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A
Very
Merry Christmas!


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Battle Pong.swf

This is the info page for
Flash #74512

(Click the ID number above for more basic data on this flash file.)


Text
Single Player Controls:
- Up/Down Keys Moves
- "A" Key Fires

Two Player Controls:
- Up/Down Keys Moves Player 1
- Left Key Shoots for Player 1

- "W"/"S" Keys Moves Player 2
- "A" Shoots for Player 2

Single Player Modes:
< Player >
- Up/Down Arrows moves
- "A" Key fires
Multiplayer Modes:
< Player 1 >
- Up/Down Arrows moves
- Left Arrow fires
< Player 2 >
- "W"/"S" Keys move
- "A" Key fires

For play on "newgrounds.com" only
Made by: Wade Monroe/MaelstormM

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YOU
WIN!

YOU
LOSE!

LEVEL

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CONGRATS!
Stage Select: Hold down
3,4,5 or 6 while pressing
Normal.

ActionScript [AS1/AS2]

Frame 1
stopAllSounds();
Frame 2
if (_totalframes > _framesloaded) { gotoAndPlay (1); } schk = false; stul = "http://uploads.ungrounded.net/"; if (_url.substr(0, stul.length) == stul) { schk = true; } if (schk == false) { gotoAndStop (1); }
Frame 3
px = new Array(5); py = new Array(5); ps = new Array(5); psize = new Array(5); pdelay = new Array(5); pshot1 = new Array(5); pst = new Array(30); psd = new Array(30); pss = new Array(30); psf = new Array(30); psx = new Array(30); psy = new Array(30); var psn; var pn; var score1; var score2; var bx; var by; var bxd; var byd; var powt; var powb; var lv; var h1; var h2; var h3; var h4; var h5; bing1 = new Sound(this); bing1.attachSound("6_Blip4.wav"); bing2 = new Sound(this); bing2.attachSound("6_Pup1.wav"); scores = new Sound(this); scores.attachSound("6_herodeath.wav"); function pcontrols() { if (Key.isDown(38)) { py[1] = py[1] - ps[1]; if (py[1] < 25) { py[1] = 25; } } if (Key.isDown(40)) { py[1] = py[1] + ps[1]; if (py[1] > 455) { py[1] = 455; } } if ((Key.isDown(65) and (pst[psn] == 0)) and (pdelay[1] == 0)) { switch (pshot1[1]) { case 1 : pst[psn] = 1; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; pdelay[1] = 8; psn++; if (psn > 30) { psn = 1; } break; case 2 : pst[psn] = 2; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 25; pdelay[1] = 14; psn++; if (psn > 30) { psn = 1; } break; case 3 : pst[psn] = 1; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 4; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 6; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; pdelay[1] = 28; psn++; if (psn > 30) { psn = 1; } break; case 4 : pst[psn] = 4; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 45; pdelay[1] = 18; psn++; if (psn > 30) { psn = 1; } break; case 5 : pst[psn] = 5; psd[psn] = random(2); pss[psn] = 0; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 45; pdelay[1] = 16; psn++; if (psn > 30) { psn = 1; } break; case 6 : pst[psn] = 6; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 85; pdelay[1] = 18; psn++; if (psn > 30) { psn = 1; } break; case 7 : pst[psn] = 7; psd[psn] = 3; pss[psn] = 0; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 105; pdelay[1] = 30; psn++; if (psn > 30) { psn = 1; } break; case 11 : pst[psn] = 1; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1] + (10 * psize[1]); psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1] - (10 * psize[1]); psf[psn] = 5; pdelay[1] = 9; psn++; if (psn > 30) { psn = 1; } break; case 12 : pst[psn] = 12; psd[psn] = 5; psx[psn] = px[1] + 15; psy[psn] = py[1]; psf[psn] = 225; pdelay[1] = 14; psn++; if (psn > 30) { psn = 1; } break; case 13 : pst[psn] = 1; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 4; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 6; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 3; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 7; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 2; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 8; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 1; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 9; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; pdelay[1] = 50; psn++; if (psn > 30) { psn = 1; } break; case 14 : pst[psn] = 14; psd[psn] = 5; psx[psn] = px[1] + 15; psy[psn] = py[1]; psf[psn] = 245; pdelay[1] = 20; psn++; if (psn > 30) { psn = 1; } break; case 15 : pst[psn] = 15; psd[psn] = random(2); pss[psn] = 0; psx[psn] = px[1] + 15; psy[psn] = py[1]; psf[psn] = 265; pdelay[1] = 16; psn++; if (psn > 30) { psn = 1; } break; case 16 : pst[psn] = 16; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 85; pdelay[1] = 20; psn++; if (psn > 30) { psn = 1; } break; case 17 : pst[psn] = 17; psd[psn] = 3; pss[psn] = 0; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 305; pdelay[1] = 30; psn++; if (psn <= 30) { break; } psn = 1; } } h1 = 1; while (h1 <= 30) { if ((((psx[h1] < -50) or (psx[h1] > 690)) or (psy[h1] < -50)) or (psy[h1] > 530)) { pst[h1] = 0; } switch (pst[h1]) { case 0 : psf[h1] = 1; psx[h1] = -2000; psy[h1] = -2000; break; case 1 : psf[h1] = psd[h1] + 1; switch (psd[h1]) { case 1 : psy[h1] = psy[h1] - 10; break; case 2 : psy[h1] = psy[h1] - 8; psx[h1] = psx[h1] + 3; break; case 3 : psy[h1] = psy[h1] - 6; psx[h1] = psx[h1] + 6; break; case 4 : psy[h1] = psy[h1] - 3; psx[h1] = psx[h1] + 8; break; case 5 : psx[h1] = psx[h1] + 10; break; case 6 : psy[h1] = psy[h1] + 3; psx[h1] = psx[h1] + 8; break; case 7 : psy[h1] = psy[h1] + 6; psx[h1] = psx[h1] + 6; break; case 8 : psy[h1] = psy[h1] + 8; psx[h1] = psx[h1] + 3; break; case 9 : psy[h1] = psy[h1] + 10; break; case 10 : psy[h1] = psy[h1] + 8; psx[h1] = psx[h1] - 3; break; case 11 : psy[h1] = psy[h1] + 6; psx[h1] = psx[h1] - 6; break; case 12 : psy[h1] = psy[h1] + 3; psx[h1] = psx[h1] - 8; break; case 13 : psx[h1] = psx[h1] - 10; break; case 14 : psy[h1] = psy[h1] - 3; psx[h1] = psx[h1] - 8; break; case 15 : psy[h1] = psy[h1] - 6; psx[h1] = psx[h1] - 6; break; case 16 : psy[h1] = psy[h1] - 8; psx[h1] = psx[h1] - 3; } break; case 2 : psf[h1] = 20 + psd[h1]; switch (psd[h1]) { case 5 : psx[h1] = psx[h1] + 35; break; case 13 : psx[h1] = psx[h1] - 35; } break; case 4 : psf[h1] = 41 + psd[h1]; switch (psd[h1]) { case 1 : psy[h1] = psy[h1] - 10; break; case 2 : psy[h1] = psy[h1] - 8; psx[h1] = psx[h1] + 3; break; case 3 : psy[h1] = psy[h1] - 6; psx[h1] = psx[h1] + 6; break; case 4 : psy[h1] = psy[h1] - 3; psx[h1] = psx[h1] + 8; break; case 5 : psx[h1] = psx[h1] + 10; break; case 6 : psy[h1] = psy[h1] + 3; psx[h1] = psx[h1] + 8; break; case 7 : psy[h1] = psy[h1] + 6; psx[h1] = psx[h1] + 6; break; case 8 : psy[h1] = psy[h1] + 8; psx[h1] = psx[h1] + 3; break; case 9 : psy[h1] = psy[h1] + 10; break; case 10 : psy[h1] = psy[h1] + 8; psx[h1] = psx[h1] - 3; break; case 11 : psy[h1] = psy[h1] + 6; psx[h1] = psx[h1] - 6; break; case 12 : psy[h1] = psy[h1] + 3; psx[h1] = psx[h1] - 8; break; case 13 : psx[h1] = psx[h1] - 10; break; case 14 : psy[h1] = psy[h1] - 3; psx[h1] = psx[h1] - 8; break; case 15 : psy[h1] = psy[h1] - 6; psx[h1] = psx[h1] - 6; break; case 16 : psy[h1] = psy[h1] - 8; psx[h1] = psx[h1] - 3; } break; case 5 : psf[h1] = 61; psy[h1] = psy[h1] + pss[h1]; switch (psd[h1]) { case 0 : psx[h1] = psx[h1] + 7; pss[h1]++; if (pss[h1] > 10) { psd[h1] = 1; } break; case 1 : psx[h1] = psx[h1] + 7; pss[h1]--; if (pss[h1] < -10) { psd[h1] = 0; } break; case 2 : psx[h1] = psx[h1] - 7; pss[h1]++; if (pss[h1] > 10) { psd[h1] = 3; } break; case 3 : psx[h1] = psx[h1] - 7; pss[h1]--; if (pss[h1] >= -10) { break; } psd[h1] = 2; } break; case 6 : psf[h1] = 81 + psd[h1]; switch (psd[h1]) { case 5 : psx[h1] = psx[h1] + 7; break; case 13 : psx[h1] = psx[h1] - 7; } break; case 7 : psf[h1] = 102; psx[h1] = psx[h1] + psd[h1]; psy[h1] = psy[h1] + pss[h1]; if ((bx < psx[h1]) and (psd[h1] > -10)) { psd[h1]--; } if ((bx > psx[h1]) and (psd[h1] < 10)) { psd[h1]++; } if ((by < psy[h1]) and (pss[h1] > -10)) { pss[h1]--; } if ((by > psy[h1]) and (pss[h1] < 10)) { pss[h1]++; } break; case 12 : psf[h1] = 220 + psd[h1]; switch (psd[h1]) { case 5 : psx[h1] = psx[h1] + 50; break; case 13 : psx[h1] = psx[h1] - 50; } break; case 14 : psf[h1] = 241 + psd[h1]; switch (psd[h1]) { case 1 : psy[h1] = psy[h1] - 10; break; case 2 : psy[h1] = psy[h1] - 8; psx[h1] = psx[h1] + 3; break; case 3 : psy[h1] = psy[h1] - 6; psx[h1] = psx[h1] + 6; break; case 4 : psy[h1] = psy[h1] - 3; psx[h1] = psx[h1] + 8; break; case 5 : psx[h1] = psx[h1] + 10; break; case 6 : psy[h1] = psy[h1] + 3; psx[h1] = psx[h1] + 8; break; case 7 : psy[h1] = psy[h1] + 6; psx[h1] = psx[h1] + 6; break; case 8 : psy[h1] = psy[h1] + 8; psx[h1] = psx[h1] + 3; break; case 9 : psy[h1] = psy[h1] + 10; break; case 10 : psy[h1] = psy[h1] + 8; psx[h1] = psx[h1] - 3; break; case 11 : psy[h1] = psy[h1] + 6; psx[h1] = psx[h1] - 6; break; case 12 : psy[h1] = psy[h1] + 3; psx[h1] = psx[h1] - 8; break; case 13 : psx[h1] = psx[h1] - 10; break; case 14 : psy[h1] = psy[h1] - 3; psx[h1] = psx[h1] - 8; break; case 15 : psy[h1] = psy[h1] - 6; psx[h1] = psx[h1] - 6; break; case 16 : psy[h1] = psy[h1] - 8; psx[h1] = psx[h1] - 3; } break; case 15 : psf[h1] = 261; psy[h1] = psy[h1] + pss[h1]; switch (psd[h1]) { case 0 : psx[h1] = psx[h1] + 6; pss[h1]++; if (pss[h1] > 11) { psd[h1] = 1; } break; case 1 : psx[h1] = psx[h1] + 6; pss[h1]--; if (pss[h1] < -11) { psd[h1] = 0; } break; case 2 : psx[h1] = psx[h1] - 6; pss[h1]++; if (pss[h1] > 11) { psd[h1] = 3; } break; case 3 : psx[h1] = psx[h1] - 6; pss[h1]--; if (pss[h1] >= -11) { break; } psd[h1] = 2; } break; case 16 : psf[h1] = 281 + psd[h1]; switch (psd[h1]) { case 5 : psx[h1] = psx[h1] + 7; break; case 13 : psx[h1] = psx[h1] - 7; } break; case 17 : psf[h1] = 302; psx[h1] = psx[h1] + psd[h1]; psy[h1] = psy[h1] + pss[h1]; if ((bx < psx[h1]) and (psd[h1] > -12)) { psd[h1]--; } if ((bx > psx[h1]) and (psd[h1] < 12)) { psd[h1]++; } if ((by < psy[h1]) and (pss[h1] > -12)) { pss[h1]--; } if (!