Frame 1
if (_framesloaded > 1285) {
gotoAndPlay ("Uno");
}
Frame 16
gotoAndPlay (1);
Frame 121
stop();
Frame 122
stop();
Frame 123
scene = "YourRoom";
m.text = "";
Box._visible = false;
ClickMe._visible = false;
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
if (makedoorsound == "yes") {
SoundDoor.gotoAndPlay("play");
makedoorsound = "no";
}
Frame 142
gotoAndPlay (124);
Frame 143
scene = "YourRoom2";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 144
scene = "OpYourDoor";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
if (makedoorsound == "yes") {
SoundDoor.gotoAndPlay("play");
makedoorsound = "no";
}
Frame 145
scene = "YourDoor";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 146
scene = "OpJockDoor";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
if (makedoorsound == "yes") {
SoundDoor.gotoAndPlay("play");
makedoorsound = "no";
}
Frame 147
scene = "JockDoor";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 148
scene = "JockRoom";
m.text = "";
Box._visible = false;
ClickMe._visible = false;
trace(gavephoto);
RightGuy._visible = true;
LeftGuy._visible = true;
if (gavephoto == true) {
RightGuy._visible = false;
LeftGuy._visible = false;
}
if (cafhigh == true) {
DrinkButton._visible = false;
}
if (makedoorsound == "yes") {
SoundDoor.gotoAndPlay("play");
makedoorsound = "no";
}
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 172
scene = "JockRoom";
m.text = "";
Box._visible = false;
ClickMe._visible = false;
if (gavephoto == true) {
RightGuy._visible = false;
LeftGuy._visible = false;
}
if (cafhigh == true) {
DrinkButton._visible = false;
}
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 173
if (gavephoto == true) {
RightGuy._visible = false;
LeftGuy._visible = false;
}
if (cafhigh == true) {
DrinkButton._visible = false;
}
Frame 499
gotoAndPlay (173);
Frame 500
scene = "JockRoom2";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 501
scene = "Hall";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 502
scene = "OpHall";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 503
scene = "HallElevator";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 522
gotoAndStop ("InElevator");
Frame 526
scene = "CalRoom";
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Box._visible = false;
m.text = "";
ClickMe._visible = false;
if (beatgame == true) {
Cal._visible = false;
}
if (gotkey == true) {
KeyFloor._visible = false;
}
if (gameresult == "lost") {
Box._visible = true;
m.text = "''Don't feel bad,'' Cal says, ''I've been playing this game for eight straight weeks.''";
ClickMe._visible = true;
} else if (gameresult == "won") {
Box._visible = true;
m.text = "''Whoa,'' Cal says, ''You're awesome. Okay, here's my camera, but be careful with it.''";
gotcamera = true;
beatgame = true;
Cal._visible = false;
ITEM = "Camera";
Window.gotoAndStop("Camera");
ClickMe._visible = true;
}
Frame 527
if (beatgame == true) {
Cal._visible = false;
}
if (gotkey == true) {
KeyFloor._visible = false;
}
Frame 653
gotoAndPlay (527);
Frame 654
scene = "LobbyElevator";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 673
gotoAndStop ("3");
Frame 674
scene = "Lobby";
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 873
gotoAndPlay (674);
Frame 874
scene = "Mailboxes";
stop();
m.text = "";
Box._visible = false;
ClickMe._visible = false;
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 883
stop();
gotpamphlet = true;
Window.gotoAndStop("Pamphlet");
ITEM = "Pamphlet";
Box._visible = true;
ClickMe2._visible = true;
m.text = "The pamphlet reads simply, ''DON'T KILL YOURSELF!!'' It's nice to know you have an administration that cares.";
Frame 885
stop();
m.text = "";
Box._visible = false;
ClickMe._visible = false;
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 886
scene = "DormDoor";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 887
scene = "OpDormDoor";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 888
scene = "Church";
stop();
ClickMe._visible = false;
Box._visible = false;
m.text = "";
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
if (tookrose == true) {
Vase._visible = false;
}
Frame 889
scene = "TischDoor";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 890
scene = "OpTischDoor";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 891
scene = "Twins";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Box._visible = false;
m.text = "";
ClickMe._visible = false;
if (guarddown == true) {
GuardButton._visible = false;
GuardMovie.gotoAndStop("Down");
}
Frame 892
scene = "TischLobby";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 893
scene = "TischLobby2";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 894
Bar.text = "";
BarShadow.text = "";
Frame 895
Bar.text = "";
BarShadow.text = "";
Frame 896
Bar.text = "";
BarShadow.text = "";
Frame 897
if (tookmug == true) {
MugonDesk._visible = false;
}
scene = "Office";
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Box._visible = false;
m.text = "";
ClickMe._visible = false;
Frame 921
gotoAndPlay ("EyesUp");
Frame 922
scene = "Basement";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Box._visible = false;
m.text = "";
ClickMe._visible = false;
if (talkdan > 4) {
Dan.gotoAndStop(3);
} else if (talkdan > 2) {
Dan.gotoAndStop(2);
} else {
Dan.gotoAndStop(1);
}
Frame 923
scene = "Fans";
m.text = "";
Box._visible = false;
ClickMe._visible = false;
if (fansdead == true) {
Yanks._visible = false;
YankMovie.gotoAndStop("End");
}
if (sobbergone == false) {
CarStreet._visible = false;
} else {
Sobber._visible = false;
}
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 924
if (fansdead == true) {
Yanks._visible = false;
YankMovie.gotoAndStop("End");
}
if (sobbergone == false) {
