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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/29259880?noj=FRM29259880-23DC" width="1" height="1"></div>

Space Infinity 2 Demo.swf

This is the info page for
Flash #73804

(Click the ID number above for more basic data on this flash file.)


Text
Space Infinity

2

A

Production

Play

Play

Play

Options

Options

Options

Instructions

Instructions

Instructions

Controls

Controls

Controls

Improvements

Improvements

Improvements

About

About

About

Music

Get Ready

Get Ready

Go!

Go!

Options

Cancel

Cancel

OK

OK

Custom Music (Path)

In-Game Music Volume

Star Density

In-Game Quality

Menu Music

On

On

Off

Off

Ship Color

Low

Low

Medium

Medium

High

High

Customize...

Customize...

Cancel

Cancel

About

Back To Main Menu

Back To Main Menu

:: Programming ::
CrookedAsterisk
:: Art ::
CrookedAsterisk
Shep
:: Concept ::
CrookedAsterisk
:: Sound FX / Music ::
FlashKit

improvements

there are so many new improvements Space Infinity 2. Some of
these include:
- New menu interface
- More options
- Better graphics
- More and better weapons
- Improved challenge
- The ability to pause
- Cheats
- And much more...
Enjoy!
-CrookedAsterisk

Controls

Change

<p align="left"></p>

Move Left

Move Right

<p align="left"></p>

Move Up

<p align="left"></p>

Move Down

<p align="left"></p>

Bullet

<p align="left"></p>

Missile

<p align="left"></p>

Fryer

<p align="left"></p>

Laser

<p align="left"></p>

Pause

<p align="left"></p>

Enemies

Pick-Ups

Game Paused

Cheat

Return to Menu

Return to Menu

Quality

Resume

Resume

p = Unpause

Are you sure?

Are you sure you want to
quit your current game?

Yes

Yes

No

No

ActionScript [AS1/AS2]

