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Bulwark 53.swf

This is the info page for
Flash #73781

(Click the ID number above for more basic data on this flash file.)


Text
life

3

walkthrough

RELOAD

reloading...

99

999

99

999

99

999

99

999

99

1

you found a desert eagle

you found a uzi

you found a minigun

you found a shotgun

you found a m16

you found beretta ammo

you found m16 ammo

you found shotgun ammo

you found minigun ammo

you found uzi ammo

you found desert eagle ammo

you found a medic pack

you found a blue key

you found a green key

you found a red key

cheat : full speed

you found a desert eagle

you found a uzi

you found a minigun

you found a shotgun

you found a m16

you found beretta ammo

you found m16 ammo

you found shotgun ammo

you found minigun ammo

you found uzi ammo

you found desert eagle ammo

you found a medic pack

you found a blue key

you found a green key

you found a red key

cheat : full speed

andkon.com

andkon.com

KeepBusy.net

MostFunGames

onemorelevel.com

ONLINE-GAMES-ZONE.com

puffgames.com

t45ol.com

t45ol.com

gamespond.net

BENZ.BE

BENZ.BE

octogames.com

octogames.com

roundgames.com

LASH-GAME.NET

v2.0

LASH-GAME.NET

v2.0

60

start

start

start game

more games

walkthrough

credits

skip

Move

Press W,A,S,D on your keyboard
to move.

W

S

A

D

Attack

Aim and left click on your mouse
to fire your enemies.

Weapons

Once you find new weapons you will be able to
change them in your inventory or by pressing
numbers on your keyboard.

2

1

3

4

continue

5

6

Medic Pack

Press M on your keyboard
to use the Medic Packs when
you have one.

M

Realod

Press SPACE BAR to reload your wepon.

Space Bar

credits

bulwark 53

produced by

pyrozen

artwork

yan lepage
chriss martin

coding

Jasmin auger

special thanks to

lupin, denis hebert, carl spooner, vanbraun, simon, josee, eric, jf, karine

back

pyrozen

You are dead

retry

gore version

Congrulation !

