Frame 1
function wallsControl() {
wallLeft.gotoAndStop(leftColor);
wallRight.gotoAndStop(rightColor);
wallUp.gotoAndStop(upColor);
wallDown.gotoAndStop(downColor);
if (gameStarted == true) {
if (Key.isDown(37) && (canToggleLeft == true)) {
if (leftColor == maxColors) {
leftColor = 1;
} else {
leftColor = leftColor + 1;
}
canToggleLeft = false;
}
if (Key.isDown(39) && (canToggleRight == true)) {
if (rightColor == maxColors) {
rightColor = 1;
} else {
rightColor = rightColor + 1;
}
canToggleRight = false;
}
if (Key.isDown(38) && (canToggleUp == true)) {
if (upColor == maxColors) {
upColor = 1;
} else {
upColor = upColor + 1;
}
canToggleUp = false;
}
if (Key.isDown(40) && (canToggleDown == true)) {
if (downColor == maxColors) {
downColor = 1;
} else {
downColor = downColor + 1;
}
}
canToggleDown = false;
if ((((!Key.isDown(65)) && (!Key.isDown(83))) && (!Key.isDown(68))) && (!Key.isDown(70))) {
if (!Key.isDown(37)) {
canToggleLeft = true;
}
if (!Key.isDown(39)) {
canToggleRight = true;
}
if (!Key.isDown(38)) {
canToggleUp = true;
}
if (!Key.isDown(40)) {
canToggleDown = true;
}
} else {
canToggleLeft = false;
canToggleRight = false;
canToggleUp = false;
canToggleDown = false;
}
if (Key.isDown(65)) {
if (Key.isDown(37)) {
leftColor = 1;
}
if (Key.isDown(39)) {
rightColor = 1;
}
if (Key.isDown(38)) {
upColor = 1;
}
if (Key.isDown(40)) {
downColor = 1;
}
}
if (Key.isDown(83)) {
if (Key.isDown(37)) {
leftColor = 2;
}
if (Key.isDown(39)) {
rightColor = 2;
}
if (Key.isDown(38)) {
upColor = 2;
}
if (Key.isDown(40)) {
downColor = 2;
}
}
if (Key.isDown(68)) {
if (maxColors > 2) {
if (Key.isDown(37)) {
leftColor = 3;
}
if (Key.isDown(39)) {
rightColor = 3;
}
if (Key.isDown(38)) {
upColor = 3;
}
if (Key.isDown(40)) {
downColor = 3;
}
}
}
if (Key.isDown(70)) {
if (maxColors > 3) {
if (Key.isDown(37)) {
leftColor = 4;
}
if (Key.isDown(39)) {
rightColor = 4;
}
if (Key.isDown(38)) {
upColor = 4;
}
if (Key.isDown(40)) {
downColor = 4;
}
}
}
}
}
function shootTime() {
if (cannon1Time > cannonSpeedTime) {
cannon1Time--;
}
if (cannon1Time <= cannonSpeedTime) {
cannon1Time = resetCannonTime;
cannon1CanShoot = true;
}
if (cannon2Time > cannonSpeedTime) {
cannon2Time = cannon2Time - 1;
}
if (cannon2Time <= cannonSpeedTime) {
cannon2Time = resetCannonTime;
if (cannonsInPlay >= 3) {
cannon2CanShoot = true;
}
}
if (cannon3Time > cannonSpeedTime) {
cannon3Time = cannon3Time - 1;
}
if (cannon3Time <= cannonSpeedTime) {
cannon3Time = resetCannonTime;
if (cannonsInPlay == 4) {
cannon3CanShoot = true;
}
}
if (cannon4Time > cannonSpeedTime) {
cannon4Time = cannon4Time - 1;
}
if (cannon4Time <= cannonSpeedTime) {
cannon4Time = resetCannonTime;
if (cannonsInPlay >= 2) {
cannon4CanShoot = true;
}
}
}
function cannonShoot() {
if ((cannon1CanShoot == true) && (doneRotating == true)) {
randomBall = int(Math.random() * 11);
if ((ballArray[randomBall]._x + ballArray[randomBall]._y) == restPosition) {
ballArray[randomBall].gotoAndStop(int((Math.random() * maxColors) + 1));
if (cannon1._rotation == 0) {
ballArray[randomBall]._x = ballArray[randomBall]._x - shootSpeed;
}
if (cannon1._rotation == 90) {
ballArray[randomBall]._y = ballArray[randomBall]._y - shootSpeed;
}
if ((cannon1._rotation == 180) || (cannon1._rotation == -180)) {
ballArray[randomBall]._x = ballArray[randomBall]._x + shootSpeed;
}
if (cannon1._rotation == -90) {
ballArray[randomBall]._y = ballArray[randomBall]._y + shootSpeed;
}
effect1.start(0, 1);
cannon1CanShoot = false;
doneRotating = false;
}
}
if (cannon2CanShoot == true) {
randomBall = int(Math.random() * 11);
if ((ballArray[randomBall]._x + ballArray[randomBall]._y) == restPosition) {
ballArray[randomBall].gotoAndStop(int((Math.random() * maxColors) + 1));
if (cannon2._rotation == 0) {
ballArray[randomBall]._x = ballArray[randomBall]._x - shootSpeed;
}
if (cannon2._rotation == 90) {
ballArray[randomBall]._y = ballArray[randomBall]._y - shootSpeed;
}
if ((cannon2._rotation == 180) || (cannon2._rotation == -180)) {
ballArray[randomBall]._x = ballArray[randomBall]._x + shootSpeed;
}
if (cannon2._rotation == -90) {
ballArray[randomBall]._y = ballArray[randomBall]._y + shootSpeed;
}
effect1.start(0, 1);
cannon2CanShoot = false;
}
}
if (cannon3CanShoot == true) {
randomBall = int(Math.random() * 11);
if ((ballArray[randomBall]._x + ballArray[randomBall]._y) == restPosition) {
ballArray[randomBall].gotoAndStop(int((Math.random() * maxColors) + 1));
if (cannon3._rotation == 0) {
ballArray[randomBall]._x = ballArray[randomBall]._x - shootSpeed;
}
if (cannon3._rotation == 90) {
ballArray[randomBall]._y = ballArray[randomBall]._y - shootSpeed;
}
if ((cannon3._rotation == 180) || (cannon3._rotation == -180)) {
ballArray[randomBall]._x = ballArray[randomBall]._x + shootSpeed;
}
if (cannon3._rotation == -90) {
ballArray[randomBall]._y = ballArray[randomBall]._y + shootSpeed;
}
effect1.start(0, 1);
cannon3CanShoot = false;
}
}
if (cannon4CanShoot == true) {
randomBall = int(Math.random() * 11);
if ((ballArray[randomBall]._x + ballArray[randomBall]._y) == restPosition) {
ballArray[randomBall].gotoAndStop(int((Math.random() * maxColors) + 1));
if (cannon4._rotation == 0) {
ballArray[randomBall]._x = ballArray[randomBall]._x - shootSpeed;
}
if (cannon4._rotation == 90) {
ballArray[randomBall]._y = ballArray[randomBall]._y - shootSpeed;
}
if ((cannon4._rotation == 180) || (cannon4._rotation == -180)) {
ballArray[randomBall]._x = ballArray[randomBall]._x + shootSpeed;
}
if (cannon4._rotation == -90) {
ballArray[randomBall]._y = ballArray[randomBall]._y + shootSpeed;
}
effect1.start(0, 1);
cannon4CanShoot = false;
}
}
}
function lastColorShot() {
i = 0;
while (i < maxBalls) {
if (ballArray[i].hitTest(missLeft)) {
lastLeftColor = ballArray[i]._currentframe - 1;
}
if (ballArray[i].hitTest(missRight)) {
lastRightColor = ballArray[i]._currentframe - 1;
}
if (ballArray[i].hitTest(missUp)) {
lastUpColor = ballArray[i]._currentframe - 1;
}
if (ballArray[i].hitTest(missDown)) {
lastDownColor = ballArray[i]._currentframe - 1;
}
i++;
}
}
function ballMovement() {
i = 0;
while (i < maxBalls) {
if (ballArray[i]._x < restPositionX) {
ballArray[i]._x = ballArray[i]._x - shootSpeed;
}
if (ballArray[i]._x > restPositionX) {
ballArray[i]._x = ballArray[i]._x + shootSpeed;
}
if (ballArray[i]._y < restPositionY) {
ballArray[i]._y = ballArray[i]._y - shootSpeed;
}
if (ballArray[i]._y > restPositionY) {
ballArray[i]._y = ballArray[i]._y + shootSpeed;
}
i++;
}
}
function wallContact() {
i = 0;
while (i < maxBalls) {
if (ballArray[i]._x < (wallLeft._x + 15)) {
if (ballArray[i]._currentframe == leftColor) {
score = score + (200 + (comboBonus * comboValue));
combo = combo + 1;
ballArray[i]._x = restPositionX;
ballArray[i]._y = restPositionY;
} else {
increaseSeconds = 0;
shootSpeed = startingShootSpeed;
resetCannonTime = startingResetCannonTime;
maximumOverdrive = false;
health = health - 1;
missLeft.gotoAndPlay((lastLeftColor * 40) + 1);
combo = 0;
ballArray[i]._x = restPositionX;
ballArray[i]._y = restPositionY;
}
}
if (ballArray[i]._x > (wallRight._x - 15)) {
if (ballArray[i]._currentframe == rightColor) {
score = score + (200 + (comboBonus * comboValue));
combo = combo + 1;
ballArray[i]._x = restPositionX;
ballArray[i]._y = restPositionY;
