STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228146
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5122

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/71252078?noj=FRM71252078-20DC" width="1" height="1"></div>

Expert's Guide to NG-DX.swf

This is the info page for
Flash #73726

(Click the ID number above for more basic data on this flash file.)


Text
Conker CCP

004

WARNING

WARNING

A portion of this tutorial is for stat-whores* and can be found
offensive to those honest graders who dedicate their lives to
Newgrounds. If you are an honest veteran, please don't take those
sections too seriously.
The following Flash does not represent the opinions or thoughts of
Newgrounds Inc., Tom Fulp, or that of its affiliates or subsidiaries.
This flash contains numerous materials not taught or handled by any
other tutorials on Newgrounds. Be advised that you may actually learn
something from this flash.
* Statistics-Whore [st&-'tis-tiks-'hor]
n. One who cares about his or her Newgrounds Profile more than he
or she cares about the grades that he or she is giving.

Continue->

Continue->

Continue->

SKIP

SKIP

Presents:

Hammer Cell Anemia Productions

Interactive
Media

J

O

G

DX

DX

Credits

My Profile

Submitting

NG Sections

Statistics

Introduction

The Expert's GUIDE

To NEWGROUNDS DX

Music:

1

1

"Cosmic"
(Arcade Lines)
-Lobster Soft

2

2

"Converted Missile Train"
(GoldenEye)
-Greame Norgate

3

3

"Frantic Factory"
(Donkey Kong 64)
-Grant Kirkhope

4

4

"NG Portal Music # 1683"
(NG Audio Portal)
-FDA

7

Stop

Stop

5

5

"Tidal Tempest (Present Mix)"
(Sonic CD Japanese Version)
-Naofumi Hataya

6

6

"Playing the Game"
(Mario Party 1)
-Yasunori Mitsuda

7

"Funky's Tune"
(Donkey Kong 64)
-Grant Kirkhope

8

8

"Defcon Zero"
(NG Audio Portal)
-ParagonX9

Background:

1

1

2

2

2

3

3

3

4

4

4

MENU

MENU

GETTING STARTED

Why this tutorial?

Why this tutorial?

This tells you how this is different
from the previous versions as well as
how this tutorial can become of use.

Newgrounds Common Sense

Newgrounds Common Sense

This tells you the basics of
Newgrounds. This IS covered by
the FAQ, but I'll cover it to
keep it simple. REALLY brief.

Newgrounds FAQ

Newgrounds FAQ

A link to the ever-so loved FAQ.

GAINING STATISTICS

Experience

Experience

This describes
the Experience
variable on NG,
and tells you
about how it
works.

Batting Average

Batting Average

A description of
the differnt
grades in batting
averages and what
they mean. Also
describes how the
system can
change.

A description of
the differnt
grades in batting
averages and what
they mean. Also
describes how the
system can
change.

Blam/Protection

Blam/Protection

This is a guide
on how to vote on
certain flash
that you will
find, depending
on what type of
voter you are.
Includes a pretty
handy quiz.

This is a guide
on how to vote on
certain flash
that you will
find, depending
on what type of
voter you are.
Includes a pretty
handy quiz.

Reviewing

Reviewing

This is a pretty
useful guide for
writing reviews.
If you read it
and remember, you
will have a much
lower chance of
getting review
banned!

BBS Posting

BBS Posting

This is a pretty
useful guide for
writing Forum
posts. If you
read it and
remember, you
will have a much
lower chance of
getting BBS-
banned!

This is a pretty
useful guide for
writing Forum
posts. If you
read it and
remember, you
will have a much
lower chance of
getting BBS-
banned!

Whistling

Whistling

This tells you how
to quickly and
efficiently get
your whistle
status up.
However, BE
CAREFUL; you can
easily get
negative points if
you do it wrong.
Includes quiz for
practice.

Newgrounds Sections

This section is primarily about finding quality things on
Newgrounds. Click on a section  and I will tell you where the you
can find useful information under that section and how to get them.

SUBMITTING CONTENT

Polishing Your Flash

Polishing Your Flash

This section describes what you should do
before you submit a flash. If you follow
these instructions well and with
imagination, you should get a noticeably
higher score (from 0.05 up to 0.50 more)

What are the awards?

What are the awards?

This section describes what the awards
are, and what the criteria are for them.

What gets an award?

What gets an award?

This section lists a lot of links of
flashes that won each award, especially
good examples, to give you an idea of what
to aim for when you try to get that award.

This section lists a lot of links of
flashes that won each award, especially
good examples, to give you an idea of what
to aim for when you try to get that award.

How do I get [this] award?

How do I get [this] award?

This section describes what you should do
in order for you to get a certain award.
There is a lot of detail here, so if you
follow it well and use your flash-making
skills wisely, you just might get it.

Frontpage/Collections?

Frontpage/Collections?

These categories are special and are not like
the rest of the awards on NG.
Find out why and how they work.

QUIZ

QUIZ

What this tutorial is about

This tutorial is intended to complement the NG FAQ.  It
assumes you are familiar with the FAQ and goes further:
- To explain hidden rules that come with certain awards
- To give you possible strategies and tactics for voting, etc
- To help you explore the site and make the most of
everything that this great site has to offer.
Sincerely, Highwatermark, Jogo, and IceDragon64

NEXT

NEXT

General Newgrounds Knowledge

This section is only for those who are new to Newgrounds.
Newgrounds is a website that was created by Tom Fulp. It is a website where you
can find a diverse range of flash content, as well as submit your own content.
Good flashes can receive recognition by being posted on the front page and by
earning awards.
Until you get an account on Newgrounds (a Grounds Gold account), the only
thing you will be able to do is browse the flash or audio content, and vote with a
power of 1.0. If you have an account, you can:
1)Vote on submissions with high power (5.0+).
2)Submit your own flash and audio content.
3)Review flash and audio content.
4)Post on the forums.
5)Have a profile.

PREV

PREV

So if you haven’t already, you should sign up! Now, let’s briefly go over
some basic parts of Newgrounds.
Front page- Where you can find featured content, and Newgrounds news.
Flash portal- Where you can find all of the new flash content, as well as
the past week’s top 20 submissions, the top 50 all time submissions, and
the past 20 daily winners.
Audio portal- Where you can find audio for your flash (or just to listen
to), or submit your own audio.
Forums- A BBS where you can talk about things related and unrelated to
Newgrounds.

sign up!

sign up!

Here are some things that are recorded on your profile:
Experience- Measures how long you have been active by Newgrounds.
Blam/Protection- Measures how accurately you judge flashes.
Whistle- Measures how successful you are at reporting abusive flashes
and reviews.
Batting Average- the average score of your best 3 flashes.
BBS Posts- the amount of posts you have on the Newgrounds BBS.
For further questions, consult the FAQ (Link on menu).

Credits

Idea/Motive: The past tutorials were not as good as they should have been
Making: Highwatermark and Jogo52793
Pictures Templates: Newgrounds, Myself,
Picture Editing: Highwatermark
Major Test/Editors: Jogo52793 and IceDragon64

Music: "Cosmic" (Arcade Lines) by Lobster Soft,
"Converted Missile Train" (GoldenEye) by Greame Norgate
"Frantic Factory"(Donkey Kong 64) by Grant Kirkhope
"NG Portal Music # 1683" (NG Audio Portal) by FDA
"Tidal Tempest" (Sonic CD Japan) by Naofumi Hataya
"Playing the Game"(Mario Party 1) by Yasunori Mitsuda
"Funky's Tune" (Donkey Kong 64) by Grant Kirkhope
"Defcon Zero" (NG Audio Portal) by ParagonX9

Smulse(Link)

Smulse(Link)

Experience

A measurement of your time on NG, based
on daily deposits. It’s basically impossible
to hack, so don’t. The levels go from 1-30,
and the voting power goes up about 0.5
each time. VP goes up gradually after Level
9, so there’s never a jump in voting power.
After reaching level 9, the difference
becomes over 1500 per level and it’ll take a
long time to advance a level.

Batting Averages

Once you have submitted 3 flashes that pass through
the portal, you receive something called a Batting
Average, or BA for short. Your batting average ranks
how good of a flash author you are, and averages the
scores of your three best flashes. This means that
even if you have some crappy-scoring submissions
in the portal, they won’t affect your BA. The exact
scores needed to get each grade is determined by
how high or low the highest BA is in the portal,
which is currently held by chluaid, creator of the
YuYu, who has a BA of 4.24.

There are (most commonly) a few different batting averages you can get.
C+
You get this if you are around a low 2. This means that you are either a
beginner or you suck at flash. Or both. Don’t worry though. You can
improve with practice.
B+
You get this if you are in the mid 2 – low 3 range. This batting average is
not one to be ashamed of even if you are not a beginner. It means that you
are a decent flash maker.
A+
Anywhere from a mid 3 to a 5 would get you an A+. An A+ batting average
can categorize you as an expert flash author, and getting this is a great
achievement.

What type of grader are you?

Veteran
Do you put others' flash contents before
your own neck? Do you believe that
honesty is more important than rewards?
Then you should by all means go here,
and learn how to be a real man.

Veteran
Do you put others' flash contents before
your own neck? Do you believe that
honesty is more important than rewards?
Then you should by all means go here,
and learn how to be a real man.

Stat-whore
Do you believe that getting the most
Blam/Protection points out of a situation is
the best way to go? Or are you just
constantly short on time on NG? Then this
is the place for you.

Stat-whore
Do you believe that getting the most
Blam/Protection points out of a situation is
the best way to go? Or are you just
constantly short on time on NG? Then this
is the place for you.

You are an honest and fair grader.
Welcome comrade, to the side of duty and servitude!
Congratulations on making here, I’ll now try my best to give
you a few pointers and descriptions on what to vote what.
Once you finish watching a flash, think about the score it
deserves rather than voting a 0 or a 5. No need to rush unless
it’s time to sleep; it’s not like NG will die in 15 seconds.
Now, I will try to communicate what flashes deserve what type
of score.

Flashes that deserve 0’s:
This is the score that most crap movies deserve. If you closed a
flash in pure disgust or boredom, this is the ideal score to give
them. However, this is not the score you want to give something
that at least looks like the author put some effort into it; it just
won’t be fair.
Usual suspects:
Most crew movies (NOTE: some are pretty good, don’t blam all)
Crap that doesn’t look like effort or tutorial-educated
Flashes with such huge bugs that they should be re-made

Flashes that deserve 1’s:
This is the score that you give to something that deserves a low
score and BLAMmage, but it isn’t pure crap. If it’s crap but it
looks like the author made some effort, a 1 is the way to go.
Usual suspects:
Movies shorter than 30-45 seconds (unless they’re good)
Demos / previews that aren’t any good
Flashes with heavy bugs but look promising

Flashes that deserve 2’s:
Ahh, here is the boundary between a BLAM and a protect. A
2 means that the flash qualified in at least (usually just) 1 of
these areas: Aesthetically pleasing, smoothly integrated,
good humor / parody or a good idea.
Remember: a 2 means that you want the flash to stay in the
portal and that you want to give the author a chance. Feel
good when you do it (unless the flash deserves better).
Usual Recipients:
Experiments (unless they’re good)
A good try at animation, but not too good

Flashes that deserve 3’s:
A 3 means that the flash is almost at the level of getting an
award but still lacks some elements that persuade you that it
will become an award receiver. You definitely enjoy and feel
good as you watch the flash, and you somewhat like it. Also,
any flash that has 2-3 of the requirements described in 2
deserves a 3.
Usual Recipients:
Most quiz games with some effort and quality
A simple game’s re-creation
Something with strong effort but not quality

Flashes that deserve 4’s:
Here’s the real deal of voting. A 4 means that you definitely like
most of the flash and like just about everything inside it, but
there’s space to improve. Think about giving a 4 as saying “Your
flash is good, I would feel good if I made that myself”.
Remember, a 4 is a score that most flashes cannot reach!
Usual recipients:
Good animation
Extremely good humor
An addictive, fun game taken to the max

Flashes that deserve 5’s:
Ahh, the long-coveted 5, how ironic that so many people out there
are abusing it… A 5 goes to one of the most absolutely fantastical
flashes that you will see in your lifetime. Think that your 5’s are
limited, and that handing out a 5 is like getting an acceptance
letter from college or a company. This is a swell thing to give and
receive!
Usual recipients:
High-end series
Insanely good animation
Something you just love
Something you made (lol)

I hope that you learned something from this. Best
wishes that you go out there and help preserve
peace and honesty to stay in NG. Also, don't
forget to beef up your other stats and to get higher
levels!
Also, since you will probably have your opinions
on what gets what score, I cannot give you a quiz.

You are a speedy voter or a stat-whore.
So, you’ve ended up here, eh, Mr. Evil? Well, have I got the guide for you. Once you
finish reading my guide you’ll be getting 100 blam/protects points per day using only
about 30 - 45 minutes.
Blamming/Protecting is mainly covered by the FAQ. The rate in which your b/p
points increase is controlled by your time on NG and your skills at b/p-ing (which I
will instruct soon enough). They’re the number of your correctly-decided votes for
under-judgment flashes here at NG. Once you reach the rank of “Elite Guard
Sergeant”, the difference between the ranks will be 1000 and greater so it’ll take
much longer to advance into the higher ranks.
This is the NG Log  (by Denvish and Casualty): Home Base to all Stat-Whores.

http://nglog.denvish.net/

http://nglog.denvish.net/

How to vote on flash:

Things to protect (Vote 5 to maximize chance of protection):
1.Flashes from major authors (includes bad ones too).
2.Flashes from a “crew” (CC, SS, and other existing), made by a member.
3.Anything with a decent plot that is over 30 seconds.
4.Something that is so retarded, it’s hilarious (these somehow always pass).
NOTE: If you voted 5 and it got an undeserving high score, give it low
points the NEXT day. Make sure you get the protection point first.
Things to blam (Vote 0 to maximize chance of blam):
1.Crap (unless it’s in a category above)
2.Something that’s under 15 seconds, unless by a crew
3.Something under 5 seconds (almost no exceptions)
4.Flash with “person's first” in description that’s below average quality.
5.Flash with a description about not blamming it (unless it’s plainly good)
6.Resubmissions... UNLESS it clearly states that major improvements were
made in the author's notes AND it shows it.

There are 150-200 flashes into the portal every
single day. Logically, you can easily catch 100
of them every day with only spending about
10-15 min. At that rate, you can become an
Elite Guard Sergeant in 1 month projected time.
Once you become a sergeant, you will probably be
in the top 1000 B/P'ers. Therefore, after that, your
rank will be rather stable.

Blam/Protection Quiz

This is a quiz that tests your ability of judging
flash by first sight. This way, if you see a flash
that resembles one of these (which often does
happen), you'll know that 99% of the time the
outcome is the answer that I have provided for
you. Good luck, it will not be graded, but you
will know whether you have gotten it right or
wrong.

Guidelines to Reviewing

Reviewing (MANDATORY):
1. DON’T offend the author directly.
2. DON’T capitalize (repeatedly).
3. DON’T complain (about the flash making front page,
about another reviewers being a dumb-ass, anything).
4. DON’T belittle (the review will get removed).
5. DON'T write something dramatically worse than the
other reviews, it will get flagged.
Reviewing (OPTIONAL):
1. DO write helpful criticism.
2. DO encourage!

BBS Posting

Posting (MANDATORY):
1. DON’T say anything stupid that will ensure flaming.
2. DON’T capitalize (repeatedly).
3. DON’T belittle anyone (the post will get removed).
4. DON'T write something completely off-topic from the
other posts, it will get removed.
5. DO post as much as you can do it safely and "legally".
This is on your Profile, might as well make it good.
Reviewing (OPTIONAL):
1. DO try to answer others' questions if you can.

Blowing the Whistle

Whistles have one purpose: to "tattle" on
troublemakers. This can be done in two ways:
by reporting stolen/malicious flash and by calling
a review abusive. Even though this sounds
childish, having a good whistle comes in handy
when someone gives you a useless review
with a low score; you can have the mods remove
it and M-Bot will be sending him/her with
a warning PM. If it is bad enough, he/she will get
BANNED!

How to Use the Whistle

Here's what to do:
1. Go to a crappy flash that's famous (examples: Retarded Chinese
Babies, B, some junk on the front page)
REMEMBER: Pick controversial topics! Just a bad phrasing or a
bad message inside a review will not get it removed, and you WILL
get NEGATIVE whistle points! Don't flag randomly!
2. Mark all reviews that are against the Portal rules as "abusive". Read
them before marking or else you will make mistakes and lose points.
3. Score has a high correlation (relation) with the quality of the
review; however, it is not 100%.
Therefore, a lot of 0 reviews ARE good.

Blow the whistle:
1. Stuff that is offensive to the author, some other
reviewer, etc.
2. MOST OR ALL CAPITALIZED.
3. A review that says the flash sucks, even if it is gentle.
Don’t blow the whistle:
1. Stuff that says improvements with criticism.
2. Short reviews (they didn’t really break any rules)
3. Useless reviews (just leave them alone)
4. LONG reviews, even if it has some MILD offenses.
[SCROLL OVER THE WHISTLES FOR DETAILS]
Name:
Voting Power =
Notes:

Broken

Broken

Garbage
0
You need to blow this whistle on pre-blown reviews or flashes in
order to get a “Normal” whistle again. It’s not the end of the world.

Broken

Normal

Normal

Normal
1
Most people are stuck at this level, not knowing what to do to get whistles.
Distinguish yourself by getting a better whistle!

Bronze

Bronze

Bronze
2
Slightly better than a “Normal” whistle, and looks a lot better. However,
this is still (relatively) pretty easy to get.

Silver

Silver

Silver
3
It’s shiny. It’s silver. A silver whistle is pretty impressive and its power
is well balanced. Usually enough for the average NG-er.

Gold

Gold

Gold
4
A gold whistle clearly distinguishes you from the rest of the NG-ers.
This is not easy to get, so well done if you have one!

Deity

Deity

Deity
Infinity?
Notes: A deity whistle is rumored to have infinite whistling power (in other words,
it can flag something just by itself). Not confirmed.

Do this for 2 hours for 15 days:
BRONZE at day 2.
SILVER at day 4.
GOLD at day 6-7.
DEITY at about day 13-15.
Once you have the gold whistle, it will become
hard to find crappy reviews. Therefore, going
from a "gold" whistle to a "deity" whistle will be
the hardest step in whistling.

Whistles Quiz!

There will be 6 questions. Each question will
have a sample review and you will have 2
choices: to mark it abusive or to leave it alone.
There is no time limit, exit at any time. It will
not be graded, but you will know when you have
gotten one wrong.
Good luck!

Finding Good Content

Spending your time on Newgrounds to
improving your portal stats is a hobby shared by
many others, including us. Another part of
Newgrounds is enjoying other people's content,
and this tutorial will tell you how to find the best
content.

