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Nebulae.swf

This is the info page for
Flash #74351

(Click the ID number above for more basic data on this flash file.)


Text
---

HIGH SCORES

START

HELP

MORE GAMES

Nebulae

By LongAnimalsGames.com

By LongAnimalsGames.com

P

DONE

Nebulae Help

Keep your stars moving as long as possible.
Your energy is constantly diminishing - it is indicated by the
bar on the left of the screen.
Collect PICKUPS to increase your energy.
Avoid DEBRIS with your stars. They will deplete your health.
You can destroy DEBRIS with the lines between your stars.
Watch out for score bonuses - work out how to get a huge score.

Paused

MUSIC

SFX

QUIT

RESUME

Select Level

n

longanimals

ActionScript [AS3]

Section 1
//MochiScores (mochi.MochiScores) package mochi { import flash.display.*; import flash.text.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var options = _arg1; if (options != null){ if (options.clip != null){ if ((options.clip is Sprite)){ MochiServices.setContainer(options.clip); }; delete options.clip; } else { MochiServices.setContainer(); }; MochiServices.stayOnTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.play(); } else { trace("Warning: Container is not a MovieClip, cannot call default onClose."); }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; _local2 = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (_arg1 != null){ if (_arg1.error != null){ if (_arg1.error == true){ if (onErrorHandler != null){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; }; }; }; onCloseHandler(); MochiServices.doClose(); } public static function setBoardID(_arg1:String):void{ MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package mochi
Section 2
//MochiServices (mochi.MochiServices) package mochi { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _swfVersion:String; private static var _sendChannel:LocalConnection; private static var _rcvChannelName:String; private static var _gatewayURL:String = "http://www.mochiads.com/static/lib/services/services.swf"; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _listenChannel:LocalConnection; private static var _timer:Timer; private static var _sendChannelName:String; private static var _startTime:Number; private static var _connecting:Boolean = false; public static var onError:Object; private static var _listenChannelName:String = "__mochiservices"; private static var _rcvChannel:LocalConnection; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ onError("NotConnected"); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); }; if (_clip != null){ if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){ _clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _clip._nextcallbackID++; }; }; } public static function get connected():Boolean{ return (_connected); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (_clip != null){ if (_clip._queue != null){ while (_clip._queue.length > 0) { _local2 = _clip._queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _clip._callbacks[_local2.callbackID]; }; delete _clip._callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } public static function get id():String{ return (_id); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function getVersion():String{ return ("1.32"); } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _listenChannel.close(); _rcvChannel.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; Security.allowDomain("*"); Security.allowInsecureDomain("*"); if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; return (_local2); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); if (_clip.parent != null){ Sprite(_clip.parent).removeChild(_clip); }; } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_arg1 != null){ if ((_arg1 is Sprite)){ _container = _arg1; }; }; if (_arg2){ if ((_container is Sprite)){ Sprite(_container).addChild(_clip); }; }; } private static function onStatus(_arg1:StatusEvent):void{ switch (_arg1.level){ case "error": _connected = false; _listenChannel.connect(_listenChannelName); break; }; } private static function initComChannels():void{ if (!_connected){ _sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion()}); _rcvChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _clip.onReceive = function (_arg1:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = _arg1; cb = pkg.callbackID; cblst = this.client._callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete this.client._callbacks[cb]; }; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_clip._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift()); }; }; } private static function listen():void{ _listenChannel = new LocalConnection(); _listenChannel.client = _clip; _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; _listenChannel.allowDomain("*", "localhost"); _listenChannel.allowInsecureDomain("*", "localhost"); _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } public static function get clip():Object{ return (_container); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); _rcvChannelName = _arg1; initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var clipname:String; var f:Function; var req:URLRequest; var id = _arg1; var clip = _arg2; clipname = ("_mochiservices_com_" + id); if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; MochiServices.allowDomains(_gatewayURL); _clip = createEmptyMovieClip(clip, clipname, 10336, false); _loader = new Loader(); _timer = new Timer(1000, 0); _startTime = getTimer(); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); f = function (_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); req = new URLRequest(_gatewayURL); _loader.load(req); _clip.addChild(_loader); _clip._mochiservices_com = _loader; _sendChannel = new LocalConnection(); _clip._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain("*", "localhost"); _rcvChannel.allowInsecureDomain("*", "localhost"); _rcvChannel.client = _clip; _clip._nextcallbackID = 0; _clip._callbacks = {}; listen(); return (_clip); } public static function bringToTop(_arg1:Event):void{ var e = _arg1; if (MochiServices.clip != null){ if (MochiServices.childClip != null){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; if ((clip is DisplayObject)){ if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{ var mc:MovieClip; var parent = _arg1; var name = _arg2; var depth = _arg3; var doAdd = _arg4; mc = new MovieClip(); if (doAdd){ if (((false) && (depth))){ parent.addChildAt(mc, depth); } else { parent.addChild(mc); }; }; try { parent[name] = mc; } catch(e:Error) { throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; mc["_name"] = name; return (mc); } public static function connectWait(_arg1:TimerEvent):void{ if ((getTimer() - _startTime) > 10000){ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _timer.stop(); }; } } }//package mochi
Section 3
//MainTimeline (Nebulae_fla.MainTimeline) package Nebulae_fla { import flash.display.*; public dynamic class MainTimeline extends MovieClip { public var loaderBack:MovieClip; public function MainTimeline(){ addFrameScript(0, frame1, 76, frame77); } function frame77(){ stop(); } function frame1(){ MochiAd.showPreGameAd({clip:root, id:"599078d65ef4a9f2", res:"600x600"}); } } }//package Nebulae_fla
Section 4
//MillipedeClip_3 (Nebulae_fla.MillipedeClip_3) package Nebulae_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class MillipedeClip_3 extends MovieClip { public var ad3:SimpleButton; public var ad4:SimpleButton; public var ad1:SimpleButton; public var ad2:SimpleButton; public function MillipedeClip_3(){ addFrameScript(0, frame1, 139, frame140); } public function linktoLA(_arg1:MouseEvent){ navigateToURL(new URLRequest("http://www.longanimalsgames.com"), "_blank"); } function frame1(){ MovieClip(parent).stop(); ad1.addEventListener(MouseEvent.CLICK, linktoLA); ad2.addEventListener(MouseEvent.CLICK, linktoLA); ad3.addEventListener(MouseEvent.CLICK, linktoLA); ad4.addEventListener(MouseEvent.CLICK, linktoLA); } function frame140(){ stop(); MovieClip(parent).play(); } } }//package Nebulae_fla
Section 5
//sun_1 (Nebulae_fla.sun_1) package Nebulae_fla { import flash.display.*; public dynamic class sun_1 extends MovieClip { public function sun_1(){ addFrameScript(34, frame35, 65, frame66); } function frame35(){ stop(); } function frame66(){ stop(); MovieClip(parent).play(); } } }//package Nebulae_fla
Section 6
//Background (Background) package { import flash.display.*; public dynamic class Background extends MovieClip { } }//package
Section 7
//Collision (Collision) package { public class Collision { public static var closestInfiniteX:Number = 0; static var enemyList:Array; public static var IntersectionX:Number = 0; public static var IntersectionY:Number = 0; public static var closestX:Number = 0; public static var closestY:Number = 0; static var playerList:Array; static var enemyListLen:int; public static var closestInfiniteY:Number = 0; static var playerListLen:int; static var main:Main; static var pickupList:Array; static var pickupListLen:int; static function InitLists():void{ var _local1:GameObj; playerListLen = 0; enemyListLen = 0; pickupListLen = 0; for each (_local1 in main.objs.objs) { if (_local1.active){ if ((((_local1.type == GameObj.gotype_PLAYER)) || ((_local1.type == GameObj.gotype_PLAYERBIT)))){ playerList[playerListLen] = _local1; playerListLen++; } else { if (_local1.type == GameObj.gotype_ENEMY){ enemyList[enemyListLen] = _local1; enemyListLen++; } else { if (_local1.type == GameObj.gotype_PICKUP){ pickupList[pickupListLen] = _local1; pickupListLen++; }; }; }; }; }; } public static function LineLineIntersection(_arg1:Line, _arg2:Line):Boolean{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; _local3 = _arg1.x0; _local4 = _arg1.y0; _local5 = _arg1.x1; _local6 = _arg1.y1; _local7 = _arg2.x0; _local8 = _arg2.y0; _local9 = _arg2.x1; _local10 = _arg2.y1; _local11 = (_local5 - _local3); _local12 = (_local9 - _local7); _local13 = ((_local6 - _local4) / _local11); _local14 = ((_local10 - _local8) / _local12); _local15 = (_local4 - (_local13 * _local3)); _local16 = (_local8 - (_local14 * _local7)); _local17 = ((_local15 - _local16) / (_local14 - _local13)); _local18 = (((_local13 * (_local16 - _local15)) / (_local13 - _local14)) + _local15); if (_arg1.boundingRect.contains(_local17, _local18)){ if (_arg2.boundingRect.contains(_local17, _local18)){ IntersectionX = _local17; IntersectionY = _local18; return (true); }; }; return (false); } static function InitOnce(){ var _local1:GameObj; var _local2:int; playerList = new Array(); enemyList = new Array(); pickupList = new Array(); _local2 = 0; while (_local2 < 1000) { playerList.push(_local1); enemyList.push(_local1); pickupList.push(_local1); _local2++; }; } static function PlayerPickupCollision(){ var _local1:int; var _local2:int; var _local3:GameObj; var _local4:GameObj; var _local5:Number; _local1 = 0; while (_local1 < playerListLen) { _local3 = playerList[_local1]; if (_local3.active){ _local2 = 0; while (_local2 < pickupListLen) { _local4 = pickupList[_local2]; if (_local4.active){ _local5 = 20; if (Utils.DistBetweenPoints(_local3.xpos, _local3.ypos, _local4.xpos, _local4.ypos) < _local5){ Game.PlayerHitPickup(_local4); }; }; _local2++; }; }; _local1++; }; } static function Dist2ToLine(_arg1:Line, _arg2:Number, _arg3:Number):Number{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local4 = _arg1.x0; _local5 = _arg1.y0; _local6 = _arg1.x1; _local7 = _arg1.y1; ClosestPointOnLine(_local4, _local5, _local6, _local7, _arg2, _arg3); _local8 = (closestX - _arg2); _local9 = (closestY - _arg3); return (((_local8 * _local8) + (_local9 * _local9))); } public static function Update(_arg1:Main){ main = _arg1; InitLists(); PlayerEnemyCollision(); PlayerPickupCollision(); EnemyPlayerLineCollision(); } public static function ClosestPointOnLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; _local7 = (_arg5 - _arg1); _local8 = (_arg6 - _arg2); _local9 = (_arg3 - _arg1); _local10 = (_arg4 - _arg2); _local11 = ((_local9 * _local9) + (_local10 * _local10)); _local12 = ((_local7 * _local9) + (_local8 * _local10)); _local13 = (_local12 / _local11); closestInfiniteX = (_arg1 + (_local9 * _local13)); closestInfiniteY = (_arg2 + (_local10 * _local13)); if (_local13 < 0){ _local13 = 0; }; if (_local13 > 1){ _local13 = 1; }; closestX = (_arg1 + (_local9 * _local13)); closestY = (_arg2 + (_local10 * _local13)); } static function PlayerEnemyCollision(){ var _local1:int; var _local2:int; var _local3:GameObj; var _local4:GameObj; var _local5:Number; _local1 = 0; while (_local1 < playerListLen) { _local3 = playerList[_local1]; if (_local3.active){ _local2 = 0; while (_local2 < enemyListLen) { _local4 = enemyList[_local2]; if (_local4.active){ _local5 = 15; if (Utils.DistBetweenPoints(_local3.xpos, _local3.ypos, _local4.xpos, _local4.ypos) < _local5){ Game.PlayerHit(_local4); }; }; _local2++; }; }; _local1++; }; } static function EnemyPlayerLineCollision(){ var _local1:int; var _local2:int; var _local3:GameObj; var _local4:GameObj; var _local5:Line; var _local6:Array; var _local7:Number; var _local8:*; _local6 = new Array(); _local1 = 0; while (_local1 < playerListLen) { _local3 = playerList[_local1]; if (((_local3.active) && (!((_local3 == main.goPlayer))))){ _local5 = new Line(main.goPlayer.xpos, main.goPlayer.ypos, _local3.xpos, _local3.ypos); _local6.push(_local5); }; _local1++; }; _local2 = 0; while (_local2 < enemyListLen) { _local4 = enemyList[_local2]; if (_local4.active){ _local1 = 0; while (_local1 < _local6.length) { _local5 = _local6[_local1]; _local7 = Dist2ToLine(_local5, _local4.xpos, _local4.ypos); _local8 = (10 * 10); if (_local7 < _local8){ Game.EnemyHitLine(_local4, playerList[(_local1 + 1)]); }; _local1++; }; }; _local2++; }; } } }//package
Section 8
//Defs (Defs) package { public class Defs { public static const difficulty_MEDIUM = 1; public static const zpos_ENEMY = 1050; public static const gfx_bullet = 15; public static const gfx_particle_fire = 12; public static const zpos_BACKGROUND_OBJECT = 9000; public static const difficulty_EASY = 0; public static const gfx_particle_bullet = 16; public static const zpos_OVERLAY = 500; public static const gfx_background_shine = 13; public static const zpos_EXIT = 1200; public static const gfx_exit = 10; public static const zpos_PLAYER = 1000; public static const gfx_screenbackground = 8; public static const gfx_enemy1 = 2; public static const gfx_enemy2 = 3; public static const gfx_enemy3 = 4; public static const gfx_enemy4 = 5; public static const fps:Number = 30; public static const zpos_PICKUP = 1100; public static const gfx_backgroundaa = 0; public static const zpos_FAR = 10000; public static const playareaX1 = 600; public static const centreX = 300; public static const gfx_player = 1; public static const playareaX0 = 0; public static const gfx_bumper = 6; public static const centreY = 300; public static const gfx_pickup1 = 9; public static const gfx_gunturret = 14; public static const zpos_BACKGROUND = 10000; public static const gfx_chainlink = 7; public static const difficulty_HARD = 2; public static const playareaY0 = 0; public static const playareaY1 = 600; public static const gfx_background1 = 11; } }//package
Section 9
