Frame 1
function deadClick() {
}
function gotoMySite() {
getURL ("http://www.stoneagegames.com", "_blank");
}
var myMenu = new ContextMenu();
myMenu.hideBuiltInItems();
var copyrightNotice = new ContextMenuItem("\u00A9 2008 stoneagegames.com", deadClick);
copyrightNotice.separatorBefore = true;
var mySiteLink = new ContextMenuItem("Designed by avgames.co.uk", gotoMySite);
myMenu.customItems.push(mySiteLink, copyrightNotice);
_root.menu = myMenu;
bytes_loaded = Math.round(_root.getBytesLoaded());
bytes_total = Math.round(_root.getBytesTotal());
getPercent = bytes_loaded / bytes_total;
_root.loadBar._width = getPercent * 100;
_root.loadText = Math.round(getPercent * 100) + "%";
if (bytes_loaded == bytes_total) {
_root.gotoAndPlay(3);
}
Instance of Symbol 10 MovieClip in Frame 1
on (release) {
getURL ("http://www.stoneagegames.com", "_blank");
}
Frame 2
gotoAndPlay (1);
Instance of Symbol 26 MovieClip in Frame 3
on (release) {
getURL ("http://www.stoneagegames.com", "_blank");
}
Frame 4
stopAllSounds();
Frame 5
stopAllSounds();
Frame 6
_quality = "high";
stop();
canShoot = false;
aim.removeMovieClip();
gaveUp.removeMovieClip();
fuckedItRetry.removeMovieClip();
killedRandom.removeMovieClip();
icoN.removeMovieClip();
heartbeat.removeMovieClip();
hhh.removeMovieClip();
Mouse.show();
stopAllSounds();
mission = 1;
crack_shot = false;
shots_taken = 0;
saint = true;
Assassin = false;
never_failed = true;
startB.onRelease = function () {
_root.gotoAndStop("intro");
};
startC.onRelease = function () {
getURL ("http://www.stoneagegames.com", "_blank");
};
Instance of Symbol 10 MovieClip in Frame 6
on (release) {
getURL ("http://www.stoneagegames.com", "_blank");
}
Instance of Symbol 148 MovieClip in Frame 6
on (release) {
getURL ("http://www.stoneagegames.com", "_blank");
}
Frame 7
stop();
Mouse.show();
canShoot = false;
Frame 8
stop();
canShoot = false;
aim.removeMovieClip();
fuckedItRetry.removeMovieClip();
gaveUp.removeMovieClip();
killedRandom.removeMovieClip();
icoN.removeMovieClip();
heartbeat.removeMovieClip();
hhh.removeMovieClip();
stopAllSounds();
if (mission == undefined) {
_root.gotoAndStop("intro");
}
if (mission == 1) {
_root.gotoAndStop("intro");
}
if (mission == 2) {
_root.gotoAndStop("m2b");
}
if (mission == 3) {
_root.gotoAndStop("m3b");
}
if (mission == 4) {
_root.gotoAndStop("m4b");
}
if (mission == 5) {
_root.gotoAndStop("m5b");
}
if (mission == 6) {
_root.gotoAndStop("m6b");
}
if (mission == 7) {
_root.gotoAndStop("m7b");
}
if (mission == 8) {
_root.gotoAndStop("m8b");
}
if (mission == 9) {
_root.gotoAndStop("m9b");
}
Frame 9
qset = 0;
num = 0;
qual = "Low";
qanda.onEnterFrame = function () {
if (Key.isDown(81)) {
if (num == 0) {
qset++;
num = 1;
}
} else {
num = 0;
}
if (qset == 0) {
qual = "Low";
_quality = "low";
}
if (qset == 1) {
qual = "Medium";
_quality = "medium";
}
if (qset == 2) {
qual = "High";
_quality = "high";
}
if (qset > 2) {
qset = 0;
}
};
function outedtooMany() {
if (ammo == 0) {
if (!targetShot) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function animateting() {
if (ammo == 5) {
ammoclips.gotoAndStop("5c");
}
if (ammo == 4) {
ammoclips.gotoAndStop("4c");
}
if (ammo == 3) {
ammoclips.gotoAndStop("3c");
}
if (ammo == 2) {
ammoclips.gotoAndStop("2c");
}
if (ammo == 1) {
ammoclips.gotoAndStop("1c");
}
if (ammo == 0) {
ammoclips.gotoAndStop("0c");
}
}
function cosfg() {
if (delay) {
delayt--;
}
if (delayt < 0) {
ammo--;
delay = false;
delayt = 5;
}
}
function cursor() {
endX = _root._xmouse;
endY = _root._ymouse;
aim._x = aim._x + (endX - aim._x);
aim._y = aim._y + (endY - aim._y);
}
function moveShrubs() {
if (_root._xmouse > 500) {
shrubs._x = shrubs._x - 1;
}
if (_root._xmouse < 150) {
shrubs._x = shrubs._x + 1;
}
if (_root._ymouse > 380) {
shrubs._y = shrubs._y - 1;
}
if (_root._ymouse < 300) {
shrubs._y = shrubs._y + 1;
}
if (shrubs._x < -80) {
shrubs._x = -80;
}
if (shrubs._x > -50) {
shrubs._x = -50;
}
if (shrubs._y < -105) {
shrubs._y = -105;
}
if (shrubs._y > -26) {
shrubs._y = -26;
}
}
function peepDead() {
if (peepShot) {
never_failed = false;
saint = false;
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("kill", "kill", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
kill.removeMovieClip();
aim._alpha = 100;
killTimer = 0;
youFuckedUp = -1;
peepShot = false;
qset = 2;
_root.attachMovie("killedRandom", "killedRandom", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
function targetDead() {
if (targetShot) {
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("killTargetAni", "killTargetAni", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
killTargetAni.removeMovieClip();
aim.removeMovieClip();
canShoot = true;
killTimer = 0;
targetShot = false;
stopAllSounds();
_root.gotoAndStop("m2b");
}
}
}
function cursorFollow() {
endX = _root._xmouse;
endY = _root._ymouse;
icoN._x = icoN._x + (endX - icoN._x);
icoN._y = icoN._y + (endY - icoN._y);
}
function youFailed() {
if (!peepShot) {
if (youFuckedUp == 0) {
never_failed = false;
youFuckedUp = -1;
aim._alpha = 0;
canShoot = false;
qset = 2;
_root.attachMovie("hhh", "hhh", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
stop();
mission = 1;
_root.attachMovie("aim", "aim", _root.getNextHighestDepth());
killTimer = 0;
peepShot = false;
targetShot = false;
canShoot = true;
youFuckedUp = 2323;
ammo = 5;
clicky = 1;
delayt = 5;
delay = false;
do1 = 1;
_root.onMouseUp = function () {
clicky = 1;
};
_root.onMouseDown = function () {
if (clicky == 1) {
if (canShoot) {
shots_taken++;
_root.attachMovie("wflash", "wflash", _root.getNextHighestDepth());
clicky = 2;
delay = true;
}
}
};
p1.onPress = function () {
if (canShoot) {
if (p1._alpha == 100) {
p1._y = -1000;
peepShot = true;
}
}
};
p2.onPress = function () {
if (canShoot) {
if (p2._alpha == 100) {
p2._y = -1000;
peepShot = true;
}
}
};
p3.onPress = function () {
if (canShoot) {
if (p3._alpha == 100) {
p3._y = -1000;
peepShot = true;
}
}
};
p4.onPress = function () {
if (canShoot) {
if (p4._alpha == 100) {
p4._y = -1000;
peepShot = true;
}
}
};
p5.onPress = function () {
if (canShoot) {
if (p5._alpha == 100) {
p5._y = -1000;
peepShot = true;
}
}
};
p6.onPress = function () {
if (canShoot) {
if (p6._alpha == 100) {
p6._y = -1000;
peepShot = true;
}
}
};
p7.onPress = function () {
if (canShoot) {
if (p7._alpha == 100) {
p7._y = -1000;
peepShot = true;
}
}
};
p8.onPress = function () {
if (canShoot) {
if (p8._alpha == 100) {
p8._y = -1000;
peepShot = true;
}
}
};
p9.onPress = function () {
if (canShoot) {
if (p9._alpha == 100) {
p9._y = -1000;
peepShot = true;
}
}
};
p10.onPress = function () {
if (canShoot) {
if (p10._alpha == 100) {
p10._y = -1000;
peepShot = true;
}
}
};
p11.onPress = function () {
if (canShoot) {
if (p11._alpha == 100) {
p11._y = -1000;
peepShot = true;
}
}
};
p12.onPress = function () {
if (canShoot) {
if (p12._alpha == 100) {
p12._y = -1000;
peepShot = true;
}
}
};
p13.onPress = function () {
if (canShoot) {
if (p13._alpha == 100) {
p13._y = -1000;
peepShot = true;
}
}
};
p14.onPress = function () {
if (canShoot) {
if (p14._alpha == 100) {
p14._y = -1000;
peepShot = true;
}
}
};
p15.onPress = function () {
if (canShoot) {
if (p15._alpha == 100) {
p15._y = -1000;
peepShot = true;
}
}
};
p16.onPress = function () {
if (canShoot) {
if (p16._alpha == 100) {
p16._y = -1000;
peepShot = true;
}
}
};
p17.onPress = function () {
if (canShoot) {
if (p17._alpha == 100) {
p17._y = -1000;
peepShot = true;
}
}
};
p18.onPress = function () {
if (canShoot) {
if (p18._alpha == 100) {
p18._y = -1000;
peepShot = true;
}
}
};
p19.onPress = function () {
if (canShoot) {
if (p19._alpha == 100) {
p19._y = -1000;
peepShot = true;
}
}
};
p20.onPress = function () {
if (canShoot) {
if (p20._alpha == 100) {
p20._y = -1000;
peepShot = true;
}
}
};
p21.onPress = function () {
if (canShoot) {
if (p21._alpha == 100) {
p21._y = -1000;
peepShot = true;
}
}
};
p22.onPress = function () {
if (canShoot) {
if (p22._alpha == 100) {
p22._y = -1000;
peepShot = true;
}
}
};
p23.onPress = function () {
if (canShoot) {
if (p23._alpha == 100) {
p23._y = -1000;
peepShot = true;
}
}
};
target.onPress = function () {
if (canShoot) {
if (target._alpha == 100) {
target._y = -1000;
targetShot = true;
}
}
};
hut1.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
hut2.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
floor.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
aim.onEnterFrame = function () {
if (youFuckedUp > 0) {
youFuckedUp--;
}
fuckedItRetry.onRelease = function () {
stopAllSounds();
_root.gotoAndStop("reset");
};
gaveUp.onRelease = function () {
_root.gotoAndStop("title");
};
cursor();
moveShrubs();
peepDead();
targetDead();
youFailed();
cursorFollow();
Mouse.hide();
animateting();
cosfg();
outedtooMany();
};
Frame 10
_quality = "high";
stop();
Mouse.show();
canShoot = false;
startB.onRelease = function () {
stopAllSounds();
_root.gotoAndStop("mission2");
};
Frame 11
qset = 0;
num = 0;
qual = "Low";
qanda.onEnterFrame = function () {
if (Key.isDown(81)) {
if (num == 0) {
qset++;
num = 1;
}
} else {
num = 0;
}
if (qset == 0) {
qual = "Low";
_quality = "low";
}
if (qset == 1) {
qual = "Medium";
_quality = "medium";
}
if (qset == 2) {
qual = "High";
_quality = "high";
}
if (qset > 2) {
qset = 0;
}
};
function outedtooMany() {
if (ammo == 0) {
if (targetsKilled < 2) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function animateting() {
if (ammo == 5) {
ammoclips.gotoAndStop("5c");
}
if (ammo == 4) {
ammoclips.gotoAndStop("4c");
}
if (ammo == 3) {
ammoclips.gotoAndStop("3c");
}
if (ammo == 2) {
ammoclips.gotoAndStop("2c");
}
if (ammo == 1) {
ammoclips.gotoAndStop("1c");
}
if (ammo == 0) {
ammoclips.gotoAndStop("0c");
}
}
function cosfg() {
if (delay) {
delayt--;
}
if (delayt < 0) {
ammo--;
delay = false;
delayt = 5;
}
}
function cursor() {
endX = _root._xmouse;
endY = _root._ymouse;
aim._x = aim._x + (endX - aim._x);
aim._y = aim._y + (endY - aim._y);
}
function moveShrubs() {
if (_root._xmouse > 500) {
shrubs._x = shrubs._x - 1;
