STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
A Very Merry Christmas! |
This is the info page for Flash #74566 |
000 |
% |
title |
MULTI-BREAK! |
SUPER-BREAK! |
WILD-BREAK! |
AWESOME-BREAK! |
MEGA-BREAK! |
LEGENDARY! |
MADNESS! |
INSANE! |
EXTRA LIFE! |
READY... |
CLICK TO SERVE |
GAME PAUSED |
CLICK TO RESUME |
LIFE LOST |
Level 50 |
5-5 |
You WIN! |
You LOSE! |
WARNING! |
This game requires the Flash Player: |
You have Flash Player: |
7 |
7 |
This game MAY work properly if you don't upgrade, but if you encounter any problems within the game, please upgrade your player (it's quick and easy). |
Click here to upgrade your player |
Click here to upgrade your player |
Click here try to play anyway |
Click here try to play anyway |
This game version is licensed ONLY to be played at |
_root.legalDomain |
Please respect the hard work of others |
The author of this game can be contacted at |
_root.authorContact |
_root.authorContact |
HOW TO PLAY |
HOW TO PLAY |
Think you're the next Agassi? Now's your chance to practice your skills! |
Think you're the next Agassi? Now's your chance to practice your skills! |
Version 1.0 |
QUIT |
QUIT |
Your Highest Score: |
RESET SCORE |
RESET SCORE |
- |
PLAY |
CONTINUE |
©2005 Terry Paton - www.terrypaton.com |
©2005 Terry Paton - www.terrypaton.com |
MUSIC BY: Warren Hyde |
Balltrail |
Tellplayer |
8 - 0 |
8 - 0 |
PAUSE GAME |
PAUSE GAME |
0 |
0 |
0 |
SCORE |
00 |
FRAMEACTION |
SCORE: |
GAME: |
00000000 |
NEW HIGHSCORE! |
000 |
NEW HIGH! |
OK |
How to PLAY |
This Game does not follow the rules of tennis Use the mouse to guide your tennis racquet. As you move your mouse, the angle of the racquet will change. Use this angle to aim your shot into the opposing court. Win a game by being the first to win 5 points. Win the match by winning 5 games. Tip for new players - if you lose a game, your tennis challenge is OVER! |
GREAT! You've won the match! |
Final Score: |
0 |
ActionScript [AS1/AS2]
Frame 1function gameMenu(menu, obj) { getURL (_root.authorsSite, "_blank"); } _root.externalMusic = 0; _root.gameTitle = "Tennis"; _root.vNum = "Version 1.0"; _root.flashVersionsNeeded = 7; _root.legalDomain = "file:///D"; _root.authorName = "Terry Paton"; _root.authorContact = "terry@terrypaton.com"; _root.authorsSite = "http://www.terrypaton.com"; _root.gameLocation = _root._url.substr(0, legalDomain.length); _root.gameQuality = "HIGH"; var menu_cm = new ContextMenu(); menu_cm.customItems.push(new ContextMenuItem(gameTitle, gameMenu)); menu_cm.hideBuiltInItems(); _root.menu = menu_cm; fscommand ("fullscreen", true);Instance of Symbol 268 MovieClip in Frame 4onClipEvent (load) { var flashVersion = System.capabilities.version; _root.flashVersionsinstalled = flashVersion.substr(4, 1); if (_root.flashVersionsNeeded > _root.flashVersionsinstalled) { _root.stop(); this.gotoAndStop(2); } else if (_root.gameLocation != _root.legalDomain) { } }Frame 5level1data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 11, 7, 7, 7, 7, 7, 7, 16, 1, 0, 0, 1, 7, 3, 3, 3, 3, 3, 3, 7, 1, 0, 0, 1, 7, 3, 3, 3, 3, 3, 3, 7, 1, 0, 0, 1, 19, 7, 7, 7, 7, 7, 7, 17, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0); level2data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 1, 1, 1, 1, 20, 20, 20, 0, 0, 1, 3, 3, 3, 2, 2, 3, 3, 3, 1, 0, 0, 1, 1, 3, 3, 2, 2, 3, 3, 1, 1, 0, 0, 1, 1, 1, 3, 3, 3, 3, 1, 1, 1, 0, 0, 11, 1, 1, 1, 16, 18, 1, 1, 1, 11, 0, 0, 1, 1, 1, 3, 3, 3, 3, 1, 1, 1, 0, 0, 1, 1, 3, 3, 2, 2, 3, 3, 1, 1, 0, 0, 1, 3, 3, 3, 2, 2, 3, 3, 3, 1, 0, 0, 20, 20, 20, 1, 1, 1, 1, 20, 20, 20, 0);Frame 6sounda = new Sound(); sounda.attachSound("pong1"); soundb = new Sound(); soundb.attachSound("pong2"); soundc = new Sound(); soundc.attachSound("pong3"); soundd = new Sound(); soundd.attachSound("pong4"); batsound = new Sound(); batsound.attachSound("bat"); if (_root.externalMusic == 0) { music1 = new Sound(); music1.attachSound("music1"); music2 = new Sound(); music2.attachSound("music2"); music3 = new Sound(); music3.attachSound("music3"); gameovermusic = new Sound(); gameovermusic.attachSound("gameovermusic"); intromusic = new Sound(); intromusic.attachSound("music1"); optionsmusic = new Sound(); optionsmusic.attachSound("optionsmusic"); gamefinishedmusic = new Sound(); gamefinishedmusic.attachSound("music1"); } else { var intromusic = new Sound(); var optionsmusic = new Sound(); var music1 = new Sound(); var music2 = new Sound(); var music3 = new Sound(); var gamefinishedmusic = new Sound(); var gameovermusic = new Sound(); music1.loadSound("audio/music/music_1.mp3", false); music2.loadSound("audio/music/music_2.mp3", false); music3.loadSound("audio/music/music_3.mp3", false); gamefinishedmusic.loadSound("audio/music/game_finished_music.mp3", false); intromusic.loadSound("audio/music/intro_music.mp3", false); gameovermusic.loadSound("audio/music/game_over_music.mp3", false); optionsmusic.loadSound("audio/music/options_music.mp3", false); }Frame 7function stopmusic() { music1.stop(); music2.stop(); music3.stop(); optionsmusic.stop(); intromusic.stop(); gameovermusic.stop(); gamefinishedmusic.stop(); } function playmusic() { if (musicstate == 1) { stopmusic(); trace("playing music"); switch (gameScene) { case "INTRO" : intromusic.start(0, 90); return; case "GAME" : b = level - (int(level / 3) * 3); switch (b) { case 0 : music1.start(0, 30); break; case 1 : music2.start(0, 30); break; case 2 : music3.start(0, 30); break; default : music1.start(0, 30); } return; case "GAME OVER" : gameovermusic.start(0, 9); return; case "OPTIONS" : optionsmusic.start(0, 90); return; case "HOW TO PLAY" : optionsmusic.start(0, 90); return; case "GAME FINISHED" : gamefinishedmusic.start(0, 90); return; } } } storage = SharedObject.getLocal("store"); level = storage.data.uptolevel; if (level == undefined) { storage.data.uptolevel = 1; level = 1; } yourhigh = storage.data.myhighscore; if (yourhigh == undefined) { storage.data.myhighscore = 0; yourhigh = 0; } musicstate = storage.data.musicsetting; if ((musicstate == undefined) || (musicstate == 2)) { musicstate = 1; storage.data.musicsetting = 1; }Frame 8function playgame() { gotoAndPlay (27); } function resetlevel() { _root.level = 1; this.scorehold.resetclip.gotoAndPlay(2); yourhigh = 0; storage.data.myhighscore = 0; storage.data.uptolevel = 1; storage.flush(); } delete state; _quality = "HIGH"; gameScene = "INTRO"; playmusic();Frame 26stop();Frame 27function object1Class() { } object1Class.prototype = new MovieClip(); object1Class.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.maxSpeed = 5; this.yspeed = 0; this.xspeed = 0; this.starttime = getTimer(); this.state = "normal"; }; object1Class.prototype.onEnterFrame = function () { if (_root.state == "paused") { } if (this.state == "remove") { removeMovieClip(this); } if (_root.state == "playing") { this.i = 0; while (this.i < 100) { this.i++; } this.timeTemp = getTimer(); if ((this.timeTemp - this.lastTime) > 200) { this.lastTime = this.timeTemp; } if (this.varName == 0) { } switch (this.varName) { case 1 : break; case 2 : break; case 3 : break; case 4 : break; case 5 : break; case 6 : break; } switch (this.varName) { case 10 : _root.tellplayer(1); break; case 20 : _root.tellplayer(2); break; case 30 : _root.tellplayer(3); break; case 40 : _root.tellplayer(4); break; case 50 : _root.tellplayer(5); break; case 60 : _root.tellplayer(6); } if (this.hitTest(_root.objectName) == true) { } if (_root.object.hitTest(this.x, this.y, true) == true) { } if ((this.y < -10) || (this.y > 490)) { removeMovieClip(this); } if ((this.x < -10) || (this.x > 640)) { removeMovieClip(this); } if (this.xspeed > this.maxSpeed) { this.xspeed = this.maxSpeed; } else if (this.xspeed < (-this.maxSpeed)) { this.xspeed = -this.maxSpeed; } if (this.yspeed > this.maxSpeed) { this.yspeed = this.maxSpeed; } else if (this.yspeed < (-this.maxSpeed)) { this.yspeed = -this.maxSpeed; } this.y = this.y + this.yspeed; this.x = this.x + this.xspeed; this._x = int(this.x); this._y = int(this.y); } }; Object.registerClass("object", object1Class); function customFunction(varName) { if (_root.state == "paused") { } if (_root.state == "playing") { i = 0; while (i < 100) { i++; } if (varName == 3) { } switch (varName) { case 1 : break; case 2 : break; case 3 : break; case 4 : break; case 5 : break; case 6 : break; } savegame.flush(); i = 1; while (i < 500) { removeMovieClip(eval ("holder.clip" + i)); i++; } switch (varName) { case 10 : tellplayer(1); break; case 20 : tellplayer(2); break; case 30 : tellplayer(3); break; case 40 : tellplayer(4); break; case 50 : tellplayer(5); break; case 60 : tellplayer(6); } attachMovie("clip", "clip", clipLevel); with (clip) { _x = 320; _y = 430; } state = "begin"; if ((score > 30000) && (extralives == 0)) { extralives++; lives++; tellplayer(9); } if ((score > 60000) && (extralives == 1)) { extralives++; lives++; tellplayer(9); } if ((score > 90000) && (extralives == 2)) { extralives++; lives++; tellplayer(9); } if ((score > 120000) && (extralives == 3)) { extralives++; lives++; tellplayer(9); } if ((score > 150000) && (extralives == 4)) { extralives++; lives++; tellplayer(9); } score = score + 500; if (lives < 0) { state = "game over"; } else { state = "paused"; } } } function tellplayer(num) { attachMovie("tell_player", "tellPlayer", 9); with (tellPlayer) { _x = 320; _y = 240; clip.gotoAndStop(num); } _root.playerscore.gotoAndPlay(2); if (num == 9) { extralife_snd.start(); } switch (num) { case 1 : _root.score = _root.score + 500; _root.sound1.start(); return; case 2 : _root.score = _root.score + 750; _root.sound2.start(); return; case 3 : _root.score = _root.score + 1000; _root.sound3.start(); return; case 4 : _root.score = _root.score + 2000; _root.sound4.start(); return; case 5 : _root.score = _root.score + 3000; _root.sound5.start(); return; case 6 : _root.score = _root.score + 4000; _root.sound6.start(); return; } } function pausebtnpress() { if (_root.gamestate == "playing") { _root.gamestate = "paused"; attachMovie("paused_clip", "tellPlayer", 9); tellPlayer._x = 320; tellPlayer._y = 240; } else if (_root.gamestate == "paused") { removeMovieClip("tellPlayer"); _root.gamestate = "playing"; } } function frameaction() { switch (gamestate) { case "paused" : break; case "ball is out" : ballState == "waiting"; gamestate = "ball is out wait"; counter = 70; trace(p2score); if ((yp > 49) && (yp < 200)) { trace("player scores"); } if ((yp > 400) || ((yp > 49) && (yp < 200))) { trace("computer scores"); p2score++; if (p2score > pointstoWin) { gamestate = "player2wins"; } else { _root.telltext = (p1score + " - ") + p2score; attachMovie("pointScored", "tellPlayer", 2000); tellPlayer._x = 400; tellPlayer._y = 240; } } if ((yp < 50) || ((yp > 200) && (yp < 399))) { p1score++; if (p1score > pointstoWin) { gamestate = "player1wins"; } else { _root.playerScore = _root.playerScore + 500; this.playerscoreclip.play(); _root.telltext = (p1score + " - ") + p2score; attachMovie("pointScored", "tellPlayer", 2000); tellPlayer._x = 400; tellPlayer._y = 240; } } currentset++; break; case "ball is out wait" : counter--; if (counter < 1) { gamestate = "playing"; bspin = 