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Silhouette 2 - Game.swf

This is the info page for
Flash #73069

(Click the ID number above for more basic data on this flash file.)


Text
LOADING LOADING LOADING LOADING LOADING

***

Q

The Window To Another Box

The Window To Another Box

STUDIOS

STUDIOS

STUDIOS

WHEN THE STREET LIGHTS GO OUT...

WHEN THE STREET LIGHTS GO OUT...
WHAT CAN BE SEEN?

Skip Into

Graphics and Scripting by Andrew Khassapov - IST Studios
Sound Effects from Flashkit.com
Thanks to Keegan Thomas Beilby for suggestions
Music Loop by 'Netsu' - Flashkit.com
Original concept based on Splinter Cell

Basic Instructions:
Use Escape to exit.
Use the Mouse to aim and fire.
Use the WASD or Arrow keys to move.
Hold Shift to run forwards only.
Use Space Bar, E, or Control to knock out opponents.
Use 'Q' to toggle quality -
USE OF LOW QUALITY IS HIGHLY ADVISED.
Use 'M' to toggle sound on/off.
If you have not played before please take the tutorial.

Play

Tutorial

Practice

Silence Code:

Input Silence Code

Input Level Code

Level Code:

Note : Must match weapon and difficulty.

LOCKED

LOCKED

UNLOCKED

UNLOCKED

Input Code

Input Code

Input Code

Input Code

- Silenced
- Firing rate of 0.5 seconds
- Uses 1 bullet : 1 bullet shown

Silenced Pistol

Weapon:

- Not Silenced
- Firing rate of 1/8 seconds
- Uses 3 bullets : 1 bullet shown

AK - 47

- Silenced
- Firing rate of 1/6 seconds
- Uses 2 bullets : 1 bullet shown

Silenced MP5

- Not Silenced
- Firing rate of 1/18 seconds
- Uses 1 bullet : 1 bullet shown

Minigun

- Not Silenced
- Firing rate of 1 second
- Uses 1 bullet : 2 bullets shown
- Fires powerfully explosive
rockets

Rocket Launcher

- Not Silenced
- Firing rate of 1 second
- Uses 1 bullet : 2 bullets shown
- Fires 6 widespread bullets
simultaneously

Shotgun

UNLOCK WITH SILENCED PISTOL

UNLOCK WITH AK - 47

UNLOCK WITH SILENCED MP5

UNLOCK WITH MINIGUN

Game Options

Game Options

2 Extra lives and 40 bullets.

Normal

Normal

1 Extra life and 20 bullets.

Hard

Hard

No extra lives and 5 bullets. Only for
silenced weapons.

Impossible

Impossible

Impossible

TOR Mission Briefing..

TOR Mission Briefing...

Continue >>

Continue >>

Continue >>

Something

Level x Code:

Continued from 'Silhouette'...
Turns out the TS43000K is some sort of military device.
We need you to gain access to the 'Intriquet' military base and retrieve information
about it, feel free to use maximum hostility and try using the computers inside the base.
Good luck, this information is vital to the mission.

Aparently the TS43000K is an explosive device that was destroyed a few days after
construction.
Or stolen, which would explain how Cateline Vladishkimov managed to get hold of it,
but not what she is using it for.
This time we need you to break into Cateline Vladishkimov's suspiciously guarded
country home and, again, retrieve information concerning the TS43000K.
There could be horrid consequences if we don't find out everything soon...

We hit the jackpot that time. The TS43000K is aparently located by the Golden Gate
bridge. I guess Cateline Vladishkimov was planing on killing someone crossing the
bridge.
Anyway we have sent forces after her and we need you to disarm the device, our
intelligence  informs us that it is in an observation bunker besides the bridge.
Try to work fast, it could go off at any time.
And DO NOT shoot at the bomb.

x

AK - 47

Lives x 00

MISSION
COMPLETE

GAME OVER

Objective Text

WELCOME

Intriquet

INTIQUET MILITIA

Use keys 1-6 to toggle between weapons.
Practice firing and avoiding bullets,
utilizing walls, and sneaking up on people.
People will continuously spawn at the
edges of the map.
Press Escape to exit.
Press Space or Enter to close this box.

Practice

NEXT

NEXT

Use 'N' to go to the next page, use 'B' to go to
the previous page.
Use the Mouse to aim, Left Mouse Button to
fire, ASWD Keys to move (you move around
the mouse), Space Bar, "E" or Control to use
melee weapon and Shift to run (forwards only).

Tutorial

BACK

BACK

Use Escape to exit any game mode, and Keys 1
- 6 to toggle weapons (only in tutorial and
practice). Silenced weapons don't attract
attention but other weapons will cause people
to: First: Look in your direction.
Second: Begin moving towards you.
Third: Begin firing.
Use a silenced weapon for this.

Killing people is very simple, using yor
silenced weapon you can kill people without
other noticing. Or you can walk up behind the
person and use your melee weapon to kill
them. But keep out of their 'Range of Sight' or
the people will begin firing at you, which will
cause all other people on the map to fire at
you. Kill the person in front of you.

Lights are more complicated, walking into light
will cause people to walk in your direction. And
shooting out lights will cause people to look in
your direction. This is useful for causing
diversions. Shoot out the light beside you.

Now  all the people are looking at you, they will
revert observing the area - this means it's safe
to continue. Although, you can now sneak past
the person above you, this is useful for low
ammo situations. Make sure the person above
him is looking away if you intend to knock him
out. Get passed the person in your own way
(be imaginative :D).

Cameras are very dangerous, killing a person
or running in front of the cameras 'Range of
Sight' will cause everyone to begin firing.
Try to avoid contact with cameras.
Take out the camera by shooting at its base.

The person below the camera is looking in your
direction, this could cause complications for
low ammo situations. We can rely on timing to
get passed. Wait until he is looking up and run
underneath, use Shift to run.

There should now be a person looking to the
left, it would be easy to simply walk behind him
and knock him out. But this requires you to
avoid the light, so run by the wall when he
looks away.

Conviniently enough the three people to the
left are facing away from you. This is because
of the light you shot previously. You can use
lights to your advantage this way. Knock the
three people out. This should give you more
ammo.

There are now only two people left on the map.
Tactically you could shoot out all the lights, but
it's considerably easier to just shoot the
people. Kill the remaining people.

You have, probably, succesfully completed the
tutorial. Move to the arrow to exit.

11

Credits:

Music:

Menu loop - "Sweet Revenge" by Netsu (Flashkit.com)
'Getaway' loop -  "Energize" by Calpomatt (Flashkit.com)
Credits loop -  "Techno Heaven" by Calpomatt
(Flashkit.com), you're listening to it now.

Graphics and Scripting : Andrew Khassapov - IST Studios
www.ISTstudios.cjb.net
Voice talent and testing : George Pryor
Sound Effects from Flashkit.com
Original concept based on Splinter Cell
Thanks to
Keegan Thomas Beilby (Commander Keegan) for suggestions
Serge Schneider for wall scripting suggestions
Everyone who played 'Silhouette' and mainly those who beat it
You for playing this

Return
to menu

Return
to menu

Return
to menu

Level x Code:

ActionScript [AS1/AS2]

