STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229455 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #73069 |
LOADING LOADING LOADING LOADING LOADING |
*** |
Q |
The Window To Another Box |
The Window To Another Box |
STUDIOS |
STUDIOS |
STUDIOS |
WHEN THE STREET LIGHTS GO OUT... |
WHEN THE STREET LIGHTS GO OUT... WHAT CAN BE SEEN? |
Skip Into |
Graphics and Scripting by Andrew Khassapov - IST Studios Sound Effects from Flashkit.com Thanks to Keegan Thomas Beilby for suggestions Music Loop by 'Netsu' - Flashkit.com Original concept based on Splinter Cell |
Basic Instructions: Use Escape to exit. Use the Mouse to aim and fire. Use the WASD or Arrow keys to move. Hold Shift to run forwards only. Use Space Bar, E, or Control to knock out opponents. Use 'Q' to toggle quality - USE OF LOW QUALITY IS HIGHLY ADVISED. Use 'M' to toggle sound on/off. If you have not played before please take the tutorial. |
Play |
Tutorial |
Practice |
Silence Code: |
Input Silence Code |
Input Level Code |
Level Code: |
Note : Must match weapon and difficulty. |
LOCKED |
LOCKED |
UNLOCKED |
UNLOCKED |
Input Code |
Input Code |
Input Code |
Input Code |
- Silenced - Firing rate of 0.5 seconds - Uses 1 bullet : 1 bullet shown |
Silenced Pistol |
Weapon: |
- Not Silenced - Firing rate of 1/8 seconds - Uses 3 bullets : 1 bullet shown |
AK - 47 |
- Silenced - Firing rate of 1/6 seconds - Uses 2 bullets : 1 bullet shown |
Silenced MP5 |
- Not Silenced - Firing rate of 1/18 seconds - Uses 1 bullet : 1 bullet shown |
Minigun |
- Not Silenced - Firing rate of 1 second - Uses 1 bullet : 2 bullets shown - Fires powerfully explosive rockets |
Rocket Launcher |
- Not Silenced - Firing rate of 1 second - Uses 1 bullet : 2 bullets shown - Fires 6 widespread bullets simultaneously |
Shotgun |
UNLOCK WITH SILENCED PISTOL |
UNLOCK WITH AK - 47 |
UNLOCK WITH SILENCED MP5 |
UNLOCK WITH MINIGUN |
Game Options |
Game Options |
2 Extra lives and 40 bullets. |
Normal |
Normal |
1 Extra life and 20 bullets. |
Hard |
Hard |
No extra lives and 5 bullets. Only for silenced weapons. |
Impossible |
Impossible |
Impossible |
TOR Mission Briefing.. |
TOR Mission Briefing... |
Continue >> |
Continue >> |
Continue >> |
Something |
Level x Code: |
Continued from 'Silhouette'... Turns out the TS43000K is some sort of military device. We need you to gain access to the 'Intriquet' military base and retrieve information about it, feel free to use maximum hostility and try using the computers inside the base. Good luck, this information is vital to the mission. |
Aparently the TS43000K is an explosive device that was destroyed a few days after construction. Or stolen, which would explain how Cateline Vladishkimov managed to get hold of it, but not what she is using it for. This time we need you to break into Cateline Vladishkimov's suspiciously guarded country home and, again, retrieve information concerning the TS43000K. There could be horrid consequences if we don't find out everything soon... |
We hit the jackpot that time. The TS43000K is aparently located by the Golden Gate bridge. I guess Cateline Vladishkimov was planing on killing someone crossing the bridge. Anyway we have sent forces after her and we need you to disarm the device, our intelligence informs us that it is in an observation bunker besides the bridge. Try to work fast, it could go off at any time. And DO NOT shoot at the bomb. |
x |
AK - 47 |
Lives x 00 |
MISSION COMPLETE |
GAME OVER |
Objective Text |
WELCOME |
Intriquet |
INTIQUET MILITIA |
Use keys 1-6 to toggle between weapons. Practice firing and avoiding bullets, utilizing walls, and sneaking up on people. People will continuously spawn at the edges of the map. Press Escape to exit. Press Space or Enter to close this box. |
Practice |
NEXT |
NEXT |
Use 'N' to go to the next page, use 'B' to go to the previous page. Use the Mouse to aim, Left Mouse Button to fire, ASWD Keys to move (you move around the mouse), Space Bar, "E" or Control to use melee weapon and Shift to run (forwards only). |
Tutorial |
BACK |
BACK |
Use Escape to exit any game mode, and Keys 1 - 6 to toggle weapons (only in tutorial and practice). Silenced weapons don't attract attention but other weapons will cause people to: First: Look in your direction. Second: Begin moving towards you. Third: Begin firing. Use a silenced weapon for this. |
Killing people is very simple, using yor silenced weapon you can kill people without other noticing. Or you can walk up behind the person and use your melee weapon to kill them. But keep out of their 'Range of Sight' or the people will begin firing at you, which will cause all other people on the map to fire at you. Kill the person in front of you. |
Lights are more complicated, walking into light will cause people to walk in your direction. And shooting out lights will cause people to look in your direction. This is useful for causing diversions. Shoot out the light beside you. |
Now all the people are looking at you, they will revert observing the area - this means it's safe to continue. Although, you can now sneak past the person above you, this is useful for low ammo situations. Make sure the person above him is looking away if you intend to knock him out. Get passed the person in your own way (be imaginative :D). |
Cameras are very dangerous, killing a person or running in front of the cameras 'Range of Sight' will cause everyone to begin firing. Try to avoid contact with cameras. Take out the camera by shooting at its base. |
The person below the camera is looking in your direction, this could cause complications for low ammo situations. We can rely on timing to get passed. Wait until he is looking up and run underneath, use Shift to run. |
There should now be a person looking to the left, it would be easy to simply walk behind him and knock him out. But this requires you to avoid the light, so run by the wall when he looks away. |
Conviniently enough the three people to the left are facing away from you. This is because of the light you shot previously. You can use lights to your advantage this way. Knock the three people out. This should give you more ammo. |
There are now only two people left on the map. Tactically you could shoot out all the lights, but it's considerably easier to just shoot the people. Kill the remaining people. |
You have, probably, succesfully completed the tutorial. Move to the arrow to exit. |
11 |
Credits: |
Music: |
Menu loop - "Sweet Revenge" by Netsu (Flashkit.com) 'Getaway' loop - "Energize" by Calpomatt (Flashkit.com) Credits loop - "Techno Heaven" by Calpomatt (Flashkit.com), you're listening to it now. |
Graphics and Scripting : Andrew Khassapov - IST Studios www.ISTstudios.cjb.net Voice talent and testing : George Pryor Sound Effects from Flashkit.com Original concept based on Splinter Cell Thanks to Keegan Thomas Beilby (Commander Keegan) for suggestions Serge Schneider for wall scripting suggestions Everyone who played 'Silhouette' and mainly those who beat it You for playing this |
Return to menu |
Return to menu |
Return to menu |
Level x Code: |
ActionScript [AS1/AS2]
Instance of Symbol 74 MovieClip "ISTEngineSIGNED" in Frame 1onClipEvent (load) { xp = 1; yp = 1; wwwvalue = 3; widthwww = (200 - (wwwvalue * this._width)) / 700; www = 1 - widthwww; if (this._name == "ISTEngineSIGNED") { startw = this._width; endw = 50; amount = 50; difw = (endw - startw) / amount; this.swapDepths(amount + 2); i = 1; while (i < amount) { duplicateMovieClip (this, "IST!MMF" + i, (amount + 1) - i); MMFi = _root["IST!MMF" + i]; ratio = _width / _height; MMFi._width = startw + (difw * i); MMFi._height = MMFi._width / ratio; i++; } } } onClipEvent (enterFrame) { MovieClip.prototype.mm = function (centerx, centery, inertia, k) { x = (-this._x) + centerx; y = (-this._y) + centery; xp = (xp * inertia) + (x * k); yp = (yp * inertia) + (y * k); _x = (_x + xp); _y = (_y + yp); }; this.mm(_root._xmouse, _root._ymouse, www, 0.1); }Instance of Symbol 85 MovieClip "IST!Auto Center" in Frame 1on (press) { getURL ("http://www.iststudios.cjb.net/", "_blank"); } onClipEvent (load) { ISTppXXYY = 0; this._y = (Stage.height / 2) + ISTppXXYY; this._x = (Stage.width / 2) + ISTppXXYY; _global.ISTXXTEST = true; }Instance of Symbol 97 MovieClip "sethere" in Frame 1onClipEvent (load) { xx = 0; timer = 5; timers = timer; timermm = timer; timerm = timer; ssound = 1; this._visible = 0; } onClipEvent (enterFrame) { function sSOUND() { vm = ssound; globalsound = new Sound(_root); globalsound.setVolume(100 * vm); this.gotoAndStop(vm + 1); timermm = timerm; } if (xx >= qquality.length) { xx = 0; } timer--; if (timer <= 0) { timer = 0; this._visible = 0; } timermm--; if ((timermm <= 0) && (timer <= 0)) { timermm = 0; this._visible = 0; } else { this._visible = 1; } qquality = new Array("LOW", "MEDIUM", "HIGH", "BEST"); if (Key.isDown(81) && (timer <= 0)) { takeq = qquality[xx]; _quality = takeq; xx++; q = 2; this.gotoAndStop(xx + q); timer = timers; } if ((Key.isDown(77) && (timermm <= 0)) && (ssound == 0)) { ssound = 1; sSOUND(); } if ((Key.isDown(77) && (timermm <= 0)) && (ssound == 1)) { ssound = 0; sSOUND(); } }Frame 2gotoAndStop (1);Instance of Symbol 112 MovieClip in Frame 3on (press) { getURL ("http://www.iststudios.cjb.net/", "_blank"); } onClipEvent (load) { ISTEngine = _root.ISTEngineSIGNED; amount = ISTEngine.amount; i = 1; while (i < amount) { removeMovieClip(_root["IST!MMF" + i]); removeMovieClip(ISTEngine); i++; } this._y = 0; this._x = (Stage.width - 1000) / 2; }Frame 4gotoAndStop(_currentframe + 1);Instance of Symbol 134 MovieClip "Gs" in Frame 4onClipEvent (load) { } onClipEvent (enterFrame) { Mouse.hide(); startDrag (this, true); this.swapDepths(14000000); }Frame 6gotoAndStop(_currentframe - 1);Frame 7gotoAndStop(_currentframe + 1);Instance of Symbol 137 MovieClip "bak" in Frame 7onClipEvent (load) { temple = new Sound(this); temple.attachSound("Net"); temple.start(0, 999); }Instance of Symbol 140 MovieClip "bakbb" in Frame 7onClipEvent (load) { }Frame 8stop(); _global.death = 0; _global.finish = 0;Frame 9gotoAndStop(_currentframe - 1);Frame 13gotoAndPlay(_currentframe + 1);Instance of Symbol 162 MovieClip in Frame 13onClipEvent (load) { sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.gset == undefined) { _global.gunset = 1; } else { _global.gunset = sil2.data.gset; } if (sil2.data.difset == undefined) { _global.levelset = 1; } else { _global.levelset = sil2.data.difset; } } on (release) { if (!_global.lock1) { _global.gunset = gunset; } } onClipEvent (enterFrame) { gunset = 1; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 168 MovieClip in Frame 13on (release) { if (!_global.lock2) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 2; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 174 MovieClip in Frame 13on (release) { if (!_global.lock3) { _global.gunset = gunset; } } onClipEvent (enterFrame) { gunset = 3; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 180 MovieClip in Frame 13on (release) { if (!_global.lock4) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 4; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 186 MovieClip in Frame 13on (release) { if (!_global.lock5) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 5; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 190 MovieClip in Frame 13on (release) { if (!_global.lock6) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 6; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 198 MovieClip in Frame 13onClipEvent (load) { lock = true; gunsetting = 1; passlock = null; } onClipEvent (enterFrame) { if (_root.pass1 == passlock) { lock = false; _global.lock1 = lock; this.gotoAndStop("un"); } }Instance of Symbol 198 MovieClip in Frame 13onClipEvent (load) { lock = true; gunsetting = 2; passlock = null; } onClipEvent (enterFrame) { if (_root.pass2 == passlock) { lock = false; _global.lock2 = lock; this.gotoAndStop("un"); } }Instance of Symbol 198 MovieClip in Frame 13onClipEvent (load) { lock = true; gunsetting = 3; passlock = "144XSMG5"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w3 == undefined) { } else { _root.pass3 = passlock; } } onClipEvent (enterFrame) { _global.lock3 = lock; if (_root.pass3 == passlock) { sil2.data.w3 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }Instance of Symbol 198 MovieClip in Frame 13onClipEvent (load) { lock = true; gunsetting = 4; passlock = "566MiniGunTTX5"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w4 == undefined) { } else { _root.pass4 = passlock; } } onClipEvent (enterFrame) { _global.lock4 = lock; if (_root.pass4 == passlock) { sil2.data.w4 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }Instance of Symbol 198 MovieClip in Frame 13onClipEvent (load) { lock = true; gunsetting = 5; passlock = "1099RocketLAppOO6"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w5 == undefined) { } else { _root.pass5 = passlock; } } onClipEvent (enterFrame) { _global.lock5 = lock; if (_root.pass5 == passlock) { sil2.data.w5 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }Instance of Symbol 198 MovieClip in Frame 13onClipEvent (load) { lock = true; gunsetting = 6; passlock = "2405ShotJJgunOL9"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w6 == undefined) { } else { _root.pass6 = passlock; } } onClipEvent (enterFrame) { _global.lock6 = lock; if (_root.pass6 == passlock) { sil2.data.w6 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }Instance of Symbol 218 MovieClip in Frame 13onClipEvent (load) { _quality = "HIGH"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.lvlcode == undefined) { _root.inputlvl = "Input Level Code"; } else { _root.inputlvl = sil2.data.lvlcode; } _root.inputsil = "Input Silence Code"; } onClipEvent (enterFrame) { function vary() { colorful = new Color("_root.inputlvl"); colorful.setRGB(153); } function varysil() { colorful = new Color("_root.inputsil"); colorful.setRGB(153); } this.gotoAndStop(_global.gunset); codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; lvl1 = "PP1dgf"; lvl1b = "DDg"; lvl2 = "gg65FD"; lvl2b = "00K"; lvl3 = "27HHgYl"; lvl3b = "2Mf"; if (_root.inputlvl == ((((codefront + codelvl) + lvl1) + codegun) + lvl1b)) { vary(); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl2) + codegun) + lvl2b)) { vary(); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl3) + codegun) + lvl3b)) { vary(); } else { colorful = new Color("_root.inputlvl"); colorful.setRGB(0); } if (_root.inputsil == "ippallsil2") { _global.silence = true; varysil(); } else { _global.silence = false; colorful = new Color("_root.inputsil"); colorful.setRGB(0); } }Instance of Symbol 236 MovieClip in Frame 13on (release) { _global.levelset = levelset; } onClipEvent (enterFrame) { levelset = 1; if (levelset == _global.levelset) { this.gotoAndStop("on"); _global.baiiset = 41; _global.lifeamount = 2; } else { this.gotoAndStop("off"); } }Instance of Symbol 240 MovieClip in Frame 13on (release) { _global.levelset = levelset; } onClipEvent (enterFrame) { levelset = 2; if (levelset == _global.levelset) { this.gotoAndStop("on"); _global.baiiset = 21; _global.lifeamount = 1; } else { this.gotoAndStop("off"); } }Instance of Symbol 246 MovieClip in Frame 13on (release) { if ((_global.gunset == silenced) || (_global.gunset == silenced2)) { _global.levelset = levelset; _global.baiiset = 6; _global.lifeamount = 0; } } onClipEvent (enterFrame) { levelset = 3; silenced = 1; silenced2 = 3; if (levelset == _global.levelset) { this.gotoAndStop("on"); } else { this.gotoAndStop("off"); } if ((_global.gunset != silenced) && (_global.gunset != silenced2)) { this.gotoAndStop("nos"); this._alpha = 50; } else { this._alpha = 100; } }Frame 14_global.finish = 0; _global.death = 0;Frame 15gotoAndPlay(_currentframe - 1);Frame 18gotoAndPlay(_currentframe + 1);Instance of Symbol 260 MovieClip "backscreen" in Frame 18onClipEvent (load) { humm = new Sound(this); humm.attachSound("Humm"); humm.start(0, 999); }Instance of Symbol 268 MovieClip in Frame 18onClipEvent (enterFrame) { level = 1; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "PP1dgf"; anytextb = "DDg"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; sil2 = SharedObject.getLocal("silhouette2cookie"); sil2.data.lvlcode = code; sil2.data.gset = _global.gunset; sil2.data.difset = _global.levelset; sil2.flush(); }Frame 19_quality = "HIGH"; _global.finish = 0; _global.death = 0;Frame 20gotoAndPlay(_currentframe - 1);Frame 23gotoAndPlay(_currentframe + 1);Instance of Symbol 260 MovieClip "backscreen" in Frame 23onClipEvent (load) { humm = new Sound(this); humm.attachSound("Humm"); humm.start(0, 999); }Instance of Symbol 268 MovieClip in Frame 23onClipEvent (enterFrame) { level = 2; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "gg65FD"; anytextb = "00K"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; }Instance of Symbol 268 MovieClip in Frame 