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229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Carnival Shooter.swf

This is the info page for
Flash #73796

(Click the ID number above for more basic data on this flash file.)


Text
Sound f/x

Music

main menu

game paused

resume

bonus round

pause

www.playzi.com

www.playzi.com

www.playzi.com

Playzi PRESENTS

LOADING

+20

+20

<p align="center"><font face="Hobo Std" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="Hobo Std" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Score

Level

<p align="center"><font face="CarnivalMF" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>x 1</b></font></p>

<p align="center"><font face="Hobo Std" size="58" color="#fd5f1c" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"><font face="Hobo Std" size="58" color="#fd5f1c" letterSpacing="0.000000" kerning="1">0</font></p>

Reload

Next

Next

Shoot the targets for Points.  Every 150
Points will take you to the next level.
Time remaining will also be added to
your score.
Acquire the points necessary before time
runs out!

INSTRUCTIONS

PLAY AGAIN

PLAY AGAIN

main menu

main menu

Game  Over

<p align="center"><font face="Albertus Extra Bold" size="47" color="#ffffff" letterSpacing="0.000000" kerning="1">99999999</font></p>

<p align="left"><font face="Albertus Extra Bold" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1">999</font></p>

Level Achieved:

Start Game

Start Game

More Games

More Games

Level
Complete

<p align="center"><font face="Albertus Extra Bold" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="1">Score Needed to Advance</font></p>

<p align="left"><font face="Albertus Extra Bold" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

Dont shoot the Anti-Targets or
points will be deducted from your
score.

ActionScript [AS1/AS2]