Instance of Symbol 74 MovieClip "ISTEngineSIGNED" in Frame 1
onClipEvent (load) { xp = 1; yp = 1; wwwvalue = 3; widthwww = (200 - (wwwvalue * this._width)) / 700; www = 1 - widthwww; if (this._name == "ISTEngineSIGNED") { startw = this._width; endw = 50; amount = 50; difw = (endw - startw) / amount; this.swapDepths(amount + 2); i = 1; while (i < amount) { duplicateMovieClip (this, "IST!MMF" + i, (amount + 1) - i); MMFi = _root["IST!MMF" + i]; ratio = _width / _height; MMFi._width = startw + (difw * i); MMFi._height = MMFi._width / ratio; i++; } } } onClipEvent (enterFrame) { MovieClip.prototype.mm = function (centerx, centery, inertia, k) { x = (-this._x) + centerx; y = (-this._y) + centery; xp = (xp * inertia) + (x * k); yp = (yp * inertia) + (y * k); _x = (_x + xp); _y = (_y + yp); }; this.mm(_root._xmouse, _root._ymouse, www, 0.1); }
Instance of Symbol 85 MovieClip "IST!Auto Center" in Frame 1
on (press) { getURL ("http://www.iststudios.cjb.net/", "_blank"); } onClipEvent (load) { ISTppXXYY = 0; this._y = (Stage.height / 2) + ISTppXXYY; this._x = (Stage.width / 2) + ISTppXXYY; _global.ISTXXTEST = true; }
Instance of Symbol 97 MovieClip "sethere" in Frame 1
onClipEvent (load) { xx = 0; timer = 5; timers = timer; timermm = timer; timerm = timer; ssound = 1; this._visible = 0; } onClipEvent (enterFrame) { function sSOUND() { vm = ssound; globalsound = new Sound(_root); globalsound.setVolume(100 * vm); this.gotoAndStop(vm + 1); timermm = timerm; } if (xx >= qquality.length) { xx = 0; } timer--; if (timer <= 0) { timer = 0; this._visible = 0; } timermm--; if ((timermm <= 0) && (timer <= 0)) { timermm = 0; this._visible = 0; } else { this._visible = 1; } qquality = new Array("LOW", "MEDIUM", "HIGH", "BEST"); if (Key.isDown(81) && (timer <= 0)) { takeq = qquality[xx]; _quality = takeq; xx++; q = 2; this.gotoAndStop(xx + q); timer = timers; } if ((Key.isDown(77) && (timermm <= 0)) && (ssound == 0)) { ssound = 1; sSOUND(); } if ((Key.isDown(77) && (timermm <= 0)) && (ssound == 1)) { ssound = 0; sSOUND(); } }
Frame 2
gotoAndStop (1);
Instance of Symbol 112 MovieClip in Frame 3
on (press) { getURL ("http://www.iststudios.cjb.net/", "_blank"); } onClipEvent (load) { ISTEngine = _root.ISTEngineSIGNED; amount = ISTEngine.amount; i = 1; while (i < amount) { removeMovieClip(_root["IST!MMF" + i]); removeMovieClip(ISTEngine); i++; } this._y = 0; this._x = (Stage.width - 1000) / 2; }
Frame 4
gotoAndStop(_currentframe + 1);
Instance of Symbol 134 MovieClip "Gs" in Frame 4
onClipEvent (load) { } onClipEvent (enterFrame) { Mouse.hide(); startDrag (this, true); this.swapDepths(14000000); }
Frame 6
gotoAndStop(_currentframe - 1);
Frame 7
gotoAndStop(_currentframe + 1);
Instance of Symbol 137 MovieClip "bak" in Frame 7
onClipEvent (load) { temple = new Sound(this); temple.attachSound("Net"); temple.start(0, 999); }
Instance of Symbol 140 MovieClip "bakbb" in Frame 7
onClipEvent (load) { }
Frame 8
stop(); _global.death = 0; _global.finish = 0;
Frame 9
gotoAndStop(_currentframe - 1);
Frame 13
gotoAndPlay(_currentframe + 1);
Instance of Symbol 162 MovieClip in Frame 13
onClipEvent (load) { sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.gset == undefined) { _global.gunset = 1; } else { _global.gunset = sil2.data.gset; } if (sil2.data.difset == undefined) { _global.levelset = 1; } else { _global.levelset = sil2.data.difset; } } on (release) { if (!_global.lock1) { _global.gunset = gunset; } } onClipEvent (enterFrame) { gunset = 1; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 168 MovieClip in Frame 13
on (release) { if (!_global.lock2) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 2; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 174 MovieClip in Frame 13
on (release) { if (!_global.lock3) { _global.gunset = gunset; } } onClipEvent (enterFrame) { gunset = 3; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 180 MovieClip in Frame 13
on (release) { if (!_global.lock4) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 4; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 186 MovieClip in Frame 13
on (release) { if (!_global.lock5) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 5; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 190 MovieClip in Frame 13
on (release) { if (!_global.lock6) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 6; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 198 MovieClip in Frame 13
onClipEvent (load) { lock = true; gunsetting = 1; passlock = null; } onClipEvent (enterFrame) { if (_root.pass1 == passlock) { lock = false; _global.lock1 = lock; this.gotoAndStop("un"); } }
Instance of Symbol 198 MovieClip in Frame 13
onClipEvent (load) { lock = true; gunsetting = 2; passlock = null; } onClipEvent (enterFrame) { if (_root.pass2 == passlock) { lock = false; _global.lock2 = lock; this.gotoAndStop("un"); } }
Instance of Symbol 198 MovieClip in Frame 13
onClipEvent (load) { lock = true; gunsetting = 3; passlock = "144XSMG5"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w3 == undefined) { } else { _root.pass3 = passlock; } } onClipEvent (enterFrame) { _global.lock3 = lock; if (_root.pass3 == passlock) { sil2.data.w3 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }
Instance of Symbol 198 MovieClip in Frame 13
onClipEvent (load) { lock = true; gunsetting = 4; passlock = "566MiniGunTTX5"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w4 == undefined) { } else { _root.pass4 = passlock; } } onClipEvent (enterFrame) { _global.lock4 = lock; if (_root.pass4 == passlock) { sil2.data.w4 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }
Instance of Symbol 198 MovieClip in Frame 13
onClipEvent (load) { lock = true; gunsetting = 5; passlock = "1099RocketLAppOO6"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w5 == undefined) { } else { _root.pass5 = passlock; } } onClipEvent (enterFrame) { _global.lock5 = lock; if (_root.pass5 == passlock) { sil2.data.w5 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }
Instance of Symbol 198 MovieClip in Frame 13
onClipEvent (load) { lock = true; gunsetting = 6; passlock = "2405ShotJJgunOL9"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w6 == undefined) { } else { _root.pass6 = passlock; } } onClipEvent (enterFrame) { _global.lock6 = lock; if (_root.pass6 == passlock) { sil2.data.w6 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }
Instance of Symbol 218 MovieClip in Frame 13
onClipEvent (load) { _quality = "HIGH"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.lvlcode == undefined) { _root.inputlvl = "Input Level Code"; } else { _root.inputlvl = sil2.data.lvlcode; } _root.inputsil = "Input Silence Code"; } onClipEvent (enterFrame) { function vary() { colorful = new Color("_root.inputlvl"); colorful.setRGB(153); } function varysil() { colorful = new Color("_root.inputsil"); colorful.setRGB(153); } this.gotoAndStop(_global.gunset); codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; lvl1 = "PP1dgf"; lvl1b = "DDg"; lvl2 = "gg65FD"; lvl2b = "00K"; lvl3 = "27HHgYl"; lvl3b = "2Mf"; if (_root.inputlvl == ((((codefront + codelvl) + lvl1) + codegun) + lvl1b)) { vary(); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl2) + codegun) + lvl2b)) { vary(); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl3) + codegun) + lvl3b)) { vary(); } else { colorful = new Color("_root.inputlvl"); colorful.setRGB(0); } if (_root.inputsil == "ippallsil2") { _global.silence = true; varysil(); } else { _global.silence = false; colorful = new Color("_root.inputsil"); colorful.setRGB(0); } }
Instance of Symbol 236 MovieClip in Frame 13
on (release) { _global.levelset = levelset; } onClipEvent (enterFrame) { levelset = 1; if (levelset == _global.levelset) { this.gotoAndStop("on"); _global.baiiset = 41; _global.lifeamount = 2; } else { this.gotoAndStop("off"); } }
Instance of Symbol 240 MovieClip in Frame 13
on (release) { _global.levelset = levelset; } onClipEvent (enterFrame) { levelset = 2; if (levelset == _global.levelset) { this.gotoAndStop("on"); _global.baiiset = 21; _global.lifeamount = 1; } else { this.gotoAndStop("off"); } }
Instance of Symbol 246 MovieClip in Frame 13
on (release) { if ((_global.gunset == silenced) || (_global.gunset == silenced2)) { _global.levelset = levelset; _global.baiiset = 6; _global.lifeamount = 0; } } onClipEvent (enterFrame) { levelset = 3; silenced = 1; silenced2 = 3; if (levelset == _global.levelset) { this.gotoAndStop("on"); } else { this.gotoAndStop("off"); } if ((_global.gunset != silenced) && (_global.gunset != silenced2)) { this.gotoAndStop("nos"); this._alpha = 50; } else { this._alpha = 100; } }
Frame 14
_global.finish = 0; _global.death = 0;
Frame 15
gotoAndPlay(_currentframe - 1);
Frame 18
gotoAndPlay(_currentframe + 1);
Instance of Symbol 260 MovieClip "backscreen" in Frame 18
onClipEvent (load) { humm = new Sound(this); humm.attachSound("Humm"); humm.start(0, 999); }
Instance of Symbol 268 MovieClip in Frame 18
onClipEvent (enterFrame) { level = 1; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "PP1dgf"; anytextb = "DDg"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; sil2 = SharedObject.getLocal("silhouette2cookie"); sil2.data.lvlcode = code; sil2.data.gset = _global.gunset; sil2.data.difset = _global.levelset; sil2.flush(); }
Frame 19
_quality = "HIGH"; _global.finish = 0; _global.death = 0;
Frame 20
gotoAndPlay(_currentframe - 1);
Frame 23
gotoAndPlay(_currentframe + 1);
Instance of Symbol 260 MovieClip "backscreen" in Frame 23
onClipEvent (load) { humm = new Sound(this); humm.attachSound("Humm"); humm.start(0, 999); }
Instance of Symbol 268 MovieClip in Frame 23
onClipEvent (enterFrame) { level = 2; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "gg65FD"; anytextb = "00K"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; }
Instance of Symbol 268 MovieClip in Frame 23
onClipEvent (enterFrame) { level = 2; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "gg65FD"; anytextb = "00K"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; sil2 = SharedObject.getLocal("silhouette2cookie"); sil2.data.lvlcode = code; sil2.data.gset = _global.gunset; sil2.data.difset = _global.levelset; sil2.flush(); }
Frame 24
_quality = "HIGH"; _global.finish = 0; _global.death = 0;
Frame 25
gotoAndPlay(_currentframe - 1);
Frame 28
gotoAndPlay(_currentframe + 1);
Instance of Symbol 260 MovieClip "backscreen" in Frame 28
onClipEvent (load) { humm = new Sound(this); humm.attachSound("Humm"); humm.start(0, 999); }
Instance of Symbol 268 MovieClip in Frame 28
onClipEvent (enterFrame) { level = 3; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "27HHgYl"; anytextb = "2Mf"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; sil2 = SharedObject.getLocal("silhouette2cookie"); sil2.data.lvlcode = code; sil2.data.gset = _global.gunset; sil2.data.difset = _global.levelset; sil2.flush(); }
Frame 29
_quality = "HIGH"; _global.finish = 0; _global.death = 0;
Frame 30
gotoAndPlay(_currentframe - 1);
Frame 33
gotoAndStop(_currentframe + 1);
Instance of Symbol 384 MovieClip "main" in Frame 33
onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(-1, 0, 2); break; case 2 : map(-1, -1, 3); break; case 3 : map(0, -1, 4); break; case 4 : map(1, -1, 5); } }
Instance of Symbol 416 MovieClip "player" in Frame 33
onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = _global.lifeamount; livesc = lives; _global.BOMBfx = null; shotgunup = false; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = _global.gunset; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; doortime = 2 * framerate; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 7; enemy = main.enemy; eii = 34; bulleta = _root.bamount; bii = _global.baiiset; biimaxskip = 10; light = main.light; lii = 18; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 150, 100.5); lset(2, 400, 100.5); lset(3, 650, 100.5); mapp = 2; lset(4, -615, 100.5); lset(5, -365, 100.5); lset(6, -439, 271); lset(7, -550, 267); lset(8, -650, 267); mapp = 3; lset(9, -446, 468); lset(10, -446, 606); lset(11, -375, 468); lset(12, -375, 606); mapp = 4; lset(13, 575, 558); lset(14, 466, 746); mapp = 5; lset(15, 844, 487); lset(16, 1074, 466); lset(17, 1511, 500); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 418, 275, 45); eset(2, 403, 194, 90); eset(3, 455, 129, 85); eset(4, 309, 118, 170); eset(5, 271, 24, 150); eset(6, 263, 261, 80); mapp = 2; eset(7, -446, 76, 90); eset(8, -287, 122, 80); eset(9, -206, 265, 40); eset(10, -369, 213, 90); eset(11, -416, 150, 95); eset(12, -589, 260, 30); eset(13, -569, 330, -20); mapp = 3; eset(14, -616, 729, 0); eset(15, -569, 752, -30); eset(16, -386, 731, -90); eset(17, -412, 775, -90); eset(18, -268, 674, 45); eset(19, -169, 569, -10); eset(20, -100, 607, 20); eset(21, -129, 760, 90); mapp = 4; eset(22, 265, 612, -110); eset(23, 302, 528, -100); eset(24, 422, 525, -70); eset(25, 438, 598, -140); eset(26, 704, 577, 180); eset(27, 695, 675, 80); eset(28, 591, 747, 0); eset(29, 742, 742, -50); mapp = 5; eset(30, 918, 567, 110); eset(31, 1029, 509, 170); eset(32, 1289, 573, 150); eset(33, 1346, 718, -80); e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if ((!gunactive) && (_global.gunset != 5)) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else if ((!gunactive) && (_global.gunset == 5)) { sndShoot = new Sound(this); sndShoot.attachSound("MShoot"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key6 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(Key6)) { } if (Key.isDown(27)) { endg(); } if (_global.BOMBfx) { BFX = new Sound(this); BFX.attachSound("BFX"); BFX.start(0, 0); _global.BOMBfx = false; } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }
Instance of Symbol 288 MovieClip "Bullet" in Frame 33
onClipEvent (load) { main = _root.main; grunt = false; blooding = main.blood; bloodcount = random(100); thisspeed = 45; player = _root.player; headroot = ee.eheadroot; wallii = player.wallii; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); if (this._name != "Bullet") { this._x = player._x; this._y = player._y; this._rotation = player._rotation + shotgunspread; } misc = 9; } onClipEvent (enterFrame) { if (this._name != "Bullet") { framerate = player.framerate; misc = 9; caii = 7; lii = player.lii; eii = player.eii; if (this._x >= xmax) { removeMovieClip(this); } else if (this._x <= xmin) { removeMovieClip(this); } else if (this._y <= ymin) { removeMovieClip(this); } else if (this._y >= ymax) { removeMovieClip(this); } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.ebody)) { if (!grunt) { sfxhit = new Array("Punch", "Punch2", "Punch3"); sfxhit2 = sfxhit[random(sfxhit.length)]; Punch = new Sound(this); Punch.attachSound(sfxhit2); Punch.start(0, 0); grunt = true; } ee.health = ee.health - (ee.healthset / ee.setting); duplicateMovieClip (blooding, "blood" + e, (e * 100) + bloodcount); blood = main["blood" + e]; blood._x = ee._x; blood._y = ee._y; blood._rotation = random(360); blood.gotoAndPlay(1); headroot = ee.eheadroot; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.eheadroot)) { ee.setting = ee.maxset; } e++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; camerahead = cam.camerahead; if (this.hitTest(camerahead)) { cam.camstart = true; e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.maxset; } e++; } } ca++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.actual)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; } e++; } } l++; } removeMovieClip(this); } e++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.linside)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; } e++; } Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); ll.gotoAndStop("break"); removeMovieClip(this); } l++; } miscc = 1; while (miscc < misc) { misco = main["misc" + miscc]; if (this.hitTest(misco)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); misco.dead = true; removeMovieClip(this); } miscc++; } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls.cartest) && (walls.carsetXY)) { removeMovieClip(this); } else if (this.hitTest(walls) && (!walls.carsetXY)) { removeMovieClip(this); } wallxx++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; if (this.hitTest(cam.camerabase)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); cam.dead = 1; removeMovieClip(this); } ca++; } bomb = main.bomb1; if (this.hitTest(bomb) && (_global.death != 1)) { ebomb = new Sound(bomb); ebomb.attachSound("Explosion"); ebomb.start(0, 0); bomb.gotoAndPlay("die"); removeMovieClip(this); _global.death = 1; } } }
Instance of Symbol 420 MovieClip "MBullet" in Frame 33
onClipEvent (load) { mset = false; soundmset = true; main = _root.main; blooding = main.blood; bloodcount = random(100); thisspeedend = 40; thisspeed = thisspeedend / 5; player = _root.player; headroot = ee.eheadroot; wallii = player.wallii; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); if (this._name != "MBullet") { xquality = _quality; _quality = "LOW"; this._x = player._x; this._y = player._y; this._rotation = player._rotation; } } onClipEvent (enterFrame) { if (this._name != "MBullet") { thismspeedx = 5; if (thisspeed <= thisspeedend) { thisspeed = thisspeed + thismspeedx; } else { thisspeed = thisspeedend; } if (mset) { if (soundmset) { explosion = new Sound(this); explosion.attachSound("Explosion"); explosion.start(0, 0); soundmset = false; } this.play(); firemovex = 0; firemovey = 0; thisspeed = 0; _quality = xquality; if (this.hitTest(player)) { _global.hp--; } } framerate = player.framerate; misc = _root.Bullet.misc; caii = 7; lii = player.lii; eii = player.eii; if (this._x >= xmax) { _quality = xquality; removeMovieClip(this); } else if (this._x <= xmin) { _quality = xquality; removeMovieClip(this); } else if (this._y <= ymin) { _quality = xquality; removeMovieClip(this); } else if (this._y >= ymax) { _quality = xquality; removeMovieClip(this); } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.ebody)) { Punch = new Sound(this); Punch.attachSound("Punch"); Punch.start(0, 0); ee.health = ee.health - ee.healthset; duplicateMovieClip (blooding, "blood" + e, (e * 100) + bloodcount); blood = main["blood" + e]; blood._x = ee._x; blood._y = ee._y; blood._rotation = random(360); blood.gotoAndPlay(1); headroot = ee.eheadroot; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.eheadroot)) { ee.setting = ee.maxset; } e++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; camerahead = cam.camerahead; if (this.hitTest(camerahead)) { cam.camstart = true; e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.maxset; } e++; } } ca++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.actual)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; } e++; } } l++; } mset = true; } e++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.linside)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; } e++; } Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); ll.gotoAndStop("break"); mset = true; } l++; } miscc = 1; while (miscc < misc) { misco = main["misc" + miscc]; if (this.hitTest(misco)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); misco.dead = true; mset = true; } miscc++; } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls.cartest) && (walls.carsetXY)) { mset = true; } else if (this.hitTest(walls) && (!walls.carsetXY)) { mset = true; } wallxx++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; if (this.hitTest(cam.camerabase)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); cam.dead = 1; mset = true; } ca++; } bomb = main.bomb1; if (this.hitTest(bomb) && (_global.death != 1)) { ebomb = new Sound(bomb); ebomb.attachSound("Explosion"); ebomb.start(0, 0); bomb.gotoAndPlay("die"); mset = true; _global.death = 1; } } }