23onClipEvent (enterFrame) { level = 2; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "gg65FD"; anytextb = "00K"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; sil2 = SharedObject.getLocal("silhouette2cookie"); sil2.data.lvlcode = code; sil2.data.gset = _global.gunset; sil2.data.difset = _global.levelset; sil2.flush(); }Frame 24_quality = "HIGH"; _global.finish = 0; _global.death = 0;Frame 25gotoAndPlay(_currentframe - 1);Frame 28gotoAndPlay(_currentframe + 1);Instance of Symbol 260 MovieClip "backscreen" in Frame 28onClipEvent (load) { humm = new Sound(this); humm.attachSound("Humm"); humm.start(0, 999); }Instance of Symbol 268 MovieClip in Frame 28onClipEvent (enterFrame) { level = 3; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "27HHgYl"; anytextb = "2Mf"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; sil2 = SharedObject.getLocal("silhouette2cookie"); sil2.data.lvlcode = code; sil2.data.gset = _global.gunset; sil2.data.difset = _global.levelset; sil2.flush(); }Frame 29_quality = "HIGH"; _global.finish = 0; _global.death = 0;Frame 30gotoAndPlay(_currentframe - 1);Frame 33gotoAndStop(_currentframe + 1);Instance of Symbol 384 MovieClip "main" in Frame 33onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(-1, 0, 2); break; case 2 : map(-1, -1, 3); break; case 3 : map(0, -1, 4); break; case 4 : map(1, -1, 5); } }Instance of Symbol 416 MovieClip "player" in Frame 33onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = _global.lifeamount; livesc = lives; _global.BOMBfx = null; shotgunup = false; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = _global.gunset; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; doortime = 2 * framerate; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 7; enemy = main.enemy; eii = 34; bulleta = _root.bamount; bii = _global.baiiset; biimaxskip = 10; light = main.light; lii = 18; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 150, 100.5); lset(2, 400, 100.5); lset(3, 650, 100.5); mapp = 2; lset(4, -615, 100.5); lset(5, -365, 100.5); lset(6, -439, 271); lset(7, -550, 267); lset(8, -650, 267); mapp = 3; lset(9, -446, 468); lset(10, -446, 606); lset(11, -375, 468); lset(12, -375, 606); mapp = 4; lset(13, 575, 558); lset(14, 466, 746); mapp = 5; lset(15, 844, 487); lset(16, 1074, 466); lset(17, 1511, 500); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 418, 275, 45); eset(2, 403, 194, 90); eset(3, 455, 129, 85); eset(4, 309, 118, 170); eset(5, 271, 24, 150); eset(6, 263, 261, 80); mapp = 2; eset(7, -446, 76, 90); eset(8, -287, 122, 80); eset(9, -206, 265, 40); eset(10, -369, 213, 90); eset(11, -416, 150, 95); eset(12, -589, 260, 30); eset(13, -569, 330, -20); mapp = 3; eset(14, -616, 729, 0); eset(15, -569, 752, -30); eset(16, -386, 731, -90); eset(17, -412, 775, -90); eset(18, -268, 674, 45); eset(19, -169, 569, -10); eset(20, -100, 607, 20); eset(21, -129, 760, 90); mapp = 4; eset(22, 265, 612, -110); eset(23, 302, 528, -100); eset(24, 422, 525, -70); eset(25, 438, 598, -140); eset(26, 704, 577, 180); eset(27, 695, 675, 80); eset(28, 591, 747, 0); eset(29, 742, 742, -50); mapp = 5; eset(30, 918, 567, 110); eset(31, 1029, 509, 170); eset(32, 1289, 573, 150); eset(33, 1346, 718, -80); e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if ((!gunactive) && (_global.gunset != 5)) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else if ((!gunactive) && (_global.gunset == 5)) { sndShoot = new Sound(this); sndShoot.attachSound("MShoot"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key6 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(Key6)) { } if (Key.isDown(27)) { endg(); } if (_global.BOMBfx) { BFX = new Sound(this); BFX.attachSound("BFX"); BFX.start(0, 0); _global.BOMBfx = false; } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }Instance of Symbol 288 MovieClip "Bullet" in Frame 33onClipEvent (load) { main = _root.main; grunt = false; blooding = main.blood; bloodcount = random(100); thisspeed = 45; player = _root.player; headroot = ee.eheadroot; wallii = player.wallii; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); if (this._name != "Bullet") { this._x = player._x; this._y = player._y; this._rotation = player._rotation + shotgunspread; } misc = 9; } onClipEvent (enterFrame) { if (this._name != "Bullet") { framerate = player.framerate; misc = 9; caii = 7; lii = player.lii; eii = player.eii; if (this._x >= xmax) { removeMovieClip(this); } else if (this._x <= xmin) { removeMovieClip(this); } else if (this._y <= ymin) { removeMovieClip(this); } else if (this._y >= ymax) { removeMovieClip(this); } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.ebody)) { if (!grunt) { sfxhit = new Array("Punch", "Punch2", "Punch3"); sfxhit2 = sfxhit[random(sfxhit.length)]; Punch = new Sound(this); Punch.attachSound(sfxhit2); Punch.start(0, 0); grunt = true; } ee.health = ee.health - (ee.healthset / ee.setting); duplicateMovieClip (blooding, "blood" + e, (e * 100) + bloodcount); blood = main["blood" + e]; blood._x = ee._x; blood._y = ee._y; blood._rotation = random(360); blood.gotoAndPlay(1); headroot = ee.eheadroot; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.eheadroot)) { ee.setting = ee.maxset; } e++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; camerahead = cam.camerahead; if (this.hitTest(camerahead)) { cam.camstart = true; e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.maxset; } e++; } } ca++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.actual)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; } e++; } } l++; } removeMovieClip(this); } e++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.linside)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; } e++; } Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); ll.gotoAndStop("break"); removeMovieClip(this); } l++; } miscc = 1; while (miscc < misc) { misco = main["misc" + miscc]; if (this.hitTest(misco)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); misco.dead = true; removeMovieClip(this); } miscc++; } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls.cartest) && (walls.carsetXY)) { removeMovieClip(this); } else if (this.hitTest(walls) && (!walls.carsetXY)) { removeMovieClip(this); } wallxx++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; if (this.hitTest(cam.camerabase)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); cam.dead = 1; removeMovieClip(this); } ca++; } bomb = main.bomb1; if (this.hitTest(bomb) && (_global.death != 1)) { ebomb = new Sound(bomb); ebomb.attachSound("Explosion"); ebomb.start(0, 0); bomb.gotoAndPlay("die"); removeMovieClip(this); _global.death = 1; } } }Instance of Symbol 420 MovieClip "MBullet" in Frame 33onClipEvent (load) { mset = false; soundmset = true; main = _root.main; blooding = main.blood; bloodcount = random(100); thisspeedend = 40; thisspeed = thisspeedend / 5; player = _root.player; headroot = ee.eheadroot; wallii = player.wallii; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); if (this._name != "MBullet") { xquality = _quality; _quality = "LOW"; this._x = player._x; this._y = player._y; this._rotation = player._rotation; } } onClipEvent (enterFrame) { if (this._name != "MBullet") { thismspeedx = 5; if (thisspeed <= thisspeedend) { thisspeed = thisspeed + thismspeedx; } else { thisspeed = thisspeedend; } if (mset) { if (soundmset) { explosion = new Sound(this); explosion.attachSound("Explosion"); explosion.start(0, 0); soundmset = false; } this.play(); firemovex = 0; firemovey = 0; thisspeed = 0; _quality = xquality; if (this.hitTest(player)) { _global.hp--; } } framerate = player.framerate; misc = _root.Bullet.misc; caii = 7; lii = player.lii; eii = player.eii; if (this._x >= xmax) { _quality = xquality; removeMovieClip(this); } else if (this._x <= xmin) { _quality = xquality; removeMovieClip(this); } else if (this._y <= ymin) { _quality = xquality; removeMovieClip(this); } else if (this._y >= ymax) { _quality = xquality; removeMovieClip(this); } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.ebody)) { Punch = new Sound(this); Punch.attachSound("Punch"); Punch.start(0, 0); ee.health = ee.health - ee.healthset; duplicateMovieClip (blooding, "blood" + e, (e * 100) + bloodcount); blood = main["blood" + e]; blood._x = ee._x; blood._y = ee._y; blood._rotation = random(360); blood.gotoAndPlay(1); headroot = ee.eheadroot; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.eheadroot)) { ee.setting = ee.maxset; } e++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; camerahead = cam.camerahead; if (this.hitTest(camerahead)) { cam.camstart = true; e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.maxset; } e++; } } ca++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.actual)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; } e++; } } l++; } mset = true; } e++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.linside)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; } e++; } Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); ll.gotoAndStop("break"); mset = true; } l++; } miscc = 1; while (miscc < misc) { misco = main["misc" + miscc]; if (this.hitTest(misco)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); misco.dead = true; mset = true; } miscc++; } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls.cartest) && (walls.carsetXY)) { mset = true; } else if (this.hitTest(walls) && (!walls.carsetXY)) { mset = true; } wallxx++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; if (this.hitTest(cam.camerabase)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); cam.dead = 1; mset = true; } ca++; } bomb = main.bomb1; if (this.hitTest(bomb) && (_global.death != 1)) { ebomb = new Sound(bomb); ebomb.attachSound("Explosion"); ebomb.start(0, 0); bomb.gotoAndPlay("die"); mset = true; _global.death = 1; } } }Instance of Symbol 429 MovieClip in Frame 33onClipEvent (load) { player = _root.player; } onClipEvent (enterFrame) { this._x = player._x; this._y = player._y; }Instance of Symbol 435 MovieClip "donemc" in Frame 33onClipEvent (load) { valuest = "credits"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }Instance of Symbol 437 MovieClip "obtxt" in Frame 33onClipEvent (load) { this._visible = 0; }Frame 35gotoAndStop(_currentframe - 1);Frame 38gotoAndStop(_currentframe + 1);Instance of Symbol 449 MovieClip "main" in Frame 38onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(-1, 0, 2); break; case 2 : map(-2, 0, 3); break; case 3 : map(-2, -1, 4); break; case 4 : map(-1, -1, 5); } }Instance of Symbol 416 MovieClip "player" in Frame 38onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = _global.lifeamount; livesc = lives; shotgunup = false; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = _global.gunset; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; doortime = 2 * framerate; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 31; bulleta = _root.bamount; bii = _global.baiiset; biimaxskip = 10; light = main.light; lii = 14; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(12, 238, 74); lset(13, 238, 169); mapp = 2; lset(1, -244, 55); lset(2, -244, 172); mapp = 3; lset(3, -1012, 316); lset(4, -1189, 88); mapp = 4; lset(5, -1467, 624); lset(6, -1223, 669); lset(7, -1213, 576); lset(8, -987, 460); mapp = 5; lset(9, -591, 698); lset(10, -569, 587); lset(11, -478, 548); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 508, 170, 110); eset(2, 445, 169, 130); eset(3, 450, 255, 170); eset(4, 445, 329, 30); eset(5, 333, 302, 90); eset(6, 290, 160, 180); eset(7, 246, 307, 90); mapp = 2; eset(8, -235, 210, 100); eset(9, -300, 265, 40); eset(10, -291, 346, 0); eset(11, -470, 274, 90); eset(12, -539, 205, 130); eset(13, -467, 145, 180); eset(14, -670, 158, 70); eset(15, -695, 267, 0); mapp = 3; eset(16, -960, 109, 60); eset(17, -1082, 63, 120); eset(18, -1067, 271, 130); eset(19, -1185, 173, 10); eset(20, -1299, 233, 20); eset(21, -1372, 89, 160); eset(22, -1399, 327, 10); eset(23, -1493, 235, 30); mapp = 4; eset(24, -1426, 575, 160); eset(25, -1421, 686, 0); eset(26, -1335, 663, 50); eset(27, -1070, 532, -120); eset(28, -950, 578, 90); eset(29, -947, 497, -90); mapp = 5; eset(30, -500, 661, 135); e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if ((!gunactive) && (_global.gunset != 5)) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else if ((!gunactive) && (_global.gunset == 5)) { sndShoot = new Sound(this); sndShoot.attachSound("MShoot"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key5 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }Instance of Symbol 435 MovieClip "donemc" in Frame 38onClipEvent (load) { valuest = "gstart3"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }Instance of Symbol 437 MovieClip "obtxt" in Frame 38onClipEvent (load) { this._visible = 0; }Frame 40gotoAndStop(_currentframe - 1);Frame 43gotoAndStop(_currentframe + 1);Instance of Symbol 472 MovieClip "main" in Frame 43onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(0, 1, 2); break; case 2 : map(-1, 1, 3); break; case 3 : map(-1, 2, 4); } }Instance of Symbol 416 MovieClip "player" in Frame 43onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = _global.lifeamount; livesc = lives; shotgunup = false; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 600; gunset = _global.gunset; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; doortime = 2 * framerate; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 34; bulleta = _root.bamount; bii = _global.baiiset; biimaxskip = 10; light = main.light; lii = 31; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 460, 271); lset(2, 308, 271); lset(3, 160, 271); lset(4, 12, 271); lset(5, 122, 50); lset(6, 253, 50); mapp = 2; lset(7, 52, -204); lset(8, 52, -363); lset(9, 280, -394); lset(10, 282, -295); lset(11, 280, -212); lset(12, 720, -142); lset(13, 617, -218); lset(14, 617, -306); lset(15, 619, -394); mapp = 3; lset(16, -181, -351); lset(17, -176, -157); lset(18, -487, -89); lset(19, -490, -303); lset(20, -760, -153); lset(21, -662, -38); mapp = 4; lset(22, -525, -484); lset(23, -424, -445); lset(24, -312, -488); lset(25, -284, -568); lset(26, -287, -664); lset(27, -404, -746); lset(28, -561, -777); lset(29, -94, -775); lset(30, -88, -610); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 735, 227, -45); eset(2, 646, 244, -20); eset(3, 548, 108, -90); eset(4, 455, 230, -80); eset(5, 304, 230, 80); eset(6, 150, 230, 80); eset(7, 26, 230, 80); eset(23, 676, 154, 180); mapp = 2; eset(8, 282, -92, 110); eset(9, 609, -105, -110); eset(10, 707, -219, 30); eset(11, 623, -263, 90); eset(12, 467, -308, 90); eset(13, 425, -308, 80); eset(14, 244, -185, 45); eset(15, 58, -237, 90); eset(16, 59, -335, 90); mapp = 3; eset(17, -215, -208, -60); eset(18, -217, -327, -90); eset(19, -314, -60, 90); eset(20, -518, -112, -120); eset(21, -553, -225, 90); eset(22, -681, -344, 120); mapp = 4; eset(24, -778, -505, 0); eset(25, -547, -504, -100); eset(26, -473, -438, -90); eset(27, -394, -523, -100); eset(28, -128, -573, -90); eset(29, -125, -675, 60); eset(30, -139, -738, -150); eset(31, -442, -694, 150); eset(32, -591, -761, 100); eset(33, -629, -697, 90); e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if ((!gunactive) && (_global.gunset != 5)) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else if ((!gunactive) && (_global.gunset == 5)) { sndShoot = new Sound(this); sndShoot.attachSound("MShoot"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key5 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }Instance of Symbol 435 MovieClip "donemc" in Frame 43onClipEvent (load) { valuest = "gstart2"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }Instance of Symbol 437 MovieClip "obtxt" in Frame 43onClipEvent (load) { this._visible = 0; }Frame 45gotoAndStop(_currentframe - 1);Frame 48gotoAndStop(_currentframe + 1);Instance of Symbol 475 MovieClip "main" in Frame 48onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(0, 1, 2); break; case 2 : map(-1, 1, 3); break; case 3 : map(-1, 2, 4); } }Instance of Symbol 416 MovieClip "player" in Frame 48onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = 10; livesc = lives; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = 1; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 7; bulleta = _root.bamount; bii = 40; biimaxskip = 10; light = main.light; lii = 1; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 460, 271); lset(2, 308, 271); lset(3, 160, 271); lset(4, 12, 271); lset(5, 122, 50); lset(6, 253, 50); mapp = 2; lset(7, 52, -204); lset(8, 52, -363); lset(9, 280, -394); lset(10, 282, -295); lset(11, 280, -212); lset(12, 720, -142); lset(13, 617, -218); lset(14, 617, -306); lset(15, 619, -394); mapp = 3; lset(16, -181, -351); lset(17, -176, -157); lset(18, -487, -89); lset(19, -490, -303); lset(20, -760, -153); lset(21, -662, -38); mapp = 