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Mobile Armor Division.swf

This is the info page for
Flash #75874

(Click the ID number above for more basic data on this flash file.)


Text
0

PLAY

Exit

000

Credits=

00

Cost =

Buy

<p align="center"></p>

OVERWEIGHT

<p align="center"></p>

Upgrades

Weapons

Legs

Right Arms

Left Arms

Cores

Heads

SYNTH

GREY

Optic Centari

Bull Nose

Shenobi I

Sky Knight

Tooth Metal

Grey 2k

Makie Sleek (Blue)

Makie Sleek (Red)

Makie (Blue)

Makie (Red)

<p align="left"><font face="Impact" size="20" color="#00ff00">0</font></p>

Weight

Max=

0

HP=
Processor=
Battle Mod=
Armor=
Attack=
Speed=
Max Lift=

0

0

0

0

0

0

Stats

Equiptment

<None>

<None>

-Sockets-

Melee:
Range:

000

Credits=

00

Cost =

Steel Synthicate

Mega Blake UN

Bull Bust

Maximum Centari

000

Credits=

00

Cost =

Shura Fist

000

Credits=

00

Cost =

000

Credits=

00

Cost =

Noble Centari

000

Credits=

00

Cost =

None

Anti MA SMG

Dual MA Sabres

MA Sabre

Grey Rifle

Anti MA SMG x2

000

Credits=

00

Cost =

Empty All

Extra Ammo

<p align="left"><font face="Trebuchet MS" size="20" color="#00ff00">0.0</font></p>

000

Credits=

00

Cost =

End Turn

0

Target

Ammo

Health

823

146

537

736

651

931

209

193

420

193

Grapple

Grapple

Grapple

Range

Melee

Scissor

Paper

Rock

Rock

Rock

Trip

Body Slam

<None>

<None>

-Sockets-

Melee:
Range:

Mission

Accomplished

Credits

Experience

Mission

Kills

Total

Continue

Failed

Skip

No Talent
Media

PRESENTS

A Game

By

Michael Wilson

And

Kurt Anderson

M

O

B

I

L

E

A

R

D

V

S

N

division

Armor

Mobile

Rules

Play

Welcome to the Mobile Armor Division
As a new Mobile Armor Pilot,  there are a few
things you must know before you begin. The
Mobile Armor Division is a guild, setup by
Cereal and Knightstrife, to defend and protect
the Outlands. The Outlands are the remains of
great cities, devestated by the Armored War 10
years ago. The Governement is too busy
rebuiding and guarding their own cities to
worry about the Outlands

This is Your Mobile Armor. The
Cockpit  is located inside the
Core and the entrance is on the
back. You'll use your MA to
combat against other Alliances
that would do The Outlands
harm.

There are 5 different parts,
each with their own attributes.
The Head: Holds all the
computer controlled
compenents. The 2 Arms:  Each
can hold weapons or engage in
melee combat. The Core: Stores
upgrades and protects the
pilot. The Legs: Allow for
manuverability and sustains
the entire MA.

Each Part has it's own Hit
Points. The combined HP from
all the Parts is your Total HP.
HP is how much damage you
can take and still operate.

The Head:
The number representing your
Processor determines the
speed at which your MA reacts
in battle, wether you go first or
last in the round.
The Battle Modifire represents
how well your MA operates in
combat

The 2 Arms:
Your MA can have two different
Arms. Each Arm has a Lift limit.
The Combined Lift of each Arm
is your Max Lift. Max Lift is how
heavy an Enemy MA you can
Grapple.

The Core:
All your upgrades are stored
here in Sockets. Different Cores
may have a different number of
Sockets.

The Legs:
The number representing your
Speed is how many Spaces you
can move in a Round. Each pair
of Legs has a Max Weight. The
total weight of the other 4 Parts
cannot exceed the Max Weight.

Combat
Battle takes place on a 10X10
overview Map of the Area. There
are several obstacles on the
Map that you can take cover
behind and hide from the
enemy.

Combat
When you are engaging in an
attack, there are three modes
of which you can act: Paper,
Rock, or Scissor. The Enemy will
also choose a mode to enter.
The better mode wins the
skirmish. In the event of a tie,
the higher Battle Mod desides
the winner.

Attacking
There are three types of
attacks: Melee, which is based
on the length  of your weapon.
Range, how far your gun can
shoot. Grapple, going "toe to
toe" with the enemy and trying
to knock them over.

Grappling
When you engage in a Grapple,
you can either attempt a Body
Slam or a Trip. Body Slamming
forces all your weight onto the
Enemy, dealing Damage equal
to your MA's Max Weight.
Tripping will unbalance the
Enemy MA, causing it to fall
over on itself, dealing it's Max
Weight in Damage. If the
Grapple does succed, the MA
will have to spend it's round
getting back up.

The Base
Exploring the base is rather
simple. A button in each bottom
corner will take you to a
different building in the Base.
Moving from building to
building takes 1 hour. Time is
displayed in the Clock at the
top left. Rolling Over it will
show you the numeric time.

2035

6

5

Awesome!

Go To Sleep

Bar

Hanger

Stats
The bar at the top right of the
screen displays your stats and
the Date. The Red bar
represents your Condition. Full
is  Tip-Top Shape and Empty is
Poor Health. The Yellow bar is
your fatigue. When this bar
changes it means you are
growing tired, and when it is
empty, you won't be able to stay
awake.

Train

Enter

Hospital

Appartments

Headquarters

0

0

0

0

0

0

0

Credits:
EXP:

Pilot

HP:
Armor:
Attack:
Processor:
Speed:

Mobile Armor

Colosseum

Hospital

M.A.D.

Accept

Mission Briefing

5 Credits

Level 1

Assault

Stone Ridge Assault

5 Credits

Level 1

Assault

Stone Ridge Assault

5 Credits

Level 1

Assault

Stone Ridge Assault

5 Credits

Level 1

Assault

Stone Ridge Assault

5 Credits

Level 1

Assault

Stone Ridge Assault

Grappling

Melee

Gunning

Precisce Aiming

Piloting

Marksmanship

Evasive Maneuvers

0

Skill Points
required for next
level =

0

Level=

0

EXP =

8

+0

Grappling

8

+0

Melee

8

+0

Gunning

8

+0

Precisce Aiming

10

+0

Piloting

10

+0

Marksmanship

10

+0

Evasive Maneuvers

Cost

Bonus

Skill/Ability

ActionScript [AS1/AS2]