Instance of Symbol 429 MovieClip in Frame 33
onClipEvent (load) { player = _root.player; } onClipEvent (enterFrame) { this._x = player._x; this._y = player._y; }
Instance of Symbol 435 MovieClip "donemc" in Frame 33
onClipEvent (load) { valuest = "credits"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }
Instance of Symbol 437 MovieClip "obtxt" in Frame 33
onClipEvent (load) { this._visible = 0; }
Frame 35
gotoAndStop(_currentframe - 1);
Frame 38
gotoAndStop(_currentframe + 1);
Instance of Symbol 449 MovieClip "main" in Frame 38
onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(-1, 0, 2); break; case 2 : map(-2, 0, 3); break; case 3 : map(-2, -1, 4); break; case 4 : map(-1, -1, 5); } }
Instance of Symbol 416 MovieClip "player" in Frame 38
onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = _global.lifeamount; livesc = lives; shotgunup = false; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = _global.gunset; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; doortime = 2 * framerate; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 31; bulleta = _root.bamount; bii = _global.baiiset; biimaxskip = 10; light = main.light; lii = 14; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(12, 238, 74); lset(13, 238, 169); mapp = 2; lset(1, -244, 55); lset(2, -244, 172); mapp = 3; lset(3, -1012, 316); lset(4, -1189, 88); mapp = 4; lset(5, -1467, 624); lset(6, -1223, 669); lset(7, -1213, 576); lset(8, -987, 460); mapp = 5; lset(9, -591, 698); lset(10, -569, 587); lset(11, -478, 548); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 508, 170, 110); eset(2, 445, 169, 130); eset(3, 450, 255, 170); eset(4, 445, 329, 30); eset(5, 333, 302, 90); eset(6, 290, 160, 180); eset(7, 246, 307, 90); mapp = 2; eset(8, -235, 210, 100); eset(9, -300, 265, 40); eset(10, -291, 346, 0); eset(11, -470, 274, 90); eset(12, -539, 205, 130); eset(13, -467, 145, 180); eset(14, -670, 158, 70); eset(15, -695, 267, 0); mapp = 3; eset(16, -960, 109, 60); eset(17, -1082, 63, 120); eset(18, -1067, 271, 130); eset(19, -1185, 173, 10); eset(20, -1299, 233, 20); eset(21, -1372, 89, 160); eset(22, -1399, 327, 10); eset(23, -1493, 235, 30); mapp = 4; eset(24, -1426, 575, 160); eset(25, -1421, 686, 0); eset(26, -1335, 663, 50); eset(27, -1070, 532, -120); eset(28, -950, 578, 90); eset(29, -947, 497, -90); mapp = 5; eset(30, -500, 661, 135); e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if ((!gunactive) && (_global.gunset != 5)) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else if ((!gunactive) && (_global.gunset == 5)) { sndShoot = new Sound(this); sndShoot.attachSound("MShoot"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key5 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }
Instance of Symbol 435 MovieClip "donemc" in Frame 38
onClipEvent (load) { valuest = "gstart3"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }
Instance of Symbol 437 MovieClip "obtxt" in Frame 38
onClipEvent (load) { this._visible = 0; }
Frame 40
gotoAndStop(_currentframe - 1);
Frame 43
gotoAndStop(_currentframe + 1);
Instance of Symbol 472 MovieClip "main" in Frame 43
onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(0, 1, 2); break; case 2 : map(-1, 1, 3); break; case 3 : map(-1, 2, 4); } }
Instance of Symbol 416 MovieClip "player" in Frame 43
onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = _global.lifeamount; livesc = lives; shotgunup = false; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 600; gunset = _global.gunset; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; doortime = 2 * framerate; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 34; bulleta = _root.bamount; bii = _global.baiiset; biimaxskip = 10; light = main.light; lii = 31; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 460, 271); lset(2, 308, 271); lset(3, 160, 271); lset(4, 12, 271); lset(5, 122, 50); lset(6, 253, 50); mapp = 2; lset(7, 52, -204); lset(8, 52, -363); lset(9, 280, -394); lset(10, 282, -295); lset(11, 280, -212); lset(12, 720, -142); lset(13, 617, -218); lset(14, 617, -306); lset(15, 619, -394); mapp = 3; lset(16, -181, -351); lset(17, -176, -157); lset(18, -487, -89); lset(19, -490, -303); lset(20, -760, -153); lset(21, -662, -38); mapp = 4; lset(22, -525, -484); lset(23, -424, -445); lset(24, -312, -488); lset(25, -284, -568); lset(26, -287, -664); lset(27, -404, -746); lset(28, -561, -777); lset(29, -94, -775); lset(30, -88, -610); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 735, 227, -45); eset(2, 646, 244, -20); eset(3, 548, 108, -90); eset(4, 455, 230, -80); eset(5, 304, 230, 80); eset(6, 150, 230, 80); eset(7, 26, 230, 80); eset(23, 676, 154, 180); mapp = 2; eset(8, 282, -92, 110); eset(9, 609, -105, -110); eset(10, 707, -219, 30); eset(11, 623, -263, 90); eset(12, 467, -308, 90); eset(13, 425, -308, 80); eset(14, 244, -185, 45); eset(15, 58, -237, 90); eset(16, 59, -335, 90); mapp = 3; eset(17, -215, -208, -60); eset(18, -217, -327, -90); eset(19, -314, -60, 90); eset(20, -518, -112, -120); eset(21, -553, -225, 90); eset(22, -681, -344, 120); mapp = 4; eset(24, -778, -505, 0); eset(25, -547, -504, -100); eset(26, -473, -438, -90); eset(27, -394, -523, -100); eset(28, -128, -573, -90); eset(29, -125, -675, 60); eset(30, -139, -738, -150); eset(31, -442, -694, 150); eset(32, -591, -761, 100); eset(33, -629, -697, 90); e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if ((!gunactive) && (_global.gunset != 5)) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else if ((!gunactive) && (_global.gunset == 5)) { sndShoot = new Sound(this); sndShoot.attachSound("MShoot"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key5 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }
Instance of Symbol 435 MovieClip "donemc" in Frame 43
onClipEvent (load) { valuest = "gstart2"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }
Instance of Symbol 437 MovieClip "obtxt" in Frame 43
onClipEvent (load) { this._visible = 0; }
Frame 45
gotoAndStop(_currentframe - 1);
Frame 48
gotoAndStop(_currentframe + 1);
Instance of Symbol 475 MovieClip "main" in Frame 48
onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(0, 1, 2); break; case 2 : map(-1, 1, 3); break; case 3 : map(-1, 2, 4); } }
Instance of Symbol 416 MovieClip "player" in Frame 48
onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = 10; livesc = lives; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = 1; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 7; bulleta = _root.bamount; bii = 40; biimaxskip = 10; light = main.light; lii = 1; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 460, 271); lset(2, 308, 271); lset(3, 160, 271); lset(4, 12, 271); lset(5, 122, 50); lset(6, 253, 50); mapp = 2; lset(7, 52, -204); lset(8, 52, -363); lset(9, 280, -394); lset(10, 282, -295); lset(11, 280, -212); lset(12, 720, -142); lset(13, 617, -218); lset(14, 617, -306); lset(15, 619, -394); mapp = 3; lset(16, -181, -351); lset(17, -176, -157); lset(18, -487, -89); lset(19, -490, -303); lset(20, -760, -153); lset(21, -662, -38); mapp = 4; lset(22, -525, -484); lset(23, -424, -445); lset(24, -312, -488); lset(25, -284, -568); lset(26, -287, -664); lset(27, -404, -746); lset(28, -561, -777); lset(29, -94, -775); lset(30, -88, -610); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; mapp = 2; mapp = 3; mapp = 4; e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if (!gunactive) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; gunactive = true; shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; gunactive = true; shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key6 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(Key1)) { gunset = 1; } if (Key.isDown(Key2)) { gunset = 2; } if (Key.isDown(Key3)) { gunset = 3; } if (Key.isDown(Key4)) { gunset = 4; } if (Key.isDown(Key5)) { gunset = 5; } if (Key.isDown(Key6)) { gunset = 6; } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }
Instance of Symbol 435 MovieClip "donemc" in Frame 48
onClipEvent (load) { valuest = "gstart2"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }
Instance of Symbol 437 MovieClip "obtxt" in Frame 48
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 478 MovieClip in Frame 48
onClipEvent (load) { this._visible = 1; } onClipEvent (enterFrame) { if (Key.isDown(13) || (Key.isDown(32))) { this._visible = 0; } }
Frame 50
gotoAndStop(_currentframe - 1);
Frame 53
gotoAndStop(_currentframe + 1);
Instance of Symbol 482 MovieClip "main" in Frame 53
onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(0, 1, 2); break; case 2 : map(-1, 1, 3); break; case 3 : map(-1, 2, 4); } }
Instance of Symbol 416 MovieClip "player" in Frame 53
onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = 2; livesc = lives; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = (_global.gunset = 1); _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 10; bulleta = _root.bamount; bii = 5; biimaxskip = 10; light = main.light; lii = 7; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 411, 348); lset(2, 677, 251); lset(3, 169, 23); lset(4, 226, 92); lset(5, 153, 131); lset(6, 94, 81); mapp = 2; mapp = 3; mapp = 4; l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 205, 337, 90); eset(2, 406, 226, 180); eset(3, 607, 310, -90); eset(4, 735, 176, 180); eset(5, 502, 66, 90); eset(6, 477, 148, 15); eset(7, 468, 9, 160); eset(8, 224, 28, 130); eset(9, 166, 70, 100); mapp = 2; mapp = 3; mapp = 4; e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if (!gunactive) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; gunactive = true; shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; gunactive = true; shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key6 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(Key1)) { gunset = 1; } if (Key.isDown(Key2)) { gunset = 2; } if (Key.isDown(Key3)) { gunset = 3; } if (Key.isDown(Key4)) { gunset = 4; } if (Key.isDown(Key5)) { gunset = 5; } if (Key.isDown(Key6)) { gunset = 6; } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }
Instance of Symbol 435 MovieClip "donemc" in Frame 53
onClipEvent (load) { valuest = "menu"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }
Instance of Symbol 437 MovieClip "obtxt" in Frame 53
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 501 MovieClip "tinst" in Frame 53
onClipEvent (load) { this._visible = 1; } onClipEvent (enterFrame) { }
Frame 55
gotoAndStop(_currentframe - 1);
Frame 58
_global.death = 0; _global.finish = 0; gotoAndStop(_currentframe + 1);
Instance of Symbol 537 MovieClip "EC" in Frame 58
onClipEvent (load) { this._visible = 0; _global.death = 0; _global.finish = 0; _quality = "HIGH"; aiisnd = false; } onClipEvent (enterFrame) { if (aiisnd) { Aai = new Sound(_root.EC); Aai.attachSound("Aai"); Aai.start(0, 999); aiisnd = false; } guntype = new Array(" Silenced Pistol", " AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; guntypeset2 = guntype[ggno + 2]; difficultyp = difficulty[llno]; this.level = (((("You have completed Silhouette 2 on " + difficultyp) + " difficulty") + ifimpossible) + guntypeset) + weapon; gg3 = "144XSMG5"; gg4 = "566MiniGunTTX5"; gg5 = "1099RocketLAppOO6"; gg6 = "2405ShotJJgunOL9"; ggs = "ippallsil2"; switch (_global.gunset) { case 1 : ggset = gg3; break; case 2 : ggset = gg4; break; case 3 : ggset = gg5; break; case 4 : ggset = gg6; break; default : ggset = null; } if (_global.gunset <= 4) { weapon = (((((" and have unlocked the" + guntypeset2) + ". The code for the") + guntypeset2) + " is .:: ") + ggset) + " ::."; } else { weapon = "."; } if (llno == 2) { ifimpossible = (" and have unlocked the 'silent weapons' code .:: " + ggs) + " ::. This makes all weapons silenced. Use it at the weapons menu. You were using the"; } else { ifimpossible = " using the"; } }
Frame 59
_global.death = 0; _global.finish = 0;
Frame 60
_global.death = 0; _global.finish = 0; stopAllSounds(); gotoAndStop(_currentframe - 1);
Symbol 37 MovieClip [Defaults] Frame 1
#initclip 26 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 38 MovieClip [UIObjectExtensions] Frame 1
#initclip 27 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 39 MovieClip [UIObject] Frame 1
#initclip 28 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 42 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 43 MovieClip [FocusRect] Frame 1
#initclip 29 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 44 MovieClip [FocusManager] Frame 1
#initclip 30 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 45 MovieClip [UIComponentExtensions] Frame 1
#initclip 31 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 46 MovieClip [UIComponent] Frame 1
#initclip 32 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 47 MovieClip [Border] Frame 1
#initclip 33 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 48 MovieClip [RectBorder] Frame 1
#initclip 34 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 49 MovieClip [View] Frame 1
#initclip 35 Object.registerClass("View", mx.core.View); #endinitclip stop();
Symbol 50 MovieClip [Loader] Frame 1
#initclip 36 Object.registerClass("Loader", mx.controls.Loader); #endinitclip stop();
Symbol 85 MovieClip Frame 1
_root.stop(); stop(); _global.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (!_global.ISTXXTEST) { gotoAndStop ("Loading"); } if (_global.ISTXXTEST) { if (_global.PercentLoaded != 100) { gotoAndStop ("Loading"); } else { _root.gotoAndStop("Ist!Loaded"); } }
Symbol 85 MovieClip Frame 2
stop();
Instance of Symbol 77 MovieClip "loader" in Symbol 85 MovieClip Frame 2
onClipEvent (load) { if (!ISTXXTEST) { _xscale = 0; ISTxxXSCALE = 0.5; } } onClipEvent (enterFrame) { function ISTxxLoaded() { _root.gotoAndStop("Ist!Loaded"); } Display = Percentloadeddisplay; _parent.LoadBarLoading.loadingpercent = Display; _root.stop(); _global.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (ISTXXTEST) { if (_global.PercentLoaded != 100) { setProperty(this, _xscale , _global.PercentLoaded); Percentloadeddisplay = Math.round(_global.PercentLoaded) + "%"; } else { ISTxxLoaded(); } } else if (_xscale < 100) { _xscale = (_xscale + ISTxxXSCALE); Percentloadeddisplay = Math.round(_xscale) + "%"; } else { ISTxxLoaded(); } }
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 2
stop();
Symbol 97 MovieClip Frame 3
stop();
Symbol 97 MovieClip Frame 4
stop();
Symbol 97 MovieClip Frame 5
stop();
Symbol 97 MovieClip Frame 6
stop();
Symbol 31 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.0.360"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 32 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.0.360"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 33 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent { var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater; function View () { super(); } function init() { super.init(); tabChildren = true; tabEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function size() { border_mc.move(0, 0); border_mc.setSize(__get__width(), __get__height()); doLayout(); } function draw() { size(); } function get numChildren() { var _local3 = childNameBase; var _local2 = 0; while (true) { if (this[_local3 + _local2] == undefined) { return(_local2); } _local2++; } } function get tabIndex() { return((tabEnabled ? (__tabIndex) : undefined)); } function set tabIndex(n) { __tabIndex = n; //return(tabIndex); } function addLayoutObject(object) { } function createChild(className, instanceName, initProps) { if (depth == undefined) { depth = 1; } var _local2; if (typeof(className) == "string") { _local2 = createObject(className, instanceName, depth++, initProps); } else { _local2 = createClassObject(className, instanceName, depth++, initProps); } if (_local2 == undefined) { _local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps); } else { this[childNameBase + numChildren] = _local2; _local2._complete = true; childLoaded(_local2); } addLayoutObject(_local2); return(_local2); } function getChildAt(childIndex) { return(this[childNameBase + childIndex]); } function destroyChildAt(childIndex) { if (!((childIndex >= 0) && (childIndex < numChildren))) { return(undefined); } var _local4 = childNameBase + childIndex; var _local6 = numChildren; var _local3; for (_local3 in this) { if (_local3 == _local4) { _local4 = ""; destroyObject(_local3); break; } } var _local2 = Number(childIndex); while (_local2 < (_local6 - 1)) { this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)]; _local2++; } delete this[childNameBase + (_local6 - 1)]; depth--; } function initLayout() { if (!hasBeenLayedOut) { doLayout(); } } function doLayout() { hasBeenLayedOut = true; } function createChildren() { if (border_mc == undefined) { border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this}); } doLater(this, "initLayout"); } function convertToUIObject(obj) { } function childLoaded(obj) { convertToUIObject(obj); } static function extension() { mx.core.ExternalContent.enableExternalContent(); } static var symbolName = "View"; static var symbolOwner = mx.core.View; static var version = "2.0.0.360"; var className = "View"; static var childNameBase = "_child"; var hasBeenLayedOut = false; var _loadExternalClass = "UIComponent"; }
Symbol 34 MovieClip [__Packages.mx.controls.Loader] Frame 0