//DisplayObj (DisplayObj) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.geom.*; public class DisplayObj { var frames:Array; public var frame:int; public function DisplayObj(_arg1:MovieClip, _arg2:Number, _arg3:int):void{ frame = 0; if (_arg1 != null){ CreateBitmapsFromMovieClip(_arg1, _arg2, _arg3); }; } public function GetHeight():Number{ return (frames[frame].bitmap.height); } public function GetBitmap():Bitmap{ return (frames[frame].bitmap); } public function RenderAt(_arg1:BitmapData, _arg2:Number, _arg3:Number):void{ frames[frame].RenderAt(_arg1, _arg2, _arg3); } public function SetFrame(_arg1:int){ frame = _arg1; if (frame < 0){ frame = 0; }; if (frame >= frames.length){ frame = (frames.length - 1); }; } public function CreateBitmapsFromMovieClip(_arg1:MovieClip, _arg2:Number, _arg3:int):void{ var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:Matrix; var _local9:Rectangle; var _local10:Bitmap; var _local11:BitmapData; var _local12:Bitmap; var _local13:BitmapData; var _local14:int; var _local15:*; var _local16:Number; var _local17:Point; var _local18:Point; var _local19:Point; var _local20:Point; var _local21:Number; _arg2 = 1; frames = new Array(); _arg1.gotoAndStop(0); _local14 = 32; _local4 = 0; while (_local4 < _arg1.totalFrames) { _local15 = new DisplayObjFrame(); _local15.bitmaps = new Array(); _local15.xoffsets = new Array(); _local15.yoffsets = new Array(); _local15.mat = new Matrix(); _local15.colTrans = new ColorTransform(); if (_arg3 == 1){ _local5 = 0; while (_local5 < _local14) { _local16 = (((Math.PI * 2) / Number(_local14)) * Number(_local5)); _local16 = -(_local16); _local16 = (_local16 + (Math.PI / 2)); _local9 = _arg1.getBounds(null); _local8 = new Matrix(); _local8.rotate(_local16); _local8.translate(_local9.width, _local9.height); _local17 = _local8.transformPoint(new Point(_local9.left, _local9.top)); _local18 = _local8.transformPoint(new Point(_local9.right, _local9.top)); _local19 = _local8.transformPoint(new Point(_local9.right, _local9.bottom)); _local20 = _local8.transformPoint(new Point(_local9.left, _local9.bottom)); if (((!((_arg1.width == 0))) && (!((_arg1.height == 0))))){ _local11 = new BitmapData((_local9.width * 2), (_local9.height * 2), true, 0); _local11.draw(_arg1, _local8); _local10 = new Bitmap(_local11); _local15.bitmaps.push(_local10); _local6 = (_local9.width / 2); _local7 = (_local9.height / 2); _local15.xoffsets.push(Number(-(_local9.width))); _local15.yoffsets.push(Number(-(_local9.height))); } else { _local15.bitmaps.push(null); _local15.burnedbitmaps.push(null); _local15.xoffsets.push(0); _local15.yoffsets.push(0); }; _local5++; }; } else { _local9 = _arg1.getBounds(null); _local8 = new Matrix(); _local6 = _local9.left; _local7 = _local9.top; _local8.scale(_arg2, _arg2); _local8.translate((-(_local6) * _arg2), (-(_local7) * _arg2)); _local15.xoffsets.push(Number((_local6 * _arg2))); _local15.yoffsets.push(Number((_local7 * _arg2))); _local21 = (_arg2 * 2); if (((!((_arg1.width == 0))) && (!((_arg1.height == 0))))){ _local10 = new Bitmap(); _local11 = new BitmapData((_arg1.width * _arg2), (_arg1.height * _arg2), true, 0); _local11.draw(_arg1, _local8); _local10.bitmapData = _local11; _local15.bitmaps.push(_local10); } else { _local15.bitmaps.push(null); }; }; frames.push(_local15); _arg1.nextFrame(); _local4++; }; } public function GetWidth():Number{ return (frames[frame].bitmap.width); } public function CreateFont(_arg1:TextFormat):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:Matrix; var _local7:Rectangle; var _local8:Bitmap; var _local9:BitmapData; var _local10:Array; var _local11:TextField; var _local12:*; frames = new Array(); _local10 = new Array(); _local10.push("0"); _local10.push("1"); _local10.push("2"); _local10.push("3"); _local10.push("4"); _local10.push("5"); _local10.push("6"); _local10.push("7"); _local10.push("8"); _local10.push("9"); _local10.push("x"); _local2 = 0; while (_local2 < _local10.length) { _local11 = new TextField(); _local11.textColor = 4294967295; _local11.selectable = false; _local11.embedFonts = true; _local11.autoSize = TextFieldAutoSize.LEFT; _local11.x = 0; _local11.y = 0; _local11.text = _local10[_local2]; _local11.setTextFormat(_arg1); _local12 = new DisplayObjFrame(); _local12.bitmaps = new Array(); _local12.xoffsets = new Array(); _local12.yoffsets = new Array(); _local12.mat = new Matrix(); _local12.colTrans = new ColorTransform(); _local7 = _local11.getBounds(null); _local6 = new Matrix(); _local12.xoffsets.push(0); _local12.yoffsets.push(0); _local8 = new Bitmap(); _local9 = new BitmapData(_local7.width, _local7.height, true, 0); _local9.draw(_local11, _local6); _local8.bitmapData = _local9; _local12.bitmaps.push(_local8); frames.push(_local12); _local2++; }; } public function GetMaxFrames():int{ return (frames.length); } public function GetXOffset():Number{ return (frames[frame].xoffset); } public function GetYOffset():Number{ return (frames[frame].yoffset); } public function GetFrame():int{ return (frame); } public function RenderAtRot(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean):void{ if (_arg5){ frames[frame].RenderAtRotBurned(_arg1, _arg2, _arg3, _arg4); } else { frames[frame].RenderAtRot(_arg1, _arg2, _arg3, _arg4); }; } public function GetFrameWidth(_arg1:int):Number{ return (frames[_arg1].bitmap.width); } public function GetScaledBitmap():Bitmap{ return (frames[frame].scaledBitmap); } } }//package import flash.display.*; import flash.geom.*; class DisplayObjFrame { public var mat:Matrix; public var bitmaps:Array; public var xoffsets:Array; public var burnedbitmaps:Array; public var colTrans:ColorTransform; public var yoffsets:Array; private function DisplayObjFrame(){ } public function RenderAtRotBurned(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:int; var _local6:int; var _local7:Bitmap; var _local8:Number; var _local9:Number; _arg4 = (_arg4 - 0.01); _local5 = bitmaps.length; _arg4 = ((Number(_local5) / (Math.PI * 2)) * _arg4); _local6 = _arg4; while (_local6 < 0) { _local6 = (_local6 + _local5); }; while (_local6 > (_local5 - 1)) { _local6 = (_local6 - _local5); }; _local6 = ((_local5 - 1) - _local6); _local7 = burnedbitmaps[_local6]; _local8 = xoffsets[_local6]; _local9 = yoffsets[_local6]; _arg1.copyPixels(_local7.bitmapData, new Rectangle(0, 0, _local7.width, _local7.height), new Point((_arg2 + _local8), (_arg3 + _local9))); } public function RenderAt(_arg1:BitmapData, _arg2:Number, _arg3:Number):void{ var _local4:Bitmap; var _local5:Number; var _local6:Number; _local4 = bitmaps[0]; _local5 = xoffsets[0]; _local6 = yoffsets[0]; _arg1.copyPixels(_local4.bitmapData, new Rectangle(0, 0, _local4.width, _local4.height), new Point((_arg2 + _local5), (_arg3 + _local6)), null, null, true); } public function RenderAtAdditive(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Bitmap; var _local6:Number; var _local7:Number; _local5 = bitmaps[0]; _local6 = xoffsets[0]; _local7 = yoffsets[0]; mat.identity(); mat.translate((_arg2 + _local6), (_arg3 + _local7)); colTrans.alphaMultiplier = _arg4; if (_local5 != null){ if (_local5.bitmapData != null){ _arg1.draw(_local5.bitmapData, mat, colTrans, "add"); }; }; } public function RenderAtAlpha(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Bitmap; var _local6:Number; var _local7:Number; _local5 = bitmaps[0]; _local6 = xoffsets[0]; _local7 = yoffsets[0]; mat.identity(); mat.translate((_arg2 + _local6), (_arg3 + _local7)); colTrans.alphaMultiplier = _arg4; if (_local5 != null){ if (_local5.bitmapData != null){ _arg1.draw(_local5.bitmapData, mat, colTrans); }; }; } public function RenderAtRot(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:int; var _local6:int; var _local7:Bitmap; var _local8:Number; var _local9:Number; _arg4 = (_arg4 - 0.01); _local5 = bitmaps.length; _arg4 = ((Number(_local5) / (Math.PI * 2)) * _arg4); _local6 = _arg4; while (_local6 < 0) { _local6 = (_local6 + _local5); }; while (_local6 > (_local5 - 1)) { _local6 = (_local6 - _local5); }; _local6 = ((_local5 - 1) - _local6); _local7 = bitmaps[_local6]; _local8 = xoffsets[_local6]; _local9 = yoffsets[_local6]; _arg1.copyPixels(_local7.bitmapData, new Rectangle(0, 0, _local7.width, _local7.height), new Point((_arg2 + _local8), (_arg3 + _local9))); } }
Section 10
//Enemy1 (Enemy1) package { import flash.display.*; public dynamic class Enemy1 extends MovieClip { } }//package
Section 11
//Enemy2 (Enemy2) package { import flash.display.*; public dynamic class Enemy2 extends MovieClip { } }//package
Section 12
//Enemy3 (Enemy3) package { import flash.display.*; public dynamic class Enemy3 extends MovieClip { } }//package
Section 13
//Enemy4 (Enemy4) package { import flash.display.*; public dynamic class Enemy4 extends MovieClip { } }//package
Section 14
//FireParticle (FireParticle) package { import flash.display.*; public dynamic class FireParticle extends MovieClip { } }//package
Section 15
//Font20 (Font20) package { import flash.text.*; public dynamic class Font20 extends Font { } }//package
Section 16
//Game (Game) package { import flash.geom.*; public class Game { public static const state_PLAY = 1; public static const state_POST = 2; public static const state_PRE = 0; static var pickupGenTimerMaxDV:Number; static var addedScoreTimer:int; static var lastPickupType:int; static var posList:Array; static var pickupGenTimerMin:Number; public static var energySuction:Number; public static var backgroundColList:Array; static var lastGOGenerated:GameObj; static var levelTimeMax:Number; public static var stateTimer:int; static var currentHealth:Number; static var numPickupsCollected:int; static var pickupCounter1Adder:int; static var energyInARow:int; static var pickupTimer:int = 0; static var currentEnergyMax:Number; static var lastGOGeneratedX:Number; static var lastGOGeneratedY:Number; static var lineStartX:int; static var lineStartY:int; static var pickupCounter1:int; static var exitIsOpen:Boolean; static var pickupCounter1Max:int; static var pickupGenTimerMax:Number; static var pickupMultiplier:int; static var starfieldList1:Array; static var currentEnergy:Number; static var healthAddConstant:Number = -0.001; static var levelTime:Number; static var addedScore:Number; static var pickupGenTimer:Number; static var enemyGenTimerMaxDV:Number; static var enemyGenTimer:Number; static var healthAddPickup:Number = 0.1; public static var stateTimer1:int; static var healthAddHitEnemy:Number = -0.1; static var levelWon:Boolean; public static var currentLevel:int; public static var state; static var totalPickups:int; static var currentScore:int; static var enemyGenTimerMin:Number; static var enemyGenTimerMax:Number; static var hitTimer:int = 0; static var numPlayerBits:int = 0; static var scorePickup:int = 100; static var starfieldList:Array; static var main:Main; public static var difficulty:int = 1; static var multiplier:int; static var nextPickupIndex:int; static var scoreEnergy:int = 50; static var levelComplete:Boolean; static var starfieldCounter:int; public static var stateCount:int; static function UpdateHitOverlay(){ var _local1:uint; if (hitTimer == 0){ return; }; hitTimer--; if (hitTimer < 0){ hitTimer = 0; }; main.overlayBD.lock(); _local1 = 0xFF0000; _local1 = (_local1 | ((hitTimer << 5) << 24)); main.overlayBD.fillRect(new Rectangle(0, 0, 600, 600), _local1); main.overlayBD.unlock(); } public static function GenEnemyHitPlayerParticles(_arg1:GameObj){ var _local2:int; _local2 = 0; while (_local2 < 100) { main.particles.Add(Particles.type_explo_hitstar, _arg1.xpos, _arg1.ypos, 0); _local2++; }; _local2 = 0; while (_local2 < 100) { main.particles.Add(Particles.type_explo1, _arg1.xpos, _arg1.ypos, 0); _local2++; }; } static function RandBetweenFloat(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.random() * (_arg2 - _arg1)); _local3 = (_local3 + _arg1); return (_local3); } static function LevelUp():void{ } public static function CountObjects():void{ var _local1:int; var _local2:GameObj; _local1 = 0; while (_local1 < main.objs.objs.length) { _local2 = main.objs.objs[_local1]; if (_local2.active == true){ }; _local1++; }; } public static function UpdateGameplay():void{ var _local1:Number; var _local2:Number; var _local3:int; if (state == state_PLAY){ levelTime = (levelTime + main.ftime); if (levelTime > levelTimeMax){ currentLevel++; InfoOverlay.Add("Level Up"); SoundPlayer.Play(SoundPlayer.SOUND_LEVELUP); levelTime = 0; }; AddHealth(healthAddConstant); UpdateStarfield(); UpdatePickups(); UpdateEnemies(); if (levelComplete){ }; } else { if (state == state_POST){ stateTimer = (stateTimer + 1); if (stateTimer >= (Defs.fps * 3)){ main.SetGameState(Main.gameState_TITLE); }; stateTimer1++; if (stateTimer1 >= 1){ stateTimer1 = 0; _local1 = RandBetweenFloat(0, 600); _local2 = RandBetweenFloat(0, 600); _local3 = 0; while (_local3 < 30) { main.particles.Add(Particles.type_explo_hitstar, _local1, _local2, 0); _local3++; }; }; }; }; } public static function Init(_arg1:Main){ main = _arg1; currentScore = 0; currentLevel = 0; energySuction = 0; } public static function InitLevel():void{ var _local1:GameObj; posList = new Array(); posList.push(new Point(-50, -20)); posList.push(new Point(30, -40)); posList.push(new Point(-10, 30)); posList.push(new Point(20, 70)); posList.push(new Point(90, 0)); posList.push(new Point(30, 20)); posList.push(new Point(-70, 60)); posList.push(new Point(10, -40)); posList.push(new Point(40, -80)); posList.push(new Point(-20, -80)); posList.push(new Point(-50, 10)); posList.push(new Point(60, -15)); posList.push(new Point(-10, 80)); numPlayerBits = 0; currentLevel = 0; main.goPlayer = main.objs.AddObj(GameObj.gotype_PLAYER, 300, 300, Defs.zpos_PLAYER, 0, 0); AddPlayerBit(); backgroundColList = new Array(); backgroundColList.push(uint(34)); backgroundColList.push(uint(0x2222)); backgroundColList.push(uint(34)); backgroundColList.push(uint(0x110022)); backgroundColList.push(uint(51)); backgroundColList.push(uint(0x3333)); backgroundColList.push(uint(51)); backgroundColList.push(uint(0x440033)); backgroundColList.push(uint(0x2200)); backgroundColList.push(uint(17459)); backgroundColList.push(uint(4469538)); backgroundColList.push(uint(2250035)); backgroundColList.push(uint(0x440000)); main.overlayBD.fillRect(new Rectangle(0, 0, 600, 600), 0); main.starfieldBD.fillRect(new Rectangle(0, 0, 600, 600), 0); energyInARow = 0; addedScoreTimer = 0; addedScore = 0; lastPickupType = -1; pickupMultiplier = 1; enemyGenTimer = 0; enemyGenTimerMax = 30; enemyGenTimerMaxDV = -0.003; enemyGenTimerMin = 5; pickupGenTimer = 0; pickupGenTimerMax = 100; pickupGenTimerMaxDV = 0; pickupGenTimerMin = 100; healthAddPickup = 0.1; healthAddHitEnemy = -0.1; healthAddConstant = -0.0005; levelTime = 0; levelTimeMax = (Defs.fps * 30); pickupCounter1 = 0; pickupCounter1Max = 3; pickupCounter1Adder = 3; currentEnergy = 0; currentEnergyMax = 1000; exitIsOpen = false; multiplier = 1; InitStarfield(); totalPickups = 0; nextPickupIndex = 0; numPickupsCollected = 0; levelComplete = false; levelWon = false; currentHealth = 1; hitTimer = 0; pickupTimer = 0; trace("------------------------------------"); SetState(state_PLAY); SoundPlayer.Play(SoundPlayer.SOUND_LEVELUP); } public static function InitGame():void{ currentScore = 0; currentHealth = 1; currentLevel = 0; } public static function GenPickupParticles(_arg1:GameObj){ var _local2:int; _local2 = 0; while (_local2 < 100) { main.particles.Add(Particles.type_explo_hitpickup, _arg1.xpos, _arg1.ypos, _arg1.subtype); _local2++; }; } public static function AddHealth(_arg1:Number){ currentHealth = (currentHealth + _arg1); if (currentHealth > 1){ currentHealth = 1; }; if (currentHealth < 0){ currentHealth = 0; SetState(state_POST); InfoOverlay.AddAt(0, "GAME OVER", 0, (Defs.fps * 3)); HighScore.SubmitScore(currentScore, 0, HighScoreCallback); }; } static function HighScoreCallback(){ stateTimer = Defs.fps; } public static function GenEnemyDieParticles(_arg1:GameObj){ var _local2:int; _local2 = 0; while (_local2 < 50) { main.particles.Add(Particles.type_explo_hitarm, _arg1.xpos, _arg1.ypos, _arg1.subtype); _local2++; }; } static function SetState(_arg1:int):void{ state = _arg1; if (state == state_PRE){ }; stateTimer1 = (1.2 * Defs.fps); stateTimer = (0.5 * Defs.fps); stateCount = 4; if (state == state_POST){ stateTimer = -99999; stateTimer1 = 0; }; } static function UpdatePickups():void{ var _local1:GameObj; pickupGenTimer = (pickupGenTimer + main.ftime); if (pickupGenTimer >= pickupGenTimerMax){ pickupGenTimer = 0; _local1 = main.objs.AddObj(GameObj.gotype_PICKUP, 300, 300, Defs.zpos_PLAYER, 0, 0); _local1.InitPickup(); }; pickupGenTimerMax = (pickupGenTimerMax + pickupGenTimerMaxDV); if (pickupGenTimerMax < pickupGenTimerMin){ pickupGenTimerMax = pickupGenTimerMin; }; } static function GenScore(_arg1:GameObj, _arg2:int, _arg3:int){ var _local4:GameObj; _local4 = main.objs.AddObj(GameObj.gotype_SCORE, _arg1.xpos, _arg1.ypos, Defs.zpos_PLAYER, 0, 0); _local4.number = _arg2; _local4.number1 = _arg3; } public static function AddScore(_arg1:int){ var _local2:*; _local2 = _arg1; currentScore = (currentScore + _local2); } public static function AddEnergy(){ currentEnergy++; if (currentEnergy > currentEnergyMax){ currentEnergy = currentEnergyMax; }; } static function InitStarfield():void{ var _local1:int; var _local2:Point; var _local3:Point; starfieldList = new Array(); starfieldList1 = new Array(); _local1 = 0; while (_local1 < 50) { _local2 = new Point(Utils.RandBetweenFloat(0, 600), Utils.RandBetweenFloat(0, 600)); starfieldList.push(_local2); _local3 = new Point(Utils.RandBetweenFloat(-1, 1), Utils.RandBetweenFloat(2, 5)); starfieldList1.push(_local3); _local1++; }; } public static function EnemyHitLine(_arg1:GameObj, _arg2:GameObj){ AddEnergy(); _arg1.active = false; GenEnemyDieParticles(_arg1); _arg2.controlMode = 1; _arg2.timer1 = 10; energyInARow++; AddScore((scoreEnergy * energyInARow)); GenScore(_arg1, (scoreEnergy * (currentLevel + 1)), energyInARow); SoundPlayer.Play(SoundPlayer.SOUND_PICKUP1); } static function UpdatePickupOverlay(){ var _local1:uint; if (pickupTimer == 0){ return; }; pickupTimer--; if (pickupTimer < 0){ pickupTimer = 0; }; main.overlayBD.lock(); _local1 = 0xFF00; _local1 = (_local1 | ((pickupTimer << 5) << 24)); main.overlayBD.fillRect(new Rectangle(0, 0, 600, 600), _local1); main.overlayBD.unlock(); } static function RenderStarfield():void{ var _local1:Point; var _local2:uint; main.starfieldBD.lock(); for each (_local1 in starfieldList) { if (_local1.y >= 0){ _local2 = 4294967295; main.starfieldBD.setPixel32(_local1.x, _local1.y, _local2); }; }; main.starfieldBD.unlock(); } public static function InitLevelParams(){ } public static function PlayerHit(_arg1:GameObj){ energyInARow = 0; AddHealth(healthAddHitEnemy); _arg1.active = false; GenEnemyHitPlayerParticles(_arg1); hitTimer = 8; SoundPlayer.Play(SoundPlayer.SOUND_PICKUP2); } static function AddPlayerBit():Boolean{ var _local1:GameObj; var _local2:Point; if (numPlayerBits >= posList.length){ return (false); }; _local1 = main.objs.AddObj(GameObj.gotype_PLAYERBIT, main.goPlayer.xpos, main.goPlayer.ypos, Defs.zpos_PLAYER, 0, 0); _local2 = posList[numPlayerBits]; _local1.SetPlayerBit(_local2.x, _local2.y); numPlayerBits++; return (true); } static function RandBetweenInt(_arg1:int, _arg2:int):int{ var _local3:int; _local3 = (Math.random() * ((_arg2 + 1) - _arg1)); _local3 = (_local3 + _arg1); return (_local3); } public static function PlayerHitPickup(_arg1:GameObj){ energyInARow = 0; GenPickupParticles(_arg1); _arg1.active = false; pickupTimer = 8; AddHealth(healthAddPickup); if (lastPickupType == _arg1.subtype){ pickupMultiplier++; } else { lastPickupType = _arg1.subtype; pickupMultiplier = 1; }; SoundPlayer.Play(SoundPlayer.SOUND_PICKUP3); AddScore(((scorePickup * pickupMultiplier) * (currentLevel + 1))); GenScore(_arg1, (scorePickup * (currentLevel + 1)), pickupMultiplier); pickupCounter1++; if (pickupCounter1 >= pickupCounter1Max){ pickupCounter1Max = (pickupCounter1Max + pickupCounter1Adder); pickupCounter1 = 0; if (AddPlayerBit()){ InfoOverlay.Add("Constellation Grow!"); SoundPlayer.Play(SoundPlayer.SOUND_EXTRASTAR); }; }; } public static function RenderPanel(){ var _local1:Rectangle; var _local2:Number; UpdateHitOverlay(); UpdatePickupOverlay(); _local1 = new Rectangle(0, 0, 20, 600); main.screenBD.fillRect(_local1, 4287137928); _local2 = (600 * currentHealth); _local1 = new Rectangle(0, (600 - _local2), 20, _local2); main.screenBD.fillRect(_local1, 4294901760); } static function UpdateEnemies():void{ var _local1:GameObj; enemyGenTimer = (enemyGenTimer + main.ftime); if (enemyGenTimer >= enemyGenTimerMax){ enemyGenTimer = 0; _local1 = main.objs.AddObj(GameObj.gotype_ENEMY, 300, 300, Defs.zpos_PLAYER, 0, 0); _local1.InitEnemy(); }; enemyGenTimerMax = (enemyGenTimerMax + enemyGenTimerMaxDV); if (enemyGenTimerMax < enemyGenTimerMin){ enemyGenTimerMax = enemyGenTimerMin; }; } static function UpdateStarfield():void{ var _local1:int; var _local2:Point; var _local3:Point; _local1 = 0; while (_local1 < 50) { _local2 = starfieldList[_local1]; _local3 = starfieldList1[_local1]; _local2.x = (_local2.x + _local3.x); _local2.y = (_local2.y + _local3.y); if (_local2.y > 600){ _local2.x = Utils.RandBetweenFloat(0, 600); _local2.y = Utils.RandBetweenFloat(-20, 0); }; _local1++; }; } } }//package
Section 17
//GameObj (GameObj) package { import flash.display.*; import flash.geom.*; public class GameObj { var graphicID:int; var sphereCollisonActive:Boolean; var number1:int; var externyvel:Number; public var xvel:Number; var multiplierFrame:int; public var todir:Number; var ftime:Number; var minFrame:int; var spawnMinTime:Number; var callback:Object; var rotVel:Number; public var speed:Number; var yoffset:Number; var onDeadCallback:Object; var objectOnSwitch:Boolean; var startx:Number; public var ypos2:Number; var health:Number; var spawnMaxTime:Number; var starty:Number; var shootTimer:Number; var blockID:int; var maxFrame:int; public var visible:Boolean; var stunnedTimer:Number; public var yvel:Number; var name:String; public var dir:Number; public var radius:Number; var sphereCollisionValue:Number; var switchPosition:Boolean; public var controlMode:int; public var origspeed:Number; var onPickupCallback:Object; var burned:Boolean; public var xpos2:Number; var pathEndCallback; public var xpos:Number; var extraInfo:int; var spawnCallback; public var enemyType:int; var xflip:Boolean; public var frameVel:Number; var numSpawnsAvailable:int; var switchMode:int; public var countable:Boolean; public var xacc:Number; var xoffset:Number; public var active:Boolean; public var hp:int; public var count:int; public var appearingTimer:Number; var inFlamesTimer:Number; var shootTimerMax:Number; var inFlames:Boolean; var flashTimer:Number; public var type:int; public var ypos:Number; public var enemyMissileMode:int; var timer:Number; var number:int; public var bitList:Array; var wallCollisonActive:Boolean; var alpha:Number; public var yacc:Number; var frame:Number; public var hitTimer:Number; public var controlIndex:int; public var subtype:int; var flashFlag:Boolean; public var oldxpos:Number; public var coordListX:Array; public var coordListY:Array; var timer1:Number; public var zpos:Number; public var toPosX:Number; public var toPosY:Number; var dist:Number; var pathIndex:int; var main:Main; public var baseID:int; var pathNextPoint:int; var externxvel:Number; var userVarNumber:Number; public var numBits:int; public var homingGO:GameObj; public var pickupType:int; public var handleRender:Boolean; var timerMax:Number; var shootMissileType:int; public var oldypos:Number; public var radius2:Number; public var explosionType:int; var flashTimerMax:Number; var callbackCounter; public var bonusType:int; var scoreFrame:int; static const gotype_PLAYER = 2; static const gotype_ENEMY = 4; static const gotype_PLAYERBIT = 3; static const gotype_SCORE = 6; static const gotype_PICKUP = 5; static const gotype_BACKGROUND = 1; public function GameObj(_arg1, _arg2, _arg3){ name = null; xpos = _arg2; ypos = _arg3; zpos = 1; startx = _arg2; starty = _arg3; active = false; main = _arg1; zpos = 0; graphicID = 0; frame = 0; frameVel = 0; controlIndex = 0; timer = 0; timer1 = 0; radius = 16; minFrame = 0; maxFrame = 0; handleRender = true; shootTimer = 0; shootTimerMax = 0; shootMissileType = 0; coordListX = new Array(32); coordListY = new Array(32); bitList = new Array(32); numBits = 0; countable = true; flashTimer = 0; flashFlag = true; extraInfo = 0; xflip = false; alpha = 1; } public function LimitVel(_arg1:Number){ var _local2:*; var _local3:*; var _local4:*; _local2 = Math.sqrt(((xvel * xvel) + (yvel * yvel))); _local3 = (xvel / _local2); _local4 = (yvel / _local2); if (_local2 > _arg1){ xvel = (_local3 * _arg1); yvel = (_local4 * _arg1); }; } function RandBetween(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.random() * (_arg2 - _arg1)); _local3 = (_local3 + _arg1); return (_local3); } public function UpdateEnemy():void{ oldxpos = xpos; oldypos = ypos; ypos = (ypos + yvel); xpos = (xpos + xvel); if (ypos > (Defs.playareaY1 + 32)){ active = false; }; CycleAnimation(); } function DoExternalVel():void{ var _local1:Number; xpos = (xpos + (externxvel * ftime)); ypos = (ypos + (externyvel * ftime)); _local1 = 0.9; externxvel = (externxvel * _local1); externyvel = (externyvel * _local1); } public function InitPlayer():void{ sphereCollisionValue = 0.2; wallCollisonActive = true; sphereCollisonActive = true; graphicID = GraphicObjects.gfx_player; dir = 0; frame = Utils.RandBetweenFloat(0, 10); CycleAnimation(); } public function InitEnemy():void{ xpos = Utils.RandBetweenFloat(Defs.playareaX0, Defs.playareaX1); ypos = (Defs.playareaY0 - 32); yvel = Utils.RandBetweenFloat(3, 4); xvel = 0.1; frameVel = RandBetweenRandNeg(0.2, 0.5); subtype = Utils.RandBetweenInt(0, 3); graphicID = (subtype + GraphicObjects.gfx_enemy1); } function RenderDotLine(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:int, _arg7:uint):void{ var _local8:int; var _local9:int; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:uint; var _local14:Number; var _local15:uint; _local9 = _arg6; _local10 = ((_arg4 - _arg2) / Number(_local9)); _local11 = ((_arg5 - _arg3) / Number(_local9)); _local12 = timer; _local8 = 0; while (_local8 < _local9) { _local13 = 4278190080; _local14 = Math.sin(_local12); _local14 = (_local14 + 1); _local14 = (_local14 * 0.5); _local14 = (_local14 * 127); _local14 = (_local14 + 128); _local15 = uint(_local14); if (controlMode == 0){ _local13 = (_local13 | (_local15 << 0)); _local13 = (_local13 | (_local15 << 8)); } else { _local13 = (_local13 | (_local15 << 8)); _local13 = (_local13 | (_local15 << 16)); }; _local12 = (_local12 + 0.1); _arg2 = (_arg2 + _local10); _arg3 = (_arg3 + _local11); _arg1.setPixel32(int(_arg2), int(_arg3), _local13); _arg1.setPixel32((int(_arg2) + 1), int(_arg3), _local13); _arg1.setPixel32((int(_arg2) - 1), int(_arg3), _local13); _arg1.setPixel32(int(_arg2), (int(_arg3) + 1), _local13); _arg1.setPixel32(int(_arg2), (int(_arg3) - 1), _local13); _local8++; }; } public function SetPlayerBit(_arg1:Number, _arg2:Number){ var _local3:*; toPosX = (main.goPlayer.xpos + xoffset); toPosY = (main.goPlayer.ypos + yoffset); xoffset = _arg1; yoffset = _arg2; dist = Utils.DistBetweenPoints(0, 0, _arg1, _arg2); trace(dist); _local3 = 100; if (dist > (_local3 - 1)){ dist = (_local3 - 1); }; dist = (_local3 - dist); dist = ((1 / _local3) * dist); if (dist > 1){ dist = 1; }; trace((" " + dist)); } function NormalizeDir(_arg1:Number):Number{ while (_arg1 < 0) { _arg1 = (_arg1 + (Math.PI * 2)); }; while (_arg1 > (Math.PI * 2)) { _arg1 = (_arg1 - (Math.PI * 2)); }; return (_arg1); } function BounceOffWalls(){ var _local1:Number; var _local2:Number; _local1 = 0; _local2 = 1000; if (xpos > _local2){ xvel = (xvel * -1); xpos = _local2; }; if (xpos < _local1){ xvel = (xvel * -1); xpos = _local1; }; } function HandleFlash(){ flashTimerMax = 10; flashTimer = (flashTimer + ftime); if (flashTimer >= flashTimerMax){ flashTimer = 0.01; if (flashFlag == false){ flashFlag = true; } else { flashFlag = false; }; }; } public function PlayAnimation():Boolean{ var _local1:int; _local1 = GraphicObjects.GetNumFrames(graphicID); frame = (frame + (frameVel * ftime)); if (frame >= _local1){ frame = _local1; return (true); }; return (false); } public function SetType(_arg1:int):void{ var _local2:int; var _local3:Number; _local2 = 0; _local3 = 0; type = _arg1; controlMode = _local2; xvel = _local3; frame = _local3; frameVel = _local3; timer = _local3; hitTimer = _local3; hp = 1; handleRender = true; visible = true; shootTimer = _local3; shootTimerMax = _local3; externxvel = _local3; externyvel = _local3; appearingTimer = _local3; countable = true; flashTimer = _local3; flashFlag = true; extraInfo = _local2; dir = 0; todir = 0; stunnedTimer = 0; health = 1; inFlames = false; burned = false; onDeadCallback = null; onPickupCallback = null; alpha = 1; if (type == gotype_BACKGROUND){ frame = 0; graphicID = GraphicObjects.gfx_background; } else { if (type == gotype_PLAYER){ InitPlayer(); } else { if (type == gotype_PLAYERBIT){ InitPlayerBit(); } else { if (type == gotype_ENEMY){ } else { if (type == gotype_PICKUP){ } else { if (type == gotype_SCORE){ InitScore(); }; }; }; }; }; }; } function AddVels(){ var _local1:Number; var _local2:*; _local1 = 10; _local2 = 0.1; yvel = (yvel + ((_local2 * ftime) * ftime)); if (yvel > _local1){ yvel = _local1; }; if (yvel < -(_local1)){ yvel = -(_local1); }; xpos = (xpos + (xvel * ftime)); ypos = (ypos + (yvel * ftime)); } function RenderNumber(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int):Number{ var _local5:Array; var _local6:int; var _local7:int; var _local8:Boolean; var _local9:int; var _local10:int; _local5 = new Array(); _local6 = _arg3; _local7 = 0; while (_local7 < 8) { _local9 = (_local6 % 10); _local5.push(_local9); _local6 = (_local6 / 10); _local7++; }; _local8 = false; _local7 = (_local5.length - 1); while (_local7--) { _local10 = _local5[_local7]; if ((((_local8 == false)) && (!