STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #74118 |
Score: |
Your High Score: |
Daily High Scores: |
All-time High Scores: |
Button Text |
Score: |
Your Name: |
High Score Entry: |
Welcome to Intergalatic Billiards V2.0 The object of the game is simple. You control the green ball with the arrow keys, and gain points when you knock around the planets. The score resets when you hit an edge. Blackholes carry you with them until you escape their gravitational pull. The number of points per hit is an exponential function of the speed of the object you collided with and the distance travelled in the last move. 0-9 correspond to the number of stars in the background. If your computer is running this game slowly, try modifying the number of stars to increase performance. New Features - Displaying & saving high scores, sound effects, background music, moving star field, and debugged gameplay |
Shortcuts: s = Refresh High Scores r = Reset Stuck Ball m = Toggle music |
ActionScript [AS1/AS2]
Frame 1stop(); totalb = _root.getBytesTotal(); totalkb = int(totalb / 1024); instructions.startGame.myText.text = "Loading"; this.onEnterFrame = function () { var _local2 = _root.getBytesLoaded(); loadedkb = int(_local2 / 1024); loadedpct = int((_local2 / totalb) * 100) + "%"; if (_local2 == totalb) { instructions.startGame.myText.text = "Play"; instructions.startGame.onPress = function () { gotoAndStop ("main"); }; } };Frame 2gotoAndStop ("preloader");Frame 30function initGame() { speed = 17; mainball_depth = 500; border_depth = 110; starfield_depth = 100; floatingwall_depth = 450; floatingwalltrails_depth = 400; instructions_depth = 900; soundManager_depth = 950; numOfStars = 66; pointboard_depth = 1002; highscoreboard_depth = 1001; scoreboard_depth = 1000; createStarField(); createScoreBoard(); score = 0; highscore = 0; maxTrails = 4; createSoundManager(); BGMusicOn = false; toggleBGMusic(); startGame(); } function startGame() { updateHighScores(); attachMovie("mainball", "mainball", mainball_depth); mainball._x = Stage.width / 2; mainball._y = Stage.height / 2; mainball.onKeyDown = mainballKeyDown; Key.addListener(mainball); mainball.dragging = false; createWalls(); createFloatingWalls(); createBlackHoles(); mainballInterval = setInterval(mainballExecute, 10); floatingWallInterval = setInterval(floatingWallExecute, 23); blackHoleInterval = setInterval(blackHoleExecute, 23); starfieldInterval = setInterval(starfieldExecute, 60); tickInterval = setInterval(tickExecute, 1000); } function mainballKeyDown() { highscoreboard._visible = false; if (!moving) { if (mainball.dragging && ((((mainball._x < 25) || (mainball._x > 525)) || (mainball._y < 25)) || (mainball._y > 375))) { trace("dragging, shouldn't go" + mainball._x); } else { switch (Key.getCode()) { case 37 : moving = true; this.dir = "left"; break; case 39 : moving = true; this.dir = "right"; break; case 38 : moving = true; this.dir = "up"; break; case 40 : moving = true; this.dir = "down"; break; case 77 : toggleBGMusic(); break; case 82 : mainball._x = Stage.width / 2; mainball._y = Stage.height / 2; break; case 83 : updateHighScores(); break; default : trace(Key.getCode()); } if (moving) { this.origX = this._x; this.origY = this._y; soundManager.startMoving.mySound.start(); } } if ((Key.getAscii() >= 48) && (Key.getAscii() < 58)) { numOfStars = (Key.getAscii() - 49) * 12; createStarField(); } } } function mainballExecute() { if (moving) { oldX = mainball._x; oldY = mainball._y; switch (mainball.dir) { case "left" : cx = -speed; cy = 0; break; case "right" : cx = speed; cy = 0; break; case "up" : cx = 0; cy = -speed; break; case "down" : cx = 0; cy = speed; } mainball._x = mainball._x + cx; mainball._y = mainball._y + cy; wallhit = false; var _local2 = 0; while (_local2 < wallArray.length) { if (wallArray[_local2].hitTest(mainball)) { wallhit = true; tw = wallArray[_local2]; mainball._x = oldX; mainball._y = oldY; cx = cx / speed; cy = cy / speed; while (!tw.hitTest(mainball)) { mainball._x = mainball._x + cx; mainball._y = mainball._y + cy; } mainball._x = mainball._x - cx; mainball._y = mainball._y - cy; moving = false; if (tw.myType == "border") { saveHighScore(score); displayPointOverview("0", "Score Reset"); score = 0; mainball.dragging = false; for (_local2 in blackholes) { blackholes[_local2].active = false; } trace("hhh"); soundManager.hitWall.mySound.start(); } else if (tw.myType == "blackhole") { if (mainball.dragging == false) { tw.active = true; mainball.dragging = true; randomizeMovement(tw, mainball.dir); soundManager.hitBlackhole.mySound.start(); } } else { distance = Math.floor(Math.abs(mainball._x - mainball.origX) + Math.abs(mainball._y - mainball.origY)); hitScore = tw.score; thisScore = distance * hitScore; score = score + thisScore; if (_root.highscore < _root.score) { _root.highscore = _root.score; } displayPointOverview((tw.score + " * ") + distance, distance * hitScore); randomizeMovement(tw, mainball.dir); mainball.dragging = false; for (_local2 in blackholes) { blackholes[_local2].active = false; } if (thisScore < 400) { soundManager.hitPlanet1.mySound.start(); } else if (thisScore < 1000) { soundManager.hitPlanet2.mySound.start(); } else if (thisScore < 2000) { soundManager.hitPlanet3.mySound.start(); } else if (thisScore < 3000) { soundManager.hitPlanet4.mySound.start(); } else { soundManager.hitPlanet5.mySound.start(); } } } _local2++; } updateAfterEvent(); } } function createBlackHoles() { createEmptyMovieClip("blackholes", blackholes_depth); thisBH = blackholes.attachMovie("blackhole", "blackhole", 1000); randomizeMovement(thisBH); thisBH.myType = "blackhole"; thisBH.active = false; wallArray.push(thisBH); } function blackHoleExecute() { for (i in blackholes) { blackholes[i]._x = blackholes[i]._x + blackholes[i].cx; blackholes[i]._y = blackholes[i]._y + blackholes[i].cy; adjustPosition(blackholes[i]); if (blackholes[i].active == true) { mainball._x = mainball._x + blackholes[i].cx; mainball._y = mainball._y + blackholes[i].cy; if (adjustPosition(mainball)) { createStarField(); } } } updateAfterEvent(); } function createWalls() { createEmptyMovieClip("border", border_depth); wallArray = new Array(); thisWall = border.createEmptyMovieClip("leftwall", 2); thisWall.moveTo(0, 0); thisWall.lineStyle(5, 16777215); thisWall.lineTo(0, Stage.height); wallArray.push(thisWall); thisWall = border.createEmptyMovieClip("rightwall", 3); thisWall.moveTo(0, 0); thisWall.lineStyle(5, 16777215); thisWall.lineTo(0, Stage.height); thisWall._x = Stage.width; wallArray.push(thisWall); thisWall = border.createEmptyMovieClip("topwall", 4); thisWall.moveTo(0, 0); thisWall.lineStyle(5, 16777215); thisWall.lineTo(Stage.width, 0); wallArray.push(thisWall); thisWall = border.createEmptyMovieClip("bottomwall", 5); thisWall.moveTo(0, 0); thisWall.lineStyle(5, 16777215); thisWall.lineTo(Stage.width, 0); thisWall._y = Stage.height; wallArray.push(thisWall); var _local1 = 0; while (_local1 < wallArray.length) { wallArray[_local1].myType = "border"; _local1++; } } function createFloatingWalls() { createEmptyMovieClip("floatingwalls", floatingwall_depth); var _local1 = 1; while (_local1 < 5) { if ((_local1 % 2) == 0) { clip = "candice-planet11"; } else { clip = "candice-planet12"; } thisWall = floatingwalls.attachMovie(clip, "wall" + _local1, 100 + _local1, {_x:50 * _local1, _y:50 * _local1}); thisWall.myColor = new Color(thisWall); thisWall.myColorTransform = {rb:0, bb:0}; thisWall._xscale = (thisWall._yscale = getRandom(65, 100)); randomizeMovement(thisWall); wallArray.push(thisWall); _local1++; } } function floatingWallExecute() { count = 0; for (i in floatingwalls) { count++; floatingwalls[i]._x = floatingwalls[i]._x + floatingwalls[i].cx; floatingwalls[i]._y = floatingwalls[i]._y + floatingwalls[i].cy; adjustPosition(floatingwalls[i]); } updateAfterEvent(); } function getRandom(min, max) { return(Math.floor((Math.random() * ((max - min) + 1)) + min)); } function adjustPosition(obj) { if (obj._x > Stage.width) { obj._x = 0; } else if (obj._x < 0) { obj._x = Stage.width; } else if (obj._y > Stage.height) { obj._y = 0; } else if (obj._y < 0) { obj._y = Stage.height; } else { return(false); } return(true); } function createStarField() { createEmptyMovieClip("starfield", starfield_depth); starfield._x = Stage.width / 2; starfield._y = Stage.height / 2; var _local1 = 1; while (_local1 < numOfStars) { thisStar = starfield.attachMovie("star", "star" + _local1, _local1); thisStar._x = getRandom(((-Stage.width) / 2) - 50, (Stage.width / 2) + 50); thisStar._y = getRandom(((-Stage.height) / 2) - 50, (Stage.height / 2) + 50); thisStar._xscale = (thisStar._yscale = getRandom(5, 10) * 10); randColor = getRandom(0, 100); if (randColor < 22) { thisStar.myColor = new Color(thisStar); thisStar.myColorTransform = {rb:0, gb:0}; if (randColor < 11) { thisStar.myColorTransform.rb = 2565; } else { thisStar.myColorTransform.rb = (thisStar.myColorTransform.gb = 127 + ((randColor - 11) * 10)); } thisStar.myColor.setTransform(thisStar.myColorTransform); } _local1++; } numOfPlanets = getRandom(0, 3); _local1 = 0; while (_local1 < numOfPlanets) { thisPlanet = starfield.attachMovie("candice-planet11", "planet" + starfield.getNextHighestDepth(), starfield.getNextHighestDepth()); thisPlanet._x = getRandom(((-Stage.width) / 2) - 50, (Stage.width / 2) + 50); thisPlanet._y = getRandom(((-Stage.height) / 2) - 50, (Stage.height / 2) + 50); thisPlanet._alpha = (thisPlanet._xscale = (thisPlanet._yscale = getRandom(20, 45))); _local1++; } } function starfieldExecute() { starfield._rotation = starfield._rotation + 0.16; for (i in starfield) { starfield[i]._x = starfield[i]._x + (starfield[i]._xscale / 50); if (starfield[i]._x > ((Stage.width / 2) + 50)) { starfield[i]._x = ((-Stage.width) / 2) - 50; } } updateAfterEvent(); } function toggleBGMusic() { if (BGMusicOn) { soundManager.backgroundMusic.mySound.stop(); } else { soundManager.backgroundMusic.mySound.start(0, 9999); } BGMusicOn = !BGMusicOn; } function createScoreBoard() { attachMovie("scoreboard", "scoreboard", scoreboard_depth, {_x:Stage.width}); scoreboard._alpha = 80; attachMovie("pointboard", "pointboard", pointboard_depth, {_x:Stage.width}); attachMovie("highscoreboard", "highscoreboard", highscoreboard_depth, {_visible:false}); } function updateHighScores() { myLoader = new LoadVars(); myLoader.onLoad = loadHighScores; myLoader.load("http://epheph.com/intbill/score2.php"); } function saveHighScore(theScore) { if (theScore > _root.lowestHighScore) { Key.removeListener(mainball); attachMovie("savedialog", "savedialog", 40000, {_x:Stage.width / 2, _y:Stage.height / 2}); Selection.setFocus("savedialog.username"); savedialog.onKeyDown = function () { trace("OKD" + Key.getCode()); if (Key.getCode() == 13) { savedialog.savebutton.onRelease(); } else if (Key.getCode() == 27) { savedialog.cancelbutton.onRelease(); } }; Key.addListener(savedialog); savedialog.thishighscore = theScore; savedialog.savebutton.myText.text = "Save Score"; savedialog.savebutton.onRelease = doSaveScore; savedialog.cancelbutton.myText.text = "Cancel"; savedialog.cancelbutton.onRelease = function () { Key.removeListener(savedialog); removeMovieClip("savedialog"); Key.addListener(mainball); }; } else if (!