STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #73641 |
000 |
STORAGE |
BONUS ENERGY! |
DAMAGE! |
HOOP JUMP! |
DISTANCE TRAVELLED |
HOOPS |
SCORE |
0 |
0 |
0 |
MAIN MENU |
MAIN MENU |
TRY AGAIN |
TRY AGAIN |
GAME OVER |
GAME OVER |
© 2005 Terry Paton's |
DOLPHIN |
DOLPHIN |
start |
or press space |
start |
CONTROLS |
CONTROLS |
KEYTESTER |
WAVES HOLDER |
FRAMEACTION |
ENERGY |
DISTANCE |
0m |
HOOPS |
0 |
TIPS |
MOVE: ARROW KEYS |
SPEED: SPACE |
MOVE: ARROW KEYS |
SPEED: SPACE |
BACK |
BACK |
BACK |
Help Dolphin swim as far as she can before her energy runs out. Dolphin will jump if you press up while near the surface and she is swimming fast enough TIPS Leap through the hoops for points Eat fish for more energy Jumping through the air uses no energy Sharks will slow dolphin and sap her energy |
ActionScript [AS1/AS2]
Frame 1Frame 3function frontbubbleClass() { } frontbubbleClass.prototype = new MovieClip(); frontbubbleClass.prototype.onLoad = function () { this.ty = 140 + random(40); this._x = 640 + random(640); this._y = random(480); }; frontbubbleClass.prototype.onEnterFrame = function () { this._x = this._x - 10; this.m = (this._y - this.ty) / 100; this._y = this._y - this.m; this._alpha = this._alpha - 0.5; this.life--; this._xscale = this._xscale - 0.5; this._yscale = this._yscale - 0.5; if (this._x < -20) { this._xscale = 100; this._yscale = 100; this._x = 640 + random(640); this._y = random(480); this._alpha = 100; } }; Object.registerClass("bubble_start", frontbubbleClass);Frame 4function startgame() { gotoAndPlay (9); } i = 0; while (i < 5) { front.attachMovie("bubble_start", "b" + i, i + 100); i++; } i = 0; while (i < 5) { back.attachMovie("bubble_start", "b" + i, i + 100); i++; }Instance of Symbol 364 MovieClip in Frame 4onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.startgame(); } }Frame 8stop();Frame 9function mainmenu() { removeMovieClip("gameover"); gotoAndPlay (4); } function tryagain() { removeMovieClip("gameover"); this.fadein.gotoAndPlay(1); setup(); } function attachbonusalert() { this.waves_holder.attachMovie("bonusalert", "b" + fnum, fnum); fnum++; } function attachhurtalert() { this.waves_holder.attachMovie("hurtalert", "b" + fnum, fnum); fnum++; } function attachhoopalert() { this.waves_holder.attachMovie("hoopalert", "b" + fnum, fnum); fnum++; } function frameaction() { switch (gamestate) { case "game over" : trace("GAMEOVER"); i = 124; while (i < 151) { removeMovieClip(eval ("this.ocean.bfish" + i)); removeMovieClip(eval ("this.ocean.hoop" + i)); removeMovieClip(eval ("this.ocean.shark" + i)); i++; } _root.distancescore = Math.floor(distance / 10); hoopbonus = hoops * 500; _root.hoopscore = (hoops + " x 500 = ") + hoopbonus; _root.finalscore = distancescore + hoopbonus; attachMovie("gameover", "gameover", 100); gameover._x = 320; gameover._y = 200; gamestate = "waiting"; return; case "setup" : trace("setup"); setupocean(); drawdolphin(); gamestate = "wait for start"; waitcount = 0; return; case "wait for start" : waitcount++; if (waitcount > 30) { gamestate = "race"; } return; case "race" : _global.lastjumped++; distance = distance + swimspeed; if (py > 192) { denergy = denergy - 0.5; if (denergy < 1) { trace(denergy); gamestate = "game over"; } } testkeys(); drawocean(); drawdolphin(); tempe = Math.floor(distance / 500); if (tempe > lastfish) { this.ocean.attachMovie("bonusfish", "bfish" + fnum, 150 + fnum); spawndist = 300 + random(300); fnum++; if (fnum > 150) { fnum = 125; } lastfish = tempe; } tempe = Math.floor(distance / 2500); if (tempe > lasthoop) { this.ocean.attachMovie("hoop", "hoop" + fnum, 150 + fnum); fnum++; if (fnum > 150) { fnum = 125; } lasthoop = tempe; } tempe = Math.floor(distance / sharkspawndist); if (tempe > lastshark) { this.ocean.attachMovie("shark", "shark" + fnum, 150 + fnum); fnum++; if (fnum > 150) { fnum = 125; } lastshark = tempe; sharkspawndist = 1700 + random(1000); } _root.displaydistance = Math.floor(distance / 10) + "m"; } } function setup() { delete gamestate; delete spawndist; delete sharkspawndist; delete lastshark; delete distance; delete clipnum; delete swimspeed; delete dolphinframe; delete denergy; delete px; delete py; delete danimcount; delete lastfish; delete score; delete hoopscore; delete lastjumped; delete bnum; delete fnum; delete jumpspeed; delete startjumpspeed; delete leftwater; _global.spawndist = 300 + random(300); _global.sharkspawndist = 300 + random(300); _global.lastshark = 0; _global.distance = 0; _global.clipnum = 0; _global.swimspeed = 2; _global.gamestate = "setup"; _global.dolphinframe = 1; _global.denergy = 1000; this.ocean.attachMovie("dolphin", "dolphin", 100); this.waves_holder.attachMovie("watersurface", "wave", 103); this.waves_holder.wave._y = 180; _global.px = 100; _global.py = 300; _global.danimcount = 0; _global.lastfish = 0; _global.lasthoop = 0; _global.bonusenergy = 40; _global.score = 0; _global.hoopscore = 0; _global.lastjumped = 0; _global.bnum = 25; _global.fnum = 125; _global.swimkey = 32; _global.upkey = 38; _global.downkey = 40; _global.leftkey = 37; _global.rightkey = 39; _global.startjumpspeed = 10; _global.jumpspeed = startjumpspeed; _global.leftwater = 0; ofd = new Array(); j = 0; while (j < 400) { ofd.push(random(10) + 1); j++; } _global.splash_snd = new Sound(); splash_snd.attachSound("splashsnd"); _global.eat_snd = new Sound(); eat_snd.attachSound("eat"); _global.leap_snd = new Sound(); leap_snd.attachSound("leap"); _global.hoop_snd = new Sound(); hoop_snd.attachSound("hoopsound"); _global.hurt_snd = new Sound(); hurt_snd.attachSound("hurtsound"); trace(gamestate); } function testkeys() { if (Key.isDown(swimkey)) { if (py > 190) { swimspeed = swimspeed + 1.2; denergy = denergy - 1; if (swimspeed > 25) { swimspeed = 25; } } } if (Key.isDown(upkey)) { if (py > 195) { py = py - 4; } } if (Key.isDown(downkey)) { if (py > 190) { py = py + 4; } } if (Key.isDown(leftkey)) { if (py > 191) { px = px - 4; swimspeed = swimspeed * 0.95; if (swimspeed < 1) { swimspeed = 1; } } } if (Key.isDown(rightkey)) { px = px + 4; } if (py > 390) { py = 390; } if (px < 100) { px = 100; } if (px > 450) { px = 450; } } function hurtalertClass() { } hurtalertClass.prototype = new MovieClip(); hurtalertClass.prototype.onLoad = function () { this.x = px - 30; this.y = py; this._x = this.x; this._y = this.y; this.state = "follow"; this.c = 0; }; hurtalertClass.prototype.onEnterFrame = function () { if (this.state == "drift away") { this.sp = this.sp * 1.1; this.x = this.x - this.sp; } if (this.state == "follow") { this.c++; if (this.c > 40) { this.state = "drift away"; this.sp = swimspeed; } if (this.x > (px - 10)) { this.x--; } if (this.x < (px - 10)) { this.x++; } if (this.y > py) { this.y--; } if (this.y < py) { this.y++; } } if (this.x < -5) { removeMovieClip(this); } this._x = this.x; this._y = this.y; }; Object.registerClass("hurtalert", hurtalertClass); function hoopalertClass() { } hoopalertClass.prototype = new MovieClip(); hoopalertClass.prototype.onLoad = function () { this.x = px - 30; this.y = py; this._x = this.x; this._y = this.y; this.state = "follow"; this.c = 0; }; hoopalertClass.prototype.onEnterFrame = function () { if (this.state == "drift away") { this.sp = this.sp * 1.1; this.x = this.x - this.sp; } if (this.state == "follow") { this.c++; if (this.c > 30) { this.state = "drift away"; this.sp = swimspeed; } if (this.x > (px - 10)) { this.x--; } if (this.x < (px - 10)) { this.x++; } } if (this.x < -5) { removeMovieClip(this); } this._x = this.x; this._y = this.y; }; Object.registerClass("hoopalert", hoopalertClass); function bonusalertClass() { } bonusalertClass.prototype = new MovieClip(); bonusalertClass.prototype.onLoad = function () { this.x = px - 30; this.y = py; this._x = this.x; this._y = this.y; this.state = "follow"; this.c = 0; }; bonusalertClass.prototype.onEnterFrame = function () { if (this.state == "drift away") { this.sp = this.sp * 1.1; this.x = this.x - this.sp; } if (this.state == "follow") { this.c++; if (this.c > 30) { this.state = "drift away"; this.sp = swimspeed; } if (this.x > (px - 10)) { this.x--; } if (this.x < (px - 10)) { this.x++; } if (this.y > py) { this.y--; } if (this.y < py) { this.y++; } } if (this.x < -5) { removeMovieClip(this); } this._x = this.x; this._y = this.y; }; Object.registerClass("bonusalert", bonusalertClass); function sharkClass() { } sharkClass.prototype = new MovieClip(); sharkClass.prototype.onLoad = function () { this._x = 650; this._y = random(100) + 190; this.state = 1; }; sharkClass.prototype.onEnterFrame = function () { this.x = this._x; this.y = this._y; this.x = this.x - (swimspeed + 2); this.tempx = Math.floor(Math.abs(this.x - px)); this.tempy = Math.floor(Math.abs(this.y - py)); if (this.tempy < 25) { if (this.tempx < 70) { if (this.state < 2) { denergy = denergy - 70; swimspeed = swimspeed - 20; if (swimspeed < 1) { swimspeed = 1; } hurt_snd.start(); _root.attachhurtalert(); this.state = 2; } } } this._x = Math.floor(this.x); if (this._x < -35) { removeMovieClip(this); } }; Object.registerClass("shark", sharkClass); function fishClass() { } fishClass.prototype = new MovieClip(); fishClass.prototype.onLoad = function () { this._x = 650; this._y = random(180) + 210; }; fishClass.prototype.onEnterFrame = function () { this.x = this._x; this.y = this._y; this.x = this.x - (swimspeed + 2); this.tempx = Math.floor(Math.abs(this.x - px)); this.tempy = Math.floor(Math.abs(this.y - py)); if (this.tempy < 20) { if (this.tempx < 50) { if (denergy < 1000) { denergy = denergy + bonusenergy; if (denergy > 1000) { denergy = 1000; } eat_snd.start(); _root.attachbonusalert(); removeMovieClip(this); } } } this._x = Math.floor(this.x); if (this._x < -15) { removeMovieClip(this); } }; Object.registerClass("bonusfish", fishClass); function hoopClass() { } hoopClass.prototype = new MovieClip(); hoopClass.prototype.onLoad = function () { this._x = 650; this._y = random(80) + 50; this.jumped = 0; }; hoopClass.prototype.onEnterFrame = function () { this.x = this._x; this.y = this._y; this.x = this.x - (swimspeed + 1); this.tempx = Math.floor(Math.abs(this.x - px)); this.tempy = Math.floor(Math.abs(this.y - py)); if (this.jumped == 0) { if (this.tempy < 50) { if (this.tempx < 20) { _root.hoops++; _root.attachhoopalert(); hoop_snd.start(); this.jumped = 1; this.gotoAndStop(2); } } } this._x = Math.floor(this.x); if (this._x < -15) { removeMovieClip(this); } }; Object.registerClass("hoop", hoopClass); function drawdolphin() { this.ocean.dolphin._x = px; this.ocean.dolphin._y = py; if (leftwater == 0) { danimcount++; danimdelay = 7 - swimspeed; if (danimdelay < 2) { danimdelay = 2; } if (danimcount > danimdelay) { this.ocean.attachMovie("bubble", "b" + bnum, bnum); with (eval ("this.ocean.b" + bnum)) { _x = (px - 30) - random(10); _y = py + random(20); } bnum++; if (bnum > 90) { bnum = 25; } danimcount = 0; } danim = Math.floor(swimspeed / 2); if (danim < 1) { danim = 1; } if (danim > 5) { danim = 5; } dolphinframe = dolphinframe + danim; if (dolphinframe > 41) { dolphinframe = Math.floor(dolphinframe - 40); } this.ocean.dolphin.gotoAndStop(dolphinframe); swimspeed = swimspeed * 0.99; if (swimspeed < 1) { swimspeed = 1; } } if (((py < 195) && (leftwater == 0)) && (lastjumped > 80)) { trace("lastjumped = " + lastjumped); if (swimspeed < 10) { } if (swimspeed > 10) { leap_snd.start(); startjumpspeed = swimspeed / 4; trace(startjumpspeed); if (startjumpspeed > 10) { startjumpspeed = 10; } jumpspeed = startjumpspeed; this.ocean.dolphin.gotoAndStop(90); this.ocean.attachMovie("splash", "splash", 101); ocean.splash._x = px; ocean.splash._y = 190; trace(ocean.splash._y); trace(ocean.splash._x); leftwater = 1; _global.lastjumped = 0; } } if (leftwater == 1) { py = py - jumpspeed; jumpspeed = jumpspeed * 0.95; if (jumpspeed < 1) { leftwater = 2; jumpspeed = 1; } if (py < 50) { py = 50; } swimspeed = swimspeed * 0.995; } if (leftwater == 2) { py = py + jumpspeed; jumpspeed = jumpspeed * 1.1; if (py > 194) { leftwater = 0; trace("SPLASH in"); ocean.attachMovie("splash", "splash", 101); ocean.splash._x = px; ocean.splash._y = 190; py = 220; } swimspeed = swimspeed * 0.995; } } function bubbleClass() { } bubbleClass.prototype = new MovieClip(); bubbleClass.prototype.onLoad = function () { this.bsize = random(50) + 50; this._xscale = this.bsize; this._yscale = this.bsize; this.life = 30; this._alpha = 80; }; bubbleClass.prototype.onEnterFrame = function () { this._x = this._x - swimspeed; this._alpha = this._alpha - 2; this.life--; if ((this.life < 1) || (this._x < -2)) { removeMovieClip(this); } }; Object.registerClass("bubble", bubbleClass); function drawocean() { this.energy._xscale = denergy / 10; tempc = Math.floor(distance / 640); tempd = Math.floor(distance - (tempc * 640)); this.waves_holder.wave._x = -tempd; tempc = Math.floor(distance / 1280); tempd = Math.floor(distance - (tempc * 1280)); this.ocean.clouds._x = -tempd; this.ocean.splash._x = this.ocean.splash._x - swimspeed; tempa = Math.floor(distance / 100); tempb = Math.floor(distance - (tempa * 100)); if (tempb < lastpos) { i = 0; while (i < 8) { with (eval ("this.ocean.t" + i)) { _x = (-tempb) + (i * 100); _y = 380; gotoAndStop(ofd[i + tempa]); } i++; } } i = 0; while (i < 8) { with (eval ("this.ocean.t" + i)) { _x = (-tempb) + (i * 100); _y = 380; } i++; } lastpos = tempb; } function setupocean() { i = 0; while (i < 8) { this.ocean.attachMovie("tile", "t" + i, i); with (eval ("this.ocean.t" + i)) { _x = i * 100; _y = 380; gotoAndStop(ofd[i]); } i++; } }Instance of Symbol 374 MovieClip in Frame 9onClipEvent (enterFrame) { _parent.frameaction(); }Frame 10setup();Frame 11stop();Frame 12Frame 16stop();Symbol 7 MovieClip Frame 1_root.stop(); PercentLoaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.play(); }Symbol 7 MovieClip Frame 2gotoAndPlay (1);Symbol 31 MovieClip [tile] Frame 1stop();Symbol 114 MovieClip [dolphin] Frame 1stop();Symbol 122 MovieClip [hoop] Frame 1stop();Symbol 167 MovieClip [splash] Frame 11removeMovieClip(this);Symbol 255 Buttonon (press) { _root.mainmenu(); }Symbol 258 Buttonon (press) { _root.tryagain(); }Symbol 268 MovieClip Frame 1stop();Symbol 359 Buttonon (release) { _root.startgame(); }Symbol 362 Buttonon (release) { gotoAndPlay (12); }Symbol 385 MovieClip Frame 31stop();Symbol 394 Buttonon (release) { gotoAndPlay (4); }
Library Items
Symbol 1 Graphic | Used by:269 351 370 Timeline | |
Symbol 2 Graphic | Used by:3 359 362 394 Timeline | |
Symbol 3 MovieClip | Uses:2 | Used by:7 |
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Symbol 5 Font | Used by:6 8 363 371 373 | |
Symbol 6 EditableText | Uses:5 | Used by:7 |
Symbol 7 MovieClip | Uses:3 4 6 | Used by:Timeline |
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Symbol 113 Graphic | Uses:112 | Used by:114 |
Symbol 114 MovieClip [dolphin] | Uses:33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105 107 109 111 113 | Used by:268 |
Symbol 115 Bitmap | Used by:116 | |
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Symbol 117 MovieClip [bubble] | Uses:116 | Used by:268 |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:122 |
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Symbol 121 Graphic | Uses:120 | Used by:122 |
Symbol 122 MovieClip [hoop] | Uses:119 121 | Used by:268 |
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Symbol 164 Graphic | Uses:163 | Used by:165 |
Symbol 165 MovieClip [bonusfish] | Uses:124 126 128 130 132 134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 164 | Used by:268 |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip [splash] | Uses:166 | Used by:268 |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip [bubble_start] | Uses:168 | Used by:268 Timeline |
Symbol 170 Font | Used by:171 239 241 | |
Symbol 171 Text | Uses:170 | Used by:172 |
Symbol 172 MovieClip [bonusalert] | Uses:171 | Used by:268 |
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Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:235 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:235 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:235 |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:235 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:235 |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:235 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:235 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:235 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:235 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:235 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:235 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:235 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:235 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:235 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:235 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:235 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:235 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:235 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:235 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:235 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:235 |
