
Frame 42
if (_root.kills >= 40) {
gotoAndPlay (45);
} else {
play();
}
Frame 43
gotoAndPlay (42);
Frame 45
enemy1hit = 0;
enemy2hit = 0;
enemy3hit = 0;
enemy4hit = 0;
enemy5hit = 0;
enemy6hit = 0;
Frame 47
if (_root.kills >= 45) {
gotoAndPlay (50);
} else {
play();
}
Frame 48
gotoAndPlay (47);
Frame 49
_root.shotcount = 1;
Frame 50
enemy1hit = 0;
enemy2hit = 0;
enemy3hit = 0;
enemy4hit = 0;
enemy5hit = 0;
enemy6hit = 0;
Frame 52
if (_root.kills >= 51) {
gotoAndPlay (55);
} else {
play();
}
Frame 53
gotoAndPlay (52);
Frame 55
enemy1hit = 0;
enemy2hit = 0;
enemy3hit = 0;
enemy4hit = 0;
enemy5hit = 0;
enemy6hit = 0;
Frame 57
if (_root.kills >= 57) {
gotoAndPlay (60);
} else {
play();
}
Frame 58
gotoAndPlay (57);
Instance of Symbol 59 MovieClip "shot" in Frame 58
onClipEvent (enterFrame) {
if (_root.enemy1.hitTest(this)) {
_root.enemy1hit = 1;
} else if (this.hitTest(_root.enemy2)) {
_root.enemy2hit = 1;
} else if (this.hitTest(_root.enemy3)) {
_root.enemy3hit = 1;
} else if (this.hitTest(_root.enemy4)) {
_root.enemy4hit = 1;
} else if (this.hitTest(_root.enemy5)) {
_root.enemy5hit = 1;
} else if (this.hitTest(_root.enemy6)) {
_root.enemy6hit = 1;
} else if (this.hitTest(_root.boss)) {
_root.boss1health--;
}
}
Frame 60
enemy1hit = 0;
enemy2hit = 0;
enemy3hit = 0;
enemy4hit = 0;
enemy5hit = 0;
enemy6hit = 0;
boss1health = 300;
bosshitable = true;
Frame 61
_root.shotcount = 1;
Instance of Symbol 59 MovieClip "shot" in Frame 62
onClipEvent (enterFrame) {
if (_root.enemy1.hitTest(this)) {
_root.enemy1hit = 1;
} else if (this.hitTest(_root.enemy2)) {
_root.enemy2hit = 1;
} else if (this.hitTest(_root.enemy3)) {
_root.enemy3hit = 1;
} else if (this.hitTest(_root.enemy4)) {
_root.enemy4hit = 1;
} else if (this.hitTest(_root.enemy5)) {
_root.enemy5hit = 1;
} else if (this.hitTest(_root.enemy6)) {
_root.enemy6hit = 1;
} else if (this.hitTest(_root.boss)) {
if (_root.bosshitable == true) {
_root.boss1health--;
_root.playSound("metal", 1, 100);
}
}
}
Frame 82
whichway = Number(Math.round(random(100)));
if (whichway <= 25) {
gotoAndPlay (83);
} else if (whichway <= 50) {
gotoAndPlay (102);
} else if (whichway <= 75) {
gotoAndPlay (119);
} else if (whichway <= 100) {
gotoAndPlay (149);
}
Frame 101
gotoAndPlay (81);
Frame 118
gotoAndPlay (81);
Frame 126
bosshitable = false;
Frame 131
reap = Number(Math.round(random(20)));
if (reap <= 10) {
gotoAndPlay (133);
} else if (reap <= 20) {
play();
}
Frame 132
gotoAndPlay (130);
Frame 148
bosshitable = true;
gotoAndPlay (81);
Frame 169
bosshitable = false;
Frame 210
bosshitable = true;
Frame 218
gotoAndPlay (81);
Frame 292
stop();
Frame 293
prevFrame();
Symbol 47 Button
on (press) {
gotoAndPlay (6);
}
Symbol 51 MovieClip Frame 1
moonpass = Number(random(50));
if (moonpass <= 45) {
play();
} else if (moonpass > 46) {
gotoAndPlay (6);
}
Symbol 51 MovieClip Frame 5
gotoAndPlay (1);
Symbol 51 MovieClip Frame 6
this._x = Number(random(550));
Symbol 59 MovieClip Frame 17
stop();
Symbol 61 Button
on (keyPress "<Space>") {
if (shootable == true) {
if (_root.overheat == false) {
shotx = ship._x;
_root.shot.duplicateMovieClip("shoot" + shotcount, shotcount);
_root["shoot" + shotcount]._x = shotx;
shotcount++;
playSound("shotsound", 1, 100);
_root.overh.prevFrame();
} else if (_root.overheat == true) {
}
}
}
Symbol 66 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 44
stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 2
_root.moveable = false;
_root.shootable = false;
_root.godmode = true;
Symbol 114 MovieClip Frame 25
_root.gameover.play();
Symbol 114 MovieClip Frame 26
stop();
_root.godmode = false;
Symbol 136 MovieClip Frame 1
_root.overheat = eval (true)();
gotoAndPlay (47);
Symbol 136 MovieClip Frame 45
stop();
Symbol 136 MovieClip Frame 46
prevFrame();
Symbol 136 MovieClip Frame 48
_root.overheatcount++;
_root.ship.flames.nextFrame();
_root.ship.flames2.nextFrame();
_root.ship.jam.play();
Symbol 136 MovieClip Frame 49
if (_root.overheatcount >= 4) {
_root.ship.gotoAndPlay("dead");
}
Symbol 136 MovieClip Frame 98
_root.overheat = false;
gotoAndPlay (44);
Symbol 138 MovieClip Frame 7
if (_root.overheat == false) {
_root.overh.nextFrame();
}
Symbol 138 MovieClip Frame 8
gotoAndPlay (1);
Symbol 142 MovieClip Frame 1
stop();
Symbol 142 MovieClip Frame 3
_root.speed++;
Symbol 142 MovieClip Frame 5
_root.speed++;
Symbol 142 MovieClip Frame 7
_root.speed++;
Symbol 142 MovieClip Frame 9
_root.speed++;
Symbol 142 MovieClip Frame 11
_root.speed++;
Symbol 142 MovieClip Frame 13
_root.speed++;
Symbol 142 MovieClip Frame 15
_root.speed++;
Symbol 142 MovieClip Frame 183
_root.speed--;
