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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30487763?noj=FRM30487763-22DC" width="1" height="1"></div>

Yantra.swf

This is the info page for
Flash #75117

(Click the ID number above for more basic data on this flash file.)


Text
In Partnership with

Presents

Easy Mode

Instructions

Credits

Play more Games

Normal Mode

Instructions
--------------------------------------------------------
Controls
Left Arrow Key - Move Left
Right Arrow Key - Move Right
Up Arrow Key - Jump
Down Arrow Key - Teleport (use chakra)
[A] - Throw Shuriken
[S] - Punch (replenish chakra every hit)
[Q] - Heal (You must buy this skill)
[W] - Perform Jutsu (uses alot of chakra)
[1 - 5] - Select Jutsu to perform, purchase
more jutsu using gained skill points from
killing shadows.
Powerups
-  Replenish some Health
-  Replenish some chakra
-  Replenish Shurikens.

Click here to play more games!

Quality:

Low
Medium
High

Boss Life

Shuriken

Score:

Life Points

Chakra

Jutsu

Skills

Get Ready...

0

Skill Points:

0

1

2

4

3

5

Q

Click to Open

Skill
Scroll

With your strength diminished... you slowly closed your eyes
to face death...

-- Play Again --

--Play more Games --

Learn New Techniques

Calls upon walls of thorns to ravage the
enemies around you.
Uses 200 chakra points.

Pierce your enemies with spikes conjured
from the heavens. Req. Thorn Wall
Uses 300 chakra points.

Summon's the beholder's eye from the pits
of hell. Req. Spike Rain
Uses 400 chakra points.

Burst's of  energy from the fusion
of chakra and lava.
Req. Beholder's Eye
Uses 500 chakra points.

Summon the shadow dragon to
deal huge amount of damage .
Req.  Plasma Burst
Uses 600 chakra points.

Thorn Wall - LEARNED

Spike Rain - 800 Skill Points

Beholder's Eye - 2000 Skill Points

Plasma Burst - 3500 Skill Points

Shadow Dragon - 5000 Skill Points

Press A at the height of your jump to perform
this skill. Can push back enemies.
Uses 50 chakra points.

A combo finisher that hits enemies multiple
times.

A combo finisher that channels  energy to
the fist to deal huge damage.  Req. Shock
Wave

Converts chakra to 400 hit points. Press Q to
perform this skill. Uses 300 chakra points.

Falcon Dive  -  1000 Skill Points

Ground Breaker - 1500 Skill Points

Plasma Bomb - 2500 Skill Points

Heal Wounds - 2500 Skill Points

A combo finisher that hits enemies from
below. Req. Ground Breaker

Shock Wave - 2000 Skill Points

Automatically Resurrects our hero from death.
You can buy another one after use.
Uses 200 chakra.

Resurrection - 2000 Skill Points

Exit

Strength
Adding points to str will
increase  attack power .
The damage of your attacking
skills like falcon dive, ground
breaker etc will also increase.
5 str points - 1000 skill pts
Current Str:

Defense
A good defense is also a good
offense. Adding points to def will
increase your survivability.
5 def points - 1000 skill pts
Current Defense:

0

0

Learn Skills

Learn Jutsu

Add Stat Points

Along the foot of the northern
mountains, lies a small village. Never
been disturbed by the outside world, the
villagers live at peace for centuries....

Next

Skip

But the village was never left
unstained... Hordes of shadow demons
ruthlessly attacked the village. Killing
everyone in sight

Out training, our hero watched
helplessly as smoke and flames
engulfed the village from all directions

When he reached the village it was
already too late. His wife, children and
friends... all of them... already dead.

Burying the dead, he heads out to
destroy the foul demons who laid
waste of his entire clan. To quench his
thirst for revenge.

~Start Game

Act 1
Town of Sorrow

Act 2 - Dark Forest
After defeating the remaining Shadows in town
our hero heads out to find the shadows colony to avenge
his fallen friends and family...

Act 2
Dark Forest

Act 3- Dead Valley
The dark woods showed no mercy, but as long as shadows
lurks, his thirst will never be quenched. One by one the
shadows fall... beaten and exhausted our hero heads
for the Valley of the dead... may the gods watch over
our hero for the guardian of the valley awaits his arrival.

Act 3
Dead Valley

Act 4 - Shadow's Keep
Standing in front of the Shadow's keep, our hero prepares
for the battle that will mark the end of his journey for revenge.
Destroying hundreds of Shadows is not enough ,
the only way to quench the thirst  is to drown
himself on the spilled blood of the Shadow Leader.

Act 4
Shadow's Keep

With his final strength and spirit,
our hero performs the jutsu of
supreme power and calls upon
the mighty dragon to destroy
his enemy.
A Dragon from the depths of
hell...

The sudden release of chakra
was so immense that it
disintigrates the dying shadows
that surrounds the battle field.

With the shadow demons
destroyed, our hero finally took
revenge of his clan's demise...
Without looking back, he heads
out to start a new life... now that
his village is not the one
burning into ashes...
End --

Play Again

Play More Games

<p align="left"><font face="Century Gothic" size="14" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Developed by:</i></b><i> </i><a href="http://www.ultimateflashgame.com" target = "_blank"><i>Ultimate Flash Games Archive</i></a></font></p>

<p align="left"><font face="Century Gothic" size="14" color="#000000" letterSpacing="0.000000" kerning="0"><a href="http://www.godlygamez.com" target = "_blank"><i>Godly Gamez</i></a></font></p>

Story and Graphics: Ben Joseph Banta
Concept: Ann Lucas Winters

Music: Different authors on the internet
specially www.Flashkit.com

Back to Title

ActionScript [AS1/AS2]