class mx.controls.Loader extends mx.core.View { var _origWidth, _origHeight, contentHolder, childrenCreated, destroyChildAt, createChild, __width, __height, border_mc; function Loader () { super(); } function init() { super.init(); } function setSize(w, h, noEvent) { _origWidth = w; _origHeight = h; super.setSize(w, h, noEvent); } function draw() { size(); } function size() { super.size(); if (__scaleContent) { doScaleContent(); } else { doScaleLoader(); } } function createChildren() { super.createChildren(); if (__autoLoad) { load(); } } function getAutoLoad() { return(__autoLoad); } function get autoLoad() { return(getAutoLoad()); } function setAutoLoad(b) { if (__autoLoad != b) { __autoLoad = b; if (__autoLoad && (!this[mx.core.View.childNameBase + 0]._complete)) { load(); } } } function set autoLoad(b) { setAutoLoad(b); //return(autoLoad); } function getBytesLoaded() { return(__bytesLoaded); } function get bytesLoaded() { return(getBytesLoaded()); } function getBytesTotal() { return(__bytesTotal); } function get bytesTotal() { return(getBytesTotal()); } function getContent() { return(contentHolder); } function get content() { return(getContent()); } function getContentPath() { return(__contentPath); } function get contentPath() { return(getContentPath()); } function setContentPath(url) { if (__contentPath != url) { __contentPath = url; if (childrenCreated) { if (__autoLoad) { load(); } } } } function set contentPath(c) { setContentPath(c); //return(contentPath); } function getPercentLoaded() { var _local2 = 100 * (__bytesLoaded / __bytesTotal); if (isNaN(_local2)) { _local2 = 0; } return(_local2); } function get percentLoaded() { return(getPercentLoaded()); } function get scaleContent() { return(getScaleContent()); } function getScaleContent() { return(__scaleContent); } function setScaleContent(b) { if (__scaleContent != b) { __scaleContent = b; if (__scaleContent) { doScaleContent(); } else { doScaleLoader(); } } } function set scaleContent(b) { setScaleContent(b); //return(scaleContent); } function load(url) { if (url != undefined) { __contentPath = url; } if (this[mx.core.View.childNameBase + 0] != undefined) { if (this[mx.core.View.childNameBase + 0]._complete) { setSize(_origWidth, _origHeight); } destroyChildAt(0); } if ((__contentPath == undefined) || (__contentPath == "")) { return(undefined); } createChild(__contentPath, "contentHolder"); } function childLoaded(obj) { super.childLoaded(obj); obj._rotation = 0; _origWidth = __width; _origHeight = __height; if (__scaleContent) { doScaleContent(); } else { doScaleLoader(); } } function dispatchEvent(obj) { if ((obj.type == "progress") || (obj.type == "complete")) { obj.target = this; __bytesTotal = obj.total; __bytesLoaded = obj.current; } super.dispatchEvent(obj); } function doScaleContent() { if (!this[mx.core.View.childNameBase + 0]._complete) { return(undefined); } unScaleContent(); var _local2 = border_mc.__get__borderMetrics(); var _local7 = (_origWidth - _local2.left) - _local2.right; var _local6 = (_origHeight - _local2.top) - _local2.bottom; var _local9 = _local2.left; var _local8 = _local2.top; var _local5 = _local7 / contentHolder._width; var _local3 = _local6 / contentHolder._height; var _local4; if (_local5 > _local3) { _local9 = _local2.left + Math.floor((_local7 - (contentHolder._width * _local3)) / 2); _local4 = _local3; } else { _local8 = _local2.top + Math.floor((_local6 - (contentHolder._height * _local5)) / 2); _local4 = _local5; } _local4 = _local4 * 100; contentHolder._xscale = (contentHolder._yscale = _local4); contentHolder._x = _local9; contentHolder._y = _local8; if ((__width != _origWidth) || (__height != _origHeight)) { setSize(_origWidth, _origHeight); } } function doScaleLoader() { if (!this[mx.core.View.childNameBase + 0]._complete) { return(undefined); } unScaleContent(); var _local2 = border_mc.__get__borderMetrics(); var _local4 = (contentHolder._width + _local2.left) + _local2.right; var _local3 = (contentHolder._height + _local2.top) + _local2.bottom; if ((__width != _local4) || (__height != _local3)) { setSize(_local4, _local3); } contentHolder._x = _local2.left; contentHolder._y = _local2.top; } function unScaleContent() { contentHolder._xscale = (contentHolder._yscale = 100); contentHolder._x = (contentHolder._y = 0); } static var symbolName = "Loader"; static var symbolOwner = mx.controls.Loader; static var version = "2.0.0.360"; var className = "Loader"; var clipParameters = {autoLoad:1, scaleContent:1, contentPath:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Loader.prototype.clipParameters, mx.core.View.prototype.clipParameters); var __autoLoad = true; var __bytesLoaded = undefined; var __bytesTotal = undefined; var __contentPath = undefined; var __scaleContent = true; }
Symbol 51 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 52 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 53 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 54 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 55 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 56 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.0.360"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 57 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 58 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent == undefined) { _local1[eventObj.type](eventObj); } else { _local1.handleEvent(eventObj); } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; }
Symbol 59 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 60 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent { var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded; function ExternalContent () { } function loadExternal(url, placeholderClassName, instanceName, depth, initProps) { var _local2; _local2 = createObject(placeholderClassName, instanceName, depth, initProps); this[mx.core.View.childNameBase + numChildren] = _local2; if (prepList == undefined) { prepList = new Object(); } prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps}; prepareToLoadMovie(_local2); return(_local2); } function prepareToLoadMovie(obj) { obj.unloadMovie(); doLater(this, "waitForUnload"); } function waitForUnload() { var _local3; for (_local3 in prepList) { var _local2 = prepList[_local3]; if (_local2.obj.getBytesTotal() == 0) { if (loadList == undefined) { loadList = new Object(); } loadList[_local3] = _local2; _local2.obj.loadMovie(_local2.url); delete prepList[_local3]; doLater(this, "checkLoadProgress"); } else { doLater(this, "waitForUnload"); } } } function checkLoadProgress() { var _local3; for (_local3 in loadList) { var _local2 = loadList[_local3]; _local2.loaded = _local2.obj.getBytesLoaded(); _local2.total = _local2.obj.getBytesTotal(); if (_local2.total > 0) { _local2.obj._visible = false; dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total}); if (_local2.loaded == _local2.total) { if (loadedList == undefined) { loadedList = new Object(); } loadedList[_local3] = _local2; delete loadList[_local3]; doLater(this, "contentLoaded"); } } else if (_local2.total == -1) { if (_local2.failedOnce != undefined) { _local2.failedOnce++; if (_local2.failedOnce > 3) { dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadList[_local3]; } } else { _local2.failedOnce = 0; } } doLater(this, "checkLoadProgress"); } } function contentLoaded() { var _local4; for (_local4 in loadedList) { var _local2 = loadedList[_local4]; _local2.obj._visible = true; _local2.obj._complete = true; var _local3; for (_local3 in _local2.initProps) { _local2.obj[_local3] = _local2.initProps[_local3]; } childLoaded(_local2.obj); dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadedList[_local4]; } } function convertToUIObject(obj) { if (obj.setSize == undefined) { var _local2 = mx.core.UIObject.prototype; obj.addProperty("width", _local2.__get__width, null); obj.addProperty("height", _local2.__get__height, null); obj.addProperty("left", _local2.__get__left, null); obj.addProperty("x", _local2.__get__x, null); obj.addProperty("top", _local2.__get__top, null); obj.addProperty("y", _local2.__get__y, null); obj.addProperty("right", _local2.__get__right, null); obj.addProperty("bottom", _local2.__get__bottom, null); obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible); obj.move = mx.core.UIObject.prototype.move; obj.setSize = mx.core.UIObject.prototype.setSize; obj.size = mx.core.UIObject.prototype.size; mx.events.UIEventDispatcher.initialize(obj); } } static function enableExternalContent() { } static function classConstruct() { var _local1 = mx.core.View.prototype; var _local2 = mx.core.ExternalContent.prototype; _local1.loadExternal = _local2.loadExternal; _local1.prepareToLoadMovie = _local2.prepareToLoadMovie; _local1.waitForUnload = _local2.waitForUnload; _local1.checkLoadProgress = _local2.checkLoadProgress; _local1.contentLoaded = _local2.contentLoaded; _local1.convertToUIObject = _local2.convertToUIObject; return(true); } static var classConstructed = classConstruct(); static var ViewDependency = mx.core.View; }
Symbol 61 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 62 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local4 = mx.core.UIObject.prototype; var _local8 = mx.skins.SkinElement.prototype; addGeometry(_local8, _local4); mx.events.UIEventDispatcher.initialize(_local4); var _local12 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local4); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local4.getTopLevel; _local5.createLabel = _local4.createLabel; _local5.createObject = _local4.createObject; _local5.createClassObject = _local4.createClassObject; _local5.createEmptyObject = _local4.createEmptyObject; _local5.destroyObject = _local4.destroyObject; _local5.__getTextFormat = _local4.__getTextFormat; _local5._getTextFormat = _local4._getTextFormat; _local5.getStyleName = _local4.getStyleName; _local5.getStyle = _local4.getStyle; var _local6 = TextField.prototype; addGeometry(_local6, _local4); _local6.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local6.move = _local8.move; _local6.setSize = _local8.setSize; _local6.invalidateStyle = function () { this.invalidateFlag = true; }; _local6.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local6.setColor = function (color) { this.textColor = color; }; _local6.getStyle = _local5.getStyle; _local6.__getTextFormat = _local4.__getTextFormat; _local6.setValue = function (v) { this.text = v; }; _local6.getValue = function () { return(this.text); }; _local6.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local6._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local6.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local6.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); _global.origWidth = Stage.width; _global.origHeight = Stage.height; } _root.addProperty("width", function () { return(Stage.width); }, null); _root.addProperty("height", function () { return(Stage.height); }, null); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 63 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 64 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState(__state); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.0.360"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 65 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 66 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, lastXMouse, lastYMouse, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastXMouse, lastYMouse, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastXMouse = _root._xmouse; lastYMouse = _root._ymouse; } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.0.360"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 67 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 68 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 69 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local1 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local1._setStyle; _local2.changeTextStyleInChildren = _local1.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local1.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local1.notifyStyleChangeInChildren; _local2.setStyle = _local1.setStyle; var _local3 = TextField.prototype; _local3.setStyle = _local2.setStyle; _local3.changeTextStyleInChildren = _local1.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 70 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 71 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.0.360"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 112 MovieClip Frame 60
_root.gotoAndStop(_root._currentframe + 1); Mouse.show();
Symbol 129 MovieClip Frame 107
_root.gotoAndStop("menu");
Symbol 132 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 150 Button
on (release) { inputlvl = _root.inputlvl; _root.gotoAndPlay("gstartw"); }
Symbol 152 Button
on (release) { bak = _root.bak; bak.temple.stop(); _root.gotoAndPlay("tutorial"); }
Symbol 154 Button
on (release) { bak = _root.bak; bak.temple.stop(); _root.gotoAndPlay("barena"); }
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 2
stop();
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 2
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 2
stop();
Symbol 203 Button
on (release) { function vary(mc, colour) { colorful = new Color(_root.mc); colorful.setRGB(colour); } bak = _root.bak; bak.temple.stop(); codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; lvl1 = "PP1dgf"; lvl1b = "DDg"; lvl2 = "gg65FD"; lvl2b = "00K"; lvl3 = "27HHgYl"; lvl3b = "2Mf"; if (_root.inputlvl == ((((codefront + codelvl) + lvl1) + codegun) + lvl1b)) { _root.gotoAndPlay("gstart"); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl2) + codegun) + lvl2b)) { _root.gotoAndPlay("gstart2"); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl3) + codegun) + lvl3b)) { _root.gotoAndPlay("gstart3"); } else { _root.gotoAndPlay("gstart"); } }
Symbol 264 Button
on (release) { _quality = "MEDIUM"; _root.backscreen.humm.stop(); _root.gotoAndPlay("game"); }
Symbol 272 Button
on (release) { _quality = "MEDIUM"; _root.backscreen.humm.stop(); _root.gotoAndPlay("game2"); }
Symbol 276 Button
on (release) { _quality = "MEDIUM"; _root.backscreen.humm.stop(); _root.gotoAndPlay("game3"); }
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 2
stop();
Symbol 286 MovieClip Frame 3
stop();
Symbol 286 MovieClip Frame 4
stop();
Symbol 294 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 2
stop();
Symbol 294 MovieClip Frame 3
stop();
Symbol 294 MovieClip Frame 4
stop();
Symbol 294 MovieClip Frame 5
stop();
Symbol 299 MovieClip Frame 1
stop();
Symbol 299 MovieClip Frame 2
stop();
Symbol 299 MovieClip Frame 3
stop();
Symbol 304 MovieClip Frame 1
stop();
Symbol 304 MovieClip Frame 2
stop();
Symbol 304 MovieClip Frame 3
stop();
Symbol 324 MovieClip Frame 5
if (_parent._name != "blood") { removeMovieClip(_parent); }
Symbol 324 MovieClip Frame 6
gotoAndPlay(_currentframe - 1);
Symbol 333 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 2
stop(); _parent.lightdead = 1;
Symbol 339 MovieClip Frame 1
stop();
Symbol 339 MovieClip Frame 30
stop();
Symbol 339 MovieClip Frame 31
gotoAndStop(_currentframe - 1);
Symbol 342 MovieClip Frame 1
stop();
Symbol 342 MovieClip Frame 2
stop();
Symbol 346 MovieClip Frame 1
stop();
Symbol 346 MovieClip Frame 2
stop();
Symbol 349 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 2
stop();
Symbol 352 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 2
stop();
Symbol 354 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 2
stop();
Symbol 363 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 2
stop();
Symbol 363 MovieClip Frame 3
gotoAndStop(_currentframe - 1);
Symbol 363 MovieClip Frame 4
play();
Symbol 363 MovieClip Frame 33
stop();
Symbol 369 MovieClip Frame 1
stop();
Symbol 369 MovieClip Frame 2
stop();
Symbol 369 MovieClip Frame 3
stop();
Symbol 369 MovieClip Frame 4
stop();
Symbol 369 MovieClip Frame 5
stop();
Symbol 381 MovieClip Frame 1
stop();
Symbol 381 MovieClip Frame 2
stop();
Symbol 381 MovieClip Frame 3
stop();
Instance of Symbol 279 MovieClip "wallx" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallxoff" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallxbridge" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; Wleft = _x - (_width / 2); Wright = _x + (_width / 2); Wtop = _y - (_height / 2); Wbottom = _y + (_height / 2); if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall3" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall4" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallxwaterb" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallxpool" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall5" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallxbar" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallxbunker" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallxmoat1" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallxmoat2" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall6" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall7" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall8" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall9" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall10" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall11" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallcage" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallcage2" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallcage3" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "walltbl" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "walltable" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallbomb" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 286 MovieClip "name me" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door1" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(0); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door2" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door3" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(0); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "name me" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door1" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door2" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door3" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(door); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 3) { if (BOMBfx == null) { _global.BOMBfx = true; } _global.map = 4; } else if (_global.map == 4) { _global.map = 3; } maptime = maptimeo; } } }
Instance of Symbol 288 MovieClip "eBullet" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }
Instance of Symbol 294 MovieClip "bref" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 322 MovieClip "enemy" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 1; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoguard = 3; twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twonorm); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; } Rotationc = Math.atan2(playery - this._y, playerx - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { if (_global.mapp == 5) { player.BFX.stop(); } duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; player.BFX.stop(); } } }
Instance of Symbol 333 MovieClip "light" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }
Instance of Symbol 339 MovieClip "vehicle" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { stopAllSounds(); _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head) && (_global.finish != 1)) { endall(); } if (this.hitTest(head)) { hit(); } }
Instance of Symbol 342 MovieClip "miscx" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 346 MovieClip "miscx2" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 349 MovieClip "miscx3" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 352 MovieClip "endx" in Symbol 384 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 354 MovieClip "miscx3" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 363 MovieClip "bomb1" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { main = _root.main; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; sound1 = 0; sound2 = 0; timerm = 45; timers = timerm; main = _root.main; _global.done = 0; } onClipEvent (enterFrame) { if (this.hitTest(head) && (_global.death == 0)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); music1 = new Sound(this); music1.attachSound("Energize"); if (sound1 == 0) { powerdown.start(0, 1); timers = 0; sound2 = 1; sound1 = 1; } vehicle._x = -760; vehicle._y = 318; vehicle._rotation = 0; vehicle.play(); this.gotoAndStop("off"); } if (timers < timerm) { timers++; _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else if (timers >= timerm) { _root.obtxt._visible = 0; } if ((sound2 == 1) && (timers >= (timerm / 2))) { music1.start(0, 99); sound2 = 0; } donemc = _root.donemc; if (donemc._visible) { music1.stop(); } }
