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Spaceship Escape 3.swf

This is the info page for
Flash #75734

(Click the ID number above for more basic data on this flash file.)


Text
Press Space to Continue...

crewmate:

Not Quite sir!  sensors show that the wormhole is
destablizing!

Captain:

Brace yourselves!

To be Continued...

Crewmate:

Not quite sir...star chart readers indicate that we have
travelled 100 years into the future!

W00T!  We survived the Blackhole!  We're Safe!

No, sir!  The wormhole is accelerating out speed rapidly!
i Reckon if we pass this, we're out of the wormhole!

Come on then...We must survive!

Aren't we out yet?

Phew!  we were lucky!

So what are we waiting for? let's move on!

There's still a chance that we could get out of this
Black hole...

We're still alive sir!  It seems that we're in a wormhole.

It's too Late sir!  We're going in!!!!!!

CAptain:

Turn back Immediately!

And we're being pulled by a mysterious force...
sensors say it's a black hole!

Sir, we've lost transmission...

Admiral:

Ah, Captain, you're doing a fine Job...I would like to...zzz
...zzz...zzz...zzz

CAptain:

Sir, this is the captain of prisinor Ship  E40 speaking...

STart Transmission...

SCORE

Objective

Travel 30,000 lightyears

Travel 20,000 lightyears

Travel 10,000 lightyears

Level 3 Unlocked!

Level 2 Unlocked!

Crewmate:

Captain, we have transmission From the Admiral

0

%

Game Loading

Please wait

Game Loading.

Be Patient

Game Loading..

Just a Sec

Game Loading...

Stay with us

GAME LOADED!

Play!

Play!

Play!

START

Presents

Colin
Productions
Co.

SPACESHIP
ESCAPE
3

Q

uality

Q

uality

Arcade MOde

Arcade MOde

ARcade mode

ARcade Mode

InstructIons

INSTRUCTIONS

INSTRUCTIONS

Options

Options

Options

Credits

Credits

Credits

Highscores

Highscores

Highscores

AI Demo

AI Demo

AI Demo

Story MOde

Story Mode

Story mode

SPACESHIP
ESCAPE
3

Yes

No

Options

Quality:

H

M

L

Hide Mouse when Playing?:

back

back

back

INSTRUCTIONS

You are the captain of A spaceship that has just been sucked into a
wormhole.  Survive as long as you can.

Hold the
Left mouse
Button to fly

And release to
freefall

Avoid the
walls They
kill you
instantly

Avoid These:

Shields -25

Points -1000

Collect These:

Shiedls Full

Points +100

Credits

Creator/Designer/Story writer
Colin

Special Thanks to
Q sir~ for scripting help
Emanuele Feronato for his nice tut
other Newgroudners who helped

Music
Alone Again
Electrifying
newton Streamline Remix — Subzero45
Gravity Hurts (Bionicle Phantoka Theme) — ME
Universe City — EON
Heart Rave — ZeRo-BaSs

Stages

Level 1

Level 2
you need 10,000 points
on level 1 to unlock this

Level 3
you need 20,000 points
on level 2 to unlock this

Story Mode

Part 1

Part 2

Part 3

Story

GAme

Distance:

Shields:

Distance:

Highscore:

0

SCORE:

0

0

0

0

Your Score:

Play Again?

Play Again?

Play Again?

Menu

MEnu

MEnu

Submit

Submit

Submit

Your NAme:

-ENter Name-

Game Over

-ENter Name-

Submitting

Submitting.

Submitting..

Submitting...

-ENter Name-

Submitted

Retry

Menu

Objective
Complete!

baCK TO sTORY bOARD

Creator/Designer/Story Writer

colin

Special Thanks to:

Q sir~
Emanuele Feronato
Other ppl who helped

Music:

Alone Again
Electrifying
newton Streamline Remix — Subzero45
Gravity Hurts (Bionicle Phantoka Theme) — ME
Universe City — EON
Heart Rave — ZeRo-BaSs

ActionScript [AS1/AS2]