1. Frontpage. Tom Fulp often updates the front page with the
submissions that the administrators of the site feel are great. Simply go to
www.newgrounds.com or click the "Newgrounds" tank on the top of any
NG page to find this content.
2. Award submissions. Scrolling down the frontpage, you will find a post
by P-bot advertising the daily top 5. This is a good way to find content,
and the popular author list under that can link you to submissions by
favorite Newgrounds authors. Only the best submissions get awards
(except Turd of the Weeks and Underdog of the Weeks, look at the
awards guide under "Submitting" for information on that) so searching
for award submissions are great. Search for award winning submissions
here.

http://www.newgrounds.com/portal/list.php

http://www.newgrounds.com/portal/list.php

www.newgrounds.com

www.newgrounds.com

3. Record breaking submissions. Here are two links that contain great
content.
a) http://www.newgrounds.com/portal/stats.html
Stats of the most popular submissions and submitters.
b) http://www.newgrounds.com/portal/top_rated.html
List of top rated submissions based on the average score of reviewers.
4. Collections, Series, and Toons. On the top bar on Newgrounds.com,
you will find links to the Collections, Series, and Toons. All submissions
under these categories are agreed to be good content by both common
Newgrounders and Newgrounds administrators.

http://www.newgrounds.com/portal/stats.html

http://www.newgrounds.com/portal/stats.html

http://www.newgrounds.com/portal/top_rated.html

http://www.newgrounds.com/portal/top_rated.html

5. Blue scores. For good recent submissions, go to the portal front page
and look for any submission highlighted in blue. These have all be voted
on and got at least a  3.50/5.00.
6. Top 50. On the right side of the portal front page, you can see the top
50 rated  of Newgrounds history. Clicking on the "View All" link at the
bottom of the list will give you a list of all top-scoring submissions-much
farther than 50 submissions.
7. Weekly Top 20, and the Past 20 Daily Winners. On the portal page, the
columns labeled “Weekly Top 20” and “The Past 20 Daily Winners” are
filled with good content.

http://www.newgrounds.com/portal

http://www.newgrounds.com/portal

Browsing the Audio Portal

The audio portal is one of Tom's great additions to Newgrounds. It serves
two main purposes.
1. If you need some music for your submittion, the audio portal is the way
to go. All of the music in the audio portal is free to use. In fact, using music
from the audio portal even gives you a better chance of being featured on
the front page. Here are some tips on how to find the right song.
- The most obvious and efficient way, select the category that would go best
with your game (if it is a Mario or Zelda game, you'd obviously choose
video game) and there you have a list of the top rated songs for that
category.
- Find other games or movies that have the same genre or theme as yours,
and look for other music by the same author.
- Use the search bar to look for music. Searching for the authors ParagonX9
ZeRo-BaSs, and is a good idea ;)

Once you find a song, click on the save button, and when it says "You have chosen
to open NG_____.mp3", record the number that follows NG. Then, when you
submit your flash, be sure to put that number in your audio credits. Oh, and once
you import the song into your library, be sure to optimize your audio. No clue what
I'm talking about? Read this. http://www.newgrounds.com/flash/audio.html

2. If flash isn't your thing, or if music is your thing, you may be interested in
submitting music to the audio portal
(http://www.newgrounds.com/audio/submit.php). If you're good enough, your
music might be featured in popular games all over Newgrounds.

Since you can't gain any experience on voting in the audio portal, if you are a stat
whore, than you won't find any reason to vote in the audio portal. But your audio
reviews are put on your profile, so you may want to review some music. To review,
simply follow the same rules as writing a flash review.

http://www.newgrounds.com/audio/submit.php

http://www.newgrounds.com/audio/submit.php

http://www.newgrounds.com/flash/audio.html

http://www.newgrounds.com/flash/audio.html

NG Forum (BBS) Definitions

Before I begin this tutorial, I'll define some terms that you will need to know if you
use the Forum.
-         BBS: Short for "bulletin board system", and is the other name for the forums
-         n00b:  Someone who has little experience on a specific subject (newbie)
-         Reg: Someone who uses a forum frequently and follows the rules
-         Thread: One topic that appears on the forum
-         Bump: moving a thread to the top of the list by posting nothing important
-         Flamed: When a topic is flamed, it is often flooded with spam posts, many of
which may be insults towards the topic starter
-         Locked: A thread that no one is allowed to post in
-         Mod: Short for "moderator", and is one who watches over the forum and
"locks" rule-breaking threads, and can ban users from the forums
-         Collab: A flash movie or game that has more than one author

NG Forum (BBS) How-To's

Newgrounds offers a BBS, or bulletin board system, to everyone with a Grounds
Gold account. When posting on the BBS, simply follow these rules, to avoid being
flamed, and to avoid being banned. http://www.newgrounds.com/bbs/rules.html

To make the transition from a n00b to a reg on the boards, simply start interesting
topics that follow the rules. Once you have about 1000 good posts on the BBS, you
will be considered a reg.  (A good post is at least semi-intelligent and doesn’t break
the forum rules)

The forums are looked over by the mods, whose usernames appear at the bottom of
each page on the BBS. A mod will lock any topic that breaks the rules, and may ban
users for continually breaking the rules. To become a mod, don't ask, and simply be
as good of a reg as you can. When there is a mod shortage, a good and frequent
poster will get the job.

http://www.newgrounds.com/bbs/rules.html

http://www.newgrounds.com/bbs/rules.html

NG Forum (BBS) Forums

There are many things that each forum has to offer. Here are some pros to each forum:

General Forum
You can talk about mostly anything. It's a great place to go when you're bored, but you
might be banned for things that you subconsciously do and not control.

Where is/How to? Forum
You can ask questions about Newgrounds. Ask any questions that this tutorial might not
answer, that is ;) There are also many threads that contain statistics, such as the top
protectors, and the people with the most experience.

This link will take you to a thread that leads you to abusive reviews.
http://www.newgrounds.com/bbs/topic.php?id=74264

This link will take you to a thread that shows one's opinion of the overrated flash of the
day. http://www.newgrounds.com/bbs/topic.php?id=615529

http://www.newgrounds.com/bbs/topic.php?id=74264

http://www.newgrounds.com/bbs/topic.php?id=74264

http://www.newgrounds.com/bbs/topic.php?id=615529

http://www.newgrounds.com/bbs/topic.php?id=615529

Flash Forum
Ask any questions you have about flash here. But let me just warn you: if you ask
an obvious question, you WILL be flamed.

This link leads to a thread that contains a library of tutorials that teach you about
actionscript.

Another advantage of this forum is that you can participate in Collabs. Collabs here
often consist of 10 or more authors, and participating in these is very fun. If you
want to start your own collab, read this thread.

There's not too much to say about the other forums…there are contests in the audio
forum and in the art forum, and much more stuff to do, so check them all out and
see where you fit in! If you're a stat whore, then BBS posts should be on your list of
things to do, as they are recorded on your profile.

http://www.newgrounds.com/bbs/topic.php?id=229808&page=50

http://www.newgrounds.com/bbs/topic.php?id=229808&page=50

http://www.newgrounds.com/bbs/topic.php?id=716080

http://www.newgrounds.com/bbs/topic.php?id=716080

NG MAG: What is it?

The NG MAG (http://www.newgrounds.com/ngmag/) contains some
cool features that are commonly overlooked by many Newgrounders.
The NG MAG has four sections.
1. NG .DOC: http://www.newgrounds.com/ngmag/doc/
Unfortunately, there’s nothing to say here, since this section is still under
construction. It should have plenty of Newgrounds news and history
upon completion, but still, the best source for news on Newgrounds is
from Tom’s posts on the front page.
2. Community news: http://www.newgrounds.com/ngmag/news
Here you can read up on some interesting stories related to Newgrounds,
but the number of articles is relatively small. Why not help by
contributing your own articles?

http://www.newgrounds.com/ngmag/doc/

http://www.newgrounds.com/ngmag/doc/

http://www.newgrounds.com/ngmag/

http://www.newgrounds.com/ngmag/

http://www.newgrounds.com/ngmag/news

http://www.newgrounds.com/ngmag/news

3.Devspot: http://www.newgrounds.com/ngmag/devspot/
Learn more about some popular Newgrounders here. Maybe you could
help by holding your own interviews.
4.Alphas: http://www.newgrounds.com/ngmag/alphas/
Probably the most commonly used area of the NG MAG. An Alpha is a
preview of a flash movie or game, through text, pictures, and maybe even
some parts of the movie or game. Coming here is a great way to see if
there are any good games coming out soon, and to give suggestions. You
can also post an Alpha for your game to build up anticipation, and
receive suggestions/feedback.
That’s basically it for the NG MAG. It’s a pretty nifty addition to
Newgrounds :D

http://www.newgrounds.com/ngmag/alphas/

http://www.newgrounds.com/ngmag/alphas/

http://www.newgrounds.com/ngmag/devspot/

http://www.newgrounds.com/ngmag/devspot/

Impressing Newgrounders

Sadly, many people will look at your submission for 10 seconds, and then
vote. The best thing to do is to spend time perfecting the first impressions
when you finish your flash. Here are some tips:
1. Make a nice and catchy title with a interesting or original avatar, or
else few people will want to watch your movie at all. Which will you want
to see more? "The Expert's Guide to NG" or "Newgrounds Tutorial"?
2. Use your author comments to advertise the submission. DON'T tell the
user how to vote. DON'T say that it is your first flash, and DON'T tell the
users about how young you might be. Also be sure to spell check it- you
need to impress the viewers. If someone sees a comment that says "I'm
only 10 years old and this is my firstest flash plz vote 5", then you are
NOT going to get a good score.

3.If there is a noticeable flash-related problem that you cannot fix, point
it out in your author comments. Example: If the user needs flash player 8
or higher, make sure to say: ***Flash Player 8 required***. If you CAN
fix the problem, DO IT. If you need help, ask here
(http://www.newgrounds.com/bbs/forum.php?id=2), look here
(http://www.newgrounds.com/collection/flashtutorials.html), or look here
(http://www.newgrounds.com/bbs/topic.php?id=229808&page=50)
4.Make sure that you have a pre-loader, a decent, original and impressive
intro, and an interactive menu (interactive buttons and background). A
good first impression is VERY important when going for high scores.
Have a preloader regardless of file size. Here is a link to the updated
Newgrounds preloader.

http://www.newgrounds.com/bbs/forum.php?id=2

http://www.newgrounds.com/bbs/forum.php?id=2

http://www.newgrounds.com/collection/flashtutorials.html

http://www.newgrounds.com/collection/flashtutorials.html

http://www.newgrounds.com/bbs/topic.php?id=229808&page=50

http://www.newgrounds.com/bbs/topic.php?id=229808&page=50

http://denvish.net/ulf/120507/85500_ng_preloadmod.fla

http://denvish.net/ulf/120507/85500_ng_preloadmod.fla

5. Keep your file size small, but not too small or too compressed. If your flash is
under 200 kb, make sure that everything is okay with your submission, and tell
everyone in the author comments something like ***Full submission kept a
relatively small XXX kb***. If your file size is too large, make sure to optimize
your audio (http://www.newgrounds.com/flash/audio.html ), and tell users that there
is a lot of content to contribute to the large file size.
Now, of course you can't have a nice fancy first impression without any thing good
to follow. This is against portal rules. You are going to have to get users to like it.
Here are the following ways:
1. Nice-looking graphics
2. Nice sound
3. For games- simply something that is "fun", "addictive", and "entertaining"
4. For movies- humor, storyline, violence, etc.
5. Something with originality
6. Something that keeps the user hooked and gets them to watch/play the entire thing

http://www.newgrounds.com/flash/audio.html

http://www.newgrounds.com/flash/audio.html

What are the awards?

This section lists all the awards, with a little
information on the amount of competition for it
and what the scores tend to be on the outcome.
This also includes information not on the FAQ,
such as special rules for each award. Remember
those carefully.

Weekly User's Choice / Weekly Top 5:
Definition: Highest scores at the end of the week
Catches: None.
This is basically the best award a flash can get. The flash that got
this award is basically like the flash that won an "election".
Likewise, this award is usually unbiased (the votes can't be
rigged), so there are little catches/special rules to getting this
award. This is because it is almost always under the top 5 of one
select day, and all daily awards tend to be voted on more than
1000 times, especially the high-scoring ones.

Daily Awards:
Definition: The top 5 scored flashes at the end of every day.
Catches: None.
These prestigious awards are given to the highest-scoring 5
flashes out of judgment during that day's 24 hours. The top 3
places in this category count towards your score to becoming
"King of the Portal" during that month: 1st place earns you 3
points, 2nd earns 2, and 3rd earns 1. The highest scorer becomes
the "King of the Portal".

Review Crew Pick:
Definition: Highest review score at the end of the week
Catches: 30 reviews MINIMUM
WARNING: To inexperienced people (and people who haven’t
tried for this): You will NEED a minimum of 30 reviews. This
means that to even try for this award, you will need at least 15-
20 reviews, and a score of at least 9.00 out of those 20. Even if
you have this, you will need 15-20 friends or just fans to review
a "10" for you just to stand a chance. If you have less than 30
reviews, you won't even be considered.

Underdog of the week (positive or negative):
Definition: Biggest differential (vote score – review score)
Catches: 30 reviews MINIMUM
Similar to Review Crew, this needs 30 reviews (you will need it
naturally or by a lot of supporters). The biggest difference is that
this is not that prestigious of an award; hence not many reviews
will come in. Therefore, about 33-50% of the time, the
differential is about a 2-3. However, on other weeks where
there’s a killer submission or a “crew” submission, the
differential can go up to around a 5.

Turd of the week:
Definition: Lowest score at the end of the week.
Catches: NO EDITING THE FLASH.
I myself have fallen for this catch. Remember, IT’S NOT
WORTH IT. If it’s scoring low enough or you don’t think it will
pass judgment in its current state, and you want the TOTW,
DON’T EDIT IT. The competition usually isn’t that strong, and
about 5 friends with a VP (voting power) of 6 each can bring
down a submission about 0.2 points in one week (before
awards). Just don't edit it, and you'll be fine.

How do I get an award?

This section lists all the awards with information
on what gets them and how you should
modify/base on your flash on to get such an
award. Reading this after you have started on a
flash also won't hurt.

Weekly Award:
Goal: To make something dazzling awesome.
Score Needed: 4.00+
How: To do this, you must be perfect in one of these categories and be exceptional
in at least 2 more.
Animation
Plot
Voicing
Helpfulness (inspiration or tutorialwise)
Humor
Violence (must have good animation)
Originality

Daily Award:
Goal: To make something that most people would have a strong liking for.
Score: 3.40+, usually 3.60+
How: To do this, just try to make something that people would watch again and
again. Try to not have any bugs unless the game is just plain awesome that it can be
neglected (think Pokemon Red/Blue with all their glitches). Make the game neat
and pleasing to the eye, which tends to make people give higher points
subconsiously. Don’t try to cheat by having friends vote you up, because if you get
an award you don’t deserve, all you will get is a much lower score and a hundred
people giving bad reviews for your flash.
IMPORTANT: look at the portal before submitting. If there are 5 blues, it's not a
good idea. If it's Clock Day, not a good idea.

Review Crew Pick:
Goal: To make something where passionate people will write reviews, but others
will just watch and leave.
Score: 9.50+ Review Score
How: There’s 2 ways to make this: the honest way or the cheap way.
Honest: Make a flash where it’s really funny and good and make sure there’s no
obvious place where people can criticize you.
Cheap: Make a flash where people JUST WON’T REVIEW. This means to make a
flash where nobody will like it or hate it. Then, tell your friends to storm reviews in
and skyrocket the score.

Underdog of the Week
Goal: To make something that most people think is so-so, but a few moved fans will
review extremely high scores or low abusive scores (remove them!).
Score: Review score – 2 x Vote score = 4+
How: Make something half-assed, but include a powerful plot/message/topic. The
score will be atrocious, but high reviews will be flying in. When low abusive
reviews comes in, FLAG THEM and have them removed.

Turd of the Week
Goal: To make something barely survive judgment and then follow up to lose huge
amount of points.
Score: 1.60-, usually 1.45-
How: The key here is to survive the portal judgment with as low as a score as
possible. I’m not very experienced in this, but this is one award that is basically
worthless. Even if you get it, your flash won’t have that many views, and your
profile won’t look any better. If you’re any good at making flash, don’t aim here,

Frontpage/Collections

What are / How do you get Frontpage or Collections?
Frontpage:
This is a special part of NG. Getting on the front page has only 1 requirement: you
must have a member of the NG administrators to like your flash. Nothing else. The
scores for these are as high as 4.5's or as low as 1.5's. There is no predicting these
(unless the flash was made by Tom Fulp himself, then it's definitely on there), and
you can't ask for one. The only thing you can do to maximize your chances of
getting on is to make your flash really good. Something that attracts admins or
competition entries tend to have higher chances, so use that to your advantage.
Collections:
This is also a special part of NG. Getting into a collection requires a certain number
of NG users to recommend your flash into that collection, and then a member of the
NG admin team to confirm that your flash belongs in there. Again, there are no
guarantees and the best thing you can do is to make the flash good.

Frontpage:

Frontpage:

Collections:

Collections:

Weekly Award Examples

Weekly 1sts
Weekly 3rds
Weekly 5ths

1. Newgrounds Rumble

1. Newgrounds Rumble

2. Castle III Part D

2. Castle III Part D

3. Dad ‘n Me

3. Dad ‘n Me

4. Ultimate Flash Sonic

4. Ultimate Flash Sonic

1. Drakojan Skies Mission 1

1. Drakojan Skies Mission 1

2. Salad Fingers Episode 6

2. Salad Fingers Episode 6

3. Valentine ‘29

3. Valentine ‘29

1. The Tutorial Collab ‘06

1. The Tutorial Collab ‘06

2. Territory WAR

2. Territory WAR

3. Minushi – Chapter 9

3. Minushi – Chapter 9

Daily Award Examples

Daily 1sts
Daily 3rds
Daily 5ths

1. Luminara

1. Luminara

2. Four Second Firestorm

2. Four Second Firestorm

3. Super Smash Flash

3. Super Smash Flash

4. Kitten Cannon!

4. Kitten Cannon!

1. Stick Arena (NG)

1. Stick Arena (NG)

2. New Numa: The Animation

2. New Numa: The Animation

3. Paths

3. Paths

1. Draw-Play

1. Draw-Play

2. The Internet

2. The Internet

3. The Expert’s Guide – NG 3

3. The Expert’s Guide – NG 3

Review Crew Examples

Review Crew Picks

1. Animator vs. Animation II

1. Animator vs. Animation II

2. MoreLikeBlue

2. MoreLikeBlue

3. The YuYu

3. The YuYu

4. Johnny Rocketfingers 2

4. Johnny Rocketfingers 2

5. Decline of Video Gaming 3

5. Decline of Video Gaming 3

Underdog of the Week Examples

Underdogs of the Week

1. F2Jam TheMusicGame - Beta

1. F2Jam TheMusicGame - Beta

2. Tribute To notorioususm

2. Tribute To notorioususm

3. 3

3. 3

4. 4 Incomplete Games

4. 4 Incomplete Games

5. Munchs War

5. Munchs War

Turd of the Week Examples

Turds of the Week

1. B

1. B

2. Mario Game

2. Mario Game

3. Ackbar the Movie

3. Ackbar the Movie

4. [KK] Catnip 7: Love

4. [KK] Catnip 7: Love

5. =Phoenix Wright Tribute=

5. =Phoenix Wright Tribute=

Whistles Quiz!

Mark it as abusive

Mark it as abusive

Leave it alone

Leave it alone

Question 1:
Score: 10
Review:
MAKE SOME MORE PLEASE PLEASE!!!!

That is the correct answer. This violates the
portal rules, because it is all in capital letters.
It has a high chance of being removed.

That is not the correct answer. This review is
clearly filled with capital letters, and that is
against a portal rule. Next time you see one of
these, mark it as abusive.

Question 2:
Score: 2
Review:
Go f*** yorself, [author]

That is the correct answer. This violates the
portal rules, because it offends the author.

That is not the correct answer. This review
directly puts an offense to the author, and is
definitely abusive.

Question 3:
Score: 1
Review:
I see lots of areas for improvement. Try harder.

That is not the correct answer. The reviewer did
not break any portal rules.

That is the correct answer. The reviewer did
not break any portal rules.

Question 4:
Score: 6
Review:
This doesn't deserve the score that it has.

That is the correct answer. This violates the
portal rules, because it indirectly says that the
flash "sucks". One of my reviews was deleted
written something like this.

That is not the correct answer. This violates the
portal rules, because it indirectly says that the
flash "sucks". One of my reviews was deleted
written something like this.

Question 5:
Score: 9
Review:
[some other reviewer], suck my d***.

That is the correct answer. This violates the
portal rules, because it directly offends another
reviewer.

That is not the correct answer. This violates the
portal rules, because it directly offends another
reviewer.

Question 6:
Score: 10
Review:
W00TZ041424!!!!! I <3 7H1$!!!

That is not the correct answer. Marking this as
abusive is a waste of time, mostly because the
mods seem to ignore requests like this. Don't
mark reviews like this, even if your heart says so.
The chance that you'll get negative review points
is just too high.

That is the correct answer. Marking this as
abusive is a waste of time, mostly because the
mods seem to ignore requests like this. Don't
mark reviews like this, even if your heart says so.