Frame 1
var countDownTime = 5; var lastTime = getTimer(); splashButton._alpha = 0; stop(); onEnterFrame = function () { if ((countDownTime > 0) && (splashButton._alpha < 100)) { splashButton._alpha = splashButton._alpha + 2; } if (getTimer() >= (lastTime + 1000)) { lastTime = lastTime + 1000; countDownTime--; } splashButton.onRelease = function () { getURL ("http://www.playzi.com/default.aspx?lnkid=110342", "_blank"); }; if (countDownTime <= 0) { splashButton._alpha = splashButton._alpha - 2; if (splashButton._alpha < 0) { splashButton._alpha = 0; } } if ((countDownTime <= 0) && (splashButton._alpha == 0)) { delete onEnterFrame; gotoAndStop (2); } };
Frame 2
MochiAd.showPreGameAd({id:"004f4626eeb2b253", res:"750x450"});
Frame 3
gotoAndStop (4);
Frame 4
stop(); movieLoaded = this.getBytesLoaded(); movieTotal = this.getBytesTotal(); percentage = Math.floor((movieLoaded / movieTotal) * 100); Frame.pauseScreen._visible = false; Frame.bonusRound._visible = false; onEnterFrame = function () { movieLoaded = this.getBytesLoaded(); percentage = Math.floor((movieLoaded / movieTotal) * 100); playziButton.onRelease = function () { getURL ("http://www.playzi.com/default.aspx?lnkid=110342", "_blank"); }; if (loadScreen._currentFrame > percentage) { loadScreen.stop(); } if (loadScreen._currentFrame < percentage) { loadScreen.play(); } if ((percentage >= 100) && (loadScreen._currentFrame >= 100)) { pauseTime = 0; delete onEnterFrame; gotoAndStop (7); } };
Frame 5
gotoAndPlay (8);
Frame 7
stop(); var bulletCount = 0; var curBullet = 0; var curLevel = 1; var curSpeed = 2; var curScore = 0; var curtainClosed = true; var shineTimer = 0; var gameTimer = 0; var clockCount = 1; var enemyCount = 0; var lastShot = false; var curtainOpen = false; var ScoreNeeded = 0; var gameStarted = false; var Progress = true; var tikiHits = 0; var spawnAmount = 1; var finished = false; var addedTikiScore = false; var bonusLevel = 0; var inBonusStage = false; var bonusMoveSpeed = 3; var bonusSpawnRate = 2; var bonusSpawned = false; var musicStop = false; var pauseTime = 0; var muteSounds = false; var gameRan = false; var gamePause = false; var amountToContinue; var playAgainDelay; Frame.pauseScreen._visible = false; Frame.bonusRound._visible = false; levelComplete.neededAmount.text = 150; levelComplete.neededAmount.selectable = false; InterfaceBorder.ScoreText.selectable = false; InterfaceBorder.LevelText.selectable = false; InterfaceBorder.tikiCount._visible = false; gameOver._visible = false; InterfaceBorder.ScoreText.text = curScore; InterfaceBorder.LevelText.text = curLevel; gameOver.finalScoreText.text = curScore; gameOver.finalLevelText.text = curLevel; timer.clock.text = gameTimer; instrucOne._visible = false; instrucTwo._visible = false; levelComplete._visible = false; reloadButton._visible = false; backgroundMusic = new Sound(); newLevel = new Sound(); gunShot = new Sound(); reload = new Sound(); lowTime = new Sound(); startGame = new Sound(); hitTarget = new Sound(); hitBullseye = new Sound(); hitAnti = new Sound(); hitLolly = new Sound(); hitTiki = new Sound(); gameOverSound = new Sound(); emptyGun = new Sound(); hitAntiGirl = new Sound(); hitFox = new Sound(); hitDuck = new Sound(); hitBass = new Sound(); hitOpossum = new Sound(); hitGoose = new Sound(); hitSquirrel = new Sound(); backgroundMusic.attachSound("Music"); startGame.attachSound("StartGame"); newLevel.attachSound("NewLevel"); hitTarget.attachSound("HitTarget"); hitBullseye.attachSound("HitBullseye"); hitAnti.attachSound("HitAnti"); hitLolly.attachSound("HitAntiGirl"); hitTiki.attachSound("HitTiki"); gameOverSound.attachSound("GameOver"); lowTime.attachSound("Warning"); reload.attachSound("Reload"); gunShot.attachSound("Gunshot"); emptyGun.attachSound("EmptyCartridge"); hitAntiGirl.attachSound("HitSpecial"); hitFox.attachSound("HitFox"); hitDuck.attachSound("HitDuck"); hitBass.attachSound("HitBass"); hitOpossum.attachSound("HitOpossum"); hitGoose.attachSound("HitGoose"); hitSquirrel.attachSound("HitSquirrel"); backgroundMusic.setVolume(50); gunShot.setVolume(50); backgroundMusic.start(0, 1000); setup = function () { startDrag ("_root.cursor", true); Mouse.hide(); WaterFront.gotoAndPlay("Right"); cursor.swapDepths(10000); timer.swapDepths(9998); ammoClip.swapDepths(9996); Frame.swapDepths(9995); InterfaceBorder.swapDepths(9993); reloadButton.swapDepths(9992); levelComplete.swapDepths(9991); main.swapDepths(9990); gameOver.swapDepths(9989); instrucOne.swapDepths(9988); instrucTwo.swapDepths(9987); RightCurtain.swapDepths(9951); LeftCurtain.swapDepths(9950); WaterFront.swapDepths(9900); WaterBack.swapDepths(9000); GrassScene.swapDepths(8000); LeftTree.swapDepths(7000); MiddleTree.swapDepths(6000); RightTree.swapDepths(5000); timer._visible = true; ammoClip._visible = true; _root.createEmptyMovieClip("bulletLayer", timer.getDepth() - 1); _root.createEmptyMovieClip("tikiLayer", WaterFront.getDepth() + 1); _root.createEmptyMovieClip("piecePathOne", WaterFront.getDepth() - 1); _root.createEmptyMovieClip("piecePathTwo", WaterBack.getDepth() - 1); _root.createEmptyMovieClip("piecePathThree", LeftTree.getDepth() - 1); _root.createEmptyMovieClip("piecePathFour", MiddleTree.getDepth() - 1); _root.createEmptyMovieClip("piecePathFive", RightTree.getDepth() - 1); var _local2 = 0; while (_local2 < 8) { ReloadBullets("Bullets", _local2); _local2++; } coverLayer._visible = false; curBullet = 0; gameTimer = 30; clockCount = 1; tikiHits = 0; finished = false; curLevel = 1; curSpeed = 2; curScore = 0; amountToContinue = 150; ScoreNeeded = 0; spawnAmount = 1; UpdateLevelText(); gameRan = true; if (!muteSounds) { startGame.start(); } reloadButton._visible = true; InterfaceBorder.tikiCount.counter.text = "x " + tikiHits; InterfaceBorder.tikiCount._visible = false; Progress = true; addedTikiScore = false; }; createPiece = function (type) { var _local5 = "piece" + enemyCount; var _local2; var _local1 = 0; var _local4 = 0; if (type == "Fox") { var _local6 = Math.floor(Math.random() * 4); _local4 = 10; if (_local6 == 0) { _local2 = new Array(2, 3); _local1 = 1; } else if (_local6 == 1) { _local2 = new Array(4, 5); _local1 = 2; } else if (_local6 == 2) { _local2 = new Array(4, 5); _local1 = 3; } else if (_local6 == 3) { _local2 = new Array(4, 5); _local1 = 4; } } else if ((type == "Bass") || (type == "Duck")) { _local2 = new Array(0, 1); _local4 = 10; _local1 = 0; } else if (type == "LightningBugOne") { _local2 = new Array(100, 101, 102, 103, 104, 105, 106, 107); _local4 = 5; _local1 = 0; } else if (type == "LightningBugTwo") { _local2 = new Array(100, 101, 102, 103, 104, 105, 106, 107); _local4 = 5; _local1 = 0; } else if (type == "LightningBugThree") { _local2 = new Array(100, 101, 102, 103, 104, 105, 106, 107); _local4 = 5; _local1 = 0; } else if (type == "LightningBugFour") { _local2 = new Array(100, 101, 102, 103, 104, 105, 106, 107); _local4 = 5; _local1 = 0; } else if (type == "LightningBugFive") { _local2 = new Array(100, 101, 102, 103, 104, 105, 106, 107); _local4 = 5; _local1 = 0; } else if (type == "LightningBugSix") { _local2 = new Array(100, 101, 102, 103, 104, 105, 106, 107); _local4 = 5; _local1 = 0; } else if ((((((type == "CoinOne") || (type == "CoinTwo")) || (type == "CoinThree")) || (type == "CoinFour")) || (type == "CoinFive")) || (type == "CoinSix")) { _local2 = new Array(200, 200); _local4 = 5; _local1 = 0; } else if (type == "Koala") { _local2 = new Array(8, 8); _local4 = -10; _local1 = 3; } else if (type == "Dodo") { var _local6 = Math.floor(Math.random() * 2); _local4 = -10; if (_local6 == 0) { _local2 = new Array(14, 15); _local1 = 4; } else if (_local6 == 1) { _local2 = new Array(2, 3); _local1 = 1; } } else if (type == "Squirrel") { var _local6 = Math.floor(Math.random() * 2); _local4 = 10; if (_local6 == 0) { _local2 = new Array(10, 11); _local1 = 3; } else if (_local6 == 1) { _local2 = new Array(9, 13); _local1 = 4; } } else if (type == "Goose") { var _local6 = Math.floor(Math.random() * 4); _local2 = new Array(6, 7, 12); _local4 = 10; if (_local6 == 0) { _local1 = 1; } else if (_local6 == 1) { _local1 = 2; } else if (_local6 == 2) { _local1 = 3; } else if (_local6 == 3) { _local1 = 4; } } else if (type == "Opossum") { var _local6 = Math.floor(Math.random() * 2); _local4 = 10; if (_local6 == 0) { _local2 = new Array(14, 15); _local1 = 4; } else if (_local6 == 1) { _local2 = new Array(8, 8); _local1 = 3; } } else if (type == "Tiki") { _local1 = 4; _local4 = 0; _local2 = new Array(16, 16); } else if (type == "Girl") { var _local6 = Math.floor(Math.random() * 4); _local4 = -20; if (_local6 == 0) { _local2 = new Array(2, 3); _local1 = 1; } else if (_local6 == 1) { _local2 = new Array(4, 5); _local1 = 2; } else if (_local6 == 2) { _local2 = new Array(4, 5); _local1 = 3; } else if (_local6 == 3) { _local2 = new Array(4, 5); _local1 = 4; } } if (_local1 == 0) { SetPiece(piecePathOne, type, _local2, _local5, _local4); UpdateOnPress(piecePathOne[_local5]); UpdateOnEnter(piecePathOne[_local5]); } else if (_local1 == 1) { SetPiece(piecePathTwo, type, _local2, _local5, _local4); UpdateOnPress(piecePathTwo[_local5]); UpdateOnEnter(piecePathTwo[_local5]); } else if (_local1 == 2) { SetPiece(piecePathThree, type, _local2, _local5, _local4); UpdateOnPress(piecePathThree[_local5]); UpdateOnEnter(piecePathThree[_local5]); } else if (_local1 == 3) { SetPiece(piecePathFour, type, _local2, _local5, _local4); UpdateOnPress(piecePathFour[_local5]); UpdateOnEnter(piecePathFour[_local5]); } else if (_local1 == 4) { SetPiece(piecePathFive, type, _local2, _local5, _local4); UpdateOnPress(piecePathFive[_local5]); UpdateOnEnter(piecePathFive[_local5]); } enemyCount++; _local2 = null; }; SetPiece = function (layer, type, paths, nm, pointValue) { layer.attachMovie(type, nm, enemyCount); layer[nm].initialize(paths, pointValue, type); SetSpawnByType(layer[nm], type); if ((((((type == "CoinOne") || (type == "CoinTwo")) || (type == "CoinThree")) || (type == "CoinFour")) || (type == "CoinFive")) || (type == "CoinSix")) { layer[nm].gotoAndPlay("idle"); } layer[nm].gotoAndStop("Still"); }; SetSpawnByType = function (layer, type) { if (type == "Bass") { if (layer.piecePath == 0) { layer._x = 65; } else { layer._x = 688; layer._xscale = layer._xscale * -1; } layer._y = 293; } else if ((((((type == "LightningBugOne") || (type == "LightningBugTwo")) || (type == "LightningBugThree")) || (type == "LightningBugFour")) || (type == "LightningBugFive")) || (type == "LightningBugSix")) { layer._x = Math.floor(Math.random() * 342) + 158; layer._y = Math.floor(Math.random() * 171) + 56; } else if ((((((type == "CoinOne") || (type == "CoinTwo")) || (type == "CoinThree")) || (type == "CoinFour")) || (type == "CoinFive")) || (type == "CoinSix")) { layer._x = Math.floor(Math.random() * 550) + 75; layer._y = Math.floor(Math.random() * 245) + 35; } else if (type == "Duck") { if (layer.piecePath == 0) { layer._x = 53; } else { layer._x = 701; layer._xscale = layer._xscale * -1; } layer._y = 278; } else if (type == "Fox") { if ((layer.piecePath % 2) == 0) { layer._x = 24; } else { layer._x = 729; layer._xscale = layer._xscale * -1; } if ((layer.piecePath == 2) || (layer.piecePath == 3)) { layer._y = 251; } else { layer._y = 204; } } else if (type == "Goose") { if (layer.piecePath == 12) { layer._x = 219; layer._y = -1; } else if ((layer.piecePath % 2) == 0) { layer._x = 13; layer._y = 118; } else { layer._x = 739; layer._y = 118; layer._xscale = layer._xscale * -1; } } else if (type == "Opossum") { if (layer.piecePath == 8) { layer._rotation = 90; layer._x = 166; layer._y = 0; } else if (layer.piecePath == 14) { layer._x = 315; layer._y = 262; } else if (layer.piecePath == 15) { layer._x = 460; layer._y = 262; layer._xscale = layer._xscale * -1; } } else if (type == "Squirrel") { if ((layer.piecePath == 10) || (layer.piecePath == 11)) { layer._x = 220; layer._y = 180; } else if (layer.piecePath == 9) { layer._x = 605; layer._y = 180; } else if (layer.piecePath == 13) { layer._x = 388; layer._y = 248; } if ((layer.piecePath % 2) == 1) { layer._xscale = layer._xscale * -1; } } else if (type == "Dodo") { if (layer.piecePath == 2) { layer._x = 54; layer._y = 242; } else if (layer.piecePath == 3) { layer._x = 697; layer._y = 242; layer._xscale = layer._xscale * -1; } else if (layer.piecePath == 14) { layer._x = 325; layer._y = 287; } else if (layer.piecePath == 15) { layer._x = 479; layer._y = 287; layer._xscale = layer._xscale * -1; } } else if (type == "Girl") { if ((layer.piecePath % 2) == 0) { layer._x = 79; } else { layer._x = 678; layer._xscale = layer._xscale * -1; } if ((layer.piecePath == 2) || (layer.piecePath == 3)) { layer._y = 220; } else { layer._y = 175; } } else if (type == "Koala") { layer._x = 180; layer._y = -2; } else if (type == "Tiki") { layer._x = 13.4; layer._y = 154.3; } }; UpdateOnPress = function (layer) { layer.onPress = function () { if (gamePause) { return(undefined); } if ((bulletCount > 0) || (lastShot)) { var _local5 = this._parent.getDepth(); if (_local5 < 5000) { if (RightTree.box1.hitTest(cursor.hitzone)) { return(undefined); } } if (_local5 < 6000) { if (MiddleTree.box1.hitTest(cursor.hitzone)) { return(undefined); } } if (_local5 < 7000) { if (LeftTree.box1.hitTest(cursor.hitzone)) { return(undefined); } } lastShot = false; var _local3 = false; var _local7 = false; if (this.box1.hitTest(cursor.hitzone)) { _local3 = true; if (this.bullseye.hitTest(cursor.hitzone)) { _local7 = true; } } else if (this.box2.hitTest(cursor.hitzone)) { _local3 = true; } else if (this.box3.hitTest(cursor.hitzone)) { _local3 = true; } if (_local7) { curScore = curScore + Math.abs(this.scoreValue * 2); var _local4 = bulletLayer.attachMovie("points_animation", "points" + this.depth, this.depth); _local4._x = this._x; _local4._y = this._y + 20; _local4.amount.text = "+" + Math.abs(this.scoreValue * 2); this.gotoAndPlay("Hit 2"); if (this.pieceName == "Girl") { if (!muteSounds) { hitLolly.start(); } } else if (this.pieceName == "Fox") { if (!muteSounds) { hitFox.start(); } } else if (this.pieceName == "Duck") { if (!muteSounds) { hitDuck.start(); } } else if (this.pieceName == "Bass") { if (!muteSounds) { hitBass.start(); } } else if (this.pieceName == "Goose") { if (!muteSounds) { hitGoose.start(); } } else if (this.pieceName == "Squirrel") { if (!muteSounds) { hitSquirrel.start(); } } else if (this.pieceName == "Opossum") { if (!muteSounds) { hitOpossum.start(); } } else if (!muteSounds) { hitBullseye.start(); } ScoreNeeded = ScoreNeeded + Math.abs(this.scoreValue * 2); if (((this.pieceName == "Girl") || (this.pieceName == "Koala")) || (this.pieceName == "Dodo")) { this.beenHit = false; } else { this.beenHit = true; } } else if (_local3) { curScore = curScore + this.scoreValue; if (!inBonusStage) { ScoreNeeded = ScoreNeeded + this.scoreValue; } var _local6 = true; if (this.pieceName == "Tiki") { var _local2 = "Tiki0"; tikiLayer.attachMovie(this.pieceName, _local2, 0); tikiLayer[_local2]._x = this._x; tikiLayer[_local2]._y = this._y; if (!muteSounds) { hitTiki.start(); } this.stop(); this.removeMovieClip(); this=null;//parameter overwritten tikiLayer[_local2].gotoAndPlay("Hit 1"); UpdateOnPress(tikiLayer[_local2]); UpdateOnEnter(tikiLayer[_local2]); tikiHits++; } else if ((((((this.pieceName == "LightningBugOne") || (this.pieceName == "LightningBugTwo")) || (this.pieceName == "LightningBugThree")) || (this.pieceName == "LightningBugFour")) || (this.pieceName == "LightningBugFive")) || (this.pieceName == "LightningBugSix")) { this.gotoAndPlay("hit"); if (!muteSounds) { hitTarget.start(); } _local6 = false; } else if ((((((this.pieceName == "CoinOne") || (this.pieceName == "CoinTwo")) || (this.pieceName == "CoinThree")) || (this.pieceName == "CoinFour")) || (this.pieceName == "CoinFive")) || (this.pieceName == "CoinSix")) { this.gotoAndPlay("hit"); if (!muteSounds) { hitTarget.start(); } _local6 = false; } else { if (this._currentFrame == 48) { this.gotoAndPlay("Hit 3"); } else { this.gotoAndPlay("Hit 1"); } if ((this.pieceName == "Koala") || (this.pieceName == "Dodo")) { if (!muteSounds) { hitAnti.start(); } } else if (this.pieceName == "Girl") { if (!muteSounds) { hitAntiGirl.start(); } } else if (!muteSounds) { hitTarget.start(); } } if (((this.pieceName == "Girl") || (this.pieceName == "Koala")) || (this.pieceName == "Dodo")) { var _local4 = piecePathOne.attachMovie("points_animation_anti", "points" + this.depth, this.depth); _local4._x = this._x; _local4._y = this._y + 20; _local4.amount.text = this.scoreValue; this.beenHit = false; } else { if (_local6) { var _local4 = piecePathOne.attachMovie("points_animation", "points" + this.depth, this.depth); _local4._x = this._x; _local4._y = this._y + 20; _local4.amount.text = "+" + this.scoreValue; } this.beenHit = true; } } } }; }; UpdateOnEnter = function (layer) { layer.onEnterFrame = function () { if (gamePause) { return(undefined); } if (this.beenHit == false) { if (this.piecePath == 8) { var _local3 = 1 * (curSpeed / 2); var _local5 = false; if (this._y > 119) { this._y = 119; } if (this._y == 119) { this.timeOnScreen = this.timeOnScreen + 2; _local5 = true; } if (this.timeOnScreen >= 30) { _local3 = _local3 * -1; _local5 = false; } if (!_local5) { this._y = this._y + _local3; } if (this._y < -3) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 9) { var _local3 = -1 * (curSpeed / 2); var _local5 = false; if (this._x < 552) { this._x = 552; } if (this._x == 552) { this.timeOnScreen = this.timeOnScreen + 2; _local5 = true; } if (this.timeOnScreen >= 30) { _local3 = _local3 * -1; _local5 = false; } if (!holding) { this._x = this._x + _local3; } if (this._x > 606) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 10) { var _local3 = 1 * (curSpeed / 2); var _local5 = false; if (this._x > 268) { this._x = 268; } if (this._x == 268) { this.timeOnScreen = this.timeOnScreen + 2; _local5 = true; } if (this.timeOnScreen >= 30) { _local3 = _local3 * -1; _local5 = false; } if (!_local5) { this._x = this._x + _local3; } if (this._x < 220) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 11) { var _local3 = -1 * (curSpeed / 2); var _local5 = false; if (this._x < 164) { this._x = 164; } if (this._x == 164) { this.timeOnScreen = this.timeOnScreen + 2; _local5 = true; } if (this.timeOnScreen >= 30) { _local3 = _local3 * -1; _local5 = false; } if (!_local5) { this._x = this._x + _local3; } if (this._x > 220) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 12) { var _local3 = 1 * (curSpeed * 0.5); this._x = this._x + (_local3 * 1.35); if (this._x > 388) { _local3 = _local3 * -1; } this._y = this._y + _local3; if (this._y < -3) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 13) { var _local3 = -1 * (curSpeed / 2); var _local5 = false; if (this._y < 185) { this._y = 185; } if (this._y == 185) { this.timeOnScreen = this.timeOnScreen + 2; _local5 = true; } if (this.timeOnScreen >= 30) { _local3 = _local3 * -1; _local5 = false; } if (!_local5) { this._y = this._y + _local3; } if (this._y > 248) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 14) { var _local3 = 1 * curSpeed; var _local4 = false; var _local6 = false; var _local7 = false; if (this.pieceName == "Opossum") { if (this._y < 219) { this._y = 219; } if (this._y == 219) { _local4 = true; } } else { if (this._y < 210) { this._y = 210; } if (this._y == 210) { _local4 = true; } } if (this._x > 479) { this._x = 479; } if (this._x == 479) { _local6 = true; } if ((this._x == 479) && (this._y < 300)) { _local7 = true; } if (_local7) { this._y = this._y + _local3; } else if (!_local4) { this._y = this._y - _local3; } else if (!_local6) { this._x = this._x + _local3; } if (this._y > 303) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 15) { var _local3 = 1 * curSpeed; var _local4 = false; var _local6 = false; var _local7 = false; if (this.pieceName == "Opossum") { if (this._y < 219) { this._y = 219; } if (this._y == 219) { _local4 = true; } } else { if (this._y < 210) { this._y = 210; } if (this._y == 210) { _local4 = true; } } if (this._x < 325) { this._x = 325; } if (this._x == 325) { _local6 = true; } if ((this._x == 325) && (this._y < 300)) { _local7 = true; } if (_local7) { this._y = this._y + _local3; } else if (!_local4) { this._y = this._y - _local3; } else if (!