STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #74995 |
Panda has found himself in a spot of bother at his local church. He's too scared to move. Help him out. |
Panda has got himself into another situation at a fairground. Lion, leader of the dangerous "Carnie" gang, has taken him prisoner. To free him, Lion has challenged you to win top prize at his shooting gallery. |
Ok I'm impressed. I never expected you to manage to get Panda inside there. Nice work. Sadly there's more to be done. The hobnobs are stashed in a safe and Panda doesn't know the code to the door. Help him get the vault open. |
Well done for getting Panda out of that situation. Unfortunately, he doesn't want to give up on his hobnobs that easily. After his attempts to reclaim them, however, they have been moved to a maximum security stronghold. You're going to have to use all of your cunning to help Panda get past the cameras and the guards. |
After your valiant efforts, Panda managed to successfully sneak into the house undetected. Unfortunately, his small stature has meant that once again he is in need of your help. He's determined to get those biscuits! |
Panda needs to sneak into an enemy house to retrieve some stolen biscuits (they were hobnobs - Panda's favorite). Unfortunately security is pretty tight, but I'm sure that won't be a problem for you. All we need you to do is clear the way for Panda's approach. |
Thanks to your excellent work Panda managed to get his greedy little paws on those hobnobs but he was caught as he fled the scene. We're gonna need you to go in and get him out of this mess. |
Our guy got busted and he's locked up. We need you to get him out. You're gonna have to be careful though - he's not bulletproof. |
Oh dear... you activated the vault's self- destruct. Byebye biscuits... |
This isn't just some poorly run gang here. There are people monitoring those video cameras. But maybe there's a way to divert their attention... |
No no no... There are clearly two guards. If you shoot one the other will raise the alarm! You need to try and distract them somehow. |
You woke up the whole house! Try to be a little more careful. |
Why oh why would you shoot the biscuits? Panda's gonna be after your blood! |
You drew the ghost's attention straight to Panda! Almost gave the poor little guy a heart attack! |
Nice try but the ghost is never just going to walk into the light willingly. You need to get him in place first. |
That flashlight may have been your only way of scaring off the ghost but you couldn't resist shooting it could you? |
They picked up some activity on the security cameras and Panda had to get out of there sharpish. Try not to make such basic mistakes in the future. |
Oops. You alerted the attention of the guard. Think your actions through a bit more carefully. Panda's life may depend on it. |
You didn't manage to get all the targets. Better luck next time. For Panda's sake I hope you don't fail again. |
You can't just go around shooting everything that moves. Try to use a little more tact next time. |
So close but someone saw Panda as he made his escape... |
If you shoot Lion then he won't be able to free Panda for you. |
Panda can't survive being dropped on his head from that height! |
What were you thinking? This is supposed to be a covert mission! Now stop messing around and get Panda outta there. |
Shooting panda may have seemed like a good idea at the time... but let's face it - it wasn't your brightest move. |
Submit Score |
Submit Score |
Right then. The power's out and their alarms are down. Panda couldn't believe his luck when he saw that there was no one home at the mansion. However, he still can't go in and get his hobnobs because he's heard terrifying stories about how the mansion is haunted. You're going to have to find a way to get them to him. |
Right then. Panda's had enough of this nonsense. He wants to go after the big boss and take down the whole gang. He has learned that they are holding his biscuits in their mansion. This is bad news because the alarm system is intricate but Panda has found a way around that. Help him knock out the power grid before going in. |
Nice one! With the money from that competition Panda was able to put together the whole $20,000. Unfortunately the drop-off hasn't gone as smoothly as planned. Panda refused to hand over the money before he saw his biscuits but Lion was playing a sneaky game and hadn't even brought them with him. Create a distraction so that Panda can get out of there and do it quickly before the tension breaks and something bad happens! |
Sadly (and perhaps inevitably) the hobnobs were not in the safe. Instead there was a note that read "Haha. If you ever want to see your biscuits again then come to the pier at midday on the 14th with $20,000. Drop off the money and your biscuits will be returned to you." Now, you may be thinking that no packet of biscuits is worth $20,000, but then, you are not a panda. To raise some of the cash, Panda has entered you into a shooting competition. Shoot all the bottles in under 20 seconds to win. |
You set the house on fire! Now Panda will never get his hobnobs... |
The ghost dropped the biscuits out of the window. They didn't survive the fall. They might be alright with a softer landing though... |
Close, but you're going to have to keep Lion distracted for longer than that if Panda's going to make his getaway (he's not a very fast runner). |
Yes, cutting those wires would probably bring the grid down but those lions are craftier than you thought. They've put a security device on it that you need to disable first. |
Oops. I see you fell victim to Lion's cunning security measure. |
You spilt water all over the place! This stuff is electrical equipment. It doesn't go too well with water. That glass could come in handy if you wanted to cause some sort of damage though... |
You let the tension build for too long. All hell broke loose! |
How are you going to get the biscuits now? |
Er... if Lion doesn't notice his boat sinking then it doesn't really work as a distraction. |
Well, as funny as that was, I don't think Panda appreciated being crushed by a huge satellite dish. |
That's the briefcase with the money in you fool! Shoot that and Panda will never see his hobnobs again. |
Oh dear. Out of time. There are only 8 bottles! It should be a walk in the park for an expert sniper like you. |
Panda needs to input the code to that keypad to open the vault. Shooting it isn't going to help! |
Walkthrough |
Walkthrough |
Return to Briefing |
Return to Briefing |
Main Menu |
Main Menu |
To Briefing Room |
to Briefing Room |
Next Level |
Next Level |
hobnobs |
e |
z |
i |
r |
p |
o |
t |
h |
n |
w |
s |
g |
a |
5 |
l |
H |
2 |
$ |
- |
3 |
1 |
y |
Panda |
Gorilla |
Lion |
2 |
1 |
Spy Shop |
Spy Shop |
Start Mission |
Start Mission |
Main Menu |
Play |
Play |
Instructions |
Instructions |
Panda may look cute and cuddly but he's really a ruthless gangster capable of ripping a man's head off with one swipe of his paw. Or so he likes to think... It's your job to bail him out when things go wrong using your expert tactical sniping techniques. Simply use the mouse to aim and shoot. |
Input Level Code: |
a game by Rob Donkin art by robotJAM |
The Briefing Room |
Level Code: |
Code Generator |
Vault |
<p align="center"></p> |
<p align="right"></p> |
Try Again? |
Try Again? |
Nice work! |
Shots Fired: |
<p align="left"></p> |
Time Taken: |
<p align="left"></p> |
Attempts: |
<p align="left"></p> |
Cash Earnt: $ |
<p align="left"></p> |
The Spy Shop |
Cunning Disguise |
Cool Sunglasses |
Faster Reload |
Steady Hand |
Cash: $ |
<p align="left"></p> |
$5,000 |
$3,000 |
$8,000 |
$12,000 |
At last! Panda has finally been reunited with his hobnobs and all is good with the world once again. |
Final Score: |
<p align="left"></p> |
COnGRATULATIONS |
YOUR NAME |
Error, score not send (no connection?) |
ActionScript [AS1/AS2]
Frame 1MochiAd.showPreGameAd({id:"e32d055b8fa0e659", res:"550x400", background:15790304, color:6906459, outline:0, no_bg:false}); Mouse.show(); speed = 20; reloadtime = 2000; shooting = true; firstsong = true; barsbroken = 0; level = 5; fail = 18; winframe = 19; attempts = 1; moving == false; disguise = false; sunglasses = false; muted = false; var _mochiads_game_id = "e32d055b8fa0e659";Frame 2_root.createEmptyMovieClip("music", _root.getNextHighestDepth()); musicSound = new Sound(music); musicSound.attachSound("music"); musicSound.start(0, 999); musicSound.setVolume(50); _root.createEmptyMovieClip("theme2", _root.getNextHighestDepth()); theme2Sound = new Sound(theme2); theme2Sound.attachSound("theme2"); theme2Sound.start(0, 999); theme2Sound.setVolume(0);Frame 3function onMouseDown() { gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); _root.container_movie.attachMovie("bullethole", "bullethole", _root.container_movie.getNextHighestDepth(), {_x:_root.cross._x, _y:_root.cross._y, _rotation:random(360)}); } stop(); cashearnt = 0; totalcash = 0; finalscore = 0; Mouse.hide(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("cross", "cross", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); globalSound = new Sound(); if (firstsong == true) { musicSound.setVolume(50); theme2Sound.setVolume(0); } if (secondsong == true) { theme2Sound.setVolume(50); musicSound.setVolume(0); } playbutton.onRelease = function () { _root.attachMovie("fade", "fade2", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); }; cross.onEnterFrame = function () { cross._x = _root._xmouse; cross._y = _root._ymouse; }; onEnterFrame = function () { if (muted == true) { mutebutton.gotoAndStop(2); } if (muted == false) { mutebutton.gotoAndStop(1); } _root.mutebutton.mute1.onRelease = function () { muted = true; _root.globalSound.setVolume(0); _root.mutebutton.nextFrame(); }; _root.mutebutton.mute2.onRelease = function () { muted = false; _root.globalSound.setVolume(100); _root.mutebutton.prevFrame(); }; fade2._alpha = fade2._alpha + 2; if (fade2._alpha > 100) { removeMovieClip(cross); removeMovieClip(fade2); removeMovieClip(container_movie); gotoAndStop (4); } };Frame 4function onMouseDown() { gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); _root.container_movie.attachMovie("bullethole", "bullethole", _root.container_movie.getNextHighestDepth(), {_x:_root.cross._x, _y:_root.cross._y, _rotation:random(360)}); } Mouse.hide(); if (firstsong == true) { musicSound.setVolume(50); theme2Sound.setVolume(0); } if (secondsong == true) { theme2Sound.setVolume(50); musicSound.setVolume(0); } fadepres = false; password = inputName; if (password == "panda") { level = 5; } if (password == "carnie") { level = 6; } if (password == "ghost") { level = 7; } if (password == "breakin") { level = 8; } if (password == "house") { level = 9; } if (password == "cellar") { level = 10; } if (password == "secure") { level = 11; } if (password == "vault") { level = 12; } if (password == "bottles") { level = 13; } if (password == "docks") { level = 14; } if (password == "power") { level = 15; } if (password == "mansion") { level = 16; } if (level == 5) { passcode = "panda"; } if (level == 6) { passcode = "carnie"; } if (level == 7) { passcode = "ghost"; } if (level == 8) { passcode = "breakin"; } if (level == 9) { passcode = "house"; } if (level == 10) { passcode = "cellar"; } if (level == 11) { passcode = "secure"; } if (level == 12) { passcode = "vault"; } if (level == 13) { passcode = "bottles"; } if (level == 14) { passcode = "docks"; } if (level == 15) { passcode = "power"; } if (level == 16) { passcode = "mansion"; } _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("cross", "cross", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); if (level == 5) { _root.container_movie.attachMovie("level3", "level3", _root.getNextHighestDepth(), {_x:130, _y:200}); } if (level == 6) { _root.container_movie.attachMovie("level5", "level5", _root.getNextHighestDepth(), {_x:130, _y:200}); } if (level == 7) { _root.container_movie.attachMovie("level6", "level6", _root.getNextHighestDepth(), {_x:130, _y:200}); } if (level == 8) { _root.container_movie.attachMovie("level7", "level7", _root.getNextHighestDepth(), {_x:130, _y:200}); } if (level == 9) { _root.container_movie.attachMovie("level8", "level8", _root.getNextHighestDepth(), {_x:130, _y:200}); } if (level == 10) { _root.container_movie.attachMovie("level4", "level4", _root.getNextHighestDepth(), {_x:130, _y:200}); } if (level == 11) { _root.container_movie.attachMovie("level9", "level9", _root.getNextHighestDepth(), {_x:130, _y:200}); } if (level == 12) { _root.container_movie.attachMovie("level10", "level10", _root.getNextHighestDepth(), {_x:130, _y:200}); } if (level == 13) { _root.container_movie.attachMovie("level11", "level11", _root.getNextHighestDepth(), {_x:130, _y:200}); } if (level == 14) { _root.container_movie.attachMovie("level12", "level12", _root.getNextHighestDepth(), {_x:130, _y:200}); } if (level == 15) { _root.container_movie.attachMovie("level13", "level13", _root.getNextHighestDepth(), {_x:130, _y:200}); } if (level == 16) { _root.container_movie.attachMovie("level14", "level14", _root.getNextHighestDepth(), {_x:130, _y:200}); } startbutton.onRelease = function () { if (fadepres == false) { _root.attachMovie("fadeout", "fadeout", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadepres = true; } }; mainbutton.onRelease = function () { removeMovieClip(cross); removeMovieClip(container_movie); gotoAndStop (3); }; one.onRelease = function () { firstsong = true; secondsong = false; _root.musicSound.setVolume(50); _root.theme2Sound.setVolume(0); }; two.onRelease = function () { firstsong = false; secondsong = true; _root.musicSound.setVolume(0); _root.theme2Sound.setVolume(50); }; spybutton.onRelease = function () { removeMovieClip(container_movie); gotoAndStop (20); }; cross.onEnterFrame = function () { cross._x = _root._xmouse; cross._y = _root._ymouse; }; onEnterFrame = function () { if (fade == 1) { vol = vol - step; if (vol < 0) { vol = 0; } failthemeSound.setVolume(vol); } if (muted == true) { mutebutton.gotoAndStop(2); } if (muted == false) { mutebutton.gotoAndStop(1); } _root.mutebutton.mute1.onRelease = function () { muted = true; _root.globalSound.setVolume(0); _root.mutebutton.nextFrame(); }; _root.mutebutton.mute2.onRelease = function () { muted = false; _root.globalSound.setVolume(100); _root.mutebutton.prevFrame(); }; fadeout._alpha = fadeout._alpha + 2; if (fadeout._alpha > 100) { removeMovieClip(cross); removeMovieClip(container_movie); removeMovieClip(fadeout); gotoAndStop(level); } };Frame 5function onMouseDown() { if (shooting == false) { shotsfired++; barhit = false; signhit = false; shooting = true; shotTimer = setInterval(waitshot, reloadtime); gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); k = 1; while (k <= 3) { if (_root["cage" + k].hitTest(_root.crosshair._x, _root.crosshair._y, true)) { barhit = true; ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } k++; } if (tree.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { woodSound = new Sound(); woodSound.attachSound("wood"); woodSound.start(0, 1); } if (bin.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } if (signs.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { _root.container_movie.attachMovie("bullethole", "bullethole", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); crosshair.swapDepths(_root.getNextHighestDepth()); buttons.swapDepths(_root.getNextHighestDepth()); } i = 1; while (i <= bars) { if (_root["bar" + i].hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); if (_root["bar" + i]._currentFrame == 1) { barsbroken++; } barhit = true; _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); _root["bar" + i].gotoAndStop(2); } i++; } j = 5; while (j <= lionbars) { if (_root["bar" + j].hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); barhit = true; bartype = j; _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); _root["bar" + j].gotoAndStop(2); } j++; } if (panda.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (barhit == false)) { failtype = 1; _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); dead = true; crosshair.swapDepths(_root.getNextHighestDepth()); } if (lion.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (barhit == false)) { failtype = 2; _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); crosshair.swapDepths(_root.getNextHighestDepth()); dead = true; } if (giraffe.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (barhit == false)) { failtype = 2; _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); crosshair.swapDepths(_root.getNextHighestDepth()); dead = true; } if (barsbroken == 4) { _root.win1(); } crosshair._y = crosshair._y - 15; } } function waitshot() { if (shooting == true) { shooting = false; clearInterval(shotTimer); } } function win1() { shooting = true; levelwon1 = true; timetaken = Math.ceil((getTimer() - starttime) / 1000); _root.attachMovie("fade", "fade3", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); } Mouse.hide(); level = 5; shooting = false; dead = false; levelwon1 = false; barhit = false; barsbroken = 0; lionbars = 12; bars = 4; shotsfired = 0; starttime = getTimer(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.attachMovie("buttons", "buttons", _root.getNextHighestDepth(), {_x:355, _y:8}); buttons.walkbutt.