Instance of Symbol 349 MovieClip "misc3" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 342 MovieClip "misc5" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 354 MovieClip "misc4" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 354 MovieClip "misc1" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 349 MovieClip "misc2" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 371 MovieClip "wall1" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { SETTHISX = 1101.3; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy) || (this._x >= endx)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; holster = player.Ppwall; if (cartest.hitTest(holster)) { xyupset = 0.2; player._x = (xx - (xmove + (xyupset * xmove))) + Cxmove; player._y = (yy + (ymove + (xyupset * ymove))) + Cymove; } if (this.hitTest(holster)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove - Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }
Instance of Symbol 371 MovieClip "wall2" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { SETTHISX = -1124.6; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; holster = player.Ppwall; if (cartest.hitTest(holster)) { xyupset = 0.2; player._x = (xx - (xmove + (xyupset * xmove))) + Cxmove; player._y = (yy + (ymove + (xyupset * ymove))) + Cymove; } if (this.hitTest(holster)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove + Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy - bymove; } e++; } } } }
Instance of Symbol 382 MovieClip "camera" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera1" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera2" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera4" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera5" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera3" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Symbol 391 MovieClip Frame 1
stop();
Symbol 391 MovieClip Frame 2
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 2
stop();
Symbol 398 MovieClip Frame 3
stop();
Symbol 398 MovieClip Frame 4
stop();
Symbol 398 MovieClip Frame 5
stop();
Symbol 398 MovieClip Frame 6
stop();
Symbol 411 MovieClip Frame 1
stop(); _global.hitset = 0;
Symbol 411 MovieClip Frame 5
_global.hitset = 1;
Symbol 411 MovieClip Frame 8
_global.hitset = 0; gotoAndStop (1);
Symbol 411 MovieClip Frame 18
gotoAndStop (1);
Symbol 419 MovieClip Frame 1
removeMovieClip(_parent);
Symbol 420 MovieClip Frame 1
stop();
Symbol 420 MovieClip Frame 2
play();
Symbol 429 MovieClip Frame 21
stop();
Symbol 432 MovieClip Frame 30
stop(); valuest = _root.donemc.valuest; _root.gotoAndPlay(valuest);
Symbol 432 MovieClip Frame 31
gotoAndPlay(_currentframe - 1); valuest = _root.donemc.valuest; _root.gotoAndPlay(valuest);
Symbol 434 MovieClip Frame 30
_root.gotoAndStop("menu"); gotoAndStop (1);
Symbol 434 MovieClip Frame 31
gotoAndPlay(_currentframe - 1);
Symbol 444 MovieClip Frame 1
stop();
Symbol 444 MovieClip Frame 2
stop(); _parent.lightdead = 1;
Symbol 447 MovieClip Frame 1
stop();
Symbol 447 MovieClip Frame 2
stop();
Instance of Symbol 279 MovieClip "wallx" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "swall" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "swall2" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall10" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall11" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall1" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wallrrrrbox" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall2" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall4" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall3" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall5" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall6" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall7" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall8" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall9" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall14" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall13" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "xxwalla" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall12" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "walleewd" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "walleew" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall15" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 286 MovieClip "name me" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door1" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door2" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door3" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(mdoor); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door4" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(door); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 3) { _global.map = 4; } else if (_global.map == 4) { _global.map = 3; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door5" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 1) { _global.map = 4; } else if (_global.map == 4) { _global.map = 1; } maptime = maptimeo; } } }
Instance of Symbol 288 MovieClip "eBullet" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }
Instance of Symbol 294 MovieClip "bref" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 322 MovieClip "enemy" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 7; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoguard = 3; twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twoguard); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; } Rotationc = Math.atan2(playery - this._y, playerx - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; } } }
Instance of Symbol 444 MovieClip "light" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }
Instance of Symbol 382 MovieClip "camera" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera1" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera3" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera2" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera4" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 339 MovieClip "vehicle" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { stopAllSounds(); _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head) && (_global.finish != 1)) { endall(); } if (this.hitTest(head)) { hit(); } }
Instance of Symbol 342 MovieClip "miscx" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 346 MovieClip "miscx2" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 349 MovieClip "miscx3" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 352 MovieClip "endx" in Symbol 449 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 342 MovieClip "misc1" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 342 MovieClip "misc2" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 342 MovieClip "misc3" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 349 MovieClip "misc4" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 349 MovieClip "misc5" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 349 MovieClip "misc6" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 346 MovieClip "misc7" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 354 MovieClip "misc8" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 447 MovieClip "end1" in Symbol 449 MovieClip Frame 1
onClipEvent (load) { main = _root.main; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; sound1 = 0; sound2 = 0; timerm = 45; timers = timerm; main = _root.main; _global.done = 0; } onClipEvent (enterFrame) { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); music1 = new Sound(this); music1.attachSound("Energize"); if (sound1 == 0) { powerdown.start(0, 1); timers = 0; sound2 = 1; sound1 = 1; } vehicle._x = -160; vehicle._y = 740; vehicle._rotation = -90; vehicle.play(); this.gotoAndStop("off"); } if (timers < timerm) { timers++; _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else if (timers >= timerm) { _root.obtxt._visible = 0; } if ((sound2 == 1) && (timers >= (timerm / 2))) { music1.start(0, 99); sound2 = 0; } donemc = _root.donemc; if (donemc._visible) { music1.stop(); } }
Instance of Symbol 371 MovieClip "wallhh" in Symbol 449 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 279 MovieClip "wallx" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall1" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall2" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall3" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall4" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "xwall1" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "xwall2" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall6" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "xwal6" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall8" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 286 MovieClip "name me" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door1" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door2" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(door); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door3" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(mdoor); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }
Instance of Symbol 288 MovieClip "eBullet" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }
Instance of Symbol 294 MovieClip "bref" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 322 MovieClip "enemy" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 4; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twoarmy); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; } Rotationc = Math.atan2(playery - this._y, playerx - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; } } }
Instance of Symbol 444 MovieClip "light" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }
Instance of Symbol 382 MovieClip "camera" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera1" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera2" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera3" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera4" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera5" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 339 MovieClip "vehicle" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { stopAllSounds(); _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head) && (_global.finish != 1)) { endall(); } if (this.hitTest(head)) { hit(); } }
Instance of Symbol 342 MovieClip "miscx" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 342 MovieClip "misc3" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 346 MovieClip "misc2" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 349 MovieClip "misc1" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 352 MovieClip "endx" in Symbol 472 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 349 MovieClip "misc4" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 352 MovieClip "end1" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { main = _root.main; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; sound1 = 0; sound2 = 0; timerm = 45; timers = timerm; main = _root.main; _global.done = 0; } onClipEvent (enterFrame) { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); music1 = new Sound(this); music1.attachSound("Energize"); if (sound1 == 0) { powerdown.start(0, 1); timers = 0; sound2 = 1; sound1 = 1; } vehicle._x = 180; vehicle._y = 218; vehicle._rotation = 180; vehicle.play(); this.gotoAndStop("off"); } if (timers < timerm) { timers++; _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else if (timers >= timerm) { _root.obtxt._visible = 0; } if ((sound2 == 1) && (timers >= (timerm / 2))) { music1.start(0, 99); sound2 = 0; } donemc = _root.donemc; if (donemc._visible) { music1.stop(); } }
Instance of Symbol 371 MovieClip "wall5" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { SETTHISX = 1084; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; holster = player.Ppwall; if (cartest.hitTest(holster)) { xyupset = 0.2; player._x = (xx - (xmove + (xyupset * xmove))) + Cxmove; player._y = (yy + (ymove + (xyupset * ymove))) + Cymove; } if (this.hitTest(holster)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }
Instance of Symbol 279 MovieClip "wallx" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall1" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall2" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall3" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 286 MovieClip "name me" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 288 MovieClip "eBullet" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }
Instance of Symbol 294 MovieClip "bref" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 322 MovieClip "enemy" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { if (this._name != "enemy") { resetba = true; this._x = xx; this._y = yy; this._rotation = rr; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 2; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; maxset = 3; type = random(12) + 1; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoarmy = 2; twonorm = 1; batwobody = random(2) + 1; this.ebody.echange.gotoAndStop(batwobody); } } onClipEvent (enterFrame) { function battle() { if (resetba) { health = 4; mapp = 1; setting = 2; sustime = framerate * 2; setbackba = -20; beginxyba = random(4); switch (beginxyba) { case 0 : _x = random(_global.stagex); _y = (-setbackba); break; case 1 : _x = random(_global.stagex); _y = (_global.stagey + setbackba); break; case 2 : _x = (-setbackba); _y = random(_global.stagey); break; case 3 : _x = (_global.stagex + setbackba); _y = random(_global.stagey); } resetba = false; } } if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 5; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; } Rotationc = Math.atan2(playery - this._y, playerx - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); resetba = true; } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; } } battle(); }
Instance of Symbol 444 MovieClip "light" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }
Instance of Symbol 382 MovieClip "camera" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 339 MovieClip "vehicle" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head)) { endall(); hit(); } }
Instance of Symbol 342 MovieClip "miscx" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 352 MovieClip "end1" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { sound1 = 0; timers = 0; timerm = 30; main = _root.main; _global.done = 0; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; } onClipEvent (enterFrame) { if (this._name != "endx") { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); if (sound1 == 0) { powerdown.start(0, 1); sound1 = 1; } vehicle._x = 180; vehicle._y = 218; vehicle._rotation = 180; this.gotoAndStop("off"); _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else { _root.obtxt._visible = 0; } } }
Instance of Symbol 371 MovieClip "vcar" in Symbol 475 MovieClip Frame 1
onClipEvent (load) { SETTHISX = 1084; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; if (cartest.hitTest(head)) { player._x = (xx - xmove) + Cxmove; player._y = (yy + ymove) + Cxmove; } if (this.hitTest(head)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }
Symbol 478 MovieClip Frame 1
stop();
Instance of Symbol 279 MovieClip "wallx" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "wall1" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 279 MovieClip "xwall1" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 286 MovieClip "name me" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 286 MovieClip "door1" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 288 MovieClip "eBullet" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }
Instance of Symbol 294 MovieClip "bref" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 322 MovieClip "enemy" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 4; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twoarmy); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; } Rotationc = Math.atan2(playery - this._y, playerx - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; } } }
Instance of Symbol 444 MovieClip "light" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }
Instance of Symbol 382 MovieClip "camera" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 382 MovieClip "camera1" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 339 MovieClip "vehicle" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head)) { endall(); hit(); } }
Instance of Symbol 342 MovieClip "miscx" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 352 MovieClip "endx" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { sound1 = 0; timers = 0; timerm = 30; main = _root.main; _global.done = 0; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; } onClipEvent (enterFrame) { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); if (sound1 == 0) { powerdown.start(0, 1); sound1 = 1; } vehicle._x = 180; vehicle._y = 218; vehicle._rotation = 180; this.gotoAndStop("off"); _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else { _root.obtxt._visible = 0; } }
Instance of Symbol 371 MovieClip "Vcar" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { SETTHISX = 1084; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; if (cartest.hitTest(head)) { player._x = (xx - xmove) + Cxmove; player._y = (yy + ymove) + Cxmove; } if (this.hitTest(head)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }
Symbol 485 MovieClip Frame 1
stop();
Symbol 485 MovieClip Frame 2
stop();
Symbol 490 MovieClip Frame 1
stop();
Symbol 490 MovieClip Frame 2
stop();
Symbol 501 MovieClip Frame 1
stop();
Instance of Symbol 485 MovieClip in Symbol 501 MovieClip Frame 1
onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { timer = 0; } b = 66; n = 78; tinst = _root.tinst; if (Key.isDown(n) && (timer <= 0)) { this.gotoAndStop(2); tinst.gotoAndStop(tinst._currentframe + 1); timer = 5; } else { this.gotoAndStop(1); } }
Instance of Symbol 490 MovieClip in Symbol 501 MovieClip Frame 2
onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { timer = 0; } b = 66; n = 78; tinst = _root.tinst; if (Key.isDown(b) && (timer <= 0)) { this.gotoAndStop(2); tinst.gotoAndStop(tinst._currentframe - 1); timer = 5; } else { this.gotoAndStop(1); } }
Symbol 534 Button
on (release) { _root.EC.Aai.stop(); _root.gotoAndStop("menu"); }
Symbol 535 MovieClip Frame 307
_root.EC._visible = 1; _root.EC.aiisnd = true;
Symbol 535 MovieClip Frame 358
stop();