you survive bulwark 53

ok

South   HQ

l

infirmery

l

armory

north   HQ

l

main hall

l

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } MochiAd.showPreGameAd({id:"8a3ab5062232ba5c", res:"800x600"}); __com_mochibot__("910af242", this, 10301, true); _root.lavr = 34; _root.gore = 1; function menuChoiceOne() { getURL ("http://www.pyrozen.com"); } NewMenu = new ContextMenu(); NewMenu.hideBuiltInItems(); NewMenu.customItems.push(new ContextMenuItem("Pyrozen", menuChoiceOne)); this.menu = NewMenu;
Frame 3
stop();
Frame 19
stop(); onEnterFrame = function () { if (_root.got2go == 2) { _root.got2go = 1; gotoAndStop (20); } };
Frame 20
_root.itam_1 = 1; _root.itam_2 = 2; _root.itam_3 = 3; _root.itam_4 = 4; _root.itam_5 = 5; _root.itam_6 = 6; _root.calldedebut = 1; stop();
Frame 21
stop(); onEnterFrame = function () { if (_root.got2go == 2) { _root.got2go = 1; gotoAndStop (22); } };
Frame 22
if (_root.gore == 1) { _root.sd = 1; } else { _root.sd = 2; } _root.sd2 = 2;
Frame 26
stop(); trace("C BLANC");
Frame 28
function reloadWeapon() { if (currentWeapon == 0) { berettaMag = 15; } else if (currentWeapon == 1) { if (deagleAmmo >= 12) { deagleAmmo = deagleAmmo - (12 - deagleMag); deagleMag = 12; } } else if (currentWeapon == 2) { if (shotgunAmmo >= 8) { shotgunAmmo = shotgunAmmo - (8 - shotgunMag); shotgunMag = 8; } } else if (currentWeapon == 3) { if (uziAmmo >= 30) { uziAmmo = uziAmmo - (30 - uziMag); uziMag = 30; } } else if (currentWeapon == 4) { if (m16Ammo >= 30) { m16Ammo = m16Ammo - (30 - m16Mag); m16Mag = 30; } } else if (currentWeapon == 5) { if (minigunAmmo >= 50) { minigunAmmo = minigunAmmo - (50 - minigunMag); minigunMag = 50; } } reloading = false; } function weaponChange(weapon) { if (((weapon == "beretta") && (beretta == true)) && (currentWeapon != 0)) { weaponFiringRate = weaponArray[0].firingRate; weaponDamage = weaponArray[0].damage; currentWeapon = 0; character_mc.characterWeapon_mc.gotoAndStop(1); _reloadHold = 0; } else if (((weapon == "deagle") && (deagle == true)) && (currentWeapon != 1)) { weaponFiringRate = weaponArray[1].firingRate; weaponDamage = weaponArray[1].damage; currentWeapon = 1; character_mc.characterWeapon_mc.gotoAndStop(2); _reloadHold = 0; } else if (((weapon == "shotgun") && (shotgun == true)) && (currentWeapon != 2)) { weaponFiringRate = weaponArray[2].firingRate; weaponDamage = weaponArray[2].damage; currentWeapon = 2; character_mc.characterWeapon_mc.gotoAndStop(3); _reloadHold = 0; } else if (((weapon == "uzi") && (uzi == true)) && (currentWeapon != 3)) { weaponFiringRate = weaponArray[3].firingRate; weaponDamage = weaponArray[3].damage; currentWeapon = 3; character_mc.characterWeapon_mc.gotoAndStop(4); _reloadHold = 0; } else if (((weapon == "m16") && (m16 == true)) && (currentWeapon != 4)) { weaponFiringRate = weaponArray[4].firingRate; weaponDamage = weaponArray[4].damage; currentWeapon = 4; character_mc.characterWeapon_mc.gotoAndStop(5); _reloadHold = 0; } else if (((weapon == "minigun") && (minigun == true)) && (currentWeapon != 5)) { weaponFiringRate = weaponArray[5].firingRate; weaponDamage = weaponArray[5].damage; currentWeapon = 5; character_mc.characterWeapon_mc.gotoAndStop(6); _reloadHold = 0; } } function addCharacterEnterFrame() { character_mc.onEnterFrame = function () { if (_root.energy <= 0) { _root.character_mc.removeMovieClip(); _root.carreEnter_mc.removeMovieClip(); _root.grosseTache_mc.removeMovieClip(); _root.interface_mc.removeMovieClip(); removeZombies(); removeObjects(); gotoAndStop (26); } else if (bossDead == true) { _root.character_mc.removeMovieClip(); _root.carreEnter_mc.removeMovieClip(); _root.grosseTache_mc.removeMovieClip(); _root.interface_mc.removeMovieClip(); removeZombies(); removeObjects(); gotoAndStop (27); } else { _root.character_mc.swapDepths(_root.getNextHighestDepth()); _root.grosseTache_mc.swapDepths(_root.getNextHighestDepth()); _root.interface_mc.swapDepths(_root.getNextHighestDepth()); } if (currentLevel == "main") { if (this.hitTest(lvl_mc.zone2ChangeHit_mc)) { if (key1 == true) { nextLevel = "zone2"; zoneChange(); } } else if (this.hitTest(lvl_mc.zone1ChangeHit_mc)) { nextLevel = "zone1"; zoneChange(); } else if (this.hitTest(lvl_mc.zone3ChangeHit_mc)) { if (key2 == true) { nextLevel = "zone3"; zoneChange(); } } else if (this.hitTest(lvl_mc.safeHouseChangeHit_mc)) { nextLevel = "safeHouse"; zoneChange(); } else if (this.hitTest(lvl_mc.armoryChangeHit_mc)) { nextLevel = "armory"; zoneChange(); } else if (this.hitTest(lvl_mc.bossLairChangeHit_mc)) { if (key3 == true) { nextLevel = "bossLair"; zoneChange(); } } } this._rotation = ((Math.atan2(_ymouse - this._y, _xmouse - this._x) * 180) / Math.PI) + 90; var _local3 = this._x; var _local8 = (this._x - (this._width / 2)) - 5; var _local5 = (this._x + (this._width / 2)) + 5; var _local4 = this._y; var _local6 = this._y - (this._height / 2); var _local7 = this._y + (this._height / 2); if ((((this._x < 0) || (this._x > Stage.width)) || (this._y < 0)) || (this._y > Stage.height)) { if (currentLevel != "main") { nextLevel = "main"; zoneChange(); } } if (_root.lvl_mc.boundingBox_mc.hitTest(_local8, _local4, true)) { leftHit = true; } else { leftHit = false; } if (_root.lvl_mc.boundingBox_mc.hitTest(_local5, _local4, true)) { rightHit = true; } else { rightHit = false; } if (_root.lvl_mc.boundingBox_mc.hitTest(_local3, _local6, true)) { upHit = true; } else { upHit = false; } if (_root.lvl_mc.boundingBox_mc.hitTest(_local3, _local7, true)) { downHit = true; } else { downHit = false; } if (((Key.isDown(65) || (Key.isDown(68))) || (Key.isDown(83))) || (Key.isDown(87))) { this.gotoAndStop("walk"); } else { this.gotoAndStop("stand"); } g = 0; while (g < enemyArray.length) { if (character_mc._x == _startingX) { if (Key.isDown(65)) { if (leftHit == false) { enemyArray[g]._x = enemyArray[g]._x + movementSpeed; } } if (Key.isDown(68)) { if (rightHit == false) { enemyArray[g]._x = enemyArray[g]._x - movementSpeed; } } } if (character_mc._y == _startingY) { if (Key.isDown(87)) { if (upHit == false) { enemyArray[g]._y = enemyArray[g]._y + movementSpeed; } } if (Key.isDown(83)) { if (downHit == false) { enemyArray[g]._y = enemyArray[g]._y - movementSpeed; } } } g++; } if (Key.isDown(65) && (!_root.lvl_mc.boundingBox_mc.hitTest(_local8, _local4, true))) { if (lvl_mc._x <= ((lvl_mc._width / 2) - movementSpeed)) { if (_local3 != _startingX) { this._x = this._x - movementSpeed; } else { lvl_mc._x = lvl_mc._x + movementSpeed; } } else { this._x = this._x - movementSpeed; } } if (Key.isDown(68) && (!_root.lvl_mc.boundingBox_mc.hitTest(_local5, _local4, true))) { if (lvl_mc._x >= ((((-lvl_mc._width) / 2) + movementSpeed) + Stage.width)) { if (_local3 != _startingX) { this._x = this._x + movementSpeed; } else { lvl_mc._x = lvl_mc._x - movementSpeed; } } else { this._x = this._x + movementSpeed; } } if (Key.isDown(87) && (!_root.lvl_mc.boundingBox_mc.hitTest(_local3, _local6, true))) { if (lvl_mc._y <= ((lvl_mc._height / 2) - movementSpeed)) { if (this._y != _startingY) { this._y = this._y - movementSpeed; } else { lvl_mc._y = lvl_mc._y + movementSpeed; } } else { this._y = this._y - movementSpeed; } } if (Key.isDown(83) && (!_root.lvl_mc.boundingBox_mc.hitTest(_local3, _local7, true))) { if (lvl_mc._y >= ((((-lvl_mc._height) / 2) + movementSpeed) + Stage.height)) { if (this._y != _startingY) { this._y = this._y + movementSpeed; } else { lvl_mc._y = lvl_mc._y - movementSpeed; } } else { this._y = this._y + movementSpeed; } } this.onMouseDown = function () { _root.onEnterFrame = function () { if (_reloadHold == 0) { fire(); } }; }; this.onMouseUp = function () { delete _root.onEnterFrame; }; }; } function addBossListener() { enterFrameObject3_mc.onEnterFrame = function () { if (character_mc.hitTest(lvl_mc.bossSpawnHit_mc)) { delete this.onEnterFrame; bossSpawn(); } }; } function _reloadHoldFn() { enterFrameObject_mc.onEnterFrame = function () { if (_reloadHold == Math.round(frameRate / weaponFiringRate)) { _reloadHold = 0; delete this.onEnterFrame; } else { _reloadHold++; } }; } function fire() { if ((((((((currentWeapon == 0) && (berettaMag > 0)) || ((currentWeapon == 1) && (deagleMag > 0))) || ((currentWeapon == 2) && (shotgunMag > 0))) || ((currentWeapon == 3) && (uziMag > 0))) || ((currentWeapon == 4) && (m16Mag > 0))) || ((currentWeapon == 5) && (minigunMag > 0))) && (reloading != true)) { if (currentWeapon == 0) { berettaMag--; } else if (currentWeapon == 1) { deagleMag--; } else if (currentWeapon == 2) { shotgunMag--; } else if (currentWeapon == 3) { uziMag--; } else if (currentWeapon == 4) { m16Mag--; } else if (currentWeapon == 5) { minigunMag--; } _reloadHoldFn(); bulletName = "bullet" + _bulletNumber; _bulletNumber++; this.attachMovie("bullet_mc", bulletName, this.getNextHighestDepth()); var _local6 = {x:weaponArray[currentWeapon].bulletX, y:weaponArray[currentWeapon].bulletY}; character_mc.localToGlobal(_local6); _root.shooot = 2; this[bulletName]._rotation = character_mc._rotation; this[bulletName]._x = _local6.x; this[bulletName]._y = _local6.y; this[bulletName].onEnterFrame = function () { if (_root.lvl_mc.boundingBox_mc.hitTest(this._x, this._y, true)) { delete this.onEnterFrame; this.removeMovieClip(); } if (character_mc._x == _startingX) { if (Key.isDown(65)) { if (leftHit == false) { this._x = this._x + movementSpeed; } } if (Key.isDown(68)) { if (rightHit == false) { this._x = this._x - movementSpeed; } } } if (character_mc._y == _startingY) { if (Key.isDown(87)) { if (upHit == false) { this._y = this._y + movementSpeed; } } if (Key.isDown(83)) { if (downHit == false) { this._y = this._y - movementSpeed; } } } this._x = this._x + (bulletSpeed * Math.sin((Math.PI/180) * this._rotation)); this._y = this._y - (bulletSpeed * Math.cos((Math.PI/180) * this._rotation)); i = 0; while (i < enemyArray.length) { if (enemyArray[i].dead != true) { if (enemyArray[i].hitTest(this._x, this._y)) { var _local3 = new Object({x:(enemyStatsArray[enemyArray[i].name].upLeftX + enemyStatsArray[enemyArray[i].name].upRightX) / 2, y:enemyStatsArray[enemyArray[i].name].downY}); enemyArray[i].localToGlobal(_local3); enemyArray[i].health = enemyArray[i].health - weaponDamage; if (enemyArray[i].health <= 0) { killZombie(i); } else if (!lvl_mc.boundingBox_mc.hitTest(_local3.x, _local3.y, true)) { enemyArray[i]._y = enemyArray[i]._y - (20 * Math.cos((Math.PI/180) * this._rotation)); enemyArray[i]._x = enemyArray[i]._x + (20 * Math.sin((Math.PI/180) * this._rotation)); enemyArray[i].gotoAndStop(3); enemyArray[i].beingHit = true; } this.removeMovieClip(); } } i++; } }; } else if ((currentWeapon == 0) && (reloading == false)) { _root.interface_mc.reloadAnim_mc.gotoAndStop(2); } else if (((currentWeapon == 1) && (deagleAmmo > 0)) && (reloading == false)) { _root.interface_mc.reloadAnim_mc.gotoAndStop(2); } else if (((currentWeapon == 2) && (shotgunAmmo > 0)) && (reloading == false)) { _root.interface_mc.reloadAnim_mc.gotoAndStop(2); } else if (((currentWeapon == 3) && (uziAmmo > 0)) && (reloading == false)) { _root.interface_mc.reloadAnim_mc.gotoAndStop(2); } else if (((currentWeapon == 4) && (m16Ammo > 0)) && (reloading == false)) { _root.interface_mc.reloadAnim_mc.gotoAndStop(2); } else if (((currentWeapon == 5) && (minigunAmmo > 0)) && (reloading == false)) { _root.interface_mc.reloadAnim_mc.gotoAndStop(2); } } function zoneChange() { if (nextLevel == "beginning") { beginningSpawn(); } else { delete character_mc.onEnterFrame; delete lvl_mc.onEnterFrame; switchLvl_mc.swapDepths(_root.getNextHighestDepth()); switchLvl_mc.gotoAndPlay(2); } } function mainSpawn() { lvl_mc.gotoAndStop("main"); if (key3 == true) { lvl_mc.boundingBox_mc.gotoAndStop("key3"); } else if (key2 == true) { lvl_mc.boundingBox_mc.gotoAndStop("key2"); } else if (key1 == true) { lvl_mc.boundingBox_mc.gotoAndStop("key1"); } else { lvl_mc.boundingBox_mc.gotoAndStop(1); } spawnObjects("main"); if (currentLevel == "armory") { character_mc._x = _startingX; character_mc._y = _startingY - (Math.round(200 / movementSpeed) * movementSpeed); lvl_mc._x = mainPositionArray[0].mainX; lvl_mc._y = mainPositionArray[0].mainY; } else if (currentLevel == "zone2") { character_mc._x = _startingX; character_mc._y = _startingY - (Math.round(200 / movementSpeed) * movementSpeed); lvl_mc._x = mainPositionArray[1].mainX; lvl_mc._y = mainPositionArray[1].mainY; } else if ((currentLevel == "safeHouse") || (currentLevel == "beginning")) { character_mc._x = _startingX + (Math.round(200 / movementSpeed) * movementSpeed); character_mc._y = _startingY; lvl_mc._x = mainPositionArray[2].mainX; lvl_mc._y = mainPositionArray[2].mainY; } else if (currentLevel == "zone1") { character_mc._x = _startingX + (Math.round(200 / movementSpeed) * movementSpeed); character_mc._y = _startingY; lvl_mc._x = mainPositionArray[3].mainX; lvl_mc._y = mainPositionArray[3].mainY; } else if (currentLevel == "zone3") { character_mc._x = _startingX; character_mc._y = _startingY + (Math.round(200 / movementSpeed) * movementSpeed); lvl_mc._x = mainPositionArray[4].mainX; lvl_mc._y = mainPositionArray[4].mainY; } else if (currentLevel == "bossLair") { character_mc._x = _startingX - (Math.round(200 / movementSpeed) * movementSpeed); character_mc._y = _startingY; lvl_mc._x = mainPositionArray[5].mainX; lvl_mc._y = mainPositionArray[5].mainY; } spawnZombie("01", 600, -2100); spawnZombie("01", 750, -1800); spawnZombie("01", 1000, -2300); spawnZombie("01", 600, -1850); spawnZombie("01", -200, -550); spawnZombie("01", -200, -750); spawnZombie("01", -500, 1500); spawnZombie("01", -350, 1700); spawnZombie("02", 400, 450); spawnZombie("02", 500, 550); spawnZombie("02", 200, 400); spawnZombie("02", -1100, -1700); spawnZombie("02", -1100, -1500); spawnZombie("03", -2350, -1200); spawnZombie("03", -2150, -1150); spawnZombie("03", -2400, -1000); spawnZombie("03", 2360, 350); spawnZombie("03", 2100, 500); currentLevel = nextLevel; } function armorySpawn() { spawnObjects("armory"); currentLevel = nextLevel; lvl_mc.gotoAndStop("armory"); lvl_mc._x = 382; lvl_mc._y = -598; character_mc._x = _startingX; character_mc._y = _startingY + (Math.round(200 / movementSpeed) * movementSpeed); spawnZombie("01", -400, 350); spawnZombie("01", -100, 250); spawnZombie("01", 0, 500); spawnZombie("01", 200, 200); spawnZombie("01", 600, 1100); } function zone2Spawn() { spawnObjects("zone2"); currentLevel = nextLevel; lvl_mc.gotoAndStop("zone2"); lvl_mc._x = 662; lvl_mc._y = -2272; character_mc._x = _startingX; character_mc._y = _startingY + (Math.round(200 / movementSpeed) * movementSpeed); spawnZombie("02", 450, 150); spawnZombie("02", 300, 300); spawnZombie("02", 50, 150); spawnZombie("02", 400, 500); spawnZombie("02", 300, 700); spawnZombie("02", -1550, -1300); spawnZombie("02", -1100, -1400); spawnZombie("02", -1200, -1200); spawnZombie("02", -800, -1000); spawnZombie("02", -250, -1000); spawnZombie("02", -450, -1200); spawnZombie("02", -500, -1500); spawnZombie("02", -500, -2000); spawnZombie("03", 1050, 250); spawnZombie("03", 1200, 650); spawnZombie("01", -350, 900); spawnZombie("01", -250, 1200); spawnZombie("01", -450, 1400); spawnZombie("01", -400, 1600); spawnZombie("02", -1250, -400); spawnZombie("02", -800, -500); spawnZombie("02", 500, -2150); spawnZombie("02", 800, -2400); spawnZombie("02", 1100, -2150); spawnZombie("02", 200, -2400); spawnZombie("02", 600, -2100); } function zone1Spawn() { spawnObjects("zone1"); character_mc._x = _startingX - (Math.round(200 / movementSpeed) * movementSpeed); character_mc._y = _startingY; currentLevel = nextLevel; lvl_mc.gotoAndStop("zone1"); lvl_mc._x = 3196; lvl_mc._y = 295; spawnZombie("01", -1300, -100); spawnZombie("01", -1100, -200); spawnZombie("01", 200, -1400); spawnZombie("01", 400, -1250); spawnZombie("01", 550, 1050); spawnZombie("01", 700, 1050); spawnZombie("01", 950, 1200); spawnZombie("01", -2000, 2050); spawnZombie("01", -1900, 2200); spawnZombie("01", -1800, 2100); } function zone3Spawn() { spawnObjects("zone3"); currentLevel = nextLevel; lvl_mc.gotoAndStop("zone3"); lvl_mc._x = 2057; lvl_mc._y = 2515; character_mc._x = _startingX; character_mc._y = _startingY - (Math.round(200 / movementSpeed) * movementSpeed); spawnZombie("02", -2300, -150); spawnZombie("02", -2200, -50); spawnZombie("01", -2300, 2050); spawnZombie("01", -2150, 1950); spawnZombie("01", -2000, 1850); spawnZombie("03", 200, 1900); spawnZombie("02", 2300, -950); spawnZombie("02", 2350, -750); spawnZombie("02", 2250, -650); spawnZombie("03", 1500, 1050); spawnZombie("03", 1850, 850); spawnZombie("03", 600, -700); spawnZombie("02", -200, 400); spawnZombie("02", 0, 450); spawnZombie("02", 300, 350); spawnZombie("02", 600, 400); spawnZombie("02", 150, -2400); spawnZombie("02", 500, -2150); spawnZombie("02", 700, -2350); } function bossLairSpawn() { spawnObjects("bossLair"); addBossListener(); currentLevel = nextLevel; lvl_mc.gotoAndStop("bossLair"); lvl_mc._x = -2078; lvl_mc._y = 224; character_mc._x = _startingX + (Math.round(200 / movementSpeed) * movementSpeed); character_mc._y = _startingY; spawnZombie("03", 900, -1250); spawnZombie("03", 1000, -1250); spawnZombie("03", 1200, -1200); spawnZombie("02", 2100, -1150); spawnZombie("02", 2250, -1100); spawnZombie("02", 2000, -900); spawnZombie("02", 2450, -950); spawnZombie("01", 1250, 1350); spawnZombie("01", 1350, 1050); spawnZombie("01", 1500, 1350); spawnZombie("01", 2200, 750); spawnZombie("01", 2450, 900); spawnZombie("01", 2500, 1050); } function bossSpawn() { spawnZombie("04", -2400, -50); } function beginningSpawn() { addCharacterEnterFrame(); currentLevel = nextLevel; lvl_mc.gotoAndStop("safeHouse"); lvl_mc._x = -597; lvl_mc._y = -178; spawnZombie("01", -700, 150); spawnZombie("01", -850, 250); spawnZombie("01", -700, 500); } function safeHouseSpawn() { currentLevel = nextLevel; lvl_mc.gotoAndStop("safeHouse"); character_mc._x = _startingX - (Math.round(200 / movementSpeed) * movementSpeed); character_mc._y = _startingY; lvl_mc._x = 1395; lvl_mc._y = -512; spawnZombie("01", -700, 150); spawnZombie("01", -850, 250); spawnZombie("01", -700, 500); } function spawnZombie(zombieType, zombieX, zombieY) { if (zombieType == "01") { var _local4 = "zombie01" + _zombieNumber; _root.attachMovie("zombie01_mc", _local4, this.getNextHighestDepth()); this[_local4].health = enemyStatsArray[0].health; this[_local4].name = 0; } else if (zombieType == "02") { var _local4 = "zombie02" + _zombieNumber; _root.attachMovie("zombie02_mc", _local4, this.getNextHighestDepth()); this[_local4].health = enemyStatsArray[1].health; this[_local4].name = 1; } else if (zombieType == "03") { var _local4 = "zombie03" + _zombieNumber; _root.attachMovie("zombie03_mc", _local4, this.getNextHighestDepth()); this[_local4].health = enemyStatsArray[2].health; this[_local4].name = 2; } else if (zombieType == "04") { var _local4 = "zombie04" + _zombieNumber; _root.attachMovie("zombie04_mc", _local4, this.getNextHighestDepth()); this[_local4].health = enemyStatsArray[3].health; this[_local4].name = 3; } var _local5 = {x:zombieX, y:zombieY}; lvl_mc.localToGlobal(_local5); _zombieNumber++; enemyArray.push(this[_local4]); this[_local4]._x = _local5.x; this[_local4]._y = _local5.y; this[_local4].beingHit = false; this[_local4].characterTest = 0; this[_local4].attackState = 0; this[_local4].gotoAndStop(2); this[_local4].onEnterFrame = function () { if (this.dead != true) { var _local3 = new Array({x:enemyStatsArray[this.name].upLeftX, y:enemyStatsArray[this.name].upY}, {x:enemyStatsArray[this.name].upRightX, y:enemyStatsArray[this.name].upY}, {x:(enemyStatsArray[this.name].upLeftX + enemyStatsArray[this.name].upRightX) / 2, y:enemyStatsArray[this.name].upY}); var _local4 = new Object({x:0, y:0}); j = 0; while (j < _local3.length) { this.localToGlobal(_local3[j]); j++; } this.localToGlobal(_local4); this._rotation = ((Math.atan2(character_mc._y - this._y, character_mc._x - this._x) * 180) / Math.PI) + 90; if (_root.character_mc.hitTest(_local4.x, _local4.y, true) || (_root.character_mc.hitTest(_local3[2].x, _local3[0].y, true))) { if (this.attackState == 0) { this.characterTest = 1; this.attackState = 1; this.gotoAndStop(4); } } if (((((this._x >= -50) && (this._x <= 850)) && (this._y >= -50)) && (this._y <= 650)) || (this.name == 3)) { if ((!_root.lvl_mc.boundingBox_mc.hitTest(_local3[0].x, _local3[0].y - (enemyStatsArray[this.name].movementSpeed * Math.cos((Math.PI/180) * this._rotation)), true)) && (!_root.lvl_mc.boundingBox_mc.hitTest(_local3[1].x, _local3[1].y - (enemyStatsArray[this.name].movementSpeed * Math.cos((Math.PI/180) * this._rotation)), true))) { if ((this.characterTest == 0) && (this.beingHit == false)) { this._y = this._y - (enemyStatsArray[this.name].movementSpeed * Math.cos((Math.PI/180) * this._rotation)); this.gotoAndStop(2); } } if ((!_root.lvl_mc.boundingBox_mc.hitTest(_local3[0].x + (enemyStatsArray[this.name].movementSpeed * Math.sin((Math.PI/180) * this._rotation)), _local3[0].y, true)) && (!_root.lvl_mc.boundingBox_mc.hitTest(_local3[1].x + (enemyStatsArray[this.name].movementSpeed * Math.sin((Math.PI/180) * this._rotation)), _local3[1].y, true))) { if ((this.characterTest == 0) && (this.beingHit == false)) { this._x = this._x + (enemyStatsArray[this.name].movementSpeed * Math.sin((Math.PI/180) * this._rotation)); this.gotoAndStop(2); } } } else { this.gotoAndStop(1); } } }; } function killZombie(zombieArrayPos) { enemyArray[zombieArrayPos].dead = true; enemyArray[zombieArrayPos].gotoAndStop(5); } function removeZombies() { w = 0; while (w < enemyArray.length) { enemyArray[w].removeMovieClip(); enemyArray.splice(w, 0); w++; } } function removeObjects() { sd = 0; while (sd < objectsArray.length) { objectsArray[sd].removeMovieClip(); objectsArray.splice(sd, 0); sd++; } } function spawnObjects(zone) { if (zone == "main") { var _local3 = 0; while (_local3 < mainObjectsArray.length) { if (mainObjectsArray[_local3].taken != "yes") { var _local4 = "object" + objectsSpawned; _root.lvl_mc.attachMovie(mainObjectsArray[_local3].mcType, _local4, _root.lvl_mc.getNextHighestDepth()); objectsSpawned++; objectsArray.push(_root.lvl_mc[_local4]); _root.lvl_mc[_local4].arrayPlace = _local3; _root.lvl_mc[_local4]._x = mainObjectsArray[_local3].mcX; _root.lvl_mc[_local4]._y = mainObjectsArray[_local3].mcY; _root.lvl_mc[_local4].onEnterFrame = function () { if (this.hitTest(_root.character_mc)) { mainObjectsArray[this.arrayPlace].taken = "yes"; if (mainObjectsArray[this.arrayPlace].mcType == "medPack_mc") { medPack++; } else if (mainObjectsArray[this.arrayPlace].mcType == "key1_mc") { lvl_mc.boundingBox_mc.gotoAndStop("key1"); key1 = true; } else if (mainObjectsArray[this.arrayPlace].mcType == "deagleSide_mc") { deagle = true; deagleMag = 12; } this.gotoAndStop(2); delete this.onEnterFrame; } }; } _local3++; } } else if (zone == "zone2") { var _local3 = 0; while (_local3 < zone2ObjectsArray.length) { if (zone2ObjectsArray[_local3].taken != "yes") { var _local4 = "object" + objectsSpawned; _root.lvl_mc.attachMovie(zone2ObjectsArray[_local3].mcType, _local4, _root.lvl_mc.getNextHighestDepth()); objectsSpawned++; objectsArray.push(_root.lvl_mc[_local4]); _root.lvl_mc[_local4].arrayPlace = _local3; _root.lvl_mc[_local4]._x = zone2ObjectsArray[_local3].mcX; _root.lvl_mc[_local4]._y = zone2ObjectsArray[_local3].mcY; _root.lvl_mc[_local4].onEnterFrame = function () { if (this.hitTest(_root.character_mc)) { zone2ObjectsArray[this.arrayPlace].taken = "yes"; if (zone2ObjectsArray[this.arrayPlace].mcType == "key2_mc") { key2 = true; } else if (zone2ObjectsArray[this.arrayPlace].mcType == "deagleAmmo_mc") { deagleAmmo = deagleAmmo + 12; } else if (zone2ObjectsArray[this.arrayPlace].mcType == "shotgunSide_mc") { shotgun = true; shotgunMag = 8; } else if (zone2ObjectsArray[this.arrayPlace].mcType == "shotgunAmmo_mc") { shotgunAmmo = shotgunAmmo + 8; } this.gotoAndStop(2); delete this.onEnterFrame; } }; } _local3++; } } else if (zone == "zone3") { var _local3 = 0; while (_local3 < zone3ObjectsArray.length) { if (zone3ObjectsArray[_local3].taken != "yes") { var _local4 = "object" + objectsSpawned; _root.lvl_mc.attachMovie(zone3ObjectsArray[_local3].mcType, _local4, _root.lvl_mc.getNextHighestDepth()); objectsSpawned++; objectsArray.push(_root.lvl_mc[_local4]); _root.lvl_mc[_local4].arrayPlace = _local3; _root.lvl_mc[_local4]._x = zone3ObjectsArray[_local3].mcX; _root.lvl_mc[_local4]._y = zone3ObjectsArray[_local3].mcY; _root.lvl_mc[_local4].onEnterFrame = function () { if (this.hitTest(_root.character_mc)) { zone3ObjectsArray[this.arrayPlace].taken = "yes"; if (zone3ObjectsArray[this.arrayPlace].mcType == "medPack_mc") { medPack++; } else if (zone3ObjectsArray[this.arrayPlace].mcType == "key3_mc") { key3 = true; } else if (zone3ObjectsArray[this.arrayPlace].mcType == "deagleAmmo_mc") { deagleAmmo = deagleAmmo + 12; } else if (zone3ObjectsArray[this.arrayPlace].mcType == "uziSide_mc") { uzi = true; uziMag = 30; } else if (zone3ObjectsArray[this.arrayPlace].mcType == "uziAmmo_mc") { uziAmmo = uziAmmo + 30; } else if (zone3ObjectsArray[this.arrayPlace].mcType == "shotgunAmmo_mc") { shotgunAmmo = shotgunAmmo + 8; } this.gotoAndStop(2); delete this.onEnterFrame; } }; } _local3++; } } else if (zone == "bossLair") { var _local3 = 0; while (_local3 < bossLairObjectsArray.length) { if (bossLairObjectsArray[_local3].taken != "yes") { var _local4 = "object" + objectsSpawned; _root.lvl_mc.attachMovie(bossLairObjectsArray[_local3].mcType, _local4, _root.lvl_mc.getNextHighestDepth()); objectsSpawned++; objectsArray.push(_root.lvl_mc[_local4]); _root.lvl_mc[_local4].arrayPlace = _local3; _root.lvl_mc[_local4]._x = bossLairObjectsArray[_local3].mcX; _root.lvl_mc[_local4]._y = bossLairObjectsArray[_local3].mcY; _root.lvl_mc[_local4].onEnterFrame = function () { if (this.hitTest(_root.character_mc)) { bossLairObjectsArray[this.arrayPlace].taken = "yes"; if (bossLairObjectsArray[this.arrayPlace].mcType == "medPack_mc") { medPack++; } else if (bossLairObjectsArray[this.arrayPlace].mcType == "deagleAmmo_mc") { deagleAmmo = deagleAmmo + 12; } else if (bossLairObjectsArray[this.arrayPlace].mcType == "m16Side_mc") { m16 = true; m16Mag = 30; } else if (bossLairObjectsArray[this.arrayPlace].mcType == "m16Ammo_mc") { m16Ammo = m16Ammo + 30; } else if (bossLairObjectsArray[this.arrayPlace].mcType == "shotgunAmmo_mc") { shotgunAmmo = shotgunAmmo + 8; } this.gotoAndStop(2); delete this.onEnterFrame; } }; } _local3++; } } else if (zone == "armory") { var _local3 = 0; while (_local3 < armoryObjectsArray.length) { if (armoryObjectsArray[_local3].taken != "yes") { var _local4 = "object" + objectsSpawned; _root.lvl_mc.attachMovie(armoryObjectsArray[_local3].mcType, _local4, _root.lvl_mc.getNextHighestDepth()); objectsSpawned++; objectsArray.push(_root.lvl_mc[_local4]); _root.lvl_mc[_local4].arrayPlace = _local3; _root.lvl_mc[_local4]._x = armoryObjectsArray[_local3].mcX; _root.lvl_mc[_local4]._y = armoryObjectsArray[_local3].mcY; _root.lvl_mc[_local4].onEnterFrame = function () { if (this.hitTest(_root.character_mc)) { if (armoryObjectsArray[this.arrayPlace].mcType == "m16Ammo_mc") { m16Ammo = m16Ammo + 30; } else if (armoryObjectsArray[this.arrayPlace].mcType == "deagleAmmo_mc") { deagleAmmo = deagleAmmo + 12; } else if (armoryObjectsArray[this.arrayPlace].mcType == "minigunSide_mc") { armoryObjectsArray[this.arrayPlace].taken = "yes"; minigun = true; minigunMag = 50; } else if (armoryObjectsArray[this.arrayPlace].mcType == "uziAmmo_mc") { uziAmmo = uziAmmo + 30; } else if (armoryObjectsArray[this.arrayPlace].mcType == "shotgunAmmo_mc") { shotgunAmmo = shotgunAmmo + 8; } else if (armoryObjectsArray[this.arrayPlace].mcType == "minigunAmmo_mc") { minigunAmmo = minigunAmmo + 8; } this.gotoAndStop(2); delete this.onEnterFrame; } }; } _local3++; } } } stop(); var frameRate = 48; var currentLevel = ""; var nextLevel = "beginning"; var bossDead = false; var zombie01Attack = 10; var zombie02Attack = 20; var zombie03Attack = 30; var zombie04Attack = 50; var ammo = 0; var mag = 0; _root.attachMovie("character_mc", "character_mc", _root.getNextHighestDepth()); _root.attachMovie("interface_mc", "interface_mc", _root.getNextHighestDepth()); _root.attachMovie("carreEnter_mc", "carreEnter_mc", _root.getNextHighestDepth()); _root.attachMovie("grosseTache_mc", "grosseTache_mc", _root.getNextHighestDepth()); grosseTache_mc._x = -827.5; grosseTache_mc._y = -848.9; grosseTache_mc._height = 2417.9; grosseTache_mc._width = 2768.3; carreEnter_mc._x = -1500; character_mc._x = 376.8; character_mc._y = 307; character_mc._xscale = character_mc._xscale * 0.65; character_mc._yscale = character_mc._yscale * 0.65; interface_mc._x = 27.5; interface_mc._y = 23; carreEnter_mc.onEnterFrame = function () { if (currentWeapon == 0) { mag = berettaMag; ammo = 999; } else if (currentWeapon == 1) { mag = deagleMag; ammo = deagleAmmo; } else if (currentWeapon == 2) { mag = shotgunMag; ammo = shotgunAmmo; } else if (currentWeapon == 3) { mag = uziMag; ammo = uziAmmo; } else if (currentWeapon == 4) { mag = m16Mag; ammo = m16Ammo; } else if (currentWeapon == 5) { mag = minigunMag; ammo = minigunAmmo; } }; var reloading = false; var beretta = true; var m16 = false; var shotgun = false; var minigun = false; var uzi = false; var deagle = false; var key1 = false; var key2 = false; var key3 = false; var m16Ammo = 0; var shotgunAmmo = 0; var minigunAmmo = 0; var uziAmmo = 0; var deagleAmmo = 0; var berettaMag = 15; var m16Mag = 0; var shotgunMag = 0; var minigunMag = 0; var uziMag = 0; var deagleMag = 0; var medPack = 1; var energy = 100; var movementSpeed = 5; var weaponFiringRate = 7; var bulletSpeed = 30; var weaponDamage = 3; var currentWeapon = 0; var leftHit = false; var rightHit = false; var upHit = false; var downHit = false; var bossLairObjectsArray = new Array({mcType:"m16Ammo_mc", mcX:-1654, mcY:-1262, taken:"no"}, {mcType:"shotgunAmmo_mc", mcX:-261, mcY:-868, taken:"no"}, {mcType:"medPack_mc", mcX:-2575, mcY:982, taken:"no"}, {mcType:"uziAmmo_mc", mcX:-310, mcY:1360, taken:"no"}, {mcType:"m16Side_mc", mcX:1200, mcY:-1271, taken:"no"}, {mcType:"deagleAmmo_mc", mcX:1003, mcY:1360, taken:"no"}, {mcType:"medPack_mc", mcX:2137, mcY:1410, taken:"no"}); var mainObjectsArray = new Array({mcType:"medPack_mc", mcX:-1800, mcY:1500, taken:"no"}, {mcType:"deagleSide_mc", mcX:2350, mcY:-400, taken:"no"}, {mcType:"key1_mc", mcX:2250, mcY:-150, taken:"no"}); var armoryObjectsArray = new Array({mcType:"m16Ammo_mc", mcX:-400, mcY:600}, {mcType:"shotgunAmmo_mc", mcX:-400, mcY:900}, {mcType:"minigunAmmo_mc", mcX:400, mcY:300}, {mcType:"uziAmmo_mc", mcX:400, mcY:600}, {mcType:"deagleAmmo_mc", mcX:400, mcY:900}, {mcType:"minigunSide_mc", mcX:0, mcY:-650, taken:"no"}); var zone2ObjectsArray = new Array({mcType:"shotgunAmmo_mc", mcX:-1250, mcY:-2350, taken:"no"}, {mcType:"key2_mc", mcX:-1250, mcY:-1750, taken:"no"}, {mcType:"shotgunSide_mc", mcX:1200, mcY:-500, taken:"no"}, {mcType:"deagleAmmo_mc", mcX:-350, mcY:800, taken:"no"}); var zone3ObjectsArray = new Array({mcType:"medPack_mc", mcX:600, mcY:-700, taken:"no"}, {mcType:"key3_mc", mcX:100, mcY:-400, taken:"no"}, {mcType:"uziSide_mc", mcX:-1250, mcY:800, taken:"no"}, {mcType:"uziAmmo_mc", mcX:850, mcY:1850, taken:"no"}, {mcType:"medPack_mc", mcX:-800, mcY:2250, taken:"no"}, {mcType:"deagleAmmo_mc", mcX:-1600, mcY:2200, taken:"no"}, {mcType:"shotgunAmmo_mc", mcX:-2300, mcY:2200, taken:"no"}); var currentObjects = new Array(); var mainPositionArray = new Array({mainX:2120, mainY:2514}, {mainX:-303, mainY:2514}, {mainX:-1702, mainY:2226}, {mainX:-1705, mainY:348}, {mainX:2085, mainY:-1914}, {mainX:2514, mainY:532}); var weaponArray = new Array({firingRate:5, damage:3, bulletX:10, bulletY:-100}, {firingRate:4, damage:5, bulletX:10, bulletY:-100}, {firingRate:2, damage:12, bulletX:10, bulletY:-100}, {firingRate:20, damage:2, bulletX:10, bulletY:-100}, {firingRate:7, damage:7, bulletX:10, bulletY:-100}, {firingRate:20, damage:9, bulletX:10, bulletY:-100}); var enemyStatsArray = new Array({health:10, damage:2, movementSpeed:1, upLeftX:-25, upRightX:29, upY:-40, downY:17}, {health:30, damage:4, movementSpeed:3, upLeftX:-30, upRightX:31, upY:-35, downY:20}, {health:20, damage:6, movementSpeed:4, upLeftX:-20, upRightX:20, upY:-40, downY:20}, {health:300, damage:25, movementSpeed:6, upLeftX:-53, upRightX:52, upY:-91, downY:30}); var _startingX = character_mc._x; var _startingY = character_mc._y; var _reloadHold = 0; var _bulletNumber = 0; var _zombieNumber = 0; var enemyArray = new Array(); var objectsArray = new Array(); var timer01 = 0; var timer02 = 0; var timer03 = 0; var zombieSpawned = 0; var objectsSpawned = 0; var keyListener = new Object(); keyListener.onKeyDown = function () { if ((chr(Key.getAscii()) == 1) && (reloading == false)) { weaponChange("beretta"); } else if ((chr(Key.getAscii()) == 2) && (reloading == false)) { weaponChange("deagle"); } else if ((chr(Key.getAscii()) == 3) && (reloading == false)) { weaponChange("shotgun"); } else if ((chr(Key.getAscii()) == 4) && (reloading == false)) { weaponChange("uzi"); } else if ((chr(Key.getAscii()) == 5) && (reloading == false)) { weaponChange("m16"); } else if ((chr(Key.getAscii()) == 6) && (reloading == false)) { weaponChange("minigun"); } else if ((Key.getAscii() == 32) && (reloading == false)) { if (((currentWeapon == 0) && (berettaMag != 15)) && (berettaAmmo != 0)) { reloading = true; interface_mc.reloadAnim_mc.gotoAndPlay(3); } else if (((currentWeapon == 1) && (deagleMag != 12)) && (deagleAmmo != 0)) { reloading = true; interface_mc.reloadAnim_mc.gotoAndPlay(3); } else if (((currentWeapon == 2) && (shotgunMag != 12)) && (shotgunAmmo != 0)) { reloading = true; interface_mc.reloadAnim_mc.gotoAndPlay(3); } else if (((currentWeapon == 3) && (uziMag != 12)) && (uziAmmo != 0)) { reloading = true; interface_mc.reloadAnim_mc.gotoAndPlay(3); } else if (((currentWeapon == 4) && (m16Mag != 12)) && (m16Ammo != 0)) { reloading = true; interface_mc.reloadAnim_mc.gotoAndPlay(3); } else if (((currentWeapon == 5) && (minigunMag != 12)) && (minigunAmmo != 0)) { reloading = true; interface_mc.reloadAnim_mc.gotoAndPlay(3); } } }; Key.addListener(keyListener); zoneChange();
Symbol 15 MovieClip Frame 4
this._parent.beingHit = false; this.gotoAndStop(1); this._parent.gotoAndStop(2);
Symbol 16 MovieClip Frame 7
if (this._parent.hitTest(_root.character_mc)) { _root.energy = _root.energy - _root.zombie04Attack; }
Symbol 16 MovieClip Frame 21
if (this._parent.hitTest(_root.character_mc)) { _root.energy = _root.energy - _root.zombie04Attack; }
Symbol 16 MovieClip Frame 30
this._parent.characterTest = 0; this._parent.attackState = 0; this._parent.gotoAndStop(1);
Symbol 21 MovieClip Frame 1
aa = random(4) + 1;
Symbol 21 MovieClip Frame 3
gotoAndStop(aa + 2);
Symbol 21 MovieClip Frame 6
stop();
Symbol 32 MovieClip Frame 15
stop();
Symbol 33 MovieClip Frame 250
_root.bossDead = true; stop();
Symbol 34 MovieClip [zombie04_mc] Frame 1
stop();
Symbol 34 MovieClip [zombie04_mc] Frame 3
trace("3");
Symbol 34 MovieClip [zombie04_mc] Frame 4
zombie014_mc.gotoAndPlay(2);
Symbol 46 MovieClip Frame 1
aa = random(110) + 6;
Symbol 46 MovieClip Frame 2
gotoAndPlay(aa);
Symbol 46 MovieClip Frame 120
gotoAndPlay (3);
Symbol 51 MovieClip Frame 2
aa2 = random(350) + 4;
Symbol 51 MovieClip Frame 3
gotoAndPlay(aa2);
Symbol 51 MovieClip Frame 400
aa = random(4) + 1;
Symbol 51 MovieClip Frame 401
gotoAndPlay((aa * 2) + 400);
Symbol 51 MovieClip Frame 403
gotoAndPlay (2);
Symbol 51 MovieClip Frame 405
gotoAndPlay (2);
Symbol 51 MovieClip Frame 407
gotoAndPlay (2);
Symbol 51 MovieClip Frame 409
gotoAndPlay (2);
Symbol 57 MovieClip Frame 15
stop();
Symbol 58 MovieClip Frame 15
this._parent.beingHit = false; this.gotoAndStop(1); this._parent.gotoAndStop(2);
Symbol 59 MovieClip Frame 15
if (this._parent.hitTest(_root.character_mc)) { _root.energy = _root.energy - _root.zombie03Attack; }
Symbol 59 MovieClip Frame 30
this._parent.characterTest = 0; this._parent.attackState = 0; this._parent.gotoAndStop(1);
Symbol 62 MovieClip Frame 1
aa = random(4) + 1;
Symbol 62 MovieClip Frame 3
gotoAndStop(aa + 2);
Symbol 62 MovieClip Frame 6
stop();
Symbol 72 MovieClip Frame 250
stop();
Symbol 73 MovieClip [zombie03_mc] Frame 1
stop();
Symbol 73 MovieClip [zombie03_mc] Frame 4
zombie014_mc.gotoAndPlay(2);
Symbol 77 MovieClip Frame 3
_root.damsg = 2; _root.damsg2 = 2;
Symbol 77 MovieClip Frame 21
stop();
Symbol 78 MovieClip [uziSide_mc] Frame 1
stop();
Symbol 78 MovieClip [uziSide_mc] Frame 2
stop();
Symbol 81 MovieClip Frame 3
_root.damsg = 4; _root.damsg2 = 2;
Symbol 81 MovieClip Frame 21
stop();
Symbol 82 MovieClip [shotgunSide_mc] Frame 1
stop();
Symbol 82 MovieClip [shotgunSide_mc] Frame 2
stop();
Symbol 85 MovieClip Frame 3
_root.damsg = 3; _root.damsg2 = 2;
Symbol 85 MovieClip Frame 21
stop();
Symbol 86 MovieClip [minigunSide_mc] Frame 1
stop();
Symbol 86 MovieClip [minigunSide_mc] Frame 2
stop();
Symbol 89 MovieClip Frame 3
_root.damsg = 5; _root.damsg2 = 2;
Symbol 89 MovieClip Frame 21
stop();
Symbol 90 MovieClip [m16Side_mc] Frame 1
stop();
Symbol 90 MovieClip [m16Side_mc] Frame 2
stop();
Symbol 95 MovieClip Frame 3
_root.damsg = 1; _root.damsg2 = 2;
Symbol 95 MovieClip Frame 21
stop();
Symbol 96 MovieClip [deagleSide_mc] Frame 1
stop();
Symbol 96 MovieClip [deagleSide_mc] Frame 2
stop();
Symbol 102 MovieClip Frame 3
_root.damsg = 12; _root.damsg2 = 2;
Symbol 102 MovieClip Frame 21
stop();
Symbol 103 MovieClip [medPack_mc] Frame 1
stop();
Symbol 103 MovieClip [medPack_mc] Frame 2
stop();
Symbol 106 MovieClip Frame 3
_root.damsg = 8; _root.damsg2 = 2;
Symbol 106 MovieClip Frame 21
stop();
Symbol 107 MovieClip [shotgunAmmo_mc] Frame 1
stop();
Symbol 107 MovieClip [shotgunAmmo_mc] Frame 2
stop();
Symbol 110 MovieClip Frame 3
_root.damsg = 6; _root.damsg2 = 2;
Symbol 110 MovieClip Frame 21
stop();
Symbol 111 MovieClip [berettaAmmo_mc] Frame 1
stop();
Symbol 111 MovieClip [berettaAmmo_mc] Frame 2