((by > psy[h1]) and (pss[h1] < 12))) { break; } pss[h1]++; } h1++; } if (pdelay[1] > 0) { pdelay[1]--; } } function pcontrols2() { if (Key.isDown(38)) { py[1] = py[1] - ps[1]; if (py[1] < 25) { py[1] = 25; } } if (Key.isDown(40)) { py[1] = py[1] + ps[1]; if (py[1] > 455) { py[1] = 455; } } if ((Key.isDown(37) and (pst[psn] == 0)) and (pdelay[1] == 0)) { switch (pshot1[1]) { case 1 : pst[psn] = 1; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; pdelay[1] = 8; psn++; if (psn > 30) { psn = 1; } break; case 2 : pst[psn] = 2; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 25; pdelay[1] = 14; psn++; if (psn > 30) { psn = 1; } break; case 3 : pst[psn] = 1; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 4; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 6; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; pdelay[1] = 28; psn++; if (psn > 30) { psn = 1; } break; case 4 : pst[psn] = 4; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 45; pdelay[1] = 18; psn++; if (psn > 30) { psn = 1; } break; case 5 : pst[psn] = 5; psd[psn] = random(2); pss[psn] = 0; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 45; pdelay[1] = 16; psn++; if (psn > 30) { psn = 1; } break; case 6 : pst[psn] = 6; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 85; pdelay[1] = 18; psn++; if (psn > 30) { psn = 1; } break; case 7 : pst[psn] = 7; psd[psn] = 3; pss[psn] = 0; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 105; pdelay[1] = 30; psn++; if (psn > 30) { psn = 1; } break; case 11 : pst[psn] = 1; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1] + (10 * psize[1]); psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1] - (10 * psize[1]); psf[psn] = 5; pdelay[1] = 9; psn++; if (psn > 30) { psn = 1; } break; case 12 : pst[psn] = 12; psd[psn] = 5; psx[psn] = px[1] + 15; psy[psn] = py[1]; psf[psn] = 225; pdelay[1] = 14; psn++; if (psn > 30) { psn = 1; } break; case 13 : pst[psn] = 1; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 4; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 6; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 3; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 7; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 2; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 8; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 1; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 9; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 5; pdelay[1] = 50; psn++; if (psn > 30) { psn = 1; } break; case 14 : pst[psn] = 14; psd[psn] = 5; psx[psn] = px[1] + 15; psy[psn] = py[1]; psf[psn] = 245; pdelay[1] = 20; psn++; if (psn > 30) { psn = 1; } break; case 15 : pst[psn] = 15; psd[psn] = random(2); pss[psn] = 0; psx[psn] = px[1] + 15; psy[psn] = py[1]; psf[psn] = 265; pdelay[1] = 16; psn++; if (psn > 30) { psn = 1; } break; case 16 : pst[psn] = 16; psd[psn] = 5; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 85; pdelay[1] = 20; psn++; if (psn > 30) { psn = 1; } break; case 17 : pst[psn] = 17; psd[psn] = 3; pss[psn] = 0; psx[psn] = px[1] + 5; psy[psn] = py[1]; psf[psn] = 305; pdelay[1] = 30; psn++; if (psn <= 30) { break; } psn = 1; } } h1 = 1; while (h1 <= 30) { if ((((psx[h1] < -50) or (psx[h1] > 690)) or (psy[h1] < -50)) or (psy[h1] > 530)) { pst[h1] = 0; } switch (pst[h1]) { case 0 : psf[h1] = 1; psx[h1] = -2000; psy[h1] = -2000; break; case 1 : psf[h1] = psd[h1] + 1; switch (psd[h1]) { case 1 : psy[h1] = psy[h1] - 10; break; case 2 : psy[h1] = psy[h1] - 8; psx[h1] = psx[h1] + 3; break; case 3 : psy[h1] = psy[h1] - 6; psx[h1] = psx[h1] + 6; break; case 4 : psy[h1] = psy[h1] - 3; psx[h1] = psx[h1] + 8; break; case 5 : psx[h1] = psx[h1] + 10; break; case 6 : psy[h1] = psy[h1] + 3; psx[h1] = psx[h1] + 8; break; case 7 : psy[h1] = psy[h1] + 6; psx[h1] = psx[h1] + 6; break; case 8 : psy[h1] = psy[h1] + 8; psx[h1] = psx[h1] + 3; break; case 9 : psy[h1] = psy[h1] + 10; break; case 10 : psy[h1] = psy[h1] + 8; psx[h1] = psx[h1] - 3; break; case 11 : psy[h1] = psy[h1] + 6; psx[h1] = psx[h1] - 6; break; case 12 : psy[h1] = psy[h1] + 3; psx[h1] = psx[h1] - 8; break; case 13 : psx[h1] = psx[h1] - 10; break; case 14 : psy[h1] = psy[h1] - 3; psx[h1] = psx[h1] - 8; break; case 15 : psy[h1] = psy[h1] - 6; psx[h1] = psx[h1] - 6; break; case 16 : psy[h1] = psy[h1] - 8; psx[h1] = psx[h1] - 3; } break; case 2 : psf[h1] = 20 + psd[h1]; switch (psd[h1]) { case 5 : psx[h1] = psx[h1] + 35; break; case 13 : psx[h1] = psx[h1] - 35; } break; case 4 : psf[h1] = 41 + psd[h1]; switch (psd[h1]) { case 1 : psy[h1] = psy[h1] - 10; break; case 2 : psy[h1] = psy[h1] - 8; psx[h1] = psx[h1] + 3; break; case 3 : psy[h1] = psy[h1] - 6; psx[h1] = psx[h1] + 6; break; case 4 : psy[h1] = psy[h1] - 3; psx[h1] = psx[h1] + 8; break; case 5 : psx[h1] = psx[h1] + 10; break; case 6 : psy[h1] = psy[h1] + 3; psx[h1] = psx[h1] + 8; break; case 7 : psy[h1] = psy[h1] + 6; psx[h1] = psx[h1] + 6; break; case 8 : psy[h1] = psy[h1] + 8; psx[h1] = psx[h1] + 3; break; case 9 : psy[h1] = psy[h1] + 10; break; case 10 : psy[h1] = psy[h1] + 8; psx[h1] = psx[h1] - 3; break; case 11 : psy[h1] = psy[h1] + 6; psx[h1] = psx[h1] - 6; break; case 12 : psy[h1] = psy[h1] + 3; psx[h1] = psx[h1] - 8; break; case 13 : psx[h1] = psx[h1] - 10; break; case 14 : psy[h1] = psy[h1] - 3; psx[h1] = psx[h1] - 8; break; case 15 : psy[h1] = psy[h1] - 6; psx[h1] = psx[h1] - 6; break; case 16 : psy[h1] = psy[h1] - 8; psx[h1] = psx[h1] - 3; } break; case 5 : psf[h1] = 61; psy[h1] = psy[h1] + pss[h1]; switch (psd[h1]) { case 0 : psx[h1] = psx[h1] + 7; pss[h1]++; if (pss[h1] > 10) { psd[h1] = 1; } break; case 1 : psx[h1] = psx[h1] + 7; pss[h1]--; if (pss[h1] < -10) { psd[h1] = 0; } break; case 2 : psx[h1] = psx[h1] - 7; pss[h1]++; if (pss[h1] > 10) { psd[h1] = 3; } break; case 3 : psx[h1] = psx[h1] - 7; pss[h1]--; if (pss[h1] >= -10) { break; } psd[h1] = 2; } break; case 6 : psf[h1] = 81 + psd[h1]; switch (psd[h1]) { case 5 : psx[h1] = psx[h1] + 7; break; case 13 : psx[h1] = psx[h1] - 7; } break; case 7 : psf[h1] = 102; psx[h1] = psx[h1] + psd[h1]; psy[h1] = psy[h1] + pss[h1]; if ((bx < psx[h1]) and (psd[h1] > -10)) { psd[h1]--; } if ((bx > psx[h1]) and (psd[h1] < 10)) { psd[h1]++; } if ((by < psy[h1]) and (pss[h1] > -10)) { pss[h1]--; } if ((by > psy[h1]) and (pss[h1] < 10)) { pss[h1]++; } break; case 12 : psf[h1] = 220 + psd[h1]; switch (psd[h1]) { case 5 : psx[h1] = psx[h1] + 50; break; case 13 : psx[h1] = psx[h1] - 50; } break; case 14 : psf[h1] = 241 + psd[h1]; switch (psd[h1]) { case 1 : psy[h1] = psy[h1] - 10; break; case 2 : psy[h1] = psy[h1] - 8; psx[h1] = psx[h1] + 3; break; case 3 : psy[h1] = psy[h1] - 6; psx[h1] = psx[h1] + 6; break; case 4 : psy[h1] = psy[h1] - 3; psx[h1] = psx[h1] + 8; break; case 5 : psx[h1] = psx[h1] + 10; break; case 6 : psy[h1] = psy[h1] + 3; psx[h1] = psx[h1] + 8; break; case 7 : psy[h1] = psy[h1] + 6; psx[h1] = psx[h1] + 6; break; case 8 : psy[h1] = psy[h1] + 8; psx[h1] = psx[h1] + 3; break; case 9 : psy[h1] = psy[h1] + 10; break; case 10 : psy[h1] = psy[h1] + 8; psx[h1] = psx[h1] - 3; break; case 11 : psy[h1] = psy[h1] + 6; psx[h1] = psx[h1] - 6; break; case 12 : psy[h1] = psy[h1] + 3; psx[h1] = psx[h1] - 8; break; case 13 : psx[h1] = psx[h1] - 10; break; case 14 : psy[h1] = psy[h1] - 3; psx[h1] = psx[h1] - 8; break; case 15 : psy[h1] = psy[h1] - 6; psx[h1] = psx[h1] - 6; break; case 16 : psy[h1] = psy[h1] - 8; psx[h1] = psx[h1] - 3; } break; case 15 : psf[h1] = 261; psy[h1] = psy[h1] + pss[h1]; switch (psd[h1]) { case 0 : psx[h1] = psx[h1] + 6; pss[h1]++; if (pss[h1] > 11) { psd[h1] = 1; } break; case 1 : psx[h1] = psx[h1] + 6; pss[h1]--; if (pss[h1] < -11) { psd[h1] = 0; } break; case 2 : psx[h1] = psx[h1] - 6; pss[h1]++; if (pss[h1] > 11) { psd[h1] = 3; } break; case 3 : psx[h1] = psx[h1] - 6; pss[h1]--; if (pss[h1] >= -11) { break; } psd[h1] = 2; } break; case 16 : psf[h1] = 281 + psd[h1]; switch (psd[h1]) { case 5 : psx[h1] = psx[h1] + 7; break; case 13 : psx[h1] = psx[h1] - 7; } break; case 17 : psf[h1] = 302; psx[h1] = psx[h1] + psd[h1]; psy[h1] = psy[h1] + pss[h1]; if ((bx < psx[h1]) and (psd[h1] > -12)) { psd[h1]--; } if ((bx > psx[h1]) and (psd[h1] < 12)) { psd[h1]++; } if ((by < psy[h1]) and (pss[h1] > -12)) { pss[h1]--; } if (!