} else {
increaseSeconds = 0;
shootSpeed = startingShootSpeed;
resetCannonTime = startingResetCannonTime;
maximumOverdrive = false;
health = health - 1;
missRight.gotoAndPlay((lastRightColor * 40) + 1);
combo = 0;
ballArray[i]._x = restPositionX;
ballArray[i]._y = restPositionY;
}
}
if (ballArray[i]._y < (wallUp._y + 15)) {
if (ballArray[i]._currentframe == upColor) {
score = score + (200 + (comboBonus * comboValue));
combo = combo + 1;
ballArray[i]._x = restPositionX;
ballArray[i]._y = restPositionY;
} else {
increaseSeconds = 0;
shootSpeed = startingShootSpeed;
resetCannonTime = startingResetCannonTime;
maximumOverdrive = false;
health = health - 1;
missUp.gotoAndPlay((lastUpColor * 40) + 1);
combo = 0;
ballArray[i]._x = restPositionX;
ballArray[i]._y = restPositionY;
}
}
if (ballArray[i]._y > (wallDown._y - 15)) {
if (ballArray[i]._currentframe == downColor) {
score = score + (200 + (comboBonus * comboValue));
combo = combo + 1;
ballArray[i]._x = restPositionX;
ballArray[i]._y = restPositionY;
} else {
increaseSeconds = 0;
shootSpeed = startingShootSpeed;
resetCannonTime = startingResetCannonTime;
maximumOverdrive = false;
health = health - 1;
missDown.gotoAndPlay((lastDownColor * 40) + 1);
combo = 0;
ballArray[i]._x = restPositionX;
ballArray[i]._y = restPositionY;
}
}
i++;
}
}
function cannonRotation() {
if (((cannon1CanShoot == true) && (timeToRotate == false)) && (doneRotating == false)) {
cannonRotationDirection = int(Math.random() * 2);
if (cannonRotationDirection == 0) {
forwardRotation = false;
timeToRotate = true;
} else {
forwardRotation = true;
timeToRotate = true;
}
}
if (timeToRotate == true) {
if (forwardRotation == true) {
cannonBase._rotation = cannonBase._rotation + 15;
cannon1._rotation = cannon1._rotation + 15;
cannon2._rotation = cannon2._rotation + 15;
cannon3._rotation = cannon3._rotation + 15;
cannon4._rotation = cannon4._rotation + 15;
rotationCounter = rotationCounter + 1;
} else {
cannonBase._rotation = cannonBase._rotation - 15;
cannon1._rotation = cannon1._rotation - 15;
cannon2._rotation = cannon2._rotation - 15;
cannon3._rotation = cannon3._rotation - 15;
cannon4._rotation = cannon4._rotation - 15;
rotationCounter = rotationCounter + 1;
}
}
if (rotationCounter == 6) {
timeToRotate = false;
doneRotating = true;
rotationCounter = 0;
}
}
function codedAnimation() {
if (monitor.tutorialButton.hitTest(_xmouse, _ymouse, true)) {
monitor.difficultyInfo.gotoAndStop(1);
monitor.tutorialButton.gotoAndStop(2);
} else {
monitor.tutorialButton.gotoAndStop(1);
}
if (monitor.normalButton.hitTest(_xmouse, _ymouse, true)) {
monitor.difficultyInfo.gotoAndStop(2);
monitor.normalButton.gotoAndStop(2);
} else {
monitor.normalButton.gotoAndStop(1);
}
if (monitor.expertButton.hitTest(_xmouse, _ymouse, true)) {
monitor.difficultyInfo.gotoAndStop(3);
monitor.expertButton.gotoAndStop(2);
} else {
monitor.expertButton.gotoAndStop(1);
}
if (monitor.masterButton.hitTest(_xmouse, _ymouse, true)) {
monitor.difficultyInfo.gotoAndStop(4);
monitor.masterButton.gotoAndStop(2);
} else {
monitor.masterButton.gotoAndStop(1);
}
if (monitor.navigationBox.normalModeButton.hitTest(_xmouse, _ymouse, true)) {
monitor.navigationBox.mainDisplay.gotoAndStop(1);
monitor.navigationBox.normalModeButton.gotoAndStop(2);
} else {
monitor.navigationBox.normalModeButton.gotoAndStop(1);
}
if (monitor.navigationBox.practiceModeButton.hitTest(_xmouse, _ymouse, true)) {
monitor.navigationBox.mainDisplay.gotoAndStop(2);
monitor.navigationBox.practiceModeButton.gotoAndStop(2);
} else {
monitor.navigationBox.practiceModeButton.gotoAndStop(1);
}
if (monitor.navigationBox.highScoresButton.hitTest(_xmouse, _ymouse, true)) {
monitor.navigationBox.mainDisplay.gotoAndStop(3);
monitor.navigationBox.highScoresButton.gotoAndStop(2);
} else {
monitor.navigationBox.highScoresButton.gotoAndStop(1);
}
if (monitor.navigationBox.optionsButton.hitTest(_xmouse, _ymouse, true)) {
monitor.navigationBox.mainDisplay.gotoAndStop(4);
monitor.navigationBox.optionsButton.gotoAndStop(2);
} else {
monitor.navigationBox.optionsButton.gotoAndStop(1);
}
if (monitor.navigationBox.playMoreGamesButton.hitTest(_xmouse, _ymouse, true)) {
monitor.navigationBox.mainDisplay.gotoAndStop(5);
monitor.navigationBox.playMoreGamesButton.gotoAndStop(2);
} else {
monitor.navigationBox.playMoreGamesButton.gotoAndStop(1);
}
HUD.healthBar.gotoAndStop(health + 1);
backgroundImage._rotation = backgroundImage._rotation + 0.2;
if (forwardRotation == false) {
cog1._rotation = cog1._rotation + 1;
cog2._rotation = cog2._rotation - 1;
cog3._rotation = cog3._rotation - 1;
cog4._rotation = cog4._rotation + 1;
} else {
cog1._rotation = cog1._rotation - 1;
cog2._rotation = cog2._rotation + 1;
cog3._rotation = cog3._rotation + 1;
cog4._rotation = cog4._rotation - 1;
}
if (((vCam._width == 600) && (countDown._currentframe == 1)) && (resetingVariables == false)) {
if (masterMusicVolume == 0) {
music4.stop();
if (tutorialMode == false) {
countDown.gotoAndPlay(2);
}
}
}
if ((gameOver == true) && (energyDepleted._currentframe == 1)) {
energyDepleted.gotoAndPlay(2);
}
}
function healthControl() {
if ((health <= 0) && (gameOver == false)) {
gameOver = true;
}
if (gameOver == true) {
}
}
function musicEffects() {
if (gameStarted == true) {
if (musicStarted == false) {
musicSelect = int(Math.random() * 3);
if (mute == false) {
if (musicSelect == 0) {
music1.start(0, 200);
}
if (musicSelect == 1) {
music2.start(0, 200);
}
if (musicSelect == 2) {
music3.start(0, 200);
}
}
musicStarted = true;
}
}
if (masterMusicVolume < musicVolume) {
masterMusicVolume = masterMusicVolume + 2;
music1.setVolume(masterMusicVolume);
music1.setVolume(masterMusicVolume);
music2.setVolume(masterMusicVolume);
music3.setVolume(masterMusicVolume);
music4.setVolume(masterMusicVolume);
}
if (masterMusicVolume > musicVolume) {
masterMusicVolume = masterMusicVolume - 2;
music1.setVolume(masterMusicVolume);
music1.setVolume(masterMusicVolume);
music2.setVolume(masterMusicVolume);
music3.setVolume(masterMusicVolume);
music4.setVolume(masterMusicVolume);
}
if ((musicStarted == true) && (masterMusicVolume == 0)) {
stopAllSounds();
musicStarted = false;
gameStarted = false;
if (mute == false) {
music4.start(0, 200);
}
musicVolume = 100;
}
}
function scoring() {
if (combo > maxCombo) {
maxCombo = combo;
}
comboValue = combo / 10;
if (maximumOverdrive == false) {
comboBonus = 100;
} else {
comboBonus = 200;
}
}
function gameOverReset() {
if (gameOver == true) {
resetingVariables = true;
gameStarted = false;
musicStarted = false;
music1.stop();
music2.stop();
music3.stop();
cannon1._rotation = 0;
cannon2.gotoAndStop(1);
cannon2._rotation = 90;
cannon3.gotoAndStop(1);
cannon3._rotation = -90;
cannon4.gotoAndStop(1);
cannon4._rotation = 180;
wallLeft.gotoAndStop(1);
wallRight.gotoAndStop(1);
wallUp.gotoAndStop(1);
wallDown.gotoAndStop(1);
if (resetLocation == false) {
i = 0;
while (i < maxBalls) {
ballArray[i]._x = restPositionX;
ballArray[i]._y = restPositionY;
resetLocation = true;
i++;
}
}
energyDepleted.gotoAndStop(1);
countDown.gotoAndStop(1);
leftColor = 1;
rightColor = 1;
upColor = 1;
downColor = 1;
canToggleLeft = true;
canToggleRight = true;
canToggleUp = true;
canToggleDown = true;
resetCannonTime = 100;