stop();
Symbol 114 MovieClip Frame 3
_root.damsg = 7; _root.damsg2 = 2;
Symbol 114 MovieClip Frame 21
stop();
Symbol 115 MovieClip [m16Ammo_mc] Frame 1
stop();
Symbol 115 MovieClip [m16Ammo_mc] Frame 2
stop();
Symbol 118 MovieClip Frame 3
_root.damsg = 10; _root.damsg2 = 2;
Symbol 118 MovieClip Frame 21
stop();
Symbol 119 MovieClip [uziAmmo_mc] Frame 1
stop();
Symbol 119 MovieClip [uziAmmo_mc] Frame 2
stop();
Symbol 122 MovieClip Frame 3
_root.damsg = 9; _root.damsg2 = 2;
Symbol 122 MovieClip Frame 21
stop();
Symbol 123 MovieClip [minigunAmmo_mc] Frame 1
stop();
Symbol 123 MovieClip [minigunAmmo_mc] Frame 2
stop();
Symbol 126 MovieClip Frame 3
_root.damsg = 11; _root.damsg2 = 2;
Symbol 126 MovieClip Frame 21
stop();
Symbol 127 MovieClip [deagleAmmo_mc] Frame 1
stop();
Symbol 127 MovieClip [deagleAmmo_mc] Frame 2
stop();
Symbol 130 MovieClip Frame 3
_root.damsg = 15; _root.damsg2 = 2;
Symbol 130 MovieClip Frame 21
stop();
Symbol 131 MovieClip [key3_mc] Frame 1
stop();
Symbol 131 MovieClip [key3_mc] Frame 2
stop();
Symbol 135 MovieClip Frame 3
_root.damsg = 14; _root.damsg2 = 2;
Symbol 135 MovieClip Frame 21
stop();
Symbol 136 MovieClip [key2_mc] Frame 1
stop();
Symbol 139 MovieClip Frame 3
_root.damsg = 13; _root.damsg2 = 2;
Symbol 139 MovieClip Frame 21
stop();
Symbol 140 MovieClip [key1_mc] Frame 1
stop();
Symbol 140 MovieClip [key1_mc] Frame 2
stop();
Symbol 157 MovieClip Frame 15
_parent.play(); stop();
Symbol 159 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.shooot == 2) { _root.shooot = 1; gotoAndPlay (2); } };
Symbol 163 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.shooot == 2) { _root.shooot = 1; gotoAndPlay (2); } };
Symbol 167 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.shooot == 2) { _root.shooot = 1; gotoAndPlay (2); } };
Symbol 171 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.shooot == 2) { _root.shooot = 1; gotoAndPlay (2); } };
Symbol 175 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.shooot == 2) { _root.shooot = 1; gotoAndPlay (2); } };
Symbol 179 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.shooot == 2) { _root.shooot = 1; gotoAndPlay (2); } };
Symbol 180 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.wp); };
Symbol 183 MovieClip [character_mc] Frame 21
stop();
Symbol 198 MovieClip Frame 15
stop();
Symbol 200 MovieClip Frame 23
this._parent.beingHit = false; this.gotoAndStop(1); this._parent.gotoAndStop(2);
Symbol 201 MovieClip Frame 8
if (this._parent.hitTest(_root.character_mc)) { _root.energy = _root.energy - _root.zombie02Attack; }
Symbol 201 MovieClip Frame 30
this._parent.characterTest = 0; this._parent.attackState = 0; this._parent.gotoAndStop(1);
Symbol 204 MovieClip Frame 1
aa = random(4) + 1; _root.howmuchkilled = _root.howmuchkilled + 1;
Symbol 204 MovieClip Frame 3
gotoAndStop(aa + 2);
Symbol 204 MovieClip Frame 6
stop();
Symbol 207 MovieClip Frame 255
stop();
Symbol 208 MovieClip [zombie02_mc] Frame 1
stop();
Symbol 208 MovieClip [zombie02_mc] Frame 4
zombie014_mc.gotoAndPlay(2);
Symbol 220 MovieClip Frame 2
aa2 = random(100) + 290;
Symbol 220 MovieClip Frame 3
gotoAndPlay(aa2);
Symbol 220 MovieClip Frame 400
aa = random(4) + 1;
Symbol 220 MovieClip Frame 401
gotoAndPlay((aa * 2) + 400);
Symbol 220 MovieClip Frame 403
gotoAndPlay (2);
Symbol 220 MovieClip Frame 405
gotoAndPlay (2);
Symbol 220 MovieClip Frame 407
gotoAndPlay (2);
Symbol 220 MovieClip Frame 409
gotoAndPlay (2);
Symbol 223 MovieClip Frame 15
this._parent.beingHit = false; this.gotoAndStop(1); this._parent.gotoAndStop(2);
Symbol 224 MovieClip Frame 15
if (this._parent.hitTest(_root.character_mc)) { _root.dasnd = 1; _root.dasnd2 = 2; _root.energy = _root.energy - _root.zombie01Attack; }
Symbol 224 MovieClip Frame 30
this._parent.characterTest = 0; this._parent.attackState = 0; this._parent.gotoAndStop(1);
Symbol 235 MovieClip Frame 1
if (_root.calldedebut != 2) { _root.calldedebut = 2; gotoAndPlay (3); }
Symbol 235 MovieClip Frame 2
stop();
Symbol 235 MovieClip Frame 3
if (_root.gore == 1) { gotoAndPlay (4); } else { gotoAndPlay (6); }
Symbol 235 MovieClip Frame 5
stop();
Symbol 235 MovieClip Frame 7
stop();
Symbol 236 MovieClip Frame 250
stop();
Symbol 237 MovieClip [zombie01_mc] Frame 1
stop();
Symbol 237 MovieClip [zombie01_mc] Frame 4
zombie014_mc.gotoAndPlay(2);
Symbol 240 MovieClip [bullet_mc] Frame 1
gotoAndStop(_root.currentWeapon + 1);
Symbol 246 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.energy + 1); };
Symbol 270 Button
on (release) { getURL ("http://www.gamesfree.ca/walkthrough/bulwark.php", "_blank"); }
Symbol 281 MovieClip Frame 1
stop();
Symbol 281 MovieClip Frame 50
_root.reloadWeapon();
Symbol 294 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.currentWeapon + 1); if (_root.currentWeapon == 5) { if (_root.minigunMag < 5) { _root.minigunMag = 5; } } };
Symbol 299 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(st); };
Symbol 304 MovieClip Frame 1
stop(); _root.howmuchkilled = 0; onEnterFrame = function () { if (_root.howmuchkilled == 4) { _root.howmuchkilled = 0; aa = random(3) + 3; gotoAndPlay (2); } };
Symbol 304 MovieClip Frame 2
gotoAndPlay(aa);
Symbol 304 MovieClip Frame 4
gotoAndStop (1);
Symbol 304 MovieClip Frame 6
gotoAndStop (1);
Symbol 304 MovieClip Frame 8
gotoAndStop (1);
Symbol 306 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.dasnd2 == 2) { _root.dasnd2 = 1; gotoAndPlay(_root.dasnd * 2); } };
Symbol 308 Button
on (keyPress "i") { gotoAndStop (2); }
Symbol 309 Button
on (keyPress "o") { gotoAndStop (3); }
Symbol 310 Button
on (keyPress "p") { gotoAndStop (4); }
Symbol 311 Button
on (keyPress "i") { gotoAndStop (5); }
Symbol 312 Button
on (keyPress "o") { gotoAndStop (6); }
Symbol 313 Button
on (keyPress "p") { gotoAndStop (1); _root.movementSpeed = 4; }
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 4
_root.movementSpeed = 25; _root.damsg = 16; _root.damsg2 = 2; stop();
Symbol 331 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.damsg); };
Symbol 348 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.damsg); };
Symbol 349 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.damsg2 == 2) { _root.damsg2 = 1; gotoAndPlay (2); } };
Symbol 354 Button
on (release) { getURL (_root.moregameslink, "_blank"); }
Symbol 368 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); }; this.onRelease = function () { getURL ("http://www.bubblebox.com/", "_blank"); };
Symbol 494 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.lavr + 1); };
Symbol 494 MovieClip Frame 2
_root.moregameslink = "http://www.agame.com";
Symbol 494 MovieClip Frame 3
_root.moregameslink = "http://www.andkon.com";
Symbol 494 MovieClip Frame 4
_root.moregameslink = "http://www.anyad.rulez.org";
Symbol 494 MovieClip Frame 5
_root.moregameslink = "http://www.armorgames.com";
Symbol 494 MovieClip Frame 6
_root.moregameslink = "http://www.bringler.com";
Symbol 494 MovieClip Frame 7
_root.moregameslink = "http://www.bubblebox.com";
Symbol 494 MovieClip Frame 8
_root.moregameslink = "http://www.bunnygames.com";
Symbol 494 MovieClip Frame 9
_root.moregameslink = "http://www.dailyfreegames.com";
Symbol 494 MovieClip Frame 10
_root.moregameslink = "http://www.directgamez.com";
Symbol 494 MovieClip Frame 11
_root.moregameslink = "http://www.2flashgames.com";
Symbol 494 MovieClip Frame 12
_root.moregameslink = "http://www.flashninjaclan.com";
Symbol 494 MovieClip Frame 13
_root.moregameslink = "http://www.freeonlinegames.com";
Symbol 494 MovieClip Frame 14
_root.moregameslink = "http://www.funny-games.biz";
Symbol 494 MovieClip Frame 15
_root.moregameslink = "http://www.gameitnow.com";
Symbol 494 MovieClip Frame 16
_root.moregameslink = "http://www.gamesplz.com";
Symbol 494 MovieClip Frame 17
_root.moregameslink = "http://www.gameserpent.com";
Symbol 494 MovieClip Frame 18
_root.moregameslink = "http://www.gamesfreak.net";
Symbol 494 MovieClip Frame 19
_root.moregameslink = "http://www.gameshot.org";
Symbol 494 MovieClip Frame 20
_root.moregameslink = "http://www.jarkey.net";
Symbol 494 MovieClip Frame 21
_root.moregameslink = "http://www.play4all.net/";
Symbol 494 MovieClip Frame 22
_root.moregameslink = "http://www.keepbusy.net";
Symbol 494 MovieClip Frame 23
_root.moregameslink = "http://www.microjogos.com";
Symbol 494 MovieClip Frame 24
_root.moregameslink = "http://www.minijuegos.com";
Symbol 494 MovieClip Frame 25
_root.moregameslink = "http://www.mofunzone.com";
Symbol 494 MovieClip Frame 26
_root.moregameslink = "http://www.mostfungames.com";
Symbol 494 MovieClip Frame 27
_root.moregameslink = "http://www.onemorelevel.com";
Symbol 494 MovieClip Frame 28
_root.moregameslink = "http://www.online-games-zone.com/";
Symbol 494 MovieClip Frame 29
_root.moregameslink = "http://www.puffgames.com";
Symbol 494 MovieClip Frame 30
_root.moregameslink = "http://www.spele.nl";
Symbol 494 MovieClip Frame 31
_root.moregameslink = "http://www.t45ol.com";
Symbol 494 MovieClip Frame 32
_root.moregameslink = "http://www.flashbot.com";
Symbol 494 MovieClip Frame 33
_root.moregameslink = "http://www.ultimatearcade.com";
Symbol 494 MovieClip Frame 34
_root.moregameslink = "http://www.zptweb.net";
Symbol 494 MovieClip Frame 35
_root.moregameslink = "http://www.gamesfree.ca/";
Symbol 494 MovieClip Frame 36
_root.moregameslink = "http://www.jeuxvideo-flash.com/";
Symbol 494 MovieClip Frame 37
_root.moregameslink = "http://www.gamespond.net/";
Symbol 494 MovieClip Frame 38
_root.moregameslink = "http://www.flashgames.it/";
Symbol 494 MovieClip Frame 39
_root.moregameslink = "http://www.flobzoo.com/";
Symbol 494 MovieClip Frame 40
_root.moregameslink = "http://www.hallpass.com/";
Symbol 494 MovieClip Frame 41
_root.moregameslink = "http://www.addictinggames.com/";
Symbol 494 MovieClip Frame 42
_root.moregameslink = "http://www.benz.be";
Symbol 494 MovieClip Frame 43
_root.moregameslink = "http://www.twizl.com/";
Symbol 494 MovieClip Frame 44
_root.moregameslink = "http://www.net-games.biz/";
Symbol 494 MovieClip Frame 45
_root.moregameslink = "http://www.pinkyarcade.com/";
Symbol 494 MovieClip Frame 46
_root.moregameslink = "http://www.komikler.com/index.php";
Symbol 494 MovieClip Frame 47
_root.moregameslink = "http://www.gameonly.com";
Symbol 494 MovieClip Frame 48
_root.moregameslink = "http://www.a10.com/";
Symbol 494 MovieClip Frame 49
_root.moregameslink = "http://www.neodelight.com/";
Symbol 494 MovieClip Frame 50
_root.moregameslink = "http://www.octogames.com/";
Symbol 494 MovieClip Frame 51
_root.moregameslink = "http://www.gamedesire.com/";
Symbol 494 MovieClip Frame 52
_root.moregameslink = "http://www.arcadespark.com/ ";
Symbol 494 MovieClip Frame 53
_root.moregameslink = "http://www.killhours.com/";
Symbol 494 MovieClip Frame 54
_root.moregameslink = "http://www.flasharcadegamessite.com/";
Symbol 494 MovieClip Frame 55
_root.moregameslink = "http://www.roundgames.com/";
Symbol 494 MovieClip Frame 56
_root.moregameslink = "http://www.arcadegangsta.com/";
Symbol 494 MovieClip Frame 57
_root.moregameslink = "http://www.gamebusted.com/";
Symbol 494 MovieClip Frame 58
_root.moregameslink = "http://www.flash-games.net/";
Symbol 494 MovieClip Frame 59
_root.moregameslink = "http://www.flash-game.net/";
Symbol 494 MovieClip Frame 60
_root.moregameslink = "http://www.jeuxclic.com/";
Symbol 494 MovieClip Frame 61
_root.moregameslink = "http://www.stungames.com/";
Symbol 494 MovieClip Frame 62
_root.moregameslink = "http://www.toolight.com/";
Symbol 496 MovieClip [interface_mc] Frame 1
stop();
Instance of Symbol 299 MovieClip in Symbol 496 MovieClip [interface_mc] Frame 1
onClipEvent (enterFrame) { nb = 1; if (_root.beretta == true) { st = 2; } else { st = 1; } }
Instance of Symbol 299 MovieClip in Symbol 496 MovieClip [interface_mc] Frame 1
onClipEvent (enterFrame) { nb = 2; if (_root.deagle == true) { st = 2; } else { st = 1; } }
Instance of Symbol 299 MovieClip in Symbol 496 MovieClip [interface_mc] Frame 1
onClipEvent (enterFrame) { nb = 3; if (_root.shotgun == true) { st = 2; } else { st = 1; } }
Instance of Symbol 299 MovieClip in Symbol 496 MovieClip [interface_mc] Frame 1
onClipEvent (enterFrame) { nb = 4; if (_root.uzi == true) { st = 2; } else { st = 1; } }
Instance of Symbol 299 MovieClip in Symbol 496 MovieClip [interface_mc] Frame 1
onClipEvent (enterFrame) { nb = 5; if (_root.m16 == true) { st = 2; } else { st = 1; } }
Instance of Symbol 299 MovieClip in Symbol 496 MovieClip [interface_mc] Frame 1
onClipEvent (enterFrame) { nb = 6; if (_root.minigun == true) { st = 2; } else { st = 1; } }
Symbol 506 MovieClip Frame 1