0; p2x = 400; bx = 10; by = 100; bz = 180; bh = 0; bxd = 0; bzd = -3.5; bhd = 50; bspin = playerrot * 0.1; ballState = "waiting"; } break; case "player1wins" : _root.telltext = "You Win!"; attachMovie("playerWins", "tellPlayer", 2000); tellPlayer._x = 400; tellPlayer._y = 240; gamestate = "start next level"; trace(gamestate); counter = 70; break; case "start next level" : level++; gamestate = "setup playing"; break; case "player2wins" : attachMovie("computerWins", "tellPlayer", 2000); tellPlayer._x = 400; tellPlayer._y = 240; gamestate = "start game over"; counter = 70; break; case "start game over" : counter--; if (counter < 1) { gamestate = "gameover"; } break; case "gameover" : removeMovieClip(player); gotoAndPlay ("GAMEOVER"); break; case "begin set" : if (level > 5) { removeMovieClip(player); gotoAndPlay (121); } else { setuplevel(); } pock = 0; player._y = py; player2._x = Math.floor(p2x); player._x = 400; pshadow._x = 340; player2.gotoAndStop(10); counter = 20; gamestate = "begin set wait"; break; case "begin set wait" : counter--; if (counter < 1) { gamestate = "playing"; } break; case "start" : netoverlay._alpha = 0; background.gotoAndStop(1); gamestate = "begin set"; break; case "setup playing" : computerHandicap = 0.075 + (level * 0.18); background.gotoAndPlay(2); player2._x = -200; player._x = -200; bshadow._x = -200; pshadow._x = -200; p1score = 0; p2score = 0; currentset = 1; bspin = 0; p2x = 400; bx = 10; by = 100; bz = 180; bh = 0; bxd = 0; bzd = -3.5; bhd = 50; bspin = playerrot * 0.1; ballState = "waiting"; counter = 30; gamestate = "setup playing wait"; break; case "setup playing wait" : counter--; if (counter < 1) { gamestate = "begin set"; netoverlay._alpha = 100; } break; case "playing" : tx = Math.abs(Math.floor(xp - p2x)); if (p2x > xp) { p2x = p2x - (tx * computerHandicap); } if (p2x < xp) { p2x = p2x + (tx * computerHandicap); } if (p2x > 575) { p2x = 575; } if (p2x < 230) { p2x = 230; } player2._x = Math.floor(p2x); player2._y = p2y; player2rot = Math.floor((p2x - xp) / 10); player2.gotoAndStop(10 - player2rot); xm = _root._xmouse; ym = _root._ymouse - 50; if (ballState == "waiting") { ym = 350; } if (ym < 200) { ym = 200; } ty = Math.abs(Math.floor(ym - py)); tx = Math.abs(Math.floor(xm - px)); if (xm > px) { px = px + (tx * 0.1); } if (xm < px) { px = px - (tx * 0.1); } if (ym > py) { py = py + (ty * 0.1); } if (ym < py) { py = py - (ty * 0.1); } if (py > 400) { py = 400; } if (py < 150) { py = 150; } pscaleof = py / 100; xp = (px * scaleof) + xcenter; player._x = px; player._y = ym; player._xscale = pscaleof * 35; player._yscale = pscaleof * 35; pshadow._x = Math.floor(px - 60); pshadow._y = ym - 10; pshadow._xscale = pscaleof * 30; pshadow._yscale = pscaleof * 30; playerrot = Math.floor((xm - px) / 30); player.gotoAndStop(10 - playerrot); pshadow.gotoAndStop(10 - playerrot); if (ballState == "waiting") { bx = ((px - xcenter) + 85) / 6; scaleof = fl / ((fl + (bz / 10)) + 65); xp = (bx * scaleof) + xcenter; yp = ((by - 5) * scaleof) + ycenter; ball._x = xp; ball._y = yp - bh; ball._xscale = scaleof * 20; ball._yscale = scaleof * 20; player.clickToServe.gotoAndStop(2); var _local3 = new Object(); _local3.onMouseDown = function () { if (ballState == "waiting") { bspin = 0; p2x = 400; bx = 10; bx = ((px - xcenter) + 85) / 6; by = 100; bz = 180; bh = 0; bxd = 0; bzd = -3.5; bhd = 50; bspin = playerrot * 0.1; ballState = "normal"; player.clickToServe.gotoAndStop(1); } }; Mouse.addListener(_local3); } if (ballState == "normal") { positionBall(); if ((bzd < 0) && (bz < 1)) { tdist = p2x - xp; if ((xp >= (p2x - 30)) && (xp <= (p2x + 30))) { batsound.start(); trace("hit player 2"); ta = 185 / Math.abs(bzd); farwidth = 45 + Math.abs(bx); shortwidth = 90 - farwidth; farxsteps = farwidth / ta; shortxsteps = shortwidth / ta; bxd = player2rot; if (p2x > 400) { maxbxd = farxsteps; } else { maxbxd = shortxsteps; } trace(farxsteps); if (p2x > 400) { bxd = -Math.random(maxbxd); if (bxd == 0) { bxd = 1 - random(maxbxd); } } else { bxd = Math.random(maxbxd); if (bxd == 0) { bxd = 1 - random(maxbxd); } } bz = 0; bzd = -bzd; } } tested = ball.hitTest(this.player.hitTester); if (tested == true) { if (bzd > 0) { trace("hit player 1"); _root.playerScore = _root.playerScore + 50; this.playerscoreclip.play(); bspin = playerrot * 0.1; batsound.start(); bzd = bzd * 1.2; if (bzd > 10) { bzd = 10; } ta = 185 / Math.abs(bzd); farwidth = 45 + Math.abs(bx); shortwidth = 90 - farwidth; farxsteps = farwidth / ta; shortxsteps = shortwidth / ta; bxd = playerrot; if (playerrot > 0) { maxbxd = shortxsteps; } else { maxbxd = -shortxsteps; } if ((bxd > 0) && (bxd > maxbxd)) { bxd = maxbxd; } if ((bxd < 0) && (bxd < maxbxd)) { bxd = maxbxd; } if (bz > 200) { bz = 200; } bzd = -bzd; } } } break; } } function setup() { _quality = _root.gameQuality; var _local2 = new Object(); _local2.onMouseDown = function () { if ((playerState == 1) && (state == "playing")) { trace("mouse clicked"); } }; Mouse.addListener(_local2); extralives = 0; gameScene = "GAME"; ballState = "waiting"; level = 1; computerHandicap = 0.075 + (level * 0.18); gamestate = "start"; px = 400; py = 300; pz = 200; bx = 10; by = 100; bz = 180; bh = 0; fl = -100; xcenter = 400; ycenter = -220; bxd = 1 - random(2); bzd = -3.5; bhd = 50; tnum = 1; tw = 0; maxspeed = 3; p2x = 400; p2y = 45; p1score = 0; p2score = 0; currentset = 1; pock = 0; _root.playerScore = 0; pointstoWin = 4; } function musicon() { this.on_off.gotoAndStop(1); musicstate = 1; storage.data.musicsetting = 1; playmusic(); } function