STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #73799 |
A little game by louissi |
A little game by louissi |
Worm -caught in the sewers- |
Play |
? |
Controls Right- move forward Left- use your sword (do not hold) Mouse: aim and shoot Shift- Reload Story: Zombies are everywhere! You have to get out of those sewers alive. So... move forward and defend yourself. |
M |
100 |
12 |
5 |
x |
Game OVER |
REPLAY? |
Congratulation! You finished the game! |
ActionScript [AS1/AS2]
Frame 1_root.stop();Frame 2chargeur = 8; health = 100; _quality = "MEDIUM"; win = 0; ammo = 12; Mouse.hide();Instance of Symbol 19 MovieClip "decor" in Frame 2onClipEvent (enterFrame) { if (this._x <= -565) { this._x = 0; } }Instance of Symbol 24 MovieClip in Frame 2onClipEvent (load) { this.swapDepths(2000); } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; if (_root.win == 2) { removeMovieClip(this); } if (_x < -200) { removeMovieClip(this); } _rotation = (_rotation + 3); }Instance of Symbol 24 MovieClip in Frame 2onClipEvent (load) { this.swapDepths(2001); } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; if (_root.win == 2) { removeMovieClip(this); } if (_x < -200) { removeMovieClip(this); } _rotation = (_rotation - 6); }Instance of Symbol 30 MovieClip "worm" in Frame 2onClipEvent (load) { _root.speed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _root.decor._x = _root.decor._x - _root.speed; _root.bouge = 1; } else { _root.bouge = 0; } }Instance of Symbol 96 MovieClip "zombie" in Frame 2onClipEvent (load) { _x = (random(10000) + 600); _y = 280; sit = 0; speed = random(4) + 3; health = 4; } onClipEvent (enterFrame) { distance = _x - _root.worm._x; if (_root.bouge == 1) { _x = (_x - _root.speed); } if ((distance < 600) and (sit == 0)) { sit = 1; } if (sit == 1) { _x = (_x - speed); } if ((distance < 100) and (sit == 1)) { sit = 2; gotoAndPlay (33); } if (sit == 2) { speed = 10; _x = (_x - speed); } if (health <= 0) { sit = 3; health = 1; } if ((sit >= 3) and (sit < 5)) { gotoAndPlay (17); gotoAndPlay (17); sit = sit + 1; } if (this.hitTest(_root.balle._x, _root.balle._y, true) and (_root.balle.sit == 0)) { _root.balle.sit = 2; } if (_root.health <= 0) { removeMovieClip(this); } if (_root.win == 2) { removeMovieClip(this); } if (_x < -200) { removeMovieClip(this); } }Instance of Symbol 100 MovieClip in Frame 2onClipEvent (load) { zdepth = 0; bdepth = 100; nbzombies = 40; nbbats = 30; } onClipEvent (enterFrame) { while (nbzombies > 0) { _root.zombie.duplicateMovieClip("zombie" + zdepth, zdepth); zdepth = zdepth + 1; nbzombies = nbzombies - 1; } while (nbbats > 0) { _root.bat.duplicateMovieClip("bat" + bdepth, bdepth); bdepth = bdepth + 1; nbbats = nbbats - 1; } }Instance of Symbol 102 MovieClip in Frame 2onClipEvent (load) { _x = 10800; } onClipEvent (enterFrame) { if (_root.bouge == 1) { _x = (_x - _root.speed); } if ((_x < 200) and (_root.win == 0)) { _root.win = 1; } }Instance of Symbol 150 MovieClip "gun" in Frame 2onClipEvent (enterFrame) { _rotation = (Math.atan2(_root._ymouse - _y, _root._xmouse - _x) / (Math.PI/180)); if (Key.isDown(37)) { gotoAndPlay (47); } _root.onMouseDown = function () { if (_root.ammo > 0) { play(); } }; if (_root.chargeur > 0) { if (Key.isDown(16)) { gotoAndPlay (13); } } }Instance of Symbol 158 MovieClip "balle" in Frame 2onClipEvent (load) { _rotation = _root.gun._rotation; _x = (_root.gun._x + (70 * Math.cos((Math.PI/180) * _rotation))); _y = (_root.gun._y + (70 * Math.sin((Math.PI/180) * _rotation))); sit = 0; this.swapDepths(10000); } onClipEvent (enterFrame) { if (sit == 0) { progressx = 40 * Math.cos((Math.PI/180) * _rotation); progressy = 40 * Math.sin((Math.PI/180) * _rotation); _x = (_x + progressx); _y = (_y + progressy); if (_root.limits.hitTest(this._x, this._y, true)) { sit = 1; } } if (sit == 1) { this.gotoAndPlay(3); _rotation = 0; sit = "none"; } if (sit == 2) { this.gotoAndPlay(10); _rotation = (_rotation - 90); sit = "none"; } }Instance of Symbol 193 MovieClip "bat" in Frame 2onClipEvent (load) { _x = (random(10000) + 600); _y = 140; sit = 0; speed = random(3) + 3; saut = 10; damaged = 0; } onClipEvent (enterFrame) { distance = _x - _root.worm._x; if (_root.bouge == 1) { _x = (_x - _root.speed); } if ((distance < 600) and (sit == 0)) { sit = 1; } if (sit == 1) { _x = (_x - speed); } if ((distance < 100) and (sit == 1)) { sit = 2; } if (((distance < 10) and (damaged == 0)) and (sit == 2)) { _root.health = _root.health - 5; damaged = 1; } if (sit == 2) { gotoAndStop (2); _rotation = (_rotation - 1); _x = (_x - speed); _y = (_y + saut); saut = saut / 1.2; } if (this.hitTest(_root.damage._x, _root.damage._y, false) and (sit == 1)) { sit = 3; } if ((sit >= 3) and (sit < 5)) { gotoAndPlay (31); sit = sit + 1; } if (this.hitTest(_root.balle._x, _root.balle._y, true) and (_root.balle.sit == 0)) { _root.balle.sit = 2; } if (_root.health <= 0) { removeMovieClip(this); } if (_root.win == 2) { removeMovieClip(this); } if (_x < -200) { removeMovieClip(this); } }Frame 3if (health <= 0) { gotoAndPlay (5); } if (win == 1) { gotoAndPlay (6); }Frame 4gotoAndPlay (3);Frame 5stop(); removeMovieClip(zombie); removeMovieClip(bat); Mouse.show();Frame 6stop(); win = 2; Mouse.show();Frame 72stop();Frame 137stop();Symbol 9 Buttonon (press) { _root.play(); }Symbol 16 MovieClip Frame 10stop();Symbol 30 MovieClip Frame 1stop();Symbol 96 MovieClip Frame 1if (sit == 3) { gotoAndPlay (16); }Instance of Symbol 34 MovieClip "zombie_head" in Symbol 96 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.damage.hitTest(this)) { _root.damage._x = -200; this._parent.health = this._parent.health - 2; } }Symbol 96 MovieClip Frame 14gotoAndPlay (1);Symbol 96 MovieClip Frame 30stop();Symbol 96 MovieClip Frame 40_root.health = _root.health - 15; stop();Symbol 150 MovieClip Frame 1stop(); sword = 0;Symbol 150 MovieClip Frame 2_root.ammo = _root.ammo - 1;Symbol 150 MovieClip Frame 4this._rotation = this._rotation - 2; _root.balle._rotation = _root.gun._rotation; _root.balle._x = _root.gun._x + (70 * Math.cos((Math.PI/180) * _rotation)); _root.balle._y = _root.gun._y + (70 * Math.sin((Math.PI/180) * _rotation)); _root.balle.sit = 0; _root.balle.gotoAndStop(1);Symbol 150 MovieClip Frame 11gotoAndPlay (1);Symbol 150 MovieClip Frame 16_root.chargeur = _root.chargeur - 1; _root.ammo = 12;Symbol 150 MovieClip Frame 45gotoAndPlay (1);Symbol 150 MovieClip Frame 46sword = 1;Symbol 150 MovieClip Frame 59_root.damage._x = _root.gun._x + (120 * Math.cos((Math.PI/180) * _rotation)); _root.damage._y = (_root.gun._y + (120 * Math.sin((Math.PI/180) * _rotation))) - 50;Symbol 150 MovieClip Frame 60_root.damage._x = _root.gun._x + (130 * Math.cos((Math.PI/180) * _rotation)); _root.damage._y = (_root.gun._y + (130 * Math.sin((Math.PI/180) * _rotation))) - 40;Symbol 150 MovieClip Frame 61_root.damage._x = _root.gun._x + (140 * Math.cos((Math.PI/180) * _rotation)); _root.damage._y = (_root.gun._y + (140 * Math.sin((Math.PI/180) * _rotation))) - 30;Symbol 150 MovieClip Frame 62_root.damage._x = _root.gun._x + (150 * Math.cos((Math.PI/180) * _rotation)); _root.damage._y = (_root.gun._y + (150 * Math.sin((Math.PI/180) * _rotation))) - 20;Symbol 150 MovieClip Frame 63_root.damage._x = _root.gun._x + (150 * Math.cos((Math.PI/180) * _rotation)); _root.damage._y = _root.gun._y + (150 * Math.sin((Math.PI/180) * _rotation));Symbol 150 MovieClip Frame 64_root.damage._x = -400;Symbol 150 MovieClip Frame 78sword = 