Frame 1
function changeKey(key, textfield) { origValue = _root.playerKeys[key]; _root[textfield] = "<b><font color=\"#FFFFFF\">Press a Key</font></b>"; keyListen = {}; keyListen.onKeyDown = function () { if (codeToString(Key.getCode()) != undefined) { _root.playerKeys[key] = Key.getCode(); _root[textfield] = codeToString(_root.playerKeys[key]); _root.onMouseDown = (this.onKeyDown = null); } }; Key.addListener(keyListen); _root.onMouseDown = function () { _root.playerKeys[key] = origValue; _root[textfield] = codeToString(_root.playerKeys[key]); _root.onMouseDown = (keyListen.onKeyDown = null); }; } function showControls() { moveLeft = codeToString(playerKeys.left); moveRight = codeToString(playerKeys.right); moveUp = codeToString(playerKeys.up); moveDown = codeToString(playerKeys.down); bullet = codeToString(playerKeys.bullet); missile = codeToString(playerKeys.missile); fryer = codeToString(playerKeys.flash); laser = codeToString(playerKeys.laser); pause = codeToString(playerKeys.pause); } function showOptions() { switch (gameQual) { case "LOW" : qTick._x = lb._x; break; case "MEDIUM" : qTick._x = mb._x; break; case "HIGH" : qTick._x = hb._x; } switch (menuMusic) { case true : mTick._x = onB._x; break; case false : mTick._x = offB._x; } oldShipColour = shipColour; oldMenuMusic = menuMusic; oldGameQual = gameQual; oldCustomMusic = customMusic; custom.gotoAndStop((_root.customMusic ? 2 : 1)); oldMusicPath = musicPath; } function resetControls() { playerKeys = {left:37, right:39, up:38, down:40, bullet:32, missile:16, laser:90, flash:17, pause:80}; } function resetOptions() { gameQual = "MEDIUM"; musicVol = 20; stars = 20; menuMusic = true; customMusic = false; musicPath = "ie. C:\\My Music\\Song.mp3"; shipColour = 10027008 /* 0x990000 */; } stop(); Stage.showMenu = false; fscommand ("trapallkeys", "true"); version = 7; if (version < 7) { gotoAndStop (2); } else { latestVersion = true; } _global.sw = Stage.width; _global.sh = Stage.height; _global.rads = (Math.PI/180); _global.highestDepth = 1048575 /* 0x0FFFFF */; _global.lowestDepth = -16384; Button.prototype.useHandCursor = (Button.prototype._focusrect = false); MovieClip.prototype.removeIfOrig = function (origName) { if (this._name == origName) { this._visible = false; this._x = -this._width; this._y = -this._height; } this.isOrig = this._name == origName; }; MovieClip.prototype.hurt = function (damage) { this.health = this.health - damage; }; ex = 0; _global.explode = function (x, y, size) { ex++; if (!size) { size = 100; } _root.attachMovie("explosion", "explosion" + ex, nextDepth()); var _local2 = _root["explosion" + ex]; _local2._x = x; _local2._y = y; _local2._xscale = (_local2._yscale = size); _local2._rotation = Math.random() * 360; }; _global.randomNumber = function (min, max) { return(min + (Math.random() * (max - min))); }; MovieClip.prototype.clearAll = function () { for (obs in this) { if (typeof(this[obs]) == "movieclip") { this[obs].removeMovieClip(); } } }; MovieClip.prototype.nextDepth = function (where) { if (where == undefined) { where = _root; } return(where.getNextHighestDepth()); }; _global.codeToString = function (keyCode) { keys = ["A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "Numpad 0", "Numpad 1", "Numpad 2", "Numpad 3", "Numpad 4", "Numpad 5", "Numpad 6", "Numpad 7", "Numpad 8", "Numpad 9", "Multiply", "Add", "Numpad Enter", "Subtract", "Decimal", "Divide", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12", "F13", "F14", "F15", "Backspace", "Tab", "Clear", "Enter", "Shift", "Control", "Alt", "Caps Lock", "Esc", "Spacebar", "Page Up", "Page Down", "End", "Home", "Left Arrow", "Up Arrow", "Right Arrow", "Down Arrow", "Insert", "Delete", "Help", "Num Lock", "; :", "= +", "- _", "/ ?", "` ~", "[ {", "\\|", "] }", "\" '"]; codes = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 8, 9, 12, 13, 16, 17, 18, 20, 27, 32, 33, 34, 35, 36, 37, 38, 39, 40, 45, 46, 47, 144, 186, 187, 189, 191, 192, 219, 220, 221, 222]; for (var _local3 in codes) { if (codes[_local3] == keyCode) { var _local1 = keys[_local3]; return(_local1); } } }; resetControls(); resetOptions();
Instance of Symbol 33 MovieClip in Frame 1
onClipEvent (load) { function updateRate() { rt = Math.round(((_root.getBytesLoaded() - oldBL) / checkInterval) * 10) / 10; oldBL = _root.getBytesLoaded(); updateAfterEvent(); } checkInterval = 500; updateRate(); var checkRate = setInterval(updateRate, checkInterval); } onClipEvent (enterFrame) { pl = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; _xscale = pl; _parent.rate_txt.text = rt + "kb/s"; _parent.percent_txt.text = (Math.floor(pl * 10) / 10) + "%"; if ((pl == 100) && (_root.latestVersion)) { clearInterval(checkRate); _root.gotoAndStop("intro"); } }
Frame 2
stop(); info_txt.text = ("It has been detected that you only have Flash Player " + version) + ". Space Infinity 2 requires at least Flash Player 7 to run.";
Instance of Symbol 49 MovieClip in Frame 2
onClipEvent (load) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; updateAfterEvent(); }
Frame 3
stop(); firstRun = true; Stage.showMenu = true; main_cm = new ContextMenu(); main_cm.hideBuiltInItems(); _root.menu = main_cm;
Frame 4
_root.clearAll(); stopAllSounds(); main_cm.customItems[0].enabled = true; _quality = "HIGH"; stop(); ms = new Sound(music); ms.attachSound("blade"); ms.setVolume((menuMusic ? 65 : 0)); ms.start(); ms.onSoundComplete = function () { ms.start(); };
