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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30487763?noj=FRM30487763-23DC" width="1" height="1"></div>

Prison of Industry.swf

This is the info page for
Flash #75251

(Click the ID number above for more basic data on this flash file.)


Text
Prison of Industry

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Prison of Industry

Prison of Industry

PLAY GAME

PLAY GAME

Story

Story

Controls

Play More Games

Play More Games

A MillzFlickz Production

Coding by Eren Kilch

Gaming news

Gaming news

<p align="justify"><font face="_typewriter" size="11" color="#ff3300" letterSpacing="0.000000" kerning="0"><b><i>In 1959, the U.S government <sbr />began to secretly implant <sbr />computer chips into every <sbr />newborn baby in the country.</i></b></font></p><p align="justify"><font face="_typewriter" size="11" color="#ff3300" letterSpacing="0.000000" kerning="0"><b><i> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</i></b><font color="#ff6600"><b><i>In 2012, with a vast <sbr />majority of the U.S people <sbr />implanted with the chip, a <sbr />signal was sent out to every <sbr />person in the country. In mass <sbr />hordes, the people flocked by <sbr />foot to the Nevada desert.</i></b></font></font></p><p align="justify"><font face="_typewriter" size="11" color="#ff3300" letterSpacing="0.000000" kerning="0"><b><i> &nbsp;&nbsp;&nbsp;It was here that they were <sbr />herded like cattle into massive <sbr />spinning structures designed to <sbr />hold the entire population. Each <sbr />person was outfitted into metal <sbr />machines that moved for them.</i></b></font></p><p align="justify"><font face="_typewriter" size="11" color="#ff3300" letterSpacing="0.000000" kerning="0"><b><i> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</i></b><font color="#ff6600"><b><i>&nbsp;The chips in their heads <sbr />controlled their thoughts, <sbr />telling them when to feel happy, <sbr />hungry, tiered and sexually <sbr />aroused. The idea was by <sbr />controlling freedom of thought, <sbr />the government could eradicate <sbr />illegal behavior.</i></b></font></font></p><p align="justify"><font face="_typewriter" size="11" color="#ff3300" letterSpacing="0.000000" kerning="0"><b><i> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Proving no system is <sbr />perfect, a technical glitch <sbr />releases a civilian, who must <sbr />transcend his status as a <sbr />prisoner of industry, and <sbr />overcome incredible odds to free <sbr />humanity from their own <sbr />creation.</i></b></font></p>

MAIN MENU

MAIN MENU

A

S

D

+

1

2

3

4

5

CONTROLS

Press the arrow keys to move .
Press up to jump.
Hold down to duck.
Hold Down and press 'A' to slide.

NEXT

NEXT

Hold 'S' and
touch walls to
run up them!

2

Adrenaline  makes the character
move faster and do wall runs.
Press "S" to use adrenaline.
When the percentage at the
bottom left of the screen
reaches zero, you cannot use
adrenaline.

Back

Back

( Touch it )

(Note: last until you release keys )

Restoring Adrenaline:
Adrenaline chambers refil 100%
of adrenaline, and add 10% more
to you max adrenaline.
Hypodermic needles add partial
adrenaline.
Doing tricks adds partial
adrenaline when completed,
BUT TAKE IT ALL AWAY IF YOU FAIL
TO FINISH BEFORE LANDING.
You can do tricks at any time.

SPACEBAR

( Hold to show hints in level )

Poles

Springs

Boxes

Chains

Pressure plates

Doors

Rails

Objects:
You can interact with objects
such as rails, poles, chains and
springs.
IF YOUR EVER CONFUSED ON HOW
TO INTERACT WITH AN OBJECT,
PRESS THE SPACEBAR FOR HELP.

Pit Spikes

Poker spikes

Buzz saws

Health Orbs

Traps:
Avoid touching any traps.
Touching a trap will deplete your
health by one square per hit.
If you die, the room will be reset
and you will be placed at the
entrance.
Collect green health orbs to refil
health lost.

BREAK THIS
( Press "A" )

Breakable objects:
When a machine is blocking you
way, you can destroy it .
Press the 'A' key to break them.

Patrol Bot

Tube-Gunner

Enemies:
There are 2 basic level enemies
Patrol Bots: Little machines that
hurt you if they touch you. Kill
them by either sliding into them
or jumping on top of them.
Tube-Gunners: Sentry guards
made from the bodies of people
who rejected the metal suits.
They come to like when you get
close. To kill them, jump on top of
their HEADS.
Only a head-jump will kill them.

Next

S

D

A

// in-game tutorial                                              //exit through this door

-move with the arrow keys-

down + 'a' slides

ADRENALINE:

HEALTH:

100

<p align="left"><font face="Impact" size="14" color="#ff6600" letterSpacing="0.000000" kerning="0"><i>%</i></font></p>

Q

Change Background ( slow computers )

music

music

music

// meter must have adrenaline to wallrun

-Hold 'S' and push into a wall to wallrun-

A

S

RESTORING ADRENALINE: 3 ways to regain adrenaline:

( Touch it )

Chambers

Hypos

Tricks

// use needles, adrenaline chambers and tricks to get more adrenaline

-touch needles-
-touch chamber and press 'D'-

-tricks ( must finish in air )

backflip

leg grab

D

SPRINGS: Simple enough. Jump on top of SPRINGS to be bounced
high into the air.

// jump on springs to bounce off of them

Chains: You can climb chains by pressing UP while touching them.
Slide down them by pressing DOWN. You can jump off chains by
pressing LEFT or RIGHT to jump in that direction.

// press 'UP' to grab chains

-to jump off chains-

-to climb chains faster-

-or-

RAILS: You can grind down rails by touching them. You can JUMP
OFF by pressing UP or just slide all the way down.

( Touch Rail )

// touch rails to grind them

Poles: Touch poles to grab them. Climb across with the arrow keys.
Break machines while on poles with "A".

// touch bars to grab them

// attack machines to break them

-use arrow keys to move on bars-

( can attack on bars )

Normal Pressure Plates: Some doors won't open until a pressure
plate is activated. To activate a pressure plate, touch it.

// white plates keep doors open forever

Timed Pressure Plates: Some pressure plates shut the door after 5
seconds after the plate is activated. These are the ones that turn
blue after you activate them. After you hit them, move quickly to
get through the door!

// blue plates keep doors open for a few seconds

Constant Pressure Plates: Some pressure plates shut the door
IMMEDIATELY after the plate is activated. These are the ones that
turn red after you activate them. Push a box over these to go
through the door.
TO PUSH A BOX, WALK INTO IT TO PUSH IT IN THAT DIRECTION

// red plates keep doors open only when weighted down

-push a box onto red plates by walking into them-

( using                   pushes a box faster )

Traps: DO NOT TOUCH TRAPS, OR YOU LOSE LIFE. Gather
GREEN ORBS to replenish health lost.

// touching traps will kill you

// green orbs restore only missing health
// you cannot pick up orbs with full health

Enemies pt.1: MDK units are little patrol bots that can cause
damage if they run into you. To kill them, jump on top of them to
crush their metal frame.

// kill patrol bots by jumping on top of them or sliding into them

Enemies pt.2: Tube gunners : They will shoot at you when you get
too close. TO KILL THEM, JUMP ON THEIR HEADS.When
damaged, collect green orbs to regain health.

// kill tube-gunners by jumping on their heads

- you can perform a 'drop-kick' by pressing                  in the air -

HINTS: If your stuck at any point, you can press the SPACEBAR to
show hint-icons. These icons explain the moves that you can pull
off in the level. Releasing SPACEBAR will hide the hints.

// hold 'spacebar' to get level hints

S P A C E B A R

ACTIVATE PLATE
( Step on Plate )

JUMP OVER
( Press Up )

GRIND THIS
( Touch Rail )

CLIMB CHAIN
( Up & Down )

CLIMB ACROSS
( Down drops )

BOUNCE OFF
(Touch Spring)

PUSH THIS
( Walk into it )

1
2
3
13
10
19
6
8
12
9
14
4
18

Adrenaline Upgrade
( Press D by Vault )

1
2
3
13
10
19
6
8
12
9
11
7
1
14
4
18

2
7
12
11
10
6
9
18
13
15
17
5
3
8
1
4

SLIDE UNDER
( Down + "A" )

100

<p align="left"><font face="Impact" size="14" color="#ff6600" letterSpacing="0.000000" kerning="0"><i>%</i></font></p>

RETRY:

MENU:

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; onEnterFrame = function () { myLoaded = Math.round(getBytesLoaded()); myTotal = Math.round(getBytesTotal()); myPercent = myLoaded / myTotal; myBar._width = myPercent * 150; myText = Math.round(myPercent * 100) + "%"; _root.shiggity = Math.round(myPercent * 100); _root.loaded.gotoAndStop(_root.shiggity); }; stop(); stop();
Frame 2
stop();
Frame 3
Stage.showMenu = false; play();
Frame 72
_root.intromusic = new Sound(); _root.intromusic.attachSound("intromusic"); stop(); stop();
Frame 73
stop(); stop();
Frame 74
stop();
Frame 75
stop();
Frame 76
stop();
Frame 77
stop();
Frame 78
stop();
Frame 79
stop();
Frame 80
stop();
Frame 81
_root.intromusic.stop("intromusic"); stop(); stop();
Frame 82
_root.lev = 81; _root.music = true; _root.intromusic.stop("intromusic"); _root.grindrail = new Sound(); _root.grindrail.attachSound("grindrail"); _root.wallrunsfx = new Sound(); _root.wallrunsfx.attachSound("wallrunsfx"); _root.landing = new Sound(); _root.landing.attachSound("landing"); _root.hitsfx = new Sound(); _root.hitsfx.attachSound("hitsfx"); _root.adrenalinesfx = new Sound(); _root.adrenalinesfx.attachSound("adrenalinesfx"); onEnterFrame = function () { if (_root.music) { _root.musicmc.gotoAndStop(1); } if (_root.music == false) { _root.musicmc.gotoAndStop(2); } }; _root.springheight = 25; _root.char._x = 70; _root.char._y = 400; stop(); _root.backgroundmoving = true;
Instance of Symbol 365 MovieClip "needle" in Frame 82
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.gotoAndStop(95); } }
Instance of Symbol 367 MovieClip in Frame 82
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 467 MovieClip "char" in Frame 82
onClipEvent (enterFrame) { if (((adrenaline == false) && (horizspeed > 4)) && (grinding == false)) { horizspeed = horizspeed * 0.97; } if (horizspeed > 15) { horizspeed = 15; } if ((adrenaline == false) && (hanging == false)) { if (maxspeed > 4) { maxspeed = 4; } } if (!this.hitTest(_root.pole)) { hanging = false; jumpgrab = false; springgrab = false; jumpgrabhold = false; springgrabhold = false; } if ((((((!Key.isDown(40)) && (!Key.isDown(65))) && (flip == false)) && (legrab == false)) && (hanging == false)) && (sliding == false)) { if (this.top.hitTest(_root.pole)) { jumpkick = false; hanging = true; sliding = false; spring = false; wallrunning = false; crouching = false; falling = false; } if (((!Key.isDown(40)) && (hanging)) && (this._currentframe == 10)) { horizspeed = 0; springgrab = true; this.gotoAndStop(22); falling = false; } if (((!Key.isDown(40)) && (hanging)) && (this._currentframe == 5)) { horizspeed = 0; jumpgrab = true; this.gotoAndStop(23); falling = false; } if (((!Key.isDown(40)) && (hanging)) && (this._currentframe == 6)) { horizspeed = 0; jumpgrab = true; this.gotoAndStop(23); falling = false; grav = -4; } } if ((((!Key.isDown(40)) && (this.sgrab._currentframe > 7)) && (springgrab)) && (attack == false)) { falling = false; spring = false; this.gotoAndStop(11); hanging = true; springgrab = false; springgrabhold = true; } if ((!Key.isDown(40)) && (springgrabhold)) { grav = 0; this._y = _root.pole._y + 38; } if ((((!Key.isDown(40)) && (this.jgrab._currentframe > 7)) && (jumpgrab)) && (attack == false)) { falling = false; jumping = false; spring = false; this.gotoAndStop(11); hanging = true; jumpgrab = false; jumpgrabhold = true; wallrunning = false; falling = false; } if ((!Key.isDown(40)) && (jumpgrabhold)) { jumping = false; falling = false; wallrunning = false; grav = 0; this._y = _root.pole._y + 38; } if (jumpgrabhold | springgrabhold) { if ((Key.isDown(65) && (!Key.isDown(39))) && (!Key.isDown(37))) { shimmy = false; this.gotoAndStop(25); horizspeed = 0; } if (this.polek._currentframe == 26) { this.gotoAndStop(11); jumpgrabhold = true; } if (adrenaline) { max = 5; if (horizspeed > 5) { horizspeed = 5; } } else { max = 3; if (horizspeed > 3) { horizspeed = 3; } } if (((this._currentframe != 25) && (!Key.isDown(65))) && (Key.isDown(37) | Key.isDown(39))) { this.gotoAndStop(19); } if ((((this._currentframe != 25) && (!Key.isDown(65))) && (Key.isDown(37))) && (Key.isDown(39))) { this.gotoAndStop(21); } if ((((this._currentframe != 25) && (this._currentframe != 11)) && (!Key.isDown(37))) && (!Key.isDown(39))) { this.gotoAndStop(21); } } if (Key.isDown(40)) { if (jumpgrabhold | springgrabhold) { this.gotoAndStop(24); fallfromhang = true; } falling = false; hanging = false; jumpgrab = false; springgrab = false; springgrabhold = false; jumpgrabhold = false; } o = 0; while (o < 5) { if (((((((((grav > 0) && (jumpkick == false)) && (flip == false)) && (legrab == false)) && (gettingup == false)) && (gettingups == false)) && (crouching == false)) && (trickfail == false)) && (this.base.hitTest(_root["spring" + o].top))) { _root.hitspring = new Sound(); _root.hitspring.attachSound("hitspring"); _root.hitspring.start(0, 1); grav = -_root.springheight; legrab = false; flip = false; spring = true; donthang = false; hanging = false; fallfromhang = false; jumpgrab = false; springgrab = false; } if (((((((((grav > 0) && (jumpkick == false)) && (flip == false)) && (legrab == false)) && (gettingup == false)) && (gettingups == false)) && (crouching == false)) && (trickfail == false)) && (this.base.hitTest(_root["sspring" + o].top))) { _root.hitspring = new Sound(); _root.hitspring.attachSound("hitspring"); _root.hitspring.start(0, 1); grav = -_root.sspringheight; legrab = false; flip = false; spring = true; donthang = false; hanging = false; fallfromhang = false; jumpgrab = false; springgrab = false; } o++; } o = 0; while (o < 5) { if (((((((!Key.isDown(40)) && (jumpkick == false)) && (legrab == false)) && (flip == false)) && (trickfail == false)) && (_root["chain" + o].hitTest(this._x, this._y, true))) && (Key.isDown(38))) { this._x = _root["chain" + o]._x; slidingdown = false; clinging = true; grav = 0; horizspeed = 0; max = 0; jumping = false; fallfromhang = false; jumpgrab = false; hanging = false; springgrab = false; springgrabhold = false; jumpgrabhold = false; p = o; legrab = false; this.gotoAndStop(13); if (adrenaline) { _y = (_y - 3); } else { _y = (_y - 1.5); } } if ((!Key.isDown(38)) && (clinging)) { this.gotoAndStop(12); } o++; } if (((this._currentframe == 13) && (jumpkick == false)) && (!_root["chain" + p].hitTest(this._x, this._y, true))) { slidingdown = false; clinging = false; jumping = true; grav = -5; } if ((((((slidingdown == false) && (jumpkick == false)) && (clinging)) && (!Key.isDown(37))) && (!Key.isDown(38))) && (!Key.isDown(39))) { horizspeed = 0; this.gotoAndStop(12); } if (((this._currentframe == 12) | (this._currentframe == 18)) && (Key.isDown(37))) { clinging = false; horizspeed = 0; grav = -11; jumping = true; } if (((this._currentframe == 12) | (this._currentframe == 18)) && (Key.isDown(39))) { clinging = false; horizspeed = 0; grav = -11; jumping = true; } if (clinging && (Key.isDown(40))) { slidingdown = true; sl = sl + 3; _y = (_y + 2); this.gotoAndStop(14); if (sl > 50) { _y = (_y + 6); } } else { sl = 0; } if (clinging == false) { slidingdown = false; } if (slidingdown && (Key.isDown(40))) { this.gotoAndStop(18); } _root.ad = int(_root.adrenaline); if (Key.isDown(83) && (_root.adrenaline > 0)) { adrenaline = true; _root.adrenaline = _root.adrenaline - 0.35; if (hanging == false) { max = 9; } Height = 15; } else { adrenaline = false; } if (!Key.isDown(83)) { adrenaline = false; Height = 13; if (hanging == false) { max = 6; } } if (_root.adrenaline <= 0) { _root.adrenaline = 0; max = 6; wallrunning = false; adrenaline = false; } if (_root.adrenaline > maxadrenaline) { _root.adrenaline = maxadrenaline; } if (grav > Height) { grav = Height; } if (((clinging == false) && (wallrunning == false)) && (grinding == false)) { grav = grav + 1; _y = (_y + grav); } i = 1; while (i < 25) { if (clinging && (_root["grund" + i].hitTest(this.base))) { clinging = false; this.gotoAndStop(15); offchain = true; falling = false; } if (this.dismount._currentframe == 10) { offchain = false; } if (this._currentframe != 10) { while (_root["ground" + i].top.hitTest(this.base)) { donthang = false; legrab = false; fallfromhang = false; grindspeed = 1; grind = false; jumpkick = false; falling = false; something = true; fallfromhang = false; hanging = false; jumpgrab = false; springgrab = false; springgrabhold = false; jumpgrabhold = false; jumping = false; wallrunning = false; if ((this.fliptri._currentframe < 23) | (this.fliptrif._currentframe < 23)) { this.gotoAndStop(28); trickfail = true; flip = false; horizspeed = 0; } if ((this._currentframe == 30) | (this._currentframe == 31)) { this.gotoAndStop(28); trickfail = true; legrab = false; horizspeed = 0; } if (this.leggrabfall._currentframe < 10) { this.gotoAndStop(28); trickfail = true; legrab = false; horizspeed = 0; } _y = (_y - 1); jumping = false; grav = 0; } } i++; } if ((grav > 0) && (grind == false)) { jumping = true; } if (((((((((((((((Key.isDown(38) && (crouchwalk == false)) && (lcrouchwalk == false)) && (attack == false)) && (fightrun == false)) && (legrab == false)) && (trickfail == false)) && (flip == false)) && (jumpgrab == false)) && (springgrab == false)) && (crouching == false)) && (gettingup == false)) && (gettingups == false)) && (jumping == false)) && (clinging == false)) && (sliding == false)) { jumping = true; something = false; grindspeed = 1; grind = false; grav = -Height; } if (((((((((grav < 0) && (spring == false)) && (legrab == false)) && (flip == false)) && (jumpgrab == false)) && (springgrab == false)) && (cantgetup == false)) && (wallrunning == false)) && (clinging == false)) { injump = true; this.gotoAndStop(5); } else { injump = false; } if (((spring && (jumpgrab == false)) && (springgrab == false)) && (wallrunning == false)) { this.gotoAndStop(10); } if ((something == false) && (sliding == false)) { if ((((((((((grav >= 0) && (hanging == false)) && (wallrunning == false)) && (jumpgrabhold == false)) && (trickfail == false)) && (legrab == false)) && (flip == false)) && (fallfromhang == false)) && (donthang == false)) && (jumpgrab == false)) { cwalk = false; lcwalk = false; crouchwalk = false; lcrouchwalk = false; crouching = false; gettingups = false; falling = true; spring = false; flip = false; legrab = false; if (jumping) { this.gotoAndStop(6); this.fallanimations.gotoAndStop(2); } } } else if ((((((((grav > 0) && (sliding == false)) && (trickfail == false)) && (legrab == false)) && (flip == false)) && (jumpgrabhold == false)) && (wallrunning == false)) && (hanging == false)) { this.gotoAndStop(6); crouching = false; gettingups = false; gettingup = false; hanging = false; this.fallanimations.gotoAndStop(1); falling = true; spring = false; flip = false; } } onClipEvent (load) { crouching = false; hanging = false; clinging = false; wallrunning = false; grav = 0; Height = 20; max = 6; sl = 0; gettingup = false; gettingups = false; horizspeed = 0; sliding = false; slidingdown = false; grindspeed = 1; addspeed = 1; slidetime = 0; offchain = false; spring = false; pushing = false; decay = 0.75; springgrab = false; jumpgrab = false; fallfromhang = false; maxSpeed = 5; flip = false; running = false; trickfail = false; trickloss = 0; isright = 1; legrab = false; attack = false; punchtwo = false; dc = 0; lcwalk = false; isdown = 0; kick = false; fightrun = false; grinding = false; cwalk = false; scale = _xscale; grind = false; _xscale = (-scale); _root.adrenaline = 100; crouchwalk = false; lcrouchwalk = false; maxadrenaline = 100; fpole = 0; gc = 0; } onClipEvent (enterFrame) { running = false; if (((((((((((((((((((((((((((lcwalk == false) && (cwalk == false)) && (pushing == false)) && (grinding == false)) && (fightrun == false)) && (attack == false)) && (trickfail == false)) && (springgrab == false)) && (jumpgrab == false)) && (legrab == false)) && (flip == false)) && (fallfromhang == false)) && (donthang == false)) && (gettingups == false)) && (gettingup == false)) && (springgrabhold == false)) && (wallrunning == false)) && (slidingdown == false)) && (clinging == false)) && (hanging == false)) && (spring == false)) && (sliding == false)) && (falling == false)) && (crouching == false)) && (jumpgrab == false)) && (jumping == false)) && (Key.isDown(39) | Key.isDown(37))) { this.gotoAndStop(3); } if ((((((((((((((((((((((((((((((((lcwalk == false) && (cwalk == false)) && (pushing == false)) && (grind == false)) && (fightrun == false)) && (attack == false)) && (trickfail == false)) && (running == false)) && (springgrab == false)) && (legrab == false)) && (jumpgrabhold == false)) && (flip == false)) && (jumpgrab == false)) && (fallfromhang == false)) && (donthang == false)) && (springgrabhold == false)) && (gettingups == false)) && (gettingup == false)) && (wallrunning == false)) && (slidingdown == false)) && (clinging == false)) && (hanging == false)) && (spring == false)) && (gettingup == false)) && (sliding == false)) && (crouching == false)) && (falling == false)) && (injump == false)) && (!Key.isDown(39))) && (!Key.isDown(37))) && (!Key.isDown(38))) && (jumpgrab == false)) { gotoAndStop (1); trickloss = 0; } if (((((((((((((((pushing == false) && (attack == false)) && (grind == false)) && (this._currentframe != 25)) && (trickfail == false)) && (jumpgrab == false)) && (springgrab == false)) && (gettingups == false)) && (sliding == false)) && (gettingup == false)) && (crouching == false)) && (cwalk == false)) && (lcwalk == false)) && (clinging == false)) && (wallrunning == false)) { if (Key.isDown(39) && (!Key.isDown(37))) { _xscale = (-scale); if (isright == 1) { if (horizspeed < max) { horizspeed = horizspeed + addspeed; } } else { isright = 1; } } else if (Key.isDown(37) && (!Key.isDown(39))) { _xscale = scale; if (isright == 0) { if (horizspeed > (-max)) { horizspeed = horizspeed - addspeed; } } else { isright = 0; } } else { horizspeed = horizspeed * decay; } } if (this._currentframe == 8) { horizspeed = horizspeed * 0.85; } if (crouching) { horizspeed = horizspeed * 0.5; } if (clinging) { horizspeed = horizspeed * 0.6; } if (gettingups) { horizspeed = horizspeed * 0.3; } if (gettingup) { horizspeed = horizspeed * 0.3; } this._x = this._x + horizspeed; if (((((((((((((((((((((lcwalk == false) && (cwalk == false)) && (pushing == false)) && (grinding == false)) && (trickfail == false)) && (sliding == false)) && (legrab == false)) && (flip == false)) && (crouching == false)) && (gettingups == false)) && (gettingup == false)) && (wallrunning == false)) && (clinging == false)) && (hanging == false)) && (jumping == false)) && (falling == false)) && (springgrab == false)) && (jumpgrab == false)) && (donthang == false)) && (Key.isDown(37))) && (Key.isDown(39))) { this.gotoAndStop(1); } if ((((((((((((lcwalk == false) && (cwalk == false)) && (pushing == false)) && (grinding == false)) && (springgrab == false)) && (legrab == false)) && (flip == false)) && (jumpgrab == false)) && (gettingups == false)) && (donthang == false)) && (!Key.isDown(40))) && (this.crouch._currentframe == 13)) { this.gotoAndStop(9); up = true; gettingup = true; } else { up = false; } if (((grind == false) && (this._currentframe != 41)) && (gc > 50)) { if ((((((this._currentframe == 1) && (!Key.isDown(39))) && (!Key.isDown(65))) && (Key.isDown(40))) && (sliding == false)) && (!Key.isDown(37))) { crouching = true; running = false; } } if (((((((((lcwalk == false) && (cwalk == false)) && (!Key.isDown(39))) && (this._currentframe != 43)) && (!Key.isDown(37))) && (up == false)) && (crouching)) && (!Key.isDown(65))) && (this.crouching._currentframe != 13)) { this.gotoAndStop(7); } else if (((((((((lcwalk == false) && (crouchwalk == false)) && (cwalk == false)) && (crouchwalk == false)) && (pushing == false)) && (!Key.isDown(65))) && (this._currentframe == 7)) && (!Key.isDown(39))) && (!Key.isDown(37))) { this.gotoAndStop(17); gettingups = true; } else if ((!Key.isDown(39)) && (!Key.isDown(37))) { crouching = false; } if (grav > 0) { crouching = false; crouchwalk = false; lcrouchwalk = false; cwalk = false; lcwalk = false; } if ((((this._currentframe == 7) | (this._currentframe == 44)) && (Key.isDown(39))) && (Key.isDown(40))) { crouchwalk = true; _xscale = (-scale); lcrouchwalk = false; } if ((crouchwalk && (Key.isDown(39))) && (Key.isDown(40))) { horizpeed = 0; sliding = false; this.gotoAndStop(43); _x = (_x + 2); } if (((this._currentframe == 43) && (_xscale == (-scale))) && ((!Key.isDown(39)) | (!Key.isDown(40)))) { this.gotoAndStop(44); cwalk = true; lcwalk = false; } if (((ccantgetup == false) && (this._currentframe == 44)) && (!Key.isDown(40))) { cwalk = false; gettingup = true; this.gotoAndStop(9); crouchwalk = false; crouching = false; sliding = false; lcwalk = false; lcrouchwalk = false; gettingup = true; this.gotoAndStop(9); } if ((((this._currentframe == 7) | (this._currentframe == 44)) && (Key.isDown(37))) && (Key.isDown(40))) { lcrouchwalk = true; _xscale = scale; crouchwalk = false; } if ((lcrouchwalk && (Key.isDown(37))) && (Key.isDown(40))) { horizpeed = 0; sliding = false; this.gotoAndStop(43); _x = (_x - 2); } if (((this._currentframe == 43) && (this._xscale == scale)) && ((!Key.isDown(37)) | (!Key.isDown(40)))) { this.gotoAndStop(44); lcwalk = true; cwalk = false; } if (!Key.isDown(40)) { crouching = false; } if (crouching && (falling)) { crouching = false; } if (((((((((((((((this._currentframe != 43) && (this._currentframe != 44)) && (crouchwalk == false)) && (pushing == false)) && (grind == false)) && (fightrun == false)) && (Key.isDown(40))) && (trickfail == false)) && (wallrunning == false)) && (gettingups == false)) && (sliding == false)) && (gettingup == false)) && (clinging == false)) && (jumping == false)) && (Key.isDown(65))) { sliding = true; running = false; } if (sliding) { this.gotoAndStop(8); _x = (_x + horizspeed); } if ((((this._currentframe == 8) && (_xscale == (-scale))) && (horizspeed < 1)) && (this.sli._currentframe < 12)) { horizspeed = 6; } if ((((this._currentframe == 8) && (_xscale == scale)) && (horizspeed > -1)) && (this.sli._currentframe < 12)) { horizspeed = -6; } if (this.getup._currentframe == 11) { gettingup = false; } if (((cantgetup == false) && (this.sli._currentframe == 12)) && (!Key.isDown(40))) { this.gotoAndStop(17); gettingups = true; sliding = false; } if (this.getups._currentframe == 24) { gettingups = false; } if (((cantgetup == false) && (!Key.isDown(40))) && (this.sli._currentframe == 12)) { sliding = false; } i = 0; while (i < 26) { if (sliding && (this.top.hitTest(_root["ground" + i]))) { cantgetup = true; cot = i; } if (!this.top.hitTest(_root["ground" + cot])) { cantgetup = false; } if (crouching && (this.top.hitTest(_root["ground" + i]))) { ccantgetup = true; cot = i; } if (!this.top.hitTest(_root["ground" + cot])) { ccantgetup = false; } i++; } if (sliding && (cantgetup)) { if (_xscale == scale) { horizspeed = -4; } if (_xscale == (-scale)) { horizspeed = 4; } } } onClipEvent (enterFrame) { if (wallrunning && (!Key.isDown(40))) { grav = 0; this.gotoAndStop(16); if (norun == false) { _y = (_y - 4); } } if (Key.isDown(40) | (!Key.isDown(83))) { wallrunning = false; } i = 0; while (i < 26) { if (_root["ground" + i].hitTest(this.block)) { hoho = i; } if (wallrunning && (!this.block.hitTest(_root["ground" + hoho]))) { wallrunning = false; grav = -10; jumping = true; } i++; } if (((_xscale == scale) && (wallrunning)) && (Key.isDown(39))) { grav = -15; wallrunning = false; jumping = true; } if (((_xscale == (-scale)) && (wallrunning)) && (Key.isDown(37))) { grav = -15; wallrunning = false; jumping = true; } i = 0; while (i < 26) { if (_root["ground" + i].right.hitTest(this.left)) { horizspeed = 0; this._x = this._x + (4 + horizspeed); if (_root["ground" + i].right.hitTest(this.newleft)) { if (this._currentframe == 10) { grav = grav + 1; } if (((((((((((((((((((((pushing == false) && (trickfail == false)) && (adrenaline)) && (_root.adrenaline > 0)) && (this._currentframe != 26)) && (this._currentframe != 27)) && (attack == false)) && (fightrun == false)) && (jumpkick == false)) && (legrab == false)) && (flip == false)) && (_xscale == scale)) && (gettingup == false)) && (sliding == false)) && (crouching == false)) && (gettingups == false)) && (hanging == false)) && (clinging == false)) && (this._currentframe != 30)) && (this._currentframe != 31)) && (this._currentframe != 32)) { falling = false; attack = false; flip = false; legrab = false; jumping = false; wallrunning = true; spring = false; donthang = false; fallfromhang = false; } else { wallrunning = false; } } } if (_root["ground" + i].left.hitTest(this.left)) { horizspeed = 0; this._x = this._x - (4 + horizspeed); if (_root["ground" + i].left.hitTest(this.newleft)) { if (this._currentframe == 10) { grav = grav + 1; } if (((((((((((((((((((((pushing == false) && (trickfail == false)) && (adrenaline)) && (_root.adrenaline > 0)) && (this._currentframe != 26)) && (this._currentframe != 27)) && (jumpkick == false)) && (fightrun == false)) && (attack == false)) && (legrab == false)) && (flip == false)) && (_xscale == (-scale))) && (sliding == false)) && (crouching == false)) && (gettingup == false)) && (gettingups == false)) && (hanging == false)) && (clinging == false)) && (this._currentframe != 30)) && (this._currentframe != 31)) && (this._currentframe != 32)) { falling = false; attack = false; flip = false; legrab = false; jumping = false; wallrunning = true; spring = false; donthang = false; fallfromhang = false; } else { wallrunning = false; } } } if (_root["ground" + i].bottom.hitTest(this.left)) { if (wallrunning == false) { this._y = this._y + 4; grav = 0; } norun = true; } if (wallrunning == false) { norun = false; } if (wallrunning) { something = false; attack = false; running = false; legrab = false; trickfail = false; flip = false; if (Key.isDown(40)) { wallrunning = false; falling = false; } } i++; } if ((((((this._currentframe != 16) && (this._currentframe != 40)) && (this._currentframe != 8)) && (gettingup == false)) && (gettingups == false)) && (crouching == false)) { if (((((((Key.isDown(68) && (clinging == false)) && (jumpkick == false)) && (legrab == false)) && (!Key.isDown(38))) && (wallrunning == false)) && (flip == false)) && (this._currentframe == 5)) { jumping = false; flip = true; jumpkick = false; } if (flip && (this._currentframe == 5)) { spring = false; this.gotoAndStop(26); } if (this.fliptri._currentframe == 25) { flip = false; this.gotoAndStop(6); } if (((((Key.isDown(68) && (wallrunning == false)) && (trickfail == false)) && (flip == false)) && (this._currentframe == 6)) && (!Key.isDown(38))) { jumping = false; flip = true; } if (((((Key.isDown(68) && (wallrunning == false)) && (trickfail == false)) && (flip == false)) && (this._currentframe == 24)) && (!Key.isDown(38))) { jumping = false; flip = true; this.gotoAndStop(6); hangtofall = false; } if ((flip && (this._currentframe == 6)) && (wallrunning == false)) { spring = false; this.gotoAndStop(27); } if ((this.fliptrif._currentframe == 25) && (wallrunning == false)) { flip = false; this.gotoAndStop(6); } if (flip) { _root.adrenaline = _root.adrenaline + 1; trickloss = trickloss + 1; } if (this.trickfailed._currentframe == 25) { this.gotoAndStop(29); jumping = false; falling = false; } if (this.upfail._currentframe == 46) { trickfail = false; } } if ((((((this._currentframe != 16) && (this._currentframe != 40)) && (this._currentframe != 8)) && (gettingup == false)) && (gettingups == false)) && (crouching == false)) { if ((((((Key.isDown(68) && (wallrunning == false)) && (clinging == false)) && (jumpkick == false)) && (Key.isDown(38))) && (spring == false)) && (flip == false)) { jumping = false; legrab = true; wallrunning = false; jumpkick = false; } if ((legrab && (this._currentframe == 5)) && (wallrunning == false)) { spring = false; this.gotoAndStop(30); } if ((((!Key.isDown(68)) && (wallrunning == false)) && (!Key.isDown(38))) && (this.grabtri._currentframe == 10)) { this.gotoAndStop(32); } if (((((legrab && (Key.isDown(68))) && (wallrunning == false)) && (trickfail == false)) && (this._currentframe == 24)) && (Key.isDown(38))) { jumping = false; legrab = true; this.gotoAndStop(6); hangtofall = false; } if (legrab) { _root.adrenaline = _root.adrenaline + 1; trickloss = trickloss + 1; } if (this.leggrabfall._currentframe == 12) { legrab = false; this.gotoAndStop(6); } if ((legrab && (this._currentframe == 6)) && (wallrunning == false)) { spring = false; this.gotoAndStop(31); } if (((!Key.isDown(68)) && (!Key.isDown(40))) && (this.grabtrif._currentframe == 10)) { this.gotoAndStop(32); } if (this.leggrabfall._currentframe == 13) { legrab = false; this.gotoAndStop(6); } if (trickfailed) { _root.adrenaline = _root.adrenaline - trickloss; trickloss = 0; } } if (((((Key.isDown(65) && ((this._currentframe == 1) | (this._currentframe == 37))) && (grind == false)) && (!Key.isDown(39))) && (!Key.isDown(37))) && (!Key.isDown(40))) { attack = true; stanced = true; grind = false; } if (attack) { horizspeed = 0; if ((((punchtwo == false) && (stanced)) && (kick == false)) && (this._currentframe == 1)) { this.gotoAndStop(33); } if ((((punchtwo == false) && (stanced)) && (kick == false)) && (this._currentframe == 37)) { this.gotoAndStop(34); } if (((this.punchone._currentframe > 7) | (this.opunch._currentframe > 7)) && (Key.isDown(65))) { punchtwo = true; } if (punchtwo && (this.punchone._currentframe == 15)) { this.gotoAndStop(35); } if (punchtwo && (this.opunch._currentframe == 15)) { this.gotoAndStop(35); } if ((this.ptwo._currentframe > 11) && (Key.isDown(65))) { kick = true; } if (kick && (this.ptwo._currentframe > 14)) { this.gotoAndStop(36); } } if (this.punchone._currentframe == 15) { this.gotoAndStop(37); stanced = false; } if (this.opunch._currentframe == 15) { punchtwo = false; this.gotoAndStop(37); stanced = false; punchtwo = false; } if (this.ptwo._currentframe == 20) { punchtwo = false; this.gotoAndStop(37); stanced = false; } if (this.k._currentframe == 40) { attack = true; punchtwo = false; kick = false; this.gotoAndStop(37); stanced = false; } if (this._currentframe == 37) { if (((Key.isDown(39) | Key.isDown(37)) | Key.isDown(38)) | Key.isDown(40)) { attack = false; stanced = false; punchtwo = false; } } if (this._currentframe == 37) { if ((Key.isDown(39) | Key.isDown(37)) && (pushing == false)) { fightrun = true; pushing = false; } } if (fightrun) { this.gotoAndStop(38); } if (this.frun._currentframe == 9) { fightrun = false; } if ((((((((jumping && (!this.hitTest(_root.pole))) && (springgrab == false)) && (hanging == false)) && (grind == false)) && (grav > 0)) && (attack == false)) && (Key.isDown(65))) && (this._currentframe == 6)) { jumpkick = true; attack = false; clinging = false; hanging = false; grinding = false; } if (falling == false) { jumpkick = false; } if (jumpkick) { this.gotoAndStop(40); } if (grindspeed > 2) { grindspeed = 2; } i = 0; while (i < 6) { while (_root["rail" + i].hitTest(this._x, this._y, true)) { _xscale = (-scale); if ((((trickfail == false) && (attack == false)) && (sliding == false)) && (crouching == false)) { horizspeed = horizspeed + (grindspeed / 60); grindspeed = grindspeed * 1.1; gc = 0; grind = true; _y = (_y-1); jumping = false; falling = false; } } while (_root["rrail" + i].hitTest(this._x, this._y, true)) { _xscale = scale; if ((((trickfail == false) && (attack == false)) && (sliding == false)) && (crouching == false)) { horizspeed = horizspeed - (grindspeed / 60); grindspeed = grindspeed * 1.1; gc = 0; grind = true; _y = (_y-1); jumping = false; falling = false; } } if (this._currentframe == 1) { gc++; } if (grind) { this.gotoAndStop(41); legrab = false; flip = false; } i++; } j = 0; while (j < 5) { if (this.left.hitTest(_root["needle" + j]) && (_root.adrenaline != maxadrenaline)) { _root.adrenaline = _root.adrenaline + 20; _root["needle" + j].gotoAndStop(2); _root.adrenalinesfx.start(0, 1); } j++; } i = 0; while (i < 5) { if (_root["door" + i].door.right.hitTest(this.left)) { horizspeed = 0; this._x = this._x + 4; } if (_root["door" + i].door.left.hitTest(this.left)) { horizspeed = 0; this._x = this._x - 4; } if (_root["machine" + i].right.hitTest(this.left)) { horizspeed = 0; this._x = this._x + 4; } if (_root["machine" + i].left.hitTest(this.left)) { horizspeed = 0; this._x = this._x - 4; } if (_root["machine" + i].bottom.hitTest(this.left)) { this._y = this._y + 5; grav = 0; } if (_root["machine" + i].top.hitTest(this.left)) { this._y = this._y - 5; } if (this.polek.hit.hitTest(_root["machine" + i])) { _root["machine" + i].health = _root["machine" + i].health - 55; } if (this.punchone.hit.hitTest(_root["machine" + i])) { _root["machine" + i].health = _root["machine" + i].health - 25; } if (this.opunch.hit.hitTest(_root["machine" + i])) { _root["machine" + i].health = _root["machine" + i].health - 25; } if (this.ptwo.hit.hitTest(_root["machine" + i])) { _root["machine" + i].health = _root["machine" + i].health - 35; } if (this.k.hit.hitTest(_root["machine" + i])) { _root["machine" + i].health = _root["machine" + i].health - 45; } if (this.jkick.hit.hitTest(_root["machine" + i])) { _root["machine" + i].health = _root["machine" + i].health - 5; } if (this.left.hitTest(_root["npressure" + i])) { _root["npressure" + i].gotoAndStop(2); } if (this.left.hitTest(_root["tpressure" + i])) { _root["tpressure" + i].gotoAndStop(2); } if (this.hitTest(_root["tpressure" + i]) && (wallrunning)) { _root["tpressure" + i].gotoAndStop(2); } if (this.left.hitTest(_root["ppressure" + i])) { _root["ppressure" + i].gotoAndStop(2); } if (_root["box" + i].left.hitTest(_root["ppressure" + i])) { _root["ppressure" + i].gotoAndStop(2); } if ((!this.left.hitTest(_root["ppressure" + i])) && (!_root["box" + i].left.hitTest(_root["ppressure" + i]))) { _root["ppressure" + i].gotoAndStop(1); } i++; } p = 0; while (p < 26) { i = 0; while (i < 5) { if (pushing) { horizspeed = 0; } if (((this._currentframe == 1) | (this._currentframe == 3)) | (this._currentframe == 42)) { if ((((_root["box" + i].hitTest(this.left) && (_xscale == (-scale))) && (Key.isDown(39))) && (_root["box" + i]._x > _x)) && (_root["box" + i].hitTest(_root["ground" + p].top))) { pushing = true; if (adrenaline == false) { _x = (_x + 1); } else { _x = (_x + 2); } _root["box" + i]._x = this._x + 18; } if ((((_root["box" + i].hitTest(this.left) && (_xscale == scale)) && (Key.isDown(37))) && (_root["box" + i]._x < _x)) && (_root["box" + i].hitTest(_root["ground" + p].top))) { pushing = true; if (adrenaline == false) { _x = (_x - 1); } else { _x = (_x - 2); } _root["box" + i]._x = this._x - 18; } } if ((!Key.isDown(37)) && (!Key.isDown(39))) { pushing = false; } if (Key.isDown(37) && (_xscale == (-scale))) { pushing = false; } if (Key.isDown(39) && (_xscale == scale)) { pushing = false; } if (grav < 0) { pushing = false; } if (_root["box" + i].grav > 0) { pushing = false; } i++; } if (pushing) { crouching = false; sliding = false; this.gotoAndStop(42); horizspeed = 0; } p++; } dc++; i = 0; while (i < 16) { if (_root["spike" + i].hitTest(this.left) && (dc > 30)) { _root.health.nextFrame(); dc = 0; _root.hitsfx.start(0, 1); } if (_root["saw" + i].saw.saw.hitTest(this.left) && (dc > 30)) { _root.health.nextFrame(); dc = 0; _root.hitsfx.start(0, 1); } if ((_root["rspike" + i].hitTest(this.left) && (dc > 30)) && ((_root["rspike" + i].s._currentframe > 65) | (_root["rspike" + i].s._currentframe < 10))) { _root.health.nextFrame(); dc = 0; _root.hitsfx.start(0, 1); } if (_root["healthp" + i].hitTest(this.left) && (_root.health._currentframe != 1)) { _root["healthp" + i].gotoAndStop(2); _root.health.prevFrame(); } if (_root["mdk" + i].hitTest(this.mdk) && (_root["mdk" + i]._currentframe == 1)) { _root["mdk" + i].gotoAndStop(2); _root["mdk" + i].speed = 0; grav = -5; fallfromhang = false; } if ((((_root["mdk" + i].hitTest(this.base) && (_xscale == (-scale))) && (sliding)) && (horizspeed > 1)) && (_root["mdk" + i]._currentframe == 1)) { _root["mdk" + i].gotoAndStop(2); _root["mdk" + i].speed = 0; } if ((((_root["mdk" + i].hitTest(this.base) && (_xscale == scale)) && (sliding)) && (horizspeed < -1)) && (_root["mdk" + i]._currentframe == 1)) { _root["mdk" + i].gotoAndStop(2); _root["mdk" + i].speed = 0; } if (((((_root["mdk" + i].hitTest(this.left) && (sliding)) && (_xscale == (-scale))) && (horizspeed < 3)) && (dc > 30)) && (_root["mdk" + i]._currentframe == 1)) { _root.health.nextFrame(); _root.hitsfx.start(0, 1); dc = 0; } if (((((_root["mdk" + i].hitTest(this.left) && (sliding)) && (_xscale == scale)) && (horizspeed > -3)) && (dc > 30)) && (_root["mdk" + i]._currentframe == 1)) { _root.health.nextFrame(); _root.hitsfx.start(0, 1); dc = 0; } if ((((_root["mdk" + i].hitTest(this.base) && (falling == false)) && (jumping == false)) && (dc > 30)) && (_root["mdk" + i]._currentframe == 1)) { _root.health.nextFrame(); _root.hitsfx.start(0, 1); dc = 0; } if (((_root["mdk" + i].hitTest(this.base) && (trickfail)) && (dc > 30)) && (_root["mdk" + i]._currentframe == 1)) { _root.health.nextFrame(); _root.hitsfx.start(0, 1); dc = 0; } if (((_root["mdk" + i].hitTest(this.base) && (attack)) && (dc > 30)) && (_root["mdk" + i]._currentframe == 1)) { _root.health.nextFrame(); _root.hitsfx.start(0, 1); dc = 0; } if (((_root["tube" + i]._currentframe == 1) && (Math.sqrt(((_root["tube" + i]._x - _x) * (_root["tube" + i]._x - _x)) + ((_root["tube" + i]._y - _y) * (_root["tube" + i]._y - _y))) < 250)) && ((_y - _root["tube" + i]._y) < 50)) { _root["tube" + i].gotoAndStop(2); } if ((_root["tube" + i].riser._currentframe == 40) && (Math.sqrt(((_root["tube" + i]._x - _x) * (_root["tube" + i]._x - _x)) + ((_root["tube" + i]._y - _y) * (_root["tube" + i]._y - _y))) > 250)) { _root["tube" + i].gotoAndStop(4); } if ((_root["tube" + i].shoot._currentframe == 30) && (Math.sqrt(((_root["tube" + i]._x - _x) * (_root["tube" + i]._x - _x)) + ((_root["tube" + i]._y - _y) * (_root["tube" + i]._y - _y))) > 250)) { _root["tube" + i].gotoAndStop(4); } if ((_root["tube" + i].riser._currentframe == 40) && (Math.sqrt(((_root["tube" + i]._x - _x) * (_root["tube" + i]._x - _x)) + ((_root["tube" + i]._y - _y) * (_root["tube" + i]._y - _y))) < 250)) { _root["tube" + i].gotoAndStop(3); } if (_root["tube" + i].shoot.bullet.hitTest(this.left)) { _root.health.nextFrame(); _root.hitsfx.start(0, 1); } if (this.base.hitTest(_root["tube" + i].stationary.hit)) { _root["tube" + i].gotoAndStop(5); grav = -9; } if (this.base.hitTest(_root["tube" + i].riser.hit) && (_root["tube" + i].riser._currentframe < 15)) { _root["tube" + i].gotoAndStop(5); grav = -9; } if (this.base.hitTest(_root["tube" + i].riser.hit) && (_root["tube" + i].riser._currentframe >= 15)) { _root["tube" + i].gotoAndStop(6); grav = -9; } if (this.base.hitTest(_root["tube" + i].shoot.hit)) { _root["tube" + i].gotoAndStop(6); grav = -9; } if (this.base.hitTest(_root["tube" + i].down.hit)) { _root["tube" + i].gotoAndStop(6); grav = -9; } i++; } if ((((this._currentframe == 1) && (Key.isDown(68))) && (this.left.hitTest(_root.charger.left))) && (_root.charger._currentframe == 1)) { this._x = _root.charger._x; _root.charger.gotoAndStop(2); } if (_root.charger._currentframe == 2) { this._x = _root.charger._x; chargin = true; this._visible = false; } if (_root.charger.charge._currentframe == 120) { _root.charger.gotoAndStop(3); this._visible = true; chargin = false; maxadrenaline = maxadrenaline + 10; _root.adrenaline = maxadrenaline; } }
Instance of Symbol 468 MovieClip "flick" in Frame 82
onClipEvent (load) { t = 0; flicker = true; } onClipEvent (enterFrame) { if (flicker == false) { t++; if (t == 2) { _root.char._visible = false; } if (t == 6) { _root.char._visible = true; } if (t == 10) { _root.char._visible = false; } if (t == 16) { _root.char._visible = true; } if (t == 20) { _root.char._visible = false; } if (t == 24) { _root.char._visible = true; } if (t == 26) { _root.char._visible = false; } if (t == 28) { _root.char._visible = true; } if (t == 29) { _root.char._visible = false; } if (t == 30) { _root.char._visible = true; } } if (t > 30) { t = 0; flicker = true; } }
Instance of Symbol 470 MovieClip in Frame 82
onClipEvent (load) { a = 0; f = 0; g = 0; } onClipEvent (enterFrame) { f++; g++; a = 0; while (a < 26) { if (((g > 100) && (f > 10)) && (_root.char.mdk.hitTest(_root["ground" + a].top))) { f = 0; _root.landing.start(0, 1); } a++; } }
Instance of Symbol 478 MovieClip "grindmc" in Frame 82
onClipEvent (enterFrame) { if (_root.char._currentframe == 41) { _root.grindmc.gotoAndStop(2); } else { _root.grindmc.gotoAndStop(1); } }
Instance of Symbol 479 MovieClip "wallrunmc" in Frame 82
onClipEvent (enterFrame) { if (_root.char._currentframe == 16) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 83
_root.lev = 82; _root.char._x = 30;
Frame 84
_root.lev = 83; _root.char._x = 30; _root.char._y = 400;
Frame 85
_root.lev = 84; _root.char._x = 30; _root.char._y = 400;
Frame 86
_root.lev = 85; _root.char._x = 30; _root.char._y = 400;
Frame 87
_root.lev = 86; _root.char._x = 30; _root.char._y = 400;
Frame 88
_root.lev = 87; _root.char._x = 30; _root.char._y = 400;
Instance of Symbol 367 MovieClip in Frame 88
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 201 MovieClip "door1" in Frame 88
onClipEvent (enterFrame) { if (_root.machine1._currentframe == 2) { this.gotoAndStop(2); } }
Instance of Symbol 264 MovieClip "machine1" in Frame 88
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Frame 89
_root.lev = 88; _root.char._x = 30; _root.char._y = 400;
Instance of Symbol 201 MovieClip "door4" in Frame 89
onClipEvent (enterFrame) { if (_root.npressure1._currentframe == 2) { this.gotoAndStop(2); } }
Frame 90
_root.lev = 89; _root.char._x = 30; _root.char._y = 400;
Instance of Symbol 201 MovieClip "door3" in Frame 90
onClipEvent (enterFrame) { if (_root.tpressure1._currentframe == 2) { this.gotoAndStop(3); } if (this.door._currentframe == 200) { _root.tpressure1.gotoAndStop(1); } }
Frame 91
_root.lev = 90; _root.char._x = 30; _root.char._y = 400;
Instance of Symbol 201 MovieClip "door3" in Frame 91
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.ppressure1._currentframe == 2) { this.gotoAndStop(4); carryon = false; } else { carryon = true; } }
Instance of Symbol 193 MovieClip "box1" in Frame 91
onClipEvent (load) { grav = 0; } onClipEvent (enterFrame) { a = 0; while (a < 26) { if (this.left.hitTest(_root["ground" + a].right)) { this._x = this._x + 1; } if (this.left.hitTest(_root["ground" + a].left)) { this._x = this._x - 1; } a++; } }
Frame 92
_root.lev = 91; _root.char._x = 30; _root.char._y = 400;
Frame 93
_root.lev = 92; _root.char._x = 30; _root.char._y = 400;
Instance of Symbol 270 MovieClip "mdk1" in Frame 93