((by > psy[h1]) and (pss[h1] < 12))) { break; } pss[h1]++; } h1++; } if (pdelay[1] > 0) { pdelay[1]--; } } function pcontrols3() { if (Key.isDown(87)) { py[4] = py[4] - ps[4]; if (py[4] < 25) { py[4] = 25; } } if (Key.isDown(83)) { py[4] = py[4] + ps[4]; if (py[4] > 455) { py[4] = 455; } } if ((Key.isDown(65) and (pst[psn] == 0)) and (pdelay[4] == 0)) { switch (pshot1[4]) { case 1 : pst[psn] = 1; psd[psn] = 5; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; pdelay[4] = 8; psn++; if (psn > 30) { psn = 1; } break; case 2 : pst[psn] = 2; psd[psn] = 5; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 25; pdelay[4] = 14; psn++; if (psn > 30) { psn = 1; } break; case 3 : pst[psn] = 1; psd[psn] = 5; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 4; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 6; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; pdelay[4] = 28; psn++; if (psn > 30) { psn = 1; } break; case 4 : pst[psn] = 4; psd[psn] = 5; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 45; pdelay[4] = 18; psn++; if (psn > 30) { psn = 1; } break; case 5 : pst[psn] = 5; psd[psn] = random(2); pss[psn] = 0; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 45; pdelay[4] = 16; psn++; if (psn > 30) { psn = 1; } break; case 6 : pst[psn] = 6; psd[psn] = 5; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 85; pdelay[4] = 18; psn++; if (psn > 30) { psn = 1; } break; case 7 : pst[psn] = 7; psd[psn] = 3; pss[psn] = 0; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 105; pdelay[4] = 30; psn++; if (psn > 30) { psn = 1; } break; case 11 : pst[psn] = 1; psd[psn] = 5; psx[psn] = px[4] + 5; psy[psn] = py[4] + (10 * psize[4]); psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 5; psx[psn] = px[4] + 5; psy[psn] = py[4] - (10 * psize[4]); psf[psn] = 5; pdelay[4] = 9; psn++; if (psn > 30) { psn = 1; } break; case 12 : pst[psn] = 12; psd[psn] = 5; psx[psn] = px[4] + 15; psy[psn] = py[4]; psf[psn] = 225; pdelay[4] = 14; psn++; if (psn > 30) { psn = 1; } break; case 13 : pst[psn] = 1; psd[psn] = 5; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 4; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 6; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 3; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 7; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 2; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 8; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 1; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 9; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 5; pdelay[4] = 50; psn++; if (psn > 30) { psn = 1; } break; case 14 : pst[psn] = 14; psd[psn] = 5; psx[psn] = px[4] + 15; psy[psn] = py[4]; psf[psn] = 245; pdelay[4] = 20; psn++; if (psn > 30) { psn = 1; } break; case 15 : pst[psn] = 15; psd[psn] = random(2); pss[psn] = 0; psx[psn] = px[4] + 15; psy[psn] = py[4]; psf[psn] = 265; pdelay[4] = 16; psn++; if (psn > 30) { psn = 1; } break; case 16 : pst[psn] = 16; psd[psn] = 5; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 85; pdelay[4] = 20; psn++; if (psn > 30) { psn = 1; } break; case 17 : pst[psn] = 17; psd[psn] = 3; pss[psn] = 0; psx[psn] = px[4] + 5; psy[psn] = py[4]; psf[psn] = 305; pdelay[4] = 30; psn++; if (psn <= 30) { break; } psn = 1; } } if (pdelay[4] > 0) { pdelay[4]--; } } function pcontrols4() { if (Key.isDown(87)) { py[2] = py[2] - ps[2]; if (py[2] < 25) { py[2] = 25; } } if (Key.isDown(83)) { py[2] = py[2] + ps[2]; if (py[2] > 455) { py[2] = 455; } } if ((Key.isDown(65) and (pst[psn] == 0)) and (pdelay[2] == 0)) { switch (pshot1[2]) { case 1 : pst[psn] = 1; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; pdelay[2] = 8; psn++; if (psn > 30) { psn = 1; } break; case 2 : pst[psn] = 2; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 25; pdelay[2] = 14; psn++; if (psn > 30) { psn = 1; } break; case 3 : pst[psn] = 1; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 14; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 12; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; pdelay[2] = 28; psn++; if (psn > 30) { psn = 1; } break; case 4 : pst[psn] = 4; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 45; pdelay[2] = 18; psn++; if (psn > 30) { psn = 1; } break; case 5 : pst[psn] = 5; psd[psn] = random(2) + 2; pss[psn] = 0; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 45; pdelay[2] = 16; psn++; if (psn > 30) { psn = 1; } break; case 6 : pst[psn] = 6; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 85; pdelay[2] = 18; psn++; if (psn > 30) { psn = 1; } break; case 7 : pst[psn] = 7; psd[psn] = -3; pss[psn] = 0; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 105; pdelay[2] = 30; psn++; if (psn > 30) { psn = 1; } break; case 11 : pst[psn] = 1; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2] + (10 * psize[1]); psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2] - (10 * psize[1]); psf[psn] = 5; pdelay[2] = 9; psn++; if (psn > 30) { psn = 1; } break; case 12 : pst[psn] = 12; psd[psn] = 13; psx[psn] = px[2] - 25; psy[psn] = py[2]; psf[psn] = 225; pdelay[2] = 14; psn++; if (psn > 30) { psn = 1; } break; case 13 : pst[psn] = 1; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 12; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 14; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 11; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 15; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 10; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 16; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 1; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 9; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; pdelay[2] = 50; psn++; if (psn > 30) { psn = 1; } break; case 14 : pst[psn] = 14; psd[psn] = 13; psx[psn] = px[2] - 25; psy[psn] = py[2]; psf[psn] = 245; pdelay[2] = 20; psn++; if (psn > 30) { psn = 1; } break; case 15 : pst[psn] = 15; psd[psn] = random(2) + 2; pss[psn] = 0; psx[psn] = px[2] - 25; psy[psn] = py[2]; psf[psn] = 265; pdelay[2] = 16; psn++; if (psn > 30) { psn = 1; } break; case 16 : pst[psn] = 16; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 85; pdelay[2] = 20; psn++; if (psn > 30) { psn = 1; } break; case 17 : pst[psn] = 17; psd[psn] = -3; pss[psn] = 0; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 305; pdelay[2] = 30; psn++; if (psn <= 30) { break; } psn = 1; } } if (pdelay[2] > 0) { pdelay[2]--; } } function bcontrols() { if (bxd < 1) { if (py[2] < 240) { py[2] = py[2] + (ps[2] / 2); } if (py[2] > 240) { py[2] = py[2] - (ps[2] / 2); } } if (bxd > 0) { if (by < py[2]) { py[2] = py[2] - ps[2]; } if (by > py[2]) { py[2] = py[2] + ps[2]; } } h1 = 2; h2 = random(100); if ((((h2 < 10) and (bxd > 0)) and (pst[psn] == 0)) and (pdelay[2] == 0)) { switch (pshot1[2]) { case 1 : pst[psn] = 1; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; pdelay[2] = 8; psn++; if (psn > 30) { psn = 1; } break; case 2 : pst[psn] = 2; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 25; pdelay[2] = 14; psn++; if (psn > 30) { psn = 1; } break; case 3 : pst[psn] = 1; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 14; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 12; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; pdelay[2] = 28; psn++; if (psn > 30) { psn = 1; } break; case 4 : pst[psn] = 4; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 45; pdelay[2] = 18; psn++; if (psn > 30) { psn = 1; } break; case 5 : pst[psn] = 5; psd[psn] = random(2) + 2; pss[psn] = 0; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 45; pdelay[2] = 16; psn++; if (psn > 30) { psn = 1; } break; case 6 : pst[psn] = 6; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 85; pdelay[2] = 18; psn++; if (psn > 30) { psn = 1; } break; case 7 : pst[psn] = 7; psd[psn] = -3; pss[psn] = 0; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 105; pdelay[2] = 30; psn++; if (psn > 30) { psn = 1; } break; case 11 : pst[psn] = 1; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2] + (10 * psize[1]); psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2] - (10 * psize[1]); psf[psn] = 5; pdelay[2] = 9; psn++; if (psn > 30) { psn = 1; } break; case 12 : pst[psn] = 12; psd[psn] = 13; psx[psn] = px[2] - 25; psy[psn] = py[2]; psf[psn] = 225; pdelay[2] = 14; psn++; if (psn > 30) { psn = 1; } break; case 13 : pst[psn] = 1; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 12; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 14; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 11; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 15; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 10; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 16; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 1; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 9; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 5; pdelay[2] = 50; psn++; if (psn > 30) { psn = 1; } break; case 14 : pst[psn] = 14; psd[psn] = 13; psx[psn] = px[2] - 25; psy[psn] = py[2]; psf[psn] = 245; pdelay[2] = 20; psn++; if (psn > 30) { psn = 1; } break; case 15 : pst[psn] = 15; psd[psn] = random(2) + 2; pss[psn] = 0; psx[psn] = px[2] - 25; psy[psn] = py[2]; psf[psn] = 265; pdelay[2] = 16; psn++; if (psn > 30) { psn = 1; } break; case 16 : pst[psn] = 16; psd[psn] = 13; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 85; pdelay[2] = 20; psn++; if (psn > 30) { psn = 1; } break; case 17 : pst[psn] = 17; psd[psn] = -3; pss[psn] = 0; psx[psn] = px[2] - 15; psy[psn] = py[2]; psf[psn] = 305; pdelay[2] = 30; psn++; if (psn <= 30) { break; } psn = 1; } } if (pdelay[2] > 0) { pdelay[2]--; } } function bcontrols2() { if (bx < 321) { if (py[2] < 241) { py[3] = py[3] + ps[3]; if (py[3] > 360) { py[3] = 360; } } if (py[2] > 240) { py[3] = py[3] - ps[3]; if (py[3] < 120) { py[3] = 120; } } } if (bx > 320) { if (py[3] < by) { py[3] = py[3] + (ps[3] / 2); } if (py[3] > by) { py[3] = py[3] - (ps[3] / 2); } } if (((bxd < 1) and (pst[psn] == 0)) and (pdelay[3] == 0)) { switch (pshot1[3]) { case 1 : pst[psn] = 1; psd[psn] = 13; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; pdelay[3] = 