musicoff() { stopmusic(); this.on_off.gotoAndStop(2); musicstate = 0; storage.data.musicsetting = 0; } if (musicstate == 0) { this.on_off.gotoAndStop(2); } function positionBall() { if (bzd > 0) { temprot = (bz / 185) * Math.PI; bh = Math.abs(Math.sin(temprot - 15) * 50); if ((bh < 2) && (pock == 0)) { a = random(4); if (a == 0) { sounda.start(); } if (a == 1) { soundb.start(); } if (a == 2) { soundc.start(); } if (a == 3) { soundd.start(); } } if (bh > 5) { pock = 0; } } if (bzd < 0) { this.temprot = ((185 - bz) / 185) * Math.PI; bh = Math.abs(Math.sin(temprot - 15) * 50); if ((bh < 2) && (pock == 0)) { a = random(4); if (a == 0) { sounda.start(); } if (a == 1) { soundb.start(); } if (a == 2) { soundc.start(); } if (a == 3) { soundd.start(); } pock = 1; } if (bh > 5) { pock = 0; } } scaleof = fl / ((fl + (bz / 10)) + 65); bspin = bspin * 1.02; bx = bx + bspin; xp = (bx * scaleof) + xcenter; yp = (by * scaleof) + ycenter; ball._x = xp; ball._y = yp - bh; ball._xscale = scaleof * 20; ball._yscale = scaleof * 20; if (bx > 47) { if (bh < 2) { trace("the ball is out"); gamestate = "ball is out"; } } if (bx < -48) { if (bh < 2) { trace("the ball is out"); gamestate = "ball is out"; } } tw++; if (tw > 2) { tw = 0; ball_trail_clip.attachMovie("ball_trail", "t" + tnum, tnum); with (eval ("ball_trail_clip.t" + tnum)) { _x = xp; _y = yp - bh; _xscale = scaleof * 80; _yscale = scaleof * 80; } tnum++; if (tnum > 100) { tnum = 1; } } if ((ball._y > 500) || (ball._y < -5)) { gamestate = "ball is out"; } bshadow._x = xp; bshadow._y = yp + 5; bshadow._xscale = scaleof * 20; bshadow._yscale = scaleof * 20; bshadow._alpha = 100 - (bh * 1.5); bx = bx + bxd; bz = bz + bzd; } function setuplevel() { _root.gamestate = "setup playing"; _root.levelann = "Game " + level; trace("LEVEL START" + level); attachMovie("level_announce", "tellPlayer", 2000); tellPlayer._x = 400; tellPlayer._y = 240; background.gotoAndStop(level); attachMovie("dot", "ball", 1000); ball._x = -20; attachMovie("player", "player", 1005); player._x = -299; player._y = py; pshadow._x = -299; player.gotoAndStop(10); playmusic(); }Instance of Symbol 339 MovieClip "fps" in Frame 27onClipEvent (load) { _root.fpsc = 0; _root.fps = 0; setInterval(function () { _root.fps = _root.fpsc; _root.fpsc = 0; }, 1000); } onClipEvent (enterFrame) { _root.fpsc++; }Frame 47setup(); stop();Instance of Symbol 341 MovieClip in Frame 47onClipEvent (enterFrame) { _root.frameaction(); }Frame 49removeMovieClip("ball"); if (playerScore > yourhigh) { _root.yourhigh = playerScore; newscore.gotoAndStop(2); storage.data.myhighscore = playerScore; } storage.data.uptolevel = level; storage.flush(); gamescene = "game over"; playmusic();Frame 103stop();Frame 104function gomain() { _root.state = "start again"; gotoAndPlay (8); } if (musicstate == 0) { this.options.on_off.gotoAndStop(2); } gameScene = "HOW TO PLAY"; playmusic();Frame 120stop();Frame 121if (playerScore > yourhigh) { yourhigh = playerScore; storage.data.myhighscore = playerScore; } storage.data.uptolevel = 1; level = 1; gameScene = "GAME FINISHED"; playmusic();Frame 142stop();Symbol 9 MovieClip Frame 1_root.stop(); PercentLoaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.play(); }Symbol 9 MovieClip Frame 2gotoAndPlay (1);Symbol 22 MovieClip Frame 1stop();Symbol 23 MovieClip [tell_player] Frame 65removeMovieClip(this);Symbol 27 MovieClip [ready_announce] Frame 76_root.state = "playing"; removeMovieClip(this);Symbol 33 MovieClip Frame 1stop();Symbol 79 Buttonon (release) { _root.pausebtnpress(); }Symbol 80 MovieClip [paused_clip] Frame 30stop();Symbol 82 MovieClip [lifelost] Frame 80_root.state = "start again"; removeMovieClip(this);Symbol 86 MovieClip [level_announce] Frame 77_root.state = "playing"; removeMovieClip(this);Symbol 129 MovieClip Frame 1stop();Symbol 193 MovieClip Frame 1stop();Symbol 197 MovieClip [ball_trail] Frame 10removeMovieClip(this);Symbol 201 MovieClip [pointScored] Frame 76_root.state = "playing"; removeMovieClip(this);Symbol 205 MovieClip [playerWins] Frame 76_root.state = "playing"; removeMovieClip(this);Symbol 208 MovieClip [computerWins] Frame 76_root.state = "playing"; removeMovieClip(this);Symbol 240 MovieClip Frame 1stop();Symbol 255 Buttonon (release) { getURL ("http://www.macromedia.com/go/getflashplayer/", "_blank"); }Symbol 258 Buttonon (release) { _root.play(); }Symbol 267 Buttonon (release) { getURL (((("mailto:" + _root.authorContact) + "?subject=") + _root.gameTitle) + " licensing"); }Symbol 268 MovieClip Frame 1stop();Symbol 277 MovieClip Frame 23stop();Symbol 279 Buttonon (release) { gotoAndPlay (104); }Symbol 286 Buttonon (release) { fscommand ("quit"); }Symbol 289 MovieClip Frame 1stop();Symbol 293 Buttonon (release) { _root.resetlevel(); }Symbol 300 Buttonon (press) { _root.playgame(); }Symbol 305 Buttonon (press) { _root.playgame(); }Symbol 307 MovieClip Frame 1stop();Symbol 313 Buttonon (release) { getURL ("http://www.terrypaton.com", "_blank"); }Symbol 328 MovieClip Frame 1stop();Symbol 328 MovieClip Frame 76gotoAndStop (1);Symbol 328 MovieClip Frame 152gotoAndStop (1);Symbol 331 Buttonon (press) { _root.pausebtnpress(); }Symbol 335 MovieClip Frame 1stop();Symbol 349 MovieClip Frame 1stop();Symbol 352 MovieClip Frame 1stop();Symbol 355 Buttonon (release) { _root.state = "start again"; gotoAndPlay (8); }Symbol 360 Buttonon (release) { _root.gomain(); }Symbol 363 Buttonon (release) { gotoAndPlay (8); }
Library Items
Symbol 1 Graphic | Used by:2 Timeline | |
Symbol 2 MovieClip | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:4 79 331 Timeline | |