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=walkthrough&action=pandawalkthrough", "_blank"); }; buttons.walkbutt.onRollOver = function () { Mouse.show(); }; buttons.walkbutt.onRollOut = function () { Mouse.hide(); }; buttons.briefbutt.onRelease = function () { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(buttons); removeMovieClip(container_movie); gotoAndStop (4); }; buttons.briefbutt.onRollOver = function () { Mouse.show(); }; buttons.briefbutt.onRollOut = function () { Mouse.hide(); }; if (disguise == true) { _root.panda.head.attachMovie("disguise", "disguise", _root.panda.head.getNextHighestDepth()); } if (sunglasses == true) { _root.panda.head.attachMovie("sun", "sun", _root.panda.head.getNextHighestDepth()); } crosshair.onEnterFrame = function () { endX = _root._xmouse; endY = _root._ymouse; crosshair._x = crosshair._x + ((endX - crosshair._x) / speed); crosshair._y = crosshair._y + ((endY - crosshair._y) / speed); }; panda.onEnterFrame = function () { if (levelwon1 == true) { fade3._alpha = fade3._alpha + 2; } if (fade3._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); gotoAndStop(winframe); removeMovieClip(fade3); removeMovieClip(buttons); removeMovieClip(container_movie); } if (dead == true) { shooting = true; _root.attachMovie("fadeout", "fadeout2", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadeout2._alpha = fadeout2._alpha + 2; if (fadeout2._alpha > 100) { removeMovieClip(buttons); clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(fadeout2); removeMovieClip(container_movie); gotoAndStop(fail); } } };Frame 6function onMouseDown() { if (shooting == false) { shotsfired++; curtainhit = false; shooting = true; shotTimer = setInterval(waitshot, reloadtime); gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); if (curtain.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { curtainhit = true; } if (container.panda.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); dead = true; failtype = 1; crosshair.swapDepths(_root.getNextHighestDepth()); } i = 1; while (i <= 5) { if ((_root.container["target" + i].hitTest(_root.crosshair._x, _root.crosshair._y, true) && (dead == false)) && (curtainhit == false)) { if (_root.container["target" + i]._currentFrame == 1) { targethit++; } bull = _root.container_movie.attachMovie("bullethole", "bullethole", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); bull.onEnterFrame = function () { this._x = this._x - 1; }; _root.container["target" + i].gotoAndStop(2); crosshair.swapDepths(_root.getNextHighestDepth()); buttons.swapDepths(_root.getNextHighestDepth()); } i++; } if (board.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { _root.container_movie.attachMovie("bullethole", "bullethole", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); crosshair.swapDepths(_root.getNextHighestDepth()); buttons.swapDepths(_root.getNextHighestDepth()); } if (lion.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); crosshair.swapDepths(_root.getNextHighestDepth()); failtype = 5; dead = true; } if (targethit == 5) { _root.win2(); } crosshair._y = crosshair._y - 15; } } function waitshot() { if (shooting == true) { shooting = false; clearInterval(shotTimer); } } function win2() { shooting = true; levelwon2 = true; timetaken = Math.ceil((getTimer() - starttime) / 1000); _root.attachMovie("fade", "fade5", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); } level = 6; shotsfired = 0; targethit = 0; starttime = getTimer(); shooting = false; curtainhit = false; levelwon2 = false; dead = false; Mouse.hide(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.attachMovie("buttons", "buttons", _root.getNextHighestDepth(), {_x:355, _y:8}); buttons.walkbutt.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=walkthrough&action=pandawalkthrough", "_blank"); }; buttons.walkbutt.onRollOver = function () { Mouse.show(); }; buttons.walkbutt.onRollOut = function () { Mouse.hide(); }; buttons.briefbutt.onRelease = function () { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(buttons); removeMovieClip(container_movie); gotoAndStop (4); }; buttons.briefbutt.onRollOver = function () { Mouse.show(); }; buttons.briefbutt.onRollOut = function () { Mouse.hide(); }; if (disguise == true) { _root.container.panda.head.attachMovie("disguise", "disguise", _root.container.panda.head.getNextHighestDepth()); } if (sunglasses == true) { _root.container.panda.head.attachMovie("sun", "sun", _root.container.panda.head.getNextHighestDepth()); } crosshair.onEnterFrame = function () { endX = _root._xmouse; endY = _root._ymouse; crosshair._x = crosshair._x + ((endX - crosshair._x) / speed); crosshair._y = crosshair._y + ((endY - crosshair._y) / speed); }; container.onEnterFrame = function () { if (this._x < -700) { failtype = 8; dead = true; } this._x = this._x - 1; }; container.panda.onEnterFrame = function () { container.panda.stop(); if (levelwon2 == true) { fade5._alpha = fade5._alpha + 2; } if (fade5._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); gotoAndStop(winframe); removeMovieClip(buttons); removeMovieClip(fade5); } if (dead == true) { shooting = true; _root.attachMovie("fadeout", "fadeout5", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadeout5._alpha = fadeout5._alpha + 2; if (fadeout5._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); removeMovieClip(fadeout5); removeMovieClip(buttons); gotoAndStop(fail); } } };Frame 7function onMouseDown() { if (shooting == false) { shotsfired++; gravehit = false; shooting = true; shotTimer = setInterval(waitshot, reloadtime); gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); k = 1; while (k <= 4) { if (_root["grave" + k].hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ghostmoving = true; gravehit = true; ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("chip", "chip", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } k++; } if (churchlight.light.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (churchhit == false)) { churchhit = true; camsmashSound = new Sound(); camsmashSound.attachSound("camsmash"); camsmashSound.start(0, 1); churchlight.gotoAndStop(2); failtype = 11; dead = true; } if (churchwindow.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); churchwindow.gotoAndStop(2); windowbroken = true; } if (panda.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (gravehit == false)) { failtype = 1; _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); dead = true; crosshair.swapDepths(_root.getNextHighestDepth()); } crosshair._y = crosshair._y - 15; } } function waitshot() { if (windowbroken == true) { windowbroken = false; lightswitchSound = new Sound(); lightswitchSound.attachSound("lightswitch"); lightswitchSound.start(0, 1); churchlight.gotoAndStop(3); if (ghostmoving == false) { failtype = 12; dead = true; } } if (shooting == true) { shooting = false; clearInterval(shotTimer); } } function win3() { shooting = true; levelwon3 = true; timetaken = Math.ceil((getTimer() - starttime) / 1000); _root.attachMovie("fade", "fade6", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); } level = 7; shotsfired = 0; starttime = getTimer(); shooting = false; levelwon3 = false; dead = false; gravehit = false; churchhit = false; windowbroken = false; ghostmoving = false; musicSound.setVolume(0); theme2Sound.setVolume(0); _root.createEmptyMovieClip("theme3", _root.getNextHighestDepth()); theme3Sound = new Sound(theme3); theme3Sound.attachSound("spooky"); theme3Sound.start(0, 999); theme3Sound.setVolume(50); Mouse.hide(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.attachMovie("buttons", "buttons", _root.getNextHighestDepth(), {_x:355, _y:8}); buttons.walkbutt.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=walkthrough&action=pandawalkthrough", "_blank"); }; buttons.walkbutt.onRollOver = function () { Mouse.show(); }; buttons.walkbutt.onRollOut = function () { Mouse.hide(); }; buttons.briefbutt.onRelease = function () { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(buttons); removeMovieClip(container_movie); theme3Sound.stop(); gotoAndStop (4); }; buttons.briefbutt.onRollOver = function () { Mouse.show(); }; buttons.briefbutt.onRollOut = function () { Mouse.hide(); }; if (disguise == true) { _root.panda.head.attachMovie("disguise", "disguise", _root.panda.head.getNextHighestDepth()); } if (sunglasses == true) { _root.panda.head.attachMovie("sun", "sun", _root.panda.head.getNextHighestDepth()); } crosshair.onEnterFrame = function () { endX = _root._xmouse; endY = _root._ymouse; crosshair._x = crosshair._x + ((endX - crosshair._x) / speed); crosshair._y = crosshair._y + ((endY - crosshair._y) / speed); }; panda.onEnterFrame = function () { if (ghostmoving == true) { ghost._x = ghost._x + 0.5; } if (ghost.hitTest(churchlight.lighthit)) { ghostmoving = false; ghost._alpha = ghost._alpha - 1; if (ghost._alpha < 0) { _root.win3(); } } if (ghost.hitTest(panda)) { failtype = 13; dead = true; } if (levelwon3 == true) { fade6._alpha = fade6._alpha + 2; } if (fade6._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); gotoAndStop(winframe); removeMovieClip(fade6); removeMovieClip(container_movie); removeMovieClip(buttons); theme3Sound.stop(); } if (dead == true) { shooting = true; _root.attachMovie("fadeout", "fadeout6", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadeout6._alpha = fadeout6._alpha + 2; if (fadeout6._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(fadeout6); removeMovieClip(container_movie); removeMovieClip(buttons); gotoAndStop(fail); theme3Sound.stop(); } } };Frame 8function onMouseDown() { if (shooting == false) { shotsfired++; shooting = true; treehit = false; shotTimer = setInterval(waitshot, reloadtime); gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); if (lamppost.lamppostbulb.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { postsmashed = true; if (giraffedistracted == false) { failtype = 9; dead = true; } if (camerahit == false) { failtype = 10; dead = true; } smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); lamppost.gotoAndStop(2); } if (tree.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { treehit = true; woodSound = new Sound(); woodSound.attachSound("wood"); woodSound.start(0, 1); } if (door.window.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); door.gotoAndStop(2); giraffe.gotoAndStop(2); giraffedistracted = true; } if (window2.glass1.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); window2.glass1.gotoAndStop(2); } if (window2.glass2.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); window2.glass2.gotoAndStop(2); } if (bin.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } if (camera.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (camerahit == false)) { if (giraffedistracted == false) { failtype = 9; dead = true; } camerahit = true; camsmashSound = new Sound(); camsmashSound.attachSound("camsmash"); camsmashSound.start(0, 1); camera.gotoAndStop(2); } if (panda.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (treehit == false)) { failtype = 1; _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); dead = true; crosshair.swapDepths(_root.getNextHighestDepth()); } if (giraffe.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { failtype = 7; _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); crosshair.swapDepths(_root.getNextHighestDepth()); dead = true; } if (((giraffedistracted == true) && (camerahit == true)) && (postsmashed == true)) { _root.win4(); } crosshair._y = crosshair._y - 15; } } function waitshot() { if (shooting == true) { shooting = false; clearInterval(shotTimer); } } function win4() { shooting = true; levelwon4 = true; timetaken = Math.ceil((getTimer() - starttime) / 1000); _root.attachMovie("fade", "fade7", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); } level = 8; shotsfired = 0; levelwon4 = false; starttime = getTimer(); shooting = false; dead = false; camerahit = false; giraffedistracted = false; postsmashed = false; Mouse.hide(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.attachMovie("buttons", "buttons", _root.getNextHighestDepth(), {_x:355, _y:8}); buttons.walkbutt.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=walkthrough&action=pandawalkthrough", "_blank"); }; buttons.walkbutt.onRollOver = function () { Mouse.show(); }; buttons.walkbutt.onRollOut = function () { Mouse.hide(); }; buttons.briefbutt.onRelease = function () { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(buttons); removeMovieClip(container_movie); gotoAndStop (4); }; buttons.briefbutt.onRollOver = function () { Mouse.show(); }; buttons.briefbutt.onRollOut = function () { Mouse.hide(); }; if (disguise == true) { _root.panda.head.attachMovie("disguise", "disguise", _root.panda.head.getNextHighestDepth()); } if (sunglasses == true) { _root.panda.head.attachMovie("sun", "sun", _root.panda.head.getNextHighestDepth()); } crosshair.onEnterFrame = function () { endX = _root._xmouse; endY = _root._ymouse; crosshair._x = crosshair._x + ((endX - crosshair._x) / speed); crosshair._y = crosshair._y + ((endY - crosshair._y) / speed); }; panda.onEnterFrame = function () { if (levelwon4 == true) { fade7._alpha = fade7._alpha + 2; } if (fade7._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); gotoAndStop(winframe); removeMovieClip(fade7); removeMovieClip(container_movie); removeMovieClip(buttons); } if (dead == true) { shooting = true; _root.attachMovie("fadeout", "fadeout7", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadeout7._alpha = fadeout7._alpha + 2; if (fadeout7._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(fadeout7); removeMovieClip(container_movie); removeMovieClip(buttons); gotoAndStop(fail); } } };Frame 9function onMouseDown() { if (shooting == false) { shotsfired++; shooting = true; wallhit = false; shotTimer = setInterval(waitshot, reloadtime); gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); if (kitchenwindow.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (kitchenwindow._currentFrame == 1)) { smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); kitchenwindow.gotoAndStop(2); alert1 = true; } if (shotsfired > 6) { alert2 = true; } if (biscuits.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { failtype = 14; dead = true; } if (tree.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { woodSound = new Sound(); woodSound.attachSound("wood"); woodSound.start(0, 1); } if (wall.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { wallhit = true; } if (kitchenlight.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } if (window2.glass1.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { alert1 = true; smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); window2.glass1.gotoAndStop(2); } if (window2.glass2.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { alert1 = true; smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); window2.glass2.gotoAndStop(2); } if (window3.glass1.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { alert2 = true; smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); window3.glass1.gotoAndStop(2); } if (window3.glass2.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { alert2 = true; smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); window3.glass2.gotoAndStop(2); } if (bin.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } if (fridge.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (wallhit == false)) { if (biscuitsfallen == false) { biscuits._x = biscuits._x + 2; } bulletSound = new Sound(); bulletSound.attachSound("bullet"); bulletSound.start(0, 1); _root.container_movie.attachMovie("dent", "dent", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y, _rotation:random(360)}); crosshair.swapDepths(_root.getNextHighestDepth()); if ((biscuits._x > 204) && (biscuitsfallen == false)) { biscuitsfallen = true; biscuits._x = 204; biscuits.gotoAndPlay(2); } } if (panda.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (wallhit == false)) { failtype = 1; _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); dead = true; crosshair.swapDepths(_root.getNextHighestDepth()); } crosshair._y = crosshair._y - 15; } } function waitshot() { if (shooting == true) { shooting = false; clearInterval(shotTimer); if ((alert1 == true) && (window2._currentFrame == 1)) { lightswitchSound = new Sound(); lightswitchSound.attachSound("lightswitch"); lightswitchSound.start(0, 1); window2.gotoAndStop(2); } if ((alert2 == true) && (window3._currentFrame == 1)) { lightswitchSound = new Sound(); lightswitchSound.attachSound("lightswitch"); lightswitchSound.start(0, 1); window3.gotoAndStop(2); } if ((alert1 == true) && (alert2 == true)) { failtype = 15; dead = true; } if ((biscuitsfallen == true) && (dead == false)) { _root.win5(); } } } function win5() { shooting = true; levelwon5 = true; timetaken = Math.ceil((getTimer() - starttime) / 1000); _root.attachMovie("fade", "fade8", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); } level = 9; shotsfired = 0; levelwon5 = false; starttime = getTimer(); shooting = false; dead = false; biscuitsfallen = false; alert1 = false; alert2 = false; Mouse.hide(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.attachMovie("buttons", "buttons", _root.getNextHighestDepth(), {_x:355, _y:8}); buttons.walkbutt.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=walkthrough&action=pandawalkthrough", "_blank"); }; buttons.walkbutt.onRollOver = function () { Mouse.show(); }; buttons.walkbutt.onRollOut = function () { Mouse.hide(); }; buttons.briefbutt.onRelease = function () { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(buttons); removeMovieClip(container_movie); gotoAndStop (4); }; buttons.briefbutt.onRollOver = function () { Mouse.show(); }; buttons.briefbutt.onRollOut = function () { Mouse.hide(); }; if (disguise == true) { _root.panda.head.attachMovie("disguise", "disguise", _root.panda.head.getNextHighestDepth()); } if (sunglasses == true) { _root.panda.head.attachMovie("sun", "sun", _root.panda.head.getNextHighestDepth()); } crosshair.onEnterFrame = function () { endX = _root._xmouse; endY = _root._ymouse; crosshair._x = crosshair._x + ((endX - crosshair._x) / speed); crosshair._y = crosshair._y + ((endY - crosshair._y) / speed); }; panda.onEnterFrame = function () { if (levelwon5 == true) { fade8._alpha = fade8._alpha + 2; } if (fade8._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); gotoAndStop(winframe); removeMovieClip(fade8); removeMovieClip(container_movie); removeMovieClip(buttons); } if (dead == true) { shooting = true; _root.attachMovie("fadeout", "fadeout8", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadeout8._alpha = fadeout8._alpha + 2; if (fadeout8._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(fadeout8); removeMovieClip(buttons); removeMovieClip(container_movie); gotoAndStop(fail); } } };Frame 10function onMouseDown() { if (shooting == false) { shotsfired++; shooting = true; blockhit = false; shotTimer = setInterval(waitshot, reloadtime); gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); if (panda.