Congratulations! You finished the quiz.
Now, you're ready to go out to the NG wilderness
and claim yourself a nice, shiny, deity whistle.

Question 1:
Size: 4,500 KB
Description:
A flash by Adam Phillips.

Blam/Protect Quiz!

Protect

Protect

BLAM!

BLAM!

That is the correct answer. The size is appropriate,
and Adam Phillips is a famous good author.

That is not the correct answer. The size is
appropriate, and Adam Phillips is a famous
good author.

Question 2:
Size: 8,500 KB
Description:
A flash by 5 members of the Lock Legion

That is the correct answer. The LL, as well as
the other "crews" almost always get somewhere
between 1.80 and 2.60, if not higher. Protection
is a must.

That is not the correct answer. The LL, as
well as the other "crews" almost always get
somewhere between 1.80 and 2.60, if not
higher. Protection is a must.

Question 3:
Size: 500 KB
Description:
Something that I submitted about a squirrel.

There are no right or wrong answer on this one;
the score is indecisive. Think before you vote on
something like this.

Question 4:
Size: 1000 KB
Description:
A shit flash that says Ep. 3, and Eps 1 and 2 are
similar flashes that are protected.

That is the correct answer. Because the past
episodes are protected, it guarantees the protection
of this new one. Also, the file size leaves not much
room for fatal (mistakes) errors in submission.

That is not the correct answer. Because the past
episodes are protected, it guarantees the protection
of this new one. Also, the file size leaves not much
room for fatal (mistakes) errors in submission.

Question 5:
Size: 50 KB
Description:
Something 2 seconds long by Cellphone-Glock.

That is not the correct answer. Something only
2 seconds long will get blammed regardless
of the author. Too many usual 5-voters will turn it
down, causing a blam.

That is the correct answer. Something only
2 seconds long will get blammed regardless
of the author. Too many usual 5-voters will turn it
down, causing a blam.

Question 6:
Size: 750 KB
Description:
Something that says "please don't blam plz"

That is not the correct answer. Begging for
passing judgment never worked too well. You
might want to watch it if it's a improved
resubmission though.

That is the correct answer. Begging for
passing judgment never worked too well. You
might want to watch it if it's a improved
resubmission though.

Congratulations! You finished the quiz.
Now, you're ready to go out to the NG wilderness
and command the Elite Guard!

Which awards can you get?

This is a "quiz" where by you can find out what awards
you can get/should try for just by telling me your flash's
score and review score.

What is your score, to the closest number?

0.5

0.5

1.0

1.0

1.5

1.5

2.0

2.0

2.5

2.5

5.0

5.0

4.5

4.5

4.0

4.0

3.5

3.5

3.0

3.0

What is your review score, to the closest number?

0.0

0.0

6.0

6.0

7.0

7.0

8.0

8.0

9.0

9.0

10.0

10.0

You can / should try for the following awards:
1. Weekly Award
2. Daily Award
3. Review Crew Pick
Congratulations! This is about as good as a flash can be rated on the NG
system! If you really have the scores that you typed in, you should be
making more flash instead of reading a guide about how to make flash.

You can / should try for the following awards:
1. Weekly Award
2. Daily Award
3. Underdog of the Week
Congratulations! This is about as good as a flash can be rated on the NG
system! If you really have the scores that you typed in, you should be
making more flash instead of reading a guide about how to make flash.

You can / should try for the following awards:
1. Review Crew Pick
2. Underdog of the Week
3. Turd of the Week
This is a really exotic set of awards that you are eligible for. As you can
probably imagine, it has never happened before.

You can / should try for the following awards:
1. Review Crew Pick
2. Underdog of the Week
This is a really exotic set of awards that you are eligible for. As you can
probably imagine, it has never happened before.

You can / should try for the following awards:
1. Underdog of the Week
2. Turd of the Week
Good job, you are officially a "crap" flash maker. If you think this is a
good thing, be proud of it!

You can / should try for the following awards:
1. Daily Award
2. Review Crew Pick
Congratulations! This is a very formidable position to be in, and not
many flashes have been on this level.

You can / should try for the following awards:
1. Daily Award
2. Underdog of the Week
This is a really exotic set of awards that you are eligible for. As you can
probably imagine, it has never happened before.

You can / should try for the following awards:
1. Weekly Award
2. Daily Award
Congratulations! This is a very formidable position to be in, and not
many flashes have been on this level.

You can / should try for the following awards:
1. Daily Award
Congratulations! You are eligible for an award!

You can / should try for the following awards:
1. Review Crew Pick
Congratulations! You are eligible for an award!

You can / should try for the following awards:
1. Turd of the Week
Congratulations! You are eligible for an award!

You can / should try for the following awards:
1. Underdog of the Week
Congratulations! You are eligible for an award!

I'm sorry, but your flash isn't qualified for any award.
Try again next time!

I'll tell you how to see your score before
your flash comes out of judgment.

Requirements: It has to be a bit (and only a bit)
after 12:00 AM ET for you to be able to do this
properly. However, it pays off if you do.

You Found the Easter Egg!

1. Press "Entries Submitted Yesterday"

2. Press "Rating"

3. Voila! You can now see the BLAM threshold.

Protect anything above this -->

BLAM anything below this -->

This is an example;
apply it to whatever
you happen to see.

With this, you can automatically know what to protect and
what to BLAM if you haven't already. However, keep in
mind that this is not usable at any given time. It must be
about 12-3AM ET, so it strongly favors west coast and out-
of-country NGers.
If you are aiming at Turd of the Week, you can purposely
submit late, vote 5, and then procceed to know what to vote
the second time (if it's high, vote 0 and tell others helping to
do the same). Also, it's handy if you don't want to overrate a
flash before it comes out of judgment.

You Found An Easter Egg!

This is a "quiz" where by you can find out how
"popular" you are to the people of Newgrounds. Don't
worry about the score you will get, it does not mean
anything and it will not make a difference to your future
"career" on Newgrounds. Not many people score high
either, so don't worry.

How Popular Are You on NG?

What is your level? (Click appropriate interval)

1-7

1-7

8-9

8-9

10-12

10-12

13-14

13-14

15-16

15-16

17-19

17-19

20+

20+

What is your whistle?

Garbage

Garbage

Normal (Red)

Normal (Red)

Diety

Diety

How many Blam/Protections do you have?

0-500

0-500

501-2000

501-2000

2001-4000

2001-4000

4001+

4001+

How many BBS posts do you have?

0-250

0-250

251-500

251-500

501-1000

501-1000

1001-2000

1001-2000

4001-8000

4001-8000

8001-12000

8001-12000

12001+

12001+

What is your batting average?

None-2.00

None-2.00

2.01-3.00

2.01-3.00

3.01-3.50

3.01-3.50

3.50-4.00

3.50-4.00

4.01+

4.01+

Click the FIRST one down the list that you have received.

Weekly 1st-2nd

Weekly 1st-2nd

Weekly 3rd-5th

Weekly 3rd-5th

Daily 1st-2nd

Daily 1st-2nd

Daily 3rd-5th

Daily 3rd-5th

Review Crew Pick

Review Crew Pick

Turd/Underdog of the Week

Turd/Underdog of the Week

None

None

1 million views

1 million views

500k views

500k views

250k views

250k views

50k views

50k views

25k views

25k views

How many flashes has your music been used in?

0

0

1-5

1-5

6-10

6-10

11-20

11-20

21-30

21-30

31-50

31-50

51-75

51-75

76+

76+

How many reviews have you given?

51-100

51-100

101-200

101-200

201-500

201-500

1001+

1001+

Are you a mod?

Yes

Yes

No

No

Are you an admin?

Have you ever been listed as a popular flash author?

Have you ever been King of the Portal?

You are ranked as a n00b on Newgrounds. Try harder to gain
some popularity, as it will come in handy in the future!
Grade: D

You are ranked as a beginner on Newgrounds. This means
that you probably just started to work on popularity. Do try
harder, because it will pay off when you make great flashes
one day!
Grade: C

You are ranked as a decent NGer on Newgrounds. This
means you are the same as about the majority of other
NGers. However, the way that you have achieved this vastly
varies, so no hard feelings. Keep on working!
Grade: B

You are ranked as a great NGer on Newgrounds. This means
that you are above average compared to a lot of other NGers.
Good job and keep on trying!
Grade: A-

You are ranked as a awesome NGer on Newgrounds. This
means that you are way above the average level. If you go to
this step, congratulations, as you have done something not
many people can do!
Grade: A

You are ranked as a 1337 NGer on Newgrounds. This means
that you are exceptional and distinguished on Newgrounds.
People can think of your great flashes and music by just
hearing your name. Great job!
Grade: A+

You rival Tom Fulp in popularity! Great Job!
Grade: A++

ActionScript [AS1/AS2]