Frame 1
stop(); function deadClick() { } function gotoMySite() { getURL ("http://www.smcc-canossian.org/colintso", "_blank"); } stop(); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); var copyrightNotice = new ContextMenuItem("2008 Colin Productions Co.", deadClick); copyrightNotice.separatorBefore = true; var mySiteLink = new ContextMenuItem("Colin's Home Page", gotoMySite); myMenu.customItems.push(mySiteLink, copyrightNotice); _root.menu = myMenu;
Frame 30
stop();
Instance of Symbol 126 MovieClip in Frame 177
on (press) { getURL ("http://newgrounds.com/refer/colintso", "_blank"); }
Instance of Symbol 126 MovieClip in Frame 178
on (press) { getURL ("http://www.albinoblacksheep.com/", "_blank"); }
Frame 565
_root.pos = sharedobject.getLocal("game"); _root.level = _root.pos.data.level; if (level == undefined) { level = 1; } if (story == undefined) { story = 1; } fly = true;
Frame 580
var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var tunnel_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; engines = false; AI = true; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if (engines) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } yspeed = yspeed + gravity; this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; if (distance > 50) { step = distance - 50; wall = tunnel_movie.attachMovie("tunnel", "tunnel" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.filters = new Array(tunnel_filter); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } if (this._y < (ship._y - 10)) { engines = true; smoke_interval = 5; } if (this._y > (ship._y + 10)) { engines = false; smoke_interval = 1000; } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 250) { tunnel_height = 250; } if (tunnel_height > 281) { tunnel_height = 281; } distance = step; } score = score + xspeed; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } if (((((this._y > 790) or (this._y < 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; score = distance; frames_passed = 0; tunnel_height = 281; engines = false; } }; ship._alpha = 100; tunnel_movie._alpha = 100; smoke._alpha + 24;
Instance of Symbol 122 MovieClip in Frame 580
on (press) { getURL ("http://newgrounds.com/refer/colintso", "_blank"); }
Frame 594
stop();
Frame 624
stop();
Frame 654
gotoAndPlay (594); ship._alpha = 100; tunnel_movie._alpha = 100; smoke._alpha + 24;
Frame 684
stop();
Frame 714
gotoAndPlay (594); ship._alpha = 100; tunnel_movie._alpha = 100; smoke._alpha + 24;
Frame 744
stop();
Frame 774
gotoAndPlay (594); ship._alpha = 100; tunnel_movie._alpha = 100; smoke._alpha + 24;
Frame 775
if (level == 2) { gotoAndStop (776); } else if (level == 1) { gotoAndStop (775); } else if (level == 3) { gotoAndStop (777); } stop();
Frame 777
stop();
Frame 778
trace(story); if ((story = undefined)) { story = 1; } if (story == 1) { gotoAndStop (778); } else if (story == 2) { gotoAndStop (779); } else if (story == 3) { gotoAndStop (780); } stop();
Frame 779
stop(); stop();
Frame 780
stop();
Frame 781
timer = 0; talk = 1; talked = 1; _root.attachMovie("empty", "empty", _root.getNextHighestDepth(), {_x:150, _y:200}); empty.onEnterFrame = function () { timer = timer + 1; if (Key.isDown(32) && (timer > 35)) { talk = talk + 1; timer = 0; } if ((talk == 1) && (talked == 1)) { talk1 = _root.attachMovie("part_1_story_1", "part_1_story_1" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 2; } if ((talk == 2) && (talked == 2)) { talk1.removeMovieClip(); talk2 = _root.attachMovie("part_1_story_2", "part_1_story_2" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 1; } if ((talk == 3) && (talked == 1)) { talk2.removeMovieClip(); talk3 = _root.attachMovie("part_1_story_3", "part_1_story_3" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 2; } if ((talk == 4) && (talked == 2)) { talk3.removeMovieClip(); talk4 = _root.attachMovie("part_1_story_4", "part_1_story_4" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 1; } if ((talk == 5) && (talked == 1)) { talk4.removeMovieClip(); talk5 = _root.attachMovie("part_1_story_5", "part_1_story_5" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 2; } if ((talk == 6) && (talked == 2)) { talk5.removeMovieClip(); talk6 = _root.attachMovie("part_1_story_6", "part_1_story_6" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 1; } if ((talk == 7) && (talked == 1)) { talk6.removeMovieClip(); talk7 = _root.attachMovie("part_1_story_7", "part_1_story_7" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 2; } if ((talk == 8) && (talked == 2)) { talk7.removeMovieClip(); talk8 = _root.attachMovie("part_1_story_8", "part_1_story_8" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 1; } if (talk == 9) { talk8.removeMovieClip(); tunnel_movie.removeMovieClip(); ship.removeMovieClip(); smoke.removeMovieClip(); gotoAndPlay (782); } trace(talk); }; function updateFrameRate() { if (counter == updateRate) { var _local2 = getTimer(); var _local3 = (_local2 - startTime) / 1000; var _local1 = updateRate / _local3; _local1 = Math.floor(_local1 * precision) / precision; fRate = "FPS: " + _local1; startTime = _local2; counter = 1; } else { counter++; } } var counter = 1; var startTime = getTimer(); var updateRate = 6; var precision = 1; precision = Math.pow(10, precision); onEnterFrame = function () { updateFrameRate(); }; var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; engines = false; AI = true; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if (engines) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } yspeed = yspeed + gravity; this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; if (distance > 50) { step = distance - 50; wall = tunnel_movie.attachMovie("empty", "empty" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } if (tunnel_height < (ship._y - 10)) { engines = true; smoke_interval = 5; } if (tunnel_height > (ship._y + 10)) { engines = false; smoke_interval = 1000; } }; } score = score + xspeed; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } }; stop();
Frame 782
tunnel_movie.removeMovieClip(); ship.removeMovieClip(); smoke.removeMovieClip(); empty.removeMovieClip();
Frame 931
gotoAndPlay (932);
Frame 932
timer = 0; talk = 9; talked = 1; _root.attachMovie("empty", "empty", _root.getNextHighestDepth(), {_x:150, _y:200}); empty.onEnterFrame = function () { timer = timer + 1; if (Key.isDown(32) && (timer > 35)) { talk = talk + 1; timer = 0; } if ((talk == 9) && (talked == 1)) { talk1 = _root.attachMovie("part_1_story_9", "part_1_story_9" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 2; } if ((talk == 10) && (talked == 2)) { talk1.removeMovieClip(); talk2 = _root.attachMovie("part_1_story_10", "part_1_story_10" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 1; } if ((talk == 11) && (talked == 1)) { talk2.removeMovieClip(); talk3 = _root.attachMovie("part_1_story_11", "part_1_story_11" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 2; } if (talk == 12) { talk3.removeMovieClip(); tunnel_movie.removeMovieClip(); ship.removeMovieClip(); smoke.removeMovieClip(); fadeout.removeMovieClip(); gotoAndPlay (936); } trace(talk); }; stop(); var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var tunnel_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; engines = false; AI = true; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.attachMovie("fadeout", "fadeout", _root.getNextHighestDepth(), {_x:0, _y:0}); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if (engines) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } yspeed = yspeed + gravity; this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; if (distance > 50) { step = distance - 50; wall = tunnel_movie.attachMovie("tunnel", "tunnel" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.filters = new Array(tunnel_filter); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } if (this._y < (ship._y - 10)) { engines = true; smoke_interval = 5; } if (this._y > (ship._y + 10)) { engines = false; smoke_interval = 1000; } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 250) { tunnel_height = 250; } if (tunnel_height > 281) { tunnel_height = 281; } distance = step; } score = score + xspeed; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } if (((((this._y > 790) or (this._y < 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; score = distance; frames_passed = 0; tunnel_height = 281; engines = false; } };
Frame 933
timer = 0; talk = 9; talked = 1; _root.attachMovie("empty", "empty", _root.getNextHighestDepth(), {_x:150, _y:200}); empty.onEnterFrame = function () { timer = timer + 1; if (Key.isDown(32) && (timer > 35)) { talk = talk + 1; timer = 0; } if ((talk == 9) && (talked == 1)) { talk1 = _root.attachMovie("part_2_story_1", "part_2_story_1" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 2; } if ((talk == 10) && (talked == 2)) { talk1.removeMovieClip(); talk2 = _root.attachMovie("part_2_story_2", "part_2_story_2" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 1; } if ((talk == 11) && (talked == 1)) { talk2.removeMovieClip(); talk3 = _root.attachMovie("part_2_story_3", "part_2_story_3" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 2; } if (talk == 12) { talk3.removeMovieClip(); tunnel_movie.removeMovieClip(); ship.removeMovieClip(); smoke.removeMovieClip(); fadeout.removeMovieClip(); gotoAndPlay (938); } trace(talk); }; stop(); var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var tunnel_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; engines = false; AI = true; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.attachMovie("fadeout", "fadeout", _root.getNextHighestDepth(), {_x:0, _y:0}); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if (engines) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } yspeed = yspeed + gravity; this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; if (distance > 50) { step = distance - 50; wall = tunnel_movie.attachMovie("tunnel", "tunnel" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.filters = new Array(tunnel_filter); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } if (this._y < (ship._y - 10)) { engines = true; smoke_interval = 5; } if (this._y > (ship._y + 10)) { engines = false; smoke_interval = 1000; } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 250) { tunnel_height = 250; } if (tunnel_height > 281) { tunnel_height = 281; } distance = step; } score = score + xspeed; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } if (((((this._y > 790) or (this._y < 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; score = distance; frames_passed = 0; tunnel_height = 281; engines = false; } };