Symbol 142 MovieClip Frame 184
_root.speed--;
Symbol 142 MovieClip Frame 185
_root.speed--;
Symbol 142 MovieClip Frame 186
_root.speed--;
Symbol 142 MovieClip Frame 187
_root.speed--;
Symbol 142 MovieClip Frame 188
_root.speed--;
Symbol 142 MovieClip Frame 189
_root.speed--;
Symbol 142 MovieClip Frame 190
gotoAndStop (1);
Symbol 154 MovieClip Frame 1
if (this.hitTest(_root.ship)) {
gotoAndPlay (3);
}
Symbol 154 MovieClip Frame 2
gotoAndPlay (1);
Symbol 154 MovieClip Frame 3
_root.speedb.gotoAndPlay("gotit");
Symbol 154 MovieClip Frame 26
removeMovieClip(this);
stop();
Symbol 155 MovieClip Frame 102
stop();
Symbol 163 Button
on (keyPress "t") {
nextFrame();
}
Symbol 164 Button
on (keyPress "h") {
nextFrame();
}
Symbol 165 Button
on (keyPress "o") {
nextFrame();
}
Symbol 166 Button
on (keyPress "r") {
nextFrame();
}
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 5
play();
Symbol 167 MovieClip Frame 6
_root.godmode = true;
Symbol 167 MovieClip Frame 7
_root.isgod = "God Mode!";
Symbol 167 MovieClip Frame 9
stop();
Symbol 167 MovieClip Frame 13
play();
Symbol 167 MovieClip Frame 14
_root.godmode = false;
Symbol 167 MovieClip Frame 15
_root.isgod = "";
Symbol 179 MovieClip Frame 10
shouldifire = Number(random(50));
if (shouldifire <= 25) {
gotoAndPlay (1);
} else if (shouldifire > 25) {
play();
}
Instance of Symbol 177 MovieClip in Symbol 179 MovieClip Frame 33
onClipEvent (enterFrame) {
if (_root.ship.hitTest(this)) {
if (_root.godmode == false) {
_root.shield.nextFrame();
_root.ship.shieldmc.gotoAndPlay(2);
}
}
}
Symbol 184 MovieClip Frame 1
spinner = Number(Math.round(random(15)));
if (spinner <= 5) {
gotoAndPlay (2);
} else if (spinner <= 10) {
gotoAndPlay (52);
} else if (spinner <= 15) {
gotoAndPlay (73);
}
Symbol 184 MovieClip Frame 51
stop();
Symbol 184 MovieClip Frame 72
stop();
Symbol 184 MovieClip Frame 105
stop();
Symbol 187 MovieClip Frame 1
if (_root.enemy1hit == 1) {
gotoAndPlay (3);
}
this._y = this._y + 3;
if (this._y >= 418) {
this._y = -70;
pos = Number(Math.round(random(550)));
if (pos <= 10) {
pos = 20;
} else if (pos >= 540) {
pos = 530;
}
this._x = pos;
}
Symbol 187 MovieClip Frame 2
gotoAndPlay (1);
Symbol 187 MovieClip Frame 3
_root.enemy1hit = 0;
Symbol 187 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 187 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 187 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 187 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 187 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 187 MovieClip Frame 9
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 187 MovieClip Frame 10
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 187 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 187 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 187 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 187 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 187 MovieClip Frame 17
_root.kills++;
Symbol 187 MovieClip Frame 20
stop();
Symbol 191 MovieClip Frame 1
if (_root.enemy2hit == 1) {
gotoAndPlay (3);
}
this._y = this._y + 3;
if (this._y >= 418) {
this._y = -70;
pos = Number(Math.round(random(550)));
if (pos <= 10) {
pos = 20;
} else if (pos >= 540) {
pos = 530;
}
this._x = pos;
}
Symbol 191 MovieClip Frame 2
gotoAndPlay (1);
Symbol 191 MovieClip Frame 3
_root.enemy2hit = 0;
Symbol 191 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 191 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 191 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 191 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 191 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 191 MovieClip Frame 9
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 191 MovieClip Frame 10
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 191 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 191 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 191 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 191 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 191 MovieClip Frame 17
_root.kills++;
Symbol 191 MovieClip Frame 20
stop();
Symbol 195 MovieClip Frame 1
if (_root.enemy3hit == 1) {
gotoAndPlay (3);
}
this._y = this._y + 3;
if (this._y >= 418) {
this._y = -70;
pos = Number(Math.round(random(550)));
if (pos <= 10) {
pos = 20;
} else if (pos >= 540) {
pos = 530;
}
this._x = pos;
}
Symbol 195 MovieClip Frame 2
gotoAndPlay (1);
Symbol 195 MovieClip Frame 3
_root.enemy3hit = 0;