_root.loadingproblem) { highscoreboard._visible = true; } } function doSaveScore() { myLoader = new LoadVars(); myLoader.onLoad = loadHighScores; mySender = new LoadVars(); mySender.username = _root.savedialog.username.text; mySender.score = _root.savedialog.thishighscore; mySender.slos = _root.savedialog.thishighscore - 909; mySender.sendAndLoad("http://www.epheph.com/intbill/score2.php", myLoader, "POST"); savedialog.cancelbutton.onRelease(); } function loadHighScores(success) { if (success) { scoreArray = this.scores.split(","); usernameArray = this.usernames.split(","); highscoreboard.overall.text = ""; hsMsg = ""; i = 0; while (i < scoreArray.length) { if (scoreArray[i] > 0) { hsMsg = (((hsMsg + usernameArray[i]) + " ") + scoreArray[i]) + newline; } i++; } lowestHighScore = Number(scoreArray[scoreArray.length - 2]); dailyScoreArray = this.dailyscores.split(","); dailyUsernameArray = this.dailyusernames.split(","); highscoreboard.daily.text = ""; dailyHsMsg = ""; i = 0; while (i < dailyScoreArray.length) { if (dailyScoreArray[i] > 0) { dailyHsMsg = (((dailyHsMsg + dailyUsernameArray[i]) + " ") + dailyScoreArray[i]) + newline; } i++; } dailyLowestHighScore = Number(dailyScoreArray[dailyScoreArray.length - 2]); trace(typeof(lowestHighScore)); trace((("LHS: " + lowestHighScore) + ", DLHS: ") + dailyLowestHighScore); if (lowestHighScore > dailyLowestHighScore) { lowestHighScore = dailyLowestHighScore; } trace("LHS: " + lowestHighScore); highscoreboard.daily.text = dailyHsMsg; highscoreboard.overall.text = hsMsg; highscoreboard._visible = true; } else { highscoreboard.overall.text = "Problem loading high scores"; lowestHighScore = 999999999999; _root.loadingproblem = true; } } function displayPointOverview(pointOverview, pointAdd) { pointboard.pointOverview.pointMakeup.text = pointOverview; pointboard.pointOverview.pointAdd.text = pointAdd; clearInterval(pointOverviewInterval); pointboard.pointOverview._alpha = 140; pointOverviewInterval = setInterval(clearPointOverview, 50); } function createSoundManager() { var _local1 = 1; createEmptyMovieClip("soundManager", soundManager_depth); soundManager.createEmptyMovieClip("hitWall", _local1++); soundManager.hitWall.mySound = new Sound(soundManager.wallHit); soundManager.hitWall.mySound.attachSound("Qbert_Tink.wav"); soundManager.createEmptyMovieClip("hitPlanet1", _local1++); soundManager.hitPlanet1.mySound = new Sound(soundManager.hitPlanet1); soundManager.hitPlanet1.mySound.attachSound("yoink.wav"); soundManager.hitPlanet1.mySound.setVolume(25); soundManager.createEmptyMovieClip("hitPlanet2", _local1++); soundManager.hitPlanet2.mySound = new Sound(soundManager.hitPlanet2); soundManager.hitPlanet2.mySound.attachSound("pop.wav"); soundManager.hitPlanet2.mySound.setVolume(25); soundManager.createEmptyMovieClip("hitPlanet3", _local1++); soundManager.hitPlanet3.mySound = new Sound(soundManager.hitPlanet3); soundManager.hitPlanet3.mySound.attachSound("thump.wav"); soundManager.hitPlanet3.mySound.setVolume(61); soundManager.createEmptyMovieClip("hitPlanet4", _local1++); soundManager.hitPlanet4.mySound = new Sound(soundManager.hitPlanet4); soundManager.hitPlanet4.mySound.attachSound("punch.wav"); soundManager.hitPlanet4.mySound.setVolume(45); soundManager.createEmptyMovieClip("hitPlanet5", _local1++); soundManager.hitPlanet5.mySound = new