Frame 1
loading = getBytesLoaded(); total = getBytesTotal(); percent = (loading / total) * 100; per = int(percent); if (percent == 100) { gotoAndStop (3); }
Frame 2
gotoAndPlay (1);
Frame 3
stop(); play.onRelease = function () { gotoAndPlay (101); }; tc = 0; _global.meleew = "<None>"; _global.rangew = "<None>"; _global.mr = 1; _global.h_type = "Makie (Red)"; partsdetails = "HP: +1<br>Processor: +0<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 1"; _global.h_sc = 0; _global.hw = 1; _global.c_type = "Makie (Red)"; _global.c_sc = 0; _global.cw = 1; _global.r_type = "Makie (Red)"; _global.r_sc = 0; _global.rw = 1; _global.f_type = "Makie (Red)"; _global.f_sc = 0; _global.fw = 1; _global.l_type = "Makie (Red)"; _global.l_sc = 0; _global.lw = 7; _global.ht_hp = 1; _global.ct_hp = 5; _global.rt_hp = 0; _global.ft_hp = 0; _global.lt_hp = 3; _global.h_hp = 1; _global.c_hp = 5; _global.r_hp = 0; _global.f_hp = 0; _global.l_hp = 3; _global.t_pc = 0; _global.t_bm = 1; _global.t_sp = 2; _global.w_sc = 0; _global.tw_sc = 0; _global.ww = 0; _global.bweight = false; _global.bstats = false; _global.bequipt = false; _global.rhand = true; _global.fhand = true; _global.whand = false; _global.rlift = 3; _global.flift = 3; _global.s1 = true; _global.s1name = "Empty"; _global.s1e = _global.s1name; _global.s1sc = 0; _global.s2 = true; _global.s2name = "Empty"; _global.s2e = _global.s2name; _global.s2sc = 0; _global.s3 = false; _global.s3name = " "; _global.s3e = _global.s3name; _global.s3sc = 0; _global.s4 = false; _global.s4name = " "; _global.s4e = _global.s4name; _global.s4sc = 0; _global.s5 = false; _global.s5name = " "; _global.s5e = _global.s5name; _global.s5sc = 0; _global.s6 = false; _global.s6name = " "; _global.s6e = _global.s6name; _global.s6sc = 0; _global.s7 = false; _global.s7name = " "; _global.s7e = _global.s7name; _global.s7sc = 0; _global.melee = "<None>"; _global.range = "<None>"; _global.credits = 100; ht_sc = 1; ct_sc = 1; ft_sc = 1; rt_sc = 1; lt_sc = 1; wt_sc = 0; _global.h_sc = 1; _global.c_sc = 1; _global.f_sc = 1; _global.r_sc = 1; _global.l_sc = 1; _global.w_sc = 0; _global.t_amo = false; _global.t_fhd = 2; _global.t_fhc = 0; _global.t_fhr = 1; _global.t_fab = 0; _global.t_fdb = 0; _global.t_rhd = 2; _global.t_rhc = 0; _global.t_rhr = 1; _global.t_rab = 0; _global.t_rdb = 0; _global.plot = 0; _global.time = 7; _global.day = 6; _global.month = 5; _global.year = 2031; _global.health = 10; _global.mhealth = 10; _global.fatigue = 10; _global.mfatigue = 10; _global.sick = false; _global.psick = 0; _global.awake = 1; _global.britni = 1; _global.cereal = 1; _global.skull = 0; _global.jeremiah = 0; _global.veil = 0; _global.missionArray = [3, false, false, false]; _global.exp = 100; _global.pevm = 0; _global.pmrk = 0; _global.pplt = 0; _global.ppam = 0; _global.pgng = 0; _global.pmel = 0; _global.pgrp = 0; _global.cevm = 10; _global.cmrk = 10; _global.cplt = 12; _global.cpam = 11; _global.cgng = 11; _global.cmel = 11; _global.cgrp = 12; _global.h_hp = _global.ht_hp; _global.c_hp = _global.ct_hp; _global.r_hp = _global.rt_hp; _global.f_hp = _global.ft_hp; _global.l_hp = _global.lt_hp; _global.amo = _global.t_amo; _global.fhd = _global.t_fhd; _global.fhc = _global.t_fhc; _global.fhr = _global.t_fhr; _global.fab = _global.t_fab; _global.fdb = _global.t_fdb; _global.rhd = _global.t_rhd; _global.rhc = _global.t_rhc; _global.rhr = _global.t_rhr; _global.rab = _global.t_rab; _global.rdb = _global.t_rdb; _global.credits = credits - tc; _global.wcrit = _global.t_wcrit; _global.h_type = h_buy; _global.c_type = c_buy; _global.f_type = f_buy; _global.r_type = r_buy; _global.l_type = l_buy; _global.w_type = w_buy; _global.h_sc = ht_sc; _global.c_sc = ct_sc; _global.f_sc = ft_sc; _global.r_sc = rt_sc; _global.l_sc = lt_sc; _global.w_sc = wt_sc; _global.hp = 9; _global.weight = ((_global.hw + _global.cw) + _global.fw) + _global.rw; _global.pc = _global.t_pc; _global.bm = _global.t_bm; _global.lift = _global.flift + _global.rlift; _global.sp = _global.t_sp; _global.s1sc = 0; _global.s2sc = 0; _global.s3sc = 0; _global.s4sc = 0; _global.s5sc = 0; _global.s6sc = 0; _global.s7sc = 0; _global.s1e = _global.s1name; _global.s2e = _global.s2name; _global.s3e = _global.s3name; _global.s4e = _global.s4name; _global.s5e = _global.s5name; _global.s6e = _global.s6name; _global.s7e = _global.s7name; _global.sArray[0] = 0; _global.sArray[1] = _global.s1name; _global.sArray[2] = _global.s2name; _global.sArray[3] = _global.s3name; _global.sArray[4] = _global.s4name; _global.sArray[5] = _global.s5name; _global.sArray[6] = _global.s6name; _global.sArray[7] = _global.s7name; _global.suArray[0] = 0; _global.suArray[1] = _gobal.s1u; _global.suArray[2] = _gobal.s2u; _global.suArray[3] = _gobal.s3u; _global.suArray[4] = _gobal.s4u; _global.suArray[5] = _gobal.s5u; _global.suArray[6] = _gobal.s6u; _global.suArray[7] = _gobal.s7u; _global.wd = _global.t_wd; _global.wr = _global.t_wr; _global.plvl = 1; _global.evmp = false; _global.mrkp = false; _global.pltp = false; _global.pamp = false; _global.gngp = false; _global.melp = false; _global.grpp = false; _global.nps = 3;
Frame 5
_global.ytext = _ymouse; _global.xtext = _xmouse;
Frame 6
gotoAndPlay (4);
Frame 7
gotoAndPlay (8);
Frame 8
for (var i in _global.sArray) { if (_global.sArray[i] == "Extra Ammo") { _global.suArray[i] = 1; } } _gobal.s1u = _global.suArray[1]; _gobal.s2u = _global.suArray[2]; _gobal.s3u = _global.suArray[3]; _gobal.s4u = _global.suArray[4]; _gobal.s5u = _global.suArray[5]; _gobal.s6u = _global.suArray[6]; _gobal.s7u = _global.suArray[7]; armor = ((((_global.c_hp + _global.bm) + _global.fdb) + _global.rdb) + 5) + _global.pevm; tohit = ((_global.bm + _global.fab) + _global.rab) + _global.pmrk; s.stop(); stopAllSounds(); _global.turn = 0; _global.rnd = 0; kil = 0; m = _global.map; t = _global.top; s = _global.scn; top.gotoAndPlay(t); map.gotoAndStop(m); bck.gotoAndStop(m); scn.gotoAndStop(s); _global.chp = _global.hp; _global.camu = _global.amo; if (_global.pc >= _global.enemy_list[4]) { pturn = 1; } else if (_global.pc >= _global.enemy_list[24]) { pturn = 2; } else if (_global.pc >= _global.enemy_list[44]) { pturn = 3; } else if (_global.pc >= _global.enemy_list[64]) { pturn = 4; } else if (_global.pc >= _global.enemy_list[84]) { pturn = 5; } else { pturn = 0; } pgone = false; if (pturn > _global.enemy_list[0]) { pturn = _global.enemy_list[0]; } pgone = false; if (_global.pc >= _global.enemy_list[4]) { _global.turn = 0; } else { _global.turn = 1; } gotoAndPlay (78); trace("OMFREAKINGOSH!!! ---------------------------------"); music.gotoAndPlay(3); music_b.onRelease = function () { stopAllSounds(); if (_global.m == 1) { music.gotoAndPlay(1648); } if (_global.m == 2) { music.gotoAndPlay(3); } };
Frame 9
sp = _global.tsp; if ((sp == 0) or ((a == 1) and (sp < _global.sp))) { sp = 0; ctrl.gotoAndStop(3); } action = "Players Turn"; if (kil == _global.enemy_list[0]) { if ((_global.rnd <= _global.don) and (_global.m_type == "Defend")) { } else { _global.kil = kil; gotoAndPlay (83); } } if (_global.chp <= 0) { _global.kil = kil; gotoAndPlay (92); } hp = (_global.chp / _global.hp) * 100; hpbar._width = hp; if (_global.amo == false) { _global.camu = " "; ambar._width = 100; } else { amo = (_global.camu / _global.amo) * 100; ambar._width = amo; } p1xy = (_global.p1x * 1000) + _global.p1y; p1x = _global.p1x; p1y = _global.p1y; next.onRelease = function () { _global.turn = _global.turn + 1; gotoAndPlay (78); }; e2.onRelease = function () { _global.eatk = false; _global.e1bm = _global.enemy_list[5]; if (_global.p1x >= _global.e2x) { xrange = _global.p1x - _global.e2x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e2x - _global.p1x; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.p1y >= _global.e2y) { yrange = _global.p1y - _global.e2y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e2y - _global.p1y; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { range = xrange; _global.range = range; } else { _global.range = range; range = yrange; } t_range = range; n_range = range + 1; _global.e1x = _global.e2x; _global.e1y = _global.e2y; _global.losx = _global.p1x; _global.losy = _global.p1y; en = 1; ehp = (_global.enemy_list[3] / _global.e1hp) * 100; ehpbar._width = ehp; if (a >= 1) { gotoAndPlay (9); } else { gotoAndPlay (11); } }; e3.onRelease = function () { en = 2; _global.eatk = false; _global.e1bm = _global.enemy_list[25]; if (_global.p1x >= _global.e3x) { xrange = _global.p1x - _global.e3x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e3x - _global.p1x; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.p1y >= _global.e3y) { yrange = _global.p1y - _global.e3y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e3y - _global.p1y; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { range = xrange; _global.range = range; } else { _global.range = range; range = yrange; } n_range = range + 1; t_range = range; _global.e1x = _global.e3x; _global.e1y = _global.e3y; _global.losx = _global.p1x; _global.losy = _global.p1y; ehp = (_global.enemy_list[23] / _global.e2hp) * 100; ehpbar._width = ehp; if (a >= 1) { gotoAndPlay (9); } else { gotoAndPlay (11); } }; e4.onRelease = function () { en = 3; _global.eatk = false; _global.e1bm = _global.enemy_list[45]; if (_global.p1x >= _global.e3x) { xrange = _global.p1x - _global.e3x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e4x - _global.p1x; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.p1y >= _global.e4y) { yrange = _global.p1y - _global.e4y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e4y - _global.p1y; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { range = xrange; _global.range = range; } else { _global.range = range; range = yrange; } n_range = range + 1; t_range = range; _global.e1x = _global.e4x; _global.e1y = _global.e4y; _global.losx = _global.p1x; _global.losy = _global.p1y; ehp = (_global.enemy_list[43] / _global.e3hp) * 100; ehpbar._width = ehp; if (a >= 1) { gotoAndPlay (9); } else { gotoAndPlay (11); } }; e5.onRelease = function () { en = 4; _global.eatk = false; _global.e1bm = _global.enemy_list[65]; if (_global.p1x >= _global.e5x) { xrange = _global.p1x - _global.e5x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e5x - _global.p1x; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.p1y >= _global.e5y) { yrange = _global.p1y - _global.e5y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e5y - _global.p1y; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { range = xrange; _global.range = range; } else { _global.range = range; range = yrange; } n_range = range + 1; t_range = range; _global.e1x = _global.e5x; _global.e1y = _global.e5y; _global.losx = _global.p1x; _global.losy = _global.p1y; ehp = (_global.enemy_list[63] / _global.e4hp) * 100; ehpbar._width = ehp; if (a >= 1) { gotoAndPlay (9); } else { gotoAndPlay (11); } }; e6.onRelease = function () { en = 5; _global.eatk = false; _global.e1bm = _global.enemy_list[85]; if (_global.p1x >= _global.e6x) { xrange = _global.p1x - _global.e6x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e6x - _global.p1x; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.p1y >= _global.e6y) { yrange = _global.p1y - _global.e6y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e6y - _global.p1y; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { range = xrange; _global.range = range; } else { _global.range = range; range = yrange; } n_range = range + 1; t_range = range; _global.e1x = _global.e6x; _global.e1y = _global.e6y; _global.losx = _global.p1x; _global.losy = _global.p1y; ehp = (_global.enemy_list[83] / _global.e5hp) * 100; ehpbar._width = ehp; if (a >= 1) { gotoAndPlay (9); } else { gotoAndPlay (11); } }; b_end.onRollOver = function () { b_end.gotoAndPlay(2); }; b_end.onRollOut = function () { b_end.gotoAndPlay(7); }; b_end.onRelease = function () { gotoAndPlay (78); }; b_inv.onRollOver = function () { b_inv.gotoAndPlay(2); }; b_inv.onRollOut = function () { b_inv.gotoAndPlay(7); }; b_inv.onRelease = function () { if (a >= 1) { gotoAndPlay (9); } else { gotoAndPlay (79); } }; b_up.onRollOver = function () { p1.gotoAndStop(1); b_up.gotoAndPlay(2); }; b_up.onRollOut = function () { b_up.gotoAndPlay(7); }; b_up.onRelease = function () { _global.p1y = _global.p1y - 25; if (_global.p1y == 100) { _global.p1y = _global.p1y + 25; } for (var _local2 in _global.myArray) { if (_global.myArray[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.p1y = _global.p1y + 25; } } for (var _local2 in _global.enemy_array) { if (_global.enemy_array[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.p1y = _global.p1y + 25; } } }; b_right.onRollOver = function () { p1.gotoAndStop(2); b_right.gotoAndPlay(2); }; b_right.onRollOut = function () { b_right.gotoAndPlay(7); }; b_right.onRelease = function () { _global.p1x = _global.p1x + 25; if (_global.p1x == 400) { _global.p1x = _global.p1x - 25; } for (var _local2 in myArray) { if (_global.myArray[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.p1x = _global.p1x - 25; } } for (var _local2 in _global.enemy_array) { if (_global.enemy_array[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.p1x = _global.p1x - 25; } } }; b_left.onRollOver = function () { p1.gotoAndStop(4); b_left.gotoAndPlay(2); }; b_left.onRollOut = function () { b_left.gotoAndPlay(7); }; b_left.onRelease = function () { _global.p1x = _global.p1x - 25; if (_global.p1x == 125) { _global.p1x = _global.p1x + 25; } for (var _local2 in myArray) { if (_global.myArray[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.p1x = _global.p1x + 25; } } for (var _local2 in _global.enemy_array) { if (_global.enemy_array[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.p1x = _global.p1x + 25; } } }; b_down.onRollOver = function () { p1.gotoAndStop(3); b_down.gotoAndPlay(2); }; b_down.onRollOut = function () { b_down.gotoAndPlay(7); }; b_down.onRelease = function () { _global.p1y = _global.p1y + 25; if (_global.p1y == 375) { _global.p1y = _global.p1y - 25; } for (var _local2 in myArray) { if (_global.myArray[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.p1y = _global.p1y - 25; } } for (var _local2 in _global.enemy_array) { if (_global.enemy_array[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.p1y = _global.p1y - 25; } } }; main.onRelease = function () { s.stop(); gotoAndPlay (2); };
Instance of Symbol 296 MovieClip "e6" in Frame 9
onClipEvent (enterFrame) { this._x = _global.e6x; this._y = _global.e6y; }
Instance of Symbol 296 MovieClip "e5" in Frame 9
onClipEvent (enterFrame) { this._x = _global.e5x; this._y = _global.e5y; }
Instance of Symbol 296 MovieClip "e4" in Frame 9
onClipEvent (enterFrame) { this._x = _global.e4x; this._y = _global.e4y; }
Instance of Symbol 296 MovieClip "e3" in Frame 9
onClipEvent (enterFrame) { this._x = _global.e3x; this._y = _global.e3y; }
Instance of Symbol 296 MovieClip "e2" in Frame 9