CarStreet._visible = false;
}
Frame 1222
gotoAndPlay (924);
Frame 1223
scene = "Street";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Frame 1243
gotoAndStop ("Home");
Bar.text = "";
BarShadow.text = "";
trace(momhappy);
trace(dadhappy);
Frame 1263
gotoAndPlay ("Fans");
Bar.text = "";
BarShadow.text = "";
Frame 1264
scene = "Driveway";
stop();
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
Box._visible = false;
m.text = "";
ClickMe._visible = false;
Frame 1265
scene = "Home";
stop();
m.text = "";
Box._visible = false;
ClickMe._visible = false;
if (ITEM == "Key") {
Window.gotoAndStop("Key");
} else if (ITEM == "Pamphlet") {
Window.gotoAndStop("Pamphlet");
} else if (ITEM == "Mug") {
Window.gotoAndStop("Mug");
} else if (ITEM == "MugWater") {
Window.gotoAndStop("MugWater");
} else if (ITEM == "Photo") {
Window.gotoAndStop("Photo");
} else if (ITEM == "Camera") {
Window.gotoAndStop("Camera");
} else if (ITEM == "Taser") {
Window.gotoAndStop("Taser");
} else if (ITEM == "Rose") {
Window.gotoAndStop("Rose");
}
if (momhappy == true) {
Mom.gotoAndStop("Happy");
}
if (dadhappy == true) {
Dad.gotoAndStop("Happy");
}
if (gotfunding == true) {
MomChair._visible = false;
DadChair._visible = false;
}
Frame 1266
TIME--;
TimeLabel.text = TIME;
KillLabel.text = KILLS;
if (TIME == 0) {
gotoAndPlay ("GameOver");
MC.text = KILLS;
}
Instance of Symbol 483 MovieClip "Gun" in Frame 1266
onClipEvent (enterFrame) {
this._x = _root._xmouse;
}
Instance of Symbol 494 MovieClip "Dude1" in Frame 1266
onClipEvent (enterFrame) {
if (this._x > 541) {
this._x = -28.7;
_root.Dude1Button._visible = true;
_root.Dude1.gotoAndPlay(1);
} else {
this._x = this._x + 8;
_root.Dude1Button._x = this._x;
}
}
Instance of Symbol 494 MovieClip "Dude2" in Frame 1266
onClipEvent (enterFrame) {
if (this._x > 541) {
this._x = -28.7;
_root.Dude2.gotoAndPlay(1);
_root.Dude2Button._visible = true;
} else {
this._x = this._x + 12;
_root.Dude2Button._x = this._x;
}
}
Instance of Symbol 494 MovieClip "Dude3" in Frame 1266
onClipEvent (enterFrame) {
if (this._x > 541) {
this._x = -28.7;
_root.Dude3.gotoAndPlay(1);
_root.Dude3Button._visible = true;
} else {
this._x = this._x + 10;
_root.Dude3Button._x = this._x;
}
}
Instance of Symbol 494 MovieClip "Dude4" in Frame 1266
onClipEvent (enterFrame) {
if (this._x > 541) {
this._x = -28.7;
_root.Dude4.gotoAndPlay(1);
_root.Dude4Button._visible = true;
} else {
this._x = this._x + 14;
_root.Dude4Button._x = this._x;
}
}
Instance of Symbol 494 MovieClip "Dude5" in Frame 1266
onClipEvent (enterFrame) {
if (this._x > 541) {
this._x = -28.7;
_root.Dude5.gotoAndPlay(1);
_root.Dude5Button._visible = true;
} else {
this._x = this._x + 8;
_root.Dude5Button._x = this._x;
}
}
Frame 1289
gotoAndPlay ("Start");
Frame 1325
if (KILLS > 47) {
gameresult = "won";
} else {
gameresult = "lost";
}
gotoAndPlay ("CalRoom");
Symbol 26 Button
on (release) {
scene = "YourRoom";
talkdan = 0;
sobbergone = false;
guarddown = false;
momhappy = false;
dadhappy = false;
gotfunding = false;
gotscript = false;
cafhigh = false;
gavephoto = false;
gotcrew = false;
gotkey = false;
gotmug = false;
gotwatermug = false;
gotrose = false;
gotpamphlet = false;
gottaser = false;
gotphoto = false;
gotcamera = false;
fansdead = false;
gameresult = "cheese";
gotoAndPlay ("YourRoom");
trace(gavephoto);
}
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 2
if (_parent.scene == "YourRoom2") {
_root.gotoAndStop("OpYourDoor", "OpYourDoor");
}
if (_parent.scene == "YourDoor") {
_root.gotoAndPlay("YourRoom", "YourRoom");
}
if (_parent.scene == "JockDoor") {
_root.gotoAndPlay("JockRoom", "JockRoom");
}
if (_parent.scene == "JockRoom2") {
_root.gotoAndStop("OpJockDoor", "OpJockDoor");
}
Symbol 37 Button
on (release) {
gotoAndStop ("Help");
trace(ITEM);
}
Symbol 39 Button
on (release) {
if (Window.winframe == "Taser") {
if (gotmug == true) {
Window.gotoAndStop("Mug");
ITEM = "Mug";
} else if (gotwatermug == true) {
Window.gotoAndStop("MugWater");
ITEM = "MugWater";
} else if (gotkey == true) {
Window.gotoAndStop("Key");
ITEM = "Key";
} else if (gotpamphlet == true) {
Window.gotoAndStop("Pamphlet");
ITEM = "Pamphlet";
} else if (gotrose == true) {
Window.gotoAndStop("Rose");
ITEM = "Rose";
} else if (gotphoto == true) {
Window.gotoAndStop("Photo");
ITEM = "Photo";
} else if (gotcamera == true) {
Window.gotoAndStop("Camera");
ITEM = "Camera";
}
} else if (Window.winframe == "Mug") {
if (gotwatermug == true) {
Window.gotoAndStop("MugWater");
ITEM = "MugWater";
} else if (gotkey == true) {
Window.gotoAndStop("Key");
ITEM = "Key";
} else if (gotpamphlet == true) {
Window.gotoAndStop("Pamphlet");
ITEM = "Pamphlet";
} else if (gotrose == true) {
Window.gotoAndStop("Rose");
ITEM = "Rose";
} else if (gotphoto == true) {
Window.gotoAndStop("Photo");
ITEM = "Photo";
} else if (gotcamera == true) {
Window.gotoAndStop("Camera");
ITEM = "Camera";
} else if (gottaser == true) {
Window.gotoAndStop("Taser");
ITEM = "Taser";
}
} else if (Window.winframe == "MugWater") {
if (gotkey == true) {
Window.gotoAndStop("Key");
ITEM = "Key";
} else if (gotpamphlet == true) {
Window.gotoAndStop("Pamphlet");
ITEM = "Pamphlet";
} else if (gotrose == true) {
Window.gotoAndStop("Rose");
ITEM = "Rose";
} else if (gotphoto == true) {
Window.gotoAndStop("Photo");
ITEM = "Photo";
} else if (gotcamera == true) {
Window.gotoAndStop("Camera");
ITEM = "Camera";
} else if (gottaser == true) {
Window.gotoAndStop("Taser");
ITEM = "Taser";
} else if (gotmug == true) {
Window.gotoAndStop("Mug");
ITEM = "Mug";
}
} else if (Window.winframe == "Key") {
if (gotpamphlet == true) {
Window.gotoAndStop("Pamphlet");
ITEM = "Pamphlet";
} else if (gotrose == true) {
Window.gotoAndStop("Rose");
ITEM = "Rose";
} else if (gotphoto == true) {