Frame 934
timer = 0; talk = 9; talked = 1; _root.attachMovie("empty", "empty", _root.getNextHighestDepth(), {_x:150, _y:200}); empty.onEnterFrame = function () { timer = timer + 1; if (Key.isDown(32) && (timer > 35)) { talk = talk + 1; timer = 0; } if ((talk == 9) && (talked == 1)) { talk1 = _root.attachMovie("part_3_story_1", "part_3_story_1" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 2; } if ((talk == 10) && (talked == 2)) { talk1.removeMovieClip(); talk2 = _root.attachMovie("part_3_story_2", "part_3_story_2" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 1; } if ((talk == 11) && (talked == 1)) { talk2.removeMovieClip(); talk3 = _root.attachMovie("part_3_story_3", "part_3_story_3" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 2; } if (talk == 12) { talk3.removeMovieClip(); tunnel_movie.removeMovieClip(); ship.removeMovieClip(); smoke.removeMovieClip(); fadeout.removeMovieClip(); gotoAndPlay (939); } trace(talk); }; stop(); var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var tunnel_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; engines = false; AI = true; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.attachMovie("fadeout", "fadeout", _root.getNextHighestDepth(), {_x:0, _y:0}); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if (engines) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } yspeed = yspeed + gravity; this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; if (distance > 50) { step = distance - 50; wall = tunnel_movie.attachMovie("tunnel", "tunnel" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.filters = new Array(tunnel_filter); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } if (this._y < (ship._y - 10)) { engines = true; smoke_interval = 5; } if (this._y > (ship._y + 10)) { engines = false; smoke_interval = 1000; } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 250) { tunnel_height = 250; } if (tunnel_height > 281) { tunnel_height = 281; } distance = step; } score = score + xspeed; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } if (((((this._y > 790) or (this._y < 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; score = distance; frames_passed = 0; tunnel_height = 281; engines = false; } };
Frame 935
timer = 0; talk = 9; talked = 1; _root.attachMovie("empty", "empty", _root.getNextHighestDepth(), {_x:150, _y:200}); empty.onEnterFrame = function () { timer = timer + 1; if (Key.isDown(32) && (timer > 35)) { talk = talk + 1; timer = 0; } if ((talk == 9) && (talked == 1)) { talk1 = _root.attachMovie("storyend_1", "storyend_1" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 2; } if ((talk == 10) && (talked == 2)) { talk1.removeMovieClip(); talk2 = _root.attachMovie("storyend_2", "storyend_2" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 1; } if ((talk == 11) && (talked == 1)) { talk2.removeMovieClip(); talk3 = _root.attachMovie("storyend_3", "storyend_3" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:494.9, _y:672.8}); talked = 2; } if (talk == 12) { talk3.removeMovieClip(); tunnel_movie.removeMovieClip(); ship.removeMovieClip(); smoke.removeMovieClip(); fadeout.removeMovieClip(); gotoAndPlay (950); } trace(talk); }; stop(); var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var tunnel_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; engines = false; AI = true; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.attachMovie("fadeout", "fadeout", _root.getNextHighestDepth(), {_x:0, _y:0}); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if (engines) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } yspeed = yspeed + gravity; this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; if (distance > 50) { step = distance - 50; wall = tunnel_movie.attachMovie("empty", "empty" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.filters = new Array(tunnel_filter); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } if (this._y < (ship._y - 10)) { engines = true; smoke_interval = 5; } if (this._y > (ship._y + 10)) { engines = false; smoke_interval = 1000; } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 250) { tunnel_height = 250; } if (tunnel_height > 281) { tunnel_height = 281; } distance = step; } score = score + xspeed; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } if (((((this._y > 790) or (this._y < 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; score = distance; frames_passed = 0; tunnel_height = 281; engines = false; } };
Frame 936
empty.removeMovieClip(); fadeout.removeMovieClip(); stop(); function updateFrameRate() { if (counter == updateRate) { var _local2 = getTimer(); var _local3 = (_local2 - startTime) / 1000; var _local1 = updateRate / _local3; _local1 = Math.floor(_local1 * precision) / precision; fRate = "FPS: " + _local1; startTime = _local2; counter = 1; } else { counter++; } } var counter = 1; var startTime = getTimer(); var updateRate = 6; var precision = 1; precision = Math.pow(10, precision); onEnterFrame = function () { updateFrameRate(); }; var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var tunnel_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); var rock_filter = (new flash.filters.GlowFilter(39372, 0.8, 4, 4, 2, 3, false, false)); var man_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); var alien_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var fix_filter = (new flash.filters.GlowFilter(16777215, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; timer = 0; hp = 100; hp_max = 100; timer2 = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; bonus = " "; shield_text = " "; unlock = " "; storymode = 1; say = 1; if (score > 10000) { rock_freq = 200; } else if (score < 10000) { rock_freq = 100; } man_freq = 25; alien_freq = 25; fix_freq = 5; engines = false; game = true; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.createEmptyMovieClip("deadly_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("fix_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if ((Math.random() * 1000) < rock_freq) { rock = deadly_movie.attachMovie("rock", "rock" + deadly_movie.getNextHighestDepth(), deadly_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50, _rotation:Math.random() * 360}); rock.filters = new Array(rock_filter); rock.onEnterFrame = function () { this._x = this._x - xspeed; dist_x3 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y3 = (ship._y + (28 * Math.sin(angle))) - this._y; dist3 = Math.sqrt((dist_x3 * dist_x3) + (dist_y3 * dist_y3)); if (dist3 < 26.5) { hp = hp - 25; ship._alpha = hp; timer2 = 0; timer2 = timer2 + 1; shield_text = "-25"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if ((Math.random() * 1000) < fix_freq) { fix = fix_movie.attachMovie("fix", "fix" + fix_movie.getNextHighestDepth(), fix_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); fix.filters = new Array(fix_filter); fix.onEnterFrame = function () { this._x = this._x - xspeed; dist_x4 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y4 = (ship._y + (28 * Math.sin(angle))) - this._y; dist4 = Math.sqrt((dist_x4 * dist_x4) + (dist_y4 * dist_y4)); if (dist4 < 26.5) { hp = hp_max; timer2 = 0; timer2 = timer2 + 1; shield_text = "Shields Full!"; ship._alpha = hp; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if ((game = true)) { score = score + 0.001; timer = timer + 1; timer2 = timer2 + 1; score = Math.floor(score); if (score > highscore) { highscore = score; } } if (engines) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } yspeed = yspeed + gravity; this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; if (distance > 50) { step = distance - 50; wall = tunnel_movie.attachMovie("tunnel", "tunnel" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.filters = new Array(tunnel_filter); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 60) { tunnel_height = 60; } if (tunnel_height > 520) { tunnel_height = 520; } trace(level); distance = step; } score = score + xspeed; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } if ((score < 10000) && (say == 1)) { obj1 = _root.attachMovie("obj1", "obj1" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:0, _y:350}); obj1.onEnterFrame = function () { this._alpha = this._alpha - 0.5; if (this._alpha <= 0) { this.removeMovieClip(); } say = 2; }; if ((score < 10000) && (say == 2)) { obj1._alpha = obj1._alpha - 0.5; if (obj1._alpha <= 0) { this.removeMovieClip(); } say = 2; } } if (score >= 10000) { story = 2; yspeed = 0; distance = 0; this._y = 200; game = false; tunnel_movie.removeMovieClip(); deadly_movie.removeMovieClip(); smoke.removeMovieClip(); ship.removeMovieClip(); gotoAndPlay (949); } if ((((((this._y > 790) or (this._y < 0)) or (hp <= 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { yspeed = 0; distance = 0; this._y = 200; game = false; tunnel_movie.removeMovieClip(); deadly_movie.removeMovieClip(); good_movie.removeMovieClip(); bad_movie.removeMovieClip(); fix_movie.removeMovieClip(); smoke.removeMovieClip(); ship.removeMovieClip(); un.removeMovieClip(); gotoAndPlay (947); } }; if ((game = true)) { _root.onMouseDown = function () { engines = true; smoke_interval = 5; }; } if ((game = true)) { _root.onMouseUp = function () { engines = false; smoke_interval = 1000; }; }
Frame 938