onClipEvent (enterFrame) { this._x = _global.e2x; this._y = _global.e2y; }
Instance of Symbol 300 MovieClip "p1" in Frame 9
onClipEvent (enterFrame) { this._x = _global.p1x; this._y = _global.p1y; }
Frame 10
gotoAndPlay (9);
Frame 11
action = "Range is " + range; if ((_global.losy < _global.e1y) and (_global.losx < _global.e1x)) { _global.losy = _global.losy + 25; _global.losx = _global.losx + 25; if (_global.losy >= _global.e1y) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { _global.losx = _global.losx - 25; _global.losy = _global.losy - 25; } else { n_range = n_range - 1; gotoAndPlay (13); } } if ((_global.losy > _global.e1y) and (_global.losx > _global.e1x)) { _global.losy = _global.losy - 25; _global.losx = _global.losx - 25; if (_global.losy >= _global.e1y) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { trace("canceled"); _global.losy = _global.losy + 25; _global.losx = _global.losx + 25; } else { n_range = n_range - 1; gotoAndPlay (13); } } if ((_global.losx < _global.e1x) and (_global.losy > _global.e1y)) { trace("Up/Right"); _global.losx = _global.losx + 25; _global.losy = _global.losy - 25; if (_global.losx >= _global.e1x) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { trace("canceled"); _global.losx = _global.losx - 25; _global.losy = _global.losy + 25; } else { n_range = n_range - 1; gotoAndPlay (13); } } if ((_global.losx > _global.e1x) and (_global.losy < _global.e1y)) { trace("Down/Left"); _global.losx = _global.losx - 25; _global.losy = _global.losy + 25; if (_global.losx >= _global.e1x) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { trace("canceled"); _global.losx = _global.losx + 25; _global.losy = _global.losy - 25; } else { n_range = n_range - 1; gotoAndPlay (13); } } e2.onRelease = function () { }; e3.onRelease = function () { }; e4.onRelease = function () { }; e5.onRelease = function () { }; e6.onRelease = function () { };
Instance of Symbol 328 MovieClip in Frame 11
onClipEvent (enterFrame) { this._x = _global.e1x; this._y = _global.e1y; }
Frame 12
if (_global.losx > _global.e1x) { trace("Left"); _global.losx = _global.losx - 25; if (_global.losx >= _global.e1x) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { trace("canceled"); _global.losx = _global.losx + 25; } else { n_range = n_range - 1; } } if (_global.losx < _global.e1x) { trace("Right"); _global.losx = _global.losx + 25; if (_global.losx >= _global.e1x) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { _global.losx = _global.losx - 25; trace("canceled"); } else { n_range = n_range - 1; } } if (_global.losy > _global.e1y) { trace("Up"); _global.losy = _global.losy - 25; if (_global.losy >= _global.e1y) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { _global.losy = _global.losy + 25; trace("canceled"); } else { n_range = n_range - 1; } } if (_global.losy < _global.e1y) { trace("Down"); _global.losy = _global.losy + 25; if (_global.losy >= _global.e1y) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { _global.losy = _global.losy - 25; trace("canceled"); } else { n_range = n_range - 1; } }
Frame 13
for (var i in _global.myArray) { if (_global.myArray[i] == ((_global.losx * 1000) + _global.losy)) { _global.los = false; trace("wall"); _global.range = range; gotoAndPlay (21); } } if (((_global.e1x * 1000) + _global.e1y) == ((_global.losx * 1000) + _global.losy)) { _global.los = true; trace("enemy"); _global.range = range; gotoAndPlay (21); }
Frame 14
gotoAndPlay (11);
Frame 15
if (en == 1) { up = up1; down = down1; left = left1; right = right1; _global.ewt = _global.enemy_list[1]; _global.ename = _global.enemy_list[2]; _global.ehp = _global.enemy_list[3]; _global.mehp = _global.e1hp; _global.e1x = _global.enemy_list[14]; _global.e1y = _global.enemy_list[15]; _global.losx = _global.p1x; _global.losy = _global.p1y; _global.e1x = _global.e2x; _global.e1y = _global.e2y; _global.e1pc = _global.enemy_list[4]; _global.e1bm = _global.enemy_list[5]; _global.e1ab = _global.enemy_list[6]; _global.e1db = _global.enemy_list[7]; _global.e1s = _global.enemy_list[8]; _global.eweap = _global.enemy_list[9]; _global.e1ts = _global.e1s; _global.edam = _global.enemy_list[10]; _global.e1r = _global.enemy_list[11]; _global.e1a = _global.enemy_list[12]; _global.e1k = _global.enemy_list[13]; ver = _global.enemy_list[16]; hor = _global.enemy_list[17]; e1m = _global.enemy_list[18]; if (_global.enemy_list[18] ne false) { e1mn = _global.enemy_list[19]; } else { e1mn = false; } e1f = _global.enemy_list[20]; } if (en == 2) { up = up2; down = down2; left = left2; right = right2; _global.ewt = _global.enemy_list[21]; _global.ename = _global.enemy_list[22]; _global.ehp = _global.enemy_list[23]; _global.mehp = _global.e2hp; _global.e1x = _global.enemy_list[34]; _global.e1y = _global.enemy_list[35]; _global.losx = _global.p1x; _global.losy = _global.p1y; _global.e1x = _global.e3x; _global.e1y = _global.e3y; _global.e1pc = _global.enemy_list[24]; _global.e1bm = _global.enemy_list[25]; _global.e1ab = _global.enemy_list[26]; _global.e1db = _global.enemy_list[27]; _global.e1s = _global.enemy_list[28]; _global.eweap = _global.enemy_list[29]; _global.e1ts = _global.e1s; _global.edam = _global.enemy_list[30]; _global.e1r = _global.enemy_list[31]; _global.e1a = _global.enemy_list[32]; _global.e1k = _global.enemy_list[33]; ver = _global.enemy_list[36]; hor = _global.enemy_list[37]; e1m = _global.enemy_list[38]; if (_global.enemy_list[38] ne false) { e1mn = _global.enemy_list[39]; } else { e1mn = false; } e1f = _global.enemy_list[40]; } if (en == 3) { up = up3; down = down3; left = left3; right = right3; _global.ewt = _global.enemy_list[41]; _global.ename = _global.enemy_list[42]; _global.ehp = _global.enemy_list[43]; _global.mehp = _global.e3hp; _global.e1x = _global.enemy_list[54]; _global.e1y = _global.enemy_list[55]; _global.losx = _global.p1x; _global.losy = _global.p1y; _global.e1x = _global.e4x; _global.e1y = _global.e4y; _global.e1pc = _global.enemy_list[44]; _global.e1bm = _global.enemy_list[45]; _global.e1ab = _global.enemy_list[46]; _global.e1db = _global.enemy_list[47]; _global.e1s = _global.enemy_list[48]; _global.eweap = _global.enemy_list[49]; _global.e1ts = _global.e1s; _global.edam = _global.enemy_list[50]; _global.e1r = _global.enemy_list[51]; _global.e1a = _global.enemy_list[52]; _global.e1k = _global.enemy_list[53]; ver = _global.enemy_list[56]; hor = _global.enemy_list[57]; e1m = _global.enemy_list[58]; if (_global.enemy_list[58] ne false) { e1mn = _global.enemy_list[59]; } else { e1mn = false; } e1f = _global.enemy_list[60]; } if (en == 4) { up = up4; down = down4; left = left4; right = right4; _global.ewt = _global.enemy_list[61]; _global.ename = _global.enemy_list[62]; _global.ehp = _global.enemy_list[63]; _global.mehp = _global.e4hp; _global.e1x = _global.enemy_list[74]; _global.e1y = _global.enemy_list[75]; _global.losx = _global.p1x; _global.losy = _global.p1y; _global.e1x = _global.e5x; _global.e1y = _global.e5y; _global.e1pc = _global.enemy_list[64]; _global.e1bm = _global.enemy_list[65]; _global.e1ab = _global.enemy_list[66]; _global.e1db = _global.enemy_list[67]; _global.e1s = _global.enemy_list[68]; _global.eweap = _global.enemy_list[69]; _global.e1ts = _global.e1s; _global.edam = _global.enemy_list[70]; _global.e1r = _global.enemy_list[71]; _global.e1a = _global.enemy_list[72]; _global.e1k = _global.enemy_list[73]; ver = _global.enemy_list[76]; hor = _global.enemy_list[77]; e1m = _global.enemy_list[78]; if (_global.enemy_list[78] ne false) { e1mn = _global.enemy_list[79]; } else { e1mn = false; } e1f = _global.enemy_list[80]; } if (en == 5) { up = up5; down = down5; left = left5; right = right5; _global.ewt = _global.enemy_list[81]; _global.ename = _global.enemy_list[82]; _global.ehp = _global.enemy_list[83]; _global.mehp = _global.e5hp; _global.e1x = _global.enemy_list[94]; _global.e1y = _global.enemy_list[95]; _global.losx = _global.p1x; _global.losy = _global.p1y; _global.e1x = _global.e6x; _global.e1y = _global.e6y; _global.e1pc = _global.enemy_list[84]; _global.e1bm = _global.enemy_list[85]; _global.e1ab = _global.enemy_list[86]; _global.e1db = _global.enemy_list[87]; _global.e1s = _global.enemy_list[88]; _global.eweap = _global.enemy_list[89]; _global.e1ts = _global.e1s; _global.edam = _global.enemy_list[90]; _global.e1r = _global.enemy_list[91]; _global.e1a = _global.enemy_list[92]; _global.e1k = _global.enemy_list[93]; ver = _global.enemy_list[96]; hor = _global.enemy_list[97]; e1m = _global.enemy_list[98]; if (_global.enemy_list[98] ne false) { e1mn = _global.enemy_list[99]; } else { e1mn = false; } e1f = _global.enemy_list[100]; } if (_global.p1x >= _global.e1x) { xrange = _global.p1x - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.p1x; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.p1y >= _global.e1y) { yrange = _global.p1y - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.p1y; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { range = xrange; _global.range = range; } else { _global.range = range; range = yrange; } t_range = range; n_range = range + 1; t = 10; trace("_global.e1k="); trace(_global.e1k); ehp = (_global.ehp / _global.mehp) * 100; ehpbar._width = ehp; _global.losy = _global.p1y; _global.losx = _global.p1x; look = 0; if (_global.e1f == true) { action = _global.ename + " is standing back up"; } if (_global.ehp <= 0) { _global.turn = _global.turn + 1; gotoAndPlay (78); }
Frame 16
t = t - 1; if (t == 0) { trace("--------------------Looped-------------------------"); _global.turn = _global.turn + 1; gotoAndPlay (78); } action = _global.ename + " is searching the area"; trace("Enemy"); trace((_global.e1x * 1000) + _global.e1y); trace("Player"); trace((_global.p1x * 1000) + _global.p1y); trace("Finder"); trace((_global.losx * 1000) + _global.losy); if ((_global.losy < _global.e1y) and (_global.losx < _global.e1x)) { trace("Right/Down"); _global.losy = _global.losy + 25; _global.losx = _global.losx + 25; if (_global.losy >= _global.e1y) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { trace("canceled"); _global.losx = _global.losx - 25; _global.losy = _global.losy - 25; } else { n_range = n_range - 1; gotoAndPlay (18); } } if ((_global.losy > _global.e1y) and (_global.losx > _global.e1x)) { trace("Left/Up"); _global.losy = _global.losy - 25; _global.losx = _global.losx - 25; if (_global.losy >= _global.e1y) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { trace("canceled"); _global.losy = _global.losy + 25; _global.losx = _global.losx + 25; } else { n_range = n_range - 1; gotoAndPlay (18); } } if ((_global.losx < _global.e1x) and (_global.losy > _global.e1y)) { trace("Right/Up"); _global.losx = _global.losx + 25; _global.losy = _global.losy - 25; if (_global.losx >= _global.e1x) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { trace("canceled"); _global.losx = _global.losx - 25; _global.losy = _global.losy + 25; } else { n_range = n_range - 1; gotoAndPlay (18); } } if ((_global.losx > _global.e1x) and (_global.losy < _global.e1y)) { trace("Left/Down"); _global.losx = _global.losx - 25; _global.losy = _global.losy + 25; if (_global.losx >= _global.e1x) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { trace("canceled"); _global.losx = _global.losx + 25; _global.losy = _global.losy - 25; } else { n_range = n_range - 1; gotoAndPlay (18); } }
Frame 17
if (_global.losx > _global.e1x) { trace("Left"); _global.losx = _global.losx - 25; if (_global.losx >= _global.e1x) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { trace("canceled"); _global.losx = _global.losx + 25; } else { n_range = n_range - 1; } } if (_global.losx < _global.e1x) { trace("Right"); _global.losx = _global.losx + 25; if (_global.losx >= _global.e1x) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { _global.losx = _global.losx - 25; trace("canceled"); } else { n_range = n_range - 1; } } if (_global.losy > _global.e1y) { trace("Up"); _global.losy = _global.losy - 25; if (_global.losy >= _global.e1y) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { _global.losy = _global.losy + 25; trace("canceled"); } else { n_range = n_range - 1; } } if (_global.losy < _global.e1y) { trace("Down"); _global.losy = _global.losy + 25; if (_global.losy >= _global.e1y) { xrange = _global.losx - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.losx; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.losy >= _global.e1y) { yrange = _global.losy - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.losy; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { t_range = xrange; } else { t_range = yrange; } if (t_range >= n_range) { _global.losy = _global.losy - 25; trace("canceled"); } else { n_range = n_range - 1; } }
Frame 18
for (var i in _global.myArray) { if (_global.myArray[i] == ((_global.losx * 1000) + _global.losy)) { _global.los = false; gotoAndPlay (20); } } for (var i in _global.enemy_array) { if (_global.enemy_array[i] == ((_global.losx * 1000) + _global.losy)) { _global.los = true; if (_global.e1k == false) { action = _global.ename + " spotted you"; } else { action = _global.ename + " is moving in"; } gotoAndPlay (20); } }
Frame 19
gotoAndPlay (16);
Frame 20
if (_global.los == true) { _global.e1l = true; _global.e1k = true; trace("----------- Enemy"); trace(en); trace("Knows where you are"); if (en == 1) { trace("Saving 1"); _global.enemy_list[13] = true; } if (en == 2) { trace("Saving 2"); _global.enemy_list[33] = true; } if (en == 3) { trace("Saving 3"); _global.enemy_list[53] = true; } if (en == 4) { trace("Saving 4"); _global.enemy_list[73] = true; } if (en == 5) { trace("Saving 5"); _global.enemy_list[93] = true; } } else { _global.e1l = false; } gotoAndPlay (23);
Frame 21
back.onRelease = function () { gotoAndPlay (9); }; mc_cm.gotoAndPlay(2); e2.onRelease = function () { }; e3.onRelease = function () { }; e4.onRelease = function () { }; e5.onRelease = function () { }; e6.onRelease = function () { };
Instance of Symbol 330 MovieClip "back" in Frame 21
onClipEvent (enterFrame) { this._x = _global.e1x + 49; this._y = _global.e1y - 48; }
Instance of Symbol 357 MovieClip "mc_cm" in Frame 21
onClipEvent (enterFrame) { this._x = _global.e1x; this._y = _global.e1y; }
Frame 22