Window.gotoAndStop("Photo");
ITEM = "Photo";
} else if (gotcamera == true) {
Window.gotoAndStop("Camera");
ITEM = "Camera";
} else if (gottaser == true) {
Window.gotoAndStop("Taser");
ITEM = "Taser";
} else if (gotmug == true) {
Window.gotoAndStop("Mug");
ITEM = "Mug";
} else if (gotwatermug == true) {
Window.gotoAndStop("MugWater");
ITEM = "MugWater";
}
} else if (Window.winframe == "Pamphlet") {
if (gotrose == true) {
Window.gotoAndStop("Rose");
ITEM = "Rose";
} else if (gotphoto == true) {
Window.gotoAndStop("Photo");
ITEM = "Photo";
} else if (gotcamera == true) {
Window.gotoAndStop("Camera");
ITEM = "Camera";
} else if (gottaser == true) {
Window.gotoAndStop("Taser");
ITEM = "Taser";
} else if (gotmug == true) {
Window.gotoAndStop("Mug");
ITEM = "Mug";
} else if (gotwatermug == true) {
Window.gotoAndStop("MugWater");
ITEM = "MugWater";
} else if (gotkey == true) {
Window.gotoAndStop("Key");
ITEM = "Key";
}
} else if (Window.winframe == "Rose") {
if (gotphoto == true) {
Window.gotoAndStop("Photo");
ITEM = "Photo";
} else if (gotcamera == true) {
Window.gotoAndStop("Camera");
ITEM = "Camera";
} else if (gottaser == true) {
Window.gotoAndStop("Taser");
ITEM = "Taser";
} else if (gotmug == true) {
Window.gotoAndStop("Mug");
ITEM = "Mug";
} else if (gotwatermug == true) {
Window.gotoAndStop("MugWater");
ITEM = "MugWater";
} else if (gotkey == true) {
Window.gotoAndStop("Key");
ITEM = "Key";
} else if (gotpamphlet == true) {
Window.gotoAndStop("Pamphlet");
ITEM = "Pamphlet";
}
} else if (Window.winframe == "Photo") {
if (gotcamera == true) {
Window.gotoAndStop("Camera");
ITEM = "Camera";
} else if (gottaser == true) {
Window.gotoAndStop("Taser");
ITEM = "Taser";
} else if (gotmug == true) {
Window.gotoAndStop("Mug");
ITEM = "Mug";
} else if (gotwatermug == true) {
Window.gotoAndStop("MugWater");
ITEM = "MugWater";
} else if (gotkey == true) {
Window.gotoAndStop("Key");
ITEM = "Key";
} else if (gotpamphlet == true) {
Window.gotoAndStop("Pamphlet");
ITEM = "Pamphlet";
} else if (gotrose == true) {
Window.gotoAndStop("Rose");
ITEM = "Rose";
}
} else if (Window.winframe == "Camera") {
if (gottaser == true) {
Window.gotoAndStop("Taser");
ITEM = "Taser";
} else if (gotmug == true) {
Window.gotoAndStop("Mug");
ITEM = "Mug";
} else if (gotwatermug == true) {
Window.gotoAndStop("MugWater");
ITEM = "MugWater";
} else if (gotkey == true) {
Window.gotoAndStop("Key");
ITEM = "Key";
} else if (gotpamphlet == true) {
Window.gotoAndStop("Pamphlet");
ITEM = "Pamphlet";
} else if (gotrose == true) {
Window.gotoAndStop("Rose");
ITEM = "Rose";
} else if (gotphoto == true) {
Window.gotoAndStop("Photo");
ITEM = "Photo";
}
}
trace(ITEM);
}
Symbol 48 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 2
winframe = "MugWater";
Symbol 48 MovieClip Frame 3
winframe = "Mug";
Symbol 48 MovieClip Frame 4
winframe = "Key";
Symbol 48 MovieClip Frame 5
winframe = "Pamphlet";
Symbol 48 MovieClip Frame 6
winframe = "Rose";
Symbol 48 MovieClip Frame 7
winframe = "Photo";
Symbol 48 MovieClip Frame 8
winframe = "Camera";
Symbol 48 MovieClip Frame 9
winframe = "Taser";
Symbol 53 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("YourRoom2");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 55 Button
on (rollOver) {
Bar.text = "Write Script";
BarShadow.text = "Write Script";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
if (cafhigh == true) {
if (gotscript == true) {
Box._visible = true;
ClickMe._visible = true;
m.text = "You've already written your script! Aren't you paying attention?!";
} else {
Box._visible = true;
ClickMe._visible = true;
m.text = "Powered by the legal stimulant, you complete your masterpiece.";
gotscript = true;
}
} else {
ClickMe._visible = true;
Box._visible = true;
m.text = "You can't write a script now! There's no way you'd be able to muster the energy and focus needed without the help of Red Bull. You'll just have to find some first.";
ClickMe._visible = true;
}
}
Symbol 62 Button
on (release) {
ClickMe._visible = false;
Box._visible = false;
m.text = "";
}
Symbol 64 Button
on (rollOver) {
Bar.text = "Write Script";
BarShadow.text = "Write Script";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
if (cafhigh == true) {
Box._visible = true;
m.text = "Powered by the legal stimulant, you complete your masterpiece.";
Keyboard._visible = false;
} else {
ClickMe._visible = true;
Box._visible = true;
m.text = "You can't write a script now! There's no way you'd be able to muster the energy and focus needed without the help of Red Bull. You'll just have to find some first.";
ClickMe._visible = true;
}
}
Symbol 68 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndPlay ("YourRoom");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 70 Button
on (rollOver) {
Bar.text = "Exit Room";
BarShadow.text = "Exit Room";
}
on (release) {
SoundDoor.play();
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 74 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("YourDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 75 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndStop ("Hall");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 80 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("OpYourDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 81 Button
on (release) {
gotoAndStop ("Hall");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 82 Button
on (rollOver) {
Bar.text = "Enter Room";
BarShadow.text = "Enter Room";
}
on (release) {
SoundDoor.play();
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 86 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("JockDoor");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 88 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndStop ("HallElevator");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 89 Button