_local6) { this._x = this._x - _local3; } if (this._y > 303) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 16) { var _local2 = 0.35; if ((this._x > 98.3) && (this._x < 184.3)) { _local2 = 0.25; } else if ((this._x > 184.3) && (this._x < 302.3)) { _local2 = -0.2; } else if ((this._x > 302.3) && (this._x < 421.3)) { _local2 = 0.27; } else if ((this._x > 421.3) && (this._x < 498.3)) { _local2 = -0.2; } else if ((this._x > 498.3) && (this._x < 529.3)) { _local2 = 0; } else if ((this._x > 529.3) && (this._x < 676.3)) { _local2 = -0.38; } this._y = this._y + _local2; this._x = this._x + 1; if (this._x > 730) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 100) { this._y = this._y - bonusMoveSpeed; if (this._y < -5) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 101) { this._y = this._y - bonusMoveSpeed; this._x = this._x + bonusMoveSpeed; if (this._y < -5) { this.removeMovieClip(); this=null;//parameter overwritten } else if (this._x > 750) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 102) { this._x = this._x + bonusMoveSpeed; if (this._x > 750) { this.removeMovieClip(); } } else if (this.piecePath == 103) { this._y = this._y + bonusMoveSpeed; this._x = this._x + bonusMoveSpeed; if (this._y > 475) { this.removeMovieClip(); this=null;//parameter overwritten } else if (this._x > 750) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 104) { this._y = this._y + bonusMoveSpeed; if (this._y > 475) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 105) { this._y = this._y + bonusMoveSpeed; this._x = this._x - bonusMoveSpeed; if (this._y > 475) { this.removeMovieClip(); this=null;//parameter overwritten } else if (this._x < 0) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 106) { this._x = this._x - bonusMoveSpeed; if (this._x < 0) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 107) { this._y = this._y - bonusMoveSpeed; this._x = this._x - bonusMoveSpeed; if (this._x < 0) { this.removeMovieClip(); this=null;//parameter overwritten } else if (this._y < -5) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 200) { } else if ((this.piecePath % 2) == 0) { this._x = this._x + (1 * curSpeed); if (this._x > 750) { this.removeMovieClip(); this=null;//parameter overwritten } } else { this._x = this._x - (1 * curSpeed); if (this._x < 0) { this.removeMovieClip(); this=null;//parameter overwritten } } } }; }; UpdateLevelText = function () { InterfaceBorder.LevelText.text = curLevel; }; UpdateScoreText = function () { InterfaceBorder.ScoreText.text = curScore; if (ScoreNeeded >= amountToContinue) { ScoreNeeded = 0; curScore = curScore + (100 * gameTimer); gameTimer = 0; Progress = true; levelComplete._visible = true; var _local1; if (amountToContinue < 500) { _local1 = (curScore + amountToContinue) + 30; } else { _local1 = curScore + amountToContinue; } levelComplete.neededAmount.text = _local1; lowTime.stop("Warning"); if (!muteSounds) { newLevel.start(); } } }; UpdateShineTimer = function (speed) { if ((shineTimer % speed) == 0) { timer.gotoAndPlay("Shimmer"); shineTimer = 1; } else { shineTimer++; } }; UpdateGameClock = function () { if (gamePause) { return(undefined); } if (bonusSpawned) { if ((bonusLevel == 0) || (bonusLevel == 1)) { if ((clockCount % 18) == 0) { var _local2 = Math.floor(Math.random() * 6); if (_local2 == 0) { createPiece("LightningBugOne"); } else if (_local2 == 1) { createPiece("LightningBugTwo"); } else if (_local2 == 2) { createPiece("LightningBugThree"); } else if (_local2 == 3) { createPiece("LightningBugFour"); } else if (_local2 == 4) { createPiece("LightningBugFive"); } else if (_local2 == 5) { createPiece("LightningBugSix"); } } } } if (((clockCount % 40) == 0) && (gameTimer)) { gameTimer--; if ((gameTimer == 0) && (inBonusStage)) { Progress = true; levelComplete._visible = true; if (!muteSounds) { newLevel.start(); } bonusSpawned = false; inBonusStage = false; } else if ((gameTimer == 0) && (!inbonusStage)) { finished = true; } clockCount = 1; if (gameTimer == 10) { if (!muteSounds) { lowTime.start(); } } if (!curtainClosed) { if ((curLevel % 3) == 0) { if (gameTimer == tikiTimer) { createPiece("Tiki"); } } var _local4 = spawnAmount; if (!inBonusStage) { while (_local4) { var _local3 = 5; if (curLevel > 2) { _local3++; } if (curLevel > 4) { _local3++; } if (curLevel > 5) { _local3++; } if (curLevel > 10) { _local3++; } var _local1 = Math.floor(Math.random() * _local3); if (_local1 == 0) { createPiece("Bass"); } else if (_local1 == 1) { createPiece("Duck"); } else if (_local1 == 2) { createPiece("Fox"); } else if (_local1 == 3) { createPiece("Squirrel"); } else if (_local1 == 4) { createPiece("Koala"); } else if (_local1 == 5) { createPiece("Opossum"); } else if (_local1 == 6) { createPiece("Dodo"); } else if (_local1 == 7) { createPiece("Goose"); } else if (_local1 == 8) { createPiece("Girl"); } _local4--; } } else { _local4 = bonusSpawnRate; if ((bonusLevel == 0) || (bonusLevel == 1)) { if (!bonusSpawned) { while (_local4) { var _local2 = Math.floor(Math.random() * 6); if (_local2 == 0) { createPiece("LightningBugOne"); } else if (_local2 == 1) { createPiece("LightningBugTwo"); } else if (_local2 == 2) { createPiece("LightningBugThree"); } else if (_local2 == 3) { createPiece("LightningBugFour"); } else if (_local2 == 4) { createPiece("LightningBugFive"); } else if (_local2 == 5) { createPiece("LightningBugSix"); } _local4--; } } } bonusSpawned = true; } } } else { clockCount++; } if ((gameTimer == 0) && (!Progress)) { CloseCurtains(10); } else if ((gameTimer == 0) && (Progress)) { CloseCurtains(5); } timer.clock.text = gameTimer; timer.clock.selectable = false; }; CloseCurtains = function (speed) { LeftCurtain._x = LeftCurtain._x + speed; RightCurtain._x = RightCurtain._x - speed; LeftCurtain._visible = true; RightCurtain._visible = true; if (LeftCurtain._x >= 230.3) { LeftCurtain._x = 231.3; curtainClosed = true; if (Progress) { curtainOpen = false; } var _local1 = "bullet" + curBullet; bulletLayer[_local1].gotoAndStop("Still"); } if (RightCurtain._x <= 543.3) { RightCurtain._x = 542.3; curtainClosed = true; curtainOpen = false; var _local1 = "bullet" + curBullet; bulletLayer[_local1].gotoAndStop("Still"); } if ((!curtainOpen) && (Progress)) { ResetForNextLevel(); } }; ResetForNextLevel = function () { var _local3 = curBullet; while (_local3 < 8) { var _local4 = "bullet" + _local3; bulletLayer[_local4].gotoAndPlay("Off"); _local3++; } bulletCount = 0; var _local2 = 0; while (_local2 < 8) { ReloadBullets("Bullets", _local2); _local2++; } curBullet = 0; if ((curLevel % 10) == 0) { bonusLevel = Math.floor(Math.random() * 2); inBonusStage = true; levelComplete._visible = false; Frame.bonusRound._visible = true; } else { inBonusStage = false; } if (!finished) { curLevel++; } curSpeed = curSpeed + 0.5; amountToContinue = amountToContinue + 30; if (amountToContinue > 500) { amountToContinue = 500; } var _local1 = 0; while (_local1 < enemyCount) { if (piecePathOne["piece" + _local1]) { piecePathOne["piece" + _local1].removeMovieClip(); piecePathOne["piece" + _local1] = null; } if (piecePathTwo["piece" + _local1]) { piecePathTwo["piece" + _local1].removeMovieClip(); piecePathTwo["piece" + _local1] = null; } if (piecePathThree["piece" + _local1]) { piecePathThree["piece" + _local1].removeMovieClip(); piecePathThree["piece" + _local1] = null; } if (piecePathFour["piece" + _local1]) { piecePathFour["piece" + _local1].removeMovieClip(); piecePathFour["piece" + _local1] = null; } if (piecePathFive["piece" + _local1]) { piecePathFive["piece" + _local1].removeMovieClip(); piecePathFive["piece" + _local1] = null; } _local1++; } enemyCount = 0; }; ReloadBullets = function (type, i) { var _local1 = "bullet" + bulletCount; bulletLayer.attachMovie(type, _local1, i); if (i == 0) { bulletLayer[_local1]._x = 609; bulletLayer[_local1]._y = 46; bulletLayer[_local1].gotoAndPlay("On"); } else if (i == 1) { bulletLayer[_local1]._x = 588; bulletLayer[_local1]._y = 59; } else if (i == 2) { bulletLayer[_local1]._x = 577; bulletLayer[_local1]._y = 81; } else if (i == 3) { bulletLayer[_local1]._x = 584; bulletLayer[_local1]._y = 106; } else if (i == 4) { bulletLayer[_local1]._x = 608; bulletLayer[_local1]._y = 120; } else if (i == 5) { bulletLayer[_local1]._x = 631; bulletLayer[_local1]._y = 108; } else if (i == 6) { bulletLayer[_local1]._x = 639; bulletLayer[_local1]._y = 84; } else { bulletLayer[_local1]._x = 630; bulletLayer[_local1]._y = 59; } bulletCount++; }; _root.onMouseDown = function () { if (cursor._y > 380) { return(undefined); } if (gamePause) { return(undefined); } if ((!curtainClosed) && (bulletCount != 0)) { if (!muteSounds) { gunShot.start(); } var _local1 = "bullet" + curBullet; curBullet++; bulletLayer[_local1].gotoAndPlay("Off"); _local1 = "bullet" + curBullet; bulletLayer[_local1].gotoAndPlay("On"); bulletCount--; if (bulletCount == 0) { lastShot = true; } } else if (!curtainClosed) { if (!muteSounds) { emptyGun.start(); } lastShot = false; InterfaceBorder.outOfAmmo.gotoAndPlay(2); } }; instrucOne.Next.onRelease = function () { instrucTwo._visible = true; instrucOne._visible = false; }; gameOver.playAgain.onRelease = function () { gameOver._visible = false; finished = false; addedTikiScore = false; ScoreNeeded = 0; curScore = 0; curLevel = 1; InterfaceBorder.ScoreText.text = curScore; InterfaceBorder.LevelText.text = curLevel; amountToContinue = 150; curSpeed = 2; spawnAmount = 1; cursor._visible = true; setup(); }; gameOver.mainMenu.onRelease = function () { stopDrag(); cursor._visible = false; Mouse.show(); gameOver._visible = false; finished = false; main._visible = true; }; main.startButton.onRelease = function () { main._visible = false; instrucOne._visible = true; }; main.moreGamesButton.onRelease = function () { getURL ("http://www.playzi.com/default.aspx?lnkid=110342", "_blank"); }; instrucTwo.Next.onRelease = function () { instrucTwo._visible = false; cursor._visible = true; setup(); _root.onEnterFrame = function () { Key.removeListener(this); this.onKeyUp = function () { if (Key.getCode() == 80) { if (gamePause) { gamePause = false; Frame.pauseScreen._visible = false; timer._visible = true; ammoClip._visible = true; bulletLayer._visible = true; } else { timer._visible = false; ammoClip._visible = false; bulletLayer._visible = false; gamePause = true; Frame.pauseScreen._visible = true; } } }; Key.addListener(this); if (cursor._y > 380) { cursor._visible = false; Mouse.show(); } else if (gameRan) { Mouse.hide(); cursor._visible = true; } if (gameOver._visible) { if (getTimer() < (playAgainTimer + 2500)) { gameOver.playAgain._visible = false; gameOver.mainMenu._visible = false; } else { gameOver.playAgain._visible = true; gameOver.mainMenu._visible = true; } } if (gamePause) { return(undefined); } if ((!curtainOpen) && (Progress)) { LeftCurtain._visible = true; RightCurtain._visible = true; curtainClosed = false; if (LeftCurtain._x < -69.8) { LeftCurtain._x = -69.7; RightCurtain._x = 843.3; curtainOpen = true; LeftCurtain._visible = false; RightCurtain._visible = false; levelComplete._visible = false; Frame.bonusRound._visible = false; Progress = false; gameTimer = 30; clockCount = 1; var _local6 = Math.floor(Math.random() * 11); tikiTimer = 30 - _local6; if (curLevel == 5) { spawnAmount++; } if ((curLevel % 8) == 0) { spawnAmount++; } } else { LeftCurtain._x = LeftCurtain._x - 5; RightCurtain._x = RightCurtain._x + 5; } } else { reloadButton.onRelease = function () { if (gamePause) { return(undefined); } emptyGun.stop("EmptyCartridge"); if (!muteSounds) { reload.start(); } var _local2 = curBullet; while (_local2 < 8) { var _local3 = "bullet" + _local2; bulletLayer[_local3].gotoAndPlay("Off"); _local2++; } bulletCount = 0; var _local1 = 0; while (_local1 < 8) { ReloadBullets("Bullets", _local1); _local1++; } curBullet = 0; }; if (tikiHits > 0) { InterfaceBorder.tikiCount._visible = true; InterfaceBorder.tikiCount.counter.text = "x " + tikiHits; } if (finished) { lowTime.stop("Warning"); gameOver._visible = true; coverLayer._visible = true; gameRan = false; timer._visible = false; ammoClip._visible = false; coverLayer.swapDepths(9994); gameOver.swapDepths(10001); gameOver.finalScoreText.text = curScore; gameOver.finalLevelText.text = curLevel; gameOver.finalScoreText.selectable = false; gameOver.finalLevelText.selectable = false; main.swapDepths(10002); instrucOne.swapDepths(10003); instrucTwo.swapDepths(10004); if (!addedTikiScore) { curScore = curScore + (tikiHits * 1000); addedTikiScore = true; tikiHits = 0; if (!muteSounds) { gameOverSound.start(); } reloadButton._visible = false; var _local4 = curBullet; while (_local4 < 8) { var _local5 = "bullet" + _local4; bulletLayer[_local5].gotoAndPlay("Off"); _local4++; } bulletCount = 0; curBullet = 0; playAgainTimer = getTimer(); } var _local2 = 0; while (_local2 < enemyCount) { if (piecePathOne["piece" + _local2]) { piecePathOne["piece" + _local2].removeMovieClip(); piecePathOne["piece" + _local2] = null; } if (piecePathTwo["piece" + _local2]) { piecePathTwo["piece" + _local2].removeMovieClip(); piecePathTwo["piece" + _local2] = null; } if (piecePathThree["piece" + _local2]) { piecePathThree["piece" + _local2].removeMovieClip(); piecePathThree["piece" + _local2] = null; } if (piecePathFour["piece" + _local2]) { piecePathFour["piece" + _local2].removeMovieClip(); piecePathFour["piece" + _local2] = null; } if (piecePathFive["piece" + _local2]) { piecePathFive["piece" + _local2].removeMovieClip(); piecePathFive["piece" + _local2] = null; } _local2++; } enemyCount = 0; stopDrag(); cursor._visible = false; Mouse.show(); } UpdateShineTimer(200); UpdateScoreText(); UpdateLevelText(); if (!curtainClosed) { UpdateGameClock(); } } }; }; Frame.soundButton.onRelease = function () { if (muteSounds) { muteSounds = false; } else { muteSounds = true; } }; Frame.musicButton.onRelease = function () { if (!musicStop) { backgroundMusic.stop("Music"); pauseTime = backgroundMusic.position; musicStop = true; } else { musicStop = false; backgroundMusic.start(pauseTime / 1000, 9000); backgroundMusic.setVolume(50); pauseTime = 0; } }; Frame.pauseBut.onRelease = function () { if (!gameRan) { return(undefined); } if (gamePause) { gamePause = false; Frame.pauseScreen._visible = false; bulletLayer._visible = true; timer._visible = true; ammoClip._visible = true; } else { gamePause = true; Frame.pauseScreen._visible = true; bulletLayer._visible = false; timer._visible = false; ammoClip._visible = false; } }; Frame.mainButton.onRelease = function () { if (!gameRan) { return(undefined); } lowTime.stop("Warning"); coverLayer._visible = true; timer._visible = false; ammoClip._visible = false; coverLayer.swapDepths(9994); main.swapDepths(10002); instrucOne.swapDepths(10003); instrucTwo.swapDepths(10004); instrucOne._visible = false; instrucTwo._visible = false; LeftCurtain._x = 231.3; RightCurtain._x = 542.3; LeftCurtain._visible = true; RightCurtain._visible = true; curtainClosed = true; curtainOpen = false; curScore = 0; score = 0; InterfaceBorder.ScoreText.text = "0"; reloadButton._visible = false; var _local1 = curBullet; while (_local1 < 8) { var _local2 = "bullet" + _local1; bulletLayer[_local2].gotoAndPlay("Off"); _local1++; } bulletCount = 0; curBullet = 0; stopDrag(); cursor._visible = false; Mouse.show(); finished = false; main._visible = true; }; Frame.pauseScreen.resumeButton.onRelease = function () { gamePause = false; Frame.pauseScreen._visible = false; bulletLayer._visible = true; timer._visible = true; ammoClip._visible = true; }; Frame.playziButton.onRelease = function () { getURL ("http://www.playzi.com/default.aspx?lnkid=110342", "_blank"); };
Symbol 832 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 833 MovieClip [__Packages.com.ObjectPiece] Frame 0
class com.ObjectPiece extends MovieClip { var scoreValue, availablePaths, piecePath, timeOnScreen, pieceName, beenHit; function ObjectPiece () { super(); } function initialize(paths, score, objName) { scoreValue = score; availablePaths = paths; var _local2 = Math.floor(Math.random() * availablePaths.length); piecePath = paths[_local2]; timeOnScreen = 0; pieceName = objName; beenHit = false; } }
Symbol 94 MovieClip Frame 1
stop();
Symbol 100 MovieClip [Tiki] Frame 1
#initclip 18 Object.registerClass("Tiki", com.ObjectPiece); #endinitclip
Symbol 100 MovieClip [Tiki] Frame 50
stop(); this.removeMovieClip(); this = null;
Symbol 130 MovieClip [Squirrel] Frame 1
#initclip 3 Object.registerClass("Squirrel", com.ObjectPiece); #endinitclip
Symbol 130 MovieClip [Squirrel] Frame 20
stop(); this.removeMovieClip(); this = null;
Symbol 130 MovieClip [Squirrel] Frame 64
stop(); this.removeMovieClip(); this = null;
Symbol 144 MovieClip [Opossum] Frame 1
#initclip 4 Object.registerClass("Opossum", com.ObjectPiece); #endinitclip
Symbol 144 MovieClip [Opossum] Frame 22
stop(); this.removeMovieClip(); this = null;
Symbol 144 MovieClip [Opossum] Frame 69
stop(); this.removeMovieClip(); this = null;
Symbol 148 MovieClip [Koala] Frame 1
#initclip 5 Object.registerClass("Koala", com.ObjectPiece); #endinitclip stop();
Symbol 148 MovieClip [Koala] Frame 30
this.gotoAndStop("still");
Symbol 154 MovieClip [Goose] Frame 1
#initclip 6 Object.registerClass("Goose", com.ObjectPiece); #endinitclip
Symbol 154 MovieClip [Goose] Frame 22
stop(); this.removeMovieClip(); this = null;
Symbol 154 MovieClip [Goose] Frame 44
stop(); this.removeMovieClip(); this = null;
Symbol 171 MovieClip [Girl] Frame 1
#initclip 7 Object.registerClass("Girl", com.ObjectPiece); #endinitclip stop();
Symbol 171 MovieClip [Girl] Frame 31
this.gotoAndStop("still");
Symbol 171 MovieClip [Girl] Frame 48
stop();
Symbol 171 MovieClip [Girl] Frame 80
this.gotoAndStop("Still 2");
Symbol 197 MovieClip [Fox] Frame 1
#initclip 8 Object.registerClass("Fox", com.ObjectPiece); #endinitclip
Symbol 197 MovieClip [Fox] Frame 22
stop(); this.removeMovieClip(); this = null;
Symbol 197 MovieClip [Fox] Frame 85
stop(); this.removeMovieClip(); this = null;
Symbol 205 MovieClip [Duck] Frame 1
#initclip 9 Object.registerClass("Duck", com.ObjectPiece); #endinitclip
Symbol 205 MovieClip [Duck] Frame 21
stop(); this.removeMovieClip(); this = null;
Symbol 205 MovieClip [Duck] Frame 59
stop(); this.removeMovieClip(); this = null;
Symbol 209 MovieClip [Dodo] Frame 1
#initclip 10 Object.registerClass("Dodo", com.ObjectPiece); #endinitclip
Symbol 209 MovieClip [Dodo] Frame 35
this.gotoAndStop("still");
Symbol 227 MovieClip [Bass] Frame 1
#initclip 11 Object.registerClass("Bass", com.ObjectPiece); #endinitclip
Symbol 227 MovieClip [Bass] Frame 22
stop(); this.removeMovieClip(); this = null;
Symbol 227 MovieClip [Bass] Frame 63
stop(); this.removeMovieClip(); this = null;
Symbol 230 MovieClip [points_animation_anti] Frame 16
this.unloadMovie();
Symbol 232 MovieClip [points_animation] Frame 16
this.unloadMovie();
Symbol 236 MovieClip [Bullets] Frame 34
this.gotoAndPlay("Still");
Symbol 236 MovieClip [Bullets] Frame 74
this.gotoAndPlay("On");
Symbol 236 MovieClip [Bullets] Frame 80
this.removeMovieClip();
Symbol 320 MovieClip [LightningBugSix] Frame 1
#initclip 12 Object.registerClass("LightningBugSix", com.ObjectPiece); #endinitclip stop();
Symbol 320 MovieClip [LightningBugSix] Frame 90
stop(); this.removeMovieClip();
Symbol 398 MovieClip [LightningBugFive] Frame 1
#initclip 13 Object.registerClass("LightningBugFive", com.ObjectPiece); #endinitclip stop();
Symbol 398 MovieClip [LightningBugFive] Frame 89
stop(); this.removeMovieClip();
Symbol 480 MovieClip [LightningBugOne] Frame 1
#initclip 14 Object.registerClass("LightningBugOne", com.ObjectPiece); #endinitclip stop();
Symbol 480 MovieClip [LightningBugOne] Frame 90
stop(); this.removeMovieClip();
Symbol 562 MovieClip [LightningBugFour] Frame 1
#initclip 15 Object.registerClass("LightningBugFour", com.ObjectPiece); #endinitclip stop();
Symbol 562 MovieClip [LightningBugFour] Frame 90
stop(); this.removeMovieClip();
Symbol 639 MovieClip [LightningBugThree] Frame 1
#initclip 16 Object.registerClass("LightningBugThree", com.ObjectPiece); #endinitclip stop();
Symbol 639 MovieClip [LightningBugThree] Frame 89
stop(); this.removeMovieClip();
Symbol 719 MovieClip [LightningBugTwo] Frame 1
#initclip 17 Object.registerClass("LightningBugTwo", com.ObjectPiece); #endinitclip stop();
Symbol 719 MovieClip [LightningBugTwo] Frame 90
stop(); this.removeMovieClip();
Symbol 737 MovieClip Frame 60
this.gotoAndPlay("Left");
Symbol 737 MovieClip Frame 120
this.gotoAndPlay("Right");
Symbol 743 MovieClip Frame 1
stop();
Symbol 772 MovieClip Frame 42
this.gotoAndStop("Still");