onClipEvent (load) { l = 0; speed = 2; _x = 540; r = 0; scale = _xscale; _xscale = (-scale); } onClipEvent (enterFrame) { l++; if (l < 120) { _xscale = (-scale); _x = (_x - speed); r = 0; } else { r++; if (r < 120) { _x = (_x + speed); _xscale = scale; } else { l = 0; } } }
Frame 94
_root.lev = 93; _root.char._x = 30; _root.char._y = 400;
Frame 95
_root.lev = 94; _root.springheight = 15; _root.char._x = 30; _root.char._y = 400;
Instance of Symbol 235 MovieClip "healthp1" in Frame 95
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 201 MovieClip "door4" in Frame 95
onClipEvent (enterFrame) { if (_root.npressure2._currentframe == 2) { this.gotoAndStop(2); } }
Instance of Symbol 264 MovieClip "machine1" in Frame 95
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 270 MovieClip "mdk1" in Frame 95
onClipEvent (load) { l = 0; speed = 2; _x = 670; r = 0; scale = _xscale; _xscale = (-scale); } onClipEvent (enterFrame) { l++; if (l < 120) { _xscale = (-scale); _x = (_x - speed); r = 0; } else { r++; if (r < 120) { _x = (_x + speed); _xscale = scale; } else { l = 0; } } }
Instance of Symbol 737 MovieClip "hint" in Frame 95
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 96
_root.lev = 95; _root.springheight = 29; _root.char._x = 50; _root.char._y = 480;
Instance of Symbol 353 MovieClip "ground7" in Frame 96
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.char.wallrunning = false; } }
Instance of Symbol 235 MovieClip "healthp1" in Frame 96
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 174 MovieClip "needle1" in Frame 96
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 174 MovieClip "needle2" in Frame 96
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 740 MovieClip in Frame 96
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 97
_root.lev = 96; _root.char._x = 45; _root.char._y = 440; _root.char.gotoAndStop(1);
Instance of Symbol 367 MovieClip in Frame 97
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 174 MovieClip "needle1" in Frame 97
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 174 MovieClip "needle2" in Frame 97
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp1" in Frame 97
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp2" in Frame 97
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 743 MovieClip in Frame 97
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 98
_root.lev = 97; _root.springheight = 26; _root.sspringheight = 33; _root.char._x = 30; _root.char._y = 580;
Instance of Symbol 174 MovieClip "needle1" in Frame 98
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 746 MovieClip in Frame 98
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 99
_root.lev = 98; _root.char._xscale = _root.char.scale; _root.char._x = 648; _root.char._y = 111;
Instance of Symbol 547 MovieClip "tpressure1" in Frame 99
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 201 MovieClip "door3" in Frame 99
onClipEvent (enterFrame) { if (_root.tpressure1._currentframe == 2) { this.gotoAndStop(3); } if (this.door._currentframe == 200) { _root.tpressure1.gotoAndStop(1); } }
Instance of Symbol 367 MovieClip in Frame 99
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 270 MovieClip "mdk1" in Frame 99
onClipEvent (load) { l = 0; speed = 2; _x = 399; r = 0; scale = _xscale; _xscale = (-scale); } onClipEvent (enterFrame) { l++; if (l < 120) { _xscale = (-scale); _x = (_x - speed); r = 0; } else { r++; if (r < 120) { _x = (_x + speed); _xscale = scale; } else { l = 0; } } }
Instance of Symbol 749 MovieClip in Frame 99
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 100
_root.lev = 99; _root.char._x = 27; _root.char._y = 393;
Instance of Symbol 201 MovieClip "door3" in Frame 100
onClipEvent (enterFrame) { if (_root.tpressure1._currentframe == 2) { this.gotoAndStop(3); } if (this.door._currentframe == 200) { _root.tpressure1.gotoAndStop(1); } }
Instance of Symbol 235 MovieClip "healthp1" in Frame 100
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 201 MovieClip "door3" in Frame 100
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.ppressure1._currentframe == 2) { this.gotoAndStop(4); carryon = false; } else { carryon = true; } }
Instance of Symbol 193 MovieClip "box1" in Frame 100
onClipEvent (load) { grav = 0; } onClipEvent (enterFrame) { a = 0; while (a < 26) { if (this.left.hitTest(_root["ground" + a].right)) { this._x = this._x + 1; } if (this.left.hitTest(_root["ground" + a].left)) { this._x = this._x - 1; } a++; } }
Instance of Symbol 753 MovieClip in Frame 100
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 101
_root.lev = 100; _root.char._x = 27; _root.char._y = 160;
Instance of Symbol 367 MovieClip in Frame 101
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 201 MovieClip "door4" in Frame 101
onClipEvent (enterFrame) { if (_root.npressure1._currentframe == 2) { this.gotoAndStop(2); } }
Instance of Symbol 264 MovieClip "machine1" in Frame 101
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 264 MovieClip "machine2" in Frame 101
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 757 MovieClip in Frame 101
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 102
_root.lev = 101; _root.char._x = 650; _root.char._y = 584;
Instance of Symbol 201 MovieClip "door3" in Frame 102
onClipEvent (enterFrame) { if (_root.tpressure1._currentframe == 2) { this.gotoAndStop(3); } if (this.door._currentframe == 200) { _root.tpressure1.gotoAndStop(1); } }
Instance of Symbol 201 MovieClip "door3" in Frame 102
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.ppressure1._currentframe == 2) { this.gotoAndStop(4); carryon = false; } else { carryon = true; } }
Instance of Symbol 174 MovieClip "needle1" in Frame 102
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 174 MovieClip "needle2" in Frame 102
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 193 MovieClip "box1" in Frame 102
onClipEvent (load) { grav = 0; } onClipEvent (enterFrame) { grav = grav + 1; if (grav > 1) { _x = (_x-1); } _y = (_y + grav); if (grav > 10) { grav = 9; } a = 0; while (a < 26) { if (this.leftt.hitTest(_root["ground" + a].top)) { grav = 0; _y = (_y-1); } if (this.left.hitTest(_root["ground" + a].right)) { this._x = this._x + 1; } if (this.left.hitTest(_root["ground" + a].left)) { this._x = this._x - 1; } a++; } }
Instance of Symbol 201 MovieClip "door4" in Frame 102
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this._currentframe == 4) { if (this.door._currentframe < 26) { _root.ground5.gotoAndStop(2); } } if (this._currentframe == 4) { if (this.door._currentframe > 30) { _root.ground5.gotoAndStop(1); } } if (_root.ppressure1._currentframe == 2) { this.gotoAndStop(4); carryon = false; } else { carryon = true; } }
Instance of Symbol 765 MovieClip in Frame 102
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 103
_root.lev = 102; _root.springheight = 29; _root.sspringheight = 29; _root.char._x = 180; _root.char._y = 30;
Instance of Symbol 201 MovieClip "door3" in Frame 103
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.ppressure1._currentframe == 2) { this.gotoAndStop(4); carryon = false; } else { carryon = true; } }
Instance of Symbol 174 MovieClip "needle1" in Frame 103
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 201 MovieClip "door4" in Frame 103
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this._currentframe == 4) { if (this.door._currentframe < 26) { _root.ground5.gotoAndStop(2); } } if (this._currentframe == 4) { if (this.door._currentframe > 30) { _root.ground5.gotoAndStop(1); } } if (_root.ppressure1._currentframe == 2) { this.gotoAndStop(4); carryon = false; } else { carryon = true; } }
Instance of Symbol 235 MovieClip "healthp2" in Frame 103
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 201 MovieClip "door1" in Frame 103
onClipEvent (load) { gotoAndStop (1); } onClipEvent (enterFrame) { if (_root.npressure1._currentframe == 2) { this.gotoAndStop(2); } }
Instance of Symbol 719 MovieClip "tube1" in Frame 103
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 264 MovieClip "machine1" in Frame 103
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 264 MovieClip "machine2" in Frame 103
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 768 MovieClip in Frame 103
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 104
_root.lev = 103; _root.springheight = 20; _root.sspringheight = 33; _root.char._x = 30; _root.char._y = 520;
Instance of Symbol 174 MovieClip "needle1" in Frame 104
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp2" in Frame 104
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp1" in Frame 104
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 201 MovieClip "door4" in Frame 104
onClipEvent (enterFrame) { if (_root.npressure1._currentframe == 2) { this.gotoAndStop(2); } }
Instance of Symbol 201 MovieClip "door3" in Frame 104
onClipEvent (enterFrame) { if (_root.tpressure1._currentframe == 2) { this.gotoAndStop(3); } if (this.door._currentframe == 200) { _root.tpressure1.gotoAndStop(1); } }
Instance of Symbol 264 MovieClip "machine2" in Frame 104
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 719 MovieClip "tube1" in Frame 104
onClipEvent (load) { gotoAndStop (1); }
Frame 105
_root.lev = 104; _root.char._x = 30; _root.char._y = 550;
Instance of Symbol 264 MovieClip "machine1" in Frame 105
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 775 MovieClip in Frame 105
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 106
_root.lev = 105; _root.char._x = 30; _root.char._y = 245;
Instance of Symbol 235 MovieClip "healthp2" in Frame 106
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp1" in Frame 106
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 174 MovieClip "needle1" in Frame 106
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 174 MovieClip "needle2" in Frame 106
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 201 MovieClip "door3" in Frame 106
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.ppressure1._currentframe == 2) { this.gotoAndStop(4); carryon = false; } else { carryon = true; } }
Instance of Symbol 193 MovieClip "box1" in Frame 106
onClipEvent (load) { grav = 0; } onClipEvent (enterFrame) { a = 0; while (a < 26) { if (this.left.hitTest(_root["ground" + a].right)) { this._x = this._x + 1; } if (this.left.hitTest(_root["ground" + a].left)) { this._x = this._x - 1; } a++; } }
Instance of Symbol 270 MovieClip "mdk1" in Frame 106
onClipEvent (load) { l = 0; speed = 1.8; _x = 570; r = 0; scale = _xscale; _xscale = (-scale); } onClipEvent (enterFrame) { l++; if (l < 120) { _xscale = (-scale); _x = (_x - speed); r = 0; } else { r++; if (r < 120) { _x = (_x + speed); _xscale = scale; } else { l = 0; } } }
Instance of Symbol 781 MovieClip in Frame 106
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 107
_root.lev = 106; _root.springheight = 33; _root.sspringheight = 33; _root.char._x = 30; _root.char._y = 450;
Instance of Symbol 235 MovieClip "healthp2" in Frame 107
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp1" in Frame 107
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 174 MovieClip "needle1" in Frame 107
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 201 MovieClip "door3" in Frame 107
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.ppressure1._currentframe == 2) { this.gotoAndStop(4); carryon = false; } else { carryon = true; } }
Instance of Symbol 193 MovieClip "box1" in Frame 107
onClipEvent (load) { grav = 0; } onClipEvent (enterFrame) { a = 0; while (a < 26) { if (this.left.hitTest(_root["ground" + a].right)) { this._x = this._x + 1; } if (this.left.hitTest(_root["ground" + a].left)) { this._x = this._x - 1; } a++; } }
Instance of Symbol 782 MovieClip "ground7" in Frame 107
onClipEvent (enterFrame) { if (((_root.door3._currentframe == 4) && (_root.door3.door._currentframe > 20)) && (_root.door3.door._currentframe < 35)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 785 MovieClip in Frame 107
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 108
_root.lev = 107; _root.char._x = 140; _root.char._y = 550;
Instance of Symbol 235 MovieClip "healthp2" in Frame 108
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp1" in Frame 108
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 174 MovieClip "needle1" in Frame 108
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 782 MovieClip "ground7" in Frame 108
onClipEvent (enterFrame) { if (_root.door3._currentframe != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 201 MovieClip "door3" in Frame 108
onClipEvent (enterFrame) { if (_root.tpressure1._currentframe == 2) { this.gotoAndStop(3); } if (this.door._currentframe == 200) { _root.tpressure1.gotoAndStop(1); } }
Instance of Symbol 367 MovieClip in Frame 108
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 264 MovieClip "machine1" in Frame 108
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 788 MovieClip in Frame 108
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 109
_root.lev = 108; _root.springheight = 25; _root.char._x = 30; _root.char._y = 100;
Instance of Symbol 201 MovieClip "door3" in Frame 109
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.ppressure1._currentframe == 2) { this.gotoAndStop(4); carryon = false; } else { carryon = true; } }
Instance of Symbol 789 MovieClip "box1" in Frame 109
onClipEvent (load) { grav = 0; } onClipEvent (enterFrame) { grav = grav + 1; if (grav > 1) { _x = (_x + 0.1); } _y = (_y + grav); if (grav > 10) { grav = 10; } a = 0; while (a < 26) { if (this.leftt.hitTest(_root["ground" + a].top)) { grav = 0; _y = (_y-1); } if (this.left.hitTest(_root["ground" + a].right)) { this._x = this._x + 1; } if (this.left.hitTest(_root["ground" + a].left)) { this._x = this._x - 1; } a++; } }
Instance of Symbol 174 MovieClip "needle3" in Frame 109
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 174 MovieClip "needle2" in Frame 109
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp4" in Frame 109
onClipEvent (load) { gotoAndStop (1); }
Frame 110
_root.lev = 109; _root.springheight = 25; _root.char._xscale = _root.char.scale; _root.char._x = 670; _root.char._y = 90;
Instance of Symbol 201 MovieClip "door4" in Frame 110
onClipEvent (enterFrame) { if (_root.npressure1._currentframe == 2) { this.gotoAndStop(2); } if ((_root.lole._currentframe != 98) && (this._currentframe != 1)) { _root.lole.play(); } }
Instance of Symbol 174 MovieClip "needle3" in Frame 110
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 174 MovieClip "needle2" in Frame 110
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 174 MovieClip "needle4" in Frame 110
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp3" in Frame 110
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp1" in Frame 110
onClipEvent (load) { gotoAndStop (1); }
Frame 111
_root.day.stop("day"); stop();
Frame 112
_root.lev = 111; _root.music = true; _root.intromusic.stop("intromusic"); _root.grindrail = new Sound(); _root.grindrail.attachSound("grindrail"); _root.wallrunsfx = new Sound(); _root.wallrunsfx.attachSound("wallrunsfx"); _root.landing = new Sound(); _root.landing.attachSound("landing"); _root.hitsfx = new Sound(); _root.hitsfx.attachSound("hitsfx"); _root.adrenalinesfx = new Sound(); _root.adrenalinesfx.attachSound("adrenalinesfx"); onEnterFrame = function () { if (_root.music) { _root.musicmc.gotoAndStop(1); } if (_root.music == false) { _root.musicmc.gotoAndStop(2); } }; _root.springheight = 20; _root.railr = 1; _root.char._x = 50; _root.char._y = 540; _root.backgroundmoving = true;
Instance of Symbol 367 MovieClip in Frame 112
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 367 MovieClip in Frame 112
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 719 MovieClip "tube3" in Frame 112
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 719 MovieClip "tube2" in Frame 112
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 468 MovieClip "flick" in Frame 112
onClipEvent (load) { t = 0; flicker = true; } onClipEvent (enterFrame) { if (flicker == false) { t++; if (t == 2) { _root.char._visible = false; } if (t == 6) { _root.char._visible = true; } if (t == 10) { _root.char._visible = false; } if (t == 16) { _root.char._visible = true; } if (t == 20) { _root.char._visible = false; } if (t == 24) { _root.char._visible = true; } if (t == 26) { _root.char._visible = false; } if (t == 28) { _root.char._visible = true; } if (t == 29) { _root.char._visible = false; } if (t == 30) { _root.char._visible = true; } } if (t > 30) { t = 0; flicker = true; } }
Instance of Symbol 899 MovieClip "char" in Frame 112