}
if (_root._xmouse < 150) {
shrubs._x = shrubs._x + 1;
}
if (_root._ymouse > 380) {
shrubs._y = shrubs._y - 1;
}
if (_root._ymouse < 300) {
shrubs._y = shrubs._y + 1;
}
if (shrubs._x < -80) {
shrubs._x = -80;
}
if (shrubs._x > -50) {
shrubs._x = -50;
}
if (shrubs._y < -105) {
shrubs._y = -105;
}
if (shrubs._y > -26) {
shrubs._y = -26;
}
}
function peepDead() {
if (peepShot) {
never_failed = false;
saint = false;
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("kill", "kill", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
kill.removeMovieClip();
aim._alpha = 100;
killTimer = 0;
youFuckedUp = -1;
peepShot = false;
qset = 2;
_root.attachMovie("killedRandom", "killedRandom", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
function targetDead() {
if (targetShot) {
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("killTargetAni", "killTargetAni", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
killTargetAni.removeMovieClip();
aim._alpha = 100;
canShoot = true;
killTimer = 0;
targetShot = false;
if (targetsKilled == 2) {
aim.removeMovieClip();
stopAllSounds();
_root.gotoAndStop("m3b");
}
}
}
}
function cursorFollow() {
endX = _root._xmouse;
endY = _root._ymouse;
icoN._x = icoN._x + (endX - icoN._x);
icoN._y = icoN._y + (endY - icoN._y);
}
function youFailed() {
if (!peepShot) {
if (youFuckedUp == 0) {
qset = 2;
never_failed = false;
youFuckedUp = -1;
aim._alpha = 0;
canShoot = false;
_root.attachMovie("hhh", "hhh", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
stop();
mission = 2;
_root.attachMovie("aim", "aim", _root.getNextHighestDepth());
killTimer = 0;
peepShot = false;
targetShot = false;
canShoot = true;
targetsKilled = 0;
youFuckedUp = 2323;
ammo = 5;
clicky = 1;
delayt = 5;
delay = false;
do1 = 1;
_root.onMouseUp = function () {
clicky = 1;
};
_root.onMouseDown = function () {
if (clicky == 1) {
if (canShoot) {
shots_taken++;
_root.attachMovie("wflash", "wflash", _root.getNextHighestDepth());
clicky = 2;
delay = true;
}
}
};
p1.onPress = function () {
if (canShoot) {
if (p1._alpha == 100) {
p1._y = -1000;
peepShot = true;
}
}
};
p2.onPress = function () {
if (canShoot) {
if (p2._alpha == 100) {
p2._y = -1000;
peepShot = true;
}
}
};
p3.onPress = function () {
if (canShoot) {
if (p3._alpha == 100) {
p3._y = -1000;
peepShot = true;
}
}
};
p4.onPress = function () {
if (canShoot) {
if (p4._alpha == 100) {
p4._y = -1000;
peepShot = true;
}
}
};
p5.onPress = function () {
if (canShoot) {
if (p5._alpha == 100) {
p5._y = -1000;
peepShot = true;
}
}
};
p6.onPress = function () {
if (canShoot) {
if (p6._alpha == 100) {
p6._y = -1000;
peepShot = true;
}
}
};
p7.onPress = function () {
if (canShoot) {
if (p7._alpha == 100) {
p7._y = -1000;
peepShot = true;
}
}
};
p8.onPress = function () {
if (canShoot) {
if (p8._alpha == 100) {
p8._y = -1000;
peepShot = true;
}
}
};
p9.onPress = function () {
if (canShoot) {
if (p9._alpha == 100) {
p9._y = -1000;
peepShot = true;
}
}
};
p10.onPress = function () {
if (canShoot) {
if (p10._alpha == 100) {
p10._y = -1000;
peepShot = true;
}
}
};
p11.onPress = function () {
if (canShoot) {
if (p11._alpha == 100) {
p11._y = -1000;
peepShot = true;
}
}
};
p12.onPress = function () {
if (canShoot) {
if (p12._alpha == 100) {
p12._y = -1000;
peepShot = true;
}
}
};
p13.onPress = function () {
if (canShoot) {
if (p13._alpha == 100) {
p13._y = -1000;
peepShot = true;
}
}
};
p14.onPress = function () {
if (canShoot) {
if (p14._alpha == 100) {
p14._y = -1000;
peepShot = true;
}
}
};
p15.onPress = function () {
if (canShoot) {
if (p15._alpha == 100) {
p15._y = -1000;
peepShot = true;
}
}
};
p16.onPress = function () {
if (canShoot) {
if (p16._alpha == 100) {
p16._y = -1000;
peepShot = true;
}
}
};
p17.onPress = function () {
if (canShoot) {
if (p17._alpha == 100) {
p17._y = -1000;
peepShot = true;
}
}
};
p18.onPress = function () {
if (canShoot) {
if (p18._alpha == 100) {
p18._y = -1000;
peepShot = true;
}
}
};
p19.onPress = function () {
if (canShoot) {
if (p19._alpha == 100) {
p19._y = -1000;
peepShot = true;
}
}
};
p20.onPress = function () {
if (canShoot) {
if (p20._alpha == 100) {
p20._y = -1000;
peepShot = true;
}
}
};
p21.onPress = function () {
if (canShoot) {
if (p21._alpha == 100) {
p21._y = -1000;
peepShot = true;
}
}
};
p22.onPress = function () {
if (canShoot) {
if (p22._alpha == 100) {
p22._y = -1000;
peepShot = true;
}
}
};
p23.onPress = function () {
if (canShoot) {
if (p23._alpha == 100) {
p23._y = -1000;
peepShot = true;
}
}
};
target.onPress = function () {
if (canShoot) {
if (target._alpha == 100) {
targetsKilled++;
target._y = -1000;
targetShot = true;
}
}
};
target2.onPress = function () {
if (canShoot) {
if (target2._alpha == 100) {
targetsKilled++;
target2._y = -1000;
targetShot = true;
}
}
};
hut1.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
hut2.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
floor.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
aim.onEnterFrame = function () {
if (youFuckedUp > 0) {
youFuckedUp--;
}
fuckedItRetry.onRelease = function () {
_root.gotoAndStop("reset");
};
gaveUp.onRelease = function () {
_root.gotoAndStop("title");
};
cursor();
moveShrubs();
peepDead();
targetDead();
youFailed();
cursorFollow();
cosfg();
outedtooMany();
animateting();
Mouse.hide();
};
Frame 12
_quality = "high";
stop();
Mouse.show();
canShoot = false;
startB.onRelease = function () {
stopAllSounds();
_root.gotoAndStop("mission3");
};
Frame 13
qset = 0;
num = 0;
qual = "Low";
qanda.onEnterFrame = function () {
if (Key.isDown(81)) {
if (num == 0) {
qset++;
num = 1;
}
} else {
num = 0;
}
if (qset == 0) {
qual = "Low";
_quality = "low";
}
if (qset == 1) {
qual = "Medium";
_quality = "medium";
}
if (qset == 2) {
qual = "High";
_quality = "high";
}
if (qset > 2) {
qset = 0;
}
};
function countdown() {
if (timerOn) {
if (twat == 0) {
_root.attachMovie("heartbeat", "heartbeat", _root.getNextHighestDepth());
twat = 1;
}
}
}
function tooktoolong() {
if (t1.hitTest(gm)) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
function outedtooMany() {
if (ammo == 0) {
if (knockedOut == 0) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function cursor() {
endX = _root._xmouse;
endY = _root._ymouse;
aim._x = aim._x + (endX - aim._x);
aim._y = aim._y + (endY - aim._y);
}
function moveShrubs() {
if (_root._xmouse > 500) {
shrubs._x = shrubs._x - 1;
}
if (_root._xmouse < 150) {
shrubs._x = shrubs._x + 1;
}
if (_root._ymouse > 380) {
shrubs._y = shrubs._y - 1;
}
if (_root._ymouse < 300) {
shrubs._y = shrubs._y + 1;
}
if (shrubs._x < -80) {
shrubs._x = -80;
}
if (shrubs._x > -50) {
shrubs._x = -50;
}
if (shrubs._y < -105) {
shrubs._y = -105;
}
if (shrubs._y > -26) {
shrubs._y = -26;
}
}
function peepDead() {
if (peepShot) {
never_failed = false;
saint = false;
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("kill", "kill", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
kill.removeMovieClip();
aim._alpha = 100;
killTimer = 0;
youFuckedUp = -1;
peepShot = false;
qset = 2;
_root.attachMovie("killedRandom", "killedRandom", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
function targetDead() {
if (targetShot) {
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("killTargetAni", "killTargetAni", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
killTargetAni.removeMovieClip();
aim._alpha = 100;
canShoot = true;
killTimer = 0;
marker++;
targetShot = false;
if (targetsKilled == 3) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
if (targetsKilled == 2) {
if (knockedOut == 1) {
aim.removeMovieClip();
heartbeat.removeMovieClip();
stopAllSounds();
_root.gotoAndStop("m4b");
}
}
}
}
}
function cosfg() {
if (delay) {
delayt--;
}
if (delayt < 0) {
ammo--;
delay = false;
delayt = 5;
}
if (delay2) {
delayt2--;
}
if (delayt2 < 0) {
ammoN--;
delay2 = false;
delayt2 = 5;
}
}
function animateting() {
if (ammoN == 5) {
ammoclips.gotoAndStop("5c");
}
if (ammoN == 4) {
ammoclips.gotoAndStop("4c");
}
if (ammoN == 3) {
ammoclips.gotoAndStop("3c");
}
if (ammoN == 2) {
ammoclips.gotoAndStop("2c");
}
if (ammoN == 1) {
ammoclips.gotoAndStop("1c");
}
if (ammoN == 0) {
ammoclips.gotoAndStop("0c");
}
}
function thatniggalol() {
if (ammoN == 0) {
if (targetsKilled < 2) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function cursorFollow() {
endX = _root._xmouse;
endY = _root._ymouse;
icoN._x = icoN._x + (endX - icoN._x);
icoN._y = icoN._y + (endY - icoN._y);
}
function youFailed() {
if (!peepShot) {
if (youFuckedUp == 0) {
qset = 2;
never_failed = false;
youFuckedUp = -1;
aim._alpha = 0;
canShoot = false;
_root.attachMovie("hhh", "hhh", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
function ammoSwitch() {
if (Key.isDown(90)) {
rock = true;
norm = false;
rocky.gotoAndStop("on");
normy.gotoAndStop("off");
}
if (Key.isDown(88)) {
rock = false;
norm = true;
rocky.gotoAndStop("off");
normy.gotoAndStop("on");
}
}
stop();
mission = 3;
_root.attachMovie("aim", "aim", _root.getNextHighestDepth());
rocky.gotoAndStop("off");
normy.gotoAndStop("on");
killTimer = 0;
peepShot = false;
targetShot = false;
canShoot = true;
targetsKilled = 0;
youFuckedUp = 1;
t1speed = 5;
clicky = 1;
marker = 0;
rock = false;
norm = true;
t1d = false;
t2d = false;
t3d = false;
T1onHisWay = false;
T2onHisWay = false;
T3onHisWay = false;
t1cool = true;
t2cool = true;
t3cool = true;
timerOn = false;
timeToMove = 0;
ammo = 2;
ammoN = 5;
do1 = 1;
knockedOut = 0;
iwant = 64;
twat = 0;
delayt = 5;
delay = false;
delayt2 = 5;
delay2 = false;
p1.onPress = function () {
if (canShoot) {
if (p1._alpha == 100) {
p1._y = -1000;
peepShot = true;
}
}
};
p2.onPress = function () {
if (canShoot) {
if (p2._alpha == 100) {
p2._y = -1000;
peepShot = true;
}
}
};
p3.onPress = function () {
if (canShoot) {
if (p3._alpha == 100) {
p3._y = -1000;
peepShot = true;
}
}
};
p4.onPress = function () {
if (canShoot) {
if (p4._alpha == 100) {
p4._y = -1000;
peepShot = true;
}
}
};
p5.onPress = function () {
if (canShoot) {
if (p5._alpha == 100) {