Frame 1
MochiAd.showPreGameAd({id:"5ffbeb9a7910d6b3", res:"550x400", background:986891, color:16711680, outline:5263440, no_bg:false});
Frame 2
stop(); _global.difficulty = "EASY";
Frame 3
_quality = "MEDIUM"; stopAllSounds(); _global.combo = 0; _global.herojumping = 0; _global.teleporting = 0; _global.performingjutsu = 0; _global.throwshuriken = 0; _global.shotCount = 1; _global.moveto = "left"; _global.act = 1; _global.hurt = 0; _global.shurikens = 100; _global.kunai = 100; _global.attackstr = 0; _global.defense = 0; _global.glevel = 1; _global.jutsutype = 1; _global.score = 0; _global.herodead = 0; _global.timer = 0; _global.monsterkill = 0; _global.gamepaused = 1; _global.thornwall = 1; _global.spikerain = 0; _global.beholdereye = 0; _global.plasmaburst = 0; _global.summondragon = 0; _global.falcondive = 1; _global.groundbreaker = 0; _global.shockwave = 0; _global.plasmabomb = 0; appear = new Sound(); appear.attachSound("appear"); bg = new Sound(); bg.attachSound("bg"); death = new Sound(); death.attachSound("death"); woff = new Sound(); woff.attachSound("woff"); growl = new Sound(); growl.attachSound("growl"); grumble = new Sound(); grumble.attachSound("grumble"); punch1 = new Sound(); punch1.attachSound("punch1"); punch2 = new Sound(); punch2.attachSound("punch2"); punch3 = new Sound(); punch3.attachSound("punch3"); stab = new Sound(); stab.attachSound("stab"); sword1 = new Sound(); sword1.attachSound("sword1"); step = new Sound(); step.attachSound("step"); whish = new Sound(); whish.attachSound("whish"); jump = new Sound(); jump.attachSound("jump"); blast = new Sound(); blast.attachSound("blast"); roar1 = new Sound(); roar1.attachSound("roar1"); roar2 = new Sound(); roar2.attachSound("roar2"); thud = new Sound(); thud.attachSound("thud"); plasma = new Sound(); plasma.attachSound("plasma"); heal = new Sound(); heal.attachSound("heal"); shockwave = new Sound(); shockwave.attachSound("shockwave"); hit = new Sound(); hit.attachSound("hit"); j3 = new Sound(); j3.attachSound("j3"); j4 = new Sound(); j4.attachSound("j4"); jstart = new Sound(); jstart.attachSound("jstart"); boss = new Sound(); boss.attachSound("boss"); boss = new Sound(); boss.attachSound("boss"); axewoosh = new Sound(); axewoosh.attachSound("axewoosh"); axehit = new Sound(); axehit.attachSound("axehit"); monsterdead = new Sound(); monsterdead.attachSound("monsterdead"); doghit = new Sound(); doghit.attachSound("doghit"); dogattack = new Sound(); dogattack.attachSound("dogattack"); dogdie = new Sound(); dogdie.attachSound("dogdie"); bosswalk = new Sound(); bosswalk.attachSound("bosswalk"); bossattacksound = new Sound(); bossattacksound.attachSound("bossattacksound"); bossattack2 = new Sound(); bossattack2.attachSound("bossattack2"); bossattack3 = new Sound(); bossattack3.attachSound("bossattack3"); bossattack = new Sound(); bossattack.attachSound("bossattack"); bossattacksound2 = new Sound(); bossattacksound2.attachSound("bossattacksound2"); scrollopen = new Sound(); scrollopen.attachSound("scrollopen"); scrollclose = new Sound(); scrollclose.attachSound("scrollclose"); pickstone = new Sound(); pickstone.attachSound("pickstone"); bossdead = new Sound(); bossdead.attachSound("bossdead"); boss1dead = new Sound(); boss1dead.attachSound("boss1dead"); spider = new Sound(); spider.attachSound("spider"); birdmandie = new Sound(); birdmandie.attachSound("birdmandie"); birdmanattack = new Sound(); birdmanattack.attachSound("birdmanattack"); betweenlevels = new Sound(); betweenlevels.attachSound("betweenlevels"); despair = new Sound(); despair.attachSound("despair"); darkforest = new Sound(); darkforest.attachSound("darkforest"); screams = new Sound(); screams.attachSound("screams"); afraid = new Sound(); afraid.attachSound("afraid"); clickbutton = new Sound(); clickbutton.attachSound("clickbutton"); finalbosslaugh = new Sound(); finalbosslaugh.attachSound("finalbosslaugh"); upperexplode = new Sound(); upperexplode.attachSound("upperexplode"); snakedead = new Sound(); snakedead.attachSound("snakedead"); snakeattack = new Sound(); snakeattack.attachSound("snakeattack"); shootarrow = new Sound(); shootarrow.attachSound("shootarrow"); thunder1 = new Sound(); thunder1.attachSound("thunder1"); thunder2 = new Sound(); thunder2.attachSound("thunder2"); thunder3 = new Sound(); thunder3.attachSound("thunder3"); bell = new Sound(); bell.attachSound("bell"); creepy = new Sound(); creepy.attachSound("creepy"); deadvalley = new Sound(); deadvalley.attachSound("deadvalley"); finalstage = new Sound(); finalstage.attachSound("finalstage"); stop();
Frame 4
stop();
Frame 5
stop(); _quality = "MEDIUM"; stopAllSounds(); _global.combo = 0; _global.herojumping = 0; _global.teleporting = 0; _global.performingjutsu = 0; _global.throwshuriken = 0; _global.shotCount = 1; _global.moveto = "left"; _global.act = 1; _global.hurt = 0; _global.herolife = 1000; _global.herochakra = 200; _global.shurikens = 100; _global.kunai = 100; _global.attackstr = 0; _global.defense = 0; _global.glevel = 1; _global.jutsutype = 1; _global.score = 0; _global.herodead = 0; _global.timer = 0; _global.monsterkill = 0; _global.skillpoints = 0; _global.gamepaused = 1; _global.thornwall = 1; _global.spikerain = 0; _global.beholdereye = 0; _global.plasmaburst = 0; _global.summondragon = 0; _global.falcondive = 1; _global.groundbreaker = 0; _global.shockwave = 0; _global.plasmabomb = 0; _global.healwounds = 0; _global.resurrect = 0;
Symbol 1185 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.3"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }}; options = _parseOptions(options, _local27); if ("5cc6f7dfb67f2f08341c831480f7c2a7".length == 0) { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } }
Symbol 76 Button
on (release) { getURL ("http://www.ultimateflashgame.com", "_blank"); }
Symbol 81 Button
on (release) { getURL ("http://www.godlygamez.com", "_blank"); }
Symbol 83 MovieClip Frame 97
_root.gotoAndStop("title");
Symbol 87 Button
on (release) { _quality = "LOW"; }
Symbol 89 Button
on (release) { _global.difficulty = "EASY"; _global.herolife = 2000; _global.herochakra = 1000; _global.skillpoints = 5000; _global.healwounds = 1; _global.resurrect = 1; gotoAndStop ("game"); }
Symbol 92 Button
on (release) { _root.instruction._x = 8; }
Symbol 94 Button
on (release) { gotoAndStop ("credits"); }
Symbol 96 Button
on (release) { getURL ("http://www.ultimateflashgame.com", "_parent"); }
Symbol 98 Button
on (release) { _global.difficulty = "NORMAL"; _global.herolife = 1000; _global.herochakra = 200; _global.skillpoints = 0; _global.healwounds = 0; _global.resurrect = 0; gotoAndStop ("game"); }
Symbol 114 Button
on (release) { this._x = -288; }
Symbol 121 MovieClip [b_WEBSECTORde] Frame 1
this.init("http://www.ultimateflashgame.com/", true); stop();
Symbol 122 Button
on (release) { getURL ("http://www.ultimateflashgame.com", "_blank"); }
Symbol 126 Button
on (release) { _quality = "MEDIUM"; }
Symbol 127 Button
on (release) { _quality = "HIGH"; }
Symbol 133 MovieClip Frame 15
removeMovieClip("");
Symbol 134 MovieClip Frame 1
setProperty("mcFlame", _visible , 0); index = 0;
Symbol 134 MovieClip Frame 2
duplicateMovieClip ("mcFlame", "Flame" + index, index); xcoord = Math.random() * 10; xStretch = Math.random() * 50; yStretch = Math.random() * 100; opacity = Math.random() * 60; setProperty("Flame" + index, _x , xcoord); setProperty("Flame" + index, _xscale , xStretch); setProperty("Flame" + index, _yscale , yStretch); setProperty("Flame" + index, _alpha , opacity); index++;
Symbol 134 MovieClip Frame 3
gotoAndPlay (2);
Symbol 164 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 1
function RandomGen(x, y) { return(Math.round((Math.random() * (Number(y) - Number(x))) + Number(x))); } flash = RandomGen(1, 30); tellTarget (flash) { play(); };
Symbol 183 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 2
stop();
Symbol 183 MovieClip Frame 3
stop();
Symbol 183 MovieClip Frame 4
stop(); stop();
Symbol 195 MovieClip Frame 25
this._parent.firstappear = 0; stop();
Symbol 200 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 1
_parent["punchfect" + random(4)].gotoAndPlay(2);
Symbol 233 MovieClip Frame 10
_parent.gotoAndStop("steady");
Instance of Symbol 235 MovieClip "hitpart" in Symbol 237 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto.hitpart)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 50; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 237 MovieClip Frame 13
_parent.gotoAndStop("steady");
Symbol 240 MovieClip Frame 1
_global.score = _global.score + 100; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1; _root.monsterdead.start();
Symbol 240 MovieClip Frame 20
stop(); removeMovieClip(this.parent);
Symbol 241 MovieClip Frame 1
_parent.stopping = 1; trace(_parent.stopping);
Symbol 241 MovieClip Frame 20
_root.growl.start();
Symbol 241 MovieClip Frame 42
_parent.stopping = 0; trace(_parent.stopping); _parent.gotoAndStop("steady");
Symbol 242 MovieClip Frame 1
stop();
Symbol 242 MovieClip Frame 2
stop();
Symbol 242 MovieClip Frame 3
stop();
Symbol 242 MovieClip Frame 4
stop();
Symbol 242 MovieClip Frame 5
stop();
Symbol 242 MovieClip Frame 6
stop();
Symbol 253 MovieClip Frame 39
this._parent.firstappear = 0; stop();
Symbol 257 MovieClip Frame 9
_parent.gotoAndStop("steady");
Symbol 259 MovieClip Frame 1
_parent.stopping = 1;
Symbol 259 MovieClip Frame 6
_root.spider.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 259 MovieClip Frame 8
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 30; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 259 MovieClip Frame 9
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 262 MovieClip Frame 1
_global.score = _global.score + 150; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1;
Symbol 262 MovieClip Frame 20
stop(); removeMovieClip(this.parent);
Symbol 263 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 2
stop();
Symbol 263 MovieClip Frame 3
stop();
Symbol 263 MovieClip Frame 4
stop();
Symbol 263 MovieClip Frame 5
stop();
Symbol 287 MovieClip Frame 5
stop();
Symbol 296 MovieClip Frame 6
_root.axewoosh.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 296 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 50; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _root.sword1.start(0, 1); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 296 MovieClip Frame 9
_root.axehit.start();
Symbol 296 MovieClip Frame 12
_parent.gotoAndStop("steady");
Symbol 301 MovieClip Frame 1
_parent.stopping = 1;
Instance of Symbol 235 MovieClip "hitpart" in Symbol 301 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 40; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 301 MovieClip Frame 8
_root.sword1.start(0, 1);
Symbol 301 MovieClip Frame 11
_root.sword1.start(0, 1);
Symbol 301 MovieClip Frame 14
_root.sword1.start(0, 1);
Symbol 301 MovieClip Frame 17
_root.sword1.start(0, 1);
Symbol 301 MovieClip Frame 20
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 311 MovieClip Frame 1
_parent.stopping = 1;
Instance of Symbol 235 MovieClip "hitpart" in Symbol 311 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 10; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 311 MovieClip Frame 25
_parent.stopping = 0; _parent.gotoAndStop("steady");
Instance of Symbol 235 MovieClip "hitpart" in Symbol 311 MovieClip Frame 25
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 50; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 325 MovieClip Frame 1
_parent.stopping = 1;
Instance of Symbol 235 MovieClip "hitpart" in Symbol 325 MovieClip Frame 11
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 60; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _root.sword1.start(0, 1); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 325 MovieClip Frame 22
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 328 MovieClip Frame 3
_parent.gotoAndStop("steady");
Symbol 329 MovieClip Frame 1
_global.score = _global.score + 1000; _global.skillpoints = _global.skillpoints + 1000; _global.monsterkill = _global.monsterkill + 1; _root.boss1dead.start();
Symbol 329 MovieClip Frame 25
stop(); removeMovieClip(this.parent); if (_global.act == 1) { _root.game.intro.gotoAndPlay("stage2"); }
Symbol 330 MovieClip Frame 2
stop();
Symbol 330 MovieClip Frame 3
stop();
Symbol 330 MovieClip Frame 4
stop();
Symbol 330 MovieClip Frame 5
stop();
Symbol 330 MovieClip Frame 6
stop();
Symbol 330 MovieClip Frame 7
stop();
Symbol 330 MovieClip Frame 8
stop();
Symbol 351 MovieClip Frame 1
_parent.stopping = 1;
Symbol 351 MovieClip Frame 2
_root.bossattack1.start(); _root.bossattacksound.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 351 MovieClip Frame 3
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 50; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 235 MovieClip "hitpart" in Symbol 351 MovieClip Frame 9
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 60; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 351 MovieClip Frame 10
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 359 MovieClip Frame 1
_parent.stopping = 1;
Instance of Symbol 235 MovieClip "hitpart" in Symbol 359 MovieClip Frame 5
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 359 MovieClip Frame 8
_root.bossattack2.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 359 MovieClip Frame 8
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 359 MovieClip Frame 14
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 377 MovieClip Frame 1
_parent.stopping = 1;
Symbol 377 MovieClip Frame 7
_root.bossattack3.start(); _root.pickstone.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 377 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 377 MovieClip Frame 13
_root.bossattacksound2.start();
Symbol 377 MovieClip Frame 24
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 379 MovieClip Frame 4
_parent.gotoAndStop("steady");
Symbol 380 MovieClip Frame 1
_global.score = _global.score + 2400; _global.skillpoints = _global.skillpoints + 3000; _global.monsterkill = _global.monsterkill + 1; _root.bossdead.start();
Symbol 380 MovieClip Frame 26
stop(); removeMovieClip(this.parent); if (_global.act == 2) { _root.game.intro.gotoAndPlay("stage3"); }
Symbol 381 MovieClip Frame 1
stop();
Symbol 381 MovieClip Frame 2
stop();
Symbol 381 MovieClip Frame 3
stop();
Symbol 381 MovieClip Frame 4
stop();
Symbol 381 MovieClip Frame 5
stop();
Symbol 381 MovieClip Frame 6
stop();
Symbol 394 MovieClip Frame 35
this._parent.firstappear = 0; stop();
Symbol 399 MovieClip Frame 1
_parent.stopping = 1;
Symbol 399 MovieClip Frame 3
_root.dogattack.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 399 MovieClip Frame 3
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 40; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 399 MovieClip Frame 5
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 401 MovieClip Frame 1
_root.doghit.start();
Symbol 401 MovieClip Frame 3
_parent.gotoAndStop("steady");
Symbol 404 MovieClip Frame 1
_global.score = _global.score + 300; _global.skillpoints = _global.skillpoints + 150; _global.monsterkill = _global.monsterkill + 1; _root.dogdie.start();
Symbol 404 MovieClip Frame 19