4; lset(22, -525, -484); lset(23, -424, -445); lset(24, -312, -488); lset(25, -284, -568); lset(26, -287, -664); lset(27, -404, -746); lset(28, -561, -777); lset(29, -94, -775); lset(30, -88, -610); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; mapp = 2; mapp = 3; mapp = 4; e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if (!gunactive) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; gunactive = true; shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; gunactive = true; shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key6 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(Key1)) { gunset = 1; } if (Key.isDown(Key2)) { gunset = 2; } if (Key.isDown(Key3)) { gunset = 3; } if (Key.isDown(Key4)) { gunset = 4; } if (Key.isDown(Key5)) { gunset = 5; } if (Key.isDown(Key6)) { gunset = 6; } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }Instance of Symbol 435 MovieClip "donemc" in Frame 48onClipEvent (load) { valuest = "gstart2"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }Instance of Symbol 437 MovieClip "obtxt" in Frame 48onClipEvent (load) { this._visible = 0; }Instance of Symbol 478 MovieClip in Frame 48onClipEvent (load) { this._visible = 1; } onClipEvent (enterFrame) { if (Key.isDown(13) || (Key.isDown(32))) { this._visible = 0; } }Frame 50gotoAndStop(_currentframe - 1);Frame 53gotoAndStop(_currentframe + 1);Instance of Symbol 482 MovieClip "main" in Frame 53onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(0, 1, 2); break; case 2 : map(-1, 1, 3); break; case 3 : map(-1, 2, 4); } }Instance of Symbol 416 MovieClip "player" in Frame 53onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = 2; livesc = lives; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = (_global.gunset = 1); _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 10; bulleta = _root.bamount; bii = 5; biimaxskip = 10; light = main.light; lii = 7; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 411, 348); lset(2, 677, 251); lset(3, 169, 23); lset(4, 226, 92); lset(5, 153, 131); lset(6, 94, 81); mapp = 2; mapp = 3; mapp = 4; l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 205, 337, 90); eset(2, 406, 226, 180); eset(3, 607, 310, -90); eset(4, 735, 176, 180); eset(5, 502, 66, 90); eset(6, 477, 148, 15); eset(7, 468, 9, 160); eset(8, 224, 28, 130); eset(9, 166, 70, 100); mapp = 2; mapp = 3; mapp = 4; e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if (!gunactive) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; gunactive = true; shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; gunactive = true; shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key6 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(Key1)) { gunset = 1; } if (Key.isDown(Key2)) { gunset = 2; } if (Key.isDown(Key3)) { gunset = 3; } if (Key.isDown(Key4)) { gunset = 4; } if (Key.isDown(Key5)) { gunset = 5; } if (Key.isDown(Key6)) { gunset = 6; } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }Instance of Symbol 435 MovieClip "donemc" in Frame 53onClipEvent (load) { valuest = "menu"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }Instance of Symbol 437 MovieClip "obtxt" in Frame 53onClipEvent (load) { this._visible = 0; }Instance of Symbol 501 MovieClip "tinst" in Frame 53onClipEvent (load) { this._visible = 1; } onClipEvent (enterFrame) { }Frame 55gotoAndStop(_currentframe - 1);Frame 58_global.death = 0; _global.finish = 0; gotoAndStop(_currentframe + 1);Instance of Symbol 537 MovieClip "EC" in Frame 58onClipEvent (load) { this._visible = 0; _global.death = 0; _global.finish = 0; _quality = "HIGH"; aiisnd = false; } onClipEvent (enterFrame) { if (aiisnd) { Aai = new Sound(_root.EC); Aai.attachSound("Aai"); Aai.start(0, 999); aiisnd = false; } guntype = new Array(" Silenced Pistol", " AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; guntypeset2 = guntype[ggno + 2]; difficultyp = difficulty[llno]; this.level = (((("You have completed Silhouette 2 on " + difficultyp) + " difficulty") + ifimpossible) + guntypeset) + weapon; gg3 = "144XSMG5"; gg4 = "566MiniGunTTX5"; gg5 = "1099RocketLAppOO6"; gg6 = "2405ShotJJgunOL9"; ggs = "ippallsil2"; switch (_global.gunset) { case 1 : ggset = gg3; break; case 2 : ggset = gg4; break; case 3 : ggset = gg5; break; case 4 : ggset = gg6; break; default : ggset = null; } if (_global.gunset <= 4) { weapon = (((((" and have unlocked the" + guntypeset2) + ". The code for the") + guntypeset2) + " is .:: ") + ggset) + " ::."; } else { weapon = "."; } if (llno == 2) { ifimpossible = (" and have unlocked the 'silent weapons' code .:: " + ggs) + " ::. This makes all weapons silenced. Use it at the weapons menu. You were using the"; } else { ifimpossible = " using the"; } }Frame 59_global.death = 0; _global.finish = 0;Frame 60_global.death = 0; _global.finish = 0; stopAllSounds(); gotoAndStop(_currentframe - 1);Symbol 37 MovieClip [Defaults] Frame 1#initclip 26 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclipSymbol 38 MovieClip [UIObjectExtensions] Frame 1#initclip 27 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclipSymbol 39 MovieClip [UIObject] Frame 1#initclip 28 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();Symbol 42 Buttonon (keyPress "<Tab>") { this.tabHandler(); }Symbol 43 MovieClip [FocusRect] Frame 1#initclip 29 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclipSymbol 44 MovieClip [FocusManager] Frame 1#initclip 30 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();Symbol 45 MovieClip [UIComponentExtensions] Frame 1#initclip 31 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclipSymbol 46 MovieClip [UIComponent] Frame 1#initclip 32 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();Symbol 47 MovieClip [Border] Frame 1#initclip 33 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();Symbol 48 MovieClip [RectBorder] Frame 1#initclip 34 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();Symbol 49 MovieClip [View] Frame 1#initclip 35 Object.registerClass("View", mx.core.View); #endinitclip stop();Symbol 50 MovieClip [Loader] Frame 1#initclip 36 Object.registerClass("Loader", mx.controls.Loader); #endinitclip stop();Symbol 85 MovieClip Frame 1_root.stop(); stop(); _global.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (!_global.ISTXXTEST) { gotoAndStop ("Loading"); } if (_global.ISTXXTEST) { if (_global.PercentLoaded != 100) { gotoAndStop ("Loading"); } else { _root.gotoAndStop("Ist!Loaded"); } }Symbol 85 MovieClip Frame 2stop();Instance of Symbol 77 MovieClip "loader" in Symbol 85 MovieClip Frame 2onClipEvent (load) { if (!ISTXXTEST) { _xscale = 0; ISTxxXSCALE = 0.5; } } onClipEvent (enterFrame) { function ISTxxLoaded() { _root.gotoAndStop("Ist!Loaded"); } Display = Percentloadeddisplay; _parent.LoadBarLoading.loadingpercent = Display; _root.stop(); _global.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (ISTXXTEST) { if (_global.PercentLoaded != 100) { setProperty(this, _xscale , _global.PercentLoaded); Percentloadeddisplay = Math.round(_global.PercentLoaded) + "%"; } else { ISTxxLoaded(); } } else if (_xscale < 100) { _xscale = (_xscale + ISTxxXSCALE); Percentloadeddisplay = Math.round(_xscale) + "%"; } else { ISTxxLoaded(); } }Symbol 97 MovieClip Frame 1stop();Symbol 97 MovieClip Frame 2stop();Symbol 97 MovieClip Frame 3stop();Symbol 97 MovieClip Frame 4stop();Symbol 97 MovieClip Frame 5stop();Symbol 97 MovieClip Frame 6stop();Symbol 31 MovieClip [__Packages.mx.core.UIObject] Frame 0class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.0.360"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }Symbol 32 MovieClip [__Packages.mx.core.UIComponent] Frame 0class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.0.360"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }Symbol 33 MovieClip [__Packages.mx.core.View] Frame 0class mx.core.View extends mx.core.UIComponent { var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater; function View () { super(); } function init() { super.init(); tabChildren = true; tabEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function size() { border_mc.move(0, 0); border_mc.setSize(__get__width(), __get__height()); doLayout(); } function draw() { size(); } function get numChildren() { var _local3 = childNameBase; var _local2 = 0; while (true) { if (this[_local3 + _local2] == undefined) { return(_local2); } _local2++; } } function get tabIndex() { return((tabEnabled ? (__tabIndex) : undefined)); } function set tabIndex(n) { __tabIndex = n; //return(tabIndex); } function addLayoutObject(object) { } function createChild(className, instanceName, initProps) { if (depth == undefined) { depth = 1; } var _local2; if (typeof(className) == "string") { _local2 = createObject(className, instanceName, depth++, initProps); } else { _local2 = createClassObject(className, instanceName, depth++, initProps); } if (_local2 == undefined) { _local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps); } else { this[childNameBase + numChildren] = _local2; _local2._complete = true; childLoaded(_local2); } addLayoutObject(_local2); return(_local2); } function getChildAt(childIndex) { return(this[childNameBase + childIndex]); } function destroyChildAt(childIndex) { if (!((childIndex >= 0) && (childIndex < numChildren))) { return(undefined); } var _local4 = childNameBase + childIndex; var _local6 = numChildren; var _local3; for (_local3 in this) { if (_local3 == _local4) { _local4 = ""; destroyObject(_local3); break; } } var _local2 = Number(childIndex); while (_local2 < (_local6 - 1)) { this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)]; _local2++; } delete this[childNameBase + (_local6 - 1)]; depth--; } function initLayout() { if (!hasBeenLayedOut) { doLayout(); } } function doLayout() { hasBeenLayedOut = true; } function createChildren() { if (border_mc == undefined) { border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this}); } doLater(this, "initLayout"); } function convertToUIObject(obj) { } function childLoaded(obj) { convertToUIObject(obj); } static function extension() { mx.core.ExternalContent.enableExternalContent(); } static var symbolName = "View"; static var symbolOwner = mx.core.View; static var version = "2.0.0.360"; var className = "View"; static var childNameBase = "_child"; var hasBeenLayedOut = false; var _loadExternalClass = "UIComponent"; }Symbol 34 MovieClip [__Packages.mx.controls.Loader] Frame 0class mx.controls.Loader extends mx.core.View { var _origWidth, _origHeight, contentHolder, childrenCreated, destroyChildAt, createChild, __width, __height, border_mc; function Loader () { super(); } function init() { super.init(); } function setSize(w, h, noEvent) { _origWidth = w; _origHeight = h; super.setSize(w, h, noEvent); } function draw() { size(); } function size() { super.size(); if (__scaleContent) { doScaleContent(); } else { doScaleLoader(); } } function createChildren() { super.createChildren(); if (__autoLoad) { load(); } } function getAutoLoad() { return(__autoLoad); } function get autoLoad() { return(getAutoLoad()); } function setAutoLoad(b) { if (__autoLoad != b) { __autoLoad = b; if (__autoLoad && (!this[mx.core.View.childNameBase + 0]._complete)) { load(); } } } function set autoLoad(b) { setAutoLoad(b); //return(autoLoad); } function getBytesLoaded() { return(__bytesLoaded); } function get bytesLoaded() { return(getBytesLoaded()); } function getBytesTotal() { return(__bytesTotal); } function get bytesTotal() { return(getBytesTotal()); } function getContent() { return(contentHolder); } function get content() { return(getContent()); } function getContentPath() { return(__contentPath); } function get contentPath() { return(getContentPath()); } function setContentPath(url) { if (__contentPath != url) { __contentPath = url; if (childrenCreated) { if (__autoLoad) { load(); } } } } function set contentPath(c) { setContentPath(c); //return(contentPath); } function getPercentLoaded() { var _local2 = 100 * (__bytesLoaded / __bytesTotal); if (isNaN(_local2)) { _local2 = 0; } return(_local2); } function get percentLoaded() { return(getPercentLoaded()); } function get scaleContent() { return(getScaleContent()); } function getScaleContent() { return(__scaleContent); } function setScaleContent(b) { if (__scaleContent != b) { __scaleContent = b; if (__scaleContent) { doScaleContent(); } else { doScaleLoader(); } } } function set scaleContent(b) { setScaleContent(b); //return(scaleContent); } function load(url) { if (url != undefined) { __contentPath = url; } if (this[mx.core.View.childNameBase + 0] != undefined) { if (this[mx.core.View.childNameBase + 0]._complete) { setSize(_origWidth, _origHeight); } destroyChildAt(0); } if ((__contentPath == undefined) || (__contentPath == "")) { return(undefined); } createChild(__contentPath, "contentHolder"); } function childLoaded(obj) { super.childLoaded(obj); obj._rotation = 0; _origWidth = __width; _origHeight = __height; if (__scaleContent) { doScaleContent(); } else { doScaleLoader(); } } function dispatchEvent(obj) { if ((obj.type == "progress") || (obj.type == "complete")) { obj.target = this; __bytesTotal = obj.total; __bytesLoaded = obj.current; } super.dispatchEvent(obj); } function doScaleContent() { if (!this[mx.core.View.childNameBase + 0]._complete) { return(undefined); } unScaleContent(); var _local2 = border_mc.__get__borderMetrics(); var _local7 = (_origWidth - _local2.left) - _local2.right; var _local6 = (_origHeight - _local2.top) - _local2.bottom; var _local9 = _local2.left; var _local8 = _local2.top; var _local5 = _local7 / contentHolder._width; var _local3 = _local6 / contentHolder._height; var _local4; if (_local5 > _local3) { _local9 = _local2.left + Math.floor((_local7 - (contentHolder._width * _local3)) / 2); _local4 = _local3; } else { _local8 = _local2.top + Math.floor((_local6 - (contentHolder._height * _local5)) / 2); _local4 = _local5; } _local4 = _local4 * 100; contentHolder._xscale = (contentHolder._yscale = _local4); contentHolder._x = _local9; contentHolder._y = _local8; if ((__width != _origWidth) || (__height != _origHeight)) { setSize(_origWidth, _origHeight); } } function doScaleLoader() { if (!this[mx.core.View.childNameBase + 0]._complete) { return(undefined); } unScaleContent(); var _local2 = border_mc.__get__borderMetrics(); var _local4 = (contentHolder._width + _local2.left) + _local2.right; var _local3 = (contentHolder._height + _local2.top) + _local2.bottom; if ((__width != _local4) || (__height != _local3)) { setSize(_local4, _local3); } contentHolder._x = _local2.left; contentHolder._y = _local2.top; } function unScaleContent() { contentHolder._xscale = (contentHolder._yscale = 100); contentHolder._x = (contentHolder._y = 0); } static var symbolName = "Loader"; static var symbolOwner = mx.controls.Loader; static var version = "2.0.0.360"; var className = "Loader"; var clipParameters = {autoLoad:1, scaleContent:1, contentPath:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Loader.prototype.clipParameters, mx.core.View.prototype.clipParameters); var __autoLoad = true; var __bytesLoaded = undefined; var __bytesTotal = undefined; var __contentPath = undefined; var __scaleContent = true; }Symbol 51 MovieClip [__Packages.mx.skins.SkinElement] Frame 0class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }Symbol 52 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }Symbol 53 MovieClip [__Packages.mx.styles.StyleManager] Frame 0class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }Symbol 54 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }Symbol 55 MovieClip [__Packages.mx.skins.Border] Frame 0class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }Symbol 56 MovieClip [__Packages.mx.skins.RectBorder] Frame 0class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.0.360"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }Symbol 57 MovieClip [__Packages.mx.managers.DepthManager] Frame 0class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }Symbol 58 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent == undefined) { _local1[eventObj.type](eventObj); } else { _local1.handleEvent(eventObj); } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; }Symbol 59 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }Symbol 60 MovieClip [__Packages.mx.core.ExternalContent] Frame 0class mx.core.ExternalContent { var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded; function ExternalContent () { } function loadExternal(url, placeholderClassName, instanceName, depth, initProps) { var _local2; _local2 = createObject(placeholderClassName, instanceName, depth, initProps); this[mx.core.View.childNameBase + numChildren] = _local2; if (prepList == undefined) { prepList = new Object(); } prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps}; prepareToLoadMovie(_local2); return(_local2); } function prepareToLoadMovie(obj) { obj.unloadMovie(); doLater(this, "waitForUnload"); } function waitForUnload() { var _local3; for (_local3 in prepList) { var _local2 = prepList[_local3]; if (_local2.obj.getBytesTotal() == 0) { if (loadList == undefined) { loadList = new Object(); } loadList[_local3] = _local2; _local2.obj.loadMovie(_local2.url); delete prepList[_local3]; doLater(this, "checkLoadProgress"); } else { doLater(this, "waitForUnload"); } } } function checkLoadProgress() { var _local3; for (_local3 in loadList) { var _local2 = loadList[_local3]; _local2.loaded = _local2.obj.getBytesLoaded(); _local2.total = _local2.obj.getBytesTotal(); if (_local2.total > 0) { _local2.obj._visible = false; dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total}); if (_local2.loaded == _local2.total) { if (loadedList == undefined) { loadedList = new Object(); } loadedList[_local3] = _local2; delete loadList[_local3]; doLater(this, "contentLoaded"); } } else if (_local2.total == -1) { if (_local2.failedOnce != undefined) { _local2.failedOnce++; if (_local2.failedOnce > 3) { dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadList[_local3]; } } else { _local2.failedOnce = 0; } } doLater(this, "checkLoadProgress"); } } function contentLoaded() { var _local4; for (_local4 in loadedList) { var _local2 = loadedList[_local4]; _local2.obj._visible = true; _local2.obj._complete = true; var _local3; for (_local3 in _local2.initProps) { _local2.obj[_local3] = _local2.initProps[_local3]; } childLoaded(_local2.obj); dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadedList[_local4]; } } function convertToUIObject(obj) { if (obj.setSize == undefined) { var _local2 = mx.core.UIObject.prototype; obj.addProperty("width", _local2.