Frame 2
stop();
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 20 MovieClip in Frame 2
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Frame 3
stop();
_root.createEmptyMovieClip("myLine", 0);
_root.onMouseDown = function () {
_root.onMouseMove = function () {
myLine.lineTo(_xmouse, _ymouse);
};
};
_root.onMouseUp = function () {
_root.onMouseMove = noLine;
};
_root.createEmptyMovieClip("myLine", 0);
_root.onMouseDown = function () {
myLine.moveTo(_xmouse, _ymouse);
_root.onMouseMove = function () {
myLine.lineTo(_xmouse, _ymouse);
};
};
_root.onMouseUp = function () {
_root.onMouseMove = noLine;
};
Frame 4
var savefile = SharedObject.getLocal("yourgamename");
_root.createEmptyMovieClip("myLine", 0);
_root.onMouseDown = function () {
_root.onMouseMove = function () {
myLine.lineTo(_xmouse, _ymouse);
};
};
_root.onMouseUp = function () {
_root.onMouseMove = noLine;
};
_root.createEmptyMovieClip("myLine", 0);
_root.onMouseDown = function () {
myLine.moveTo(_xmouse, _ymouse);
_root.onMouseMove = function () {
myLine.lineTo(_xmouse, _ymouse);
};
};
_root.onMouseUp = function () {
_root.onMouseMove = noLine;
};
Frame 5
stop();
_root.createEmptyMovieClip("myLine", 0);
_root.onMouseDown = function () {
_root.onMouseMove = function () {
myLine.lineTo(_xmouse, _ymouse);
};
};
_root.onMouseUp = function () {
_root.onMouseMove = noLine;
};
_root.createEmptyMovieClip("myLine", 0);
_root.onMouseDown = function () {
myLine.moveTo(_xmouse, _ymouse);
_root.onMouseMove = function () {
myLine.lineTo(_xmouse, _ymouse);
};
};
_root.onMouseUp = function () {
_root.onMouseMove = noLine;
};
Frame 7
stop();
score = 0;
score1 = 0;
Instance of Symbol 88 MovieClip "paddle" in Frame 7
onClipEvent (enterFrame) {
_y = _root._ymouse;
if (_root.paddle.up1.hitTest(_root.ball)) {
_root.ball.xspeed = _root.ball.xspeed * -1;
_root.ball.yspeed = _root.ball.yspeed * 1;
}
if (_root.paddle.down1.hitTest(_root.ball)) {
_root.ball.yspeed = _root.ball.yspeed * 1;
_root.ball.xspeed = _root.ball.xspeed * -1;
}
}
Instance of Symbol 90 MovieClip "enemy" in Frame 7
onClipEvent (enterFrame) {
if (_root.enemy.up2.hitTest(_root.ball)) {
_root.ball.xspeed = _root.ball.xspeed * -1;
_root.ball.yspeed = _root.ball.yspeed * 1;
}
if (_root.enemy.down2.hitTest(_root.ball)) {
_root.ball.yspeed = _root.ball.yspeed * -1;
_root.ball.xspeed = _root.ball.xspeed * 1;
}
if (_root.ball._y > _y) {
_y = (_y + 15);
}
if (_root.ball._y < _y) {
_y = (_y - 15);
}
}
Instance of Symbol 92 MovieClip "ball" in Frame 7
onClipEvent (load) {
xspeed = 20;
yspeed = 20;
}
onClipEvent (enterFrame) {
_y = (_y + yspeed);
_x = (_x + xspeed);
if (_y > 400) {
_y = 400;
yspeed = yspeed * -1;
}
if (_y < 0) {
_y = 0;
yspeed = yspeed * -1;
}
if (_x > 550) {
_x = 550;
xspeed = xspeed * -1;
}
if (_x < 0) {
_x = 0;
xspeed = xspeed * -1;
}
}
Instance of Symbol 94 MovieClip in Frame 7
onClipEvent (enterFrame) {
if (_root.ball.hitTest(this)) {
this.play();
_root.score1 = _root.score1 + 1;
}
}
Instance of Symbol 94 MovieClip in Frame 7
onClipEvent (enterFrame) {
if (_root.ball.hitTest(this)) {
this.play();
_root.score = _root.score + 1;
}
}
Frame 9
function makespark(rd) {
_root.createEmptyMovieClip("spark", -7000);