Instance of Symbol 93 MovieClip in Frame 4
onClipEvent (load) { _visible = (!_parent.firstRun); _parent.firstRun = false; }
Instance of Symbol 105 MovieClip in Frame 5
onClipEvent (load) { var vol = 0; } onClipEvent (enterFrame) { if (_root.ms.getVolume() > 0) { _root.ms.setVolume(50 - vol); vol = vol + 4; } } onClipEvent (keyDown) { _root.ms.stop(); _root.gotoAndPlay("gameplay"); }
Frame 6
showOptions();
Instance of Symbol 119 MovieClip "musicSlider" in Frame 6
onClipEvent (load) { total = 100; defaultVal = _root.musicVol; }
Instance of Symbol 119 MovieClip "starSlider" in Frame 6
onClipEvent (load) { total = 35; defaultVal = _root.stars; }
Instance of Symbol 143 MovieClip in Frame 6
//component parameters onClipEvent (construct) { colour = 0; }
Instance of Symbol 143 MovieClip in Frame 6
//component parameters onClipEvent (construct) { colour = 16750848 /* 0xFF9900 */; }
Instance of Symbol 143 MovieClip in Frame 6
//component parameters onClipEvent (construct) { colour = 10027008 /* 0x990000 */; }
Instance of Symbol 143 MovieClip in Frame 6
//component parameters onClipEvent (construct) { colour = 102; }
Instance of Symbol 143 MovieClip in Frame 6
//component parameters onClipEvent (construct) { colour = 6736896 /* 0x66CC00 */; }
Instance of Symbol 143 MovieClip in Frame 6
//component parameters onClipEvent (construct) { colour = 10079487 /* 0x99CCFF */; }
Instance of Symbol 143 MovieClip in Frame 6
//component parameters onClipEvent (construct) { colour = 10066329 /* 0x999999 */; }
Instance of Symbol 143 MovieClip in Frame 6
//component parameters onClipEvent (construct) { colour = 16711935 /* 0xFF00FF */; }
Frame 9
showControls();
Frame 10
stop(); _quality = gameQual; score = 0; _root.DPTH = 5; _root.totalEnemies = 0; _global.player = _root.player; starAmount = 5 + Math.round(stars); s = 0; while (s < starAmount) { attachMovie("star", "star" + s, ++_root.DPTH); s++; }
Instance of Symbol 205 MovieClip in Frame 10
onClipEvent (load) { _root.attachMovie("enemy", "enemy", ++DPTH); }
Instance of Symbol 97 MovieClip in Frame 10
onClipEvent (load) { music = new Sound(this); if (_root.customMusic) { trace(_root.musicPath); music.loadSound(_root.musicPath, false); } else { music.attachSound("music2"); } music.setVolume(_root.musicVol); music.start(0, 9999999999); music.onSoundComplete = function () { music.start(); updateAfterEvent(); }; } onClipEvent (enterFrame) { if (paused) { music.setVolume(_root.musicVol / 3); } else { music.setVolume(_root.musicVol); } }
Instance of Symbol 207 MovieClip in Frame 10
onClipEvent (enterFrame) { if ((random(1000) == 1) && (!_root.missile_pu_present)) { _root.attachMovie("missile_pu", "mPu" + (++mpu), ++_root.DPTH); } }
Instance of Symbol 139 MovieClip "player" in Frame 10
onClipEvent (load) { function fadeBackFlame(rate) { if (rate <= 0) { if (backFlame._alpha > 0) { backFlame._alpha = backFlame._alpha + rate; } } else if (backFlame._alpha < 100) { backFlame._alpha = backFlame._alpha + rate; } } function shootBullet() { if (shUp) { shUp = false; bulletSound = new Sound(); bulletSound.attachSound("bullet"); bulletSound.start(); _root.attachMovie("normBullet", "bullet" + b, nextDepth()); } } function shootMissile() { if (missileAmmo > 0) { m++; missileAmmo--; _root.attachMovie("missile", "missile" + m, nextDepth()); } } function shootLaser() { if (laserCharge >= 30) { l++; _root.attachMovie("laser", "laser" + l, nextDepth()); laserCharge = laserCharge - 30; } } function flash() { if (laserCharge >= 100) { _root.flash.play(); _root.enemy.hurt(Number.POSITIVE_INFINITY); laserCharge = laserCharge - 100; } } friction = 0.7; speed = 4.5; hw = _width / 2; hh = _height / 2; xs = (ys = 0); health = 100; totalHealth = health; keys = _root.playerKeys; missileKeyUp = true; flashKeyUp = true; laserKeyup = true; this.swapDepths(_parent.starAmount + 1); b = 0; m = 0; missileAmmo = 20; laserCharge = 0; laserChargeRate = 0.1; } onClipEvent (enterFrame) { if (!paused) { if (Key.isDown(keys.left)) { xs = xs - speed; fadeBackFlame(-10); } else if (Key.isDown(keys.right)) { xs = xs + speed; fadeBackFlame(15); } else { fadeBackFlame(-10); } if (Key.isDown(keys.up)) { ys = ys - speed; } else if (Key.isDown(keys.down)) { ys = ys + speed; } xs = xs * friction; ys = ys * friction; this._x = this._x + xs; this._y = this._y + ys; _rotation = (ys / 1.7); if (Key.isDown(keys.bullet)) { shootBullet(); } else { shUp = true; } if (Key.isDown(keys.missile) && (missileKeyUp)) { shootMissile(); missileKeyUp = false; } if (!Key.isDown(keys.missile)) { missileKeyUp = true; } if (Key.isDown(keys.flash) && (flashKeyUp)) { flash(); flashKeyUp = false; } if (!Key.isDown(keys.flash)) { flashKeyUp = true; } if (Key.isDown(keys.laser) && (laserKeyUp)) { shootLaser(); laserKeyUp = false; } if (!Key.isDown(keys.laser)) { laserKeyUp = true; } if (laserCharge < 100) { laserCharge = laserCharge + laserChargeRate; } _root.stats.missileAmmo_txt = missileAmmo; _root.stats.healthBar.bar._xscale = (health / totalHealth) * 100; _root.stats.laserBar.bar._xscale = laserCharge; if ((_x + hw) >= sw) { _x = (sw - hw); xs = 0; } if ((_x - hw) <= 0) { _x = (0 + hw); xs = 0; } if ((_y + hh) >= sh) { _y = (sh - hh); ys = 0; } if ((_y - hh) <= 0) { _y = (0 + hh); ys = 0; } } }