p5._y = -1000;
peepShot = true;
}
}
};
p6.onPress = function () {
if (canShoot) {
if (p6._alpha == 100) {
p6._y = -1000;
peepShot = true;
}
}
};
p7.onPress = function () {
if (canShoot) {
if (p7._alpha == 100) {
p7._y = -1000;
peepShot = true;
}
}
};
p8.onPress = function () {
if (canShoot) {
if (p8._alpha == 100) {
p8._y = -1000;
peepShot = true;
}
}
};
p9.onPress = function () {
if (canShoot) {
if (p9._alpha == 100) {
p9._y = -1000;
peepShot = true;
}
}
};
p10.onPress = function () {
if (canShoot) {
if (p10._alpha == 100) {
p10._y = -1000;
peepShot = true;
}
}
};
p11.onPress = function () {
if (canShoot) {
if (p11._alpha == 100) {
p11._y = -1000;
peepShot = true;
}
}
};
p12.onPress = function () {
if (canShoot) {
if (p12._alpha == 100) {
p12._y = -1000;
peepShot = true;
}
}
};
p13.onPress = function () {
if (canShoot) {
if (p13._alpha == 100) {
p13._y = -1000;
peepShot = true;
}
}
};
p14.onPress = function () {
if (canShoot) {
if (p14._alpha == 100) {
p14._y = -1000;
peepShot = true;
}
}
};
p15.onPress = function () {
if (canShoot) {
if (p15._alpha == 100) {
p15._y = -1000;
peepShot = true;
}
}
};
p16.onPress = function () {
if (canShoot) {
if (p16._alpha == 100) {
p16._y = -1000;
peepShot = true;
}
}
};
p17.onPress = function () {
if (canShoot) {
if (p17._alpha == 100) {
p17._y = -1000;
peepShot = true;
}
}
};
p18.onPress = function () {
if (canShoot) {
if (p18._alpha == 100) {
p18._y = -1000;
peepShot = true;
}
}
};
p19.onPress = function () {
if (canShoot) {
if (p19._alpha == 100) {
p19._y = -1000;
peepShot = true;
}
}
};
p20.onPress = function () {
if (canShoot) {
if (p20._alpha == 100) {
p20._y = -1000;
peepShot = true;
}
}
};
p21.onPress = function () {
if (canShoot) {
if (p21._alpha == 100) {
p21._y = -1000;
peepShot = true;
}
}
};
p22.onPress = function () {
if (canShoot) {
if (p22._alpha == 100) {
p22._y = -1000;
peepShot = true;
}
}
};
p23.onPress = function () {
if (canShoot) {
if (p23._alpha == 100) {
p23._y = -1000;
peepShot = true;
}
}
};
_root.onMouseUp = function () {
clicky = 1;
};
_root.onMouseDown = function () {
if (clicky == 1) {
if (canShoot) {
shots_taken++;
_root.attachMovie("wflash", "wflash", _root.getNextHighestDepth());
clicky = 2;
if (rock) {
delay = true;
}
if (norm) {
delay2 = true;
}
}
}
};
t1.onEnterFrame = function () {
if (!t1d) {
if (timeToMove > 110) {
t1._x = t1._x + t1speed;
}
if ((!t2cool) or (!t3cool)) {
if (!T1onHisWay) {
t1.gotoAndStop("fuck");
}
t1cool = false;
t1speed = 0;
} else if (t1cool) {
t1.gotoAndStop("walk");
}
}
};
t1.onPress = function () {
if (canShoot) {
timerOn = true;
if (!t1d) {
if (norm) {
t1.gotoAndStop("dead");
targetsKilled++;
targetShot = true;
t1d = true;
t1speed = 0;
t1cool = false;
}
if (rock) {
if (ammo > 0) {
if (T1onHisWay) {
t1.gotoAndStop("hit2");
t1d = true;
t1speed = 0;
knockedOut++;
}
if (!T1onHisWay) {
T1onHisWay = true;
t1.gotoAndStop("hit");
t1speed = 0;
t1cool = false;
}
}
}
}
}
};
t2.onEnterFrame = function () {
if (!t2d) {
if (timeToMove > 110) {
t2._x = t2._x + t1speed;
}
if ((!t1cool) or (!t3cool)) {
if (!T2onHisWay) {
t2.gotoAndStop("fuck");
}
t1speed = 0;
t2cool = false;
} else if (t2cool) {
t2.gotoAndStop("walk");
}
}
};
t2.onPress = function () {
if (canShoot) {
timerOn = true;
if (!t2d) {
if (norm) {
t2.gotoAndStop("dead");
targetsKilled++;
targetShot = true;
t2d = true;
t1speed = 0;
t2cool = false;
}
if (rock) {
if (ammo > 0) {
if (T2onHisWay) {
t2.gotoAndStop("hit2");
t2d = true;
t1speed = 0;
knockedOut++;
}
if (!T2onHisWay) {
T2onHisWay = true;
t2.gotoAndStop("hit");
t1speed = 0;
t2cool = false;
}
}
}
}
}
};
t3.onEnterFrame = function () {
if (!t3d) {
if (timeToMove > 110) {
t3._x = t3._x + t1speed;
}
if ((!t2cool) or (!t1cool)) {
if (!T3onHisWay) {
t3.gotoAndStop("fuck");
}
t1speed = 0;
t3cool = false;
} else if (t3cool) {
t3.gotoAndStop("walk");
}
}
};
t3.onPress = function () {
if (canShoot) {
timerOn = true;
if (!t3d) {
if (norm) {
t3.gotoAndStop("dead");
targetsKilled++;
targetShot = true;
t3d = true;
t1speed = 0;
t3cool = false;
}
if (rock) {
if (ammo > 0) {
if (T3onHisWay) {
t3.gotoAndStop("hit2");
t3d = true;
t1speed = 0;
knockedOut++;
}
if (!T3onHisWay) {
T3onHisWay = true;
t3.gotoAndStop("hit");
t1speed = 0;
t3cool = false;
}
}
}
}
}
};
hut1.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
hut2.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
floor.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
aim.onEnterFrame = function () {
fuckedItRetry.onRelease = function () {
_root.gotoAndStop("reset");
};
gaveUp.onRelease = function () {
_root.gotoAndStop("title");
};
timeToMove++;
cursor();
moveShrubs();
peepDead();
targetDead();
youFailed();
cursorFollow();
ammoSwitch();
tooktoolong();
cosfg();
Mouse.hide();
outedtooMany();
animateting();
thatniggalol();
countdown();
if (marker == 2) {
if (targetsKilled == 2) {
if (knockedOut == 1) {
iwant--;
if (iwant == 0) {
aim.removeMovieClip();
heartbeat.removeMovieClip();
stopAllSounds();
_root.gotoAndStop("m4b");
}
}
}
}
};
Frame 14
_quality = "high";
stop();
Mouse.show();
canShoot = false;
Frame 15
qset = 0;
num = 0;
qual = "Low";
qanda.onEnterFrame = function () {
if (Key.isDown(81)) {
if (num == 0) {
qset++;
num = 1;
}
} else {
num = 0;
}
if (qset == 0) {
qual = "Low";
_quality = "low";
}
if (qset == 1) {
qual = "Medium";
_quality = "medium";
}
if (qset == 2) {
qual = "High";
_quality = "high";
}
if (qset > 2) {
qset = 0;
}
};
function outedtooMany() {
if (ammo == 0) {
if (targetsKilled < 3) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function animateting() {
if (ammo == 5) {
ammoclips.gotoAndStop("5c");
}
if (ammo == 4) {
ammoclips.gotoAndStop("4c");
}
if (ammo == 3) {
ammoclips.gotoAndStop("3c");
}
if (ammo == 2) {
ammoclips.gotoAndStop("2c");
}
if (ammo == 1) {
ammoclips.gotoAndStop("1c");
}
if (ammo == 0) {
ammoclips.gotoAndStop("0c");
}
}
function cosfg() {
if (delay) {
delayt--;
}
if (delayt < 0) {
ammo--;
delay = false;
delayt = 5;
}
}
function isaidchillwinston() {
if (notyet > 0) {
if (targetShot == true) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function cursor() {
endX = _root._xmouse;
endY = _root._ymouse;
aim._x = aim._x + (endX - aim._x);
aim._y = aim._y + (endY - aim._y);
}
function moveShrubs() {
if (_root._xmouse > 500) {
shrubs._x = shrubs._x - 1;
}
if (_root._xmouse < 150) {
shrubs._x = shrubs._x + 1;
}
if (_root._ymouse > 380) {
shrubs._y = shrubs._y - 1;
}
if (_root._ymouse < 300) {
shrubs._y = shrubs._y + 1;
}
if (shrubs._x < -80) {
shrubs._x = -80;
}
if (shrubs._x > -50) {
shrubs._x = -50;
}
if (shrubs._y < -105) {
shrubs._y = -105;
}
if (shrubs._y > -26) {
shrubs._y = -26;
}
}
function peepDead() {
if (peepShot) {
never_failed = false;
saint = false;
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("kill", "kill", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
kill.removeMovieClip();
aim._alpha = 100;
killTimer = 0;
youFuckedUp = -1;
peepShot = false;
qset = 2;
_root.attachMovie("killedRandom", "killedRandom", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
function alldone() {
if (targetsKilled == 3) {
chill--;
if (chill < 0) {
aim.removeMovieClip();
stopAllSounds();
_root.gotoAndStop("m5b");
}
}
}
function targetDead() {
if (targetShot) {
if (notyet < 0) {
targetShot = false;
targetsKilled++;
}
}
}
function cursorFollow() {
endX = _root._xmouse;
endY = _root._ymouse;
icoN._x = icoN._x + (endX - icoN._x);
icoN._y = icoN._y + (endY - icoN._y);
}
function youFailed() {
if (!peepShot) {
if (youFuckedUp == 0) {
never_failed = false;
youFuckedUp = -1;
aim._alpha = 0;
canShoot = false;
qset = 2;
_root.attachMovie("hhh", "hhh", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
stop();
mission = 4;
_root.attachMovie("aim", "aim", _root.getNextHighestDepth());
killTimer = 0;
peepShot = false;
targetShot = false;
canShoot = true;
targetsKilled = 0;
youFuckedUp = 1330;
chill = 64;
notyet = 871;
do1 = 1;
ran = 0;
ammo = 5;
clicky = 1;
delayt = 5;
delay = false;
_root.onMouseUp = function () {
clicky = 1;
};
_root.onMouseDown = function () {
if (clicky == 1) {
if (canShoot) {
shots_taken++;
_root.attachMovie("wflash", "wflash", _root.getNextHighestDepth());
clicky = 2;
delay = true;
}
}
};
p1.onPress = function () {
if (canShoot) {
if (p1._alpha == 100) {
p1._y = -1000;
peepShot = true;
}
}
};
p2.onPress = function () {
if (canShoot) {
if (p2._alpha == 100) {
p2._y = -1000;
peepShot = true;
}
}
};
p3.onPress = function () {
if (canShoot) {
if (p3._alpha == 100) {
p3._y = -1000;
peepShot = true;
}
}
};
p4.onPress = function () {
if (canShoot) {
if (p4._alpha == 100) {
p4._y = -1000;
peepShot = true;
}
}
};
p5.onPress = function () {
if (canShoot) {
if (p5._alpha == 100) {
p5._y = -1000;
peepShot = true;
}
}
};
p6.onPress = function () {
if (canShoot) {
if (p6._alpha == 100) {
p6._y = -1000;
peepShot = true;
}
}
};
p7.onPress = function () {
if (canShoot) {
if (p7._alpha == 100) {
p7._y = -1000;
peepShot = true;
}
}
};
p8.onPress = function () {
if (canShoot) {
if (p8._alpha == 100) {
p8._y = -1000;
peepShot = true;
}
}
};
p9.onPress = function () {
if (canShoot) {
if (p9._alpha == 100) {
p9._y = -1000;
peepShot = true;
}
}
};
p10.onPress = function () {
if (canShoot) {
if (p10._alpha == 100) {
p10._y = -1000;
peepShot = true;
}
}
};
p11.onPress = function () {
if (canShoot) {
if (p11._alpha == 100) {
p11._y = -1000;
peepShot = true;
}
}
};
p12.onPress = function () {
if (canShoot) {
if (p12._alpha == 100) {
p12._y = -1000;
peepShot = true;
}
}
};
p13.onPress = function () {
if (canShoot) {
if (p13._alpha == 100) {
p13._y = -1000;
peepShot = true;
}
}
};
p14.onPress = function () {
if (canShoot) {
if (p14._alpha == 100) {
p14._y = -1000;
peepShot = true;
}
}
};
p15.onPress = function () {
if (canShoot) {
if (p15._alpha == 100) {
p15._y = -1000;
peepShot = true;
}
}
};
p16.onPress = function () {
if (canShoot) {
if (p16._alpha == 100) {
p16._y = -1000;
peepShot = true;
}
}
};
p17.onPress = function () {
if (canShoot) {
if (p17._alpha == 100) {
p17._y = -1000;
peepShot = true;
}
}
};