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Symbol 10 BitmapUsed by:11
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Symbol 832 MovieClip [__Packages.MochiAd]
Symbol 833 MovieClip [__Packages.com.ObjectPiece]
Symbol 62 BitmapUsed by:63 738
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Symbol 64 GraphicUsed by:65
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Symbol 76 Sound [StartGame]Used by:94
Symbol 77 Sound [Reload]Used by:94
Symbol 78 Sound [NewLevel]Used by:94
Symbol 79 Sound [Music]Used by:94
Symbol 80 Sound [HitTiki]Used by:94
Symbol 81 Sound [HitTarget]Used by:94
Symbol 82 Sound [HitSquirrel]Used by:94
Symbol 83 Sound [HitSpecial]Used by:94
Symbol 84 Sound [HitOpossum]Used by:94
Symbol 85 Sound [HitGoose]Used by:94
Symbol 86 Sound [HitFox]Used by:94
Symbol 87 Sound [HitDuck]Used by:94
Symbol 88 Sound [HitBass]Used by:94
Symbol 89 Sound [HitAntiGirl]Used by:94
Symbol 90 Sound [HitAnti]Used by:94
Symbol 91 Sound [Gunshot]Used by:94
Symbol 92 Sound [GameOver]Used by:94
Symbol 93 Sound [EmptyCartridge]Used by:94
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Symbol 99 GraphicUses:95Used by:100
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Symbol 101 BitmapUsed by:102 113 124 125 126 127 128 794
Symbol 102 GraphicUses:101Used by:130
Symbol 103 BitmapUsed by:104 134 158 175 215
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Symbol 125 GraphicUses:101Used by:129 130
Symbol 126 GraphicUses:101Used by:129 130
Symbol 127 GraphicUses:101Used by:129 130
Symbol 128 GraphicUses:101Used by:129 130
Symbol 129 MovieClipUses:125 126 127 128Used by:130
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Symbol 131 BitmapUsed by:132 798
Symbol 132 GraphicUses:131Used by:133
Symbol 133 MovieClipUses:132Used by:144
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Symbol 135 GraphicUses:105Used by:144 154 197 204 205 227
Symbol 136 GraphicUses:107Used by:144 154 197 204 205 227
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Symbol 142 GraphicUses:120Used by:144 154 197 204 205 227
Symbol 143 GraphicUses:122Used by:144 154 197 204 205 227
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Symbol 147 MovieClipUses:146Used by:148
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Symbol 152 GraphicUses:149Used by:154
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Instance Names