Instance of Symbol 221 MovieClip "stats" in Frame 10
onClipEvent (enterFrame) { if (!paused) { this.swapDepths(nextDepth()); } else { this.swapDepths(pauseMenu.getDepth() - 1); } }
Instance of Symbol 249 MovieClip "pauseMenu" in Frame 10
onClipEvent (load) { _visible = false; _global.paused = false; pKeyDown = false; pauseKey = _root.playerKeys.pause; } onClipEvent (enterFrame) { if (Key.isDown(pauseKey)) { if (!pDown) { _global.paused = true; pDown = true; } } else { pDown = false; } _visible = paused; if (paused) { if (!doneSwap) { this.swapDepths(nextDepth()); } doneSwap = true; _quality = "HIGH"; d = 0; Mouse.hide(); } else { doneSwap = false; switch (_root.gameQual) { case "LOW" : qTick._x = lb._x; break; case "MEDIUM" : qTick._x = mb._x; break; case "HIGH" : qTick._x = hb._x; } this.gotoAndStop("paused"); if (!(d++)) { _quality = _root.gameQual; } Mouse.show(); } }
Symbol 6 MovieClip [star] Frame 1
function Star() { rate = 7 + (Math.random() * 93); _yscale = rate; _xscale = rate; _y = (Math.random() * sh); _x = (sw + (Math.random() * 100)); } new Star(); this.onEnterFrame = function () { if (!paused) { _x = (_x - (rate / 5)); if (_x < 0) { new Star(); } } };
Symbol 10 MovieClip [enemy] Frame 1
function newEnemy() { switch (random(enemies)) { case 0 : character = {speed:randomNumber(2, 7), health:40, hitPower:10, size:randomNumber(95, 120), points:3, goFrame:"standard"}; break; case 1 : character = {speed:randomNumber(3, 9), health:90, hitPower:20, size:randomNumber(100, 110), points:6, goFrame:"medium"}; break; case 2 : character = {speed:randomNumber(5, 11), health:110, hitPower:30, size:randomNumber(90, 120), points:9, goFrame:"elite"}; } speed = character.speed; health = character.health; hitPower = character.hitPower; points = character.points; expSize = character.expSize; if (!expSize) { expSize = 100; } _yscale = character.size; _xscale = character.size; gotoAndStop(character.goFrame); _y = (_height + (Math.random() * (sh - (_height * 2)))); _x = ((sw + _width) + (Math.random() * 100)); } stop(); var enemies = 3; newEnemy(); this.onEnterFrame = function () { if (!paused) { _x = (_x - speed); if (health <= 0) { explode(_x, _y, expSize); _root.score = _root.score + points; newEnemy(); } if (_x < (-_width)) { newEnemy(); } if (this.hitTest(player)) { player.hurt(hitPower); hurt(Number.POSITIVE_INFINITY); } } };
Symbol 14 MovieClip [normBullet] Frame 1
stop(); speed = 15; _y = player._y; _x = (player._x + (player._width / 2)); this.onEnterFrame = function () { if (!paused) { if (_root.enemy.hitTest(_x, _y, false) && (inactive != true)) { _root.enemy.hurt(18); play(); } _x = (_x + speed); if (_x > sw) { removeMovieClip(this); } } };
Symbol 14 MovieClip [normBullet] Frame 2
inactive = true;
Symbol 14 MovieClip [normBullet] Frame 7
removeMovieClip(this);
Symbol 17 MovieClip [explosion] Frame 3
removeMovieClip(this);
Symbol 19 MovieClip [missile_pu] Frame 1
var speed = randomNumber(4, 7); _root.missile_pu_present = true; _x = (sw + 30); _y = (Math.random() * sh); this.onEnterFrame = function () { if (!paused) { _x = (_x - speed); if (_x < -30) { _root.missile_pu_present = false; this.removeMovieClip(); } if (this.hitTest(player)) { player.missileAmmo = player.missileAmmo + 3; this.removeMovieClip(); } } };
Symbol 22 MovieClip [laser] Frame 1
_y = (sh / 2); _x = player._x; speed = 7; this.onEnterFrame = function () { _x = (_x + speed); if ((_x - 50) > sw) { this.removeMovieClip(); } if (this.hitTest(_root.enemy)) { _root.enemy.hurt(Number.POSITIVE_INFINITY); } };
Symbol 22 MovieClip [laser] Frame 12
gotoAndPlay (2);
Symbol 27 MovieClip [missile] Frame 1
function findNewTarget() { target = _root.enemy; } _y = player._y; _x = (player._x + (player._width / 2)); speed = 3; boostOff = -10; findNewTarget(); angle = Math.atan2(_y - target._y, _x - target._x); _rotation = (angle / rads); this.onEnterFrame = function () { if (!paused) { if (!isOrig) { angle = Math.atan2(_y - target._y, _x - target._x); _rotation = (angle / rads); xs = Math.cos(angle) * speed; ys = Math.sin(angle) * speed; _x = (_x - (boostOff + xs)); _y = (_y - ys); speed = speed + 0.2; boostOff = boostOff * 0.85; if (target.hitTest(head)) { target.hurt(50); explode(_x, _y); removeMovieClip(this); } if (player.hitTest(head)) { player.hurt(20); explode(_x, _y); removeMovieClip(this); } } } };
Symbol 49 MovieClip Frame 1
_root.cursor = this; Mouse.hide(); this.onMouseMove = function () { _x = _parent._xmouse; _y = _parent._ymouse; Mouse.hide(); updateAfterEvent(); };
Symbol 61 Button
on (rollOver) { menuPic.gotoAndStop("play"); menuPic.show = true; } on (release) { fadeOut(menuSound, 5); gotoAndStop (1); stopAllSounds(); }
Symbol 66 Button
on (rollOver) { menuPic.gotoAndStop("options"); menuPic.show = true; } on (release) { gotoAndStop ("options"); }
Symbol 70 Button
on (rollOver) { menuPic.gotoAndStop("instructions"); menuPic.show = true; }
Symbol 74 Button
on (rollOver) { menuPic.gotoAndStop("controls"); menuPic.show = true; } on (release) { gotoAndStop ("controls"); }
Symbol 78 Button
on (rollOver) { menuPic.gotoAndStop("improvements"); menuPic.show = true; } on (release) { gotoAndStop ("improvements"); }
Symbol 82 Button
on (rollOver) { menuPic.gotoAndStop("about"); menuPic.show = true; } on (release) { gotoAndStop ("about"); }
Symbol 83 MovieClip Frame 25