_root.stop(); _root.PercentLoaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (_root.PercentLoaded != 100) { setProperty(bar, _xscale , _root.PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 506 MovieClip Frame 2
gotoAndPlay (1);
Symbol 506 MovieClip Frame 3
_root.play();
Symbol 508 MovieClip Frame 1
onEnterFrame = function () { _root.perper = _root.PercentLoaded; gotoAndStop(_root.perper); }; stop();
Symbol 508 MovieClip Frame 100
stop();
Symbol 697 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.7"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 515 Button
on (release) { gotoAndPlay (4); }
Symbol 519 MovieClip Frame 150
stop();
Symbol 524 MovieClip Frame 67
stop();
Symbol 539 MovieClip Frame 12
stop();
Symbol 540 MovieClip Frame 5
stopAllSounds();
Symbol 540 MovieClip Frame 215
_root.got2go = 2; stop();
Symbol 541 Button
on (release) { getURL ("http://www.pyrozen.com/", "_blank"); } on (keyPress "<Space>") { _root.got2go = 2; }
Instance of Symbol 545 MovieClip in Symbol 546 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(156)); }
Instance of Symbol 545 MovieClip in Symbol 546 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(156)); }
Instance of Symbol 545 MovieClip in Symbol 546 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(156)); }
Instance of Symbol 545 MovieClip in Symbol 546 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(156)); }
Symbol 548 MovieClip Frame 40
stop();
Symbol 549 MovieClip Frame 20
stop();
Symbol 551 Button
on (release) { getURL ("http://www.gamesfree.ca/walkthrough/bulwark.php", "_blank"); }
Symbol 552 Button
on (release) { gotoAndStop (21); }
Symbol 553 Button
on (release) { getURL ("http://www.gamesfree.ca/", "_blank"); }
Symbol 557 Button
on (release) { gotoAndStop (23); }
Symbol 560 MovieClip Frame 51
stop();
Symbol 563 MovieClip Frame 1
stopAllSounds();
Symbol 563 MovieClip Frame 3
stop();
Symbol 570 MovieClip Frame 1120
_root.got2go = 2; stop();
Symbol 573 Button
on (release) { gotoAndStop (22); }
Symbol 575 MovieClip Frame 51
stop();
Symbol 595 Button
on (release) { gotoAndStop (28); }
Symbol 618 Button
on (release) { gotoAndStop (20); }
Symbol 620 Button
on (release) { getURL ("http://www.pyrozen.com", "_blank"); }
Symbol 629 Button
on (release) { getURL ("http://www.gamesfree.ca", "_blank"); }
Symbol 641 MovieClip Frame 1
stop();
Symbol 687 MovieClip Frame 1
stop();
Symbol 689 MovieClip Frame 1
stop();
Symbol 689 MovieClip Frame 40
_root.character_mc.gotoAndStop("stand"); _root.removeZombies(); _root.removeObjects(); if (_root.nextLevel == "main") { _root.mainSpawn(); } else if (_root.nextLevel == "armory") { _root.armorySpawn(); } else if (_root.nextLevel == "zone2") { _root.zone2Spawn(); } else if (_root.nextLevel == "safeHouse") { _root.safeHouseSpawn(); } else if (_root.nextLevel == "zone1") { _root.zone1Spawn(); } else if (_root.nextLevel == "zone3") { _root.zone3Spawn(); } else if (_root.nextLevel == "bossLair") { _root.bossLairSpawn(); }
Symbol 689 MovieClip Frame 89
_root.addCharacterEnterFrame();
Symbol 693 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.sd2 == 2) { _root.sd2 = 1; gotoAndPlay(_root.sd * 2); } };
Symbol 693 MovieClip Frame 3
stop();
Symbol 693 MovieClip Frame 5
stop();
Symbol 696 Button
on (keyPress "m") { if (medPack > 0) { medPack--; energy = 100; } } on (keyPress "M") { if (medPack > 0) { medPack--; energy = 100; } }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:13 14 15 16
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:13 14 15 16
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:13 14 15 16
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:13 14 15 16
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:13 14 15 16
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:13 14 15 16
Symbol 13 MovieClipUses:2 4 6 8 10 12Used by:34
Symbol 14 MovieClipUses:2 4 6 8 10 12Used by:34
Symbol 15 MovieClipUses:2 4 6 8 10 12Used by:34
Symbol 16 MovieClipUses:2 4 6 8 10 12Used by:34
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:21 62 204
Symbol 19 GraphicUsed by:21 62 204
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:17 18 19 20Used by:33
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:33
Symbol 24 GraphicUsed by:25 53 194
Symbol 25 MovieClipUses:24Used by:32
Symbol 26 GraphicUsed by:27 54 195
Symbol 27 MovieClipUses:26Used by:32
Symbol 28 GraphicUsed by:29 55 196
Symbol 29 MovieClipUses:28Used by:32
Symbol 30 GraphicUsed by:31 56 197
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClipUses:25 27 29 31Used by:33
Symbol 33 MovieClipUses:21 23 32Used by:34
Symbol 34 MovieClip [zombie04_mc]Uses:13 14 15 16 33
Symbol 35 GraphicUsed by:36 209
Symbol 36 MovieClipUses:35Used by:49 52 58 59 72
Symbol 37 GraphicUsed by:38 210
Symbol 38 MovieClipUses:37Used by:49 52 58 59 72
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:49 52 58 59 72
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:48 71
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:46
Symbol 46 MovieClipUses:45Used by:47
Symbol 47 MovieClipUses:43 46Used by:48
Symbol 48 MovieClipUses:42 47Used by:49 52 58 59
Symbol 49 MovieClipUses:36 38 40 48Used by:73
Symbol 50 GraphicUsed by:51 220
Symbol 51 MovieClipUses:50Used by:52
Symbol 52 MovieClipUses:36 38 40 48 51Used by:73
Symbol 53 MovieClipUses:24Used by:57
Symbol 54 MovieClipUses:26Used by:57
Symbol 55 MovieClipUses:28Used by:57
Symbol 56 MovieClipUses:30Used by:57
Symbol 57 MovieClipUses:53 54 55 56Used by:58 72
Symbol 58 MovieClipUses:36 38 40 48 57Used by:73
Symbol 59 MovieClipUses:36 38 40 48Used by:73
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:60 18 19 61Used by:72
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:72
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:72
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:72
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:71
Symbol 71 MovieClipUses:42 70Used by:72
Symbol 72 MovieClipUses:62 64 66 36 38 68 40 71 57Used by:73
Symbol 73 MovieClip [zombie03_mc]Uses:49 52 58 59 72
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:77 78
Symbol 76 SoundUsed by:77 81 85 89 95 102 106 110 114 118 122 126 130 135 139
Symbol 77 MovieClipUses:75 76Used by:78
Symbol 78 MovieClip [uziSide_mc]Uses:75 77
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:81 82
Symbol 81 MovieClipUses:80 76Used by:82
Symbol 82 MovieClip [shotgunSide_mc]Uses:80 81
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:85 86
Symbol 85 MovieClipUses:84 76Used by:86
Symbol 86 MovieClip [minigunSide_mc]Uses:84 85
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:89 90
Symbol 89 MovieClipUses:88 76Used by:90
Symbol 90 MovieClip [m16Side_mc]Uses:88 89
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:96
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:95
Symbol 95 MovieClipUses:94 76Used by:96
Symbol 96 MovieClip [deagleSide_mc]Uses:92 95
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:99
Symbol 99 MovieClip [berettaSide_mc]Uses:98
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102 103
Symbol 102 MovieClipUses:101 76Used by:103
Symbol 103 MovieClip [medPack_mc]Uses:101 102
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:106 107
Symbol 106 MovieClipUses:105 76Used by:107
Symbol 107 MovieClip [shotgunAmmo_mc]Uses:105 106
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110 111
Symbol 110 MovieClipUses:109 76Used by:111
Symbol 111 MovieClip [berettaAmmo_mc]Uses:109 110
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:114 115
Symbol 114 MovieClipUses:113 76Used by:115
Symbol 115 MovieClip [m16Ammo_mc]Uses:113 114
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:118 119
Symbol 118 MovieClipUses:117 76Used by:119
Symbol 119 MovieClip [uziAmmo_mc]Uses:117 118
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:122 123
Symbol 122 MovieClipUses:121 76Used by:123
Symbol 123 MovieClip [minigunAmmo_mc]Uses:121 122
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126 127
Symbol 126 MovieClipUses:125 76Used by:127
Symbol 127 MovieClip [deagleAmmo_mc]Uses:125 126
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:130 131
Symbol 130 MovieClipUses:129 76Used by:131
Symbol 131 MovieClip [key3_mc]Uses:129 130
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:134 136
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClipUses:134 76Used by:136
Symbol 136 MovieClip [key2_mc]Uses:133 135
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139 140
Symbol 139 MovieClipUses:138 76Used by:140
Symbol 140 MovieClip [key1_mc]Uses:138 139
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:145 182
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:145 182
Symbol 145 MovieClipUses:142 144Used by:183
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:159 163 167 171 175 179
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:159 163 167 171 175 179
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:159
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:159 163 167 171 175 179
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:159 163 167 171 175 179
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:159 163 167 171 175 179
Symbol 158 SoundUsed by:159
Symbol 159 MovieClipUses:147 149 151 153 155 157 158Used by:180
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:163
Symbol 162 SoundUsed by:163
Symbol 163 MovieClipUses:147 149 161 153 155 157 162Used by:180
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:167
Symbol 166 SoundUsed by:167
Symbol 167 MovieClipUses:147 149 165 153 155 157 166Used by:180
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:171
Symbol 170 SoundUsed by:171
Symbol 171 MovieClipUses:147 149 169 153 155 157 170Used by:180
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:175
Symbol 174 SoundUsed by:175
Symbol 175 MovieClipUses:147 149 173 153 155 157 174Used by:180
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:179
Symbol 178 SoundUsed by:179
Symbol 179 MovieClipUses:147 149 177 153 155 157 178Used by:180
Symbol 180 MovieClipUses:159 163 167 171 175 179Used by:183
Symbol 181 SoundUsed by:182
Symbol 182 MovieClipUses:142 144 181Used by:183
Symbol 183 MovieClip [character_mc]Uses:145 180 182
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:192 193 200 201 207
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:192 193 200 201 207
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:192 193 200 201 207
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:192 193 200 201 207
Symbol 192 MovieClipUses:185 187 189 191Used by:208
Symbol 193 MovieClipUses:185 187 189 191Used by:208
Symbol 194 MovieClipUses:24Used by:198
Symbol 195 MovieClipUses:26Used by:198
Symbol 196 MovieClipUses:28Used by:198
Symbol 197 MovieClipUses:30Used by:198
Symbol 198 MovieClipUses:194 195 196 197Used by:200 207 223 236
Symbol 199 SoundUsed by:200 207
Symbol 200 MovieClipUses:185 187 189 191 198 199Used by:208
Symbol 201 MovieClipUses:185 187 189 191Used by:208
Symbol 202 GraphicUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:202 18 19 203Used by:207 236
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:207
Symbol 207 MovieClipUses:204 206 185 187 189 191 198 199Used by:208
Symbol 208 MovieClip [zombie02_mc]Uses:192 193 200 201 207
Symbol 209 MovieClipUses:35Used by:215 221 223 224 236
Symbol 210 MovieClipUses:37Used by:215 221 223 224 236
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:215 221 223 224 236
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:215 221 223 224
Symbol 215 MovieClipUses:209 210 212 214Used by:237
Symbol 216 SoundUsed by:220
Symbol 217 SoundUsed by:220
Symbol 218 SoundUsed by:220
Symbol 219 SoundUsed by:220
Symbol 220 MovieClipUses:50 216 217 218 219Used by:221
Symbol 221 MovieClipUses:209 210 212 214 220Used by:237
Symbol 222 SoundUsed by:223
Symbol 223 MovieClipUses:209 210 212 214 198 222Used by:237
Symbol 224 MovieClipUses:209 210 212 214Used by:237
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:236
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:227Used by:236
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:229Used by:236
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:236
Symbol 233 SoundUsed by:235
Symbol 234 SoundUsed by:235
Symbol 235 MovieClipUses:233 234Used by:236
Symbol 236 MovieClipUses:204 226 228 209 210 230 212 232 198 235Used by:237
Symbol 237 MovieClip [zombie01_mc]Uses:215 221 223 224 236
Symbol 238 GraphicUsed by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClip [bullet_mc]Uses:238 239
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:496
Symbol 243 GraphicUsed by:250
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:246
Symbol 246 MovieClipUses:245Used by:250