startingResetCannonTime = resetCannonTime;
cannon1Time = resetCannonTime;
cannon2Time = resetCannonTime + (resetCannonTime * 0.25);
cannon3Time = resetCannonTime + (resetCannonTime * 0.5);
cannon4Time = resetCannonTime + (resetCannonTime * 0.75);
cannonSpeedTime = 0;
cannonsInPlay = 1;
cannon1CanShoot = false;
cannon2CanShoot = false;
cannon3CanShoot = false;
cannon4CanShoot = false;
randomBall = 0;
shootSpeed = 2.5;
startingShootSpeed = shootSpeed;
cannonRotationDirection = 0;
forwardRotation = false;
timeToRotate = true;
doneRotating = false;
rotationCounter = 0;
backgroundColor = 0;
needColorNeeded = true;
sentToColor = false;
health = 3;
monitorLeftColor = 1;
monitorRightColor = 1;
monitorUpColor = 1;
monitorDownColor = 1;
musicSelect = 0;
musicStarted = false;
seconds = 0;
increaseSeconds = 0;
increaseSpeeds = false;
maxCombo = 0;
setUp = false;
gameOver = false;
}
}
function practiceModeControl() {
monitor.innerMonitor.wallLeft.gotoAndStop(monitorLeftColor);
monitor.innerMonitor.wallRight.gotoAndStop(monitorRightColor);
monitor.innerMonitor.wallUp.gotoAndStop(monitorUpColor);
monitor.innerMonitor.wallDown.gotoAndStop(monitorDownColor);
if (monitorLeftColor == leftColor) {
if (monitorRightColor == rightColor) {
if (monitorUpColor == upColor) {
if (monitorDownColor == downColor) {
monitorLeftColor = int((Math.random() * maxColors) + 1);
monitorRightColor = int((Math.random() * maxColors) + 1);
monitorUpColor = int((Math.random() * maxColors) + 1);
monitorDownColor = int((Math.random() * maxColors) + 1);
practiceModeScore = practiceModeScore + 1;
}
}
}
}
}
stop();
MochiAd.showPreGameAd({id:"d1cf8e0199b91172", res:"600x600"});
mochi.MochiServices.connect("d9dacec0de909ee9");
var checkingScores = false;
var scoreSubmitted = false;
var score = 0;
var combo = 0;
var comboBonus = 100;
var comboValue = 0;
var maxCombo = 0;
var maximumOverdrive = false;
var lastLeftColor = 0;
var lastRightColor = 0;
var lastUpColor = 0;
var lastDownColor = 0;
var randomSound = 0;
var restPositionX = 0;
var restPositionY = 0;
var restPosition = 0;
var resetLocation = false;
var maxColors = 4;
var leftColor = 1;
var rightColor = 1;
var upColor = 1;
var downColor = 1;
var canToggleLeft = true;
var canToggleRight = true;
var canToggleUp = true;
var canToggleDown = true;
var difficulty = 0;
var resetCannonTime = 100;
var startingResetCannonTime = resetCannonTime;
var cannon1Time = resetCannonTime;
var cannon2Time = (resetCannonTime + (resetCannonTime * 0.25));
var cannon3Time = (resetCannonTime + (resetCannonTime * 0.5));
var cannon4Time = (resetCannonTime + (resetCannonTime * 0.75));
var gameStarted = false;
var cannonSpeedTime = 0;
var cannonsInPlay = 1;
var cannon1CanShoot = false;
var cannon2CanShoot = false;
var cannon3CanShoot = false;
var cannon4CanShoot = false;
var randomBall = 0;
var shootSpeed = 2.5;
var startingShootSpeed = shootSpeed;
var cannonRotationDirection = 0;
var maxBalls = 10;
var forwardRotation = false;
var timeToRotate = true;
var doneRotating = false;
var rotationCounter = 0;
var backgroundColor = 0;
var needColorNeeded = true;
var sentToColor = false;
var health = 3;
var gameOver = false;
var monitorLeftColor = 1;
var monitorRightColor = 1;
var monitorUpColor = 1;
var monitorDownColor = 1;
var musicSelect = 0;
var musicStarted = false;
var seconds = 0;
var increaseSeconds = 0;
var increaseSpeeds = false;
var destination = 0;
var resetingVariables = false;
var tutorialMode = false;
var tutorialWait = false;
var setUp = false;
Frame 3
gotoAndPlay (48);
Frame 5
var mute = false;
var musicVolume = 0;
var masterMusicVolume = 0;
var holder1 = createEmptyMovieClip("holder1", getNextHighestDepth());
var voice1 = new Sound(holder1);
voice1.attachSound("VoiceA");
voice1.setVolume(300);
var voice1SavedVolume = 300;
var holder2 = createEmptyMovieClip("holder2", getNextHighestDepth());
var voice2 = new Sound(holder2);
voice2.attachSound("VoiceB");
voice2.setVolume(300);
var voice2SavedVolume = 300;
var holder3 = createEmptyMovieClip("holder3", getNextHighestDepth());
var voice3 = new Sound(holder3);
voice3.attachSound("VoiceC");
voice3.setVolume(300);
var voice3SavedVolume = 300;
var holder4A = createEmptyMovieClip("holder4A", getNextHighestDepth());
var voice4A = new Sound(holder4A);
voice4A.attachSound("voiceD1");
voice4A.setVolume(250);
var voice4ASavedVolume = 250;
var holder4B = createEmptyMovieClip("holder4B", getNextHighestDepth());
var voice4B = new Sound(holder4B);
voice4B.attachSound("voiceD2");
voice4B.setVolume(250);
var voice4BSavedVolume = 250;
var holder4C = createEmptyMovieClip("holder4C", getNextHighestDepth());
var voice4C = new Sound(holder4C);
voice4C.attachSound("voiceD3");
voice4C.setVolume(250);
var voice4CSavedVolume = 250;
var holder5 = createEmptyMovieClip("holder5", getNextHighestDepth());
var voice5 = new Sound(holder5);
voice5.attachSound("VoiceE");
voice5.setVolume(300);
var voice5SavedVolume = 300;
var holder6 = createEmptyMovieClip("holder6", getNextHighestDepth());
var voice6 = new Sound(holder6);
voice6.attachSound("VoiceF");
voice6.setVolume(350);
var voice6SavedVolume = 350;
var holder7 = createEmptyMovieClip("holder7", getNextHighestDepth());
var voice7 = new Sound(holder7);
voice7.attachSound("VoiceG");
voice7.setVolume(300);
var voice7SavedVolume = 300;
var effectHolder1 = createEmptyMovieClip("effectHolder1", getNextHighestDepth());
var effect1 = new Sound(effectHolder1);
effect1.attachSound("effectA");
effect1.setVolume(70);
var effect1SavedVolume = 70;
var effectHolder2 = createEmptyMovieClip("effectHolder2", getNextHighestDepth());
var effect2 = new Sound(effectHolder2);
effect2.attachSound("effectB");
effect2.setVolume(50);
var effect2SavedVolume = 50;
var effectHolder3 = createEmptyMovieClip("effectHolder3", getNextHighestDepth());
var effect3 = new Sound(effectHolder3);
effect3.attachSound("effectC");
effect3.setVolume(200);
var effect3SavedVolume = 200;
var effectholder4A = createEmptyMovieClip("effectholder4A", getNextHighestDepth());
var effect4 = new Sound(effectholder4A);
effect4.attachSound("effectD");
var effect4SavedVolume = 100;
var effectHolder5 = createEmptyMovieClip("effectHolder5", getNextHighestDepth());
var effect5 = new Sound(effectHolder5);
effect5.attachSound("effectE");
effect5.setVolume(70);
var effect5SavedVolume = 70;
var musicHolder1 = createEmptyMovieClip("musicHolder1", getNextHighestDepth());
var music1 = new Sound(musicHolder1);
music1.attachSound("musicA");
music1.setVolume(masterMusicVolume);
var music1SavedVolume = 100;
var musicHolder2 = createEmptyMovieClip("musicHolder2", getNextHighestDepth());
var music2 = new Sound(musicHolder2);
music2.attachSound("musicB");
music2.setVolume(masterMusicVolume);
var music2SavedVolume = 100;
var musicHolder3 = createEmptyMovieClip("musicHolder3", getNextHighestDepth());
var music3 = new Sound(musicHolder3);
music3.attachSound("musicC");
music3.setVolume(masterMusicVolume);
var music3SavedVolume = 100;
var musicholder4A = createEmptyMovieClip("musicholder4A", getNextHighestDepth());
var music4 = new Sound(musicholder4A);
music4.attachSound("musicD");
music4.setVolume(masterMusicVolume);
var music4SavedVolume = 100;
Frame 25
if (mute == false) {
music4.setVolume(masterMusicVolume);