((_local10 == 0))))){ _local8 = true; }; if (_local8){ GraphicObjects.RenderAtAlpha(GraphicObjects.gfx_fontblack, _local10, main.screenBD, _arg1, _arg2, alpha); GraphicObjects.RenderAtAlpha(_arg4, _local10, main.screenBD, _arg1, _arg2, alpha); _arg1 = (_arg1 + 8); }; (_local7 >= 0); }; return (_arg1); } public function GetDirBetween(_arg1, _arg2, _arg3, _arg4):Number{ var _local5:*; _local5 = Math.atan2((_arg4 - _arg2), (_arg3 - _arg1)); return (_local5); } public function CycleAnimationEx():Boolean{ var _local1:Boolean; var _local2:*; _local1 = false; frame = (frame + (frameVel * ftime)); _local2 = (maxFrame - minFrame); if (frame > maxFrame){ frame = (frame - _local2); _local1 = true; }; if (frame < minFrame){ frame = (frame + _local2); _local1 = true; }; return (_local1); } function IsInWorld(_arg1:Number):Boolean{ if (xpos < (0 - _arg1)){ return (false); }; if (ypos < (0 - _arg1)){ return (false); }; return (true); } function SetEdgePos():int{ var _local1:Number; _local1 = 50; if (RandBetween(0, 100) < 50){ ypos = RandBetween(0, 1000); xpos = (0 - _local1); if (RandBetween(0, 100) < 50){ xpos = (1000 + _local1); return (1); }; return (3); //unresolved jump }; xpos = RandBetween(0, 1000); ypos = (0 - _local1); if (RandBetween(0, 100) < 50){ ypos = (1000 + _local1); return (2); }; return (0); } public function UpdatePickup():void{ oldxpos = xpos; oldypos = ypos; ypos = (ypos + yvel); xpos = (xpos + xvel); if (ypos > (Defs.playareaY1 + 32)){ active = false; }; timer++; if (timer > Defs.fps){ timer = 0; subtype++; if (subtype > 3){ subtype = 0; }; graphicID = (subtype + GraphicObjects.gfx_pickup1); }; } public function Update():void{ oldxpos = xpos; oldypos = ypos; ftime = main.ftime; if (type == gotype_BACKGROUND){ ypos = (ypos + 1); if (ypos >= 600){ ypos = 0; }; } else { if (type == gotype_PLAYER){ UpdatePlayer(); } else { if (type == gotype_PLAYERBIT){ UpdatePlayerBit(); } else { if (type == gotype_ENEMY){ UpdateEnemy(); } else { if (type == gotype_PICKUP){ UpdatePickup(); } else { if (type == gotype_SCORE){ UpdateScore(); }; }; }; }; }; }; } function GetLen(_arg1, _arg2):Number{ var _local3:*; _local3 = Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2))); return (_local3); } public function InitPlayerBit():void{ graphicID = GraphicObjects.gfx_player; timer = Utils.RandBetweenFloat(0, 100); controlMode = 0; frame = Utils.RandBetweenFloat(0, 10); CycleAnimation(); } public function RotDistTowards(_arg1:Number, _arg2:Number):Number{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:Number; _local3 = 3.141592658; _local4 = (_local3 * 2); _local5 = Math.cos(_arg1); _local6 = Math.sin(_arg1); _local7 = Math.cos(_arg2); _local8 = Math.sin(_arg2); _local9 = ((_local5 * _local8) - (_local7 * _local6)); _local9 = Math.abs(_local9); return (_local9); } function UpdateScore():void{ ypos = (ypos - 1); alpha = (alpha - 0.02); if (alpha < 0){ alpha = 0; active = false; }; } public function UpdatePlayer():void{ toPosX = MouseControl.posX; toPosY = MouseControl.posY; xpos = (xpos + ((toPosX - xpos) * 0.5)); ypos = (ypos + ((toPosY - ypos) * 0.5)); dir = (dir + 0.01); main.particles.Add(Particles.type_trail, xpos, ypos, 0); frameVel = 0.5; CycleAnimation(); } function InitScore():void{ timer = (Defs.fps * 1); number = 0; number1 = 0; graphicID = GraphicObjects.gfx_font1; alpha = 1; } public function AddImpulse(_arg1:Number, _arg2:Number, _arg3:Number){ externxvel = (externxvel + (_arg1 * _arg3)); externyvel = (externyvel + (_arg2 * _arg3)); } public function PlayAnimationEx():Boolean{ var _local1:Boolean; var _local2:*; _local1 = false; frame = (frame + (frameVel * ftime)); _local2 = (maxFrame - minFrame); if (frame > maxFrame){ if (frame > maxFrame){ frame = maxFrame; _local1 = true; }; }; if (frame < minFrame){ frame = minFrame; _local1 = true; }; return (_local1); } function Anim_FromVel():void{ var _local1:int; var _local2:Number; var _local3:Number; var _local4:*; _local1 = GraphicObjects.GetNumFrames(graphicID); _local2 = xvel; _local3 = yvel; _local4 = Math.atan2(_local3, _local2); frame = ((_local1 / (Math.PI * 2)) * -(_local4)); if (frame < 0){ frame = (frame + _local1); }; if (frame > _local1){ frame = (frame - _local1); }; frame = (frame + (_local1 / 2)); if (frame > _local1){ frame = (frame - _local1); }; } function DistanceToObj(_arg1:GameObj):Number{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = (_arg1.xpos - xpos); _local3 = (_arg1.ypos - ypos); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); return (_local4); } public function CycleAnimation():void{ var _local1:Number; var _local2:int; _local1 = (frameVel * ftime); _local2 = GraphicObjects.GetNumFrames(graphicID); frame = (frame + _local1); if (frame >= _local2){ frame = (frame - _local2); }; if (frame < 0){ frame = (frame + _local2); }; } function MakeUnitVel():Number{ var _local1:*; var _local2:*; var _local3:*; _local1 = GetLen(xvel, yvel); _local2 = (xvel / _local1); _local3 = (yvel / _local1); xvel = _local2; yvel = _local3; return (_local1); } public function UpdatePlayerBit():void{ var _local1:Matrix; var _local2:Point; _local1 = new Matrix(); _local1.rotate(main.goPlayer.dir); _local2 = new Point(xoffset, yoffset); _local2 = _local1.transformPoint(_local2); toPosX = (main.goPlayer.xpos + _local2.x); toPosY = (main.goPlayer.ypos + _local2.y); xpos = (xpos + ((toPosX - xpos) * dist)); ypos = (ypos + ((toPosY - ypos) * dist)); main.particles.Add(Particles.type_trail, xpos, ypos, 0); timer = (timer + 0.1); if (controlMode == 0){ } else { timer1--; if (timer1 < 0){ controlMode = 0; }; }; frameVel = 0.5; CycleAnimation(); } function RandBetweenRandNeg(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.random() * (_arg2 - _arg1)); _local3 = (_local3 + _arg1); if (Math.random() < 0.5){ _local3 = -(_local3); }; return (_local3); } function DistanceToObj1(_arg1:GameObj, _arg2:Number, _arg3:Number):Number{ var _local4:Number; var _local5:Number; var _local6:Number; _local4 = (_arg1.xpos - _arg2); _local5 = (_arg1.ypos - _arg3); _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); return (_local6); } public function Render(_arg1):void{ var _local2:Number; var _local3:Number; var _local4:Number; if (visible == false){ return; }; if (appearingTimer > 0){ return; }; _local2 = xpos; _local3 = ypos; if (type == gotype_SCORE){ _local4 = (xpos - 30); _local4 = RenderNumber(_local4, ypos, number, GraphicObjects.gfx_font1); if (number1 != -1){ GraphicObjects.RenderAtAlpha(GraphicObjects.gfx_fontblack, 10, main.screenBD, _local4, ypos, alpha); GraphicObjects.RenderAtAlpha(GraphicObjects.gfx_font2, 10, main.screenBD, _local4, ypos, alpha); _local4 = (_local4 + 8); _local4 = RenderNumber(_local4, ypos, number1, GraphicObjects.gfx_font3); }; } else { if (type == gotype_BACKGROUND){ } else { GraphicObjects.RenderAt(graphicID, frame, main.screenBD, _local2, _local3); }; }; if (type == gotype_PLAYERBIT){ RenderDotLine(main.screenBD, xpos, ypos, main.goPlayer.xpos, main.goPlayer.ypos, 50, 4294967295); }; } public function InitPickup():void{ xpos = Utils.RandBetweenFloat(Defs.playareaX0, Defs.playareaX1); ypos = (Defs.playareaY0 - 32); yvel = Utils.RandBetweenFloat(1, 2); frameVel = 2; subtype = Utils.RandBetweenInt(0, 3); graphicID = (subtype + GraphicObjects.gfx_pickup1); } public function RotateTowards(_arg1:Number, _arg2:Number, _arg3:Number):Number{ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:Number; var _local11:*; _local4 = Math.PI; _local5 = (_local4 * 2); _local6 = Math.cos(_arg1); _local7 = Math.sin(_arg1); _local8 = Math.cos(_arg2); _local9 = Math.sin(_arg2); _local10 = ((_local8 * _local7) - (_local6 * _local9)); _local11 = _arg1; if (_local10 < 0){ _local11 = (_local11 + _arg3); } else { if (_local10 > 0){ _local11 = (_local11 - _arg3); }; }; if (_local11 > _local5){ _local11 = (_local11 - _local5); }; if (_local11 < 0){ _local11 = (_local11 + _local5); }; return (_local11); } public function GetVelFromDir(_arg1:Number){ xvel = (Math.cos(dir) * _arg1); yvel = (Math.sin(dir) * _arg1); } } }//package
Section 18
//GameObjGroup (GameObjGroup) package { import flash.events.*; class GameObjGroup { public var numobjs:int;// = 100 var m:Main; public var zorder:Array; public var objs:Array; function GameObjGroup(_arg1){ var _local2:*; numobjs = 100; super(); m = _arg1; objs = new Array(); zorder = new Array(100); _local2 = 0; while (_local2 < numobjs) { objs.push(new GameObj(m, 0, 0)); _local2++; }; } public function Update():void{ var _local1:int; _local1 = 0; while (_local1 < objs.length) { if (objs[_local1].active == true){ objs[_local1].Update(); }; _local1++; }; } public function GetZOrder():int{ var _local1:int; var _local2:int; var _local3:int; var _local4:int; var _local5:Number; var _local6:Number; var _local7:int; _local1 = 0; while (_local1 < numobjs) { if (objs[_local1].active == true){ if (objs[_local1].handleRender == true){ zorder[_local3] = _local1; _local3++; }; }; _local1++; }; _local4 = _local3; _local1 = 0; while (_local1 < (_local4 - 1)) { _local2 = (_local1 + 1); while (_local2 < _local4) { _local5 = objs[zorder[_local1]].zpos; _local6 = objs[zorder[_local2]].zpos; if (_local6 > _local5){ _local7 = zorder[_local1]; zorder[_local1] = zorder[_local2]; zorder[_local2] = _local7; }; _local2++; }; _local1++; }; return (_local4); } public function AddObj(_arg1:int, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int, _arg6:int):GameObj{ var _local7:int; var _local8:GameObj; _local7 = 0; while (_local7 < numobjs) { if (objs[_local7].active == false){ _local8 = objs[_local7]; _local8.active = true; _local8.zpos = _arg4; _local8.xpos = _arg2; _local8.ypos = _arg3; _local8.startx = _arg2; _local8.starty = _arg3; _local8.yvel = 0; _local8.graphicID = _arg5; _local8.SetType(_arg1); _local8.extraInfo = _arg6; return (objs[_local7]); }; _local7++; }; return (null); } public function Render():void{ var _local1:int; var _local2:int; _local1 = GetZOrder(); _local2 = 0; while (_local2 < _local1) { objs[zorder[_local2]].Render(m); _local2++; }; } public function CountActiveObjects():int{ var _local1:int; var _local2:int; _local2 = 0; while (_local2 < objs.length) { if (objs[_local2].active == true){ _local1++; }; _local2++; }; return (_local1); } } }//package
Section 19
//GameOverState (GameOverState) package { import flash.display.*; import flash.events.*; public class GameOverState { static var main:Main; static var titleMC:MovieClip; static var initedScores:Boolean; static var gameOverFlag:Boolean; static var gameOverTimer:Number; public function GameOverState(){ gameOverFlag = false; gameOverTimer = 0; initedScores = false; } public static function enterScoreCallback(){ main.SetGameState(Main.gameState_TITLE); } public static function Update(_arg1:Main):void{ } public static function buttonDonePressed(_arg1:MouseEvent){ main.SetGameState(Main.gameState_TITLE); } public static function Init(_arg1:Main):void{ main = _arg1; gameOverFlag = true; gameOverTimer = 50; main.InitStageNoBackground(); initedScores = false; HighScore.SubmitScore(Game.currentScore, Game.difficulty, null); } } }//package
Section 20
//GraphicObjects (GraphicObjects) package { import flash.display.*; import flash.text.*; public class GraphicObjects { public static const gfx_fontblack = 43; public static const gfx_player = 10; public static const gfx_enemy1 = 20; public static const gfx_enemy2 = 21; public static const gfx_enemy3 = 22; public static const gfx_enemy4 = 23; public static const gfx_background = 0; public static const gfx_pickup1 = 30; public static const gfx_pickup2 = 31; public static const gfx_pickup3 = 32; public static const gfx_pickup4 = 33; public static const gfx_font1 = 40; public static const gfx_font2 = 41; public static const gfx_font3 = 42; static var main:Main; static var graphicobjs:Array; static var count:int; static var idList:Array; public static function GetBitmap(_arg1, _arg2):Bitmap{ var _local3:int; _local3 = idList[_arg1]; return (graphicobjs[_local3].frames[_arg2].bitmaps[0]); } public static function RenderAt(_arg1:int, _arg2:int, _arg3:BitmapData, _arg4:Number, _arg5:Number){ var _local6:int; _local6 = idList[_arg1]; graphicobjs[_local6].frames[_arg2].RenderAt(_arg3, _arg4, _arg5); } public static function Add(_arg1:int, _arg2:DisplayObj):void{ idList[_arg1] = count; graphicobjs.push(_arg2); count++; } public static function InitOnce(_arg1:Main):void{ main = _arg1; graphicobjs = new Array(); idList = new Array(100); count = 0; Add(gfx_background, new DisplayObj(new Background(), 1, 0)); Add(gfx_player, new DisplayObj(new Player(), 1, 0)); Add(gfx_enemy1, new DisplayObj(new Enemy1(), 1, 0)); Add(gfx_enemy2, new DisplayObj(new Enemy2(), 1, 0)); Add(gfx_enemy3, new DisplayObj(new Enemy3(), 1, 0)); Add(gfx_enemy4, new DisplayObj(new Enemy4(), 1, 0)); Add(gfx_pickup1, new DisplayObj(new Pickup1(), 1, 0)); Add(gfx_pickup2, new DisplayObj(new Pickup2(), 1, 0)); Add(gfx_pickup3, new DisplayObj(new Pickup3(), 1, 0)); Add(gfx_pickup4, new DisplayObj(new Pickup4(), 1, 0)); AddFont(gfx_font1, main.tf_scorespr); AddFont(gfx_font2, main.tf_scorespr1); AddFont(gfx_font3, main.tf_scorespr2); AddFont(gfx_fontblack, main.tf_scoresprblack); } public static function AddFont(_arg1:int, _arg2:TextFormat):void{ var _local3:DisplayObj; _local3 = new DisplayObj(null, 0, 0); _local3.CreateFont(_arg2); idList[_arg1] = count; graphicobjs.push(_local3); count++; } public static function RenderAtAlpha(_arg1:int, _arg2:int, _arg3:BitmapData, _arg4:Number, _arg5:Number, _arg6:Number){ var _local7:int; _local7 = idList[_arg1]; graphicobjs[_local7].frames[_arg2].RenderAtAlpha(_arg3, _arg4, _arg5, _arg6); } public static function GetNumFrames(_arg1:int):int{ var _local2:int; _local2 = idList[_arg1]; return (graphicobjs[_local2].frames.length); } public static function RenderAtRot(_arg1:int, _arg2:int, _arg3:BitmapData, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean){ var _local8:int; _local8 = idList[_arg1]; if (_arg7){ graphicobjs[_local8].frames[_arg2].RenderAtRotBurned(_arg3, _arg4, _arg5, _arg6); } else { graphicobjs[_local8].frames[_arg2].RenderAtRot(_arg3, _arg4, _arg5, _arg6); }; } public static function RenderAtAdditive(_arg1:int, _arg2:int, _arg3:BitmapData, _arg4:Number, _arg5:Number, _arg6:Number){ var _local7:int; _local7 = idList[_arg1]; graphicobjs[_local7].frames[_arg2].RenderAtAdditive(_arg3, _arg4, _arg5, _arg6); } } }//package
Section 21
//HelpOverlay (HelpOverlay) package { import flash.display.*; public class HelpOverlay { var currentType:String; var displayTimer:Number; var textQueue:Array; var overlayMC:MovieClip; var fps:Number; var displayedFlags:Array; var allowHelpFlag:Boolean; var typeQueue:Array; var main:MovieClip; var displayingFlag:Boolean; public function HelpOverlay(_arg1:MovieClip, _arg2:Number){ var _local3:int; super(); main = _arg1; fps = _arg2; displayingFlag = false; displayTimer = 0; overlayMC = null; currentType = ""; allowHelpFlag = true; typeQueue = new Array(); textQueue = new Array(); displayedFlags = new Array(0x0100); _local3 = 0; while (_local3 < 0x0100) { displayedFlags[_local3] = 0; _local3++; }; } public function DisplayOnce(_arg1:int, _arg2:String, _arg3:String){ if (_arg1 >= 0x0100){ return; }; if (displayedFlags[_arg1] == 0){ Display(_arg3); displayedFlags[_arg1] = 1; }; } public function IsBeingDisplayed():Boolean{ return (displayingFlag); } function AddToQueue(_arg1:String, _arg2:String){ if (allowHelpFlag == false){ return; }; typeQueue.push(_arg1); textQueue.push(_arg2); } function RemoveMovieClip(_arg1:MovieClip):void{ main.removeChild(_arg1); } function AddMovieClip(_arg1:Number, _arg2:Number, _arg3:MovieClip):MovieClip{ _arg3.x = _arg1; _arg3.y = _arg2; main.addChild(_arg3); return (_arg3); } public function Display(_arg1:String){ if (allowHelpFlag == false){ return; }; AddToQueue("standard", _arg1); } function UpdateQueue():void{ var _local1:String; var _local2:String; var _local3:MovieClip; if (displayingFlag == false){ if (typeQueue.length > 0){ _local1 = typeQueue.shift(); _local2 = textQueue.shift(); displayingFlag = true; displayTimer = (fps * 2); currentType = _local1; main.helpTxt.text = _local2; main.helpTxt.setTextFormat(main.tf_large); trace(("displaying " + _local2)); }; }; } public function Update(_arg1:Number){ UpdateQueue(); if (displayingFlag == true){ displayTimer = (displayTimer - _arg1); if (displayTimer <= 0){ displayingFlag = false; displayTimer = 0; overlayMC = null; main.helpTxt.text = ""; main.helpTxt.setTextFormat(main.tf_large); }; }; } } }//package
Section 22
//HelpScreen1 (HelpScreen1) package { import flash.display.*; public dynamic class HelpScreen1 extends MovieClip { public var bNext:SimpleButton; } }//package
Section 23
//HelpScreens (HelpScreens) package { import flash.display.*; import flash.events.*; public class HelpScreens { static var currentScreenNum:int; static var currentScreen:MovieClip; public static var active:Boolean; static var screens:Array; static var main:Main; public static function Start():void{ currentScreenNum = 0; DisplayScreen(); active = true; } static function bNextPressed(_arg1:MouseEvent){ trace("pressed"); currentScreenNum++; if (currentScreenNum >= screens.length){ Stop(); } else { DisplayScreen(); }; } public static function InitOnce(_arg1:Main):void{ main = _arg1; active = false; currentScreen = null; screens = new Array(); screens.push(HelpScreen1); } static function DisplayScreen(){ var _local1:MovieClip; if (currentScreen != null){ main.removeChild(currentScreen); }; _local1 = new (screens[currentScreenNum]); currentScreen = AddMovieClip(0, 0, _local1); currentScreen.bNext.addEventListener(MouseEvent.CLICK, bNextPressed); } static function Stop(){ if (main != null){ main.removeChild(currentScreen); }; currentScreen = null; active = false; } static function AddMovieClip(_arg1:Number, _arg2:Number, _arg3:MovieClip):MovieClip{ _arg3.x = _arg1; _arg3.y = _arg2; main.addChild(_arg3); return (_arg3); } } }//package