Symbol 247 GraphicUsed by:250
Symbol 248 FontUsed by:249 253 271 273 279 283 285 286 287 288 289 290 291 292 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 554 555 556 558 574 596 619 621 628 630 633
Symbol 249 TextUses:248Used by:250
Symbol 250 MovieClipUses:243 246 247 249Used by:496
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:251Used by:254
Symbol 253 EditableTextUses:248Used by:254
Symbol 254 MovieClipUses:252 253Used by:496
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:255Used by:263
Symbol 257 GraphicUsed by:262
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:260
Symbol 260 MovieClipUses:259Used by:262
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:257 260 261Used by:263
Symbol 263 MovieClipUses:256 262Used by:496
Symbol 264 GraphicUsed by:270
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:267
Symbol 267 MovieClipUses:266Used by:268
Symbol 268 MovieClipUses:267Used by:270
Symbol 269 GraphicUsed by:270
Symbol 270 ButtonUses:264 268 269Used by:496
Symbol 271 TextUses:248Used by:496
Symbol 272 GraphicUsed by:281
Symbol 273 TextUses:248Used by:274
Symbol 274 MovieClipUses:273Used by:275
Symbol 275 MovieClipUses:274Used by:276
Symbol 276 MovieClipUses:275Used by:281
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:281
Symbol 279 TextUses:248Used by:281
Symbol 280 SoundUsed by:281
Symbol 281 MovieClipUses:272 276 278 279 280Used by:496
Symbol 282 GraphicUsed by:294
Symbol 283 EditableTextUses:248Used by:294
Symbol 284 GraphicUsed by:294
Symbol 285 EditableTextUses:248Used by:294
Symbol 286 EditableTextUses:248Used by:294
Symbol 287 EditableTextUses:248Used by:294
Symbol 288 EditableTextUses:248Used by:294
Symbol 289 EditableTextUses:248Used by:294
Symbol 290 EditableTextUses:248Used by:294
Symbol 291 EditableTextUses:248Used by:294
Symbol 292 EditableTextUses:248Used by:294
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:282 283 284 285 286 287 288 289 290 291 292 293Used by:496
Symbol 295 GraphicUsed by:299
Symbol 296 FontUsed by:297 416 418
Symbol 297 EditableTextUses:296Used by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:295 297 298Used by:496
Symbol 300 GraphicUsed by:304 306
Symbol 301 SoundUsed by:304
Symbol 302 SoundUsed by:304
Symbol 303 SoundUsed by:304
Symbol 304 MovieClipUses:300 301 302 303Used by:496
Symbol 305 SoundUsed by:306
Symbol 306 MovieClipUses:300 305Used by:496
Symbol 307 GraphicUsed by:308 309 310 311 312 313
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Symbol 360 GraphicUses:359Used by:494
Symbol 361 BitmapUsed by:362
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Symbol 424 GraphicUses:423Used by:494
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Symbol 426 MovieClipUses:425Used by:494
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Symbol 446 GraphicUses:445Used by:494
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Symbol 452 MovieClipUses:451Used by:494
Symbol 453 BitmapUsed by:455
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Symbol 456 GraphicUsed by:459
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClipUses:457Used by:459
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Symbol 460 TextUses:428Used by:461
Symbol 461 MovieClipUses:460Used by:494
Symbol 462 TextUses:428Used by:494
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Symbol 464 GraphicUses:463Used by:494
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:494
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:494
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:494
Symbol 471 TextUses:428Used by:494
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Symbol 473 GraphicUses:472Used by:494
Symbol 474 BitmapUsed by:475
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Symbol 476 BitmapUsed by:477
Symbol 477 GraphicUses:476Used by:494
Symbol 478 GraphicUsed by:482
Symbol 479 FontUsed by:480 481 484 485
Symbol 480 TextUses:479Used by:482
Symbol 481 TextUses:479Used by:482
Symbol 482 MovieClipUses:478 480 481Used by:487
Symbol 483 GraphicUsed by:486
Symbol 484 TextUses:479Used by:486
Symbol 485 TextUses:479Used by:486
Symbol 486 MovieClipUses:483 484 485Used by:487
Symbol 487 MovieClipUses:482 486Used by:494
Symbol 488 BitmapUsed by:489
Symbol 489 GraphicUses:488Used by:494
Symbol 490 BitmapUsed by:491
Symbol 491 GraphicUses:490Used by:494
Symbol 492 BitmapUsed by:493
Symbol 493 GraphicUses:492Used by:494
Symbol 494 MovieClipUses:350 352 354 357 358 360 362 364 368 370 372 374 375 376 379 381 383 385 387 389 390 391 393 395 398 400 402 404 406 408 409 411 413 415 417 418 420 422 424 426 427 429 431 433 435 437 439 440 442 444 446 448 450 452 459 461 462 464 466 468 470 471 473 475 477 487 489 491 493Used by:496  Timeline
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClip [interface_mc]Uses:242 250 254 263 270 271 281 294 299 304 306 314 349 494 495
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClip [grosseTache_mc]Uses:497
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClip [carreEnter_mc]Uses:499
Symbol 501 BitmapUsed by:502
Symbol 502 GraphicUses:501Used by:Timeline
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClipUses:503Used by:506
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClipUses:504 505Used by:Timeline
Symbol 507 MovieClipUses:353Used by:508
Symbol 508 MovieClipUses:507Used by:Timeline
Symbol 509 FontUsed by:510
Symbol 510 EditableTextUses:509Used by:Timeline
Symbol 511 GraphicUsed by:Timeline
Symbol 697 MovieClip [__Packages.MochiAd]
Symbol 512 FontUsed by:513 514
Symbol 513 TextUses:512Used by:515
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Symbol 515 ButtonUses:513 514 353Used by:Timeline
Symbol 516 GraphicUsed by:518
Symbol 517 GraphicUsed by:518 541
Symbol 518 ButtonUses:516 517Used by:519
Symbol 519 MovieClipUses:353 518Used by:Timeline
Symbol 520 BitmapUsed by:521
Symbol 521 GraphicUses:520Used by:522
Symbol 522 MovieClipUses:521Used by:540
Symbol 523 VideoUsed by:524
Symbol 524 MovieClipUses:523Used by:540
Symbol 525 GraphicUsed by:540
Symbol 526 SoundUsed by:540
Symbol 527 SoundUsed by:540
Symbol 528 GraphicUsed by:539
Symbol 529 GraphicUsed by:539
Symbol 530 GraphicUsed by:539
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Symbol 532 GraphicUsed by:539
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Symbol 538 GraphicUsed by:539
Symbol 539 MovieClipUses:528 529 530 531 532 533 534 535 536 537 538Used by:540
Symbol 540 MovieClipUses:522 524 525 526 527 539Used by:Timeline
Symbol 541 ButtonUses:517Used by:Timeline
Symbol 542 BitmapUsed by:543
Symbol 543 GraphicUses:542Used by:Timeline
Symbol 544 GraphicUsed by:545
Symbol 545 MovieClipUses:544Used by:546
Symbol 546 MovieClipUses:545Used by:547
Symbol 547 MovieClipUses:546Used by:548 549
Symbol 548 MovieClipUses:547Used by:551 552 553 557 573 595 618 620 629
Symbol 549 MovieClipUses:547Used by:551 552 553 557 573 595 618 620 629
Symbol 550 GraphicUsed by:551 552 553 557 573 595 618 620 629
Symbol 551 ButtonUses:548 549 550Used by:Timeline
Symbol 552 ButtonUses:548 549 550Used by:Timeline
Symbol 553 ButtonUses:548 549 550Used by:Timeline
Symbol 554 TextUses:248Used by:Timeline
Symbol 555 TextUses:248Used by:Timeline
Symbol 556 TextUses:248Used by:Timeline
Symbol 557 ButtonUses:548 549 550Used by:Timeline
Symbol 558 TextUses:248Used by:Timeline
Symbol 559 MovieClipUses:353Used by:560 575
Symbol 560 MovieClipUses:559Used by:Timeline
Symbol 561 GraphicUsed by:563
Symbol 562 SoundUsed by:563
Symbol 563 MovieClipUses:561 562Used by:Timeline
Symbol 564 BitmapUsed by:565
Symbol 565 GraphicUses:564Used by:Timeline
Symbol 566 GraphicUsed by:567
Symbol 567 MovieClipUses:566Used by:569
Symbol 568 GraphicUsed by:569
Symbol 569 MovieClipUses:567 568Used by:570
Symbol 570 MovieClipUses:569 SS1Used by:Timeline
Symbol 571 GraphicUsed by:572
Symbol 572 MovieClipUses:571Used by:Timeline
Symbol 573 ButtonUses:548 549 550Used by:Timeline
Symbol 574 TextUses:248Used by:Timeline
Symbol 575 MovieClipUses:559Used by:Timeline
Symbol 576 BitmapUsed by:577
Symbol 577 GraphicUses:576Used by:Timeline
Symbol 578 GraphicUsed by:Timeline
Symbol 579 FontUsed by:580 587 589 599 602
Symbol 580 TextUses:579Used by:Timeline
Symbol 581 FontUsed by:582 588 590 600 603
Symbol 582 TextUses:581Used by:Timeline
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Symbol 590 TextUses:581Used by:Timeline
Symbol 591 TextUses:407Used by:Timeline
Symbol 592 TextUses:407Used by:Timeline
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Symbol 594 TextUses:407Used by:Timeline
Symbol 595 ButtonUses:548 549 550Used by:Timeline
Symbol 596 TextUses:248Used by:Timeline
Symbol 597 TextUses:407Used by:Timeline
Symbol 598 TextUses:407Used by:Timeline
Symbol 599 TextUses:579Used by:Timeline
Symbol 600 TextUses:581Used by:Timeline
Symbol 601 TextUses:407Used by:Timeline
Symbol 602 TextUses:579Used by:Timeline
Symbol 603 TextUses:581Used by:Timeline
Symbol 604 TextUses:407Used by:Timeline
Symbol 605 GraphicUsed by:606
Symbol 606 MovieClipUses:605Used by:Timeline
Symbol 607 FontUsed by:608 609 610 611 612 613 614 615 616 617 624 631 632 651 654 656 657 659
Symbol 608 TextUses:607Used by:Timeline
Symbol 609 TextUses:607Used by:Timeline
Symbol 610 TextUses:607Used by:Timeline
Symbol 611 TextUses:607Used by:Timeline
Symbol 612 TextUses:607Used by:Timeline
Symbol 613 TextUses:607Used by:Timeline
Symbol 614 TextUses:607Used by:Timeline
Symbol 615 TextUses:607Used by:Timeline
Symbol 616 TextUses:607Used by:Timeline
Symbol 617 TextUses:607Used by:Timeline
Symbol 618 ButtonUses:548 549 550Used by:Timeline
Symbol 619 TextUses:248Used by:Timeline
Symbol 620 ButtonUses:548 549 550Used by:Timeline
Symbol 621 TextUses:248Used by:Timeline
Symbol 622 GraphicUsed by:623
Symbol 623 MovieClipUses:622Used by:625
Symbol 624 TextUses:607Used by:625 626
Symbol 625 MovieClipUses:623 624Used by:627
Symbol 626 MovieClipUses:624Used by:627
Symbol 627 MovieClipUses:625 626Used by:Timeline
Symbol 628 TextUses:248Used by:Timeline
Symbol 629 ButtonUses:548 549 550Used by:Timeline
Symbol 630 TextUses:248Used by:Timeline
Symbol 631 TextUses:607Used by:Timeline
Symbol 632 TextUses:607Used by:Timeline
Symbol 633 TextUses:248Used by:Timeline
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:634Used by:636
Symbol 636 MovieClipUses:635Used by:687
Symbol 637 GraphicUsed by:641
Symbol 638 GraphicUsed by:641
Symbol 639 GraphicUsed by:641
Symbol 640 GraphicUsed by:641
Symbol 641 MovieClipUses:637 638 639 640Used by:687
Symbol 642 GraphicUsed by:643 644 645 646 647
Symbol 643 MovieClipUses:642Used by:687
Symbol 644 MovieClipUses:642Used by:687
Symbol 645 MovieClipUses:642Used by:687
Symbol 646 MovieClipUses:642Used by:687
Symbol 647 MovieClipUses:642Used by:687
Symbol 648 BitmapUsed by:649
Symbol 649 GraphicUses:648Used by:650
Symbol 650 MovieClipUses:649Used by:687
Symbol 651 TextUses:607Used by:687
Symbol 652 FontUsed by:653 655 658 660
Symbol 653 TextUses:652Used by:687
Symbol 654 TextUses:607Used by:687
Symbol 655 TextUses:652Used by:687
Symbol 656 TextUses:607Used by:687
Symbol 657 TextUses:607Used by:687
Symbol 658 TextUses:652Used by:687
Symbol 659 TextUses:607Used by:687
Symbol 660 TextUses:652Used by:687
Symbol 661 BitmapUsed by:662
Symbol 662 GraphicUses:661Used by:663
Symbol 663 MovieClipUses:662Used by:687
Symbol 664 GraphicUsed by:665
Symbol 665 MovieClipUses:664Used by:687
Symbol 666 MovieClipUses:353Used by:687
Symbol 667 BitmapUsed by:668
Symbol 668 GraphicUses:667Used by:669
Symbol 669 MovieClipUses:668Used by:687
Symbol 670 GraphicUsed by:671
Symbol 671 MovieClipUses:670Used by:687
Symbol 672 BitmapUsed by:673
Symbol 673 GraphicUses:672Used by:674
Symbol 674 MovieClipUses:673Used by:687
Symbol 675 GraphicUsed by:676
Symbol 676 MovieClipUses:675Used by:687
Symbol 677 BitmapUsed by:678
Symbol 678 GraphicUses:677Used by:679
Symbol 679 MovieClipUses:678Used by:687
Symbol 680 GraphicUsed by:681
Symbol 681 MovieClipUses:680Used by:687
Symbol 682 BitmapUsed by:683
Symbol 683 GraphicUses:682Used by:684
Symbol 684 MovieClipUses:683Used by:687
Symbol 685 GraphicUsed by:686
Symbol 686 MovieClipUses:685Used by:687
Symbol 687 MovieClipUses:636 641 643 644 645 646 647 650 651 653 654 655 656 657 658 659 660 663 665 666 669 671 674 676 679 681 684 686Used by:Timeline
Symbol 688 MovieClipUses:353Used by:689
Symbol 689 MovieClipUses:688Used by:Timeline
Symbol 690 GraphicUsed by:693
Symbol 691 SoundUsed by:693
Symbol 692 SoundUsed by:693
Symbol 693 MovieClipUses:690 691 692Used by:Timeline
Symbol 694 MovieClipUses:353Used by:Timeline
Symbol 695 GraphicUsed by:696
Symbol 696 ButtonUses:695Used by:Timeline
Streaming Sound 1Used by:Symbol 570 MovieClip