}
Frame 28
stop();
if (scoreSubmitted == true) {
monitor.gotoAndStop(155);
} else if (checkingScores == true) {
monitor.gotoAndStop(165);
}
scoreSubmitted = false;
checkingScores = false;
score = 0;
cannon2.stop();
cannon3.stop();
cannon4.stop();
wallLeft.stop();
wallRight.stop();
wallUp.stop();
wallDown.stop();
restPositionX = ball1._x;
restPositionY = ball1._y;
restPosition = ball1._x + ball1._y;
clearInterval(difficultyTimer);
difficultyTimer = setInterval(function () {
if ((gameStarted == true) && (gameOver == false)) {
seconds++;
if (seconds == 10) {
cannonsInPlay = cannonsInPlay + 1;
cannon4.play();
voice1.start(0, 1);
}
if (seconds == 20) {
cannonsInPlay = cannonsInPlay + 1;
cannon2.play();
voice2.start(0, 1);
}
if (seconds == 30) {
cannonsInPlay = cannonsInPlay + 1;
increaseSpeeds = true;
cannon3.play();
voice3.start(0, 1);
}
if (increaseSpeeds == true) {
increaseSeconds++;
if (increaseSeconds == 5) {
resetCannonTime = resetCannonTime - 10;
randomSound = int(Math.random() * 1);
if (randomSound == 0) {
voice7.start(0, 1);
}
}
if (increaseSeconds == 10) {
shootSpeed = shootSpeed + 0.5;
randomSound = int(Math.random() * 1);
if (randomSound == 0) {
voice.start(0, 1);
}
}
if (increaseSeconds == 15) {
shootSpeed = shootSpeed + 0.5;
randomSound = int(Math.random() * 1);
if (randomSound == 0) {
voice5.start(0, 1);
}
}
if (increaseSeconds == 20) {
resetCannonTime = resetCannonTime - 5;
randomSound = int(Math.random() * 1);
if (randomSound == 0) {
voice7.start(0, 1);
}
}
if (increaseSeconds == 25) {
shootSpeed = shootSpeed + 0.5;
resetCannonTime = resetCannonTime - 5;
randomSound = int(Math.random() * 1);
if (randomSound == 0) {
voice5.start(0, 1);
}
}
if (increaseSeconds == 30) {
resetCannonTime = resetCannonTime - 5;
maximumOverdrive = true;
randomSound = int(Math.random() * 1);
if (randomSound == 0) {
voice6.start(0, 1);
}
}
}
}
}, 1000, 0);
var ballArray = new Array(ball1, ball2, ball3, ball4, ball5, ball6, ball7, ball8, ball9, ball10);
onEnterFrame = function () {
if (tutorialMode == false) {
codedAnimation();
musicEffects();
scoring();
wallsControl();
lastColorShot();
if (gameStarted == true) {
ballMovement();
cannonRotation();
if (gameOver == false) {
shootTime();
cannonShoot();
wallContact();
}
}
}
if (practiceMode == false) {
healthControl();
} else {
health = 3;
}
};
Frame 30
gotoAndStop (28);
Frame 50
gotoAndPlay (54);
stopAllSounds();
Frame 55
stopAllSounds();
Frame 56
stopAllSounds();
gotoAndPlay (4);
Frame 60
mochi.MochiScores.showLeaderboard({boardID:"bc852b63ddc8c48b", score:_root.score});
Frame 64
gotoAndStop (28);
Frame 65
mochi.MochiScores.showLeaderboard({boardID:"cec3d93b39cd45a3", score:playerscore});
Frame 69
gotoAndStop (28);
Frame 70
mochi.MochiScores.showLeaderboard({boardID:"268fe4129e3d6df3", score:playerscore});
Frame 74
gotoAndStop (28);
Frame 75
mochi.MochiScores.showLeaderboard({boardID:"bc852b63ddc8c48b"});
Frame 79
gotoAndStop (28);
Frame 80
mochi.MochiScores.showLeaderboard({boardID:"cec3d93b39cd45a3"});
Frame 84
gotoAndStop (28);
Frame 85
mochi.MochiScores.showLeaderboard({boardID:"268fe4129e3d6df3"});
Frame 89
gotoAndStop (28);
Frame 104
gotoAndStop (28);
Frame 109
gotoAndStop (28);
Frame 114
gotoAndStop (28);
Symbol 288 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices
{
static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel;
function MochiServices () {
}
static function get id() {
return(_id);
}
static function get clip() {
return(_container);
}
static function get childClip() {
return(_clip);
}
static function getVersion() {
return("1.32");
}
static function allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function get isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function set comChannelName(val) {
if (val != undefined) {
if (val.length > 3) {
_sendChannelName = val + "_fromgame";
_rcvChannelName = val;
initComChannels();
}
}
//return(__get__comChannelName());
}
static function get connected() {
return(_connected);
}
static function connect(id, clip, onError) {
if ((!_connected) && (_clip == undefined)) {
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
}
if (onError != undefined) {
mochi.MochiServices.onError = onError;
} else if (mochi.MochiServices.onError == undefined) {
mochi.MochiServices.onError = function (errorCode) {
trace(errorCode);
};
}
}
static function disconnect() {
if (_connected || (_connecting)) {
_connecting = (_connected = false);
flush(true);
if (_clip != undefined) {
_clip.removeMovieClip();
delete _clip;
}
_listenChannel.close();
_rcvChannel.close();
}
}
static function init(id, clip) {
_id = id;
if (clip != undefined) {
_container = clip;
} else {
_container = _root;
}
loadCommunicator(id, _container);
}
static function loadCommunicator(id, clip) {
var _local2 = "_mochiservices_com_" + id;
if (_clip != null) {
return(_clip);
}
if (!isNetworkAvailable) {
return(null);
}
allowDomains(_gatewayURL);
_clip = clip.createEmptyMovieClip(_local2, 10336, false);
_loader = new MovieClipLoader();
if (_loaderListener.waitInterval != null) {
clearInterval(_loaderListener.waitInterval);
}
_loaderListener = {};
_loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) {
trace("MochiServices could not load.");
mochi.MochiServices.disconnect();
mochi.MochiServices.onError.apply(null, [errorCode]);
};
_loaderListener.onLoadStart = function (target_mc) {
this.isLoading = true;
};
_loaderListener.startTime = getTimer();
_loaderListener.wait = function () {
if ((getTimer() - this.startTime) > 10000) {
if (!this.isLoading) {
mochi.MochiServices.disconnect();
mochi.MochiServices.onError.apply(null, ["IOError"]);
}
clearInterval(this.waitInterval);
}
};
_loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000);
_loader.addListener(_loaderListener);
_loader.loadClip(_gatewayURL, _clip);
_sendChannel = new LocalConnection();
_sendChannel._queue = [];
_rcvChannel = new LocalConnection();
_rcvChannel.allowDomain = function (d) {
return(true);
};
_rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain;
_rcvChannel._nextcallbackID = 0;
_rcvChannel._callbacks = {};
listen();
return(_clip);
}
static function onStatus(infoObject) {
if (!(infoObject.level === "error")) {
} else {
_connected = false;
_listenChannel.connect(_listenChannelName);
}
}
static function listen() {
_listenChannel = new LocalConnection();
_listenChannel.handshake = function (args) {
mochi.MochiServices.__set__comChannelName(args.newChannel);
};
_listenChannel.allowDomain = function (d) {
return(true);
};
_listenChannel.allowInsecureDomain = _listenChannel.allowDomain;
_listenChannel.connect(_listenChannelName);
trace("Waiting for MochiAds services to connect...");
}
static function initComChannels() {
if (!_connected) {
_sendChannel.onStatus = function (infoObject) {
mochi.MochiServices.onStatus(infoObject);
};
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()});
_rcvChannel.onStatus = function (infoObject) {
mochi.MochiServices.onStatus(infoObject);
};
_rcvChannel.onReceive = function (pkg) {
var _local5 = pkg.callbackID;
var _local4 = this._callbacks[_local5];
if (!_local4) {
return(undefined);
}
var _local2 = _local4.callbackMethod;
var _local3 = _local4.callbackObject;
if (_local3 && (typeof(_local2) == "string")) {