Section 24
//HighScore (HighScore) package { import flash.display.*; import mochi.*; public class HighScore { static var mochiConnectIDs:Array; static var mochiBoardIDs:Array; static var main:Main; static var mochiMovieClip:MovieClip; public static function InitOnce(_arg1:Main){ main = _arg1; mochiConnectIDs = new Array(); mochiBoardIDs = new Array(); mochiConnectIDs.push("599078d65ef4a9f2"); mochiBoardIDs.push("2efc0712415a5f0c"); mochiMovieClip = new MovieClip(); MochiServices.connect(mochiConnectIDs[0], mochiMovieClip); } public static function SubmitScore(_arg1:int, _arg2:int, _arg3):void{ main.addChild(mochiMovieClip); MochiScores.showLeaderboard({boardID:mochiBoardIDs[_arg2], score:_arg1, onClose:_arg3, onError:_arg3}); } public static function Show(_arg1:int):void{ main.addChild(mochiMovieClip); MochiScores.showLeaderboard({boardID:mochiBoardIDs[_arg1]}); } } }//package
Section 25
//InfoOverlay (InfoOverlay) package { import flash.text.*; public class InfoOverlay { static var main:Main; static var maxItems:int; static var list:Array; public static function Add(_arg1:String){ var _local2:InfoOverlayItem; _local2 = list[0]; _local2.Init(_arg1); _local2.precount = 0; } public static function AddAt(_arg1:Number, _arg2:String, _arg3:int, _arg4:Number){ var _local5:InfoOverlayItem; _local5 = list[_arg3]; _local5.Init(_arg2); _local5.precount = (_arg1 * Defs.fps); _local5.maxtime = (_arg4 * Defs.fps); } public static function Render(){ var _local1:InfoOverlayItem; for each (_local1 in list) { if (((_local1.active) && ((_local1.precount <= 0)))){ _local1.textField.text = _local1.text; _local1.textField.autoSize = TextFieldAutoSize.CENTER; _local1.textField.setTextFormat(main.tf_infooverlay); } else { _local1.textField.text = ""; }; }; } public static function UpdateOncePerFrame(){ var _local1:InfoOverlayItem; for each (_local1 in list) { if (_local1.active){ if (_local1.precount > 0){ _local1.precount = (_local1.precount - main.ftime); } else { _local1.timer = (_local1.timer + main.ftime); if (_local1.timer >= _local1.maxtime){ _local1.timer = _local1.maxtime; _local1.active = false; }; }; }; }; } public static function InitForLevel(_arg1:Main){ var _local2:int; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:InfoOverlayItem; main = _arg1; list = new Array(); maxItems = 8; _local3 = 300; _local4 = 200; _local5 = 70; _local2 = 0; while (_local2 < maxItems) { _local6 = new InfoOverlayItem(main, _local3, _local4); list.push(_local6); _local4 = (_local4 + _local5); _local2++; }; } } }//package import flash.display.*; import flash.text.*; import flash.filters.*; class InfoOverlayItem { public var timer:Number; public var active:Boolean; public var type:int; public var text:String; public var maxtime:Number; public var mc:MovieClip; public var precount:Number; public var textField:TextField; private function InfoOverlayItem(_arg1:Main, _arg2, _arg3){ textField = CreateTextField(_arg1.tf_infooverlay, _arg2, _arg3, ""); mc = new MovieClip(); mc.filters = new Array(new GlowFilter(0xFFFF00, 1, 25, 25, 2, 1, false)); mc.addChild(textField); _arg1.addChild(mc); active = false; type = 0; precount = 0; } private function CreateTextField(_arg1:TextFormat, _arg2:Number, _arg3:Number, _arg4:String):TextField{ var _local5:TextField; _local5 = new TextField(); _local5.selectable = false; _local5.embedFonts = true; _local5.autoSize = TextFieldAutoSize.CENTER; _local5.x = _arg2; _local5.y = _arg3; _local5.text = _arg4; _local5.setTextFormat(_arg1); return (_local5); } public function Init(_arg1:String){ type = 0; timer = 0; maxtime = (Defs.fps * 2); text = _arg1; active = true; precount = 0; } }
Section 26
//KeyReader (KeyReader) package { import flash.display.*; import flash.events.*; public class KeyReader { var keysPressed:Array; var keysDown:Array; static const KEY_LEFT = 37; static const KEY_UP = 38; static const KEY_DOWN = 40; static const KEY_3 = 51; static const KEY_5 = 53; static const KEY_7 = 55; static const KEY_1 = 49; static const KEY_2 = 50; static const KEY_4 = 52; static const KEY_6 = 54; static const KEY_8 = 56; static const KEY_9 = 57; static const KEY_A = 65; static const KEY_B = 66; static const KEY_C = 67; static const KEY_E = 69; static const KEY_F = 70; static const KEY_G = 71; static const KEY_H = 72; static const KEY_I = 73; static const KEY_J = 74; static const KEY_D = 68; static const KEY_M = 77; static const KEY_N = 78; static const KEY_O = 79; static const KEY_P = 80; static const KEY_Q = 81; static const KEY_R = 82; static const KEY_L = 76; static const KEY_T = 84; static const KEY_U = 85; static const KEY_V = 86; static const KEY_W = 87; static const KEY_X = 88; static const KEY_Y = 89; static const KEY_K = 75; static const KEY_0 = 58; static const KEY_Z = 90; static const KEY_S = 83; static const KEY_SPACE = 32; static const KEY_RIGHT = 39; public function KeyReader(_arg1:Stage){ var _local2:int; super(); _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyUpListener); _arg1.focus = _arg1; keysDown = new Array(0x0100); keysPressed = new Array(0x0100); _local2 = 0; while (_local2 < 0x0100) { keysDown[_local2] = int(0); keysPressed[_local2] = Boolean(false); _local2++; }; } public function Down(_arg1:int):Boolean{ return (!((keysDown[_arg1] == 0))); } public function Pressed(_arg1:int):Boolean{ return (keysPressed[_arg1]); } function keyDownListener(_arg1:KeyboardEvent):void{ var _local2:int; _local2 = _arg1.keyCode; var _local3 = keysDown; var _local4 = _local2; var _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; } public function UpdateOncePerFrame():void{ var _local1:int; _local1 = 0; while (_local1 < 0x0100) { if (keysDown[_local1] == 1){ keysPressed[_local1] = true; var _local2 = keysDown; var _local3 = _local1; var _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; } else { keysPressed[_local1] = false; }; _local1++; }; } function keyUpListener(_arg1:KeyboardEvent):void{ var _local2:int; _local2 = _arg1.keyCode; keysDown[_local2] = 0; } } }//package
Section 27
//LevelButton (LevelButton) package { import flash.display.*; public dynamic class LevelButton extends MovieClip { public var perfect:MovieClip; public var silver:MovieClip; public var gold:MovieClip; public var bronze:MovieClip; public var cover:MovieClip; } }//package
Section 28
//Levels (Levels) package { import flash.net.*; public class Levels { static var levelsComplete:Array; static var sharedObjectSaveName = "MarbleRoll"; static var levelsLocked:Array; static var levelsPerfect:Array; static var SilverTimes:Array; static var levelTimes:Array; static var GoldTimes:Array; static var maxLevels:int; public static function SetBestTime(_arg1:int, _arg2:Number, _arg3:Boolean):void{ var _local4:Number; trace(_arg2); _local4 = levelTimes[_arg1]; if (_arg2 < _local4){ _local4 = _arg2; }; levelTimes[_arg1] = _local4; levelsComplete[_arg1] = true; if (levelsPerfect[_arg1] == false){ levelsPerfect[_arg1] = _arg3; }; if (_arg1 < (maxLevels - 1)){ levelsLocked[(_arg1 + 1)] = false; }; } public static function GetQualifyingString(_arg1:int):String{ return ("Unlocked"); } public static function Load():void{ var _local1:SharedObject; _local1 = SharedObject.getLocal(sharedObjectSaveName); if (_local1.size != 0){ levelTimes = _local1.data.levelTimes; levelsLocked = _local1.data.levelsLocked; levelsPerfect = _local1.data.levelsPerfect; levelsComplete = _local1.data.levelsComplete; }; } public static function IsLevelComplete(_arg1:int):Boolean{ return (levelsComplete[_arg1]); } public static function InitOnce():void{ maxLevels = 20; ResetData(); } public static function GetSilverQualifyTime(_arg1:int):Number{ var _local2:Number; _local2 = SilverTimes[_arg1]; return (_local2); } public static function IsLevelPerfect(_arg1:int):Boolean{ return (levelsPerfect[_arg1]); } public static function IsLevelLocked(_arg1:int):Boolean{ return (levelsLocked[_arg1]); } public static function UnlockAll():void{ var _local1:int; _local1 = 0; while (_local1 < maxLevels) { levelsLocked[_local1] = false; _local1++; }; } public static function GetName(_arg1:int):String{ if (_arg1 == 0){ return ("Warp Zone"); }; if (_arg1 == 1){ return ("Solar System"); }; if (_arg1 == 2){ return ("Orbital"); }; if (_arg1 == 3){ return ("Biosphere"); }; if (_arg1 == 4){ return ("Oceania"); }; if (_arg1 == 5){ return ("Stratosphere"); }; if (_arg1 == 6){ return ("Vortex"); }; if (_arg1 == 7){ return ("Subterrestrial"); }; return (""); } public static function Save():void{ var _local1:SharedObject; _local1 = SharedObject.getLocal(sharedObjectSaveName); _local1.data.levelTimes = levelTimes; _local1.data.levelsLocked = levelsLocked; _local1.data.levelsPerfect = levelsPerfect; _local1.data.levelsComplete = levelsComplete; } public static function GetBestTime(_arg1:int):Number{ var _local2:Number; _local2 = levelTimes[_arg1]; return (_local2); } public static function GetGoldQualifyTime(_arg1:int):Number{ var _local2:Number; _local2 = GoldTimes[_arg1]; return (_local2); } public static function GetLevelCupFromTime(_arg1:int, _arg2:Number):int{ var _local3:int; if (levelsComplete[_arg1] == false){ return (0); }; _local3 = 0; if (_arg2 < GoldTimes[_arg1]){ return (3); }; if (_arg2 < SilverTimes[_arg1]){ return (2); }; return (1); } public static function GetLevelCup(_arg1:int):int{ var _local2:int; var _local3:Number; if (levelsComplete[_arg1] == false){ return (0); }; _local2 = 0; _local3 = levelTimes[_arg1]; if (_local3 < GoldTimes[_arg1]){ return (3); }; if (_local3 < SilverTimes[_arg1]){ return (2); }; return (1); } static function InitCupTimes():void{ SilverTimes = new Array(maxLevels); GoldTimes = new Array(maxLevels); SilverTimes[0] = 20; GoldTimes[0] = 18; SilverTimes[1] = 21; GoldTimes[1] = 18.5; SilverTimes[2] = 16; GoldTimes[2] = 13; SilverTimes[3] = 17; GoldTimes[3] = 13; SilverTimes[4] = 17; GoldTimes[4] = 16; SilverTimes[5] = 15; GoldTimes[5] = 13; SilverTimes[6] = 35; GoldTimes[6] = 30; SilverTimes[7] = 32; GoldTimes[7] = 26; SilverTimes[8] = 40; GoldTimes[8] = 30; SilverTimes[9] = 45; GoldTimes[9] = 37; SilverTimes[10] = 35; GoldTimes[10] = 30; SilverTimes[11] = 25; GoldTimes[11] = 17; SilverTimes[12] = 50; GoldTimes[12] = 40; SilverTimes[13] = 50; GoldTimes[13] = 40; SilverTimes[14] = 80; GoldTimes[14] = 60; SilverTimes[15] = 120; GoldTimes[15] = 60; SilverTimes[16] = 120; GoldTimes[16] = 60; SilverTimes[17] = 120; GoldTimes[17] = 60; SilverTimes[18] = 120; GoldTimes[18] = 60; SilverTimes[19] = 120; GoldTimes[19] = 60; } public static function ResetData():void{ var _local1:int; levelTimes = new Array(maxLevels); levelsPerfect = new Array(maxLevels); levelsLocked = new Array(maxLevels); levelsComplete = new Array(maxLevels); _local1 = 0; while (_local1 < maxLevels) { levelTimes[_local1] = Number(999999); _local1++; }; _local1 = 0; while (_local1 < maxLevels) { levelsLocked[_local1] = Boolean(true); levelsPerfect[_local1] = Boolean(false); levelsComplete[_local1] = Boolean(false); _local1++; }; levelsLocked[0] = false; InitCupTimes(); } public static function GetBestTimeInSeconds(_arg1:int):Number{ var _local2:Number; _local2 = levelTimes[_arg1]; return (_local2); } } }//package
Section 29
//LevelSelectMenu (LevelSelectMenu) package { import flash.display.*; public dynamic class LevelSelectMenu extends MovieClip { } }//package
Section 30
//Line (Line) package { import flash.geom.*; public class Line { public var nx:Number; public var ny:Number; public var dir:Number; public var dy:Number; public var y0:Number; public var y1:Number; public var dx:Number; public var normalDir:Number; public var length:Number; public var boundingRect:Rectangle; public var x0:Number; public var x1:Number; public function Line(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ x0 = _arg1; y0 = _arg2; x1 = _arg3; y1 = _arg4; CalcNormal(); CalcBoundingRect(); } function CalcNormal():void{ dir = Math.atan2((y1 - y0), (x1 - x0)); normalDir = (dir - (Math.PI * 0.5)); nx = Math.cos(normalDir); ny = Math.sin(normalDir); dx = (x1 - x0); dy = (y1 - y0); length = Math.sqrt(((dx * dx) + (dy * dy))); } function CalcBoundingRect():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; _local1 = x0; _local2 = x1; if (_local1 > _local2){ _local1 = x1; _local2 = x0; }; _local3 = y0; _local4 = y1; if (_local3 > _local4){ _local3 = y1; _local4 = y0; }; boundingRect = new Rectangle(_local1, _local3, ((_local2 - _local1) + 1), ((_local4 - _local3) + 1)); } } }//package
Section 31
//Main (Main) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.geom.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.filters.*; public class Main extends MovieClip { public var keyReader:KeyReader;// = null public var doAutofire:Boolean;// = false var adClip:MovieClip; var levelTimer:Number; public var starfieldBD:BitmapData; var ftime:Number; var overlay:Overlay;// = null var endLevMC:MovieClip; var currentMusicID:int;// = -1 public var doMusic:Boolean;// = true var objs:GameObjGroup;// = null var gameTimer:Number; public var pauseMenu:PauseMenu;// = null public var mochiScores; var adIDLongAnimals;// = "0067585d608ea9c9" var lastMusicID;// = -1 public var tf_score:TextFormat; var difficultyLevel:int; public var overlayBD:BitmapData; var scoretxt:TextField; var musicSoundTransform:SoundTransform; var particles:Particles;// = null var levelEndTimer:Number; var musicChannel1:SoundChannel;// = null private var backgroundB:Bitmap; var backgroundFrame:Number;// = 0 public var tf_scoresprblack:TextFormat; var mochiMovieClip:MovieClip; public var tf_small:TextFormat; public var tf_scorespr:TextFormat; var musicChannel:SoundChannel;// = null public var tf_scorespr2:TextFormat; var cheatMode:Boolean; var debugTxt:TextField; public var tf_large:TextFormat; public var tf_scorespr1:TextFormat; public var doSound:Boolean;// = true private var screenB:Bitmap; private var starfieldB:Bitmap; public var helpTxt:TextField; var adRes;// = "600x600" var levelTimerMax:Number; var musicSound1:Sound; public var tf_infooverlay:TextFormat; public var screenBD:BitmapData; var displayDebugFlag;// = false var gameState:int;// = 0 var musicSoundTransform1:SoundTransform; var helpOverlay:HelpOverlay;// = null var currentTime:Number;// = 0 var goPlayer:GameObj;// = null public var backgroundBD:BitmapData; var adIDRobotJam;// = "0f51714860a20438" private var overlayB:Bitmap; var healthTo:Number;// = 0 var musicSound:Sound; static const gameState_HIGHSCORES = 3; static const gameState_GAMEOVER = 2; static const gameState_LEVEL_PLAY = 1; public static const gravity = 0.1; static const gameState_LEVEL_SELECT = 4; static const gameState_TITLE = 0; static var theRoot:MovieClip; public static var theStage:Stage; public function Main(){ currentTime = 0; adIDLongAnimals = "0067585d608ea9c9"; adIDRobotJam = "0f51714860a20438"; adRes = "600x600"; musicChannel = null; musicChannel1 = null; gameState = gameState_TITLE; doSound = true; doMusic = true; doAutofire = false; goPlayer = null; keyReader = null; pauseMenu = null; helpOverlay = null; overlay = null; particles = null; objs = null; displayDebugFlag = false; lastMusicID = -1; currentMusicID = -1; healthTo = 0; backgroundFrame = 0; super(); theRoot = this; theStage = this.root.stage; SetEverythingUpOnce(); } function RandBetween(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.random() * ((_arg2 + 1) - _arg1)); _local3 = (_local3 + _arg1); return (_local3); } function