if (en == 1) { up = up1; down = down1; left = left1; right = right1; _global.ewt = _global.enemy_list[1]; _global.ename = _global.enemy_list[2]; _global.ehp = _global.enemy_list[3]; _global.mehp = _global.e1hp; _global.e1x = _global.enemy_list[14]; _global.e1y = _global.enemy_list[15]; _global.losx = _global.p1x; _global.losy = _global.p1y; _global.e1x = _global.e2x; _global.e1y = _global.e2y; _global.e1pc = _global.enemy_list[4]; _global.e1bm = _global.enemy_list[5]; _global.e1ab = _global.enemy_list[6]; _global.e1db = _global.enemy_list[7]; _global.e1s = _global.enemy_list[8]; _global.eweap = _global.enemy_list[9]; _global.e1ts = _global.e1s; _global.edam = _global.enemy_list[10]; _global.e1r = _global.enemy_list[11]; _global.e1a = _global.enemy_list[12]; _global.e1k = _global.enemy_list[13]; ver = _global.enemy_list[16]; hor = _global.enemy_list[17]; e1m = _global.enemy_list[18]; if (_global.enemy_list[18] ne false) { e1mn = _global.enemy_list[19]; } else { e1mn = false; } e1f = _global.enemy_list[20]; } if (en == 2) { up = up2; down = down2; left = left2; right = right2; _global.ewt = _global.enemy_list[21]; _global.ename = _global.enemy_list[22]; _global.ehp = _global.enemy_list[23]; _global.mehp = _global.e2hp; _global.e1x = _global.enemy_list[34]; _global.e1y = _global.enemy_list[35]; _global.losx = _global.p1x; _global.losy = _global.p1y; _global.e1x = _global.e3x; _global.e1y = _global.e3y; _global.e1pc = _global.enemy_list[24]; _global.e1bm = _global.enemy_list[25]; _global.e1ab = _global.enemy_list[26]; _global.e1db = _global.enemy_list[27]; _global.e1s = _global.enemy_list[28]; _global.eweap = _global.enemy_list[29]; _global.e1ts = _global.e1s; _global.edam = _global.enemy_list[30]; _global.e1r = _global.enemy_list[31]; _global.e1a = _global.enemy_list[32]; _global.e1k = _global.enemy_list[33]; ver = _global.enemy_list[36]; hor = _global.enemy_list[37]; e1m = _global.enemy_list[38]; if (_global.enemy_list[38] ne false) { e1mn = _global.enemy_list[39]; } else { e1mn = false; } e1f = _global.enemy_list[40]; } if (en == 3) { up = up3; down = down3; left = left3; right = right3; _global.ewt = _global.enemy_list[41]; _global.ename = _global.enemy_list[42]; _global.ehp = _global.enemy_list[43]; _global.mehp = _global.e3hp; _global.e1x = _global.enemy_list[54]; _global.e1y = _global.enemy_list[55]; _global.losx = _global.p1x; _global.losy = _global.p1y; _global.e1x = _global.e4x; _global.e1y = _global.e4y; _global.e1pc = _global.enemy_list[44]; _global.e1bm = _global.enemy_list[45]; _global.e1ab = _global.enemy_list[46]; _global.e1db = _global.enemy_list[47]; _global.e1s = _global.enemy_list[48]; _global.eweap = _global.enemy_list[49]; _global.e1ts = _global.e1s; _global.edam = _global.enemy_list[50]; _global.e1r = _global.enemy_list[51]; _global.e1a = _global.enemy_list[52]; _global.e1k = _global.enemy_list[53]; ver = _global.enemy_list[56]; hor = _global.enemy_list[57]; e1m = _global.enemy_list[58]; if (_global.enemy_list[58] ne false) { e1mn = _global.enemy_list[59]; } else { e1mn = false; } e1f = _global.enemy_list[60]; } if (en == 4) { up = up4; down = down4; left = left4; right = right4; _global.ewt = _global.enemy_list[61]; _global.ename = _global.enemy_list[62]; _global.ehp = _global.enemy_list[63]; _global.mehp = _global.e4hp; _global.e1x = _global.enemy_list[74]; _global.e1y = _global.enemy_list[75]; _global.losx = _global.p1x; _global.losy = _global.p1y; _global.e1x = _global.e5x; _global.e1y = _global.e5y; _global.e1pc = _global.enemy_list[64]; _global.e1bm = _global.enemy_list[65]; _global.e1ab = _global.enemy_list[66]; _global.e1db = _global.enemy_list[67]; _global.e1s = _global.enemy_list[68]; _global.eweap = _global.enemy_list[69]; _global.e1ts = _global.e1s; _global.edam = _global.enemy_list[70]; _global.e1r = _global.enemy_list[71]; _global.e1a = _global.enemy_list[72]; _global.e1k = _global.enemy_list[73]; ver = _global.enemy_list[76]; hor = _global.enemy_list[77]; e1m = _global.enemy_list[78]; if (_global.enemy_list[78] ne false) { e1mn = _global.enemy_list[79]; } else { e1mn = false; } e1f = _global.enemy_list[80]; } if (en == 5) { up = up5; down = down5; left = left5; right = right5; _global.ewt = _global.enemy_list[81]; _global.ename = _global.enemy_list[82]; _global.ehp = _global.enemy_list[83]; _global.mehp = _global.e5hp; _global.e1x = _global.enemy_list[94]; _global.e1y = _global.enemy_list[95]; _global.losx = _global.p1x; _global.losy = _global.p1y; _global.e1x = _global.e6x; _global.e1y = _global.e6y; _global.e1pc = _global.enemy_list[84]; _global.e1bm = _global.enemy_list[85]; _global.e1ab = _global.enemy_list[86]; _global.e1db = _global.enemy_list[87]; _global.e1s = _global.enemy_list[88]; _global.eweap = _global.enemy_list[89]; _global.e1ts = _global.e1s; _global.edam = _global.enemy_list[90]; _global.e1r = _global.enemy_list[91]; _global.e1a = _global.enemy_list[92]; _global.e1k = _global.enemy_list[93]; ver = _global.enemy_list[96]; hor = _global.enemy_list[97]; e1m = _global.enemy_list[98]; if (_global.enemy_list[98] ne false) { e1mn = _global.enemy_list[99]; } else { e1mn = false; } e1f = _global.enemy_list[100]; } if (_global.p1x >= _global.e1x) { xrange = _global.p1x - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.p1x; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.p1y >= _global.e1y) { yrange = _global.p1y - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.p1y; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { range = xrange; _global.range = range; } else { _global.range = range; range = yrange; } stop();
Frame 23
if (e1f == false) { trace("find range choose to attack"); if (_global.p1x >= _global.e1x) { xrange = _global.p1x - _global.e1x; if (xrange ne 0) { xrange = xrange / 25; } } else { xrange = _global.e1x - _global.p1x; if (xrange ne 0) { xrange = xrange / 25; } } if (_global.p1y >= _global.e1y) { yrange = _global.p1y - _global.e1y; if (yrange ne 0) { yrange = yrange / 25; } } else { yrange = _global.e1y - _global.p1y; if (yrange ne 0) { yrange = yrange / 25; } } if (xrange > yrange) { range = xrange; } else { range = yrange; } trace(range); trace(_global.e1l); trace(_global.e1r); if ((_global.e1l == true) and (_global.e1r >= range)) { action = _global.ename + " is engaging you"; _global.eatk = true; gotoAndStop (31); } else if ((_global.e1ts <= 0) and (look == 0)) { trace("searching for player again..."); _global.losy = _global.p1y; _global.losx = _global.p1x; look = 1; gotoAndPlay (16); } else if (look == 1) { _global.turn = _global.turn + 1; gotoAndPlay (78); } } else { action = _global.ename + " is standing back up"; if (en == 1) { _global.enemy_list[20] = false; } if (en == 2) { _global.enemy_list[40] = false; } if (en == 3) { _global.enemy_list[60] = false; } if (en == 4) { _global.enemy_list[80] = false; } if (en == 5) { _global.enemy_list[100] = false; } _global.turn = _global.turn + 1; gotoAndPlay (78); }
Frame 24
trace("DOES THIS LIL PIGGIE KNOW ANYTHING ABOUT YOU???"); trace(_global.e1k); ea = _global.e1a; ea = random(ea); if (((ea == 0) or (e1m == false)) or (_global.e1ts <= 0)) { if (e1mn == true) { e1mn = e1mn - 1; if (en == 1) { _global.enemy_list[19] = e1mn; } if (en == 2) { _global.enemy_list[39] = e1mn; } if (en == 3) { _global.enemy_list[59] = e1mn; } if (en == 4) { _global.enemy_list[79] = e1mn; } if (en == 5) { _global.enemy_list[99] = e1mn; } if (e1mn == 0) { if (en == 1) { _global.enemy_list[18] = true; } if (en == 2) { _global.enemy_list[38] = true; } if (en == 3) { _global.enemy_list[58] = true; } if (en == 4) { _global.enemy_list[78] = true; } if (en == 5) { _global.enemy_list[98] = true; } } } trace("didn't want to move"); _global.turn = _global.turn + 1; gotoAndPlay (78); }
Frame 25
if ((_global.e1l == true) or (_global.e1k == true)) { trace("Enemy is about to move"); gotoAndPlay (26); } else { _global.turn = _global.turn + 1; gotoAndPlay (78); }
Frame 26
if (hor == false) { if (_global.p1y < _global.e1y) { up = true; down = false; if (en == 1) { e2.gotoAndStop(1); } if (en == 2) { e3.gotoAndStop(1); } if (en == 3) { e4.gotoAndStop(1); } if (en == 4) { e5.gotoAndStop(1); } if (en == 5) { e6.gotoAndStop(1); } _global.e1y = _global.e1y - 25; ver = false; _global.e1ts = _global.e1ts - 1; if (_global.e1y == 100) { _global.e1y = _global.e1y + 25; } for (var i in _global.myArray) { if (_global.myArray[i] == ((_global.e1x * 1000) + _global.e1y)) { ver = true; _global.e1y = _global.e1y + 25; if (left == true) { _global.e1x = _global.e1x - 25; } else if (right == true) { _global.e1x = _global.e1x + 25; } if (_global.e1x < 150) { _global.e1x = 150; right = true; } else if (_global.e1x > 375) { _global.e1x = 375; left = true; } } } for (var i in _global.enemy_array) { if (_global.enemy_array[i] == ((_global.e1x * 1000) + _global.e1y)) { ver = true; _global.e1y = _global.e1y + 25; l = 0; r = 0; for (var i in _global.enemy_array) { if (_global.myArray[i] == (((_global.e1x - 25) * 1000) + (_global.e1y - 25))) { l = 1; } } for (var i in _global.enemy_array) { if (_global.myArray[i] == (((_global.e1x + 25) * 1000) + (_global.e1y - 25))) { r = 1; } } if ((l == 1) and (r == 1)) { if (_global.e1x >= 275) { _global.e1x = _global.e1x - 25; m = "left"; } else if (_global.e1x < 275) { _global.e1x = _global.e1x + 25; m = "right"; } } if ((l == 1) and (r == 0)) { _global.e1x = _global.e1x + 25; m = "right"; } else if ((l == 0) and (r == 1)) { _global.e1x = _global.e1x - 25; m = "left"; } if ((l == 0) and (r == 0)) { if (_global.p1x > _global.e1x) { _global.e1x = _global.e1x + 25; m = "right"; } else { _global.e1x = _global.e1x - 25; m = "left"; } } for (var i in _global.myArray) { if (_global.myArray[i] == ((_global.e1x * 1000) + _global.e1y)) { if (m == "left") { _global.e1x = _global.e1x + 25; } else if (m == "right") { _global.e1x = _global.e1x - 25; } } } } } if (_global.e1y < 125) { _global.e1y = _global.e1y + 25; } if (((_global.p1x * 1000) + _global.p1y) == ((_global.e1x * 1000) + _global.e1y)) { _global.e1y = _global.e1y + 25; if (en == 1) { _global.e2y = _global.e1y; _global.enemy_array[0] = (_global.e2x * 1000) + _global.e2y; } if (en == 2) { _global.e3y = _global.e1y; _global.enemy_array[1] = (_global.e3x * 1000) + _global.e3y; } if (en == 3) { _global.e4y = _global.e1y; _global.enemy_array[2] = (_global.e4x * 1000) + _global.e4y; } if (en == 4) { _global.e5y = _global.e1y; _global.enemy_array[3] = (_global.e5x * 1000) + _global.e5y; } if (en == 5) { _global.e6y = _global.e1y; _global.enemy_array[4] = (_global.e6x * 1000) + _global.e6y; } } } } if (en == 1) { up1 = up; down1 = down; left1 = left; right1 = right; _global.e2x = _global.e1x; _global.e2y = _global.e1y; _global.enemy_list[14] = _global.e1x; _global.enemy_list[15] = _global.e1y; _global.enemy_list[16] = ver; _global.enemy_list[17] = hor; _global.enemy_array[0] = (_global.e1x * 1000) + _global.e1y; } if (en == 2) { up2 = up; down2 = down; left2 = left; right2 = right; _global.e3x = _global.e1x; _global.e3y = _global.e1y; _global.enemy_list[36] = ver; _global.enemy_list[37] = hor; _global.enemy_list[34] = _global.e1x; _global.enemy_list[35] = _global.e1y; _global.enemy_array[1] = (_global.e1x * 1000) + _global.e1y; } if (en == 3) { up3 = up; down3 = down; left3 = left; right3 = right; _global.e4x = _global.e1x; _global.e4y = _global.e1y; _global.enemy_list[56] = ver; _global.enemy_list[57] = hor; _global.enemy_list[54] = _global.e1x; _global.enemy_list[55] = _global.e1y; _global.enemy_array[2] = (_global.e1x * 1000) + _global.e1y; } if (en == 4) { up4 = up; down4 = down; left4 = left; right4 = right; _global.e5x = _global.e1x; _global.e5y = _global.e1y; _global.enemy_list[76] = ver; _global.enemy_list[77] = hor; _global.enemy_list[74] = _global.e1x; _global.enemy_list[75] = _global.e1y; _global.enemy_array[3] = (_global.e1x * 1000) + _global.e1y; } if (en == 5) { up5 = up; down5 = down; left5 = left; right52 = right; _global.e6x = _global.e1x; _global.e6y = _global.e1y; _global.enemy_list[96] = ver; _global.enemy_list[97] = hor; _global.enemy_list[94] = _global.e1x; _global.enemy_list[95] = _global.e1y; _global.enemy_array[4] = (_global.e1x * 1000) + _global.e1y; } if (_global.e1ts <= 0) { trace("ran out of moves"); gotoAndPlay (23); }
Frame 27
trace("MOVES LEFT"); trace(_global.e1ts); if (ver == false) { if (_global.p1x > _global.e1x) { right = true; left = false; if (en == 1) { e2.gotoAndStop(2); } if (en == 2) { e3.gotoAndStop(2); } if (en == 3) { e4.gotoAndStop(2); } if (en == 4) { e5.gotoAndStop(2); } if (en == 5) { e6.gotoAndStop(2); } _global.e1x = _global.e1x + 25; _global.e1ts = _global.e1ts - 1; hor = false; for (var i in _global.myArray) { if (_global.myArray[i] == ((_global.e1x * 1000) + _global.e1y)) { _global.e1x = _global.e1x - 25; hor = true; if (up == true) { _global.e1y = _global.e1y - 25; } else if (down == true) { _global.e1y = _global.e1y + 25; } if (_global.e1y < 125) { _global.e1y = 125; down = true; } else if (_global.e1y > 350) { _global.e1x = 350; up = true; } } } for (var i in _global.enemy_array) { if (_global.myArray[i] == ((_global.e1x * 1000) + _global.e1y)) { _global.e1x = _global.e1x - 25; hor = true; u = 0; d = 0; for (var i in _global.enemy_array) { if (_global.enemy_array[i] == (((_global.e1x + 25) * 1000) + (_global.e1y - 25))) { u = 1; } } for (var i in _global.enemy_array) { if (_global.myArray[i] == (((_global.e1x + 25) * 1000) + (_global.e1y + 25))) { d = 1; } } if ((u == 1) and (d == 1)) { if (_global.e1y >= 250) { m = "up"; _global.e1y = _global.e1y - 25; } else if (_global.e1y < 250) { m = "down"; _global.e1y = _global.e1y + 25; } } if ((u == 1) and (d == 0)) { m = "down"; _global.e1y = _global.e1y + 25; } else if ((l == 0) and (r == 1)) { m = "up"; _global.e1y = _global.e1y - 25; } if ((u == 0) and (d == 0)) { if (_global.p1y > _global.e1y) { m = "down"; _global.e1y = _global.e1y + 25; } else { m = "up"; _global.e1y = _global.e1y - 25; } } for (var i in _global.myArray) { if (_global.myArray[i] == ((_global.e1x * 1000) + _global.e1y)) { if (m == "up") { _global.e1x = _global.e1y + 25; } else if (m == "down") { _global.e1x = _global.e1y - 25; } } } } } if (_global.e1x > 375) { _global.e1x = _global.e1x - 25; } if (((_global.p1x * 1000) + _global.p1y) == ((_global.e1x * 1000) + _global.e1y)) { _global.e1x = _global.e1x - 25; if (en == 1) { _global.e2x = _global.e1x; _global.enemy_array[0] = (_global.e2x * 1000) + _global.e2y; } if (en == 2) { _global.e3x = _global.e1x; _global.enemy_array[1] = (_global.e3x * 1000) + _global.e3y; } if (en == 3) { _global.e4x = _global.e1x; _global.enemy_array[2] = (_global.e4x * 1000) + _global.e4y; } if (en == 4) { _global.e5x = _global.e1x; _global.enemy_array[3] = (_global.e5x * 1000) + _global.e5y; } if (en == 5) { _global.e6x = _global.e1x; _global.enemy_array[4] = (_global.e6x * 1000) + _global.e6y; } } } } if (en == 1) { up1 = up; down1 = down; left1 = left; right1 = right; _global.e2x = _global.e1x; _global.e2y = _global.e1y; _global.enemy_list[14] = _global.e1x; _global.enemy_list[15] = _global.e1y; _global.enemy_list[16] = ver; _global.enemy_list[17] = hor; _global.enemy_array[0] = (_global.e1x * 1000) + _global.e1y; } if (en == 2) { up2 = up; down2 = down; left2 = left; right2 = right; _global.e3x = _global.e1x; _global.e3y = _global.e1y; _global.enemy_list[36] = ver; _global.enemy_list[37] = hor; _global.enemy_list[34] = _global.e1x; _global.enemy_list[35] = _global.e1y; _global.enemy_array[1] = (_global.e1x * 1000) + _global.e1y; } if (en == 3) { up3 = up; down3 = down; left3 = left; right3 = right; _global.e4x = _global.e1x; _global.e4y = _global.e1y; _global.enemy_list[56] = ver; _global.enemy_list[57] = hor; _global.enemy_list[54] = _global.e1x; _global.enemy_list[55] = _global.e1y; _global.enemy_array[2] = (_global.e1x * 1000) + _global.e1y; } if (en == 4) { up4 = up; down4 = down; left4 = left; right4 = right; _global.e5x = _global.e1x; _global.e5y = _global.e1y; _global.enemy_list[76] = ver; _global.enemy_list[77] = hor; _global.enemy_list[74] = _global.e1x; _global.enemy_list[75] = _global.e1y; _global.enemy_array[3] = (_global.e1x * 1000) + _global.e1y; } if (en == 5) { up5 = up; down5 = down; left5 = left; right52 = right; _global.e6x = _global.e1x; _global.e6y = _global.e1y; _global.enemy_list[96] = ver; _global.enemy_list[97] = hor; _global.enemy_list[94] = _global.e1x; _global.enemy_list[95] = _global.e1y; _global.enemy_array[4] = (_global.e1x * 1000) + _global.e1y; } if (_global.e1ts <= 0) { trace("ran out of moves"); gotoAndPlay (23); }