Symbol 235 MovieClip [shark] | Uses:174 176 178 180 182 184 186 188 190 192 194 196 198 200 202 204 206 208 210 212 214 216 218 220 222 224 226 228 230 232 234 | Used by:268 |
Symbol 236 Bitmap | Used by:237 | |
Symbol 237 Graphic | Uses:236 | Used by:238 |
Symbol 238 MovieClip [watersurface] | Uses:237 | Used by:268 |
Symbol 239 Text | Uses:170 | Used by:240 |
Symbol 240 MovieClip [hurtalert] | Uses:239 | Used by:268 |
Symbol 241 Text | Uses:170 | Used by:242 |
Symbol 242 MovieClip [hoopalert] | Uses:241 | Used by:268 |
Symbol 243 Graphic | Used by:263 | |
Symbol 244 Graphic | Used by:263 | |
Symbol 245 Font | Used by:246 247 248 249 250 251 252 253 256 257 380 381 382 383 384 | |
Symbol 246 Text | Uses:245 | Used by:263 |
Symbol 247 Text | Uses:245 | Used by:263 |
Symbol 248 Text | Uses:245 | Used by:263 |
Symbol 249 EditableText | Uses:245 | Used by:263 |
Symbol 250 EditableText | Uses:245 | Used by:263 |
Symbol 251 EditableText | Uses:245 | Used by:263 |
Symbol 252 Text | Uses:245 | Used by:255 |
Symbol 253 Text | Uses:245 | Used by:255 |
Symbol 254 Graphic | Used by:255 258 | |
Symbol 255 Button | Uses:252 253 254 | Used by:263 |
Symbol 256 Text | Uses:245 | Used by:258 |
Symbol 257 Text | Uses:245 | Used by:258 |
Symbol 258 Button | Uses:256 257 254 | Used by:263 |
Symbol 259 Font | Used by:260 261 352 353 354 355 358 360 361 386 387 388 389 390 391 392 393 396 | |
Symbol 260 Text | Uses:259 | Used by:263 |
Symbol 261 Text | Uses:259 | Used by:263 |
Symbol 262 Graphic | Used by:263 | |
Symbol 263 MovieClip [gameover] | Uses:243 244 246 247 248 249 250 251 255 258 260 261 262 | Used by:268 |
Symbol 264 Sound [hoopsound] | Used by:268 | |
Symbol 265 Sound [eat] | Used by:268 Timeline | |
Symbol 266 Sound [leap] | Used by:268 | |
Symbol 267 Sound [hurtsound] | Used by:268 | |
Symbol 268 MovieClip | Uses:8 31 114 117 122 165 167 169 172 235 238 240 242 263 264 265 266 267 | Used by:Timeline |
Symbol 269 MovieClip | Uses:1 | Used by:385 Timeline |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:350 |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:350 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:350 |
Symbol 276 Bitmap | Used by:277 | |
Symbol 277 Graphic | Uses:276 | Used by:350 |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:350 |
Symbol 280 Bitmap | Used by:281 | |
Symbol 281 Graphic | Uses:280 | Used by:350 |
Symbol 282 Bitmap | Used by:283 | |
Symbol 283 Graphic | Uses:282 | Used by:350 |
Symbol 284 Bitmap | Used by:285 | |
Symbol 285 Graphic | Uses:284 | Used by:350 |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:350 |
Symbol 288 Bitmap | Used by:289 | |
Symbol 289 Graphic | Uses:288 | Used by:350 |
Symbol 290 Bitmap | Used by:291 | |
Symbol 291 Graphic | Uses:290 | Used by:350 |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:350 |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:350 |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:350 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:350 |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:350 |