Instance Names

"lvl_mc"Frame 28Symbol 687 MovieClip
"switchLvl_mc"Frame 28Symbol 689 MovieClip
"enterFrameObject_mc"Frame 28Symbol 694 MovieClip
"enterFrameObject2_mc"Frame 28Symbol 694 MovieClip
"enterFrameObject3_mc"Frame 28Symbol 694 MovieClip
"zombie013_mc"Symbol 34 MovieClip [zombie04_mc] Frame 3Symbol 15 MovieClip
"zombie014_mc"Symbol 34 MovieClip [zombie04_mc] Frame 4Symbol 16 MovieClip
"zombie0222"Symbol 34 MovieClip [zombie04_mc] Frame 5Symbol 33 MovieClip
"zombie013_mc"Symbol 73 MovieClip [zombie03_mc] Frame 3Symbol 58 MovieClip
"zombie014_mc"Symbol 73 MovieClip [zombie03_mc] Frame 4Symbol 59 MovieClip
"zombie0222"Symbol 73 MovieClip [zombie03_mc] Frame 5Symbol 72 MovieClip
"characterWeapon_mc"Symbol 183 MovieClip [character_mc] Frame 1Symbol 180 MovieClip
"zombie013_mc"Symbol 208 MovieClip [zombie02_mc] Frame 3Symbol 200 MovieClip
"zombie014_mc"Symbol 208 MovieClip [zombie02_mc] Frame 4Symbol 201 MovieClip
"zombie0222"Symbol 208 MovieClip [zombie02_mc] Frame 5Symbol 207 MovieClip
"zombie013_mc"Symbol 237 MovieClip [zombie01_mc] Frame 3Symbol 223 MovieClip
"zombie014_mc"Symbol 237 MovieClip [zombie01_mc] Frame 4Symbol 224 MovieClip
"zombie0222"Symbol 237 MovieClip [zombie01_mc] Frame 5Symbol 236 MovieClip
"logo"Symbol 494 MovieClip Frame 7Symbol 368 MovieClip
"reloadAnim_mc"Symbol 496 MovieClip [interface_mc] Frame 1Symbol 281 MovieClip
"bar"Symbol 506 MovieClip Frame 1Symbol 504 MovieClip
"boundingBox_mc"Symbol 687 MovieClip Frame 2Symbol 641 MovieClip
"zone2ChangeHit_mc"Symbol 687 MovieClip Frame 2Symbol 643 MovieClip
"safeHouseChangeHit_mc"Symbol 687 MovieClip Frame 2Symbol 644 MovieClip
"zone3ChangeHit_mc"Symbol 687 MovieClip Frame 2Symbol 645 MovieClip
"bossLairChangeHit_mc"Symbol 687 MovieClip Frame 2Symbol 646 MovieClip
"armoryChangeHit_mc"Symbol 687 MovieClip Frame 2Symbol 647 MovieClip
"boundingBox_mc"Symbol 687 MovieClip Frame 11Symbol 665 MovieClip
"bossSpawnHit_mc"Symbol 687 MovieClip Frame 11Symbol 666 MovieClip
"boundingBox_mc"Symbol 687 MovieClip Frame 31Symbol 671 MovieClip
"boundingBox_mc"Symbol 687 MovieClip Frame 41Symbol 676 MovieClip
"boundingBox_mc"Symbol 687 MovieClip Frame 51Symbol 681 MovieClip
"boundingBox_mc"Symbol 687 MovieClip Frame 61Symbol 686 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 34 as "zombie04_mc"
ExportAssets (56)Timeline Frame 1Symbol 73 as "zombie03_mc"
ExportAssets (56)Timeline Frame 1Symbol 78 as "uziSide_mc"
ExportAssets (56)Timeline Frame 1Symbol 82 as "shotgunSide_mc"
ExportAssets (56)Timeline Frame 1Symbol 86 as "minigunSide_mc"
ExportAssets (56)Timeline Frame 1Symbol 90 as "m16Side_mc"
ExportAssets (56)Timeline Frame 1Symbol 96 as "deagleSide_mc"
ExportAssets (56)Timeline Frame 1Symbol 99 as "berettaSide_mc"
ExportAssets (56)Timeline Frame 1Symbol 103 as "medPack_mc"
ExportAssets (56)Timeline Frame 1Symbol 107 as "shotgunAmmo_mc"
ExportAssets (56)Timeline Frame 1Symbol 111 as "berettaAmmo_mc"
ExportAssets (56)Timeline Frame 1Symbol 115 as "m16Ammo_mc"
ExportAssets (56)Timeline Frame 1Symbol 119 as "uziAmmo_mc"
ExportAssets (56)Timeline Frame 1Symbol 123 as "minigunAmmo_mc"
ExportAssets (56)Timeline Frame 1Symbol 127 as "deagleAmmo_mc"
ExportAssets (56)Timeline Frame 1Symbol 131 as "key3_mc"
ExportAssets (56)Timeline Frame 1Symbol 136 as "key2_mc"
ExportAssets (56)Timeline Frame 1Symbol 140 as "key1_mc"
ExportAssets (56)Timeline Frame 1Symbol 183 as "character_mc"
ExportAssets (56)Timeline Frame 1Symbol 208 as "zombie02_mc"
ExportAssets (56)Timeline Frame 1Symbol 237 as "zombie01_mc"
ExportAssets (56)Timeline Frame 1Symbol 240 as "bullet_mc"
ExportAssets (56)Timeline Frame 1Symbol 496 as "interface_mc"
ExportAssets (56)Timeline Frame 1Symbol 498 as "grosseTache_mc"
ExportAssets (56)Timeline Frame 1Symbol 500 as "carreEnter_mc"
ExportAssets (56)Timeline Frame 1Symbol 697 as "__Packages.MochiAd"

Labels

"stand"Symbol 183 MovieClip [character_mc] Frame 1
"walk"Symbol 183 MovieClip [character_mc] Frame 21
"loaded"Symbol 506 MovieClip Frame 3
"key1"Symbol 641 MovieClip Frame 12
"key2"Symbol 641 MovieClip Frame 25
"key3"Symbol 641 MovieClip Frame 40
"main"Symbol 687 MovieClip Frame 2
"bossLair"Symbol 687 MovieClip Frame 11
"zone1"Symbol 687 MovieClip Frame 21
"zone2"Symbol 687 MovieClip Frame 31
"zone3"Symbol 687 MovieClip Frame 41
"safeHouse"Symbol 687 MovieClip Frame 51
"armory"Symbol 687 MovieClip Frame 61

Dynamic Text Variables

_root.medPackSymbol 253 EditableText"3"
_root.magSymbol 283 EditableText"99"
_root.ammoSymbol 285 EditableText"999"
_root.magSymbol 286 EditableText"99"
_root.ammoSymbol 287 EditableText"999"
_root.magSymbol 288 EditableText"99"
_root.ammoSymbol 289 EditableText"999"
_root.magSymbol 290 EditableText"99"
_root.ammoSymbol 291 EditableText"999"
_root.magSymbol 292 EditableText"99"
nbSymbol 297 EditableText"1"
_root.PercentLoadedSymbol 510 EditableText"60"




http://swfchan.com/15/73781/info.shtml
Created: 8/4 -2019 01:35:52 Last modified: 8/4 -2019 01:35:52 Server time: 22/12 -2024 22:40:20