stop(); function updateFrameRate() { if (counter == updateRate) { var _local2 = getTimer(); var _local3 = (_local2 - startTime) / 1000; var _local1 = updateRate / _local3; _local1 = Math.floor(_local1 * precision) / precision; fRate = "FPS: " + _local1; startTime = _local2; counter = 1; } else { counter++; } } var counter = 1; var startTime = getTimer(); var updateRate = 6; var precision = 1; precision = Math.pow(10, precision); onEnterFrame = function () { updateFrameRate(); }; empty.removeMovieClip(); var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var rock_filter = (new flash.filters.GlowFilter(39372, 0.8, 4, 4, 2, 3, false, false)); var man_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); var alien_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var fix_filter = (new flash.filters.GlowFilter(16777215, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; timer = 0; hp = 100; hp_max = 100; timer2 = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; bonus = " "; shield_text = " "; storymode = 2; rock_freq = 25; man_freq = 50; alien_freq = 10; fix_freq = 25; engines = false; game = true; say = 1; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.createEmptyMovieClip("deadly_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("good_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("bad_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("fix_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if ((Math.random() * 1000) < rock_freq) { rock = deadly_movie.attachMovie("rock", "rock" + deadly_movie.getNextHighestDepth(), deadly_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50, _rotation:Math.random() * 360}); rock.filters = new Array(rock_filter); rock.onEnterFrame = function () { this._x = this._x - xspeed; dist_x3 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y3 = (ship._y + (28 * Math.sin(angle))) - this._y; dist3 = Math.sqrt((dist_x3 * dist_x3) + (dist_y3 * dist_y3)); if (dist3 < 26.5) { hp = hp - 25; ship._alpha = hp; timer2 = 0; timer2 = timer2 + 1; shield_text = "-25"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if ((Math.random() * 1000) < fix_freq) { fix = fix_movie.attachMovie("fix", "fix" + fix_movie.getNextHighestDepth(), fix_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); fix.filters = new Array(fix_filter); fix.onEnterFrame = function () { this._x = this._x - xspeed; dist_x4 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y4 = (ship._y + (28 * Math.sin(angle))) - this._y; dist4 = Math.sqrt((dist_x4 * dist_x4) + (dist_y4 * dist_y4)); if (dist4 < 26.5) { hp = hp_max; timer2 = 0; timer2 = timer2 + 1; shield_text = "Shields Full!"; ship._alpha = hp; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if ((Math.random() * 1000) < man_freq) { man = good_movie.attachMovie("man", "man" + good_movie.getNextHighestDepth(), good_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); man.filters = new Array(man_filter); man.onEnterFrame = function () { this._x = this._x - xspeed; dist_x = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y = (ship._y + (28 * Math.sin(angle))) - this._y; dist = Math.sqrt((dist_x * dist_x) + (dist_y * dist_y)); if (dist < 26.5) { score = score + 100; timer = 0; timer = timer + 1; bonus = "+100"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; if (timer > 90) { bonus = " "; } } if ((Math.random() * 1000) < alien_freq) { alien = bad_movie.attachMovie("alien", "alien" + bad_movie.getNextHighestDepth(), bad_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); alien.filters = new Array(alien_filter); alien.onEnterFrame = function () { this._x = this._x - xspeed; dist_x2 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y2 = (ship._y + (28 * Math.sin(angle))) - this._y; dist2 = Math.sqrt((dist_x2 * dist_x2) + (dist_y2 * dist_y2)); if (dist2 < 26.5) { score = score - 1000; timer = 0; timer = timer + 1; bonus = "-1000"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; if (timer > 90) { bonus = " "; } } if ((game = true)) { score = score + 0.001; timer = timer + 1; timer2 = timer2 + 1; trace(story); score = Math.floor(score); if (score > highscore) { highscore = score; } } if (engines) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } if (mousehide == true) { Mouse.hide(); } else if (mousehide == false) { Mouse.show(); } yspeed = yspeed + gravity; this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; if (distance > 50) { step = distance - 50; wall = tunnel_movie.attachMovie("tunnel2", "tunnel2" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 60) { tunnel_height = 60; } if (tunnel_height > 520) { tunnel_height = 520; } distance = step; } score = score + xspeed; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } if ((score < 30000) && (say == 1)) { obj2 = _root.attachMovie("obj2", "obj2" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:0, _y:350}); obj2.onEnterFrame = function () { this._alpha = this._alpha - 0.5; if (this._alpha <= 0) { this.removeMovieClip(); } say = 2; }; if ((score < 20000) && (say == 2)) { obj2._alpha = obj2._alpha - 0.5; if (obj2._alpha <= 0) { this.removeMovieClip(); } say = 2; } } if (score >= 20000) { story = 3; yspeed = 0; distance = 0; this._y = 200; game = false; tunnel_movie.removeMovieClip(); deadly_movie.removeMovieClip(); smoke.removeMovieClip(); ship.removeMovieClip(); gotoAndPlay (949); story = 3; } if ((((((this._y > 790) or (this._y < 0)) or (hp <= 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { yspeed = 0; distance = 0; this._y = 200; game = false; tunnel_movie.removeMovieClip(); deadly_movie.removeMovieClip(); good_movie.removeMovieClip(); bad_movie.removeMovieClip(); fix_movie.removeMovieClip(); ship.removeMovieClip(); gotoAndPlay (947); } }; if ((game = true)) { _root.onMouseDown = function () { engines = true; smoke_interval = 5; }; } if ((game = true)) { _root.onMouseUp = function () { engines = false; smoke_interval = 1000; }; } stop();
Frame 939
stop(); function updateFrameRate() { if (counter == updateRate) { var _local2 = getTimer(); var _local3 = (_local2 - startTime) / 1000; var _local1 = updateRate / _local3; _local1 = Math.floor(_local1 * precision) / precision; fRate = "FPS: " + _local1; startTime = _local2; counter = 1; } else { counter++; } } var counter = 1; var startTime = getTimer(); var updateRate = 6; var precision = 1; precision = Math.pow(10, precision); onEnterFrame = function () { updateFrameRate(); }; var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var rock_filter = (new flash.filters.GlowFilter(39372, 0.8, 4, 4, 2, 3, false, false)); var man_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); var alien_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var fix_filter = (new flash.filters.GlowFilter(16777215, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; timer = 0; hp = 100; hp_max = 100; timer2 = 0; timer3 = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; bonus = " "; shield_text = " "; unlock = " "; gamemode = 3; fly = true; rock_freq = 10; man_freq = 25; alien_freq = 10; fix_freq = 10; engines = false; game = true; storymode = 3; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.createEmptyMovieClip("deadly_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("good_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("bad_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("fix_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if (((Math.random() * 1000) < rock_freq) && ((fly = true))) { rock = deadly_movie.attachMovie("rock", "rock" + deadly_movie.getNextHighestDepth(), deadly_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50, _rotation:Math.random() * 360}); rock.filters = new Array(rock_filter); rock.onEnterFrame = function () { this._x = this._x - xspeed; dist_x3 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y3 = (ship._y + (28 * Math.sin(angle))) - this._y; dist3 = Math.sqrt((dist_x3 * dist_x3) + (dist_y3 * dist_y3)); if (dist3 < 26.5) { hp = hp - 25; ship._alpha = hp; timer2 = 0; timer2 = timer2 + 1; shield_text = "-25"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if ((Math.random() * 1000) < fix_freq) { fix = fix_movie.attachMovie("fix", "fix" + fix_movie.getNextHighestDepth(), fix_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); fix.filters = new Array(fix_filter); fix.onEnterFrame = function () { this._x = this._x - xspeed; dist_x4 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y4 = (ship._y + (28 * Math.sin(angle))) - this._y; dist4 = Math.sqrt((dist_x4 * dist_x4) + (dist_y4 * dist_y4)); if (dist4 < 26.5) { hp = hp_max; timer2 = 0; timer2 = timer2 + 1; shield_text = "Shields Full!"; ship._alpha = hp; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if (((Math.random() * 1000) < man_freq) && ((fly = true))) { man = good_movie.attachMovie("man", "man" + good_movie.getNextHighestDepth(), good_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); man.filters = new Array(man_filter); man.onEnterFrame = function () { this._x = this._x - xspeed; dist_x = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y = (ship._y + (28 * Math.sin(angle))) - this._y; dist = Math.sqrt((dist_x * dist_x) + (dist_y * dist_y)); if (dist < 26.5) { score = score + 100; timer = 0; timer = timer + 1; bonus = "+100"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; if (timer > 90) { bonus = " "; } } if (((Math.random() * 1000) < alien_freq) && ((fly = true))) { alien = bad_movie.attachMovie("alien", "alien" + bad_movie.getNextHighestDepth(), bad_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); alien.filters = new Array(alien_filter); alien.onEnterFrame = function () { this._x = this._x - xspeed; dist_x2 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y2 = (ship._y + (28 * Math.sin(angle))) - this._y; dist2 = Math.sqrt((dist_x2 * dist_x2) + (dist_y2 * dist_y2)); if (dist2 < 26.5) { score = score - 1000; timer = 0; timer = timer + 1; bonus = "-1000"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; if (timer > 90) { bonus = " "; } } if (((game = true)) && ((fly = true))) { score = score + 0.001; timer = timer + 1; timer2 = timer2 + 1; xspeed = xspeed + 0.01; score = Math.floor(score); if (score > highscore) { highscore = score; } } if (engines && ((fly = true))) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } if (mousehide == true) { Mouse.hide(); } else if (mousehide == false) { Mouse.show(); } _root.pos = sharedobject.getLocal("game"); _root.ship._y = _root.pos.data.ship._y; yspeed = yspeed + gravity; if (((game = true)) && ((fly = true))) { this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; } if (distance > 50) { step = distance - 50; wall.filters = new Array(smoke_filter); wall = tunnel_movie.attachMovie("tunnel3", "tunnel3" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.filters = new Array(tunnel_filter); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 60) { tunnel_height = 60; } if (tunnel_height > 520) { tunnel_height = 520; } trace(level); distance = step; } if (xspeed < 15) { score = score + 10; } else if (xspeed < 20) { score = score + 20; } else if (xspeed < 30) { score = score + 30; } else if (xspeed <= 50) { score = score + 50; } if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } trace("fly = " + fly); trace("engines = " + engines); trace("xspeed = " + xspeed); if (Key.isDown(80)) { if ((fly = true)) { timer3 = 0; _root.pos = sharedobject.getLocal("game"); _root.thrust = _root.pos.data.thrust; _root.pos.data.yspeed = _root.yspeed; _root.pos.data.xspeed = _root.xspeed; _root.pos.data.distance = _root.distance; _root.pos.data.smoke_interval = _root.smoke_interval; _root.pos.data.gravity = _root.gravity; _root.pos.data.engines = _root.engines; _root.pos.data.rock_freq = _root.rock_freq; alien_freq = 0; rock_freq = 0; fix_freq = 0; man_freq = 0; thrust = 0; gravity = 0; yspeed = 0; xspeed = 0; distance = 0; smoke_interval = 1000; engines = false; fly = false; } else { fly = true; timer3 = 0; _root.pos = sharedobject.getLocal("game"); _root.thrust = _root.pos.data.thrust; _root.yspeed = _root.pos.data.yspeed; _root.xspeed = _root.pos.data.xspeed; _root.distance = _root.pos.data.distance; _root.smoke_interval = _root.pos.data.smoke_interval; _root.gravity = _root.pos.data.gravity; _root.engines = _root.pos.data.engines; _root.rock_freq = _root.pos.data.rock_freq; man_freq = 25; alien_freq = 25; fix_freq = 5; } } if ((score < 30000) && (say == 1)) { obj3 = _root.attachMovie("obj3", "obj3" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:0, _y:350}); obj3.onEnterFrame = function () { this._alpha = this._alpha - 0.5; if (this._alpha <= 0) { this.removeMovieClip(); } say = 2; }; if ((score < 30000) && (say == 2)) { obj3._alpha = obj3._alpha - 0.5; if (obj3._alpha <= 0) { this.removeMovieClip(); } say = 2; } } if (score >= 30000) { story = 3; yspeed = 0; distance = 0; this._y = 200; game = false; tunnel_movie.removeMovieClip(); deadly_movie.removeMovieClip(); smoke.removeMovieClip(); ship.removeMovieClip(); gotoAndPlay (935); } if ((((((this._y > 790) or (this._y < 0)) or (hp <= 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { yspeed = 0; distance = 0; this._y = 200; game = false; tunnel_movie.removeMovieClip(); deadly_movie.removeMovieClip(); good_movie.removeMovieClip(); bad_movie.removeMovieClip(); fix_movie.removeMovieClip(); smoke.removeMovieClip(); ship.removeMovieClip(); un.removeMovieClip(); gotoAndPlay (947); if ((game = true)) { timer3 = timer3 + 1; } } }; _root.onMouseDown = function () { if (((game = true)) && ((fly = true))) { engines = true; smoke_interval = 5; } _root.onMouseUp = function () { if (((game = true)) && ((fly = true))) { engines = false; smoke_interval = 1000; } }; };
Frame 940
stop(); function updateFrameRate() { if (counter == updateRate) { var _local2 = getTimer(); var _local3 = (_local2 - startTime) / 1000; var _local1 = updateRate / _local3; _local1 = Math.floor(_local1 * precision) / precision; fRate = "FPS: " + _local1; startTime = _local2; counter = 1; } else { counter++; } } var counter = 1; var startTime = getTimer(); var updateRate = 6; var precision = 1; precision = Math.pow(10, precision); onEnterFrame = function () { updateFrameRate(); }; var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var tunnel_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); var rock_filter = (new flash.filters.GlowFilter(39372, 0.8, 4, 4, 2, 3, false, false)); var man_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); var alien_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var fix_filter = (new flash.filters.GlowFilter(16777215, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; timer = 0; hp = 100; hp_max = 100; timer2 = 0; timer3 = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; bonus = " "; shield_text = " "; unlock = " "; gamemode = 3; fly = true; if (score > 10000) { rock_freq = 200; } else if (score < 10000) { rock_freq = 100; } man_freq = 25; alien_freq = 25; fix_freq = 5; engines = false; game = true; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.createEmptyMovieClip("deadly_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("good_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("bad_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("fix_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if (((Math.random() * 1000) < rock_freq) && ((fly = true))) { rock = deadly_movie.attachMovie("rock", "rock" + deadly_movie.getNextHighestDepth(), deadly_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50, _rotation:Math.random() * 360}); rock.filters = new Array(rock_filter); rock.onEnterFrame = function () { this._x = this._x - xspeed; dist_x3 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y3 = (ship._y + (28 * Math.sin(angle))) - this._y; dist3 = Math.sqrt((dist_x3 * dist_x3) + (dist_y3 * dist_y3)); if (dist3 < 26.5) { hp = hp - 25; ship._alpha = hp; timer2 = 0; timer2 = timer2 + 1; shield_text = "-25"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if ((Math.random() * 1000) < fix_freq) { fix = fix_movie.attachMovie("fix", "fix" + fix_movie.getNextHighestDepth(), fix_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); fix.filters = new Array(fix_filter); fix.onEnterFrame = function () { this._x = this._x - xspeed; dist_x4 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y4 = (ship._y + (28 * Math.sin(angle))) - this._y; dist4 = Math.sqrt((dist_x4 * dist_x4) + (dist_y4 * dist_y4)); if (dist4 < 26.5) { hp = hp_max; timer2 = 0; timer2 = timer2 + 1; shield_text = "Shields Full!"; ship._alpha = hp; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if (((Math.random() * 1000) < man_freq) && ((fly = true))) { man = good_movie.attachMovie("man", "man" + good_movie.getNextHighestDepth(), good_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); man.filters = new Array(man_filter); man.onEnterFrame = function () { this._x = this._x - xspeed; dist_x = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y = (ship._y + (28 * Math.sin(angle))) - this._y; dist = Math.sqrt((dist_x * dist_x) + (dist_y * dist_y)); if (dist < 26.5) { score = score + 100; timer = 0; timer = timer + 1; bonus = "+100"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; if (timer > 90) { bonus = " "; } } if (((Math.random() * 1000) < alien_freq) && ((fly = true))) { alien = bad_movie.attachMovie("alien", "alien" + bad_movie.getNextHighestDepth(), bad_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); alien.filters = new Array(alien_filter); alien.onEnterFrame = function () { this._x = this._x - xspeed; dist_x2 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y2 = (ship._y + (28 * Math.sin(angle))) - this._y; dist2 = Math.sqrt((dist_x2 * dist_x2) + (dist_y2 * dist_y2)); if (dist2 < 26.5) { score = score - 1000; timer = 0; timer = timer + 1; bonus = "-1000"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; if (timer > 90) { bonus = " "; } } if (((game = true)) && ((fly = true))) { score = score + 0.001; timer = timer + 1; timer2 = timer2 + 1; score = Math.floor(score); if (score > highscore) { highscore = score; } } if (engines && ((fly = true))) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } if (mousehide == true) { Mouse.hide(); } else if (mousehide == false) { Mouse.show(); } _root.pos = sharedobject.getLocal("game"); _root.ship._y = _root.pos.data.ship._y; yspeed = yspeed + gravity; if (((game = true)) && ((fly = true))) { this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; } if (distance > 50) { step = distance - 50; wall = tunnel_movie.attachMovie("tunnel", "tunnel" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.filters = new Array(tunnel_filter); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 60) { tunnel_height = 60; } if (tunnel_height > 520) { tunnel_height = 520; } trace(level); distance = step; } score = score + xspeed; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } if ((score == 10000) && (level == 1)) { un = _root.attachMovie("unlocked", "unlocked" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:0, _y:350}); un.onEnterFrame = function () { this._alpha = this._alpha - 2.5; if (this._alpha <= 0) { this.removeMovieClip(); } level = 2; }; if ((score >= 10000) && (level == 2)) { un._alpha = un._alpha - 2.5; if (un._alpha <= 0) { this.removeMovieClip(); } level = 2; } } trace("fly = " + fly); trace("engines = " + engines); trace("xspeed = " + xspeed); if (Key.isDown(80)) { if ((fly = true)) { timer3 = 0; _root.pos = sharedobject.getLocal("game"); _root.thrust = _root.pos.data.thrust; _root.pos.data.yspeed = _root.yspeed; _root.pos.data.xspeed = _root.xspeed; _root.pos.data.distance = _root.distance; _root.pos.data.smoke_interval = _root.smoke_interval; _root.pos.data.gravity = _root.gravity; _root.pos.data.engines = _root.engines; _root.pos.data.rock_freq = _root.rock_freq; alien_freq = 0; rock_freq = 0; fix_freq = 0; man_freq = 0; thrust = 0; gravity = 0; yspeed = 0; xspeed = 0; distance = 0; smoke_interval = 1000; engines = false; fly = false; } else { fly = true; timer3 = 0; _root.pos = sharedobject.getLocal("game"); _root.thrust = _root.pos.data.thrust; _root.yspeed = _root.pos.data.yspeed; _root.xspeed = _root.pos.data.xspeed; _root.distance = _root.pos.data.distance; _root.smoke_interval = _root.pos.data.smoke_interval; _root.gravity = _root.pos.data.gravity; _root.engines = _root.pos.data.engines; _root.rock_freq = _root.pos.data.rock_freq; man_freq = 25; alien_freq = 25; fix_freq = 5; } } if ((((((this._y > 790) or (this._y < 0)) or (hp <= 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { yspeed = 0; distance = 0; this._y = 200; game = false; tunnel_movie.removeMovieClip(); deadly_movie.removeMovieClip(); good_movie.removeMovieClip(); bad_movie.removeMovieClip(); fix_movie.removeMovieClip(); smoke.removeMovieClip(); ship.removeMovieClip(); un.removeMovieClip(); gotoAndPlay (944); if ((game = true)) { timer3 = timer3 + 1; } if (xspeed >= 50) { xspeed = 50; } } }; _root.onMouseDown = function () { if (((game = true)) && ((fly = true))) { engines = true; smoke_interval = 5; } _root.onMouseUp = function () { if (((game = true)) && ((fly = true))) { engines = false; smoke_interval = 1000; } }; }; _root.attachMovie("empty", "empty", _root.getNextHighestDepth(), {_x:150, _y:200}); empty.onEnterFrame = function () { };