stop(); removeMovieClip(this.parent);
Symbol 405 MovieClip Frame 1
_parent.stopping = 1;
Symbol 405 MovieClip Frame 27
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 406 MovieClip Frame 1
stop();
Symbol 406 MovieClip Frame 2
stop();
Symbol 406 MovieClip Frame 3
stop();
Symbol 406 MovieClip Frame 4
stop();
Symbol 406 MovieClip Frame 5
stop();
Symbol 406 MovieClip Frame 6
stop();
Symbol 426 MovieClip Frame 1
_parent.stopping = 1;
Symbol 426 MovieClip Frame 10
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 435 MovieClip Frame 1
_parent.stopping = 1;
Symbol 435 MovieClip Frame 5
_root.axewoosh.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 435 MovieClip Frame 5
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 235 MovieClip "hitpart" in Symbol 435 MovieClip Frame 8
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 435 MovieClip Frame 9
_root.axewoosh.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 435 MovieClip Frame 9
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 235 MovieClip "hitpart" in Symbol 435 MovieClip Frame 12
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 435 MovieClip Frame 13
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 442 MovieClip Frame 1
_parent.stopping = 1;
Symbol 442 MovieClip Frame 12
_root.blast.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 442 MovieClip Frame 13
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 442 MovieClip Frame 18
_parent.stopping = 0; _parent.gotoAndStop("steady");
Instance of Symbol 235 MovieClip "hitpart" in Symbol 442 MovieClip Frame 18
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 451 MovieClip Frame 1
_parent.stopping = 1;
Symbol 451 MovieClip Frame 7
_root.punch3.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 451 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 150; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 451 MovieClip Frame 11
_root.upperexplode.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 451 MovieClip Frame 11
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 90; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 235 MovieClip "hitpart" in Symbol 451 MovieClip Frame 14
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 451 MovieClip Frame 16
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 452 MovieClip Frame 3
_parent.gotoAndStop("steady");
Symbol 453 MovieClip Frame 1
_global.score = _global.score + 3500; _global.skillpoints = _global.skillpoints + 3500; _global.monsterkill = _global.monsterkill + 1; _root.bossdead.start();
Symbol 453 MovieClip Frame 35
stop(); removeMovieClip(this.parent); if (_global.act == 3) { _root.game.intro.gotoAndPlay("stage4"); }
Symbol 454 MovieClip Frame 1
stop();
Symbol 454 MovieClip Frame 2
stop();
Symbol 454 MovieClip Frame 3
stop();
Symbol 454 MovieClip Frame 4
stop();
Symbol 454 MovieClip Frame 5
stop();
Symbol 454 MovieClip Frame 6
stop();
Symbol 454 MovieClip Frame 7
stop();
Symbol 537 MovieClip Frame 1
_parent.stopping = 1; _root.finalbosslaugh.start();
Symbol 537 MovieClip Frame 14
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 553 MovieClip Frame 1
_parent.stopping = 1;
Symbol 553 MovieClip Frame 4
_root.shootarrow.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 553 MovieClip Frame 14
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { chance = random(500); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else if (this.hitTest(_root.game.baruto)) { atkpow = 200; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 235 MovieClip "hitpart" in Symbol 553 MovieClip Frame 14
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 200; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 235 MovieClip "hitpart" in Symbol 553 MovieClip Frame 19
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { chance = random(500); if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 200; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 553 MovieClip Frame 21
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 561 MovieClip Frame 1
_parent.stopping = 1;
Symbol 561 MovieClip Frame 9
_root.upperexplode.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 561 MovieClip Frame 9
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 150; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 561 MovieClip Frame 12
_root.upperexplode.start();
Symbol 561 MovieClip Frame 17
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 562 MovieClip Frame 1
_parent.stopping = 1;
Symbol 562 MovieClip Frame 7
_root.thunder1.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 562 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 562 MovieClip Frame 9
_root.thunder2.start();
Symbol 562 MovieClip Frame 12
_parent.stopping = 0; _parent.gotoAndStop("steady"); _root.thunder3.start();
Symbol 571 MovieClip Frame 1
_parent.stopping = 1;
Symbol 571 MovieClip Frame 3
_root.bossattack.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 571 MovieClip Frame 3
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 150; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 571 MovieClip Frame 12
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 575 MovieClip Frame 1
_parent.stopping = 1;
Symbol 575 MovieClip Frame 14
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 576 MovieClip Frame 1
_global.score = _global.score + 5300; _global.skillpoints = _global.skillpoints + 5000; _global.monsterkill = _global.monsterkill + 1; _root.bossdead.start(); _global.gamepaused = 1;
Symbol 576 MovieClip Frame 42
_root.thunder1.start();
Symbol 576 MovieClip Frame 44
_root.thunder2.start();
Symbol 576 MovieClip Frame 46
_root.thunder3.start();
Symbol 576 MovieClip Frame 50
_root.boss1dead.start();
Symbol 576 MovieClip Frame 90
stop(); removeMovieClip(this.parent); _root.game.intro.gotoAndPlay("finish");
Symbol 577 MovieClip Frame 1
stop();
Symbol 577 MovieClip Frame 2
stop();
Symbol 577 MovieClip Frame 3
stop();
Symbol 577 MovieClip Frame 4
stop();
Symbol 577 MovieClip Frame 5
stop();
Symbol 577 MovieClip Frame 6
stop();
Symbol 577 MovieClip Frame 7
stop();
Symbol 577 MovieClip Frame 8
stop();
Symbol 600 MovieClip Frame 39
this._parent.firstappear = 0; stop();
Symbol 608 MovieClip Frame 6
_root.snakeattack.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 608 MovieClip Frame 6
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 235 MovieClip "hitpart" in Symbol 608 MovieClip Frame 9
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 608 MovieClip Frame 10
_parent.gotoAndStop("steady");
Symbol 612 MovieClip Frame 1
_parent["punchfect" + random(4)].gotoAndPlay(2);
Symbol 612 MovieClip Frame 4
_parent.gotoAndStop("steady");
Symbol 618 MovieClip Frame 1
_global.score = _global.score + 500; _global.skillpoints = _global.skillpoints + 90; _global.monsterkill = _global.monsterkill + 1; _root.snakedead.start();
Symbol 618 MovieClip Frame 17
stop(); removeMovieClip(this.parent);
Symbol 619 MovieClip Frame 1
stop();
Symbol 619 MovieClip Frame 2
stop();
Symbol 619 MovieClip Frame 3
stop();
Symbol 619 MovieClip Frame 4
stop();
Symbol 619 MovieClip Frame 5
stop();
Symbol 640 MovieClip Frame 26
this._parent.firstappear = 0; stop();
Symbol 654 MovieClip Frame 5
_root.birdmanattack.start();
Instance of Symbol 235 MovieClip "hitpart" in Symbol 654 MovieClip Frame 5
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 90; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 654 MovieClip Frame 12
_parent.gotoAndStop("steady");
Symbol 658 MovieClip Frame 1
_parent["punchfect" + random(4)].gotoAndPlay(2);
Symbol 658 MovieClip Frame 2
_parent.gotoAndStop("steady");
Symbol 667 MovieClip Frame 1
_global.score = _global.score + 450; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1; _root.birdmandie.start();
Symbol 667 MovieClip Frame 9
stop(); removeMovieClip(this.parent);
Symbol 668 MovieClip Frame 1
stop();
Symbol 668 MovieClip Frame 2
stop();
Symbol 668 MovieClip Frame 3
stop();
Symbol 668 MovieClip Frame 4
stop();
Symbol 668 MovieClip Frame 5
stop();
Instance of Symbol 242 MovieClip "enemy" in Symbol 671 MovieClip Frame 1
onClipEvent (load) { life = 300; myname = _name; stopping = 0; firstappear = 1; } onClipEvent (enterFrame) { if (_name != "enemy") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 100; } if (g > m) { this._xscale = -100; } } else if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 6; } if (g > m) { this._x = this._x + 6; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(150); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 3; this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 3; this._xscale = -100; } } } } else { this.gotoAndStop("dead"); this.stop(); } } } }
Instance of Symbol 263 MovieClip "enemy2" in Symbol 671 MovieClip Frame 1
onClipEvent (load) { life = 300; myname = _name; stopping = 0; firstappear = 1; } onClipEvent (enterFrame) { if (_name != "enemy2") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 100; } if (g > m) { this._xscale = -100; } } else if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(50); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 15; this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 15; this._xscale = -100; } } } } else { this.gotoAndStop("dead"); this.stop(); } } } }
Instance of Symbol 242 MovieClip "enemy3" in Symbol 671 MovieClip Frame 1
onClipEvent (load) { life = 800; myname = _name; stopping = 0; firstappear = 1; } onClipEvent (enterFrame) { if (_name != "enemy3") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 131.477355957031; } if (g > m) { this._xscale = -131.477355957031; } } else if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 6; } if (g > m) { this._x = this._x + 6; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(150); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 3; this._xscale = 131.477355957031; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 3; this._xscale = -131.477355957031; } } } } else { this.gotoAndStop("dead"); this.stop(); } } } }
Instance of Symbol 263 MovieClip "enemy4" in Symbol 671 MovieClip Frame 1
onClipEvent (load) { life = 400; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy4") { if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo2" + st])) { atkpow = 60 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(100); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 20; this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 20; this._xscale = -100; } } } } else { this.gotoAndStop("dead"); this.stop(); } } }
Instance of Symbol 330 MovieClip "enemy5" in Symbol 671 MovieClip Frame 1
onClipEvent (load) { life = 10000; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy5") { if (_global.gamepaused == 0) { _global.bosslife = life; _root.game.bossbar._alpha = 100; if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 30 + _global.attackstr; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo2" + st])) { atkpow = 40 + _global.attackstr; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitpart.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 2; } atkpow = 20 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch1.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 40 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch3.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 20 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 50; } if (_global.jutsutype == 2) { atkpow = 75; } if (_global.jutsutype == 3) { atkpow = 90; } if (_global.jutsutype == 4) { atkpow = 100; } if (_global.jutsutype == 5) { atkpow = 120; } life = life - atkpow; stopping = 0; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { if (stopping == 0) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } } else { rr = random(100); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("attack4"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 10; this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 10; this._xscale = -100; } } } } else { this.gotoAndStop("dead"); _root.game.bossbar._alpha = 0; this.stop(); } } } }
Instance of Symbol 381 MovieClip "enemy7" in Symbol 671 MovieClip Frame 1
onClipEvent (load) { life = 15000; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy7") { if (_global.gamepaused == 0) { _global.bosslife = life; _root.game.bossbar._alpha = 100; if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 30 + _global.attackstr; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo2" + st])) { atkpow = 40 + _global.attackstr; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitpart.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 2; } atkpow = 20 + _global.attackstr; life = life - atkpow; _root.punch1.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 40 + _global.attackstr; life = life - atkpow; _root.punch3.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 20 + _global.attackstr; _root.punch3.start(0, 1); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 50; } if (_global.jutsutype == 2) { atkpow = 65; } if (_global.jutsutype == 3) { atkpow = 75; } if (_global.jutsutype == 4) { atkpow = 85; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { if (stopping == 0) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } } else { rr = random(100); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("attack3"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 5; this._xscale = 50.30517578125; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 5; this._xscale = -50.30517578125; } } } } else { this.gotoAndStop("dead"); _root.game.bossbar._alpha = 0; this.stop(); } } } }
Instance of Symbol 406 MovieClip "enemy6" in Symbol 671 MovieClip Frame 1
onClipEvent (load) { life = 300; myname = _name; stopping = 0; firstappear = 1; } onClipEvent (enterFrame) { if (_name != "enemy6") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 37.3703002929688; } if (g > m) { this._xscale = -37.3703002929688; } } else if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(50); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("stopping"); } if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 15; trace(this._xscale); this._xscale = 37.3703002929688; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 15; this._xscale = -37.3703002929688; } } } } else { this.gotoAndStop("dead"); this.stop(); } } } }
Instance of Symbol 454 MovieClip "enemy10" in Symbol 671 MovieClip Frame 1
onClipEvent (load) { life = 20000; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy10") { if (_global.gamepaused == 0) { _global.bosslife = life; _root.game.bossbar._alpha = 100; if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 30 + _global.attackstr; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo2" + st])) { atkpow = 40 + _global.attackstr; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitpart.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 2; } atkpow = 20 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch1.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 40 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch3.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 20 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 30; } if (_global.jutsutype == 2) { atkpow = 45; } if (_global.jutsutype == 3) { atkpow = 60; } if (_global.jutsutype == 4) { atkpow = 90; } if (_global.jutsutype == 5) { atkpow = 150; } life = life - atkpow; stopping = 0; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { if (stopping == 0) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack1"); this.stop(); } } else { rr = random(70); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 20) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 10) && (stopping == 0)) { this.gotoAndStop("attack3"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 15; this._xscale = 41.8411254882813; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack1"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 15; this._xscale = -41.8411254882813; } } } } else { this.gotoAndStop("dead"); _root.game.bossbar._alpha = 0; this.stop(); } } } }