Library Items

Symbol 1 Sound [Aai]
Symbol 2 Sound [Sniper]
Symbol 3 Sound [Shoot]
Symbol 4 Sound [Net]
Symbol 5 Sound [Energize]
Symbol 6 Sound [Reload]
Symbol 7 Sound [RShoot]
Symbol 8 Sound [Hit2]
Symbol 9 Sound [Hit3]
Symbol 10 Sound [Punch3]
Symbol 11 Sound [pdown]
Symbol 12 Sound [OutClick]
Symbol 13 Sound [MShoot]
Symbol 14 Sound [!!!]
Symbol 15 Sound [DShotgun]
Symbol 16 Sound [Punch2]
Symbol 17 Sound [Humm]
Symbol 18 Sound [Hit21]
Symbol 19 Sound [Hit22]
Symbol 20 Sound [Hit23]
Symbol 21 Sound [Horn]
Symbol 22 Sound [Hit]
Symbol 23 Sound [Beat]
Symbol 24 Sound [!!!!!]
Symbol 25 Sound [Explosion]
Symbol 26 Sound [GO]
Symbol 27 Sound [CarSc]
Symbol 28 Sound [BFX]
Symbol 29 Sound [Punch]Used by:535
Symbol 30 Sound [Glass]Used by:333 444
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [BoundingBox]Uses:35Used by:43 49 50
Symbol 37 MovieClip [Defaults]Used by:39
Symbol 38 MovieClip [UIObjectExtensions]Used by:39
Symbol 39 MovieClip [UIObject]Uses:37 38Used by:44 46 47
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:40 41Used by:44
Symbol 43 MovieClip [FocusRect]Uses:36Used by:44
Symbol 44 MovieClip [FocusManager]Uses:42 43 39Used by:46
Symbol 45 MovieClip [UIComponentExtensions]Used by:46
Symbol 46 MovieClip [UIComponent]Uses:39 44 45Used by:49
Symbol 47 MovieClip [Border]Uses:39Used by:48
Symbol 48 MovieClip [RectBorder]Uses:47Used by:49
Symbol 49 MovieClip [View]Uses:36 46 48Used by:50
Symbol 50 MovieClip [Loader]Uses:36 49
Symbol 72 GraphicUsed by:279  Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:Timeline
Symbol 75 GraphicUsed by:78 85
Symbol 76 GraphicUsed by:77 98 430
Symbol 77 MovieClipUses:76Used by:85
Symbol 78 MovieClipUses:75Used by:85
Symbol 79 FontUsed by:80 82 104 105 106 107 108 194 195 196 197 207 219 221 223 225 255 256 261 262 263 466 505
Symbol 80 TextUses:79Used by:83
Symbol 81 GraphicUsed by:83
Symbol 82 EditableTextUses:79Used by:83
Symbol 83 MovieClipUses:80 81 82Used by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:75 77 78 83 84Used by:Timeline
Symbol 86 GraphicUsed by:97
Symbol 87 GraphicUsed by:97
Symbol 88 GraphicUsed by:97
Symbol 89 GraphicUsed by:97
Symbol 90 GraphicUsed by:97
Symbol 91 GraphicUsed by:97
Symbol 92 FontUsed by:93 127 128 130 142 143 157 158 191 192 193 199 200 201 202 228 229 231 232 234 237 238 239 241 242 243 245 265 417 425 426 439 468 526 527 528 529 536
Symbol 93 TextUses:92Used by:97
Symbol 94 GraphicUsed by:97
Symbol 95 GraphicUsed by:97
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:86 87 88 89 90 91 93 94 95 96Used by:Timeline
Symbol 31 MovieClip [__Packages.mx.core.UIObject]
Symbol 32 MovieClip [__Packages.mx.core.UIComponent]
Symbol 33 MovieClip [__Packages.mx.core.View]
Symbol 34 MovieClip [__Packages.mx.controls.Loader]
Symbol 51 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 52 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 53 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 54 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 55 MovieClip [__Packages.mx.skins.Border]
Symbol 56 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 57 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 58 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 59 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 60 MovieClip [__Packages.mx.core.ExternalContent]
Symbol 61 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 62 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 63 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 64 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 65 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 66 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 67 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 68 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 69 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 70 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 71 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 98 MovieClipUses:76Used by:112
Symbol 99 GraphicUsed by:109
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:100 101 102Used by:109
Symbol 104 TextUses:79Used by:109
Symbol 105 TextUses:79Used by:109
Symbol 106 TextUses:79Used by:109
Symbol 107 TextUses:79Used by:109
Symbol 108 TextUses:79Used by:109
Symbol 109 MovieClipUses:99 103 104 105 106 107 108Used by:112
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClipUses:98 109 111 SS1Used by:Timeline
Symbol 113 ShapeTweeningUsed by:129
Symbol 114 GraphicUsed by:129
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:129
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:129
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:129
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:129
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:129
Symbol 125 GraphicUsed by:129
Symbol 126 SoundUsed by:129
Symbol 127 TextUses:92Used by:129
Symbol 128 TextUses:92Used by:129
Symbol 129 MovieClipUses:113 114 116 118 120 122 124 125 126 127 128Used by:Timeline
Symbol 130 TextUses:92Used by:132
Symbol 131 GraphicUsed by:132 264 272 276 370 534
Symbol 132 ButtonUses:130 131Used by:Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:Timeline
Symbol 135 GraphicUsed by:Timeline
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:Timeline
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 GraphicUsed by:Timeline
Symbol 142 TextUses:92Used by:Timeline
Symbol 143 TextUses:92Used by:Timeline
Symbol 144 GraphicUsed by:150 152 154 203
Symbol 145 GraphicUsed by:150 152 154 203
Symbol 146 GraphicUsed by:150 152 154 203
Symbol 147 FontUsed by:148 151 153 269 273 277 431 433 436 476 477 483 484 486 487 488 489 491 492 493 494 495 496 497 498 499 500 531 532 533
Symbol 148 TextUses:147Used by:150 203
Symbol 149 GraphicUsed by:150 152 154 203
Symbol 150 ButtonUses:144 145 146 148 149Used by:Timeline
Symbol 151 TextUses:147Used by:152
Symbol 152 ButtonUses:144 145 146 151 149Used by:Timeline
Symbol 153 TextUses:147Used by:154
Symbol 154 ButtonUses:144 145 146 153 149Used by:Timeline
Symbol 155 GraphicUsed by:Timeline
Symbol 156 GraphicUsed by:Timeline
Symbol 157 TextUses:92Used by:Timeline
Symbol 158 EditableTextUses:92Used by:Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 ButtonUses:159Used by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:160 161Used by:Timeline
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 ButtonUses:163 164 165Used by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:166 167Used by:Timeline
Symbol 169 GraphicUsed by:172
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 ButtonUses:169 170 171Used by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:172 173Used by:Timeline
Symbol 175 GraphicUsed by:178
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178
Symbol 178 ButtonUses:175 176 177Used by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:178 179Used by:Timeline
Symbol 181 GraphicUsed by:184
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 ButtonUses:181 182 183Used by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:184 185Used by:Timeline
Symbol 187 GraphicUsed by:188
Symbol 188 ButtonUses:187Used by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:188 189Used by:Timeline
Symbol 191 EditableTextUses:92Used by:Timeline
Symbol 192 TextUses:92Used by:Timeline
Symbol 193 TextUses:92Used by:Timeline
Symbol 194 TextUses:79Used by:198
Symbol 195 TextUses:79Used by:198
Symbol 196 TextUses:79Used by:198
Symbol 197 TextUses:79Used by:198
Symbol 198 MovieClipUses:194 195 196 197Used by:Timeline
Symbol 199 EditableTextUses:92Used by:Timeline
Symbol 200 EditableTextUses:92Used by:Timeline
Symbol 201 EditableTextUses:92Used by:Timeline
Symbol 202 EditableTextUses:92Used by:Timeline
Symbol 203 ButtonUses:144 145 146 148 149Used by:Timeline
Symbol 204 FontUsed by:205 206 208 209 210 211 212 213 214 215 216 217
Symbol 205 TextUses:204Used by:218
Symbol 206 TextUses:204Used by:218
Symbol 207 TextUses:79Used by:218
Symbol 208 TextUses:204Used by:218
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Symbol 210 TextUses:204Used by:218
Symbol 211 TextUses:204Used by:218
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Symbol 214 TextUses:204Used by:218
Symbol 215 TextUses:204Used by:218
Symbol 216 TextUses:204Used by:218
Symbol 217 TextUses:204Used by:218
Symbol 218 MovieClipUses:205 206 207 208 209 210 211 212 213 214 215 216 217Used by:Timeline
Symbol 219 TextUses:79Used by:220
Symbol 220 MovieClipUses:219Used by:Timeline
Symbol 221 TextUses:79Used by:222
Symbol 222 MovieClipUses:221Used by:Timeline
Symbol 223 TextUses:79Used by:224
Symbol 224 MovieClipUses:223Used by:Timeline
Symbol 225 TextUses:79Used by:226
Symbol 226 MovieClipUses:225Used by:Timeline
Symbol 227 GraphicUsed by:Timeline
Symbol 228 TextUses:92Used by:230
Symbol 229 TextUses:92Used by:230
Symbol 230 MovieClipUses:228 229Used by:Timeline
Symbol 231 TextUses:92Used by:236
Symbol 232 TextUses:92Used by:236
Symbol 233 GraphicUsed by:236 240 246
Symbol 234 TextUses:92Used by:236
Symbol 235 GraphicUsed by:236 240
Symbol 236 MovieClipUses:231 232 233 234 235Used by:Timeline
Symbol 237 TextUses:92Used by:240
Symbol 238 TextUses:92Used by:240
Symbol 239 TextUses:92Used by:240
Symbol 240 MovieClipUses:237 238 233 239 235Used by:Timeline
Symbol 241 TextUses:92Used by:246
Symbol 242 TextUses:92Used by:246
Symbol 243 TextUses:92Used by:246
Symbol 244 GraphicUsed by:246
Symbol 245 TextUses:92Used by:246
Symbol 246 MovieClipUses:241 242 233 243 244 245Used by:Timeline
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:Timeline
Symbol 249 GraphicUsed by:260
Symbol 250 ShapeTweeningUsed by:253
Symbol 251 ShapeTweeningUsed by:253
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:250 251 252Used by:260
Symbol 254 GraphicUsed by:260
Symbol 255 TextUses:79Used by:257
Symbol 256 TextUses:79Used by:257
Symbol 257 MovieClipUses:255 256Used by:260
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:260
Symbol 260 MovieClipUses:249 253 254 257 259Used by:Timeline
Symbol 261 TextUses:79Used by:264 272 276
Symbol 262 TextUses:79Used by:264 272 276
Symbol 263 TextUses:79Used by:264 272 276
Symbol 264 ButtonUses:261 131 262 263Used by:Timeline
Symbol 265 EditableTextUses:92Used by:268
Symbol 266 FontUsed by:267
Symbol 267 EditableTextUses:266Used by:268
Symbol 268 MovieClipUses:265 267Used by:Timeline
Symbol 269 TextUses:147Used by:Timeline
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:Timeline
Symbol 272 ButtonUses:261 131 262 263Used by:Timeline
Symbol 273 TextUses:147Used by:Timeline
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:Timeline
Symbol 276 ButtonUses:261 131 262 263Used by:Timeline
Symbol 277 TextUses:147Used by:Timeline
Symbol 278 GraphicUsed by:384
Symbol 279 MovieClipUses:72Used by:384 449 472 475 482
Symbol 280 GraphicUsed by:282
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:280 281Used by:286
Symbol 283 GraphicUsed by:286
Symbol 284 GraphicUsed by:286
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:282 283 284 285Used by:384 449 472 475 482
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:384 449 472 475 482  Timeline
Symbol 289 GraphicUsed by:294
Symbol 290 GraphicUsed by:294
Symbol 291 GraphicUsed by:294
Symbol 292 GraphicUsed by:294
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:289 290 291 292 293Used by:384 449 472 475 482  Timeline
Symbol 295 GraphicUsed by:322
Symbol 296 GraphicUsed by:299
Symbol 297 GraphicUsed by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:296 297 298Used by:300
Symbol 300 MovieClipUses:299Used by:322
Symbol 301 GraphicUsed by:304
Symbol 302 GraphicUsed by:304
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:301 302 303Used by:322
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305Used by:321
Symbol 307 GraphicUsed by:308 381
Symbol 308 MovieClipUses:307Used by:321
Symbol 309 GraphicUsed by:321
Symbol 310 GraphicUsed by:321
Symbol 311 GraphicUsed by:321
Symbol 312 GraphicUsed by:321
Symbol 313 GraphicUsed by:321
Symbol 314 GraphicUsed by:321
Symbol 315 GraphicUsed by:321
Symbol 316 GraphicUsed by:321
Symbol 317 GraphicUsed by:321
Symbol 318 GraphicUsed by:321
Symbol 319 GraphicUsed by:321
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:306 308 309 310 311 312 313 314 315 316 317 318 319 320Used by:322
Symbol 322 MovieClipUses:295 300 304 321Used by:384 449 472 475 482
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:325
Symbol 325 MovieClipUses:324Used by:384 449 472 475 482
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:326Used by:333
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:333 444
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:333 444
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:327 329 331 332 30Used by:384
Symbol 334 GraphicUsed by:384
Symbol 335 GraphicUsed by:338
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:336Used by:338
Symbol 338 MovieClipUses:335 337Used by:339
Symbol 339 MovieClipUses:338Used by:384 449 472 475 482
Symbol 340 GraphicUsed by:342
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:340 341Used by:384 449 472 475 482
Symbol 343 GraphicUsed by:346
Symbol 344 GraphicUsed by:346 354
Symbol 345 GraphicUsed by:346 354
Symbol 346 MovieClipUses:343 344 345Used by:384 449 472
Symbol 347 GraphicUsed by:349
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:347 348Used by:384 449 472
Symbol 350 GraphicUsed by:352
Symbol 351 GraphicUsed by:352 447
Symbol 352 MovieClipUses:350 351Used by:384 449 472 475 482
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:353 344 345Used by:384 449
Symbol 355 GraphicUsed by:363
Symbol 356 GraphicUsed by:363
Symbol 357 GraphicUsed by:363
Symbol 358 GraphicUsed by:363
Symbol 359 GraphicUsed by:363
Symbol 360 GraphicUsed by:363
Symbol 361 GraphicUsed by:363
Symbol 362 GraphicUsed by:363 420 535
Symbol 363 MovieClipUses:355 356 357 358 359 360 361 362Used by:384
Symbol 364 GraphicUsed by:369
Symbol 365 GraphicUsed by:369
Symbol 366 GraphicUsed by:369
Symbol 367 GraphicUsed by:369
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:364 365 366 367 368Used by:371
Symbol 370 MovieClipUses:131Used by:371
Symbol 371 MovieClipUses:369 370Used by:384 449 472 475 482
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:372Used by:382
Symbol 374 GraphicUsed by:375
Symbol 375 MovieClipUses:374Used by:381
Symbol 376 GraphicUsed by:381
Symbol 377 GraphicUsed by:381
Symbol 378 GraphicUsed by:379
Symbol 379 MovieClipUses:378Used by:381
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:375 376 377 379 307 380Used by:382
Symbol 382 MovieClipUses:373 381Used by:384 449 472 475 482
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClipUses:278 279 286 288 294 322 325 333 334 339 342 346 349 352 354 363 371 382 383Used by:Timeline
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClipUses:385Used by:416
Symbol 387 GraphicUsed by:388
Symbol 388 MovieClipUses:387Used by:416
Symbol 389 GraphicUsed by:391
Symbol 390 GraphicUsed by:391
Symbol 391 MovieClipUses:389 390Used by:411
Symbol 392 GraphicUsed by:398
Symbol 393 GraphicUsed by:398
Symbol 394 GraphicUsed by:398
Symbol 395 GraphicUsed by:398
Symbol 396 GraphicUsed by:398
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:392 393 394 395 396 397Used by:411
Symbol 399 GraphicUsed by:411
Symbol 400 GraphicUsed by:411
Symbol 401 GraphicUsed by:411
Symbol 402 GraphicUsed by:411
Symbol 403 GraphicUsed by:411
Symbol 404 GraphicUsed by:411
Symbol 405 GraphicUsed by:411
Symbol 406 GraphicUsed by:411
Symbol 407 GraphicUsed by:411
Symbol 408 GraphicUsed by:411
Symbol 409 GraphicUsed by:411
Symbol 410 GraphicUsed by:411
Symbol 411 MovieClipUses:391 398 399 400 401 402 403 404 405 406 407 408 409 410Used by:416
Symbol 412 GraphicUsed by:415
Symbol 413 GraphicUsed by:415
Symbol 414 GraphicUsed by:415
Symbol 415 MovieClipUses:412 413 414Used by:416
Symbol 416 MovieClipUses:386 388 411 415Used by:Timeline
Symbol 417 TextUses:92Used by:Timeline
Symbol 418 GraphicUsed by:420
Symbol 419 MovieClipUsed by:420
Symbol 420 MovieClipUses:418 362 419Used by:Timeline
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClipUses:421Used by:424
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClipUses:422 423Used by:Timeline
Symbol 425 EditableTextUses:92Used by:Timeline
Symbol 426 EditableTextUses:92Used by:Timeline
Symbol 427 GraphicUsed by:429
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:427 428Used by:Timeline
Symbol 430 MovieClipUses:76Used by:435
Symbol 431 TextUses:147Used by:432
Symbol 432 MovieClipUses:431Used by:435
Symbol 433 TextUses:147Used by:434
Symbol 434 MovieClipUses:433Used by:435
Symbol 435 MovieClipUses:430 432 434Used by:Timeline
Symbol 436 EditableTextUses:147Used by:437
Symbol 437 MovieClipUses:436Used by:Timeline
Symbol 438 GraphicUsed by:449
Symbol 439 TextUses:92Used by:449
Symbol 440 GraphicUsed by:449
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:444
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClipUses:442 329 331 443 30Used by:449 472 475 482
Symbol 445 GraphicUsed by:449
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:446 351Used by:449
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:438 439 440 279 286 288 294 322 325 444 382 445 339 342 346 349 352 354 447 371 448Used by:Timeline
Symbol 450 GraphicUsed by:472
Symbol 451 GraphicUsed by:464
Symbol 452 GraphicUsed by:464
Symbol 453 GraphicUsed by:464
Symbol 454 GraphicUsed by:464
Symbol 455 GraphicUsed by:464
Symbol 456 GraphicUsed by:464
Symbol 457 GraphicUsed by:464
Symbol 458 GraphicUsed by:464
Symbol 459 GraphicUsed by:464
Symbol 460 GraphicUsed by:464
Symbol 461 GraphicUsed by:464
Symbol 462 GraphicUsed by:464
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClipUses:451 452 453 454 455 456 457 458 459 460 461 462 463Used by:472
Symbol 465 GraphicUsed by:472
Symbol 466 TextUses:79Used by:472
Symbol 467 GraphicUsed by:472
Symbol 468 TextUses:92Used by:472
Symbol 469 GraphicUsed by:472
Symbol 470 GraphicUsed by:472
Symbol 471 GraphicUsed by:472
Symbol 472 MovieClipUses:450 464 465 466 467 468 469 279 286 288 294 322 325 444 382 470 339 342 346 349 352 371 471Used by:Timeline
Symbol 473 GraphicUsed by:475
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClipUses:473 279 286 288 294 322 325 444 382 474 339 342 352 371Used by:Timeline
Symbol 476 TextUses:147Used by:478
Symbol 477 TextUses:147Used by:478
Symbol 478 MovieClipUses:476 477Used by:Timeline
Symbol 479 GraphicUsed by:482
Symbol 480 GraphicUsed by:482
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClipUses:479 279 286 288 294 322 325 444 382 480 339 342 352 371 481Used by:Timeline
Symbol 483 TextUses:147Used by:485
Symbol 484 TextUses:147Used by:485
Symbol 485 MovieClipUses:483 484Used by:501
Symbol 486 TextUses:147Used by:501
Symbol 487 TextUses:147Used by:501
Symbol 488 TextUses:147Used by:490
Symbol 489 TextUses:147Used by:490
Symbol 490 MovieClipUses:488 489Used by:501
Symbol 491 TextUses:147Used by:501
Symbol 492 TextUses:147Used by:501
Symbol 493 TextUses:147Used by:501
Symbol 494 TextUses:147Used by:501
Symbol 495 TextUses:147Used by:501
Symbol 496 TextUses:147Used by:501
Symbol 497 TextUses:147Used by:501
Symbol 498 TextUses:147Used by:501
Symbol 499 TextUses:147Used by:501
Symbol 500 TextUses:147Used by:501
Symbol 501 MovieClipUses:485 486 487 490 491 492 493 494 495 496 497 498 499 500Used by:Timeline
Symbol 502 GraphicUsed by:Timeline
Symbol 503 BitmapUsed by:504
Symbol 504 GraphicUses:503Used by:535
Symbol 505 TextUses:79Used by:535
Symbol 506 BitmapUsed by:507 508 509
Symbol 507 GraphicUses:506Used by:510
Symbol 508 GraphicUses:506Used by:510
Symbol 509 GraphicUses:506Used by:510
Symbol 510 MovieClipUses:507 508 509Used by:535
Symbol 511 GraphicUsed by:535
Symbol 512 GraphicUsed by:535
Symbol 513 GraphicUsed by:535
Symbol 514 SoundUsed by:535
Symbol 515 SoundUsed by:535
Symbol 516 GraphicUsed by:535
Symbol 517 GraphicUsed by:535
Symbol 518 GraphicUsed by:535
Symbol 519 SoundUsed by:535
Symbol 520 GraphicUsed by:535
Symbol 521 GraphicUsed by:535
Symbol 522 SoundUsed by:535
Symbol 523 SoundUsed by:535
Symbol 524 GraphicUsed by:535
Symbol 525 GraphicUsed by:535
Symbol 526 TextUses:92Used by:535
Symbol 527 TextUses:92Used by:535
Symbol 528 TextUses:92Used by:535
Symbol 529 TextUses:92Used by:535
Symbol 530 GraphicUsed by:535
Symbol 531 TextUses:147Used by:534
Symbol 532 TextUses:147Used by:534
Symbol 533 TextUses:147Used by:534
Symbol 534 ButtonUses:531 532 533 131Used by:535
Symbol 535 MovieClipUses:504 505 510 511 512 513 29 514 515 516 517 362 518 519 520 521 522 523 524 525 526 527 528 529 530 534Used by:Timeline
Symbol 536 EditableTextUses:92Used by:537
Symbol 537 MovieClipUses:536Used by:Timeline
Streaming Sound 1Used by:Symbol 112 MovieClip