p18.onPress = function () {
if (canShoot) {
if (p18._alpha == 100) {
p18._y = -1000;
peepShot = true;
}
}
};
p19.onPress = function () {
if (canShoot) {
if (p19._alpha == 100) {
p19._y = -1000;
peepShot = true;
}
}
};
p20.onPress = function () {
if (canShoot) {
if (p20._alpha == 100) {
p20._y = -1000;
peepShot = true;
}
}
};
p21.onPress = function () {
if (canShoot) {
if (p21._alpha == 100) {
p21._y = -1000;
peepShot = true;
}
}
};
p22.onPress = function () {
if (canShoot) {
if (p22._alpha == 100) {
p22._y = -1000;
peepShot = true;
}
}
};
p23.onPress = function () {
if (canShoot) {
if (p23._alpha == 100) {
p23._y = -1000;
peepShot = true;
}
}
};
t1.onPress = function () {
if (canShoot) {
t1._y = -1000;
targetShot = true;
ran++;
dropandfadek = _root.attachMovie("dropandfade", "dropandfade" + ran, _root.getNextHighestDepth());
dropandfadek._x = _root._xmouse;
dropandfadek._y = _root._ymouse;
}
};
t2.onPress = function () {
if (canShoot) {
t2._y = -1000;
targetShot = true;
ran++;
dropandfadek = _root.attachMovie("dropandfade", "dropandfade" + ran, _root.getNextHighestDepth());
dropandfadek._x = _root._xmouse;
dropandfadek._y = _root._ymouse;
}
};
t3.onPress = function () {
if (canShoot) {
t3._y = -1000;
targetShot = true;
ran++;
dropandfadek = _root.attachMovie("dropandfade", "dropandfade" + ran, _root.getNextHighestDepth());
dropandfadek._x = _root._xmouse;
dropandfadek._y = _root._ymouse;
}
};
hut1.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
hut2.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
floor.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
aim.onEnterFrame = function () {
if (youFuckedUp > 0) {
youFuckedUp--;
}
fuckedItRetry.onRelease = function () {
_root.gotoAndStop("reset");
};
gaveUp.onRelease = function () {
_root.gotoAndStop("title");
};
cursor();
moveShrubs();
peepDead();
targetDead();
youFailed();
cursorFollow();
notyet--;
alldone();
cosfg();
outedtooMany();
animateting();
isaidchillwinston();
Mouse.hide();
};
Frame 16
_quality = "high";
stop();
Mouse.show();
canShoot = false;
startB.onRelease = function () {
stopAllSounds();
_root.gotoAndStop("mission5");
};
Frame 17
qset = 0;
num = 0;
qual = "Low";
qanda.onEnterFrame = function () {
if (Key.isDown(81)) {
if (num == 0) {
qset++;
num = 1;
}
} else {
num = 0;
}
if (qset == 0) {
qual = "Low";
_quality = "low";
}
if (qset == 1) {
qual = "Medium";
_quality = "medium";
}
if (qset == 2) {
qual = "High";
_quality = "high";
}
if (qset > 2) {
qset = 0;
}
};
function countdown() {
if (timerOn) {
if (twat == 0) {
_root.attachMovie("heartbeat", "heartbeat", _root.getNextHighestDepth());
twat = 1;
}
}
}
function tooktoolong() {
if (t1.hitTest(gm)) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
function outedtooMany() {
if (ammo == 0) {
if (knockedOut == 0) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function killedtoomany() {
if (targetsKilled == 3) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
function cursor() {
endX = _root._xmouse;
endY = _root._ymouse;
aim._x = aim._x + (endX - aim._x);
aim._y = aim._y + (endY - aim._y);
}
function moveShrubs() {
if (_root._xmouse > 500) {
shrubs._x = shrubs._x - 1;
}
if (_root._xmouse < 150) {
shrubs._x = shrubs._x + 1;
}
if (_root._ymouse > 380) {
shrubs._y = shrubs._y - 1;
}
if (_root._ymouse < 300) {
shrubs._y = shrubs._y + 1;
}
if (shrubs._x < -80) {
shrubs._x = -80;
}
if (shrubs._x > -50) {
shrubs._x = -50;
}
if (shrubs._y < -105) {
shrubs._y = -105;
}
if (shrubs._y > -26) {
shrubs._y = -26;
}
}
function peepDead() {
if (peepShot) {
aim._alpha = 0;
never_failed = false;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("kill", "kill", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
kill.removeMovieClip();
aim._alpha = 100;
killTimer = 0;
youFuckedUp = -1;
peepShot = false;
qset = 2;
if (mark) {
_root.attachMovie("hhh", "hhh", _root.getNextHighestDepth(), {_x:0, _y:0});
} else {
saint = false;
_root.attachMovie("killedRandom", "killedRandom", _root.getNextHighestDepth(), {_x:0, _y:0});
}
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
function targetDead() {
if (targetShot) {
targetsKilled++;
if (targetsKilled == 1) {
aim.removeMovieClip();
stopAllSounds();
_root.gotoAndStop("m6b");
}
}
}
function cosfg() {
if (delay) {
delayt--;
}
if (delayt < 0) {
ammo--;
delay = false;
delayt = 5;
}
if (delay2) {
delayt2--;
}
if (delayt2 < 0) {
ammoN--;
delay2 = false;
delayt2 = 5;
}
}
function animateting() {
if (ammoN == 5) {
ammoclips.gotoAndStop("5c");
}
if (ammoN == 4) {
ammoclips.gotoAndStop("4c");
}
if (ammoN == 3) {
ammoclips.gotoAndStop("3c");
}
if (ammoN == 2) {
ammoclips.gotoAndStop("2c");
}
if (ammoN == 1) {
ammoclips.gotoAndStop("1c");
}
if (ammoN == 0) {
ammoclips.gotoAndStop("0c");
}
}
function thatniggalol() {
if (ammoN == 0) {
if (norm) {
canShoot = false;
}
}
}
function thatniggalol2() {
if (ammo > 0) {
if (rock) {
canShoot = true;
}
}
}
function cursorFollow() {
endX = _root._xmouse;
endY = _root._ymouse;
icoN._x = icoN._x + (endX - icoN._x);
icoN._y = icoN._y + (endY - icoN._y);
}
function youFailed() {
if (!peepShot) {
if (youFuckedUp == 0) {
never_failed = false;
youFuckedUp = -1;
aim._alpha = 0;
canShoot = false;
qset = 2;
_root.attachMovie("hhh", "hhh", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
function ammoSwitch() {
if (Key.isDown(90)) {
rock = true;
norm = false;
rocky.gotoAndStop("on");
normy.gotoAndStop("off");
}
if (Key.isDown(88)) {
rock = false;
norm = true;
rocky.gotoAndStop("off");
normy.gotoAndStop("on");
}
}
stop();
mission = 5;
_root.attachMovie("aim", "aim", _root.getNextHighestDepth());
rocky.gotoAndStop("off");
normy.gotoAndStop("on");
killTimer = 0;
peepShot = false;
targetShot = false;
canShoot = true;
targetsKilled = 0;
youFuckedUp = 1;
clicky = 1;
t1speed = 5;
mark = false;
rock = false;
norm = true;
t1d = false;
t2d = false;
t3d = false;
T1onHisWay = false;
T2onHisWay = false;
T3onHisWay = false;
t1cool = true;
t2cool = true;
t3cool = true;
timerOn = false;
ammo = 1;
ammoN = 5;
do1 = 1;
knockedOut = 0;
iwant = 64;
twat = 0;
delayt = 5;
delay = false;
delayt2 = 5;
delay2 = false;
p1.onPress = function () {
if (canShoot) {
if (p1._alpha == 100) {
p1._y = -1000;
peepShot = true;
}
}
};
p2.onPress = function () {
if (canShoot) {
if (!rock) {
mark = true;
}
p2._y = -1000;
peepShot = true;
}
};
p3.onPress = function () {
if (canShoot) {
if (!rock) {
mark = true;
}
p3._y = -1000;
peepShot = true;
}
};
p4.onPress = function () {
if (canShoot) {
if (!rock) {
mark = true;
}
p4._y = -1000;
peepShot = true;
}
};
p5.onPress = function () {
if (canShoot) {
if (p5._alpha == 100) {
p5._y = -1000;
peepShot = true;
}
}
};
p6.onPress = function () {
if (canShoot) {
if (p6._alpha == 100) {
p6._y = -1000;
peepShot = true;
}
}
};
p7.onPress = function () {
if (canShoot) {
if (p7._alpha == 100) {
p7._y = -1000;
peepShot = true;
}
}
};
p8.onPress = function () {
if (canShoot) {
if (p8._alpha == 100) {
p8._y = -1000;
peepShot = true;
}
}
};
p9.onPress = function () {
if (canShoot) {
if (p9._alpha == 100) {
p9._y = -1000;
peepShot = true;
}
}
};
p10.onPress = function () {
if (canShoot) {
if (p10._alpha == 100) {
p10._y = -1000;
peepShot = true;
}
}
};
p11.onPress = function () {
if (canShoot) {
if (p11._alpha == 100) {
p11._y = -1000;
peepShot = true;
}
}
};
p12.onPress = function () {
if (canShoot) {
if (p12._alpha == 100) {
p12._y = -1000;
peepShot = true;
}
}
};
p13.onPress = function () {
if (canShoot) {
if (p13._alpha == 100) {
p13._y = -1000;
peepShot = true;
}
}
};
p14.onPress = function () {
if (canShoot) {
if (p14._alpha == 100) {
p14._y = -1000;
peepShot = true;
}
}
};
p15.onPress = function () {
if (canShoot) {
if (p15._alpha == 100) {
p15._y = -1000;
peepShot = true;
}
}
};
p16.onPress = function () {
if (canShoot) {
if (p16._alpha == 100) {
p16._y = -1000;
peepShot = true;
}
}
};
p17.onPress = function () {
if (canShoot) {
if (p17._alpha == 100) {
p17._y = -1000;
peepShot = true;
}
}
};
p18.onPress = function () {
if (canShoot) {
if (p18._alpha == 100) {
p18._y = -1000;
peepShot = true;
}
}
};
p19.onPress = function () {
if (canShoot) {
if (p19._alpha == 100) {
p19._y = -1000;
peepShot = true;
}
}
};
p20.onPress = function () {
if (canShoot) {
if (p20._alpha == 100) {
p20._y = -1000;
peepShot = true;
}
}
};
p21.onPress = function () {
if (canShoot) {
if (p21._alpha == 100) {
p21._y = -1000;
peepShot = true;
}
}
};
p22.onPress = function () {
if (canShoot) {
if (p22._alpha == 100) {
p22._y = -1000;
peepShot = true;
}
}
};
p23.onPress = function () {
if (canShoot) {
if (p23._alpha == 100) {
p23._y = -1000;
peepShot = true;
}
}
};
_root.onMouseUp = function () {
clicky = 1;
};
_root.onMouseDown = function () {
if (clicky == 1) {
if (canShoot) {
shots_taken++;
_root.attachMovie("wflash", "wflash", _root.getNextHighestDepth());
clicky = 2;
if (rock) {
delay = true;
}
if (norm) {
delay2 = true;
}
}
}
};
t1.onPress = function () {
if (canShoot) {
if (norm) {
mark = true;
peepShot = true;
}
if (rock) {
if (ammo > 0) {
targetShot = true;
}
}
}
};
t2.onEnterFrame = function () {
if (!t2d) {
t2._x = t2._x + t1speed;
if ((!t1cool) or (!t3cool)) {
if (!T2onHisWay) {
t2.gotoAndStop("fuck");
}
t1speed = 0;
t2cool = false;
} else if (t2cool) {
t2.gotoAndStop("walk");
}
}
};
t2.onPress = function () {
if (canShoot) {
timerOn = true;
if (!t2d) {
if (norm) {
t2.gotoAndStop("dead");
targetShot = true;
t2d = true;
t1speed = 0;
t2cool = false;
}
if (rock) {
if (ammo > 0) {
if (T2onHisWay) {
t2.gotoAndStop("hit2");
t2d = true;
t1speed = 0;
knockedOut++;
}
if (!T2onHisWay) {
T2onHisWay = true;
t2.gotoAndStop("hit");
t1speed = 0;
t2cool = false;
}
}
}
}
}
};
t3.onEnterFrame = function () {
if (!t3d) {
t3._x = t3._x + t1speed;
if ((!t2cool) or (!t1cool)) {
if (!T3onHisWay) {
t3.gotoAndStop("fuck");
}
t1speed = 0;
t3cool = false;
} else if (t3cool) {
t3.gotoAndStop("walk");
}
}
};
t3.onPress = function () {
if (canShoot) {
timerOn = true;
if (!t3d) {
if (norm) {
t3.gotoAndStop("dead");
targetShot = true;
t3d = true;