Frame 28
if (ver == false) { if (_global.p1x < _global.e1x) { left = true; right = false; if (en == 1) { e2.gotoAndStop(4); } if (en == 2) { e3.gotoAndStop(4); } if (en == 3) { e4.gotoAndStop(4); } if (en == 4) { e5.gotoAndStop(4); } if (en == 5) { e6.gotoAndStop(4); } _global.e1x = _global.e1x - 25; hor = false; _global.e1ts = _global.e1ts - 1; if (_global.e1x == 125) { _global.e1x = _global.e1x + 25; } for (var i in _global.myArray) { if (_global.myArray[i] == ((_global.e1x * 1000) + _global.e1y)) { _global.e1x = _global.e1x + 25; hor = true; if (up == true) { _global.e1y = _global.e1y - 25; } else if (down == true) { _global.e1y = _global.e1y + 25; } if (_global.e1x < 150) { _global.e1x = 150; right = true; } else if (_global.e1x > 375) { _global.e1x = 375; left = true; } } } for (var i in _global.enemy_array) { if (_global.enemy_array[i] == ((_global.e1x * 1000) + _global.e1y)) { _global.e1x = _global.e1x + 25; hor = true; u = 0; d = 0; for (var i in _global.enemy_array) { if (_global.myArray[i] == (((_global.e1x - 25) * 1000) + (_global.e1y - 25))) { u = 1; } } for (var i in _global.enemy_array) { if (_global.myArray[i] == (((_global.e1x - 25) * 1000) + (_global.e1y + 25))) { d = 1; } } if ((u == 1) and (d == 1)) { if (_global.e1y >= 250) { _global.e1y = _global.e1y - 25; m = "up"; } else if (_global.e1y < 250) { _global.e1y = _global.e1y + 25; m = "down"; } } if ((u == 1) and (d == 0)) { _global.e1y = _global.e1y + 25; m = "down"; } else if ((l == 0) and (r == 1)) { _global.e1y = _global.e1y - 25; m = "up"; } if ((u == 0) and (d == 0)) { if (_global.p1y > _global.e1y) { _global.e1y = _global.e1y + 25; m = "down"; } else { _global.e1y = _global.e1y - 25; m = "up"; } } for (var i in _global.enemy_array) { if (_global.enemy_array[i] == ((_global.e1x * 1000) + _global.e1y)) { if (m == "up") { _global.e1x = _global.e1y + 25; } else if (m == "down") { _global.e1x = _global.e1y - 25; } } } } } if (_global.e1x < 150) { _global.e1x = _global.e1x + 25; } if (((_global.p1x * 1000) + _global.p1y) == ((_global.e1x * 1000) + _global.e1y)) { _global.e1x = _global.e1x + 25; if (en == 1) { _global.e2x = _global.e1x; _global.enemy_array[0] = (_global.e2x * 1000) + _global.e2y; } if (en == 2) { _global.e3x = _global.e1x; _global.enemy_array[1] = (_global.e3x * 1000) + _global.e3y; } if (en == 3) { _global.e4x = _global.e1x; _global.enemy_array[2] = (_global.e4x * 1000) + _global.e4y; } if (en == 4) { _global.e5x = _global.e1x; _global.enemy_array[3] = (_global.e5x * 1000) + _global.e5y; } if (en == 5) { _global.e6x = _global.e1x; _global.enemy_array[4] = (_global.e6x * 1000) + _global.e6y; } } } } if (en == 1) { up1 = up; down1 = down; left1 = left; right1 = right; _global.e2x = _global.e1x; _global.e2y = _global.e1y; _global.enemy_list[14] = _global.e1x; _global.enemy_list[15] = _global.e1y; _global.enemy_list[16] = ver; _global.enemy_list[17] = hor; _global.enemy_array[0] = (_global.e1x * 1000) + _global.e1y; } if (en == 2) { up2 = up; down2 = down; left2 = left; right2 = right; _global.e3x = _global.e1x; _global.e3y = _global.e1y; _global.enemy_list[36] = ver; _global.enemy_list[37] = hor; _global.enemy_list[34] = _global.e1x; _global.enemy_list[35] = _global.e1y; _global.enemy_array[1] = (_global.e1x * 1000) + _global.e1y; } if (en == 3) { up3 = up; down3 = down; left3 = left; right3 = right; _global.e4x = _global.e1x; _global.e4y = _global.e1y; _global.enemy_list[56] = ver; _global.enemy_list[57] = hor; _global.enemy_list[54] = _global.e1x; _global.enemy_list[55] = _global.e1y; _global.enemy_array[2] = (_global.e1x * 1000) + _global.e1y; } if (en == 4) { up4 = up; down4 = down; left4 = left; right4 = right; _global.e5x = _global.e1x; _global.e5y = _global.e1y; _global.enemy_list[76] = ver; _global.enemy_list[77] = hor; _global.enemy_list[74] = _global.e1x; _global.enemy_list[75] = _global.e1y; _global.enemy_array[3] = (_global.e1x * 1000) + _global.e1y; } if (en == 5) { up5 = up; down5 = down; left5 = left; right52 = right; _global.e6x = _global.e1x; _global.e6y = _global.e1y; _global.enemy_list[96] = ver; _global.enemy_list[97] = hor; _global.enemy_list[94] = _global.e1x; _global.enemy_list[95] = _global.e1y; _global.enemy_array[4] = (_global.e1x * 1000) + _global.e1y; } if (_global.e1ts <= 0) { gotoAndPlay (23); }
Frame 29
trace("MOVES LEFT"); trace(_global.e1ts); if (hor == false) { if (_global.p1y > _global.e1y) { down = true; up = false; if (en == 1) { e2.gotoAndStop(3); } if (en == 2) { e3.gotoAndStop(3); } if (en == 3) { e4.gotoAndStop(3); } if (en == 4) { e5.gotoAndStop(3); } if (en == 5) { e6.gotoAndStop(3); } _global.e1y = _global.e1y + 25; ver = false; _global.e1ts = _global.e1ts - 1; if (_global.e1y == 375) { _global.e1y = _global.e1y - 25; } for (var i in _global.myArray) { if (_global.myArray[i] == ((_global.e1x * 1000) + _global.e1y)) { ver = true; _global.e1y = _global.e1y - 25; if (left == true) { _global.e1x = _global.e1x - 25; } else if (right == true) { _global.e1x = _global.e1x + 25; } if (_global.e1x < 150) { _global.e1x = 150; right = true; } else if (_global.e1x > 375) { _global.e1x = 375; left = true; } } } for (var i in _global.enemy_array) { if (_global.enemy_array[i] == ((_global.e1x * 1000) + _global.e1y)) { ver = true; _global.e1y = _global.e1y - 25; l = 0; r = 0; for (var i in _global.enemy_array) { if ((_global.myArray[i] == (((_global.e1x - 25) * 1000) + (_global.e1y + 25))) or ((_global.e1x - 50) < 150)) { l = 1; } } for (var i in _global.enemy_array) { if ((_global.myArray[i] == (((_global.e1x + 25) * 1000) + (_global.e1y + 25))) or ((_global.e1x + 50) > 375)) { r = 1; } } if ((l == 1) and (r == 1)) { if (_global.e1x >= 275) { _global.e1x = _global.e1x - 25; m = "left"; } else if (_global.e1x < 275) { _global.e1x = _global.e1x + 25; m = "right"; } } if ((l == 1) and (r == 0)) { _global.e1x = _global.e1x + 25; m = "right"; } else if ((l == 0) and (r == 1)) { _global.e1x = _global.e1x - 25; m = "left"; } if ((l == 0) and (r == 0)) { if (_global.p1x > _global.e1x) { _global.e1x = _global.e1x + 25; m = "right"; } else { _global.e1x = _global.e1x - 25; m = "left"; } } for (var i in _global.myArray) { if (_global.myArray[i] == ((_global.e1x * 1000) + _global.e1y)) { if (m == "left") { _global.e1x = _global.e1x + 25; } else if (m == "right") { _global.e1x = _global.e1x - 25; } } } } } if (_global.e1y > 350) { _global.e1y = _global.e1y - 25; } if (((_global.p1x * 1000) + _global.p1y) == ((_global.e1x * 1000) + _global.e1y)) { _global.e1y = _global.e1y - 25; if (en == 1) { _global.e2y = _global.e1y; _global.enemy_array[0] = (_global.e2x * 1000) + _global.e2y; } if (en == 2) { _global.e3y = _global.e1y; _global.enemy_array[1] = (_global.e3x * 1000) + _global.e3y; } if (en == 3) { _global.e4y = _global.e1y; _global.enemy_array[2] = (_global.e4x * 1000) + _global.e4y; } if (en == 4) { _global.e5y = _global.e1y; _global.enemy_array[3] = (_global.e5x * 1000) + _global.e5y; } if (en == 5) { _global.e6y = _global.e1y; _global.enemy_array[4] = (_global.e6x * 1000) + _global.e6y; } } } } if (en == 1) { up1 = up; down1 = down; left1 = left; right1 = right; _global.e2x = _global.e1x; _global.e2y = _global.e1y; _global.enemy_list[14] = _global.e1x; _global.enemy_list[15] = _global.e1y; _global.enemy_list[16] = ver; _global.enemy_list[17] = hor; _global.enemy_array[0] = (_global.e1x * 1000) + _global.e1y; } if (en == 2) { up2 = up; down2 = down; left2 = left; right2 = right; _global.e3x = _global.e1x; _global.e3y = _global.e1y; _global.enemy_list[36] = ver; _global.enemy_list[37] = hor; _global.enemy_list[34] = _global.e1x; _global.enemy_list[35] = _global.e1y; _global.enemy_array[1] = (_global.e1x * 1000) + _global.e1y; } if (en == 3) { up3 = up; down3 = down; left3 = left; right3 = right; _global.e4x = _global.e1x; _global.e4y = _global.e1y; _global.enemy_list[56] = ver; _global.enemy_list[57] = hor; _global.enemy_list[54] = _global.e1x; _global.enemy_list[55] = _global.e1y; _global.enemy_array[2] = (_global.e1x * 1000) + _global.e1y; } if (en == 4) { up4 = up; down4 = down; left4 = left; right4 = right; _global.e5x = _global.e1x; _global.e5y = _global.e1y; _global.enemy_list[76] = ver; _global.enemy_list[77] = hor; _global.enemy_list[74] = _global.e1x; _global.enemy_list[75] = _global.e1y; _global.enemy_array[3] = (_global.e1x * 1000) + _global.e1y; } if (en == 5) { up5 = up; down5 = down; left5 = left; right52 = right; _global.e6x = _global.e1x; _global.e6y = _global.e1y; _global.enemy_list[96] = ver; _global.enemy_list[97] = hor; _global.enemy_list[94] = _global.e1x; _global.enemy_list[95] = _global.e1y; _global.enemy_array[4] = (_global.e1x * 1000) + _global.e1y; } if (_global.e1ts <= 0) { trace("ran out of moves"); gotoAndPlay (23); }
Frame 30
gotoAndPlay (23);
Frame 31
play(); e2.onRelease = function () { }; e3.onRelease = function () { }; e4.onRelease = function () { }; e5.onRelease = function () { }; e6.onRelease = function () { };
Instance of Symbol 426 MovieClip "enemy_sv" in Frame 32
onClipEvent (load) { a = 1; if (a == 1) { this.e_head.gotoAndStop(2); } this._x = _global.esv; }
Instance of Symbol 448 MovieClip "player_sv" in Frame 32
onClipEvent (load) { this._x = _global.psv; }
Frame 33
if (_global.eatk == false) { trace("HERE IS THE CODE YOU ARE LOOKING FOR"); trace((_global.e1bm + _global.e1db) + 5); trace(tohit); if ((tohit + (random(19) + 1)) >= ((_global.e1bm + _global.e1db) + 5)) { trace("player hit enemy"); if (_global.atk_typ == "Body Slam") { if (_global.lift >= _global.ewt) { _global.atkst = _global.weight; player_sv.gotoAndStop(250); enemy_sv.gotoAndStop(204); } else { action = "Could not lift " + _global.ename; _global.atkst = "Miss"; player_sv.gotoAndStop(250); enemy_sv.gotoAndStop(227); } } else if (_global.atk_typ == "Trip") { if (_global.lift >= _global.ewt) { _global.atkst = _global.ewt; player_sv.gotoAndStop(181); enemy_sv.gotoAndStop(204); } else { action = "Could not lift " + _global.ename; _global.atkst = "Miss"; player_sv.gotoAndStop(181); enemy_sv.gotoAndStop(227); } } else if ((_global.atk_typ == "Melee") and (_global.meleew == "<None>")) { player_sv.gotoAndStop(409); enemy_sv.gotoAndStop(227); } else { _global.atkst = _global.wd; if (_global.wt == "bhgun") { player_sv.gotoAndStop(365); enemy_sv.gotoAndStop(46); } if (_global.wt == "rhgun") { player_sv.gotoAndStop(2); enemy_sv.gotoAndStop(46); } if (_global.wt == "fhgun") { player_sv.gotoAndStop(92); enemy_sv.gotoAndStop(46); } if (_global.wt == "2hgun") { player_sv.gotoAndStop(136); enemy_sv.gotoAndStop(158); } if (_global.wt == "rhsword") { player_sv.gotoAndStop(273); enemy_sv.gotoAndStop(227); } if (_global.wt == "fhsword") { player_sv.gotoAndStop(273); enemy_sv.gotoAndStop(227); } if (_global.wt == "bhsword") { player_sv.gotoAndStop(431); enemy_sv.gotoAndStop(227); } } } else { trace("player missed enemy"); _global.atkst = "Miss"; if (_global.atk_typ == "Body Slam") { player_sv.gotoAndStop(250); enemy_sv.gotoAndStop(227); } else if (_global.atk_typ == "Trip") { player_sv.gotoAndStop(181); enemy_sv.gotoAndStop(227); } else if ((_global.atk_typ == "Melee") and (_global.meleew == "<None>")) { player_sv.gotoAndStop(409); enemy_sv.gotoAndStop(227); } else { if (_global.wt == "bhgun") { player_sv.gotoAndStop(365); enemy_sv.gotoAndStop(69); } if (_global.wt == "rhgun") { player_sv.gotoAndStop(2); enemy_sv.gotoAndStop(69); } if (_global.wt == "fhgun") { player_sv.gotoAndStop(92); enemy_sv.gotoAndStop(69); } if (_global.wt == "2hgun") { player_sv.gotoAndStop(136); enemy_sv.gotoAndStop(69); } if (_global.wt == "rhsword") { player_sv.gotoAndStop(273); enemy_sv.gotoAndStop(227); } if (_global.wt == "fhsword") { player_sv.gotoAndStop(273); enemy_sv.gotoAndStop(227); } if (_global.wt == "bhsword") { player_sv.gotoAndStop(431); enemy_sv.gotoAndStop(227); } } } } else if (((_global.e1ab + _global.e1bm) + (random(19) + 1)) >= armor) { _global.atkst = _global.edam; if ((_global.eweap = "SMG")) { player_sv.gotoAndStop(46); enemy_sv.gotoAndStop(2); } } else { _global.atkst = "Miss"; if ((_global.eweap = "SMG")) { player_sv.gotoAndStop(69); enemy_sv.gotoAndStop(2); } }
Frame 37
trace("_global.ehp"); trace(_global.ehp);
Frame 38
player_sv.play(); enemy_sv.play();
Instance of Symbol 453 MovieClip "atkst" in Frame 64
onClipEvent (enterFrame) { if (_global.eatk == false) { this._x = _global.e1x; this._y = _global.e1y; } else { this._x = _global.p1x; this._y = _global.p1y; } }
Frame 66
atkst.gotoAndPlay(2);
Frame 77
trace("------BATTLE RESULTS----------"); trace(_global.eatk); trace("--------------------------------"); trace(_global.enemy_list[83]); trace(_global.ehp); trace(_global.atkst); if (_global.eatk == false) { if (_global.atk_typ == "Range") { _global.camu = _global.camu - 1; } trace("Player just took his turn, these are his results-----"); trace(en); if (_global.atkst ne "Miss") { if (en == 1) { _global.enemy_list[13] = true; if ((_global.atk_typ == "Body Slam") or (_global.atk_typ == "Trip")) { _global.enemy_list[20] = true; } _global.enemy_list[3] = _global.ehp - _global.atkst; if (_global.enemy_list[3] <= 0) { kil = kil + 1; _global.enemy_array[0] = 0; e2.gotoAndStop(5); } } if (en == 2) { _global.enemy_list[33] = true; if ((_global.atk_typ == "Body Slam") or (_global.atk_typ == "Trip")) { _global.enemy_list[40] = true; } _global.enemy_list[23] = _global.ehp - _global.atkst; if (_global.enemy_list[23] <= 0) { kil = kil + 1; _global.enemy_array[1] = 0; e3.gotoAndStop(5); } } if (en == 3) { _global.enemy_list[53] = true; if ((_global.atk_typ == "Body Slam") or (_global.atk_typ == "Trip")) { _global.enemy_list[60] = true; } _global.enemy_list[43] = _global.ehp - _global.atkst; if (_global.enemy_list[43] <= 0) { kil = kil + 1; _global.enemy_array[2] = 0; e4.gotoAndStop(5); } } if (en == 4) { _global.enemy_list[73] = true; if ((_global.atk_typ == "Body Slam") or (_global.atk_typ == "Trip")) { _global.enemy_list[80] = true; } _global.enemy_list[63] = _global.ehp - _global.atkst; if (_global.enemy_list[63] <= 0) { kil = kil + 1; _global.enemy_array[3] = 0; e5.gotoAndStop(5); } } if (en == 5) { _global.enemy_list[93] = true; if ((_global.atk_typ == "Body Slam") or (_global.atk_typ == "Trip")) { _global.enemy_list[100] = true; } _global.enemy_list[83] = _global.ehp - _global.atkst; if (_global.enemy_list[83] <= 0) { kil = kil + 1; _global.enemy_array[4] = 0; e6.gotoAndStop(5); } } } if (sp == _global.sp) { a = 2; gotoAndPlay (9); } else { a = 1; gotoAndPlay (9); _global.eatk = false; } } else { if (_global.atkst ne "Miss") { _global.eatk = false; _global.chp = _global.chp - _global.atkst; } _global.turn = _global.turn + 1; gotoAndPlay (78); } ehp = (_global.ehp / _global.mehp) * 100; ehpbar._width = ehp; hp = (_global.chp / _global.hp) * 100; hpbar._width = hp; if (_global.amo == false) { _global.camu = " "; ambar._width = 100; } else { amo = (_global.camu / _global.amo) * 100; ambar._width = amo; }