Instance of Symbol 577 MovieClip "enemy11" in Symbol 671 MovieClip Frame 1
onClipEvent (load) { life = 25000; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy11") { if (_global.gamepaused == 0) { _global.bosslife = life; _root.game.bossbar._alpha = 100; if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 10 + _global.attackstr; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo2" + st])) { atkpow = 20 + _global.attackstr; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitpart.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 2; } atkpow = 20 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch1.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch3.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { this._alpha = 100; if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { this._alpha = 100; if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { this._alpha = 100; if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { this._alpha = 100; atkpow = 20 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { this._alpha = 100; if (_global.jutsutype == 1) { atkpow = 5; } if (_global.jutsutype == 2) { atkpow = 10; } if (_global.jutsutype == 3) { atkpow = 15; } if (_global.jutsutype == 4) { atkpow = 80; } if (_global.jutsutype == 5) { atkpow = 120; } life = life - atkpow; stopping = 0; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { if (stopping == 0) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack1"); this.stop(); } } else { rr = random(60); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack1"); } else if ((rr == 40) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("attack3"); } else if ((rr == 20) && (stopping == 0)) { this.gotoAndStop("attack4"); } else if ((rr == 10) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if ((rr == 45) && (stopping == 0)) { _root.finalbosslaugh.start(); } else if ((rr == 55) && (stopping == 0)) { _root.finalbosslaugh.start(); this._alpha = 0; } else if ((rr == 54) && (stopping == 0)) { this._alpha = 100; } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 5; this._xscale = 64.35546875; } if (gamex == monsterx) { this._x = this._x + 5; this.gotoAndStop("attack3"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 5; this._xscale = -64.35546875; } } } } else { _root.game.baruto.gotoAndPlay("jutsu5"); this.gotoAndStop("dead"); _root.game.bossbar._alpha = 0; this.stop(); } } } }
Instance of Symbol 579 MovieClip in Symbol 671 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.timer == 0) { (a = 0); (b = 0); (c = 0); (d = 0); (e = 0); (f = 0); (g = 0); (h = 0); (i = 0); (j = 0); (k = 0); (l = 0); (m = 0); (n = 0); (o = 0); (p = 0); (q = 0); (r = 0); (s = 0); (t = 0); (u = 0); (v = 0); (w = 0); nextbatch = 0; totalenemies = 2000; } if (_global.herodead == 0) { if (_global.gamepaused == 0) { _global.timer = _global.timer + 1; if (_global.act == 1) { if (((_global.monsterkill == 0) && (a == 0)) && (_global.timer > 50)) { a = 1; _root.bg.start(0, 999); _root.game.lvltxt = "Town of Sorrow"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill >= 2) && (b == 0)) { b = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 4) && (c == 0)) { c = 1; _root.game.lvltxt = "Level 2"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 6) && (_global.monsterkill < 10)) && (c == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 10) && (d == 0)) { d = 1; nextbatch = 0; _root.game.lvltxt = "Level 3"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 13) && (_global.monsterkill < 16)) && (d == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 16) && (e == 0)) { e = 1; nextbatch = 0; _root.game.lvltxt = "Level 4"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 20) && (_global.monsterkill < 24)) && (e == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 24) && (f == 0)) { f = 1; nextbatch = 0; _root.game.lvltxt = "Level 5"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 26) && (_global.monsterkill < 32)) && (f == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 32) && (g == 0)) { g = 1; nextbatch = 0; _root.game.lvltxt = "Level 6"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 35) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 37) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 42) && (h == 0)) { h = 1; nextbatch = 0; _root.game.lvltxt = "Level 7"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 43) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 48) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 52) && (i == 0)) { i = 1; nextbatch = 0; _root.game.lvltxt = "Level 8"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 55) && (_global.monsterkill < 62)) && (i == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 7; z++; } } if ((((_global.monsterkill > 57) && (_global.monsterkill < 62)) && (i == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 62) && (j == 0)) { j = 1; nextbatch = 0; _root.game.lvltxt = "Level 9"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 7; z++; } } if ((((_global.monsterkill > 65) && (_global.monsterkill < 72)) && (j == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 67) && (_global.monsterkill < 72)) && (j == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 72) && (v == 0)) { v = 1; stopAllSounds(); _root.screams.start(); _root.afraid.start(0, 999); _root.game.lvltxt = "Stage 10 - Boss Battle"; z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy5, "boss" + z, totalenemies); _root.game.bg["boss" + z]._x = -1600; _root.game.bg["boss" + z]._y = 6; z++; } } } else if (_global.act == 2) { if (((_global.monsterkill == 0) && (a == 0)) && (_global.timer > 50)) { a = 1; _root.darkforest.start(0, 999); _root.game.lvltxt = "Town of Sorrow"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill >= 2) && (b == 0)) { b = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 4) && (c == 0)) { c = 1; _root.game.lvltxt = "Level 2"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 6) && (_global.monsterkill < 10)) && (c == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 10) && (d == 0)) { d = 1; nextbatch = 0; _root.game.lvltxt = "Level 3"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 13) && (_global.monsterkill < 16)) && (d == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 16) && (e == 0)) { e = 1; nextbatch = 0; _root.game.lvltxt = "Level 4"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 20) && (_global.monsterkill < 24)) && (e == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 24) && (f == 0)) { f = 1; nextbatch = 0; _root.game.lvltxt = "Level 5"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((((_global.monsterkill > 26) && (_global.monsterkill < 32)) && (f == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 32) && (g == 0)) { g = 1; nextbatch = 0; _root.game.lvltxt = "Level 6"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 35) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 37) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 42) && (h == 0)) { h = 1; nextbatch = 0; _root.game.lvltxt = "Level 7"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 43) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 48) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 52) && (i == 0)) { i = 1; nextbatch = 0; _root.game.lvltxt = "Level 8"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 55) && (_global.monsterkill < 62)) && (i == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 57) && (_global.monsterkill < 62)) && (i == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 62) && (j == 0)) { j = 1; nextbatch = 0; _root.game.lvltxt = "Level 9"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 65) && (_global.monsterkill < 72)) && (j == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 67) && (_global.monsterkill < 72)) && (j == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 72) && (v == 0)) { v = 1; stopAllSounds(); _root.screams.start(); _root.afraid.start(0, 999); _root.game.lvltxt = "Stage 10 - Boss Battle"; z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy7, "boss" + z, totalenemies); _root.game.bg["boss" + z]._x = -1600; _root.game.bg["boss" + z]._y = 4; z++; } } } else if (_global.act == 3) { if (((_global.monsterkill == 0) && (a == 0)) && (_global.timer > 50)) { a = 1; _root.deadvalley.start(0, 999); _root.game.lvltxt = "Dead Valley"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill >= 2) && (b == 0)) { b = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 4) && (c == 0)) { c = 1; _root.game.lvltxt = "Level 2"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 6) && (_global.monsterkill < 10)) && (c == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 10) && (d == 0)) { d = 1; nextbatch = 0; _root.game.lvltxt = "Level 3"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 13) && (_global.monsterkill < 16)) && (d == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((_global.monsterkill == 16) && (e == 0)) { e = 1; nextbatch = 0; _root.game.lvltxt = "Level 4"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 20) && (_global.monsterkill < 24)) && (e == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 24) && (f == 0)) { f = 1; nextbatch = 0; _root.game.lvltxt = "Level 5"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 26) && (_global.monsterkill < 32)) && (f == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 32) && (g == 0)) { g = 1; nextbatch = 0; _root.game.lvltxt = "Level 6"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 35) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((((_global.monsterkill > 37) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 42) && (h == 0)) { h = 1; nextbatch = 0; _root.game.lvltxt = "Level 7"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 43) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 48) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 52) && (i == 0)) { i = 1; nextbatch = 0; _root.game.lvltxt = "Level 8"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 55) && (_global.monsterkill < 62)) && (i == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 57) && (_global.monsterkill < 62)) && (i == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 62) && (j == 0)) { j = 1; nextbatch = 0; _root.game.lvltxt = "Level 9"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((((_global.monsterkill > 65) && (_global.monsterkill < 72)) && (j == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 67) && (_global.monsterkill < 72)) && (j == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 72) && (v == 0)) { v = 1; stopAllSounds(); _root.screams.start(); _root.afraid.start(0, 999); _root.game.lvltxt = "Stage 10 - Boss Battle"; z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy10, "boss" + z, totalenemies); _root.game.bg["boss" + z]._x = -1600; _root.game.bg["boss" + z]._y = -70; z++; } } } else if (_global.act == 4) { if (((_global.monsterkill == 0) && (a == 0)) && (_global.timer > 50)) { a = 1; _root.finalstage.start(0, 999); _root.game.lvltxt = "Shadow's Keep"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill >= 2) && (b == 0)) { b = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 4) && (c == 0)) { c = 1; _root.game.lvltxt = "Level 2"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 6) && (_global.monsterkill < 10)) && (c == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 10) && (d == 0)) { d = 1; nextbatch = 0; _root.game.lvltxt = "Level 3"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 13) && (_global.monsterkill < 16)) && (d == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((_global.monsterkill == 16) && (e == 0)) { e = 1; nextbatch = 0; _root.game.lvltxt = "Level 4"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 20) && (_global.monsterkill < 24)) && (e == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 24) && (f == 0)) { f = 1; nextbatch = 0; _root.game.lvltxt = "Level 5"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 26) && (_global.monsterkill < 32)) && (f == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 32) && (g == 0)) { g = 1; nextbatch = 0; _root.game.lvltxt = "Level 6"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 35) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((((_global.monsterkill > 37) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((_global.monsterkill == 42) && (h == 0)) { h = 1; nextbatch = 0; _root.game.lvltxt = "Level 7"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 43) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 48) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 52) && (i == 0)) { i = 1; nextbatch = 0; _root.game.lvltxt = "Level 8"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 55) && (_global.monsterkill < 62)) && (i == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 57) && (_global.monsterkill < 62)) && (i == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 62) && (j == 0)) { j = 1; nextbatch = 0; _root.game.lvltxt = "Level 9"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((((_global.monsterkill > 65) && (_global.monsterkill < 72)) && (j == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 67) && (_global.monsterkill < 72)) && (j == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 72) && (v == 0)) { v = 1; stopAllSounds(); _root.screams.start(); _root.bell.start(0, 999); _root.finalbosslaugh.start(); _root.game.lvltxt = "Final Boss Battle"; z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy11, "boss" + z, totalenemies); _root.game.bg["boss" + z]._x = -1600; _root.game.bg["boss" + z]._y = -120; z++; } } } } } }
Instance of Symbol 106 MovieClip "health" in Symbol 671 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.gamepaused == 0) { x = random(800); if (x == 50) { this._x = random(500) + -1000; this._y = 4; } if (this.hitTest(_root.game.baruto.barutorun)) { this._y = -353; _global.herolife = _global.herolife + 200; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; } } } }
Instance of Symbol 112 MovieClip in Symbol 671 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.gamepaused == 0) { x = random(1500); if (x == 50) { this._x = random(500) + -1000; this._y = 4; } if (this.hitTest(_root.game.baruto.barutorun)) { this._y = -353; _global.shurikens = 100; _global.shotCount = 1; } } }