Sound(soundManager.hitPlanet5); soundManager.hitPlanet5.mySound.attachSound("thump.wav"); soundManager.hitPlanet5.mySound.setVolume(100); soundManager.createEmptyMovieClip("startMoving", _local1++); soundManager.startMoving.mySound = new Sound(soundManager.startMoving); soundManager.startMoving.mySound.attachSound("Whoosh.wav"); soundManager.startMoving.mySound.setVolume(67); soundManager.createEmptyMovieClip("hitBlackhole", _local1++); soundManager.hitBlackhole.mySound = new Sound(soundManager.hitBlackhole); soundManager.hitBlackhole.mySound.attachSound("Joust_Bump.wav"); soundManager.hitBlackhole.mySound.setVolume(23); soundManager.createEmptyMovieClip("backgroundMusic", _local1++); soundManager.backgroundMusic.mySound = new Sound(soundManager.backgroundMusic); soundManager.backgroundMusic.mySound.attachSound("2nd.wav"); soundManager.backgroundMusic.mySound.setVolume(92); } function clearPointOverview() { pointboard.pointOverview._alpha = pointboard.pointOverview._alpha - 4; if (pointboard.pointOverview._alpha <= 0) { pointboard.pointOverview.pointMakeup.text = ""; pointboard.pointOverview.pointAdd.text = ""; clearInterval(pointOverviewInterval); pointboard.pointOverview._alpha = 140; } } function tickExecute() { } function randomizeMovement(obj, dir) { obj.cx = ((getRandom(0, 1) * 2) - 1) * getRandom(1, 7); obj.cy = ((getRandom(0, 1) * 2) - 1) * getRandom(1, 7); switch (dir) { case "left" : if (obj.cx > 0) { obj.cx = obj.cx * -1; } break; case "right" : if (obj.cx < 0) { obj.cx = obj.cx * -1; } break; case "up" : if (obj.cy > 0) { obj.cy = obj.cy * -1; } break; case "down" : if (obj.cy >= 0) { break; } obj.cy = obj.cy * -1; } obj.speed = Math.round(Math.sqrt(Math.pow(obj.cx, 2) + Math.pow(obj.cy, 2))); obj.score = Math.floor(Math.pow(obj.speed, 1.4)); colorIndex = 30 * (obj.speed - 3); if (colorIndex > 0) { obj.myColorTransform.bb = 0; obj.myColorTransform.rb = colorIndex; } else { obj.myColorTransform.bb = 0; obj.myColorTransform.rb = 0; } trace((obj.myColorTransform.bb + " / ") + obj.myColorTransform.rb); obj.myColor.setTransform(obj.myColorTransform); } initGame();Symbol 34 MovieClip [button] Frame 1stop();
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip [mainball] | Uses:1 | |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip [blackhole] | Uses:3 | |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip [star] | Uses:5 | |
Symbol 7 Font | Used by:8 11 14 15 40 41 43 | |
Symbol 8 Text | Uses:7 | Used by:13 |
Symbol 9 Font | Used by:10 12 31 | |
Symbol 10 EditableText | Uses:9 | Used by:13 |
Symbol 11 Text | Uses:7 | Used by:13 |
Symbol 12 EditableText | Uses:9 | Used by:13 |
Symbol 13 MovieClip [scoreboard] | Uses:8 10 11 12 | |
Symbol 14 EditableText | Uses:7 | Used by:16 |
Symbol 15 EditableText | Uses:7 | Used by:16 |
Symbol 16 MovieClip | Uses:14 15 | Used by:17 |
Symbol 17 MovieClip [pointboard] | Uses:16 | |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:18 | Used by:22 |
Symbol 20 Bitmap | Used by:21 | |
Symbol 21 Graphic | Uses:20 | Used by:22 44 |
Symbol 22 MovieClip [candice-planet10] | Uses:19 21 | |
Symbol 23 Font | Used by:24 25 26 27 29 35 36 37 38 | |
Symbol 24 EditableText | Uses:23 | Used by:28 |
Symbol 25 EditableText | Uses:23 | Used by:28 |
Symbol 26 Text | Uses:23 | Used by:28 |
Symbol 27 Text | Uses:23 | Used by:28 |
Symbol 28 MovieClip [highscoreboard] | Uses:24 25 26 27 | |
Symbol 29 EditableText | Uses:23 | Used by:39 |
Symbol 30 Graphic | Used by:34 | |
Symbol 31 EditableText | Uses:9 | Used by:34 |
Symbol 32 Graphic | Used by:34 | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip [button] | Uses:30 31 32 33 | Used by:39 42 |
Symbol 35 Text | Uses:23 | Used by:39 |
Symbol 36 Text | Uses:23 | Used by:39 |