Symbol 4 MovieClip | Uses:3 | Used by:9 |
Symbol 5 Graphic | Used by:9 | |
Symbol 6 Font | Used by:7 8 10 32 76 77 84 198 203 206 274 275 290 294 298 332 336 345 346 347 348 350 353 358 359 364 365 366 | |
Symbol 7 EditableText | Uses:6 | Used by:9 |
Symbol 8 Text | Uses:6 | Used by:9 |
Symbol 9 MovieClip | Uses:4 5 7 8 | Used by:Timeline |
Symbol 10 EditableText | Uses:6 | Used by:Timeline |
Symbol 11 Graphic | Used by:240 | |
Symbol 12 Font | Used by:13 14 15 16 17 18 19 20 21 25 81 284 285 302 329 330 333 334 351 | |
Symbol 13 Text | Uses:12 | Used by:22 |
Symbol 14 Text | Uses:12 | Used by:22 |
Symbol 15 Text | Uses:12 | Used by:22 |
Symbol 16 Text | Uses:12 | Used by:22 |
Symbol 17 Text | Uses:12 | Used by:22 |
Symbol 18 Text | Uses:12 | Used by:22 |
Symbol 19 Text | Uses:12 | Used by:22 |
Symbol 20 Text | Uses:12 | Used by:22 |
Symbol 21 Text | Uses:12 | Used by:22 |
Symbol 22 MovieClip | Uses:13 14 15 16 17 18 19 20 21 | Used by:23 |
Symbol 23 MovieClip [tell_player] | Uses:22 | Used by:240 |
Symbol 24 Graphic | Used by:26 82 | |
Symbol 25 Text | Uses:12 | Used by:26 |
Symbol 26 MovieClip | Uses:24 25 | Used by:27 |
Symbol 27 MovieClip [ready_announce] | Uses:26 | Used by:240 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:74 |
Symbol 30 Bitmap | Used by:31 | |
Symbol 31 Graphic | Uses:30 | Used by:74 |
Symbol 32 Text | Uses:6 | Used by:33 |
Symbol 33 MovieClip | Uses:32 | Used by:74 |
Symbol 34 Bitmap | Used by:35 | |
Symbol 35 Graphic | Uses:34 | Used by:74 |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:74 |
Symbol 38 Bitmap | Used by:39 | |
Symbol 39 Graphic | Uses:38 | Used by:74 |
Symbol 40 Bitmap | Used by:41 | |
Symbol 41 Graphic | Uses:40 | Used by:74 |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:74 |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:74 |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:74 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:74 |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:74 |
Symbol 52 Bitmap | Used by:53 | |
Symbol 53 Graphic | Uses:52 | Used by:74 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:74 |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:74 |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:74 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:74 |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:74 |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:74 |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:74 |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:74 |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:74 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:74 |
Symbol 74 MovieClip [player] | Uses:29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 | Used by:240 |
Symbol 75 Graphic | Used by:80 | |
Symbol 76 Text | Uses:6 | Used by:80 |
Symbol 77 Text | Uses:6 | Used by:80 |
Symbol 78 Sound | Used by:79 240 255 258 279 286 293 300 305 331 355 360 363 | |
Symbol 79 Button | Uses:3 78 | Used by:80 |
Symbol 80 MovieClip [paused_clip] | Uses:75 76 77 79 | Used by:240 |
Symbol 81 Text | Uses:12 | Used by:82 |
Symbol 82 MovieClip [lifelost] | Uses:24 81 | Used by:240 |
Symbol 83 Graphic | Used by:85 200 207 | |
Symbol 84 EditableText | Uses:6 | Used by:85 |
Symbol 85 MovieClip | Uses:83 84 | Used by:86 |
Symbol 86 MovieClip [level_announce] | Uses:85 | Used by:240 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:129 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:129 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:129 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:129 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:129 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:129 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:129 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:129 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:129 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:129 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:129 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:129 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:129 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:129 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:129 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:129 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:129 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:129 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:129 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:129 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:129 |
Symbol 129 MovieClip | Uses:88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 | Used by:240 Timeline |
Symbol 130 Bitmap | Used by:132 | |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:130 131 | Used by:193 |
Symbol 133 Bitmap | Used by:135 | |
Symbol 134 Bitmap | Used by:135 | |
Symbol 135 Graphic | Uses:133 134 | Used by:193 |
Symbol 136 Bitmap | Used by:138 | |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:136 137 | Used by:193 |
Symbol 139 Bitmap | Used by:141 | |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:139 140 | Used by:193 |
Symbol 142 Bitmap | Used by:144 | |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:142 143 | Used by:193 |
Symbol 145 Bitmap | Used by:147 | |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:145 146 | Used by:193 |
Symbol 148 Bitmap | Used by:150 | |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:148 149 | Used by:193 |
Symbol 151 Bitmap | Used by:153 | |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:151 152 | Used by:193 |