0;Symbol 158 MovieClip Frame 1gotoAndPlay (2);Symbol 158 MovieClip Frame 2stop();Symbol 158 MovieClip Frame 5stop();Symbol 158 MovieClip Frame 11_root.damage._x = this._x; _root.damage._y = this._y;Symbol 158 MovieClip Frame 15stop();Instance of Symbol 161 MovieClip in Symbol 167 MovieClip Frame 1onClipEvent (enterFrame) { _xscale = _root.health; }Symbol 183 MovieClip Frame 7stop();Symbol 193 MovieClip Frame 1if (sit == 3) { gotoAndPlay (30); }Symbol 193 MovieClip Frame 15gotoAndPlay (1);Symbol 193 MovieClip Frame 65stop();Symbol 195 MovieClip Frame 1if (this._x != -200) { pabo = 1; }Symbol 195 MovieClip Frame 6if (pabo == 1) { this._x = -200; } gotoAndPlay (1);Symbol 200 Buttonon (press) { gotoAndPlay (2); }
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Font | Used by:3 4 162 198 199 203 | |
Symbol 3 Text | Uses:2 | Used by:Timeline |
Symbol 4 Text | Uses:2 | Used by:Timeline |
Symbol 5 Graphic | Used by:Timeline | |
Symbol 6 Font | Used by:7 8 | |
Symbol 7 Text | Uses:6 | Used by:Timeline |
Symbol 8 Text | Uses:6 | Used by:9 |
Symbol 9 Button | Uses:8 | Used by:Timeline |
Symbol 10 Graphic | Used by:17 | |
Symbol 11 Font | Used by:12 15 164 165 166 | |
Symbol 12 Text | Uses:11 | Used by:17 |
Symbol 13 ShapeTweening | Used by:16 17 | |
Symbol 14 Graphic | Used by:16 | |
Symbol 15 Text | Uses:11 | Used by:16 |
Symbol 16 MovieClip | Uses:13 14 15 | Used by:17 |
Symbol 17 Button | Uses:10 12 16 13 | Used by:Timeline |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:18 | Used by:Timeline |
Symbol 20 Graphic | Used by:22 | |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 MovieClip | Uses:20 21 | Used by:Timeline |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:Timeline |
Symbol 25 Graphic | Used by:30 | |
Symbol 26 Graphic | Used by:30 | |
Symbol 27 Graphic | Used by:30 | |
Symbol 28 Graphic | Used by:30 | |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:25 26 27 28 29 | Used by:Timeline |
Symbol 31 Graphic | Used by:96 | |
Symbol 32 Graphic | Used by:96 | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:96 |
Symbol 35 Graphic | Used by:96 | |
Symbol 36 Graphic | Used by:96 | |
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Symbol 38 Graphic | Used by:96 | |
Symbol 39 Graphic | Used by:68 | |
Symbol 40 Graphic | Used by:67 | |
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Symbol 60 Graphic | Used by:67 | |
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Symbol 63 Graphic | Used by:67 | |
Symbol 64 Graphic | Used by:67 | |
Symbol 65 Graphic | Used by:67 | |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 | Used by:68 96 183 |
Symbol 68 MovieClip | Uses:39 67 | Used by:96 |
Symbol 69 Graphic | Used by:96 | |
Symbol 70 Graphic | Used by:96 | |
Symbol 71 Graphic | Used by:96 | |
Symbol 72 Graphic | Used by:96 | |
Symbol 73 Sound | Used by:96 | |
Symbol 74 Graphic | Used by:96 | |
Symbol 75 Graphic | Used by:96 | |
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Symbol 95 Sound | Used by:96 | |
Symbol 96 MovieClip | Uses:31 32 34 35 36 37 38 68 69 70 67 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | Used by:Timeline |
Symbol 97 Graphic | Used by:100 | |
Symbol 98 Font | Used by:99 | |
Symbol 99 Text | Uses:98 | Used by:100 |
Symbol 100 MovieClip | Uses:97 99 | Used by:Timeline |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip | Uses:101 | Used by:Timeline |
Symbol 103 Graphic | Used by:150 | |
Symbol 104 Sound | Used by:150 | |
Symbol 105 Graphic | Used by:150 | |
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Symbol 117 Sound | Used by:150 | |
Symbol 118 Sound | Used by:150 | |
Symbol 119 Graphic | Used by:150 | |
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Symbol 130 Graphic | Used by:150 | |