onClipEvent (enterFrame) { _root.adrenaline = 100; if (((adrenaline == false) && (horizspeed > 4)) && (grinding == false)) { horizspeed = horizspeed * 0.97; } if (horizspeed > 15) { horizspeed = 15; } if ((adrenaline == false) && (hanging == false)) { if (maxspeed > 4) { maxspeed = 4; } } if (!this.hitTest(_root.pole)) { hanging = false; jumpgrab = false; springgrab = false; jumpgrabhold = false; springgrabhold = false; } if ((((((!Key.isDown(40)) && (!Key.isDown(65))) && (flip == false)) && (legrab == false)) && (hanging == false)) && (sliding == false)) { if (this.top.hitTest(_root.pole)) { jumpkick = false; hanging = true; sliding = false; spring = false; wallrunning = false; crouching = false; falling = false; } if (((!Key.isDown(40)) && (hanging)) && (this._currentframe == 10)) { horizspeed = 0; springgrab = true; this.gotoAndStop(22); falling = false; } if (((!Key.isDown(40)) && (hanging)) && (this._currentframe == 5)) { horizspeed = 0; jumpgrab = true; this.gotoAndStop(23); falling = false; } if (((!Key.isDown(40)) && (hanging)) && (this._currentframe == 6)) { horizspeed = 0; jumpgrab = true; this.gotoAndStop(23); falling = false; grav = -4; } } if ((((!Key.isDown(40)) && (this.sgrab._currentframe > 7)) && (springgrab)) && (attack == false)) { falling = false; spring = false; this.gotoAndStop(11); hanging = true; springgrab = false; springgrabhold = true; } if ((!Key.isDown(40)) && (springgrabhold)) { grav = 0; this._y = _root.pole._y + 38; } if ((((!Key.isDown(40)) && (this.jgrab._currentframe > 7)) && (jumpgrab)) && (attack == false)) { falling = false; jumping = false; spring = false; this.gotoAndStop(11); hanging = true; jumpgrab = false; jumpgrabhold = true; wallrunning = false; falling = false; } if ((!Key.isDown(40)) && (jumpgrabhold)) { jumping = false; falling = false; wallrunning = false; grav = 0; this._y = _root.pole._y + 38; } if (jumpgrabhold | springgrabhold) { if ((Key.isDown(65) && (!Key.isDown(39))) && (!Key.isDown(37))) { shimmy = false; this.gotoAndStop(25); horizspeed = 0; } if (this.polek._currentframe == 26) { this.gotoAndStop(11); jumpgrabhold = true; } if (adrenaline) { max = 5; if (horizspeed > 5) { horizspeed = 5; } } else { max = 3; if (horizspeed > 3) { horizspeed = 3; } } if (((this._currentframe != 25) && (!Key.isDown(65))) && (Key.isDown(37) | Key.isDown(39))) { this.gotoAndStop(19); } if ((((this._currentframe != 25) && (!Key.isDown(65))) && (Key.isDown(37))) && (Key.isDown(39))) { this.gotoAndStop(21); } if ((((this._currentframe != 25) && (this._currentframe != 11)) && (!Key.isDown(37))) && (!Key.isDown(39))) { this.gotoAndStop(21); } } if (Key.isDown(40)) { if (jumpgrabhold | springgrabhold) { this.gotoAndStop(24); fallfromhang = true; } falling = false; hanging = false; jumpgrab = false; springgrab = false; springgrabhold = false; jumpgrabhold = false; } o = 0; while (o < 5) { if (((((((((grav > 0) && (jumpkick == false)) && (flip == false)) && (legrab == false)) && (gettingup == false)) && (gettingups == false)) && (crouching == false)) && (trickfail == false)) && (this.base.hitTest(_root["spring" + o].top))) { _root.hitspring = new Sound(); _root.hitspring.attachSound("hitspring"); _root.hitspring.start(0, 1); grav = -_root.springheight; legrab = false; flip = false; spring = true; donthang = false; hanging = false; fallfromhang = false; jumpgrab = false; springgrab = false; } if (((((((((grav > 0) && (jumpkick == false)) && (flip == false)) && (legrab == false)) && (gettingup == false)) && (gettingups == false)) && (crouching == false)) && (trickfail == false)) && (this.base.hitTest(_root["sspring" + o].top))) { _root.hitspring = new Sound(); _root.hitspring.attachSound("hitspring"); _root.hitspring.start(0, 1); grav = -_root.sspringheight; legrab = false; flip = false; spring = true; donthang = false; hanging = false; fallfromhang = false; jumpgrab = false; springgrab = false; } o++; } o = 0; while (o < 6) { if ((((((((Key.isDown(38) && (!Key.isDown(40))) && (attack == false)) && (fightrun == false)) && (jumpkick == false)) && (legrab == false)) && (flip == false)) && (trickfail == false)) && (_root["chain" + o].hitTest(this._x, this._y, true))) { something = true; grind = false; this._x = _root["chain" + o]._x; slidingdown = false; clinging = true; grav = 0; horizspeed = 0; max = 0; jumping = false; fallfromhang = false; jumpgrab = false; hanging = false; springgrab = false; springgrabhold = false; jumpgrabhold = false; p = o; legrab = false; this.gotoAndStop(13); if (adrenaline) { _y = (_y - 3); } else { _y = (_y - 1.5); } } if ((!Key.isDown(38)) && (clinging)) { this.gotoAndStop(12); } o++; } if (((this._currentframe == 13) && (jumpkick == false)) && (!_root["chain" + p].hitTest(this._x, this._y, true))) { slidingdown = false; clinging = false; jumping = true; grav = -5; } if ((((((slidingdown == false) && (jumpkick == false)) && (clinging)) && (!Key.isDown(37))) && (!Key.isDown(38))) && (!Key.isDown(39))) { horizspeed = 0; this.gotoAndStop(12); } if (((this._currentframe == 12) | (this._currentframe == 18)) && (Key.isDown(37))) { _x = (_x - 5); clinging = false; horizspeed = 0; grav = -11; jumping = true; } if (((this._currentframe == 12) | (this._currentframe == 18)) && (Key.isDown(39))) { x = x + 5; clinging = false; horizspeed = 0; grav = -11; jumping = true; } if (clinging && (Key.isDown(40))) { slidingdown = true; sl = sl + 3; _y = (_y + 2); this.gotoAndStop(14); if (sl > 50) { _y = (_y + 6); } } else { sl = 0; } if (clinging == false) { slidingdown = false; } if (slidingdown && (Key.isDown(40))) { this.gotoAndStop(18); } _root.ad = int(_root.adrenaline); if (Key.isDown(83) && (_root.adrenaline > 0)) { adrenaline = true; _root.adrenaline = _root.adrenaline - 0.35; if (hanging == false) { max = 9; } Height = 15; } else { adrenaline = false; } if (!Key.isDown(83)) { adrenaline = false; Height = 13; if (hanging == false) { max = 6; } } if (_root.adrenaline <= 0) { _root.adrenaline = 0; max = 6; wallrunning = false; adrenaline = false; } if (_root.adrenaline > maxadrenaline) { _root.adrenaline = maxadrenaline; } if (grav > Height) { grav = Height; } if (((clinging == false) && (wallrunning == false)) && (grinding == false)) { grav = grav + 1; _y = (_y + grav); } i = 1; while (i < 26) { if (clinging && (_root["grund" + i].hitTest(this.base))) { clinging = false; this.gotoAndStop(15); offchain = true; falling = false; } if (this.dismount._currentframe == 10) { offchain = false; } if (this._currentframe != 10) { while (_root["ground" + i].top.hitTest(this.base)) { donthang = false; legrab = false; fallfromhang = false; grindspeed = 1; grind = false; jumpkick = false; falling = false; something = true; fallfromhang = false; hanging = false; jumpgrab = false; springgrab = false; springgrabhold = false; jumpgrabhold = false; jumping = false; wallrunning = false; if ((this.fliptri._currentframe < 23) | (this.fliptrif._currentframe < 23)) { this.gotoAndStop(28); trickfail = true; flip = false; horizspeed = 0; } if ((this._currentframe == 30) | (this._currentframe == 31)) { this.gotoAndStop(28); trickfail = true; legrab = false; horizspeed = 0; } if (this.leggrabfall._currentframe < 10) { this.gotoAndStop(28); trickfail = true; legrab = false; horizspeed = 0; } _y = (_y - 1); jumping = false; grav = 0; } } i++; } if ((grav > 0) && (grind == false)) { jumping = true; } if (((((((((((((((Key.isDown(38) && (crouchwalk == false)) && (lcrouchwalk == false)) && (attack == false)) && (fightrun == false)) && (legrab == false)) && (trickfail == false)) && (flip == false)) && (jumpgrab == false)) && (springgrab == false)) && (crouching == false)) && (gettingup == false)) && (gettingups == false)) && (jumping == false)) && (clinging == false)) && (sliding == false)) { jumping = true; something = false; grindspeed = 1; grind = false; grav = -Height; } if (((((((((grav < 0) && (spring == false)) && (legrab == false)) && (flip == false)) && (jumpgrab == false)) && (springgrab == false)) && (cantgetup == false)) && (wallrunning == false)) && (clinging == false)) { injump = true; this.gotoAndStop(5); } else { injump = false; } if (((spring && (jumpgrab == false)) && (springgrab == false)) && (wallrunning == false)) { this.gotoAndStop(10); } if ((something == false) && (sliding == false)) { if ((((((((((grav >= 0) && (hanging == false)) && (wallrunning == false)) && (jumpgrabhold == false)) && (trickfail == false)) && (legrab == false)) && (flip == false)) && (fallfromhang == false)) && (donthang == false)) && (jumpgrab == false)) { cwalk = false; lcwalk = false; crouchwalk = false; lcrouchwalk = false; crouching = false; gettingups = false; falling = true; spring = false; flip = false; legrab = false; if (jumping) { this.gotoAndStop(6); this.fallanimations.gotoAndStop(2); } } } else if ((((((((grav > 0) && (sliding == false)) && (trickfail == false)) && (legrab == false)) && (flip == false)) && (jumpgrabhold == false)) && (wallrunning == false)) && (hanging == false)) { this.gotoAndStop(6); crouching = false; gettingups = false; gettingup = false; hanging = false; this.fallanimations.gotoAndStop(1); falling = true; spring = false; flip = false; } } onClipEvent (load) { crouching = false; hanging = false; clinging = false; wallrunning = false; grav = 0; Height = 20; max = 6; sl = 0; gettingup = false; gettingups = false; horizspeed = 0; sliding = false; slidingdown = false; grindspeed = 1; addspeed = 1; slidetime = 0; offchain = false; spring = false; pushing = false; decay = 0.75; springgrab = false; jumpgrab = false; fallfromhang = false; maxSpeed = 5; flip = false; running = false; trickfail = false; trickloss = 0; isright = 1; legrab = false; attack = false; punchtwo = false; dc = 0; lcwalk = false; isdown = 0; kick = false; fightrun = false; grinding = false; cwalk = false; scale = _xscale; grind = false; _xscale = (-scale); _root.adrenaline = 100; crouchwalk = false; lcrouchwalk = false; maxadrenaline = 100; fpole = 0; cc = 0; gc = 0; } onClipEvent (enterFrame) { running = false; if (((((((((((((((((((((((((((lcwalk == false) && (cwalk == false)) && (pushing == false)) && (grinding == false)) && (fightrun == false)) && (attack == false)) && (trickfail == false)) && (springgrab == false)) && (jumpgrab == false)) && (legrab == false)) && (flip == false)) && (fallfromhang == false)) && (donthang == false)) && (gettingups == false)) && (gettingup == false)) && (springgrabhold == false)) && (wallrunning == false)) && (slidingdown == false)) && (clinging == false)) && (hanging == false)) && (spring == false)) && (sliding == false)) && (falling == false)) && (crouching == false)) && (jumpgrab == false)) && (jumping == false)) && (Key.isDown(39) | Key.isDown(37))) { this.gotoAndStop(3); } if ((((((((((((((((((((((((((((((((lcwalk == false) && (cwalk == false)) && (pushing == false)) && (grind == false)) && (fightrun == false)) && (attack == false)) && (trickfail == false)) && (running == false)) && (springgrab == false)) && (legrab == false)) && (jumpgrabhold == false)) && (flip == false)) && (jumpgrab == false)) && (fallfromhang == false)) && (donthang == false)) && (springgrabhold == false)) && (gettingups == false)) && (gettingup == false)) && (wallrunning == false)) && (slidingdown == false)) && (clinging == false)) && (hanging == false)) && (spring == false)) && (gettingup == false)) && (sliding == false)) && (crouching == false)) && (falling == false)) && (injump == false)) && (!Key.isDown(39))) && (!Key.isDown(37))) && (!Key.isDown(38))) && (jumpgrab == false)) { gotoAndStop (1); trickloss = 0; } if (((((((((((((((pushing == false) && (attack == false)) && (grind == false)) && (this._currentframe != 25)) && (trickfail == false)) && (jumpgrab == false)) && (springgrab == false)) && (gettingups == false)) && (sliding == false)) && (gettingup == false)) && (crouching == false)) && (cwalk == false)) && (lcwalk == false)) && (clinging == false)) && (wallrunning == false)) { if (Key.isDown(39) && (!Key.isDown(37))) { _xscale = (-scale); if (isright == 1) { if (horizspeed < max) { horizspeed = horizspeed + addspeed; } } else { isright = 1; } } else if (Key.isDown(37) && (!Key.isDown(39))) { _xscale = scale; if (isright == 0) { if (horizspeed > (-max)) { horizspeed = horizspeed - addspeed; } } else { isright = 0; } } else { horizspeed = horizspeed * decay; } } if (this._currentframe == 8) { horizspeed = horizspeed * 0.85; } if (crouching) { horizspeed = horizspeed * 0.5; } if (clinging) { horizspeed = horizspeed * 0.6; } if (gettingups) { horizspeed = horizspeed * 0.3; } if (gettingup) { horizspeed = horizspeed * 0.3; } this._x = this._x + horizspeed; if (((((((((((((((((((((lcwalk == false) && (cwalk == false)) && (pushing == false)) && (grinding == false)) && (trickfail == false)) && (sliding == false)) && (legrab == false)) && (flip == false)) && (crouching == false)) && (gettingups == false)) && (gettingup == false)) && (wallrunning == false)) && (clinging == false)) && (hanging == false)) && (jumping == false)) && (falling == false)) && (springgrab == false)) && (jumpgrab == false)) && (donthang == false)) && (Key.isDown(37))) && (Key.isDown(39))) { this.gotoAndStop(1); } if ((((((((((((lcwalk == false) && (cwalk == false)) && (pushing == false)) && (grinding == false)) && (springgrab == false)) && (legrab == false)) && (flip == false)) && (jumpgrab == false)) && (gettingups == false)) && (donthang == false)) && (!Key.isDown(40))) && (this.crouch._currentframe == 13)) { this.gotoAndStop(9); up = true; gettingup = true; } else { up = false; } if (((grind == false) && (this._currentframe != 41)) && (gc > 50)) { if ((((((this._currentframe == 1) && (!Key.isDown(39))) && (!Key.isDown(65))) && (Key.isDown(40))) && (sliding == false)) && (!Key.isDown(37))) { crouching = true; running = false; grind = false; } } if (((((((((lcwalk == false) && (cwalk == false)) && (!Key.isDown(39))) && (this._currentframe != 43)) && (!Key.isDown(37))) && (up == false)) && (crouching)) && (!Key.isDown(65))) && (this.crouching._currentframe != 13)) { this.gotoAndStop(7); } else if (((((((((lcwalk == false) && (crouchwalk == false)) && (cwalk == false)) && (crouchwalk == false)) && (pushing == false)) && (!Key.isDown(65))) && (this._currentframe == 7)) && (!Key.isDown(39))) && (!Key.isDown(37))) { this.gotoAndStop(17); gettingups = true; } else if ((!Key.isDown(39)) && (!Key.isDown(37))) { crouching = false; } if (grav > 0) { crouching = false; crouchwalk = false; lcrouchwalk = false; cwalk = false; lcwalk = false; } if ((((this._currentframe == 7) | (this._currentframe == 44)) && (Key.isDown(39))) && (Key.isDown(40))) { crouchwalk = true; _xscale = (-scale); lcrouchwalk = false; } if ((crouchwalk && (Key.isDown(39))) && (Key.isDown(40))) { horizpeed = 0; sliding = false; this.gotoAndStop(43); _x = (_x + 2); } if (((this._currentframe == 43) && (_xscale == (-scale))) && ((!Key.isDown(39)) | (!Key.isDown(40)))) { this.gotoAndStop(44); cwalk = true; lcwalk = false; } if (((ccantgetup == false) && (this._currentframe == 44)) && (!Key.isDown(40))) { cwalk = false; gettingup = true; this.gotoAndStop(9); crouchwalk = false; crouching = false; sliding = false; lcwalk = false; lcrouchwalk = false; gettingup = true; this.gotoAndStop(9); } if ((((this._currentframe == 7) | (this._currentframe == 44)) && (Key.isDown(37))) && (Key.isDown(40))) { lcrouchwalk = true; _xscale = scale; crouchwalk = false; } if ((lcrouchwalk && (Key.isDown(37))) && (Key.isDown(40))) { horizpeed = 0; sliding = false; this.gotoAndStop(43); _x = (_x - 2); } if (((this._currentframe == 43) && (this._xscale == scale)) && ((!Key.isDown(37)) | (!Key.isDown(40)))) { this.gotoAndStop(44); lcwalk = true; cwalk = false; } if (!Key.isDown(40)) { crouching = false; } if (crouching && (falling)) { crouching = false; } if ((((((((((((((this._currentframe != 43) && (crouchwalk == false)) && (pushing == false)) && (grind == false)) && (fightrun == false)) && (Key.isDown(40))) && (trickfail == false)) && (wallrunning == false)) && (gettingups == false)) && (sliding == false)) && (gettingup == false)) && (clinging == false)) && (jumping == false)) && (Key.isDown(65))) { sliding = true; running = false; } if (sliding) { this.gotoAndStop(8); _x = (_x + horizspeed); } if ((((this._currentframe == 8) && (_xscale == (-scale))) && (horizspeed < 1)) && (this.sli._currentframe < 12)) { horizspeed = 6; } if ((((this._currentframe == 8) && (_xscale == scale)) && (horizspeed > -1)) && (this.sli._currentframe < 12)) { horizspeed = -6; } if (this.getup._currentframe == 11) { gettingup = false; } if (((cantgetup == false) && (this.sli._currentframe == 12)) && (!Key.isDown(40))) { this.gotoAndStop(17); gettingups = true; sliding = false; } if (this.getups._currentframe == 24) { gettingups = false; } if (((cantgetup == false) && (!Key.isDown(40))) && (this.sli._currentframe == 12)) { sliding = false; } i = 0; while (i < 26) { if (sliding && (this.top.hitTest(_root["ground" + i]))) { cantgetup = true; cot = i; } if (!this.top.hitTest(_root["ground" + cot])) { cantgetup = false; } if (crouching && (this.top.hitTest(_root["ground" + i]))) { ccantgetup = true; cot = i; } if (!this.top.hitTest(_root["ground" + cot])) { ccantgetup = false; } i++; } if (sliding && (cantgetup)) { if (_xscale == scale) { horizspeed = -4; } if (_xscale == (-scale)) { horizspeed = 4; } } } onClipEvent (enterFrame) { if (wallrunning && (!Key.isDown(40))) { grav = 0; this.gotoAndStop(16); if (norun == false) { _y = (_y - 4); } } if (Key.isDown(40) | (!Key.isDown(83))) { wallrunning = false; } i = 0; while (i < 26) { if (_root["ground" + i].hitTest(this.block)) { hoho = i; } if (wallrunning && (!this.block.hitTest(_root["ground" + hoho]))) { wallrunning = false; grav = -10; jumping = true; } i++; } if (((_xscale == scale) && (wallrunning)) && (Key.isDown(39))) { grav = -15; wallrunning = false; jumping = true; } if (((_xscale == (-scale)) && (wallrunning)) && (Key.isDown(37))) { grav = -15; wallrunning = false; jumping = true; } i = 0; while (i < 26) { if (_root["ground" + i].right.hitTest(this.left)) { horizspeed = 0; this._x = this._x + (4 + horizspeed); if (_root["ground" + i].right.hitTest(this.newleft)) { if (this._currentframe == 10) { grav = grav + 1; } if (((((((((((((((((((((pushing == false) && (trickfail == false)) && (adrenaline)) && (_root.adrenaline > 0)) && (this._currentframe != 26)) && (this._currentframe != 27)) && (attack == false)) && (fightrun == false)) && (jumpkick == false)) && (legrab == false)) && (flip == false)) && (_xscale == scale)) && (gettingup == false)) && (sliding == false)) && (crouching == false)) && (gettingups == false)) && (hanging == false)) && (clinging == false)) && (this._currentframe != 30)) && (this._currentframe != 31)) && (this._currentframe != 32)) { falling = false; attack = false; flip = false; legrab = false; jumping = false; wallrunning = true; spring = false; donthang = false; fallfromhang = false; } else { wallrunning = false; } } } if (_root["ground" + i].left.hitTest(this.left)) { horizspeed = 0; this._x = this._x - (4 + horizspeed); if (_root["ground" + i].left.hitTest(this.newleft)) { if (this._currentframe == 10) { grav = grav + 1; } if (((((((((((((((((((((pushing == false) && (trickfail == false)) && (adrenaline)) && (_root.adrenaline > 0)) && (this._currentframe != 26)) && (this._currentframe != 27)) && (jumpkick == false)) && (fightrun == false)) && (attack == false)) && (legrab == false)) && (flip == false)) && (_xscale == (-scale))) && (sliding == false)) && (crouching == false)) && (gettingup == false)) && (gettingups == false)) && (hanging == false)) && (clinging == false)) && (this._currentframe != 30)) && (this._currentframe != 31)) && (this._currentframe != 32)) { falling = false; attack = false; flip = false; legrab = false; jumping = false; wallrunning = true; spring = false; donthang = false; fallfromhang = false; } else { wallrunning = false; } } } if (_root["ground" + i].bottom.hitTest(this.left)) { if (wallrunning == false) { this._y = this._y + 4; grav = 0; } norun = true; } if (wallrunning == false) { norun = false; } if (wallrunning) { something = false; attack = false; running = false; legrab = false; trickfail = false; flip = false; if (Key.isDown(40)) { wallrunning = false; falling = false; } } i++; } if ((((((this._currentframe != 16) && (this._currentframe != 40)) && (this._currentframe != 8)) && (gettingup == false)) && (gettingups == false)) && (crouching == false)) { if (((((((Key.isDown(68) && (clinging == false)) && (jumpkick == false)) && (legrab == false)) && (!Key.isDown(38))) && (wallrunning == false)) && (flip == false)) && (this._currentframe == 5)) { jumping = false; flip = true; jumpkick = false; } if (flip && (this._currentframe == 5)) { spring = false; this.gotoAndStop(26); } if (this.fliptri._currentframe == 25) { flip = false; this.gotoAndStop(6); } if (((((Key.isDown(68) && (wallrunning == false)) && (trickfail == false)) && (flip == false)) && (this._currentframe == 6)) && (!Key.isDown(38))) { jumping = false; flip = true; } if (((((Key.isDown(68) && (wallrunning == false)) && (trickfail == false)) && (flip == false)) && (this._currentframe == 24)) && (!Key.isDown(38))) { jumping = false; flip = true; this.gotoAndStop(6); hangtofall = false; } if ((flip && (this._currentframe == 6)) && (wallrunning == false)) { spring = false; this.gotoAndStop(27); } if ((this.fliptrif._currentframe == 25) && (wallrunning == false)) { flip = false; this.gotoAndStop(6); } if (flip) { _root.adrenaline = _root.adrenaline + 1; trickloss = trickloss + 1; } if (this.trickfailed._currentframe == 25) { this.gotoAndStop(29); jumping = false; falling = false; } if (this.upfail._currentframe == 46) { trickfail = false; } } if ((((((this._currentframe != 16) && (this._currentframe != 40)) && (this._currentframe != 8)) && (gettingup == false)) && (gettingups == false)) && (crouching == false)) { if ((((((Key.isDown(68) && (wallrunning == false)) && (clinging == false)) && (jumpkick == false)) && (Key.isDown(38))) && (spring == false)) && (flip == false)) { jumping = false; legrab = true; wallrunning = false; jumpkick = false; } if ((legrab && (this._currentframe == 5)) && (wallrunning == false)) { spring = false; this.gotoAndStop(30); } if ((((!Key.isDown(68)) && (wallrunning == false)) && (!Key.isDown(38))) && (this.grabtri._currentframe == 10)) { this.gotoAndStop(32); } if (((((legrab && (Key.isDown(68))) && (wallrunning == false)) && (trickfail == false)) && (this._currentframe == 24)) && (Key.isDown(38))) { jumping = false; legrab = true; this.gotoAndStop(6); hangtofall = false; } if (legrab) { _root.adrenaline = _root.adrenaline + 1; trickloss = trickloss + 1; } if (this.leggrabfall._currentframe == 12) { legrab = false; this.gotoAndStop(6); } if ((legrab && (this._currentframe == 6)) && (wallrunning == false)) { spring = false; this.gotoAndStop(31); } if (((!Key.isDown(68)) && (!Key.isDown(40))) && (this.grabtrif._currentframe == 10)) { this.gotoAndStop(32); } if (this.leggrabfall._currentframe == 13) { legrab = false; this.gotoAndStop(6); } if (trickfailed) { _root.adrenaline = _root.adrenaline - trickloss; trickloss = 0; } } if (((((Key.isDown(65) && ((this._currentframe == 1) | (this._currentframe == 37))) && (grind == false)) && (!Key.isDown(39))) && (!Key.isDown(37))) && (!Key.isDown(40))) { attack = true; stanced = true; grind = false; } if (attack) { horizspeed = 0; if ((((punchtwo == false) && (stanced)) && (kick == false)) && (this._currentframe == 1)) { this.gotoAndStop(33); } if ((((punchtwo == false) && (stanced)) && (kick == false)) && (this._currentframe == 37)) { this.gotoAndStop(34); } if (((this.punchone._currentframe > 7) | (this.opunch._currentframe > 7)) && (Key.isDown(65))) { punchtwo = true; } if (punchtwo && (this.punchone._currentframe == 15)) { this.gotoAndStop(35); } if (punchtwo && (this.opunch._currentframe == 15)) { this.gotoAndStop(35); } if ((this.ptwo._currentframe > 11) && (Key.isDown(65))) { kick = true; } if (kick && (this.ptwo._currentframe > 14)) { this.gotoAndStop(36); } } if (this.punchone._currentframe == 15) { this.gotoAndStop(37); stanced = false; } if (this.opunch._currentframe == 15) { punchtwo = false; this.gotoAndStop(37); stanced = false; punchtwo = false; } if (this.ptwo._currentframe == 20) { punchtwo = false; this.gotoAndStop(37); stanced = false; } if (this.k._currentframe == 40) { attack = true; punchtwo = false; kick = false; this.gotoAndStop(37); stanced = false; } if (this._currentframe == 37) { if (((Key.isDown(39) | Key.isDown(37)) | Key.isDown(38)) | Key.isDown(40)) { attack = false; stanced = false; punchtwo = false; } } if (this._currentframe == 37) { if ((Key.isDown(39) | Key.isDown(37)) && (pushing == false)) { fightrun = true; pushing = false; } } if (fightrun) { this.gotoAndStop(38); } if (this.frun._currentframe == 9) { fightrun = false; } if (((((((jumping && (springgrab == false)) && (hanging == false)) && (grind == false)) && (grav > 0)) && (attack == false)) && (Key.isDown(65))) && (this._currentframe == 6)) { jumpkick = true; attack = false; clinging = false; hanging = false; grinding = false; } if (falling == false) { jumpkick = false; } if (jumpkick) { this.gotoAndStop(40); } if (grindspeed > 2) { grindspeed = 2; } i = 0; while (i < 20) { while (_root["rail" + i].hitTest(this._x, this._y, true)) { something = true; fallfromhang = false; hanging = false; if (((((trickfail == false) && (attack == false)) && (sliding == false)) && (crouching == false)) && (sliding == false)) { horizspeed = horizspeed - ((_root.railr * grindspeed) / 60); grindspeed = grindspeed * 1.1; grind = true; _y = (_y-1); jumping = false; falling = false; gc = 0; } } if (this._currentframe == 1) { gc++; } if (grind) { this.gotoAndStop(41); if (_root.railr == 1) { _xscale = scale; } else { _xscale = (-scale); } legrab = false; flip = false; } i++; } j = 0; while (j < 5) { if (this.left.hitTest(_root["needle" + j])) { _root.adrenaline = _root.adrenaline + 20; _root["needle" + j].gotoAndStop(2); _root.adrenalinesfx.start(0, 1); } j++; } i = 0; while (i < 5) { if (_root["door" + i].door.right.hitTest(this.left)) { horizspeed = 0; this._x = this._x + 4; } if (_root["door" + i].door.left.hitTest(this.left)) { horizspeed = 0; this._x = this._x - 4; } if (_root["machine" + i].right.hitTest(this.left)) { horizspeed = 0; this._x = this._x + 4; } if (_root["machine" + i].left.hitTest(this.left)) { horizspeed = 0; this._x = this._x - 4; } if (_root["machine" + i].bottom.hitTest(this.left)) { this._y = this._y + 5; grav = 0; } if (_root["machine" + i].top.hitTest(this.left)) { this._y = this._y - 5; } if (this.polek.hit.hitTest(_root["machine" + i])) { _root["machine" + i].health = _root["machine" + i].health - 55; } if (this.punchone.hit.hitTest(_root["machine" + i])) { _root["machine" + i].health = _root["machine" + i].health - 25; } if (this.opunch.hit.hitTest(_root["machine" + i])) { _root["machine" + i].health = _root["machine" + i].health - 25; } if (this.ptwo.hit.hitTest(_root["machine" + i])) { _root["machine" + i].health = _root["machine" + i].health - 35; } if (this.k.hit.hitTest(_root["machine" + i])) { _root["machine" + i].health = _root["machine" + i].health - 45; } if (this.jkick.hit.hitTest(_root["machine" + i])) { _root["machine" + i].health = _root["machine" + i].health - 5; falling = true; attack = false; something = false; jumpkick = false; } if (this.left.hitTest(_root["npressure" + i])) { _root["npressure" + i].gotoAndStop(2); } if (this.left.hitTest(_root["tpressure" + i])) { _root["tpressure" + i].gotoAndStop(2); } if (this.hitTest(_root["tpressure" + i]) && (wallrunning)) { _root["tpressure" + i].gotoAndStop(2); } if (this.left.hitTest(_root["ppressure" + i])) { _root["ppressure" + i].gotoAndStop(2); } if (_root["box" + i].left.hitTest(_root["ppressure" + i])) { _root["ppressure" + i].gotoAndStop(2); } if ((!this.left.hitTest(_root["ppressure" + i])) && (!_root["box" + i].left.hitTest(_root["ppressure" + i]))) { _root["ppressure" + i].gotoAndStop(1); } i++; } p = 0; while (p < 26) { i = 0; while (i < 5) { if (((this._currentframe == 1) | (this._currentframe == 3)) | (this._currentframe == 42)) { if ((((_root["box" + i].hitTest(this.left) && (_xscale == (-scale))) && (Key.isDown(39))) && (_root["box" + i]._x > _x)) && (_root["box" + i].hitTest(_root["ground" + p].top))) { pushing = true; if (adrenaline == false) { _x = (_x + 1); } else { _x = (_x + 2); } _root["box" + i]._x = this._x + 18; } if ((((_root["box" + i].hitTest(this.left) && (_xscale == scale)) && (Key.isDown(37))) && (_root["box" + i]._x < _x)) && (_root["box" + i].hitTest(_root["ground" + p].top))) { pushing = true; if (adrenaline == false) { _x = (_x - 1); } else { _x = (_x - 2); } _root["box" + i]._x = this._x - 18; } } if ((!Key.isDown(37)) && (!Key.isDown(39))) { pushing = false; } if (Key.isDown(37) && (_xscale == (-scale))) { pushing = false; } if (Key.isDown(39) && (_xscale == scale)) { pushing = false; } if (grav < 0) { pushing = false; } if (_root["box" + i].grav > 0) { pushing = false; } i++; } if (pushing) { crouching = false; sliding = false; this.gotoAndStop(42); horizspeed = 0; } p++; } dc++; i = 0; while (i < 16) { if (_root["spike" + i].hitTest(this.left) && (dc > 30)) { _root.health.nextFrame(); dc = 0; _root.hitsfx.start(0, 1); } if (_root["saw" + i].saw.saw.hitTest(this.left) && (dc > 30)) { _root.health.nextFrame(); dc = 0; _root.hitsfx.start(0, 1); } if ((_root["rspike" + i].hitTest(this.left) && (dc > 30)) && ((_root["rspike" + i].s._currentframe > 65) | (_root["rspike" + i].s._currentframe < 10))) { _root.health.nextFrame(); dc = 0; _root.hitsfx.start(0, 1); } if (_root["healthp" + i].hitTest(this.left) && (_root.health._currentframe != 1)) { _root["healthp" + i].gotoAndStop(2); _root.hitsfx.start(0, 1); _root.health.prevFrame(); } if (_root["mdk" + i].hitTest(this.mdk) && (_root["mdk" + i]._currentframe == 1)) { _root["mdk" + i].gotoAndStop(2); _root["mdk" + i].speed = 0; grav = -5; fallfromhang = false; } if ((((_root["mdk" + i].hitTest(this.base) && (_xscale == (-scale))) && (sliding)) && (horizspeed > 1)) && (_root["mdk" + i]._currentframe == 1)) { _root["mdk" + i].gotoAndStop(2); _root["mdk" + i].speed = 0; } if ((((_root["mdk" + i].hitTest(this.base) && (_xscale == scale)) && (sliding)) && (horizspeed < -1)) && (_root["mdk" + i]._currentframe == 1)) { _root["mdk" + i].gotoAndStop(2); _root["mdk" + i].speed = 0; } if (((((_root["mdk" + i].hitTest(this.left) && (sliding)) && (_xscale == (-scale))) && (horizspeed < 3)) && (dc > 30)) && (_root["mdk" + i]._currentframe == 1)) { _root.health.nextFrame(); _root.hitsfx.start(0, 1); dc = 0; } if (((((_root["mdk" + i].hitTest(this.left) && (sliding)) && (_xscale == scale)) && (horizspeed > -3)) && (dc > 30)) && (_root["mdk" + i]._currentframe == 1)) { _root.health.nextFrame(); _root.hitsfx.start(0, 1); dc = 0; } if ((((_root["mdk" + i].hitTest(this.base) && (falling == false)) && (jumping == false)) && (dc > 30)) && (_root["mdk" + i]._currentframe == 1)) { _root.health.nextFrame(); _root.hitsfx.start(0, 1); dc = 0; } if (((_root["mdk" + i].hitTest(this.base) && (trickfail)) && (dc > 30)) && (_root["mdk" + i]._currentframe == 1)) { _root.health.nextFrame(); _root.hitsfx.start(0, 1); dc = 0; } if (((_root["mdk" + i].hitTest(this.base) && (attack)) && (dc > 30)) && (_root["mdk" + i]._currentframe == 1)) { _root.health.nextFrame(); _root.hitsfx.start(0, 1); dc = 0; } if ((_root["tube" + i]._currentframe == 1) && (Math.sqrt(((_root["tube" + i]._x - _x) * (_root["tube" + i]._x - _x)) + ((_root["tube" + i]._y - _y) * (_root["tube" + i]._y - _y))) < 250)) { _root["tube" + i].gotoAndStop(2); } if ((_root["tube" + i].riser._currentframe == 40) && (Math.sqrt(((_root["tube" + i]._x - _x) * (_root["tube" + i]._x - _x)) + ((_root["tube" + i]._y - _y) * (_root["tube" + i]._y - _y))) > 250)) { _root["tube" + i].gotoAndStop(4); } if ((_root["tube" + i].shoot._currentframe == 30) && (Math.sqrt(((_root["tube" + i]._x - _x) * (_root["tube" + i]._x - _x)) + ((_root["tube" + i]._y - _y) * (_root["tube" + i]._y - _y))) > 250)) { _root["tube" + i].gotoAndStop(4); } if ((_root["tube" + i].riser._currentframe == 40) && (Math.sqrt(((_root["tube" + i]._x - _x) * (_root["tube" + i]._x - _x)) + ((_root["tube" + i]._y - _y) * (_root["tube" + i]._y - _y))) < 250)) { _root["tube" + i].gotoAndStop(3); } if (_root["tube" + i].shoot.bullet.hitTest(this.left)) { _root.health.nextFrame(); _root.hitsfx.start(0, 1); } if (this.base.hitTest(_root["tube" + i].stationary.hit)) { _root["tube" + i].gotoAndStop(5); grav = -9; something = true; } if (this.base.hitTest(_root["tube" + i].riser.hit) && (_root["tube" + i].riser._currentframe < 15)) { _root["tube" + i].gotoAndStop(5); grav = -9; something = true; } if (this.base.hitTest(_root["tube" + i].riser.hit) && (_root["tube" + i].riser._currentframe >= 15)) { _root["tube" + i].gotoAndStop(6); grav = -9; something = true; } if (this.base.hitTest(_root["tube" + i].shoot.hit)) { _root["tube" + i].gotoAndStop(6); grav = -9; something = true; } if (this.base.hitTest(_root["tube" + i].down.hit)) { _root["tube" + i].gotoAndStop(6); grav = -9; something = true; } i++; } if ((((this._currentframe == 1) && (Key.isDown(68))) && (this.left.hitTest(_root.charger.left))) && (_root.charger._currentframe == 1)) { this._x = _root.charger._x; _root.charger.gotoAndStop(2); } if (_root.charger._currentframe == 2) { this._x = _root.charger._x; chargin = true; this._visible = false; } if (_root.charger.charge._currentframe == 120) { _root.charger.gotoAndStop(3); this._visible = true; chargin = false; maxadrenaline = maxadrenaline + 10; _root.adrenaline = maxadrenaline; } }
Instance of Symbol 470 MovieClip in Frame 112
onClipEvent (load) { a = 0; f = 0; g = 0; } onClipEvent (enterFrame) { f++; g++; a = 0; while (a < 26) { if (((g > 100) && (f > 10)) && (_root.char.mdk.hitTest(_root["ground" + a].top))) { f = 0; _root.landing.start(0, 1); } a++; } }
Instance of Symbol 900 MovieClip in Frame 112
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 478 MovieClip "grindmc" in Frame 112
onClipEvent (enterFrame) { if (_root.char._currentframe == 41) { _root.grindmc.gotoAndStop(2); } else { _root.grindmc.gotoAndStop(1); } }
Instance of Symbol 479 MovieClip "wallrunmc" in Frame 112
onClipEvent (enterFrame) { if (_root.char._currentframe == 16) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 113
_root.lev = 112; _root.springheight = 26; _root.railr = 1; _root.char._x = 30; _root.char._y = 530;
Instance of Symbol 235 MovieClip "healthp2" in Frame 113
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 782 MovieClip "ground7" in Frame 113
onClipEvent (enterFrame) { if (_root.door3._currentframe != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 201 MovieClip "door3" in Frame 113
onClipEvent (enterFrame) { if (_root.tpressure1._currentframe == 2) { this.gotoAndStop(3); } if (this.door._currentframe == 200) { _root.tpressure1.gotoAndStop(1); } }
Instance of Symbol 235 MovieClip "healthp4" in Frame 113
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp3" in Frame 113
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 719 MovieClip "tube2" in Frame 113
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 904 MovieClip in Frame 113
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 114
_root.lev = 113; _root.railr = 1; _root.char._x = 30; _root.char._y = 170;
Instance of Symbol 235 MovieClip "healthp3" in Frame 114
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 201 MovieClip "door4" in Frame 114
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this._currentframe == 4) { if (this.door._currentframe < 26) { _root.ground17.gotoAndStop(2); } } if (this._currentframe == 4) { if (this.door._currentframe > 30) { _root.ground17.gotoAndStop(1); } } if (_root.ppressure1._currentframe == 2) { this.gotoAndStop(4); carryon = false; } else { carryon = true; } }
Instance of Symbol 905 MovieClip "box1" in Frame 114
onClipEvent (load) { grav = 0; } onClipEvent (enterFrame) { grav = grav + 1; if (grav > 1) { _x = (_x-1); } _y = (_y + grav); if (grav > 10) { grav = 10; } a = 0; while (a < 26) { if (this.leftt.hitTest(_root["ground" + a].top)) { grav = 0; _y = (_y-1); } if (this.left.hitTest(_root["ground" + a].right)) { this._x = this._x + 1; } if (this.left.hitTest(_root["ground" + a].left)) { this._x = this._x - 1; } a++; } }
Instance of Symbol 264 MovieClip "machine1" in Frame 114
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 719 MovieClip "tube2" in Frame 114
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 270 MovieClip "mdk1" in Frame 114
onClipEvent (load) { l = 0; speed = 1.8; _x = 540; r = 0; scale = _xscale; _xscale = (-scale); } onClipEvent (enterFrame) { l++; if (l < 120) { _xscale = (-scale); _x = (_x - speed); r = 0; } else { r++; if (r < 120) { _x = (_x + speed); _xscale = scale; } else { l = 0; } } }
Instance of Symbol 908 MovieClip in Frame 114
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 115
_root.lev = 114; _root.railr = 1; _root.char._x = 300; _root.char._y = 60;
Instance of Symbol 235 MovieClip "healthp1" in Frame 115
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 201 MovieClip "door3" in Frame 115
onClipEvent (enterFrame) { if (_root.tpressure1._currentframe == 2) { this.gotoAndStop(3); } if (this.door._currentframe == 200) { _root.tpressure1.gotoAndStop(1); } }
Instance of Symbol 367 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 719 MovieClip "tube1" in Frame 115
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 719 MovieClip "tube3" in Frame 115
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 911 MovieClip in Frame 115
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 116
_root.lev = 115; _root.railr = -1; _root.char._x = 30; _root.char._y = 330;
Instance of Symbol 201 MovieClip "door4" in Frame 116
onClipEvent (enterFrame) { if (_root.npressure1._currentframe == 2) { this.gotoAndStop(2); } }
Instance of Symbol 264 MovieClip "machine1" in Frame 116
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 264 MovieClip "machine2" in Frame 116
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 914 MovieClip in Frame 116
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 117
_root.lev = 116; _root.railr = 1; _root.char._x = 30; _root.char._y = 110;
Instance of Symbol 201 MovieClip "door3" in Frame 117
onClipEvent (enterFrame) { if (_root.tpressure1._currentframe == 2) { this.gotoAndStop(3); } if (this.door._currentframe == 200) { _root.tpressure1.gotoAndStop(1); } }
Instance of Symbol 235 MovieClip "healthp2" in Frame 117
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp1" in Frame 117
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 264 MovieClip "machine3" in Frame 117
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 719 MovieClip "tube1" in Frame 117
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 917 MovieClip in Frame 117
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 118
_root.lev = 117; _root.railr = 1; _root.char._xscale = _root.char.scale; _root.char._x = 650; _root.char._y = 570;
Instance of Symbol 201 MovieClip "door4" in Frame 118
onClipEvent (enterFrame) { if (_root.npressure1._currentframe == 2) { this.gotoAndStop(2); } }
Instance of Symbol 270 MovieClip "mdk1" in Frame 118
onClipEvent (load) { l = 0; speed = 1.8; _x = 280; r = 0; scale = _xscale; _xscale = (-scale); } onClipEvent (enterFrame) { l++; if (l < 120) { _xscale = (-scale); _x = (_x - speed); r = 0; } else { r++; if (r < 120) { _x = (_x + speed); _xscale = scale; } else { l = 0; } } }
Instance of Symbol 264 MovieClip "machine1" in Frame 118
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 920 MovieClip in Frame 118
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 119
_root.lev = 118; _root.springheight = 33; _root.sspringheight = 26; _root.springheight = 31; _root.sspringheight = 31; _root.char._xscale = _root.char.scale; _root.char._x = 650; _root.char._y = 300;
Instance of Symbol 235 MovieClip "healthp1" in Frame 119
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 201 MovieClip "door3" in Frame 119
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.ppressure1._currentframe == 2) { this.gotoAndStop(4); carryon = false; } else { carryon = true; } }
Instance of Symbol 789 MovieClip "box1" in Frame 119
onClipEvent (load) { grav = 0; } onClipEvent (enterFrame) { grav = grav + 1; if (grav > 1) { _x = (_x - 0.1); } _y = (_y + grav); if (grav > 10) { grav = 10; } a = 0; while (a < 26) { if (this.leftt.hitTest(_root["ground" + a].top)) { grav = 0; _y = (_y-1); } if (this.left.hitTest(_root["ground" + a].right)) { this._x = this._x + 1; } if (this.left.hitTest(_root["ground" + a].left)) { this._x = this._x - 1; } a++; } }
Instance of Symbol 719 MovieClip "tube1" in Frame 119
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 719 MovieClip "tube2" in Frame 119
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 923 MovieClip in Frame 119
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 120
_root.lev = 119; _root.railr = -1; _root.char._xscale = _root.char.scale; _root.char._x = 650; _root.char._y = 90;
Instance of Symbol 719 MovieClip "tube2" in Frame 120
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp3" in Frame 120
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp4" in Frame 120
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 789 MovieClip "box1" in Frame 120