stop(); _root.gotoAndStop("main");
Symbol 85 MovieClip Frame 34
stop();
Symbol 86 Button
on (rollOver) { menuPic.gotoAndStop("play"); menuPic.show = true; } on (release) { nextFrame(); }
Symbol 87 Button
on (rollOver) { menuPic.gotoAndStop("options"); menuPic.show = true; } on (release) { gotoAndStop ("options"); }
Symbol 88 Button
on (rollOver) { menuPic.gotoAndStop("controls"); menuPic.show = true; } on (release) { gotoAndStop ("controls"); }
Symbol 89 Button
on (rollOver) { menuPic.gotoAndStop("improvements"); menuPic.show = true; }
Symbol 90 Button
on (rollOver) { menuPic.gotoAndStop("about"); menuPic.show = true; } on (release) { gotoAndStop ("about"); }
Symbol 93 MovieClip Frame 5
stop();
Symbol 97 MovieClip Frame 1
_visible = false;
Symbol 105 MovieClip Frame 90
stop(); _root.ms.stop(); _root.gotoAndPlay("gameplay");
Symbol 110 Button
on (release) { menuMusic = oldMenuMusic; shipColour = oldShipColour; gameQual = oldGameQual; customMusic = oldCustomMusic; musicPath = oldMusicPath; stopAllSounds(); gotoAndStop ("main"); }
Symbol 113 Button
on (release) { stars = starSlider.value; musicVol = musicSlider.value; musicPath = custom.url.text; stopAllSounds(); gotoAndStop ("main"); }
Symbol 119 MovieClip Frame 1
dragger.limits = [dragger._x, dragger._y, (dragger._x + _width) - (dragger._width / 2), dragger._y];
Instance of Symbol 118 MovieClip "dragger" in Symbol 119 MovieClip Frame 1
on (press) { startDrag (this, false, limits[0], limits[1], limits[2], limits[3]); } on (release, releaseOutside) { stopDrag(); } onClipEvent (load) { _x = ((_parent.defaultVal / _parent.total) * _parent.rectangle._width); } onClipEvent (enterFrame) { _parent.value = (_x / _parent.rectangle._width) * _parent.total; }
Symbol 129 Button
on (release) { menuMusic = true; mTick._x = onB._x; }
Symbol 132 Button
on (release) { menuMusic = false; mTick._x = offB._x; }
Symbol 137 MovieClip Frame 1
col = new Color(this); col.setRGB(_root.shipColour);
Instance of Symbol 135 MovieClip "backFlame" in Symbol 139 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Symbol 143 MovieClip Frame 1
col = new Color(prevBlock); col.setRGB(colour); this.onRelease = function () { _root.shipColour = colour; _parent.ship.colour.col.setRGB(_root.shipColour); };
Symbol 146 Button
on (release) { gameQual = "LOW"; qTick._x = lb._x; }
Symbol 149 Button
on (release) { gameQual = "MEDIUM"; qTick._x = mb._x; }
Symbol 152 Button
on (release) { gameQual = "HIGH"; qTick._x = hb._x; }
Symbol 155 Button
on (release) { gotoAndStop (2); url.text = _root.musicPath; Selection.setFocus(url); }
Symbol 157 MovieClip Frame 1
this.onEnterFrame = function () { _root.cursor._visible = !this.hitTest(_root._xmouse, _root._ymouse, true); };
Symbol 162 Button
on (release) { gotoAndStop (1); }
Symbol 163 MovieClip Frame 1
stop(); _root.customMusic = false;
Symbol 163 MovieClip Frame 2
stop(); _root.customMusic = true; url.text = _root.musicPath;
Symbol 167 Button
on (release) { gotoAndStop ("main"); }
Symbol 177 Button
on (release) { _root.changeKey("left", "moveLeft"); }
Symbol 178 Button
on (release) { _root.changeKey("right", "moveRight"); }
Symbol 179 Button
on (release) { _root.changeKey("up", "moveUp"); }
Symbol 180 Button
on (release) { _root.changeKey("down", "moveDown"); }
Symbol 181 Button
on (release) { _root.changeKey("bullet", "bullet"); }
Symbol 182 Button
on (release) { _root.changeKey("missile", "missile"); }
Symbol 183 Button
on (release) { _root.changeKey("flash", "fryer"); }
Symbol 184 Button
on (release) { _root.changeKey("laser", "laser"); }
Symbol 185 Button
on (release) { _root.changeKey("pause", "pause"); }
Symbol 205 MovieClip Frame 1
_visible = false;
Symbol 207 MovieClip Frame 1
_visible = false;
Symbol 210 MovieClip Frame 1
stop();
Symbol 218 MovieClip Frame 1
stop();
Instance of Symbol 220 MovieClip "healthBar" in Symbol 221 MovieClip Frame 1
onClipEvent (load) { flashingPoint = 35; i = 0; } onClipEvent (enterFrame) { if (!paused) { if (bar._xscale <= flashingPoint) { i = i + 0.25; _visible = (!(i % 1)); } } else { _visible = true; } }
Instance of Symbol 220 MovieClip "laserBar" in Symbol 221 MovieClip Frame 1
onClipEvent (load) { function recharge(rate) { mask._xscale = mask._xscale + rate; } this.fill.gotoAndStop(2); }
Symbol 229 Button
on (release) { gotoAndStop ("sure?"); }
Symbol 231 Button
on (release) { _root.gameQual = "LOW"; qTick._x = lb._x; }
Symbol 232 Button
on (release) { _root.gameQual = "MEDIUM"; qTick._x = mb._x; }
Symbol 233 Button
on (release) { _root.gameQual = "HIGH"; qTick._x = hb._x; }
Symbol 237 Button
on (release) { _global.paused = false; }
Symbol 244 Button
on (release) { _root.gotoAndStop("main"); _root.clearAll(); stopAllSounds(); }
Symbol 247 Button
on (release) { _parent.gotoAndStop("paused"); }
Symbol 249 MovieClip Frame 1
stop();
Instance of Symbol 157 MovieClip "pwdTxtField" in Symbol 249 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(13)) { if (enterDown != true) { enterDown = true; if (_parent.pwd.toLowerCase() == "boom") { player.missileAmmo = Number.POSITIVE_INFINITY; _parent.pwd = "Unlimited missiles!"; Selection.setFocus(null); } } else { enterDown = false; } } }
Instance of Symbol 49 MovieClip in Symbol 249 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = (!_parent.pwdTxtField.hitTest(_root._xmouse, _root._ymouse, true)); }