Frame 1
root_cm = new ContextMenu(); root_cm.hideBuiltInItems(); _root.menu = root_cm;
Frame 2
stopAllSounds();
Frame 3
stop(); bgmusic = new Sound(); bgmusic.attachSound("14-Funky's Tune.mp3"); bgmusic.start(0, 10000);
Frame 4
root_cm = new ContextMenu(); _root.menu = root_cm;
Instance of Symbol 117 MovieClip in Frame 4
onClipEvent (load) { y = 100; speed = 5; radius = 10; xcenter = 250; ycenter = 100; zcenter = 100; angle = 0; fl = 150; } onClipEvent (enterFrame) { z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); _rotation = (_rotation + 2); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 119 MovieClip in Frame 4
onClipEvent (load) { y = 100; speed = 10; radius = 10; xcenter = 350; ycenter = 100; zcenter = 100; angle = 86; fl = 150; } onClipEvent (enterFrame) { z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); _rotation = (_rotation + 5); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 126 MovieClip in Frame 4
onClipEvent (load) { y = 100; speed = 10; radius = 50; xcenter = 350; ycenter = 100; zcenter = 100; angle = 86; fl = 150; } onClipEvent (enterFrame) { z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); _rotation = (_rotation + 15); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 126 MovieClip in Frame 139
onClipEvent (load) { y = 100; speed = 5; radius = 10; xcenter = 250; ycenter = 100; zcenter = 100; angle = 0; fl = 150; } onClipEvent (enterFrame) { z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); _rotation = (_rotation + 2); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Frame 140
stop(); var fc = 0; var fcc = 0; hwm = 1; onEnterFrame = function () { fc++; fcc++; if (fc == 2) { fc = 0; rainbow.play(); ball.play(); j.play(); o1.play(); o2.play(); g.play(); } else if (fc != 2) { rainbow.stop(); ball.stop(); j.stop(); o1.stop(); o2.stop(); g.stop(); } if ((fcc >= 200) && (hwm == 1)) { play(); hwm = 0; } if (hwm == 0) { } };
Frame 141
root_cm = new ContextMenu(); root_cm.hideBuiltInItems(); _root.menu = root_cm; bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("NG1683.wav"); bgmusic.start(0, 100000); onEnterFrame = function () { hwm = 0; };
Frame 301
stop();
Frame 302
stop();
Frame 303
stop();
Frame 304
stop();
Frame 305
stop();
Frame 306
stop();
Frame 307
stop();
Frame 308
stop();
Frame 309
stop();
Frame 310
stop();
Frame 311
stop();
Frame 312
stop();
Frame 313
stop();
Frame 314
stop();
Frame 315
stop();
Frame 316
stop();
Frame 317
stop();
Frame 318
stop();
Frame 319
stop();
Frame 320
stop();
Frame 321
stop();
Frame 322
stop();
Frame 323
stop();
Frame 324
stop();
Frame 325
stop();
Frame 326
stop();
Frame 327
stop();
Frame 328
stop();
Frame 329
stop();
Frame 330
stop();
Frame 331
stop();
Frame 332
stop();
Frame 333
stop();
Frame 334
stop();
Frame 335
stop();
Frame 336
stop();
Frame 337
stop();
Frame 338
stop();
Frame 339
stop();
Frame 340
stop();
Frame 341
stop();
Frame 342
stop();
Frame 343
stop();
Frame 344
stop();
Frame 345
stop();
Frame 346
stop();
Frame 347
stop();
Frame 348
stop();
Frame 349
stop();
Frame 350
stop();
Frame 351
stop();
Frame 352
stop();
Frame 353
stop();
Frame 354
stop();
Frame 355
stop();
Frame 356
stop();
Frame 357
stop();
Frame 358
stop();
Frame 359
stop();
Frame 360
stop();
Frame 361
stop();
Frame 362
stop();
Frame 363
stop();
Frame 364
stop();
Frame 365
stop();
Frame 366
stop();
Frame 367
stop();
Frame 368
stop();
Frame 369
stop();
Frame 370
stop();
Frame 371
stop();
Frame 372
stop();
Frame 373
stop();
Frame 374
stop();
Frame 375
stop();
Frame 376
stop();
Frame 377
stop();
Frame 378
stop();
Frame 379
stop();
Frame 380
stop();
Frame 381
stop();
Frame 382
stop();
Frame 383
stop();
Frame 384
stop();
Frame 385
stop();
Frame 386
stop();
Frame 387
stop();
Frame 388
stop();
Frame 389
stop();
Frame 390
stop();
Frame 391
stop();
Frame 392
stop();
Frame 393
stop();
Frame 394
stop();
Frame 395
stop();
Frame 396
stop();
Frame 397
stop();
Frame 398
stop();
Frame 399
stop();
Frame 400
stop();
Frame 401
stop();
Frame 402
stop();
Frame 403
stop();
Frame 404
stop();
Frame 405
stop();
Frame 406
var vot = 0; var rev = 0; var dif = 0; stop();
Frame 407
stop();
Frame 408
stop();
Frame 409
stop();
Frame 410
stop();
Frame 411
stop();
Frame 412
stop();
Frame 413
stop();
Frame 414
stop();
Frame 415
stop();
Frame 416
stop();
Frame 417
stop();
Frame 418
stop();
Frame 419
stop();
Frame 420
stop();
Frame 421
stop();
Frame 422
stop();
Frame 423
stop();
Frame 424
stop();
Frame 425
stop();
Frame 426
stop();
Frame 427
var pop = 0; stop();
Frame 428
stop();
Frame 429
stop();
Frame 430
stop();
Frame 431
stop();
Frame 432
stop();
Frame 433
stop();
Frame 434
stop();
Frame 435
stop();
Frame 436
stop();
Frame 437
stop();
Frame 438
stop();
Frame 439
stop();
Frame 440
stop();
Frame 441
stop();
Frame 442
stop();
Frame 443
stop();
Frame 444
stop();
Frame 445
stop();
Frame 446
stop();
Symbol 71 MovieClip Frame 40
stop();
Symbol 89 Button
on (press) { _root.play(); }
Symbol 90 MovieClip Frame 1
function onEnterFrame() { if (!loaded) { var _local3 = _root.getBytesLoaded() / _root.getBytesTotal(); if (_local3 >= 1) { if (firstframe) { gotoAndStop ("loaded"); } else { play(); bar._x = initX; } loaded = true; } else { bar._x = initX + ((_local3 - 1) * bar._width); } } var _local4 = getTimer() - time; timeAccum = timeAccum + _local4; while (timeAccum >= FRAME_TIME) { var _local2 = 0; while (_local2 < timeClips.length) { if (timeClips[_local2]._currentframe < timeClips[_local2]._totalframes) { timeClips[_local2].nextFrame(); } else { timeClips[_local2].gotoAndStop(1); } _local2++; } if (loaded && (_currentframe < _totalframes)) { nextFrame(); } timeAccum = timeAccum - FRAME_TIME; } time = time + _local4; firstframe = false; } stop(); _root.stop(); var initX = bar._x; var time = getTimer(); var FRAME_TIME = 33.3333333333333; var timeAccum = 0; var firstframe = true; var loaded = false; timeClips = [bargfx, tank.mc0, tank.mc1, tank.mc2, tank.mc3, tank.mc4, tank.mc4.mc0, tank.mc4.mc1, tank.mc4.mc0.mc0, tank.mc4.mc0.mc0.mc0.mc0, tank.mc4.mc0.mc0.mc0.mc1, tank.mc4.mc0.mc0.mc0.mc2, tank.mc4.mc0.mc0.mc0.mc3, tank.mc4.mc0.mc0.mc1, tank.mc4.mc0.mc0.mc2, tank.mc5.mc0]; var i = 0; while (i < timeClips.length) { timeClips[i].stop(); i++; }
Symbol 90 MovieClip Frame 53
Symbol 111 Button
on (release) { gotoAndPlay (4); }
Symbol 124 Button
on (release) { gotoAndPlay (140); }
Symbol 136 MovieClip Frame 100
stop();
Symbol 138 MovieClip Frame 50
gotoAndPlay (10);
Symbol 140 MovieClip Frame 60
gotoAndPlay (20);
Symbol 142 MovieClip Frame 70
gotoAndPlay (30);
Symbol 143 MovieClip Frame 80
gotoAndPlay (40);
Symbol 144 Button
on (release) { gotoAndPlay (141); }
Symbol 229 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Cosmic.mp3"); bgmusic.start(0, 100); }
Symbol 233 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("17_-_converted_missile_train.mp3"); bgmusic.start(0, 100); }
Symbol 237 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Frantic Factory.mp3"); bgmusic.start(0, 100); }
Symbol 242 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("NG1683.wav"); bgmusic.start(0, 100000); }
Symbol 245 Button
on (release) { stopAllSounds(); }
Symbol 249 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("08-tidal-tempest-present.mp3"); bgmusic.start(0, 100); }
Symbol 253 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("03_-_playing_the_game.mp3"); bgmusic.start(0, 100); }
Symbol 256 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("14-Funky's Tune.mp3"); bgmusic.start(0, 10000); }
Symbol 260 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("NG5437.mp3"); bgmusic.start(0, 100); }
Symbol 266 Button
on (release) { gotoAndPlay (1); }
Symbol 270 Button
on (release) { gotoAndPlay (2); }
Symbol 274 Button
on (release) { gotoAndPlay (3); }
Symbol 278 Button
on (release) { gotoAndPlay (4); }
Symbol 281 Button
on (release) { gotoAndStop (1); }
Symbol 282 Button
on (release) { gotoAndStop (2); }
Symbol 283 Button
on (release) { gotoAndStop (3); }
Symbol 284 Button
on (release) { gotoAndStop (4); }
Symbol 291 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 2
stop();
Symbol 291 MovieClip Frame 3
stop();
Symbol 291 MovieClip Frame 4
stop();
Symbol 294 Button
on (release) { gotoAndPlay (310); }
Symbol 295 Button
on (release) { getURL ("http://www.newgrounds.com/gold/profile/template.php3?id=1334421", _blank); }
Symbol 296 Button
on (release) { gotoAndPlay (305); }
Symbol 297 Button
on (release) { gotoAndPlay (304); }
Symbol 298 Button
on (release) { gotoAndPlay (303); }
Symbol 299 Button
on (release) { gotoAndPlay (302); }
Symbol 300 Button
on (release) { stop(); stopAllSounds(); }
Symbol 302 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("NG1975.mp3"); bgmusic.start(0, 100); }
Symbol 310 Button
on (release) { gotoAndPlay (301); }
Symbol 315 Button
on (release) { gotoAndPlay (306); }
Symbol 319 Button
on (release) { gotoAndPlay (307); }
Symbol 323 Button
on (release) { getURL ("http://www.newgrounds.com/lit/portal_faq.html", _blank); }
Symbol 328 Button
on (release) { gotoAndPlay (311); }
Symbol 333 Button
on (release) { gotoAndPlay (312); }
Symbol 338 Button
on (release) { gotoAndPlay (314); }
Symbol 342 Button
on (release) { gotoAndPlay (327); }
Symbol 347 Button
on (release) { gotoAndPlay (328); }
Symbol 351 Button
on (release) { gotoAndPlay (329); }
Symbol 357 Button
on (release) { gotoAndPlay (338); }
Symbol 359 Button
on (release) { gotoAndPlay (334); }
Symbol 361 Button
on (release) { gotoAndPlay (340); }
Symbol 363 Button
on (release) { gotoAndPlay (344); }
Symbol 365 Button
on (release) { gotoAndPlay (421); }
Symbol 370 Button
on (release) { gotoAndPlay (346); }
Symbol 374 Button
on (release) { gotoAndPlay (349); }
Symbol 379 Button
on (release) { gotoAndPlay (362); }
Symbol 383 Button
on (release) { gotoAndPlay (355); }
Symbol 387 Button
on (release) { gotoAndPlay (361); }
Symbol 394 Button
on (release) { gotoAndPlay (405); }
Symbol 395 Button
on (release) { gotoAndPlay (302); }
Symbol 404 Button
on (release) { play(); }
Symbol 412 Button
on (release) { gotoAndPlay (307); }
Symbol 416 Button
on (release) { getURL ("www.newgrounds.com/gold/signup.php", _blank); }
Symbol 417 Button
on (release) { gotoAndPlay (308); }
Symbol 424 Button
on (release) { getURL ("http://www.samhulse.co.uk", _blank); }
Symbol 425 Button
on (release) { gotoAndPlay (303); }
Symbol 430 Button
on (release) { gotoAndPlay (312); }
Symbol 436 Button
on (release) { gotoAndPlay (315); }
Symbol 439 Button
on (release) { gotoAndPlay (323); }
Symbol 441 Button
on (release) { gotoAndPlay (315); }
Symbol 444 Button
on (release) { gotoAndPlay (316); }
Symbol 446 Button
on (release) { gotoAndPlay (317); }
Symbol 448 Button
on (release) { gotoAndPlay (318); }
Symbol 450 Button
on (release) { gotoAndPlay (319); }
Symbol 452 Button
on (release) { gotoAndPlay (320); }
Symbol 454 Button
on (release) { gotoAndPlay (321); }
Symbol 459 Button
on (release) { getURL ("http://nglog.denvish.net/", _blank); }
Symbol 460 Button
on (release) { gotoAndPlay (323); }
Symbol 463 Button
on (release) { gotoAndPlay (324); }
Symbol 465 Button
on (release) { gotoAndPlay (325); }
Symbol 468 Button
on (release) { gotoAndPlay (386); }
Symbol 475 Button
on (release) { gotoAndPlay (329); }
Symbol 478 Button
on (release) { gotoAndPlay (330); }
Symbol 505 Button
on (release) { gotoAndPlay (331); }
Symbol 507 Button
on (release) { gotoAndPlay (332); }
Symbol 508 Button
on (release) { gotoAndPlay (426); }
Symbol 511 Button
on (release) { gotoAndPlay (367); }
Symbol 512 Button
on (release) { gotoAndPlay (304); }
Symbol 515 Button
on (release) { gotoAndPlay (334); }
Symbol 519 Button
on (release) { getURL ("http://www.newgrounds.com/portal/list.php", _blank); }
Symbol 522 Button
on (release) { getURL ("http://www.newgrounds.com", _blank); }
Symbol 523 Button
on (release) { gotoAndPlay (335); }
Symbol 527 Button
on (release) { getURL ("http://www.newgrounds.com/portal/stats.html", _blank); }
Symbol 530 Button
on (release) { getURL ("http://www.newgrounds.com/portal/top_rated.html", _blank); }
Symbol 531 Button
on (release) { gotoAndPlay (336); }
Symbol 535 Button
on (release) { getURL ("http://www.newgrounds.com/portal", _blank); }
Symbol 538 Button
on (release) { gotoAndPlay (338); }
Symbol 542 Button
on (release) { getURL ("http://www.newgrounds.com/audio/submit.php", _blank); }
Symbol 545 Button
on (release) { getURL ("http://www.newgrounds.com/flash/audio.html", _blank); }
Symbol 548 Button
on (release) { gotoAndPlay (340); }
Symbol 553 Button
on (release) { getURL ("http://www.newgrounds.com/bbs/rules.html", _blank); }
Symbol 554 Button
on (release) { gotoAndPlay (341); }
Symbol 559 Button
on (release) { getURL ("http://www.newgrounds.com/bbs/topic.php?id=74264", _blank); }
Symbol 562 Button
on (release) { getURL ("http://www.newgrounds.com/bbs/topic.php?id=615529", _blank); }
Symbol 563 Button
on (release) { gotoAndPlay (342); }
Symbol 567 Button
on (release) { getURL ("http://www.newgrounds.com/bbs/topic.php?id=229808&page=50 ", _blank); }
Symbol 570 Button
on (release) { getURL ("http://www.newgrounds.com/bbs/topic.php?id=716080", _blank); }
Symbol 575 Button
on (release) { getURL ("http://www.newgrounds.com/ngmag/doc/", _blank); }
Symbol 578 Button
on (release) { getURL ("http://www.newgrounds.com/ngmag/", _blank); }
Symbol 581 Button
on (release) { getURL ("http://www.newgrounds.com/ngmag/news", _blank); }
Symbol 582 Button
on (release) { gotoAndPlay (344); }
Symbol 586 Button
on (release) { getURL ("http://www.newgrounds.com/ngmag/alphas/ ", _blank); }
Symbol 589 Button
on (release) { getURL ("http://www.newgrounds.com/ngmag/devspot/", _blank); }
Symbol 590 Button
on (release) { gotoAndPlay (305); }
Symbol 593 Button
on (release) { gotoAndPlay (346); }
Symbol 597 Button
on (release) { getURL ("http://www.newgrounds.com/bbs/forum.php?id=2", _blank); }
Symbol 600 Button
on (release) { getURL ("http://www.newgrounds.com/collection/flashtutorials.html", _blank); }
Symbol 603 Button
on (release) { getURL ("http://www.newgrounds.com/bbs/topic.php?id=229808&page=50", _blank); }
Symbol 606 Button
on (release) { getURL ("http://denvish.net/ulf/120507/85500_ng_preloadmod.fla", _blank); }
Symbol 607 Button
on (release) { gotoAndPlay (347); }
Symbol 611 Button
on (release) { getURL ("http://www.newgrounds.com/flash/audio.html", _blank); }
Symbol 614 Button
on (release) { gotoAndPlay (349); }
Symbol 616 Button
on (release) { gotoAndPlay (350); }
Symbol 618 Button
on (release) { gotoAndPlay (351); }
Symbol 620 Button
on (release) { gotoAndPlay (352); }
Symbol 622 Button
on (release) { gotoAndPlay (353); }
Symbol 626 Button
on (release) { gotoAndPlay (355); }
Symbol 628 Button
on (release) { gotoAndPlay (356); }
Symbol 630 Button
on (release) { gotoAndPlay (357); }
Symbol 632 Button
on (release) { gotoAndPlay (358); }
Symbol 634 Button
on (release) { gotoAndPlay (359); }
Symbol 640 Button
on (release) { getURL ("http://www.newgrounds.com", _blank); }
Symbol 643 Button
on (release) { getURL ("http://www.newgrounds.com/collection", _blank); }
Symbol 648 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/381115", _blank); }
Symbol 651 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/360307", _blank); }
Symbol 654 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/254456", _blank); }
Symbol 657 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/151706", _blank); }
Symbol 660 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/258082", _blank); }
Symbol 663 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/253688", _blank); }
Symbol 666 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/363788", _blank); }
Symbol 669 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/344206", _blank); }
Symbol 672 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/302830", _blank); }
Symbol 675 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/221168", _blank); }
Symbol 676 Button
on (release) { gotoAndPlay (362); }
Symbol 681 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/377468", _blank); }
Symbol 684 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/345378", _blank); }
Symbol 687 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/333995", _blank); }
Symbol 690 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/228520", _blank); }
Symbol 693 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/330120", _blank); }
Symbol 696 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/348166", _blank); }
Symbol 699 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/341397", _blank); }
Symbol 702 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/343513", _blank); }
Symbol 705 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/335768", _blank); }
Symbol 708 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/373350", _blank); }
Symbol 709 Button
on (release) { gotoAndPlay (363); }
Symbol 714 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/368557", _blank); }
Symbol 717 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/343430", _blank); }
Symbol 720 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/310851", _blank); }
Symbol 723 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/310635", _blank); }
Symbol 726 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/253824", _blank); }
Symbol 727 Button
on (release) { gotoAndPlay (364); }
Symbol 732 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/350990", _blank); }
Symbol 735 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/380207", _blank); }
Symbol 738 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/323965", _blank); }
Symbol 741 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/296867", _blank); }
Symbol 744 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/381640", _blank); }
Symbol 745 Button
on (release) { gotoAndPlay (365); }
Symbol 750 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/28240", _blank); }
Symbol 753 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/233583", _blank); }
Symbol 756 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/351391", _blank); }
Symbol 759 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/343517", _blank); }
Symbol 762 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/351794", _blank); }
Symbol 763 Button
on (release) { gotoAndPlay (333); }
Symbol 768 Button
on (release) { gotoAndPlay (368); }
Symbol 772 Button
on (release) { gotoAndPlay (369); }
Symbol 774 Button
on (release) { gotoAndPlay (370); }
Symbol 777 Button
on (release) { gotoAndPlay (372); }
Symbol 779 Button
on (release) { gotoAndPlay (371); }
Symbol 780 Button
on (release) { gotoAndPlay (373); }
Symbol 784 Button
on (release) { gotoAndPlay (374); }
Symbol 785 Button
on (release) { gotoAndPlay (375); }
Symbol 787 Button
on (release) { gotoAndPlay (376); }
Symbol 790 Button
on (release) { gotoAndPlay (377); }
Symbol 791 Button
on (release) { gotoAndPlay (378); }
Symbol 793 Button
on (release) { gotoAndPlay (379); }
Symbol 796 Button
on (release) { gotoAndPlay (380); }
Symbol 797 Button
on (release) { gotoAndPlay (381); }
Symbol 799 Button
on (release) { gotoAndPlay (382); }
Symbol 803 Button
on (release) { gotoAndPlay (383); }
Symbol 804 Button
on (release) { gotoAndPlay (384); }
Symbol 805 Button
on (release) { gotoAndPlay (385); }
Symbol 809 Button
on (release) { gotoAndPlay (326); }
Symbol 814 Button
on (release) { gotoAndPlay (387); }
Symbol 817 Button
on (release) { gotoAndPlay (388); }
Symbol 818 Button
on (release) { gotoAndPlay (389); }
Symbol 822 Button
on (release) { gotoAndPlay (390); }
Symbol 823 Button
on (release) { gotoAndPlay (391); }
Symbol 824 Button
on (release) { gotoAndPlay (392); }
Symbol 828 Button
on (release) { gotoAndPlay (393); }
Symbol 829 Button
on (release) { gotoAndPlay (394); }
Symbol 830 Button
on (release) { gotoAndPlay (395); }
Symbol 833 Button
on (release) { gotoAndPlay (396); }
Symbol 834 Button
on (release) { gotoAndPlay (397); }
Symbol 835 Button
on (release) { gotoAndPlay (398); }
Symbol 839 Button
on (release) { gotoAndPlay (399); }
Symbol 840 Button
on (release) { gotoAndPlay (400); }
Symbol 841 Button
on (release) { gotoAndPlay (401); }
Symbol 845 Button
on (release) { gotoAndPlay (402); }
Symbol 846 Button
on (release) { gotoAndPlay (403); }
Symbol 847 Button
on (release) { gotoAndPlay (404); }
Symbol 853 Button
on (release) { gotoAndPlay (405); }
Symbol 857 Button
on (release) { vot = 1; play(); }
Symbol 860 Button
on (release) { play(); vot = 2; }
Symbol 863 Button
on (release) { play(); vot = 3; }
Symbol 866 Button
on (release) { play(); vot = 4; }
Symbol 869 Button
on (release) { play(); vot = 5; }
Symbol 872 Button
on (release) { vot = 10; play(); }
Symbol 875 Button
on (release) { play(); vot = 9; }
Symbol 878 Button
on (release) { play(); vot = 8; }
Symbol 881 Button
on (release) { play(); vot = 7; }
Symbol 884 Button
on (release) { play(); vot = 6; }
Symbol 888 Button
on (release) { rev = 0; dif = rev - vot; if (dif < 0) { dif = dif * -1; } if ((vot >= 8) && (rev >= 9)) { gotoAndPlay (408); return(undefined); } if ((vot >= 8) && (dif >= 4)) { gotoAndPlay (409); return(undefined); } if (((rev >= 9) && (dif >= 4)) && (vot <= 3)) { gotoAndPlay (410); return(undefined); } if ((rev >= 9) && (dif >= 4)) { gotoAndPlay (408); return(undefined); } if ((dif >= 4) && (vot <= 3)) { gotoAndPlay (412); return(undefined); } if ((vot >= 7) && (rev >= 9)) { gotoAndPlay (413); return(undefined); } if ((vot >= 7) && (dif >= 4)) { gotoAndPlay (414); return(undefined); } if (vot >= 8) { gotoAndPlay (415); return(undefined); } if (vot >= 7) { gotoAndPlay (416); return(undefined); } if (rev >= 9) { gotoAndPlay (417); return(undefined); } if (vot <= 3) { gotoAndPlay (418); return(undefined); } if (dif >= 4) { gotoAndPlay (419); return(undefined); } gotoAndPlay (420); }
Symbol 889 Button