Frame 78
if (_global.turn > _global.enemy_list[0]) { _global.turn = 1; } trace(")))))))))))))))))))))))))))))))))))))))))))))"); trace("Current Turn"); trace(_global.turn); trace("Player Goes"); trace(pturn); if ((_global.turn == pturn) and (pgone == false)) { trace("PLAYERS TURN"); pgone = true; _global.rnd = _global.rnd + 1; trace(_global.m_type); trace(_global.rnd); trace(_global.don); trace(_global.enemy_list[0]); trace(_global.maxes); if (((_global.m_type == "Defend") and (_global.rnd < _global.don)) and ((_global.enemy_list[0] - kil) < _global.maxes)) { trace("Loading New enemy"); s = random(3); loadArray = _global.speArray; trace(loadArray); if (_global.enemy_list[3] <= 0) { trace("loading 1"); _global.enemy_list[1] = loadArray[1]; _global.enemy_list[2] = loadArray[2]; _global.enemy_list[3] = loadArray[3]; _global.e1hp = loadArray[3]; _global.mehp = _global.e1hp; _global.enemy_list[14] = _global.spxArray[s]; _global.enemy_list[15] = _global.spyArray[s]; _global.e2x = _global.spxArray[s]; _global.e2y = _global.spyArray[s]; _global.enemy_list[4] = loadArray[4]; _global.enemy_list[5] = loadArray[5]; _global.enemy_list[8] = loadArray[8]; _global.enemy_list[9] = loadArray[9]; _global.e1ts = _global.e1s; _global.enemy_list[10] = loadArray[10]; _global.enemy_list[11] = loadArray[11]; _global.enemy_list[12] = loadArray[12]; _global.enemy_list[13] = loadArray[13]; e2.gotoAndStop(1); trace(_global.e2x); trace(_global.e2y); } else if (_global.enemy_list[23] <= 0) { _global.enemy_list[21] = loadArray[21]; _global.enemy_list[22] = loadArray[22]; _global.enemy_list[23] = loadArray[23]; _global.e2hp = loadArray[23]; _global.mehp = _global.e2hp; _global.enemy_list[34] = _global.spxArray[s]; _global.enemy_list[35] = _global.spyArray[s]; _global.e3x = _global.spxArray[s]; _global.e3y = _global.spyArray[s]; _global.enemy_list[24] = loadArray[24]; _global.enemy_list[25] = loadArray[25]; _global.enemy_list[28] = loadArray[28]; _global.enemy_list[29] = loadArray[29]; _global.e1ts = _global.e1s; _global.enemy_list[30] = loadArray[30]; _global.enemy_list[31] = loadArray[31]; _global.enemy_list[32] = loadArray[32]; _global.enemy_list[33] = loadArray[33]; } else if (_global.enemy_list[43] <= 0) { } else if (_global.enemy_list[63] <= 0) { } else if (_global.enemy_list[83] <= 0) { } } a = 0; _global.tsp = _global.sp + Math.round(_global.pplt / 2); if ((_global.rnd >= _global.don) and (_global.m_type == "Defend")) { gotoAndPlay (84); } else { gotoAndPlay (9); } } else { trace("ENEMY TURN"); pgone = false; top = false; right = false; _global.losx = _global.p1x; _global.losy = _global.p1y; n_range = range + 1; t_range = range; en = _global.turn; trace(en); gotoAndPlay (15); }
Frame 80
e_box.gotoAndPlay(2); trace("Player the e movie clip");
Frame 81
back.onRelease = function () { gotoAndPlay (9); };
Instance of Symbol 330 MovieClip "back" in Frame 81
onClipEvent (enterFrame) { this._x = 447; this._y = 117; }
Frame 82
stop();
Frame 84
_global.kil = kil;
Frame 91
s.stop(); stopAllSounds(); stop();
Frame 93
_global.kil = kil; _global.win = 0; _global.winexp = 0; _global.ckils = Math.round(_global.ckils / 2); _global.expkil = Math.round(_global.expkil / 2); trace("Here be the rewards!"); trace(_global.ckils); trace(_global.expkil);
Frame 100
s.stop(); stopAllSounds(); stop();
Frame 102
stop();
Frame 103
b = false; s.stop(); stopAllSounds(); s = new Sound(); s.attachSound("base"); s.start();
Frame 106
delete gtext; trace(_global.time); trace(_global.awake); if ((_global.awake >= 8) and (_global.awake <= 10)) { _global.fatigue = 9; } else if ((_global.awake >= 11) and (_global.awake <= 13)) { _global.fatigue = 8; } else if ((_global.awake >= 14) and (_global.awake <= 16)) { _global.fatigue = 7; } else if ((_global.awake >= 17) and (_global.awake <= 19)) { _global.fatigue = 6; } else if ((_global.awake >= 20) and (_global.awake <= 22)) { _global.fatigue = 5; } else if ((_global.awake >= 23) and (_global.awake <= 25)) { _global.fatigue = 4; } else if ((_global.awake >= 26) and (_global.awake <= 28)) { _global.fatigue = 3; } else if ((_global.awake >= 29) and (_global.awake <= 31)) { _global.fatigue = 2; } else if ((_global.awake >= 32) and (_global.awake <= 34)) { _global.fatigue = 1; } else if ((_global.awake >= 35) and (_global.awake <= 37)) { _global.fatigue = 0; }
Frame 108
if ((_global.plot == 0) or (random(8) == 1)) { talk_mc.gotoAndPlay(2); stop(); }
Frame 109
if ((_global.time >= 7) and (_global.time <= 16)) { sky.gotoAndPlay(1); } else if (((_global.time >= 5) and (_global.time <= 6)) or ((_global.time >= 17) and (_global.time <= 19))) { sky.gotoAndPlay(4); } else if ((_global.time >= 20) and (_global.time <= 22)) { sky.gotoAndPlay(7); } else if (((_global.time >= 23) and (_global.time <= 24)) or ((_global.time >= 1) and (_global.time <= 4))) { sky.gotoAndPlay(10); } if (_global.time > 24) { _global.time = 1 + (_global.time - 24); } b_back.onRollOver = function () { b_back.gotoAndPlay(2); }; b_back.onRollOut = function () { b_back.gotoAndPlay(7); }; b_back.onRelease = function () { _global.time = _global.time + 1; _global.awake = _global.awake + 1; b = true; gotoAndPlay (111); }; forw.onRollOver = function () { forw.gotoAndPlay(2); }; forw.onRollOut = function () { forw.gotoAndPlay(7); }; forw.onRelease = function () { b = false; _global.time = _global.time + 1; _global.awake = _global.awake + 1; gotoAndPlay (111); }; b_enter.onRollOver = function () { b_enter.gotoAndPlay(2); }; b_enter.onRollOut = function () { b_enter.gotoAndPlay(7); }; b_enter.onRelease = function () { if (_global.plot == 1) { gtext = "You Must Purchase A Mobile Armor First"; } else if ((((_global.health / _global.mhealth) * 100) <= 40) or (((_global.fatigue / _global.mfatigue) * 100) <= 60)) { gtext = "Your condition is too poor"; } else { move = "enter"; gotoAndPlay (159); } }; b_train.onRollOver = function () { b_train.gotoAndPlay(2); }; b_train.onRollOut = function () { b_train.gotoAndPlay(7); }; b_train.onRelease = function () { move = "train"; gotoAndPlay (159); }; clock.onRollOver = function () { clock.gotoAndStop(3); }; clock.onRollOut = function () { clock.gotoAndPlay(1); }; health = (_global.health / _global.mhealth) * 100; stat.h_bar._width = health; fatigue = (_global.fatigue / _global.mfatigue) * 100; stat.f_bar._width = fatigue;
Frame 110
gotoAndPlay (109);
Frame 114
if (b == true) { gotoAndPlay (183); }
Frame 115
delete gtext; if ((_global.awake >= 8) and (_global.awake <= 10)) { _global.fatigue = 9; } else if ((_global.awake >= 11) and (_global.awake <= 13)) { _global.fatigue = 8; } else if ((_global.awake >= 14) and (_global.awake <= 16)) { _global.fatigue = 7; } else if ((_global.awake >= 17) and (_global.awake <= 19)) { _global.fatigue = 6; } else if ((_global.awake >= 20) and (_global.awake <= 22)) { _global.fatigue = 5; } else if ((_global.awake >= 23) and (_global.awake <= 25)) { _global.fatigue = 4; } else if ((_global.awake >= 26) and (_global.awake <= 28)) { _global.fatigue = 3; } else if ((_global.awake >= 29) and (_global.awake <= 31)) { _global.fatigue = 2; } else if ((_global.awake >= 32) and (_global.awake <= 34)) { _global.fatigue = 1; } else if ((_global.awake >= 35) and (_global.awake <= 37)) { _global.fatigue = 0; }
Frame 117
if ((_global.plot == 0) or (random(10) == 1)) { talk_mc.gotoAndPlay(2); stop(); }
Frame 118
if ((_global.time >= 7) and (_global.time <= 16)) { sky.gotoAndPlay(1); } else if (((_global.time >= 5) and (_global.time <= 6)) or ((_global.time >= 17) and (_global.time <= 19))) { sky.gotoAndPlay(4); } else if ((_global.time >= 20) and (_global.time <= 22)) { sky.gotoAndPlay(7); } else if (((_global.time >= 23) and (_global.time <= 24)) or ((_global.time >= 1) and (_global.time <= 4))) { sky.gotoAndPlay(10); } if (_global.time > 24) { _global.time = 1 + (_global.time - 24); } b_back.onRollOver = function () { b_back.gotoAndPlay(2); }; b_back.onRollOut = function () { b_back.gotoAndPlay(7); }; b_back.onRelease = function () { b = true; _global.awake = _global.awake + 1; _global.time = _global.time + 1; gotoAndPlay (120); }; forw.onRollOver = function () { forw.gotoAndPlay(2); }; forw.onRollOut = function () { forw.gotoAndPlay(7); }; forw.onRelease = function () { b = false; _global.awake = _global.awake + 1; _global.time = _global.time + 1; gotoAndPlay (120); }; b_enter.onRollOver = function () { b_enter.gotoAndPlay(2); }; b_enter.onRollOut = function () { b_enter.gotoAndPlay(7); }; b_enter.onRelease = function () { if (_global.plot == 1) { _global.plot = 2; } gotoAndPlay (151); }; clock.onRollOver = function () { clock.gotoAndStop(3); }; clock.onRollOut = function () { clock.gotoAndPlay(1); }; health = (_global.health / _global.mhealth) * 100; stat.h_bar._width = health; fatigue = (_global.fatigue / _global.mfatigue) * 100; stat.f_bar._width = fatigue;
Frame 119
gotoAndPlay (118);
Frame 123
if (b == true) { gotoAndPlay (106); }
Frame 124
delete gtext; if ((_global.awake >= 8) and (_global.awake <= 10)) { _global.fatigue = 9; } else if ((_global.awake >= 11) and (_global.awake <= 13)) { _global.fatigue = 8; } else if ((_global.awake >= 14) and (_global.awake <= 16)) { _global.fatigue = 7; } else if ((_global.awake >= 17) and (_global.awake <= 19)) { _global.fatigue = 6; } else if ((_global.awake >= 20) and (_global.awake <= 22)) { _global.fatigue = 5; } else if ((_global.awake >= 23) and (_global.awake <= 25)) { _global.fatigue = 4; } else if ((_global.awake >= 26) and (_global.awake <= 28)) { _global.fatigue = 3; } else if ((_global.awake >= 29) and (_global.awake <= 31)) { _global.fatigue = 2; } else if ((_global.awake >= 32) and (_global.awake <= 34)) { _global.fatigue = 1; } else if ((_global.awake >= 35) and (_global.awake <= 37)) { _global.fatigue = 0; }
Frame 126
if ((_global.plot == 0) or (random(6) == 1)) { talk_mc.gotoAndPlay(2); stop(); }
Frame 127
pstats.onRollOver = function () { gtext = " "; pstatsb.gotoAndPlay(2); pstats.gotoAndPlay(2); }; pstats.onRollOut = function () { pstatsb.gotoAndPlay(1); pstats.gotoAndPlay(7); }; if ((_global.time >= 7) and (_global.time <= 16)) { sky.gotoAndPlay(1); } else if (((_global.time >= 5) and (_global.time <= 6)) or ((_global.time >= 17) and (_global.time <= 19))) { sky.gotoAndPlay(4); } else if ((_global.time >= 20) and (_global.time <= 22)) { sky.gotoAndPlay(7); } else if (((_global.time >= 23) and (_global.time <= 24)) or ((_global.time >= 1) and (_global.time <= 4))) { sky.gotoAndPlay(10); } if (_global.time > 24) { _global.time = 1 + (_global.time - 24); _global.day = _global.day + 1; if (_global.day > 30) { _global.day = 1; _global.month = _global.month + 1; if (_global.month > 12) { _global.month = 1; } } } b_back.onRollOver = function () { b_back.gotoAndPlay(2); }; b_back.onRollOut = function () { b_back.gotoAndPlay(7); }; b_back.onRelease = function () { b = true; _global.awake = _global.awake + 1; _global.time = _global.time + 1; gotoAndPlay (129); }; forw.onRollOver = function () { forw.gotoAndPlay(2); }; forw.onRollOut = function () { forw.gotoAndPlay(7); }; forw.onRelease = function () { b = false; _global.awake = _global.awake + 1; _global.time = _global.time + 1; gotoAndPlay (129); }; b_sleep.onRollOver = function () { b_sleep.gotoAndPlay(2); }; b_sleep.onRollOut = function () { b_sleep.gotoAndPlay(7); }; b_sleep.onRelease = function () { gotoAndPlay (192); }; clock.onRollOver = function () { clock.gotoAndStop(3); }; clock.onRollOut = function () { clock.gotoAndPlay(1); }; health = (_global.health / _global.mhealth) * 100; stat.h_bar._width = health; fatigue = (_global.fatigue / _global.mfatigue) * 100; stat.f_bar._width = fatigue;
Frame 128
gotoAndPlay (127);
Frame 132
if (b == true) { gotoAndPlay (115); }
Frame 133
delete gtext; if ((_global.awake >= 8) and (_global.awake <= 10)) { _global.fatigue = 9; } else if ((_global.awake >= 11) and (_global.awake <= 13)) { _global.fatigue = 8; } else if ((_global.awake >= 14) and (_global.awake <= 16)) { _global.fatigue = 7; } else if ((_global.awake >= 17) and (_global.awake <= 19)) { _global.fatigue = 6; } else if ((_global.awake >= 20) and (_global.awake <= 22)) { _global.fatigue = 5; } else if ((_global.awake >= 23) and (_global.awake <= 25)) { _global.fatigue = 4; } else if ((_global.awake >= 26) and (_global.awake <= 28)) { _global.fatigue = 3; } else if ((_global.awake >= 29) and (_global.awake <= 31)) { _global.fatigue = 2; } else if ((_global.awake >= 32) and (_global.awake <= 34)) { _global.fatigue = 1; } else if ((_global.awake >= 35) and (_global.awake <= 37)) { _global.fatigue = 0; }
Frame 135
if ((_global.plot == 0) or (random(2) == 1)) { talk_mc.gotoAndPlay(2); stop(); }
Frame 136
if ((_global.time >= 7) and (_global.time <= 16)) { sky.gotoAndPlay(1); } else if (((_global.time >= 5) and (_global.time <= 6)) or ((_global.time >= 17) and (_global.time <= 19))) { sky.gotoAndPlay(4); } else if ((_global.time >= 20) and (_global.time <= 22)) { sky.gotoAndPlay(7); } else if (((_global.time >= 23) and (_global.time <= 24)) or ((_global.time >= 1) and (_global.time <= 4))) { sky.gotoAndPlay(10); } if (_global.time > 24) { _global.time = 1 + (_global.time - 24); _global.day = _global.day + 1; if (_global.day > 30) { _global.day = 1; _global.month = _global.month + 1; if (_global.month > 12) { _global.month = 1; } } } b_back.onRollOver = function () { b_back.gotoAndPlay(2); }; b_back.onRollOut = function () { b_back.gotoAndPlay(7); }; b_back.onRelease = function () { b = true; _global.awake = _global.awake + 1; _global.time = _global.time + 1; gotoAndPlay (138); }; forw.onRollOver = function () { forw.gotoAndPlay(2); }; forw.onRollOut = function () { forw.gotoAndPlay(7); }; forw.onRelease = function () { b = false; _global.awake = _global.awake + 1; _global.time = _global.time + 1; gotoAndPlay (138); }; b_enter.onRollOver = function () { b_enter.gotoAndPlay(2); }; b_enter.onRollOut = function () { b_enter.gotoAndPlay(7); }; b_enter.onRelease = function () { if (((_global.time >= 23) and (_global.time <= 24)) or ((_global.time >= 1) and (_global.time <= 6))) { gtext = "Sorry, They're Closed"; } else { gtext = "Not Available in the Demo Version"; } }; clock.onRollOver = function () { clock.gotoAndStop(3); }; clock.onRollOut = function () { clock.gotoAndPlay(1); }; health = (_global.health / _global.mhealth) * 100; stat.h_bar._width = health; fatigue = (_global.fatigue / _global.mfatigue) * 100; stat.f_bar._width = fatigue;