__get__width, null); obj.addProperty("height", _local2.__get__height, null); obj.addProperty("left", _local2.__get__left, null); obj.addProperty("x", _local2.__get__x, null); obj.addProperty("top", _local2.__get__top, null); obj.addProperty("y", _local2.__get__y, null); obj.addProperty("right", _local2.__get__right, null); obj.addProperty("bottom", _local2.__get__bottom, null); obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible); obj.move = mx.core.UIObject.prototype.move; obj.setSize = mx.core.UIObject.prototype.setSize; obj.size = mx.core.UIObject.prototype.size; mx.events.UIEventDispatcher.initialize(obj); } } static function enableExternalContent() { } static function classConstruct() { var _local1 = mx.core.View.prototype; var _local2 = mx.core.ExternalContent.prototype; _local1.loadExternal = _local2.loadExternal; _local1.prepareToLoadMovie = _local2.prepareToLoadMovie; _local1.waitForUnload = _local2.waitForUnload; _local1.checkLoadProgress = _local2.checkLoadProgress; _local1.contentLoaded = _local2.contentLoaded; _local1.convertToUIObject = _local2.convertToUIObject; return(true); } static var classConstructed = classConstruct(); static var ViewDependency = mx.core.View; }Symbol 61 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }Symbol 62 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local4 = mx.core.UIObject.prototype; var _local8 = mx.skins.SkinElement.prototype; addGeometry(_local8, _local4); mx.events.UIEventDispatcher.initialize(_local4); var _local12 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local4); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local4.getTopLevel; _local5.createLabel = _local4.createLabel; _local5.createObject = _local4.createObject; _local5.createClassObject = _local4.createClassObject; _local5.createEmptyObject = _local4.createEmptyObject; _local5.destroyObject = _local4.destroyObject; _local5.__getTextFormat = _local4.__getTextFormat; _local5._getTextFormat = _local4._getTextFormat; _local5.getStyleName = _local4.getStyleName; _local5.getStyle = _local4.getStyle; var _local6 = TextField.prototype; addGeometry(_local6, _local4); _local6.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local6.move = _local8.move; _local6.setSize = _local8.setSize; _local6.invalidateStyle = function () { this.invalidateFlag = true; }; _local6.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local6.setColor = function (color) { this.textColor = color; }; _local6.getStyle = _local5.getStyle; _local6.__getTextFormat = _local4.__getTextFormat; _local6.setValue = function (v) { this.text = v; }; _local6.getValue = function () { return(this.text); }; _local6.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local6._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local6.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local6.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); _global.origWidth = Stage.width; _global.origHeight = Stage.height; } _root.addProperty("width", function () { return(Stage.width); }, null); _root.addProperty("height", function () { return(Stage.height); }, null); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }Symbol 63 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }Symbol 64 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState(__state); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.0.360"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }Symbol 65 MovieClip [__Packages.mx.managers.SystemManager] Frame 0class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }Symbol 66 MovieClip [__Packages.mx.managers.FocusManager] Frame 0class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, lastXMouse, lastYMouse, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastXMouse, lastYMouse, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastXMouse = _root._xmouse; lastYMouse = _root._ymouse; } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.0.360"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }Symbol 67 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }Symbol 68 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }Symbol 69 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local1 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local1._setStyle; _local2.changeTextStyleInChildren = _local1.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local1.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local1.notifyStyleChangeInChildren; _local2.setStyle = _local1.setStyle; var _local3 = TextField.prototype; _local3.setStyle = _local2.setStyle; _local3.changeTextStyleInChildren = _local1.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }Symbol 70 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }Symbol 71 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.0.360"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }Symbol 112 MovieClip Frame 60_root.gotoAndStop(_root._currentframe + 1); Mouse.show();Symbol 129 MovieClip Frame 107_root.gotoAndStop("menu");Symbol 132 Buttonon (release) { _root.gotoAndStop("menu"); }Symbol 150 Buttonon (release) { inputlvl = _root.inputlvl; _root.gotoAndPlay("gstartw"); }Symbol 152 Buttonon (release) { bak = _root.bak; bak.temple.stop(); _root.gotoAndPlay("tutorial"); }Symbol 154 Buttonon (release) { bak = _root.bak; bak.temple.stop(); _root.gotoAndPlay("barena"); }Symbol 162 MovieClip Frame 1stop();Symbol 162 MovieClip Frame 2stop();Symbol 168 MovieClip Frame 1stop();Symbol 168 MovieClip Frame 2stop();Symbol 174 MovieClip Frame 1stop();Symbol 180 MovieClip Frame 1stop();Symbol 186 MovieClip Frame 1stop();Symbol 190 MovieClip Frame 1stop();Symbol 198 MovieClip Frame 1stop();Symbol 198 MovieClip Frame 2stop();Symbol 203 Buttonon (release) { function vary(mc, colour) { colorful = new Color(_root.mc); colorful.setRGB(colour); } bak = _root.bak; bak.temple.stop(); codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; lvl1 = "PP1dgf"; lvl1b = "DDg"; lvl2 = "gg65FD"; lvl2b = "00K"; lvl3 = "27HHgYl"; lvl3b = "2Mf"; if (_root.inputlvl == ((((codefront + codelvl) + lvl1) + codegun) + lvl1b)) { _root.gotoAndPlay("gstart"); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl2) + codegun) + lvl2b)) { _root.gotoAndPlay("gstart2"); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl3) + codegun) + lvl3b)) { _root.gotoAndPlay("gstart3"); } else { _root.gotoAndPlay("gstart"); } }Symbol 264 Buttonon (release) { _quality = "MEDIUM"; _root.backscreen.humm.stop(); _root.gotoAndPlay("game"); }Symbol 272 Buttonon (release) { _quality = "MEDIUM"; _root.backscreen.humm.stop(); _root.gotoAndPlay("game2"); }Symbol 276 Buttonon (release) { _quality = "MEDIUM"; _root.backscreen.humm.stop(); _root.gotoAndPlay("game3"); }Symbol 286 MovieClip Frame 1stop();Symbol 286 MovieClip Frame 2stop();Symbol 286 MovieClip Frame 3stop();Symbol 286 MovieClip Frame 4stop();Symbol 294 MovieClip Frame 1stop();Symbol 294 MovieClip Frame 2stop();Symbol 294 MovieClip Frame 3stop();Symbol 294 MovieClip Frame 4stop();Symbol 294 MovieClip Frame 5stop();Symbol 299 MovieClip Frame 1stop();Symbol 299 MovieClip Frame 2stop();Symbol 299 MovieClip Frame 3stop();Symbol 304 MovieClip Frame 1stop();Symbol 304 MovieClip Frame 2stop();Symbol 304 MovieClip Frame 3stop();Symbol 324 MovieClip Frame 5if (_parent._name != "blood") { removeMovieClip(_parent); }Symbol 324 MovieClip Frame 6gotoAndPlay(_currentframe - 1);Symbol 333 MovieClip Frame 1stop();Symbol 333 MovieClip Frame 2stop(); _parent.lightdead = 1;Symbol 339 MovieClip Frame 1stop();Symbol 339 MovieClip Frame 30stop();Symbol 339 MovieClip Frame 31gotoAndStop(_currentframe - 1);Symbol 342 MovieClip Frame 1stop();Symbol 342 MovieClip Frame 2stop();Symbol 346 MovieClip Frame 1stop();Symbol 346 MovieClip Frame 2stop();Symbol 349 MovieClip Frame 1stop();Symbol 349 MovieClip Frame 2stop();Symbol 352 MovieClip Frame 1stop();Symbol 352 MovieClip Frame 2stop();Symbol 354 MovieClip Frame 1stop();Symbol 354 MovieClip Frame 2stop();Symbol 363 MovieClip Frame 1stop();Symbol 363 MovieClip Frame 2stop();Symbol 363 MovieClip Frame 3gotoAndStop(_currentframe - 1);Symbol 363 MovieClip Frame 4play();Symbol 363 MovieClip Frame 33stop();Symbol 369 MovieClip Frame 1stop();Symbol 369 MovieClip Frame 2stop();Symbol 369 MovieClip Frame 3stop();Symbol 369 MovieClip Frame 4stop();Symbol 369 MovieClip Frame 5stop();Symbol 381 MovieClip Frame 1stop();Symbol 381 MovieClip Frame 2stop();Symbol 381 MovieClip Frame 3stop();Instance of Symbol 279 MovieClip "wallx" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallxoff" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallxbridge" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; Wleft = _x - (_width / 2); Wright = _x + (_width / 2); Wtop = _y - (_height / 2); Wbottom = _y + (_height / 2); if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall3" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall4" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallxwaterb" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallxpool" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall5" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallxbar" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallxbunker" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallxmoat1" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallxmoat2" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall6" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall7" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall8" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall9" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall10" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall11" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallcage" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallcage2" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallcage3" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "walltbl" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "walltable" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallbomb" in Symbol 384 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 286 MovieClip "name me" in Symbol 384 MovieClip Frame 1onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door1" in Symbol 384 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(0); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door2" in Symbol 384 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door3" in Symbol 384 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(0); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "name me" in Symbol 384 MovieClip Frame 1onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door1" in Symbol 384 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door2" in Symbol 384 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door3" in Symbol 384 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door" in Symbol 384 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(door); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 3) { if (BOMBfx == null) { _global.BOMBfx = true; } _global.map = 4; } else if (_global.map == 4) { _global.map = 3; } maptime = maptimeo; } } }Instance of Symbol 288 MovieClip "eBullet" in Symbol 384 MovieClip Frame 1onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }Instance of Symbol 294 MovieClip "bref" in Symbol 384 MovieClip Frame 1onClipEvent (load) { }Instance of Symbol 322 MovieClip "enemy" in Symbol 384 MovieClip Frame 1onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 1; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoguard = 3; twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twonorm); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; } Rotationc = Math.atan2(playery - this._y, playerx - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { if (_global.mapp == 5) { player.BFX.stop(); } duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; player.BFX.stop(); } } }Instance of Symbol 333 MovieClip "light" in Symbol 384 MovieClip Frame 1onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }Instance of Symbol 339 MovieClip "vehicle" in Symbol 384 MovieClip Frame 1onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { stopAllSounds(); _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head) && (_global.finish != 1)) { endall(); } if (this.hitTest(head)) { hit(); } }Instance of Symbol 342 MovieClip "miscx" in Symbol 384 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 346 MovieClip "miscx2" in Symbol 384 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 349 MovieClip "miscx3" in Symbol 384 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 352 MovieClip "endx" in Symbol 384 MovieClip Frame 1/* no clip actions */Instance of Symbol 354 MovieClip "miscx3" in Symbol 384 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 363 MovieClip "bomb1" in Symbol 384 MovieClip Frame 1onClipEvent (load) { main = _root.main; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; sound1 = 0; sound2 = 0; timerm = 45; timers = timerm; main = _root.main; _global.done = 0; } onClipEvent (enterFrame) { if (this.hitTest(head) && (_global.death == 0)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); music1 = new Sound(this); music1.attachSound("Energize"); if (sound1 == 0) { powerdown.start(0, 1); timers = 0; sound2 = 1; sound1 = 1; } vehicle._x = -760; vehicle._y = 318; vehicle._rotation = 0; vehicle.play(); this.gotoAndStop("off"); } if (timers < timerm) { timers++; _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else if (timers >= timerm) { _root.obtxt._visible = 0; } if ((sound2 == 1) && (timers >= (timerm / 2))) { music1.start(0, 99); sound2 = 0; } donemc = _root.donemc; if (donemc._visible) { music1.stop(); } }Instance of Symbol 349 MovieClip "misc3" in Symbol 384 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 342 MovieClip "misc5" in Symbol 384 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 354 MovieClip "misc4" in Symbol 384 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 354 MovieClip "misc1" in Symbol 384 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 349 MovieClip "misc2" in Symbol 384 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 371 MovieClip "wall1" in Symbol 384 MovieClip Frame 1onClipEvent (load) { SETTHISX = 1101.3; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy) || (this._x >= endx)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; holster = player.Ppwall; if (cartest.hitTest(holster)) { xyupset = 0.2; player._x = (xx - (xmove + (xyupset * xmove))) + Cxmove; player._y = (yy + (ymove + (xyupset * ymove))) + Cymove; } if (this.hitTest(holster)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove - Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }Instance of Symbol 371 MovieClip "wall2" in Symbol 384 MovieClip Frame 1onClipEvent (load) { SETTHISX = -1124.6; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; holster = player.Ppwall; if (cartest.hitTest(holster)) { xyupset = 0.2; player._x = (xx - (xmove + (xyupset * xmove))) + Cxmove; player._y = (yy + (ymove + (xyupset * ymove))) + Cymove; } if (this.hitTest(holster)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove + Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy - bymove; } e++; } } } }Instance of Symbol 382 MovieClip "camera" in Symbol 