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Symbol 132 Graphic | Used by:150 | |
Symbol 133 Sound | Used by:150 | |
Symbol 134 Graphic | Used by:150 | |
Symbol 135 Graphic | Used by:150 | |
Symbol 136 Graphic | Used by:150 | |
Symbol 137 Graphic | Used by:150 | |
Symbol 138 Graphic | Used by:150 | |
Symbol 139 Graphic | Used by:150 | |
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Symbol 144 Graphic | Used by:150 | |
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Symbol 146 Graphic | Used by:150 | |
Symbol 147 Graphic | Used by:150 | |
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Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip | Uses:103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 | Used by:Timeline |
Symbol 151 Graphic | Used by:158 | |
Symbol 152 Graphic | Used by:158 | |
Symbol 153 Graphic | Used by:158 | |
Symbol 154 Graphic | Used by:158 | |
Symbol 155 Graphic | Used by:158 | |
Symbol 156 Graphic | Used by:158 | |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:151 152 153 154 155 156 157 | Used by:Timeline |
Symbol 159 Graphic | Used by:167 | |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 MovieClip | Uses:160 | Used by:167 |
Symbol 162 EditableText | Uses:2 | Used by:167 |
Symbol 163 Graphic | Used by:167 | |
Symbol 164 EditableText | Uses:11 | Used by:167 |
Symbol 165 EditableText | Uses:11 | Used by:167 |
Symbol 166 Text | Uses:11 | Used by:167 |
Symbol 167 MovieClip | Uses:159 161 162 163 164 165 166 | Used by:Timeline |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip | Uses:168 | Used by:Timeline |
Symbol 170 Graphic | Used by:193 | |
Symbol 171 Graphic | Used by:193 | |
Symbol 172 Graphic | Used by:193 | |
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Symbol 179 Graphic | Used by:193 | |
Symbol 180 Graphic | Used by:193 | |
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Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip | Uses:182 67 | Used by:193 |
Symbol 184 Graphic | Used by:193 | |
Symbol 185 Graphic | Used by:193 | |
Symbol 186 Sound | Used by:193 | |
Symbol 187 Graphic | Used by:193 | |
Symbol 188 Graphic | Used by:193 | |
Symbol 189 Graphic | Used by:193 | |
Symbol 190 Graphic | Used by:193 | |
Symbol 191 Graphic | Used by:193 | |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:170 171 172 173 174 175 176 177 178 179 180 181 183 184 185 186 187 188 189 190 191 192 | Used by:Timeline |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 MovieClip | Uses:194 | Used by:Timeline |
Symbol 196 Sound | Used by:Timeline | |
Symbol 197 Graphic | Used by:Timeline | |
Symbol 198 Text | Uses:2 | Used by:Timeline |
Symbol 199 Text | Uses:2 | Used by:200 |
Symbol 200 Button | Uses:199 | Used by:Timeline |
Symbol 201 Sound | Used by:Timeline | |
Symbol 202 Graphic | Used by:Timeline | |
Symbol 203 Text | Uses:2 | Used by:Timeline |
Symbol 204 Graphic | Used by:Timeline | |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:205 | Used by:Timeline |
Symbol 207 Graphic | Used by:Timeline |
Instance Names
"decor" | Frame 2 | Symbol 19 MovieClip |
"worm" | Frame 2 | Symbol 30 MovieClip |
"zombie" | Frame 2 | Symbol 96 MovieClip |
"gun" | Frame 2 | Symbol 150 MovieClip |
"balle" | Frame 2 | Symbol 158 MovieClip |
"limits" | Frame 2 | Symbol 169 MovieClip |
"bat" | Frame 2 | Symbol 193 MovieClip |
"damage" | Frame 2 | Symbol 195 MovieClip |
"zombie_head" | Symbol 96 MovieClip Frame 1 | Symbol 34 MovieClip |
Dynamic Text Variables
_root.health | Symbol 162 EditableText | "100" |
_root.ammo | Symbol 164 EditableText | "12" |
_root.chargeur | Symbol 165 EditableText | "5" |
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