t1speed = 0;
t3cool = false;
}
if (rock) {
if (ammo > 0) {
if (T3onHisWay) {
t3.gotoAndStop("hit2");
t3d = true;
t1speed = 0;
knockedOut++;
}
if (!T3onHisWay) {
T3onHisWay = true;
t3.gotoAndStop("hit");
t1speed = 0;
t3cool = false;
}
}
}
}
}
};
hut1.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
hut2.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
floor.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
aim.onEnterFrame = function () {
fuckedItRetry.onRelease = function () {
_root.gotoAndStop("reset");
};
gaveUp.onRelease = function () {
_root.gotoAndStop("title");
};
cosfg();
cursor();
moveShrubs();
peepDead();
targetDead();
youFailed();
cursorFollow();
ammoSwitch();
animateting();
Mouse.hide();
thatniggalol();
thatniggalol2();
outedtooMany();
};
Frame 18
_quality = "high";
stop();
Mouse.show();
canShoot = false;
Frame 19
qset = 0;
num = 0;
qual = "Low";
qanda.onEnterFrame = function () {
if (Key.isDown(81)) {
if (num == 0) {
qset++;
num = 1;
}
} else {
num = 0;
}
if (qset == 0) {
qual = "Low";
_quality = "low";
}
if (qset == 1) {
qual = "Medium";
_quality = "medium";
}
if (qset == 2) {
qual = "High";
_quality = "high";
}
if (qset > 2) {
qset = 0;
}
};
function outedtooMany() {
if (!mickeyMouse) {
if (!peepShot) {
if (ammo < 2) {
if (targetsKilled < 1) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
}
}
function animateting() {
if (ammo == 5) {
ammoclips.gotoAndStop("5c");
}
if (ammo == 4) {
ammoclips.gotoAndStop("4c");
}
if (ammo == 3) {
ammoclips.gotoAndStop("3c");
}
if (ammo == 2) {
ammoclips.gotoAndStop("2c");
}
if (ammo == 1) {
ammoclips.gotoAndStop("1c");
}
if (ammo == 0) {
ammoclips.gotoAndStop("0c");
}
}
function cosfg() {
if (delay) {
delayt--;
}
if (delayt < 0) {
ammo--;
delay = false;
delayt = 5;
}
}
function countdown() {
if (timerOn) {
if (twat == 0) {
_root.attachMovie("heartbeat", "heartbeat", _root.getNextHighestDepth());
twat = 1;
}
}
}
function tooktoolong() {
if (!mickeyMouse) {
if (target2.hitTest(gm)) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function tooktoolong2() {
if (!mickeyMouse) {
if (gash.hitTest(gm)) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function cursor() {
endX = _root._xmouse;
endY = _root._ymouse;
aim._x = aim._x + (endX - aim._x);
aim._y = aim._y + (endY - aim._y);
}
function moveShrubs() {
if (_root._xmouse > 500) {
shrubs._x = shrubs._x - 1;
}
if (_root._xmouse < 150) {
shrubs._x = shrubs._x + 1;
}
if (_root._ymouse > 380) {
shrubs._y = shrubs._y - 1;
}
if (_root._ymouse < 300) {
shrubs._y = shrubs._y + 1;
}
if (shrubs._x < -80) {
shrubs._x = -80;
}
if (shrubs._x > -50) {
shrubs._x = -50;
}
if (shrubs._y < -105) {
shrubs._y = -105;
}
if (shrubs._y > -26) {
shrubs._y = -26;
}
}
function peepDead() {
if (peepShot) {
never_failed = false;
saint = false;
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("kill", "kill", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
kill.removeMovieClip();
aim._alpha = 100;
killTimer = 0;
youFuckedUp = -1;
peepShot = false;
mickeyMouse = true;
qset = 2;
_root.attachMovie("killedRandom", "killedRandom", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
function targetDead() {
if (targetShot) {
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("killTargetAni", "killTargetAni", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
killTargetAni.removeMovieClip();
aim._alpha = 100;
canShoot = true;
killTimer = 0;
targetShot = false;
if (targetsKilled == 2) {
aim.removeMovieClip();
heartbeat.removeMovieClip();
stopAllSounds();
_root.gotoAndStop("m7b");
}
}
}
}
function cursorFollow() {
endX = _root._xmouse;
endY = _root._ymouse;
icoN._x = icoN._x + (endX - icoN._x);
icoN._y = icoN._y + (endY - icoN._y);
}
function youFailed() {
if (!peepShot) {
if (youFuckedUp == 0) {
never_failed = false;
youFuckedUp = -1;
aim._alpha = 0;
canShoot = false;
qset = 2;
_root.attachMovie("hhh", "hhh", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
stop();
mission = 6;
_root.attachMovie("aim", "aim", _root.getNextHighestDepth());
killTimer = 0;
peepShot = false;
targetShot = false;
canShoot = true;
targetsKilled = 0;
ems = 3;
ems2 = 3;
ems3 = 3;
timeToMove = 0;
youFuckedUp = 1;
t1d = false;
t2d = false;
t1cool = true;
timerOn = false;
twat = 0;
ammo = 5;
clicky = 1;
delayt = 5;
delay = false;
do1 = 1;
mickeyMouse = false;
_root.onMouseUp = function () {
clicky = 1;
};
_root.onMouseDown = function () {
if (clicky == 1) {
if (canShoot) {
shots_taken++;
_root.attachMovie("wflash", "wflash", _root.getNextHighestDepth());
clicky = 2;
delay = true;
}
}
};
p1.onPress = function () {
if (canShoot) {
if (p1._alpha == 100) {
p1._y = -1000;
peepShot = true;
}
}
};
p2.onPress = function () {
if (canShoot) {
if (p2._alpha == 100) {
p2._y = -1000;
peepShot = true;
}
}
};
p3.onPress = function () {
if (canShoot) {
if (p3._alpha == 100) {
p3._y = -1000;
peepShot = true;
}
}
};
p4.onPress = function () {
if (canShoot) {
if (p4._alpha == 100) {
p4._y = -1000;
peepShot = true;
}
}
};
p5.onPress = function () {
if (canShoot) {
if (p5._alpha == 100) {
p5._y = -1000;
peepShot = true;
}
}
};
p6.onPress = function () {
if (canShoot) {
if (p6._alpha == 100) {
p6._y = -1000;
peepShot = true;
}
}
};
p7.onPress = function () {
if (canShoot) {
if (p7._alpha == 100) {
p7._y = -1000;
peepShot = true;
}
}
};
p8.onPress = function () {
if (canShoot) {
if (p8._alpha == 100) {
p8._y = -1000;
peepShot = true;
}
}
};
p9.onPress = function () {
if (canShoot) {
if (p9._alpha == 100) {
p9._y = -1000;
peepShot = true;
}
}
};
p10.onPress = function () {
if (canShoot) {
if (p10._alpha == 100) {
p10._y = -1000;
peepShot = true;
}
}
};
p11.onPress = function () {
if (canShoot) {
if (p11._alpha == 100) {
p11._y = -1000;
peepShot = true;
}
}
};
p12.onPress = function () {
if (canShoot) {
if (p12._alpha == 100) {
p12._y = -1000;
peepShot = true;
}
}
};
p13.onPress = function () {
if (canShoot) {
if (p13._alpha == 100) {
p13._y = -1000;
peepShot = true;
}
}
};
p14.onPress = function () {
if (canShoot) {
if (p14._alpha == 100) {
p14._y = -1000;
peepShot = true;
}
}
};
p15.onPress = function () {
if (canShoot) {
if (p15._alpha == 100) {
p15._y = -1000;
peepShot = true;
}
}
};
p16.onPress = function () {
if (canShoot) {
if (p16._alpha == 100) {
p16._y = -1000;
peepShot = true;
}
}
};
p17.onPress = function () {
if (canShoot) {
if (p17._alpha == 100) {
p17._y = -1000;
peepShot = true;
}
}
};
p18.onPress = function () {
if (canShoot) {
if (p18._alpha == 100) {
p18._y = -1000;
peepShot = true;
}
}
};
p19.onPress = function () {
if (canShoot) {
if (p19._alpha == 100) {
p19._y = -1000;
peepShot = true;
}
}
};
p20.onPress = function () {
if (canShoot) {
if (p20._alpha == 100) {
p20._y = -1000;
peepShot = true;
}
}
};
p21.onPress = function () {
if (canShoot) {
if (p21._alpha == 100) {
p21._y = -1000;
peepShot = true;
}
}
};
p22.onPress = function () {
if (canShoot) {
if (p22._alpha == 100) {
p22._y = -1000;
peepShot = true;
}
}
};
p23.onPress = function () {
if (canShoot) {
if (p23._alpha == 100) {
p23._y = -1000;
peepShot = true;
}
}
};
gash.onPress = function () {
if (canShoot) {
peepShot = true;
}
};
target.onPress = function () {
if (canShoot) {
timerOn = true;
targetShot = true;
t1cool = false;
if (!t1d) {
targetsKilled++;
}
t1d = true;
}
};
target2.onPress = function () {
if (canShoot) {
timerOn = true;
targetShot = true;
t1cool = false;
if (!t2d) {
targetsKilled++;
}
t2d = true;
}
};
gash.onEnterFrame = function () {
if (timeToMove > 500) {
if (killTimer == 0) {
gash._x = gash._x + ems2;
}
}
if (t1cool) {
gash.gotoAndStop("walk");
} else {
gash.gotoAndStop("panic");
ems2 = 6.5;
}
};
target.onEnterFrame = function () {
if (timeToMove > 500) {
if (killTimer == 0) {
target._x = target._x + ems;
}
}
if (!t1d) {
if (t1cool) {
target.gotoAndStop("walk");
}
if (!t1cool) {
target.gotoAndStop("run");
ems = 5;
}
} else {
target.gotoAndStop("dead");
ems = 0;
}
};
target2.onEnterFrame = function () {
if (timeToMove > 500) {
if (killTimer == 0) {
target2._x = target2._x + ems3;
}
}
if (!t2d) {
if (t1cool) {
target2.gotoAndStop("walk");
}
if (!t1cool) {
target2.gotoAndStop("run");
ems3 = 5;
}
} else {
target2.gotoAndStop("dead");
ems3 = 0;
}
};
hut1.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
hut2.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
floor.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
aim.onEnterFrame = function () {
fuckedItRetry.onRelease = function () {
_root.gotoAndStop("reset");
};
gaveUp.onRelease = function () {
_root.gotoAndStop("title");
};
cursor();
moveShrubs();
peepDead();
targetDead();
youFailed();
cursorFollow();
tooktoolong();
tooktoolong2();
cosfg();
outedtooMany();
animateting();
timeToMove++;
Mouse.hide();
countdown();
};
Frame 20
_quality = "high";
stop();
Mouse.show();
canShoot = false;
Frame 21
qset = 0;
num = 0;
qual = "Low";
qanda.onEnterFrame = function () {
if (Key.isDown(81)) {
if (num == 0) {
qset++;
num = 1;
}
} else {
num = 0;
}
if (qset == 0) {
qual = "Low";
_quality = "low";
}
if (qset == 1) {
qual = "Medium";
_quality = "medium";
}
if (qset == 2) {
qual = "High";
_quality = "high";
}
if (qset > 2) {
qset = 0;
}
};
function toofuckingfas() {
if (ready < 2084) {
if (ammo == 0) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function ammoSwitch() {
if (Key.isDown(90)) {
fire = true;
norm = false;
firey.gotoAndStop("on");
normy.gotoAndStop("off");
}
if (Key.isDown(88)) {
fire = false;
norm = true;
firey.gotoAndStop("off");
normy.gotoAndStop("on");
}
}
function missionOver() {
if (completed) {
canShoot = false;
chill--;
if (chill < 0) {
aim.removeMovieClip();
stopAllSounds();
_root.gotoAndStop("m8b");
}
}
}
function cursor() {
endX = _root._xmouse;
endY = _root._ymouse;
aim._x = aim._x + (endX - aim._x);
aim._y = aim._y + (endY - aim._y);
}
function moveShrubs() {
if (_root._xmouse > 500) {
shrubs._x = shrubs._x - 1;
}
if (_root._xmouse < 150) {
shrubs._x = shrubs._x + 1;
}
if (_root._ymouse > 380) {
shrubs._y = shrubs._y - 1;
}
if (_root._ymouse < 300) {
shrubs._y = shrubs._y + 1;