384 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera1" in Symbol 384 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera2" in Symbol 384 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera4" in Symbol 384 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera5" in Symbol 384 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera3" in Symbol 384 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Symbol 391 MovieClip Frame 1stop();Symbol 391 MovieClip Frame 2stop();Symbol 398 MovieClip Frame 1stop();Symbol 398 MovieClip Frame 2stop();Symbol 398 MovieClip Frame 3stop();Symbol 398 MovieClip Frame 4stop();Symbol 398 MovieClip Frame 5stop();Symbol 398 MovieClip Frame 6stop();Symbol 411 MovieClip Frame 1stop(); _global.hitset = 0;Symbol 411 MovieClip Frame 5_global.hitset = 1;Symbol 411 MovieClip Frame 8_global.hitset = 0; gotoAndStop (1);Symbol 411 MovieClip Frame 18gotoAndStop (1);Symbol 419 MovieClip Frame 1removeMovieClip(_parent);Symbol 420 MovieClip Frame 1stop();Symbol 420 MovieClip Frame 2play();Symbol 429 MovieClip Frame 21stop();Symbol 432 MovieClip Frame 30stop(); valuest = _root.donemc.valuest; _root.gotoAndPlay(valuest);Symbol 432 MovieClip Frame 31gotoAndPlay(_currentframe - 1); valuest = _root.donemc.valuest; _root.gotoAndPlay(valuest);Symbol 434 MovieClip Frame 30_root.gotoAndStop("menu"); gotoAndStop (1);Symbol 434 MovieClip Frame 31gotoAndPlay(_currentframe - 1);Symbol 444 MovieClip Frame 1stop();Symbol 444 MovieClip Frame 2stop(); _parent.lightdead = 1;Symbol 447 MovieClip Frame 1stop();Symbol 447 MovieClip Frame 2stop();Instance of Symbol 279 MovieClip "wallx" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "swall" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "swall2" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall10" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall11" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall1" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wallrrrrbox" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall2" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall4" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall3" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall5" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall6" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall7" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall8" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall9" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall14" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall13" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "xxwalla" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall12" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "walleewd" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "walleew" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall15" in Symbol 449 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 286 MovieClip "name me" in Symbol 449 MovieClip Frame 1onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door1" in Symbol 449 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door2" in Symbol 449 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door3" in Symbol 449 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(mdoor); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door4" in Symbol 449 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(door); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 3) { _global.map = 4; } else if (_global.map == 4) { _global.map = 3; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door5" in Symbol 449 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 1) { _global.map = 4; } else if (_global.map == 4) { _global.map = 1; } maptime = maptimeo; } } }Instance of Symbol 288 MovieClip "eBullet" in Symbol 449 MovieClip Frame 1onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }Instance of Symbol 294 MovieClip "bref" in Symbol 449 MovieClip Frame 1onClipEvent (load) { }Instance of Symbol 322 MovieClip "enemy" in Symbol 449 MovieClip Frame 1onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 7; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoguard = 3; twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twoguard); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; } Rotationc = Math.atan2(playery - this._y, playerx - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; } } }Instance of Symbol 444 MovieClip "light" in Symbol 449 MovieClip Frame 1onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }Instance of Symbol 382 MovieClip "camera" in Symbol 449 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera1" in Symbol 449 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera3" in Symbol 449 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera2" in Symbol 449 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera4" in Symbol 449 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 339 MovieClip "vehicle" in Symbol 449 MovieClip Frame 1onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { stopAllSounds(); _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head) && (_global.finish != 1)) { endall(); } if (this.hitTest(head)) { hit(); } }Instance of Symbol 342 MovieClip "miscx" in Symbol 449 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 346 MovieClip "miscx2" in Symbol 449 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 349 MovieClip "miscx3" in Symbol 449 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 352 MovieClip "endx" in Symbol 449 MovieClip Frame 1/* no clip actions */Instance of Symbol 342 MovieClip "misc1" in Symbol 449 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 342 MovieClip "misc2" in Symbol 449 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 342 MovieClip "misc3" in Symbol 449 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 349 MovieClip "misc4" in Symbol 449 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 349 MovieClip "misc5" in Symbol 449 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 349 MovieClip "misc6" in Symbol 449 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 346 MovieClip "misc7" in Symbol 449 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 354 MovieClip "misc8" in Symbol 449 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 447 MovieClip "end1" in Symbol 449 MovieClip Frame 1onClipEvent (load) { main = _root.main; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; sound1 = 0; sound2 = 0; timerm = 45; timers = timerm; main = _root.main; _global.done = 0; } onClipEvent (enterFrame) { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); music1 = new Sound(this); music1.attachSound("Energize"); if (sound1 == 0) { powerdown.start(0, 1); timers = 0; sound2 = 1; sound1 = 1; } vehicle._x = -160; vehicle._y = 740; vehicle._rotation = -90; vehicle.play(); this.gotoAndStop("off"); } if (timers < timerm) { timers++; _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else if (timers >= timerm) { _root.obtxt._visible = 0; } if ((sound2 == 1) && (timers >= (timerm / 2))) { music1.start(0, 99); sound2 = 0; } donemc = _root.donemc; if (donemc._visible) { music1.stop(); } }Instance of Symbol 371 MovieClip "wallhh" in Symbol 449 MovieClip Frame 1/* no clip actions */Instance of Symbol 279 MovieClip "wallx" in Symbol 472 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall1" in Symbol 472 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall2" in Symbol 472 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall3" in Symbol 472 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall4" in Symbol 472 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "xwall1" in Symbol 472 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "xwall2" in Symbol 472 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall6" in Symbol 472 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "xwal6" in Symbol 472 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall8" in Symbol 472 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 286 MovieClip "name me" in Symbol 472 MovieClip Frame 1onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door1" in Symbol 472 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door2" in Symbol 472 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(door); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door3" in Symbol 472 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(mdoor); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }Instance of Symbol 288 MovieClip "eBullet" in Symbol 472 MovieClip Frame 1onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }Instance of Symbol 294 MovieClip "bref" in Symbol 472 MovieClip Frame 1onClipEvent (load) { }Instance of Symbol 322 MovieClip "enemy" in Symbol 472 MovieClip Frame 1onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 4; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twoarmy); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; } Rotationc = Math.atan2(playery - this._y, playerx - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; } } }Instance of Symbol 444 MovieClip "light" in Symbol 472 MovieClip Frame 1onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }Instance of Symbol 382 MovieClip "camera" in Symbol 472 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera1" in Symbol 472 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera2" in Symbol 472 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera3" in Symbol 472 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera4" in Symbol 472 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera5" in Symbol 472 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 339 MovieClip "vehicle" in Symbol 472 MovieClip Frame 1onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { stopAllSounds(); _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head) && (_global.finish != 1)) { endall(); } if (this.hitTest(head)) { hit(); } }Instance of Symbol 342 MovieClip "miscx" in Symbol 472 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 342 MovieClip "misc3" in Symbol 472 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 346 MovieClip "misc2" in Symbol 472 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 349 MovieClip "misc1" in Symbol 472 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 352 MovieClip "endx" in Symbol 472 MovieClip Frame 1/* no clip actions */Instance of Symbol 349 MovieClip "misc4" in Symbol 472 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 352 MovieClip "end1" in Symbol 472 MovieClip Frame 1onClipEvent (load) { main = _root.main; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; sound1 = 0; sound2 = 0; timerm = 45; timers = timerm; main = _root.main; _global.done = 0; } onClipEvent (enterFrame) { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); music1 = new Sound(this); music1.attachSound("Energize"); if (sound1 == 0) { powerdown.start(0, 1); timers = 0; sound2 = 1; sound1 = 1; } vehicle._x = 180; vehicle._y = 218; vehicle._rotation = 180; vehicle.play(); this.gotoAndStop("off"); } if (timers < timerm) { timers++; _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else if (timers >= timerm) { _root.obtxt._visible = 0; } if ((sound2 == 1) && (timers >= (timerm / 2))) { music1.start(0, 99); sound2 = 0; } donemc = _root.donemc; if (donemc._visible) { music1.stop(); } }Instance of Symbol 371 MovieClip "wall5" in Symbol 472 MovieClip Frame 1onClipEvent (load) { SETTHISX = 1084; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; holster = player.Ppwall; if (cartest.hitTest(holster)) { xyupset = 0.2; player._x = (xx - (xmove + (xyupset * xmove))) + Cxmove; player._y = (yy + (ymove + (xyupset * ymove))) + Cymove; } if (this.hitTest(holster)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }Instance of Symbol 279 MovieClip "wallx" in Symbol 475 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall1" in Symbol 475 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall2" in Symbol 475 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall3" in Symbol 475 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 286 MovieClip "name me" in Symbol 475 MovieClip Frame 1onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 288 MovieClip "eBullet" in Symbol 475 MovieClip Frame 1onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }Instance of Symbol 294 MovieClip "bref" in Symbol 475 MovieClip Frame 1onClipEvent (load) { }Instance of Symbol 322 MovieClip "enemy" in Symbol 475 MovieClip Frame 1onClipEvent (load) { if (this._name != "enemy") { resetba = true; this._x = xx; this._y = yy; this._rotation = rr; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 2; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; maxset = 3; type = random(12) + 1; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoarmy = 2; twonorm = 1; batwobody = random(2) + 1; this.ebody.echange.gotoAndStop(batwobody); } } onClipEvent (enterFrame) { function battle() { if (resetba) { health = 4; mapp = 1; setting = 2; sustime = framerate * 2; setbackba = -20; beginxyba = random(4); switch (beginxyba) { case 0 : _x = random(_global.stagex); _y = (-setbackba); break; case 1 : _x = random(_global.stagex); _y = (_global.stagey + setbackba); break; case 2 : _x = (-setbackba); _y = random(_global.stagey); break; case 3 : _x = (_global.stagex + setbackba); _y = random(_global.stagey); } resetba = false; } } if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 5; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; } Rotationc = Math.atan2(playery - this._y, playerx - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); resetba = true; } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; } } battle(); }Instance of Symbol 444 MovieClip "light" in Symbol 475 MovieClip Frame 1onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }Instance of Symbol 382 MovieClip "camera" in Symbol 475 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 339 MovieClip "vehicle" in Symbol 475 MovieClip Frame 1onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head)) { endall(); hit(); } }Instance of Symbol 342 MovieClip "miscx" in Symbol 475 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 352 MovieClip "end1" in Symbol 475 MovieClip Frame 1onClipEvent (load) { sound1 = 0; timers = 0; timerm = 30; main = _root.main; _global.done = 0; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; } onClipEvent (enterFrame) { if (this._name != "endx") { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); if (sound1 == 0) { powerdown.start(0, 1); sound1 = 1; } vehicle._x = 180; vehicle._y = 218; vehicle._rotation = 180; this.gotoAndStop("off"); _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else { _root.obtxt._visible = 0; } } }Instance of Symbol 371 MovieClip "vcar" in Symbol 475 MovieClip Frame 1onClipEvent (load) { SETTHISX = 1084; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; if (cartest.hitTest(head)) { player._x = (xx - xmove) + Cxmove; player._y = (yy + ymove) + Cxmove; } if (this.hitTest(head)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }Symbol 478 MovieClip Frame 1stop();Instance of Symbol 279 MovieClip "wallx" in Symbol 482 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "wall1" in Symbol 482 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 279 MovieClip "xwall1" in Symbol 482 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 286 MovieClip "name me" in Symbol 482 MovieClip Frame 1onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 286 MovieClip "door1" in Symbol 482 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 288 MovieClip "eBullet" in Symbol 482 MovieClip Frame 1onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }Instance of Symbol 294 MovieClip "bref" in Symbol 482 MovieClip Frame 1onClipEvent (load) { }Instance of Symbol 322 MovieClip "enemy" in Symbol 482 MovieClip Frame 1onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 4; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twoarmy); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; } Rotationc = Math.atan2(playery - this._y, playerx - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; } } }Instance of Symbol 444 MovieClip "light" in Symbol 482 MovieClip Frame 1onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }Instance of Symbol 382 MovieClip "camera" in Symbol 482 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 382 MovieClip "camera1" in Symbol 482 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 339 MovieClip "vehicle" in Symbol 482 MovieClip Frame 1onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head)) { endall(); hit(); } }Instance of Symbol 342 MovieClip "miscx" in Symbol 482 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 352 MovieClip "endx" in Symbol 482 MovieClip Frame 1onClipEvent (load) { sound1 = 0; timers = 0; timerm = 30; main = _root.main; _global.done = 0; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; } onClipEvent (enterFrame) { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); if (sound1 == 0) { powerdown.start(0, 1); sound1 = 1; } vehicle._x = 180; vehicle._y = 218; vehicle._rotation = 180; this.gotoAndStop("off"); _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else { _root.obtxt._visible = 0; } }Instance of Symbol 371 MovieClip "Vcar" in Symbol 482 MovieClip Frame 1onClipEvent (load) { SETTHISX = 1084; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; if (cartest.hitTest(head)) { player._x = (xx - xmove) + Cxmove; player._y = (yy + ymove) + Cxmove; } if (this.hitTest(head)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }Symbol 485 MovieClip Frame 1stop();Symbol 485 MovieClip Frame 2stop();Symbol 490 MovieClip Frame 1stop();Symbol 490 MovieClip Frame 2stop();Symbol 501 MovieClip Frame 1stop();Instance of Symbol 485 MovieClip in Symbol 501 MovieClip Frame 1onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { timer = 0; } b = 66; n = 78; tinst = _root.tinst; if (Key.isDown(n) && (timer <= 0)) { this.gotoAndStop(2); tinst.gotoAndStop(tinst._currentframe + 1); timer = 5; } else { this.gotoAndStop(1); } }Instance of Symbol 490 MovieClip in Symbol 501 MovieClip Frame 2onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { timer = 0; } b = 66; n = 78; tinst = _root.tinst; if (Key.isDown(b) && (timer <= 0)) { this.gotoAndStop(2); tinst.gotoAndStop(tinst._currentframe - 1); timer = 5; } else { this.gotoAndStop(1); } }Symbol 534 Buttonon (release) { _root.EC.Aai.stop(); _root.gotoAndStop("menu"); }Symbol 535 MovieClip Frame 307_root.EC._visible = 1; _root.EC.aiisnd = true;Symbol 535 MovieClip Frame 358stop();