8; psn++; if (psn > 30) { psn = 1; } break; case 2 : pst[psn] = 2; psd[psn] = 13; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 25; pdelay[3] = 14; psn++; if (psn > 30) { psn = 1; } break; case 3 : pst[psn] = 1; psd[psn] = 13; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 14; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 12; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; pdelay[3] = 28; psn++; if (psn > 30) { psn = 1; } break; case 4 : pst[psn] = 4; psd[psn] = 13; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 45; pdelay[3] = 18; psn++; if (psn > 30) { psn = 1; } break; case 5 : pst[psn] = 5; psd[psn] = random(2) + 2; pss[psn] = 0; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 45; pdelay[3] = 16; psn++; if (psn > 30) { psn = 1; } break; case 6 : pst[psn] = 6; psd[psn] = 13; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 85; pdelay[3] = 18; psn++; if (psn > 30) { psn = 1; } break; case 7 : pst[psn] = 7; psd[psn] = -3; pss[psn] = 0; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 105; pdelay[3] = 30; psn++; if (psn > 30) { psn = 1; } break; case 11 : pst[psn] = 1; psd[psn] = 13; psx[psn] = px[3] - 15; psy[psn] = py[3] + (10 * psize[1]); psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 13; psx[psn] = px[3] - 15; psy[psn] = py[3] - (10 * psize[1]); psf[psn] = 5; pdelay[3] = 9; psn++; if (psn > 30) { psn = 1; } break; case 12 : pst[psn] = 12; psd[psn] = 13; psx[psn] = px[3] - 25; psy[psn] = py[3]; psf[psn] = 225; pdelay[3] = 14; psn++; if (psn > 30) { psn = 1; } break; case 13 : pst[psn] = 1; psd[psn] = 13; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 12; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 14; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 11; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 15; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 10; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 16; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 1; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; psn++; if (psn > 30) { psn = 1; } pst[psn] = 1; psd[psn] = 9; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 5; pdelay[3] = 50; psn++; if (psn > 30) { psn = 1; } break; case 14 : pst[psn] = 14; psd[psn] = 13; psx[psn] = px[3] - 25; psy[psn] = py[3]; psf[psn] = 245; pdelay[3] = 20; psn++; if (psn > 30) { psn = 1; } break; case 15 : pst[psn] = 15; psd[psn] = random(2) + 2; pss[psn] = 0; psx[psn] = px[3] - 25; psy[psn] = py[3]; psf[psn] = 265; pdelay[3] = 16; psn++; if (psn > 30) { psn = 1; } break; case 16 : pst[psn] = 16; psd[psn] = 13; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 85; pdelay[3] = 20; psn++; if (psn > 30) { psn = 1; } break; case 17 : pst[psn] = 17; psd[psn] = -3; pss[psn] = 0; psx[psn] = px[3] - 15; psy[psn] = py[3]; psf[psn] = 305; pdelay[3] = 30; psn++; if (psn <= 30) { break; } psn = 1; } } if (pdelay[3] > 0) { pdelay[3]--; } } function dscreen() { bx = bx + (bxd / 4); by = by + byd; h1 = 1; while (h1 <= pn) { if (((((bx - 15) < (px[h1] + 10)) and ((bx + 15) > (px[h1] - 10))) and ((by - 15) < (py[h1] + (10 * psize[h1])))) and ((by + 15) > (py[h1] - (10 * psize[h1])))) { if (bxd < 60) { bxd++; } if ((h1 == 1) or (h1 == 4)) { bx = px[h1] + 25; bing1.start(); if (key.isDown(38)) { byd = byd - 3; } if (key.isDown(40)) { byd = byd + 3; } } if ((h1 == 2) or (h1 == 3)) { bx = px[h1] - 25; bing1.start(); if (by < py[h1]) { byd = byd - 3; } if (by > py[h1]) { byd = byd + 3; } } bxd = bxd * -1; if (by < py[h1]) { byd = byd - 2; } if (by > py[h1]) { byd = byd + 2; } } h1++; } h1 = 1; while (h1 <= 30) { switch (pst[h1]) { case 1 : if (((((bx - 15) < (psx[h1] + 7)) and ((bx + 15) > (psx[h1] - 7))) and ((by - 15) < (psy[h1] + 7))) and ((by + 15) > (psy[h1] - 7))) { pst[h1] = 0; bing2.start(); if ((bxd < 60) and (bxd > -60)) { if (bxd < 1) { bxd--; } if (bxd > 0) { bxd++; } } bxd = bxd * -1; byd = (byd - 1) + random(3); } break; case 2 : if (((((bx - 15) < (psx[h1] + 25)) and ((bx + 15) > (psx[h1] - 25))) and ((by - 15) < (psy[h1] + 6))) and ((by + 15) > (psy[h1] - 6))) { pst[h1] = 0; bing2.start(); if ((bxd < 60) and (bxd > -60)) { if (bxd < 1) { bxd--; } if (bxd > 0) { bxd++; } } bxd = bxd * -1; if (by < psy[h1]) { byd--; } if (by > psy[h1]) { byd++; } byd = byd * -1; if (byd == 0) { byd = (byd - 1) + random(3); } } break; case 4 : if (((((bx - 15) < (psx[h1] + 25)) and ((bx + 15) > (psx[h1] - 25))) and ((by - 15) < (psy[h1] + 25))) and ((by + 15) > (psy[h1] - 25))) { pst[h1] = 0; bing2.start(); if ((bxd < 60) and (bxd > -60)) { if (bxd < 1) { bxd--; } if (bxd > 0) { bxd++; } } bxd = bxd * -1; if (by < psy[h1]) { byd--; } if (by > psy[h1]) { byd++; } if (byd == 0) { byd = (byd - 1) + random(3); } } break; case 5 : if (((((bx - 15) < (psx[h1] + 15)) and ((bx + 15) > (psx[h1] - 15))) and ((by - 15) < (psy[h1] + 15))) and ((by + 15) > (psy[h1] - 15))) { pst[h1] = 0; bing2.start(); if ((bxd < 60) and (bxd > -60)) { if (bxd < 1) { bxd--; } if (bxd > 0) { bxd++; } } bxd = bxd * -1; if (by < psy[h1]) { byd--; } if (by > psy[h1]) { byd++; } if (byd == 0) { byd = (byd - 1) + random(3); } byd = byd * -1; } break; case 6 : if (((((bx - 15) < (psx[h1] + 6)) and ((bx + 15) > (psx[h1] - 6))) and ((by - 15) < (psy[h1] + 32))) and ((by + 15) > (psy[h1] - 32))) { pst[h1] = 0; bing2.start(); if ((bxd < 60) and (bxd > -60)) { if (bxd < 1) { bxd--; } if (bxd > 0) { bxd++; } } bxd = bxd * -1; if (byd < 0) { byd = byd + 2; } if (byd > 0) { byd = byd - 2; } if (byd == 0) { byd = (byd - 1) + random(3); } } break; case 7 : if (((((bx - 15) < (psx[h1] + 10)) and ((bx + 15) > (psx[h1] - 10))) and ((by - 15) < (psy[h1] + 10))) and ((by + 15) > (psy[h1] - 10))) { pst[h1] = 0; bing2.start(); if ((bxd < 60) and (bxd > -60)) { if (bxd < 1) { bxd--; } if (bxd > 0) { bxd++; } } bxd = bxd * -1; if (by < psy[h1]) { byd = byd - 2; } if (by > psy[h1]) { byd = byd + 2; } if (byd == 0) { byd = (byd - 1) + random(3); } } break; case 12 : if (((((bx - 15) < (psx[h1] + 40)) and ((bx + 15) > (psx[h1] - 40))) and ((by - 15) < (psy[h1] + 8))) and ((by + 15) > (psy[h1] - 8))) { pst[h1] = 0; bing2.start(); if ((bxd < 60) and (bxd > -60)) { if (bxd < 1) { bxd--; } if (bxd > 0) { bxd++; } } bxd = bxd * -1; if (by < psy[h1]) { byd--; } if (by > psy[h1]) { byd++; } if (byd == 0) { byd = (byd - 1) + random(3); } byd = byd * -1; } break; case 14 : if (((((bx - 15) < (psx[h1] + 35)) and ((bx + 15) > (psx[h1] - 35))) and ((by - 15) < (psy[h1] + 35))) and ((by + 15) > (psy[h1] - 35))) { pst[h1] = 0; bing2.start(); if ((bxd < 60) and (bxd > -60)) { if (bxd < 1) { bxd--; } if (bxd > 0) { bxd++; } } bxd = bxd * -1; if (by < psy[h1]) { byd--; } if (by > psy[h1]) { byd++; } if (byd == 0) { byd = (byd - 1) + random(3); } } break; case 15 : if (((((bx - 15) < (psx[h1] + 20)) and ((bx + 15) > (psx[h1] - 20))) and ((by - 15) < (psy[h1] + 20))) and ((by + 15) > (psy[h1] - 20))) { pst[h1] = 0; bing2.start(); if ((bxd < 60) and (bxd > -60)) { if (bxd < 1) { bxd--; } if (bxd > 0) { bxd++; } } bxd = bxd * -1; if (by < psy[h1]) { byd--; } if (by > psy[h1]) { byd++; } if (byd == 0) { byd = (byd - 1) + random(3); } byd = byd * -1; } break; case 16 : if (((((bx - 15) < (psx[h1] + 8)) and ((bx + 15) > (psx[h1] - 8))) and ((by - 15) < (psy[h1] + 50))) and ((by + 15) > (psy[h1] - 50))) { pst[h1] = 0; bing2.start(); if ((bxd < 60) and (bxd > -60)) { if (bxd < 1) { bxd--; } if (bxd > 0) { bxd++; } } bxd = bxd * -1; if (byd < 0) { byd = byd + 2; } if (byd > 0) { byd = byd - 2; } if (byd == 0) { byd = (byd - 1) + random(3); } } break; case 17 : if (!(((((bx - 15) < (psx[h1] + 15)) and ((bx + 15) > (psx[h1] - 15))) and ((by - 15) < (psy[h1] + 15))) and ((by + 15) > (psy[h1] - 15)))) { break; } pst[h1] = 0; bing2.start(); if ((bxd < 60) and (bxd > -60)) { if (bxd < 1) { bxd--; } if (bxd > 0) { bxd++; } } bxd = bxd * -1; if (by < psy[h1]) { byd = byd - 2; } if (by > psy[h1]) { byd = byd + 2; } if (byd != 0) { break; } byd = (byd - 1) + random(3); } h1++; } if (byd < -12) { byd = -12; } if (byd > 10) { byd = 12; } if (bx < 10) { score2++; scores.start(); bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); } if (bx > 630) { score1++; scores.start(); bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); } if (by < 10) { by = 10; bing1.start(); byd = byd * -1; } if (by > 470) { by = 470; bing1.start(); byd = byd * -1; } if (powup._x > -100) { powup._x = powup._x - 8; } if (powup._x < -50) { powt = 1; powup._x = -2000; } h2 = random(120); if ((h2 < 1) and (powt == 1)) { powt = random(10) + 2; powup._x = 650; powup._y = random(380) + 50; } if (((((powup._x - 10) < (px[1] + 5)) and ((powup._x + 10) > (px[1] - 5))) and ((powup._y - 10) < (py[1] + (10 * psize[1])))) and ((powup._y + 10) > (py[1] - (10 * psize[1])))) { if ((powt == 2) and (ps[1] < 10)) { ps[1]++; } if ((powt == 3) and (psize[1] < 6)) { psize[1]++; } if ((powt == 4) and (pshot1[1] < 11)) { pshot1[1] = pshot1[1] + 10; } if (powt > 4) { pshot1[1] = powt - 4; } powt = 1; powup._x = -2000; } if (((((powup._x - 10) < (px[4] + 5)) and ((powup._x + 10) > (px[4] - 5))) and ((powup._y - 10) < (py[4] + (10 * psize[4])))) and ((powup._y + 10) > (py[4] - (10 * psize[4])))) { if ((powt == 2) and (ps[4] < 10)) { ps[4]++; } if ((powt == 3) and (psize[4] < 6)) { psize[4]++; } if ((powt == 4) and (pshot1[4] < 11)) { pshot1[4] = pshot1[4] + 10; } if (powt > 4) { pshot1[4] = powt - 4; } powt = 1; powup._x = -2000; } ppad.gotoAndStop(psize[1]); ppad._x = px[1]; ppad._y = py[1]; bpad1.gotoAndStop(psize[2]); bpad1._x = px[2]; bpad1._y = py[2]; bpad2.gotoAndStop(psize[3]); bpad2._x = px[3]; bpad2._y = py[3]; ppad2.gotoAndStop(psize[4]); ppad2._x = px[4]; ppad2._y = py[4]; bball._x = bx; bball._y = by; powup.gotoAndStop(powt); powup2.gotoAndStop(powb); shot1.gotoAndStop(psf[1]); shot1._x = psx[1]; shot1._y = psy[1]; shot2.gotoAndStop(psf[2]); shot2._x = psx[2]; shot2._y = psy[2]; shot3.gotoAndStop(psf[3]); shot3._x = psx[3]; shot3._y = psy[3]; shot4.gotoAndStop(psf[4]); shot4._x = psx[4]; shot4._y = psy[4]; shot5.gotoAndStop(psf[5]); shot5._x = psx[5]; shot5._y = psy[5]; shot6.gotoAndStop(psf[6]); shot6._x = psx[6]; shot6._y = psy[6]; shot7.gotoAndStop(psf[7]); shot7._x = psx[7]; shot7._y = psy[7]; shot8.gotoAndStop(psf[8]); shot8._x = psx[8]; shot8._y = psy[8]; shot9.gotoAndStop(psf[9]); shot9._x = psx[9]; shot9._y = psy[9]; shot10.gotoAndStop(psf[10]); shot10._x = psx[10]; shot10._y = psy[10]; shot11.gotoAndStop(psf[11]); shot11._x = psx[11]; shot11._y = psy[11]; shot12.gotoAndStop(psf[12]); shot12._x = psx[12]; shot12._y = psy[12]; shot13.gotoAndStop(psf[13]); shot13._x = psx[13]; shot13._y = psy[13]; shot14.gotoAndStop(psf[14]); shot14._x = psx[14]; shot14._y = psy[14]; shot15.gotoAndStop(psf[15]); shot15._x = psx[15]; shot15._y = psy[15]; shot16.gotoAndStop(psf[16]); shot16._x = psx[16]; shot16._y = psy[16]; shot17.gotoAndStop(psf[17]); shot17._x = psx[17]; shot17._y = psy[17]; shot18.gotoAndStop(psf[18]); shot18._x = psx[18]; shot18._y = psy[18]; shot19.gotoAndStop(psf[19]); shot19._x = psx[19]; shot19._y = psy[19]; shot20.gotoAndStop(psf[20]); shot20._x = psx[20]; shot20._y = psy[20]; shot21.gotoAndStop(psf[21]); shot21._x = psx[21]; shot21._y = psy[21]; shot22.gotoAndStop(psf[22]); shot22._x = psx[22]; shot22._y = psy[22]; shot23.gotoAndStop(psf[23]); shot23._x = psx[23]; shot23._y = psy[23]; shot24.gotoAndStop(psf[24]); shot24._x = psx[24]; shot24._y = psy[24]; shot25.gotoAndStop(psf[25]); shot25._x = psx[25]; shot25._y = psy[25]; shot26.gotoAndStop(psf[26]); shot26._x = psx[26]; shot26._y = psy[26]; shot27.gotoAndStop(psf[27]); shot27._x = psx[27]; shot27._y = psy[27]; shot28.gotoAndStop(psf[28]); shot28._x = psx[28]; shot28._y = psy[28]; shot29.gotoAndStop(psf[29]); shot29._x = psx[29]; shot29._y = psy[29]; shot30.gotoAndStop(psf[30]); shot30._x = psx[30]; shot30._y = psy[30]; }
Frame 4
titnorm.onRelease = function () { lv = 1; if (Key.isDown(51)) { lv = 4; } if (Key.isDown(52)) { lv = 7; } if (Key.isDown(53)) { lv = 10; } if (Key.isDown(54)) { lv = 13; } pn = 2; gotoAndPlay (451); }; titversus.onRelease = function () { pn = 2; gotoAndPlay (190); }; titteam.onRelease = function () { pn = 4; gotoAndPlay (180); }; stopAllSounds();
Frame 5
gotoAndPlay (4);
Frame 10
px[1] = 50; py[1] = 240; ps[1] = 6; pshot1[1] = 1; pdelay[1] = 0; psize[1] = 2; px[2] = 590; py[2] = 240; ps[2] = 5; pshot1[2] = random(7) + 1; pdelay[2] = 0; psize[2] = 2; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; } stopAllSounds();
Frame 11
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 1; } dscreen(); st1._x = st1._x - 15; if (st1._x < -100) { st1._x = 740 + random(40); st1._y = random(478) + 2; } st2._x = st2._x - 15; if (st2._x < -100) { st2._x = 740 + random(40); st2._y = random(478) + 2; } st3._x = st3._x - 15; if (st3._x < -100) { st3._x = 740 + random(40); st3._y = random(478) + 2; } st4._x = st4._x - 30; if (st4._x < -100) { st4._x = 740 + random(40); st4._y = random(478) + 2; } st5._x = st5._x - 30; if (st5._x < -100) { st5._x = 740 + random(40); st5._y = random(478) + 2; } st6._x = st6._x - 45; if (st6._x < -150) { st6._x = 760 + random(60); st6._y = random(478) + 2; }
Frame 12
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 20
px[1] = 50; py[1] = 240; pdelay[1] = 0; px[2] = 590; py[2] = 240; ps[2] = 6; pshot1[2] = random(7) + 1; pdelay[2] = 0; psize[2] = 2; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; }
Frame 21
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 1; } dscreen(); st1._x = st1._x - 15; if (st1._x < -100) { st1._x = 740 + random(40); st1._y = random(478) + 2; } st2._x = st2._x - 15; if (st2._x < -100) { st2._x = 740 + random(40); st2._y = random(478) + 2; } st3._x = st3._x - 15; if (st3._x < -100) { st3._x = 740 + random(40); st3._y = random(478) + 2; } st4._x = st4._x - 30; if (st4._x < -100) { st4._x = 740 + random(40); st4._y = random(478) + 2; } st5._x = st5._x - 30; if (st5._x < -100) { st5._x = 740 + random(40); st5._y = random(478) + 2; } st6._x = st6._x - 45; if (st6._x < -150) { st6._x = 760 + random(60); st6._y = random(478) + 2; }
Frame 22
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 30
px[1] = 50; py[1] = 240; pdelay[1] = 0; px[2] = 590; py[2] = 240; ps[2] = 6; pshot1[2] = random(7) + 11; pdelay[2] = 0; psize[2] = 3; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; } stopAllSounds();
Frame 31
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 11; } dscreen(); st1._x = st1._x - 15; if (st1._x < -100) { st1._x = 740 + random(40); st1._y = random(478) + 2; } st2._x = st2._x - 15; if (st2._x < -100) { st2._x = 740 + random(40); st2._y = random(478) + 2; } st3._x = st3._x - 15; if (st3._x < -100) { st3._x = 740 + random(40); st3._y = random(478) + 2; } st4._x = st4._x - 30; if (st4._x < -100) { st4._x = 740 + random(40); st4._y = random(478) + 2; } st5._x = st5._x - 30; if (st5._x < -100) { st5._x = 740 + random(40); st5._y = random(478) + 2; } st6._x = st6._x - 45; if (st6._x < -150) { st6._x = 760 + random(60); st6._y = random(478) + 2; }
Frame 32
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 40
px[1] = 50; py[1] = 240; ps[1] = 6; pshot1[1] = 1; pdelay[1] = 0; psize[1] = 2; px[2] = 590; py[2] = 240; ps[2] = 6; pshot1[2] = random(7) + 1; pdelay[2] = 0; psize[2] = 3; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; } stopAllSounds();
Frame 41
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 1; } dscreen(); st1._x = st1._x - 20; if (st1._x < -100) { st1._x = 740 + random(40); } st2._x = st2._x - 30; if (st2._x < -100) { st2._x = 740 + random(40); } st3._x = st3._x - 40; if (st3._x < -100) { st3._x = 740 + random(40); } st4._x = st4._x - 50; if (st4._x < -100) { st4._x = 740 + random(40); } st5._x = st5._x - 50; if (st5._x < -100) { st5._x = 740 + random(40); st5._y = random(478) + 2; } st6._x = st6._x - 65; if (st6._x < -150) { st6._x = 760 + random(60); st6._y = random(478) + 2; }
Frame 42
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 50
px[1] = 50; py[1] = 240; pdelay[1] = 0; px[2] = 590; py[2] = 240; ps[2] = 7; pshot1[2] = random(7) + 1; pdelay[2] = 0; psize[2] = 3; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; }
Frame 51
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 1; } dscreen(); st1._x = st1._x - 20; if (st1._x < -100) { st1._x = 740 + random(40); } st2._x = st2._x - 30; if (st2._x < -100) { st2._x = 740 + random(40); } st3._x = st3._x - 40; if (st3._x < -100) { st3._x = 740 + random(40); } st4._x = st4._x - 50; if (st4._x < -100) { st4._x = 740 + random(40); } st5._x = st5._x - 50; if (st5._x < -100) { st5._x = 740 + random(40); st5._y = random(478) + 2; } st6._x = st6._x - 65; if (st6._x < -150) { st6._x = 760 + random(60); st6._y = random(478) + 2; }
Frame 52
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 60
px[1] = 50; py[1] = 240; pdelay[1] = 0; px[2] = 590; py[2] = 240; ps[2] = 7; pshot1[2] = random(7) + 11; pdelay[2] = 0; psize[2] = 4; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; } stopAllSounds();
Frame 61
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 11; } dscreen(); st1._x = st1._x - 20; if (st1._x < -100) { st1._x = 740 + random(40); } st2._x = st2._x - 30; if (st2._x < -100) { st2._x = 740 + random(40); } st3._x = st3._x - 40; if (st3._x < -100) { st3._x = 740 + random(40); } st4._x = st4._x - 50; if (st4._x < -100) { st4._x = 740 + random(40); } st5._x = st5._x - 50; if (st5._x < -100) { st5._x = 740 + random(40); st5._y = random(478) + 2; } st6._x = st6._x - 65; if (st6._x < -150) { st6._x = 760 + random(60); st6._y = random(478) + 2; }
Frame 62
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 70
px[1] = 50; py[1] = 240; ps[1] = 6; pshot1[1] = 1; pdelay[1] = 0; psize[1] = 2; px[2] = 590; py[2] = 240; ps[2] = 7; pshot1[2] = random(7) + 1; pdelay[2] = 0; psize[2] = 3; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; } stopAllSounds();
Frame 71
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 1; } dscreen(); st1._x = st1._x - 15; if (st1._x < -100) { st1._x = 740 + random(40); st1._y = random(478) + 2; } st2._x = st2._x - 30; if (st2._x < -100) { st2._x = 740 + random(40); st2._y = random(478) + 2; } st3._x = st3._x - 45; if (st3._x < -100) { st3._x = 740 + random(40); st3._y = random(478) + 2; } st4._x = st4._x - 60; if (st4._x < -100) { st4._x = 740 + random(40); st4._y = random(478) + 2; } st5._x = st5._x - 75; if (st5._x < -100) { st5._x = 740 + random(40); st5._y = random(478) + 2; } st6._x = st6._x - 90; if (st6._x < -150) { st6._x = 760 + random(60); st6._y = random(478) + 2; }
Frame 72
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 80
px[1] = 50; py[1] = 240; pdelay[1] = 0; px[2] = 590; py[2] = 240; ps[2] = 8; pshot1[2] = random(7) + 1; pdelay[2] = 0; psize[2] = 3; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; }
Frame 81