Symbol 195 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 195 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 195 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 195 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 195 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 195 MovieClip Frame 9
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 195 MovieClip Frame 10
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 195 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 195 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 195 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 195 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 195 MovieClip Frame 17
_root.enemy3hit = 0;
_root.kills++;
Symbol 195 MovieClip Frame 20
stop();
Symbol 199 MovieClip Frame 1
if (_root.enemy4hit == 1) {
gotoAndPlay (3);
}
this._y = this._y + 3;
if (this._y >= 418) {
this._y = -70;
pos = Number(Math.round(random(550)));
if (pos <= 10) {
pos = 20;
} else if (pos >= 540) {
pos = 530;
}
this._x = pos;
}
Symbol 199 MovieClip Frame 2
gotoAndPlay (1);
Symbol 199 MovieClip Frame 3
_root.enemy4hit = 0;
Symbol 199 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 199 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 199 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 199 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 199 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 199 MovieClip Frame 9
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 199 MovieClip Frame 10
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 199 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 199 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 199 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 199 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 199 MovieClip Frame 18
_root.kills++;
Symbol 199 MovieClip Frame 20
stop();
Symbol 203 MovieClip Frame 1
if (_root.enemy5hit == 1) {
gotoAndPlay (3);
}
this._y = this._y + 3;
if (this._y >= 418) {
this._y = -70;
pos = Number(Math.round(random(550)));
if (pos <= 10) {
pos = 20;
} else if (pos >= 540) {
pos = 530;
}
this._x = pos;
}
Symbol 203 MovieClip Frame 2
gotoAndPlay (1);
Symbol 203 MovieClip Frame 3
_root.enemy5hit = 0;
Symbol 203 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 203 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 203 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 203 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 203 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 203 MovieClip Frame 9
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 203 MovieClip Frame 10
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 203 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 203 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 203 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 203 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 203 MovieClip Frame 17
_root.kills++;
Symbol 203 MovieClip Frame 20
stop();
Symbol 207 MovieClip Frame 1
if (_root.enemy6hit == 1) {
gotoAndPlay (3);
}
this._y = this._y + 3;
if (this._y >= 418) {
this._y = -70;
pos = Number(Math.round(random(550)));
if (pos <= 10) {
pos = 20;
} else if (pos >= 540) {
pos = 530;
}
this._x = pos;
}
Symbol 207 MovieClip Frame 2
gotoAndPlay (1);
Symbol 207 MovieClip Frame 3
_root.enemy6hit = 0;
Symbol 207 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 207 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 207 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 207 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 207 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 207 MovieClip Frame 9
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 207 MovieClip Frame 10
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 207 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 207 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 207 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 207 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 207 MovieClip Frame 17
_root.kills++;
Symbol 207 MovieClip Frame 20
stop();
Symbol 240 Button
on (press) {
stopAllSounds();
_root.gotoAndPlay(1);
}
Symbol 241 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 69
stop();
Symbol 246 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 19
stop();
Symbol 246 MovieClip Frame 20
stop();
_root.ship.gotoAndPlay("die");
_root.ship.shieldmc.gotoAndStop(1);
Symbol 246 MovieClip Frame 26
stop();
Symbol 246 MovieClip Frame 27
prevFrame();
Symbol 266 MovieClip Frame 9
fire = Number(Math.round(random(50)));
if (fire <= 25) {
gotoAndPlay (1);
} else if (fire > 25) {
play();
}
Instance of Symbol 257 MovieClip in Symbol 266 MovieClip Frame 34
onClipEvent (enterFrame) {