Library Items
Symbol 1 Sound [Aai] | ||
Symbol 2 Sound [Sniper] | ||
Symbol 3 Sound [Shoot] | ||
Symbol 4 Sound [Net] | ||
Symbol 5 Sound [Energize] | ||
Symbol 6 Sound [Reload] | ||
Symbol 7 Sound [RShoot] | ||
Symbol 8 Sound [Hit2] | ||
Symbol 9 Sound [Hit3] | ||
Symbol 10 Sound [Punch3] | ||
Symbol 11 Sound [pdown] | ||
Symbol 12 Sound [OutClick] | ||
Symbol 13 Sound [MShoot] | ||
Symbol 14 Sound [!!!] | ||
Symbol 15 Sound [DShotgun] | ||
Symbol 16 Sound [Punch2] | ||
Symbol 17 Sound [Humm] | ||
Symbol 18 Sound [Hit21] | ||
Symbol 19 Sound [Hit22] | ||
Symbol 20 Sound [Hit23] | ||
Symbol 21 Sound [Horn] | ||
Symbol 22 Sound [Hit] | ||
Symbol 23 Sound [Beat] | ||
Symbol 24 Sound [!!!!!] | ||
Symbol 25 Sound [Explosion] | ||
Symbol 26 Sound [GO] | ||
Symbol 27 Sound [CarSc] | ||
Symbol 28 Sound [BFX] | ||
Symbol 29 Sound [Punch] | Used by:535 | |
Symbol 30 Sound [Glass] | Used by:333 444 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip [BoundingBox] | Uses:35 | Used by:43 49 50 |
Symbol 37 MovieClip [Defaults] | Used by:39 | |
Symbol 38 MovieClip [UIObjectExtensions] | Used by:39 | |
Symbol 39 MovieClip [UIObject] | Uses:37 38 | Used by:44 46 47 |
Symbol 40 Graphic | Used by:42 | |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 Button | Uses:40 41 | Used by:44 |
Symbol 43 MovieClip [FocusRect] | Uses:36 | Used by:44 |
Symbol 44 MovieClip [FocusManager] | Uses:42 43 39 | Used by:46 |
Symbol 45 MovieClip [UIComponentExtensions] | Used by:46 | |
Symbol 46 MovieClip [UIComponent] | Uses:39 44 45 | Used by:49 |
Symbol 47 MovieClip [Border] | Uses:39 | Used by:48 |
Symbol 48 MovieClip [RectBorder] | Uses:47 | Used by:49 |
Symbol 49 MovieClip [View] | Uses:36 46 48 | Used by:50 |
Symbol 50 MovieClip [Loader] | Uses:36 49 | |
Symbol 72 Graphic | Used by:279 Timeline | |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 | Used by:Timeline |
Symbol 75 Graphic | Used by:78 85 | |
Symbol 76 Graphic | Used by:77 98 430 | |
Symbol 77 MovieClip | Uses:76 | Used by:85 |
Symbol 78 MovieClip | Uses:75 | Used by:85 |
Symbol 79 Font | Used by:80 82 104 105 106 107 108 194 195 196 197 207 219 221 223 225 255 256 261 262 263 466 505 | |
Symbol 80 Text | Uses:79 | Used by:83 |
Symbol 81 Graphic | Used by:83 | |
Symbol 82 EditableText | Uses:79 | Used by:83 |
Symbol 83 MovieClip | Uses:80 81 82 | Used by:85 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:75 77 78 83 84 | Used by:Timeline |
Symbol 86 Graphic | Used by:97 | |
Symbol 87 Graphic | Used by:97 | |
Symbol 88 Graphic | Used by:97 | |
Symbol 89 Graphic | Used by:97 | |
Symbol 90 Graphic | Used by:97 | |
Symbol 91 Graphic | Used by:97 | |
Symbol 92 Font | Used by:93 127 128 130 142 143 157 158 191 192 193 199 200 201 202 228 229 231 232 234 237 238 239 241 242 243 245 265 417 425 426 439 468 526 527 528 529 536 | |
Symbol 93 Text | Uses:92 | Used by:97 |
Symbol 94 Graphic | Used by:97 | |
Symbol 95 Graphic | Used by:97 | |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:86 87 88 89 90 91 93 94 95 96 | Used by:Timeline |
Symbol 31 MovieClip [__Packages.mx.core.UIObject] | ||
Symbol 32 MovieClip [__Packages.mx.core.UIComponent] | ||
Symbol 33 MovieClip [__Packages.mx.core.View] | ||
Symbol 34 MovieClip [__Packages.mx.controls.Loader] | ||
Symbol 51 MovieClip [__Packages.mx.skins.SkinElement] | ||
Symbol 52 MovieClip [__Packages.mx.styles.CSSTextStyles] | ||
Symbol 53 MovieClip [__Packages.mx.styles.StyleManager] | ||
Symbol 54 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] | ||
Symbol 55 MovieClip [__Packages.mx.skins.Border] | ||
Symbol 56 MovieClip [__Packages.mx.skins.RectBorder] | ||
Symbol 57 MovieClip [__Packages.mx.managers.DepthManager] | ||
Symbol 58 MovieClip [__Packages.mx.events.EventDispatcher] | ||
Symbol 59 MovieClip [__Packages.mx.events.UIEventDispatcher] | ||
Symbol 60 MovieClip [__Packages.mx.core.ExternalContent] | ||
Symbol 61 MovieClip [__Packages.mx.skins.ColoredSkinElement] | ||
Symbol 62 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] | ||
Symbol 63 MovieClip [__Packages.mx.skins.halo.Defaults] | ||
Symbol 64 MovieClip [__Packages.mx.controls.SimpleButton] | ||
Symbol 65 MovieClip [__Packages.mx.managers.SystemManager] | ||
Symbol 66 MovieClip [__Packages.mx.managers.FocusManager] | ||
Symbol 67 MovieClip [__Packages.mx.skins.halo.FocusRect] | ||
Symbol 68 MovieClip [__Packages.mx.managers.OverlappedWindows] | ||
Symbol 69 MovieClip [__Packages.mx.styles.CSSSetStyle] | ||
Symbol 70 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] | ||
Symbol 71 MovieClip [__Packages.mx.skins.halo.RectBorder] | ||
Symbol 98 MovieClip | Uses:76 | Used by:112 |
Symbol 99 Graphic | Used by:109 | |
Symbol 100 Graphic | Used by:103 | |
Symbol 101 Graphic | Used by:103 | |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:100 101 102 | Used by:109 |
Symbol 104 Text | Uses:79 | Used by:109 |
Symbol 105 Text | Uses:79 | Used by:109 |
Symbol 106 Text | Uses:79 | Used by:109 |
Symbol 107 Text | Uses:79 | Used by:109 |
Symbol 108 Text | Uses:79 | Used by:109 |
Symbol 109 MovieClip | Uses:99 103 104 105 106 107 108 | Used by:112 |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:110 | Used by:112 |
Symbol 112 MovieClip | Uses:98 109 111 SS1 | Used by:Timeline |
Symbol 113 ShapeTweening | Used by:129 | |
Symbol 114 Graphic | Used by:129 | |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip | Uses:115 | Used by:129 |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip | Uses:117 | Used by:129 |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip | Uses:119 | Used by:129 |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:121 | Used by:129 |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:129 |
Symbol 125 Graphic | Used by:129 | |
Symbol 126 Sound | Used by:129 | |
Symbol 127 Text | Uses:92 | Used by:129 |
Symbol 128 Text | Uses:92 | Used by:129 |
Symbol 129 MovieClip | Uses:113 114 116 118 120 122 124 125 126 127 128 | Used by:Timeline |
Symbol 130 Text | Uses:92 | Used by:132 |
Symbol 131 Graphic | Used by:132 264 272 276 370 534 | |
Symbol 132 Button | Uses:130 131 | Used by:Timeline |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:133 | Used by:Timeline |
Symbol 135 Graphic | Used by:Timeline | |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip | Uses:136 | Used by:Timeline |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:140 |
Symbol 140 MovieClip | Uses:139 | Used by:Timeline |
Symbol 141 Graphic | Used by:Timeline | |
Symbol 142 Text | Uses:92 | Used by:Timeline |
Symbol 143 Text | Uses:92 | Used by:Timeline |
Symbol 144 Graphic | Used by:150 152 154 203 | |
Symbol 145 Graphic | Used by:150 152 154 203 | |
Symbol 146 Graphic | Used by:150 152 154 203 | |
Symbol 147 Font | Used by:148 151 153 269 273 277 431 433 436 476 477 483 484 486 487 488 489 491 492 493 494 495 496 497 498 499 500 531 532 533 | |
Symbol 148 Text | Uses:147 | Used by:150 203 |
Symbol 149 Graphic | Used by:150 152 154 203 | |
Symbol 150 Button | Uses:144 145 146 148 149 | Used by:Timeline |
Symbol 151 Text | Uses:147 | Used by:152 |
Symbol 152 Button | Uses:144 145 146 151 149 | Used by:Timeline |
Symbol 153 Text | Uses:147 | Used by:154 |
Symbol 154 Button | Uses:144 145 146 153 149 | Used by:Timeline |
Symbol 155 Graphic | Used by:Timeline | |
Symbol 156 Graphic | Used by:Timeline | |
Symbol 157 Text | Uses:92 | Used by:Timeline |
Symbol 158 EditableText | Uses:92 | Used by:Timeline |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 Button | Uses:159 | Used by:162 |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:160 161 | Used by:Timeline |
Symbol 163 Graphic | Used by:166 | |
Symbol 164 Graphic | Used by:166 | |
Symbol 165 Graphic | Used by:166 | |
Symbol 166 Button | Uses:163 164 165 | Used by:168 |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:166 167 | Used by:Timeline |
Symbol 169 Graphic | Used by:172 | |
Symbol 170 Graphic | Used by:172 | |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 Button | Uses:169 170 171 | Used by:174 |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip | Uses:172 173 | Used by:Timeline |
Symbol 175 Graphic | Used by:178 | |
Symbol 176 Graphic | Used by:178 | |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 Button | Uses:175 176 177 | Used by:180 |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:178 179 | Used by:Timeline |
Symbol 181 Graphic | Used by:184 | |
Symbol 182 Graphic | Used by:184 | |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 Button | Uses:181 182 183 | Used by:186 |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:184 185 | Used by:Timeline |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 Button | Uses:187 | Used by:190 |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:188 189 | Used by:Timeline |
Symbol 191 EditableText | Uses:92 | Used by:Timeline |
Symbol 192 Text | Uses:92 | Used by:Timeline |
Symbol 193 Text | Uses:92 | Used by:Timeline |
Symbol 194 Text | Uses:79 | Used by:198 |
Symbol 195 Text | Uses:79 | Used by:198 |
Symbol 196 Text | Uses:79 | Used by:198 |
Symbol 197 Text | Uses:79 | Used by:198 |
Symbol 198 MovieClip | Uses:194 195 196 197 | Used by:Timeline |
Symbol 199 EditableText | Uses:92 | Used by:Timeline |
Symbol 200 EditableText | Uses:92 | Used by:Timeline |
Symbol 201 EditableText | Uses:92 | Used by:Timeline |
Symbol 202 EditableText | Uses:92 | Used by:Timeline |
Symbol 203 Button | Uses:144 145 146 148 149 | Used by:Timeline |
Symbol 204 Font | Used by:205 206 208 209 210 211 212 213 214 215 216 217 | |
Symbol 205 Text | Uses:204 | Used by:218 |
Symbol 206 Text | Uses:204 | Used by:218 |
Symbol 207 Text | Uses:79 | Used by:218 |
Symbol 208 Text | Uses:204 | Used by:218 |
Symbol 209 Text | Uses:204 | Used by:218 |
Symbol 210 Text | Uses:204 | Used by:218 |
Symbol 211 Text | Uses:204 | Used by:218 |
Symbol 212 Text | Uses:204 | Used by:218 |
Symbol 213 Text | Uses:204 | Used by:218 |
Symbol 214 Text | Uses:204 | Used by:218 |
Symbol 215 Text | Uses:204 | Used by:218 |
Symbol 216 Text | Uses:204 | Used by:218 |
Symbol 217 Text | Uses:204 | Used by:218 |
Symbol 218 MovieClip | Uses:205 206 207 208 209 210 211 212 213 214 215 216 217 | Used by:Timeline |
Symbol 219 Text | Uses:79 | Used by:220 |
Symbol 220 MovieClip | Uses:219 | Used by:Timeline |
Symbol 221 Text | Uses:79 | Used by:222 |
Symbol 222 MovieClip | Uses:221 | Used by:Timeline |
Symbol 223 Text | Uses:79 | Used by:224 |
Symbol 224 MovieClip | Uses:223 | Used by:Timeline |
Symbol 225 Text | Uses:79 | Used by:226 |
Symbol 226 MovieClip | Uses:225 | Used by:Timeline |
Symbol 227 Graphic | Used by:Timeline | |
Symbol 228 Text | Uses:92 | Used by:230 |
Symbol 229 Text | Uses:92 | Used by:230 |
Symbol 230 MovieClip | Uses:228 229 | Used by:Timeline |
Symbol 231 Text | Uses:92 | Used by:236 |
Symbol 232 Text | Uses:92 | Used by:236 |
Symbol 233 Graphic | Used by:236 240 246 | |
Symbol 234 Text | Uses:92 | Used by:236 |
Symbol 235 Graphic | Used by:236 240 | |
Symbol 236 MovieClip | Uses:231 232 233 234 235 | Used by:Timeline |
Symbol 237 Text | Uses:92 | Used by:240 |
Symbol 238 Text | Uses:92 | Used by:240 |
Symbol 239 Text | Uses:92 | Used by:240 |
Symbol 240 MovieClip | Uses:237 238 233 239 235 | Used by:Timeline |
Symbol 241 Text | Uses:92 | Used by:246 |
Symbol 242 Text | Uses:92 | Used by:246 |
Symbol 243 Text | Uses:92 | Used by:246 |
Symbol 244 Graphic | Used by:246 | |
Symbol 245 Text | Uses:92 | Used by:246 |
Symbol 246 MovieClip | Uses:241 242 233 243 244 245 | Used by:Timeline |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:Timeline |
Symbol 249 Graphic | Used by:260 | |
Symbol 250 ShapeTweening | Used by:253 | |
Symbol 251 ShapeTweening | Used by:253 | |
Symbol 252 Graphic | Used by:253 | |
Symbol 253 MovieClip | Uses:250 251 252 | Used by:260 |
Symbol 254 Graphic | Used by:260 | |
Symbol 255 Text | Uses:79 | Used by:257 |
Symbol 256 Text | Uses:79 | Used by:257 |
Symbol 257 MovieClip | Uses:255 256 | Used by:260 |
Symbol 258 Graphic | Used by:259 | |
Symbol 259 MovieClip | Uses:258 | Used by:260 |
Symbol 260 MovieClip | Uses:249 253 254 257 259 | Used by:Timeline |
Symbol 261 Text | Uses:79 | Used by:264 272 276 |
Symbol 262 Text | Uses:79 | Used by:264 272 276 |
Symbol 263 Text | Uses:79 | Used by:264 272 276 |
Symbol 264 Button | Uses:261 131 262 263 | Used by:Timeline |
Symbol 265 EditableText | Uses:92 | Used by:268 |
Symbol 266 Font | Used by:267 | |
Symbol 267 EditableText | Uses:266 | Used by:268 |
Symbol 268 MovieClip | Uses:265 267 | Used by:Timeline |
Symbol 269 Text | Uses:147 | Used by:Timeline |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:Timeline |
Symbol 272 Button | Uses:261 131 262 263 | Used by:Timeline |
Symbol 273 Text | Uses:147 | Used by:Timeline |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:Timeline |
Symbol 276 Button | Uses:261 131 262 263 | Used by:Timeline |
Symbol 277 Text | Uses:147 | Used by:Timeline |
Symbol 278 Graphic | Used by:384 | |
Symbol 279 MovieClip | Uses:72 | Used by:384 449 472 475 482 |
Symbol 280 Graphic | Used by:282 | |
Symbol 281 Graphic | Used by:282 | |
Symbol 282 MovieClip | Uses:280 281 | Used by:286 |
Symbol 283 Graphic | Used by:286 | |
Symbol 284 Graphic | Used by:286 | |
Symbol 285 Graphic | Used by:286 | |
Symbol 286 MovieClip | Uses:282 283 284 285 | Used by:384 449 472 475 482 |
Symbol 287 Graphic | Used by:288 | |
Symbol 288 MovieClip | Uses:287 | Used by:384 449 472 475 482 Timeline |
Symbol 289 Graphic | Used by:294 | |
Symbol 290 Graphic | Used by:294 | |
Symbol 291 Graphic | Used by:294 | |
Symbol 292 Graphic | Used by:294 | |
Symbol 293 Graphic | Used by:294 | |
Symbol 294 MovieClip | Uses:289 290 291 292 293 | Used by:384 449 472 475 482 Timeline |
Symbol 295 Graphic | Used by:322 | |
Symbol 296 Graphic | Used by:299 | |
Symbol 297 Graphic | Used by:299 | |
Symbol 298 Graphic | Used by:299 | |
Symbol 299 MovieClip | Uses:296 297 298 | Used by:300 |
Symbol 300 MovieClip | Uses:299 | Used by:322 |
Symbol 301 Graphic | Used by:304 | |
Symbol 302 Graphic | Used by:304 | |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip | Uses:301 302 303 | Used by:322 |
Symbol 305 Graphic | Used by:306 | |
Symbol 306 MovieClip | Uses:305 | Used by:321 |
Symbol 307 Graphic | Used by:308 381 | |
Symbol 308 MovieClip | Uses:307 | Used by:321 |
Symbol 309 Graphic | Used by:321 | |
Symbol 310 Graphic | Used by:321 | |
Symbol 311 Graphic | Used by:321 | |
Symbol 312 Graphic | Used by:321 | |
Symbol 313 Graphic | Used by:321 | |
Symbol 314 Graphic | Used by:321 | |
Symbol 315 Graphic | Used by:321 | |
Symbol 316 Graphic | Used by:321 | |
Symbol 317 Graphic | Used by:321 | |
Symbol 318 Graphic | Used by:321 | |
Symbol 319 Graphic | Used by:321 | |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip | Uses:306 308 309 310 311 312 313 314 315 316 317 318 319 320 | Used by:322 |
Symbol 322 MovieClip | Uses:295 300 304 321 | Used by:384 449 472 475 482 |
Symbol 323 Graphic | Used by:324 | |
Symbol 324 MovieClip | Uses:323 | Used by:325 |
Symbol 325 MovieClip | Uses:324 | Used by:384 449 472 475 482 |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip | Uses:326 | Used by:333 |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip | Uses:328 | Used by:333 444 |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:330 | Used by:333 444 |