Frame 137
gotoAndPlay (136);
Frame 141
if (b == true) { gotoAndPlay (124); }
Frame 142
delete gtext; if ((_global.awake >= 8) and (_global.awake <= 10)) { _global.fatigue = 9; } else if ((_global.awake >= 11) and (_global.awake <= 13)) { _global.fatigue = 8; } else if ((_global.awake >= 14) and (_global.awake <= 16)) { _global.fatigue = 7; } else if ((_global.awake >= 17) and (_global.awake <= 19)) { _global.fatigue = 6; } else if ((_global.awake >= 20) and (_global.awake <= 22)) { _global.fatigue = 5; } else if ((_global.awake >= 23) and (_global.awake <= 25)) { _global.fatigue = 4; } else if ((_global.awake >= 26) and (_global.awake <= 28)) { _global.fatigue = 3; } else if ((_global.awake >= 29) and (_global.awake <= 31)) { _global.fatigue = 2; } else if ((_global.awake >= 32) and (_global.awake <= 34)) { _global.fatigue = 1; } else if ((_global.awake >= 35) and (_global.awake <= 37)) { _global.fatigue = 0; }
Frame 144
if ((_global.plot == 0) or (random(10) == 1)) { talk_mc.gotoAndPlay(2); stop(); }
Frame 145
if ((_global.time >= 7) and (_global.time <= 16)) { sky.gotoAndPlay(1); } else if (((_global.time >= 5) and (_global.time <= 6)) or ((_global.time >= 17) and (_global.time <= 19))) { sky.gotoAndPlay(4); } else if ((_global.time >= 20) and (_global.time <= 22)) { sky.gotoAndPlay(7); } else if (((_global.time >= 23) and (_global.time <= 24)) or ((_global.time >= 1) and (_global.time <= 4))) { sky.gotoAndPlay(10); } if (_global.time > 24) { _global.time = 1 + (_global.time - 24); _global.day = _global.day + 1; if (_global.day > 30) { _global.day = 1; _global.month = _global.month + 1; if (_global.month > 12) { _global.month = 1; } } } b_back.onRollOver = function () { b_back.gotoAndPlay(2); }; b_back.onRollOut = function () { b_back.gotoAndPlay(7); }; b_back.onRelease = function () { b = true; _global.awake = _global.awake + 1; _global.time = _global.time + 1; gotoAndPlay (147); }; forw.onRollOver = function () { forw.gotoAndPlay(2); }; forw.onRollOut = function () { forw.gotoAndPlay(7); }; forw.onRelease = function () { b = false; _global.awake = _global.awake + 1; _global.time = _global.time + 1; gotoAndPlay (147); }; b_enter.onRollOver = function () { b_enter.gotoAndPlay(2); }; b_enter.onRollOut = function () { b_enter.gotoAndPlay(7); }; b_enter.onRelease = function () { if (((_global.time >= 20) and (_global.time <= 24)) or ((_global.time >= 1) and (_global.time <= 11))) { gtext = "Sorry, They're Closed"; } else { gtext = "Not Available in the Demo Version"; } }; clock.onRollOver = function () { clock.gotoAndStop(3); }; clock.onRollOut = function () { clock.gotoAndPlay(1); }; health = (_global.health / _global.mhealth) * 100; stat.h_bar._width = health; fatigue = (_global.fatigue / _global.mfatigue) * 100; stat.f_bar._width = fatigue;
Frame 146
gotoAndPlay (145);
Frame 150
if (b == true) { gotoAndPlay (133); } else { gotoAndPlay (183); }
Frame 152
s.stop(); stopAllSounds();
Frame 154
gotoAndPlay (5);
Frame 155
b = false; _global.awake = _global.awake + 2; _global.time = _global.time + 2; s.stop(); stopAllSounds(); s = new Sound(); s.attachSound("base"); s.start();
Frame 158
gotoAndPlay (118);
Frame 160
s.stop(); stopAllSounds();
Frame 162
trace(move); if (move == "enter") { gotoAndPlay (208); } else if (move == "train") { gotoAndPlay (217); }
Frame 163
b = false; gtext = " "; _global.awake = _global.awake + 5; _global.time = _global.time + 5; s.stop(); stopAllSounds(); s = new Sound(); s.attachSound("base"); s.start();
Frame 166
gotoAndPlay (109);
Frame 183
delete gtext;
Frame 185
if ((_global.plot == 0) or (random(7) == 1)) { talk_mc.gotoAndPlay(2); stop(); }
Frame 186
if ((_global.time >= 7) and (_global.time <= 16)) { sky.gotoAndPlay(1); } else if (((_global.time >= 5) and (_global.time <= 6)) or ((_global.time >= 17) and (_global.time <= 19))) { sky.gotoAndPlay(4); } else if ((_global.time >= 20) and (_global.time <= 22)) { sky.gotoAndPlay(7); } else if (((_global.time >= 23) and (_global.time <= 24)) or ((_global.time >= 1) and (_global.time <= 4))) { sky.gotoAndPlay(10); } if (_global.time > 24) { _global.time = 1 + (_global.time - 24); _global.day = _global.day + 1; if (_global.day > 30) { _global.day = 1; _global.month = _global.month + 1; if (_global.month > 12) { _global.month = 1; } } } b_back.onRollOver = function () { b_back.gotoAndPlay(2); }; b_back.onRollOut = function () { b_back.gotoAndPlay(7); }; b_back.onRelease = function () { b = true; _global.time = _global.time + 1; gotoAndPlay (188); }; clock.onRollOver = function () { clock.gotoAndStop(3); }; clock.onRollOut = function () { clock.gotoAndPlay(1); }; forw.onRollOver = function () { forw.gotoAndPlay(2); }; forw.onRollOut = function () { forw.gotoAndPlay(7); }; forw.onRelease = function () { b = false; _global.time = _global.time + 1; gotoAndPlay (188); }; b_enter.onRollOver = function () { b_enter.gotoAndPlay(2); }; b_enter.onRollOut = function () { b_enter.gotoAndPlay(7); }; b_enter.onRelease = function () { gtext = "Not Available in the Demo Version"; }; health = (_global.health / _global.mhealth) * 100; stat.h_bar._width = health; fatigue = (_global.fatigue / _global.mfatigue) * 100; stat.f_bar._width = fatigue;
Frame 187
gotoAndPlay (186);
Frame 191
if (b == true) { gotoAndPlay (142); } else { gotoAndPlay (106); }
Frame 195
if (_global.awake <= 7) { _global.health = _global.health - 1; } _global.fatigue = 10; if (_global.awake >= 28) { trace(Math.round(_global.awake / 9)); s = Math.round(_global.awake / 9); _global.health = _global.health - s; } else { s = 0; } ts = 7 + s; _global.time = ts + _global.time; gtext = ("You Slept for " + ts) + " Hours"; _global.awake = 0;
Frame 206
gotoAndPlay (127);
Frame 208
trace("PLOT LINE VAR"); trace(_global.plot); if (_global.plot < 5) { gotoAndPlay (216); } else if (_global.plot == 5) { _global.plot = 6; _global.missionArray = [1, false]; _global.m_a1 = [175125, 200325, 225125, 225150, 225175, 200175, 175175, 175150, 350150, 350175, 350200, 325200, 300200, 300175, 300150, 325150, 175325, 200325, 225325, 225300, 225275, 200275, 175275, 175300]; _global.e_a1 = [250150, 375175, 150225]; _global.e_l1 = [3, 5, "Coldcell", 14, 1, 0, 2, 7, 2, "SMG", 3, 4, 10, true, 250, 150, false, false, true, false, false, 5, "New Blood 2", 8, 0, 0, 1, 6, 2, "SMG", 3, 4, 10, true, 375, 175, false, false, true, false, false, 5, "New Blood 3", 8, 0, 0, 1, 6, 2, "SMG", 3, 4, 10, true, 150, 225, false, false, true, false, false]; _global.mission1 = ["Firefight", "Cold Blooded", 2, 7, 1, 5, 3, _global.m_a1, _global.e_a1, _global.e_l1, 14, 8, 8, 0, 0, 250, 350, 250, 150, 375, 175, 150, 225, 600, 0, 600, 0, 5, 1, 2, "New Bloods have been raiding research facilities for the past week. Intelligence reports that these hangers are their next target. Use extreme caution, New Blood general ColdCell will be leading the raid."]; gotoAndPlay (211); }
Frame 211
mini.gotoAndStop(5);
Frame 212
ac = false; if (_global.missionArray[1] == false) { m1 = _global.mission1[0]; mn1 = _global.mission1[1]; ml1 = "Level " + _global.mission1[2]; mc1 = _global.mission1[3] + " Credits"; if (_global.mission1[0] == "Assault") { plaque1.gotoAndStop(1); } else if (_global.mission1[0] == "Defend") { plaque1.gotoAndStop(2); } else if (_global.mission1[0] == "Firefight") { plaque1.gotoAndStop(3); } } else { m1 = " "; mn1 = " "; ml1 = " "; mc1 = " "; plaque1.gotoAndStop(4); } if ((_global.missionArray[2] == false) and (_global.missionArray[0] >= 2)) { m2 = _global.mission2[0]; mn2 = _global.mission2[1]; ml2 = "Level " + _global.mission2[2]; mc2 = _global.mission2[3] + " Credits"; if (_global.mission2[0] == "Assault") { plaque2.gotoAndStop(1); } else if (_global.mission2[0] == "Defend") { plaque2.gotoAndStop(2); } else if (_global.mission2[0] == "Firefight") { plaque2.gotoAndStop(3); } } else { m2 = " "; mn2 = " "; ml2 = " "; mc2 = " "; plaque2.gotoAndStop(4); } if ((_global.missionArray[3] == false) and (_global.missionArray[0] >= 3)) { m3 = _global.mission3[0]; mn3 = _global.mission3[1]; ml3 = "Level " + _global.mission3[2]; mc3 = _global.mission3[3] + " Credits"; if (_global.mission3[0] == "Assault") { plaque3.gotoAndStop(1); } else if (_global.mission3[0] == "Defend") { plaque3.gotoAndStop(2); } else if (_global.mission3[0] == "Firefight") { plaque3.gotoAndStop(3); } } else { m3 = " "; mn3 = " "; ml3 = " "; mc3 = " "; plaque3.gotoAndStop(4); } if ((_global.missionArray[4] == false) and (_global.missionArray[0] >= 4)) { m4 = _global.mission4[0]; mn4 = _global.mission4[1]; ml4 = "Level " + _global.mission4[2]; mc4 = _global.mission4[3] + " Credits"; if (_global.mission4[0] == "Assault") { plaque4.gotoAndStop(1); } else if (_global.mission4[0] == "Defend") { plaque4.gotoAndStop(2); } else if (_global.mission4[0] == "Firefight") { plaque4.gotoAndStop(3); } } else { m4 = " "; mn4 = " "; ml4 = " "; mc4 = " "; plaque4.gotoAndStop(4); } if ((_global.missionArray[5] == false) and (_global.missionArray[0] >= 5)) { m5 = _global.mission5[0]; mn5 = _global.mission5[1]; ml5 = "Level " + _global.mission5[2]; mc5 = _global.mission5[3] + " Credits"; if (_global.mission5[0] == "Assault") { plaque5.gotoAndStop(1); } else if (_global.mission5[0] == "Defend") { plaque5.gotoAndStop(2); } else if (_global.mission5[0] == "Firefight") { plaque5.gotoAndStop(3); } } else { m5 = " "; mn5 = " "; ml5 = " "; mc5 = " "; plaque5.gotoAndStop(4); }
Frame 213
exit.onRollOver = function () { exit.gotoAndPlay(2); }; exit.onRollOut = function () { exit.gotoAndPlay(7); }; exit.onRelease = function () { gotoAndPlay (163); }; if (ac == false) { accept.gotoAndStop(8); } if (ac == true) { accept.onRollOver = function () { accept.gotoAndPlay(2); }; accept.onRollOut = function () { accept.gotoAndPlay(7); }; accept.onRelease = function () { _global.plot = _global.plot + 1; gotoAndPlay (215); }; } if (_global.missionArray[1] == false) { invs1.onRelease = function () { _global.m_type = "Assault"; mi = 1; ac = true; accept.gotoAndStop(1); m = _global.mission1[27]; mini.gotoAndStop(m); minib.gotoAndStop(m); brief = _global.mission1[30]; }; } if (_global.missionArray[2] == false) { invs2.onRelease = function () { _global.m_type = "Firefight"; mi = 2; ac = true; brief = _global.mission2[30]; m = _global.mission2[27]; mini.gotoAndStop(m); minib.gotoAndStop(m); accept.gotoAndStop(1); }; } if (_global.missionArray[3] == false) { invs3.onRelease = function () { mi = 3; ac = true; brief = _global.mission3[30]; m = _global.mission3[27]; mini.gotoAndStop(m); minib.gotoAndStop(m); accept.gotoAndStop(1); }; }
Frame 214
gotoAndPlay (213);
Frame 215
if (mi == 1) { _global.mission = _global.mission1; _global.missionArray[1] = true; } else if (mi == 2) { _global.mission = _global.mission2; _global.missionArray[2] = true; } else if (mi == 3) { _global.m_type = "Defend"; _global.speArray = _global.spe3Array; _global.spxArray = _global.spx3; _global.spyArray = _global.spy3; trace(spxArray); trace(spyArray); _global.don = 10; _global.maxes = 2; _global.mission = _global.mission3; _global.missionArray[3] = true; } trace(_global.missionArray); _global.win = _global.mission[3]; _global.ckils = _global.mission[4]; _global.winexp = _global.mission[5]; _global.expkil = _global.mission[6]; _global.myArray = _global.mission[7]; _global.enemy_array = _global.mission[8]; _global.enemy_list = _global.mission[9]; _global.e1hp = _global.mission[10]; _global.e2hp = _global.mission[11]; _global.e3hp = _global.mission[12]; _global.e4hp = _global.mission[13]; _global.e5hp = _global.mission[14]; _global.p1x = _global.mission[15]; _global.p1y = _global.mission[16]; _global.e2x = _global.mission[17]; _global.e2y = _global.mission[18]; _global.e3x = _global.mission[19]; _global.e3y = _global.mission[20]; _global.e4x = _global.mission[21]; _global.e4y = _global.mission[22]; _global.e5x = _global.mission[23]; _global.e5y = _global.mission[24]; _global.e6x = _global.mission[25]; _global.e6y = _global.mission[26]; _global.map = _global.mission[27]; _global.top = _global.mission[28]; _global.scn = _global.mission[29]; trace("-------------------------"); trace(_global.mission[29]); trace(_global.mission1[29]); trace(_global.scn); gotoAndPlay (8);
Frame 216
trace("LOADING MISSIONS"); _global.m_a1 = [275175, 275150, 275125, 150225, 175225, 200225, 250350, 250325, 250300, 375250, 350250, 325250]; _global.e_a1 = [375300, 350125]; _global.e_l1 = [2, 5, "New Blood 1", 8, 1, 0, 1, 6, 2, "SMG", 3, 4, 10, true, 375, 300, false, false, true, false, false, 5, "New Blood 2", 8, 0, 0, 1, 6, 2, "SMG", 3, 4, 10, true, 350, 125, false, false, true, false, false]; _global.m_a2 = [375150, 375175, 325175, 300175, 300150, 325150, 375225, 375250, 375275, 375300, 325250, 300250, 275250, 250250, 250225, 275225, 300225, 325225, 200350, 200325]; _global.e_a2 = [325125, 350250]; _global.e_l2 = [2, 5, "New Blood 1", 9, 1, 1, 1, 6, 2, "SMG", 3, 4, 10, false, 350, 150, false, false, true, false, false, 5, "New Blood 2", 9, 0, 1, 1, 6, 2, "SMG", 3, 4, 10, false, 350, 125, false, false, true, false, false]; _global.m_a3 = [225175, 250175, 300200, 300225, 300250, 275300, 250300, 200275, 200250, 200225]; _global.e_a3 = [350125, 250350]; _global.e_l3 = [2, 5, "New Blood 1", 8, 1, 1, 1, 6, 2, "SMG", 3, 4, 10, true, 350, 125, false, false, true, false, false, 5, "New Blood 2", 8, 0, 1, 1, 6, 2, "SMG", 3, 4, 10, true, 250, 350, false, false, true, false, false]; _global.spe3Array = [0, 5, "New Blood", 8, 0, 1, 1, 6, 2, "SMG", 3, 4, 10, true, 350, 125, false, false, true, false, false]; _global.spx3 = [350, 250, 150]; _global.spy3 = [125, 350, 200]; _global.mission1 = ["Firefight", "Stone Ridge Assault", 1, 4, 0, 3, 1, _global.m_a1, _global.e_a1, _global.e_l1, 8, 8, 0, 0, 0, 150, 125, 350, 150, 350, 125, 600, 0, 600, 0, 600, 0, 2, 2, 1, "Stone Ridge is located near a very busy crossroad. It appears that the New Bloods are using Stone Ridge as a way point for their weapon smuggling route. As well as attacking caravans to pillage them. Intelligence shows a few breaks in their guard shifts, so we can strike them when they are vurnerable. They won't even know what hit 'em."]; _global.mission2 = ["Assault", "Stone City", 1, 5, 0, 3, 1, _global.m_a2, _global.e_a2, _global.e_l2, 9, 9, 0, 0, 0, 175, 350, 325, 125, 350, 250, 600, 0, 600, 0, 600, 0, 3, 1, 2, "New bloods have rescently occupied Stone City. They are extorting Credits from the towns small shops. You must liberate Stone City."]; _global.mission3 = ["Defend", "Attack on Stoney Plains", 1, 5, 0, 3, 1, _global.m_a3, _global.e_a3, _global.e_l3, 8, 8, 0, 0, 0, 250, 225, 350, 125, 250, 350, 600, 0, 600, 0, 600, 0, 4, 1, 1, "Looks like the New Bloods are trying to stick their greedy hands where they don't belong. You'll need to keep them busy till reinforcements arrive."]; trace(_global.mission1); gotoAndPlay (211);