"splashButton"Frame 1Symbol 61 MovieClip
"Frame"Frame 4Symbol 54 MovieClip [FrameScene]
"loadScreen"Frame 4Symbol 74 MovieClip [load pill]
"RightTree"Frame 7Symbol 725 MovieClip
"MiddleTree"Frame 7Symbol 727 MovieClip
"LeftTree"Frame 7Symbol 730 MovieClip
"GrassScene"Frame 7Symbol 733 MovieClip
"WaterBack"Frame 7Symbol 737 MovieClip
"WaterFront"Frame 7Symbol 737 MovieClip
"RightCurtain"Frame 7Symbol 739 MovieClip
"LeftCurtain"Frame 7Symbol 739 MovieClip
"InterfaceBorder"Frame 7Symbol 758 MovieClip
"timer"Frame 7Symbol 772 MovieClip
"reloadButton"Frame 7Symbol 778 MovieClip
"ammoClip"Frame 7Symbol 784 MovieClip
"coverLayer"Frame 7Symbol 785 MovieClip
"instrucOne"Frame 7Symbol 799 MovieClip
"gameOver"Frame 7Symbol 813 MovieClip
"main"Frame 7Symbol 820 MovieClip
"levelComplete"Frame 7Symbol 824 MovieClip
"instrucTwo"Frame 7Symbol 828 MovieClip
"cursor"Frame 7Symbol 831 MovieClip
"Frame"Frame 7Symbol 54 MovieClip [FrameScene]
"resumeButton"Symbol 41 MovieClip Frame 1Symbol 40 MovieClip
"playziButton"Symbol 54 MovieClip [FrameScene] Frame 1Symbol 23 MovieClip
"mainButton"Symbol 54 MovieClip [FrameScene] Frame 1Symbol 28 Button
"soundButton"Symbol 54 MovieClip [FrameScene] Frame 1Symbol 15 Button [btnFrameSound]
"musicButton"Symbol 54 MovieClip [FrameScene] Frame 1Symbol 13 Button [btnFrameMusic]
"pauseScreen"Symbol 54 MovieClip [FrameScene] Frame 1Symbol 41 MovieClip
"bonusRound"Symbol 54 MovieClip [FrameScene] Frame 1Symbol 48 MovieClip
"pauseBut"Symbol 54 MovieClip [FrameScene] Frame 1Symbol 53 Button
"box2"Symbol 100 MovieClip [Tiki] Frame 1Symbol 98 MovieClip
"box1"Symbol 100 MovieClip [Tiki] Frame 1Symbol 98 MovieClip
"box3"Symbol 100 MovieClip [Tiki] Frame 1Symbol 98 MovieClip
"bullseye"Symbol 130 MovieClip [Squirrel] Frame 1Symbol 98 MovieClip
"box2"Symbol 130 MovieClip [Squirrel] Frame 1Symbol 98 MovieClip
"box1"Symbol 130 MovieClip [Squirrel] Frame 1Symbol 98 MovieClip
"box3"Symbol 130 MovieClip [Squirrel] Frame 1Symbol 98 MovieClip
"box2"Symbol 144 MovieClip [Opossum] Frame 1Symbol 98 MovieClip
"box1"Symbol 144 MovieClip [Opossum] Frame 1Symbol 98 MovieClip
"box3"Symbol 144 MovieClip [Opossum] Frame 1Symbol 98 MovieClip
"bullseye"Symbol 144 MovieClip [Opossum] Frame 1Symbol 98 MovieClip
"box1"Symbol 148 MovieClip [Koala] Frame 1Symbol 98 MovieClip
"box2"Symbol 148 MovieClip [Koala] Frame 1Symbol 98 MovieClip
"box3"Symbol 148 MovieClip [Koala] Frame 1Symbol 98 MovieClip
"bullseye"Symbol 154 MovieClip [Goose] Frame 1Symbol 98 MovieClip
"box1"Symbol 154 MovieClip [Goose] Frame 1Symbol 98 MovieClip
"box2"Symbol 154 MovieClip [Goose] Frame 1Symbol 98 MovieClip
"box3"Symbol 154 MovieClip [Goose] Frame 1Symbol 98 MovieClip
"bullseye"Symbol 171 MovieClip [Girl] Frame 1Symbol 98 MovieClip
"box1"Symbol 171 MovieClip [Girl] Frame 1Symbol 98 MovieClip
"box3"Symbol 171 MovieClip [Girl] Frame 1Symbol 98 MovieClip
"box2"Symbol 171 MovieClip [Girl] Frame 1Symbol 98 MovieClip
"bullseye"Symbol 197 MovieClip [Fox] Frame 1Symbol 98 MovieClip
"box1"Symbol 197 MovieClip [Fox] Frame 1Symbol 98 MovieClip
"box2"Symbol 197 MovieClip [Fox] Frame 1Symbol 98 MovieClip
"box3"Symbol 197 MovieClip [Fox] Frame 1Symbol 98 MovieClip
"bullseye"Symbol 205 MovieClip [Duck] Frame 1Symbol 98 MovieClip
"box1"Symbol 205 MovieClip [Duck] Frame 1Symbol 98 MovieClip
"box2"Symbol 205 MovieClip [Duck] Frame 1Symbol 98 MovieClip
"box3"Symbol 205 MovieClip [Duck] Frame 1Symbol 98 MovieClip
"box1"Symbol 209 MovieClip [Dodo] Frame 1Symbol 98 MovieClip
"box2"Symbol 209 MovieClip [Dodo] Frame 1Symbol 98 MovieClip
"box3"Symbol 209 MovieClip [Dodo] Frame 1Symbol 98 MovieClip
"bullseye"Symbol 227 MovieClip [Bass] Frame 1Symbol 98 MovieClip
"box1"Symbol 227 MovieClip [Bass] Frame 1Symbol 98 MovieClip
"box2"Symbol 227 MovieClip [Bass] Frame 1Symbol 98 MovieClip
"box3"Symbol 227 MovieClip [Bass] Frame 1Symbol 98 MovieClip
"amount"Symbol 230 MovieClip [points_animation_anti] Frame 1Symbol 229 EditableText
"amount"Symbol 232 MovieClip [points_animation] Frame 1Symbol 231 EditableText
"box1"Symbol 320 MovieClip [LightningBugSix] Frame 1Symbol 98 MovieClip
"box1"Symbol 398 MovieClip [LightningBugFive] Frame 1Symbol 98 MovieClip
"box1"Symbol 480 MovieClip [LightningBugOne] Frame 1Symbol 98 MovieClip
"box1"Symbol 562 MovieClip [LightningBugFour] Frame 1Symbol 98 MovieClip
"box1"Symbol 639 MovieClip [LightningBugThree] Frame 1Symbol 98 MovieClip
"box1"Symbol 719 MovieClip [LightningBugTwo] Frame 1Symbol 98 MovieClip
"box1"Symbol 725 MovieClip Frame 1Symbol 98 MovieClip
"box1"Symbol 727 MovieClip Frame 1Symbol 98 MovieClip
"box1"Symbol 730 MovieClip Frame 1Symbol 98 MovieClip
"counter"Symbol 755 MovieClip Frame 1Symbol 752 EditableText
"outOfAmmo"Symbol 758 MovieClip Frame 1Symbol 743 MovieClip
"ScoreText"Symbol 758 MovieClip Frame 1Symbol 747 EditableText
"LevelText"Symbol 758 MovieClip Frame 1Symbol 748 EditableText
"tikiCount"Symbol 758 MovieClip Frame 1Symbol 755 MovieClip
"clock"Symbol 772 MovieClip Frame 1Symbol 762 EditableText
"clock"Symbol 772 MovieClip Frame 42Symbol 769 EditableText
"reload"Symbol 778 MovieClip Frame 1Symbol 777 Button
"Next"Symbol 799 MovieClip Frame 1Symbol 791 Button
"playAgain"Symbol 813 MovieClip Frame 1Symbol 803 Button
"mainMenu"Symbol 813 MovieClip Frame 1Symbol 806 Button
"finalScoreText"Symbol 813 MovieClip Frame 1Symbol 809 EditableText
"finalLevelText"Symbol 813 MovieClip Frame 1Symbol 811 EditableText
"startButton"Symbol 820 MovieClip Frame 1Symbol 816 Button
"moreGamesButton"Symbol 820 MovieClip Frame 1Symbol 819 Button
"neededAmount"Symbol 824 MovieClip Frame 1Symbol 823 EditableText
"Next"Symbol 828 MovieClip Frame 1Symbol 791 Button
"hitzone"Symbol 831 MovieClip Frame 1Symbol 98 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 5 as "muteButton3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "CarnivalShooterLogo"
ExportAssets (56)Timeline Frame 1Symbol 13 as "btnFrameMusic"
ExportAssets (56)Timeline Frame 1Symbol 15 as "btnFrameSound"
ExportAssets (56)Timeline Frame 1Symbol 54 as "FrameScene"
ExportAssets (56)Timeline Frame 1Symbol 832 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 833 as "__Packages.com.ObjectPiece"
ExportAssets (56)Timeline Frame 4Symbol 65 as "BLACK 1"
ExportAssets (56)Timeline Frame 4Symbol 74 as "load pill"
ExportAssets (56)Timeline Frame 6Symbol 75 as "Warning"
ExportAssets (56)Timeline Frame 6Symbol 76 as "StartGame"
ExportAssets (56)Timeline Frame 6Symbol 77 as "Reload"
ExportAssets (56)Timeline Frame 6Symbol 78 as "NewLevel"
ExportAssets (56)Timeline Frame 6Symbol 79 as "Music"
ExportAssets (56)Timeline Frame 6Symbol 80 as "HitTiki"
ExportAssets (56)Timeline Frame 6Symbol 81 as "HitTarget"
ExportAssets (56)Timeline Frame 6Symbol 82 as "HitSquirrel"
ExportAssets (56)Timeline Frame 6Symbol 83 as "HitSpecial"
ExportAssets (56)Timeline Frame 6Symbol 84 as "HitOpossum"
ExportAssets (56)Timeline Frame 6Symbol 85 as "HitGoose"
ExportAssets (56)Timeline Frame 6Symbol 86 as "HitFox"
ExportAssets (56)Timeline Frame 6Symbol 87 as "HitDuck"
ExportAssets (56)Timeline Frame 6Symbol 88 as "HitBass"
ExportAssets (56)Timeline Frame 6Symbol 89 as "HitAntiGirl"
ExportAssets (56)Timeline Frame 6Symbol 90 as "HitAnti"
ExportAssets (56)Timeline Frame 6Symbol 91 as "Gunshot"
ExportAssets (56)Timeline Frame 6Symbol 92 as "GameOver"
ExportAssets (56)Timeline Frame 6Symbol 93 as "EmptyCartridge"
ExportAssets (56)Timeline Frame 6Symbol 100 as "Tiki"
ExportAssets (56)Timeline Frame 6Symbol 130 as "Squirrel"
ExportAssets (56)Timeline Frame 6Symbol 144 as "Opossum"
ExportAssets (56)Timeline Frame 6Symbol 148 as "Koala"
ExportAssets (56)Timeline Frame 6Symbol 154 as "Goose"
ExportAssets (56)Timeline Frame 6Symbol 171 as "Girl"
ExportAssets (56)Timeline Frame 6Symbol 197 as "Fox"
ExportAssets (56)Timeline Frame 6Symbol 205 as "Duck"
ExportAssets (56)Timeline Frame 6Symbol 209 as "Dodo"
ExportAssets (56)Timeline Frame 6Symbol 227 as "Bass"
ExportAssets (56)Timeline Frame 6Symbol 230 as "points_animation_anti"
ExportAssets (56)Timeline Frame 6Symbol 232 as "points_animation"
ExportAssets (56)Timeline Frame 6Symbol 236 as "Bullets"
ExportAssets (56)Timeline Frame 6Symbol 320 as "LightningBugSix"
ExportAssets (56)Timeline Frame 6Symbol 398 as "LightningBugFive"
ExportAssets (56)Timeline Frame 6Symbol 480 as "LightningBugOne"
ExportAssets (56)Timeline Frame 6Symbol 562 as "LightningBugFour"
ExportAssets (56)Timeline Frame 6Symbol 639 as "LightningBugThree"
ExportAssets (56)Timeline Frame 6Symbol 719 as "LightningBugTwo"