Symbol 332 Graphic | Used by:333 | |
Symbol 333 MovieClip | Uses:327 329 331 332 30 | Used by:384 |
Symbol 334 Graphic | Used by:384 | |
Symbol 335 Graphic | Used by:338 | |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip | Uses:336 | Used by:338 |
Symbol 338 MovieClip | Uses:335 337 | Used by:339 |
Symbol 339 MovieClip | Uses:338 | Used by:384 449 472 475 482 |
Symbol 340 Graphic | Used by:342 | |
Symbol 341 Graphic | Used by:342 | |
Symbol 342 MovieClip | Uses:340 341 | Used by:384 449 472 475 482 |
Symbol 343 Graphic | Used by:346 | |
Symbol 344 Graphic | Used by:346 354 | |
Symbol 345 Graphic | Used by:346 354 | |
Symbol 346 MovieClip | Uses:343 344 345 | Used by:384 449 472 |
Symbol 347 Graphic | Used by:349 | |
Symbol 348 Graphic | Used by:349 | |
Symbol 349 MovieClip | Uses:347 348 | Used by:384 449 472 |
Symbol 350 Graphic | Used by:352 | |
Symbol 351 Graphic | Used by:352 447 | |
Symbol 352 MovieClip | Uses:350 351 | Used by:384 449 472 475 482 |
Symbol 353 Graphic | Used by:354 | |
Symbol 354 MovieClip | Uses:353 344 345 | Used by:384 449 |
Symbol 355 Graphic | Used by:363 | |
Symbol 356 Graphic | Used by:363 | |
Symbol 357 Graphic | Used by:363 | |
Symbol 358 Graphic | Used by:363 | |
Symbol 359 Graphic | Used by:363 | |
Symbol 360 Graphic | Used by:363 | |
Symbol 361 Graphic | Used by:363 | |
Symbol 362 Graphic | Used by:363 420 535 | |
Symbol 363 MovieClip | Uses:355 356 357 358 359 360 361 362 | Used by:384 |
Symbol 364 Graphic | Used by:369 | |
Symbol 365 Graphic | Used by:369 | |
Symbol 366 Graphic | Used by:369 | |
Symbol 367 Graphic | Used by:369 | |
Symbol 368 Graphic | Used by:369 | |
Symbol 369 MovieClip | Uses:364 365 366 367 368 | Used by:371 |
Symbol 370 MovieClip | Uses:131 | Used by:371 |
Symbol 371 MovieClip | Uses:369 370 | Used by:384 449 472 475 482 |
Symbol 372 Graphic | Used by:373 | |
Symbol 373 MovieClip | Uses:372 | Used by:382 |
Symbol 374 Graphic | Used by:375 | |
Symbol 375 MovieClip | Uses:374 | Used by:381 |
Symbol 376 Graphic | Used by:381 | |
Symbol 377 Graphic | Used by:381 | |
Symbol 378 Graphic | Used by:379 | |
Symbol 379 MovieClip | Uses:378 | Used by:381 |
Symbol 380 Graphic | Used by:381 | |
Symbol 381 MovieClip | Uses:375 376 377 379 307 380 | Used by:382 |
Symbol 382 MovieClip | Uses:373 381 | Used by:384 449 472 475 482 |
Symbol 383 Graphic | Used by:384 | |
Symbol 384 MovieClip | Uses:278 279 286 288 294 322 325 333 334 339 342 346 349 352 354 363 371 382 383 | Used by:Timeline |
Symbol 385 Graphic | Used by:386 | |
Symbol 386 MovieClip | Uses:385 | Used by:416 |
Symbol 387 Graphic | Used by:388 | |
Symbol 388 MovieClip | Uses:387 | Used by:416 |
Symbol 389 Graphic | Used by:391 | |
Symbol 390 Graphic | Used by:391 | |
Symbol 391 MovieClip | Uses:389 390 | Used by:411 |
Symbol 392 Graphic | Used by:398 | |
Symbol 393 Graphic | Used by:398 | |
Symbol 394 Graphic | Used by:398 | |
Symbol 395 Graphic | Used by:398 | |
Symbol 396 Graphic | Used by:398 | |
Symbol 397 Graphic | Used by:398 | |
Symbol 398 MovieClip | Uses:392 393 394 395 396 397 | Used by:411 |
Symbol 399 Graphic | Used by:411 | |
Symbol 400 Graphic | Used by:411 | |
Symbol 401 Graphic | Used by:411 | |
Symbol 402 Graphic | Used by:411 | |
Symbol 403 Graphic | Used by:411 | |
Symbol 404 Graphic | Used by:411 | |
Symbol 405 Graphic | Used by:411 | |
Symbol 406 Graphic | Used by:411 | |
Symbol 407 Graphic | Used by:411 | |
Symbol 408 Graphic | Used by:411 | |
Symbol 409 Graphic | Used by:411 | |
Symbol 410 Graphic | Used by:411 | |
Symbol 411 MovieClip | Uses:391 398 399 400 401 402 403 404 405 406 407 408 409 410 | Used by:416 |
Symbol 412 Graphic | Used by:415 | |
Symbol 413 Graphic | Used by:415 | |
Symbol 414 Graphic | Used by:415 | |
Symbol 415 MovieClip | Uses:412 413 414 | Used by:416 |
Symbol 416 MovieClip | Uses:386 388 411 415 | Used by:Timeline |
Symbol 417 Text | Uses:92 | Used by:Timeline |
Symbol 418 Graphic | Used by:420 | |
Symbol 419 MovieClip | Used by:420 | |
Symbol 420 MovieClip | Uses:418 362 419 | Used by:Timeline |
Symbol 421 Graphic | Used by:422 | |
Symbol 422 MovieClip | Uses:421 | Used by:424 |
Symbol 423 Graphic | Used by:424 | |
Symbol 424 MovieClip | Uses:422 423 | Used by:Timeline |
Symbol 425 EditableText | Uses:92 | Used by:Timeline |
Symbol 426 EditableText | Uses:92 | Used by:Timeline |
Symbol 427 Graphic | Used by:429 | |
Symbol 428 Graphic | Used by:429 | |
Symbol 429 MovieClip | Uses:427 428 | Used by:Timeline |
Symbol 430 MovieClip | Uses:76 | Used by:435 |
Symbol 431 Text | Uses:147 | Used by:432 |
Symbol 432 MovieClip | Uses:431 | Used by:435 |
Symbol 433 Text | Uses:147 | Used by:434 |
Symbol 434 MovieClip | Uses:433 | Used by:435 |
Symbol 435 MovieClip | Uses:430 432 434 | Used by:Timeline |
Symbol 436 EditableText | Uses:147 | Used by:437 |
Symbol 437 MovieClip | Uses:436 | Used by:Timeline |
Symbol 438 Graphic | Used by:449 | |
Symbol 439 Text | Uses:92 | Used by:449 |
Symbol 440 Graphic | Used by:449 | |
Symbol 441 Graphic | Used by:442 | |
Symbol 442 MovieClip | Uses:441 | Used by:444 |
Symbol 443 Graphic | Used by:444 | |
Symbol 444 MovieClip | Uses:442 329 331 443 30 | Used by:449 472 475 482 |
Symbol 445 Graphic | Used by:449 | |
Symbol 446 Graphic | Used by:447 | |
Symbol 447 MovieClip | Uses:446 351 | Used by:449 |
Symbol 448 Graphic | Used by:449 | |
Symbol 449 MovieClip | Uses:438 439 440 279 286 288 294 322 325 444 382 445 339 342 346 349 352 354 447 371 448 | Used by:Timeline |
Symbol 450 Graphic | Used by:472 | |
Symbol 451 Graphic | Used by:464 | |
Symbol 452 Graphic | Used by:464 | |
Symbol 453 Graphic | Used by:464 | |
Symbol 454 Graphic | Used by:464 | |
Symbol 455 Graphic | Used by:464 | |
Symbol 456 Graphic | Used by:464 | |
Symbol 457 Graphic | Used by:464 | |
Symbol 458 Graphic | Used by:464 | |
Symbol 459 Graphic | Used by:464 | |
Symbol 460 Graphic | Used by:464 | |
Symbol 461 Graphic | Used by:464 | |
Symbol 462 Graphic | Used by:464 | |
Symbol 463 Graphic | Used by:464 | |
Symbol 464 MovieClip | Uses:451 452 453 454 455 456 457 458 459 460 461 462 463 | Used by:472 |
Symbol 465 Graphic | Used by:472 | |
Symbol 466 Text | Uses:79 | Used by:472 |
Symbol 467 Graphic | Used by:472 | |
Symbol 468 Text | Uses:92 | Used by:472 |
Symbol 469 Graphic | Used by:472 | |
Symbol 470 Graphic | Used by:472 | |
Symbol 471 Graphic | Used by:472 | |
Symbol 472 MovieClip | Uses:450 464 465 466 467 468 469 279 286 288 294 322 325 444 382 470 339 342 346 349 352 371 471 | Used by:Timeline |
Symbol 473 Graphic | Used by:475 | |
Symbol 474 Graphic | Used by:475 | |
Symbol 475 MovieClip | Uses:473 279 286 288 294 322 325 444 382 474 339 342 352 371 | Used by:Timeline |
Symbol 476 Text | Uses:147 | Used by:478 |
Symbol 477 Text | Uses:147 | Used by:478 |
Symbol 478 MovieClip | Uses:476 477 | Used by:Timeline |
Symbol 479 Graphic | Used by:482 | |
Symbol 480 Graphic | Used by:482 | |
Symbol 481 Graphic | Used by:482 | |
Symbol 482 MovieClip | Uses:479 279 286 288 294 322 325 444 382 480 339 342 352 371 481 | Used by:Timeline |
Symbol 483 Text | Uses:147 | Used by:485 |
Symbol 484 Text | Uses:147 | Used by:485 |
Symbol 485 MovieClip | Uses:483 484 | Used by:501 |
Symbol 486 Text | Uses:147 | Used by:501 |
Symbol 487 Text | Uses:147 | Used by:501 |
Symbol 488 Text | Uses:147 | Used by:490 |
Symbol 489 Text | Uses:147 | Used by:490 |
Symbol 490 MovieClip | Uses:488 489 | Used by:501 |
Symbol 491 Text | Uses:147 | Used by:501 |
Symbol 492 Text | Uses:147 | Used by:501 |
Symbol 493 Text | Uses:147 | Used by:501 |
Symbol 494 Text | Uses:147 | Used by:501 |
Symbol 495 Text | Uses:147 | Used by:501 |
Symbol 496 Text | Uses:147 | Used by:501 |
Symbol 497 Text | Uses:147 | Used by:501 |
Symbol 498 Text | Uses:147 | Used by:501 |
Symbol 499 Text | Uses:147 | Used by:501 |
Symbol 500 Text | Uses:147 | Used by:501 |
Symbol 501 MovieClip | Uses:485 486 487 490 491 492 493 494 495 496 497 498 499 500 | Used by:Timeline |
Symbol 502 Graphic | Used by:Timeline | |
Symbol 503 Bitmap | Used by:504 | |
Symbol 504 Graphic | Uses:503 | Used by:535 |
Symbol 505 Text | Uses:79 | Used by:535 |
Symbol 506 Bitmap | Used by:507 508 509 | |
Symbol 507 Graphic | Uses:506 | Used by:510 |
Symbol 508 Graphic | Uses:506 | Used by:510 |
Symbol 509 Graphic | Uses:506 | Used by:510 |
Symbol 510 MovieClip | Uses:507 508 509 | Used by:535 |
Symbol 511 Graphic | Used by:535 | |
Symbol 512 Graphic | Used by:535 | |
Symbol 513 Graphic | Used by:535 | |
Symbol 514 Sound | Used by:535 | |
Symbol 515 Sound | Used by:535 | |
Symbol 516 Graphic | Used by:535 | |
Symbol 517 Graphic | Used by:535 | |
Symbol 518 Graphic | Used by:535 | |
Symbol 519 Sound | Used by:535 | |
Symbol 520 Graphic | Used by:535 | |
Symbol 521 Graphic | Used by:535 | |
Symbol 522 Sound | Used by:535 | |
Symbol 523 Sound | Used by:535 | |
Symbol 524 Graphic | Used by:535 | |
Symbol 525 Graphic | Used by:535 | |
Symbol 526 Text | Uses:92 | Used by:535 |
Symbol 527 Text | Uses:92 | Used by:535 |
Symbol 528 Text | Uses:92 | Used by:535 |
Symbol 529 Text | Uses:92 | Used by:535 |
Symbol 530 Graphic | Used by:535 | |
Symbol 531 Text | Uses:147 | Used by:534 |
Symbol 532 Text | Uses:147 | Used by:534 |
Symbol 533 Text | Uses:147 | Used by:534 |
Symbol 534 Button | Uses:531 532 533 131 | Used by:535 |
Symbol 535 MovieClip | Uses:504 505 510 511 512 513 29 514 515 516 517 362 518 519 520 521 522 523 524 525 526 527 528 529 530 534 | Used by:Timeline |
Symbol 536 EditableText | Uses:92 | Used by:537 |
Symbol 537 MovieClip | Uses:536 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 112 MovieClip |
Instance Names
"ISTEngineSIGNED" | Frame 1 | Symbol 74 MovieClip |
"IST!Auto Center" | Frame 1 | Symbol 85 MovieClip |
"sethere" | Frame 1 | Symbol 97 MovieClip |
"skip" | Frame 4 | Symbol 132 Button |
"Gs" | Frame 4 | Symbol 134 MovieClip |
"bak" | Frame 7 | Symbol 137 MovieClip |
"bakbb" | Frame 7 | Symbol 140 MovieClip |
"inputsil" | Frame 13 | Symbol 158 EditableText |
"inputlvl" | Frame 13 | Symbol 191 EditableText |
"uw3" | Frame 13 | Symbol 220 MovieClip |
"uw4" | Frame 13 | Symbol 222 MovieClip |
"uw5" | Frame 13 | Symbol 224 MovieClip |
"uw6" | Frame 13 | Symbol 226 MovieClip |
"backscreen" | Frame 18 | Symbol 260 MovieClip |
"backscreen" | Frame 23 | Symbol 260 MovieClip |
"backscreen" | Frame 28 | Symbol 260 MovieClip |
"main" | Frame 33 | Symbol 384 MovieClip |
"player" | Frame 33 | Symbol 416 MovieClip |
"bamount" | Frame 33 | Symbol 294 MovieClip |
"Bullet" | Frame 33 | Symbol 288 MovieClip |
"MBullet" | Frame 33 | Symbol 420 MovieClip |
"hbar" | Frame 33 | Symbol 424 MovieClip |
"weapon" | Frame 33 | Symbol 425 EditableText |
"lives" | Frame 33 | Symbol 426 EditableText |
"donemc" | Frame 33 | Symbol 435 MovieClip |
"obtxt" | Frame 33 | Symbol 437 MovieClip |
"main" | Frame 38 | Symbol 449 MovieClip |
"player" | Frame 38 | Symbol 416 MovieClip |
"donemc" | Frame 38 | Symbol 435 MovieClip |
"obtxt" | Frame 38 | Symbol 437 MovieClip |
"main" | Frame 43 | Symbol 472 MovieClip |
"player" | Frame 43 | Symbol 416 MovieClip |
"donemc" | Frame 43 | Symbol 435 MovieClip |
"obtxt" | Frame 43 | Symbol 437 MovieClip |
"main" | Frame 48 | Symbol 475 MovieClip |
"player" | Frame 48 | Symbol 416 MovieClip |
"donemc" | Frame 48 | Symbol 435 MovieClip |
"obtxt" | Frame 48 | Symbol 437 MovieClip |
"main" | Frame 53 | Symbol 482 MovieClip |
"player" | Frame 53 | Symbol 416 MovieClip |
"donemc" | Frame 53 | Symbol 435 MovieClip |
"obtxt" | Frame 53 | Symbol 437 MovieClip |
"tinst" | Frame 53 | Symbol 501 MovieClip |
"EMC" | Frame 58 | Symbol 535 MovieClip |
"EC" | Frame 58 | Symbol 537 MovieClip |
"boundingBox_mc" | Symbol 43 MovieClip [FocusRect] Frame 1 | Symbol 36 MovieClip [BoundingBox] |
"tabCapture" | Symbol 44 MovieClip [FocusManager] Frame 1 | Symbol 42 Button |
"boundingBox_mc" | Symbol 49 MovieClip [View] Frame 1 | Symbol 36 MovieClip [BoundingBox] |
"boundingBox_mc" | Symbol 50 MovieClip [Loader] Frame 1 | Symbol 36 MovieClip [BoundingBox] |
"loadingpercent" | Symbol 83 MovieClip Frame 1 | Symbol 82 EditableText |
"loader" | Symbol 85 MovieClip Frame 2 | Symbol 77 MovieClip |
"LoadBarLoading" | Symbol 85 MovieClip Frame 2 | Symbol 83 MovieClip |
"code" | Symbol 268 MovieClip Frame 1 | Symbol 265 EditableText |
"level" | Symbol 268 MovieClip Frame 1 | Symbol 267 EditableText |
"echange" | Symbol 300 MovieClip Frame 1 | Symbol 299 MovieClip |
"sight" | Symbol 321 MovieClip Frame 1 | Symbol 306 MovieClip |
"sight1" | Symbol 321 MovieClip Frame 1 | Symbol 308 MovieClip |
"sight2" | Symbol 321 MovieClip Frame 1 | Symbol 308 MovieClip |
"sight3" | Symbol 321 MovieClip Frame 1 | Symbol 308 MovieClip |
"ebody" | Symbol 322 MovieClip Frame 1 | Symbol 300 MovieClip |
"egun" | Symbol 322 MovieClip Frame 1 | Symbol 304 MovieClip |
"eheadroot" | Symbol 322 MovieClip Frame 1 | Symbol 321 MovieClip |
"blood" | Symbol 325 MovieClip Frame 1 | Symbol 324 MovieClip |
"linside" | Symbol 333 MovieClip Frame 1 | Symbol 327 MovieClip |
"lightshine" | Symbol 333 MovieClip Frame 1 | Symbol 329 MovieClip |
"actual" | Symbol 333 MovieClip Frame 1 | Symbol 331 MovieClip |
"cartest" | Symbol 371 MovieClip Frame 1 | Symbol 369 MovieClip |
"carhit" | Symbol 371 MovieClip Frame 1 | Symbol 370 MovieClip |
"camerabase" | Symbol 382 MovieClip Frame 1 | Symbol 373 MovieClip |
"camerahead" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"wallx" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallxoff" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallxbridge" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall3" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall4" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallxwaterb" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallxpool" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall5" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallxbar" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallxbunker" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallxmoat1" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallxmoat2" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall6" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall7" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall8" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall9" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall10" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall11" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallcage" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallcage2" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallcage3" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"walltbl" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"walltable" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallbomb" | Symbol 384 MovieClip Frame 1 | Symbol 279 MovieClip |
"name me" | Symbol 384 MovieClip Frame 1 | Symbol 286 MovieClip |
"door1" | Symbol 384 MovieClip Frame 1 | Symbol 286 MovieClip |
"door2" | Symbol 384 MovieClip Frame 1 | Symbol 286 MovieClip |
"door3" | Symbol 384 MovieClip Frame 1 | Symbol 286 MovieClip |
"name me" | Symbol 384 MovieClip Frame 1 | Symbol 286 MovieClip |
"door1" | Symbol 384 MovieClip Frame 1 | Symbol 286 MovieClip |
"door2" | Symbol 384 MovieClip Frame 1 | Symbol 286 MovieClip |
"door3" | Symbol 384 MovieClip Frame 1 | Symbol 286 MovieClip |
"door" | Symbol 384 MovieClip Frame 1 | Symbol 286 MovieClip |
"eBullet" | Symbol 384 MovieClip Frame 1 | Symbol 288 MovieClip |
"bref" | Symbol 384 MovieClip Frame 1 | Symbol 294 MovieClip |
"enemy" | Symbol 384 MovieClip Frame 1 | Symbol 322 MovieClip |
"blood" | Symbol 384 MovieClip Frame 1 | Symbol 325 MovieClip |
"light" | Symbol 384 MovieClip Frame 1 | Symbol 333 MovieClip |
"vehicle" | Symbol 384 MovieClip Frame 1 | Symbol 339 MovieClip |
"miscx" | Symbol 384 MovieClip Frame 1 | Symbol 342 MovieClip |
"miscx2" | Symbol 384 MovieClip Frame 1 | Symbol 346 MovieClip |
"miscx3" | Symbol 384 MovieClip Frame 1 | Symbol 349 MovieClip |
"endx" | Symbol 384 MovieClip Frame 1 | Symbol 352 MovieClip |
"miscx3" | Symbol 384 MovieClip Frame 1 | Symbol 354 MovieClip |
"bomb1" | Symbol 384 MovieClip Frame 1 | Symbol 363 MovieClip |
"misc3" | Symbol 384 MovieClip Frame 1 | Symbol 349 MovieClip |
"misc5" | Symbol 384 MovieClip Frame 1 | Symbol 342 MovieClip |
"misc4" | Symbol 384 MovieClip Frame 1 | Symbol 354 MovieClip |
"misc1" | Symbol 384 MovieClip Frame 1 | Symbol 354 MovieClip |
"misc2" | Symbol 384 MovieClip Frame 1 | Symbol 349 MovieClip |
"wall1" | Symbol 384 MovieClip Frame 1 | Symbol 371 MovieClip |
"wall2" | Symbol 384 MovieClip Frame 1 | Symbol 371 MovieClip |