}
if (shrubs._x < -80) {
shrubs._x = -80;
}
if (shrubs._x > -50) {
shrubs._x = -50;
}
if (shrubs._y < -105) {
shrubs._y = -105;
}
if (shrubs._y > -26) {
shrubs._y = -26;
}
}
function peepDead() {
if (peepShot) {
never_failed = false;
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("kill", "kill", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
kill.removeMovieClip();
aim._alpha = 100;
killTimer = 0;
youFuckedUp = -1;
qset = 2;
peepShot = false;
if (mark) {
_root.attachMovie("hhh", "hhh", _root.getNextHighestDepth(), {_x:0, _y:0});
} else {
saint = false;
_root.attachMovie("killedRandom", "killedRandom", _root.getNextHighestDepth(), {_x:0, _y:0});
}
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
function targetDead() {
if (targetShot) {
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("killTargetAni", "killTargetAni", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
killTargetAni.removeMovieClip();
aim._alpha = 100;
canShoot = true;
killTimer = 0;
targetShot = false;
targetsKilled++;
if (targetsKilled == 2) {
aim.removeMovieClip();
_root.gotoAndStop("mission3");
}
}
}
}
function cosfg() {
if (delay) {
delayt--;
}
if (delayt < 0) {
ammo--;
delay = false;
delayt = 5;
}
if (delay2) {
delayt2--;
}
if (delayt2 < 0) {
ammoN--;
delay2 = false;
delayt2 = 5;
}
}
function animateting() {
if (ammoN == 5) {
ammoclips.gotoAndStop("5c");
}
if (ammoN == 4) {
ammoclips.gotoAndStop("4c");
}
if (ammoN == 3) {
ammoclips.gotoAndStop("3c");
}
if (ammoN == 2) {
ammoclips.gotoAndStop("2c");
}
if (ammoN == 1) {
ammoclips.gotoAndStop("1c");
}
if (ammoN == 0) {
ammoclips.gotoAndStop("0c");
}
}
function thatniggalol() {
if (ammoN == 0) {
if (norm) {
canShoot = false;
}
}
}
function thatniggalol2() {
if (ammo > 0) {
if (fire) {
canShoot = true;
}
}
}
function cursorFollow() {
endX = _root._xmouse;
endY = _root._ymouse;
icoN._x = icoN._x + (endX - icoN._x);
icoN._y = icoN._y + (endY - icoN._y);
}
function youFailed() {
if (!peepShot) {
if (youFuckedUp == 0) {
never_failed = false;
youFuckedUp = -1;
aim._alpha = 0;
canShoot = false;
qset = 2;
_root.attachMovie("hhh", "hhh", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
stop();
mission = 7;
_root.attachMovie("aim", "aim", _root.getNextHighestDepth());
killTimer = 0;
peepShot = false;
targetShot = false;
canShoot = true;
targetsKilled = 0;
youFuckedUp = 1;
clicky = 1;
completed = false;
mark = false;
ammo = 1;
ammoN = 5;
chill = 50;
fire = false;
norm = true;
firey.gotoAndStop("off");
normy.gotoAndStop("on");
ready = 0;
do1 = 1;
delayt = 5;
delay = false;
delayt2 = 5;
delay2 = false;
p1.onPress = function () {
if (canShoot) {
if (p1._alpha == 100) {
p1._y = -1000;
peepShot = true;
}
}
};
p2.onPress = function () {
if (canShoot) {
if (p2._alpha == 100) {
p2._y = -1000;
peepShot = true;
}
}
};
p3.onPress = function () {
if (canShoot) {
if (p3._alpha == 100) {
p3._y = -1000;
peepShot = true;
}
}
};
p4.onPress = function () {
if (canShoot) {
if (p4._alpha == 100) {
p4._y = -1000;
peepShot = true;
}
}
};
p5.onPress = function () {
if (canShoot) {
if (p5._alpha == 100) {
p5._y = -1000;
peepShot = true;
}
}
};
p6.onPress = function () {
if (canShoot) {
if (p6._alpha == 100) {
p6._y = -1000;
peepShot = true;
}
}
};
p7.onPress = function () {
if (canShoot) {
if (p7._alpha == 100) {
p7._y = -1000;
peepShot = true;
}
}
};
p8.onPress = function () {
if (canShoot) {
if (p8._alpha == 100) {
p8._y = -1000;
peepShot = true;
}
}
};
p9.onPress = function () {
if (canShoot) {
if (p9._alpha == 100) {
p9._y = -1000;
peepShot = true;
}
}
};
p10.onPress = function () {
if (canShoot) {
if (p10._alpha == 100) {
p10._y = -1000;
peepShot = true;
}
}
};
p11.onPress = function () {
if (canShoot) {
if (p11._alpha == 100) {
p11._y = -1000;
peepShot = true;
}
}
};
p12.onPress = function () {
if (canShoot) {
if (p12._alpha == 100) {
p12._y = -1000;
peepShot = true;
}
}
};
p13.onPress = function () {
if (canShoot) {
if (p13._alpha == 100) {
p13._y = -1000;
peepShot = true;
}
}
};
p14.onPress = function () {
if (canShoot) {
if (p14._alpha == 100) {
p14._y = -1000;
peepShot = true;
}
}
};
p15.onPress = function () {
if (canShoot) {
if (p15._alpha == 100) {
p15._y = -1000;
peepShot = true;
}
}
};
p16.onPress = function () {
if (canShoot) {
if (p16._alpha == 100) {
p16._y = -1000;
peepShot = true;
}
}
};
p17.onPress = function () {
if (canShoot) {
if (p17._alpha == 100) {
p17._y = -1000;
peepShot = true;
}
}
};
p18.onPress = function () {
if (canShoot) {
if (p18._alpha == 100) {
p18._y = -1000;
peepShot = true;
}
}
};
p19.onPress = function () {
if (canShoot) {
if (p19._alpha == 100) {
p19._y = -1000;
peepShot = true;
}
}
};
p20.onPress = function () {
if (canShoot) {
if (p20._alpha == 100) {
p20._y = -1000;
peepShot = true;
}
}
};
p21.onPress = function () {
if (canShoot) {
if (p21._alpha == 100) {
p21._y = -1000;
peepShot = true;
}
}
};
p22.onPress = function () {
if (canShoot) {
if (p22._alpha == 100) {
p22._y = -1000;
peepShot = true;
}
}
};
p23.onPress = function () {
if (canShoot) {
if (p23._alpha == 100) {
p23._y = -1000;
peepShot = true;
}
}
};
target.onPress = function () {
if (canShoot) {
if (target._alpha == 100) {
target._y = -1000;
mark = true;
peepShot = true;
}
}
};
target2.onPress = function () {
if (canShoot) {
if (target2._alpha == 100) {
target2._y = -1000;
mark = true;
peepShot = true;
}
}
};
target4.onPress = function () {
if (canShoot) {
target4._y = -1000;
mark = true;
peepShot = true;
}
};
target3.onPress = function () {
if (canShoot) {
target3._y = -1000;
mark = true;
peepShot = true;
}
};
_root.onMouseUp = function () {
clicky = 1;
};
_root.onMouseUp = function () {
clicky = 1;
};
_root.onMouseDown = function () {
if (clicky == 1) {
if (canShoot) {
shots_taken++;
_root.attachMovie("wflash", "wflash", _root.getNextHighestDepth());
clicky = 2;
if (fire) {
delay = true;
}
if (norm) {
delay2 = true;
}
}
}
};
window.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
if (fire) {
if (ammo > 0) {
hut.gotoAndStop("fire");
bars._alpha = 0;
window._alpha = 0;
if (ready > 2084) {
completed = true;
}
}
}
}
};
hut2.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
floor.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
bars.onPress = function () {
if (canShoot) {
}
};
aim.onEnterFrame = function () {
fuckedItRetry.onRelease = function () {
_root.gotoAndStop("reset");
};
gaveUp.onRelease = function () {
_root.gotoAndStop("title");
};
cursor();
moveShrubs();
peepDead();
targetDead();
youFailed();
cursorFollow();
missionOver();
ammoSwitch();
toofuckingfas();
ready++;
cosfg();
thatniggalol();
thatniggalol2();
animateting();
Mouse.hide();
};
Frame 22
_quality = "high";
stop();
Mouse.show();
canShoot = false;
Frame 23
qset = 0;
num = 0;
qual = "Low";
qanda.onEnterFrame = function () {
if (Key.isDown(81)) {
if (num == 0) {
qset++;
num = 1;
}
} else {
num = 0;
}
if (qset == 0) {
qual = "Low";
_quality = "low";
}
if (qset == 1) {
qual = "Medium";
_quality = "medium";
}
if (qset == 2) {
qual = "High";
_quality = "high";
}
if (qset > 2) {
qset = 0;
}
};
function backtonorm() {
if (readytoreset) {
nt++;
if (nt > 149) {
t1cool = true;
t2cool = true;
t3cool = true;
t1speed = 5;
nt = 0;
readytoreset = false;
}
}
}
function countdown() {
if (timerOn) {
if (twat == 0) {
_root.attachMovie("heartbeat", "heartbeat", _root.getNextHighestDepth());
twat = 1;
}
}
}
function tooktoolong() {
if (t1.hitTest(gm)) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
function tooktoolong2() {
if (t2.hitTest(gm2)) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
function tooktoolong3() {
if (t3.hitTest(gm3)) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
function outedtooMany() {
if (ammo == 0) {
if (knockedOut == 0) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function cursor() {
endX = _root._xmouse;
endY = _root._ymouse;
aim._x = aim._x + (endX - aim._x);
aim._y = aim._y + (endY - aim._y);
}
function moveShrubs() {
if (_root._xmouse > 500) {
shrubs._x = shrubs._x - 1;
}
if (_root._xmouse < 150) {
shrubs._x = shrubs._x + 1;
}
if (_root._ymouse > 380) {
shrubs._y = shrubs._y - 1;
}
if (_root._ymouse < 300) {
shrubs._y = shrubs._y + 1;
}
if (shrubs._x < -80) {
shrubs._x = -80;
}
if (shrubs._x > -50) {
shrubs._x = -50;
}
if (shrubs._y < -105) {
shrubs._y = -105;
}
if (shrubs._y > -26) {
shrubs._y = -26;
}
}
function peepDead() {
if (peepShot) {
never_failed = false;
saint = false;
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("kill", "kill", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
kill.removeMovieClip();
aim._alpha = 100;
killTimer = 0;
youFuckedUp = -1;
peepShot = false;
qset = 2;
_root.attachMovie("killedRandom", "killedRandom", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
function targetDead() {
if (targetShot) {
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("killTargetAni", "killTargetAni", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
killTargetAni.removeMovieClip();
aim._alpha = 100;
canShoot = true;
killTimer = 0;
targetShot = false;
marker++;
if (targetsKilled == 3) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
if ((targetsKilled == 2) && (knockedOut == 1)) {
aim.removeMovieClip();
heartbeat.removeMovieClip();
stopAllSounds();
_root.gotoAndStop("m9b");
}
}
}
}
function cosfg() {
if (delay) {
delayt--;
}
if (delayt < 0) {
ammo--;
delay = false;
delayt = 5;
}
if (delay2) {
delayt2--;
}
if (delayt2 < 0) {
ammoN--;
delay2 = false;
delayt2 = 5;
}
}
function animateting() {
if (ammoN == 5) {
ammoclips.gotoAndStop("5c");
}
if (ammoN == 4) {
ammoclips.gotoAndStop("4c");
}
if (ammoN == 3) {
ammoclips.gotoAndStop("3c");
}
if (ammoN == 2) {
ammoclips.gotoAndStop("2c");
}
if (ammoN == 1) {
ammoclips.gotoAndStop("1c");
}
if (ammoN == 0) {
ammoclips.gotoAndStop("0c");
}
}
function thatniggalol() {
if (ammoN == 0) {
if (targetsKilled < 2) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function thatniggalol2() {
if (ammoN == 0) {
if (norm) {
canShoot = false;
}
}
}
function thatniggalol3() {
if (ammo == 0) {