RunPreGameAd(){ } function InitStageForLevel(){ var _local1:int; _local1 = (this.numChildren - 1); while (_local1 >= 0) { removeChildAt(_local1); _local1--; }; addChild(backgroundB); addChild(starfieldB); addChild(screenB); addChild(overlayB); screenB.x = 0; screenB.y = 0; } public function PlaySound(_arg1:int):void{ if (doSound == false){ return; }; if (gameState != gameState_LEVEL_PLAY){ return; }; } public function soundOffPressed(_arg1:MouseEvent){ if (doSound == false){ return; }; musicChannel.stop(); doSound = false; } function RandBetweenFloat(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.random() * (_arg2 - _arg1)); _local3 = (_local3 + _arg1); return (_local3); } private function CreateTextField(_arg1:TextFormat, _arg2:Number, _arg3:Number, _arg4:String):TextField{ var _local5:TextField; _local5 = new TextField(); _local5.selectable = false; _local5.embedFonts = true; _local5.autoSize = TextFieldAutoSize.CENTER; _local5.x = _arg2; _local5.y = _arg3; _local5.text = _arg4; _local5.setTextFormat(_arg1); addChild(_local5); return (_local5); } public function AddParticle(_arg1:Number, _arg2:Number, _arg3:int, _arg4:Number, _arg5:int){ var _local6:int; _local6 = 0; while (_local6 < _arg5) { particles.Add(_arg3, _arg1, _arg2, _arg4); _local6++; }; } function RunLevelComplete(){ } function InitLevel(){ var _local1:GameObj; var _local2:Array; StartMusic(1); InitStageForLevel(); InfoOverlay.InitForLevel(this); pauseMenu.InitForLevel(); overlay.StartFadeIn(null); scoretxt = CreateTextField(tf_score, 30, (600 - 30), ""); scoretxt.autoSize = TextFieldAutoSize.LEFT; debugTxt = CreateTextField(tf_small, 400, 40, ""); helpTxt = CreateTextField(tf_large, 400, 120, ""); particles.Reset(); MouseControl.buttonPressed = false; _local2 = new Array(); particles.Reset(); objs = new GameObjGroup(this); Game.InitLevel(); Game.InitLevelParams(); } function InitDrawScreen():void{ backgroundBD = new BitmapData(600, 600, false, 0); backgroundB = new Bitmap(backgroundBD); screenBD = new BitmapData(600, 600, true, 0); screenB = new Bitmap(screenBD); screenBD.fillRect(new Rectangle(0, 0, 600, 600), 0); starfieldBD = new BitmapData(600, 600, true, 0); starfieldB = new Bitmap(starfieldBD); starfieldBD.fillRect(new Rectangle(0, 0, 600, 600), 0); overlayBD = new BitmapData(600, 600, true, 0); overlayB = new Bitmap(overlayBD); overlayBD.fillRect(new Rectangle(0, 0, 600, 600), 0); } function InitLevelGetReady(){ } function RemoveMovieClip(_arg1:MovieClip):void{ removeChild(_arg1); } function run(_arg1:Event):void{ if (keyReader != null){ keyReader.UpdateOncePerFrame(); }; InfoOverlay.UpdateOncePerFrame(); if (SiteLock.IsLocked()){ }; calcFrameTime(); overlay.Update(); switch (gameState){ case gameState_TITLE: TitleScreenState.Update(this); break; case gameState_LEVEL_SELECT: break; case gameState_HIGHSCORES: break; case gameState_LEVEL_PLAY: RunLevel(); break; case gameState_GAMEOVER: GameOverState.Update(this); break; }; MouseControl.UpdateOncePerFrame(); } function InitStageNoBackground(){ var _local1:int; _local1 = (this.numChildren - 1); while (_local1 >= 0) { removeChildAt(_local1); _local1--; }; } function SetEverythingUpOnce():void{ trace("SetEverythingUpOnce"); SiteLock.InitOnce(); Levels.InitOnce(); addEventListener(Event.ENTER_FRAME, run); keyReader = new KeyReader(theStage); SoundPlayer.InitOnce(this); pauseMenu = new PauseMenu(this); particles = new Particles(this, 1000); InitDrawScreen(); InitFonts(); GraphicObjects.InitOnce(this); overlay = new Overlay(this, null, null); helpOverlay = new HelpOverlay(this, Defs.fps); Collision.InitOnce(); HelpScreens.InitOnce(this); HighScore.InitOnce(this); MochiBot.track(this, "40dd0353"); InitStage(); InitGame(); Game.Init(this); theStage.addEventListener(MouseEvent.MOUSE_MOVE, MouseControl.MouseHandler); theStage.addEventListener(MouseEvent.MOUSE_DOWN, MouseControl.MouseClickHandler); theStage.addEventListener(MouseEvent.MOUSE_UP, MouseControl.MouseUpHandler); SetGameState(gameState_TITLE); } public function hardPressed(_arg1:MouseEvent){ difficultyLevel = 2; } function InitFonts():void{ var _local1:Font; tf_large = new TextFormat(); tf_small = new TextFormat(); tf_infooverlay = new TextFormat(); tf_score = new TextFormat(); tf_scorespr = new TextFormat(); tf_scorespr1 = new TextFormat(); tf_scorespr2 = new TextFormat(); tf_scoresprblack = new TextFormat(); _local1 = new Font20(); tf_large.font = _local1.fontName; tf_large.size = 45; tf_large.color = 0; tf_small.font = _local1.fontName; tf_small.size = 16; tf_small.color = 4294967295; tf_scorespr.font = _local1.fontName; tf_scorespr.size = 18; tf_scorespr.color = 4294901760; tf_scorespr1.font = _local1.fontName; tf_scorespr1.size = 18; tf_scorespr1.color = 4294967295; tf_scorespr2.font = _local1.fontName; tf_scorespr2.size = 18; tf_scorespr2.color = 4294967040; tf_scoresprblack.font = _local1.fontName; tf_scoresprblack.size = 20; tf_scoresprblack.color = 0; tf_infooverlay.font = _local1.fontName; tf_infooverlay.size = 60; tf_infooverlay.color = 4294967295; tf_score.font = _local1.fontName; tf_score.size = 20; tf_score.color = 4294967295; } function InitPreGameAd(){ InitStage(); adClip = new MovieClip(); addChild(adClip); if (Math.random() < 0.25){ MochiAd.showPreGameAd({ad_finished:AdFinished, clip:adClip, id:adIDRobotJam, res:adRes, background:7369053, color:35071, outline:0xFFFFFF, no_bg:true}); } else { MochiAd.showPreGameAd({ad_finished:AdFinished, clip:adClip, id:adIDLongAnimals, res:adRes, background:7369053, color:35071, outline:0xFFFFFF, no_bg:true}); }; } public function mediumPressed(_arg1:MouseEvent){ difficultyLevel = 1; } function RunLevelGetReady(){ } public function buttonCredits(_arg1:MouseEvent){ mochiScores.ShowLeaderboard(this); } function StartMusic(_arg1:int){ if (doMusic == false){ return; }; if (musicChannel != null){ musicChannel.stop(); }; if (musicChannel1 != null){ musicChannel1.stop(); }; if (_arg1 == 0){ musicSoundTransform = new SoundTransform(1, 0); musicSound = new Tune2(); musicChannel = musicSound.play(0, 999999, musicSoundTransform); }; if (_arg1 == 1){ musicSoundTransform = new SoundTransform(1, 0); musicSound = new Tune1(); musicChannel = musicSound.play(0, 999999, musicSoundTransform); }; lastMusicID = _arg1; } function AddMovieClip(_arg1:Number, _arg2:Number, _arg3:MovieClip):MovieClip{ _arg3.x = _arg1; _arg3.y = _arg2; addChild(_arg3); return (_arg3); } public function soundOnPressed(_arg1:MouseEvent){ if (doSound == true){ return; }; musicChannel = musicSound.play(0, 999999, musicSoundTransform); doSound = true; } function calcFrameTime(){ var _local1:Number; _local1 = currentTime; currentTime = getTimer(); if (currentTime < _local1){ _local1 = (currentTime - 100); }; if (currentTime > (_local1 + (100 * 10))){ _local1 = (100 * 10); }; ftime = ((1 / (1000 / Defs.fps)) * (currentTime - _local1)); ftime = 1; } function BlurStarfield(){ var _local1:Array; var _local2:BitmapFilter; var _local3:BitmapFilter; _local1 = new Array(); _local1 = _local1.concat([1, 0, 0, 0, 0]); _local1 = _local1.concat([0, 1, 0, 0, 0]); _local1 = _local1.concat([0, 0, 1, 0, 0]); _local1 = _local1.concat([0, 0, 0, 0.9, 0]); _local2 = new ColorMatrixFilter(_local1); _local3 = new BlurFilter(2, 2, 1); starfieldBD.applyFilter(starfieldBD, new Rectangle(0, 0, 600, 600), new Point(0, 0), _local3); } public function backPressed(_arg1:MouseEvent){ } function InitGame(){ difficultyLevel = 1; } public function buttonHighScoresPressed(_arg1:MouseEvent){ mochiScores.ShowLeaderboard(this); } public function buttonMoreGames(_arg1:MouseEvent){ navigateToURL(new URLRequest("http://www.longanimalsgames.com")); } function SetGameState(_arg1:int):void{ gameState = _arg1; Mouse.show(); switch (gameState){ case gameState_TITLE: TitleScreenState.Init(this); break; case gameState_LEVEL_SELECT: break; case gameState_HIGHSCORES: break; case gameState_LEVEL_PLAY: InitLevel(); break; case gameState_GAMEOVER: GameOverState.Init(this); break; }; } function InitLevelComplete(){ InitStage(); } public function buttonStartPressed(_arg1:MouseEvent){ StartGameCallback(); } function Render():void{ var _local1:int; var _local2:uint; _local1 = Game.currentLevel; _local1 = (_local1 % Game.backgroundColList.length); _local2 = Game.backgroundColList[_local1]; backgroundBD.fillRect(new Rectangle(0, 0, 600, 600), _local2); screenBD.fillRect(new Rectangle(0, 0, 600, 600), 0); BlurStarfield(); objs.Render(); particles.Render(this); Game.RenderStarfield(); Game.RenderPanel(); InfoOverlay.Render(); } function StartGameCallback(){ InitGame(); SetGameState(gameState_LEVEL_PLAY); } public function easyPressed(_arg1:MouseEvent){ difficultyLevel = 0; } function InitStage(){ var _local1:int; _local1 = (this.numChildren - 1); while (_local1 >= 0) { removeChildAt(_local1); _local1--; }; addChild(screenB); screenB.x = 0; screenB.y = 0; } function AdFinished(){ SetGameState(gameState_TITLE); } function RunLevel(){ if (Game.state == Game.state_PLAY){ if (keyReader.Pressed(KeyReader.KEY_P)){ if (pauseMenu.IsPaused()){ pauseMenu.Unpause(); } else { pauseMenu.Pause(); }; }; }; helpOverlay.Update(ftime); if (pauseMenu.IsPaused() == false){ Game.UpdateGameplay(); if (Game.state == Game.state_PLAY){ objs.Update(); Collision.Update(this); }; particles.Update(ftime); InfoOverlay.UpdateOncePerFrame(); }; Render(); if (overlay.IsActive()){ scoretxt.text = ""; scoretxt.setTextFormat(tf_score); } else { scoretxt.text = ("Score: " + Game.currentScore); scoretxt.setTextFormat(tf_score); }; debugTxt.setTextFormat(tf_small); } public function ResumeMusic(){ currentMusicID = (lastMusicID - 1); StartMusic(lastMusicID); } public function PauseMusic(){ musicChannel.stop(); } } }//package
Section 32
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.5"); } public static function showClickAwayAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var sendHostProgress:Boolean; var options = _arg1; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; sendHostProgress = false; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array; var _local4:Number; _local3 = _arg2.split("."); _local4 = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var sendHostProgress:Boolean; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); setTimeout(options.ad_finished, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 33
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 34
//MouseControl (MouseControl) package { import flash.events.*; public class MouseControl { public static var posX:Number = 0; public static var posY:Number = 0; public static var oldPosX:Number = 0; public static var oldPosY:Number = 0; public static var buttonPressed:Boolean = false; public static var buttonDown:Boolean = false; public static var velX:Number = 0; public static var velY:Number = 0; public static function MouseHandler(_arg1:MouseEvent):void{ posX = _arg1.stageX; posY = _arg1.stageY; velX = (posX - oldPosX); velY = (posY - oldPosY); oldPosX = posX; oldPosY = posY; } public static function MouseClickHandler(_arg1:MouseEvent):void{ buttonPressed = true; buttonDown = true; } public static function MouseUpHandler(_arg1:MouseEvent):void{ buttonPressed = false; buttonDown = false; } public static function UpdateOncePerFrame():void{ if (buttonPressed){ buttonPressed = false; }; } public static function Reset():void{ buttonPressed = false; buttonDown = false; } } }//package
Section 35
//Overlay (Overlay) package { import flash.display.*; public class Overlay { var callback:Object; var parent:MovieClip; var fadingOut:Boolean; var mcOut:MovieClip; var mcIn:MovieClip; var fadingIn:Boolean; public function Overlay(_arg1:MovieClip, _arg2:MovieClip, _arg3:MovieClip){ fadingIn = false; fadingOut = false; AddClips(_arg1, _arg2, _arg3); } public function AddClips(_arg1:MovieClip, _arg2:MovieClip, _arg3:MovieClip):void{ mcIn = _arg3; mcOut = _arg2; parent = _arg1; } public function StartFadeIn(_arg1:Object){ if (mcIn == null){ return; }; callback = _arg1; parent.addChild(mcIn); mcIn.gotoAndStop(0); fadingIn = true; } public function Update():void{ if (fadingOut == true){ mcOut.nextFrame(); if (mcOut.currentFrame == mcOut.totalFrames){ fadingOut = false; parent.removeChild(mcOut); if (callback != null){ callback(); }; }; }; if (fadingIn == true){ mcIn.nextFrame(); if (mcIn.currentFrame == mcIn.totalFrames){ parent.removeChild(mcIn); fadingIn = false; if (callback != null){ callback(); }; }; }; } public function IsActive():Boolean{ if (fadingIn == true){ return (true); }; if (fadingOut == true){ return (true); }; return (false); } public function StartFadeOut(_arg1:Object){ if (mcOut == null){ return; }; callback = _arg1; parent.addChild(mcOut); mcOut.gotoAndStop(0); fadingOut = true; } } }//package
Section 36
//Panel (Panel) package { import flash.display.*; public dynamic class Panel extends MovieClip { } }//package
Section 37
//Particles (Particles) package { import flash.geom.*; public class Particles { var max:int; var list:Array; var colorTable:Array; var main:Main; var nextIndex:int; public static const type_explo_hitstar = 1; public static const type_explo1 = 4; public static const type_trail = 3; public static const type_explo_hitpickup = 2; public static const type_explo_hitarm = 0; public function Particles(_arg1:Main, _arg2:int):void{ var _local3:int; super(); main = _arg1; max = _arg2; nextIndex = 0; list = new Array(max); _local3 = 0; while (_local3 < max) { list[_local3] = new Particle(); list[_local3].active = false; _local3++; }; colorTable = new Array(); _local3 = 0; while (_local3 < 100) { _local3++; }; colorTable.push(4294901760); colorTable.push(4278255360); colorTable.push(4278190335); colorTable.push(4294967040); colorTable.push(4278255615); colorTable.push(4294902015); colorTable.push(4294967295); } function RandBetween(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.random() * (_arg2 - _arg1)); _local3 = (_local3 + _arg1); return (_local3); } public function GetNextIndex():int{ return (nextIndex); } function RandAngle(_arg1:Particle, _arg2:Number, _arg3:Number){ var _local4:Number; var _local5:Number; _local4 = RandBetween(_arg2, _arg3); _local5 = RandBetween(0, (Math.PI * 2)); _arg1.xvel = (Math.sin(_local5) * _local4); _arg1.yvel = (Math.cos(_local5) * _local4); } public function Add(_arg1:int, _arg2:Number, _arg3:Number, _arg4:Number){ var _local5:Number; var _local6:Number; var _local7:Particle; var _local8:int; _local7 = list[nextIndex]; nextIndex++; if (nextIndex >= max){ nextIndex = 0; }; _local7.active = true; _local7.timer = 0; _local7.type = _arg1; _local7.alpha = 1; _local7.alphaAdd = 0; _local7.additive = false; _local7.xpos = _arg2; _local7.ypos = _arg3; _local7.color = 4294967295; _local8 = int(_arg4); if (_arg1 == type_explo_hitarm){ RandRotVel(_local7, 1, 1); _local7.speed = RandBetween(0, 5); if (_local8 == 0){ _local7.color = 4294967040; }; if (_local8 == 1){ _local7.color = 4294940979; }; if (_local8 == 2){ _local7.color = 4294967142; }; if (_local8 == 3){ _local7.color = 4294941081; }; } else { if (_arg1 == type_explo_hitpickup){ RandRotVel(_local7, 1, 1); _local7.speed = RandBetween(0, 10); if (_local8 == 0){ _local7.color = 4278255360; }; if (_local8 == 1){ _local7.color = 4278190335; }; if (_local8 == 2){ _local7.color = 4278255581; }; if (_local8 == 3){ _local7.color = 4294901862; }; } else { if (_arg1 == type_explo_hitstar){ RandRotVel(_local7, 1, 1); _local7.speed = RandBetween(0, 10); _local7.color = 4294901760; } else { if (_arg1 == type_explo1){ _local7.rot = RandBetween(0, 6); _local7.rotVel = RandBetween(0.05, 0.1); _local7.speed = RandBetween(5, 10); _local7.color = 4291559424; } else { if (_arg1 == type_trail){ _local7.xvel = 0; _local7.yvel = 0; RandRotVel(_local7, 1, 1); _local7.speed = 0.1; _local7.yvel = (_local7.yvel + RandBetween(10, 60)); _local7.color = 4294967295; }; }; }; }; }; _local7.alpha = RandBetween(0.75, 1); _local7.alphaAdd = -0.025; } public function Reset(){ var _local1:int; nextIndex = 0; _local1 = 0; while (_local1 < max) { list[_local1].active = false; _local1++; }; } public function CountActive():int{ var _local1:int; var _local2:int; _local1 = 0; _local2 = 0; while (_local2 < max) { if (list[_local2].active){ _local1++; }; _local2++; }; return (_local1); } public function Update(_arg1:Number){ var _local2:int; var _local3:Particle; _local2 = 0; while (_local2 < max) { _local3 = list[_local2]; if (_local3.active == true){ _local3.Update(_arg1); }; _local2++; }; } function RandRotVel(_arg1:Particle, _arg2:Number, _arg3:Number):void{ var _local4:Number; var _local5:Number; _local4 = RandBetween(_arg2, _arg3); _local5 = RandBetween(0, (Math.PI * 2)); _arg1.xvel = (Math.cos(_local5) * _local4); _arg1.yvel = (Math.sin(_local5) * _local4); } public function Render(_arg1:Main){ var _local2:int; var _local3:Particle; var _local4:Number; var _local5:Number; var _local6:uint; _arg1.starfieldBD.lock(); _local2 = 0; while (_local2 < max) { _local3 = list[_local2]; if (_local3.active == true){ _local4 = _local3.xpos; _local5 = _local3.ypos; _local6 = _local3.color; _arg1.starfieldBD.setPixel32(_local4, _local5, _local6); _arg1.starfieldBD.setPixel32((_local4 + 1), _local5, _local6); _arg1.starfieldBD.setPixel32((_local4 - 1), _local5, _local6); _arg1.starfieldBD.setPixel32(_local4, (_local5 + 1), _local6); _arg1.starfieldBD.setPixel32(_local4, (_local5 - 1), _local6); if (_local3.additive){ }; }; _local2++; }; _arg1.starfieldBD.unlock(); } } }//package class Particle { private var graphicID:int; private var yvel:Number; private var timer:Number; private var active:Boolean; private var maxframe:int; private var speed:Number; private var additive:Boolean; private var rot:Number; private var xpos:Number; private var alpha:Number; private var alphaAdd:Number; private var xvel:Number; private var m:Main; private var color:uint; private var frame:Number; private var frameVel:Number; private var type:int; private var ypos:Number; private var rotVel:Number; private function Particle(){ } private function CycleAnimation():void{ frame = (frame + frameVel); if (frame > maxframe){ frame = (frame - maxframe); }; if (frame < 0){ frame = (frame + maxframe); }; } private function PlayAnimation():Boolean{ frame = (frame + frameVel); if (frame >= maxframe){ frame = maxframe; return (true); }; return (false); } private function Update(_arg1:Number){ var _local2:Number; var _local3:Number; _local3 = 0.02; if (type == Particles.type_explo1){ xvel = (Math.cos(rot) * speed); yvel = (Math.sin(rot) * speed); rot = (rot + rotVel); rotVel = (rotVel * 0.95); xpos = (xpos + xvel); ypos = (ypos + yvel); alpha = (alpha + alphaAdd); if (alpha < 0){ alpha = 0; active = false; }; } else { xpos = (xpos + (xvel * speed)); ypos = (ypos + (yvel * speed)); speed = (speed * 0.95); alpha = (alpha + alphaAdd); if (alpha < 0){ alpha = 0; active = false; }; }; } }
Section 38
//PauseMenu (PauseMenu) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.ui.*; public class PauseMenu { var active:Boolean; var main:Main; var pauseMC:MovieClip; public function PauseMenu(_arg1:Main):void{ main = _arg1; active = false; } function InitButtonStates(){ pauseMC.buttonMusicSelected.visible = main.doMusic; pauseMC.buttonSFXSelected.visible = main.doSound; } public function buttonPressed_SFX(_arg1:MouseEvent){ main.doSound = ToggleBool(main.doSound); InitButtonStates(); } public function InitForLevel():void{ active = false; } public function buttonPressed_Quit(_arg1:MouseEvent){ main.SetGameState(Main.gameState_TITLE); } public function IsPaused():Boolean{ return (active); } public function Unpause():void{ Mouse.hide(); active = false; main.removeChild(pauseMC); } public function Pause():void{ Mouse.show(); pauseMC = AddMovieClip(0, 0, new PauseMenuPage()); main.addChild(pauseMC); pauseMC.buttonMusic.addEventListener(MouseEvent.CLICK, buttonPressed_Music); pauseMC.buttonSFX.addEventListener(MouseEvent.CLICK, buttonPressed_SFX); pauseMC.buttonQuit.addEventListener(MouseEvent.CLICK, buttonPressed_Quit); pauseMC.buttonResume.addEventListener(MouseEvent.CLICK, buttonPressed_Resume); pauseMC.buttonHelp.addEventListener(MouseEvent.CLICK, buttonHelpPressed); active = true; InitButtonStates(); } public function buttonPressed_Resume(_arg1:MouseEvent){ Unpause(); } public function buttonPressed_Music(_arg1:MouseEvent){ main.doMusic = ToggleBool(main.doMusic); if (main.doMusic == false){ main.PauseMusic(); }; if (main.doMusic == true){ main.ResumeMusic(); }; InitButtonStates(); } function ToggleBool(_arg1:Boolean):Boolean{ if (_arg1 == true){ return (false); }; return (true); } function AddMovieClip(_arg1:Number, _arg2:Number, _arg3:MovieClip):MovieClip{ _arg3.x = _arg1; _arg3.y = _arg2; main.addChild(_arg3); return (_arg3); } public static function buttonHelpPressed(_arg1:MouseEvent){ HelpScreens.Start(); } } }//package
Section 39
//PauseMenuPage (PauseMenuPage) package { import flash.display.*; public dynamic class PauseMenuPage extends MovieClip { public var buttonSFX:SimpleButton; public var buttonMusic:SimpleButton; public var buttonHelp:SimpleButton; public var buttonQuit:SimpleButton; public var buttonSFXSelected:MovieClip; public var buttonMusicSelected:MovieClip; public var buttonResume:SimpleButton; } }//package
Section 40
//Pickup1 (Pickup1) package { import flash.display.*; public dynamic class Pickup1 extends MovieClip { } }//package
Section 41
//Pickup2 (Pickup2) package { import flash.display.*; public dynamic class Pickup2 extends MovieClip { } }//package
Section 42
//Pickup3 (Pickup3) package { import flash.display.*; public dynamic class Pickup3 extends MovieClip { } }//package
Section 43
//Pickup4 (Pickup4) package { import flash.display.*; public dynamic class Pickup4 extends MovieClip { } }//package
Section 44
//Player (Player) package { import flash.display.*; public dynamic class Player extends MovieClip { } }//package
Section 45
//sfx (sfx) package { import flash.media.*; public dynamic class sfx extends Sound { } }//package
Section 46
//SiteLock (SiteLock) package { import flash.events.*; public class SiteLock { static var miniclip_locked:Boolean = false; static var sitelockActive:Boolean = true; public static function InitOnce():void{ } static function onValidDomain(_arg1:Event):void{ trace("Miniclip sitelock OK"); miniclip_locked = false; } public static function GetDomain():String{ var _local1:String; var _local2:Number; var _local3:Number; var _local4:String; var _local5:Number; var _local6:Number; _local1 = Main.theStage.loaderInfo.url; _local2 = (_local1.indexOf("://") + 3); _local3 = _local1.indexOf("/", _local2); _local4 = _local1.substring(_local2, _local3); _local5 = (_local4.lastIndexOf(".") - 1); _local6 = (_local4.lastIndexOf(".", _local5) + 1); _local4 = _local4.substring(_local6, _local4.length); return (_local4); } public static function IsLocked():Boolean{ var _local1:String; _local1 = GetDomain(); if (((!((_local1 == "flashgamelicense.com"))) && (!((_local1 == "longanimalsgames.com"))))){ return (true); }; return (false); } static function onInvalidDomain(_arg1:Event):void{ trace("Miniclip sitelock INVALID"); miniclip_locked = true; } } }//package
Section 47
//SoundPlayer (SoundPlayer) package { import flash.media.*; import flash.utils.*; public class SoundPlayer { public static const minPlayTime = 3; static const maxSounds = 4; public static const SOUND_PICKUP0 = 0; public static const SOUND_PICKUP1 = 2; public static const SOUND_PICKUP2 = 4; public static const SOUND_PICKUP3 = 5; public static const SOUND_LEVELUP = 1; public static const SOUND_MAX = 6; public static const SOUND_EXTRASTAR = 3; static var main:Main; static var playingFlag:Boolean; static var channel:SoundChannel; public static var startTimes:Array; static var timer:Timer; static var active = false; static var Instances:Array; public static var sound:Sound; public static var lengths:Array; public static var soundTransform:SoundTransform; static function AddSound(_arg1:int, _arg2:Number, _arg3:Number){ startTimes.push((_arg2 * 1000)); lengths.push((_arg3 * 1000)); } public static function InitOnce(_arg1:Main):void{ var _local2:int; var _local3:SoundPlay; main = _arg1; sound = new sfx(); Instances = new Array(maxSounds); _local2 = 0; while (_local2 < maxSounds) { _local3 = new SoundPlay(); _local3.Clear(); Instances[_local2] = _local3; _local2++; }; startTimes = new Array(); lengths = new Array(); AddSound(0, 0, 0.78); AddSound(0, 0.82, 3.31); AddSound(0, 4.45, 1.28); AddSound(0, 5.87, 3.65); AddSound(0, 10.07, 1.9); AddSound(0, 12.09, 3.76); soundTransform = new SoundTransform(1, 0); active = true; playingFlag = false; } public static function Play(_arg1:int):void{ var _local2:int; var _local3:SoundPlay; trace(_arg1); if (main.doSound == false){ return; }; _local2 = 0; while (_local2 < maxSounds) { _local3 = Instances[_local2]; if (_local3.Active() == false){ _local3.Play(_arg1); return; }; _local2++; }; } } }//package import flash.events.*; import flash.media.*; import flash.utils.*; class SoundPlay { private var channel:SoundChannel; private var timer:Timer; private var playingFlag; private function SoundPlay(){ } private function timerHandler(_arg1:TimerEvent):void{ timer.stop(); channel.stop(); playingFlag = false; } public function Clear():void{ playingFlag = false; timer = null; } public function Active():Boolean{ return (playingFlag); } public function Play(_arg1:int):void{ channel = SoundPlayer.sound.play(SoundPlayer.startTimes[_arg1], 1, SoundPlayer.soundTransform); timer = new Timer(SoundPlayer.lengths[_arg1]); timer.addEventListener(TimerEvent.TIMER, timerHandler); timer.start(); playingFlag = true; } }
Section 48
//Symbol2 (Symbol2) package { import flash.display.*; public dynamic class Symbol2 extends MovieClip { } }//package
Section 49
//Symbol3 (Symbol3) package { import flash.display.*; public dynamic class Symbol3 extends MovieClip { } }//package
Section 50
//TitlePage (TitlePage) package { import flash.display.*; public dynamic class TitlePage extends MovieClip { public var buttonHighScores:SimpleButton; public var buttonLongAnimals:SimpleButton; public var buttonStart:SimpleButton; public var buttonMoreGames:SimpleButton; public var buttonHelp:SimpleButton; public function TitlePage(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package
Section 51
//TitleScreenState (TitleScreenState) package { import flash.display.*; import flash.events.*; import flash.net.*; public class TitleScreenState { static var main:Main; static var titleMC:MovieClip; static function UpdateRadioButtons(){ if (Game.difficulty == 0){ titleMC.b1o.visible = true; titleMC.b2o.visible = false; titleMC.b3o.visible = false; }; if (Game.difficulty == 1){ titleMC.b1o.visible = false; titleMC.b2o.visible = true; titleMC.b3o.visible = false; }; if (Game.difficulty == 2){ titleMC.b1o.visible = false; titleMC.b2o.visible = false; titleMC.b3o.visible = true; }; } public static function Init(_arg1:Main){ main = _arg1; main.StartMusic(0); main.InitStage(); titleMC = main.AddMovieClip(0, 0, new TitlePage()); titleMC.buttonStart.addEventListener(MouseEvent.CLICK, buttonStartPressed); titleMC.buttonHighScores.addEventListener(MouseEvent.CLICK, buttonHighScoresPressed); titleMC.buttonHelp.addEventListener(MouseEvent.CLICK, buttonHelpPressed); titleMC.buttonMoreGames.addEventListener(MouseEvent.CLICK, buttonMoreGamesPressed); titleMC.buttonLongAnimals.addEventListener(MouseEvent.CLICK, buttonMoreGamesPressed); } public static function buttonMoreGamesPressed(_arg1:MouseEvent){ navigateToURL(new URLRequest("http://www.longanimalsgames.com"), "_blank"); } public static function Update(_arg1:Main){ } public static function buttonStartPressed(_arg1:MouseEvent){ Game.currentLevel = 0; main.SetGameState(Main.gameState_LEVEL_PLAY); } public static function buttonHighScoresPressed(_arg1:MouseEvent){ HighScore.Show(0); } public static function buttonHelpPressed(_arg1:MouseEvent){ HelpScreens.Start(); } } }//package
Section 52
//Tune1 (Tune1) package { import flash.media.*; public dynamic class Tune1 extends Sound { } }//package
Section 53
//Tune2 (Tune2) package { import flash.media.*; public dynamic class Tune2 extends Sound { } }//package
Section 54
//Utils (Utils) package { import flash.display.*; import flash.geom.*; public class Utils { static function RenderRectangle(_arg1:BitmapData, _arg2:Rectangle, _arg3:uint):void{ RenderDotLine(_arg1, _arg2.left, _arg2.top, _arg2.right, _arg2.top, 100, _arg3); RenderDotLine(_arg1, _arg2.left, _arg2.bottom, _arg2.right, _arg2.bottom, 100, _arg3); RenderDotLine(_arg1, _arg2.left, _arg2.top, _arg2.left, _arg2.bottom, 100, _arg3); RenderDotLine(_arg1, _arg2.right, _arg2.top, _arg2.right, _arg2.bottom, 100, _arg3); } public static function DP1(_arg1:Number):Number{ var _local2:Number; _local2 = (Math.ceil((_arg1 * 10)) / 10); return (_local2); } public static function DP2(_arg1:Number):Number{ var _local2:Number; _local2 = (Math.ceil((_arg1 * 100)) / 100); return (_local2); } static function RenderDotLine(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:int, _arg7:uint):void{ var _local8:int; var _local9:int; var _local10:Number; var _local11:Number; _local9 = _arg6; _local10 = ((_arg4 - _arg2) / Number(_local9)); _local11 = ((_arg5 - _arg3) / Number(_local9)); _local8 = 0; while (_local8 < _local9) { _arg2 = (_arg2 + _local10); _arg3 = (_arg3 + _local11); _arg1.setPixel32(int(_arg2), int(_arg3), _arg7); _local8++; }; } public static function NumberToString2DP(_arg1:Number):String{ var _local2:String; var _local3:int; var _local4:int; _local2 = DP2(_arg1).toString(); _local3 = _local2.lastIndexOf("."); if (_local3 == -1){ _local2.concat(".00"); } else { _local4 = _local2.length; if (_local3 == (_local4 - 1)){ _local2.concat("0"); }; }; return (_local2); } static function RandBetweenInt(_arg1:int, _arg2:int):int{ var _local3:int; _local3 = (Math.random() * ((_arg2 - _arg1) + 1)); _local3 = (_local3 + _arg1); return (_local3); } static function RenderCircle(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:uint):void{ var _local6:int; var _local7:Number; var _local8:int; var _local9:Number; var _local10:Number; var _local11:Number; _local6 = 100; _local7 = ((Math.PI * 2) / _local6); _local9 = 0; _local8 = 0; while (_local8 < _local6) { _local10 = (_arg2 + (Math.cos(_local9) * _arg4)); _local11 = (_arg3 + (Math.sin(_local9) * _arg4)); _local9 = (_local9 + _local7); _arg1.setPixel32(int(_local10), int(_local11), _arg5); _local8++; }; } static function DistBetweenPoints(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ var _local5:Number; var _local6:Number; _local5 = (_arg3 - _arg1); _local6 = (_arg4 - _arg2); return (Math.sqrt(((_local5 * _local5) + (_local6 * _local6)))); } public static function RandCircle():Number{ return ((Math.random() * (Math.PI * 2))); } public static function RadToDeg(_arg1:Number):Number{ return (((360 / (Math.PI * 2)) * _arg1)); } static function RandBetweenFloat(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.random() * (_arg2 - _arg1)); _local3 = (_local3 + _arg1); return (_local3); } public static function LineLength(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ var _local5:Number; var _local6:Number; _local5 = (_arg3 - _arg1); _local6 = (_arg4 - _arg2); return (Math.sqrt(((_local5 * _local5) + (_local6 * _local6)))); } public static function ScaleBetween(_arg1:Number, _arg2:Number, _arg3:Number):Number{ var _local4:Number; _local4 = ((_arg2 - _arg1) * _arg3); _local4 = (_arg1 + _local4); return (_local4); } } }//package