on (release) {
gotoAndStop ("OpHall");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 94 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("OpJockDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 95 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndStop ("OpHall");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 96 Button
on (release) {
gotoAndStop ("HallElevator");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 102 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 2
stop();
Symbol 107 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("JockRoom2");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 111 Button
on (release) {
if (ITEM == "Photo") {
gavephoto = true;
Box._visible = true;
ClickMe._visible = true;
m.text = "''Hmmmm. This isn't as exciting as we anticipated,'' your neighbors sadly announce. ''Oh well, take a can of Red Bull if you want.''";
ITEM = "Camera";
gotphoto = false;
Window.gotoAndStop("Camera");
RightGuy._visible = false;
LeftGuy._visible = false;
} else {
Box._visible = true;
m.text = "He gives you an insincere head tilt accompanied by the customary ''What up dog.''";
ClickMe._visible = true;
}
}
on (rollOver) {
if (ITEM == "Photo") {
Bar.text = "Give Photo to Neighbor";
BarShadow.text = "Give Photo to Neighbor";
} else {
Bar.text = "Talk to Neighbor";
BarShadow.text = "Talk to Neighbor";
}
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 112 Button
on (release) {
if (gavephoto == true) {
cafhigh = true;
TableBull.gotoAndStop(2);
Box._visible = true;
ClickMe._visible = true;
m.text = "You chug the caffiene filled beverage. Ah! Now you're in a condition to produce some great writing.";
DrinkButton._visible = false;
} else {
Box._visible = true;
ClickMe._visible = true;
m.text = "''Whoa there buddy!'' your neighbors exclaim. ''What are you willing to trade for that?'' You shrug. ''Bring us...uh...a picture of the Olsen Twins!'' they shout. ''Then we'll let you have some.''";
}
}
on (rollOver) {
Bar.text = "Drink Red Bull";
BarShadow.text = "Drink Red Bull";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 113 Button
on (release) {
if (ITEM == "Photo") {
gavephoto = true;
Box._visible = true;
ClickMe._visible = true;
m.text = "''Hmmmm. This isn't as exciting as we anticipated,'' your neighbors sadly announce. ''Oh well, take a can of Red Bull if you want.''";
ITEM = "Camera";
gotphoto = false;
Window.gotoAndStop("Camera");
LeftGuy._visible = false;
} else {
Box._visible = true;
m.text = "He gives you an insincere head tilt accompanied by the customary ''What up dog.''";
ClickMe._visible = true;
}
}
on (rollOver) {
if (ITEM == "Photo") {
Bar.text = "Give Photo to Neighbor";
BarShadow.text = "Give Photo to Neighbor";
} else {
Bar.text = "Talk to Neighbor";
BarShadow.text = "Talk to Neighbor";
}
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 114 Button
on (rollOver) {
Bar.text = "Talk to Cal";
BarShadow.text = "Talk to Cal";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 118 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("Eyes");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 119 Button
on (rollOver) {
Bar.text = "Exit Room";
BarShadow.text = "Exit Room";
}
on (release) {
SoundDoor.play();
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 123 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndStop ("YourDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 124 Button
on (release) {
gotoAndStop ("OpYourDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 125 Button
on (rollOver) {
Bar.text = "Walk to Elevator";
BarShadow.text = "Walk to Elevator";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
gotoAndStop ("HallElevator");
Bar.text = "";
BarShadow.text = "";
}
Symbol 126 Button
on (release) {
gotoAndStop ("JockDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Walk to Door";
BarShadow.text = "Walk to Door";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 130 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("HallElevator");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 131 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndStop ("OpJockDoor");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 132 Button
on (release) {
gotoAndStop ("JockDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 133 Button
on (release) {
gotoAndStop ("YourDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Walk to Your Door";
BarShadow.text = "Walk to Your Door";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 139 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("OpHall");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 140 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndStop ("JockDoor");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 141 Button
on (release) {
gotoAndStop ("OpJockDoor");
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 142 Button
on (rollOver) {
Bar.text = "Use Elevator";
BarShadow.text = "Use Elevator";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
play();
Bar.text = "";
BarShadow.text = "";
}
Symbol 150 Button
on (release) {
gotoAndPlay ("CalRoom");
Bar.text = "";
BarShadow.text = "";
if (gotkey == true) {
KeyFloor._visible = false;
}
}
Symbol 152 Button
on (release) {
gotoAndStop ("OpHall");
Bar.text = "";
BarShadow.text = "";
}
Symbol 154 Button
on (release) {
gotoAndPlay ("Lobby");
}
Symbol 158 Button
on (release) {
gotoAndPlay ("CalRoom");
if (gotkey == true) {
KeyFloor._visible = false;
}
}
Symbol 160 Button
on (release) {
gotoAndStop ("OpHall");
Bar.text = "";
BarShadow.text = "";
}
Symbol 164 Button
on (release) {
gotoAndPlay ("Lobby");
}
Symbol 171 Button
on (rollOver) {