Instance of Symbol 109 MovieClip in Symbol 671 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.gamepaused == 0) { x = random(800); if (x == 50) { this._x = random(500) + -1000; this._y = 4; } if (this.hitTest(_root.game.baruto.barutorun)) { this._y = -353; _global.herochakra = _global.herochakra + 300; if (_global.herochakra > 1000) { _global.herochakra = 1000; } } } }
Instance of Symbol 619 MovieClip "enemy8" in Symbol 671 MovieClip Frame 1
onClipEvent (load) { life = 800; myname = _name; stopping = 0; firstappear = 1; } onClipEvent (enterFrame) { if (_name != "enemy8") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 37.3703002929688; } if (g > m) { this._xscale = -37.3703002929688; } } else if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(50); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 10; trace(this._xscale); this._xscale = 37.3703002929688; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 10; this._xscale = -37.3703002929688; } } } } else { this.gotoAndStop("dead"); this.stop(); } } } }
Instance of Symbol 668 MovieClip "enemy9" in Symbol 671 MovieClip Frame 1
onClipEvent (load) { life = 700; myname = _name; stopping = 0; firstappear = 1; } onClipEvent (enterFrame) { if (_name != "enemy9") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 100; } if (g > m) { this._xscale = -100; } } else if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 5; } if (g > m) { this._x = this._x + 5; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 5; } if (g > m) { this._x = this._x + 5; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 5; } if (g > m) { this._x = this._x + 5; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(20); if ((rr == 20) && (stopping == 0)) { this.gotoAndStop("steady"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 5; trace(this._xscale); this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 5; this._xscale = -100; } } } } else { this.gotoAndStop("dead"); this.stop(); } } } }
Instance of Symbol 674 MovieClip in Symbol 676 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _global.bosslife / 10; }
Symbol 701 MovieClip Frame 1
stop();
Symbol 701 MovieClip Frame 2
stop();
Symbol 704 MovieClip Frame 1
stop();
Symbol 704 MovieClip Frame 2
stop();
Symbol 707 MovieClip Frame 1
stop();
Symbol 707 MovieClip Frame 2
stop();
Symbol 710 MovieClip Frame 1
stop();
Symbol 710 MovieClip Frame 2
stop();
Symbol 713 MovieClip Frame 1
stop();
Symbol 713 MovieClip Frame 2
stop();
Symbol 720 MovieClip Frame 1
stop();
Symbol 720 MovieClip Frame 2
stop();
Symbol 726 MovieClip Frame 1
stop();
Symbol 726 MovieClip Frame 2
stop();
Symbol 733 Button
on (release) { _global.gamepaused = 1; _global.scrollopen = 1; this.skilladvancement._alpha = 100; this.skilladvancement.gotoAndPlay(2); }
Symbol 740 MovieClip Frame 6
stop();
Symbol 741 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 743 Button
on (release) { alarm.stop("alarm"); getURL ("http://www.ultimateflashgame.com", "_parent"); }
Symbol 746 MovieClip Frame 1
stop();
Symbol 746 MovieClip Frame 2
stopAllSounds(); _global.gamepaused = 1;
Symbol 746 MovieClip Frame 18
stop();
Instance of Symbol 135 MovieClip in Symbol 763 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_global.attackstr > 30) && (_global.attackstr < 50)) { this._alpha = 10; } else if ((_global.attackstr > 50) && (_global.attackstr < 70)) { this._alpha = 30; } else if ((_global.attackstr > 70) && (_global.attackstr < 90)) { this._alpha = 70; } else if (_global.attackstr > 90) { this._alpha = 100; } }
Instance of Symbol 135 MovieClip in Symbol 764 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_global.attackstr > 30) && (_global.attackstr < 50)) { this._alpha = 10; } else if ((_global.attackstr > 50) && (_global.attackstr < 70)) { this._alpha = 30; } else if ((_global.attackstr > 70) && (_global.attackstr < 90)) { this._alpha = 70; } else if (_global.attackstr > 90) { this._alpha = 100; } }
Symbol 764 MovieClip Frame 2
_root.step.start(0, 1);
Symbol 764 MovieClip Frame 3
_root.step.start(1, 1);
Symbol 776 MovieClip Frame 2
_root.appear.start(0, 1);
Symbol 776 MovieClip Frame 6
var tele = new Array(); tele[0] = 1500; tele[1] = 1140; tele[2] = 780; tele[3] = 360; var tele2 = new Array(); tele2[0] = -1414; tele2[1] = -1050; tele2[2] = -696; tele2[3] = -276; moveto = random(4); _root.game.bg._x = tele[moveto]; _root.game.bg.scaler._x = tele2[moveto];
Symbol 776 MovieClip Frame 9
_root.appear.start(0, 1);
Symbol 776 MovieClip Frame 10
_global.teleporting = 0; _global.hurt = 0;
Symbol 779 MovieClip Frame 1
_root.hit.start(0, 1); _global.herolife = _global.herolife + _global.defense; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; }
Instance of Symbol 574 MovieClip in Symbol 779 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.defense > 30) { this._alpha = 100; } else { this._alpha = 0; } }
Symbol 779 MovieClip Frame 2
_global.hurt = 0; _global.herojumping = 0;
Symbol 781 MovieClip Frame 1
_root.death.start(0, 1);
Symbol 781 MovieClip Frame 21
_global.herodead = 1; stop();
Symbol 783 MovieClip Frame 3
stop(); _root.game.baruto.gotoAndStop("steady");
Symbol 786 MovieClip Frame 3
stop(); _root.game.baruto.gotoAndStop("steady");
Symbol 788 MovieClip Frame 3
_root.game.baruto.gotoAndStop("steady");
Symbol 818 MovieClip Frame 1
_global.performingjutsu = 1;
Symbol 818 MovieClip Frame 3
_root.blast.start(0, 1);
Symbol 818 MovieClip Frame 10
_global.performingjutsu = 0; if (_global.shockwave == 0) { _global.combo = 0; _global.np = 0; } _root.game.baruto.gotoAndStop("steady");
Symbol 831 MovieClip Frame 1
_root.shockwave.start(0, 1); _global.performingjutsu = 1;
Symbol 831 MovieClip Frame 11
_global.performingjutsu = 0; if (_global.plasmabomb == 0) { _global.combo = 0; _global.np = 0; } _root.game.baruto.gotoAndStop("steady");
Symbol 847 MovieClip Frame 1
_global.performingjutsu = 1; _root.plasma.start(0, 1);
Symbol 847 MovieClip Frame 17
_global.performingjutsu = 0; _global.combo = 0; _global.np = 0; _root.game.baruto.gotoAndStop("steady");
Symbol 867 MovieClip Frame 1
_global.performingjutsu = 1; _root.heal.start(0, 1);
Symbol 867 MovieClip Frame 14
_global.performingjutsu = 0;
Symbol 882 MovieClip Frame 1
_global.herochakra = _global.herochakra - 50;
Symbol 882 MovieClip Frame 4
_root.blast.start(1, 0);
Symbol 882 MovieClip Frame 9
_root.appear.start(0, 0);
Symbol 882 MovieClip Frame 14
_root.appear.start(0, 0);
Symbol 882 MovieClip Frame 18
_root.jump.start(0, 0); _global.herojumping = 0; _global.jumppeak = 0; _global.performingjutsu = 0;
Symbol 885 MovieClip Frame 1
_root.jump.start(0, 1);
Symbol 885 MovieClip Frame 2
_root.jump.start(0, 1);
Symbol 885 MovieClip Frame 4
_global.jumppeak = 1;
Symbol 885 MovieClip Frame 7
_global.jumppeak = 0;
Symbol 885 MovieClip Frame 10
_root.jump.start(0, 0); _global.herojumping = 0;
Symbol 887 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 887 MovieClip Frame 3
_global.throwshuriken = 0; _root.game.baruto.gotoAndStop("steady");
Symbol 920 MovieClip Frame 4
_root.grumble.start(0, 1);
Symbol 920 MovieClip Frame 13
stop(); _global.performingjutsu = 0;
Symbol 921 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 921 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 921 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 921 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 921 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 921 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 921 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 921 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 921 MovieClip Frame 11
_root.jstart.start(0, 1);
Symbol 921 MovieClip Frame 12
stop();
Symbol 937 MovieClip Frame 5
_root.thud.start(0, 1); _root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 937 MovieClip Frame 6
_root.thud.start(0, 1); _root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 937 MovieClip Frame 7
_root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 937 MovieClip Frame 10
_root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 937 MovieClip Frame 11
_root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 937 MovieClip Frame 21
_global.performingjutsu = 0; stop();
Symbol 938 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 938 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 938 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 938 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 938 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 938 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 938 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 938 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 938 MovieClip Frame 12
_root.jstart.start(0, 1); stop();
Symbol 955 MovieClip Frame 1
_root.j3.start(0, 1);
Symbol 955 MovieClip Frame 50
_global.performingjutsu = 0; stop();
Symbol 956 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 956 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 956 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 956 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 956 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 956 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 956 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 956 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 956 MovieClip Frame 11
_root.jstart.start(0, 1);
Symbol 956 MovieClip Frame 13
stop();
Symbol 970 MovieClip Frame 31
_global.performingjutsu = 0; stop();
Symbol 976 MovieClip Frame 35
_global.performingjutsu = 0; stop();
Symbol 978 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 11
_root.jstart.start(0, 1); _root.j4.start(0, 1); stop();
Symbol 997 MovieClip Frame 19
_root.roar1.start(0, 1);
Symbol 997 MovieClip Frame 59
_root.roar2.start(0, 1);
Symbol 997 MovieClip Frame 100
_global.performingjutsu = 0; stop();
Symbol 998 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 998 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 998 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 998 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 998 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 998 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 998 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 998 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 998 MovieClip Frame 11
_root.jstart.start(0, 1);
Symbol 998 MovieClip Frame 12
_root.j4.start(0, 1); stop();
Symbol 999 MovieClip Frame 10
_root.heal.start(); _global.resurrect = 0; if (_global.difficulty == "EASY") { _global.herolife = 2000; } else { _global.herolife = 1000; }
Symbol 999 MovieClip Frame 28
_root.thunder1.start();
Symbol 999 MovieClip Frame 30
_global.performingjutsu = 0; _global.herojumping = 0; _global.performingjutsu = 0; _global.teleporting = 0; _global.hurt = 0; _global.gamepaused = 0; _global.herodead = 0; _global.resurrect = 0; _root.game.baruto.gotoAndStop("steady");
Symbol 1007 MovieClip Frame 1
_root.appear.start(0, 1);
Symbol 1007 MovieClip Frame 5
var tele = new Array(); tele[0] = 1500; tele[1] = 1140; tele[2] = 780; tele[3] = 360; var tele2 = new Array(); tele2[0] = -1414; tele2[1] = -1050; tele2[2] = -696; tele2[3] = -276; moveto = random(4); _root.game.bg._x = tele[moveto]; _root.game.bg.scaler._x = tele2[moveto];
Symbol 1007 MovieClip Frame 8
_root.appear.start(0, 1);
Symbol 1007 MovieClip Frame 9
_global.teleporting = 0; _global.hurt = 0;
Symbol 1008 MovieClip Frame 1
stop();
Symbol 1008 MovieClip Frame 2
stop();
Symbol 1008 MovieClip Frame 3
stop();
Symbol 1008 MovieClip Frame 4
stop();
Symbol 1008 MovieClip Frame 5
stop();
Symbol 1008 MovieClip Frame 6
stop(); _root.whish.start(0, 1);
Symbol 1008 MovieClip Frame 7
stop(); _root.whish.start(0, 1);
Symbol 1008 MovieClip Frame 8
stop(); _root.whish.start(0, 1);
Symbol 1008 MovieClip Frame 9
stop();
Symbol 1008 MovieClip Frame 10
stop();
Symbol 1008 MovieClip Frame 11
stop();
Symbol 1008 MovieClip Frame 12
stop();
Symbol 1008 MovieClip Frame 13
stop();
Symbol 1008 MovieClip Frame 14
stop();
Symbol 1008 MovieClip Frame 15
stop();
Symbol 1008 MovieClip Frame 16
stop();
Symbol 1008 MovieClip Frame 17
stop();
Symbol 1008 MovieClip Frame 18
stop();
Symbol 1008 MovieClip Frame 19
stop();
Symbol 1008 MovieClip Frame 20
stop();
Symbol 1008 MovieClip Frame 21
stop();
Symbol 1008 MovieClip Frame 22
stop();
Symbol 1037 Button
on (release) { if ((_global.spikerain == 0) && (_global.skillpoints > 799)) { this.x2.gotoAndPlay(2); _global.spikerain = 1; _global.skillpoints = _global.skillpoints - 800; _root.clickbutton.start(); } }
Symbol 1038 Button
on (release) { if (((_global.beholdereye == 0) && (_global.spikerain == 1)) && (_global.skillpoints > 1999)) { this.x3.gotoAndPlay(2); _global.beholdereye = 1; _global.skillpoints = _global.skillpoints - 2000; _root.clickbutton.start(); } }
Symbol 1039 Button
on (release) { if (((_global.plasmaburst == 0) && (_global.beholdereye == 1)) && (_global.skillpoints > 3499)) { this.x4.gotoAndPlay(2); _global.plasmaburst = 1; _global.skillpoints = _global.skillpoints - 3500; _root.clickbutton.start(); } }
Symbol 1040 Button
on (release) { if (((_global.summondragon == 0) && (_global.plasmaburst == 1)) && (_global.skillpoints > 4999)) { this.x5.gotoAndPlay(2); _global.summondragon = 1; _global.skillpoints = _global.skillpoints - 5000; _root.clickbutton.start(); } }
Symbol 1050 MovieClip Frame 1
stop();
Symbol 1050 MovieClip Frame 11
stop();
Symbol 1051 MovieClip Frame 1
if (_global.thornwall == 1) { this.x1.gotoAndPlay(11); } if (_global.spikerain == 1) { this.x2.gotoAndPlay(11); } if (_global.beholdereye == 1) { this.x3.gotoAndPlay(11); } if (_global.plasmaburst == 1) { this.x4.gotoAndPlay(11); } if (_global.summondragon == 1) { this.x5.gotoAndPlay(11); }
Symbol 1063 Button
on (release) { if ((_global.falcondive == 0) && (_global.skillpoints > 999)) { this.x1.gotoAndPlay(2); _global.falcondive = 1; _global.skillpoints = _global.skillpoints - 1000; _root.clickbutton.start(); } }
Symbol 1064 Button
on (release) { if ((_global.groundbreaker == 0) && (_global.skillpoints > 1499)) { this.x2.gotoAndPlay(2); _global.groundbreaker = 1; _global.skillpoints = _global.skillpoints - 1500; _root.clickbutton.start(); } }
Symbol 1065 Button
on (release) { if (((_global.shockwave == 1) && (_global.plasmabomb == 0)) && (_global.skillpoints > 2499)) { this.x4.gotoAndPlay(2); _global.plasmabomb = 1; _global.skillpoints = _global.skillpoints - 2500; _root.clickbutton.start(); } }
Symbol 1066 Button
on (release) { if ((_global.healwounds == 0) && (_global.skillpoints > 2499)) { this.x5.gotoAndPlay(2); _global.healwounds = 1; _global.skillpoints = _global.skillpoints - 2500; _root.clickbutton.start(); } }
Symbol 1069 Button
on (release) { if (((_global.groundbreaker == 1) && (_global.shockwave == 0)) && (_global.skillpoints > 1999)) { this.x3.gotoAndPlay(2); _global.shockwave = 1; _global.skillpoints = _global.skillpoints - 2000; _root.clickbutton.start(); } }
Symbol 1072 Button
on (release) { if ((_global.resurrect == 0) && (_global.skillpoints > 1999)) { this.x6.gotoAndPlay(2); _global.resurrect = 1; _global.skillpoints = _global.skillpoints - 2000; _root.clickbutton.start(); } }
Symbol 1073 MovieClip Frame 1