Library Items

Symbol 1 Font {Font20}Used by:15 20 22 24 26 29 66 68 69 81 82 84 86 88
Symbol 2 Sound {Tune2}
Symbol 3 Sound {Tune1}
Symbol 4 Sound {sfx}
Symbol 5 Font
Symbol 6 TextUsed by:31
Symbol 7 Font
Symbol 8 TextUsed by:31
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClipUses:10Used by:31
Symbol 12 GraphicUsed by:13 19 21 23 25 67 83 85 87 89
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:19 21 23 25 67 83 85 87 89
Symbol 15 TextUses:1Used by:19
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:19 21 23 25 67 83 85 87 89
Symbol 19 ButtonUses:14 15 18 12Used by:31
Symbol 20 TextUses:1Used by:21
Symbol 21 ButtonUses:14 20 18 12Used by:31
Symbol 22 TextUses:1Used by:23
Symbol 23 ButtonUses:14 22 18 12Used by:31 90
Symbol 24 TextUses:1Used by:25
Symbol 25 ButtonUses:14 24 18 12Used by:31
Symbol 26 TextUses:1Used by:31
Symbol 27 FontUsed by:28 91
Symbol 28 TextUses:27Used by:31
Symbol 29 TextUses:1Used by:30
Symbol 30 ButtonUses:29Used by:31
Symbol 31 MovieClip {TitlePage}Uses:6 8 11 19 21 23 25 26 28 30
Symbol 32 MovieClip {Panel}
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:47
Symbol 36 GraphicUsed by:40
Symbol 37 FontUsed by:38
Symbol 38 TextUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:40
Symbol 40 MovieClipUses:36 39Used by:47
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:47
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:47
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:47 90
Symbol 47 MovieClip {LevelButton}Uses:35 40 42 44 46
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50
Symbol 50 MovieClip {FireParticle}Uses:49
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip {Pickup4}Uses:51Used by:80
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip {Pickup3}Uses:53Used by:80
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip {Pickup2}Uses:55Used by:80
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip {Pickup1}Uses:57Used by:80
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:62
Symbol 62 MovieClip {Player}Uses:61Used by:80
Symbol 63 GraphicUsed by:80
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:80 90 92
Symbol 66 TextUses:1Used by:67
Symbol 67 ButtonUses:14 66 18 12Used by:80
Symbol 68 TextUses:1Used by:80
Symbol 69 TextUses:1Used by:80
Symbol 70 GraphicUsed by:80
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:73
Symbol 73 MovieClip {Enemy1}Uses:72Used by:80
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip {Enemy2}Uses:74Used by:80
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip {Enemy3}Uses:76Used by:80
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClip {Enemy4}Uses:78Used by:80
Symbol 80 MovieClip {HelpScreen1}Uses:63 65 67 68 69 70 62 58 56 54 52 73 75 77 79
Symbol 81 TextUses:1Used by:90
Symbol 82 TextUses:1Used by:83
Symbol 83 ButtonUses:14 82 18 12Used by:90
Symbol 84 TextUses:1Used by:85
Symbol 85 ButtonUses:14 84 18 12Used by:90
Symbol 86 TextUses:1Used by:87
Symbol 87 ButtonUses:14 86 18 12Used by:90
Symbol 88 TextUses:1Used by:89
Symbol 89 ButtonUses:14 88 18 12Used by:90
Symbol 90 MovieClip {PauseMenuPage}Uses:81 65 83 85 87 89 46 23
Symbol 91 TextUses:27Used by:92
Symbol 92 MovieClip {LevelSelectMenu}Uses:91 65
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip {Background}Uses:93
Symbol 95 GraphicUsed by:105 106
Symbol 96 GraphicUsed by:105 106
Symbol 97 GraphicUsed by:105 106
Symbol 98 GraphicUsed by:105 106
Symbol 99 GraphicUsed by:105 106
Symbol 100 GraphicUsed by:105 106
Symbol 101 GraphicUsed by:105 106
Symbol 102 GraphicUsed by:105 106
Symbol 103 GraphicUsed by:105 106
Symbol 104 GraphicUsed by:105 106
Symbol 105 MovieClip {Symbol3}Uses:95 96 97 98 99 100 101 102 103 104Used by:132
Symbol 106 MovieClip {Symbol2}Uses:95 96 97 98 99 100 101 102 103 104Used by:132
Symbol 107 MovieClip {Nebulae_fla.sun_1}Used by:Timeline
Symbol 108 MovieClipUsed by:Timeline
Symbol 109 GraphicUsed by:132
Symbol 110 GraphicUsed by:132
Symbol 111 GraphicUsed by:132
Symbol 112 GraphicUsed by:132
Symbol 113 GraphicUsed by:132
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:116
Symbol 116 ButtonUses:115Used by:132
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:119
Symbol 119 ButtonUses:118Used by:132
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:122
Symbol 122 ButtonUses:121Used by:132
Symbol 123 GraphicUsed by:124
Symbol 124 ButtonUses:123Used by:132
Symbol 125 SoundUsed by:132
Symbol 126 GraphicUsed by:132
Symbol 127 FontUsed by:128 131
Symbol 128 TextUses:127Used by:132
Symbol 129 GraphicUsed by:132
Symbol 130 SoundUsed by:132
Symbol 131 TextUses:127Used by:132
Symbol 132 MovieClip {Nebulae_fla.MillipedeClip_3}Uses:109 110 111 112 113 116 119 122 124 125 126 106 105 128 129 130 131Used by:Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClip {Main}Uses:133Used by:Timeline
Symbol 135 GraphicUsed by:Timeline

Instance Names

"loaderBack"Frame 1Symbol 107 MovieClip {Nebulae_fla.sun_1}
"buttonHighScores"Symbol 31 MovieClip {TitlePage} Frame 1Symbol 19 Button
"buttonStart"Symbol 31 MovieClip {TitlePage} Frame 1Symbol 21 Button
"buttonHelp"Symbol 31 MovieClip {TitlePage} Frame 1Symbol 23 Button
"buttonMoreGames"Symbol 31 MovieClip {TitlePage} Frame 1Symbol 25 Button
"buttonLongAnimals"Symbol 31 MovieClip {TitlePage} Frame 1Symbol 30 Button
"cover"Symbol 47 MovieClip {LevelButton} Frame 1Symbol 35 MovieClip
"perfect"Symbol 47 MovieClip {LevelButton} Frame 1Symbol 40 MovieClip
"bronze"Symbol 47 MovieClip {LevelButton} Frame 1Symbol 42 MovieClip
"gold"Symbol 47 MovieClip {LevelButton} Frame 1Symbol 44 MovieClip
"silver"Symbol 47 MovieClip {LevelButton} Frame 1Symbol 46 MovieClip
"bNext"Symbol 80 MovieClip {HelpScreen1} Frame 1Symbol 67 Button
"buttonMusic"Symbol 90 MovieClip {PauseMenuPage} Frame 1Symbol 83 Button
"buttonSFX"Symbol 90 MovieClip {PauseMenuPage} Frame 1Symbol 85 Button
"buttonQuit"Symbol 90 MovieClip {PauseMenuPage} Frame 1Symbol 87 Button
"buttonResume"Symbol 90 MovieClip {PauseMenuPage} Frame 1Symbol 89 Button
"buttonMusicSelected"Symbol 90 MovieClip {PauseMenuPage} Frame 1Symbol 46 MovieClip
"buttonSFXSelected"Symbol 90 MovieClip {PauseMenuPage} Frame 1Symbol 46 MovieClip
"buttonHelp"Symbol 90 MovieClip {PauseMenuPage} Frame 1Symbol 23 Button
"ad1"Symbol 132 MovieClip {Nebulae_fla.MillipedeClip_3} Frame 1Symbol 116 Button
"ad2"Symbol 132 MovieClip {Nebulae_fla.MillipedeClip_3} Frame 1Symbol 119 Button
"ad3"Symbol 132 MovieClip {Nebulae_fla.MillipedeClip_3} Frame 1Symbol 122 Button
"ad4"Symbol 132 MovieClip {Nebulae_fla.MillipedeClip_3} Frame 1Symbol 124 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""




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Created: 7/4 -2019 07:37:30 Last modified: 7/4 -2019 07:37:30 Server time: 14/11 -2024 17:36:16