if (this.hitTest(_root.ship)) {
if (_root.godmode == false) {
_root.ship.shieldmc.gotoAndPlay(2);
_root.shield.nextFrame();
}
}
}
Instance of Symbol 257 MovieClip in Symbol 266 MovieClip Frame 37
onClipEvent (enterFrame) {
if (this.hitTest(_root.ship)) {
if (_root.godmode == false) {
_root.ship.shieldmc.gotoAndPlay(2);
_root.shield.nextFrame();
}
}
}
Instance of Symbol 257 MovieClip in Symbol 266 MovieClip Frame 40
onClipEvent (enterFrame) {
if (this.hitTest(_root.ship)) {
if (_root.godmode == false) {
_root.ship.shieldmc.gotoAndPlay(2);
_root.shield.nextFrame();
}
}
}
Instance of Symbol 257 MovieClip in Symbol 266 MovieClip Frame 43
onClipEvent (enterFrame) {
if (this.hitTest(_root.ship)) {
if (_root.godmode == false) {
_root.ship.shieldmc.gotoAndPlay(2);
_root.shield.nextFrame();
}
}
}
Symbol 269 MovieClip Frame 1
if (_root.enemy1hit == 1) {
gotoAndPlay (3);
}
this._y = this._y + 4;
this._x = this._x + 20;
if (this._x > 560) {
this._x = -20;
}
if (this._y >= 418) {
this._y = -70;
pos = Number(Math.round(random(550)));
if (pos <= 10) {
pos = 20;
} else if (pos >= 540) {
pos = 530;
}
this._x = pos;
}
Symbol 269 MovieClip Frame 2
gotoAndPlay (1);
Symbol 269 MovieClip Frame 3
_root.enemy1hit = 0;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 9
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 10
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 15
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 16
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 17
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 18
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 19
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 20
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 21
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 22
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 23
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 24
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 269 MovieClip Frame 27
_root.kills++;
Symbol 269 MovieClip Frame 40
stop();
Symbol 273 MovieClip Frame 1
if (_root.enemy2hit == 1) {
gotoAndPlay (3);
}
this._y = this._y + 4;
this._x = this._x + 20;
if (this._x > 560) {
this._x = -20;
}
if (this._y >= 418) {
this._y = -70;
pos = Number(Math.round(random(550)));
if (pos <= 10) {
pos = 20;
} else if (pos >= 540) {
pos = 530;
}
this._x = pos;
}
Symbol 273 MovieClip Frame 2
gotoAndPlay (1);
Symbol 273 MovieClip Frame 3
_root.enemy1hit = 0;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 9
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 10
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 15
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 16
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 17
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 18
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 19
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 20
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 21
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 22
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 23
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 24
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 273 MovieClip Frame 27
_root.kills++;
Symbol 273 MovieClip Frame 40
stop();
Symbol 277 MovieClip Frame 1
if (_root.enemy3hit == 1) {
gotoAndPlay (3);
}
this._y = this._y + 4;
this._x = this._x + 20;
if (this._x > 560) {
this._x = -20;
}
if (this._y >= 418) {
this._y = -70;
pos = Number(Math.round(random(550)));
if (pos <= 10) {
pos = 20;
} else if (pos >= 540) {
pos = 530;
}
this._x = pos;
}
Symbol 277 MovieClip Frame 2
gotoAndPlay (1);
Symbol 277 MovieClip Frame 3
_root.enemy1hit = 0;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 9
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 10
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 15
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 16
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 17
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 18
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 19
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 20
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 21
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 22
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 23
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 24
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 277 MovieClip Frame 27
_root.kills++;
Symbol 277 MovieClip Frame 40
stop();
Symbol 281 MovieClip Frame 1
if (_root.enemy4hit == 1) {
gotoAndPlay (3);
}
this._y = this._y + 4;