if (rock) {
canShoot = false;
}
}
}
function thatniggalol4() {
if (ammoN > 0) {
if (norm) {
canShoot = true;
}
}
}
function thatniggalol5() {
if (ammo > 0) {
if (rock) {
canShoot = true;
}
}
}
function cursorFollow() {
endX = _root._xmouse;
endY = _root._ymouse;
icoN._x = icoN._x + (endX - icoN._x);
icoN._y = icoN._y + (endY - icoN._y);
}
function youFailed() {
if (!peepShot) {
if (youFuckedUp == 0) {
never_failed = false;
kill.removeMovieClip();
youFuckedUp = -1;
aim._alpha = 0;
canShoot = false;
qset = 2;
_root.attachMovie("hhh", "hhh", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
function ammoSwitch() {
if (Key.isDown(90)) {
rock = true;
norm = false;
rocky.gotoAndStop("on");
normy.gotoAndStop("off");
}
if (Key.isDown(88)) {
rock = false;
norm = true;
rocky.gotoAndStop("off");
normy.gotoAndStop("on");
}
}
stop();
mission = 8;
_root.attachMovie("aim", "aim", _root.getNextHighestDepth());
rocky.gotoAndStop("off");
normy.gotoAndStop("on");
killTimer = 0;
peepShot = false;
targetShot = false;
canShoot = true;
targetsKilled = 0;
youFuckedUp = 1;
clicky = 1;
t1speed = 5;
stagger1 = 0;
stagger2 = 0;
stagger3 = 0;
rock = false;
norm = true;
t1d = false;
t2d = false;
t3d = false;
T1onHisWay = false;
T2onHisWay = false;
T3onHisWay = false;
t1cool = true;
t2cool = true;
t3cool = true;
timerOn = false;
ammo = 2;
do1 = 1;
knockedOut = 0;
iwant = 64;
twat = 0;
nt = 0;
marker = 0;
ammoN = 5;
delayt = 5;
delay = false;
delayt2 = 5;
delay2 = false;
readytoreset = false;
p1.onPress = function () {
if (canShoot) {
if (p1._alpha == 100) {
p1._y = -1000;
peepShot = true;
}
}
};
p2.onPress = function () {
if (canShoot) {
if (p2._alpha == 100) {
p2._y = -1000;
peepShot = true;
}
}
};
p3.onPress = function () {
if (canShoot) {
if (p3._alpha == 100) {
p3._y = -1000;
peepShot = true;
}
}
};
p4.onPress = function () {
if (canShoot) {
if (p4._alpha == 100) {
p4._y = -1000;
peepShot = true;
}
}
};
p5.onPress = function () {
if (canShoot) {
if (p5._alpha == 100) {
p5._y = -1000;
peepShot = true;
}
}
};
p6.onPress = function () {
if (canShoot) {
if (p6._alpha == 100) {
p6._y = -1000;
peepShot = true;
}
}
};
p7.onPress = function () {
if (canShoot) {
if (p7._alpha == 100) {
p7._y = -1000;
peepShot = true;
}
}
};
p8.onPress = function () {
if (canShoot) {
if (p8._alpha == 100) {
p8._y = -1000;
peepShot = true;
}
}
};
p9.onPress = function () {
if (canShoot) {
if (p9._alpha == 100) {
p9._y = -1000;
peepShot = true;
}
}
};
p10.onPress = function () {
if (canShoot) {
if (p10._alpha == 100) {
p10._y = -1000;
peepShot = true;
}
}
};
p11.onPress = function () {
if (canShoot) {
if (p11._alpha == 100) {
p11._y = -1000;
peepShot = true;
}
}
};
p12.onPress = function () {
if (canShoot) {
if (p12._alpha == 100) {
p12._y = -1000;
peepShot = true;
}
}
};
p13.onPress = function () {
if (canShoot) {
if (p13._alpha == 100) {
p13._y = -1000;
peepShot = true;
}
}
};
p14.onPress = function () {
if (canShoot) {
if (p14._alpha == 100) {
p14._y = -1000;
peepShot = true;
}
}
};
p15.onPress = function () {
if (canShoot) {
if (p15._alpha == 100) {
p15._y = -1000;
peepShot = true;
}
}
};
p16.onPress = function () {
if (canShoot) {
if (p16._alpha == 100) {
p16._y = -1000;
peepShot = true;
}
}
};
p17.onPress = function () {
if (canShoot) {
if (p17._alpha == 100) {
p17._y = -1000;
peepShot = true;
}
}
};
p18.onPress = function () {
if (canShoot) {
if (p18._alpha == 100) {
p18._y = -1000;
peepShot = true;
}
}
};
p19.onPress = function () {
if (canShoot) {
if (p19._alpha == 100) {
p19._y = -1000;
peepShot = true;
}
}
};
p20.onPress = function () {
if (canShoot) {
if (p20._alpha == 100) {
p20._y = -1000;
peepShot = true;
}
}
};
p21.onPress = function () {
if (canShoot) {
if (p21._alpha == 100) {
p21._y = -1000;
peepShot = true;
}
}
};
p22.onPress = function () {
if (canShoot) {
if (p22._alpha == 100) {
p22._y = -1000;
peepShot = true;
}
}
};
p23.onPress = function () {
if (canShoot) {
if (p23._alpha == 100) {
p23._y = -1000;
peepShot = true;
}
}
};
t1.onEnterFrame = function () {
if (!t1d) {
if (stagger1 > 100) {
t1._x = t1._x + t1speed;
}
if ((!t2cool) or (!t3cool)) {
if (!T1onHisWay) {
t1.gotoAndStop("fuck");
readytoreset = true;
}
t1cool = false;
t1speed = 0;
} else if (t1cool) {
t1.gotoAndStop("walk");
}
}
};
t1.onPress = function () {
if (canShoot) {
timerOn = true;
if (!t1d) {
if (norm) {
t1.gotoAndStop("dead");
targetsKilled++;
targetShot = true;
t1d = true;
t1speed = 0;
t1cool = false;
}
if (rock) {
if (ammo > 0) {
if (T1onHisWay) {
t1.gotoAndStop("hit2");
t1d = true;
t1speed = 0;
knockedOut++;
}
if (!T1onHisWay) {
T1onHisWay = true;
t1.gotoAndStop("hit");
t1speed = 0;
t1cool = false;
}
}
}
}
}
};
t2.onEnterFrame = function () {
t2._xscale = -100;
if (!t2d) {
if (stagger2 > 550) {
t2._x = t2._x - t1speed;
}
if ((!t1cool) or (!t3cool)) {
if (!T2onHisWay) {
t2.gotoAndStop("fuck");
readytoreset = true;
}
t1speed = 0;
t2cool = false;
} else if (t2cool) {
t2.gotoAndStop("walk");
}
}
};
t2.onPress = function () {
if (canShoot) {
timerOn = true;
if (!t2d) {
if (norm) {
t2.gotoAndStop("dead");
targetsKilled++;
targetShot = true;
t2d = true;
t1speed = 0;
t2cool = false;
}
if (rock) {
if (ammo > 0) {
if (T2onHisWay) {
t2.gotoAndStop("hit2");
t2d = true;
t1speed = 0;
knockedOut++;
}
if (!T2onHisWay) {
T2onHisWay = true;
t2.gotoAndStop("hit");
t1speed = 0;
t2cool = false;
}
}
}
}
}
};
t3.onEnterFrame = function () {
if (!t3d) {
if (stagger3 > 700) {
t3._x = t3._x + t1speed;
}
if ((!t2cool) or (!t1cool)) {
if (!T3onHisWay) {
t3.gotoAndStop("fuck");
readytoreset = true;
}
t1speed = 0;
t3cool = false;
} else if (t3cool) {
t3.gotoAndStop("walk");
}
}
};
t3.onPress = function () {
if (canShoot) {
timerOn = true;
if (!t3d) {
if (norm) {
t3.gotoAndStop("dead");
targetsKilled++;
targetShot = true;
t3d = true;
t1speed = 0;
t3cool = false;
}
if (rock) {
if (ammo > 0) {
if (T3onHisWay) {
t3.gotoAndStop("hit2");
t3d = true;
t1speed = 0;
knockedOut++;
}
if (!T3onHisWay) {
T3onHisWay = true;
t3.gotoAndStop("hit");
t1speed = 0;
t3cool = false;
}
}
}
}
}
};
_root.onMouseUp = function () {
clicky = 1;
};
_root.onMouseDown = function () {
if (clicky == 1) {
if (canShoot) {
shots_taken++;
_root.attachMovie("wflash", "wflash", _root.getNextHighestDepth());
clicky = 2;
if (rock) {
delay = true;
}
if (norm) {
delay2 = true;
}
}
}
};
hut1.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
hut2.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
floor.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
aim.onEnterFrame = function () {
fuckedItRetry.onRelease = function () {
_root.gotoAndStop("reset");
};
gaveUp.onRelease = function () {
_root.gotoAndStop("title");
};
stagger1++;
stagger2++;
stagger3++;
cursor();
moveShrubs();
peepDead();
targetDead();
youFailed();
cursorFollow();
ammoSwitch();
tooktoolong();
tooktoolong2();
tooktoolong3();
Mouse.hide();
outedtooMany();
countdown();
backtonorm();
animateting();
thatniggalol();
thatniggalol2();
thatniggalol3();
thatniggalol4();
thatniggalol5();
cosfg();
if (marker == 2) {
if (targetsKilled == 2) {
if (knockedOut == 1) {
iwant--;
if (iwant == 0) {
aim.removeMovieClip();
heartbeat.removeMovieClip();
stopAllSounds();
_root.gotoAndStop("m9b");
}
}
}
}
};
Frame 24
_quality = "high";
stop();
Mouse.show();
canShoot = false;
Frame 25
qset = 0;
num = 0;
qual = "Low";
qanda.onEnterFrame = function () {
if (Key.isDown(81)) {
if (num == 0) {
qset++;
num = 1;
}
} else {
num = 0;
}
if (qset == 0) {
qual = "Low";
_quality = "low";
}
if (qset == 1) {
qual = "Medium";
_quality = "medium";
}
if (qset == 2) {
qual = "High";
_quality = "high";
}
if (qset > 2) {
qset = 0;
}
};
function outedtooMany() {
if (ammo == 0) {
if (!tardead) {
if (do1 == 1) {
youFuckedUp = 0;
do1 = 0;
}
}
}
}
function animateting() {
if (ammo == 5) {
ammoclips.gotoAndStop("5c");
}
if (ammo == 4) {
ammoclips.gotoAndStop("4c");
}
if (ammo == 3) {
ammoclips.gotoAndStop("3c");
}
if (ammo == 2) {
ammoclips.gotoAndStop("2c");
}
if (ammo == 1) {
ammoclips.gotoAndStop("1c");
}
if (ammo == 0) {
ammoclips.gotoAndStop("0c");
}
}
function cosfg() {
if (delay) {
delayt--;
}
if (delayt < 0) {
ammo--;
delay = false;
delayt = 5;
}
}
function cursor() {
endX = _root._xmouse;
endY = _root._ymouse;
aim._x = aim._x + (endX - aim._x);
aim._y = aim._y + (endY - aim._y);
}
function moveShrubs() {
if (_root._xmouse > 500) {
shrubs._x = shrubs._x - 1;
}
if (_root._xmouse < 150) {
shrubs._x = shrubs._x + 1;
}
if (_root._ymouse > 380) {
shrubs._y = shrubs._y - 1;
}
if (_root._ymouse < 300) {
shrubs._y = shrubs._y + 1;
}
if (shrubs._x < -80) {
shrubs._x = -80;
}
if (shrubs._x > -50) {
shrubs._x = -50;
}
if (shrubs._y < -105) {
shrubs._y = -105;
}
if (shrubs._y > -26) {
shrubs._y = -26;
}
}
function peepDead() {
if (peepShot) {
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("kill", "kill", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
kill.removeMovieClip();
aim._alpha = 100;
killTimer = 0;
youFuckedUp = -1;
peepShot = false;
qset = 2;
_root.attachMovie("killedRandom", "killedRandom", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
function targetDead() {
if (targetShot) {
aim._alpha = 0;
canShoot = false;
if (killTimer == 0) {
_root.attachMovie("killTargetAni", "killTargetAni", _root.getNextHighestDepth(), {_x:100, _y:120});
}
killTimer++;
if (killTimer > 85) {
killTargetAni.removeMovieClip();
aim.removeMovieClip();
canShoot = true;
killTimer = 0;
targetShot = false;
_root.gotoAndStop("mission2");
}
}
}
function cursorFollow() {
endX = _root._xmouse;
endY = _root._ymouse;
icoN._x = icoN._x + (endX - icoN._x);
icoN._y = icoN._y + (endY - icoN._y);
}
function youFailed() {
if (!peepShot) {
if (youFuckedUp == 0) {
never_failed = false;
youFuckedUp = -1;
aim._alpha = 0;
canShoot = false;
qset = 2;
_root.attachMovie("hhh", "hhh", _root.getNextHighestDepth(), {_x:0, _y:0});
_root.attachMovie("fuckedItRetry", "fuckedItRetry", _root.getNextHighestDepth(), {_x:450, _y:360});
_root.attachMovie("gaveUp", "gaveUp", _root.getNextHighestDepth(), {_x:150, _y:360});