on (release) { rev = 1; dif = rev - vot; if (dif < 0) { dif = dif * -1; } if ((vot >= 8) && (rev >= 9)) { gotoAndPlay (408); return(undefined); } if ((vot >= 8) && (dif >= 4)) { gotoAndPlay (409); return(undefined); } if (((rev >= 9) && (dif >= 4)) && (vot <= 3)) { gotoAndPlay (410); return(undefined); } if ((rev >= 9) && (dif >= 4)) { gotoAndPlay (408); return(undefined); } if ((dif >= 4) && (vot <= 3)) { gotoAndPlay (412); return(undefined); } if ((vot >= 7) && (rev >= 9)) { gotoAndPlay (413); return(undefined); } if ((vot >= 7) && (dif >= 4)) { gotoAndPlay (414); return(undefined); } if (vot >= 8) { gotoAndPlay (415); return(undefined); } if (vot >= 7) { gotoAndPlay (416); return(undefined); } if (rev >= 9) { gotoAndPlay (417); return(undefined); } if (vot <= 3) { gotoAndPlay (418); return(undefined); } if (dif >= 4) { gotoAndPlay (419); return(undefined); } gotoAndPlay (420); }
Symbol 890 Button
on (release) { rev = 2; dif = rev - vot; if (dif < 0) { dif = dif * -1; } if ((vot >= 8) && (rev >= 9)) { gotoAndPlay (408); return(undefined); } if ((vot >= 8) && (dif >= 4)) { gotoAndPlay (409); return(undefined); } if (((rev >= 9) && (dif >= 4)) && (vot <= 3)) { gotoAndPlay (410); return(undefined); } if ((rev >= 9) && (dif >= 4)) { gotoAndPlay (408); return(undefined); } if ((dif >= 4) && (vot <= 3)) { gotoAndPlay (412); return(undefined); } if ((vot >= 7) && (rev >= 9)) { gotoAndPlay (413); return(undefined); } if ((vot >= 7) && (dif >= 4)) { gotoAndPlay (414); return(undefined); } if (vot >= 8) { gotoAndPlay (415); return(undefined); } if (vot >= 7) { gotoAndPlay (416); return(undefined); } if (rev >= 9) { gotoAndPlay (417); return(undefined); } if (vot <= 3) { gotoAndPlay (418); return(undefined); } if (dif >= 4) { gotoAndPlay (419); return(undefined); } gotoAndPlay (420); }
Symbol 891 Button
on (release) { rev = 3; dif = rev - vot; if (dif < 0) { dif = dif * -1; } if ((vot >= 8) && (rev >= 9)) { gotoAndPlay (408); return(undefined); } if ((vot >= 8) && (dif >= 4)) { gotoAndPlay (409); return(undefined); } if (((rev >= 9) && (dif >= 4)) && (vot <= 3)) { gotoAndPlay (410); return(undefined); } if ((rev >= 9) && (dif >= 4)) { gotoAndPlay (408); return(undefined); } if ((dif >= 4) && (vot <= 3)) { gotoAndPlay (412); return(undefined); } if ((vot >= 7) && (rev >= 9)) { gotoAndPlay (413); return(undefined); } if ((vot >= 7) && (dif >= 4)) { gotoAndPlay (414); return(undefined); } if (vot >= 8) { gotoAndPlay (415); return(undefined); } if (vot >= 7) { gotoAndPlay (416); return(undefined); } if (rev >= 9) { gotoAndPlay (417); return(undefined); } if (vot <= 3) { gotoAndPlay (418); return(undefined); } if (dif >= 4) { gotoAndPlay (419); return(undefined); } gotoAndPlay (420); }
Symbol 892 Button
on (release) { rev = 4; dif = rev - vot; if (dif < 0) { dif = dif * -1; } if ((vot >= 8) && (rev >= 9)) { gotoAndPlay (408); return(undefined); } if ((vot >= 8) && (dif >= 4)) { gotoAndPlay (409); return(undefined); } if (((rev >= 9) && (dif >= 4)) && (vot <= 3)) { gotoAndPlay (410); return(undefined); } if ((rev >= 9) && (dif >= 4)) { gotoAndPlay (408); return(undefined); } if ((dif >= 4) && (vot <= 3)) { gotoAndPlay (412); return(undefined); } if ((vot >= 7) && (rev >= 9)) { gotoAndPlay (413); return(undefined); } if ((vot >= 7) && (dif >= 4)) { gotoAndPlay (414); return(undefined); } if (vot >= 8) { gotoAndPlay (415); return(undefined); } if (vot >= 7) { gotoAndPlay (416); return(undefined); } if (rev >= 9) { gotoAndPlay (417); return(undefined); } if (vot <= 3) { gotoAndPlay (418); return(undefined); } if (dif >= 4) { gotoAndPlay (419); return(undefined); } gotoAndPlay (420); }
Symbol 893 Button
on (release) { rev = 5; dif = rev - vot; if (dif < 0) { dif = dif * -1; } if ((vot >= 8) && (rev >= 9)) { gotoAndPlay (408); return(undefined); } if ((vot >= 8) && (dif >= 4)) { gotoAndPlay (409); return(undefined); } if (((rev >= 9) && (dif >= 4)) && (vot <= 3)) { gotoAndPlay (410); return(undefined); } if ((rev >= 9) && (dif >= 4)) { gotoAndPlay (408); return(undefined); } if ((dif >= 4) && (vot <= 3)) { gotoAndPlay (412); return(undefined); } if ((vot >= 7) && (rev >= 9)) { gotoAndPlay (413); return(undefined); } if ((vot >= 7) && (dif >= 4)) { gotoAndPlay (414); return(undefined); } if (vot >= 8) { gotoAndPlay (415); return(undefined); } if (vot >= 7) { gotoAndPlay (416); return(undefined); } if (rev >= 9) { gotoAndPlay (417); return(undefined); } if (vot <= 3) { gotoAndPlay (418); return(undefined); } if (dif >= 4) { gotoAndPlay (419); return(undefined); } gotoAndPlay (420); }
Symbol 896 Button
on (release) { rev = 6; dif = rev - vot; if (dif < 0) { dif = dif * -1; } if ((vot >= 8) && (rev >= 9)) { gotoAndPlay (408); return(undefined); } if ((vot >= 8) && (dif >= 4)) { gotoAndPlay (409); return(undefined); } if (((rev >= 9) && (dif >= 4)) && (vot <= 3)) { gotoAndPlay (410); return(undefined); } if ((rev >= 9) && (dif >= 4)) { gotoAndPlay (408); return(undefined); } if ((dif >= 4) && (vot <= 3)) { gotoAndPlay (412); return(undefined); } if ((vot >= 7) && (rev >= 9)) { gotoAndPlay (413); return(undefined); } if ((vot >= 7) && (dif >= 4)) { gotoAndPlay (414); return(undefined); } if (vot >= 8) { gotoAndPlay (415); return(undefined); } if (vot >= 7) { gotoAndPlay (416); return(undefined); } if (rev >= 9) { gotoAndPlay (417); return(undefined); } if (vot <= 3) { gotoAndPlay (418); return(undefined); } if (dif >= 4) { gotoAndPlay (419); return(undefined); } gotoAndPlay (420); }
Symbol 899 Button
on (release) { rev = 7; dif = rev - vot; if (dif < 0) { dif = dif * -1; } if ((vot >= 8) && (rev >= 9)) { gotoAndPlay (408); return(undefined); } if ((vot >= 8) && (dif >= 4)) { gotoAndPlay (409); return(undefined); } if (((rev >= 9) && (dif >= 4)) && (vot <= 3)) { gotoAndPlay (410); return(undefined); } if ((rev >= 9) && (dif >= 4)) { gotoAndPlay (408); return(undefined); } if ((dif >= 4) && (vot <= 3)) { gotoAndPlay (412); return(undefined); } if ((vot >= 7) && (rev >= 9)) { gotoAndPlay (413); return(undefined); } if ((vot >= 7) && (dif >= 4)) { gotoAndPlay (414); return(undefined); } if (vot >= 8) { gotoAndPlay (415); return(undefined); } if (vot >= 7) { gotoAndPlay (416); return(undefined); } if (rev >= 9) { gotoAndPlay (417); return(undefined); } if (vot <= 3) { gotoAndPlay (418); return(undefined); } if (dif >= 4) { gotoAndPlay (419); return(undefined); } gotoAndPlay (420); }
Symbol 902 Button
on (release) { rev = 8; dif = rev - vot; if (dif < 0) { dif = dif * -1; } if ((vot >= 8) && (rev >= 9)) { gotoAndPlay (408); return(undefined); } if ((vot >= 8) && (dif >= 4)) { gotoAndPlay (409); return(undefined); } if (((rev >= 9) && (dif >= 4)) && (vot <= 3)) { gotoAndPlay (410); return(undefined); } if ((rev >= 9) && (dif >= 4)) { gotoAndPlay (408); return(undefined); } if ((dif >= 4) && (vot <= 3)) { gotoAndPlay (412); return(undefined); } if ((vot >= 7) && (rev >= 9)) { gotoAndPlay (413); return(undefined); } if ((vot >= 7) && (dif >= 4)) { gotoAndPlay (414); return(undefined); } if (vot >= 8) { gotoAndPlay (415); return(undefined); } if (vot >= 7) { gotoAndPlay (416); return(undefined); } if (rev >= 9) { gotoAndPlay (417); return(undefined); } if (vot <= 3) { gotoAndPlay (418); return(undefined); } if (dif >= 4) { gotoAndPlay (419); return(undefined); } gotoAndPlay (420); }
Symbol 905 Button
on (release) { rev = 9; dif = rev - vot; if (dif < 0) { dif = dif * -1; } if ((vot >= 8) && (rev >= 9)) { gotoAndPlay (408); return(undefined); } if ((vot >= 8) && (dif >= 4)) { gotoAndPlay (409); return(undefined); } if (((rev >= 9) && (dif >= 4)) && (vot <= 3)) { gotoAndPlay (410); return(undefined); } if ((rev >= 9) && (dif >= 4)) { gotoAndPlay (408); return(undefined); } if ((dif >= 4) && (vot <= 3)) { gotoAndPlay (412); return(undefined); } if ((vot >= 7) && (rev >= 9)) { gotoAndPlay (413); return(undefined); } if ((vot >= 7) && (dif >= 4)) { gotoAndPlay (414); return(undefined); } if (vot >= 8) { gotoAndPlay (415); return(undefined); } if (vot >= 7) { gotoAndPlay (416); return(undefined); } if (rev >= 9) { gotoAndPlay (417); return(undefined); } if (vot <= 3) { gotoAndPlay (418); return(undefined); } if (dif >= 4) { gotoAndPlay (419); return(undefined); } gotoAndPlay (420); }
Symbol 908 Button
on (release) { rev = 10; dif = rev - vot; if (dif < 0) { dif = dif * -1; } if ((vot >= 8) && (rev >= 9)) { gotoAndPlay (408); return(undefined); } if ((vot >= 8) && (dif >= 4)) { gotoAndPlay (409); return(undefined); } if (((rev >= 9) && (dif >= 4)) && (vot <= 3)) { gotoAndPlay (410); return(undefined); } if ((rev >= 9) && (dif >= 4)) { gotoAndPlay (408); return(undefined); } if ((dif >= 4) && (vot <= 3)) { gotoAndPlay (412); return(undefined); } if ((vot >= 7) && (rev >= 9)) { gotoAndPlay (413); return(undefined); } if ((vot >= 7) && (dif >= 4)) { gotoAndPlay (414); return(undefined); } if (vot >= 8) { gotoAndPlay (415); return(undefined); } if (vot >= 7) { gotoAndPlay (416); return(undefined); } if (rev >= 9) { gotoAndPlay (417); return(undefined); } if (vot <= 3) { gotoAndPlay (418); return(undefined); } if (dif >= 4) { gotoAndPlay (419); return(undefined); } gotoAndPlay (420); }
Symbol 940 Button
on (release) { gotoAndPlay (426); }
Symbol 945 Button
on (release) { pop = pop + 0; play(); }
Symbol 948 Button
on (release) { pop = pop + 2; play(); }
Symbol 951 Button
on (release) { pop = pop + 4; play(); }
Symbol 954 Button
on (release) { pop = pop + 6; play(); }
Symbol 957 Button
on (release) { pop = pop + 8; play(); }
Symbol 960 Button
on (release) { pop = pop + 10; play(); }
Symbol 963 Button
on (release) { pop = pop + 20; play(); }
Symbol 967 Button
on (release) { pop = pop - 1; play(); }
Symbol 970 Button
on (release) { pop = pop + 0; play(); }
Symbol 971 Button
on (release) { pop = pop + 1; play(); }
Symbol 972 Button
on (release) { pop = pop + 3; play(); }
Symbol 973 Button
on (release) { pop = pop + 5; play(); }
Symbol 976 Button
on (release) { pop = pop + 10; play(); }
Symbol 980 Button
on (release) { pop = pop + 0; play(); }
Symbol 983 Button
on (release) { pop = pop + 2; play(); }
Symbol 986 Button
on (release) { pop = pop + 5; play(); }
Symbol 989 Button
on (release) { pop = pop + 10; play(); }
Symbol 993 Button
on (release) { pop = pop + 0; play(); }
Symbol 996 Button
on (release) { pop = pop + 5; play(); }
Symbol 999 Button
on (release) { pop = pop + 8; play(); }
Symbol 1002 Button
on (release) { pop = pop + 10; play(); }
Symbol 1003 Button
on (release) { pop = pop + 20; play(); }
Symbol 1006 Button
on (release) { pop = pop + 30; play(); }
Symbol 1009 Button
on (release) { pop = pop + 40; play(); }
Symbol 1012 Button
on (release) { pop = pop + 50; play(); }
Symbol 1016 Button
on (release) { pop = pop + 0; play(); }
Symbol 1019 Button
on (release) { pop = pop + 2; play(); }
Symbol 1022 Button
on (release) { pop = pop + 5; play(); }
Symbol 1025 Button
on (release) { pop = pop + 10; play(); }
Symbol 1028 Button
on (release) { pop = pop + 15; play(); }
Symbol 1032 Button
on (release) { pop = pop + 25; play(); }
Symbol 1035 Button
on (release) { pop = pop + 15; play(); }
Symbol 1038 Button
on (release) { pop = pop + 10; play(); }
Symbol 1041 Button
on (release) { pop = pop + 5; play(); }
Symbol 1044 Button
on (release) { pop = pop + 8; play(); }
Symbol 1047 Button
on (release) { pop = pop + 3; play(); }
Symbol 1050 Button
on (release) { pop = pop + 0; play(); }
Symbol 1053 Button
on (release) { pop = pop + 35; play(); }
Symbol 1056 Button
on (release) { pop = pop + 20; play(); }
Symbol 1059 Button
on (release) { pop = pop + 15; play(); }
Symbol 1062 Button
on (release) { pop = pop + 10; play(); }
Symbol 1065 Button
on (release) { pop = pop + 5; play(); }
Symbol 1066 Button
on (release) { pop = pop + 0; play(); }
Symbol 1070 Button
on (release) { pop = pop + 0; play(); }
Symbol 1073 Button
on (release) { pop = pop + 2; play(); }
Symbol 1076 Button
on (release) { pop = pop + 5; play(); }
Symbol 1079 Button
on (release) { pop = pop + 10; play(); }
Symbol 1082 Button
on (release) { pop = pop + 15; play(); }
Symbol 1085 Button
on (release) { pop = pop + 25; play(); }
Symbol 1088 Button
on (release) { pop = pop + 35; play(); }
Symbol 1091 Button
on (release) { pop = pop + 50; play(); }
Symbol 1095 Button
on (release) { pop = pop + 2; play(); }
Symbol 1098 Button
on (release) { pop = pop + 5; play(); }
Symbol 1101 Button
on (release) { pop = pop + 10; play(); }
Symbol 1102 Button
on (release) { pop = pop + 15; play(); }
Symbol 1105 Button
on (release) { pop = pop + 25; play(); }
Symbol 1109 Button
on (release) { pop = pop + 50; play(); }
Symbol 1112 Button
on (release) { pop = pop + 0; play(); }
Symbol 1114 Button
on (release) { pop = pop + 60; play(); }
Symbol 1116 Button
on (release) { pop = pop + 15; play(); }
Symbol 1118 Button
on (release) { pop = pop + 25; if (pop <= 20) { gotoAndPlay (440); } else if ((pop >= 21) && (pop <= 40)) { gotoAndPlay (441); } else if ((pop >= 41) && (pop <= 65)) { gotoAndPlay (442); } else if ((pop >= 66) && (pop <= 80)) { gotoAndPlay (443); } else if ((pop >= 81) && (pop <= 95)) { gotoAndPlay (444); } else if ((pop >= 96) && (pop <= 110)) { gotoAndPlay (445); } else if (pop >= 110) { gotoAndPlay (446); } }
Symbol 1119 Button
on (release) { pop = pop + 0; if (pop <= 20) { gotoAndPlay (440); } else if ((pop >= 21) && (pop <= 40)) { gotoAndPlay (441); } else if ((pop >= 41) && (pop <= 65)) { gotoAndPlay (442); } else if ((pop >= 66) && (pop <= 80)) { gotoAndPlay (443); } else if ((pop >= 81) && (pop <= 95)) { gotoAndPlay (444); } else if ((pop >= 96) && (pop <= 110)) { gotoAndPlay (445); } else if (pop >= 110) { gotoAndPlay (446); } }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:Timeline
Symbol 4 GraphicUsed by:90
Symbol 5 FontUsed by:6
Symbol 6 TextUses:5Used by:90
Symbol 7 GraphicUsed by:90
Symbol 8 GraphicUsed by:90
Symbol 9 GraphicUsed by:10 90
Symbol 10 MovieClipUses:9Used by:90
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:11 12Used by:90
Symbol 14 GraphicUsed by:90
Symbol 15 GraphicUsed by:90
Symbol 16 GraphicUsed by:23 71
Symbol 17 GraphicUsed by:23 71
Symbol 18 GraphicUsed by:23 71
Symbol 19 GraphicUsed by:23 71
Symbol 20 GraphicUsed by:23 71
Symbol 21 GraphicUsed by:23 71
Symbol 22 GraphicUsed by:23 71
Symbol 23 MovieClipUses:16 17 18 19 20 21 22Used by:90
Symbol 24 GraphicUsed by:69
Symbol 25 GraphicUsed by:30
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:25 26 27 28 29Used by:69
Symbol 31 GraphicUsed by:69
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:69
Symbol 34 GraphicUsed by:69
Symbol 35 GraphicUsed by:69
Symbol 36 GraphicUsed by:69
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:37 38Used by:62
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44 47
Symbol 44 MovieClipUses:40 41 43Used by:60
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:45 46 43Used by:60
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:51 54
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:48 49 50Used by:55
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:52 49 53Used by:55
Symbol 55 MovieClipUses:51 54Used by:60
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:60
Symbol 58 FontUsed by:59
Symbol 59 TextUses:58Used by:60
Symbol 60 MovieClipUses:44 47 55 57 59Used by:61
Symbol 61 MovieClipUses:60Used by:62
Symbol 62 MovieClipUses:39 61Used by:69
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:69
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:69
Symbol 67 MovieClipUsed by:68
Symbol 68 MovieClipUses:67Used by:69
Symbol 69 MovieClipUses:24 30 31 33 34 35 36 62 64 66 68Used by:90
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:16 17 18 19 20 21 22 70Used by:90
Symbol 72 ShapeTweeningUsed by:90
Symbol 73 ShapeTweeningUsed by:90
Symbol 74 GraphicUsed by:90
Symbol 75 GraphicUsed by:90
Symbol 76 GraphicUsed by:89
Symbol 77 GraphicUsed by:89
Symbol 78 GraphicUsed by:89
Symbol 79 GraphicUsed by:89
Symbol 80 GraphicUsed by:89
Symbol 81 GraphicUsed by:83 89
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:81 82Used by:89
Symbol 84 GraphicUsed by:89
Symbol 85 GraphicUsed by:89
Symbol 86 GraphicUsed by:89
Symbol 87 SoundUsed by:89 111 173 182 192 201 210 218 249 253 256 260 266 270 274 278 281 282 283 284 294 295 296 297 298 299 302 310 315 319 323 328 333 338 342 347 351 357 359 361 363 370 374 379 383 387 394 395 404 412 416 417 424 425 430 436 439 441 444 446 448 450 452 454 459 460 463 465 468 475 478 505 507 511 512 515 519 522 523 527 530 531 535 538 542 545 548 553 554 559 562 563 567 570 575 578 581 582 586 589 590 593 597 600 603 606 607 611 614 616 618 620 622 626 628 630 632 634 640 643 648 651 654 657 660 663 666 669 672 675 676 681 684 687 690 693 696 699 702 705 708 709 714 717 720 723 726 727 732 735 738 741 744 745 750 753 756 759 762 763 774 780 787 793 799 805 809 818 824 830 835 841 847 853 857 860 863 866 869 872 875 878 881 884 888 889 890 891 892 893 896 899 902 905 908 940 945 948 951 954 957 960 963 967 970 971 972 973 976 980 983 986 989 993 996 999 1002 1003 1006 1009 1012 1016 1019 1022 1025 1028 1032 1035 1038 1041 1044 1047 1050 1053 1056 1059 1062 1065 1066 1070 1073 1076 1079 1082 1085 1088 1091 1095 1098 1101 1102 1105 1109 1112 1114 1116 1118 1119
Symbol 88 SoundUsed by:89 111 173 182 192 201 210 218 266 270 274 278 281 282 283 284 294 295 296 297 298 299 310 315 319 323 328 333 338 342 347 351 357 359 361 363 370 374 379 383 387 394 395 404 412 416 417 424 425 430 436 439 441 444 446 448 450 452 454 459 460 463 465 468 475 478 505 507 511 512 515 519 522 523 527 530 531 535 538 542 545 548 553 554 559 562 563 567 570 575 578 581 582 586 589 590 593 597 600 603 606 607 611 614 616 618 620 622 626 628 630 632 634 640 643 648 651 654 657 660 663 666 669 672 675 676 681 684 687 690 693 696 699 702 705 708 709 714 717 720 723 726 727 732 735 738 741 744 745 750 753 756 759 762 763 774 780 787 793 799 805 809 818 824 830 835 841 847 853 857 860 863 866 869 872 875 878 881 888 889 890 891 892 893 896 899 902 905 908 940 945 948 951 954 957 960 963 967 970 971 972 973 976 980 983 986 989 993 996 999 1002 1003 1006 1009 1012 1016 1019 1022 1025 1028 1032 1035 1038 1041 1044 1047 1050 1053 1056 1059 1062 1065 1066 1070 1073 1076 1079 1082 1085 1088 1091 1098 1101 1102 1105 1109 1112 1114 1116 1118 1119
Symbol 89 ButtonUses:76 77 78 79 80 83 84 85 81 86 87 88Used by:90
Symbol 90 MovieClipUses:4 6 7 8 10 13 14 15 23 69 9 71 72 73 74 75 89Used by:Timeline
Symbol 91 GraphicUsed by:Timeline
Symbol 92 Sound [14-Funky's Tune.mp3]Used by:Timeline
Symbol 93 Sound [NG1975.mp3]Used by:Timeline
Symbol 94 Sound [Frantic Factory.mp3]Used by:Timeline
Symbol 95 Sound [03_-_playing_the_game.mp3]Used by:Timeline
Symbol 96 Sound [17_-_converted_missile_train.mp3]Used by:Timeline
Symbol 97 Sound [08-tidal-tempest-present.mp3]Used by:Timeline
Symbol 98 Sound [Cosmic.mp3]Used by:Timeline
Symbol 99 Sound [NG1683.wav]Used by:Timeline
Symbol 100 GraphicUsed by:Timeline
Symbol 101 FontUsed by:102
Symbol 102 TextUses:101Used by:Timeline
Symbol 103 FontUsed by:104
Symbol 104 TextUses:103Used by:Timeline
Symbol 105 FontUsed by:106
Symbol 106 TextUses:105Used by:Timeline
Symbol 107 FontUsed by:108 109 110 120 121 127 128
Symbol 108 TextUses:107Used by:111
Symbol 109 TextUses:107Used by:111
Symbol 110 TextUses:107Used by:111
Symbol 111 ButtonUses:108 109 110 87 88Used by:Timeline
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClipUses:113Used by:Timeline
Symbol 115 GraphicUsed by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:Timeline
Symbol 120 TextUses:107Used by:124 144
Symbol 121 TextUses:107Used by:124 144
Symbol 122 SoundUsed by:124 144 229 233 237 242 245 300 301 365 508 768 772 777 779 784 785 790 791 796 797 803 804 814 817 822 823 828 829 833 834 839 840 845 846
Symbol 123 SoundUsed by:124 144 245 300 301 365 508
Symbol 124 ButtonUses:120 121 122 123Used by:Timeline
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:Timeline
Symbol 127 TextUses:107Used by:Timeline
Symbol 128 TextUses:107Used by:Timeline
Symbol 129 GraphicUsed by:Timeline
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:Timeline
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:Timeline
Symbol 134 FontUsed by:135 137 139 141
Symbol 135 TextUses:134Used by:136
Symbol 136 MovieClipUses:135Used by:Timeline
Symbol 137 TextUses:134Used by:138
Symbol 138 MovieClipUses:137Used by:Timeline
Symbol 139 TextUses:134Used by:140 143
Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 TextUses:134Used by:142
Symbol 142 MovieClipUses:141Used by:Timeline
Symbol 143 MovieClipUses:139Used by:Timeline
Symbol 144 ButtonUses:120 121 122 123Used by:Timeline
Symbol 145 GraphicUsed by:Timeline
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:154
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:154
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:154
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClipUses:147 149 151 153Used by:291  Timeline
Symbol 155 BitmapUsed by:156 159
Symbol 156 GraphicUses:155Used by:Timeline
Symbol 157 FontUsed by:158 160
Symbol 158 TextUses:157Used by:Timeline
Symbol 159 GraphicUses:155Used by:301 365 508  Timeline
Symbol 160 TextUses:157Used by:301 365 508  Timeline
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:Timeline
Symbol 163 GraphicUsed by:173 294
Symbol 164 GraphicUsed by:173 182 192 201 210 218 294 295 296 297 298 299
Symbol 165 GraphicUsed by:172 173 294
Symbol 166 FontUsed by:167 176 185 195 204 213
Symbol 167 TextUses:166Used by:173 294
Symbol 168 GraphicUsed by:173 294
Symbol 169 GraphicUsed by:173 294
Symbol 170 GraphicUsed by:173 294
Symbol 171 GraphicUsed by:173 294
Symbol 172 MovieClipUses:165Used by:173 294
Symbol 173 ButtonUses:163 164 165 167 168 169 170 171 172 87 88Used by:Timeline
Symbol 174 GraphicUsed by:182 295
Symbol 175 GraphicUsed by:181 182 295
Symbol 176 TextUses:166Used by:182 295
Symbol 177 GraphicUsed by:182 295
Symbol 178 GraphicUsed by:182 295
Symbol 179 GraphicUsed by:182 295
Symbol 180 GraphicUsed by:182 295
Symbol 181 MovieClipUses:175Used by:182 218 295 299
Symbol 182 ButtonUses:174 164 175 176 177 178 179 180 181 87 88Used by:Timeline
Symbol 183 GraphicUsed by:192 296
Symbol 184 GraphicUsed by:192 296
Symbol 185 TextUses:166Used by:192 296
Symbol 186 GraphicUsed by:192 296
Symbol 187 GraphicUsed by:192 296
Symbol 188 GraphicUsed by:192 296
Symbol 189 GraphicUsed by:192 296
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:192 296 357 359 361 363
Symbol 192 ButtonUses:183 164 184 185 186 187 188 189 191 87 88Used by:Timeline
Symbol 193 GraphicUsed by:201 297
Symbol 194 GraphicUsed by:200 201 297
Symbol 195 TextUses:166Used by:201 297
Symbol 196 GraphicUsed by:201 297