Bar.text = "Go Back to Elevator";
BarShadow.text = "Go Back to Elevator";
}
on (release) {
gotoAndStop ("2");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 172 Button
on (release) {
Box._visible = true;
m.text = "You tell Cal you're trying to enter the surprise film festival and his Polaroid camera could help you in your quest. ''You can borrow it'' he says, ''but only if you beat my score on this level.''";
ClickMe._visible = true;
}
on (rollOver) {
Bar.text = "Talk to Cal";
BarShadow.text = "Talk to Cal";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 174 Button
on (rollOver) {
Bar.text = "Take Small Key";
BarShadow.text = "Take Small Key";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
KeyFloor._visible = false;
gotkey = true;
Window.gotoAndStop("Key");
ITEM = "Key";
}
Symbol 176 Button
on (release) {
if (gameresult == "cheese") {
TIME = 30;
KILLS = 0;
gotoAndPlay ("Game");
} else {
Box._visible = false;
m.text = "";
ClickMe._visible = false;
gameresult = "cheese";
}
}
Symbol 234 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndPlay ("Lobby");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 235 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndStop ("Mailboxes");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 249 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("LobbyElevator");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 250 Button
on (rollOver) {
Bar.text = "Walk Outside";
BarShadow.text = "Walk Outside";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
gotoAndStop ("OpDormDoor");
Bar.text = "";
BarShadow.text = "";
}
Symbol 251 Button
on (release) {
gotoAndStop ("Mailboxes");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Walk to Mailboxes";
BarShadow.text = "Walk to Mailboxes";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 261 Button
on (rollOver) {
Bar.text = "Walk Outside";
BarShadow.text = "Walk Outside";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
gotoAndStop ("Street");
Bar.text = "";
BarShadow.text = "";
}
Symbol 265 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndPlay ("Lobby");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 266 Button
on (release) {
gotoAndStop ("LobbyElevator");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 267 Button
on (release) {
if (ITEM == "Key") {
if ((gotpamphlet == true) or (sobbergone == true)) {
gotoAndStop ("EmptyBox");
Bar.text = "";
BarShadow.text = "";
} else {
gotoAndStop ("OpenBox");
}
} else {
m.text = "Your mailbox is locked. You think you left your key somewhere in Cal's room.";
Box._visible = true;
ClickMe._visible = true;
}
}
on (rollOver) {
if (ITEM == "Key") {
Bar.text = "Open Your Mailbox With Key";
BarShadow.text = "Open Your Mailbox With Key";
} else {
Bar.text = "Open Your Mailbox";
BarShadow.text = "Open Your Mailbox";
}
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 271 Button
on (release) {
play();
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Take Pamphlet";
BarShadow.text = "Take Pamphlet";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 274 Button
on (release) {
ClickMe2._visible = false;
Box._visible = false;
m.text = "";
play();
}
Symbol 281 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("OpDormDoor");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 283 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndPlay ("Fans");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 284 Button
on (release) {
gotoAndStop ("Street");
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 285 Button
on (rollOver) {
Bar.text = "Enter Dorm";
BarShadow.text = "Enter Dorm";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
gotoAndStop ("LobbyElevator");
Bar.text = "";
BarShadow.text = "";
}
Symbol 291 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("DormDoor");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 292 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndStop ("Street");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 293 Button
on (release) {
gotoAndPlay ("Fans");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 294 Button
on (rollOver) {
Bar.text = "Enter Church";
BarShadow.text = "Enter Church";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
gotoAndStop ("Church");
Bar.text = "";
BarShadow.text = "";
}
Symbol 299 Button
on (rollOver) {
Bar.text = "Exit Church";
BarShadow.text = "Exit Church";
}
on (release) {
gotoAndStop ("DormDoor");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 300 Button
on (rollOver) {
if (ITEM == "Mug") {
Bar.text = "Fill Mug With Holy Water";
BarShadow.text = "Fill Mug With Holy Water";
} else {
Bar.text = "Use Holy Water";
BarShadow.text = "Use Holy Water";
}
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
if (ITEM == "Mug") {
Bar.text = "";
BarShadow.text = "";
gotmug = false;
gotwatermug = true;
Window.gotoAndStop("MugWater");
ITEM = "MugWater";
Box._visible = true;
m.text = "You fill the mug to the brim with Holy Water.";
ClickMe._visible = true;
} else {
Box._visible = true;
m.text = "The water is cool to the touch.";
ClickMe._visible = true;
}
}
Symbol 301 Button
on (rollOver) {
Bar.text = "Take Rose";
BarShadow.text = "Take Rose";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
gotrose = true;
tookrose = true;
ITEM = "Rose";
Window.gotoAndStop("Rose");
Vase._visible = false;
}
Symbol 306 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("OpTischDoor");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 307 Button
on (release) {
gotoAndStop ("Twins");
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 308 Button
on (rollOver) {
Bar.text = "Enter Building";
BarShadow.text = "Enter Building";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