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 1; } dscreen(); st1._x = st1._x - 15; if (st1._x < -100) { st1._x = 740 + random(40); st1._y = random(478) + 2; } st2._x = st2._x - 30; if (st2._x < -100) { st2._x = 740 + random(40); st2._y = random(478) + 2; } st3._x = st3._x - 45; if (st3._x < -100) { st3._x = 740 + random(40); st3._y = random(478) + 2; } st4._x = st4._x - 60; if (st4._x < -100) { st4._x = 740 + random(40); st4._y = random(478) + 2; } st5._x = st5._x - 75; if (st5._x < -100) { st5._x = 740 + random(40); st5._y = random(478) + 2; } st6._x = st6._x - 90; if (st6._x < -150) { st6._x = 760 + random(60); st6._y = random(478) + 2; }
Frame 82
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 90
px[1] = 50; py[1] = 240; pdelay[1] = 0; px[2] = 590; py[2] = 240; ps[2] = 8; pshot1[2] = random(7) + 11; pdelay[2] = 0; psize[2] = 4; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; } stopAllSounds();
Frame 91
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 11; } dscreen(); st1._x = st1._x - 15; if (st1._x < -100) { st1._x = 740 + random(40); st1._y = random(478) + 2; } st2._x = st2._x - 30; if (st2._x < -100) { st2._x = 740 + random(40); st2._y = random(478) + 2; } st3._x = st3._x - 45; if (st3._x < -100) { st3._x = 740 + random(40); st3._y = random(478) + 2; } st4._x = st4._x - 60; if (st4._x < -100) { st4._x = 740 + random(40); st4._y = random(478) + 2; } st5._x = st5._x - 75; if (st5._x < -100) { st5._x = 740 + random(40); st5._y = random(478) + 2; } st6._x = st6._x - 90; if (st6._x < -150) { st6._x = 760 + random(60); st6._y = random(478) + 2; }
Frame 92
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 100
px[1] = 50; py[1] = 240; ps[1] = 6; pshot1[1] = 1; pdelay[1] = 0; psize[1] = 2; px[2] = 590; py[2] = 240; ps[2] = 8; pshot1[2] = random(7) + 1; pdelay[2] = 0; psize[2] = 4; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; } stopAllSounds();
Frame 101
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 1; } dscreen(); st1._x = st1._x - 15; if (st1._x < -100) { st1._x = 740 + random(40); } st2._x = st2._x - 20; if (st2._x < -100) { st2._x = 740 + random(40); } st3._x = st3._x - 25; if (st3._x < -100) { st3._x = 740 + random(40); } st4._x = st4._x - 30; if (st4._x < -100) { st4._x = 740 + random(40); } st5._x = st5._x - 35; if (st5._x < -100) { st5._x = 740 + random(40); } st6._x = st6._x - 40; if (st6._x < -150) { st6._x = 760 + random(60); }
Frame 102
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 110
px[1] = 50; py[1] = 240; pdelay[1] = 0; px[2] = 590; py[2] = 240; ps[2] = 9; pshot1[2] = random(7) + 1; pdelay[2] = 0; psize[2] = 4; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; }
Frame 111
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 1; } dscreen(); st1._x = st1._x - 15; if (st1._x < -100) { st1._x = 740 + random(40); } st2._x = st2._x - 20; if (st2._x < -100) { st2._x = 740 + random(40); } st3._x = st3._x - 25; if (st3._x < -100) { st3._x = 740 + random(40); } st4._x = st4._x - 30; if (st4._x < -100) { st4._x = 740 + random(40); } st5._x = st5._x - 35; if (st5._x < -100) { st5._x = 740 + random(40); } st6._x = st6._x - 40; if (st6._x < -150) { st6._x = 760 + random(60); }
Frame 112
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 120
px[1] = 50; py[1] = 240; pdelay[1] = 0; px[2] = 590; py[2] = 240; ps[2] = 9; pshot1[2] = random(7) + 11; pdelay[2] = 0; psize[2] = 5; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; } stopAllSounds();
Frame 121
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 11; } dscreen(); st1._x = st1._x - 15; if (st1._x < -100) { st1._x = 740 + random(40); } st2._x = st2._x - 20; if (st2._x < -100) { st2._x = 740 + random(40); } st3._x = st3._x - 25; if (st3._x < -100) { st3._x = 740 + random(40); } st4._x = st4._x - 30; if (st4._x < -100) { st4._x = 740 + random(40); } st5._x = st5._x - 35; if (st5._x < -100) { st5._x = 740 + random(40); } st6._x = st6._x - 40; if (st6._x < -150) { st6._x = 760 + random(60); }
Frame 122
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 130
px[1] = 50; py[1] = 240; ps[1] = 6; pshot1[1] = 1; pdelay[1] = 0; psize[1] = 2; px[2] = 590; py[2] = 240; ps[2] = 9; pshot1[2] = random(7) + 11; pdelay[2] = 0; psize[2] = 5; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; } stopAllSounds();
Frame 131
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 11; } dscreen(); st1._x = st1._x - 20; if (st1._x < -100) { st1._x = 740 + random(40); } st2._x = st2._x - 25; if (st2._x < -100) { st2._x = 740 + random(40); st2._y = random(478) + 2; } st3._x = st3._x - 30; if (st3._x < -100) { st3._x = 740 + random(40); st3._y = random(478) + 2; } st4._x = st4._x - 35; if (st4._x < -100) { st4._x = 740 + random(40); } st5._x = st5._x - 40; if (st5._x < -100) { st5._x = 740 + random(40); st5._y = random(478) + 2; } st6._x = st6._x - 45; if (st6._x < -150) { st6._x = 760 + random(60); st6._y = random(478) + 2; }
Frame 132
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 140
px[1] = 50; py[1] = 240; pdelay[1] = 0; px[2] = 590; py[2] = 240; ps[2] = 10; pshot1[2] = random(7) + 11; pdelay[2] = 0; psize[2] = 6; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; }
Frame 141
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 11; } dscreen(); st1._x = st1._x - 20; if (st1._x < -100) { st1._x = 740 + random(40); } st2._x = st2._x - 25; if (st2._x < -100) { st2._x = 740 + random(40); st2._y = random(478) + 2; } st3._x = st3._x - 30; if (st3._x < -100) { st3._x = 740 + random(40); st3._y = random(478) + 2; } st4._x = st4._x - 35; if (st4._x < -100) { st4._x = 740 + random(40); } st5._x = st5._x - 40; if (st5._x < -100) { st5._x = 740 + random(40); st5._y = random(478) + 2; } st6._x = st6._x - 45; if (st6._x < -150) { st6._x = 760 + random(60); st6._y = random(478) + 2; }
Frame 142
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (251); } if (score2 > 3) { gotoAndPlay (351); }
Frame 150
px[1] = 50; py[1] = 240; pdelay[1] = 0; px[2] = 590; py[2] = 240; ps[2] = 11; pshot1[2] = random(7) + 11; pdelay[2] = 0; psize[2] = 7; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; }
Frame 151
pcontrols(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 11; } dscreen(); st1._x = st1._x - 20; if (st1._x < -100) { st1._x = 740 + random(40); } st2._x = st2._x - 25; if (st2._x < -100) { st2._x = 740 + random(40); st2._y = random(478) + 2; } st3._x = st3._x - 30; if (st3._x < -100) { st3._x = 740 + random(40); st3._y = random(478) + 2; } st4._x = st4._x - 35; if (st4._x < -100) { st4._x = 740 + random(40); } st5._x = st5._x - 40; if (st5._x < -100) { st5._x = 740 + random(40); st5._y = random(478) + 2; } st6._x = st6._x - 45; if (st6._x < -150) { st6._x = 760 + random(60); st6._y = random(478) + 2; }
Frame 152
if ((score1 < 4) and (score2 < 4)) { gotoAndPlay((10 * lv) + 1); } if (score1 > 3) { gotoAndPlay (551); } if (score2 > 3) { gotoAndPlay (351); }
Frame 160
gotoAndPlay (551);
Frame 180
px[1] = 50; py[1] = 200; ps[1] = 6; pshot1[1] = random(7) + 1; pdelay[1] = 0; psize[1] = 2; px[2] = 590; py[2] = 280; ps[2] = 6; pshot1[2] = random(7) + 1; pdelay[2] = 0; psize[2] = 2; px[3] = 600; py[3] = 280; ps[3] = 6; pshot1[3] = random(7) + 1; pdelay[3] = 0; psize[3] = 2; px[4] = 40; py[4] = 240; ps[4] = 6; pshot1[4] = random(7) + 1; pdelay[4] = 0; psize[4] = 2; powt = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; } stopAllSounds();
Frame 181
pcontrols2(); pcontrols3(); bcontrols(); h2 = random(200); if (h2 == 1) { pshot1[2] = random(7) + 1; h2 = random(100); if (h2 < 3) { pshot1[2] = pshot1[2] + 10; } } bcontrols2(); h2 = random(200); if (h2 == 1) { pshot1[3] = random(7) + 1; h2 = random(100); if (h2 < 3) { pshot1[3] = pshot1[3] + 10; } } ps[2] = score1 + 6; ps[3] = score1 + 6; psize[2] = score1 + 2; psize[3] = score1 + 2; dscreen();
Frame 182
if ((score1 < 6) and (score2 < 6)) { gotoAndPlay (181); } if (score1 > 5) { gotoAndPlay (4); } if (score2 > 5) { gotoAndPlay (4); }
Frame 190
px[1] = 50; py[1] = 240; ps[1] = 6; pshot1[1] = random(7) + 1; pdelay[1] = 0; psize[1] = 2; px[2] = 590; py[2] = 200; ps[2] = 6; pshot1[2] = random(7) + 1; pdelay[2] = 0; psize[2] = 2; powt = 1; powb = 1; psn = 1; bx = 320; by = 240; bxd = 16 - (32 * random(2)); byd = 1 - random(3); score1 = 0; score2 = 0; h1 = 1; while (h1 <= 30) { pst[h1] = 0; psd[h1] = 0; pss[h1] = 0; psx[h1] = -2000; psy[h1] = -2000; psf[h1] = 1; h1++; } stopAllSounds();
Frame 191
pcontrols2(); pcontrols4(); dscreen(); if (powup2._x < 740) { powup2._x = powup2._x + 8; } if (powup2._x > 690) { powb = 1; powup2._x = -2000; } h2 = random(120); if ((h2 < 1) and (powb == 1)) { powb = random(10) + 2; powup2._x = -30; powup2._y = random(380) + 50; } if (((((powup2._x - 10) < (px[2] + 5)) and ((powup2._x + 10) > (px[2] - 5))) and ((powup2._y - 10) < (py[2] + (10 * psize[2])))) and ((powup2._y + 10) > (py[2] - (10 * psize[2])))) { if ((powb == 2) and (ps[2] < 10)) { ps[2]++; } if ((powb == 3) and (psize[2] < 6)) { psize[2]++; } if ((powb == 4) and (pshot1[2] < 11)) { pshot1[2] = pshot1[2] + 10; } if (powb > 4) { pshot1[2] = powb - 4; } powb = 1; powup2._x = -2000; }
Frame 192
if ((score1 < 10) and (score2 < 10)) { gotoAndPlay (191); } if (score1 > 9) { gotoAndPlay (4); } if (score2 > 9) { gotoAndPlay (4); }
Frame 250
gotoAndPlay (1);
Frame 350
lv++; gotoAndPlay (451);
Frame 450
gotoAndPlay (1);
Frame 550
gotoAndPlay(10 * lv);
Frame 650
gotoAndPlay (1);