Library Items

Symbol 1 Sound [bullet]
Symbol 2 Sound [music2]
Symbol 3 Sound [blade]
Symbol 4 Sound [explosionSound]Used by:17
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [star]Uses:5
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [enemy]Uses:7 8 9
Symbol 11 GraphicUsed by:14
Symbol 12 ShapeTweeningUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [normBullet]Uses:11 12 13
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [explosion]Uses:15 4 16
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [missile_pu]Uses:18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:22
Symbol 22 MovieClip [laser]Uses:21
Symbol 23 GraphicUsed by:27
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip [missile]Uses:23 25 26Used by:Timeline
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:31
Symbol 31 MovieClipUses:28 30Used by:Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:Timeline
Symbol 36 GraphicUsed by:Timeline
Symbol 37 FontUsed by:38 39 50 186 189 191 193 195 197 199 201 203
Symbol 38 EditableTextUses:37Used by:Timeline
Symbol 39 EditableTextUses:37Used by:Timeline
Symbol 40 FontUsed by:41 42
Symbol 41 TextUses:40Used by:85  Timeline
Symbol 42 TextUses:40Used by:85  Timeline
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:Timeline
Symbol 45 FontUsed by:46 47 106 107 108 111 112 164 165 166 170 173
Symbol 46 TextUses:45Used by:Timeline
Symbol 47 TextUses:45Used by:Timeline
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:249  Timeline
Symbol 50 EditableTextUses:37Used by:Timeline
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:Timeline
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:Timeline
Symbol 55 FontUsed by:56 57 58 62 63 64 67 68 69 71 72 73 75 76 77 79 80 81 114 120 121 122 123 126 127 130 131 133 144 145 147 148 150 151 153 154 160 161 168 171 175 187 188 190 192 194 196 198 200 202 225 226 227 228 230 235 236 238 240 241 242 243 245 246
Symbol 56 TextUses:55Used by:61 86  Timeline
Symbol 57 TextUses:55Used by:61 86
Symbol 58 TextUses:55Used by:61 86
Symbol 59 GraphicUsed by:61 86
Symbol 60 SoundUsed by:61 66 70 74 78 82 86 87 88 89 90 113 167
Symbol 61 ButtonUses:56 57 58 59 60Used by:83
Symbol 62 TextUses:55Used by:66 87  Timeline
Symbol 63 TextUses:55Used by:66 87
Symbol 64 TextUses:55Used by:66 87
Symbol 65 GraphicUsed by:66 70 74 78 82 87 88 89 90
Symbol 66 ButtonUses:62 63 64 65 60Used by:83
Symbol 67 TextUses:55Used by:70  Timeline
Symbol 68 TextUses:55Used by:70
Symbol 69 TextUses:55Used by:70
Symbol 70 ButtonUses:67 68 69 65 60Used by:83  Timeline
Symbol 71 TextUses:55Used by:74 88  Timeline
Symbol 72 TextUses:55Used by:74 88
Symbol 73 TextUses:55Used by:74 88
Symbol 74 ButtonUses:71 72 73 65 60Used by:83
Symbol 75 TextUses:55Used by:78 89  Timeline
Symbol 76 TextUses:55Used by:78 89
Symbol 77 TextUses:55Used by:78 89
Symbol 78 ButtonUses:75 76 77 65 60Used by:83
Symbol 79 TextUses:55Used by:82 90  Timeline
Symbol 80 TextUses:55Used by:82 90
Symbol 81 TextUses:55Used by:82 90
Symbol 82 ButtonUses:79 80 81 65 60Used by:83
Symbol 83 MovieClipUses:61 66 70 74 78 82Used by:Timeline
Symbol 84 SoundUsed by:85
Symbol 85 MovieClipUses:41 42 84Used by:Timeline
Symbol 86 ButtonUses:56 57 58 59 60Used by:Timeline
Symbol 87 ButtonUses:62 63 64 65 60Used by:Timeline
Symbol 88 ButtonUses:71 72 73 65 60Used by:Timeline
Symbol 89 ButtonUses:75 76 77 65 60Used by:Timeline
Symbol 90 ButtonUses:79 80 81 65 60Used by:Timeline
Symbol 91 ShapeTweeningUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:91 92Used by:Timeline
Symbol 94 GraphicUsed by:97 205 207
Symbol 95 FontUsed by:96 204 206 212 222 223
Symbol 96 TextUses:95Used by:97
Symbol 97 MovieClipUses:94 96Used by:Timeline
Symbol 98 ShapeTweeningUsed by:105
Symbol 99 GraphicUsed by:105  Timeline
Symbol 100 FontUsed by:101 102 103 104
Symbol 101 TextUses:100Used by:105
Symbol 102 TextUses:100Used by:105
Symbol 103 TextUses:100Used by:105
Symbol 104 TextUses:100Used by:105
Symbol 105 MovieClipUses:98 99 101 102 103 104Used by:Timeline
Symbol 106 TextUses:45Used by:Timeline
Symbol 107 TextUses:45Used by:110
Symbol 108 TextUses:45Used by:110
Symbol 109 GraphicUsed by:110 113 146 149 152 167 229 231 232 233 237 244
Symbol 110 ButtonUses:107 108 109Used by:Timeline
Symbol 111 TextUses:45Used by:113
Symbol 112 TextUses:45Used by:113
Symbol 113 ButtonUses:111 112 109 60Used by:Timeline
Symbol 114 TextUses:55Used by:Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:119
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:119
Symbol 119 MovieClipUses:116 118Used by:Timeline
Symbol 120 TextUses:55Used by:Timeline
Symbol 121 TextUses:55Used by:Timeline
Symbol 122 TextUses:55Used by:Timeline
Symbol 123 TextUses:55Used by:Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:249  Timeline
Symbol 126 TextUses:55Used by:129
Symbol 127 TextUses:55Used by:129
Symbol 128 GraphicUsed by:129 132 155 162