_local2 = _local3[_local2];
}
if (_local2 != undefined) {
_local2.apply(_local3, pkg.args);
}
delete this._callbacks[_local5];
};
_rcvChannel.onError = function () {
mochi.MochiServices.onError.apply(null, ["IOError"]);
};
_rcvChannel.connect(_rcvChannelName);
trace("connected!");
_connecting = false;
_connected = true;
_listenChannel.close();
while (_sendChannel._queue.length > 0) {
_sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift());
}
}
}
static function flush(error) {
var _local1;
var _local2;
while (_sendChannel._queue.length > 0) {
_local1 = _sendChannel._queue.shift();
if (_local1.callbackID != null) {
_local2 = _rcvChannel._callbacks[_local1.callbackID];
}
delete _rcvChannel._callbacks[_local1.callbackID];
if (error) {
handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod);
}
}
}
static function handleError(args, callbackObject, callbackMethod) {
if (args != null) {
if (args.onError != null) {
args.onError.apply(null, ["NotConnected"]);
}
if ((args.options != null) && (args.options.onError != null)) {
args.options.onError.apply(null, ["NotConnected"]);
}
}
if (callbackMethod != null) {
args = {};
args.error = true;
args.errorCode = "NotConnected";
if ((callbackObject != null) && (typeof(callbackMethod) == "string")) {
callbackObject[callbackMethod](args);
} else if (callbackMethod != null) {
callbackMethod.apply(args);
}
}
}
static function send(methodName, args, callbackObject, callbackMethod) {
if (_connected) {
_sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID});
} else {
if ((_clip == undefined) || (!_connecting)) {
onError.apply(null, ["NotConnected"]);
handleError(args, callbackObject, callbackMethod);
flush(true);
return(undefined);
}
_sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID});
}
_rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod};
_rcvChannel._nextcallbackID++;
}
static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf";
static var _listenChannelName = "__mochiservices";
static var _connecting = false;
static var _connected = false;
}
Symbol 289 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd
{
function MochiAd () {
}
static function getVersion() {
return("2.5");
}
static function showPreGameAd(options) {
var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_loaded:function (width, height) {
}, ad_skipped:function () {
}, ad_progress:function (percent) {
}};
options = _parseOptions(options, _local26);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") {
options.ad_started();
options.ad_finished();
return(undefined);
}
var clip = options.clip;
var _local22 = 11000;
var _local25 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local14 = _getRes(options);
var _local4 = _local14[0];
var _local13 = _local14[1];
mc._x = _local4 * 0.5;
mc._y = _local13 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk._x = _local4 * -0.5;
chk._y = _local13 * -0.5;
var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4);
if (options.no_progress_bar) {
_local6._visible = false;
delete options.no_progress_bar;
} else {
_local6._x = 10;
_local6._y = _local13 - 20;
}
var _local21 = options.color;
delete options.color;
var _local19 = options.background;
delete options.background;
var _local23 = options.outline;
delete options.outline;
var _local5 = _local6.createEmptyMovieClip("_outline", 1);
_local5.beginFill(_local19);
_local5.moveTo(0, 0);
_local5.lineTo(_local4 - 20, 0);
_local5.lineTo(_local4 - 20, 10);
_local5.lineTo(0, 10);
_local5.lineTo(0, 0);
_local5.endFill();
var _local3 = _local6.createEmptyMovieClip("_inside", 2);
_local3.beginFill(_local21);
_local3.moveTo(0, 0);
_local3.lineTo(_local4 - 20, 0);
_local3.lineTo(_local4 - 20, 10);
_local3.lineTo(0, 10);
_local3.lineTo(0, 0);
_local3.endFill();
_local3._xscale = 0;
var _local7 = _local6.createEmptyMovieClip("_outline", 3);
_local7.lineStyle(0, _local23, 100);
_local7.moveTo(0, 0);
_local7.lineTo(_local4 - 20, 0);
_local7.lineTo(_local4 - 20, 10);
_local7.lineTo(0, 10);
_local7.lineTo(0, 0);
chk.ad_msec = _local22;
chk.ad_timeout = _local25;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.regContLC = function (lc_name) {
mc._containerLCName = lc_name;
};
var sendHostProgress = false;
mc.lc.sendHostLoadProgress = function (lc_name) {
sendHostProgress = true;
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec;
};
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
chk.onEnterFrame = function () {
var _local6 = this._parent._parent;
var _local11 = this._parent._mochiad_ctr;
var _local5 = getTimer() - this.started;
var _local3 = false;
var _local4 = _local6.getBytesTotal();
var _local8 = _local6.getBytesLoaded();
var _local2 = (100 * _local8) / _local4;
var _local10 = (100 * _local5) / chk.ad_msec;
var _local9 = this._mochiad_bar._inside;
var _local13 = Math.min(100, Math.min(_local2 || 0, _local10));
_local13 = Math.max(this.last_pcnt, _local13);
this.last_pcnt = _local13;
_local9._xscale = _local13;
options.ad_progress(_local13);
if (sendHostProgress) {
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2});
if (_local2 == 100) {
sendHostProgress = false;
}
}
if (!chk.showing) {
var _local7 = _local11.getBytesTotal();
if ((_local7 > 0) || (typeof(_local7) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) {
options.ad_failed();
_local3 = true;
}
}
if (_local5 > chk.ad_msec) {
_local3 = true;
}
if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
}
}
};
}
static function showClickAwayAd(options) {
var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () {
}, ad_finished:function () {
}, ad_loaded:function (width, height) {
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function () {
}};
options = _parseOptions(options, _local9);
var clip = options.clip;
var _local8 = options.ad_timeout;
delete options.ad_timeout;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local4 = _getRes(options);
var _local10 = _local4[0];
var _local7 = _local4[1];
mc._x = _local10 * 0.5;
mc._y = _local7 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_timeout = _local8;
chk.started = getTimer();
chk.showing = false;
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
var _local20 = false;
mc.lc.regContLC = function (lc_name) {
mc._containerLCName = lc_name;
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
_local2 = true;
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
options.ad_failed();
_local2 = true;
}
}
if (_local2) {
delete this.onEnterFrame;
}
};
}
static function showInterLevelAd(options) {
var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_loaded:function (width, height) {
}, ad_skipped:function () {
}};
options = _parseOptions(options, _local13);
var clip = options.clip;
var _local10 = 11000;
var _local12 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local5 = _getRes(options);
var _local14 = _local5[0];
var _local11 = _local5[1];
mc._x = _local14 * 0.5;
mc._y = _local11 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_msec = _local10;
chk.ad_timeout = _local12;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec - 250;
};
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
options.ad_failed();
_local2 = true;
}
}
if (_local4 > chk.ad_msec) {
_local2 = true;
}
if (_local2) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