Symbol 197 GraphicUsed by:201 297
Symbol 198 GraphicUsed by:201 297
Symbol 199 GraphicUsed by:201 297
Symbol 200 MovieClipUses:194Used by:201 297
Symbol 201 ButtonUses:193 164 194 195 196 197 198 199 200 87 88Used by:Timeline
Symbol 202 GraphicUsed by:210 298
Symbol 203 GraphicUsed by:209 210 298
Symbol 204 TextUses:166Used by:210 298
Symbol 205 GraphicUsed by:210 298
Symbol 206 GraphicUsed by:210 298
Symbol 207 GraphicUsed by:210 298
Symbol 208 GraphicUsed by:210 298
Symbol 209 MovieClipUses:203Used by:210 298
Symbol 210 ButtonUses:202 164 203 204 205 206 207 208 209 87 88Used by:Timeline
Symbol 211 GraphicUsed by:218 299
Symbol 212 GraphicUsed by:218 299
Symbol 213 TextUses:166Used by:218 299
Symbol 214 GraphicUsed by:218 299
Symbol 215 GraphicUsed by:218 299
Symbol 216 GraphicUsed by:218 299
Symbol 217 GraphicUsed by:218 299
Symbol 218 ButtonUses:211 164 212 213 214 215 216 217 181 87 88Used by:Timeline
Symbol 219 FontUsed by:220 221
Symbol 220 TextUses:219Used by:Timeline
Symbol 221 TextUses:219Used by:Timeline
Symbol 222 GraphicUsed by:Timeline
Symbol 223 FontUsed by:224 225 226 230 231 234 235 238 239 241 243 244 246 247 250 251 254 257 258 306 308 311 312 313 314 316 317 318 320 321 322 324 325 326 327 329 330 331 332 334 335 336 337 339 340 341 343 344 345 346 348 349 350 352 366 367 368 369 371 372 373 375 376 377 378 380 381 382 384 385 386 390 392 396 401 403 405 409 411 419 426 428 432 461 466 469 471 473 476 509 513 536 546 549 555 571 591 612 624 636 644 677 710 728 746 851 924 938 941
Symbol 224 TextUses:223Used by:Timeline
Symbol 225 TextUses:223Used by:229
Symbol 226 TextUses:223Used by:229
Symbol 227 FontUsed by:228 232 236 240 248 252 255 259 262 263 264 267 268 269 271 272 273 275 276 277 364 398 406 413 414 415 418 420 421 422 423 427 429 431 434 435 437 438 440 443 445 447 449 451 453 455 456 457 458 462 464 467 470 472 474 477 479 480 481 482 483 485 486 487 489 490 491 493 494 495 497 498 499 501 502 503 506 510 514 516 517 518 520 521 524 525 526 528 529 532 533 534 537 539 540 541 543 544 547 550 551 552 556 557 558 560 561 564 565 566 568 569 572 573 574 576 577 579 580 583 584 585 587 588 592 594 595 596 598 599 601 602 604 605 608 609 610 613 615 617 619 621 623 625 627 629 631 633 635 637 638 639 641 642 645 646 647 649 650 652 653 655 656 658 659 661 662 664 665 667 668 670 671 673 674 678 679 680 682 683 685 686 688 689 691 692 694 695 697 698 700 701 703 704 706 707 711 712 713 715 716 718 719 721 722 724 725 729 730 731 733 734 736 737 739 740 742 743 747 748 749 751 752 754 755 757 758 760 761 764 765 766 769 770 773 775 776 778 781 782 783 788 789 792 794 795 798 800 801 802 806 807 808 810 811 812 813 815 816 819 820 821 825 826 827 831 832 836 837 838 842 843 844 848 849 850 852 854 855 856 858 859 861 862 864 865 867 868 870 871 873 874 876 877 879 880 882 883 885 886 887 894 895 897 898 900 901 903 904 906 907 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 925 928 931 934 935 936 937 939 942 943 944 946 947 949 950 952 953 955 956 958 959 961 962 964 965 966 968 969 974 975 977 978 979 981 982 984 985 987 988 990 991 992 994 995 997 998 1000 1001 1004 1005 1007 1008 1010 1011 1013 1014 1015 1017 1018 1020 1021 1023 1024 1026 1027 1029 1030 1031 1033 1034 1036 1037 1039 1040 1042 1043 1045 1046 1048 1049 1051 1052 1054 1055 1057 1058 1060 1061 1063 1064 1067 1068 1069 1071 1072 1074 1075 1077 1078 1080 1081 1083 1084 1086 1087 1089 1090 1092 1093 1094 1096 1097 1099 1100 1103 1104 1106 1107 1108 1110 1111 1113 1115 1117 1120 1121 1122 1123 1124 1125 1126
Symbol 228 TextUses:227Used by:229
Symbol 229 ButtonUses:225 226 228 122Used by:Timeline
Symbol 230 TextUses:223Used by:233
Symbol 231 TextUses:223Used by:233
Symbol 232 TextUses:227Used by:233
Symbol 233 ButtonUses:230 231 232 122Used by:Timeline
Symbol 234 TextUses:223Used by:237
Symbol 235 TextUses:223Used by:237
Symbol 236 TextUses:227Used by:237
Symbol 237 ButtonUses:234 235 236 122Used by:Timeline
Symbol 238 TextUses:223Used by:242
Symbol 239 TextUses:223Used by:242
Symbol 240 TextUses:227Used by:242
Symbol 241 TextUses:223Used by:242 256
Symbol 242 ButtonUses:238 239 240 241 122Used by:Timeline
Symbol 243 TextUses:223Used by:245 300
Symbol 244 TextUses:223Used by:245 300
Symbol 245 ButtonUses:243 244 122 123Used by:Timeline
Symbol 246 TextUses:223Used by:249
Symbol 247 TextUses:223Used by:249
Symbol 248 TextUses:227Used by:249
Symbol 249 ButtonUses:246 247 248 87Used by:Timeline
Symbol 250 TextUses:223Used by:253
Symbol 251 TextUses:223Used by:253
Symbol 252 TextUses:227Used by:253
Symbol 253 ButtonUses:250 251 252 87Used by:Timeline
Symbol 254 TextUses:223Used by:256
Symbol 255 TextUses:227Used by:256
Symbol 256 ButtonUses:254 241 255 87Used by:Timeline
Symbol 257 TextUses:223Used by:260 302
Symbol 258 TextUses:223Used by:260 302
Symbol 259 TextUses:227Used by:260 302
Symbol 260 ButtonUses:257 258 259 87Used by:Timeline
Symbol 261 GraphicUsed by:Timeline
Symbol 262 TextUses:227Used by:291  Timeline
Symbol 263 TextUses:227Used by:266 281
Symbol 264 TextUses:227Used by:266 281
Symbol 265 GraphicUsed by:266 270 274 278 281 282 283 284  Timeline
Symbol 266 ButtonUses:263 264 265 87 88Used by:Timeline
Symbol 267 TextUses:227Used by:270 282
Symbol 268 TextUses:227Used by:270 282
Symbol 269 TextUses:227Used by:270 282
Symbol 270 ButtonUses:267 268 265 269 87 88Used by:Timeline
Symbol 271 TextUses:227Used by:274 283
Symbol 272 TextUses:227Used by:274 283
Symbol 273 TextUses:227Used by:274 283
Symbol 274 ButtonUses:271 272 265 273 87 88Used by:Timeline
Symbol 275 TextUses:227Used by:278 284
Symbol 276 TextUses:227Used by:278 284
Symbol 277 TextUses:227Used by:278 284
Symbol 278 ButtonUses:275 276 265 277 87 88Used by:Timeline
Symbol 279 GraphicUsed by:Timeline
Symbol 280 GraphicUsed by:291
Symbol 281 ButtonUses:263 264 265 87 88Used by:291
Symbol 282 ButtonUses:267 268 265 269 87 88Used by:291
Symbol 283 ButtonUses:271 272 265 273 87 88Used by:291
Symbol 284 ButtonUses:275 276 265 277 87 88Used by:291
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:291
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:291
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:291
Symbol 291 MovieClipUses:154 280 262 281 282 283 284 286 288 290Used by:Timeline
Symbol 292 GraphicUsed by:Timeline
Symbol 293 GraphicUsed by:Timeline
Symbol 294 ButtonUses:163 164 165 167 168 169 170 171 172 87 88Used by:Timeline
Symbol 295 ButtonUses:174 164 175 176 177 178 179 180 181 87 88Used by:Timeline
Symbol 296 ButtonUses:183 164 184 185 186 187 188 189 191 87 88Used by:Timeline
Symbol 297 ButtonUses:193 164 194 195 196 197 198 199 200 87 88Used by:Timeline
Symbol 298 ButtonUses:202 164 203 204 205 206 207 208 209 87 88Used by:Timeline
Symbol 299 ButtonUses:211 164 212 213 214 215 216 217 181 87 88Used by:Timeline
Symbol 300 ButtonUses:243 244 122 123Used by:Timeline
Symbol 301 ButtonUses:159 160 122 123Used by:Timeline
Symbol 302 ButtonUses:257 258 259 87Used by:Timeline
Symbol 303 GraphicUsed by:Timeline
Symbol 304 GraphicUsed by:310 395 425 512 590 763 809
Symbol 305 GraphicUsed by:310 395 425 512 590 763 809
Symbol 306 TextUses:223Used by:310 395 425 512 590 763 809
Symbol 307 GraphicUsed by:310 395 425 512 590 763 809
Symbol 308 TextUses:223Used by:310 395 425 512 590 763 809
Symbol 309 GraphicUsed by:310 395 425 512 590 763 809
Symbol 310 ButtonUses:304 305 306 307 308 309 87 88Used by:Timeline
Symbol 311 TextUses:223Used by:Timeline
Symbol 312 TextUses:223Used by:315
Symbol 313 TextUses:223Used by:315
Symbol 314 TextUses:223Used by:315
Symbol 315 ButtonUses:312 313 314 87 88Used by:Timeline
Symbol 316 TextUses:223Used by:319
Symbol 317 TextUses:223Used by:319
Symbol 318 TextUses:223Used by:319
Symbol 319 ButtonUses:316 317 318 87 88Used by:Timeline
Symbol 320 TextUses:223Used by:323
Symbol 321 TextUses:223Used by:323
Symbol 322 TextUses:223Used by:323
Symbol 323 ButtonUses:320 321 322 87 88Used by:Timeline
Symbol 324 TextUses:223Used by:Timeline
Symbol 325 TextUses:223Used by:328
Symbol 326 TextUses:223Used by:328
Symbol 327 TextUses:223Used by:328
Symbol 328 ButtonUses:325 326 327 87 88Used by:Timeline
Symbol 329 TextUses:223Used by:333
Symbol 330 TextUses:223Used by:333
Symbol 331 TextUses:223Used by:333
Symbol 332 TextUses:223Used by:333
Symbol 333 ButtonUses:329 330 331 332 87 88Used by:Timeline
Symbol 334 TextUses:223Used by:338
Symbol 335 TextUses:223Used by:338
Symbol 336 TextUses:223Used by:338
Symbol 337 TextUses:223Used by:338
Symbol 338 ButtonUses:334 335 336 337 87 88Used by:Timeline
Symbol 339 TextUses:223Used by:342
Symbol 340 TextUses:223Used by:342
Symbol 341 TextUses:223Used by:342
Symbol 342 ButtonUses:339 340 341 87 88Used by:Timeline
Symbol 343 TextUses:223Used by:347
Symbol 344 TextUses:223Used by:347
Symbol 345 TextUses:223Used by:347
Symbol 346 TextUses:223Used by:347
Symbol 347 ButtonUses:343 344 345 346 87 88Used by:Timeline
Symbol 348 TextUses:223Used by:351
Symbol 349 TextUses:223Used by:351
Symbol 350 TextUses:223Used by:351
Symbol 351 ButtonUses:348 349 350 87 88Used by:Timeline
Symbol 352 TextUses:223Used by:Timeline
Symbol 353 GraphicUsed by:357 359 361 363
Symbol 354 GraphicUsed by:357
Symbol 355 GraphicUsed by:357 359 361 363
Symbol 356 GraphicUsed by:357 359 361 363
Symbol 357 ButtonUses:353 354 355 356 191 87 88Used by:Timeline
Symbol 358 GraphicUsed by:359
Symbol 359 ButtonUses:353 358 355 356 191 87 88Used by:Timeline
Symbol 360 GraphicUsed by:361
Symbol 361 ButtonUses:353 360 355 356 191 87 88Used by:Timeline
Symbol 362 GraphicUsed by:363
Symbol 363 ButtonUses:353 362 355 356 191 87 88Used by:Timeline
Symbol 364 TextUses:227Used by:Timeline
Symbol 365 ButtonUses:159 160 122 123Used by:Timeline
Symbol 366 TextUses:223Used by:Timeline
Symbol 367 TextUses:223Used by:370
Symbol 368 TextUses:223Used by:370
Symbol 369 TextUses:223Used by:370
Symbol 370 ButtonUses:367 368 369 87 88Used by:Timeline
Symbol 371 TextUses:223Used by:374
Symbol 372 TextUses:223Used by:374
Symbol 373 TextUses:223Used by:374
Symbol 374 ButtonUses:371 372 373 87 88Used by:Timeline
Symbol 375 TextUses:223Used by:379
Symbol 376 TextUses:223Used by:379
Symbol 377 TextUses:223Used by:379
Symbol 378 TextUses:223Used by:379
Symbol 379 ButtonUses:375 376 377 378 87 88Used by:Timeline
Symbol 380 TextUses:223Used by:383
Symbol 381 TextUses:223Used by:383
Symbol 382 TextUses:223Used by:383
Symbol 383 ButtonUses:380 381 382 87 88Used by:Timeline
Symbol 384 TextUses:223Used by:387
Symbol 385 TextUses:223Used by:387
Symbol 386 TextUses:223Used by:387
Symbol 387 ButtonUses:384 385 386 87 88Used by:Timeline
Symbol 388 GraphicUsed by:394 468 511
Symbol 389 GraphicUsed by:394 404 468 511 774 780 787 793 799 805 818 824 830 835 841 847
Symbol 390 TextUses:223Used by:394 468 511
Symbol 391 GraphicUsed by:394 468 511
Symbol 392 TextUses:223Used by:394 468 511
Symbol 393 GraphicUsed by:394 404 412 417 430 441 444 446 448 450 452 454 460 463 465 468 475 478 505 507 511 515 523 531 538 548 554 563 582 593 607 614 616 618 620 622 626 628 630 632 634 676 709 727 745 774 780 787 793 799 805 818 824 830 835 841 847 853 940
Symbol 394 ButtonUses:388 389 390 391 392 393 87 88Used by:Timeline
Symbol 395 ButtonUses:304 305 306 307 308 309 87 88Used by:Timeline
Symbol 396 TextUses:223Used by:Timeline
Symbol 397 FontUsed by:398 406 427 429 431 440 443 462 470 472 477 479 592 594 608 619 623 629
Symbol 398 TextUses:227 397Used by:Timeline
Symbol 399 GraphicUsed by:404 412 417 430 441 444 446 448 450 452 454 460 463 465 475 478 505 507 515 523 531 538 548 554 563 582 593 607 614 616 618 620 622 626 628 630 632 634 676 709 727 745 774 780 787 793 799 805 818 824 830 835 841 847 853 940
Symbol 400 GraphicUsed by:404 774 780 787 793 799 805 818 824 830 835 841 847
Symbol 401 TextUses:223Used by:404 774 780 787 793 799 805 818 824 830 835 841 847
Symbol 402 GraphicUsed by:404 774 780 787 793 799 805 818 824 830 835 841 847
Symbol 403 TextUses:223Used by:404 774 780 787 793 799 805 818 824 830 835 841 847
Symbol 404 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 405 TextUses:223Used by:Timeline
Symbol 406 TextUses:227 397Used by:Timeline
Symbol 407 GraphicUsed by:412 417 430 441 444 446 448 450 452 454 460 463 465 475 478 505 507 515 523 531 538 548 554 563 582 593 607 614 616 618 620 622 626 628 630 632 634 676 709 727 745 853 940
Symbol 408 GraphicUsed by:412 417 430 441 444 446 448 450 452 454 460 463 465 475 478 505 507 515 523 531 538 548 554 563 582 593 607 614 616 618 620 622 626 628 630 632 634 676 709 727 745 853 940
Symbol 409 TextUses:223Used by:412 417 430 441 444 446 448 450 452 454 460 463 465 475 478 505 507 515 523 531 538 548 554 563 582 593 607 614 616 618 620 622 626 628 630 632 634 676 709 727 745 853 940
Symbol 410 GraphicUsed by:412 417 430 441 444 446 448 450 452 454 460 463 465 475 478 505 507 515 523 531 538 548 554 563 582 593 607 614 616 618 620 622 626 628 630 632 634 676 709 727 745 853 940
Symbol 411 TextUses:223Used by:412 417 430 441 444 446 448 450 452 454 460 463 465 475 478 505 507 515 523 531 538 548 554 563 582 593 607 614 616 618 620 622 626 628 630 632 634 676 709 727 745 853 940
Symbol 412 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 413 TextUses:227Used by:Timeline
Symbol 414 TextUses:227Used by:416
Symbol 415 TextUses:227Used by:416
Symbol 416 ButtonUses:414 415 87 88Used by:Timeline
Symbol 417 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 418 TextUses:227Used by:Timeline
Symbol 419 TextUses:223Used by:Timeline
Symbol 420 TextUses:227Used by:Timeline
Symbol 421 TextUses:227Used by:Timeline
Symbol 422 TextUses:227Used by:424
Symbol 423 TextUses:227Used by:424
Symbol 424 ButtonUses:422 423 87 88Used by:Timeline
Symbol 425 ButtonUses:304 305 306 307 308 309 87 88Used by:Timeline
Symbol 426 TextUses:223Used by:Timeline
Symbol 427 TextUses:227 397Used by:Timeline
Symbol 428 TextUses:223Used by:Timeline
Symbol 429 TextUses:227 397Used by:Timeline
Symbol 430 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 431 TextUses:227 397Used by:Timeline
Symbol 432 TextUses:223Used by:Timeline
Symbol 433 FontUsed by:434 435 437 438 474 477 479 592 594 619 621 623
Symbol 434 TextUses:433 227Used by:436
Symbol 435 TextUses:433 227Used by:436
Symbol 436 ButtonUses:434 435 87 88Used by:Timeline
Symbol 437 TextUses:433 227Used by:439
Symbol 438 TextUses:433 227Used by:439
Symbol 439 ButtonUses:437 438 87 88Used by:Timeline
Symbol 440 TextUses:227 397Used by:Timeline
Symbol 441 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 442 FontUsed by:443 479
Symbol 443 TextUses:227 397 442Used by:Timeline
Symbol 444 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 445 TextUses:227Used by:Timeline
Symbol 446 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 447 TextUses:227Used by:Timeline
Symbol 448 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 449 TextUses:227Used by:Timeline
Symbol 450 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 451 TextUses:227Used by:Timeline
Symbol 452 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 453 TextUses:227Used by:Timeline
Symbol 454 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 455 TextUses:227Used by:Timeline
Symbol 456 TextUses:227Used by:Timeline
Symbol 457 TextUses:227Used by:459
Symbol 458 TextUses:227Used by:459
Symbol 459 ButtonUses:457 458 87 88Used by:Timeline
Symbol 460 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 461 TextUses:223Used by:Timeline
Symbol 462 TextUses:227 397Used by:Timeline
Symbol 463 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 464 TextUses:227Used by:Timeline
Symbol 465 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 466 TextUses:223Used by:Timeline
Symbol 467 TextUses:227Used by:Timeline
Symbol 468 ButtonUses:388 389 390 391 392 393 87 88Used by:Timeline
Symbol 469 TextUses:223Used by:Timeline
Symbol 470 TextUses:227 397Used by:Timeline
Symbol 471 TextUses:223Used by:Timeline
Symbol 472 TextUses:227 397Used by:Timeline
Symbol 473 TextUses:223Used by:Timeline
Symbol 474 TextUses:227 433Used by:Timeline
Symbol 475 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 476 TextUses:223Used by:Timeline
Symbol 477 TextUses:227 397 433Used by:Timeline
Symbol 478 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 479 TextUses:227 433 442 397Used by:Timeline
Symbol 480 TextUses:227Used by:484
Symbol 481 TextUses:227Used by:484
Symbol 482 TextUses:227Used by:484
Symbol 483 TextUses:227Used by:484
Symbol 484 ButtonUses:480 481 482 483Used by:Timeline
Symbol 485 TextUses:227Used by:488
Symbol 486 TextUses:227Used by:488
Symbol 487 TextUses:227Used by:488
Symbol 488 ButtonUses:485 486 487Used by:Timeline
Symbol 489 TextUses:227Used by:492 971
Symbol 490 TextUses:227Used by:492 971
Symbol 491 TextUses:227Used by:492
Symbol 492 ButtonUses:489 490 491Used by:Timeline
Symbol 493 TextUses:227Used by:496 972
Symbol 494 TextUses:227Used by:496 972
Symbol 495 TextUses:227Used by:496
Symbol 496 ButtonUses:493 494 495Used by:Timeline
Symbol 497 TextUses:227Used by:500 973
Symbol 498 TextUses:227Used by:500 973
Symbol 499 TextUses:227Used by:500
Symbol 500 ButtonUses:497 498 499Used by:Timeline
Symbol 501 TextUses:227Used by:504
Symbol 502 TextUses:227Used by:504
Symbol 503 TextUses:227Used by:504
Symbol 504 ButtonUses:501 502 503Used by:Timeline
Symbol 505 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 506 TextUses:227Used by:Timeline
Symbol 507 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 508 ButtonUses:159 160 122 123Used by:Timeline
Symbol 509 TextUses:223Used by:Timeline
Symbol 510 TextUses:227Used by:Timeline
Symbol 511 ButtonUses:388 389 390 391 392 393 87 88Used by:Timeline
Symbol 512 ButtonUses:304 305 306 307 308 309 87 88Used by:Timeline
Symbol 513 TextUses:223Used by:Timeline
Symbol 514 TextUses:227Used by:Timeline
Symbol 515 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 516 TextUses:227Used by:Timeline
Symbol 517 TextUses:227Used by:519
Symbol 518 TextUses:227Used by:519
Symbol 519 ButtonUses:517 518 87 88Used by:Timeline
Symbol 520 TextUses:227Used by:522
Symbol 521 TextUses:227Used by:522
Symbol 522 ButtonUses:520 521 87 88Used by:Timeline
Symbol 523 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 524 TextUses:227Used by:Timeline
Symbol 525 TextUses:227Used by:527
Symbol 526 TextUses:227Used by:527
Symbol 527 ButtonUses:525 526 87 88Used by:Timeline
Symbol 528 TextUses:227Used by:530
Symbol 529 TextUses:227Used by:530
Symbol 530 ButtonUses:528 529 87 88Used by:Timeline
Symbol 531 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 532 TextUses:227Used by:Timeline
Symbol 533 TextUses:227Used by:535
Symbol 534 TextUses:227Used by:535
Symbol 535 ButtonUses:533 534 87 88Used by:Timeline
Symbol 536 TextUses:223Used by:Timeline
Symbol 537 TextUses:227Used by:Timeline
Symbol 538 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 539 TextUses:227Used by:Timeline
Symbol 540 TextUses:227Used by:542
Symbol 541 TextUses:227Used by:542
Symbol 542 ButtonUses:540 541 87 88Used by:Timeline
Symbol 543 TextUses:227Used by:545
Symbol 544 TextUses:227Used by:545
Symbol 545 ButtonUses:543 544 87 88Used by:Timeline
Symbol 546 TextUses:223Used by:Timeline
Symbol 547 TextUses:227Used by:Timeline
Symbol 548 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 549 TextUses:223Used by:Timeline
Symbol 550 TextUses:227Used by:Timeline
Symbol 551 TextUses:227Used by:553
Symbol 552 TextUses:227Used by:553
Symbol 553 ButtonUses:551 552 87 88Used by:Timeline
Symbol 554 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 555 TextUses:223Used by:Timeline
Symbol 556 TextUses:227Used by:Timeline
Symbol 557 TextUses:227Used by:559
Symbol 558 TextUses:227Used by:559
Symbol 559 ButtonUses:557 558 87 88Used by:Timeline
Symbol 560 TextUses:227Used by:562
Symbol 561 TextUses:227Used by:562
Symbol 562 ButtonUses:560 561 87 88Used by:Timeline
Symbol 563 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 564 TextUses:227Used by:Timeline
Symbol 565 TextUses:227Used by:567
Symbol 566 TextUses:227Used by:567
Symbol 567 ButtonUses:565 566 87 88Used by:Timeline
Symbol 568 TextUses:227Used by:570
Symbol 569 TextUses:227Used by:570
Symbol 570 ButtonUses:568 569 87 88Used by:Timeline
Symbol 571 TextUses:223Used by:Timeline
Symbol 572 TextUses:227Used by:Timeline
Symbol 573 TextUses:227Used by:575
Symbol 574 TextUses:227Used by:575
Symbol 575 ButtonUses:573 574 87 88Used by:Timeline
Symbol 576 TextUses:227Used by:578
Symbol 577 TextUses:227Used by:578
Symbol 578 ButtonUses:576 577 87 88Used by:Timeline
Symbol 579 TextUses:227Used by:581
Symbol 580 TextUses:227Used by:581
Symbol 581 ButtonUses:579 580 87 88Used by:Timeline
Symbol 582 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 583 TextUses:227Used by:Timeline
Symbol 584 TextUses:227Used by:586
Symbol 585 TextUses:227Used by:586
Symbol 586 ButtonUses:584 585 87 88Used by:Timeline
Symbol 587 TextUses:227Used by:589
Symbol 588 TextUses:227Used by:589
Symbol 589 ButtonUses:587 588 87 88Used by:Timeline
Symbol 590 ButtonUses:304 305 306 307 308 309 87 88Used by:Timeline
Symbol 591 TextUses:223Used by:Timeline
Symbol 592 TextUses:227 433 397Used by:Timeline
Symbol 593 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 594 TextUses:227 397 433Used by:Timeline
Symbol 595 TextUses:227Used by:597
Symbol 596 TextUses:227Used by:597
Symbol 597 ButtonUses:595 596 87 88Used by:Timeline
Symbol 598 TextUses:227Used by:600
Symbol 599 TextUses:227Used by:600
Symbol 600 ButtonUses:598 599 87 88Used by:Timeline
Symbol 601 TextUses:227Used by:603
Symbol 602 TextUses:227Used by:603
Symbol 603 ButtonUses:601 602 87 88Used by:Timeline
Symbol 604 TextUses:227Used by:606
Symbol 605 TextUses:227Used by:606
Symbol 606 ButtonUses:604 605 87 88Used by:Timeline
Symbol 607 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 608 TextUses:227 397Used by:Timeline
Symbol 609 TextUses:227Used by:611
Symbol 610 TextUses:227Used by:611
Symbol 611 ButtonUses:609 610 87 88Used by:Timeline
Symbol 612 TextUses:223Used by:Timeline
Symbol 613 TextUses:227Used by:Timeline
Symbol 614 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 615 TextUses:227Used by:Timeline
Symbol 616 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 617 TextUses:227Used by:Timeline