onClipEvent (load) { grav = 0; } onClipEvent (enterFrame) { grav = grav + 1; if (grav > 1) { _x = (_x + 0.1); } _y = (_y + grav); if (grav > 8) { grav = 8; } a = 0; while (a < 26) { if (this.leftt.hitTest(_root["ground" + a].top)) { grav = 0; _y = (_y-1); } if (this.left.hitTest(_root["ground" + a].right)) { this._x = this._x + 1; } if (this.left.hitTest(_root["ground" + a].left)) { this._x = this._x - 1; } a++; } }
Instance of Symbol 926 MovieClip in Frame 120
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 121
_root.lev = 120; _root.railr = 1; _root.char._x = 30; _root.char._y = 240;
Instance of Symbol 201 MovieClip "door3" in Frame 121
onClipEvent (enterFrame) { if (_root.tpressure1._currentframe == 2) { this.gotoAndStop(3); } if (this.door._currentframe == 200) { _root.tpressure1.gotoAndStop(1); } }
Instance of Symbol 235 MovieClip "healthp1" in Frame 121
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 719 MovieClip "tube1" in Frame 121
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 929 MovieClip in Frame 121
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 122
_root.lev = 121; _root.springheight = 26; _root.railr = 1; _root.char._x = 30; _root.char._y = 440;
Instance of Symbol 719 MovieClip "tube2" in Frame 122
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 932 MovieClip in Frame 122
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 123
_root.lev = 122; _root.springheight = 30; _root.railr = 1; _root.char._x = 30; _root.char._y = 490;
Instance of Symbol 201 MovieClip "door3" in Frame 123
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.ppressure1._currentframe == 2) { this.gotoAndStop(4); carryon = false; } else { carryon = true; } }
Instance of Symbol 235 MovieClip "healthp1" in Frame 123
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp4" in Frame 123
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 789 MovieClip "box1" in Frame 123
onClipEvent (load) { grav = 0; } onClipEvent (enterFrame) { grav = grav + 1; if (grav > 1) { _x = (_x + 0.1); } _y = (_y + grav); if (grav > 8) { grav = 8; } a = 0; while (a < 26) { if (this.leftt.hitTest(_root["ground" + a].top)) { grav = 0; _y = (_y-1); } if (this.left.hitTest(_root["ground" + a].right)) { this._x = this._x + 1; } if (this.left.hitTest(_root["ground" + a].left)) { this._x = this._x - 1; } a++; } }
Instance of Symbol 719 MovieClip "tube1" in Frame 123
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 935 MovieClip in Frame 123
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 124
_root.lev = 123; _root.char._x = 30; _root.char._y = 570;
Instance of Symbol 235 MovieClip "healthp2" in Frame 124
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp3" in Frame 124
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp5" in Frame 124
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 201 MovieClip "door4" in Frame 124
onClipEvent (enterFrame) { if (_root.npressure1._currentframe == 2) { this.gotoAndStop(2); } }
Instance of Symbol 941 MovieClip in Frame 124
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 125
_root.lev = 124; _root.springheight = 29; _root.sspringheight = 29; _root.char._x = 30; _root.char._y = 430;
Instance of Symbol 201 MovieClip "door3" in Frame 125
onClipEvent (enterFrame) { if (_root.tpressure1._currentframe == 2) { this.gotoAndStop(3); } if (this.door._currentframe == 200) { _root.tpressure1.gotoAndStop(1); } }
Instance of Symbol 235 MovieClip "healthp1" in Frame 125
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 235 MovieClip "healthp4" in Frame 125
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 367 MovieClip in Frame 125
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 719 MovieClip "tube1" in Frame 125
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 719 MovieClip "tube2" in Frame 125
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 264 MovieClip "machine1" in Frame 125
onClipEvent (load) { health = 100; } onClipEvent (enterFrame) { if (health <= 0) { health = 0; this.gotoAndStop(2); } }
Instance of Symbol 270 MovieClip "mdk1" in Frame 125
onClipEvent (load) { l = 0; speed = 1.8; _x = 466; r = 0; scale = _xscale; _xscale = (-scale); } onClipEvent (enterFrame) { l++; if (l < 80) { _xscale = (-scale); _x = (_x - speed); r = 0; } else { r++; if (r < 80) { _x = (_x + speed); _xscale = scale; } else { l = 0; } } }
Instance of Symbol 944 MovieClip in Frame 125
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 126
_root.lev = 125; _root.char._x = 30; _root.char._y = 140;
Instance of Symbol 201 MovieClip "door3" in Frame 126
onClipEvent (enterFrame) { if (_root.tpressure1._currentframe == 2) { this.gotoAndStop(3); } if (this.door._currentframe == 200) { _root.tpressure1.gotoAndStop(1); } } onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 547 MovieClip "tpressure1" in Frame 126
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 270 MovieClip "mdk1" in Frame 126
onClipEvent (load) { l = 0; speed = 1.8; _x = 555; r = 0; scale = _xscale; _xscale = (-scale); } onClipEvent (enterFrame) { l++; if (l < 70) { _xscale = (-scale); _x = (_x - speed); r = 0; } else { r++; if (r < 70) { _x = (_x + speed); _xscale = scale; } else { l = 0; } } }
Instance of Symbol 235 MovieClip "healthp2" in Frame 126
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 719 MovieClip "tube3" in Frame 126
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 947 MovieClip in Frame 126
onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 127
_root.night.stop("night"); stop();
Frame 128
stop();
Symbol 35 Button
on (release) { _root.gotoAndStop(2); }
Symbol 36 MovieClip Frame 1
stop();
Symbol 36 MovieClip Frame 100
stop();
Symbol 53 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 56 MovieClip Frame 1
_root.stop(); gotoAndPlay (2);
Symbol 56 MovieClip Frame 218
_root.nextFrame();
Symbol 85 Button
on (release) { gotoAndStop (81); }
Symbol 88 Button
on (release) { play(); }
Symbol 90 Button
on (release) { gotoAndPlay ("control1"); }
Symbol 93 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 102 Button
on (release) { getURL ("http://www.armorblog.com", "_blank"); }
Symbol 106 MovieClip Frame 1
_root.intromusic.start(0, 9999);
Symbol 111 Button
on (release) { gotoAndPlay ("menu"); }
Symbol 136 MovieClip Frame 1
stop();
Symbol 159 Button
on (release) { play(); }
Symbol 169 Button
on (release) { prevFrame(); }
Symbol 174 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 30
stop();
Symbol 199 MovieClip Frame 195
_root.doorclose = new Sound(); _root.doorclose.attachSound("doorclose"); _root.doorclose.start(0, 1);
Symbol 199 MovieClip Frame 205
_parent.gotoAndStop(1); stop();
Symbol 200 MovieClip Frame 26
onEnterFrame = function () { if (_parent.carryon) { play(); } else { stop(); } };
Symbol 200 MovieClip Frame 46
_root.doorclose = new Sound(); _root.doorclose.attachSound("doorclose"); _root.doorclose.start(0, 1);
Symbol 200 MovieClip Frame 55
_parent.gotoAndStop(1); stop();
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 2
stop();
Symbol 201 MovieClip Frame 3
stop();
Symbol 201 MovieClip Frame 4
stop();
Symbol 210 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 2
stop();
Symbol 235 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 2
stop();
Symbol 263 MovieClip Frame 17
stop();
Symbol 264 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 2
_root.explosion = new Sound(); _root.explosion.attachSound("explosion"); _root.explosion.start(0, 1); stop();
Symbol 270 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 2
_root.explosion = new Sound(); _root.explosion.attachSound("explosion"); _root.explosion.start(0, 1); stop();
Symbol 347 MovieClip Frame 880
stopAllSounds(); stop(); _root.gotoAndStop("started");
Symbol 349 Button
on (release) { play(); }
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 2
stop();
Symbol 387 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 2
stop(); _root.flick.flicker = false;
Symbol 387 MovieClip Frame 3
stop(); _root.flick.flicker = false;
Symbol 387 MovieClip Frame 4
stop(); _root.flick.flicker = false; _root.diesfx = new Sound(); _root.diesfx.attachSound("diesfx"); _root.diesfx.start(0, 1); _root.char; _root.day.stop("day"); _root.night.stop("night"); _root.grindrail.stop("grindrail"); _root.wallrunsfx.stop("wallrunsfx"); _root.gotoAndStop("death");
Symbol 394 Button
on (release) { if ((i++) >= 2) { i = 0; } _quality = ["HIGH", "MEDIUM", "LOW"][i]; }
Symbol 398 Button
on (release) { if (_root.backgroundmoving) { _root.backgroundd.stop(); _root.backgroundmoving = false; } else if (_root.backgroundmoving == false) { _root.backgroundd.play(); _root.backgroundmoving = true; } }
Symbol 406 MovieClip Frame 11
stop();
Symbol 407 MovieClip Frame 11
stop();
Symbol 408 MovieClip Frame 11
stop();
Symbol 409 MovieClip Frame 10
stop();
Symbol 410 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 2
stop();
Symbol 413 MovieClip Frame 1
_parent.readytoslide = false;
Symbol 413 MovieClip Frame 13
_parent.readytoslide = true; stop();
Symbol 414 MovieClip Frame 12
stop();
Symbol 416 MovieClip Frame 1
_parent.sup = false;
Symbol 416 MovieClip Frame 11
stop(); _parent.sup = true;
Symbol 424 MovieClip Frame 10
stop();
Symbol 425 MovieClip Frame 10
stop();
Symbol 427 MovieClip Frame 24
stop(); stop();
Symbol 428 MovieClip Frame 10
stop();
Symbol 429 MovieClip Frame 33
gotoAndPlay (9);
Symbol 430 MovieClip Frame 8
stop();
Symbol 431 MovieClip Frame 8
stop();
Symbol 432 MovieClip Frame 1
play();
Symbol 432 MovieClip Frame 8
stop();
Symbol 433 MovieClip Frame 8
stop();
Symbol 434 MovieClip Frame 8
stop();
Symbol 438 MovieClip Frame 25
stop();
Symbol 439 MovieClip Frame 25
stop();
Symbol 444 MovieClip Frame 1
_root.failtrick = new Sound(); _root.failtrick.attachSound("failtrick"); _root.failtrick.start(0, 1);
Symbol 444 MovieClip Frame 25
stop();
Symbol 445 MovieClip Frame 46
stop();
Symbol 446 MovieClip Frame 10
stop();
Symbol 447 MovieClip Frame 13
stop();
Symbol 448 MovieClip Frame 12
stop();
Symbol 451 MovieClip Frame 15
stop();
Symbol 452 MovieClip Frame 15
stop();
Symbol 453 MovieClip Frame 20
stop();
Symbol 454 MovieClip Frame 41
stop();
Symbol 456 MovieClip Frame 9
stop();
Symbol 457 MovieClip Frame 10
stop();
Symbol 463 MovieClip Frame 1
Symbol 465 MovieClip Frame 49
gotoAndPlay (11);
Symbol 466 MovieClip Frame 11
stop();
Symbol 467 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 2
stop();
Symbol 467 MovieClip Frame 3
stop();
Symbol 467 MovieClip Frame 4
stop();
Symbol 467 MovieClip Frame 5
stop();
Symbol 467 MovieClip Frame 6
stop();
Symbol 467 MovieClip Frame 7
stop();
Symbol 467 MovieClip Frame 8
stop();
Symbol 467 MovieClip Frame 9
stop();
Symbol 467 MovieClip Frame 10
stop();
Symbol 467 MovieClip Frame 11
stop();
Symbol 467 MovieClip Frame 12
stop();
Symbol 467 MovieClip Frame 13
stop();
Symbol 467 MovieClip Frame 14
stop();
Symbol 467 MovieClip Frame 15
stop();
Symbol 467 MovieClip Frame 16
stop();
Symbol 467 MovieClip Frame 17
stop();
Symbol 467 MovieClip Frame 18
stop();
Symbol 467 MovieClip Frame 19
stop();
Symbol 467 MovieClip Frame 20
stop();
Symbol 467 MovieClip Frame 21
stop();
Symbol 467 MovieClip Frame 22
stop();
Symbol 467 MovieClip Frame 23
stop();
Symbol 467 MovieClip Frame 24
stop();
Symbol 467 MovieClip Frame 25
stop();
Symbol 467 MovieClip Frame 26
stop();
Symbol 467 MovieClip Frame 27
stop();
Symbol 467 MovieClip Frame 28
stop();
Symbol 467 MovieClip Frame 29
stop();
Symbol 467 MovieClip Frame 30
stop();
Symbol 467 MovieClip Frame 31
stop();
Symbol 467 MovieClip Frame 32
stop();
Symbol 467 MovieClip Frame 33
stop();
Symbol 467 MovieClip Frame 34
stop();
Symbol 467 MovieClip Frame 35
stop();
Symbol 467 MovieClip Frame 36
stop();
Symbol 467 MovieClip Frame 37
stop();
Symbol 467 MovieClip Frame 38
stop();
Symbol 467 MovieClip Frame 39
stop();
Symbol 467 MovieClip Frame 40
stop();
Symbol 467 MovieClip Frame 41
stop();
Symbol 467 MovieClip Frame 42
stop();
Symbol 467 MovieClip Frame 43
stop();
Symbol 467 MovieClip Frame 44
stop();
Symbol 474 Button
on (release) { if (_root.music) { _root.music = false; } else if (_root.music == false) { _root.music = true; } }
Symbol 476 MovieClip Frame 1
_root.day = new Sound(); _root.day.attachSound("day"); stop(); _root.day.start(0, 9999);
Symbol 476 MovieClip Frame 2
stop(); _root.day.stop("day");
Symbol 478 MovieClip Frame 1
stop(); _root.grindrail.stop("grindrail");
Symbol 478 MovieClip Frame 2
stop(); _root.grindrail.start(0, 99);
Symbol 479 MovieClip Frame 1
stop(); _root.wallrunsfx.stop("wallrunsfx");
Symbol 479 MovieClip Frame 2
stop(); _root.wallrunsfx = new Sound(); _root.wallrunsfx.attachSound("wallrunsfx"); _root.wallrunsfx.start(0, 99);
Symbol 496 MovieClip Frame 119
_root.adrenaline = 100;
Symbol 496 MovieClip Frame 120
stop();
Symbol 498 MovieClip Frame 1
stop();
Symbol 498 MovieClip Frame 2
stop();
Symbol 498 MovieClip Frame 3
stop();
Symbol 541 MovieClip Frame 70
stop();
Symbol 542 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 2
stop();
Symbol 546 MovieClip Frame 70
stop();
Symbol 547 MovieClip Frame 1
stop();
Symbol 547 MovieClip Frame 2
stop();
Symbol 551 MovieClip Frame 1
stop();
Symbol 551 MovieClip Frame 2
stop();
Symbol 641 MovieClip Frame 1
_root.tubealert = new Sound(); _root.tubealert.attachSound("tubealert"); _root.tubealert.start(0, 1);
Symbol 641 MovieClip Frame 40
stop();
Symbol 663 MovieClip Frame 1
stop();
Symbol 663 MovieClip Frame 2
stop();
Instance of Symbol 663 MovieClip "bullet" in Symbol 674 MovieClip Frame 7
onClipEvent (enterFrame) { j = 0; while (j < 20) { if (this.hitTest(_root["ground" + j])) { this.gotoAndStop(2); } if (this.hitTest(_root["box" + j])) { this.gotoAndStop(2); } if (this.hitTest(_root["machine" + j])) { this.gotoAndStop(2); } j++; } }
Instance of Symbol 663 MovieClip "bullet" in Symbol 674 MovieClip Frame 30
onClipEvent (enterFrame) { j = 0; while (j < 20) { if (this.hitTest(_root["ground" + j])) { this.gotoAndStop(2); } j++; } }
Symbol 691 MovieClip Frame 40
stop(); _parent.gotoAndStop(1);
Symbol 708 MovieClip Frame 1
_root.tubedead = new Sound(); _root.tubedead.attachSound("tubedead"); _root.tubedead.start(0, 1);
Symbol 708 MovieClip Frame 23
stop();
Symbol 718 MovieClip Frame 1
_root.tubedead = new Sound(); _root.tubedead.attachSound("tubedead"); _root.tubedead.start(0, 1);
Symbol 718 MovieClip Frame 23
stop();
Symbol 719 MovieClip Frame 1
stop();
Symbol 719 MovieClip Frame 2
stop();
Symbol 719 MovieClip Frame 3
stop();
Symbol 719 MovieClip Frame 4
stop();
Symbol 719 MovieClip Frame 5
stop();
Symbol 719 MovieClip Frame 6
stop();
Symbol 737 MovieClip Frame 1
stop();
Symbol 737 MovieClip Frame 2
stop();
Symbol 740 MovieClip Frame 1
stop();
Symbol 740 MovieClip Frame 2
stop();
Symbol 743 MovieClip Frame 1
stop();
Symbol 743 MovieClip Frame 2
stop();
Symbol 746 MovieClip Frame 1
stop();
Symbol 746 MovieClip Frame 2
stop();
Symbol 749 MovieClip Frame 1
stop();
Symbol 749 MovieClip Frame 2
stop();
Symbol 753 MovieClip Frame 1
stop();
Symbol 753 MovieClip Frame 2
stop();
Symbol 757 MovieClip Frame 1
stop();
Symbol 757 MovieClip Frame 2
stop();
Symbol 760 MovieClip Frame 1
stop();
Symbol 760 MovieClip Frame 2
stop();
Symbol 765 MovieClip Frame 1
stop();
Symbol 765 MovieClip Frame 2
stop();
Symbol 768 MovieClip Frame 1
stop();
Symbol 768 MovieClip Frame 2
stop();
Symbol 775 MovieClip Frame 1
stop();
Symbol 775 MovieClip Frame 2
stop();
Symbol 781 MovieClip Frame 1
stop();
Symbol 781 MovieClip Frame 2
stop();
Symbol 782 MovieClip Frame 1
stop();
Symbol 782 MovieClip Frame 2
stop();
Symbol 785 MovieClip Frame 1
stop();
Symbol 785 MovieClip Frame 2
stop();
Symbol 788 MovieClip Frame 1
stop();
Symbol 788 MovieClip Frame 2
stop();
Symbol 793 MovieClip Frame 1
stop();
Symbol 793 MovieClip Frame 98
stop();
Symbol 831 MovieClip Frame 849
stopAllSounds(); _root.gotoAndStop(112);
Symbol 832 Button
on (release) { _root.gotoAndStop(112); }
Symbol 843 MovieClip Frame 11
stop();
Symbol 851 MovieClip Frame 11
stop();
Symbol 852 MovieClip Frame 11
stop();
Symbol 853 MovieClip Frame 10
stop();
Symbol 854 MovieClip Frame 1
stop();
Symbol 854 MovieClip Frame 2
stop();
Symbol 855 MovieClip Frame 1
_parent.readytoslide = false;
Symbol 855 MovieClip Frame 13
_parent.readytoslide = true; stop();
Symbol 856 MovieClip Frame 12
stop();
Symbol 857 MovieClip Frame 1
_parent.sup = false;
Symbol 857 MovieClip Frame 11
stop(); _parent.sup = true;
Symbol 864 MovieClip Frame 10
stop();
Symbol 865 MovieClip Frame 10
stop();
Symbol 867 MovieClip Frame 24
stop(); stop();
Symbol 868 MovieClip Frame 10
stop();
Symbol 869 MovieClip Frame 33
gotoAndPlay (9);
Symbol 870 MovieClip Frame 8
stop();
Symbol 871 MovieClip Frame 8
stop();
Symbol 872 MovieClip Frame 1
play();
Symbol 872 MovieClip Frame 8
stop();
Symbol 873 MovieClip Frame 8
stop();
Symbol 874 MovieClip Frame 8
stop();
Symbol 877 MovieClip Frame 25
stop();
Symbol 878 MovieClip Frame 25
stop();
Symbol 881 MovieClip Frame 1
_root.failtrick = new Sound(); _root.failtrick.attachSound("failtrick"); _root.failtrick.start(0, 1);
Symbol 881 MovieClip Frame 25
stop();
Symbol 882 MovieClip Frame 46
stop();
Symbol 883 MovieClip Frame 10
stop();
Symbol 884 MovieClip Frame 13
stop();
Symbol 885 MovieClip Frame 12
stop();
Symbol 887 MovieClip Frame 15
stop();
Symbol 888 MovieClip Frame 15
stop();
Symbol 889 MovieClip Frame 20
stop();
Symbol 890 MovieClip Frame 41
stop();
Symbol 892 MovieClip Frame 9
stop();
Symbol 893 MovieClip Frame 10
stop();
Symbol 897 MovieClip Frame 49
gotoAndPlay (11);
Symbol 898 MovieClip Frame 11
stop();
Symbol 899 MovieClip Frame 1
stop();
Symbol 899 MovieClip Frame 32
stop();
Symbol 899 MovieClip Frame 33
stop();
Symbol 899 MovieClip Frame 34
stop();
Symbol 899 MovieClip Frame 35
stop();
Symbol 899 MovieClip Frame 36
stop();
Symbol 899 MovieClip Frame 37
stop();
Symbol 899 MovieClip Frame 38
stop();
Symbol 899 MovieClip Frame 39
stop();
Symbol 900 MovieClip Frame 1
stop();
Symbol 900 MovieClip Frame 2
stop();
Symbol 901 MovieClip Frame 1
_root.night = new Sound(); _root.night.attachSound("night"); stop(); _root.night.start(0, 9999);
Symbol 901 MovieClip Frame 2
stop(); _root.night.stop("night");
Symbol 904 MovieClip Frame 1
stop();
Symbol 904 MovieClip Frame 2
stop();
Symbol 908 MovieClip Frame 1
stop();
Symbol 908 MovieClip Frame 2
stop();
Symbol 911 MovieClip Frame 1
stop();
Symbol 911 MovieClip Frame 2
stop();
Symbol 914 MovieClip Frame 1
stop();
Symbol 914 MovieClip Frame 2
stop();
Symbol 917 MovieClip Frame 1
stop();
Symbol 917 MovieClip Frame 2
stop();
Symbol 920 MovieClip Frame 1
stop();
Symbol 920 MovieClip Frame 2
stop();
Symbol 923 MovieClip Frame 1
stop();
Symbol 923 MovieClip Frame 2
stop();
Symbol 926 MovieClip Frame 1
stop();
Symbol 926 MovieClip Frame 2
stop();
Symbol 929 MovieClip Frame 1
stop();
Symbol 929 MovieClip Frame 2
stop();
Symbol 932 MovieClip Frame 1
stop();
Symbol 932 MovieClip Frame 2
stop();
Symbol 935 MovieClip Frame 1
stop();
Symbol 935 MovieClip Frame 2
stop();
Symbol 941 MovieClip Frame 1
stop();
Symbol 941 MovieClip Frame 2
stop();
Symbol 944 MovieClip Frame 1
stop();
Symbol 944 MovieClip Frame 2
stop();
Symbol 947 MovieClip Frame 1
stop();
Symbol 947 MovieClip Frame 2
stop();
Symbol 994 MovieClip Frame 791
stopAllSounds(); _root.gotoAndStop("menu");
Symbol 995 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 999 Button
on (release) { _root.gotoAndStop(_root.lev); }
Symbol 1000 Button
on (release) { _root.gotoAndStop("menu"); }