this._x = this._x + 20;
if (this._x > 560) {
this._x = -20;
}
if (this._y >= 418) {
this._y = -70;
pos = Number(Math.round(random(550)));
if (pos <= 10) {
pos = 20;
} else if (pos >= 540) {
pos = 530;
}
this._x = pos;
}
Symbol 281 MovieClip Frame 2
gotoAndPlay (1);
Symbol 281 MovieClip Frame 3
_root.enemy1hit = 0;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 9
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 10
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 15
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 16
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 17
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 18
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 19
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 20
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 21
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 22
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 23
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 24
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 281 MovieClip Frame 27
_root.kills++;
Symbol 281 MovieClip Frame 40
stop();
Symbol 285 MovieClip Frame 1
if (_root.enemy5hit == 1) {
gotoAndPlay (3);
}
this._y = this._y + 4;
this._x = this._x + 20;
if (this._x > 560) {
this._x = -20;
}
if (this._y >= 418) {
this._y = -70;
pos = Number(Math.round(random(550)));
if (pos <= 10) {
pos = 20;
} else if (pos >= 540) {
pos = 530;
}
this._x = pos;
}
Symbol 285 MovieClip Frame 2
gotoAndPlay (1);
Symbol 285 MovieClip Frame 3
_root.enemy1hit = 0;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 9
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 10
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 15
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 16
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 17
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 18
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 19
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 20
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 21
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 22
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 23
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 24
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 285 MovieClip Frame 27
_root.kills++;
Symbol 285 MovieClip Frame 40
stop();
Symbol 289 MovieClip Frame 1
if (_root.enemy6hit == 1) {
gotoAndPlay (3);
}
this._y = this._y + 4;
this._x = this._x + 20;
if (this._x > 560) {
this._x = -20;
}
if (this._y >= 418) {
this._y = -70;
pos = Number(Math.round(random(550)));
if (pos <= 10) {
pos = 20;
} else if (pos >= 540) {
pos = 530;
}
this._x = pos;
}
Symbol 289 MovieClip Frame 2
gotoAndPlay (1);
Symbol 289 MovieClip Frame 3
_root.enemy1hit = 0;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 9
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 10
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 15
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 16
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 17
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 18
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 19
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 20
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 21
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 22
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 23
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 24
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 289 MovieClip Frame 27
_root.kills++;
Symbol 289 MovieClip Frame 40
stop();
Symbol 291 MovieClip Frame 300
_root.shield.prevFrame();
Symbol 298 MovieClip Frame 17
shoot = Number(Math.round(random(50)));
if (shoot <= 20) {
gotoAndPlay (20);
} else if (shoot <= 50) {
gotoAndPlay (1);
}
Symbol 298 MovieClip Frame 18
gotoAndPlay (1);
Instance of Symbol 295 MovieClip in Symbol 298 MovieClip Frame 31
onClipEvent (enterFrame) {
if (this.hitTest(_root.ship)) {
if (_root.godmode == false) {
_root.shield.nextFrame();
_root.ship.shieldmc.gotoAndPlay(2);
}
}
}
Symbol 302 MovieClip Frame 1
if (_root.boss1health <= 0) {
gotoAndPlay (3);
}
Symbol 302 MovieClip Frame 2
gotoAndPlay (1);
Symbol 302 MovieClip Frame 3
_root.stop();
this._alpha = 100;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 4
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 5
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 6
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 7
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 8
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 9
_root.score++;