Symbol 618 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 619 TextUses:227 433 397Used by:Timeline
Symbol 620 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 621 TextUses:227 433Used by:Timeline
Symbol 622 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 623 TextUses:227 433 397Used by:Timeline
Symbol 624 TextUses:223Used by:Timeline
Symbol 625 TextUses:227Used by:Timeline
Symbol 626 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 627 TextUses:227Used by:Timeline
Symbol 628 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 629 TextUses:227 397Used by:Timeline
Symbol 630 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 631 TextUses:227Used by:Timeline
Symbol 632 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 633 TextUses:227Used by:Timeline
Symbol 634 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 635 TextUses:227Used by:Timeline
Symbol 636 TextUses:223Used by:Timeline
Symbol 637 TextUses:227Used by:Timeline
Symbol 638 TextUses:227Used by:640
Symbol 639 TextUses:227Used by:640
Symbol 640 ButtonUses:638 639 87 88Used by:Timeline
Symbol 641 TextUses:227Used by:643
Symbol 642 TextUses:227Used by:643
Symbol 643 ButtonUses:641 642 87 88Used by:Timeline
Symbol 644 TextUses:223Used by:Timeline
Symbol 645 TextUses:227Used by:Timeline
Symbol 646 TextUses:227Used by:648
Symbol 647 TextUses:227Used by:648
Symbol 648 ButtonUses:646 647 87 88Used by:Timeline
Symbol 649 TextUses:227Used by:651
Symbol 650 TextUses:227Used by:651
Symbol 651 ButtonUses:649 650 87 88Used by:Timeline
Symbol 652 TextUses:227Used by:654
Symbol 653 TextUses:227Used by:654
Symbol 654 ButtonUses:652 653 87 88Used by:Timeline
Symbol 655 TextUses:227Used by:657
Symbol 656 TextUses:227Used by:657
Symbol 657 ButtonUses:655 656 87 88Used by:Timeline
Symbol 658 TextUses:227Used by:660
Symbol 659 TextUses:227Used by:660
Symbol 660 ButtonUses:658 659 87 88Used by:Timeline
Symbol 661 TextUses:227Used by:663
Symbol 662 TextUses:227Used by:663
Symbol 663 ButtonUses:661 662 87 88Used by:Timeline
Symbol 664 TextUses:227Used by:666
Symbol 665 TextUses:227Used by:666
Symbol 666 ButtonUses:664 665 87 88Used by:Timeline
Symbol 667 TextUses:227Used by:669
Symbol 668 TextUses:227Used by:669
Symbol 669 ButtonUses:667 668 87 88Used by:Timeline
Symbol 670 TextUses:227Used by:672
Symbol 671 TextUses:227Used by:672
Symbol 672 ButtonUses:670 671 87 88Used by:Timeline
Symbol 673 TextUses:227Used by:675
Symbol 674 TextUses:227Used by:675
Symbol 675 ButtonUses:673 674 87 88Used by:Timeline
Symbol 676 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 677 TextUses:223Used by:Timeline
Symbol 678 TextUses:227Used by:Timeline
Symbol 679 TextUses:227Used by:681
Symbol 680 TextUses:227Used by:681
Symbol 681 ButtonUses:679 680 87 88Used by:Timeline
Symbol 682 TextUses:227Used by:684
Symbol 683 TextUses:227Used by:684
Symbol 684 ButtonUses:682 683 87 88Used by:Timeline
Symbol 685 TextUses:227Used by:687
Symbol 686 TextUses:227Used by:687
Symbol 687 ButtonUses:685 686 87 88Used by:Timeline
Symbol 688 TextUses:227Used by:690
Symbol 689 TextUses:227Used by:690
Symbol 690 ButtonUses:688 689 87 88Used by:Timeline
Symbol 691 TextUses:227Used by:693
Symbol 692 TextUses:227Used by:693
Symbol 693 ButtonUses:691 692 87 88Used by:Timeline
Symbol 694 TextUses:227Used by:696
Symbol 695 TextUses:227Used by:696
Symbol 696 ButtonUses:694 695 87 88Used by:Timeline
Symbol 697 TextUses:227Used by:699
Symbol 698 TextUses:227Used by:699
Symbol 699 ButtonUses:697 698 87 88Used by:Timeline
Symbol 700 TextUses:227Used by:702
Symbol 701 TextUses:227Used by:702
Symbol 702 ButtonUses:700 701 87 88Used by:Timeline
Symbol 703 TextUses:227Used by:705
Symbol 704 TextUses:227Used by:705
Symbol 705 ButtonUses:703 704 87 88Used by:Timeline
Symbol 706 TextUses:227Used by:708
Symbol 707 TextUses:227Used by:708
Symbol 708 ButtonUses:706 707 87 88Used by:Timeline
Symbol 709 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 710 TextUses:223Used by:Timeline
Symbol 711 TextUses:227Used by:Timeline
Symbol 712 TextUses:227Used by:714
Symbol 713 TextUses:227Used by:714
Symbol 714 ButtonUses:712 713 87 88Used by:Timeline
Symbol 715 TextUses:227Used by:717
Symbol 716 TextUses:227Used by:717
Symbol 717 ButtonUses:715 716 87 88Used by:Timeline
Symbol 718 TextUses:227Used by:720
Symbol 719 TextUses:227Used by:720
Symbol 720 ButtonUses:718 719 87 88Used by:Timeline
Symbol 721 TextUses:227Used by:723
Symbol 722 TextUses:227Used by:723
Symbol 723 ButtonUses:721 722 87 88Used by:Timeline
Symbol 724 TextUses:227Used by:726
Symbol 725 TextUses:227Used by:726
Symbol 726 ButtonUses:724 725 87 88Used by:Timeline
Symbol 727 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 728 TextUses:223Used by:Timeline
Symbol 729 TextUses:227Used by:Timeline
Symbol 730 TextUses:227Used by:732
Symbol 731 TextUses:227Used by:732
Symbol 732 ButtonUses:730 731 87 88Used by:Timeline
Symbol 733 TextUses:227Used by:735
Symbol 734 TextUses:227Used by:735
Symbol 735 ButtonUses:733 734 87 88Used by:Timeline
Symbol 736 TextUses:227Used by:738
Symbol 737 TextUses:227Used by:738
Symbol 738 ButtonUses:736 737 87 88Used by:Timeline
Symbol 739 TextUses:227Used by:741
Symbol 740 TextUses:227Used by:741
Symbol 741 ButtonUses:739 740 87 88Used by:Timeline
Symbol 742 TextUses:227Used by:744
Symbol 743 TextUses:227Used by:744
Symbol 744 ButtonUses:742 743 87 88Used by:Timeline
Symbol 745 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 746 TextUses:223Used by:Timeline
Symbol 747 TextUses:227Used by:Timeline
Symbol 748 TextUses:227Used by:750
Symbol 749 TextUses:227Used by:750
Symbol 750 ButtonUses:748 749 87 88Used by:Timeline
Symbol 751 TextUses:227Used by:753
Symbol 752 TextUses:227Used by:753
Symbol 753 ButtonUses:751 752 87 88Used by:Timeline
Symbol 754 TextUses:227Used by:756
Symbol 755 TextUses:227Used by:756
Symbol 756 ButtonUses:754 755 87 88Used by:Timeline
Symbol 757 TextUses:227Used by:759
Symbol 758 TextUses:227Used by:759
Symbol 759 ButtonUses:757 758 87 88Used by:Timeline
Symbol 760 TextUses:227Used by:762
Symbol 761 TextUses:227Used by:762
Symbol 762 ButtonUses:760 761 87 88Used by:Timeline
Symbol 763 ButtonUses:304 305 306 307 308 309 87 88Used by:Timeline
Symbol 764 TextUses:227Used by:Timeline
Symbol 765 TextUses:227Used by:768 779 784 790 796 803
Symbol 766 TextUses:227Used by:768 779 784 790 796 803
Symbol 767 SoundUsed by:768 779 785 790 796 804 814 822 828 829 833 840 846
Symbol 768 ButtonUses:765 766 122 767Used by:Timeline
Symbol 769 TextUses:227Used by:772 777 785 791 797 804
Symbol 770 TextUses:227Used by:772 777 785 791 797 804
Symbol 771 SoundUsed by:772 777 784 791 797 803 817 823 834 839 845
Symbol 772 ButtonUses:769 770 122 771Used by:Timeline
Symbol 773 TextUses:227Used by:Timeline
Symbol 774 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 775 TextUses:227Used by:Timeline
Symbol 776 TextUses:227Used by:Timeline
Symbol 777 ButtonUses:769 770 122 771Used by:Timeline
Symbol 778 TextUses:227Used by:Timeline
Symbol 779 ButtonUses:765 766 122 767Used by:Timeline
Symbol 780 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 781 TextUses:227Used by:Timeline
Symbol 782 TextUses:227Used by:Timeline
Symbol 783 TextUses:227Used by:Timeline
Symbol 784 ButtonUses:765 766 122 771Used by:Timeline
Symbol 785 ButtonUses:769 770 122 767Used by:Timeline
Symbol 786 GraphicUsed by:Timeline
Symbol 787 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 788 TextUses:227Used by:Timeline
Symbol 789 TextUses:227Used by:Timeline
Symbol 790 ButtonUses:765 766 122 767Used by:Timeline
Symbol 791 ButtonUses:769 770 122 771Used by:Timeline
Symbol 792 TextUses:227Used by:Timeline
Symbol 793 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 794 TextUses:227Used by:Timeline
Symbol 795 TextUses:227Used by:Timeline
Symbol 796 ButtonUses:765 766 122 767Used by:Timeline
Symbol 797 ButtonUses:769 770 122 771Used by:Timeline
Symbol 798 TextUses:227Used by:Timeline
Symbol 799 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 800 TextUses:227Used by:Timeline
Symbol 801 TextUses:227Used by:Timeline
Symbol 802 TextUses:227Used by:Timeline
Symbol 803 ButtonUses:765 766 122 771Used by:Timeline
Symbol 804 ButtonUses:769 770 122 767Used by:Timeline
Symbol 805 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 806 TextUses:227Used by:Timeline
Symbol 807 TextUses:227Used by:Timeline
Symbol 808 TextUses:227Used by:Timeline
Symbol 809 ButtonUses:304 305 306 307 308 309 87 88Used by:Timeline
Symbol 810 TextUses:227Used by:Timeline
Symbol 811 TextUses:227Used by:Timeline
Symbol 812 TextUses:227Used by:814 822 828 833 839 845
Symbol 813 TextUses:227Used by:814 822 828 833 839 845
Symbol 814 ButtonUses:812 813 122 767Used by:Timeline
Symbol 815 TextUses:227Used by:817 823 829 834 840 846
Symbol 816 TextUses:227Used by:817 823 829 834 840 846
Symbol 817 ButtonUses:815 816 122 771Used by:Timeline
Symbol 818 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 819 TextUses:227Used by:Timeline
Symbol 820 TextUses:227Used by:Timeline
Symbol 821 TextUses:227Used by:Timeline
Symbol 822 ButtonUses:812 813 122 767Used by:Timeline
Symbol 823 ButtonUses:815 816 122 771Used by:Timeline
Symbol 824 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 825 TextUses:227Used by:Timeline
Symbol 826 TextUses:227Used by:Timeline
Symbol 827 TextUses:227Used by:Timeline
Symbol 828 ButtonUses:812 813 122 767Used by:Timeline
Symbol 829 ButtonUses:815 816 122 767Used by:Timeline
Symbol 830 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 831 TextUses:227Used by:Timeline
Symbol 832 TextUses:227Used by:Timeline
Symbol 833 ButtonUses:812 813 122 767Used by:Timeline
Symbol 834 ButtonUses:815 816 122 771Used by:Timeline
Symbol 835 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 836 TextUses:227Used by:Timeline
Symbol 837 TextUses:227Used by:Timeline
Symbol 838 TextUses:227Used by:Timeline
Symbol 839 ButtonUses:812 813 122 771Used by:Timeline
Symbol 840 ButtonUses:815 816 122 767Used by:Timeline
Symbol 841 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 842 TextUses:227Used by:Timeline
Symbol 843 TextUses:227Used by:Timeline
Symbol 844 TextUses:227Used by:Timeline
Symbol 845 ButtonUses:812 813 122 771Used by:Timeline
Symbol 846 ButtonUses:815 816 122 767Used by:Timeline
Symbol 847 ButtonUses:399 400 389 401 402 403 393 87 88Used by:Timeline
Symbol 848 TextUses:227Used by:Timeline
Symbol 849 TextUses:227Used by:Timeline
Symbol 850 TextUses:227Used by:Timeline
Symbol 851 TextUses:223Used by:Timeline
Symbol 852 TextUses:227Used by:Timeline
Symbol 853 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 854 TextUses:227Used by:Timeline
Symbol 855 TextUses:227Used by:857
Symbol 856 TextUses:227Used by:857
Symbol 857 ButtonUses:855 856 87 88Used by:Timeline
Symbol 858 TextUses:227Used by:860 889
Symbol 859 TextUses:227Used by:860 889
Symbol 860 ButtonUses:858 859 87 88Used by:Timeline
Symbol 861 TextUses:227Used by:863
Symbol 862 TextUses:227Used by:863
Symbol 863 ButtonUses:861 862 87 88Used by:Timeline
Symbol 864 TextUses:227Used by:866 890
Symbol 865 TextUses:227Used by:866 890
Symbol 866 ButtonUses:864 865 87 88Used by:Timeline
Symbol 867 TextUses:227Used by:869
Symbol 868 TextUses:227Used by:869
Symbol 869 ButtonUses:867 868 87 88Used by:Timeline
Symbol 870 TextUses:227Used by:872 893
Symbol 871 TextUses:227Used by:872 893
Symbol 872 ButtonUses:870 871 87 88Used by:Timeline
Symbol 873 TextUses:227Used by:875
Symbol 874 TextUses:227Used by:875
Symbol 875 ButtonUses:873 874 87 88Used by:Timeline
Symbol 876 TextUses:227Used by:878 892
Symbol 877 TextUses:227Used by:878 892
Symbol 878 ButtonUses:876 877 87 88Used by:Timeline
Symbol 879 TextUses:227Used by:881
Symbol 880 TextUses:227Used by:881
Symbol 881 ButtonUses:879 880 87 88Used by:Timeline
Symbol 882 TextUses:227Used by:884 891
Symbol 883 TextUses:227Used by:884 891
Symbol 884 ButtonUses:882 883 87Used by:Timeline
Symbol 885 TextUses:227Used by:Timeline
Symbol 886 TextUses:227Used by:888
Symbol 887 TextUses:227Used by:888
Symbol 888 ButtonUses:886 887 87 88Used by:Timeline
Symbol 889 ButtonUses:858 859 87 88Used by:Timeline
Symbol 890 ButtonUses:864 865 87 88Used by:Timeline
Symbol 891 ButtonUses:882 883 87 88Used by:Timeline
Symbol 892 ButtonUses:876 877 87 88Used by:Timeline
Symbol 893 ButtonUses:870 871 87 88Used by:Timeline
Symbol 894 TextUses:227Used by:896
Symbol 895 TextUses:227Used by:896
Symbol 896 ButtonUses:894 895 87 88Used by:Timeline
Symbol 897 TextUses:227Used by:899
Symbol 898 TextUses:227Used by:899
Symbol 899 ButtonUses:897 898 87 88Used by:Timeline
Symbol 900 TextUses:227Used by:902
Symbol 901 TextUses:227Used by:902
Symbol 902 ButtonUses:900 901 87 88Used by:Timeline
Symbol 903 TextUses:227Used by:905
Symbol 904 TextUses:227Used by:905
Symbol 905 ButtonUses:903 904 87 88Used by:Timeline
Symbol 906 TextUses:227Used by:908
Symbol 907 TextUses:227Used by:908
Symbol 908 ButtonUses:906 907 87 88Used by:Timeline
Symbol 909 TextUses:227Used by:Timeline
Symbol 910 TextUses:227Used by:Timeline
Symbol 911 TextUses:227Used by:Timeline
Symbol 912 TextUses:227Used by:Timeline
Symbol 913 TextUses:227Used by:Timeline
Symbol 914 TextUses:227Used by:Timeline
Symbol 915 TextUses:227Used by:Timeline
Symbol 916 TextUses:227Used by:Timeline
Symbol 917 TextUses:227Used by:Timeline
Symbol 918 TextUses:227Used by:Timeline
Symbol 919 TextUses:227Used by:Timeline
Symbol 920 TextUses:227Used by:Timeline
Symbol 921 TextUses:227Used by:Timeline
Symbol 922 TextUses:227Used by:Timeline
Symbol 923 TextUses:227Used by:Timeline
Symbol 924 TextUses:223Used by:Timeline
Symbol 925 TextUses:227Used by:Timeline
Symbol 926 BitmapUsed by:927
Symbol 927 GraphicUses:926Used by:Timeline
Symbol 928 TextUses:227Used by:Timeline
Symbol 929 BitmapUsed by:930
Symbol 930 GraphicUses:929Used by:Timeline
Symbol 931 TextUses:227Used by:Timeline
Symbol 932 BitmapUsed by:933
Symbol 933 GraphicUses:932Used by:Timeline
Symbol 934 TextUses:227Used by:Timeline
Symbol 935 TextUses:227Used by:Timeline
Symbol 936 TextUses:227Used by:Timeline
Symbol 937 TextUses:227Used by:Timeline
Symbol 938 TextUses:223Used by:Timeline
Symbol 939 TextUses:227Used by:Timeline
Symbol 940 ButtonUses:399 407 408 409 410 411 393 87 88Used by:Timeline
Symbol 941 TextUses:223Used by:Timeline
Symbol 942 TextUses:227Used by:Timeline
Symbol 943 TextUses:227Used by:945
Symbol 944 TextUses:227Used by:945
Symbol 945 ButtonUses:943 944 87 88Used by:Timeline
Symbol 946 TextUses:227Used by:948
Symbol 947 TextUses:227Used by:948
Symbol 948 ButtonUses:946 947 87 88Used by:Timeline
Symbol 949 TextUses:227Used by:951
Symbol 950 TextUses:227Used by:951
Symbol 951 ButtonUses:949 950 87 88Used by:Timeline
Symbol 952 TextUses:227Used by:954
Symbol 953 TextUses:227Used by:954
Symbol 954 ButtonUses:952 953 87 88Used by:Timeline
Symbol 955 TextUses:227Used by:957
Symbol 956 TextUses:227Used by:957
Symbol 957 ButtonUses:955 956 87 88Used by:Timeline
Symbol 958 TextUses:227Used by:960
Symbol 959 TextUses:227Used by:960
Symbol 960 ButtonUses:958 959 87 88Used by:Timeline
Symbol 961 TextUses:227Used by:963
Symbol 962 TextUses:227Used by:963
Symbol 963 ButtonUses:961 962 87 88Used by:Timeline
Symbol 964 TextUses:227Used by:Timeline
Symbol 965 TextUses:227Used by:967
Symbol 966 TextUses:227Used by:967
Symbol 967 ButtonUses:965 966 87 88Used by:Timeline
Symbol 968 TextUses:227Used by:970
Symbol 969 TextUses:227Used by:970
Symbol 970 ButtonUses:968 969 87 88Used by:Timeline
Symbol 971 ButtonUses:489 490 87 88Used by:Timeline
Symbol 972 ButtonUses:493 494 87 88Used by:Timeline
Symbol 973 ButtonUses:497 498 87 88Used by:Timeline
Symbol 974 TextUses:227Used by:976
Symbol 975 TextUses:227Used by:976
Symbol 976 ButtonUses:974 975 87 88Used by:Timeline
Symbol 977 TextUses:227Used by:Timeline
Symbol 978 TextUses:227Used by:980
Symbol 979 TextUses:227Used by:980
Symbol 980 ButtonUses:978 979 87 88Used by:Timeline
Symbol 981 TextUses:227Used by:983
Symbol 982 TextUses:227Used by:983
Symbol 983 ButtonUses:981 982 87 88Used by:Timeline
Symbol 984 TextUses:227Used by:986 1003
Symbol 985 TextUses:227Used by:986 1003
Symbol 986 ButtonUses:984 985 87 88Used by:Timeline
Symbol 987 TextUses:227Used by:989
Symbol 988 TextUses:227Used by:989
Symbol 989 ButtonUses:987 988 87 88Used by:Timeline
Symbol 990 TextUses:227Used by:Timeline
Symbol 991 TextUses:227Used by:993
Symbol 992 TextUses:227Used by:993
Symbol 993 ButtonUses:991 992 87 88Used by:Timeline
Symbol 994 TextUses:227Used by:996
Symbol 995 TextUses:227Used by:996
Symbol 996 ButtonUses:994 995 87 88Used by:Timeline
Symbol 997 TextUses:227Used by:999 1102
Symbol 998 TextUses:227Used by:999 1102
Symbol 999 ButtonUses:997 998 87 88Used by:Timeline
Symbol 1000 TextUses:227Used by:1002
Symbol 1001 TextUses:227Used by:1002
Symbol 1002 ButtonUses:1000 1001 87 88Used by:Timeline
Symbol 1003 ButtonUses:984 985 87 88Used by:Timeline
Symbol 1004 TextUses:227Used by:1006
Symbol 1005 TextUses:227Used by:1006
Symbol 1006 ButtonUses:1004 1005 87 88Used by:Timeline
Symbol 1007 TextUses:227Used by:1009
Symbol 1008 TextUses:227Used by:1009
Symbol 1009 ButtonUses:1007 1008 87 88Used by:Timeline
Symbol 1010 TextUses:227Used by:1012
Symbol 1011 TextUses:227Used by:1012
Symbol 1012 ButtonUses:1010 1011 87 88Used by:Timeline
Symbol 1013 TextUses:227Used by:Timeline
Symbol 1014 TextUses:227Used by:1016
Symbol 1015 TextUses:227Used by:1016
Symbol 1016 ButtonUses:1014 1015 87 88Used by:Timeline
Symbol 1017 TextUses:227Used by:1019
Symbol 1018 TextUses:227Used by:1019
Symbol 1019 ButtonUses:1017 1018 87 88Used by:Timeline
Symbol 1020 TextUses:227Used by:1022
Symbol 1021 TextUses:227Used by:1022
Symbol 1022 ButtonUses:1020 1021 87 88Used by:Timeline
Symbol 1023 TextUses:227Used by:1025
Symbol 1024 TextUses:227Used by:1025
Symbol 1025 ButtonUses:1023 1024 87 88Used by:Timeline
Symbol 1026 TextUses:227Used by:1028
Symbol 1027 TextUses:227Used by:1028
Symbol 1028 ButtonUses:1026 1027 87 88Used by:Timeline
Symbol 1029 TextUses:227Used by:Timeline
Symbol 1030 TextUses:227Used by:1032
Symbol 1031 TextUses:227Used by:1032
Symbol 1032 ButtonUses:1030 1031 87 88Used by:Timeline
Symbol 1033 TextUses:227Used by:1035
Symbol 1034 TextUses:227Used by:1035
Symbol 1035 ButtonUses:1033 1034 87 88Used by:Timeline
Symbol 1036 TextUses:227Used by:1038
Symbol 1037 TextUses:227Used by:1038
Symbol 1038 ButtonUses:1036 1037 87 88Used by:Timeline
Symbol 1039 TextUses:227Used by:1041
Symbol 1040 TextUses:227Used by:1041
Symbol 1041 ButtonUses:1039 1040 87 88Used by:Timeline
Symbol 1042 TextUses:227Used by:1044
Symbol 1043 TextUses:227Used by:1044
Symbol 1044 ButtonUses:1042 1043 87 88Used by:Timeline
Symbol 1045 TextUses:227Used by:1047
Symbol 1046 TextUses:227Used by:1047
Symbol 1047 ButtonUses:1045 1046 87 88Used by:Timeline
Symbol 1048 TextUses:227Used by:1050 1066
Symbol 1049 TextUses:227Used by:1050 1066
Symbol 1050 ButtonUses:1048 1049 87 88Used by:Timeline
Symbol 1051 TextUses:227Used by:1053
Symbol 1052 TextUses:227Used by:1053
Symbol 1053 ButtonUses:1051 1052 87 88Used by:Timeline
Symbol 1054 TextUses:227Used by:1056
Symbol 1055 TextUses:227Used by:1056
Symbol 1056 ButtonUses:1054 1055 87 88Used by:Timeline
Symbol 1057 TextUses:227Used by:1059
Symbol 1058 TextUses:227Used by:1059
Symbol 1059 ButtonUses:1057 1058 87 88Used by:Timeline
Symbol 1060 TextUses:227Used by:1062
Symbol 1061 TextUses:227Used by:1062
Symbol 1062 ButtonUses:1060 1061 87 88Used by:Timeline
Symbol 1063 TextUses:227Used by:1065
Symbol 1064 TextUses:227Used by:1065
Symbol 1065 ButtonUses:1063 1064 87 88Used by:Timeline
Symbol 1066 ButtonUses:1048 1049 87 88Used by:Timeline
Symbol 1067 TextUses:227Used by:Timeline
Symbol 1068 TextUses:227Used by:1070
Symbol 1069 TextUses:227Used by:1070
Symbol 1070 ButtonUses:1068 1069 87 88Used by:Timeline
Symbol 1071 TextUses:227Used by:1073
Symbol 1072 TextUses:227Used by:1073
Symbol 1073 ButtonUses:1071 1072 87 88Used by:Timeline
Symbol 1074 TextUses:227Used by:1076
Symbol 1075 TextUses:227Used by:1076
Symbol 1076 ButtonUses:1074 1075 87 88Used by:Timeline
Symbol 1077 TextUses:227Used by:1079
Symbol 1078 TextUses:227Used by:1079
Symbol 1079 ButtonUses:1077 1078 87 88Used by:Timeline
Symbol 1080 TextUses:227Used by:1082
Symbol 1081 TextUses:227Used by:1082
Symbol 1082 ButtonUses:1080 1081 87 88Used by:Timeline
Symbol 1083 TextUses:227Used by:1085
Symbol 1084 TextUses:227Used by:1085
Symbol 1085 ButtonUses:1083 1084 87 88Used by:Timeline
Symbol 1086 TextUses:227Used by:1088
Symbol 1087 TextUses:227Used by:1088
Symbol 1088 ButtonUses:1086 1087 87 88Used by:Timeline
Symbol 1089 TextUses:227Used by:1091
Symbol 1090 TextUses:227Used by:1091
Symbol 1091 ButtonUses:1089 1090 87 88Used by:Timeline
Symbol 1092 TextUses:227Used by:Timeline
Symbol 1093 TextUses:227Used by:1095
Symbol 1094 TextUses:227Used by:1095
Symbol 1095 ButtonUses:1093 1094 87Used by:Timeline
Symbol 1096 TextUses:227Used by:1098
Symbol 1097 TextUses:227Used by:1098
Symbol 1098 ButtonUses:1096 1097 87 88Used by:Timeline
Symbol 1099 TextUses:227Used by:1101
Symbol 1100 TextUses:227Used by:1101
Symbol 1101 ButtonUses:1099 1100 87 88Used by:Timeline
Symbol 1102 ButtonUses:997 998 87 88Used by:Timeline
Symbol 1103 TextUses:227Used by:1105
Symbol 1104 TextUses:227Used by:1105
Symbol 1105 ButtonUses:1103 1104 87 88Used by:Timeline
Symbol 1106 TextUses:227Used by:Timeline
Symbol 1107 TextUses:227Used by:1109 1114 1116 1118
Symbol 1108 TextUses:227Used by:1109 1114 1116 1118
Symbol 1109 ButtonUses:1107 1108 87 88Used by:Timeline
Symbol 1110 TextUses:227Used by:1112 1119
Symbol 1111 TextUses:227Used by:1112 1119
Symbol 1112 ButtonUses:1110 1111 87 88Used by:Timeline
Symbol 1113 TextUses:227Used by:Timeline
Symbol 1114 ButtonUses:1107 1108 87 88Used by:Timeline
Symbol 1115 TextUses:227Used by:Timeline
Symbol 1116 ButtonUses:1107 1108 87 88Used by:Timeline
Symbol 1117 TextUses:227Used by:Timeline
Symbol 1118 ButtonUses:1107 1108 87 88Used by:Timeline
Symbol 1119 ButtonUses:1110 1111 87 88Used by:Timeline
Symbol 1120 TextUses:227Used by:Timeline
Symbol 1121 TextUses:227Used by:Timeline
Symbol 1122 TextUses:227Used by:Timeline
Symbol 1123 TextUses:227Used by:Timeline
Symbol 1124 TextUses:227Used by:Timeline
Symbol 1125 TextUses:227Used by:Timeline
Symbol 1126 TextUses:227Used by:Timeline