with (spark) {
lineStyle(0, 16777215, 0);
beginFill(16777215);
moveTo(0, -rd);
curveTo(rd * 1.5, 0, 0, rd);
curveTo((-rd) * 1.5, 0, 0, -rd);
endFill();
_visible = 0;
}
}
function makeback() {
_root.createEmptyMovieClip("back", 1);
with (back) {
beginFill(0, 100);
moveTo(0, 0);
lineTo(SW, 0);
lineTo(SW, SH);
lineTo(0, SH);
lineTo(0, 0);
endFill();
}
back.onPress = function () {
f = f + (numsparks + 0);
z = f;
while (z < (f + numsparks)) {
duplicateMovieClip ("spark", "spark" + z, z);
with (_root["spark" + z]) {
_x = _root._xmouse;
_y = _root._ymouse;
}
_root["spark" + z].vx = (random(400) - 200) / 35;
_root["spark" + z].vy = (random(200) - 150) / 35;
_root["spark" + z].onEnterFrame = function () {
new Color(this).setRGB(C1[random(C1.length)]);
this._x = this._x + (this.vx * 0.6);
this._y = this._y + (this.vy * 1);
this._alpha = this._alpha - 1;
down = random(gravity) / 70;
this.vy = this.vy + down;
if ((this._y > SH) || (this._alpha < 0)) {
this.removeMovieClip();
}
};
z++;
}
};
}
gravity = 30;
numsparks = 100;
sparksize = 2;
SW = Stage.width;
SH = Stage.height;
f = 100;
C1 = new Array("0xFF0000", "0x286AAC", "0xEB7EF8", "0x388338", "0xFF6600", "0x0951F7");
makeback();
makespark(sparksize);
Frame 10
function makestar() {
c++;
if (c > 2000) {
c = 1000;
}
_root.createEmptyMovieClip("star" + c, c);
with (_root["star" + c]) {
lineStyle(2, 16777215, 100);
lineTo(0.2, 0);
_x = SW / 2;
_y = SH / 2;
_alpha = 0;
_rotation = random(360);
}
_root["star" + c].spd = random(speed / 2) + (speed / 2);
_root["star" + c].onEnterFrame = function () {
with (this) {
spd = spd * (1 + (_root.accel / 500));
_width = _width * (1 + (_root.accel / 2500));
_height = _height * (1 + (_root.accel / 2500));
_alpha = _alpha + 3;
if (_rotation > 180) {
_y = _y + (spd * Math.cos((Math.PI/180) * _rotation));
_x = _x - (spd * Math.sin((Math.PI/180) * _rotation));
} else {
_y = _y - (spd * Math.cos((Math.PI/180) * _rotation));
_x = _x + (spd * Math.sin((Math.PI/180) * _rotation));
}
if ((((_x < (-_width)) || (_x > (SW + _width))) || (_y > (SH + _width))) || (_y < (-_width))) {
this.removeMovieClip();
}
}
};
}
var frequency = 60;
var speed = 7;
var accel = 21;
SW = Stage.width;
SH = Stage.height;
c = 1000;
interv = setInterval(function () {
makestar();
}, 1000 / frequency);
Frame 11
function addNumber(number) {
if (type == "") {
display = display + number;
op1 = Number(display);
} else {
temp = temp + number;
op2 = Number(temp);
}
}
function clear() {
display = "";
op1 = 0;
temp = "";
op2 = "";
type = "";
decimal = false;
}
function getAnswer() {
if (type == "+") {
display = op1 + op2;
op1 = Number(display);
op2 = "";
temp = "";
decimal = false;
} else if (type == "-") {
display = op1 - op2;
op1 = Number(display);
op2 = "";
type = "";
temp = "";
decimal = false;
} else if (type == "/") {
display = op1 / op2;
op1 = Number(display);
op2 = "";
type = "";
temp = "";
decimal = false;
} else if (type == "x") {
display = op1 * op2;
op1 = Number(display);
op2 = "";
type = "";
temp = "";
decimal = false;
} else {
display = op1;
op1 = Number(display);
decimal = false;
}
}
umber = 0;
var display = "";
var type = "";
var temp = "";