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Symbol 302 MovieClip Frame 10
_root.score++;
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_root.score++;
_root.score++;
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Symbol 302 MovieClip Frame 11
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 12
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 13
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 14
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 15
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 16
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 17
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 18
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 19
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 20
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 21
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 22
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 23
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 24
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 25
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 26
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 27
_root.score++;
_root.score++;
_root.score++;
_root.score++;
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Symbol 302 MovieClip Frame 28
_root.score++;
_root.score++;
_root.score++;
_root.score++;
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Symbol 302 MovieClip Frame 29
_root.score++;
_root.score++;
_root.score++;
_root.score++;
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Symbol 302 MovieClip Frame 30
_root.score++;
_root.score++;
_root.score++;
_root.score++;
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Symbol 302 MovieClip Frame 31
_root.score++;
_root.score++;
_root.score++;
_root.score++;
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Symbol 302 MovieClip Frame 32
_root.score++;
_root.score++;
_root.score++;
_root.score++;
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Symbol 302 MovieClip Frame 33
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 34
_root.flash.play();
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 35
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 36
_root.bosshitable = false;
_root.score++;
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_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 37
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 38
_root.score++;
_root.score++;
_root.score++;
_root.score++;
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Symbol 302 MovieClip Frame 39
_root.score++;
_root.score++;
_root.score++;
_root.score++;
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Symbol 302 MovieClip Frame 40
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 41
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 42
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 43
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 44
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 45
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 46
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 47
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 48
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 49
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 50
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 51
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 52
_root.score++;
_root.score++;
_root.score++;
_root.score++;
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Symbol 302 MovieClip Frame 53
_root.score++;
_root.score++;
_root.score++;
_root.score++;
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Symbol 302 MovieClip Frame 54
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 55
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 56
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 57
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 58
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 59
_root.score++;
_root.score++;
_root.score++;
_root.score++;
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Symbol 302 MovieClip Frame 60
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 61
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 62
_root.score++;
_root.score++;
_root.score++;
_root.score++;
_root.score++;
Symbol 302 MovieClip Frame 108
_root.gotoAndPlay("bossdied");
Symbol 302 MovieClip Frame 109
stop();
Symbol 305 MovieClip Frame 1
stop();
Symbol 316 Button
on (press) {
getURL ("http://www.blackjaguar-studios.com/", "_blank");
}
Symbol 321 Button
on (release) {
gotoAndPlay (6);
}