Instance Names

"ball"Frame 140Symbol 131 MovieClip
"rainbow"Frame 140Symbol 133 MovieClip
"j"Frame 140Symbol 138 MovieClip
"o1"Frame 140Symbol 140 MovieClip
"g"Frame 140Symbol 142 MovieClip
"o2"Frame 140Symbol 143 MovieClip
"mc3"Symbol 55 MovieClip Frame 1Symbol 51 MovieClip
"mc0"Symbol 55 MovieClip Frame 1Symbol 51 MovieClip
"mc2"Symbol 55 MovieClip Frame 1Symbol 54 MovieClip
"mc1"Symbol 55 MovieClip Frame 1Symbol 54 MovieClip
"mc2"Symbol 60 MovieClip Frame 1Symbol 44 MovieClip
"mc1"Symbol 60 MovieClip Frame 1Symbol 47 MovieClip
"mc0"Symbol 60 MovieClip Frame 1Symbol 55 MovieClip
"mc0"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"mc1"Symbol 62 MovieClip Frame 1Symbol 39 MovieClip
"mc0"Symbol 62 MovieClip Frame 1Symbol 61 MovieClip
"mc1"Symbol 69 MovieClip Frame 1Symbol 33 MovieClip
"mc4"Symbol 69 MovieClip Frame 1Symbol 62 MovieClip
"mc2"Symbol 69 MovieClip Frame 1Symbol 64 MovieClip
"mc5"Symbol 69 MovieClip Frame 1Symbol 66 MovieClip
"mc3"Symbol 69 MovieClip Frame 1Symbol 68 MovieClip
"bar"Symbol 90 MovieClip Frame 1Symbol 10 MovieClip
"bargfx"Symbol 90 MovieClip Frame 1Symbol 13 MovieClip
"tank"Symbol 90 MovieClip Frame 1Symbol 69 MovieClip
"bargfx"Symbol 90 MovieClip Frame 2Symbol 13 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$1A$sjQma2CMusUduDGPLHR4p1."
ExportAssets (56)Timeline Frame 2Symbol 92 as "14-Funky's Tune.mp3"
ExportAssets (56)Timeline Frame 2Symbol 93 as "NG1975.mp3"
ExportAssets (56)Timeline Frame 2Symbol 94 as "Frantic Factory.mp3"
ExportAssets (56)Timeline Frame 2Symbol 95 as "03_-_playing_the_game.mp3"
ExportAssets (56)Timeline Frame 2Symbol 96 as "17_-_converted_missile_train.mp3"
ExportAssets (56)Timeline Frame 2Symbol 97 as "08-tidal-tempest-present.mp3"
ExportAssets (56)Timeline Frame 2Symbol 98 as "Cosmic.mp3"
ExportAssets (56)Timeline Frame 2Symbol 99 as "NG1683.wav"

Labels

"LOAD"Symbol 90 MovieClip Frame 1
"COMPLETE_STOP"Symbol 90 MovieClip Frame 2
"loaded"Symbol 90 MovieClip Frame 53




http://swfchan.com/15/73726/info.shtml
Created: 8/4 -2019 02:46:25 Last modified: 8/4 -2019 02:46:25 Server time: 20/05 -2024 11:03:41