Symbol 129 ButtonUses:126 127 128Used by:Timeline
Symbol 130 TextUses:55Used by:132
Symbol 131 TextUses:55Used by:132
Symbol 132 ButtonUses:130 131 128Used by:Timeline
Symbol 133 TextUses:55Used by:Timeline
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:139
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:135 137 138Used by:Timeline
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:141 142Used by:Timeline
Symbol 144 TextUses:55Used by:146 231
Symbol 145 TextUses:55Used by:146 231
Symbol 146 ButtonUses:144 145 109Used by:Timeline
Symbol 147 TextUses:55Used by:149 232
Symbol 148 TextUses:55Used by:149 232
Symbol 149 ButtonUses:147 148 109Used by:Timeline
Symbol 150 TextUses:55Used by:152 233
Symbol 151 TextUses:55Used by:152 233
Symbol 152 ButtonUses:150 151 109Used by:Timeline
Symbol 153 TextUses:55Used by:155
Symbol 154 TextUses:55Used by:155
Symbol 155 ButtonUses:153 154 128Used by:163
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:163 249
Symbol 158 FontUsed by:159 234
Symbol 159 EditableTextUses:158Used by:163
Symbol 160 TextUses:55Used by:162
Symbol 161 TextUses:55Used by:162
Symbol 162 ButtonUses:160 161 128Used by:163
Symbol 163 MovieClipUses:155 157 159 162Used by:Timeline
Symbol 164 TextUses:45Used by:Timeline
Symbol 165 TextUses:45Used by:167
Symbol 166 TextUses:45Used by:167
Symbol 167 ButtonUses:165 166 109 60Used by:Timeline
Symbol 168 TextUses:55Used by:169
Symbol 169 MovieClipUses:168Used by:Timeline
Symbol 170 TextUses:45Used by:Timeline
Symbol 171 TextUses:55Used by:172
Symbol 172 MovieClipUses:171Used by:Timeline
Symbol 173 TextUses:45Used by:Timeline
Symbol 174 GraphicUsed by:177 178 179 180 181 182 183 184 185
Symbol 175 TextUses:55Used by:177 178 179 180 181 182 183 184 185
Symbol 176 GraphicUsed by:177 178 179 180 181 182 183 184 185
Symbol 177 ButtonUses:174 175 176Used by:Timeline
Symbol 178 ButtonUses:174 175 176Used by:Timeline
Symbol 179 ButtonUses:174 175 176Used by:Timeline
Symbol 180 ButtonUses:174 175 176Used by:Timeline
Symbol 181 ButtonUses:174 175 176Used by:Timeline
Symbol 182 ButtonUses:174 175 176Used by:Timeline
Symbol 183 ButtonUses:174 175 176Used by:Timeline
Symbol 184 ButtonUses:174 175 176Used by:Timeline
Symbol 185 ButtonUses:174 175 176Used by:Timeline
Symbol 186 EditableTextUses:37Used by:Timeline
Symbol 187 TextUses:55Used by:Timeline
Symbol 188 TextUses:55Used by:Timeline
Symbol 189 EditableTextUses:37Used by:Timeline
Symbol 190 TextUses:55Used by:Timeline
Symbol 191 EditableTextUses:37Used by:Timeline
Symbol 192 TextUses:55Used by:Timeline
Symbol 193 EditableTextUses:37Used by:Timeline
Symbol 194 TextUses:55Used by:Timeline
Symbol 195 EditableTextUses:37Used by:Timeline
Symbol 196 TextUses:55Used by:Timeline
Symbol 197 EditableTextUses:37Used by:Timeline
Symbol 198 TextUses:55Used by:Timeline
Symbol 199 EditableTextUses:37Used by:Timeline
Symbol 200 TextUses:55Used by:Timeline
Symbol 201 EditableTextUses:37Used by:Timeline
Symbol 202 TextUses:55Used by:Timeline
Symbol 203 EditableTextUses:37Used by:Timeline
Symbol 204 TextUses:95Used by:205
Symbol 205 MovieClipUses:94 204Used by:Timeline
Symbol 206 TextUses:95Used by:207
Symbol 207 MovieClipUses:94 206Used by:Timeline
Symbol 208 GraphicUsed by:210
Symbol 209 SoundUsed by:210
Symbol 210 MovieClipUses:208 209Used by:Timeline
Symbol 211 GraphicUsed by:221
Symbol 212 EditableTextUses:95Used by:221
Symbol 213 GraphicUsed by:221
Symbol 214 GraphicUsed by:215 247
Symbol 215 MovieClipUses:214Used by:220
Symbol 216 GraphicUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:216 217Used by:220
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:215 218 219Used by:221
Symbol 221 MovieClipUses:211 212 213 220Used by:Timeline
Symbol 222 EditableTextUses:95Used by:Timeline
Symbol 223 EditableTextUses:95Used by:Timeline
Symbol 224 GraphicUsed by:249
Symbol 225 TextUses:55Used by:249
Symbol 226 TextUses:55Used by:249
Symbol 227 TextUses:55Used by:229 249
Symbol 228 TextUses:55Used by:229
Symbol 229 ButtonUses:227 228 109Used by:249
Symbol 230 TextUses:55Used by:249
Symbol 231 ButtonUses:144 145 109Used by:249
Symbol 232 ButtonUses:147 148 109Used by:249
Symbol 233 ButtonUses:150 151 109Used by:249
Symbol 234 EditableTextUses:158Used by:249
Symbol 235 TextUses:55Used by:237
Symbol 236 TextUses:55Used by:237
Symbol 237 ButtonUses:235 236 109Used by:249
Symbol 238 TextUses:55Used by:249
Symbol 239 GraphicUsed by:248
Symbol 240 TextUses:55Used by:248
Symbol 241 TextUses:55Used by:248
Symbol 242 TextUses:55Used by:244
Symbol 243 TextUses:55Used by:244
Symbol 244 ButtonUses:242 243 109Used by:248
Symbol 245 TextUses:55Used by:247
Symbol 246 TextUses:55Used by:247
Symbol 247 ButtonUses:245 246 214Used by:248
Symbol 248 MovieClipUses:239 240 241 244 247Used by:249
Symbol 249 MovieClipUses:224 225 226 229 230 231 232 233 125 157 234 237 49 227 238 248Used by:Timeline