gotoAndStop ("TischLobby");
Bar.text = "";
BarShadow.text = "";
}
Symbol 319 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("TischDoor");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 321 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndStop ("Twins");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 322 Button
on (rollOver) {
Bar.text = "Walk to Dorm";
BarShadow.text = "Walk to Dorm";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
gotoAndPlay ("Fans");
Bar.text = "";
BarShadow.text = "";
}
Symbol 340 MovieClip Frame 1
stop();
Symbol 340 MovieClip Frame 20
Symbol 340 MovieClip Frame 24
Symbol 340 MovieClip Frame 26
stop();
_root.Box._visible = true;
_root.m.text = "Success! The bodyguard is down for the count.";
_root.ClickMe._visible = true;
Symbol 340 MovieClip Frame 27
stop();
Symbol 345 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndStop ("TischDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 346 Button
on (release) {
gotoAndStop ("OpTischDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 347 Button
on (rollOver) {
if (ITEM == "Camera") {
Bar.text = "Take Picture of Olsen Twins";
BarShadow.text = "Take Picture of Olsen Twins";
} else {
Bar.text = "Talk to Olsen Twins";
BarShadow.text = "Talk to Olsen Twins";
}
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
if (ITEM == "Camera") {
if (guarddown == false) {
Box._visible = true;
m.text = "The huge bodyguard won't let you take a picture.";
ClickMe._visible = true;
} else if (tookphoto == true) {
Box._visible = true;
m.text = "You've already taken a picture.";
ClickMe._visible = true;
} else {
Box._visible = true;
m.text = "You now have a picture of the Olsen Twins.";
ClickMe._visible = true;
ITEM = "Photo";
Window.gotoAndStop("Photo");
gotphoto = true;
tookphoto = true;
}
} else {
Box._visible = true;
m.text = "They ignore you.";
ClickMe._visible = true;
}
}
Symbol 348 Button
on (rollOver) {
if (ITEM == "Taser") {
Bar.text = "Shock Bodyguard with Taser";
BarShadow.text = "Shock Bodyguard with Taser";
} else {
Bar.text = "Talk to Bodyguard";
BarShadow.text = "Talk to Bodyguard";
}
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
if (ITEM == "Taser") {
GuardButton._visible = false;
GuardMovie.play();
guarddown = true;
} else {
Box._visible = true;
m.text = "The bodyguard just sneers at you, but you understand. You would be cranky too if you had to babysit the Olsen Twins all day.";
ClickMe._visible = true;
}
}
Symbol 356 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("TischLobby2");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 360 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("TischLobby");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 366 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 15
_root.gotoAndStop("InTElevator", "2");
Symbol 368 Button
on (rollOver) {
Bar.text = "Exit Building";
BarShadow.text = "Exit Building";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
gotoAndStop ("OpTischDoor");
Bar.text = "";
BarShadow.text = "";
}
Symbol 369 Button
on (rollOver) {
Bar.text = "Use Elevator";
BarShadow.text = "Use Elevator";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
ElDoors.gotoAndPlay(2);
Bar.text = "";
BarShadow.text = "";
}
Symbol 373 Button
on (release) {
gotoAndStop ("TischLobby");
Bar.text = "";
BarShadow.text = "";
}
Symbol 375 Button
on (release) {
gotoAndStop ("Basement");
}
Symbol 377 Button
on (release) {
gotoAndPlay ("Office");
}
Symbol 378 Button
on (release) {
gotoAndPlay ("Office");
Bar.text = "";
BarShadow.text = "";
}
Symbol 380 Button
on (release) {
gotoAndStop ("TischLobby");
}
Symbol 381 Button
on (release) {
gotoAndStop ("Basement");
Bar.text = "";
BarShadow.text = "";
}
Symbol 384 Button
on (rollOver) {
Bar.text = "Take Mug";
BarShadow.text = "Take Mug";
}
on (release) {
tookmug = true;
gotmug = true;
ITEM = "Mug";
Window.gotoAndStop("Mug");
MugonDesk._visible = false;
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 389 Button
on (rollOver) {
Bar.text = "Go Back to Elevator";
BarShadow.text = "Go Back to Elevator";
}
on (release) {
gotoAndStop ("T2");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 390 Button
on (rollOver) {
Bar.text = "Talk to Advisor";
BarShadow.text = "Talk to Advisor";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
if (((gotscript == true) and (gotcrew == true)) and (gotfunding == true)) {
Box._visible = true;
m.text = "''I see you've done everything you need to do to make a movie,'' your advisor says. ''I'm glad we've trained you so well.''";
ClickMe._visible = true;
cont = 78;
} else {
Box._visible = true;
m.text = "You tell your advisor you're going to win the surprise festival and ask him to allow you to enter. ''I can't just let anyone enter,'' he says. ''I don't think you're prepared.''";
ClickMe._visible = true;
if (gotscript == false) {
cont = 1;
} else if (gotfunding == false) {
cont = 2;
} else if (gotcrew == false) {
cont = 3;
}
}
}
Symbol 392 Button
on (release) {
if (cont == 1) {
Box._visible = true;
m.text = "''You don't have a SCRIPT to make a movie.''";
if (gotfunding == false) {
cont = 2;
} else if (gotcrew == false) {
cont = 3;
} else {
cont = 0;
}
} else if (cont == 2) {
Box._visible = true;
m.text = "''You don't have the FUNDING to make a movie.''";
if (gotcrew == false) {
cont = 3;
} else {
cont = 0;
}
} else if (cont == 3) {
Box._visible = true;
m.text = "''You don't even have a CREW to make a movie.''";
cont = 0;
} else if (cont == 78) {
gotoAndPlay ("Ending");
} else {
ClickMe._visible = false;
Box._visible = false;
m.text = "";
}
}
Symbol 393 Button
on (rollOver) {
Bar.text = "Talk to Advisor";