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); dead = true; failtype = 1; crosshair.swapDepths(_root.getNextHighestDepth()); } if (block.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { blockhit = true; } if (rope.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (blockhit == false)) { rope.gotoAndStop(2); rope._y = crosshair._y; ropebreak = true; } if (lamp.lampshade.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } if (lamp.bulb.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { dark = true; _root.container_movie.attachMovie("dark", "dark", _root.getNextHighestDepth()); smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); lamp.gotoAndStop(2); } if (go.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { off.gotoAndStop(1); go.gotoAndStop(2); switched = true; } if (off.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { go.gotoAndStop(1); off.gotoAndStop(2); movingup = false; movingdown = false; switched = false; } if (down.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (switched == true)) { movingdown = true; movingup = false; } if (metal.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } if (metal2.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } crosshair._y = crosshair._y - 15; } } function waitshot() { if (shooting == true) { shooting = false; clearInterval(shotTimer); } } function win6() { shooting = true; levelwon6 = true; timetaken = Math.ceil((getTimer() - starttime) / 1000); _root.attachMovie("fade", "fade4", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); } level = 10; Mouse.hide(); levelwon6 = false; dark = false; shooting = false; dead = false; ropebreak = false; floor = false; movingup = false; movingdown = false; switched = false; shotsfired = 0; starttime = getTimer(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.attachMovie("buttons", "buttons", _root.getNextHighestDepth(), {_x:355, _y:8}); buttons.walkbutt.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=walkthrough&action=pandawalkthrough", "_blank"); }; buttons.walkbutt.onRollOver = function () { Mouse.show(); }; buttons.walkbutt.onRollOut = function () { Mouse.hide(); }; buttons.briefbutt.onRelease = function () { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(buttons); removeMovieClip(container_movie); gotoAndStop (4); }; buttons.briefbutt.onRollOver = function () { Mouse.show(); }; buttons.briefbutt.onRollOut = function () { Mouse.hide(); }; if (disguise == true) { _root.panda.head.attachMovie("disguise", "disguise", _root.panda.head.getNextHighestDepth()); } if (sunglasses == true) { _root.panda.head.attachMovie("sun", "sun", _root.panda.head.getNextHighestDepth()); } crosshair.onEnterFrame = function () { endX = _root._xmouse; endY = _root._ymouse; crosshair._x = crosshair._x + ((endX - crosshair._x) / speed); crosshair._y = crosshair._y + ((endY - crosshair._y) / speed); }; panda.onEnterFrame = function () { panda.stop(); if ((ropebreak == true) && (floor == false)) { panda._y = panda._y + 10; if (panda._y >= 315) { panda._y = 315; failtype = 4; dead = true; } } if (movingdown == true) { rope._y = rope._y + 1; panda._y = panda._y + 1; if (rope._y > 310) { movingdown = false; rope._y = rope._y + 0; rope._y = 310; } if (panda._y > 315) { floor = true; panda._y = 315; } } if ((((ropebreak == true) && (floor == true)) && (dead == false)) && (dark == false)) { dead = true; failtype = 6; } if ((((ropebreak == true) && (floor == true)) && (dead == false)) && (dark == true)) { _root.win6(); } if (movingup == true) { rope._y = rope._y - 1; panda._y = panda._y - 1; } if (levelwon6 == true) { fade4._alpha = fade4._alpha + 2; } if (fade4._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); gotoAndStop(winframe); removeMovieClip(buttons); removeMovieClip(fade4); } if (dead == true) { shooting = true; _root.attachMovie("fadeout", "fadeout4", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadeout4._alpha = fadeout4._alpha + 2; if (fadeout4._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); removeMovieClip(fadeout4); removeMovieClip(buttons); gotoAndStop(fail); } } };Frame 11function onMouseDown() { if (shooting == false) { shotsfired++; shooting = true; barrierhit = false; barhit = false; shotTimer = setInterval(waitshot, reloadtime); gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); if (lamppost1.lamppostbulb.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); lamppost1.gotoAndStop(2); post1hit = true; } if (lamppost2.lamppostbulb.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); lamppost2.gotoAndStop(2); post2hit = true; } i = 1; while (i <= 5) { j = 1; while (j <= 2) { if (_root["window" + i]["bar" + j].hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); barhit = true; _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); _root["window" + i]["bar" + j].gotoAndStop(2); } j++; } i++; } if (((window2.bar1._currentFrame == 2) && (window2.bar2._currentFrame == 2)) or ((post1hit == true) && (post2hit == true))) { monitoring = false; window2.gotoAndStop(2); } if (barrier.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { barrierhit = true; } if (camera1.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (camera1hit == false)) { camsmashSound = new Sound(); camsmashSound.attachSound("camsmash"); camsmashSound.start(0, 1); camera1.gotoAndStop(2); camera1hit = true; if (monitoring == true) { failtype = 17; dead = true; } else if (lion1dead == false) { lion1.gotoAndPlay(2); guard1distracted = true; } } if (camera2.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (camera2hit == false)) { camsmashSound = new Sound(); camsmashSound.attachSound("camsmash"); camsmashSound.start(0, 1); camera2.gotoAndStop(2); camera2hit = true; if (monitoring == true) { failtype = 17; dead = true; } else if (lion2dead == false) { lion2.gotoAndPlay(2); guard2distracted = true; } } if (door.window.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); door.gotoAndStop(2); } if (lion1.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (barrierhit == false)) { lion1.gotoAndPlay(40); guard1distracted = true; lion1dead = true; if (guard2distracted == false) { failtype = 16; dead = true; } } if (lion2.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (barrierhit == false)) { lion2.gotoAndPlay(40); guard2distracted = true; lion2dead = true; if (guard1distracted == false) { failtype = 16; dead = true; } } if (window2.lion3.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { window2.lion3.gotoAndPlay(40); } if (panda.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); dead = true; failtype = 1; crosshair.swapDepths(_root.getNextHighestDepth()); } crosshair._y = crosshair._y - 15; } } function waitshot() { if (shooting == true) { shooting = false; clearInterval(shotTimer); } } function win7() { shooting = true; levelwon7 = true; timetaken = Math.ceil((getTimer() - starttime) / 1000); _root.attachMovie("fade", "fade9", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); } level = 11; Mouse.hide(); levelwon7 = false; shooting = false; dead = false; monitoring = true; guard1distracted = false; guard2distracted = false; camera1hit = false; camera2hit = false; lion1dead = false; lion2dead = false; post1hit = false; post2hit = false; shotsfired = 0; starttime = getTimer(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.attachMovie("buttons", "buttons", _root.getNextHighestDepth(), {_x:355, _y:8}); buttons.walkbutt.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=walkthrough&action=pandawalkthrough", "_blank"); }; buttons.walkbutt.onRollOver = function () { Mouse.show(); }; buttons.walkbutt.onRollOut = function () { Mouse.hide(); }; buttons.briefbutt.onRelease = function () { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(buttons); removeMovieClip(container_movie); gotoAndStop (4); }; buttons.briefbutt.onRollOver = function () { Mouse.show(); }; buttons.briefbutt.onRollOut = function () { Mouse.hide(); }; if (disguise == true) { _root.panda.head.attachMovie("disguise", "disguise", _root.panda.head.getNextHighestDepth()); } if (sunglasses == true) { _root.panda.head.attachMovie("sun", "sun", _root.panda.head.getNextHighestDepth()); } crosshair.onEnterFrame = function () { endX = _root._xmouse; endY = _root._ymouse; crosshair._x = crosshair._x + ((endX - crosshair._x) / speed); crosshair._y = crosshair._y + ((endY - crosshair._y) / speed); }; panda.onEnterFrame = function () { if ((((camera1hit == true) && (camera2hit == true)) && (lion1dead == true)) && (lion2dead == true)) { _root.win7(); } if (levelwon7 == true) { fade9._alpha = fade9._alpha + 2; } if (fade9._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); gotoAndStop(winframe); removeMovieClip(buttons); removeMovieClip(fade9); } if (dead == true) { shooting = true; _root.attachMovie("fadeout", "fadeout9", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadeout9._alpha = fadeout9._alpha + 2; if (fadeout9._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); removeMovieClip(fadeout9); removeMovieClip(buttons); gotoAndStop(fail); } } };Frame 12function onMouseDown() { if (shooting == false) { shotsfired++; shooting = true; padhit = false; pandahit = false; shotTimer = setInterval(waitshot, reloadtime); gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); if (keypad.screen.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { padhit = true; camsmashSound = new Sound(); camsmashSound.attachSound("camsmash"); camsmashSound.start(0, 1); keypad.screen.gotoAndStop(2); failtype = 19; dead = true; } i = 1; while (i <= 9) { if (keypad["butt" + i].hitTest(_root.crosshair._x, _root.crosshair._y, true)) { inputtype++; if (inputtype == 1) { input = i; } if (inputtype >= 2) { input = (input * 10) + i; } if (input == code) { _root.win8(); } else if (inputtype > 3) { failtype = 18; dead = true; } } i++; } if (glass.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); camsmashSound = new Sound(); camsmashSound.attachSound("camsmash"); camsmashSound.start(0, 1); glass.gotoAndStop(2); glassbroken = true; } if (wires.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { camsmashSound = new Sound(); camsmashSound.attachSound("camsmash"); camsmashSound.start(0, 1); failtype = 18; dead = true; } if (wires2.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { camsmashSound = new Sound(); camsmashSound.attachSound("camsmash"); camsmashSound.start(0, 1); failtype = 18; dead = true; } if ((vault.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (padhit == false)) && (pandahit == false)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } if (panda.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { pandahit = true; _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); dead = true; failtype = 1; crosshair.swapDepths(_root.getNextHighestDepth()); } crosshair._y = crosshair._y - 15; } } function waitshot() { if (shooting == true) { shooting = false; clearInterval(shotTimer); } } function win8() { shooting = true; levelwon8 = true; timetaken = Math.ceil((getTimer() - starttime) / 1000); _root.attachMovie("fade", "fade11", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); } level = 12; Mouse.hide(); levelwon8 = false; shooting = false; dead = false; glassbroken = false; shotsfired = 0; inputtype = 0; input = ready; starttime = getTimer(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.attachMovie("buttons", "buttons", _root.getNextHighestDepth(), {_x:355, _y:8}); buttons.walkbutt.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=walkthrough&action=pandawalkthrough", "_blank"); }; buttons.walkbutt.onRollOver = function () { Mouse.show(); }; buttons.walkbutt.onRollOut = function () { Mouse.hide(); }; buttons.briefbutt.onRelease = function () { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(buttons); removeMovieClip(container_movie); gotoAndStop (4); }; buttons.briefbutt.onRollOver = function () { Mouse.show(); }; buttons.briefbutt.onRollOut = function () { Mouse.hide(); }; if (disguise == true) { _root.panda.head.attachMovie("disguise", "disguise", _root.panda.head.getNextHighestDepth()); } if (sunglasses == true) { _root.panda.head.attachMovie("sun", "sun", _root.panda.head.getNextHighestDepth()); } crosshair.onEnterFrame = function () { endX = _root._xmouse; endY = _root._ymouse; crosshair._x = crosshair._x + ((endX - crosshair._x) / speed); crosshair._y = crosshair._y + ((endY - crosshair._y) / speed); }; panda.onEnterFrame = function () { if (glassbroken == false) { code = random(9999); } else { code = 1186; } if (levelwon8 == true) { fade11._alpha = fade11._alpha + 2; } if (fade11._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); gotoAndStop(winframe); removeMovieClip(fade11); removeMovieClip(buttons); } if (dead == true) { shooting = true; _root.attachMovie("fadeout", "fadeout11", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadeout11._alpha = fadeout11._alpha + 2; if (fadeout11._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); removeMovieClip(fadeout11); removeMovieClip(buttons); gotoAndStop(fail); } } };Frame 13function onMouseDown() { if (shooting == false) { shotsfired++; shooting = true; shotTimer = setInterval(waitshot, reloadtime); gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); if (table.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } i = 1; while (i <= 8) { if (_root["bottle" + i].hitTest(_root.crosshair._x, _root.crosshair._y, true)) { if (_root["bottle" + i]._currentFrame == 1) { bottlesbroken++; } if (bottlesbroken == 8) { _root.win9(); } smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); _root["bottle" + i].gotoAndStop(2); } i++; } if (panda.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); dead = true; failtype = 1; crosshair.swapDepths(_root.getNextHighestDepth()); } crosshair._y = crosshair._y - 15; } } function waitshot() { if (shooting == true) { shooting = false; clearInterval(shotTimer); } } function win9() { shooting = true; levelwon9 = true; timetaken = Math.ceil((getTimer() - starttime) / 1000); _root.attachMovie("fade", "fade12", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); } level = 13; Mouse.hide(); levelwon9 = false; shooting = false; dead = false; shotsfired = 0; bottlesbroken = 0; starttime = getTimer(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.attachMovie("buttons", "buttons", _root.getNextHighestDepth(), {_x:355, _y:8}); buttons.walkbutt.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=walkthrough&action=pandawalkthrough", "_blank"); }; buttons.walkbutt.onRollOver = function () { Mouse.show(); }; buttons.walkbutt.onRollOut = function () { Mouse.hide(); }; buttons.briefbutt.onRelease = function () { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(buttons); removeMovieClip(container_movie); gotoAndStop (4); }; buttons.briefbutt.onRollOver = function () { Mouse.show(); }; buttons.briefbutt.onRollOut = function () { Mouse.hide(); }; if (disguise == true) { _root.panda.head.attachMovie("disguise", "disguise", _root.panda.head.getNextHighestDepth()); } if (sunglasses == true) { _root.panda.head.attachMovie("sun", "sun", _root.panda.head.getNextHighestDepth()); } crosshair.onEnterFrame = function () { endX = _root._xmouse; endY = _root._ymouse; crosshair._x = crosshair._x + ((endX - crosshair._x) / speed); crosshair._y = crosshair._y + ((endY - crosshair._y) / speed); }; panda.onEnterFrame = function () { if ((getTimer() - starttime) > 20000) { shooting = true; failtype = 20; dead = true; } if (levelwon9 == true) { fade12._alpha = fade12._alpha + 2; } if (fade12._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); gotoAndStop(winframe); removeMovieClip(fade12); removeMovieClip(buttons); } if (dead == true) { shooting = true; _root.attachMovie("fadeout", "fadeout12", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadeout12._alpha = fadeout12._alpha + 2; if (fadeout12._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); removeMovieClip(fadeout12); removeMovieClip(buttons); gotoAndStop(fail); } } };Frame 14function onMouseDown() { if (shooting == false) { shotsfired++; shooting = true; pandahit = false; bollardhit = false; shotTimer = setInterval(waitshot, reloadtime); gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); if (cash.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { failtype = 21; dead = true; } if (boat.boathit.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (bollardhit == false)) { sinking = true; } if (boat.alarm.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (alarmon == false)) { lion.gotoAndStop(15); alarmon = true; ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); alarmSound = new Sound(); alarmSound.attachSound("alarm1"); alarmSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); alarmTimer = setInterval(waitalarm, 6000); } if (bollard.hitTest(_root.crosshair._x, _root.crosshair._y, true) && (pandahit == false)) { bollardhit = true; ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } if (panda.