Instance Names

"loadTxt"Frame 1Symbol 35 MovieClip
"percent_txt"Frame 1Symbol 38 EditableText
"rate_txt"Frame 1Symbol 39 EditableText
"info_txt"Frame 2Symbol 50 EditableText
"dummy"Frame 3Symbol 27 MovieClip [missile]
"play_mItem"Frame 4Symbol 86 Button
"options_mItem"Frame 4Symbol 87 Button
"instructions_mItem"Frame 4Symbol 70 Button
"controls_mItem"Frame 4Symbol 88 Button
"improvements_mItem"Frame 4Symbol 89 Button
"about_mItem"Frame 4Symbol 90 Button
"music"Frame 4Symbol 97 MovieClip
"musicSlider"Frame 6Symbol 119 MovieClip
"starSlider"Frame 6Symbol 119 MovieClip
"mTick"Frame 6Symbol 125 MovieClip
"onB"Frame 6Symbol 129 Button
"offB"Frame 6Symbol 132 Button
"ship"Frame 6Symbol 139 MovieClip
"lb"Frame 6Symbol 146 Button
"mb"Frame 6Symbol 149 Button
"hb"Frame 6Symbol 152 Button
"qTick"Frame 6Symbol 125 MovieClip
"custom"Frame 6Symbol 163 MovieClip
"player"Frame 10Symbol 139 MovieClip
"flash"Frame 10Symbol 210 MovieClip
"stats"Frame 10Symbol 221 MovieClip
"pauseMenu"Frame 10Symbol 249 MovieClip
"head"Symbol 27 MovieClip [missile] Frame 1Symbol 25 MovieClip
"play_mItem"Symbol 83 MovieClip Frame 1Symbol 61 Button
"options_mItem"Symbol 83 MovieClip Frame 1Symbol 66 Button
"instructions_mItem"Symbol 83 MovieClip Frame 1Symbol 70 Button
"controls_mItem"Symbol 83 MovieClip Frame 1Symbol 74 Button
"improvements_mItem"Symbol 83 MovieClip Frame 1Symbol 78 Button
"about_mItem"Symbol 83 MovieClip Frame 1Symbol 82 Button
"rectangle"Symbol 119 MovieClip Frame 1Symbol 116 MovieClip
"dragger"Symbol 119 MovieClip Frame 1Symbol 118 MovieClip
"backFlame"Symbol 139 MovieClip Frame 1Symbol 135 MovieClip
"colour"Symbol 139 MovieClip Frame 1Symbol 137 MovieClip
"prevBlock"Symbol 143 MovieClip Frame 1Symbol 141 MovieClip
"pathField"Symbol 163 MovieClip Frame 2Symbol 157 MovieClip
"url"Symbol 163 MovieClip Frame 2Symbol 159 EditableText
"bar"Symbol 220 MovieClip Frame 1Symbol 215 MovieClip
"fill"Symbol 220 MovieClip Frame 1Symbol 218 MovieClip
"healthBar"Symbol 221 MovieClip Frame 1Symbol 220 MovieClip
"laserBar"Symbol 221 MovieClip Frame 1Symbol 220 MovieClip
"lb"Symbol 249 MovieClip Frame 1Symbol 231 Button
"mb"Symbol 249 MovieClip Frame 1Symbol 232 Button
"hb"Symbol 249 MovieClip Frame 1Symbol 233 Button
"qTick"Symbol 249 MovieClip Frame 1Symbol 125 MovieClip
"pwdTxtField"Symbol 249 MovieClip Frame 1Symbol 157 MovieClip
"pwdTxt"Symbol 249 MovieClip Frame 1Symbol 234 EditableText

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$4T$CXS1H73/1FNhyEgGMSgQX.."
ExportAssets (56)Timeline Frame 1Symbol 1 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 2 as "music2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "blade"
ExportAssets (56)Timeline Frame 1Symbol 4 as "explosionSound"
ExportAssets (56)Timeline Frame 1Symbol 6 as "star"
ExportAssets (56)Timeline Frame 1Symbol 10 as "enemy"
ExportAssets (56)Timeline Frame 1Symbol 14 as "normBullet"
ExportAssets (56)Timeline Frame 1Symbol 4 as "explosionSound"
ExportAssets (56)Timeline Frame 1Symbol 17 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 19 as "missile_pu"
ExportAssets (56)Timeline Frame 1Symbol 22 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 27 as "missile"
ExportAssets (56)Timeline Frame 3Symbol 27 as "missile"
ExportAssets (56)Timeline Frame 4Symbol 27 as "missile"
ExportAssets (56)Timeline Frame 5Symbol 27 as "missile"
ExportAssets (56)Timeline Frame 6Symbol 27 as "missile"
ExportAssets (56)Timeline Frame 7Symbol 27 as "missile"
ExportAssets (56)Timeline Frame 8Symbol 27 as "missile"
ExportAssets (56)Timeline Frame 9Symbol 27 as "missile"

Labels

"intro"Frame 3
"main"Frame 4
"options"Frame 6
"about"Frame 7
"improvements"Frame 8
"controls"Frame 9
"gameplay"Frame 10
"standard"Symbol 10 MovieClip [enemy] Frame 1
"medium"Symbol 10 MovieClip [enemy] Frame 2
"elite"Symbol 10 MovieClip [enemy] Frame 3
"paused"Symbol 249 MovieClip Frame 1
"sure?"Symbol 249 MovieClip Frame 2

Dynamic Text Variables

moveLeftSymbol 186 EditableText"<p align="left"></p>"
moveRightSymbol 189 EditableText"<p align="left"></p>"
moveUpSymbol 191 EditableText"<p align="left"></p>"
moveDownSymbol 193 EditableText"<p align="left"></p>"
bulletSymbol 195 EditableText"<p align="left"></p>"
missileSymbol 197 EditableText"<p align="left"></p>"
fryerSymbol 199 EditableText"<p align="left"></p>"
laserSymbol 201 EditableText"<p align="left"></p>"
pauseSymbol 203 EditableText"<p align="left"></p>"
missileAmmo_txtSymbol 212 EditableText""
scoreSymbol 222 EditableText""
scoreSymbol 223 EditableText""
pwdSymbol 234 EditableText""




http://swfchan.com/15/73804/info.shtml
Created: 8/4 -2019 01:10:38 Last modified: 8/4 -2019 01:10:38 Server time: 23/12 -2024 03:59:25