Symbol 154 Bitmap | Used by:156 | |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:154 155 | Used by:193 |
Symbol 157 Bitmap | Used by:159 | |
Symbol 158 Bitmap | Used by:159 | |
Symbol 159 Graphic | Uses:157 158 | Used by:193 |
Symbol 160 Bitmap | Used by:162 | |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:160 161 | Used by:193 |
Symbol 163 Bitmap | Used by:165 | |
Symbol 164 Bitmap | Used by:165 | |
Symbol 165 Graphic | Uses:163 164 | Used by:193 |
Symbol 166 Bitmap | Used by:168 | |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:166 167 | Used by:193 |
Symbol 169 Bitmap | Used by:171 | |
Symbol 170 Bitmap | Used by:171 | |
Symbol 171 Graphic | Uses:169 170 | Used by:193 |
Symbol 172 Bitmap | Used by:174 | |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:172 173 | Used by:193 |
Symbol 175 Bitmap | Used by:177 | |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:175 176 | Used by:193 |
Symbol 178 Bitmap | Used by:180 | |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:178 179 | Used by:193 |
Symbol 181 Bitmap | Used by:183 | |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:181 182 | Used by:193 |
Symbol 184 Bitmap | Used by:186 | |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:184 185 | Used by:193 |
Symbol 187 Bitmap | Used by:189 | |
Symbol 188 Bitmap | Used by:189 | |
Symbol 189 Graphic | Uses:187 188 | Used by:193 |
Symbol 190 Bitmap | Used by:192 | |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:190 191 | Used by:193 |
Symbol 193 MovieClip | Uses:132 135 138 141 144 147 150 153 156 159 162 165 168 171 174 177 180 183 186 189 192 | Used by:240 Timeline |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 MovieClip | Uses:194 | Used by:240 Timeline |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 MovieClip [ball_trail] | Uses:196 | Used by:240 |
Symbol 198 EditableText | Uses:6 | Used by:200 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:83 198 199 | Used by:201 |
Symbol 201 MovieClip [pointScored] | Uses:200 | Used by:240 |
Symbol 202 Graphic | Used by:204 | |
Symbol 203 Text | Uses:6 | Used by:204 |
Symbol 204 MovieClip | Uses:202 203 | Used by:205 |
Symbol 205 MovieClip [playerWins] | Uses:204 | Used by:240 |
Symbol 206 Text | Uses:6 | Used by:207 |
Symbol 207 MovieClip | Uses:83 206 | Used by:208 |
Symbol 208 MovieClip [computerWins] | Uses:207 | Used by:240 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:231 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:231 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:231 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:231 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:231 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:231 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:231 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:231 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:231 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:231 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:231 |
Symbol 231 MovieClip [dot] | Uses:210 212 214 216 218 220 222 224 226 228 230 | Used by:240 Timeline |
Symbol 232 Sound [music1] | Used by:240 | |
Symbol 233 Sound | Used by:240 255 258 279 286 293 300 305 331 355 360 363 | |
Symbol 234 Sound [pong1] | Used by:240 | |
Symbol 235 Sound [pong2] | Used by:240 | |
Symbol 236 Sound [pong3] | Used by:240 | |
Symbol 237 Sound [pong4] | Used by:240 | |
Symbol 238 Sound [bat] | Used by:240 | |
Symbol 239 Sound | Used by:240 | |
Symbol 240 MovieClip | Uses:11 23 27 74 80 82 86 129 193 195 197 201 205 208 231 232 233 78 234 235 236 237 238 239 | Used by:Timeline |
Symbol 241 Graphic | Used by:268 | |
Symbol 242 Graphic | Used by:268 286 Timeline | |
Symbol 243 Graphic | Used by:268 | |
Symbol 244 Font | Used by:245 249 250 261 264 265 | |
Symbol 245 EditableText | Uses:244 | Used by:268 |
Symbol 246 Font | Used by:247 248 251 252 253 256 257 260 262 263 322 338 | |
Symbol 247 EditableText | Uses:246 | Used by:268 |
Symbol 248 EditableText | Uses:246 | Used by:268 |
Symbol 249 EditableText | Uses:244 | Used by:268 |
Symbol 250 EditableText | Uses:244 | Used by:268 |
Symbol 251 EditableText | Uses:246 | Used by:268 |
Symbol 252 EditableText | Uses:246 | Used by:255 |
Symbol 253 EditableText | Uses:246 | Used by:255 |
Symbol 254 Graphic | Used by:255 258 | |
Symbol 255 Button | Uses:252 253 254 233 78 | Used by:268 |
Symbol 256 EditableText | Uses:246 | Used by:258 |
Symbol 257 EditableText | Uses:246 | Used by:258 |
Symbol 258 Button | Uses:256 257 254 233 78 | Used by:268 |
Symbol 259 Graphic | Used by:268 | |
Symbol 260 EditableText | Uses:246 | Used by:268 |
Symbol 261 EditableText | Uses:244 | Used by:268 |
Symbol 262 EditableText | Uses:246 | Used by:268 |
Symbol 263 EditableText | Uses:246 | Used by:268 |
Symbol 264 EditableText | Uses:244 | Used by:267 |
Symbol 265 EditableText | Uses:244 | Used by:267 |
Symbol 266 Graphic | Used by:267 | |
Symbol 267 Button | Uses:264 265 266 | Used by:268 |
Symbol 268 MovieClip | Uses:241 242 243 245 247 248 249 250 251 255 258 259 260 261 262 263 267 | Used by:Timeline |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:271 |
Symbol 271 MovieClip | Uses:270 | Used by:Timeline |
Symbol 272 Graphic | Used by:Timeline | |
Symbol 273 Graphic | Used by:279 | |
Symbol 274 Text | Uses:6 | Used by:279 |
Symbol 275 Text | Uses:6 | Used by:279 |
Symbol 276 Graphic | Used by:277 286 | |
Symbol 277 MovieClip | Uses:276 | Used by:279 286 300 305 355 360 363 |
Symbol 278 Graphic | Used by:279 293 | |