Symbol 302 Bitmap | Used by:303 | |
Symbol 303 Graphic | Uses:302 | Used by:350 |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:350 |
Symbol 306 Bitmap | Used by:307 | |
Symbol 307 Graphic | Uses:306 | Used by:350 |
Symbol 308 Bitmap | Used by:309 | |
Symbol 309 Graphic | Uses:308 | Used by:350 |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:350 |
Symbol 312 Bitmap | Used by:313 | |
Symbol 313 Graphic | Uses:312 | Used by:350 |
Symbol 314 Bitmap | Used by:315 | |
Symbol 315 Graphic | Uses:314 | Used by:350 |
Symbol 316 Bitmap | Used by:317 | |
Symbol 317 Graphic | Uses:316 | Used by:350 |
Symbol 318 Bitmap | Used by:319 | |
Symbol 319 Graphic | Uses:318 | Used by:350 |
Symbol 320 Bitmap | Used by:321 | |
Symbol 321 Graphic | Uses:320 | Used by:350 |
Symbol 322 Bitmap | Used by:323 | |
Symbol 323 Graphic | Uses:322 | Used by:350 |
Symbol 324 Bitmap | Used by:325 | |
Symbol 325 Graphic | Uses:324 | Used by:350 |
Symbol 326 Bitmap | Used by:327 | |
Symbol 327 Graphic | Uses:326 | Used by:350 |
Symbol 328 Bitmap | Used by:329 | |
Symbol 329 Graphic | Uses:328 | Used by:350 |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:350 |
Symbol 332 Bitmap | Used by:333 | |
Symbol 333 Graphic | Uses:332 | Used by:350 |
Symbol 334 Bitmap | Used by:335 | |
Symbol 335 Graphic | Uses:334 | Used by:350 |
Symbol 336 Bitmap | Used by:337 | |
Symbol 337 Graphic | Uses:336 | Used by:350 |
Symbol 338 Bitmap | Used by:339 | |
Symbol 339 Graphic | Uses:338 | Used by:350 |
Symbol 340 Bitmap | Used by:341 | |
Symbol 341 Graphic | Uses:340 | Used by:350 |
Symbol 342 Bitmap | Used by:343 | |
Symbol 343 Graphic | Uses:342 | Used by:350 |
Symbol 344 Bitmap | Used by:345 | |
Symbol 345 Graphic | Uses:344 | Used by:350 |
Symbol 346 Bitmap | Used by:347 | |
Symbol 347 Graphic | Uses:346 | Used by:350 |
Symbol 348 Bitmap | Used by:349 | |
Symbol 349 Graphic | Uses:348 | Used by:350 |
Symbol 350 MovieClip | Uses:271 273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 | Used by:Timeline |
Symbol 351 MovieClip | Uses:1 | Used by:Timeline |
Symbol 352 Text | Uses:259 | Used by:Timeline |
Symbol 353 Text | Uses:259 | Used by:Timeline |
Symbol 354 Text | Uses:259 | Used by:Timeline |
Symbol 355 Text | Uses:259 | Used by:359 |
Symbol 356 Font | Used by:357 | |
Symbol 357 Text | Uses:356 | Used by:359 |
Symbol 358 Text | Uses:259 | Used by:359 |
Symbol 359 Button | Uses:355 357 358 2 | Used by:Timeline |
Symbol 360 Text | Uses:259 | Used by:362 |
Symbol 361 Text | Uses:259 | Used by:362 |
Symbol 362 Button | Uses:360 361 2 | Used by:Timeline |
Symbol 363 EditableText | Uses:5 | Used by:364 |
Symbol 364 MovieClip | Uses:363 | Used by:Timeline |
Symbol 365 Graphic | Used by:366 | |
Symbol 366 MovieClip | Uses:365 | Used by:Timeline |
Symbol 367 Bitmap | Used by:368 | |
Symbol 368 Graphic | Uses:367 | Used by:369 |
Symbol 369 MovieClip | Uses:368 | Used by:370 |
Symbol 370 MovieClip | Uses:1 369 | Used by:Timeline |
Symbol 371 EditableText | Uses:5 | Used by:372 |
Symbol 372 MovieClip | Uses:371 | Used by:Timeline |
Symbol 373 EditableText | Uses:5 | Used by:374 |
Symbol 374 MovieClip | Uses:373 | Used by:Timeline |
Symbol 375 Graphic | Used by:376 | |
Symbol 376 MovieClip | Uses:375 | Used by:Timeline |
Symbol 377 Graphic | Used by:Timeline | |
Symbol 378 Font | ||
Symbol 379 Text | Used by:Timeline | |