"camera" | Symbol 384 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera1" | Symbol 384 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera2" | Symbol 384 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera4" | Symbol 384 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera5" | Symbol 384 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera3" | Symbol 384 MovieClip Frame 1 | Symbol 382 MovieClip |
"playerbody" | Symbol 411 MovieClip Frame 1 | Symbol 391 MovieClip |
"playergun" | Symbol 411 MovieClip Frame 1 | Symbol 398 MovieClip |
"playerbody" | Symbol 411 MovieClip Frame 15 | Symbol 391 MovieClip |
"playergun" | Symbol 411 MovieClip Frame 15 | Symbol 398 MovieClip |
"flash" | Symbol 416 MovieClip Frame 1 | Symbol 386 MovieClip |
"Ppwall" | Symbol 416 MovieClip Frame 1 | Symbol 388 MovieClip |
"playerbody1" | Symbol 416 MovieClip Frame 1 | Symbol 411 MovieClip |
"playerhead" | Symbol 416 MovieClip Frame 1 | Symbol 415 MovieClip |
"bmask" | Symbol 424 MovieClip Frame 1 | Symbol 422 MovieClip |
"donemcback" | Symbol 435 MovieClip Frame 1 | Symbol 430 MovieClip |
"donemctext2" | Symbol 435 MovieClip Frame 1 | Symbol 432 MovieClip |
"donemctext1" | Symbol 435 MovieClip Frame 2 | Symbol 434 MovieClip |
"obtext" | Symbol 437 MovieClip Frame 1 | Symbol 436 EditableText |
"linside" | Symbol 444 MovieClip Frame 1 | Symbol 442 MovieClip |
"lightshine" | Symbol 444 MovieClip Frame 1 | Symbol 329 MovieClip |
"actual" | Symbol 444 MovieClip Frame 1 | Symbol 331 MovieClip |
"wallx" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"swall" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"swall2" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall10" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall11" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall1" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wallrrrrbox" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall2" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall4" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall3" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall5" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall6" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall7" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall8" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall9" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall14" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall13" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"xxwalla" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall12" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"walleewd" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"walleew" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall15" | Symbol 449 MovieClip Frame 1 | Symbol 279 MovieClip |
"name me" | Symbol 449 MovieClip Frame 1 | Symbol 286 MovieClip |
"door1" | Symbol 449 MovieClip Frame 1 | Symbol 286 MovieClip |
"door2" | Symbol 449 MovieClip Frame 1 | Symbol 286 MovieClip |
"door3" | Symbol 449 MovieClip Frame 1 | Symbol 286 MovieClip |
"door4" | Symbol 449 MovieClip Frame 1 | Symbol 286 MovieClip |
"door5" | Symbol 449 MovieClip Frame 1 | Symbol 286 MovieClip |
"eBullet" | Symbol 449 MovieClip Frame 1 | Symbol 288 MovieClip |
"bref" | Symbol 449 MovieClip Frame 1 | Symbol 294 MovieClip |
"enemy" | Symbol 449 MovieClip Frame 1 | Symbol 322 MovieClip |
"blood" | Symbol 449 MovieClip Frame 1 | Symbol 325 MovieClip |
"light" | Symbol 449 MovieClip Frame 1 | Symbol 444 MovieClip |
"camera" | Symbol 449 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera1" | Symbol 449 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera3" | Symbol 449 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera2" | Symbol 449 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera4" | Symbol 449 MovieClip Frame 1 | Symbol 382 MovieClip |
"vehicle" | Symbol 449 MovieClip Frame 1 | Symbol 339 MovieClip |
"miscx" | Symbol 449 MovieClip Frame 1 | Symbol 342 MovieClip |
"miscx2" | Symbol 449 MovieClip Frame 1 | Symbol 346 MovieClip |
"miscx3" | Symbol 449 MovieClip Frame 1 | Symbol 349 MovieClip |
"endx" | Symbol 449 MovieClip Frame 1 | Symbol 352 MovieClip |
"misc1" | Symbol 449 MovieClip Frame 1 | Symbol 342 MovieClip |
"misc2" | Symbol 449 MovieClip Frame 1 | Symbol 342 MovieClip |
"misc3" | Symbol 449 MovieClip Frame 1 | Symbol 342 MovieClip |
"misc4" | Symbol 449 MovieClip Frame 1 | Symbol 349 MovieClip |
"misc5" | Symbol 449 MovieClip Frame 1 | Symbol 349 MovieClip |
"misc6" | Symbol 449 MovieClip Frame 1 | Symbol 349 MovieClip |
"misc7" | Symbol 449 MovieClip Frame 1 | Symbol 346 MovieClip |
"misc8" | Symbol 449 MovieClip Frame 1 | Symbol 354 MovieClip |
"end1" | Symbol 449 MovieClip Frame 1 | Symbol 447 MovieClip |
"wallhh" | Symbol 449 MovieClip Frame 1 | Symbol 371 MovieClip |
"wallx" | Symbol 472 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall1" | Symbol 472 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall2" | Symbol 472 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall3" | Symbol 472 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall4" | Symbol 472 MovieClip Frame 1 | Symbol 279 MovieClip |
"xwall1" | Symbol 472 MovieClip Frame 1 | Symbol 279 MovieClip |
"xwall2" | Symbol 472 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall6" | Symbol 472 MovieClip Frame 1 | Symbol 279 MovieClip |
"xwal6" | Symbol 472 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall8" | Symbol 472 MovieClip Frame 1 | Symbol 279 MovieClip |
"name me" | Symbol 472 MovieClip Frame 1 | Symbol 286 MovieClip |
"door1" | Symbol 472 MovieClip Frame 1 | Symbol 286 MovieClip |
"door2" | Symbol 472 MovieClip Frame 1 | Symbol 286 MovieClip |
"door3" | Symbol 472 MovieClip Frame 1 | Symbol 286 MovieClip |
"eBullet" | Symbol 472 MovieClip Frame 1 | Symbol 288 MovieClip |
"bref" | Symbol 472 MovieClip Frame 1 | Symbol 294 MovieClip |
"enemy" | Symbol 472 MovieClip Frame 1 | Symbol 322 MovieClip |
"blood" | Symbol 472 MovieClip Frame 1 | Symbol 325 MovieClip |
"light" | Symbol 472 MovieClip Frame 1 | Symbol 444 MovieClip |
"camera" | Symbol 472 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera1" | Symbol 472 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera2" | Symbol 472 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera3" | Symbol 472 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera4" | Symbol 472 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera5" | Symbol 472 MovieClip Frame 1 | Symbol 382 MovieClip |
"vehicle" | Symbol 472 MovieClip Frame 1 | Symbol 339 MovieClip |
"miscx" | Symbol 472 MovieClip Frame 1 | Symbol 342 MovieClip |
"misc3" | Symbol 472 MovieClip Frame 1 | Symbol 342 MovieClip |
"misc2" | Symbol 472 MovieClip Frame 1 | Symbol 346 MovieClip |
"misc1" | Symbol 472 MovieClip Frame 1 | Symbol 349 MovieClip |
"endx" | Symbol 472 MovieClip Frame 1 | Symbol 352 MovieClip |
"misc4" | Symbol 472 MovieClip Frame 1 | Symbol 349 MovieClip |
"end1" | Symbol 472 MovieClip Frame 1 | Symbol 352 MovieClip |
"wall5" | Symbol 472 MovieClip Frame 1 | Symbol 371 MovieClip |
"wallx" | Symbol 475 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall1" | Symbol 475 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall2" | Symbol 475 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall3" | Symbol 475 MovieClip Frame 1 | Symbol 279 MovieClip |
"name me" | Symbol 475 MovieClip Frame 1 | Symbol 286 MovieClip |
"eBullet" | Symbol 475 MovieClip Frame 1 | Symbol 288 MovieClip |
"bref" | Symbol 475 MovieClip Frame 1 | Symbol 294 MovieClip |
"enemy" | Symbol 475 MovieClip Frame 1 | Symbol 322 MovieClip |
"blood" | Symbol 475 MovieClip Frame 1 | Symbol 325 MovieClip |
"light" | Symbol 475 MovieClip Frame 1 | Symbol 444 MovieClip |
"camera" | Symbol 475 MovieClip Frame 1 | Symbol 382 MovieClip |
"vehicle" | Symbol 475 MovieClip Frame 1 | Symbol 339 MovieClip |
"miscx" | Symbol 475 MovieClip Frame 1 | Symbol 342 MovieClip |
"end1" | Symbol 475 MovieClip Frame 1 | Symbol 352 MovieClip |
"vcar" | Symbol 475 MovieClip Frame 1 | Symbol 371 MovieClip |
"wallx" | Symbol 482 MovieClip Frame 1 | Symbol 279 MovieClip |
"wall1" | Symbol 482 MovieClip Frame 1 | Symbol 279 MovieClip |
"xwall1" | Symbol 482 MovieClip Frame 1 | Symbol 279 MovieClip |
"name me" | Symbol 482 MovieClip Frame 1 | Symbol 286 MovieClip |
"door1" | Symbol 482 MovieClip Frame 1 | Symbol 286 MovieClip |
"eBullet" | Symbol 482 MovieClip Frame 1 | Symbol 288 MovieClip |
"bref" | Symbol 482 MovieClip Frame 1 | Symbol 294 MovieClip |
"enemy" | Symbol 482 MovieClip Frame 1 | Symbol 322 MovieClip |
"blood" | Symbol 482 MovieClip Frame 1 | Symbol 325 MovieClip |
"light" | Symbol 482 MovieClip Frame 1 | Symbol 444 MovieClip |
"camera" | Symbol 482 MovieClip Frame 1 | Symbol 382 MovieClip |
"camera1" | Symbol 482 MovieClip Frame 1 | Symbol 382 MovieClip |
"vehicle" | Symbol 482 MovieClip Frame 1 | Symbol 339 MovieClip |
"miscx" | Symbol 482 MovieClip Frame 1 | Symbol 342 MovieClip |
"endx" | Symbol 482 MovieClip Frame 1 | Symbol 352 MovieClip |
"Vcar" | Symbol 482 MovieClip Frame 1 | Symbol 371 MovieClip |
"level" | Symbol 537 MovieClip Frame 1 | Symbol 536 EditableText |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Aai" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "Sniper" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "Shoot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "Net" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "Energize" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "Reload" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "RShoot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "Hit2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "Hit3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "Punch3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "pdown" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "OutClick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "MShoot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "!!!" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "DShotgun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "Punch2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "Humm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "Hit21" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "Hit22" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "Hit23" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "Horn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "Hit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "Beat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "!!!!!" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "Explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "GO" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "CarSc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "BFX" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "Punch" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "Glass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "BoundingBox" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "Defaults" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "UIObjectExtensions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "UIObject" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "FocusRect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 44 as "FocusManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "UIComponentExtensions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "UIComponent" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "Border" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "RectBorder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "View" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "Loader" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "Loader" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "__Packages.mx.core.UIObject" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "__Packages.mx.core.UIComponent" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "__Packages.mx.core.View" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "__Packages.mx.controls.Loader" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "__Packages.mx.skins.SkinElement" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "__Packages.mx.styles.CSSTextStyles" |
ExportAssets (56) | Timeline Frame 1 | Symbol 53 as "__Packages.mx.styles.StyleManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "__Packages.mx.styles.CSSStyleDeclaration" |
ExportAssets (56) | Timeline Frame 1 | Symbol 55 as "__Packages.mx.skins.Border" |
ExportAssets (56) | Timeline Frame 1 | Symbol 56 as "__Packages.mx.skins.RectBorder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "__Packages.mx.managers.DepthManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 58 as "__Packages.mx.events.EventDispatcher" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "__Packages.mx.events.UIEventDispatcher" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "__Packages.mx.core.ExternalContent" |
ExportAssets (56) | Timeline Frame 1 | Symbol 61 as "__Packages.mx.skins.ColoredSkinElement" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "__Packages.mx.core.ext.UIObjectExtensions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 63 as "__Packages.mx.skins.halo.Defaults" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "__Packages.mx.controls.SimpleButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "__Packages.mx.managers.SystemManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "__Packages.mx.managers.FocusManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 67 as "__Packages.mx.skins.halo.FocusRect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "__Packages.mx.managers.OverlappedWindows" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "__Packages.mx.styles.CSSSetStyle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "__Packages.mx.core.ext.UIComponentExtensions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 71 as "__Packages.mx.skins.halo.RectBorder" |
ExportAssets (56) | Timeline Frame 33 | Symbol 30 as "Glass" |
ExportAssets (56) | Timeline Frame 38 | Symbol 30 as "Glass" |
ExportAssets (56) | Timeline Frame 58 | Symbol 29 as "Punch" |
Labels
"Ist!Loaded" | Frame 3 |
"menu" | Frame 8 |
"gstartw" | Frame 14 |
"gstart" | Frame 19 |
"gstart2" | Frame 24 |
"gstart3" | Frame 29 |
"game3" | Frame 34 |
"game2" | Frame 39 |
"game" | Frame 44 |
"barena" | Frame 49 |
"tutorial" | Frame 54 |
"credits" | Frame 59 |
"Loading" | Symbol 85 MovieClip Frame 2 |
"off" | Symbol 97 MovieClip Frame 1 |
"on" | Symbol 97 MovieClip Frame 2 |
"q" | Symbol 97 MovieClip Frame 3 |
"IST!End" | Symbol 112 MovieClip Frame 60 |
"un" | Symbol 198 MovieClip Frame 2 |
"off" | Symbol 236 MovieClip Frame 1 |
"on" | Symbol 236 MovieClip Frame 2 |
"off" | Symbol 240 MovieClip Frame 1 |
"on" | Symbol 240 MovieClip Frame 2 |
"off" | Symbol 246 MovieClip Frame 1 |
"on" | Symbol 246 MovieClip Frame 2 |
"nos" | Symbol 246 MovieClip Frame 3 |
"one" | Symbol 299 MovieClip Frame 1 |
"two" | Symbol 299 MovieClip Frame 2 |
"three" | Symbol 299 MovieClip Frame 3 |
"terrorist" | Symbol 321 MovieClip Frame 1 |
"military" | Symbol 321 MovieClip Frame 4 |
"guard" | Symbol 321 MovieClip Frame 7 |
"hotel" | Symbol 321 MovieClip Frame 10 |
"break" | Symbol 333 MovieClip Frame 2 |
"on" | Symbol 342 MovieClip Frame 1 |
"off" | Symbol 342 MovieClip Frame 2 |
"on" | Symbol 346 MovieClip Frame 1 |
"off" | Symbol 346 MovieClip Frame 2 |
"on" | Symbol 349 MovieClip Frame 1 |
"off" | Symbol 349 MovieClip Frame 2 |
"on" | Symbol 352 MovieClip Frame 1 |
"off" | Symbol 352 MovieClip Frame 2 |
"on" | Symbol 354 MovieClip Frame 1 |
"off" | Symbol 354 MovieClip Frame 2 |
"on" | Symbol 363 MovieClip Frame 1 |
"off" | Symbol 363 MovieClip Frame 2 |
"die" | Symbol 363 MovieClip Frame 4 |
"off" | Symbol 381 MovieClip Frame 1 |
"on" | Symbol 381 MovieClip Frame 2 |
"dead" | Symbol 381 MovieClip Frame 3 |
"one" | Symbol 391 MovieClip Frame 1 |
"hit" | Symbol 411 MovieClip Frame 2 |
"shoot" | Symbol 411 MovieClip Frame 15 |
"go" | Symbol 420 MovieClip Frame 2 |
"done" | Symbol 435 MovieClip Frame 1 |
"death" | Symbol 435 MovieClip Frame 2 |
"break" | Symbol 444 MovieClip Frame 2 |
"on" | Symbol 447 MovieClip Frame 1 |
"off" | Symbol 447 MovieClip Frame 2 |
Dynamic Text Variables
loadingpercent | Symbol 82 EditableText | "***" |
inputsil | Symbol 158 EditableText | "Input Silence Code" |
inputlvl | Symbol 191 EditableText | "Input Level Code" |
pass3 | Symbol 199 EditableText | "Input Code" |
pass4 | Symbol 200 EditableText | "Input Code" |
pass5 | Symbol 201 EditableText | "Input Code" |
pass6 | Symbol 202 EditableText | "Input Code" |
code | Symbol 265 EditableText | "Something" |
level | Symbol 267 EditableText | "Level x Code:" |
weapon | Symbol 425 EditableText | "AK - 47" |
lives | Symbol 426 EditableText | "Lives x 00" |
obtext | Symbol 436 EditableText | "Objective Text" |
level | Symbol 536 EditableText | "Level x Code:" |
|