_root.attachMovie("icoN", "icoN", _root.getNextHighestDepth());
}
}
}
stop();
mission = 9;
_root.attachMovie("bluraim", "aim", _root.getNextHighestDepth());
killTimer = 0;
peepShot = false;
targetShot = false;
canShoot = true;
youFuckedUp = 1;
ammo = 1;
clicky = 1;
delayt = 5;
delay = false;
do1 = 1;
tardead = false;
_root.onMouseUp = function () {
clicky = 1;
};
_root.onMouseDown = function () {
if (clicky == 1) {
if (canShoot) {
shots_taken++;
_root.attachMovie("wflash", "wflash", _root.getNextHighestDepth());
clicky = 2;
delay = true;
}
}
};
p1.onPress = function () {
if (canShoot) {
if (p1._alpha == 100) {
p1._y = -1000;
peepShot = true;
}
}
};
p2.onPress = function () {
if (canShoot) {
if (p2._alpha == 100) {
p2._y = -1000;
peepShot = true;
}
}
};
p3.onPress = function () {
if (canShoot) {
if (p3._alpha == 100) {
p3._y = -1000;
peepShot = true;
}
}
};
p4.onPress = function () {
if (canShoot) {
if (p4._alpha == 100) {
p4._y = -1000;
peepShot = true;
}
}
};
p5.onPress = function () {
if (canShoot) {
if (p5._alpha == 100) {
p5._y = -1000;
peepShot = true;
}
}
};
p6.onPress = function () {
if (canShoot) {
if (p6._alpha == 100) {
p6._y = -1000;
peepShot = true;
}
}
};
p7.onPress = function () {
if (canShoot) {
if (p7._alpha == 100) {
p7._y = -1000;
peepShot = true;
}
}
};
p8.onPress = function () {
if (canShoot) {
if (p8._alpha == 100) {
p8._y = -1000;
peepShot = true;
}
}
};
p9.onPress = function () {
if (canShoot) {
if (p9._alpha == 100) {
p9._y = -1000;
peepShot = true;
}
}
};
p10.onPress = function () {
if (canShoot) {
if (p10._alpha == 100) {
p10._y = -1000;
peepShot = true;
}
}
};
p11.onPress = function () {
if (canShoot) {
if (p11._alpha == 100) {
p11._y = -1000;
peepShot = true;
}
}
};
p12.onPress = function () {
if (canShoot) {
if (p12._alpha == 100) {
p12._y = -1000;
peepShot = true;
}
}
};
p13.onPress = function () {
if (canShoot) {
if (p13._alpha == 100) {
p13._y = -1000;
peepShot = true;
}
}
};
p14.onPress = function () {
if (canShoot) {
if (p14._alpha == 100) {
p14._y = -1000;
peepShot = true;
}
}
};
p15.onPress = function () {
if (canShoot) {
if (p15._alpha == 100) {
p15._y = -1000;
peepShot = true;
}
}
};
p16.onPress = function () {
if (canShoot) {
if (p16._alpha == 100) {
p16._y = -1000;
peepShot = true;
}
}
};
p17.onPress = function () {
if (canShoot) {
if (p17._alpha == 100) {
p17._y = -1000;
peepShot = true;
}
}
};
p18.onPress = function () {
if (canShoot) {
if (p18._alpha == 100) {
p18._y = -1000;
peepShot = true;
}
}
};
p19.onPress = function () {
if (canShoot) {
if (p19._alpha == 100) {
p19._y = -1000;
peepShot = true;
}
}
};
p20.onPress = function () {
if (canShoot) {
if (p20._alpha == 100) {
p20._y = -1000;
peepShot = true;
}
}
};
p21.onPress = function () {
if (canShoot) {
if (p21._alpha == 100) {
p21._y = -1000;
peepShot = true;
}
}
};
p22.onPress = function () {
if (canShoot) {
if (p22._alpha == 100) {
p22._y = -1000;
peepShot = true;
}
}
};
p23.onPress = function () {
if (canShoot) {
if (p23._alpha == 100) {
p23._y = -1000;
peepShot = true;
}
}
};
target.onPress = function () {
if (canShoot) {
if (target._alpha == 100) {
target._y = -1000;
tardead = true;
stopAllSounds();
_root.gotoAndStop("end");
}
}
};
hut1.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
hut2.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
floor.onPress = function () {
if (canShoot) {
_root.attachMovie("dustimpact", "dustimpact", _root.getNextHighestDepth());
dustimpact._x = _root._xmouse;
dustimpact._y = _root._ymouse;
}
};
aim.onEnterFrame = function () {
fuckedItRetry.onRelease = function () {
_root.gotoAndStop("reset");
};
gaveUp.onRelease = function () {
_root.gotoAndStop("title");
};
cursor();
moveShrubs();
peepDead();
targetDead();
youFailed();
cosfg();
outedtooMany();
cursorFollow();
animateting();
Mouse.hide();
};
Frame 26
_quality = "high";
aim.removeMovieClip();
stop();
Mouse.show();
canShoot = false;
Instance of Symbol 10 MovieClip in Frame 26
on (release) {
getURL ("http://www.stoneagegames.com", "_blank");
}
Frame 27
stop();
Mouse.show();
canShoot = false;
startB.onRelease = function () {
_root.gotoAndStop("title");
};
startC.onRelease = function () {
getURL ("http://www.stoneagegames.com", "_blank");
};
saintv = "Failed";
mrp = "Failed";
css = "Failed";
ass = "Failed";
ach.onEnterFrame = function () {
if (saint) {
saintv = "Passed";
}
if (never_failed) {
mrp = "Passed";
}
if (shots_taken == 19) {
crack_shot = true;
}
if (crack_shot) {
css = "Passed";
}
if (saint) {
if (never_failed) {
if (crack_shot) {
Assassin = true;
}
}
}
if (Assassin) {
ass = "Passed";
}
};
Symbol 26 MovieClip Frame 1
_root.stop();
Symbol 26 MovieClip Frame 89
_root.play();
stop();
Symbol 34 MovieClip Frame 12
stop();
Symbol 38 Button
on (release) {
gotoAndPlay (2);
_root.soundstatus = "off";
}
Symbol 39 MovieClip Frame 11
stop();
Symbol 41 Button
on (release) {
gotoAndPlay (1);
_root.soundstatus = "on";
}
Symbol 42 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 2
stop();
Instance of Symbol 46 MovieClip in Symbol 47 MovieClip Frame 1
onClipEvent (load) {
_root.soundstatus = "on";
_root.mySound = new Sound(_level0);
_root.mySound2 = new Sound(_level1);
_root.mySound3 = new Sound(_level2);
_root.mySound4 = new Sound(_level3);
_root.mySound5 = new Sound(_level4);
maxvolume = 100;
minvolume = 0;
}
onClipEvent (enterFrame) {
if (_root.soundstatus == "on") {
step = 5;
}
if (_root.soundstatus == "off") {
step = -5;
}
maxvolume = maxvolume + step;
if (maxvolume > 100) {
maxvolume = 100;
}
if (maxvolume < 0) {
maxvolume = 0;
}
_root.mySound.setVolume(maxvolume);
_root.mySound2.setVolume(maxvolume);
_root.mySound3.setVolume(maxvolume);
_root.mySound4.setVolume(maxvolume);
_root.mySound5.setVolume(maxvolume);
}
Symbol 54 MovieClip [dustimpact] Frame 7
this.removeMovieClip();
Symbol 76 MovieClip Frame 7
stop();
Symbol 97 MovieClip Frame 12
stop();
Symbol 109 MovieClip Frame 20
stop();
Instance of Symbol 10 MovieClip in Symbol 110 MovieClip [killedRandom] Frame 1
on (release) {
getURL ("http://www.stoneagegames.com", "_blank");
}
Symbol 125 MovieClip [dropandfade] Frame 26
this.removeMovieClip();
Symbol 129 MovieClip Frame 20
stop();
Instance of Symbol 10 MovieClip in Symbol 130 MovieClip [hhh] Frame 1
on (release) {
getURL ("http://www.stoneagegames.com", "_blank");
}
Symbol 132 MovieClip [wflash] Frame 4
this.removeMovieClip();
Symbol 148 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 300
stop();
Symbol 171 MovieClip Frame 99
stop();
Symbol 180 MovieClip Frame 1
B.onRelease = function () {
stopAllSounds();
gotoAndStop ("brief");
};
stop();
stopAllSounds();
play();
Symbol 180 MovieClip Frame 1437
startB.onRelease = function () {
stopAllSounds();
_root.gotoAndStop("mission1");
};
stop();
Symbol 273 MovieClip Frame 2323
stop();
Symbol 298 MovieClip Frame 45
stop();
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 2
stop();
Symbol 301 MovieClip Frame 3
stop();
Symbol 301 MovieClip Frame 4
stop();
Symbol 301 MovieClip Frame 5
stop();
Symbol 301 MovieClip Frame 6
stop();
Symbol 309 MovieClip Frame 99
stop();
Symbol 329 MovieClip Frame 99
stop();
Symbol 435 MovieClip Frame 10
stop();
Symbol 441 MovieClip Frame 6
stop();
Symbol 442 MovieClip Frame 1
stop();
Symbol 442 MovieClip Frame 2
stop();
Symbol 442 MovieClip Frame 3
stop();
Symbol 442 MovieClip Frame 4
stop();
Symbol 442 MovieClip Frame 5
stop();
Symbol 442 MovieClip Frame 6
stop();
Symbol 453 MovieClip Frame 1
stop();
Symbol 453 MovieClip Frame 2
stop();
Symbol 457 MovieClip Frame 1
stop();
Symbol 457 MovieClip Frame 2
stop();
Symbol 467 MovieClip Frame 99
stop();
Symbol 470 MovieClip Frame 1
B.onRelease = function () {
stopAllSounds();
gotoAndStop ("brief");
};
stop();
stopAllSounds();
play();
Symbol 470 MovieClip Frame 843
startB.onRelease = function () {
stopAllSounds();
_root.gotoAndStop("mission4");
};
stop();
Symbol 511 MovieClip Frame 8
stop();
Symbol 512 MovieClip Frame 771
stop();
Symbol 513 MovieClip Frame 871
stop();
Symbol 518 MovieClip Frame 99
stop();
Symbol 524 MovieClip Frame 800
stop();
Symbol 525 MovieClip Frame 800
stop();
Symbol 539 MovieClip Frame 800
stop();
Symbol 540 MovieClip Frame 1300
stop();
Symbol 541 MovieClip Frame 1366
stop();
Symbol 542 MovieClip Frame 1356
stop();
Symbol 543 MovieClip Frame 1421
stop();
Symbol 544 MovieClip Frame 1340
stop();
Symbol 553 MovieClip Frame 98
stop();
Symbol 556 MovieClip Frame 1
stop();
stopAllSounds();
play();
B.onRelease = function () {
stopAllSounds();
gotoAndStop ("brief");
};
Symbol 556 MovieClip Frame 376
startB.onRelease = function () {
stopAllSounds();
_root.gotoAndStop("mission6");
};
stop();
Symbol 568 MovieClip Frame 1
stop();
Symbol 568 MovieClip Frame 2
stop();
Symbol 576 MovieClip Frame 99
stop();
Symbol 579 MovieClip Frame 1
stop();
stopAllSounds();
play();
B.onRelease = function () {
stopAllSounds();
gotoAndStop ("brief");
};
Symbol 579 MovieClip Frame 791
startB.onRelease = function () {
stopAllSounds();
_root.gotoAndStop("mission7");
};
stop();
Symbol 594 MovieClip Frame 1201
stop();
Symbol 595 MovieClip Frame 1503
stop();
Symbol 596 MovieClip Frame 1754
stop();
Symbol 597 MovieClip Frame 2084
stop();
Symbol 601 MovieClip Frame 1
stop();
Symbol 601 MovieClip Frame 2
stop();
Symbol 609 MovieClip Frame 1
stop();
Symbol 609 MovieClip Frame 2
stop();
Symbol 615 MovieClip Frame 99
stop();
Symbol 618 MovieClip Frame 1
B.onRelease = function () {
stopAllSounds();
gotoAndStop ("brief");
};
stop();
stopAllSounds();
play();
Symbol 618 MovieClip Frame 404
startB.onRelease = function () {
stopAllSounds();
_root.gotoAndStop("mission8");
};
stop();
Symbol 628 MovieClip Frame 99
stop();
Symbol 631 MovieClip Frame 1
B.onRelease = function () {
stopAllSounds();
gotoAndStop ("brief");
};
stop();
stopAllSounds();
play();
Symbol 631 MovieClip Frame 453
startB.onRelease = function () {
stopAllSounds();
_root.gotoAndStop("mission9");
};
stop();
Symbol 652 MovieClip Frame 471
stop();
Symbol 658 MovieClip Frame 1581
_root.play();
Symbol 677 MovieClip Frame 15
stop();