BarShadow.text = "Talk to Advisor";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 398 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 2
stop();
Symbol 398 MovieClip Frame 3
stop();
Symbol 402 Button
on (rollOver) {
Bar.text = "Go Back to Elevator";
BarShadow.text = "Go Back to Elevator";
}
on (release) {
gotoAndStop ("T3");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 403 Button
on (rollOver) {
Bar.text = "Talk to Dan the D.P.";
BarShadow.text = "Talk to Dan the D.P.";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
if (talkdan == 0) {
Box._visible = true;
ClickMe._visible = true;
m.text = "You ask Dan if he and his crew will work on your film. ''Sorry,'' he replies. ''We're much too busy to work on another shoot. You should have asked earlier.''";
talkdan = 1;
} else if (talkdan == 1) {
Box._visible = true;
ClickMe._visible = true;
m.text = "''Look, I'm sorry, but we can't crew on your film. You'll just have to find somebody else.''";
talkdan = 2;
} else if (talkdan == 2) {
Box._visible = true;
ClickMe._visible = true;
m.text = "''Are you dense? I said no.''";
talkdan = 3;
} else if (talkdan == 3) {
Box._visible = true;
ClickMe._visible = true;
m.text = "''Okay, you're starting to piss me off. I DON'T HAVE TIME TO WORK ON YOUR MOVIE!!''";
talkdan = 4;
} else if (talkdan == 4) {
Box._visible = true;
ClickMe._visible = true;
m.text = "''ASK ME AGAIN AND I'LL KILL YOU!''";
talkdan = 5;
} else if (talkdan == 5) {
Box._visible = true;
ClickMe._visible = true;
m.text = "''FINE!!! WE'LL DO IT!!! WE'LL WORK ON YOUR DAMN FILM!! JUST GET OUT OF HERE!!'' Success!! Now you have a crew!";
gotcrew = true;
talkdan = 6;
} else if (talkdan == 6) {
Box._visible = true;
ClickMe._visible = true;
m.text = "You better not talk to him anymore.";
}
if (talkdan > 4) {
Dan.gotoAndStop(3);
} else if (talkdan > 2) {
Dan.gotoAndStop(2);
} else {
Dan.gotoAndStop(1);
}
}
Symbol 408 Button
on (rollOver) {
if (ITEM == "Pamphlet") {
Bar.text = "Give Pamphlet to Sobbing Man";
BarShadow.text = "Give Pamphlet to Sobbing Man";
} else {
Bar.text = "Talk to Sobbing Man";
BarShadow.text = "Talk to Sobbing Man";
}
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
if (ITEM == "Pamphlet") {
Box._visible = true;
m.text = "''Why, this is giving me a whole new perspective,'' the man says, reading the pamphlet. ''Oh, thank you for showing me the way! Here, take my car, I won't be needing it anymore!'' The man smiles and skips off around the corner.";
sobbergone = true;
gotpamphlet = false;
Window.gotoAndStop("Key");
ITEM = "Key";
CarStreet._visible = true;
ClickMe._visible = true;
} else {
Box._visible = true;
m.text = "''There is no justice in this world,'' the man sobs. ''What's the point? Why should I go on?'' You ask him what's wrong, but he ignores you and continues crying.";
ClickMe._visible = true;
}
}
Symbol 428 MovieClip Frame 1
stop();
Symbol 428 MovieClip Frame 22
_root.m.text = "Direct hit! The fans scream in agony as the sacred water melts the putrid matter surrounding their black souls.";
_root.Box._visible = true;
_root.ClickMe._visible = true;
stop();
Symbol 428 MovieClip Frame 23
stop();
Symbol 431 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndStop ("OpDormDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 432 Button
on (release) {
gotoAndStop ("DormDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 433 Button
on (rollOver) {
Bar.text = "Drive Home";
BarShadow.text = "Drive Home";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
gotoAndPlay ("FromNY");
Bar.text = "";
BarShadow.text = "";
}
Symbol 434 Button
on (rollOver) {
if (ITEM == "MugWater") {
Bar.text = "Douse Fans with Holy Water";
BarShadow.text = "Douse Fans with Holy Water";
} else {
Bar.text = "Talk to Yankees Fans";
BarShadow.text = "Talk to Yankees Fans";
}
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
if (ITEM == "MugWater") {
fansdead = true;
Yanks._visible = false;
YankMovie.play();
ITEM = "Mug";
gotwatermug = false;
gotmug = true;
Window.gotoAndStop("Mug");
} else {
m.text = "The fans glare at you as you approach. ''We ain't gonna let you pass,'' they snarl. You ask them why not, but it only seems to anger them further. You have no idea what their problem is, but it's obvious they're not going to let you by.";
Box._visible = true;
ClickMe._visible = true;
}
}
Symbol 435 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("Street");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 437 Button
on (release) {
ClickMe._visible = false;
Box._visible = false;
m.text = "";
if (sobbergone == true) {
Sobber._visible = false;
}
}
Symbol 442 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndPlay ("Fans");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 444 Button
on (rollOver) {
Bar.text = "Turn Right";
BarShadow.text = "Turn Right";
}
on (release) {
gotoAndStop ("DormDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 445 Button
on (release) {
gotoAndStop ("OpDormDoor");
Bar.text = "";
BarShadow.text = "";
}
on (rollOver) {
Bar.text = "Turn Left";
BarShadow.text = "Turn Left";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 446 Button
on (rollOver) {
Bar.text = "Walk to Academic Building";
BarShadow.text = "Walk to Academic Building";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
gotoAndStop ("TischDoor");
Bar.text = "";
BarShadow.text = "";
}
Symbol 456 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("Home");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 457 Button
on (rollOver) {
Bar.text = "Drive Back to Manhattan";
BarShadow.text = "Drive Back to Manhattan";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
gotoAndPlay ("FromHome");
Bar.text = "";
BarShadow.text = "";
}
Symbol 458 Button
on (rollOver) {
Bar.text = "Look in Mailbox";