Symbol 279 Button | Uses:273 274 275 277 278 233 78 | Used by:Timeline |
Symbol 280 Font | Used by:281 282 283 291 292 310 311 314 | |
Symbol 281 Text | Uses:280 | Used by:Timeline |
Symbol 282 Text | Uses:280 | Used by:Timeline |
Symbol 283 EditableText | Uses:280 | Used by:Timeline |
Symbol 284 Text | Uses:12 | Used by:286 |
Symbol 285 Text | Uses:12 | Used by:286 |
Symbol 286 Button | Uses:284 285 277 242 276 233 78 | Used by:Timeline |
Symbol 287 Graphic | Used by:295 | |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip | Uses:288 | Used by:295 |
Symbol 290 Text | Uses:6 | Used by:295 |
Symbol 291 Text | Uses:280 | Used by:293 |
Symbol 292 Text | Uses:280 | Used by:293 |
Symbol 293 Button | Uses:291 292 278 233 78 | Used by:295 |
Symbol 294 EditableText | Uses:6 | Used by:295 |
Symbol 295 MovieClip | Uses:287 289 290 293 294 | Used by:Timeline |
Symbol 296 Graphic | Used by:307 | |
Symbol 297 Graphic | Used by:300 | |
Symbol 298 Text | Uses:6 | Used by:300 |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 Button | Uses:297 298 277 299 233 78 | Used by:301 |
Symbol 301 MovieClip | Uses:300 | Used by:307 |
Symbol 302 Text | Uses:12 | Used by:305 |
Symbol 303 Graphic | Used by:305 | |
Symbol 304 Graphic | Used by:305 | |
Symbol 305 Button | Uses:302 303 277 304 233 78 | Used by:306 |
Symbol 306 MovieClip | Uses:305 | Used by:307 |
Symbol 307 MovieClip | Uses:296 301 306 | Used by:Timeline |
Symbol 308 Bitmap | Used by:309 | |
Symbol 309 Graphic | Uses:308 | Used by:Timeline |
Symbol 310 Text | Uses:280 | Used by:313 |
Symbol 311 Text | Uses:280 | Used by:313 |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 Button | Uses:310 311 312 | Used by:Timeline |
Symbol 314 Text | Uses:280 | Used by:Timeline |
Symbol 315 Bitmap | Used by:316 | |
Symbol 316 Graphic | Uses:315 | Used by:317 |
Symbol 317 MovieClip | Uses:316 | Used by:Timeline |
Symbol 318 Graphic | Used by:Timeline | |
Symbol 319 Font | Used by:320 324 327 340 | |
Symbol 320 EditableText | Uses:319 | Used by:321 |
Symbol 321 MovieClip | Uses:320 | Used by:Timeline |
Symbol 322 EditableText | Uses:246 | Used by:328 |
Symbol 323 Graphic | Used by:328 | |
Symbol 324 EditableText | Uses:319 | Used by:328 |
Symbol 325 Graphic | Used by:328 | |
Symbol 326 Graphic | Used by:328 | |
Symbol 327 EditableText | Uses:319 | Used by:328 |
Symbol 328 MovieClip | Uses:322 323 324 325 326 327 | Used by:Timeline |
Symbol 329 Text | Uses:12 | Used by:331 |
Symbol 330 Text | Uses:12 | Used by:331 |
Symbol 331 Button | Uses:329 330 3 233 78 | Used by:Timeline |
Symbol 332 EditableText | Uses:6 | Used by:335 |
Symbol 333 EditableText | Uses:12 | Used by:335 |
Symbol 334 EditableText | Uses:12 | Used by:335 |
Symbol 335 MovieClip | Uses:332 333 334 | Used by:Timeline |
Symbol 336 Text | Uses:6 | Used by:Timeline |
Symbol 337 Graphic | Used by:339 | |
Symbol 338 EditableText | Uses:246 | Used by:339 |
Symbol 339 MovieClip | Uses:337 338 | Used by:Timeline |
Symbol 340 EditableText | Uses:319 | Used by:341 |
Symbol 341 MovieClip | Uses:340 | Used by:Timeline |
Symbol 342 Bitmap | Used by:343 | |
Symbol 343 Graphic | Uses:342 | Used by:344 |
Symbol 344 MovieClip | Uses:343 | Used by:Timeline |
Symbol 345 Text | Uses:6 | Used by:Timeline |
Symbol 346 Text | Uses:6 | Used by:Timeline |
Symbol 347 EditableText | Uses:6 | Used by:349 |
Symbol 348 Text | Uses:6 | Used by:349 |
Symbol 349 MovieClip | Uses:347 348 | Used by:Timeline |
Symbol 350 EditableText | Uses:6 | Used by:352 |
Symbol 351 Text | Uses:12 | Used by:352 |
Symbol 352 MovieClip | Uses:350 351 | Used by:Timeline |
Symbol 353 Text | Uses:6 | Used by:355 360 363 |
Symbol 354 Graphic | Used by:355 360 363 | |
Symbol 355 Button | Uses:353 277 354 233 78 | Used by:Timeline |
Symbol 356 Bitmap | Used by:357 | |
Symbol 357 Graphic | Uses:356 | Used by:Timeline |
Symbol 358 Text | Uses:6 | Used by:Timeline |
Symbol 359 Text | Uses:6 | Used by:Timeline |
Symbol 360 Button | Uses:353 277 354 233 78 | Used by:Timeline |
Symbol 361 Bitmap | Used by:362 | |
Symbol 362 Graphic | Uses:361 | Used by:Timeline |
Symbol 363 Button | Uses:353 277 354 233 78 | Used by:Timeline |
Symbol 364 Text | Uses:6 | Used by:Timeline |
Symbol 365 Text | Uses:6 | Used by:Timeline |
Symbol 366 EditableText | Uses:6 | Used by:Timeline |
Instance Names
"scorehold" | Frame 8 | Symbol 295 MovieClip |
"playcont" | Frame 8 | Symbol 307 MovieClip |
"background" | Frame 27 | Symbol 317 MovieClip |
"bshadow" | Frame 27 | Symbol 195 MovieClip |
"pshadow" | Frame 27 | Symbol 129 MovieClip |
"player2" | Frame 27 | Symbol 193 MovieClip |
"ball_trail_clip" | Frame 27 | Symbol 321 MovieClip |
"tellplayer" | Frame 27 | Symbol 328 MovieClip |
"playerscoreclip" | Frame 27 | Symbol 335 MovieClip |
"fps" | Frame 27 | Symbol 339 MovieClip |
"newscore" | Frame 48 | Symbol 349 MovieClip |
"newlevel" | Frame 48 | Symbol 352 MovieClip |
"bar" | Symbol 9 MovieClip Frame 1 | Symbol 4 MovieClip |
"clip" | Symbol 23 MovieClip [tell_player] Frame 1 | Symbol 22 MovieClip |
"hitTester" | Symbol 74 MovieClip [player] Frame 1 | Symbol 29 MovieClip |
"clickToServe" | Symbol 74 MovieClip [player] Frame 1 | Symbol 33 MovieClip |
"resetclip" | Symbol 295 MovieClip Frame 1 | Symbol 289 MovieClip |
"reset_btn" | Symbol 295 MovieClip Frame 1 | Symbol 293 Button |
Special Tags
ExportAssets (56) | Timeline Frame 3 | Symbol 23 as "tell_player" |
ExportAssets (56) | Timeline Frame 3 | Symbol 27 as "ready_announce" |
ExportAssets (56) | Timeline Frame 3 | Symbol 74 as "player" |
ExportAssets (56) | Timeline Frame 3 | Symbol 80 as "paused_clip" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "lifelost" |