Instance Names

"ISTEngineSIGNED"Frame 1Symbol 74 MovieClip
"IST!Auto Center"Frame 1Symbol 85 MovieClip
"sethere"Frame 1Symbol 97 MovieClip
"skip"Frame 4Symbol 132 Button
"Gs"Frame 4Symbol 134 MovieClip
"bak"Frame 7Symbol 137 MovieClip
"bakbb"Frame 7Symbol 140 MovieClip
"inputsil"Frame 13Symbol 158 EditableText
"inputlvl"Frame 13Symbol 191 EditableText
"uw3"Frame 13Symbol 220 MovieClip
"uw4"Frame 13Symbol 222 MovieClip
"uw5"Frame 13Symbol 224 MovieClip
"uw6"Frame 13Symbol 226 MovieClip
"backscreen"Frame 18Symbol 260 MovieClip
"backscreen"Frame 23Symbol 260 MovieClip
"backscreen"Frame 28Symbol 260 MovieClip
"main"Frame 33Symbol 384 MovieClip
"player"Frame 33Symbol 416 MovieClip
"bamount"Frame 33Symbol 294 MovieClip
"Bullet"Frame 33Symbol 288 MovieClip
"MBullet"Frame 33Symbol 420 MovieClip
"hbar"Frame 33Symbol 424 MovieClip
"weapon"Frame 33Symbol 425 EditableText
"lives"Frame 33Symbol 426 EditableText
"donemc"Frame 33Symbol 435 MovieClip
"obtxt"Frame 33Symbol 437 MovieClip
"main"Frame 38Symbol 449 MovieClip
"player"Frame 38Symbol 416 MovieClip
"donemc"Frame 38Symbol 435 MovieClip
"obtxt"Frame 38Symbol 437 MovieClip
"main"Frame 43Symbol 472 MovieClip
"player"Frame 43Symbol 416 MovieClip
"donemc"Frame 43Symbol 435 MovieClip
"obtxt"Frame 43Symbol 437 MovieClip
"main"Frame 48Symbol 475 MovieClip
"player"Frame 48Symbol 416 MovieClip
"donemc"Frame 48Symbol 435 MovieClip
"obtxt"Frame 48Symbol 437 MovieClip
"main"Frame 53Symbol 482 MovieClip
"player"Frame 53Symbol 416 MovieClip
"donemc"Frame 53Symbol 435 MovieClip
"obtxt"Frame 53Symbol 437 MovieClip
"tinst"Frame 53Symbol 501 MovieClip
"EMC"Frame 58Symbol 535 MovieClip
"EC"Frame 58Symbol 537 MovieClip
"boundingBox_mc"Symbol 43 MovieClip [FocusRect] Frame 1Symbol 36 MovieClip [BoundingBox]
"tabCapture"Symbol 44 MovieClip [FocusManager] Frame 1Symbol 42 Button
"boundingBox_mc"Symbol 49 MovieClip [View] Frame 1Symbol 36 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 50 MovieClip [Loader] Frame 1Symbol 36 MovieClip [BoundingBox]
"loadingpercent"Symbol 83 MovieClip Frame 1Symbol 82 EditableText
"loader"Symbol 85 MovieClip Frame 2Symbol 77 MovieClip
"LoadBarLoading"Symbol 85 MovieClip Frame 2Symbol 83 MovieClip
"code"Symbol 268 MovieClip Frame 1Symbol 265 EditableText
"level"Symbol 268 MovieClip Frame 1Symbol 267 EditableText
"echange"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"sight"Symbol 321 MovieClip Frame 1Symbol 306 MovieClip
"sight1"Symbol 321 MovieClip Frame 1Symbol 308 MovieClip
"sight2"Symbol 321 MovieClip Frame 1Symbol 308 MovieClip
"sight3"Symbol 321 MovieClip Frame 1Symbol 308 MovieClip
"ebody"Symbol 322 MovieClip Frame 1Symbol 300 MovieClip
"egun"Symbol 322 MovieClip Frame 1Symbol 304 MovieClip
"eheadroot"Symbol 322 MovieClip Frame 1Symbol 321 MovieClip
"blood"Symbol 325 MovieClip Frame 1Symbol 324 MovieClip
"linside"Symbol 333 MovieClip Frame 1Symbol 327 MovieClip
"lightshine"Symbol 333 MovieClip Frame 1Symbol 329 MovieClip
"actual"Symbol 333 MovieClip Frame 1Symbol 331 MovieClip
"cartest"Symbol 371 MovieClip Frame 1Symbol 369 MovieClip
"carhit"Symbol 371 MovieClip Frame 1Symbol 370 MovieClip
"camerabase"Symbol 382 MovieClip Frame 1Symbol 373 MovieClip
"camerahead"Symbol 382 MovieClip Frame 1Symbol 381 MovieClip
"wallx"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wallxoff"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wallxbridge"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wall3"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wall4"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wallxwaterb"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wallxpool"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wall5"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wallxbar"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wallxbunker"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wallxmoat1"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wallxmoat2"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wall6"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wall7"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wall8"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wall9"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wall10"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wall11"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wallcage"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wallcage2"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wallcage3"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"walltbl"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"walltable"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"wallbomb"Symbol 384 MovieClip Frame 1Symbol 279 MovieClip
"name me"Symbol 384 MovieClip Frame 1Symbol 286 MovieClip
"door1"Symbol 384 MovieClip Frame 1Symbol 286 MovieClip
"door2"Symbol 384 MovieClip Frame 1Symbol 286 MovieClip
"door3"Symbol 384 MovieClip Frame 1Symbol 286 MovieClip
"name me"Symbol 384 MovieClip Frame 1Symbol 286 MovieClip
"door1"Symbol 384 MovieClip Frame 1Symbol 286 MovieClip
"door2"Symbol 384 MovieClip Frame 1Symbol 286 MovieClip
"door3"Symbol 384 MovieClip Frame 1Symbol 286 MovieClip
"door"Symbol 384 MovieClip Frame 1Symbol 286 MovieClip
"eBullet"Symbol 384 MovieClip Frame 1Symbol 288 MovieClip
"bref"Symbol 384 MovieClip Frame 1Symbol 294 MovieClip
"enemy"Symbol 384 MovieClip Frame 1Symbol 322 MovieClip
"blood"Symbol 384 MovieClip Frame 1Symbol 325 MovieClip
"light"Symbol 384 MovieClip Frame 1Symbol 333 MovieClip
"vehicle"Symbol 384 MovieClip Frame 1Symbol 339 MovieClip
"miscx"Symbol 384 MovieClip Frame 1Symbol 342 MovieClip
"miscx2"Symbol 384 MovieClip Frame 1Symbol 346 MovieClip
"miscx3"Symbol 384 MovieClip Frame 1Symbol 349 MovieClip
"endx"Symbol 384 MovieClip Frame 1Symbol 352 MovieClip
"miscx3"Symbol 384 MovieClip Frame 1Symbol 354 MovieClip
"bomb1"Symbol 384 MovieClip Frame 1Symbol 363 MovieClip
"misc3"Symbol 384 MovieClip Frame 1Symbol 349 MovieClip
"misc5"Symbol 384 MovieClip Frame 1Symbol 342 MovieClip
"misc4"Symbol 384 MovieClip Frame 1Symbol 354 MovieClip
"misc1"Symbol 384 MovieClip Frame 1Symbol 354 MovieClip
"misc2"Symbol 384 MovieClip Frame 1Symbol 349 MovieClip
"wall1"Symbol 384 MovieClip Frame 1Symbol 371 MovieClip
"wall2"Symbol 384 MovieClip Frame 1Symbol 371 MovieClip
"camera"Symbol 384 MovieClip Frame 1Symbol 382 MovieClip
"camera1"Symbol 384 MovieClip Frame 1Symbol 382 MovieClip
"camera2"Symbol 384 MovieClip Frame 1Symbol 382 MovieClip
"camera4"Symbol 384 MovieClip Frame 1Symbol 382 MovieClip
"camera5"Symbol 384 MovieClip Frame 1Symbol 382 MovieClip
"camera3"Symbol 384 MovieClip Frame 1Symbol 382 MovieClip
"playerbody"Symbol 411 MovieClip Frame 1Symbol 391 MovieClip
"playergun"Symbol 411 MovieClip Frame 1Symbol 398 MovieClip
"playerbody"Symbol 411 MovieClip Frame 15Symbol 391 MovieClip
"playergun"Symbol 411 MovieClip Frame 15Symbol 398 MovieClip
"flash"Symbol 416 MovieClip Frame 1Symbol 386 MovieClip
"Ppwall"Symbol 416 MovieClip Frame 1Symbol 388 MovieClip
"playerbody1"Symbol 416 MovieClip Frame 1Symbol 411 MovieClip
"playerhead"Symbol 416 MovieClip Frame 1Symbol 415 MovieClip
"bmask"Symbol 424 MovieClip Frame 1Symbol 422 MovieClip
"donemcback"Symbol 435 MovieClip Frame 1Symbol 430 MovieClip
"donemctext2"Symbol 435 MovieClip Frame 1Symbol 432 MovieClip
"donemctext1"Symbol 435 MovieClip Frame 2Symbol 434 MovieClip
"obtext"Symbol 437 MovieClip Frame 1Symbol 436 EditableText
"linside"Symbol 444 MovieClip Frame 1Symbol 442 MovieClip
"lightshine"Symbol 444 MovieClip Frame 1Symbol 329 MovieClip
"actual"Symbol 444 MovieClip Frame 1Symbol 331 MovieClip
"wallx"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"swall"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"swall2"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"wall10"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"wall11"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"wall1"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
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"wall3"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"wall5"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"wall6"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"wall7"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"wall8"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"wall9"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"wall14"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"wall13"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"xxwalla"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"wall12"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"walleewd"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"walleew"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"wall15"Symbol 449 MovieClip Frame 1Symbol 279 MovieClip
"name me"Symbol 449 MovieClip Frame 1Symbol 286 MovieClip
"door1"Symbol 449 MovieClip Frame 1Symbol 286 MovieClip
"door2"Symbol 449 MovieClip Frame 1Symbol 286 MovieClip
"door3"Symbol 449 MovieClip Frame 1Symbol 286 MovieClip
"door4"Symbol 449 MovieClip Frame 1Symbol 286 MovieClip
"door5"Symbol 449 MovieClip Frame 1Symbol 286 MovieClip
"eBullet"Symbol 449 MovieClip Frame 1Symbol 288 MovieClip
"bref"Symbol 449 MovieClip Frame 1Symbol 294 MovieClip
"enemy"Symbol 449 MovieClip Frame 1Symbol 322 MovieClip
"blood"Symbol 449 MovieClip Frame 1Symbol 325 MovieClip
"light"Symbol 449 MovieClip Frame 1Symbol 444 MovieClip
"camera"Symbol 449 MovieClip Frame 1Symbol 382 MovieClip
"camera1"Symbol 449 MovieClip Frame 1Symbol 382 MovieClip
"camera3"Symbol 449 MovieClip Frame 1Symbol 382 MovieClip
"camera2"Symbol 449 MovieClip Frame 1Symbol 382 MovieClip
"camera4"Symbol 449 MovieClip Frame 1Symbol 382 MovieClip
"vehicle"Symbol 449 MovieClip Frame 1Symbol 339 MovieClip
"miscx"Symbol 449 MovieClip Frame 1Symbol 342 MovieClip
"miscx2"Symbol 449 MovieClip Frame 1Symbol 346 MovieClip
"miscx3"Symbol 449 MovieClip Frame 1Symbol 349 MovieClip
"endx"Symbol 449 MovieClip Frame 1Symbol 352 MovieClip
"misc1"Symbol 449 MovieClip Frame 1Symbol 342 MovieClip
"misc2"Symbol 449 MovieClip Frame 1Symbol 342 MovieClip
"misc3"Symbol 449 MovieClip Frame 1Symbol 342 MovieClip
"misc4"Symbol 449 MovieClip Frame 1Symbol 349 MovieClip
"misc5"Symbol 449 MovieClip Frame 1Symbol 349 MovieClip
"misc6"Symbol 449 MovieClip Frame 1Symbol 349 MovieClip
"misc7"Symbol 449 MovieClip Frame 1Symbol 346 MovieClip
"misc8"Symbol 449 MovieClip Frame 1Symbol 354 MovieClip
"end1"Symbol 449 MovieClip Frame 1Symbol 447 MovieClip
"wallhh"Symbol 449 MovieClip Frame 1Symbol 371 MovieClip
"wallx"Symbol 472 MovieClip Frame 1Symbol 279 MovieClip
"wall1"Symbol 472 MovieClip Frame 1Symbol 279 MovieClip
"wall2"Symbol 472 MovieClip Frame 1Symbol 279 MovieClip