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); dead = true; failtype = 1; crosshair.swapDepths(_root.getNextHighestDepth()); pandahit = true; } if (lion.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { failtype = 24; dead = true; _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); crosshair.swapDepths(_root.getNextHighestDepth()); } crosshair._y = crosshair._y - 15; } } function waitshot() { if (shooting == true) { shooting = false; clearInterval(shotTimer); } } function waitalarm() { if (sinking == false) { failtype = 29; dead = true; clearInterval(alarmTimer); } if (sinking == true) { _root.win10(); clearInterval(alarmTimer); } } function win10() { shooting = true; levelwon10 = true; timetaken = Math.ceil((getTimer() - starttime) / 1000); _root.attachMovie("fade", "fade13", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); } level = 14; Mouse.hide(); shooting = false; levelwon10 = false; dead = false; movingup = true; movingdown = false; sinking = false; alarmon = false; boatdown = 0; shotsfired = 0; starttime = getTimer(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.attachMovie("buttons", "buttons", _root.getNextHighestDepth(), {_x:355, _y:8}); buttons.walkbutt.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=walkthrough&action=pandawalkthrough", "_blank"); }; buttons.walkbutt.onRollOver = function () { Mouse.show(); }; buttons.walkbutt.onRollOut = function () { Mouse.hide(); }; buttons.briefbutt.onRelease = function () { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(buttons); removeMovieClip(container_movie); gotoAndStop (4); }; buttons.briefbutt.onRollOver = function () { Mouse.show(); }; buttons.briefbutt.onRollOut = function () { Mouse.hide(); }; if (disguise == true) { _root.panda.head.attachMovie("disguise", "disguise", _root.panda.head.getNextHighestDepth()); } if (sunglasses == true) { _root.panda.head.attachMovie("sun", "sun", _root.panda.head.getNextHighestDepth()); } crosshair.onEnterFrame = function () { endX = _root._xmouse; endY = _root._ymouse; crosshair._x = crosshair._x + ((endX - crosshair._x) / speed); crosshair._y = crosshair._y + ((endY - crosshair._y) / speed); }; boat.onEnterFrame = function () { boatdown = boatdown + 0.005; if (boatdown > 0.4) { boatdown = 0.4; } if (movingup == true) { boat._y = boat._y - boatdown; if (boat._y < 197) { boatdown = boatdown - 0.05; } if (boat._y < 195) { boatdown = 0; movingdown = true; movingup = false; } } if (movingdown == true) { boat._y = boat._y + boatdown; if (boat._y > 197) { boatdown = boatdown - 0.05; } if (boat._y > 200) { boatdown = 0; movingdown = false; movingup = true; } } if (sinking == true) { movingdown = false; movingup = false; boat._y = boat._y + 0.5; if ((boat._y > 250) && (alarmon == false)) { failtype = 23; dead = true; } } }; panda.onEnterFrame = function () { if ((getTimer() - starttime) > 20000) { failtype = 25; dead = true; } if (levelwon10 == true) { fade13._alpha = fade13._alpha + 2; } if (fade13._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); gotoAndStop(winframe); removeMovieClip(fade13); removeMovieClip(buttons); } if (dead == true) { shooting = true; _root.attachMovie("fadeout", "fadeout13", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadeout13._alpha = fadeout13._alpha + 2; if (fadeout13._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); removeMovieClip(fadeout13); removeMovieClip(buttons); gotoAndStop(fail); } } };Frame 15function onMouseDown() { if (shooting == false) { shotsfired++; shooting = true; shotTimer = setInterval(waitshot, reloadtime); gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); i = 1; while (i <= 4) { j = 1; while (j <= 4) { if (_root["flashing" + i]["flashhit" + j].hitTest(_root.crosshair._x, _root.crosshair._y, true)) { powerdown++; _root["flashing" + i].gotoAndStop(1); if (powerdown == 4) { poweroffSound = new Sound(); poweroffSound.attachSound("poweroff"); poweroffSound.start(0, 1); } } j++; } l = 1; while (l <= 4) { if (_root["flashing" + i]["red" + l].hitTest(_root.crosshair._x, _root.crosshair._y, true)) { _root["flashing" + i].stop(); failtype = 27; dead = true; } l++; } i++; } if (powerdown == 4) { display.gotoAndStop(2); powereddown = true; } k = 1; while (k <= 3) { if (_root["wire" + k].hitTest(_root.crosshair._x, _root.crosshair._y, true)) { if (powereddown == false) { failtype = 28; dead = true; } if (powereddown == true) { if (_root["wire" + k]._currentFrame == 1) { wiresbroken++; if (wiresbroken == 3) { _root.win11(); } } } _root["wire" + k].gotoAndStop(2); } k++; } if (dish.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { ricoSound = new Sound(); ricoSound.attachSound("rico"); ricoSound.start(0, 1); _root.attachMovie("flash", "flash", _root.getNextHighestDepth(), {_x:crosshair._x, _y:crosshair._y}); } if (panda.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); dead = true; failtype = 1; crosshair.swapDepths(_root.getNextHighestDepth()); } crosshair._y = crosshair._y - 15; } } function waitshot() { if (shooting == true) { shooting = false; clearInterval(shotTimer); } } function win11() { shooting = true; levelwon11 = true; timetaken = Math.ceil((getTimer() - starttime) / 1000); _root.attachMovie("fade", "fade14", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); } level = 15; Mouse.hide(); shooting = false; levelwon11 = false; dead = false; powereddown = false; shotsfired = 0; powerdown = 0; wiresbroken = 0; starttime = getTimer(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.attachMovie("buttons", "buttons", _root.getNextHighestDepth(), {_x:355, _y:8}); buttons.walkbutt.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=walkthrough&action=pandawalkthrough", "_blank"); }; buttons.walkbutt.onRollOver = function () { Mouse.show(); }; buttons.walkbutt.onRollOut = function () { Mouse.hide(); }; buttons.briefbutt.onRelease = function () { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(buttons); removeMovieClip(container_movie); gotoAndStop (4); }; buttons.briefbutt.onRollOver = function () { Mouse.show(); }; buttons.briefbutt.onRollOut = function () { Mouse.hide(); }; if (disguise == true) { _root.panda.head.attachMovie("disguise", "disguise", _root.panda.head.getNextHighestDepth()); } if (sunglasses == true) { _root.panda.head.attachMovie("sun", "sun", _root.panda.head.getNextHighestDepth()); } crosshair.onEnterFrame = function () { endX = _root._xmouse; endY = _root._ymouse; crosshair._x = crosshair._x + ((endX - crosshair._x) / speed); crosshair._y = crosshair._y + ((endY - crosshair._y) / speed); }; panda.onEnterFrame = function () { if (levelwon11 == true) { fade14._alpha = fade14._alpha + 2; } if (fade14._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); removeMovieClip(buttons); gotoAndStop(winframe); removeMovieClip(fade14); } if (dead == true) { shooting = true; _root.attachMovie("fadeout", "fadeout14", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadeout14._alpha = fadeout14._alpha + 2; if (fadeout14._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); removeMovieClip(buttons); removeMovieClip(fadeout14); gotoAndStop(fail); } } };Frame 16function onMouseDown() { if (shooting == false) { shotsfired++; shooting = true; shotTimer = setInterval(waitshot, reloadtime); gunSound = new Sound(); gunSound.attachSound("gun"); gunSound.start(0, 1); i = 1; while (i <= 5) { if (_root["window" + i].hitTest(_root.crosshair._x, _root.crosshair._y, true)) { if (_root["window" + i]._currentFrame == 1) { smashSound = new Sound(); smashSound.attachSound("smash"); smashSound.start(0, 1); windowsbroken++; _root["window" + i].gotoAndStop(2); if (i == 1) { endx = 210; endy = 260; } if (i == 2) { carrying = true; endx = 210; endy = 140; } if (i == 3) { endx = 440; endy = 140; } if (i == 4) { endx = 440; endy = 260; } if (i == 5) { endx = 320; endy = 175; } } } i++; } if (holder.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { smash2Sound = new Sound(); smash2Sound.attachSound("smash2"); smash2Sound.start(0, 1); falling = true; } if (biscuits.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { failtype = 14; dead = true; } if (doorbell.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { if ((carry == true) && (biswinhit == true)) { dropped = true; } dingSound = new Sound(); dingSound.attachSound("ding"); dingSound.start(0, 1); endx = 320; endy = 320; rung = true; } if (panda.hitTest(_root.crosshair._x, _root.crosshair._y, true)) { _root.container_movie.attachMovie("blood", "blood", _root.getNextHighestDepth(), {_x:_root.crosshair._x, _y:_root.crosshair._y}); dead = true; failtype = 1; crosshair.swapDepths(_root.getNextHighestDepth()); } crosshair._y = crosshair._y - 15; } } function waitshot() { if (shooting == true) { shooting = false; rung = false; clearInterval(shotTimer); } } function win12() { shooting = true; levelwon12 = true; timetaken = Math.ceil((getTimer() - starttime) / 1000); _root.attachMovie("fade", "fade15", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); } level = 16; Mouse.hide(); levelwon12 = false; shooting = false; dead = false; shotsfired = 0; windowsbroken = 0; endx = 210; endy = 40; musicSound.setVolume(0); theme2Sound.setVolume(0); _root.createEmptyMovieClip("theme3", _root.getNextHighestDepth()); theme3Sound = new Sound(theme3); theme3Sound.attachSound("spooky"); theme3Sound.start(0, 999); theme3Sound.setVolume(50); falling = false; dropped = false; biswinhit = false; rung = false; dropped = false; carry = false; carrying = false; starttime = getTimer(); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); _root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.attachMovie("buttons", "buttons", _root.getNextHighestDepth(), {_x:355, _y:8}); buttons.walkbutt.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=walkthrough&action=pandawalkthrough", "_blank"); }; buttons.walkbutt.onRollOver = function () { Mouse.show(); }; buttons.walkbutt.onRollOut = function () { Mouse.hide(); }; buttons.briefbutt.onRelease = function () { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(buttons); removeMovieClip(container_movie); theme3Sound.stop(); gotoAndStop (4); }; buttons.briefbutt.onRollOver = function () { Mouse.show(); }; buttons.briefbutt.onRollOut = function () { Mouse.hide(); }; if (disguise == true) { _root.panda.head.attachMovie("disguise", "disguise", _root.panda.head.getNextHighestDepth()); } if (sunglasses == true) { _root.panda.head.attachMovie("sun", "sun", _root.panda.head.getNextHighestDepth()); } crosshair.onEnterFrame = function () { endX = _root._xmouse; endY = _root._ymouse; crosshair._x = crosshair._x + ((endX - crosshair._x) / speed); crosshair._y = crosshair._y + ((endY - crosshair._y) / speed); }; ghost.onEnterFrame = function () { ghost._x = ghost._x + ((endx - ghost._x) / 100); ghost._y = ghost._y + ((endy - ghost._y) / 100); if (ghost.hitTest(biscuits) && (carrying == true)) { carry = true; biscuitsendx = ghost._x + 10; biscuitsendy = ghost._y + 10; biscuits._x = biscuits._x + ((biscuitsendx - biscuits._x) / 5); biscuits._y = biscuits._y + ((biscuitsendy - biscuits._y) / 5); } if (dropped == true) { carrying = false; biscuits._y = biscuits._y + 5; } }; biscuits.onEnterFrame = function () { if (wall3.hitTest(_root.biscuits._x, _root.biscuits._y, true) && (dropped == false)) { biscuits._alpha = 0; } else { biscuits._alpha = 100; } if ((((window1.hitTest(biscuits) or window2.hitTest(biscuits)) or window3.hitTest(biscuits)) or window4.hitTest(biscuits)) or window5.hitTest(biscuits)) { if (rung == false) { biswinhit = true; } } else if (dropped == false) { biswinhit = false; } if (biscuits._y > 342) { failtype = 30; dead = true; biscuits._y = 342; } if (biscuits.hitTest(bushhit)) { biscuits._y = 322; _root.win12(); } }; chandelier.onEnterFrame = function () { if (falling == true) { chandelier._y = chandelier._y + 5; if (chandelier._y > 200) { chandelier._y = 200; failtype = 31; dead = true; } } }; panda.onEnterFrame = function () { if (falling == true) { chandelier._y = chandelier._y + 4; if (chandelier._y > 200) { chandelier._y = 200; } } if (levelwon12 == true) { fade15._alpha = fade15._alpha + 2; } if (fade15._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); removeMovieClip(buttons); gotoAndStop(winframe); removeMovieClip(fade15); theme3Sound.stop(); } if (dead == true) { shooting = true; _root.attachMovie("fadeout", "fadeout15", _root.getNextHighestDepth(), {_x:275, _y:200, _alpha:0}); fadeout15._alpha = fadeout15._alpha + 2; if (fadeout15._alpha > 100) { clearInterval(shotTimer); removeMovieClip(crosshair); removeMovieClip(container_movie); removeMovieClip(buttons); removeMovieClip(fadeout15); gotoAndStop(fail); theme3Sound.stop(); } } };Frame 17Mouse.show(); _root.score = finalscore;Frame 18stop(); failthemeSound.stop(); shooting = true; Mouse.hide(); _root.createEmptyMovieClip("container1", _root.getNextHighestDepth()); _root.attachMovie("cross", "cross", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); _root.createEmptyMovieClip("music3", _root.getNextHighestDepth()); failthemeSound = new Sound(music3); failthemeSound.attachSound("failtheme"); failthemeSound.start(0, 999); musicSound.setVolume(0); theme2Sound.setVolume(0); failthemeSound.setVolume(100); cross.onEnterFrame = function () { cross._x = _root._xmouse; cross._y = _root._ymouse; }; if (failtype == 1) { _root.container1.attachMovie("shotpanda", "shotpanda", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 2) { _root.container1.attachMovie("shotlion", "shotlion", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 4) { _root.container1.attachMovie("fail4", "fail4", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 5) { _root.container1.attachMovie("fail5", "fail5", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 6) { _root.container1.attachMovie("fail6", "fail6", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 7) { _root.container1.attachMovie("fail7", "fail7", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 8) { _root.container1.attachMovie("fail8", "fail8", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 9) { _root.container1.attachMovie("fail9", "fail9", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 10) { _root.container1.attachMovie("fail10", "fail10", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 11) { _root.container1.attachMovie("fail11", "fail11", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 12) { _root.container1.attachMovie("fail12", "fail12", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 13) { _root.container1.attachMovie("fail13", "fail13", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 14) { _root.container1.attachMovie("fail14", "fail14", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 15) { _root.container1.attachMovie("fail15", "fail15", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 16) { _root.container1.attachMovie("fail16", "fail16", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 17) { _root.container1.attachMovie("fail17", "fail17", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 18) { _root.container1.attachMovie("fail18", "fail18", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 19) { _root.container1.attachMovie("fail19", "fail19", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 20) { _root.container1.attachMovie("fail20", "fail20", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 21) { _root.container1.attachMovie("fail21", "fail21", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 22) { _root.container1.attachMovie("fail22", "fail22", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 23) { _root.container1.attachMovie("fail23", "fail23", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 24) { _root.container1.attachMovie("fail24", "fail24", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 25) { _root.container1.attachMovie("fail25", "fail25", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 26) { _root.container1.attachMovie("fail26", "fail26", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 27) { _root.container1.attachMovie("fail27", "fail27", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 28) { _root.container1.attachMovie("fail28", "fail28", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 29) { _root.container1.attachMovie("fail29", "fail29", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 30) { _root.container1.attachMovie("fail30", "fail30", _root.getNextHighestDepth(), {_x:40, _y:100}); } if (failtype == 31) { _root.container1.attachMovie("fail31", "fail31", _root.getNextHighestDepth(), {_x:40, _y:100}); } vol = 100; step = 1; fade = 0; tryagain.onRelease = function () { fade = 1; attempts++; removeMovieClip(cross); removeMovieClip(container1); gotoAndStop (4); };Frame 19Mouse.hide(); _root.createEmptyMovieClip("music2", _root.getNextHighestDepth()); shooting = true; inputName = ""; endthemeSound = new Sound(music2); endthemeSound.attachSound("endtheme"); endthemeSound.start(0, 999); musicSound.setVolume(0); theme2Sound.setVolume(0); endthemeSound.setVolume(100); _root.attachMovie("cross", "cross", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); cross.onEnterFrame = function () { cross._x = _root._xmouse; cross._y = _root._ymouse; }; if (level <= 10) { cashearnt = (500 * level) - (((20 * timetaken) + (50 * shotsfired)) + (300 * attempts)); } if (level > 10) { cashearnt = 5000 - (((20 * timetaken) + (50 * shotsfired)) + (300 * attempts)); } if (cashearnt < 0) { cashearnt = 0; } totalcash = totalcash + cashearnt; finalscore = finalscore + cashearnt; vol = 100; step = 1; fade = 0; onEnterFrame = function () { if (fade == 1) { vol = vol - step; if (vol < 0) { vol = 0; } endthemeSound.setVolume(vol); } }; nextlevel.onRelease = function () { cashearnt = 0; attempts = 1; if (level == 16) { gotoAndStop (21); } else { fade = 1; level++; gotoAndStop (20); } };Frame 20function onMouseDown() { if (((totalcash >= 5000) && (box.hitTest(_root._xmouse, _root._ymouse, true))) && (disguise == false)) { totalcash = totalcash - 5000; disguise = true; box.gotoAndStop(2); } if (((totalcash >= 3000) && (box2.hitTest(_root._xmouse, _root._ymouse, true))) && (sunglasses == false)) { totalcash = totalcash - 3000; sunglasses = true; box2.gotoAndStop(2); } if (((totalcash >= 8000) && (box3.hitTest(_root._xmouse, _root._ymouse, true))) && (reloadtime == 2000)) { totalcash = totalcash - 8000; reloadtime = 500; box3.gotoAndStop(2); } if (((totalcash >= 12000) && (box4.hitTest(_root._xmouse, _root._ymouse, true))) && (speed == 20)) { totalcash = totalcash - 12000; speed = 2; box4.gotoAndStop(2); } } if (firstsong == true) { musicSound.setVolume(50); theme2Sound.setVolume(0); } if (secondsong == true) { theme2Sound.setVolume(50); musicSound.setVolume(0); } if (disguise == true) { box.gotoAndStop(2); } if (sunglasses == true) { box2.gotoAndStop(2); } if (reloadtime == 500) { box3.gotoAndStop(2); } if (speed == 2) { box4.gotoAndStop(2); } back.onRelease = function () { endthemeSound.stop(); removeMovieClip(cross); gotoAndStop (4); };Frame 21_root.score = finalscore; levelwon1 = false; levelwon2 = false; levelwon3 = false; levelwon4 = false; levelwon5 = false; levelwon6 = false; levelwon7 = false; levelwon8 = false; levelwon9 = false; levelwon10 = false; levelwon11 = false; levelwon12 = false; mainbutton2.onRelease = function () { endthemeSound.stop(); musicSound.stop(); theme2Sound.stop(); removeMovieClip(cross); removeMovieClip(container_movie); gotoAndPlay (1); };Symbol 35 MovieClip [blood] Frame 5stop();Symbol 41 MovieClip [chip] Frame 4removeMovieClip(this);Symbol 43 MovieClip [flash] Frame 4removeMovieClip(this);Symbol 120 MovieClip [smoke] Frame 21stop();Symbol 174 MovieClip [box] Frame 1stop();Symbol 185 MovieClip [window5] Frame 1stop();Symbol 188 MovieClip [window4] Frame 1stop();Symbol 209 MovieClip [dish] Frame 1stop();Symbol 209 MovieClip [dish] Frame 13stop();Symbol 224 MovieClip [display] Frame 1stop();Symbol 227 MovieClip [wire] Frame 1stop();Symbol 242 MovieClip [bottle] Frame 1stop();Symbol 249 MovieClip Frame 25stop();Symbol 250 MovieClip [glass] Frame 1stop();Symbol 274 MovieClip [screen] Frame 1stop();Symbol 286 MovieClip [bar6] Frame 1stop();Symbol 289 MovieClip [bar5] Frame 1stop();Symbol 310 MovieClip [lion] Frame 1stop();Symbol 310 MovieClip [lion] Frame 39stop();Symbol 310 MovieClip [lion] Frame 44stop();Symbol 311 MovieClip [window] Frame 1stop();Symbol 319 MovieClip [go] Frame 1stop();Symbol 323 MovieClip [off] Frame 2stop();Symbol 332 MovieClip [lamp] Frame 1stop();Symbol 341 MovieClip [rope] Frame 1stop();Symbol 346 MovieClip [kitchenwindow] Frame 1stop();Symbol 357 MovieClip [glass1] Frame 1stop();Symbol 360 MovieClip [glass2] Frame 1stop();Symbol 363 MovieClip [window3] Frame 1stop();Symbol 374 MovieClip [biscuits] Frame 1stop();Symbol 374 MovieClip [biscuits] Frame 28stop();Symbol 384 MovieClip [lamppost] Frame 1stop();Symbol 391 MovieClip [door] Frame 1stop();Symbol 394 MovieClip [camera] Frame 1stop();Symbol 404 MovieClip [churchlight] Frame 1stop();Symbol 410 MovieClip [churchwindow] Frame 1stop();Symbol 410 MovieClip [churchwindow] Frame 2stop();Symbol 442 MovieClip [target] Frame 1stop();Symbol 450 MovieClip Frame 1stop();Symbol 450 MovieClip Frame 19gotoAndStop ("idle");Symbol 450 MovieClip Frame 29gotoAndStop ("idle");Symbol 450 MovieClip Frame 39gotoAndStop ("idle");Symbol 450 MovieClip Frame 49gotoAndStop ("idle");Symbol 452 MovieClip Frame 3stop();Symbol 453 MovieClip Frame 1eyelids.play(); var blink = Math.round(Math.random() * 200); var counter = 1; this.createEmptyMovieClip("blinker", this.getNextHighestDepth()); blinker.onEnterFrame = function () { counter++; if (counter == blink) { eyelids.play(); counter = 0; blink = Math.round(Math.random() * 200); } };Symbol 467 MovieClip [bar4] Frame 1stop();Symbol 470 MovieClip [bar3] Frame 1stop();Symbol 473 MovieClip [bar2] Frame 1stop();Symbol 478 MovieClip [bar] Frame 1stop();Symbol 482 MovieClip [gorillaBody] Frame 1stop();Symbol 486 MovieClip Frame 3stop();Symbol 487 MovieClip Frame 1eyelids.play(); var blink = Math.round(Math.random() * 200); var counter = 1; this.createEmptyMovieClip("blinker", this.getNextHighestDepth()); blinker.onEnterFrame = function () { counter++; if (counter == blink) { eyelids.play(); counter = 0; blink = Math.round(Math.random() * 200); } };Symbol 488 MovieClip Frame 41var randMouth = random(100); if (randMouth <= 5) { head.mouth.gotoAndPlay("blow"); }Symbol 489 MovieClip [giraffe] Frame 1stop();Symbol 510 MovieClip [mute] Frame 1stop();Symbol 510 MovieClip [mute] Frame 2stop();Symbol 718 MovieClip [__Packages.MochiAd] Frame 0class MochiAd { function MochiAd () { } static function getVersion() { return("2.5"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }Symbol 544 MovieClip Frame 1stop();Symbol 544 MovieClip Frame 10stop();Symbol 546 MovieClip Frame 1this._parent.stop(); this.link.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1174&subid=splash", "_blank"); };Symbol 546 MovieClip Frame 151this._parent.stop(); this.link.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=XXXX&subid=splash", "_blank"); };Symbol 546 MovieClip Frame 161stop(); this._parent.play();Symbol 561 MovieClip Frame 1Symbol 561 MovieClip Frame 4zapSound = new Sound(); zapSound.attachSound("zap"); zapSound.start(0, 1);Symbol 561 MovieClip Frame 12stop();Symbol 575 MovieClip Frame 1stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); }; this.onRelease = function () { getURL ("http://www.bubblebox.com/", "_blank"); };Symbol 611 MovieClip Frame 3stop();Symbol 618 MovieClip Frame 1stop();Symbol 703 MovieClip Frame 1stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };Symbol 709 MovieClip Frame 1stop();Symbol 712 MovieClip Frame 1stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };Symbol 715 MovieClip Frame 1stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };Symbol 717 MovieClip Frame 1function rhex(num) { str = ""; j = 0; while (j <= 3) { str = str + (hex_chr.charAt(MathbitAND(num >> ((j * 8) + 4), 15)) + hex_chr.charAt(MathbitAND(num >> (j * 8), 15))); j++; } return(str); } function str2blks_MD5(str) { nblk = ((str.length + 8) >> 6) + 1; blks = new Array(nblk * 16); i = 0; while (i < (nblk * 16)) { blks[i] = 0; i++; } i = 0; while (i < str.length) { blks[i >> 2] = blks[i >> 2] | (str.charCodeAt(i) << ((i % 4) * 8)); i++; } blks[i >> 2] = blks[i >> 2] | (128 << ((i % 4) * 8)); blks[(nblk * 16) - 2] = str.length * 8; return(blks); } function addme(x, y) { var _local1 = MathbitAND(x, 65535) + MathbitAND(y, 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | MathbitAND(_local1, 65535)); } function rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function cmn(q, a, b, x, s, t) { return(addme(rol(addme(addme(a, q), addme(x, t)), s), b)); } function ff(a, b, c, d, x, s, t) { return(cmn(MathbitAND(b, c) | MathbitAND(~b, d), a, b, x, s, t)); } function gg(a, b, c, d, x, s, t) { return(cmn(MathbitAND(b, d) | MathbitAND(c, ~d), a, b, x, s, t)); } function hh(a, b, c, d, x, s, t) { return(cmn((b ^ c) ^ d, a, b, x, s, t)); } function ii(a, b, c, d, x, s, t) { return(cmn(c ^ (b | (~d)), a, b, x, s, t)); } MathbitAND = function (a, b) { if ((a < 0) && (b < 0)) { var _local3 = (a & 1) & (b & 1); var _local4 = (a >>> 1) & (b >>> 1); return((_local4 << 1) | _local3); } return(a & b); }; var hex_chr = "0123456789abcdef"; String.prototype.MD5 = function () { var _local2 = this; x = str2blks_MD5(_local2); a = 1732584193 /* 0x67452301 */; b = -271733879; c = -1732584194; d = 271733878 /* 0x10325476 */; i = 0; while (i < x.length) { olda = a; oldb = b; oldc = c; oldd = d; a = ff(a, b, c, d, x[i + 0], 7, -680876936); d = ff(d, a, b, c, x[i + 1], 12, -389564586); c = ff(c, d, a, b, x[i + 2], 17, 606105819); b = ff(b, c, d, a, x[i + 3], 22, -1044525330); a = ff(a, b, c, d, x[i + 4], 7, -176418897); d = ff(d, a, b, c, x[i + 5], 12, 1200080426); c = ff(c, d, a, b, x[i + 6], 17, -1473231341); b = ff(b, c, d, a, x[i + 7], 22, -45705983); a = ff(a, b, c, d, x[i + 8], 7, 1770035416); d = ff(d, a, b, c, x[i + 9], 12, -1958414417); c = ff(c, d, a, b, x[i + 10], 17, -42063); b = ff(b, c, d, a, x[i + 11], 22, -1990404162); a = ff(a, b, c, d, x[i + 12], 7, 1804603682); d = ff(d, a, b, c, x[i + 13], 12, -40341101); c = ff(c, d, a, b, x[i + 14], 17, -1502002290); b = ff(b, c, d, a, x[i + 15], 22, 1236535329); a = gg(a, b, c, d, x[i + 1], 5, -165796510); d = gg(d, a, b, c, x[i + 6], 9, -1069501632); c = gg(c, d, a, b, x[i + 11], 14, 643717713); b = gg(b, c, d, a, x[i + 0], 20, -373897302); a = gg(a, b, c, d, x[i + 5], 5, -701558691); d = gg(d, a, b, c, x[i + 10], 9, 38016083); c = gg(c, d, a, b, x[i + 15], 14, -660478335); b = gg(b, c, d, a, x[i + 4], 20, -405537848); a = gg(a, b, c, d, x[i + 9], 5, 568446438); d = gg(d, a, b, c, x[i + 14], 9, -1019803690); c = gg(c, d, a, b, x[i + 3], 14, -187363961); b = gg(b, c, d, a, x[i + 8], 20, 1163531501); a = gg(a, b, c, d, x[i + 13], 5, -1444681467); d = gg(d, a, b, c, x[i + 2], 9, -51403784); c = gg(c, d, a, b, x[i + 7], 14, 1735328473); b = gg(b, c, d, a, x[i + 12], 20, -1926607734); a = hh(a, b, c, d, x[i + 5], 4, -378558); d = hh(d, a, b, c, x[i + 8], 11, -2022574463); c = hh(c, d, a, b, x[i + 11], 16, 1839030562); b = hh(b, c, d, a, x[i + 14], 23, -35309556); a = hh(a, b, c, d, x[i + 1], 4, -1530992060); d = hh(d, a, b, c, x[i + 4], 11, 1272893353); c = hh(c, d, a, b, x[i + 7], 16, -155497632); b = hh(b, c, d, a, x[i + 10], 23, -1094730640); a = hh(a, b, c, d, x[i + 13], 4, 681279174); d = hh(d, a, b, c, x[i + 0], 11, -358537222); c = hh(c, d, a, b, x[i + 3], 16, -722521979); b = hh(b, c, d, a, x[i + 6], 23, 76029189); a = hh(a, b, c, d, x[i + 9], 4, -640364487); d = hh(d, a, b, c, x[i + 12], 11, -421815835); c = hh(c, d, a, b, x[i + 15], 16, 530742520); b = hh(b, c, d, a, x[i + 2], 23, -995338651); a = ii(a, b, c, d, x[i + 0], 6, -198630844); d = ii(d, a, b, c, x[i + 7], 10, 1126891415); c = ii(c, d, a, b, x[i + 14], 15, -1416354905); b = ii(b, c, d, a, x[i + 5], 21, -57434055); a = ii(a, b, c, d, x[i + 12], 6, 1700485571); d = ii(d, a, b, c, x[i + 3], 10, -1894986606); c = ii(c, d, a, b, x[i + 10], 15, -1051523); b = ii(b, c, d, a, x[i + 1], 21, -2054922799); a = ii(a, b, c, d, x[i + 8], 6, 1873313359); d = ii(d, a, b, c, x[i + 15], 10, -30611744); c = ii(c, d, a, b, x[i + 6], 15, -1560198380); b = ii(b, c, d, a, x[i + 13], 21, 1309151649); a = ii(a, b, c, d, x[i + 4], 6, -145523070); d = ii(d, a, b, c, x[i + 11], 10, -1120210379); c = ii(c, d, a, b, x[i + 2], 15, 718787259); b = ii(b, c, d, a, x[i + 9], 21, -343485551); a = addme(a, olda); b = addme(b, oldb); c = addme(c, oldc); d = addme(d, oldd); i = i + 16; } return(((rhex(a) + rhex(b)) + rhex(c)) + rhex(d)); }; stop(); this.bubbleboxGameID = 1174; scoreMc = this; sendBubbleBoxScore = function (gameID) { userData = new LoadVars(); var _local4 = (((bubbleboxGameID + "_") + _root.score) + "_") + _root.bubblebox_name; var _local5 = (((((((((bubbleboxGameID + "_") + "4234232143214421") + "_") + _root.score) + "_") + "2537625476251") + "_") + _root.bubblebox_name) + "_") + "desleutelistessa"; var _local3 = _local5.MD5(); userData.datastring = _local4; userData.hashstring = _local3; var _local2 = new LoadVars(); _local2.onLoad = function (success) { if (success) { scoreMc.gotoAndStop("success"); } else { scoreMc.gotoAndStop("tryagain"); } }; userData.sendAndLoad("http://www.bubblebox.com/scripts/insertscore2008.php", _local2, "POST"); }; this.send_btn.onRelease = function () { if ((_root.bubblebox_name != "YOUR NAME") && (_root.bubblebox_name.length > 0)) { sendBubbleBoxScore(this._parent.bubbleboxGameID); this._parent.gotoAndStop("saving"); } }; Selection.setFocus("instertname");Symbol 717 MovieClip Frame 2stop();Symbol 717 MovieClip Frame 3this.bubblebox_view_score.onRelease = function () { getURL (("http://www.bubblebox.com/highscores/" + this._parent.bubbleboxGameID) + ".htm", "_blank"); };Symbol 717 MovieClip Frame 4this.try_again.onRelease = function () { this._parent.gotoAndStop(1); };
Library Items
Symbol 1 Sound [zap] | ||
Symbol 2 Sound [wood] | ||
Symbol 3 Sound [theme2] | ||
Symbol 4 Sound [spooky] | ||
Symbol 5 Sound [smash2] | ||
Symbol 6 Sound [smash] | ||
Symbol 7 Sound [rico] | ||
Symbol 8 Sound [poweroff] | ||
Symbol 9 Sound [music] | ||
Symbol 10 Sound [lightswitch] | ||
Symbol 11 Sound [gun] | ||
Symbol 12 Sound [failtheme] | ||
Symbol 13 Sound [endtheme] | ||
Symbol 14 Sound [ding] | ||
Symbol 15 Sound [camsmash] | ||
Symbol 16 Sound [bullet] | ||
Symbol 17 Sound [alarm1] | ||
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip [up] | Uses:18 | |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip [wires] | Uses:20 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip [sun] | Uses:22 | |
Symbol 24 Graphic | Used by:27 | |
Symbol 25 Graphic | Used by:26 160 | |
Symbol 26 MovieClip [centre] | Uses:25 | Used by:27 |
Symbol 27 MovieClip [crosshair] | Uses:24 26 | |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip [bullethole] | Uses:28 | |
Symbol 30 Graphic | Used by:35 | |
Symbol 31 Graphic | Used by:35 | |
Symbol 32 Graphic | Used by:35 | |
Symbol 33 Graphic | Used by:35 | |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip [blood] | Uses:30 31 32 33 34 | |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip [fadeout] | Uses:36 | |
Symbol 38 Graphic | Used by:39 499 502 717 | |
Symbol 39 MovieClip [fade] | Uses:38 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip [chip] | Uses:40 | |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 MovieClip [flash] | Uses:42 | |
Symbol 44 Graphic | Used by:45 488 | |
Symbol 45 MovieClip [gorillaArm] | Uses:44 | |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip [cross] | Uses:46 | |
Symbol 48 Font | Used by:49 51 53 55 57 59 61 63 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 125 127 129 131 133 135 137 139 141 144 146 148 150 152 154 156 158 | |
Symbol 49 Text | Uses:48 | Used by:50 |
Symbol 50 MovieClip [level6] | Uses:49 | |
Symbol 51 Text | Uses:48 | Used by:52 |
Symbol 52 MovieClip [level5] | Uses:51 | |
Symbol 53 Text | Uses:48 | Used by:54 |
Symbol 54 MovieClip [level10] | Uses:53 | |
Symbol 55 Text | Uses:48 | Used by:56 |
Symbol 56 MovieClip [level9] | Uses:55 | |
Symbol 57 Text | Uses:48 | Used by:58 |
Symbol 58 MovieClip [level8] | Uses:57 | |
Symbol 59 Text | Uses:48 | Used by:60 |
Symbol 60 MovieClip [level7] | Uses:59 | |
Symbol 61 Text | Uses:48 | Used by:62 |
Symbol 62 MovieClip [level4] | Uses:61 | |
Symbol 63 Text | Uses:48 | Used by:64 |
Symbol 64 MovieClip [level3] | Uses:63 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip [disguise] | Uses:65 | |
Symbol 67 Text | Uses:48 | Used by:68 |
Symbol 68 MovieClip [fail18] | Uses:67 | |
Symbol 69 Text | Uses:48 | Used by:70 |
Symbol 70 MovieClip [fail17] | Uses:69 | |
Symbol 71 Text | Uses:48 | Used by:72 |
Symbol 72 MovieClip [fail16] | Uses:71 | |
Symbol 73 Text | Uses:48 | Used by:74 |
Symbol 74 MovieClip [fail15] | Uses:73 | |
Symbol 75 Text | Uses:48 | Used by:76 |
Symbol 76 MovieClip [fail14] | Uses:75 | |
Symbol 77 Text | Uses:48 | Used by:78 |
Symbol 78 MovieClip [fail13] | Uses:77 | |
Symbol 79 Text | Uses:48 | Used by:80 |
Symbol 80 MovieClip [fail12] | Uses:79 | |
Symbol 81 Text | Uses:48 | Used by:82 |
Symbol 82 MovieClip [fail11] | Uses:81 | |
Symbol 83 Text | Uses:48 | Used by:84 |
Symbol 84 MovieClip [fail10] | Uses:83 | |
Symbol 85 Text | Uses:48 | Used by:86 |
Symbol 86 MovieClip [fail9] | Uses:85 | |
Symbol 87 Text | Uses:48 | Used by:88 |
Symbol 88 MovieClip [fail8] | Uses:87 | |
Symbol 89 Text | Uses:48 | Used by:90 |
Symbol 90 MovieClip [fail7] | Uses:89 | |
Symbol 91 Text | Uses:48 | Used by:92 |
Symbol 92 MovieClip [fail6] | Uses:91 | |
Symbol 93 Text | Uses:48 | Used by:94 |
Symbol 94 MovieClip [fail5] | Uses:93 | |
Symbol 95 Text | Uses:48 | Used by:96 |
Symbol 96 MovieClip [fail4] | Uses:95 | |
Symbol 97 Text | Uses:48 | Used by:98 |
Symbol 98 MovieClip [shotlion] | Uses:97 | |
Symbol 99 Text | Uses:48 | Used by:100 |
Symbol 100 MovieClip [shotpanda] | Uses:99 | |
Symbol 101 Graphic | Used by:105 171 181 182 395 494 496 575 673 | |
Symbol 102 Font | Used by:103 104 161 162 164 165 169 170 176 177 179 180 497 498 500 501 503 552 553 555 556 565 566 582 583 584 671 672 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 696 697 698 | |
Symbol 103 Text | Uses:102 | Used by:105 |
Symbol 104 Text | Uses:102 | Used by:105 |
Symbol 105 Button [submit] | Uses:101 103 104 | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip [dark] | Uses:106 | |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip [curtain] | Uses:108 | |
Symbol 110 Graphic | Used by:120 | |
Symbol 111 Graphic | Used by:120 | |
Symbol 112 Graphic | Used by:120 | |
Symbol 113 Graphic | Used by:120 | |
Symbol 114 Graphic | Used by:120 | |
Symbol 115 Graphic | Used by:120 | |
Symbol 116 Graphic | Used by:120 | |
Symbol 117 Graphic | Used by:120 | |
Symbol 118 Graphic | Used by:120 | |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip [smoke] | Uses:110 111 112 113 114 115 116 117 118 119 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip [dent] | Uses:121 | |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip [button] | Uses:123 | |
Symbol 125 Text | Uses:48 | Used by:126 |
Symbol 126 MovieClip [level14] | Uses:125 | |
Symbol 127 Text | Uses:48 | Used by:128 |
Symbol 128 MovieClip [level13] | Uses:127 | |
Symbol 129 Text | Uses:48 | Used by:130 |
Symbol 130 MovieClip [level12] | Uses:129 | |
Symbol 131 Text | Uses:48 | Used by:132 |
Symbol 132 MovieClip [level11] | Uses:131 | |
Symbol 133 Text | Uses:48 | Used by:134 |
Symbol 134 MovieClip [fail31] | Uses:133 | |
Symbol 135 Text | Uses:48 | Used by:136 |