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Symbol 186 GraphicUses:185Used by:189
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Symbol 189 MovieClipUses:170 172 174 176 178 180 182 184 186 188Used by:Timeline
Symbol 190 EditableTextUses:6Used by:Timeline
Symbol 191 EditableTextUses:6Used by:Timeline
Symbol 192 SoundUsed by:Timeline
Symbol 193 EditableTextUses:6Used by:Timeline
Symbol 194 EditableTextUses:6Used by:Timeline
Symbol 195 EditableTextUses:6Used by:Timeline
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Symbol 211 EditableTextUses:6Used by:Timeline
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:Timeline
Symbol 214 BitmapUsed by:215
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Symbol 216 MovieClipUses:215Used by:Timeline
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Symbol 218 EditableTextUses:6Used by:Timeline
Symbol 219 EditableTextUses:6Used by:Timeline
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Symbol 232 EditableTextUses:6Used by:Timeline
Symbol 233 EditableTextUses:6Used by:Timeline
Symbol 234 EditableTextUses:6Used by:Timeline
Symbol 235 EditableTextUses:6Used by:Timeline
Symbol 236 EditableTextUses:6Used by:Timeline
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:239
Symbol 239 MovieClipUses:238Used by:Timeline
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:242
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Symbol 244 GraphicUses:243Used by:245
Symbol 245 MovieClipUses:244Used by:Timeline
Symbol 246 EditableTextUses:6Used by:Timeline
Symbol 247 EditableTextUses:6Used by:Timeline
Symbol 248 SoundUsed by:Timeline
Symbol 249 EditableTextUses:6Used by:Timeline
Symbol 250 EditableTextUses:6Used by:Timeline
Symbol 251 EditableTextUses:6Used by:Timeline
Symbol 252 EditableTextUses:6Used by:Timeline
Symbol 253 BitmapUsed by:254
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Symbol 255 BitmapUsed by:256 266 267 268 269 270 271 272 273 274 275
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Symbol 262 GraphicUses:261Used by:263
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Symbol 264 BitmapUsed by:265 269 271 273 275
Symbol 265 GraphicUses:264Used by:276
Symbol 266 GraphicUses:255Used by:276
Symbol 267 GraphicUses:255Used by:276
Symbol 268 GraphicUses:255Used by:276
Symbol 269 GraphicUses:264 255Used by:276
Symbol 270 GraphicUses:255Used by:276
Symbol 271 GraphicUses:264 255Used by:276
Symbol 272 GraphicUses:255Used by:276
Symbol 273 GraphicUses:264 255Used by:276
Symbol 274 GraphicUses:255Used by:276
Symbol 275 GraphicUses:264 255Used by:276
Symbol 276 MovieClipUses:256 263 265 266 267 268 269 270 271 272 273 274 275Used by:Timeline
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Symbol 279 BitmapUsed by:280
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Symbol 281 BitmapUsed by:282
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Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:285
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Symbol 286 BitmapUsed by:287 291
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Symbol 288 GraphicUses:277Used by:298
Symbol 289 GraphicUses:277Used by:298
Symbol 290 GraphicUses:277Used by:298
Symbol 291 GraphicUses:286 277Used by:298
Symbol 292 GraphicUses:277Used by:298
Symbol 293 GraphicUses:277Used by:298
Symbol 294 GraphicUses:277Used by:298
Symbol 295 GraphicUses:277Used by:298
Symbol 296 GraphicUses:277Used by:298
Symbol 297 GraphicUses:277Used by:298
Symbol 298 MovieClipUses:278 285 287 288 289 290 291 292 293 294 295 296 297Used by:Timeline
Symbol 299 EditableTextUses:6Used by:Timeline
Symbol 300 EditableTextUses:6Used by:Timeline
Symbol 301 SoundUsed by:Timeline
Symbol 302 EditableTextUses:6Used by:Timeline
Symbol 303 EditableTextUses:6Used by:Timeline
Symbol 304 TextUses:6Used by:Timeline
Symbol 305 TextUses:6Used by:Timeline
Symbol 306 TextUses:6Used by:Timeline
Symbol 307 EditableTextUses:6Used by:Timeline
Symbol 308 EditableTextUses:6Used by:Timeline
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Instance Names