Labels

"Still"Symbol 100 MovieClip [Tiki] Frame 1
"Hit 1"Symbol 100 MovieClip [Tiki] Frame 2
"Still"Symbol 130 MovieClip [Squirrel] Frame 1
"Hit 1"Symbol 130 MovieClip [Squirrel] Frame 8
"Hit 2"Symbol 130 MovieClip [Squirrel] Frame 26
"Still"Symbol 144 MovieClip [Opossum] Frame 1
"Hit 1"Symbol 144 MovieClip [Opossum] Frame 9
"Hit 2"Symbol 144 MovieClip [Opossum] Frame 30
"still"Symbol 148 MovieClip [Koala] Frame 1
"hit 1"Symbol 148 MovieClip [Koala] Frame 5
"Still"Symbol 154 MovieClip [Goose] Frame 1
"Hit 1"Symbol 154 MovieClip [Goose] Frame 9
"Hit 2"Symbol 154 MovieClip [Goose] Frame 31
"still"Symbol 171 MovieClip [Girl] Frame 1
"hit 1"Symbol 171 MovieClip [Girl] Frame 5
"hit 2"Symbol 171 MovieClip [Girl] Frame 32
"still 2"Symbol 171 MovieClip [Girl] Frame 48
"hit 3"Symbol 171 MovieClip [Girl] Frame 52
"Still"Symbol 197 MovieClip [Fox] Frame 1
"Hit 1"Symbol 197 MovieClip [Fox] Frame 8
"Hit 2"Symbol 197 MovieClip [Fox] Frame 31
"Still"Symbol 205 MovieClip [Duck] Frame 1
"Hit 1"Symbol 205 MovieClip [Duck] Frame 7
"Hit 2"Symbol 205 MovieClip [Duck] Frame 24
"still"Symbol 209 MovieClip [Dodo] Frame 1
"hit 1"Symbol 209 MovieClip [Dodo] Frame 5
"Still"Symbol 227 MovieClip [Bass] Frame 1
"Hit 1"Symbol 227 MovieClip [Bass] Frame 10
"Hit 2"Symbol 227 MovieClip [Bass] Frame 23
"Still"Symbol 236 MovieClip [Bullets] Frame 1
"On"Symbol 236 MovieClip [Bullets] Frame 35
"Off"Symbol 236 MovieClip [Bullets] Frame 75
"Yellow"Symbol 241 MovieClip Frame 1
"idle"Symbol 320 MovieClip [LightningBugSix] Frame 1
"hit"Symbol 320 MovieClip [LightningBugSix] Frame 46
"idle"Symbol 398 MovieClip [LightningBugFive] Frame 1
"hit"Symbol 398 MovieClip [LightningBugFive] Frame 46
"Red"Symbol 401 MovieClip Frame 1
"idle"Symbol 480 MovieClip [LightningBugOne] Frame 1
"hit"Symbol 480 MovieClip [LightningBugOne] Frame 46
"idle"Symbol 562 MovieClip [LightningBugFour] Frame 1
"hit"Symbol 562 MovieClip [LightningBugFour] Frame 45
"idle"Symbol 639 MovieClip [LightningBugThree] Frame 1
"hit"Symbol 639 MovieClip [LightningBugThree] Frame 46
"Blue"Symbol 642 MovieClip Frame 1
"idle"Symbol 719 MovieClip [LightningBugTwo] Frame 1
"hit"Symbol 719 MovieClip [LightningBugTwo] Frame 46
"Left"Symbol 737 MovieClip Frame 1
"Right"Symbol 737 MovieClip Frame 61
"Shimmer"Symbol 772 MovieClip Frame 1
"Still"Symbol 772 MovieClip Frame 42

Dynamic Text Variables

pointsSymbol 229 EditableText"+20"
pointsSymbol 231 EditableText"+20"




http://swfchan.com/15/73796/info.shtml
Created: 8/4 -2019 01:25:00 Last modified: 8/4 -2019 01:25:00 Server time: 22/12 -2024 22:58:49