Symbol 136 MovieClip [fail30] | Uses:135 | |
Symbol 137 Text | Uses:48 | Used by:138 |
Symbol 138 MovieClip [fail29] | Uses:137 | |
Symbol 139 Text | Uses:48 | Used by:140 |
Symbol 140 MovieClip [fail28] | Uses:139 | |
Symbol 141 Text | Uses:48 | Used by:142 |
Symbol 142 MovieClip [fail27] | Uses:141 | |
Symbol 143 Font | Used by:144 | |
Symbol 144 Text | Uses:48 143 | Used by:145 |
Symbol 145 MovieClip [fail26] | Uses:144 | |
Symbol 146 Text | Uses:48 | Used by:147 |
Symbol 147 MovieClip [fail25] | Uses:146 | |
Symbol 148 Text | Uses:48 | Used by:149 |
Symbol 149 MovieClip [fail24] | Uses:148 | |
Symbol 150 Text | Uses:48 | Used by:151 |
Symbol 151 MovieClip [fail23] | Uses:150 | |
Symbol 152 Text | Uses:48 | Used by:153 |
Symbol 153 MovieClip [fail22] | Uses:152 | |
Symbol 154 Text | Uses:48 | Used by:155 |
Symbol 155 MovieClip [fail21] | Uses:154 | |
Symbol 156 Text | Uses:48 | Used by:157 |
Symbol 157 MovieClip [fail20] | Uses:156 | |
Symbol 158 Text | Uses:48 | Used by:159 |
Symbol 159 MovieClip [fail19] | Uses:158 | |
Symbol 160 MovieClip [redbutton] | Uses:25 | |
Symbol 161 Text | Uses:102 | Used by:163 |
Symbol 162 Text | Uses:102 | Used by:163 |
Symbol 163 Button [walkthrough] | Uses:161 162 | Used by:168 |
Symbol 164 Text | Uses:102 | Used by:166 |
Symbol 165 Text | Uses:102 | Used by:166 |
Symbol 166 Button [brief] | Uses:164 165 | Used by:168 |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip [buttons] | Uses:167 166 163 | |
Symbol 169 Text | Uses:102 | Used by:171 |
Symbol 170 Text | Uses:102 | Used by:171 505 |
Symbol 171 Button [mainbutton2] | Uses:101 169 170 | Used by:Timeline |
Symbol 172 Graphic | Used by:174 | |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip [box] | Uses:172 173 | Used by:Timeline |
Symbol 175 Graphic | Used by:178 554 | |
Symbol 176 Text | Uses:102 | Used by:178 |
Symbol 177 Text | Uses:102 | Used by:178 |
Symbol 178 Button [back] | Uses:175 176 177 | Used by:Timeline |
Symbol 179 Text | Uses:102 | Used by:181 |
Symbol 180 Text | Uses:102 | Used by:181 |
Symbol 181 Button [nextlevel] | Uses:101 179 180 | Used by:Timeline |
Symbol 182 MovieClip [bushhit] | Uses:101 | Used by:Timeline |
Symbol 183 Graphic | Used by:185 | |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip [window5] | Uses:183 184 | Used by:Timeline |
Symbol 186 Graphic | Used by:188 | |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip [window4] | Uses:186 187 | Used by:Timeline |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip [doorbell] | Uses:189 | Used by:Timeline |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip [frontdoor] | Uses:191 | Used by:Timeline |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip [roof] | Uses:193 | Used by:Timeline |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip [wall3] | Uses:195 | Used by:Timeline |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:197 | Used by:200 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip [chandelier] | Uses:198 199 | Used by:Timeline |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip [holder] | Uses:201 | Used by:Timeline |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip [table] | Uses:203 | Used by:Timeline |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip [danger] | Uses:205 | Used by:Timeline |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:207 | Used by:209 |
Symbol 209 MovieClip [dish] | Uses:208 | Used by:Timeline |
Symbol 210 Graphic | Used by:216 217 218 | |
Symbol 211 Graphic | Used by:216 217 218 | |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 MovieClip [redhit] | Uses:212 | Used by:216 217 218 221 |
Symbol 214 Graphic | Used by:215 | |
Symbol 215 MovieClip [flashhit] | Uses:214 | Used by:216 217 218 221 |
Symbol 216 MovieClip [flashing4] | Uses:210 211 213 215 | Used by:Timeline |
Symbol 217 MovieClip [flashing3] | Uses:210 211 213 215 | Used by:Timeline |
Symbol 218 MovieClip [flashing2] | Uses:210 211 213 215 | Used by:Timeline |
Symbol 219 Graphic | Used by:221 | |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip [flashing] | Uses:219 220 213 215 | Used by:Timeline |
Symbol 222 Graphic | Used by:224 | |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip [display] | Uses:222 223 | Used by:Timeline |
Symbol 225 Graphic | Used by:227 | |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip [wire] | Uses:225 226 | Used by:Timeline |
Symbol 228 Graphic | Used by:229 | |
Symbol 229 MovieClip [pylon] | Uses:228 | Used by:Timeline |
Symbol 230 Graphic | Used by:231 | |
Symbol 231 MovieClip [bollard] | Uses:230 | Used by:Timeline |
Symbol 232 Graphic | Used by:233 | |
Symbol 233 MovieClip [cash] | Uses:232 | Used by:Timeline |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip [boathit] | Uses:234 | Used by:239 |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip [alarm] | Uses:236 | Used by:239 |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip [boat] | Uses:238 237 235 | Used by:Timeline |
Symbol 240 Graphic | Used by:242 | |
Symbol 241 Graphic | Used by:242 | |
Symbol 242 MovieClip [bottle] | Uses:240 241 | Used by:Timeline |
Symbol 243 Graphic | Used by:244 | |
Symbol 244 MovieClip [wall2] | Uses:243 | Used by:Timeline |
Symbol 245 Graphic | Used by:250 | |
Symbol 246 Graphic | Used by:250 | |
Symbol 247 Graphic | Used by:249 | |
Symbol 248 Graphic | Used by:249 | |
Symbol 249 MovieClip | Uses:247 248 | Used by:250 |
Symbol 250 MovieClip [glass] | Uses:245 246 249 | Used by:Timeline |
Symbol 251 Graphic | Used by:252 | |
Symbol 252 MovieClip [wires2] | Uses:251 | Used by:Timeline |
Symbol 253 Graphic | Used by:254 | |
Symbol 254 MovieClip [butt9] | Uses:253 | Used by:276 |
Symbol 255 Graphic | Used by:256 | |
Symbol 256 MovieClip [butt8] | Uses:255 | Used by:276 |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 MovieClip [butt7] | Uses:257 | Used by:276 |
Symbol 259 Graphic | Used by:260 | |
Symbol 260 MovieClip [butt6] | Uses:259 | Used by:276 |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip [butt5] | Uses:261 | Used by:276 |
Symbol 263 Graphic | Used by:264 | |
Symbol 264 MovieClip [butt4] | Uses:263 | Used by:276 |
Symbol 265 Graphic | Used by:266 | |
Symbol 266 MovieClip [butt3] | Uses:265 | Used by:276 |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip [butt2] | Uses:267 | Used by:276 |
Symbol 269 Graphic | Used by:270 | |
Symbol 270 MovieClip [butt1] | Uses:269 | Used by:276 |
Symbol 271 Graphic | Used by:274 | |
Symbol 272 Graphic | Used by:274 | |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip [screen] | Uses:271 272 273 | Used by:276 |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip [keypad] | Uses:275 274 270 268 266 264 262 260 258 256 254 | Used by:Timeline |
Symbol 277 Graphic | Used by:283 | |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:278 | Used by:283 |
Symbol 280 Graphic | Used by:281 | |
Symbol 281 MovieClip | Uses:280 | Used by:283 |
Symbol 282 Graphic | Used by:283 | |
Symbol 283 MovieClip [vault] | Uses:277 279 281 282 | Used by:Timeline |
Symbol 284 Graphic | Used by:286 | |
Symbol 285 Graphic | Used by:286 | |
Symbol 286 MovieClip [bar6] | Uses:284 285 | Used by:311 |
Symbol 287 Graphic | Used by:289 | |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip [bar5] | Uses:287 288 | Used by:311 |
Symbol 290 Graphic | Used by:311 | |
Symbol 291 Graphic | Used by:311 | |
Symbol 292 Graphic | Used by:311 | |
Symbol 293 Graphic | Used by:294 | |
Symbol 294 MovieClip | Uses:293 | Used by:301 306 309 |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip | Uses:295 | Used by:301 306 309 |
Symbol 297 Graphic | Used by:298 | |
Symbol 298 MovieClip | Uses:297 | Used by:301 306 309 |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 MovieClip | Uses:299 | Used by:301 |
Symbol 301 MovieClip | Uses:294 296 298 300 | Used by:310 |
Symbol 302 Graphic | Used by:303 | |
Symbol 303 MovieClip | Uses:302 | Used by:310 |
Symbol 304 Graphic | Used by:305 | |
Symbol 305 MovieClip | Uses:304 | Used by:306 |
Symbol 306 MovieClip | Uses:294 296 298 305 | Used by:310 |
Symbol 307 Graphic | Used by:308 | |
Symbol 308 MovieClip | Uses:307 | Used by:309 |
Symbol 309 MovieClip | Uses:294 296 298 308 | Used by:310 |
Symbol 310 MovieClip [lion] | Uses:301 303 306 309 | Used by:311 Timeline |
Symbol 311 MovieClip [window] | Uses:290 291 292 289 286 310 | Used by:Timeline |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip [barrier] | Uses:312 | Used by:Timeline |
Symbol 314 Graphic | Used by:315 | |
Symbol 315 MovieClip [bush] | Uses:314 | Used by:Timeline |
Symbol 316 Graphic | Used by:319 | |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip | Uses:317 | Used by:319 |
Symbol 319 MovieClip [go] | Uses:316 318 | Used by:Timeline |
Symbol 320 Graphic | Used by:323 | |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip | Uses:321 | Used by:323 |
Symbol 323 MovieClip [off] | Uses:320 322 | Used by:Timeline |
Symbol 324 Graphic | Used by:325 | |
Symbol 325 MovieClip [lampshade] | Uses:324 | Used by:332 |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip [bulb] | Uses:326 | Used by:332 |
Symbol 328 Graphic | Used by:332 | |
Symbol 329 Graphic | Used by:330 | |
Symbol 330 MovieClip | Uses:329 | Used by:332 |
Symbol 331 Graphic | Used by:332 | |
Symbol 332 MovieClip [lamp] | Uses:328 327 330 325 331 | Used by:Timeline |
Symbol 333 Graphic | Used by:334 631 Timeline | |
Symbol 334 MovieClip [block] | Uses:333 | Used by:Timeline |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip [down] | Uses:335 | Used by:Timeline |
Symbol 337 Graphic | Used by:338 | |
Symbol 338 MovieClip [metal] | Uses:337 | Used by:Timeline |
Symbol 339 Graphic | Used by:341 | |
Symbol 340 Graphic | Used by:341 | |
Symbol 341 MovieClip [rope] | Uses:339 340 | Used by:Timeline |
Symbol 342 Graphic | Used by:343 | |
Symbol 343 MovieClip [metal2] | Uses:342 | Used by:Timeline |
Symbol 344 Graphic | Used by:346 363 | |
Symbol 345 Graphic | Used by:346 | |
Symbol 346 MovieClip [kitchenwindow] | Uses:344 345 | Used by:Timeline |
Symbol 347 Graphic | Used by:353 | |
Symbol 348 Graphic | Used by:353 | |
Symbol 349 Graphic | Used by:353 | |
Symbol 350 Graphic | Used by:353 | |
Symbol 351 Graphic | Used by:353 | |
Symbol 352 Graphic | Used by:353 | |
Symbol 353 MovieClip [spark] | Uses:347 348 349 350 351 352 | Used by:Timeline |
Symbol 354 Graphic | Used by:363 | |
Symbol 355 Graphic | Used by:357 | |
Symbol 356 Graphic | Used by:357 | |
Symbol 357 MovieClip [glass1] | Uses:355 356 | Used by:363 386 |
Symbol 358 Graphic | Used by:360 | |
Symbol 359 Graphic | Used by:360 | |
Symbol 360 MovieClip [glass2] | Uses:358 359 | Used by:363 386 |
Symbol 361 Graphic | Used by:363 | |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 MovieClip [window3] | Uses:354 357 360 361 362 344 | Used by:Timeline |
Symbol 364 Graphic | Used by:365 | |
Symbol 365 MovieClip [wall] | Uses:364 | Used by:Timeline |
Symbol 366 Graphic | Used by:367 | |
Symbol 367 MovieClip [kitchenbulb] | Uses:366 | Used by:369 |
Symbol 368 Graphic | Used by:369 | |
Symbol 369 MovieClip [kitchenlight] | Uses:368 367 | Used by:Timeline |
Symbol 370 Graphic | Used by:373 | |
Symbol 371 Font | Used by:372 | |
Symbol 372 Text | Uses:371 | Used by:373 |
Symbol 373 MovieClip | Uses:370 372 | Used by:374 |
Symbol 374 MovieClip [biscuits] | Uses:373 | Used by:Timeline |
Symbol 375 Graphic | Used by:376 | |
Symbol 376 MovieClip [fridge] | Uses:375 | Used by:Timeline |
Symbol 377 Graphic | Used by:378 | |
Symbol 378 MovieClip [cupboards] | Uses:377 | Used by:Timeline |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip [lamppostbulb] | Uses:379 | Used by:384 |
Symbol 381 Graphic | Used by:384 | |
Symbol 382 Graphic | Used by:383 | |
Symbol 383 MovieClip | Uses:382 | Used by:384 |
Symbol 384 MovieClip [lamppost] | Uses:381 380 383 | Used by:Timeline |
Symbol 385 Graphic | Used by:386 | |
Symbol 386 MovieClip [window2] | Uses:385 357 360 | Used by:Timeline |
Symbol 387 Graphic | Used by:388 | |
Symbol 388 MovieClip [doorwindow] | Uses:387 | Used by:391 |
Symbol 389 Graphic | Used by:391 | |
Symbol 390 Graphic | Used by:391 | |
Symbol 391 MovieClip [door] | Uses:388 389 390 | Used by:Timeline |
Symbol 392 Graphic | Used by:394 | |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip [camera] | Uses:392 393 | Used by:Timeline |
Symbol 395 MovieClip [lighthit] | Uses:101 | Used by:404 |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip [light] | Uses:396 | Used by:404 |
Symbol 398 Graphic | Used by:404 | |
Symbol 399 Graphic | Used by:400 | |
Symbol 400 MovieClip | Uses:399 | Used by:402 |
Symbol 401 Graphic | Used by:402 | |
Symbol 402 MovieClip | Uses:400 401 | Used by:404 Timeline |
Symbol 403 Graphic | Used by:404 | |
Symbol 404 MovieClip [churchlight] | Uses:397 398 402 403 395 | Used by:Timeline |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 MovieClip | Uses:405 | Used by:407 |
Symbol 407 MovieClip [ghost] | Uses:406 | Used by:Timeline |
Symbol 408 Graphic | Used by:410 | |
Symbol 409 Graphic | Used by:410 | |
Symbol 410 MovieClip [churchwindow] | Uses:408 409 | Used by:Timeline |
Symbol 411 Graphic | Used by:412 | |
Symbol 412 MovieClip [grave] | Uses:411 | Used by:Timeline |
Symbol 413 Graphic | Used by:437 | |
Symbol 414 Font | Used by:415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 461 462 463 | |
Symbol 415 Text | Uses:414 | Used by:437 |
Symbol 416 Text | Uses:414 | Used by:437 |
Symbol 417 Text | Uses:414 | Used by:437 |
Symbol 418 Text | Uses:414 | Used by:437 |
Symbol 419 Text | Uses:414 | Used by:437 |
Symbol 420 Text | Uses:414 | Used by:437 |
Symbol 421 Text | Uses:414 | Used by:437 |
Symbol 422 Text | Uses:414 | Used by:437 |
Symbol 423 Text | Uses:414 | Used by:437 |
Symbol 424 Text | Uses:414 | Used by:437 |
Symbol 425 Text | Uses:414 | Used by:437 |
Symbol 426 Text | Uses:414 | Used by:437 |
Symbol 427 Text | Uses:414 | Used by:437 |
Symbol 428 Text | Uses:414 | Used by:437 |
Symbol 429 Text | Uses:414 | Used by:437 |
Symbol 430 Text | Uses:414 | Used by:437 |
Symbol 431 Text | Uses:414 | Used by:437 |
Symbol 432 Text | Uses:414 | Used by:437 |
Symbol 433 Text | Uses:414 | Used by:437 |
Symbol 434 Text | Uses:414 | Used by:437 |
Symbol 435 Text | Uses:414 | Used by:437 |
Symbol 436 Text | Uses:414 | Used by:437 |
Symbol 437 MovieClip [board] | Uses:413 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 | Used by:Timeline |
Symbol 438 Graphic | Used by:439 | |
Symbol 439 MovieClip [tied] | Uses:438 | Used by:455 |
Symbol 440 Graphic | Used by:442 | |
Symbol 441 Graphic | Used by:442 | |
Symbol 442 MovieClip [target] | Uses:440 441 | Used by:455 |
Symbol 443 Graphic | Used by:444 | |
Symbol 444 MovieClip [chain] | Uses:443 | Used by:455 |
Symbol 445 Graphic | Used by:454 | |
Symbol 446 Graphic | Used by:454 | |
Symbol 447 Graphic | Used by:454 | |
Symbol 448 Graphic | Used by:453 | |
Symbol 449 Graphic | Used by:450 | |
Symbol 450 MovieClip | Uses:449 | Used by:453 |
Symbol 451 Graphic | Used by:452 | |
Symbol 452 MovieClip | Uses:451 | Used by:453 |
Symbol 453 MovieClip | Uses:448 450 452 | Used by:454 |
Symbol 454 MovieClip [panda] | Uses:445 446 447 453 | Used by:455 Timeline |
Symbol 455 MovieClip [container] | Uses:444 442 454 439 | Used by:Timeline |
Symbol 456 Graphic | Used by:457 | |
Symbol 457 MovieClip [bin] | Uses:456 | Used by:Timeline |
Symbol 458 Graphic | Used by:459 595 | |
Symbol 459 MovieClip [tree] | Uses:458 | Used by:Timeline |
Symbol 460 Graphic | Used by:464 | |
Symbol 461 Text | Uses:414 | Used by:464 |
Symbol 462 Text | Uses:414 | Used by:464 |
Symbol 463 Text | Uses:414 | Used by:464 |
Symbol 464 MovieClip [signs] | Uses:460 461 462 463 | Used by:Timeline |
Symbol 465 Graphic | Used by:467 | |
Symbol 466 Graphic | Used by:467 | |
Symbol 467 MovieClip [bar4] | Uses:465 466 | Used by:Timeline |
Symbol 468 Graphic | Used by:470 | |
Symbol 469 Graphic | Used by:470 | |
Symbol 470 MovieClip [bar3] | Uses:468 469 | Used by:Timeline |
Symbol 471 Graphic | Used by:473 | |
Symbol 472 Graphic | Used by:473 | |
Symbol 473 MovieClip [bar2] | Uses:471 472 | Used by:Timeline |
Symbol 474 Graphic | Used by:475 | |
Symbol 475 MovieClip [cage] | Uses:474 | Used by:Timeline |
Symbol 476 Graphic | Used by:478 | |
Symbol 477 Graphic | Used by:478 | |
Symbol 478 MovieClip [bar] | Uses:476 477 | Used by:Timeline |
Symbol 479 Graphic | Used by:480 | |
Symbol 480 MovieClip [gorillaHead] | Uses:479 | Used by:487 |
Symbol 481 Graphic | Used by:482 | |
Symbol 482 MovieClip [gorillaBody] | Uses:481 | Used by:488 |
Symbol 483 Graphic | Used by:488 | |
Symbol 484 Graphic | Used by:488 | |
Symbol 485 Graphic | Used by:486 | |
Symbol 486 MovieClip | Uses:485 | Used by:487 |
Symbol 487 MovieClip | Uses:480 486 | Used by:488 |
Symbol 488 MovieClip | Uses:483 484 482 44 487 | Used by:489 |
Symbol 489 MovieClip [giraffe] | Uses:488 | Used by:Timeline |
Symbol 490 Graphic | Used by:491 | |
Symbol 491 MovieClip [zoo] | Uses:490 | Used by:Timeline |
Symbol 492 Font | Used by:493 495 | |
Symbol 493 Text | Uses:492 | Used by:494 |
Symbol 494 Button [two] | Uses:101 493 | Used by:Timeline |
Symbol 495 Text | Uses:492 | Used by:496 |
Symbol 496 Button [one] | Uses:101 495 | Used by:Timeline |
Symbol 497 Text | Uses:102 | Used by:499 |
Symbol 498 Text | Uses:102 | Used by:499 |
Symbol 499 Button [spybutton] | Uses:497 498 38 | Used by:Timeline |
Symbol 500 Text | Uses:102 | Used by:502 |
Symbol 501 Text | Uses:102 | Used by:502 |
Symbol 502 Button [startbutton] | Uses:500 501 38 | Used by:Timeline |
Symbol 503 Text | Uses:102 | Used by:505 |
Symbol 504 Graphic | Used by:505 | |
Symbol 505 Button [mainbutton] | Uses:170 503 504 | Used by:Timeline |
Symbol 506 Graphic | Used by:507 | |
Symbol 507 Button [mute2] | Uses:506 | Used by:510 |
Symbol 508 Graphic | Used by:509 | |