}
}
};
}
static function showPreloaderAd(options) {
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
showPreGameAd(options);
}
static function showTimedAd(options) {
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
showInterLevelAd(options);
}
static function _allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function load(options) {
var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = _parseOptions(options, _local13);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = getVersion();
var _local9 = options.clip;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local9._mochiad_loaded) {
return(null);
}
var _local12 = options.depth;
delete options.depth;
var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12);
var _local11 = _getRes(options);
options.res = (_local11[0] + "x") + _local11[1];
options.server = options.server + options.id;
delete options.id;
_local9._mochiad_loaded = true;
var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1);
for (var _local7 in options) {
_local4[_local7] = options[_local7];
}
var _local10 = _local4.server;
delete _local4.server;
var _local14 = _allowDomains(_local10);
_local6.onEnterFrame = function () {
if (this._mochiad_ctr._url != this._url) {
this.onEnterFrame = function () {
if (!this._mochiad_ctr) {
delete this.onEnterFrame;
MochiAd.unload(this._parent);
}
};
}
};
var _local5 = new LocalConnection();
var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local5.mc = _local6;
_local5.name = _local8;
_local5.hostname = _local14;
_local5.allowDomain = function (d) {
return(true);
};
_local5.allowInsecureDomain = _local5.allowDomain;
_local5.connect(_local8);
_local6.lc = _local5;
_local4.lc = _local8;
_local4.st = getTimer();
_local4.loadMovie(_local10 + ".swf", "POST");
return(_local6);
}
static function unload(clip) {
if (typeof(clip) == "undefined") {
clip = _root;
}
if (clip.clip && (clip.clip._mochiad)) {
clip = clip.clip;
}
if (!clip._mochiad) {
return(false);
}
if (clip._mochiad._containerLCName != undefined) {
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"});
}
clip._mochiad.removeMovieClip();
delete clip._mochiad_loaded;
delete clip._mochiad;
return(true);
}
static function _isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function _getRes(options) {
var _local3 = options.clip.getBounds();
var _local2 = 0;
var _local1 = 0;
if (typeof(options.res) != "undefined") {
var _local4 = options.res.split("x");
_local2 = parseFloat(_local4[0]);
_local1 = parseFloat(_local4[1]);
} else {
_local2 = _local3.xMax - _local3.xMin;
_local1 = _local3.yMax - _local3.yMin;
}
if ((_local2 == 0) || (_local1 == 0)) {
_local2 = Stage.width;
_local1 = Stage.height;
}
return([_local2, _local1]);
}
static function _parseOptions(options, defaults) {
var _local4 = {};
for (var _local8 in defaults) {
_local4[_local8] = defaults[_local8];
}
if (options) {
for (var _local8 in options) {
_local4[_local8] = options[_local8];
}
}
if (_root.mochiad_options) {
var _local5 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local5.length) {
var _local3 = _local5[_local2].split("=");
_local4[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
if (_local4.id == "test") {
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
}
return(_local4);
}
static function rpc(clip, callbackID, arg) {
switch (arg.id) {
case "setValue" :
setValue(clip, arg.objectName, arg.value);
break;
case "getValue" :
var _local4 = getValue(clip, arg.objectName);
clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4);
break;
case "runMethod" :
var _local3 = runMethod(clip, arg.method, arg.args);
clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3);
break;
default :
trace("[mochiads rpc] unknown rpc id: " + arg.id);
}
}
static function setValue(base, objectName, value) {
var _local2 = objectName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
base[_local2[_local1]] = value;
}
static function getValue(base, objectName) {
var _local2 = objectName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
return(base[_local2[_local1]]);
}
static function runMethod(base, methodName, argsArray) {
var _local2 = methodName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
if (typeof(base[_local2[_local1]]) == "function") {
return(base[_local2[_local1]].apply(base, argsArray));
}
return(undefined);
}
}
Symbol 290 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores
{
static var boardID, onClose, onError;
function MochiScores () {
}
static function setBoardID(boardID) {
mochi.MochiScores.boardID = boardID;
mochi.MochiServices.send("scores_setBoardID", {boardID:boardID});
}
static function showLeaderboard(options) {
if (options.clip != null) {
if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) {
mochi.MochiServices.disconnect();
mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip);
}
delete options.clip;
}
if (options.name != null) {
if (typeof(options.name) == "object") {
if (options.name.text != undefined) {
options.name = options.name.text;
}
}
}
if (options.score != null) {
if (typeof(options.score) == "object") {
if (options.score.text != undefined) {
options.score = options.score.text;
}
}
}
if (options.onDisplay != null) {
options.onDisplay();
} else {
mochi.MochiServices.__get__clip().stop();
}
if (options.onClose != null) {
onClose = options.onClose;
} else {
onClose = function () {
mochi.MochiServices.__get__clip().play();
};
}
if (options.onError != null) {
onError = options.onError;
} else {
onError = onClose;
}
if (options.boardID == null) {
if (boardID != null) {
options.boardID = boardID;
}
}
mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose);
}
static function closeLeaderboard() {
mochi.MochiServices.send("scores_closeLeaderboard");
}
static function getPlayerInfo(callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod);
}
static function submit(score, name, callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod);
}
static function requestList(callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod);
}
static function scoresArrayToObjects(scores) {
var _local5 = {};
var _local1;
var _local4;
var _local2;
var _local6;
for (var _local8 in scores) {
if (typeof(scores[_local8]) == "object") {
if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) {
_local5[_local8] = [];
_local2 = scores[_local8];
_local4 = 0;
while (_local4 < _local2.rows.length) {
_local6 = {};
_local1 = 0;
while (_local1 < _local2.cols.length) {
_local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1];
_local1++;
}
_local5[_local8].push(_local6);
_local4++;
}
} else {
_local5[_local8] = {};
for (var _local7 in scores[_local8]) {
_local5[_local8][_local7] = scores[_local8][_local7];
}
}
} else {
_local5[_local8] = scores[_local8];
}
}
return(_local5);
}
static function doClose(args) {
if (args.error == true) {
if (args.errorCode == undefined) {
args.errorCode = "IOError";
}
onError.apply(null, [args.errorCode]);
} else {
onClose.apply();
}
}
}
Symbol 9 MovieClip Frame 1
stop();
backgroundColor = int(Math.random() * 3);
if (backgroundColor == 0) {
gotoAndPlay (10);
}
if (backgroundColor == 1) {
gotoAndPlay (100);
}
if (backgroundColor == 2) {
gotoAndPlay (200);
}
Symbol 9 MovieClip Frame 2
stop();