Library Items

Symbol 1 Sound [wallrunsfx]
Symbol 2 Sound [tubealert]
Symbol 3 Sound [tubedead]
Symbol 4 Sound [night]
Symbol 5 Sound [landing]
Symbol 6 Sound [intromusic]
Symbol 7 Sound [hitspring]
Symbol 8 Sound [hitsfx]
Symbol 9 Sound [grindrail]
Symbol 10 Sound [failtrick]
Symbol 11 Sound [explosion]
Symbol 12 Sound [doorclose]
Symbol 13 Sound [diesfx]
Symbol 14 Sound [day]
Symbol 15 Sound [adrenalinesfx]
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:36
Symbol 18 ShapeTweeningUsed by:36
Symbol 19 FontUsed by:20 78 79 83 84 86 87 89 91 92 100 101 109 110 157 158 167 168 350 382 383 471 472 473
Symbol 20 TextUses:19Used by:23
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:20 21 22Used by:36
Symbol 24 FontUsed by:25 26 27 28 29 32
Symbol 25 TextUses:24Used by:30
Symbol 26 TextUses:24Used by:30
Symbol 27 TextUses:24Used by:30
Symbol 28 TextUses:24Used by:30
Symbol 29 TextUses:24Used by:30
Symbol 30 MovieClipUses:25 26 27 28 29Used by:36
Symbol 31 GraphicUsed by:36
Symbol 32 TextUses:24Used by:36
Symbol 33 GraphicUsed by:34 35
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 ButtonUses:34 33Used by:36
Symbol 36 MovieClipUses:17 18 23 30 31 32 35Used by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 FontUsed by:39 374 375 377 379 380 381 397 486 487 488 489 505 506 507 508 509 510 513 521 522 523 524 531 535 536 537 538 544 549 554 555 556 559 560 563 720 721 724 726
Symbol 39 EditableTextUses:38Used by:Timeline
Symbol 40 GraphicUsed by:232 233 347 415 480 483 514 831 939 994  Timeline
Symbol 41 GraphicUsed by:56
Symbol 42 GraphicUsed by:56
Symbol 43 GraphicUsed by:56
Symbol 44 SoundUsed by:56
Symbol 45 SoundUsed by:56
Symbol 46 GraphicUsed by:56
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:56
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Instance Names

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"menu"Frame 72
"control1"Frame 74
"started"Frame 82
"death"Frame 128
"fliptrif"Symbol 467 MovieClip Frame 27

Dynamic Text Variables

myTextSymbol 39 EditableText""
adSymbol 389 EditableText"100"
adSymbol 835 EditableText"100"




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Created: 6/4 -2019 09:28:11 Last modified: 6/4 -2019 09:28:11 Server time: 23/12 -2024 00:20:08