if (_global.falcondive == 1) { this.x1.gotoAndPlay(11); } if (_global.groundbreaker == 1) { this.x2.gotoAndPlay(11); } if (_global.shockwave == 1) { this.x3.gotoAndPlay(11); } if (_global.plasmabomb == 1) { this.x4.gotoAndPlay(11); } if (_global.healwounds == 1) { this.x5.gotoAndPlay(11); } if (_global.resurrect == 1) { this.x6.gotoAndPlay(11); }
Instance of Symbol 1053 MovieClip in Symbol 1073 MovieClip Frame 1
onClipEvent (load) { if (_global.falcondive == 1) { this.x1.gotoAndPlay(2); } if (_global.groundbreaker == 1) { this.x2.gotoAndPlay(2); } if (_global.shockwave == 1) { this.x3.gotoAndPlay(2); } if (_global.plasmabomb == 1) { this.x4.gotoAndPlay(2); } if (_global.healwounds == 1) { this.x5.gotoAndPlay(2); } if (_global.resurrect == 1) { this.x6.gotoAndPlay(2); } }
Symbol 1077 Button
on (release) { if ((_global.attackstr < 100) && (_global.skillpoints > 999)) { _global.attackstr = _global.attackstr + 5; _global.skillpoints = _global.skillpoints - 1000; _root.game.skilladvancement.statlist.currstr = _global.attackstr; _root.game.skilladvancement.statlist.currdef = _global.defense; _root.clickbutton.start(); } }
Symbol 1078 Button
on (release) { if ((_global.defense < 70) && (_global.skillpoints > 999)) { _global.defense = _global.defense + 5; _global.skillpoints = _global.skillpoints - 1000; _root.game.skilladvancement.statlist.currstr = _global.attackstr; _root.game.skilladvancement.statlist.currdef = _global.defense; _root.clickbutton.start(); } }
Symbol 1083 MovieClip Frame 1
_root.game.skilladvancement.statlist.currstr = _global.attackstr; _root.game.skilladvancement.statlist.currdef = _global.defense;
Symbol 1086 Button
on (release) { this.skilllist._x = 73.5; this.jutsulist._x = 680; this.statlist._x = 680; }
Symbol 1087 Button
on (release) { this.skilllist._x = 680; this.statlist._x = 680; this.jutsulist._x = 73.5; }
Symbol 1088 Button
on (release) { gotoAndPlay (6); }
Symbol 1090 Button
on (release) { this.skilllist._x = 680; this.statlist._x = 73.5; this.jutsulist._x = 680; }
Symbol 1095 MovieClip Frame 1
stop(); _root.scrollopen.start();
Symbol 1095 MovieClip Frame 5
stop(); _global.gamepaused = 1; _global.performingjutsu = 1; _root.game.baruto.gotoAndStop("steady");
Symbol 1095 MovieClip Frame 6
_root.scrollclose.start();
Symbol 1095 MovieClip Frame 9
stop(); this._alpha = 0; _global.gamepaused = 0; _global.scrollopen = 0; _global.performingjutsu = 0;
Symbol 1102 Button
on (release) { gotoAndPlay (2); }
Symbol 1104 Button
on (release) { gotoAndPlay (54); }
Symbol 1109 Button
on (release) { gotoAndPlay (14); }
Symbol 1114 Button
on (release) { gotoAndPlay (26); }
Symbol 1119 Button
on (release) { gotoAndPlay (37); }
Symbol 1156 Button
on (release) { gotoAndPlay (523); }
Symbol 1161 Button
on (release) { gotoAndPlay (530); }
Symbol 1166 Button
on (release) { _root.gotoAndPlay("credits"); }
Symbol 1167 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 1170 MovieClip Frame 1
stop(); _root.betweenlevels.start(0, 999);
Symbol 1170 MovieClip Frame 13
stop();
Symbol 1170 MovieClip Frame 25
stop();
Symbol 1170 MovieClip Frame 36
stop();
Symbol 1170 MovieClip Frame 48
stop();
Symbol 1170 MovieClip Frame 53
_root.game.bg.backgrounds.gotoAndStop("act1");
Symbol 1170 MovieClip Frame 54
stopAllSounds();
Symbol 1170 MovieClip Frame 65
_root.scrollopen.start();
Symbol 1170 MovieClip Frame 90
_root.scrollclose.start();
Symbol 1170 MovieClip Frame 100
stop(); _root.game.intro._alpha = 0; _global.gamepaused = 0;
Symbol 1170 MovieClip Frame 101
stopAllSounds(); _global.act = 2; _global.timer = 0; _global.monsterkill = 0; _root.boss.stop(); _root.game.intro._alpha = 100; _root.game.lvltxt = "Act 2 - Get Ready...";
Symbol 1170 MovieClip Frame 130
_root.betweenlevels.start(0, 999); _global.gamepaused = 1; _global.herolife = _global.herolife + 400; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; }
Symbol 1170 MovieClip Frame 170
_root.game.bg.backgrounds.gotoAndStop("act2");
Symbol 1170 MovieClip Frame 176
_root.scrollopen.start();
Symbol 1170 MovieClip Frame 207
stopAllSounds(); _root.scrollclose.start();
Symbol 1170 MovieClip Frame 217
stop(); _root.game.intro._alpha = 0; _global.gamepaused = 0;
Symbol 1170 MovieClip Frame 218
_global.act = 3; _global.timer = 0; _global.monsterkill = 0; _root.boss.stop(); _root.game.intro._alpha = 100; _root.game.lvltxt = "Act 3 - Dead Valley"; _root.betweenlevels.start(0, 999);
Symbol 1170 MovieClip Frame 248
_global.gamepaused = 1; _global.herolife = _global.herolife + 400; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; }
Symbol 1170 MovieClip Frame 295
_root.game.bg.backgrounds.gotoAndStop("act3");
Symbol 1170 MovieClip Frame 301
_root.scrollopen.start();
Symbol 1170 MovieClip Frame 332
stopAllSounds(); _root.scrollclose.start();
Symbol 1170 MovieClip Frame 342
stop(); _root.game.intro._alpha = 0; _global.gamepaused = 0;
Symbol 1170 MovieClip Frame 343
_global.act = 4; _global.timer = 0; _global.monsterkill = 0; _root.boss.stop(); _root.game.intro._alpha = 100; _root.game.lvltxt = "Act 4 - Shadow's Keep"; _root.betweenlevels.start(0, 999);
Symbol 1170 MovieClip Frame 373
_global.gamepaused = 1; _global.herolife = _global.herolife + 400; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; }
Symbol 1170 MovieClip Frame 420
_root.game.bg.backgrounds.gotoAndStop("act4");
Symbol 1170 MovieClip Frame 426
_root.scrollopen.start();
Symbol 1170 MovieClip Frame 457
stopAllSounds(); _root.scrollclose.start();
Symbol 1170 MovieClip Frame 467
stop(); _root.game.intro._alpha = 0; _global.gamepaused = 0;
Symbol 1170 MovieClip Frame 468
_global.timer = 0; _global.monsterkill = 0; stopAllSounds(); _root.game.intro._alpha = 100;
Symbol 1170 MovieClip Frame 470
_root.despair.start(0, 9999);
Symbol 1170 MovieClip Frame 498
_global.gamepaused = 1;
Symbol 1170 MovieClip Frame 523
stop();
Symbol 1170 MovieClip Frame 529
stop();
Symbol 1170 MovieClip Frame 535
stop();
Instance of Symbol 674 MovieClip in Symbol 1174 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.difficulty == "EASY") { this._xscale = _global.herolife / 2; } else { this._xscale = _global.herolife; } }
Instance of Symbol 678 MovieClip in Symbol 1174 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _global.herochakra; }
Instance of Symbol 681 MovieClip in Symbol 1174 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.shurikens > 0) { this._xscale = _global.shurikens * 4; } }
Instance of Symbol 746 MovieClip "deathcurtain" in Symbol 1174 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.herodead == 1) { if ((_global.resurrect == 1) && (_global.herochakra > 199)) { _global.herodead = 2; _global.gamepaused = 1; _global.performingjutsu = 1; _root.game.baruto.gotoAndPlay("resurrect"); _global.herochakra = _global.herochakra - 200; _global.resurrect = 0; if (_global.difficulty == "EASY") { _global.herolife = 2000; } else { _global.herolife = 1000; } } else { _root.game.deathcurtain.gotoAndPlay("downcurtain"); _global.herodead = 2; stopAllSounds(); } } }
Instance of Symbol 112 MovieClip "shuriken" in Symbol 1174 MovieClip Frame 1
onClipEvent (load) { speed = 30; moveto = _global.moveto; } onClipEvent (enterFrame) { if (moveto == "left") { _x = (_x - speed); if (_x < -200) { removeMovieClip(this); } } else { _x = (_x + speed); if (_x > 400) { removeMovieClip(this); } } }
Instance of Symbol 1010 MovieClip "kunai" in Symbol 1174 MovieClip Frame 1
onClipEvent (load) { speed = 50; moveto = _global.moveto; } onClipEvent (enterFrame) { if (moveto == "left") { _x = (_x - speed); if (_x < -200) { removeMovieClip(this); } } else { _x = (_x + speed); if (_x > 400) { removeMovieClip(this); } } }
Instance of Symbol 1013 MovieClip in Symbol 1174 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.act == 4) { this._alpha = 70; } else { this._alpha = 0; } }
Instance of Symbol 1173 MovieClip in Symbol 1174 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.gamepaused == 0) { _root.game.lvlscore = _global.score; _root.game.skillpoints = _global.skillpoints; if (_global.herochakra > 1000) { _global.herochakra = 1000; } if (Key.isDown(83)) { if (_global.np == 0) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if (_global.combo == 0) { this._parent.baruto.gotoAndStop("attack1"); _global.combo = _global.combo + 1; } else { if ((_global.groundbreaker == 0) && (_global.combo == 4)) { _global.combo = 1; } if ((_global.shockwave == 0) && (_global.combo == 5)) { _global.combo = 1; } if ((_global.plasmabomb == 0) && (_global.combo == 6)) { _global.combo = 1; } this._parent.baruto.gotoAndStop("attack" + _global.combo); _global.combo = _global.combo + 1; } _global.np = 1; } if ((_global.herojumping == 1) && (_global.jumppeak == 1)) { if (_global.falcondive == 1) { if (_global.herochakra > 50) { _global.performingjutsu = 1; this._parent.baruto.gotoAndStop("airattack"); } } } } _global.throwshuriken = 0; } else if (Key.isDown(65)) { trace(_global.shurikens); if (_global.shurikens > 1) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if (_global.throwshuriken == 0) { _global.throwshuriken = 1; this._parent.baruto.gotoAndStop("shuriken"); _global.throwshuriken = 0; if (!a) { if (_global.shotCount < 100) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; duplicateMovieClip (_root.game.shuriken, "sparo" + _global.shotCount, depth); _root.game["sparo" + _global.shotCount]._x = _root.game.baruto._x; _root.game["sparo" + _global.shotCount]._y = _root.game.baruto._y; _global.shurikens = _global.shurikens - 1; } a = true; } else { a = false; } } } } _global.combo = 0; _global.np = 0; } else if (Key.isDown(37)) { _global.moveto = "left"; if (this._parent.bg._x < 1900) { if (((_global.performingjutsu == 0) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if (_global.herojumping == 0) { this._parent.baruto.gotoAndStop("run"); } this._parent.baruto._xscale = 31.0546875; this._parent.bg._x = this._parent.bg._x + 50; this._parent.bg.scaler._x = this._parent.bg.scaler._x - 50; _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } } } else if (Key.isDown(39)) { _global.moveto = "right"; if (this._parent.bg._x > 200) { if (((_global.performingjutsu == 0) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if (_global.herojumping == 0) { this._parent.baruto.gotoAndStop("run"); } this._parent.baruto._xscale = -31.0546875; this._parent.bg._x = this._parent.bg._x - 50; this._parent.bg.scaler._x = this._parent.bg.scaler._x + 50; _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } } } else if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { this._parent.baruto.gotoAndStop("steady"); _global.np = 0; } if (Key.isDown(38)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.herojumping = 1; this._parent.baruto.gotoAndStop("jump"); } _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } if (Key.isDown(40)) { if (_global.herochakra > 10) { if (((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) { _global.teleporting = 1; this._parent.baruto.gotoAndStop("teleport"); _global.herochakra = _global.herochakra - 10; } } _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } if (Key.isDown(87)) { if ((_global.herochakra >= 200) && (_global.jutsutype == 1)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 200; } else { _global.performingjutsu = 0; } } } if ((_global.herochakra >= 300) && (_global.jutsutype == 2)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 300; } else { _global.performingjutsu = 0; } } } if ((_global.herochakra >= 400) && (_global.jutsutype == 3)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 400; } else { _global.performingjutsu = 0; } } } if ((_global.herochakra >= 500) && (_global.jutsutype == 4)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 500; } else { _global.performingjutsu = 0; } } } if ((_global.herochakra >= 600) && (_global.jutsutype == 5)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 700; } else { _global.performingjutsu = 0; } } } _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } if (_global.herochakra < 200) { this._parent.jbox1._alpha = 50; this._parent.jbox1.gotoAndStop(1); } else { this._parent.jbox1._alpha = 100; } if (_global.spikerain == 1) { if (_global.herochakra < 300) { this._parent.jbox2._alpha = 50; this._parent.jbox2.gotoAndStop(1); } else { this._parent.jbox2._alpha = 100; } } if (_global.beholdereye == 1) { if (_global.herochakra < 400) { this._parent.jbox3._alpha = 50; this._parent.jbox3.gotoAndStop(1); } else { this._parent.jbox3._alpha = 400; } } if (_global.plasmaburst == 1) { if (_global.herochakra < 500) { this._parent.jbox4._alpha = 50; this._parent.jbox4.gotoAndStop(1); } else { this._parent.jbox4._alpha = 100; } } if (_global.summondragon == 1) { if (_global.herochakra < 600) { this._parent.jbox5._alpha = 50; this._parent.jbox5.gotoAndStop(1); } else { this._parent.jbox5._alpha = 100; } } if (Key.isDown(49)) { if (_global.herochakra >= 200) { _global.jutsutype = 1; this._parent.jbox1.gotoAndStop("selected"); this._parent.jbox2.gotoAndStop(1); this._parent.jbox3.gotoAndStop(1); this._parent.jbox4.gotoAndStop(1); this._parent.jbox5.gotoAndStop(1); } } else if (Key.isDown(50)) { if ((_global.herochakra >= 300) && (_global.spikerain == 1)) { _global.jutsutype = 2; this._parent.jbox2.gotoAndStop("selected"); this._parent.jbox1.gotoAndStop(1); this._parent.jbox3.gotoAndStop(1); this._parent.jbox4.gotoAndStop(1); this._parent.jbox5.gotoAndStop(1); } } else if (Key.isDown(51)) { if ((_global.herochakra >= 400) && (_global.beholdereye == 1)) { _global.jutsutype = 3; this._parent.jbox3.gotoAndStop("selected"); this._parent.jbox2.gotoAndStop(1); this._parent.jbox1.gotoAndStop(1); this._parent.jbox4.gotoAndStop(1); this._parent.jbox5.gotoAndStop(1); } } else if (Key.isDown(52)) { if ((_global.herochakra >= 500) && (_global.plasmaburst == 1)) { _global.jutsutype = 4; this._parent.jbox4.gotoAndStop("selected"); this._parent.jbox2.gotoAndStop(1); this._parent.jbox3.gotoAndStop(1); this._parent.jbox1.gotoAndStop(1); this._parent.jbox5.gotoAndStop(1); } } else if (Key.isDown(53)) { if ((_global.herochakra >= 600) && (_global.summondragon == 1)) { _global.jutsutype = 5; this._parent.jbox5.gotoAndStop("selected"); this._parent.jbox2.gotoAndStop(1); this._parent.jbox3.gotoAndStop(1); this._parent.jbox4.gotoAndStop(1); this._parent.jbox1.gotoAndStop(1); } } if (_global.falcondive == 1) { this._parent.sbox1._alpha = 100; } if (_global.groundbreaker == 1) { this._parent.sbox2._alpha = 100; } if (_global.shockwave == 1) { this._parent.sbox3._alpha = 100; } if (_global.plasmabomb == 1) { this._parent.sbox4._alpha = 100; } if (_global.healwounds == 1) { if (_global.herochakra < 299) { this._parent.sbox5._alpha = 50; this._parent.sbox5.gotoAndStop(1); } else { this._parent.sbox5._alpha = 100; } } if (_global.resurrect == 1) { if (_global.herochakra < 199) { this._parent.sbox6._alpha = 50; this._parent.sbox6.gotoAndStop(1); } else { this._parent.sbox6._alpha = 100; } } if (Key.isDown(81)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if ((_global.herochakra >= 300) && (_global.healwounds == 1)) { this._parent.baruto.gotoAndStop("heal"); _global.herolife = _global.herolife + 400; _global.herochakra = _global.herochakra - 300; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; } } } } } }
Symbol 1181 Button
on (release) { gotoAndStop ("title"); }