Symbol 509 Button [mute1] | Uses:508 | Used by:510 |
Symbol 510 MovieClip [mute] | Uses:509 507 | Used by:Timeline |
Symbol 718 MovieClip [__Packages.MochiAd] | ||
Symbol 511 Graphic | Used by:546 | |
Symbol 512 Graphic | Used by:513 | |
Symbol 513 MovieClip | Uses:512 | Used by:546 |
Symbol 514 Graphic | Used by:545 546 | |
Symbol 515 Bitmap | Used by:516 529 | |
Symbol 516 Graphic | Uses:515 | Used by:545 546 |
Symbol 517 Graphic | Used by:545 546 | |
Symbol 518 Graphic | Used by:545 546 | |
Symbol 519 Graphic | Used by:545 546 | |
Symbol 520 Graphic | Used by:545 546 | |
Symbol 521 Graphic | Used by:545 546 | |
Symbol 522 Graphic | Used by:545 546 | |
Symbol 523 Graphic | Used by:545 546 | |
Symbol 524 Graphic | Used by:545 546 | |
Symbol 525 Graphic | Used by:545 546 | |
Symbol 526 Graphic | Used by:545 546 | |
Symbol 527 Graphic | Used by:545 546 | |
Symbol 528 Graphic | Used by:546 | |
Symbol 529 Graphic | Uses:515 | Used by:545 546 |
Symbol 530 Graphic | Used by:543 | |
Symbol 531 Graphic | Used by:543 | |
Symbol 532 Graphic | Used by:543 | |
Symbol 533 Graphic | Used by:543 | |
Symbol 534 Graphic | Used by:543 | |
Symbol 535 Graphic | Used by:543 | |
Symbol 536 Graphic | Used by:543 | |
Symbol 537 Graphic | Used by:543 | |
Symbol 538 Graphic | Used by:543 | |
Symbol 539 Graphic | Used by:543 | |
Symbol 540 Graphic | Used by:543 | |
Symbol 541 Graphic | Used by:543 | |
Symbol 542 Graphic | Used by:543 | |
Symbol 543 MovieClip | Uses:530 531 532 533 534 535 536 537 538 539 540 541 542 | Used by:544 Timeline |
Symbol 544 MovieClip | Uses:543 | Used by:545 546 |
Symbol 545 MovieClip | Uses:529 544 527 526 525 524 523 522 517 521 520 519 518 516 514 | Used by:546 |
Symbol 546 MovieClip | Uses:511 513 514 516 517 518 519 520 521 522 523 524 525 526 527 528 529 544 545 | Used by:Timeline |
Symbol 547 Graphic | Used by:Timeline | |
Symbol 548 Graphic | Used by:Timeline | |
Symbol 549 Graphic | Used by:550 | |
Symbol 550 MovieClip | Uses:549 | Used by:Timeline |
Symbol 551 Graphic | Used by:Timeline | |
Symbol 552 Text | Uses:102 | Used by:554 |
Symbol 553 Text | Uses:102 | Used by:554 |
Symbol 554 Button | Uses:175 552 553 | Used by:Timeline |
Symbol 555 Text | Uses:102 | Used by:563 |
Symbol 556 Text | Uses:102 | Used by:563 |
Symbol 557 Graphic | Used by:560 | |
Symbol 558 Font | Used by:559 | |
Symbol 559 Text | Uses:558 | Used by:560 |
Symbol 560 MovieClip | Uses:557 559 | Used by:561 |
Symbol 561 MovieClip | Uses:560 | Used by:563 |
Symbol 562 Graphic | Used by:563 | |
Symbol 563 Button | Uses:555 556 561 562 | Used by:Timeline |
Symbol 564 Graphic | Used by:Timeline | |
Symbol 565 Text | Uses:102 | Used by:Timeline |
Symbol 566 EditableText | Uses:102 | Used by:Timeline |
Symbol 567 Graphic | Used by:Timeline | |
Symbol 568 Font | Used by:569 | |
Symbol 569 Text | Uses:568 | Used by:Timeline |
Symbol 570 Bitmap | Used by:571 573 | |
Symbol 571 Graphic | Uses:570 | Used by:572 |
Symbol 572 MovieClip | Uses:571 | Used by:575 |
Symbol 573 Graphic | Uses:570 | Used by:574 |
Symbol 574 MovieClip | Uses:573 | Used by:575 |
Symbol 575 MovieClip | Uses:101 572 574 | Used by:Timeline |
Symbol 576 Graphic | Used by:Timeline | |
Symbol 577 Graphic | Used by:580 | |
Symbol 578 Graphic | Used by:579 | |
Symbol 579 MovieClip | Uses:578 | Used by:580 |
Symbol 580 MovieClip | Uses:577 579 | Used by:Timeline |
Symbol 581 Graphic | Used by:Timeline | |
Symbol 582 Text | Uses:102 | Used by:Timeline |
Symbol 583 EditableText | Uses:102 | Used by:Timeline |
Symbol 584 Text | Uses:102 | Used by:Timeline |
Symbol 585 Graphic | Used by:Timeline | |
Symbol 586 Graphic | Used by:Timeline | |
Symbol 587 Graphic | Used by:Timeline | |
Symbol 588 Graphic | Used by:Timeline | |
Symbol 589 Graphic | Used by:Timeline | |
Symbol 590 Graphic | Used by:Timeline | |
Symbol 591 Graphic | Used by:Timeline | |
Symbol 592 Graphic | Used by:Timeline | |
Symbol 593 Graphic | Used by:Timeline | |
Symbol 594 Graphic | Used by:Timeline | |
Symbol 595 MovieClip | Uses:458 | Used by:Timeline |
Symbol 596 Graphic | Used by:Timeline | |
Symbol 597 Graphic | Used by:Timeline | |
Symbol 598 Graphic | Used by:599 | |
Symbol 599 MovieClip | Uses:598 | Used by:Timeline |
Symbol 600 Graphic | Used by:Timeline | |
Symbol 601 Graphic | Used by:Timeline | |
Symbol 602 Graphic | Used by:603 | |
Symbol 603 MovieClip | Uses:602 | Used by:614 617 |
Symbol 604 Graphic | Used by:605 | |
Symbol 605 MovieClip | Uses:604 | Used by:614 617 |
Symbol 606 Graphic | Used by:607 | |
Symbol 607 MovieClip | Uses:606 | Used by:614 617 |
Symbol 608 Graphic | Used by:609 | |
Symbol 609 MovieClip | Uses:608 | Used by:614 617 |
Symbol 610 Graphic | Used by:611 | |
Symbol 611 MovieClip | Uses:610 | Used by:614 617 |
Symbol 612 Graphic | Used by:613 | |
Symbol 613 MovieClip | Uses:612 | Used by:614 |
Symbol 614 MovieClip | Uses:603 605 607 609 611 613 | Used by:618 |
Symbol 615 Graphic | Used by:616 | |
Symbol 616 MovieClip | Uses:615 | Used by:617 |
Symbol 617 MovieClip | Uses:603 605 607 609 611 616 | Used by:618 |
Symbol 618 MovieClip | Uses:614 617 | Used by:Timeline |
Symbol 619 Graphic | Used by:Timeline | |
Symbol 620 Graphic | Used by:Timeline | |
Symbol 621 Graphic | Used by:Timeline | |
Symbol 622 Graphic | Used by:623 | |
Symbol 623 MovieClip | Uses:622 | Used by:Timeline |
Symbol 624 Graphic | Used by:Timeline | |
Symbol 625 Graphic | Used by:Timeline | |
Symbol 626 Graphic | Used by:Timeline | |
Symbol 627 Graphic | Used by:Timeline | |
Symbol 628 Graphic | Used by:Timeline | |
Symbol 629 Graphic | Used by:Timeline | |
Symbol 630 Graphic | Used by:Timeline | |
Symbol 631 MovieClip | Uses:333 | Used by:637 |
Symbol 632 Graphic | Used by:633 | |
Symbol 633 MovieClip | Uses:632 | Used by:637 |
Symbol 634 Graphic | Used by:635 | |
Symbol 635 MovieClip | Uses:634 | Used by:636 |
Symbol 636 MovieClip | Uses:635 | Used by:637 |
Symbol 637 MovieClip | Uses:631 633 636 | Used by:Timeline |
Symbol 638 Graphic | Used by:Timeline | |
Symbol 639 Graphic | Used by:643 | |
Symbol 640 Graphic | Used by:641 | |
Symbol 641 MovieClip | Uses:640 | Used by:643 |
Symbol 642 Graphic | Used by:643 Timeline | |
Symbol 643 MovieClip | Uses:639 641 642 | Used by:Timeline |
Symbol 644 Font | Used by:645 | |
Symbol 645 Text | Uses:644 | Used by:Timeline |
Symbol 646 Font | Used by:647 | |
Symbol 647 Text | Uses:646 | Used by:Timeline |
Symbol 648 Font | Used by:649 650 | |
Symbol 649 EditableText | Uses:648 | Used by:Timeline |
Symbol 650 EditableText | Uses:648 | Used by:Timeline |
Symbol 651 Graphic | Used by:Timeline | |
Symbol 652 Graphic | Used by:Timeline | |
Symbol 653 Graphic | Used by:Timeline | |
Symbol 654 Graphic | Used by:655 | |
Symbol 655 MovieClip | Uses:654 | Used by:Timeline |
Symbol 656 Graphic | Used by:Timeline | |
Symbol 657 Graphic | Used by:Timeline | |
Symbol 658 Graphic | Used by:Timeline | |
Symbol 659 Graphic | Used by:660 | |
Symbol 660 MovieClip | Uses:659 | Used by:661 |
Symbol 661 MovieClip | Uses:660 | Used by:Timeline |
Symbol 662 Graphic | Used by:Timeline | |
Symbol 663 Graphic | Used by:Timeline | |
Symbol 664 Graphic | Used by:Timeline | |
Symbol 665 Graphic | Used by:666 | |
Symbol 666 MovieClip | Uses:665 | Used by:Timeline |
Symbol 667 Graphic | Used by:Timeline | |
Symbol 668 Graphic | Used by:Timeline | |
Symbol 669 Graphic | Used by:Timeline | |
Symbol 670 Graphic | Used by:Timeline | |
Symbol 671 Text | Uses:102 | Used by:673 |
Symbol 672 Text | Uses:102 | Used by:673 |
Symbol 673 Button | Uses:101 671 672 | Used by:Timeline |
Symbol 674 Text | Uses:102 | Used by:Timeline |
Symbol 675 Text | Uses:102 | Used by:Timeline |
Symbol 676 EditableText | Uses:102 | Used by:Timeline |
Symbol 677 Text | Uses:102 | Used by:Timeline |
Symbol 678 EditableText | Uses:102 | Used by:Timeline |
Symbol 679 Text | Uses:102 | Used by:Timeline |
Symbol 680 EditableText | Uses:102 | Used by:Timeline |
Symbol 681 Text | Uses:102 | Used by:Timeline |
Symbol 682 EditableText | Uses:102 | Used by:Timeline |
Symbol 683 Text | Uses:102 | Used by:Timeline |
Symbol 684 Text | Uses:102 | Used by:Timeline |
Symbol 685 Text | Uses:102 | Used by:Timeline |
Symbol 686 Text | Uses:102 | Used by:Timeline |
Symbol 687 Text | Uses:102 | Used by:Timeline |
Symbol 688 Text | Uses:102 | Used by:Timeline |
Symbol 689 EditableText | Uses:102 | Used by:Timeline |
Symbol 690 Text | Uses:102 | Used by:Timeline |
Symbol 691 Text | Uses:102 | Used by:Timeline |
Symbol 692 Text | Uses:102 | Used by:Timeline |
Symbol 693 Text | Uses:102 | Used by:Timeline |
Symbol 694 Font | Used by:695 | |
Symbol 695 Text | Uses:694 | Used by:Timeline |
Symbol 696 Text | Uses:102 | Used by:Timeline |
Symbol 697 EditableText | Uses:102 | Used by:Timeline |
Symbol 698 Text | Uses:102 | Used by:Timeline |
Symbol 699 Graphic | Used by:717 | |
Symbol 700 Graphic | Used by:703 | |
Symbol 701 Graphic | Used by:702 703 | |
Symbol 702 MovieClip | Uses:701 | Used by:703 |
Symbol 703 MovieClip | Uses:700 701 702 | Used by:717 |
Symbol 704 Font | Used by:705 716 | |
Symbol 705 EditableText | Uses:704 | Used by:717 |
Symbol 706 Graphic | Used by:709 712 715 | |
Symbol 707 Graphic | Used by:708 | |
Symbol 708 MovieClip | Uses:707 | Used by:709 |
Symbol 709 MovieClip | Uses:706 708 | Used by:717 |
Symbol 710 Graphic | Used by:711 712 | |
Symbol 711 MovieClip | Uses:710 | Used by:712 |
Symbol 712 MovieClip | Uses:706 710 711 | Used by:717 |
Symbol 713 Graphic | Used by:714 715 | |
Symbol 714 MovieClip | Uses:713 | Used by:715 |
Symbol 715 MovieClip | Uses:706 713 714 | Used by:717 |
Symbol 716 EditableText | Uses:704 | Used by:717 |
Symbol 717 MovieClip | Uses:699 703 38 705 709 712 715 716 | Used by:Timeline |
Instance Names
"mutebutton" | Frame 3 | Symbol 510 MovieClip [mute] |
"playbutton" | Frame 3 | Symbol 554 Button |
"mainbutton" | Frame 4 | Symbol 505 Button [mainbutton] |
"startbutton" | Frame 4 | Symbol 502 Button [startbutton] |
"spybutton" | Frame 4 | Symbol 499 Button [spybutton] |
"one" | Frame 4 | Symbol 496 Button [one] |
"two" | Frame 4 | Symbol 494 Button [two] |
"zoo" | Frame 5 | Symbol 491 MovieClip [zoo] |
"giraffe" | Frame 5 | Symbol 489 MovieClip [giraffe] |
"lion" | Frame 5 | Symbol 310 MovieClip [lion] |
"panda" | Frame 5 | Symbol 454 MovieClip [panda] |
"bar1" | Frame 5 | Symbol 478 MovieClip [bar] |
"cage1" | Frame 5 | Symbol 475 MovieClip [cage] |
"cage3" | Frame 5 | Symbol 475 MovieClip [cage] |
"bar9" | Frame 5 | Symbol 478 MovieClip [bar] |
"cage2" | Frame 5 | Symbol 475 MovieClip [cage] |
"bar5" | Frame 5 | Symbol 478 MovieClip [bar] |
"bar2" | Frame 5 | Symbol 473 MovieClip [bar2] |
"bar3" | Frame 5 | Symbol 470 MovieClip [bar3] |
"bar4" | Frame 5 | Symbol 467 MovieClip [bar4] |
"bar6" | Frame 5 | Symbol 473 MovieClip [bar2] |
"bar7" | Frame 5 | Symbol 470 MovieClip [bar3] |
"bar8" | Frame 5 | Symbol 467 MovieClip [bar4] |
"bar10" | Frame 5 | Symbol 473 MovieClip [bar2] |
"bar11" | Frame 5 | Symbol 470 MovieClip [bar3] |
"bar12" | Frame 5 | Symbol 467 MovieClip [bar4] |
"signs" | Frame 5 | Symbol 464 MovieClip [signs] |
"tree" | Frame 5 | Symbol 459 MovieClip [tree] |
"bin" | Frame 5 | Symbol 457 MovieClip [bin] |
"tree" | Frame 5 | Symbol 459 MovieClip [tree] |
"container" | Frame 6 | Symbol 455 MovieClip [container] |
"board" | Frame 6 | Symbol 437 MovieClip [board] |
"panda" | Frame 7 | Symbol 454 MovieClip [panda] |
"grave2" | Frame 7 | Symbol 412 MovieClip [grave] |
"grave1" | Frame 7 | Symbol 412 MovieClip [grave] |
"grave3" | Frame 7 | Symbol 412 MovieClip [grave] |
"churchwindow" | Frame 7 | Symbol 410 MovieClip [churchwindow] |
"grave4" | Frame 7 | Symbol 412 MovieClip [grave] |
"ghost" | Frame 7 | Symbol 407 MovieClip [ghost] |
"churchlight" | Frame 7 | Symbol 404 MovieClip [churchlight] |
"camera" | Frame 8 | Symbol 394 MovieClip [camera] |
"door" | Frame 8 | Symbol 391 MovieClip [door] |
"bin" | Frame 8 | Symbol 457 MovieClip [bin] |
"tree" | Frame 8 | Symbol 459 MovieClip [tree] |
"window2" | Frame 8 | Symbol 386 MovieClip [window2] |
"giraffe" | Frame 8 | Symbol 618 MovieClip |
"lamppost" | Frame 8 | Symbol 384 MovieClip [lamppost] |
"cupboards" | Frame 9 | Symbol 378 MovieClip [cupboards] |
"fridge" | Frame 9 | Symbol 376 MovieClip [fridge] |
"biscuits" | Frame 9 | Symbol 374 MovieClip [biscuits] |
"kitchenlight" | Frame 9 | Symbol 369 MovieClip [kitchenlight] |
"wall" | Frame 9 | Symbol 365 MovieClip [wall] |
"window2" | Frame 9 | Symbol 363 MovieClip [window3] |
"tree" | Frame 9 | Symbol 459 MovieClip [tree] |
"window3" | Frame 9 | Symbol 363 MovieClip [window3] |
"kitchenwindow" | Frame 9 | Symbol 346 MovieClip [kitchenwindow] |
"metal2" | Frame 10 | Symbol 343 MovieClip [metal2] |
"rope" | Frame 10 | Symbol 341 MovieClip [rope] |
"metal" | Frame 10 | Symbol 338 MovieClip [metal] |
"down" | Frame 10 | Symbol 336 MovieClip [down] |
"block" | Frame 10 | Symbol 334 MovieClip [block] |
"lamp" | Frame 10 | Symbol 332 MovieClip [lamp] |
"off" | Frame 10 | Symbol 323 MovieClip [off] |
"go" | Frame 10 | Symbol 319 MovieClip [go] |
"lion2" | Frame 11 | Symbol 310 MovieClip [lion] |
"door" | Frame 11 | Symbol 391 MovieClip [door] |
"lion1" | Frame 11 | Symbol 310 MovieClip [lion] |
"bush" | Frame 11 | Symbol 315 MovieClip [bush] |
"barrier" | Frame 11 | Symbol 313 MovieClip [barrier] |
"camera2" | Frame 11 | Symbol 394 MovieClip [camera] |
"camera1" | Frame 11 | Symbol 394 MovieClip [camera] |
"window1" | Frame 11 | Symbol 311 MovieClip [window] |
"window2" | Frame 11 | Symbol 311 MovieClip [window] |
"window3" | Frame 11 | Symbol 311 MovieClip [window] |
"window5" | Frame 11 | Symbol 311 MovieClip [window] |
"window4" | Frame 11 | Symbol 311 MovieClip [window] |
"lamppost2" | Frame 11 | Symbol 384 MovieClip [lamppost] |
"lamppost1" | Frame 11 | Symbol 384 MovieClip [lamppost] |
"vault" | Frame 12 | Symbol 283 MovieClip [vault] |
"keypad" | Frame 12 | Symbol 276 MovieClip [keypad] |
"wires2" | Frame 12 | Symbol 252 MovieClip [wires2] |
"glass" | Frame 12 | Symbol 250 MovieClip [glass] |
"keypad" | Frame 12 | Symbol 276 MovieClip [keypad] |
"wall" | Frame 13 | Symbol 244 MovieClip [wall2] |
"bottle1" | Frame 13 | Symbol 242 MovieClip [bottle] |
"bottle2" | Frame 13 | Symbol 242 MovieClip [bottle] |
"bottle3" | Frame 13 | Symbol 242 MovieClip [bottle] |
"bottle4" | Frame 13 | Symbol 242 MovieClip [bottle] |
"bottle5" | Frame 13 | Symbol 242 MovieClip [bottle] |
"bottle6" | Frame 13 | Symbol 242 MovieClip [bottle] |
"bottle7" | Frame 13 | Symbol 242 MovieClip [bottle] |
"bottle8" | Frame 13 | Symbol 242 MovieClip [bottle] |
"panda" | Frame 13 | Symbol 454 MovieClip [panda] |
"boat" | Frame 14 | Symbol 239 MovieClip [boat] |
"cash" | Frame 14 | Symbol 233 MovieClip [cash] |
"panda" | Frame 14 | Symbol 454 MovieClip [panda] |
"bollard" | Frame 14 | Symbol 231 MovieClip [bollard] |
"lion" | Frame 14 | Symbol 310 MovieClip [lion] |
"pylon" | Frame 15 | Symbol 229 MovieClip [pylon] |
"wire1" | Frame 15 | Symbol 227 MovieClip [wire] |
"wire2" | Frame 15 | Symbol 227 MovieClip [wire] |
"wire3" | Frame 15 | Symbol 227 MovieClip [wire] |
"display" | Frame 15 | Symbol 224 MovieClip [display] |
"flashing1" | Frame 15 | Symbol 221 MovieClip [flashing] |
"flashing2" | Frame 15 | Symbol 218 MovieClip [flashing2] |
"flashing3" | Frame 15 | Symbol 217 MovieClip [flashing3] |
"flashing4" | Frame 15 | Symbol 216 MovieClip [flashing4] |
"dish" | Frame 15 | Symbol 209 MovieClip [dish] |
"danger" | Frame 15 | Symbol 206 MovieClip [danger] |
"table" | Frame 16 | Symbol 204 MovieClip [table] |
"holder" | Frame 16 | Symbol 202 MovieClip [holder] |
"chandelier" | Frame 16 | Symbol 200 MovieClip [chandelier] |
"ghost" | Frame 16 | Symbol 407 MovieClip [ghost] |
"wall3" | Frame 16 | Symbol 196 MovieClip [wall3] |
"roof" | Frame 16 | Symbol 194 MovieClip [roof] |
"frontdoor" | Frame 16 | Symbol 192 MovieClip [frontdoor] |
"bush" | Frame 16 | Symbol 315 MovieClip [bush] |
"biscuits" | Frame 16 | Symbol 374 MovieClip [biscuits] |
"doorbell" | Frame 16 | Symbol 190 MovieClip [doorbell] |
"window1" | Frame 16 | Symbol 188 MovieClip [window4] |
"window2" | Frame 16 | Symbol 188 MovieClip [window4] |
"window3" | Frame 16 | Symbol 188 MovieClip [window4] |
"window4" | Frame 16 | Symbol 188 MovieClip [window4] |
"window5" | Frame 16 | Symbol 185 MovieClip [window5] |
"panda" | Frame 16 | Symbol 454 MovieClip [panda] |
"bushhit" | Frame 16 | Symbol 182 MovieClip [bushhit] |
"tryagain" | Frame 18 | Symbol 673 Button |
"nextlevel" | Frame 19 | Symbol 181 Button [nextlevel] |
"back" | Frame 20 | Symbol 178 Button [back] |
"box" | Frame 20 | Symbol 174 MovieClip [box] |
"box2" | Frame 20 | Symbol 174 MovieClip [box] |
"box3" | Frame 20 | Symbol 174 MovieClip [box] |
"box4" | Frame 20 | Symbol 174 MovieClip [box] |
"mainbutton2" | Frame 21 | Symbol 171 Button [mainbutton2] |
"centre" | Symbol 27 MovieClip [crosshair] Frame 1 | Symbol 26 MovieClip [centre] |
"briefbutt" | Symbol 168 MovieClip [buttons] Frame 1 | Symbol 166 Button [brief] |
"walkbutt" | Symbol 168 MovieClip [buttons] Frame 1 | Symbol 163 Button [walkthrough] |
"red4" | Symbol 216 MovieClip [flashing4] Frame 2 | Symbol 213 MovieClip [redhit] |
"flashhit4" | Symbol 216 MovieClip [flashing4] Frame 15 | Symbol 215 MovieClip [flashhit] |
"red3" | Symbol 217 MovieClip [flashing3] Frame 2 | Symbol 213 MovieClip [redhit] |
"flashhit3" | Symbol 217 MovieClip [flashing3] Frame 12 | Symbol 215 MovieClip [flashhit] |
"red2" | Symbol 218 MovieClip [flashing2] Frame 2 | Symbol 213 MovieClip [redhit] |
"flashhit2" | Symbol 218 MovieClip [flashing2] Frame 16 | Symbol 215 MovieClip [flashhit] |
"red1" | Symbol 221 MovieClip [flashing] Frame 2 | Symbol 213 MovieClip [redhit] |
"flashhit1" | Symbol 221 MovieClip [flashing] Frame 15 | Symbol 215 MovieClip [flashhit] |
"alarm" | Symbol 239 MovieClip [boat] Frame 1 | Symbol 237 MovieClip [alarm] |