"titnorm"Frame 4Symbol 17 Button
"titteam"Frame 4Symbol 24 Button
"titversus"Frame 4Symbol 29 Button
"st1"Frame 11Symbol 33 MovieClip
"st2"Frame 11Symbol 33 MovieClip
"st3"Frame 11Symbol 33 MovieClip
"st4"Frame 11Symbol 33 MovieClip
"st5"Frame 11Symbol 33 MovieClip
"st6"Frame 11Symbol 33 MovieClip
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"shot1"Frame 11Symbol 132 MovieClip
"shot2"Frame 11Symbol 132 MovieClip
"shot3"Frame 11Symbol 132 MovieClip
"shot4"Frame 11Symbol 132 MovieClip
"shot5"Frame 11Symbol 132 MovieClip
"shot6"Frame 11Symbol 132 MovieClip
"shot7"Frame 11Symbol 132 MovieClip
"shot8"Frame 11Symbol 132 MovieClip
"shot9"Frame 11Symbol 132 MovieClip
"shot10"Frame 11Symbol 132 MovieClip
"shot11"Frame 11Symbol 132 MovieClip
"shot12"Frame 11Symbol 132 MovieClip
"shot13"Frame 11Symbol 132 MovieClip
"shot14"Frame 11Symbol 132 MovieClip
"shot15"Frame 11Symbol 132 MovieClip
"shot16"Frame 11Symbol 132 MovieClip
"shot17"Frame 11Symbol 132 MovieClip
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"shot26"Frame 11Symbol 132 MovieClip
"shot27"Frame 11Symbol 132 MovieClip
"shot28"Frame 11Symbol 132 MovieClip
"shot29"Frame 11Symbol 132 MovieClip
"shot30"Frame 11Symbol 132 MovieClip
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"st5"Frame 21Symbol 33 MovieClip
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"shot27"Frame 121Symbol 132 MovieClip
"shot28"Frame 121Symbol 132 MovieClip
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"ppad"Frame 131Symbol 56 MovieClip
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"shot7"Frame 131Symbol 132 MovieClip
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"shot11"Frame 131Symbol 132 MovieClip
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ExportAssets (56)Timeline Frame 1Symbol 2 as "6_herodeath.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "6_Blip4.wav"

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http://swfchan.com/15/74512/info.shtml
Created: 7/4 -2019 03:18:24 Last modified: 7/4 -2019 03:18:24 Server time: 23/12 -2024 04:59:09