Symbol 37 EditableText | Uses:23 | Used by:39 |
Symbol 38 Text | Uses:23 | Used by:39 |
Symbol 39 MovieClip [savedialog] | Uses:29 34 35 36 37 38 | |
Symbol 40 Text | Uses:7 | Used by:42 |
Symbol 41 Text | Uses:7 | Used by:42 |
Symbol 42 MovieClip [instructions] | Uses:40 34 41 | Used by:Timeline |
Symbol 43 EditableText | Uses:7 | Used by:Timeline |
Symbol 44 MovieClip [candice-planet11] | Uses:21 | Used by:Timeline |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:48 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip [candice-planet12] | Uses:46 47 | Used by:Timeline |
Symbol 49 Sound [2nd.wav] | Used by:Timeline | |
Symbol 50 Sound [Joust_Bump.wav] | Used by:Timeline | |
Symbol 51 Sound [punch.wav] | Used by:Timeline | |
Symbol 52 Sound [Qbert_Tink.wav] | Used by:Timeline | |
Symbol 53 Sound [pop.wav] | Used by:Timeline | |
Symbol 54 Sound [yoink.wav] | Used by:Timeline | |
Symbol 55 Sound [Whoosh.wav] | Used by:Timeline | |
Symbol 56 Sound [thump.wav] | Used by:Timeline |
Instance Names
"instructions" | Frame 1 | Symbol 42 MovieClip [instructions] |
"pointMakeup" | Symbol 16 MovieClip Frame 1 | Symbol 14 EditableText |
"pointAdd" | Symbol 16 MovieClip Frame 1 | Symbol 15 EditableText |
"pointOverview" | Symbol 17 MovieClip [pointboard] Frame 1 | Symbol 16 MovieClip |
"overall" | Symbol 28 MovieClip [highscoreboard] Frame 1 | Symbol 24 EditableText |
"daily" | Symbol 28 MovieClip [highscoreboard] Frame 1 | Symbol 25 EditableText |
"myText" | Symbol 34 MovieClip [button] Frame 1 | Symbol 31 EditableText |
"username" | Symbol 39 MovieClip [savedialog] Frame 1 | Symbol 29 EditableText |
"savebutton" | Symbol 39 MovieClip [savedialog] Frame 1 | Symbol 34 MovieClip [button] |
"cancelbutton" | Symbol 39 MovieClip [savedialog] Frame 1 | Symbol 34 MovieClip [button] |
"startGame" | Symbol 42 MovieClip [instructions] Frame 1 | Symbol 34 MovieClip [button] |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "mainball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "blackhole" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "star" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "scoreboard" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "pointboard" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "candice-planet10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "highscoreboard" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "savedialog" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "instructions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "instructions" |
ExportAssets (56) | Timeline Frame 8 | Symbol 44 as "candice-planet11" |
ExportAssets (56) | Timeline Frame 8 | Symbol 48 as "candice-planet12" |
ExportAssets (56) | Timeline Frame 12 | Symbol 49 as "2nd.wav" |
ExportAssets (56) | Timeline Frame 13 | Symbol 50 as "Joust_Bump.wav" |
ExportAssets (56) | Timeline Frame 14 | Symbol 51 as "punch.wav" |
ExportAssets (56) | Timeline Frame 15 | Symbol 52 as "Qbert_Tink.wav" |
ExportAssets (56) | Timeline Frame 16 | Symbol 53 as "pop.wav" |
ExportAssets (56) | Timeline Frame 17 | Symbol 54 as "yoink.wav" |
ExportAssets (56) | Timeline Frame 18 | Symbol 55 as "Whoosh.wav" |
ExportAssets (56) | Timeline Frame 19 | Symbol 56 as "thump.wav" |
Labels
"preloader" | Frame 1 |
"main" | Frame 30 |
"_up" | Symbol 34 MovieClip [button] Frame 1 |
"_over" | Symbol 34 MovieClip [button] Frame 11 |
"_down" | Symbol 34 MovieClip [button] Frame 21 |
Dynamic Text Variables
_root.score | Symbol 10 EditableText | "" |
_root.highscore | Symbol 12 EditableText | "" |
thishighscore | Symbol 37 EditableText | "" |
loadedpct | Symbol 43 EditableText | "" |
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