decimal = false;
op2 = "";
bdot.onPress = function () {
if (decimal == true) {
addNumber("");
} else {
addNumber(".");
decimal = true;
}
};
b0.onPress = function () {
addNumber(0);
};
b1.onPress = function () {
addNumber(1);
};
b2.onPress = function () {
addNumber(2);
};
b3.onPress = function () {
addNumber(3);
};
b4.onPress = function () {
addNumber(4);
};
b5.onPress = function () {
addNumber(5);
};
b6.onPress = function () {
addNumber(6);
};
b7.onPress = function () {
addNumber(7);
};
b8.onPress = function () {
addNumber(8);
};
b9.onPress = function () {
addNumber(9);
};
bc.onPress = clear;
b_add.onPress = function () {
type = "+";
decimal = false;
};
b_subtract.onPress = function () {
type = "-";
decimal = false;
};
b_divide.onPress = function () {
type = "/";
decimal = false;
};
b_multiply.onPress = function () {
type = "x";
decimal = false;
};
sqrt.onPress = function () {
display = Math.sqrt(op1);
op1 = Number(display);
op2 = "";
type = "";
temp = "";
};
be.onPress = function () {
getAnswer();
};
Symbol 17 Button
on (release) {
_root.play();
}
Symbol 18 MovieClip Frame 1
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
bar._xscale = PercentLoaded;
} else {
gotoAndStop ("loaded");
}
Symbol 18 MovieClip Frame 2
gotoAndPlay (1);
Symbol 24 Button
on (release) {
gotoAndStop (3);
}
Symbol 26 Button
on (release) {
gotoAndStop (7);
}
Symbol 31 Button
on (release) {
gotoAndStop (9);
}
Symbol 33 Button
on (release) {
gotoAndStop (11);
}
Symbol 35 Button
on (release) {
gotoAndStop (10);
}
Symbol 38 Button
on (press) {
myLine.lineStyle(2, 0, 100);
}
Symbol 40 Button
on (press) {
myLine.lineStyle(2, 255, 100);
}
Symbol 42 Button
on (press) {
myLine.lineStyle(2, 16711680, 100);
}
Symbol 44 Button
on (press) {
myLine.lineStyle(2, 16776960, 100);
}
Symbol 46 Button
on (press) {
myLine.lineStyle(2, 65280, 100);
}
Symbol 48 Button
on (press) {
myLine.lineStyle(2, 16750848, 100);
}
Symbol 50 Button
on (press) {
myLine.lineStyle(2, 6697728, 100);
}
Symbol 52 Button
on (press) {
myLine.lineStyle(2, 16738047, 100);
}
Symbol 54 Button
on (press) {
myLine.lineStyle(2, 6750207, 100);
}
Symbol 56 Button
on (press) {
myLine.lineStyle(2, 10027161, 100);
}
Symbol 59 Button
on (press) {
myLine.lineStyle(6, 16777215, 100);
}
Symbol 61 Button
on (release) {
gotoAndStop (5);
}
Symbol 64 Button
on (release) {
gotoAndStop (2);
}
Symbol 66 Button
on (release) {
nextFrame();
}
Symbol 67 Button
on (press) {
myLine.lineStyle(4, 0, 100);
}
Symbol 68 Button
on (press) {
myLine.lineStyle(4, 255, 100);
}
Symbol 69 Button
on (press) {
myLine.lineStyle(4, 16711680, 100);
}
Symbol 70 Button
on (press) {
myLine.lineStyle(4, 16776960, 100);
}
Symbol 71 Button
on (press) {
myLine.lineStyle(4, 65280, 100);
}
Symbol 72 Button
on (press) {
myLine.lineStyle(4, 16750848, 100);
}
Symbol 73 Button
on (press) {
myLine.lineStyle(4, 6697728, 100);
}
Symbol 74 Button
on (press) {
myLine.lineStyle(4, 16738047, 100);
}
Symbol 75 Button
on (press) {
myLine.lineStyle(4, 6750207, 100);
}
Symbol 76 Button
on (press) {
myLine.lineStyle(4, 10027161, 100);
}
Symbol 77 Button
on (press) {
myLine.lineStyle(8, 16777215, 100);
}
Symbol 79 Button
on (release) {
gotoAndStop (3);
}