backgroundColor = int(Math.random() * 3);
if (backgroundColor == 0) {
gotoAndPlay (300);
}
if (backgroundColor == 1) {
gotoAndPlay (400);
}
if (backgroundColor == 2) {
gotoAndPlay (500);
}
Symbol 9 MovieClip Frame 3
stop();
backgroundColor = int(Math.random() * 3);
if (backgroundColor == 0) {
gotoAndPlay (600);
}
if (backgroundColor == 1) {
gotoAndPlay (700);
}
if (backgroundColor == 2) {
gotoAndPlay (800);
}
Symbol 9 MovieClip Frame 4
stop();
backgroundColor = int(Math.random() * 3);
if (backgroundColor == 0) {
gotoAndPlay (900);
}
if (backgroundColor == 1) {
gotoAndPlay (1000);
}
if (backgroundColor == 2) {
gotoAndPlay (1100);
}
Symbol 9 MovieClip Frame 90
stop();
gotoAndStop (2);
Symbol 9 MovieClip Frame 190
gotoAndStop (3);
Symbol 9 MovieClip Frame 290
gotoAndStop (4);
Symbol 9 MovieClip Frame 390
gotoAndStop (1);
Symbol 9 MovieClip Frame 490
gotoAndStop (3);
Symbol 9 MovieClip Frame 590
gotoAndStop (4);
Symbol 9 MovieClip Frame 690
gotoAndStop (1);
Symbol 9 MovieClip Frame 790
gotoAndStop (2);
Symbol 9 MovieClip Frame 890
gotoAndStop (4);
Symbol 9 MovieClip Frame 990
gotoAndStop (1);
Symbol 9 MovieClip Frame 1090
gotoAndStop (2);
Symbol 9 MovieClip Frame 1190
gotoAndStop (3);
Symbol 34 MovieClip Frame 9
stop();
Symbol 51 Button
on (release) {
_root.gameOver = true;
_root.tutorialWait = true;
}
Symbol 60 MovieClip Frame 1
stop();
Symbol 104 Button
on (release) {
_root.destination = 155;
_parent._parent.gotoAndPlay(175);
}
Symbol 106 Button
on (release) {
_root.practiceMode = true;
_root.difficulty = 0;
_root.maxColors = 2;
_root.destination = 205;
_parent._parent.gotoAndPlay(175);
}
Symbol 108 Button
on (release) {
_root.destination = 165;
_parent._parent.gotoAndPlay(175);
}
Symbol 112 Button
on (release) {
_root.destination = 160;
_parent._parent.gotoAndPlay(175);
}
Symbol 114 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 126 Button
on (release) {
_root.destination = 155;
_parent.gotoAndPlay(175);
}
Symbol 127 Button
on (release) {
_root.practiceMode = true;
_root.difficulty = 0;
_root.maxColors = 2;
_root.destination = 205;
_parent.gotoAndPlay(175);
}
Symbol 128 Button
on (release) {
_root.destination = 165;
_parent.gotoAndPlay(175);
}
Symbol 131 MovieClip Frame 1
stop();
Symbol 132 Button
on (release) {
_root.destination = 160;
_parent.gotoAndPlay(175);
}
Symbol 135 MovieClip Frame 1
stop();
Symbol 149 Button
on (release) {
_root.destination = 150;
gotoAndPlay (175);
}
Symbol 159 MovieClip Frame 1
stop();
tutBall1.gotoAndStop(1);
tutBall2.gotoAndStop(2);
Symbol 159 MovieClip Frame 3
stop();
tutBall1.gotoAndStop(1);
tutBall2.gotoAndStop(2);
tutBall3.gotoAndStop(3);
Symbol 159 MovieClip Frame 4
stop();
tutBall1.gotoAndStop(1);
tutBall2.gotoAndStop(2);
tutBall3.gotoAndStop(3);
tutBall4.gotoAndStop(4);
Symbol 167 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 178 Button
on (release) {
_root.practiceMode = false;
_root.difficulty = 0;
_root.maxColors = 2;
_root.destination = 205;
gotoAndPlay (175);
}
Symbol 179 Button
on (release) {
_root.practiceMode = false;
_root.difficulty = 1;
_root.maxColors = 3;
_root.destination = 205;
gotoAndPlay (175);
}
Symbol 180 Button
on (release) {
_root.practiceMode = false;
_root.difficulty = 2;
_root.maxColors = 4;
_root.destination = 205;
gotoAndPlay (175);
}
Symbol 181 Button
on (release) {
_root.maxColors = 2;
_root.practiceMode = true;
_root.destination = 215;
gotoAndPlay (175);
}
Symbol 195 Button
on (press) {
_root.checkingScores = true;
_root.monitor.gotoAndPlay(260);
}
Symbol 196 Button
on (press) {
_root.checkingScores = true;
_root.monitor.gotoAndPlay(265);
}
Symbol 197 Button
on (press) {
_root.checkingScores = true;
_root.monitor.gotoAndPlay(255);
}
Symbol 199 Button
on (release) {
_root.destination = 150;
_root.score = 0;
_root.combo = 0;
_root.seconds = 0;
_root.increaseSeconds = 0;
_root.gameOverReset();
gotoAndPlay (175);
}
Symbol 204 Button
on (release) {
if (_root.practiceMode == false) {
if (_root.difficulty == 0) {
gotoAndPlay (220);
}
if (_root.difficulty == 1) {
gotoAndPlay (225);
}
if (_root.difficulty == 2) {
gotoAndPlay (230);
}
_root.scoreSubmitted = true;
_root.combo = 0;
_root.seconds = 0;
_root.increaseSeconds = 0;
_root.gameOverReset();
}
}
Symbol 210 Button
on (release) {
_root.destination = 205;
_root.score = 0;
_root.combo = 0;
_root.seconds = 0;
_root.increaseSeconds = 0;
_root.gameOverReset();
gotoAndPlay (175);
}
Symbol 213 Button
on (release) {
_root.destination = 155;
_root.score = 0;
_root.combo = 0;
_root.seconds = 0;
_root.increaseSeconds = 0;
_root.gameOverReset();
gotoAndPlay (175);
}
Symbol 218 MovieClip Frame 2
if (_root.masterMusicVolume == 0) {
if (_root.practiceMode == true) {
_root.difficulties._x = 28;
} else {
_root.difficulties._x = -156.6;
}
play();
} else {
gotoAndPlay (1);
}
Symbol 218 MovieClip Frame 30
stop();
_root.countDown.play();
Symbol 218 MovieClip Frame 35
_root.musicVolume = 0;
_root.difficulties._x = -156.6;
Symbol 218 MovieClip Frame 66
if (_root.masterMusicVolume == 0) {
_root.destination = 170;
_parent.gotoAndPlay(175);
_root.musicVolume = 100;
_root.music4.start(0, 888);
gotoAndStop (1);
} else {
gotoAndPlay (65);
}
Symbol 222 Button
on (release) {
nextFrame();
gotoAndPlay;
}
Symbol 225 Button
on (release) {
if (_currentframe > 1) {
prevFrame();
gotoAndPlay;
}
}
Symbol 231 Button
on (release) {
nextFrame();
gotoAndPlay;
_root.destination = 205;
_parent.gotoAndPlay(175);
}
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 10
stop();
Symbol 234 MovieClip Frame 10
_root.effect2.start(0, 1);
_root.musicVolume = 100;
_root.music4.start(0, 200);
Symbol 234 MovieClip Frame 59
_root.effect2.stop();
Symbol 234 MovieClip Frame 150
stop();
_root.practiceMode = false;
Symbol 234 MovieClip Frame 155
_root.effect2.stop();
Symbol 234 MovieClip Frame 160
_root.effect2.stop();
Symbol 234 MovieClip Frame 165
_root.effect2.stop();
Symbol 234 MovieClip Frame 170
_root.effect2.stop();
Symbol 234 MovieClip Frame 175
if (mute == false) {
_root.effect2.start(0, 1);
}
Symbol 234 MovieClip Frame 200
_root.effect2.stop();
gotoAndStop(_root.destination);
Symbol 234 MovieClip Frame 205
play();
_root.musicVolume = 0;
Symbol 234 MovieClip Frame 210
stop();
_root.effect2.stop();
Symbol 234 MovieClip Frame 222
stop();
mochi.MochiScores.showLeaderboard({boardID:"d7c1fad8c44b5099", score:_root.score});
Symbol 234 MovieClip Frame 224
gotoAndPlay (245);
Symbol 234 MovieClip Frame 227
stop();
mochi.MochiScores.showLeaderboard({boardID:"df41caa3c9cb92fa", score:_root.score});
Symbol 234 MovieClip Frame 229
gotoAndPlay (245);
Symbol 234 MovieClip Frame 232
stop();
mochi.MochiScores.showLeaderboard({boardID:"092aeb25c48379e2", score:_root.score});
Symbol 234 MovieClip Frame 234
gotoAndPlay (245);
Symbol 234 MovieClip Frame 250
gotoAndStop (155);
Symbol 234 MovieClip Frame 259
stop();
mochi.MochiScores.showLeaderboard({boardID:"d7c1fad8c44b5099"});
Symbol 234 MovieClip Frame 264
stop();
mochi.MochiScores.showLeaderboard({boardID:"df41caa3c9cb92fa"});
Symbol 234 MovieClip Frame 269
stop();
mochi.MochiScores.showLeaderboard({boardID:"092aeb25c48379e2"});
Symbol 249 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 33
gotoAndStop (1);
Symbol 249 MovieClip Frame 72
gotoAndStop (1);
Symbol 249 MovieClip Frame 112