ExportAssets (56) | Timeline Frame 3 | Symbol 86 as "level_announce" |
ExportAssets (56) | Timeline Frame 3 | Symbol 197 as "ball_trail" |
ExportAssets (56) | Timeline Frame 3 | Symbol 201 as "pointScored" |
ExportAssets (56) | Timeline Frame 3 | Symbol 201 as "pointScored" |
ExportAssets (56) | Timeline Frame 3 | Symbol 205 as "playerWins" |
ExportAssets (56) | Timeline Frame 3 | Symbol 208 as "computerWins" |
ExportAssets (56) | Timeline Frame 3 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 3 | Symbol 232 as "music1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 234 as "pong1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 235 as "pong2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 236 as "pong3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 237 as "pong4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 232 as "music1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 238 as "bat" |
ExportAssets (56) | Timeline Frame 8 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 9 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 10 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 11 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 12 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 13 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 14 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 15 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 16 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 17 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 18 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 19 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 20 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 21 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 22 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 23 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 24 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 25 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 26 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 104 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 105 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 106 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 107 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 108 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 109 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 110 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 111 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 112 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 113 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 114 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 115 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 116 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 117 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 118 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 119 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 120 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 121 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 122 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 123 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 124 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 125 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 126 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 127 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 128 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 129 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 130 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 131 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 132 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 133 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 134 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 135 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 136 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 137 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 138 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 139 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 140 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 141 | Symbol 231 as "dot" |
ExportAssets (56) | Timeline Frame 142 | Symbol 231 as "dot" |
Labels
"score" | Symbol 328 MovieClip Frame 2 |
"win" | Symbol 328 MovieClip Frame 78 |
Dynamic Text Variables
PercentLoaded | Symbol 7 EditableText | "000" |
_root.gameTitle | Symbol 10 EditableText | "title" |
_root.levelann | Symbol 84 EditableText | "Level 50" |
_root.telltext | Symbol 198 EditableText | "5-5" |
_root.flashVersionsNeeded | Symbol 249 EditableText | "7" |
_root.flashVersionsinstalled | Symbol 250 EditableText | "7" |
_root.legalDomain | Symbol 261 EditableText | "_root.legalDomain" |
_root.authorContact | Symbol 264 EditableText | "_root.authorContact" |
_root.authorContact | Symbol 265 EditableText | "_root.authorContact" |
_root.vNum | Symbol 283 EditableText | "Version 1.0" |
_root.yourhigh | Symbol 294 EditableText | "-" |
_root.telltext | Symbol 324 EditableText | "8 - 0" |
_root.telltext | Symbol 327 EditableText | "8 - 0" |
_root.playerScore | Symbol 332 EditableText | "0" |
_root.playerScore | Symbol 333 EditableText | "0" |
_root.playerScore | Symbol 334 EditableText | "0" |
_root.fps | Symbol 338 EditableText | "00" |
_root.playerScore | Symbol 347 EditableText | "00000000" |
_root.level | Symbol 350 EditableText | "000" |
_root.playerScore | Symbol 366 EditableText | "0" |
|