BarShadow.text = "Look in Mailbox";
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
if (gottaser == false) {
Box._visible = true;
ClickMe._visible = true;
m.text = "You find a taser in the mailbox. How unexpected.";
gottaser = true;
ITEM = "Taser";
Window.gotoAndStop("Taser");
} else {
Box._visible = true;
ClickMe._visible = true;
m.text = "Nothing else in there.";
}
}
Symbol 463 MovieClip Frame 1
stop();
Symbol 466 MovieClip Frame 1
stop();
Symbol 469 Button
on (rollOver) {
Bar.text = "Turn Around";
BarShadow.text = "Turn Around";
}
on (release) {
gotoAndStop ("Driveway");
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
Symbol 470 Button
on (rollOver) {
if ((ITEM == "Mug") or (ITEM == "MugWater")) {
Bar.text = "Give Mug to Dad";
BarShadow.text = "Give Mug to Dad";
} else {
Bar.text = "Ask Dad for Money";
BarShadow.text = "Ask Dad for Money";
}
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
if ((ITEM == "Mug") or (ITEM == "MugWater")) {
Box._visible = true;
ClickMe._visible = true;
m.text = "''Hey thanks,'' your dad says when you give him the mug. ''I've always wanted one of these.''";
Dad.gotoAndStop("Happy");
gotmug = false;
gotwatermug = false;
Window.gotoAndStop("Key");
ITEM = "Key";
dadhappy = true;
} else if (dadhappy == false) {
Box._visible = true;
m.text = "Your dad cringes when you ask him for cash. ''No way,'' he says. ''You've got to learn to support yourself sometime. Get a job if you need money.''";
ClickMe._visible = true;
} else if (momhappy == false) {
Box._visible = true;
ClickMe._visible = true;
m.text = "''I guess it wouldn't hurt if we paid for this movie,'' your dad says, ''As long as your mother says it's okay.''";
} else {
Box._visible = true;
ClickMe._visible = true;
m.text = "''Okay, we'll pay for your film. Just don't stain the carpet with fake blood this time.''";
gotfunding = true;
MomChair._visible = false;
DadChair._visible = false;
}
}
Symbol 471 Button
on (rollOver) {
if (ITEM == "Rose") {
Bar.text = "Give Rose to Mom";
BarShadow.text = "Give Rose to Mom";
} else {
Bar.text = "Ask Mom for Money";
BarShadow.text = "Ask Mom for Money";
}
}
on (rollOut) {
Bar.text = "";
BarShadow.text = "";
}
on (release) {
if (ITEM == "Rose") {
Box._visible = true;
ClickMe._visible = true;
m.text = "Your mom's face lights up when you show her the rose. ''It's beautiful,'' she exclaims. ''Thank you!''";
Mom.gotoAndStop("Happy");
gotrose = false;
Window.gotoAndStop("Key");
ITEM = "Key";
momhappy = true;
} else if (momhappy == false) {
Box._visible = true;
m.text = "''No, we won't give you any money for your film,'' your mom growls. ''You're an awful child who never calls home and you don't appreciate how I sold my kidneys to pay the NYU tuition bill.''";
ClickMe._visible = true;
} else if (dadhappy == false) {
Box._visible = true;
ClickMe._visible = true;
m.text = "''Well, I suppose we could pay for your film,'' your mom smiles. ''But you have to convince your father.''";
} else {
Box._visible = true;
ClickMe._visible = true;
m.text = "''Okay, we'll pay for your film. Just don't stain the carpet with fake blood this time.''";
gotfunding = true;
MomChair._visible = false;
DadChair._visible = false;
}
}
Symbol 483 MovieClip Frame 1
stop();
Symbol 486 Button
on (release) {
Gun.gotoAndPlay("start");
}
Symbol 494 MovieClip Frame 4
gotoAndPlay (1);
Symbol 494 MovieClip Frame 8
stop();
Symbol 496 Button
on (press) {
Dude1.gotoAndPlay("shot");
Gun.gotoAndPlay("start");
KILLS++;
KillLabel.text = KILLS;
Dude1Button._visible = false;
}
Symbol 497 Button
on (press) {
Dude2.gotoAndPlay("shot");
Gun.gotoAndPlay("start");
KILLS++;
KillLabel.text = KILLS;
Dude2Button._visible = false;
}
Symbol 498 Button
on (press) {
Dude3.gotoAndPlay("shot");
Gun.gotoAndPlay("start");
KILLS++;
KillLabel.text = KILLS;
Dude3Button._visible = false;
}
Symbol 499 Button
on (press) {
Dude4.gotoAndPlay("shot");
Gun.gotoAndPlay("start");
KILLS++;
KillLabel.text = KILLS;
Dude4Button._visible = false;
}
Symbol 500 Button
on (press) {
Dude5.gotoAndPlay("shot");
Gun.gotoAndPlay("start");
KILLS++;
KillLabel.text = KILLS;
Dude5Button._visible = false;
}
Symbol 519 Button
on (release) {
if (scene == "YourRoom") {
gotoAndPlay ("YourRoom");
}
if (scene == "YourRoom2") {
gotoAndStop ("YourRoom2");
}
if (scene == "OpYourDoor") {
gotoAndPlay ("OpYourDoor");
}
if (scene == "YourDoor") {
gotoAndPlay ("YourDoor");
}
if (scene == "JockDoor") {
gotoAndPlay ("JockDoor");
}
if (scene == "OpJockDoor") {
gotoAndPlay ("OpJockDoor");
}
if (scene == "JockRoom") {
gotoAndPlay ("Eyes");
}
if (scene == "JockRoom2") {
gotoAndPlay ("JockRoom2");
}
if (scene == "Hall") {
gotoAndPlay ("Hall");
}
if (scene == "OpHall") {
gotoAndPlay ("OpHall");
}
if (scene == "HallElevator") {
gotoAndPlay ("HallElevator");
}
if (scene == "CalRoom") {
gotoAndPlay ("CalRoom");
}
if (scene == "LobbyElevator") {
gotoAndPlay ("LobbyElevator");
}
if (scene == "Lobby") {
gotoAndPlay ("Lobby");
}
if (scene == "OpDormDoor") {
gotoAndPlay ("OpDormDoor");
}
if (scene == "DormDoor") {
gotoAndPlay ("DormDoor");
}
if (scene == "Fans") {
gotoAndPlay ("Fans");
}
if (scene == "Driveway") {
gotoAndPlay ("Driveway");
}
if (scene == "TischLobby") {
gotoAndPlay ("TischLobby");
}
if (scene == "Office") {
gotoAndPlay ("Office");
}
if (scene == "Home") {
gotoAndPlay ("Home");
}
if (scene == "Basement") {
gotoAndPlay ("Basement");
}
if (scene == "Street") {
gotoAndPlay ("Street");
}
if (scene == "Church") {
gotoAndPlay ("Church");
}
if (scene == "Mailboxes") {
gotoAndPlay ("Mailboxes");
}
if (scene == "TischDoor") {
gotoAndPlay ("TischDoor");
}
if (scene == "OpTischDoor") {
gotoAndPlay ("OpTischDoor");
}
if (scene == "TischLobby2") {
gotoAndPlay ("TischLobby2");
}
if (scene == "Twins") {
gotoAndPlay ("Twins");
}
}