gotoAndStop (1);
Symbol 249 MovieClip Frame 152
gotoAndStop (1);
Symbol 254 Button
on (press) {
if (_quality == "HIGH") {
_quality = "MEDIUM";
} else if (_quality == "MEDIUM") {
_quality = "LOW";
} else if (_quality == "LOW") {
_quality = "HIGH";
}
}
Symbol 259 Button
on (press) {
if (_root.mute == false) {
_root.voice1.setVolume(0);
_root.voice2.setVolume(0);
_root.voice3.setVolume(0);
_root.voice4A.setVolume(0);
_root.voice4B.setVolume(0);
_root.voice4C.setVolume(0);
_root.voice5.setVolume(0);
_root.voice6.setVolume(0);
_root.voice7.setVolume(0);
_root.effect1.setVolume(0);
_root.effect2.setVolume(0);
_root.effect3.setVolume(0);
_root.effect4.setVolume(0);
_root.effect5.setVolume(0);
_root.music1.setVolume(0);
_root.music2.setVolume(0);
_root.music3.setVolume(0);
_root.music4.setVolume(0);
_root.mute = true;
} else {
trace("volume back");
_root.voice1.setVolume(_root.voice1SavedVolume);
_root.voice2.setVolume(_root.voice2SavedVolume);
_root.voice3.setVolume(_root.voice3SavedVolume);
_root.voice4A.setVolume(_root.voice4ASavedVolume);
_root.voice4B.setVolume(_root.voice4BSavedVolume);
_root.voice4C.setVolume(_root.voice4CSavedVolume);
_root.voice5.setVolume(_root.voice5SavedVolume);
_root.voice6.setVolume(_root.voice6SavedVolume);
_root.voice7.setVolume(_root.voice7SavedVolume);
_root.effect1.setVolume(_root.effect1SavedVolume);
_root.effect2.setVolume(_root.effect2SavedVolume);
_root.effect3.setVolume(_root.effect3SavedVolume);
_root.effect4.setVolume(_root.effect4SavedVolume);
_root.effect5.setVolume(_root.effect5SavedVolume);
_root.music1.setVolume(_root.music1SavedVolume);
_root.music2.setVolume(_root.music2SavedVolume);
_root.music3.setVolume(_root.music3SavedVolume);
_root.music4.setVolume(_root.music4SavedVolume);
_root.mute = false;
}
}
Symbol 260 Button
on (release) {
if (_root.gameStarted == true) {
if (((((_root.cannonBase._rotation == 0) || (_root.cannonBase._rotation == 90)) || (_root.cannonBase._rotation == -90)) || (_root.cannonBase._rotation == 180)) || (_root.cannonBase._rotation == -180)) {
_root.difficulty = 0;
_root.maxColors = 2;
_root.leftColor = 1;
_root.rightColor = 1;
_root.upColor = 1;
_root.downColor = 1;
_root.seconds = 0;
_root.cannon1._rotation = 0;
_root.cannon2._rotation = 90;
_root.cannon3._rotation = -90;
_root.cannon4._rotation = 180;
_root.cannon2.gotoAndStop(1);
_root.cannon3.gotoAndStop(1);
_root.cannon4.gotoAndStop(1);
_root.shootSpeed = _root.startingShootSpeed;
_root.resetCannonTime = _root.startingResetCannonTime;
_root.wallLeft.gotoAndStop(1);
_root.wallRight.gotoAndStop(1);
_root.wallUp.gotoAndStop(1);
_root.wallDown.gotoAndStop(1);
_root.energyDepleted.gotoAndStop(1);
_root.countDown.gotoAndStop(1);
_root.cannon1Time = _root.resetCannonTime;
_root.cannon2Time = _root.resetCannonTime + (_root.resetCannonTime * 0.25);
_root.cannon3Time = _root.resetCannonTime + (_root.resetCannonTime * 0.5);
_root.cannon4Time = _root.resetCannonTime + (_root.resetCannonTime * 0.75);
_root.cannonSpeedTime = 0;
_root.cannonsInPlay = 1;
_root.cannon1CanShoot = true;
_root.cannon2CanShoot = false;
_root.cannon3CanShoot = false;
_root.cannon4CanShoot = false;
_root.randomBall = 0;
_root.cannonRotationDirection = 0;
_root.forwardRotation = false;
_root.timeToRotate = false;
_root.doneRotating = false;
_root.rotationCounter = 0;
_root.seconds = 0;
_root.increaseSeconds = 0;
_root.increaseSpeeds = false;
_root.combo = 0;
_root.tutorialWait = false;
}
}
}
Symbol 261 Button
on (release) {
if (_root.gameStarted == true) {
if (((((_root.cannonBase._rotation == 0) || (_root.cannonBase._rotation == 90)) || (_root.cannonBase._rotation == -90)) || (_root.cannonBase._rotation == 180)) || (_root.cannonBase._rotation == -180)) {
_root.difficulty = 1;
_root.maxColors = 3;
_root.leftColor = 1;
_root.rightColor = 1;
_root.upColor = 1;
_root.downColor = 1;
_root.seconds = 0;
_root.cannon1._rotation = 0;
_root.cannon2._rotation = 90;
_root.cannon3._rotation = -90;
_root.cannon4._rotation = 180;
_root.cannon2.gotoAndStop(1);
_root.cannon3.gotoAndStop(1);
_root.cannon4.gotoAndStop(1);
_root.shootSpeed = _root.startingShootSpeed;
_root.resetCannonTime = _root.startingResetCannonTime;
_root.wallLeft.gotoAndStop(1);
_root.wallRight.gotoAndStop(1);
_root.wallUp.gotoAndStop(1);
_root.wallDown.gotoAndStop(1);
_root.energyDepleted.gotoAndStop(1);
_root.countDown.gotoAndStop(1);
_root.cannon1Time = _root.resetCannonTime;
_root.cannon2Time = _root.resetCannonTime + (_root.resetCannonTime * 0.25);
_root.cannon3Time = _root.resetCannonTime + (_root.resetCannonTime * 0.5);
_root.cannon4Time = _root.resetCannonTime + (_root.resetCannonTime * 0.75);
_root.cannonSpeedTime = 0;
_root.cannonsInPlay = 1;
_root.cannon1CanShoot = true;
_root.cannon2CanShoot = false;
_root.cannon3CanShoot = false;
_root.cannon4CanShoot = false;
_root.randomBall = 0;
_root.cannonRotationDirection = 0;
_root.forwardRotation = false;
_root.timeToRotate = false;
_root.doneRotating = false;
_root.rotationCounter = 0;
_root.seconds = 0;
_root.increaseSeconds = 0;
_root.increaseSpeeds = false;
_root.combo = 0;
_root.tutorialWait = false;
}
}
}
Symbol 262 Button
on (release) {
if (_root.gameStarted == true) {
if (((((_root.cannonBase._rotation == 0) || (_root.cannonBase._rotation == 90)) || (_root.cannonBase._rotation == -90)) || (_root.cannonBase._rotation == 180)) || (_root.cannonBase._rotation == -180)) {
_root.difficulty = 2;
_root.maxColors = 4;
_root.leftColor = 1;
_root.rightColor = 1;
_root.upColor = 1;
_root.downColor = 1;
_root.seconds = 0;
_root.cannon1._rotation = 0;
_root.cannon2._rotation = 90;
_root.cannon3._rotation = -90;
_root.cannon4._rotation = 180;
_root.cannon2.gotoAndStop(1);
_root.cannon3.gotoAndStop(1);
_root.cannon4.gotoAndStop(1);
_root.shootSpeed = _root.startingShootSpeed;
_root.resetCannonTime = _root.startingResetCannonTime;
_root.wallLeft.gotoAndStop(1);
_root.wallRight.gotoAndStop(1);
_root.wallUp.gotoAndStop(1);
_root.wallDown.gotoAndStop(1);
_root.energyDepleted.gotoAndStop(1);
_root.countDown.gotoAndStop(1);
_root.cannon1Time = _root.resetCannonTime;
_root.cannon2Time = _root.resetCannonTime + (_root.resetCannonTime * 0.25);
_root.cannon3Time = _root.resetCannonTime + (_root.resetCannonTime * 0.5);
_root.cannon4Time = _root.resetCannonTime + (_root.resetCannonTime * 0.75);
_root.cannonSpeedTime = 0;
_root.cannonsInPlay = 1;
_root.cannon1CanShoot = true;
_root.cannon2CanShoot = false;
_root.cannon3CanShoot = false;
_root.cannon4CanShoot = false;
_root.randomBall = 0;
_root.cannonRotationDirection = 0;
_root.forwardRotation = false;
_root.timeToRotate = false;
_root.doneRotating = false;
_root.rotationCounter = 0;
_root.seconds = 0;
_root.increaseSeconds = 0;
_root.increaseSpeeds = false;
_root.combo = 0;
_root.tutorialWait = false;
}
}
}
Symbol 267 MovieClip Frame 1
stop();
Symbol 267 MovieClip Frame 115
stop();
_root.resetLocation = false;
_root.monitor.fade.play();
Symbol 275 MovieClip Frame 1
stop();
Symbol 275 MovieClip Frame 2
_root.music4.stop();
_root.voice4C.start(0, 1);
Symbol 275 MovieClip Frame 41
_root.voice4B.start(0, 1);
Symbol 275 MovieClip Frame 81
_root.voice4A.start(0, 1);
Symbol 275 MovieClip Frame 121
stop();
_root.musicVolume = 100;
_root.gameStarted = true;