Library Items

Symbol 1 Sound [woff]
Symbol 2 Sound [whish]
Symbol 3 Sound [upperexplode]
Symbol 4 Sound [thud]
Symbol 5 Sound [thunder3]
Symbol 6 Sound [thunder2]
Symbol 7 Sound [thunder1]
Symbol 8 Sound [sword1]
Symbol 9 Sound [step]
Symbol 10 Sound [stab]
Symbol 11 Sound [spider]
Symbol 12 Sound [snakedead]
Symbol 13 Sound [snakeattack]
Symbol 14 Sound [shootarrow]
Symbol 15 Sound [shockwave]
Symbol 16 Sound [scrollopen]
Symbol 17 Sound [scrollclose]
Symbol 18 Sound [screams]
Symbol 19 Sound [roar2]
Symbol 20 Sound [roar1]
Symbol 21 Sound [punch3]
Symbol 22 Sound [punch2]
Symbol 23 Sound [punch1]
Symbol 24 Sound [plasma]
Symbol 25 Sound [pickstone]
Symbol 26 Sound [monsterdead]
Symbol 27 Sound [jump]
Symbol 28 Sound [jstart]
Symbol 29 Sound [j4]
Symbol 30 Sound [j3]
Symbol 31 Sound [hit]
Symbol 32 Sound [heal]
Symbol 33 Sound [grumble]
Symbol 34 Sound [growl]
Symbol 35 Sound [finalstage]
Symbol 36 Sound [finalbosslaugh]
Symbol 37 Sound [doghit]
Symbol 38 Sound [dogdie]
Symbol 39 Sound [dogattack]
Symbol 40 Sound [despair]
Symbol 41 Sound [death]
Symbol 42 Sound [deadvalley]
Symbol 43 Sound [darkforest]
Symbol 44 Sound [creepy]
Symbol 45 Sound [clickbutton]
Symbol 46 Sound [bosswalk]
Symbol 47 Sound [bossdead]
Symbol 48 Sound [bossattacksound2]
Symbol 49 Sound [bossattacksound]
Symbol 50 Sound [bossattack3]
Symbol 51 Sound [bossattack2]
Symbol 52 Sound [bossattack]
Symbol 53 Sound [boss1dead]
Symbol 54 Sound [boss]
Symbol 55 Sound [blast]
Symbol 56 Sound [birdmandie]
Symbol 57 Sound [birdmanattack]
Symbol 58 Sound [bg]
Symbol 59 Sound [betweenlevels]
Symbol 60 Sound [bell]
Symbol 61 Sound [axewoosh]
Symbol 62 Sound [axehit]
Symbol 63 Sound [appear]
Symbol 64 Sound [afraid]
Symbol 65 BitmapUsed by:66 1011
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClip [mvcFogMaster]Uses:67
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:71
Symbol 71 MovieClip [mc.smoke01]Uses:70Used by:136
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 MovieClip [mc.smoke00]Uses:73Used by:136
Symbol 1185 MovieClip [__Packages.MochiAd]
Symbol 75 GraphicUsed by:76
Symbol 76 ButtonUses:75Used by:83
Symbol 77 FontUsed by:78 82 104 120 1030 1031 1032 1033 1034 1059 1060 1061 1062 1068 1071 1074 1079 1080 1084 1085 1089 1133 1139 1145
Symbol 78 TextUses:77Used by:83
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 ButtonUses:80Used by:83
Symbol 82 TextUses:77Used by:83
Symbol 83 MovieClipUses:76 78 81 82Used by:Timeline
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:Timeline
Symbol 86 GraphicUsed by:87 126 127
Symbol 87 ButtonUses:86Used by:Timeline
Symbol 88 GraphicUsed by:89 92 94 96 98 1086 1087 1088 1090 1102 1104 1109 1114 1119 1156 1161 1166 1167 1181
Symbol 89 ButtonUses:88Used by:Timeline
Symbol 90 FontUsed by:91 93 95 97 99 1103 1105 1123 1127 1137 1143 1150 1168 1169 1182
Symbol 91 TextUses:90Used by:Timeline
Symbol 92 ButtonUses:88Used by:Timeline
Symbol 93 TextUses:90Used by:Timeline
Symbol 94 ButtonUses:88Used by:Timeline
Symbol 95 TextUses:90Used by:1170  Timeline
Symbol 96 ButtonUses:88Used by:1170  Timeline
Symbol 97 TextUses:90Used by:Timeline
Symbol 98 ButtonUses:88Used by:Timeline
Symbol 99 TextUses:90Used by:Timeline
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Symbol 1176 GraphicUses:1175Used by:Timeline
Symbol 1177 EditableTextUses:123 1020 1100Used by:Timeline
Symbol 1178 EditableTextUses:123 1020 1100Used by:Timeline
Symbol 1179 TextUses:1020 1100Used by:Timeline
Symbol 1180 TextUses:1020 1100Used by:Timeline
Symbol 1181 ButtonUses:88Used by:Timeline
Symbol 1182 TextUses:90Used by:Timeline
Symbol 1183 GraphicUsed by:1184
Symbol 1184 MovieClipUses:1183Used by:Timeline

Instance Names

"instruction"Frame 3Symbol 115 MovieClip
"game"Frame 4Symbol 1174 MovieClip
"mvcFogImg"Symbol 68 MovieClip [mvcFogMaster] Frame 1Symbol 67 MovieClip
"mcFlame"Symbol 134 MovieClip Frame 1Symbol 133 MovieClip
"1"Symbol 175 MovieClip Frame 1Symbol 164 MovieClip
"2"Symbol 175 MovieClip Frame 1Symbol 167 MovieClip
"3"Symbol 175 MovieClip Frame 1Symbol 170 MovieClip
"4"Symbol 175 MovieClip Frame 1Symbol 173 MovieClip
"hitpart"Symbol 237 MovieClip Frame 7Symbol 235 MovieClip
"punchfect1"Symbol 242 MovieClip Frame 2Symbol 200 MovieClip
"punchfect3"Symbol 242 MovieClip Frame 2Symbol 200 MovieClip
"punchfect4"Symbol 242 MovieClip Frame 2Symbol 200 MovieClip
"punchfect0"Symbol 242 MovieClip Frame 2Symbol 229 MovieClip
"punchfect2"Symbol 242 MovieClip Frame 2Symbol 229 MovieClip
"steady"Symbol 253 MovieClip Frame 30Symbol 252 MovieClip
"hitpart"Symbol 259 MovieClip Frame 8Symbol 235 MovieClip
"steady"Symbol 263 MovieClip Frame 2Symbol 252 MovieClip
"steady"Symbol 287 MovieClip Frame 1Symbol 286 MovieClip
"hitpart"Symbol 296 MovieClip Frame 7Symbol 235 MovieClip
"hitpart"Symbol 301 MovieClip Frame 7Symbol 235 MovieClip
"hitpart"Symbol 311 MovieClip Frame 7Symbol 235 MovieClip
"hitpart"Symbol 311 MovieClip Frame 25Symbol 235 MovieClip
"hitpart"Symbol 325 MovieClip Frame 11Symbol 235 MovieClip
"hitpart"Symbol 330 MovieClip Frame 1Symbol 235 MovieClip
"steady"Symbol 330 MovieClip Frame 2Symbol 286 MovieClip
"attack"Symbol 330 MovieClip Frame 3Symbol 296 MovieClip
"attack2"Symbol 330 MovieClip Frame 4Symbol 301 MovieClip
"attack4"Symbol 330 MovieClip Frame 6Symbol 325 MovieClip
"hurt"Symbol 330 MovieClip Frame 7Symbol 328 MovieClip
"dead"Symbol 330 MovieClip Frame 8Symbol 329 MovieClip
"hitpart"Symbol 351 MovieClip Frame 3Symbol 235 MovieClip
"hitpart"Symbol 351 MovieClip Frame 9Symbol 235 MovieClip
"hitpart"Symbol 359 MovieClip Frame 5Symbol 235 MovieClip
"hitpart"Symbol 359 MovieClip Frame 8Symbol 235 MovieClip
"hitpart"Symbol 377 MovieClip Frame 7Symbol 235 MovieClip
"steady"Symbol 381 MovieClip Frame 1Symbol 343 MovieClip
"hitpart"Symbol 381 MovieClip Frame 1Symbol 235 MovieClip
"appear"Symbol 394 MovieClip Frame 30Symbol 393 MovieClip
"hitpart"Symbol 399 MovieClip Frame 3Symbol 235 MovieClip
"hitpart"Symbol 435 MovieClip Frame 5Symbol 235 MovieClip
"hitpart"Symbol 435 MovieClip Frame 8Symbol 235 MovieClip
"hitpart"Symbol 435 MovieClip Frame 9Symbol 235 MovieClip
"hitpart"Symbol 435 MovieClip Frame 12Symbol 235 MovieClip
"hitpart"Symbol 442 MovieClip Frame 13Symbol 235 MovieClip
"hitpart"Symbol 442 MovieClip Frame 18Symbol 235 MovieClip
"hitpart"Symbol 451 MovieClip Frame 7Symbol 235 MovieClip
"hitpart"Symbol 451 MovieClip Frame 11Symbol 235 MovieClip
"hitpart"Symbol 451 MovieClip Frame 14Symbol 235 MovieClip
"hitpart"Symbol 454 MovieClip Frame 1Symbol 235 MovieClip
"hitpart"Symbol 553 MovieClip Frame 14Symbol 235 MovieClip
"hitpart"Symbol 553 MovieClip Frame 14Symbol 235 MovieClip
"hitpart"Symbol 553 MovieClip Frame 19Symbol 235 MovieClip
"hitpart"Symbol 561 MovieClip Frame 9Symbol 235 MovieClip
"hitpart"Symbol 562 MovieClip Frame 7Symbol 235 MovieClip
"hitpart"Symbol 571 MovieClip Frame 3Symbol 235 MovieClip
"hitpart"Symbol 577 MovieClip Frame 1Symbol 235 MovieClip
"hitpart"Symbol 608 MovieClip Frame 6Symbol 235 MovieClip
"hitpart"Symbol 608 MovieClip Frame 9Symbol 235 MovieClip
"hitpart"Symbol 619 MovieClip Frame 1Symbol 235 MovieClip
"punchfect1"Symbol 619 MovieClip Frame 2Symbol 229 MovieClip
"punchfect2"Symbol 619 MovieClip Frame 2Symbol 229 MovieClip
"punchfect3"Symbol 619 MovieClip Frame 2Symbol 229 MovieClip
"punchfect4"Symbol 619 MovieClip Frame 2Symbol 229 MovieClip
"dead"Symbol 619 MovieClip Frame 5Symbol 618 MovieClip
"steady"Symbol 640 MovieClip Frame 20Symbol 639 MovieClip
"hitpart"Symbol 654 MovieClip Frame 5Symbol 235 MovieClip
"hitpart"Symbol 668 MovieClip Frame 1Symbol 235 MovieClip
"steady"Symbol 668 MovieClip Frame 2Symbol 639 MovieClip
"punchfect0"Symbol 668 MovieClip Frame 2Symbol 200 MovieClip
"punchfect1"Symbol 668 MovieClip Frame 2Symbol 200 MovieClip
"punchfect2"Symbol 668 MovieClip Frame 2Symbol 200 MovieClip
"punchfect3"Symbol 668 MovieClip Frame 2Symbol 200 MovieClip
"punchfect4"Symbol 668 MovieClip Frame 2Symbol 200 MovieClip
"bgcolor"Symbol 671 MovieClip Frame 1Symbol 130 MovieClip
"backgrounds"Symbol 671 MovieClip Frame 1Symbol 183 MovieClip
"enemy"Symbol 671 MovieClip Frame 1Symbol 242 MovieClip
"enemy2"Symbol 671 MovieClip Frame 1Symbol 263 MovieClip
"enemy3"Symbol 671 MovieClip Frame 1Symbol 242 MovieClip
"enemy4"Symbol 671 MovieClip Frame 1Symbol 263 MovieClip
"enemy5"Symbol 671 MovieClip Frame 1Symbol 330 MovieClip
"enemy7"Symbol 671 MovieClip Frame 1Symbol 381 MovieClip
"enemy6"Symbol 671 MovieClip Frame 1Symbol 406 MovieClip
"enemy10"Symbol 671 MovieClip Frame 1Symbol 454 MovieClip
"enemy11"Symbol 671 MovieClip Frame 1Symbol 577 MovieClip
"health"Symbol 671 MovieClip Frame 1Symbol 106 MovieClip
"enemy8"Symbol 671 MovieClip Frame 1Symbol 619 MovieClip
"enemy9"Symbol 671 MovieClip Frame 1Symbol 668 MovieClip
"scaler"Symbol 671 MovieClip Frame 1Symbol 670 MovieClip
"hitpart"Symbol 783 MovieClip Frame 1Symbol 235 MovieClip
"hitpart"Symbol 786 MovieClip Frame 1Symbol 235 MovieClip
"hitpart"Symbol 788 MovieClip Frame 1Symbol 235 MovieClip
"hitpart"Symbol 818 MovieClip Frame 1Symbol 235 MovieClip
"hitpart"Symbol 831 MovieClip Frame 2Symbol 235 MovieClip
"hitpart"Symbol 847 MovieClip Frame 2Symbol 235 MovieClip
"hitpart"Symbol 882 MovieClip Frame 3Symbol 235 MovieClip
"jumping"Symbol 885 MovieClip Frame 1Symbol 883 MovieClip
"jumping"Symbol 885 MovieClip Frame 2Symbol 883 MovieClip
"hitpart"Symbol 885 MovieClip Frame 9Symbol 235 MovieClip
"jutsuattack"Symbol 955 MovieClip Frame 21Symbol 954 MovieClip
"jutsuattack"Symbol 955 MovieClip Frame 21Symbol 954 MovieClip
"hitpart"Symbol 999 MovieClip Frame 28Symbol 235 MovieClip
"steady"Symbol 1008 MovieClip Frame 1Symbol 763 MovieClip
"hitpart"Symbol 1008 MovieClip Frame 1Symbol 235 MovieClip
"barutorun"Symbol 1008 MovieClip Frame 2Symbol 764 MovieClip
"barutoattack1"Symbol 1008 MovieClip Frame 6Symbol 783 MovieClip
"barutoattack2"Symbol 1008 MovieClip Frame 7Symbol 786 MovieClip
"barutoattack3"Symbol 1008 MovieClip Frame 8Symbol 788 MovieClip
"barutoattack4"Symbol 1008 MovieClip Frame 9Symbol 818 MovieClip
"barutoattack5"Symbol 1008 MovieClip Frame 10Symbol 831 MovieClip
"barutoattack6"Symbol 1008 MovieClip Frame 11Symbol 847 MovieClip
"barutoheal"Symbol 1008 MovieClip Frame 12Symbol 867 MovieClip
"airattack"Symbol 1008 MovieClip Frame 13Symbol 882 MovieClip
"jump"Symbol 1008 MovieClip Frame 14Symbol 885 MovieClip
"shuriken"Symbol 1008 MovieClip Frame 15Symbol 887 MovieClip
"hitpart"Symbol 1008 MovieClip Frame 15Symbol 235 MovieClip
"jutsu1"Symbol 1008 MovieClip Frame 16Symbol 921 MovieClip
"jutsu2"Symbol 1008 MovieClip Frame 17Symbol 938 MovieClip
"jutsu3"Symbol 1008 MovieClip Frame 18Symbol 956 MovieClip
"jutsu4"Symbol 1008 MovieClip Frame 19Symbol 978 MovieClip
"jutsu5"Symbol 1008 MovieClip Frame 20Symbol 998 MovieClip
"resurrect"Symbol 1008 MovieClip Frame 21Symbol 999 MovieClip
"x2"Symbol 1051 MovieClip Frame 1Symbol 1050 MovieClip
"x3"Symbol 1051 MovieClip Frame 1Symbol 1050 MovieClip
"x4"Symbol 1051 MovieClip Frame 1Symbol 1050 MovieClip
"x5"Symbol 1051 MovieClip Frame 1Symbol 1050 MovieClip
"x6"Symbol 1073 MovieClip Frame 1Symbol 1050 MovieClip
"x1"Symbol 1073 MovieClip Frame 1Symbol 1050 MovieClip
"x2"Symbol 1073 MovieClip Frame 1Symbol 1050 MovieClip
"x4"Symbol 1073 MovieClip Frame 1Symbol 1050 MovieClip
"x5"Symbol 1073 MovieClip Frame 1Symbol 1050 MovieClip
"x3"Symbol 1073 MovieClip Frame 1Symbol 1050 MovieClip
"jutsulist"Symbol 1095 MovieClip Frame 5Symbol 1051 MovieClip
"skilllist"Symbol 1095 MovieClip Frame 5Symbol 1073 MovieClip
"statlist"Symbol 1095 MovieClip Frame 5Symbol 1083 MovieClip
"bg"Symbol 1174 MovieClip Frame 1Symbol 671 MovieClip
"bossbar"Symbol 1174 MovieClip Frame 1Symbol 676 MovieClip
"jbox1"Symbol 1174 MovieClip Frame 1Symbol 701 MovieClip
"jbox2"Symbol 1174 MovieClip Frame 1Symbol 704 MovieClip
"jbox4"Symbol 1174 MovieClip Frame 1Symbol 707 MovieClip
"jbox3"Symbol 1174 MovieClip Frame 1Symbol 710 MovieClip
"jbox5"Symbol 1174 MovieClip Frame 1Symbol 713 MovieClip
"sbox1"Symbol 1174 MovieClip Frame 1Symbol 715 MovieClip
"sbox2"Symbol 1174 MovieClip Frame 1Symbol 717 MovieClip
"sbox5"Symbol 1174 MovieClip Frame 1Symbol 720 MovieClip
"sbox4"Symbol 1174 MovieClip Frame 1Symbol 722 MovieClip
"sbox3"Symbol 1174 MovieClip Frame 1Symbol 724 MovieClip
"sbox6"Symbol 1174 MovieClip Frame 1Symbol 726 MovieClip
"deathcurtain"Symbol 1174 MovieClip Frame 1Symbol 746 MovieClip
"baruto"Symbol 1174 MovieClip Frame 1Symbol 1008 MovieClip
"shuriken"Symbol 1174 MovieClip Frame 1Symbol 112 MovieClip
"kunai"Symbol 1174 MovieClip Frame 1Symbol 1010 MovieClip
"skilladvancement"Symbol 1174 MovieClip Frame 1Symbol 1095 MovieClip
"intro"Symbol 1174 MovieClip Frame 1Symbol 1170 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "woff"
ExportAssets (56)Timeline Frame 1Symbol 2 as "whish"
ExportAssets (56)Timeline Frame 1Symbol 3 as "upperexplode"
ExportAssets (56)Timeline Frame 1Symbol 4 as "thud"
ExportAssets (56)Timeline Frame 1Symbol 5 as "thunder3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "thunder2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "thunder1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sword1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "step"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stab"
ExportAssets (56)Timeline Frame 1Symbol 11 as "spider"
ExportAssets (56)Timeline Frame 1Symbol 12 as "snakedead"
ExportAssets (56)Timeline Frame 1Symbol 13 as "snakeattack"
ExportAssets (56)Timeline Frame 1Symbol 14 as "shootarrow"
ExportAssets (56)Timeline Frame 1Symbol 15 as "shockwave"
ExportAssets (56)Timeline Frame 1Symbol 16 as "scrollopen"
ExportAssets (56)Timeline Frame 1Symbol 17 as "scrollclose"
ExportAssets (56)Timeline Frame 1Symbol 18 as "screams"
ExportAssets (56)Timeline Frame 1Symbol 19 as "roar2"
ExportAssets (56)Timeline Frame 1Symbol 20 as "roar1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "punch3"
ExportAssets (56)Timeline Frame 1Symbol 22 as "punch2"
ExportAssets (56)Timeline Frame 1Symbol 23 as "punch1"
ExportAssets (56)Timeline Frame 1Symbol 24 as "plasma"
ExportAssets (56)Timeline Frame 1Symbol 25 as "pickstone"
ExportAssets (56)Timeline Frame 1Symbol 26 as "monsterdead"
ExportAssets (56)Timeline Frame 1Symbol 27 as "jump"
ExportAssets (56)Timeline Frame 1Symbol 28 as "jstart"
ExportAssets (56)Timeline Frame 1Symbol 29 as "j4"
ExportAssets (56)Timeline Frame 1Symbol 30 as "j3"
ExportAssets (56)Timeline Frame 1Symbol 31 as "hit"
ExportAssets (56)Timeline Frame 1Symbol 32 as "heal"
ExportAssets (56)Timeline Frame 1Symbol 33 as "grumble"
ExportAssets (56)Timeline Frame 1Symbol 34 as "growl"
ExportAssets (56)Timeline Frame 1Symbol 35 as "finalstage"
ExportAssets (56)Timeline Frame 1Symbol 36 as "finalbosslaugh"
ExportAssets (56)Timeline Frame 1Symbol 37 as "doghit"
ExportAssets (56)Timeline Frame 1Symbol 38 as "dogdie"
ExportAssets (56)Timeline Frame 1Symbol 39 as "dogattack"
ExportAssets (56)Timeline Frame 1Symbol 40 as "despair"
ExportAssets (56)Timeline Frame 1Symbol 41 as "death"
ExportAssets (56)Timeline Frame 1Symbol 42 as "deadvalley"
ExportAssets (56)Timeline Frame 1Symbol 43 as "darkforest"
ExportAssets (56)Timeline Frame 1Symbol 44 as "creepy"
ExportAssets (56)Timeline Frame 1Symbol 45 as "clickbutton"
ExportAssets (56)Timeline Frame 1Symbol 46 as "bosswalk"
ExportAssets (56)Timeline Frame 1Symbol 47 as "bossdead"
ExportAssets (56)Timeline Frame 1Symbol 48 as "bossattacksound2"
ExportAssets (56)Timeline Frame 1Symbol 49 as "bossattacksound"
ExportAssets (56)Timeline Frame 1Symbol 50 as "bossattack3"
ExportAssets (56)Timeline Frame 1Symbol 51 as "bossattack2"
ExportAssets (56)Timeline Frame 1Symbol 52 as "bossattack"
ExportAssets (56)Timeline Frame 1Symbol 53 as "boss1dead"
ExportAssets (56)Timeline Frame 1Symbol 54 as "boss"
ExportAssets (56)Timeline Frame 1Symbol 55 as "blast"
ExportAssets (56)Timeline Frame 1Symbol 56 as "birdmandie"
ExportAssets (56)Timeline Frame 1Symbol 57 as "birdmanattack"
ExportAssets (56)Timeline Frame 1Symbol 58 as "bg"
ExportAssets (56)Timeline Frame 1Symbol 59 as "betweenlevels"
ExportAssets (56)Timeline Frame 1Symbol 60 as "bell"
ExportAssets (56)Timeline Frame 1Symbol 61 as "axewoosh"
ExportAssets (56)Timeline Frame 1Symbol 62 as "axehit"
ExportAssets (56)Timeline Frame 1Symbol 63 as "appear"
ExportAssets (56)Timeline Frame 1Symbol 64 as "afraid"
ExportAssets (56)Timeline Frame 1Symbol 68 as "mvcFogMaster"
ExportAssets (56)Timeline Frame 1Symbol 71 as "mc.smoke01"
ExportAssets (56)Timeline Frame 1Symbol 74 as "mc.smoke00"
ExportAssets (56)Timeline Frame 1Symbol 1185 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 3Symbol 121 as "b_WEBSECTORde"