Symbol 380 Text | Uses:245 | Used by:Timeline |
Symbol 381 Text | Uses:245 | Used by:Timeline |
Symbol 382 EditableText | Uses:245 | Used by:Timeline |
Symbol 383 Text | Uses:245 | Used by:Timeline |
Symbol 384 EditableText | Uses:245 | Used by:Timeline |
Symbol 385 MovieClip | Uses:269 | Used by:Timeline |
Symbol 386 Text | Uses:259 | Used by:Timeline |
Symbol 387 Text | Uses:259 | Used by:Timeline |
Symbol 388 Text | Uses:259 | Used by:Timeline |
Symbol 389 Text | Uses:259 | Used by:Timeline |
Symbol 390 Text | Uses:259 | Used by:Timeline |
Symbol 391 Text | Uses:259 | Used by:394 |
Symbol 392 Text | Uses:259 | Used by:394 |
Symbol 393 Text | Uses:259 | Used by:394 |
Symbol 394 Button | Uses:391 392 393 2 | Used by:Timeline |
Symbol 395 Font | Used by:396 | |
Symbol 396 Text | Uses:395 259 | Used by:Timeline |
Instance Names
"back" | Frame 4 | Symbol 269 MovieClip |
"front" | Frame 4 | Symbol 351 MovieClip |
"sky" | Frame 9 | Symbol 366 MovieClip |
"ocean" | Frame 9 | Symbol 370 MovieClip |
"waves_holder" | Frame 9 | Symbol 372 MovieClip |
"energy" | Frame 9 | Symbol 376 MovieClip |
"fadein" | Frame 9 | Symbol 385 MovieClip |
"bar" | Symbol 7 MovieClip Frame 1 | Symbol 3 MovieClip |
"clouds" | Symbol 370 MovieClip Frame 1 | Symbol 369 MovieClip |
"back" | Symbol 385 MovieClip Frame 1 | Symbol 269 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$2E$gF8zwvT88YfN0dn1XOg3M0." |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "tile" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "dolphin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 117 as "bubble" |
ExportAssets (56) | Timeline Frame 2 | Symbol 122 as "hoop" |
ExportAssets (56) | Timeline Frame 2 | Symbol 165 as "bonusfish" |
ExportAssets (56) | Timeline Frame 2 | Symbol 167 as "splash" |
ExportAssets (56) | Timeline Frame 2 | Symbol 169 as "bubble_start" |
ExportAssets (56) | Timeline Frame 2 | Symbol 172 as "bonusalert" |
ExportAssets (56) | Timeline Frame 2 | Symbol 235 as "shark" |
ExportAssets (56) | Timeline Frame 2 | Symbol 238 as "watersurface" |
ExportAssets (56) | Timeline Frame 2 | Symbol 240 as "hurtalert" |
ExportAssets (56) | Timeline Frame 2 | Symbol 242 as "hoopalert" |
ExportAssets (56) | Timeline Frame 2 | Symbol 263 as "gameover" |
ExportAssets (56) | Timeline Frame 2 | Symbol 264 as "hoopsound" |
ExportAssets (56) | Timeline Frame 2 | Symbol 265 as "eat" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "leap" |
ExportAssets (56) | Timeline Frame 2 | Symbol 267 as "hurtsound" |
ExportAssets (56) | Timeline Frame 4 | Symbol 169 as "bubble_start" |
ExportAssets (56) | Timeline Frame 4 | Symbol 265 as "eat" |
ExportAssets (56) | Timeline Frame 5 | Symbol 169 as "bubble_start" |
ExportAssets (56) | Timeline Frame 6 | Symbol 169 as "bubble_start" |
ExportAssets (56) | Timeline Frame 7 | Symbol 169 as "bubble_start" |
ExportAssets (56) | Timeline Frame 8 | Symbol 169 as "bubble_start" |
Labels
"jumping" | Symbol 114 MovieClip [dolphin] Frame 90 |
Dynamic Text Variables
PercentLoaded | Symbol 6 EditableText | "000" |
_root.distancescore | Symbol 249 EditableText | "0" |
_root.finalscore | Symbol 250 EditableText | "0" |
_root.hoopscore | Symbol 251 EditableText | "0" |
_root.displaydistance | Symbol 382 EditableText | "0m" |
_root.hoops | Symbol 384 EditableText | "0" |
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