Frame 941
stop(); function updateFrameRate() { if (counter == updateRate) { var _local2 = getTimer(); var _local3 = (_local2 - startTime) / 1000; var _local1 = updateRate / _local3; _local1 = Math.floor(_local1 * precision) / precision; fRate = "FPS: " + _local1; startTime = _local2; counter = 1; } else { counter++; } } var counter = 1; var startTime = getTimer(); var updateRate = 6; var precision = 1; precision = Math.pow(10, precision); onEnterFrame = function () { updateFrameRate(); }; var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var rock_filter = (new flash.filters.GlowFilter(39372, 0.8, 4, 4, 2, 3, false, false)); var man_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); var alien_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var fix_filter = (new flash.filters.GlowFilter(16777215, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; timer = 0; hp = 100; hp_max = 100; timer2 = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; bonus = " "; shield_text = " "; gamemode = 2; rock_freq = 25; man_freq = 50; alien_freq = 10; fix_freq = 25; engines = false; game = true; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.createEmptyMovieClip("deadly_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("good_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("bad_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("fix_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if ((Math.random() * 1000) < rock_freq) { rock = deadly_movie.attachMovie("rock", "rock" + deadly_movie.getNextHighestDepth(), deadly_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50, _rotation:Math.random() * 360}); rock.filters = new Array(rock_filter); rock.onEnterFrame = function () { this._x = this._x - xspeed; dist_x3 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y3 = (ship._y + (28 * Math.sin(angle))) - this._y; dist3 = Math.sqrt((dist_x3 * dist_x3) + (dist_y3 * dist_y3)); if (dist3 < 26.5) { hp = hp - 25; ship._alpha = hp; timer2 = 0; timer2 = timer2 + 1; shield_text = "-25"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if ((Math.random() * 1000) < fix_freq) { fix = fix_movie.attachMovie("fix", "fix" + fix_movie.getNextHighestDepth(), fix_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); fix.filters = new Array(fix_filter); fix.onEnterFrame = function () { this._x = this._x - xspeed; dist_x4 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y4 = (ship._y + (28 * Math.sin(angle))) - this._y; dist4 = Math.sqrt((dist_x4 * dist_x4) + (dist_y4 * dist_y4)); if (dist4 < 26.5) { hp = hp_max; timer2 = 0; timer2 = timer2 + 1; shield_text = "Shields Full!"; ship._alpha = hp; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if ((Math.random() * 1000) < man_freq) { man = good_movie.attachMovie("man", "man" + good_movie.getNextHighestDepth(), good_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); man.filters = new Array(man_filter); man.onEnterFrame = function () { this._x = this._x - xspeed; dist_x = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y = (ship._y + (28 * Math.sin(angle))) - this._y; dist = Math.sqrt((dist_x * dist_x) + (dist_y * dist_y)); if (dist < 26.5) { score = score + 100; timer = 0; timer = timer + 1; bonus = "+100"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; if (timer > 90) { bonus = " "; } } if ((Math.random() * 1000) < alien_freq) { alien = bad_movie.attachMovie("alien", "alien" + bad_movie.getNextHighestDepth(), bad_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); alien.filters = new Array(alien_filter); alien.onEnterFrame = function () { this._x = this._x - xspeed; dist_x2 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y2 = (ship._y + (28 * Math.sin(angle))) - this._y; dist2 = Math.sqrt((dist_x2 * dist_x2) + (dist_y2 * dist_y2)); if (dist2 < 26.5) { score = score - 1000; timer = 0; timer = timer + 1; bonus = "-1000"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; if (timer > 90) { bonus = " "; } } if ((game = true)) { score = score + 0.001; timer = timer + 1; timer2 = timer2 + 1; score = Math.floor(score); if (score > highscore) { highscore = score; } } if (engines) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } if (mousehide == true) { Mouse.hide(); } else if (mousehide == false) { Mouse.show(); } yspeed = yspeed + gravity; this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; if (distance > 50) { step = distance - 50; wall = tunnel_movie.attachMovie("tunnel2", "tunnel2" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 60) { tunnel_height = 60; } if (tunnel_height > 520) { tunnel_height = 520; } distance = step; } score = score + xspeed; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } if ((score == 20000) && (level == 2)) { un2 = _root.attachMovie("unlocked2", "unlocked2" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:0, _y:350}); un2.onEnterFrame = function () { this._alpha = this._alpha - 2.5; if (this._alpha <= 0) { this.removeMovieClip(); } level = 3; }; if ((score >= 20000) && (level == 3)) { un2._alpha = un2._alpha - 2.5; if (un._alpha <= 0) { this.removeMovieClip(); } level = 3; } } if ((((((this._y > 790) or (this._y < 0)) or (hp <= 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { yspeed = 0; distance = 0; this._y = 200; game = false; tunnel_movie.removeMovieClip(); deadly_movie.removeMovieClip(); good_movie.removeMovieClip(); bad_movie.removeMovieClip(); fix_movie.removeMovieClip(); ship.removeMovieClip(); gotoAndPlay (944); } }; if ((game = true)) { _root.onMouseDown = function () { engines = true; smoke_interval = 5; }; } if ((game = true)) { _root.onMouseUp = function () { engines = false; smoke_interval = 1000; }; } stop();
Frame 942
stop(); function updateFrameRate() { if (counter == updateRate) { var _local2 = getTimer(); var _local3 = (_local2 - startTime) / 1000; var _local1 = updateRate / _local3; _local1 = Math.floor(_local1 * precision) / precision; fRate = "FPS: " + _local1; startTime = _local2; counter = 1; } else { counter++; } } var counter = 1; var startTime = getTimer(); var updateRate = 6; var precision = 1; precision = Math.pow(10, precision); onEnterFrame = function () { updateFrameRate(); }; var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var rock_filter = (new flash.filters.GlowFilter(39372, 0.8, 4, 4, 2, 3, false, false)); var man_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); var alien_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var fix_filter = (new flash.filters.GlowFilter(16777215, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; timer = 0; hp = 100; hp_max = 100; timer2 = 0; timer3 = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; bonus = " "; shield_text = " "; unlock = " "; gamemode = 1; fly = true; rock_freq = 10; man_freq = 25; alien_freq = 10; fix_freq = 10; engines = false; game = true; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.createEmptyMovieClip("deadly_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("good_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("bad_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("fix_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if (((Math.random() * 1000) < rock_freq) && ((fly = true))) { rock = deadly_movie.attachMovie("rock", "rock" + deadly_movie.getNextHighestDepth(), deadly_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50, _rotation:Math.random() * 360}); rock.filters = new Array(rock_filter); rock.onEnterFrame = function () { this._x = this._x - xspeed; dist_x3 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y3 = (ship._y + (28 * Math.sin(angle))) - this._y; dist3 = Math.sqrt((dist_x3 * dist_x3) + (dist_y3 * dist_y3)); if (dist3 < 26.5) { hp = hp - 25; ship._alpha = hp; timer2 = 0; timer2 = timer2 + 1; shield_text = "-25"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if ((Math.random() * 1000) < fix_freq) { fix = fix_movie.attachMovie("fix", "fix" + fix_movie.getNextHighestDepth(), fix_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); fix.filters = new Array(fix_filter); fix.onEnterFrame = function () { this._x = this._x - xspeed; dist_x4 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y4 = (ship._y + (28 * Math.sin(angle))) - this._y; dist4 = Math.sqrt((dist_x4 * dist_x4) + (dist_y4 * dist_y4)); if (dist4 < 26.5) { hp = hp_max; timer2 = 0; timer2 = timer2 + 1; shield_text = "Shields Full!"; ship._alpha = hp; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if (((Math.random() * 1000) < man_freq) && ((fly = true))) { man = good_movie.attachMovie("man", "man" + good_movie.getNextHighestDepth(), good_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); man.filters = new Array(man_filter); man.onEnterFrame = function () { this._x = this._x - xspeed; dist_x = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y = (ship._y + (28 * Math.sin(angle))) - this._y; dist = Math.sqrt((dist_x * dist_x) + (dist_y * dist_y)); if (dist < 26.5) { score = score + 100; timer = 0; timer = timer + 1; bonus = "+100"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; if (timer > 90) { bonus = " "; } } if (((Math.random() * 1000) < alien_freq) && ((fly = true))) { alien = bad_movie.attachMovie("alien", "alien" + bad_movie.getNextHighestDepth(), bad_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); alien.filters = new Array(alien_filter); alien.onEnterFrame = function () { this._x = this._x - xspeed; dist_x2 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y2 = (ship._y + (28 * Math.sin(angle))) - this._y; dist2 = Math.sqrt((dist_x2 * dist_x2) + (dist_y2 * dist_y2)); if (dist2 < 26.5) { score = score - 1000; timer = 0; timer = timer + 1; bonus = "-1000"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; if (timer > 90) { bonus = " "; } } if (((game = true)) && ((fly = true))) { score = score + 0.001; timer = timer + 1; timer2 = timer2 + 1; xspeed = xspeed + 0.01; score = Math.floor(score); if (score > highscore) { highscore = score; } } if (engines && ((fly = true))) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } if (mousehide == true) { Mouse.hide(); } else if (mousehide == false) { Mouse.show(); } _root.pos = sharedobject.getLocal("game"); _root.ship._y = _root.pos.data.ship._y; yspeed = yspeed + gravity; if (((game = true)) && ((fly = true))) { this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; } if (distance > 50) { step = distance - 50; wall.filters = new Array(smoke_filter); wall = tunnel_movie.attachMovie("tunnel3", "tunnel3" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.filters = new Array(tunnel_filter); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 60) { tunnel_height = 60; } if (tunnel_height > 520) { tunnel_height = 520; } trace(level); distance = step; } score = score + 10; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } trace("fly = " + fly); trace("engines = " + engines); trace("xspeed = " + xspeed); if (Key.isDown(80)) { if ((fly = true)) { timer3 = 0; _root.pos = sharedobject.getLocal("game"); _root.thrust = _root.pos.data.thrust; _root.pos.data.yspeed = _root.yspeed; _root.pos.data.xspeed = _root.xspeed; _root.pos.data.distance = _root.distance; _root.pos.data.smoke_interval = _root.smoke_interval; _root.pos.data.gravity = _root.gravity; _root.pos.data.engines = _root.engines; _root.pos.data.rock_freq = _root.rock_freq; alien_freq = 0; rock_freq = 0; fix_freq = 0; man_freq = 0; thrust = 0; gravity = 0; yspeed = 0; xspeed = 0; distance = 0; smoke_interval = 1000; engines = false; fly = false; } else { fly = true; timer3 = 0; _root.pos = sharedobject.getLocal("game"); _root.thrust = _root.pos.data.thrust; _root.yspeed = _root.pos.data.yspeed; _root.xspeed = _root.pos.data.xspeed; _root.distance = _root.pos.data.distance; _root.smoke_interval = _root.pos.data.smoke_interval; _root.gravity = _root.pos.data.gravity; _root.engines = _root.pos.data.engines; _root.rock_freq = _root.pos.data.rock_freq; man_freq = 25; alien_freq = 25; fix_freq = 5; } } if ((((((this._y > 790) or (this._y < 0)) or (hp <= 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { yspeed = 0; distance = 0; this._y = 200; game = false; tunnel_movie.removeMovieClip(); deadly_movie.removeMovieClip(); good_movie.removeMovieClip(); bad_movie.removeMovieClip(); fix_movie.removeMovieClip(); smoke.removeMovieClip(); ship.removeMovieClip(); un.removeMovieClip(); gotoAndPlay (944); if ((game = true)) { timer3 = timer3 + 1; } } }; _root.onMouseDown = function () { if (((game = true)) && ((fly = true))) { engines = true; smoke_interval = 5; } _root.onMouseUp = function () { if (((game = true)) && ((fly = true))) { engines = false; smoke_interval = 1000; } }; };
Frame 943
stop(); function updateFrameRate() { if (counter == updateRate) { var _local2 = getTimer(); var _local3 = (_local2 - startTime) / 1000; var _local1 = updateRate / _local3; _local1 = Math.floor(_local1 * precision) / precision; fRate = "FPS: " + _local1; startTime = _local2; counter = 1; } else { counter++; } } var counter = 1; var startTime = getTimer(); var updateRate = 6; var precision = 1; precision = Math.pow(10, precision); onEnterFrame = function () { updateFrameRate(); }; var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var tunnel_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; engines = false; AI = true; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if (engines) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } yspeed = yspeed + gravity; this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; if (distance > 50) { step = distance - 50; wall = tunnel_movie.attachMovie("tunnel", "tunnel" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.filters = new Array(tunnel_filter); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } if (this._y < (ship._y - 10)) { engines = true; smoke_interval = 5; } if (this._y > (ship._y + 10)) { engines = false; smoke_interval = 1000; } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 250) { tunnel_height = 250; } if (tunnel_height > 281) { tunnel_height = 281; } distance = step; } score = score + xspeed; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } if (((((this._y > 790) or (this._y < 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { yspeed = 0; distance = 0; this._y = 200; AI = false; tunnel_movie.removeMovieClip(); deadly_movie.removeMovieClip(); good_movie.removeMovieClip(); bad_movie.removeMovieClip(); fix_movie.removeMovieClip(); ship.removeMovieClip(); gotoAndPlay (948); } }; stop();
Frame 944
stop(); _root.pos = sharedobject.getLocal("game"); _root.pos.data.level = _root.level; game = false; Mouse.show();
Frame 945
stop(); function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); gotoAndPlay (946); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = username; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = score; if (gamemode == 1) { __rankz_send__("Mjk1OGolZSVhJW4lcw==", "bXJmUm9kR3E=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); } else if (gamemode == 2) { __rankz_send__("Mjk1OWolZSVhJW4lcw==", "ZnBjdWJIUHY=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); } else if (gamemode == 3) { __rankz_send__("Mjk3OWolZSVhJW4lcw==", "VEtES2ZWY3I=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); }
Frame 946
stop(); _root.pos = sharedobject.getLocal("game"); _root.pos.data.level = _root.level; if (gamemode == 1) { getURL ("http://rankz.armorbot.com/NGgame3_1", "_blank"); } else if (gamemode == 2) { getURL ("http://rankz.armorbot.com/NGgame3_2", "_blank"); } else if (gamemode == 3) { getURL ("http://rankz.armorbot.com/NGgame3_3", "_blank"); }
Frame 947
stop();
Frame 948
gotoAndPlay (943);
Frame 949
stop();
Frame 1189
gotoAndPlay (31);
Symbol 59 MovieClip [score] Frame 1
score = score + 1;
Symbol 96 MovieClip Frame 1
var pc = 0; this.onEnterFrame = function () { pc = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.pc_txt.text = pc; if ((pc == 100) && (!isNAN(pc))) { delete this.onEnterFrame; _root.play(); } };
Symbol 118 Button
on (release) { gotoAndPlay (31); }
Symbol 153 Button
on (press) { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } }
Symbol 163 Button
on (rollOver) { mode_text = "Free play with highscores activated!"; } on (rollOut) { mode_text = " "; } on (release) { gotoAndPlay (775); tunnel_movie.removeMovieClip(); ship.removeMovieClip(); smoke.removeMovieClip(); }
Symbol 170 Button
on (release) { ship._alpha = 24; tunnel_movie._alpha = 24; smoke._alpha - 24; gotoAndPlay (655); }
Symbol 174 Button
on (release) { ship._alpha = 24; tunnel_movie._alpha = 24; smoke._alpha - 24; gotoAndPlay (595); }
Symbol 178 Button
on (release) { ship._alpha = 24; tunnel_movie._alpha = 24; smoke._alpha - 24; gotoAndPlay (715); }
Symbol 182 Button
on (release) { getURL ("http://rankz.armorbot.com/NGgame3_1/", "_blank"); getURL ("http://rankz.armorbot.com/NGgame3_2/", "_blank"); getURL ("http://rankz.armorbot.com/NGgame3_3/", "_blank"); }
Symbol 186 Button
on (rollOver) { mode_text = "Sit back and watch the computer play the game!"; } on (rollOut) { mode_text = " "; } on (release) { tunnel_movie.removeMovieClip(); ship.removeMovieClip(); smoke.removeMovieClip(); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; engines = false; gotoAndPlay (943); }
Symbol 191 Button
on (rollOver) { mode_text = "Play the game with a story!"; } on (rollOut) { mode_text = " "; } on (release) { gotoAndPlay (778); tunnel_movie.removeMovieClip(); ship.removeMovieClip(); smoke.removeMovieClip(); }
Symbol 196 MovieClip Frame 15
stop();
Symbol 198 Button
on (release) { getURL ("http://albinoblacksheep.com", "_blank"); }
Symbol 212 Button
on (press) { _quality == "HIGH"; }
Symbol 214 Button
on (press) { _quality == "MEDIUM"; }
Symbol 216 Button
on (press) { _quality == "LOW"; }
Symbol 222 Button
on (release) { gotoAndPlay (625); }
Symbol 223 Button
on (press) { if ((_quality == "LOW") or "MEDIUM") { _quality = "HIGH"; } }
Symbol 224 Button
on (press) { if ((_quality == "LOW") or "HIGH") { _quality = "MEDIUM"; } }
Symbol 225 Button
on (press) { if ((_quality == "HIGH") or "MEDIUM") { _quality = "LOW"; } }
Symbol 226 Button
on (press) { mousehide = false; }
Symbol 227 Button
on (press) { mousehide = true; }
Symbol 230 Button
on (release) { gotoAndPlay(next); }
Symbol 250 Button
on (release) { gotoAndPlay (685); }
Symbol 257 Button
on (release) { gotoAndPlay (745); }
Symbol 258 Button
on (release) { gotoAndPlay (745); }
Symbol 259 Button
on (release) { gotoAndPlay (565); }
Symbol 262 Button
on (press) { gotoAndPlay (940); }
Symbol 267 Button
on (press) { gotoAndPlay (941); }
Symbol 268 Button
on (press) { gotoAndPlay (942); }
Symbol 276 Button
on (press) { gotoAndPlay (781); }
Symbol 278 Button
on (release) { gotoAndPlay (936); }
Symbol 289 Button
on (release) { gotoAndPlay (933); }
Symbol 290 Button
on (release) { gotoAndPlay (938); }
Symbol 291 Button
on (release) { gotoAndPlay (939); }
Symbol 292 Button
on (release) { gotoAndPlay (934); }
Symbol 353 Button
on (release) { tunnel_movie.removeMovieClip(); ship.removeMovieClip(); smoke.removeMovieClip(); gotoAndPlay (565); }
Symbol 361 Button
on (release) { gotoAndPlay (775); }
Symbol 365 Button
on (release) { gotoAndPlay (565); }
Symbol 369 Button
on (release) { gotoAndPlay (945); }
Symbol 388 Button
on (release) { if (storymode == 1) { gotoAndPlay (936); } else if (storymode == 2) { gotoAndPlay (938); } else if (storymode == 3) { gotoAndPlay (939); } }
Symbol 390 Button
on (release) { gotoAndPlay (565); }
Symbol 393 Button
on (release) { if (story == 1) { gotoAndPlay (778); } else if (story == 2) { gotoAndPlay (779); } else if (story == 3) { gotoAndPlay (780); } }