"wall3"Symbol 472 MovieClip Frame 1Symbol 279 MovieClip
"wall4"Symbol 472 MovieClip Frame 1Symbol 279 MovieClip
"xwall1"Symbol 472 MovieClip Frame 1Symbol 279 MovieClip
"xwall2"Symbol 472 MovieClip Frame 1Symbol 279 MovieClip
"wall6"Symbol 472 MovieClip Frame 1Symbol 279 MovieClip
"xwal6"Symbol 472 MovieClip Frame 1Symbol 279 MovieClip
"wall8"Symbol 472 MovieClip Frame 1Symbol 279 MovieClip
"name me"Symbol 472 MovieClip Frame 1Symbol 286 MovieClip
"door1"Symbol 472 MovieClip Frame 1Symbol 286 MovieClip
"door2"Symbol 472 MovieClip Frame 1Symbol 286 MovieClip
"door3"Symbol 472 MovieClip Frame 1Symbol 286 MovieClip
"eBullet"Symbol 472 MovieClip Frame 1Symbol 288 MovieClip
"bref"Symbol 472 MovieClip Frame 1Symbol 294 MovieClip
"enemy"Symbol 472 MovieClip Frame 1Symbol 322 MovieClip
"blood"Symbol 472 MovieClip Frame 1Symbol 325 MovieClip
"light"Symbol 472 MovieClip Frame 1Symbol 444 MovieClip
"camera"Symbol 472 MovieClip Frame 1Symbol 382 MovieClip
"camera1"Symbol 472 MovieClip Frame 1Symbol 382 MovieClip
"camera2"Symbol 472 MovieClip Frame 1Symbol 382 MovieClip
"camera3"Symbol 472 MovieClip Frame 1Symbol 382 MovieClip
"camera4"Symbol 472 MovieClip Frame 1Symbol 382 MovieClip
"camera5"Symbol 472 MovieClip Frame 1Symbol 382 MovieClip
"vehicle"Symbol 472 MovieClip Frame 1Symbol 339 MovieClip
"miscx"Symbol 472 MovieClip Frame 1Symbol 342 MovieClip
"misc3"Symbol 472 MovieClip Frame 1Symbol 342 MovieClip
"misc2"Symbol 472 MovieClip Frame 1Symbol 346 MovieClip
"misc1"Symbol 472 MovieClip Frame 1Symbol 349 MovieClip
"endx"Symbol 472 MovieClip Frame 1Symbol 352 MovieClip
"misc4"Symbol 472 MovieClip Frame 1Symbol 349 MovieClip
"end1"Symbol 472 MovieClip Frame 1Symbol 352 MovieClip
"wall5"Symbol 472 MovieClip Frame 1Symbol 371 MovieClip
"wallx"Symbol 475 MovieClip Frame 1Symbol 279 MovieClip
"wall1"Symbol 475 MovieClip Frame 1Symbol 279 MovieClip
"wall2"Symbol 475 MovieClip Frame 1Symbol 279 MovieClip
"wall3"Symbol 475 MovieClip Frame 1Symbol 279 MovieClip
"name me"Symbol 475 MovieClip Frame 1Symbol 286 MovieClip
"eBullet"Symbol 475 MovieClip Frame 1Symbol 288 MovieClip
"bref"Symbol 475 MovieClip Frame 1Symbol 294 MovieClip
"enemy"Symbol 475 MovieClip Frame 1Symbol 322 MovieClip
"blood"Symbol 475 MovieClip Frame 1Symbol 325 MovieClip
"light"Symbol 475 MovieClip Frame 1Symbol 444 MovieClip
"camera"Symbol 475 MovieClip Frame 1Symbol 382 MovieClip
"vehicle"Symbol 475 MovieClip Frame 1Symbol 339 MovieClip
"miscx"Symbol 475 MovieClip Frame 1Symbol 342 MovieClip
"end1"Symbol 475 MovieClip Frame 1Symbol 352 MovieClip
"vcar"Symbol 475 MovieClip Frame 1Symbol 371 MovieClip
"wallx"Symbol 482 MovieClip Frame 1Symbol 279 MovieClip
"wall1"Symbol 482 MovieClip Frame 1Symbol 279 MovieClip
"xwall1"Symbol 482 MovieClip Frame 1Symbol 279 MovieClip
"name me"Symbol 482 MovieClip Frame 1Symbol 286 MovieClip
"door1"Symbol 482 MovieClip Frame 1Symbol 286 MovieClip
"eBullet"Symbol 482 MovieClip Frame 1Symbol 288 MovieClip
"bref"Symbol 482 MovieClip Frame 1Symbol 294 MovieClip
"enemy"Symbol 482 MovieClip Frame 1Symbol 322 MovieClip
"blood"Symbol 482 MovieClip Frame 1Symbol 325 MovieClip
"light"Symbol 482 MovieClip Frame 1Symbol 444 MovieClip
"camera"Symbol 482 MovieClip Frame 1Symbol 382 MovieClip
"camera1"Symbol 482 MovieClip Frame 1Symbol 382 MovieClip
"vehicle"Symbol 482 MovieClip Frame 1Symbol 339 MovieClip
"miscx"Symbol 482 MovieClip Frame 1Symbol 342 MovieClip
"endx"Symbol 482 MovieClip Frame 1Symbol 352 MovieClip
"Vcar"Symbol 482 MovieClip Frame 1Symbol 371 MovieClip
"level"Symbol 537 MovieClip Frame 1Symbol 536 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Aai"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Sniper"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Shoot"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Net"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Energize"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Reload"
ExportAssets (56)Timeline Frame 1Symbol 7 as "RShoot"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Hit2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Hit3"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Punch3"
ExportAssets (56)Timeline Frame 1Symbol 11 as "pdown"
ExportAssets (56)Timeline Frame 1Symbol 12 as "OutClick"
ExportAssets (56)Timeline Frame 1Symbol 13 as "MShoot"
ExportAssets (56)Timeline Frame 1Symbol 14 as "!!!"
ExportAssets (56)Timeline Frame 1Symbol 15 as "DShotgun"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Punch2"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Humm"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Hit21"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Hit22"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Hit23"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Horn"
ExportAssets (56)Timeline Frame 1Symbol 22 as "Hit"
ExportAssets (56)Timeline Frame 1Symbol 23 as "Beat"
ExportAssets (56)Timeline Frame 1Symbol 24 as "!!!!!"
ExportAssets (56)Timeline Frame 1Symbol 25 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 26 as "GO"
ExportAssets (56)Timeline Frame 1Symbol 27 as "CarSc"
ExportAssets (56)Timeline Frame 1Symbol 28 as "BFX"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Punch"
ExportAssets (56)Timeline Frame 1Symbol 30 as "Glass"
ExportAssets (56)Timeline Frame 1Symbol 36 as "BoundingBox"
ExportAssets (56)Timeline Frame 1Symbol 37 as "Defaults"
ExportAssets (56)Timeline Frame 1Symbol 38 as "UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 39 as "UIObject"
ExportAssets (56)Timeline Frame 1Symbol 43 as "FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 44 as "FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 45 as "UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 46 as "UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 47 as "Border"
ExportAssets (56)Timeline Frame 1Symbol 48 as "RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 49 as "View"
ExportAssets (56)Timeline Frame 1Symbol 50 as "Loader"
ExportAssets (56)Timeline Frame 1Symbol 50 as "Loader"
ExportAssets (56)Timeline Frame 1Symbol 31 as "__Packages.mx.core.UIObject"
ExportAssets (56)Timeline Frame 1Symbol 32 as "__Packages.mx.core.UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 33 as "__Packages.mx.core.View"
ExportAssets (56)Timeline Frame 1Symbol 34 as "__Packages.mx.controls.Loader"
ExportAssets (56)Timeline Frame 1Symbol 51 as "__Packages.mx.skins.SkinElement"
ExportAssets (56)Timeline Frame 1Symbol 52 as "__Packages.mx.styles.CSSTextStyles"
ExportAssets (56)Timeline Frame 1Symbol 53 as "__Packages.mx.styles.StyleManager"
ExportAssets (56)Timeline Frame 1Symbol 54 as "__Packages.mx.styles.CSSStyleDeclaration"
ExportAssets (56)Timeline Frame 1Symbol 55 as "__Packages.mx.skins.Border"
ExportAssets (56)Timeline Frame 1Symbol 56 as "__Packages.mx.skins.RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 57 as "__Packages.mx.managers.DepthManager"
ExportAssets (56)Timeline Frame 1Symbol 58 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 59 as "__Packages.mx.events.UIEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 60 as "__Packages.mx.core.ExternalContent"
ExportAssets (56)Timeline Frame 1Symbol 61 as "__Packages.mx.skins.ColoredSkinElement"
ExportAssets (56)Timeline Frame 1Symbol 62 as "__Packages.mx.core.ext.UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 63 as "__Packages.mx.skins.halo.Defaults"
ExportAssets (56)Timeline Frame 1Symbol 64 as "__Packages.mx.controls.SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 65 as "__Packages.mx.managers.SystemManager"
ExportAssets (56)Timeline Frame 1Symbol 66 as "__Packages.mx.managers.FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 67 as "__Packages.mx.skins.halo.FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 68 as "__Packages.mx.managers.OverlappedWindows"
ExportAssets (56)Timeline Frame 1Symbol 69 as "__Packages.mx.styles.CSSSetStyle"
ExportAssets (56)Timeline Frame 1Symbol 70 as "__Packages.mx.core.ext.UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 71 as "__Packages.mx.skins.halo.RectBorder"
ExportAssets (56)Timeline Frame 33Symbol 30 as "Glass"
ExportAssets (56)Timeline Frame 38Symbol 30 as "Glass"
ExportAssets (56)Timeline Frame 58Symbol 29 as "Punch"

Labels

"Ist!Loaded"Frame 3
"menu"Frame 8
"gstartw"Frame 14
"gstart"Frame 19
"gstart2"Frame 24
"gstart3"Frame 29
"game3"Frame 34
"game2"Frame 39
"game"Frame 44
"barena"Frame 49
"tutorial"Frame 54
"credits"Frame 59
"Loading"Symbol 85 MovieClip Frame 2
"off"Symbol 97 MovieClip Frame 1
"on"Symbol 97 MovieClip Frame 2
"q"Symbol 97 MovieClip Frame 3
"IST!End"Symbol 112 MovieClip Frame 60
"un"Symbol 198 MovieClip Frame 2
"off"Symbol 236 MovieClip Frame 1
"on"Symbol 236 MovieClip Frame 2
"off"Symbol 240 MovieClip Frame 1
"on"Symbol 240 MovieClip Frame 2
"off"Symbol 246 MovieClip Frame 1
"on"Symbol 246 MovieClip Frame 2
"nos"Symbol 246 MovieClip Frame 3
"one"Symbol 299 MovieClip Frame 1
"two"Symbol 299 MovieClip Frame 2
"three"Symbol 299 MovieClip Frame 3
"terrorist"Symbol 321 MovieClip Frame 1
"military"Symbol 321 MovieClip Frame 4
"guard"Symbol 321 MovieClip Frame 7
"hotel"Symbol 321 MovieClip Frame 10
"break"Symbol 333 MovieClip Frame 2
"on"Symbol 342 MovieClip Frame 1
"off"Symbol 342 MovieClip Frame 2
"on"Symbol 346 MovieClip Frame 1
"off"Symbol 346 MovieClip Frame 2
"on"Symbol 349 MovieClip Frame 1
"off"Symbol 349 MovieClip Frame 2
"on"Symbol 352 MovieClip Frame 1
"off"Symbol 352 MovieClip Frame 2
"on"Symbol 354 MovieClip Frame 1
"off"Symbol 354 MovieClip Frame 2
"on"Symbol 363 MovieClip Frame 1
"off"Symbol 363 MovieClip Frame 2
"die"Symbol 363 MovieClip Frame 4
"off"Symbol 381 MovieClip Frame 1
"on"Symbol 381 MovieClip Frame 2
"dead"Symbol 381 MovieClip Frame 3
"one"Symbol 391 MovieClip Frame 1
"hit"Symbol 411 MovieClip Frame 2
"shoot"Symbol 411 MovieClip Frame 15
"go"Symbol 420 MovieClip Frame 2
"done"Symbol 435 MovieClip Frame 1
"death"Symbol 435 MovieClip Frame 2
"break"Symbol 444 MovieClip Frame 2
"on"Symbol 447 MovieClip Frame 1
"off"Symbol 447 MovieClip Frame 2

Dynamic Text Variables

loadingpercentSymbol 82 EditableText"***"
inputsilSymbol 158 EditableText"Input Silence Code"
inputlvlSymbol 191 EditableText"Input Level Code"
pass3Symbol 199 EditableText"Input Code"
pass4Symbol 200 EditableText"Input Code"
pass5Symbol 201 EditableText"Input Code"
pass6Symbol 202 EditableText"Input Code"
codeSymbol 265 EditableText"Something"
levelSymbol 267 EditableText"Level x Code:"
weaponSymbol 425 EditableText"AK - 47"
livesSymbol 426 EditableText"Lives x 00"
obtextSymbol 436 EditableText"Objective Text"
levelSymbol 536 EditableText"Level x Code:"




http://swfchan.com/15/73069/info.shtml
Created: 8/4 -2019 11:27:40 Last modified: 8/4 -2019 11:27:40 Server time: 12/05 -2024 20:18:36