Labels

"title"Frame 3
"game"Frame 4
"credits"Frame 5
"normal"Symbol 121 MovieClip [b_WEBSECTORde] Frame 1
"act1"Symbol 183 MovieClip Frame 1
"act2"Symbol 183 MovieClip Frame 2
"act3"Symbol 183 MovieClip Frame 3
"act4"Symbol 183 MovieClip Frame 4
"appear"Symbol 242 MovieClip Frame 1
"steady"Symbol 242 MovieClip Frame 2
"hurt"Symbol 242 MovieClip Frame 3
"attack"Symbol 242 MovieClip Frame 4
"dead"Symbol 242 MovieClip Frame 5
"stopping"Symbol 242 MovieClip Frame 6
"steady"Symbol 263 MovieClip Frame 2
"hurt"Symbol 263 MovieClip Frame 3
"attack"Symbol 263 MovieClip Frame 4
"dead"Symbol 263 MovieClip Frame 5
"steady"Symbol 330 MovieClip Frame 2
"attack"Symbol 330 MovieClip Frame 3
"attack2"Symbol 330 MovieClip Frame 4
"attack3"Symbol 330 MovieClip Frame 5
"attack4"Symbol 330 MovieClip Frame 6
"hurt"Symbol 330 MovieClip Frame 7
"dead"Symbol 330 MovieClip Frame 8
"steady"Symbol 381 MovieClip Frame 1
"attack"Symbol 381 MovieClip Frame 2
"attack2"Symbol 381 MovieClip Frame 3
"attack3"Symbol 381 MovieClip Frame 4
"hurt"Symbol 381 MovieClip Frame 5
"dead"Symbol 381 MovieClip Frame 6
"appear"Symbol 406 MovieClip Frame 1
"steady"Symbol 406 MovieClip Frame 2
"attack"Symbol 406 MovieClip Frame 3
"hurt"Symbol 406 MovieClip Frame 4
"dead"Symbol 406 MovieClip Frame 5
"stopping"Symbol 406 MovieClip Frame 6
"steady"Symbol 454 MovieClip Frame 1
"stopping"Symbol 454 MovieClip Frame 2
"attack1"Symbol 454 MovieClip Frame 3
"attack2"Symbol 454 MovieClip Frame 4
"attack3"Symbol 454 MovieClip Frame 5
"hurt"Symbol 454 MovieClip Frame 6
"dead"Symbol 454 MovieClip Frame 7
"steady"Symbol 577 MovieClip Frame 1
"stopping"Symbol 577 MovieClip Frame 2
"attack1"Symbol 577 MovieClip Frame 3
"attack2"Symbol 577 MovieClip Frame 4
"attack3"Symbol 577 MovieClip Frame 5
"attack4"Symbol 577 MovieClip Frame 6
"hurt"Symbol 577 MovieClip Frame 7
"dead"Symbol 577 MovieClip Frame 8
"appear"Symbol 619 MovieClip Frame 1
"punchfect0"Symbol 619 MovieClip Frame 2
"steady"Symbol 619 MovieClip Frame 2
"attack"Symbol 619 MovieClip Frame 3
"hurt"Symbol 619 MovieClip Frame 4
"dead"Symbol 619 MovieClip Frame 5
"appear"Symbol 668 MovieClip Frame 1
"steady"Symbol 668 MovieClip Frame 2
"attack"Symbol 668 MovieClip Frame 3
"hurt"Symbol 668 MovieClip Frame 4
"dead"Symbol 668 MovieClip Frame 5
"selected"Symbol 701 MovieClip Frame 2
"selected"Symbol 704 MovieClip Frame 2
"selected"Symbol 707 MovieClip Frame 2
"selected"Symbol 710 MovieClip Frame 2
"selected"Symbol 713 MovieClip Frame 2
"upcurtain"Symbol 746 MovieClip Frame 1
"downcurtain"Symbol 746 MovieClip Frame 2
"hitpart"Symbol 882 MovieClip Frame 3
"steady"Symbol 1008 MovieClip Frame 1
"run"Symbol 1008 MovieClip Frame 2
"teleport"Symbol 1008 MovieClip Frame 3
"hurt"Symbol 1008 MovieClip Frame 4
"dead"Symbol 1008 MovieClip Frame 5
"attack1"Symbol 1008 MovieClip Frame 6
"attack2"Symbol 1008 MovieClip Frame 7
"attack3"Symbol 1008 MovieClip Frame 8
"attack4"Symbol 1008 MovieClip Frame 9
"attack5"Symbol 1008 MovieClip Frame 10
"attack6"Symbol 1008 MovieClip Frame 11
"heal"Symbol 1008 MovieClip Frame 12
"airattack"Symbol 1008 MovieClip Frame 13
"jump"Symbol 1008 MovieClip Frame 14
"shuriken"Symbol 1008 MovieClip Frame 15
"jutsu1"Symbol 1008 MovieClip Frame 16
"jutsu2"Symbol 1008 MovieClip Frame 17
"jutsu3"Symbol 1008 MovieClip Frame 18
"jutsu4"Symbol 1008 MovieClip Frame 19
"jutsu5"Symbol 1008 MovieClip Frame 20
"resurrect"Symbol 1008 MovieClip Frame 21
"teleport2"Symbol 1008 MovieClip Frame 22
"stage2"Symbol 1170 MovieClip Frame 101
"stage3"Symbol 1170 MovieClip Frame 218
"stage4"Symbol 1170 MovieClip Frame 343
"finish"Symbol 1170 MovieClip Frame 468

Dynamic Text Variables

lvltxtSymbol 689 EditableText"Get Ready..."
lvlscoreSymbol 691 EditableText"0"
skillpointsSymbol 693 EditableText"0"
currdefSymbol 1081 EditableText"0"
currstrSymbol 1082 EditableText"0"




http://swfchan.com/16/75117/info.shtml
Created: 6/4 -2019 11:12:35 Last modified: 6/4 -2019 11:12:35 Server time: 22/12 -2024 23:52:58