"boathit" | Symbol 239 MovieClip [boat] Frame 1 | Symbol 235 MovieClip [boathit] |
"screen" | Symbol 276 MovieClip [keypad] Frame 1 | Symbol 274 MovieClip [screen] |
"butt1" | Symbol 276 MovieClip [keypad] Frame 1 | Symbol 270 MovieClip [butt1] |
"butt2" | Symbol 276 MovieClip [keypad] Frame 1 | Symbol 268 MovieClip [butt2] |
"butt3" | Symbol 276 MovieClip [keypad] Frame 1 | Symbol 266 MovieClip [butt3] |
"butt4" | Symbol 276 MovieClip [keypad] Frame 1 | Symbol 264 MovieClip [butt4] |
"butt5" | Symbol 276 MovieClip [keypad] Frame 1 | Symbol 262 MovieClip [butt5] |
"butt6" | Symbol 276 MovieClip [keypad] Frame 1 | Symbol 260 MovieClip [butt6] |
"butt7" | Symbol 276 MovieClip [keypad] Frame 1 | Symbol 258 MovieClip [butt7] |
"butt8" | Symbol 276 MovieClip [keypad] Frame 1 | Symbol 256 MovieClip [butt8] |
"butt9" | Symbol 276 MovieClip [keypad] Frame 1 | Symbol 254 MovieClip [butt9] |
"bar1" | Symbol 311 MovieClip [window] Frame 1 | Symbol 289 MovieClip [bar5] |
"bar2" | Symbol 311 MovieClip [window] Frame 1 | Symbol 286 MovieClip [bar6] |
"lion3" | Symbol 311 MovieClip [window] Frame 2 | Symbol 310 MovieClip [lion] |
"bulb" | Symbol 332 MovieClip [lamp] Frame 1 | Symbol 327 MovieClip [bulb] |
"lampshade" | Symbol 332 MovieClip [lamp] Frame 1 | Symbol 325 MovieClip [lampshade] |
"glass1" | Symbol 363 MovieClip [window3] Frame 1 | Symbol 357 MovieClip [glass1] |
"glass2" | Symbol 363 MovieClip [window3] Frame 1 | Symbol 360 MovieClip [glass2] |
"kitchenbulb" | Symbol 369 MovieClip [kitchenlight] Frame 1 | Symbol 367 MovieClip [kitchenbulb] |
"lamppostbulb" | Symbol 384 MovieClip [lamppost] Frame 1 | Symbol 380 MovieClip [lamppostbulb] |
"glass1" | Symbol 386 MovieClip [window2] Frame 1 | Symbol 357 MovieClip [glass1] |
"glass2" | Symbol 386 MovieClip [window2] Frame 1 | Symbol 360 MovieClip [glass2] |
"window" | Symbol 391 MovieClip [door] Frame 1 | Symbol 388 MovieClip [doorwindow] |
"light" | Symbol 404 MovieClip [churchlight] Frame 1 | Symbol 397 MovieClip [light] |
"light" | Symbol 404 MovieClip [churchlight] Frame 3 | Symbol 397 MovieClip [light] |
"lighthit" | Symbol 404 MovieClip [churchlight] Frame 3 | Symbol 395 MovieClip [lighthit] |
"eyes" | Symbol 453 MovieClip Frame 1 | Symbol 450 MovieClip |
"eyelids" | Symbol 453 MovieClip Frame 1 | Symbol 452 MovieClip |
"head" | Symbol 454 MovieClip [panda] Frame 1 | Symbol 453 MovieClip |
"target1" | Symbol 455 MovieClip [container] Frame 1 | Symbol 442 MovieClip [target] |
"panda" | Symbol 455 MovieClip [container] Frame 1 | Symbol 454 MovieClip [panda] |
"target3" | Symbol 455 MovieClip [container] Frame 1 | Symbol 442 MovieClip [target] |
"target2" | Symbol 455 MovieClip [container] Frame 1 | Symbol 442 MovieClip [target] |
"target5" | Symbol 455 MovieClip [container] Frame 1 | Symbol 442 MovieClip [target] |
"target4" | Symbol 455 MovieClip [container] Frame 1 | Symbol 442 MovieClip [target] |
"headClip" | Symbol 487 MovieClip Frame 1 | Symbol 480 MovieClip [gorillaHead] |
"eyelids" | Symbol 487 MovieClip Frame 1 | Symbol 486 MovieClip |
"pandaBody" | Symbol 488 MovieClip Frame 1 | Symbol 482 MovieClip [gorillaBody] |
"head" | Symbol 488 MovieClip Frame 1 | Symbol 487 MovieClip |
"en5" | Symbol 489 MovieClip [giraffe] Frame 1 | Symbol 488 MovieClip |
"mute1" | Symbol 510 MovieClip [mute] Frame 1 | Symbol 509 Button [mute1] |
"mute2" | Symbol 510 MovieClip [mute] Frame 2 | Symbol 507 Button [mute2] |
"play_latest_text" | Symbol 545 MovieClip Frame 1 | Symbol 544 MovieClip |
"link" | Symbol 546 MovieClip Frame 1 | Symbol 513 MovieClip |
"play_latest_text" | Symbol 546 MovieClip Frame 79 | Symbol 544 MovieClip |
"play_latest_text" | Symbol 546 MovieClip Frame 117 | Symbol 544 MovieClip |
"eyelids" | Symbol 614 MovieClip Frame 1 | Symbol 611 MovieClip |
"eyelids" | Symbol 617 MovieClip Frame 1 | Symbol 611 MovieClip |
"wheelfront" | Symbol 637 MovieClip Frame 1 | Symbol 636 MovieClip |
"wheelback" | Symbol 637 MovieClip Frame 1 | Symbol 636 MovieClip |
"send_btn" | Symbol 717 MovieClip Frame 1 | Symbol 703 MovieClip |
"bubblebox_saving" | Symbol 717 MovieClip Frame 2 | Symbol 709 MovieClip |
"bubblebox_view_score" | Symbol 717 MovieClip Frame 3 | Symbol 712 MovieClip |
"try_again" | Symbol 717 MovieClip Frame 4 | Symbol 715 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "zap" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "wood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "theme2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "spooky" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "smash2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "smash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "rico" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "poweroff" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "music" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "lightswitch" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "gun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "failtheme" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "endtheme" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "ding" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "camsmash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "alarm1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "up" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "wires" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "sun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "centre" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "crosshair" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "bullethole" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "blood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "fadeout" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "fade" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "chip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "flash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "gorillaArm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "cross" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "level6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "level5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "level10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 56 as "level9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 58 as "level8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "level7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "level4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "level3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "disguise" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "fail18" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "fail17" |
ExportAssets (56) | Timeline Frame 1 | Symbol 72 as "fail16" |
ExportAssets (56) | Timeline Frame 1 | Symbol 74 as "fail15" |
ExportAssets (56) | Timeline Frame 1 | Symbol 76 as "fail14" |
ExportAssets (56) | Timeline Frame 1 | Symbol 78 as "fail13" |
ExportAssets (56) | Timeline Frame 1 | Symbol 80 as "fail12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "fail11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 84 as "fail10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 86 as "fail9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 88 as "fail8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 90 as "fail7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "fail6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 94 as "fail5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 96 as "fail4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 98 as "shotlion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 100 as "shotpanda" |
ExportAssets (56) | Timeline Frame 1 | Symbol 105 as "submit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 107 as "dark" |
ExportAssets (56) | Timeline Frame 1 | Symbol 109 as "curtain" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 122 as "dent" |
ExportAssets (56) | Timeline Frame 1 | Symbol 124 as "button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 126 as "level14" |
ExportAssets (56) | Timeline Frame 1 | Symbol 128 as "level13" |
ExportAssets (56) | Timeline Frame 1 | Symbol 130 as "level12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 132 as "level11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 134 as "fail31" |
ExportAssets (56) | Timeline Frame 1 | Symbol 136 as "fail30" |
ExportAssets (56) | Timeline Frame 1 | Symbol 138 as "fail29" |
ExportAssets (56) | Timeline Frame 1 | Symbol 140 as "fail28" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "fail27" |
ExportAssets (56) | Timeline Frame 1 | Symbol 145 as "fail26" |
ExportAssets (56) | Timeline Frame 1 | Symbol 147 as "fail25" |
ExportAssets (56) | Timeline Frame 1 | Symbol 149 as "fail24" |
ExportAssets (56) | Timeline Frame 1 | Symbol 151 as "fail23" |
ExportAssets (56) | Timeline Frame 1 | Symbol 153 as "fail22" |
ExportAssets (56) | Timeline Frame 1 | Symbol 155 as "fail21" |
ExportAssets (56) | Timeline Frame 1 | Symbol 157 as "fail20" |
ExportAssets (56) | Timeline Frame 1 | Symbol 159 as "fail19" |
ExportAssets (56) | Timeline Frame 1 | Symbol 160 as "redbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 163 as "walkthrough" |
ExportAssets (56) | Timeline Frame 1 | Symbol 166 as "brief" |
ExportAssets (56) | Timeline Frame 1 | Symbol 168 as "buttons" |
ExportAssets (56) | Timeline Frame 1 | Symbol 171 as "mainbutton2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 174 as "box" |
ExportAssets (56) | Timeline Frame 1 | Symbol 178 as "back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 181 as "nextlevel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 182 as "bushhit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 185 as "window5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 188 as "window4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 190 as "doorbell" |
ExportAssets (56) | Timeline Frame 1 | Symbol 192 as "frontdoor" |
ExportAssets (56) | Timeline Frame 1 | Symbol 194 as "roof" |
ExportAssets (56) | Timeline Frame 1 | Symbol 196 as "wall3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 200 as "chandelier" |
ExportAssets (56) | Timeline Frame 1 | Symbol 202 as "holder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 204 as "table" |
ExportAssets (56) | Timeline Frame 1 | Symbol 206 as "danger" |
ExportAssets (56) | Timeline Frame 1 | Symbol 209 as "dish" |
ExportAssets (56) | Timeline Frame 1 | Symbol 213 as "redhit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 215 as "flashhit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 216 as "flashing4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 217 as "flashing3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 218 as "flashing2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 221 as "flashing" |
ExportAssets (56) | Timeline Frame 1 | Symbol 224 as "display" |
ExportAssets (56) | Timeline Frame 1 | Symbol 227 as "wire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 229 as "pylon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 231 as "bollard" |
ExportAssets (56) | Timeline Frame 1 | Symbol 233 as "cash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 235 as "boathit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 237 as "alarm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 239 as "boat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 242 as "bottle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 244 as "wall2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 250 as "glass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 252 as "wires2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 254 as "butt9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 256 as "butt8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 258 as "butt7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 260 as "butt6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 262 as "butt5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "butt4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 266 as "butt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 268 as "butt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 270 as "butt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 274 as "screen" |
ExportAssets (56) | Timeline Frame 1 | Symbol 276 as "keypad" |
ExportAssets (56) | Timeline Frame 1 | Symbol 283 as "vault" |
ExportAssets (56) | Timeline Frame 1 | Symbol 286 as "bar6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 289 as "bar5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 310 as "lion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 311 as "window" |
ExportAssets (56) | Timeline Frame 1 | Symbol 313 as "barrier" |
ExportAssets (56) | Timeline Frame 1 | Symbol 315 as "bush" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "go" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "off" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "lampshade" |
ExportAssets (56) | Timeline Frame 1 | Symbol 327 as "bulb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 332 as "lamp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 334 as "block" |
ExportAssets (56) | Timeline Frame 1 | Symbol 336 as "down" |
ExportAssets (56) | Timeline Frame 1 | Symbol 338 as "metal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 341 as "rope" |
ExportAssets (56) | Timeline Frame 1 | Symbol 343 as "metal2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 346 as "kitchenwindow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 353 as "spark" |
ExportAssets (56) | Timeline Frame 1 | Symbol 357 as "glass1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "glass2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 363 as "window3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 365 as "wall" |
ExportAssets (56) | Timeline Frame 1 | Symbol 367 as "kitchenbulb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 369 as "kitchenlight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 374 as "biscuits" |
ExportAssets (56) | Timeline Frame 1 | Symbol 376 as "fridge" |
ExportAssets (56) | Timeline Frame 1 | Symbol 378 as "cupboards" |
ExportAssets (56) | Timeline Frame 1 | Symbol 380 as "lamppostbulb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 384 as "lamppost" |
ExportAssets (56) | Timeline Frame 1 | Symbol 386 as "window2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 388 as "doorwindow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 391 as "door" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "camera" |
ExportAssets (56) | Timeline Frame 1 | Symbol 395 as "lighthit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 397 as "light" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "churchlight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 407 as "ghost" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "churchwindow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "grave" |
ExportAssets (56) | Timeline Frame 1 | Symbol 437 as "board" |
ExportAssets (56) | Timeline Frame 1 | Symbol 439 as "tied" |
ExportAssets (56) | Timeline Frame 1 | Symbol 442 as "target" |
ExportAssets (56) | Timeline Frame 1 | Symbol 444 as "chain" |
ExportAssets (56) | Timeline Frame 1 | Symbol 454 as "panda" |
ExportAssets (56) | Timeline Frame 1 | Symbol 455 as "container" |
ExportAssets (56) | Timeline Frame 1 | Symbol 457 as "bin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 459 as "tree" |
ExportAssets (56) | Timeline Frame 1 | Symbol 464 as "signs" |
ExportAssets (56) | Timeline Frame 1 | Symbol 467 as "bar4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 470 as "bar3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 473 as "bar2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 475 as "cage" |
ExportAssets (56) | Timeline Frame 1 | Symbol 478 as "bar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 480 as "gorillaHead" |
ExportAssets (56) | Timeline Frame 1 | Symbol 482 as "gorillaBody" |
ExportAssets (56) | Timeline Frame 1 | Symbol 489 as "giraffe" |
ExportAssets (56) | Timeline Frame 1 | Symbol 491 as "zoo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 494 as "two" |
ExportAssets (56) | Timeline Frame 1 | Symbol 496 as "one" |
ExportAssets (56) | Timeline Frame 1 | Symbol 499 as "spybutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 502 as "startbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 505 as "mainbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 507 as "mute2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 509 as "mute1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 510 as "mute" |
ExportAssets (56) | Timeline Frame 1 | Symbol 718 as "__Packages.MochiAd" |
Labels
"idle" | Symbol 450 MovieClip Frame 1 |
"left" | Symbol 450 MovieClip Frame 10 |
"right" | Symbol 450 MovieClip Frame 20 |
"up" | Symbol 450 MovieClip Frame 30 |
"down" | Symbol 450 MovieClip Frame 40 |
"saving" | Symbol 717 MovieClip Frame 2 |
"success" | Symbol 717 MovieClip Frame 3 |
"tryagain" | Symbol 717 MovieClip Frame 4 |
Dynamic Text Variables
inputName | Symbol 566 EditableText | "" |
passcode | Symbol 583 EditableText | "" |
code | Symbol 649 EditableText | "<p align="center"></p>" |
input | Symbol 650 EditableText | "<p align="right"></p>" |
shotsfired | Symbol 676 EditableText | "<p align="left"></p>" |
timetaken | Symbol 678 EditableText | "<p align="left"></p>" |
attempts | Symbol 680 EditableText | "<p align="left"></p>" |
cashearnt | Symbol 682 EditableText | "<p align="left"></p>" |
totalcash | Symbol 689 EditableText | "<p align="left"></p>" |
finalscore | Symbol 697 EditableText | "<p align="left"></p>" |
_root.bubblebox_name | Symbol 705 EditableText | "YOUR NAME" |
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