Library Items

Symbol 1 Font [Font 3]Used by:95 99 100 101 102 103 104 105 106 107 109 203 205 210 211 213 215 217 229 234 235 239 240 241 242 243 246 247 252 253 293 320 327 334 340 346 352 354 355 356 370 371 377 378 384 385
Symbol 2 Sound [boom]Used by:Timeline
Symbol 3 GraphicUsed by:4 286 291
Symbol 4 MovieClipUses:3Used by:5 286 291
Symbol 5 MovieClip [tunnel3]Uses:4
Symbol 6 GraphicUsed by:11 14 17 20 22 24 26 28 30 32 34 36 38 41 43 45 48 51 53 82
Symbol 7 FontUsed by:8 9 10 12 13 18 19 21 23 25 27 29 31 33 35 37 39 40 42 44 46 47 49 50 52 80 81
Symbol 8 TextUses:7Used by:11 14 20 22 24 26 28 30 32 34 36 38 41 43 45 48 51 53 82
Symbol 9 TextUses:7Used by:11
Symbol 10 TextUses:7Used by:11
Symbol 11 MovieClip [part_2_story_2]Uses:6 8 9 10
Symbol 12 TextUses:7Used by:14 22 26 28 30 32
Symbol 13 TextUses:7Used by:14
Symbol 14 MovieClip [part_2_story_3]Uses:6 8 12 13
Symbol 15 FontUsed by:16 69 70 72 74 76 78 252 253 387 389 391 392 394 396 398
Symbol 16 TextUses:15Used by:17
Symbol 17 MovieClip [storyend_3]Uses:6 16
Symbol 18 TextUses:7Used by:20 24 34 36 38 43 45
Symbol 19 TextUses:7Used by:20
Symbol 20 MovieClip [storyend_2]Uses:6 8 18 19
Symbol 21 TextUses:7Used by:22
Symbol 22 MovieClip [storyend_1]Uses:6 8 12 21
Symbol 23 TextUses:7Used by:24
Symbol 24 MovieClip [part_3_story_3]Uses:6 8 18 23
Symbol 25 TextUses:7Used by:26
Symbol 26 MovieClip [part_3_story_2]Uses:6 8 12 25
Symbol 27 TextUses:7Used by:28
Symbol 28 MovieClip [part_3_story_1]Uses:6 8 12 27
Symbol 29 TextUses:7Used by:30
Symbol 30 MovieClip [part_2_story_1]Uses:6 8 12 29
Symbol 31 TextUses:7Used by:32
Symbol 32 MovieClip [part_1_story_11]Uses:6 8 12 31
Symbol 33 TextUses:7Used by:34
Symbol 34 MovieClip [part_1_story_10]Uses:6 8 18 33
Symbol 35 TextUses:7Used by:36
Symbol 36 MovieClip [part_1_story_9]Uses:6 8 18 35
Symbol 37 TextUses:7Used by:38
Symbol 38 MovieClip [part_1_story_8]Uses:6 8 18 37
Symbol 39 TextUses:7Used by:41
Symbol 40 TextUses:7Used by:41
Symbol 41 MovieClip [part_1_story_7]Uses:6 8 39 40
Symbol 42 TextUses:7Used by:43
Symbol 43 MovieClip [part_1_story_6]Uses:6 8 18 42
Symbol 44 TextUses:7Used by:45
Symbol 45 MovieClip [part_1_story_5]Uses:6 8 18 44
Symbol 46 TextUses:7Used by:48
Symbol 47 TextUses:7Used by:48
Symbol 48 MovieClip [part_1_story_4]Uses:6 46 47 8
Symbol 49 TextUses:7Used by:51 53
Symbol 50 TextUses:7Used by:51
Symbol 51 MovieClip [part_1_story_3]Uses:6 49 50 8
Symbol 52 TextUses:7Used by:53
Symbol 53 MovieClip [part_1_story_2]Uses:6 49 52 8
Symbol 54 MovieClip [empty]
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [tunnel]Uses:55
Symbol 57 FontUsed by:58 255 315 316 317 318 319 321 322 323 324 325 326 328 329 330 331 332 333 335 336 337 338 339 341 342 343 344 345 347 348 349 350 351 395 397 399
Symbol 58 TextUses:57Used by:59
Symbol 59 MovieClip [score]Uses:58
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:62 244
Symbol 62 MovieClip [fix]Uses:61
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:65 94
Symbol 65 MovieClip [alien]Uses:64
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:68 245
Symbol 68 MovieClip [man]Uses:67
Symbol 69 TextUses:15Used by:71 73 75
Symbol 70 TextUses:15Used by:71
Symbol 71 MovieClip [obj3]Uses:69 70
Symbol 72 TextUses:15Used by:73
Symbol 73 MovieClip [obj2]Uses:69 72
Symbol 74 TextUses:15Used by:75
Symbol 75 MovieClip [obj1]Uses:69 74
Symbol 76 TextUses:15Used by:77
Symbol 77 MovieClip [unlocked2]Uses:76
Symbol 78 TextUses:15Used by:79
Symbol 79 MovieClip [unlocked]Uses:78
Symbol 80 TextUses:7Used by:82
Symbol 81 TextUses:7Used by:82
Symbol 82 MovieClip [part_1_story_1]Uses:6 80 81 8
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClip [fadeout]Uses:83
Symbol 85 GraphicUsed by:86 238 278 285 290
Symbol 86 MovieClipUses:85Used by:87 278
Symbol 87 MovieClip [tunnel2]Uses:86Used by:285 290
Symbol 88 GraphicUsed by:89 142 276 278
Symbol 89 MovieClip [rock]Uses:88Used by:248 278
Symbol 90 GraphicUsed by:91 138 276
Symbol 91 MovieClip [smoke]Uses:90Used by:97
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClip [ship]Uses:92Used by:97
Symbol 94 MovieClipUses:64Used by:248  Timeline
Symbol 95 EditableTextUses:1Used by:96
Symbol 96 MovieClipUses:95Used by:Timeline
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Symbol 98 MovieClipUses:97Used by:Timeline
Symbol 99 TextUses:1Used by:Timeline
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Symbol 101 TextUses:1Used by:108
Symbol 102 TextUses:1Used by:108
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Symbol 106 TextUses:1Used by:108
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Symbol 109 TextUses:1Used by:Timeline
Symbol 110 GraphicUsed by:111 163
Symbol 111 MovieClipUses:110Used by:118 163 174 178 186 191 361 365 369  Timeline
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Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:119 120 121Used by:Timeline
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:Timeline
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:Timeline
Symbol 127 SoundUsed by:Timeline
Symbol 128 BitmapUsed by:129 197
Symbol 129 GraphicUses:128Used by:Timeline
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132 198
Symbol 132 ButtonUses:131Used by:Timeline
Symbol 133 GraphicUsed by:Timeline
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Symbol 139 GraphicUsed by:140 276 288 292
Symbol 140 MovieClipUses:139Used by:141 288 292
Symbol 141 MovieClipUses:138 140Used by:143
Symbol 142 MovieClipUses:88Used by:143
Symbol 143 MovieClipUses:141 142Used by:276  Timeline
Symbol 144 TextUses:112Used by:Timeline
Symbol 145 GraphicUsed by:153
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Symbol 148 FontUsed by:149
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Symbol 151 TextUses:150Used by:153
Symbol 152 TextUses:150Used by:153
Symbol 153 ButtonUses:145 147 149 151 152Used by:Timeline
Symbol 154 SoundUsed by:222 230 258 259 353  Timeline
Symbol 155 SoundUsed by:Timeline
Symbol 156 SoundUsed by:Timeline
Symbol 157 SoundUsed by:Timeline
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Symbol 159 TextUses:112Used by:163
Symbol 160 TextUses:112Used by:163
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Symbol 162 SoundUsed by:163 170 174 178 182 186 191
Symbol 163 ButtonUses:111 158 159 160 116 161 110 162Used by:Timeline
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:170 182  Timeline
Symbol 166 TextUses:112Used by:170
Symbol 167 TextUses:112Used by:170
Symbol 168 TextUses:112Used by:170
Symbol 169 GraphicUsed by:170 182
Symbol 170 ButtonUses:165 166 167 168 169 162Used by:Timeline
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Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:194 195Used by:Timeline
Symbol 197 GraphicUses:128Used by:Timeline
Symbol 198 ButtonUses:131Used by:Timeline
Symbol 199 SoundUsed by:Timeline
Symbol 200 EditableTextUses:192Used by:Timeline
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Symbol 237 MovieClipUses:236Used by:248
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Symbol 240 TextUses:1Used by:248
Symbol 241 TextUses:1Used by:248
Symbol 242 TextUses:1Used by:248
Symbol 243 TextUses:1Used by:248
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Symbol 271 MovieClipUses:270Used by:Timeline
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Symbol 294 GraphicUsed by:295
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Symbol 296 GraphicUsed by:297
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Symbol 351 EditableTextUses:57Used by:Timeline
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Symbol 398 TextUses:15Used by:Timeline
Symbol 399 TextUses:57Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"fRate"Frame 781Symbol 293 EditableText
"fRate"Frame 936Symbol 320 EditableText
"fRate"Frame 938Symbol 327 EditableText
"fRate"Frame 939Symbol 334 EditableText
"fRate"Frame 940Symbol 340 EditableText
"fRate"Frame 941Symbol 346 EditableText
"fRate"Frame 942Symbol 352 EditableText
"fRate"Frame 943Symbol 354 EditableText
"pc_txt"Symbol 96 MovieClip Frame 1Symbol 95 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "Font 3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 5 as "tunnel3"
ExportAssets (56)Timeline Frame 1Symbol 11 as "part_2_story_2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "part_2_story_3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "storyend_3"
ExportAssets (56)Timeline Frame 1Symbol 20 as "storyend_2"
ExportAssets (56)Timeline Frame 1Symbol 22 as "storyend_1"
ExportAssets (56)Timeline Frame 1Symbol 24 as "part_3_story_3"
ExportAssets (56)Timeline Frame 1Symbol 26 as "part_3_story_2"
ExportAssets (56)Timeline Frame 1Symbol 28 as "part_3_story_1"
ExportAssets (56)Timeline Frame 1Symbol 30 as "part_2_story_1"
ExportAssets (56)Timeline Frame 1Symbol 32 as "part_1_story_11"
ExportAssets (56)Timeline Frame 1Symbol 34 as "part_1_story_10"
ExportAssets (56)Timeline Frame 1Symbol 36 as "part_1_story_9"
ExportAssets (56)Timeline Frame 1Symbol 38 as "part_1_story_8"
ExportAssets (56)Timeline Frame 1Symbol 41 as "part_1_story_7"
ExportAssets (56)Timeline Frame 1Symbol 43 as "part_1_story_6"
ExportAssets (56)Timeline Frame 1Symbol 45 as "part_1_story_5"
ExportAssets (56)Timeline Frame 1Symbol 48 as "part_1_story_4"
ExportAssets (56)Timeline Frame 1Symbol 51 as "part_1_story_3"
ExportAssets (56)Timeline Frame 1Symbol 53 as "part_1_story_2"
ExportAssets (56)Timeline Frame 1Symbol 54 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 56 as "tunnel"
ExportAssets (56)Timeline Frame 1Symbol 59 as "score"
ExportAssets (56)Timeline Frame 1Symbol 62 as "fix"
ExportAssets (56)Timeline Frame 1Symbol 65 as "alien"
ExportAssets (56)Timeline Frame 1Symbol 68 as "man"
ExportAssets (56)Timeline Frame 1Symbol 71 as "obj3"
ExportAssets (56)Timeline Frame 1Symbol 73 as "obj2"
ExportAssets (56)Timeline Frame 1Symbol 75 as "obj1"
ExportAssets (56)Timeline Frame 1Symbol 77 as "unlocked2"
ExportAssets (56)Timeline Frame 1Symbol 79 as "unlocked"
ExportAssets (56)Timeline Frame 1Symbol 82 as "part_1_story_1"
ExportAssets (56)Timeline Frame 1Symbol 84 as "fadeout"
ExportAssets (56)Timeline Frame 1Symbol 87 as "tunnel2"
ExportAssets (56)Timeline Frame 1Symbol 89 as "rock"
ExportAssets (56)Timeline Frame 1Symbol 91 as "smoke"
ExportAssets (56)Timeline Frame 1Symbol 93 as "ship"

Dynamic Text Variables

mode_textSymbol 193 EditableText""
mode_textSymbol 200 EditableText""
fRateSymbol 293 EditableText""
scoreSymbol 316 EditableText""
hpSymbol 317 EditableText""
shield_textSymbol 319 EditableText""
fRateSymbol 320 EditableText""
scoreSymbol 322 EditableText""
highscoreSymbol 324 EditableText"0"
hpSymbol 325 EditableText""
shield_textSymbol 326 EditableText""
fRateSymbol 327 EditableText""
scoreSymbol 329 EditableText""
highscoreSymbol 330 EditableText"0"
bonusSymbol 331 EditableText""
hpSymbol 332 EditableText""
shield_textSymbol 333 EditableText""
fRateSymbol 334 EditableText""
scoreSymbol 335 EditableText""
highscoreSymbol 336 EditableText"0"
bonusSymbol 337 EditableText""
hpSymbol 338 EditableText""
shield_textSymbol 339 EditableText""
fRateSymbol 340 EditableText""
scoreSymbol 341 EditableText""
highscoreSymbol 342 EditableText"0"
bonusSymbol 343 EditableText""
hpSymbol 344 EditableText""
shield_textSymbol 345 EditableText""
fRateSymbol 346 EditableText""
scoreSymbol 347 EditableText""
highscoreSymbol 348 EditableText"0"
bonusSymbol 349 EditableText""
hpSymbol 350 EditableText""
shield_textSymbol 351 EditableText""
fRateSymbol 352 EditableText""
fRateSymbol 354 EditableText""
scoreSymbol 355 EditableText""
usernameSymbol 371 EditableText"-ENter Name-"
scoreSymbol 377 EditableText""
usernameSymbol 378 EditableText"-ENter Name-"
scoreSymbol 384 EditableText""
usernameSymbol 385 EditableText"-ENter Name-"




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Created: 5/4 -2019 21:34:57 Last modified: 5/4 -2019 21:34:57 Server time: 22/12 -2024 23:43:39