Frame 217
exp = _global.exp; exp1 = 0; exp2 = 0; exp3 = 0; exp4 = 0; exp5 = 0; exp6 = 0; exp7 = 0; c1 = _global.cevm; c2 = _global.cmrk; c3 = _global.cplt; c4 = _global.cpam; c5 = _global.cgng; c6 = _global.cmel; c7 = _global.cgrp; b1 = _global.pevm; b2 = _global.pmrk; b3 = _global.pplt; b4 = _global.ppam; b5 = _global.pgng; b6 = _global.pmel; b7 = _global.pgrp; gtext = " "; if (_global.evmp == true) { colorval = "FFFFCC"; my_color = new Color(a1); my_color.setRGB("0x" + colorval); } if (_global.nps >= 1) { gotoAndPlay (218); } else { gotoAndPlay (221); }
Frame 218
if (_global.nps > 1) { skills = "skills"; } else { skills = "skill"; } if (_global.nps > 0) { text = (("Choose " + _global.nps) + " new primary ") + skills; } else { text = " "; } a1.onRollOver = function () { gtext = "Evasive Maneuvers: Increases Battle Mod while Defending"; }; a2.onRollOver = function () { gtext = "Marksmanship: Increases Battle Mod while Attacking"; }; a3.onRollOver = function () { gtext = "Piloting: Increases Mobile Armor Speed for every 2 points"; }; a4.onRollOver = function () { gtext = "Precisce Aiming: Increases Critical Hit chance by 2%"; }; a5.onRollOver = function () { gtext = "Gunning: Increases Damage dealt in Range attacks"; }; a6.onRollOver = function () { gtext = "Melee: Increases Damage dealt in Melee attacks"; }; a7.onRollOver = function () { gtext = "Grappling: Increases Damage dealt in Grapple attacks"; }; if (_global.evmp == true) { sps = sps + b1; colorval = "FFFFCC"; my_color = new Color(a1); my_color.setRGB("0x" + colorval); } if (_global.mrkp == true) { sps = sps + b2; colorval = "FFFFCC"; my_color = new Color(a2); my_color.setRGB("0x" + colorval); } if (_global.pltp == true) { sps = sps + b3; colorval = "FFFFCC"; my_color = new Color(a3); my_color.setRGB("0x" + colorval); } if (_global.pamp == true) { colorval = "FFFFCC"; my_color = new Color(a4); my_color.setRGB("0x" + colorval); sps = sps + b4; } if (_global.gngp == true) { sps = sps + b5; colorval = "FFFFCC"; my_color = new Color(a5); my_color.setRGB("0x" + colorval); } if (_global.melp == true) { sps = sps + b6; colorval = "FFFFCC"; my_color = new Color(a6); my_color.setRGB("0x" + colorval); } if (_global.grpp == true) { sps = sps + b7; colorval = "FFFFCC"; my_color = new Color(a7); my_color.setRGB("0x" + colorval); } a1.onRelease = function () { if (_global.evmp == false) { colorval = "FFFFCC"; my_color = new Color(a1); my_color.getRGB(a1); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps - 1; _global.evmp = true; } else if (_global.evmp == true) { colorval = "CCCCCC"; my_color = new Color(a1); my_color.getRGB(a1); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps + 1; _global.evmp = false; } }; a2.onRelease = function () { if (_global.mrkp == false) { colorval = "FFFFCC"; my_color = new Color(a2); my_color.getRGB(a2); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps - 1; _global.mrkp = true; } else if (_global.mrkp == true) { colorval = "CCCCCC"; my_color = new Color(a2); my_color.getRGB(a2); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps + 1; _global.mrkp = false; } }; a3.onRelease = function () { if (_global.pltp == false) { colorval = "FFFFCC"; my_color = new Color(a3); my_color.getRGB(a3); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps - 1; _global.pltp = true; } else if (_global.pltp == true) { colorval = "CCCCCC"; my_color = new Color(a3); my_color.getRGB(a3); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps + 1; _global.pltp = false; } }; a4.onRelease = function () { if (_global.pamp == false) { colorval = "FFFFCC"; my_color = new Color(a4); my_color.getRGB(a4); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps - 1; _global.pamp = true; } else if (_global.pamp == true) { colorval = "CCCCCC"; my_color = new Color(a4); my_color.getRGB(a4); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps + 1; _global.pamp = false; } }; a5.onRelease = function () { if (_global.gngp == false) { colorval = "FFFFCC"; my_color = new Color(a5); my_color.getRGB(a5); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps - 1; _global.gngp = true; } else if (_global.gngp == true) { colorval = "CCCCCC"; my_color = new Color(a5); my_color.getRGB(a5); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps + 1; _global.gngp = false; } }; a6.onRelease = function () { if (_global.melp == false) { colorval = "FFFFCC"; my_color = new Color(a6); my_color.getRGB(a6); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps - 1; _global.melp = true; } else if (_global.melp == true) { colorval = "CCCCCC"; my_color = new Color(a6); my_color.getRGB(a6); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps + 1; _global.melp = false; } }; a7.onRelease = function () { if (_global.grpp == false) { colorval = "FFFFCC"; my_color = new Color(a7); my_color.getRGB(a7); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps - 1; _global.grpp = true; } else if (_global.grpp == true) { colorval = "CCCCCC"; my_color = new Color(a7); my_color.getRGB(a7); trace(my_color); my_color.setRGB("0x" + colorval); _global.nps = _global.nps + 1; _global.grpp = false; } };
Frame 219
gotoAndPlay (218); if (_global.nps ne 0) { accept.gotoAndStop(8); accept.onRollOver = function () { }; accept.onRollOut = function () { }; accept.onRelease = function () { }; } else if (_global.nps == 0) { accept.onRollOver = function () { accept.gotoAndPlay(2); }; accept.onRollOut = function () { accept.gotoAndPlay(7); }; accept.onRelease = function () { gotoAndPlay (221); }; }
Frame 221
sps = 0; plvl = _global.plvl; if (_global.evmp == true) { sps = sps + b1; colorval = "FFFFCC"; my_color = new Color(a1); my_color.setRGB("0x" + colorval); } if (_global.mrkp == true) { sps = sps + b2; colorval = "FFFFCC"; my_color = new Color(a2); my_color.setRGB("0x" + colorval); } if (_global.pltp == true) { sps = sps + b3; colorval = "FFFFCC"; my_color = new Color(a3); my_color.setRGB("0x" + colorval); } if (_global.pamp == true) { colorval = "FFFFCC"; my_color = new Color(a4); my_color.setRGB("0x" + colorval); sps = sps + b4; } if (_global.gngp == true) { sps = sps + b5; colorval = "FFFFCC"; my_color = new Color(a5); my_color.setRGB("0x" + colorval); } if (_global.melp == true) { sps = sps + b6; colorval = "FFFFCC"; my_color = new Color(a6); my_color.setRGB("0x" + colorval); } if (_global.grpp == true) { sps = sps + b7; colorval = "FFFFCC"; my_color = new Color(a7); my_color.setRGB("0x" + colorval); } nxtlvl = (plvl * 5) - sps;
Frame 222
if (nxtlvl == 0) { _global.plvl = _global.plvl + 1; gotoAndPlay (221); } accept.onRollOver = function () { accept.gotoAndPlay(2); }; accept.onRollOut = function () { accept.gotoAndPlay(7); }; accept.onRelease = function () { gotoAndPlay (224); }; u1.onRollOver = function () { gtext = "Evasive Maneuvers: Increases Battle Mod while Defending"; }; u2.onRollOver = function () { gtext = "Marksmanship: Increases Battle Mod while Attacking"; }; u3.onRollOver = function () { gtext = "Piloting: Increases Mobile Armor Speed for every 2 points"; }; u4.onRollOver = function () { gtext = "Precisce Aiming: Increases Critical Hit chance by 2%"; }; u5.onRollOver = function () { gtext = "Gunning: Increases Damage dealt in Range attacks"; }; u6.onRollOver = function () { gtext = "Melee: Increases Damage dealt in Melee attacks"; }; u7.onRollOver = function () { gtext = "Grappling: Increases Damage dealt in Grapple attacks"; }; a1.onRollOver = function () { gtext = "Evasive Maneuvers: Increases Battle Mod while Defending"; }; a2.onRollOver = function () { gtext = "Marksmanship: Increases Battle Mod while Attacking"; }; a3.onRollOver = function () { gtext = "Piloting: Increases Mobile Armor Speed for every 2 points"; }; a4.onRollOver = function () { gtext = "Precisce Aiming: Increases Critical Hit chance by 2%"; }; a5.onRollOver = function () { gtext = "Gunning: Increases Damage dealt in Range attacks"; }; a6.onRollOver = function () { gtext = "Melee: Increases Damage dealt in Melee attacks"; }; a7.onRollOver = function () { gtext = "Grappling: Increases Damage dealt in Grapple attacks"; }; u1.onRelease = function () { if (exp >= c1) { exp = exp - c1; b1 = b1 + 1; exp1 = exp1 + c1; if (_global.evmp == true) { c1 = Math.round(c1 + _global.plvl); } else { c1 = Math.round(c1 + (b1 * 1.5)); } gotoAndPlay (221); } }; d1.onRelease = function () { c1 = _global.cevm; b1 = _global.pevm; exp = exp + exp1; exp1 = 0; }; u2.onRelease = function () { if (exp >= c2) { exp = exp - c2; b2 = b2 + 1; exp2 = exp2 + c2; if (_global.mrkp == true) { c2 = Math.round(c2 + _global.plvl); } else { c2 = Math.round(c2 + (b2 * 1.5)); } gotoAndPlay (221); } }; d2.onRelease = function () { c2 = _global.cmrk; b2 = _global.pmrk; exp = exp + exp2; exp2 = 0; }; u3.onRelease = function () { if (exp >= c3) { exp = exp - c3; b3 = b3 + 1; exp3 = exp3 + c3; if (_global.pltp == true) { c3 = Math.round(c3 + _global.plvl); } else { c3 = Math.round(c3 + (b3 * 1.5)); } gotoAndPlay (221); } }; d3.onRelease = function () { c3 = _global.cplt; b3 = _global.pplt; exp = exp + exp3; exp3 = 0; }; u4.onRelease = function () { if (exp >= c4) { exp = exp - c4; b4 = b4 + 1; exp4 = exp4 + c4; if (_global.pamp == true) { c4 = Math.round(c4 + _global.plvl); } else { c4 = Math.round(c4 + (b4 * 1.5)); } gotoAndPlay (221); } }; d4.onRelease = function () { c4 = _global.cpam; b4 = _global.ppam; exp = exp + exp4; exp4 = 0; }; u5.onRelease = function () { if (exp >= c5) { exp = exp - c5; b5 = b5 + 1; exp5 = exp5 + c5; if (_global.gngp == true) { c5 = Math.round(c5 + _global.plvl); } else { c5 = Math.round(c5 + (b5 * 1.5)); } gotoAndPlay (221); } }; d5.onRelease = function () { c5 = _global.cgng; b5 = _global.pgng; exp = exp + exp5; exp5 = 0; }; u6.onRelease = function () { if (exp >= c6) { exp = exp - c6; b6 = b6 + 1; exp6 = exp6 + c6; if (_global.melp == true) { c6 = Math.round(c6 + _global.plvl); } else { c6 = Math.round(c6 + (b6 * 1.5)); } gotoAndPlay (221); } }; d6.onRelease = function () { c6 = _global.cmel; b6 = _global.pmel; exp = exp + exp6; exp6 = 0; }; u7.onRelease = function () { if (exp >= c7) { exp = exp - c7; b7 = b7 + 1; exp7 = exp7 + c7; if (_global.grpp == true) { c7 = Math.round(c7 + _global.plvl); } else { c7 = Math.round(c7 + (b7 * 1.5)); } gotoAndPlay (221); } }; d7.onRelease = function () { c7 = _global.cgrp; b7 = _global.pgrp; exp = exp + exp7; exp7 = 0; };
Frame 223
gotoAndPlay (222);
Frame 224
_global.cevm = c1; _global.cmrk = c2; _global.cplt = c3; _global.cpam = c4; _global.cgng = c5; _global.cmel = c6; _global.cgrp = c7; _global.pevm = b1; _global.pmrk = b2; _global.pplt = b3; _global.ppam = b4; _global.pgng = b5; _global.pmel = b6; _global.pgrp = b7; _global.exp = exp;
Frame 225
gotoAndPlay (163);
Symbol 15 MovieClip Frame 28
s = random(11); if (s == 10) { gotoAndPlay (13); } else { gotoAndPlay (18); }
Symbol 20 MovieClip Frame 1
gotoAndStop (1);
Symbol 20 MovieClip Frame 6
gotoAndStop (6);
Symbol 25 MovieClip Frame 12
if (1 == random(5)) { gotoAndPlay (13); } else { gotoAndPlay (1); }
Symbol 29 MovieClip Frame 1
gotoAndStop (1);
Symbol 29 MovieClip Frame 6
gotoAndStop (6);
Symbol 34 MovieClip Frame 1
maxw = (((_global.hw + _global.cw) + _global.rw) + _global.fw) + _global.ww; if (maxw > _global.lw) { ov = eval("True"); gotoAndPlay (3); }
Symbol 34 MovieClip Frame 2
gotoAndPlay (1);
Symbol 34 MovieClip Frame 3
maxw = (((_global.hw + _global.cw) + _global.rw) + _global.fw) + _global.ww; if (maxw <= _global.lw) { ov = eval("False"); gotoAndPlay (1); }
Symbol 34 MovieClip Frame 6
gotoAndPlay (3);
Symbol 38 MovieClip Frame 1
gotoAndStop (1);
Symbol 38 MovieClip Frame 6
gotoAndStop (6);
Symbol 40 MovieClip Frame 1
gotoAndStop (1);
Symbol 40 MovieClip Frame 6
gotoAndStop (6);
Symbol 42 MovieClip Frame 1
gotoAndStop (1);
Symbol 42 MovieClip Frame 6
gotoAndStop (6);
Symbol 44 MovieClip Frame 1
gotoAndStop (1);
Symbol 44 MovieClip Frame 6
gotoAndStop (6);
Symbol 46 MovieClip Frame 1
gotoAndStop (1);
Symbol 46 MovieClip Frame 6
gotoAndStop (6);
Symbol 48 MovieClip Frame 1
gotoAndStop (1);
Symbol 48 MovieClip Frame 6
gotoAndStop (6);
Symbol 50 MovieClip Frame 1
gotoAndStop (1);
Symbol 50 MovieClip Frame 6
gotoAndStop (6);
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
stop();
Symbol 101 MovieClip Frame 3
stop();
Symbol 101 MovieClip Frame 4
stop();
Symbol 101 MovieClip Frame 5
stop();
Symbol 101 MovieClip Frame 6
stop();
Symbol 101 MovieClip Frame 7
stop();
Symbol 101 MovieClip Frame 8
stop();
Symbol 101 MovieClip Frame 9
stop();
Symbol 101 MovieClip Frame 10
stop();
Symbol 101 MovieClip Frame 11
stop();
Symbol 101 MovieClip Frame 12
stop();
Symbol 101 MovieClip Frame 13
stop();
Symbol 101 MovieClip Frame 14
stop();
Symbol 101 MovieClip Frame 15
stop();
Symbol 101 MovieClip Frame 16
stop();
Symbol 101 MovieClip Frame 17
stop();
Symbol 101 MovieClip Frame 18
stop();
Symbol 101 MovieClip Frame 19
stop();
Symbol 101 MovieClip Frame 20
stop();
Symbol 101 MovieClip Frame 21
stop();
Symbol 101 MovieClip Frame 22
stop();
Symbol 101 MovieClip Frame 23
stop();
Symbol 101 MovieClip Frame 24
stop();
Symbol 101 MovieClip Frame 25
stop();
Symbol 101 MovieClip Frame 26
stop();
Symbol 101 MovieClip Frame 27
stop();
Symbol 101 MovieClip Frame 28
stop();
Symbol 101 MovieClip Frame 29
stop();
Symbol 101 MovieClip Frame 30
stop();
Symbol 101 MovieClip Frame 31
stop();
Symbol 101 MovieClip Frame 32
stop();
Symbol 101 MovieClip Frame 33
stop();
Symbol 101 MovieClip Frame 34
stop();
Symbol 101 MovieClip Frame 35
stop();
Symbol 101 MovieClip Frame 36
stop();
Symbol 101 MovieClip Frame 37
stop();
Symbol 101 MovieClip Frame 38
stop();
Symbol 101 MovieClip Frame 39
stop();
Symbol 101 MovieClip Frame 40
stop();
Symbol 101 MovieClip Frame 41
stop();
Symbol 101 MovieClip Frame 42
stop();
Symbol 101 MovieClip Frame 43
stop();
Symbol 101 MovieClip Frame 44
stop();
Symbol 101 MovieClip Frame 45
stop();
Symbol 101 MovieClip Frame 46
stop();
Symbol 101 MovieClip Frame 47
stop();
Symbol 101 MovieClip Frame 48
stop();
Symbol 101 MovieClip Frame 49
stop();
Symbol 101 MovieClip Frame 50
stop();
Symbol 101 MovieClip Frame 51
stop();
Symbol 101 MovieClip Frame 52
stop();
Symbol 101 MovieClip Frame 53
stop();
Symbol 101 MovieClip Frame 54
stop();
Symbol 101 MovieClip Frame 55
stop();
Symbol 101 MovieClip Frame 56
stop();
Symbol 101 MovieClip Frame 57
stop();
Symbol 124 MovieClip Frame 1
gotoAndStop (1);
Symbol 124 MovieClip Frame 6
gotoAndStop (6);
Symbol 126 MovieClip Frame 1
gotoAndStop (1);
Symbol 126 MovieClip Frame 6
ww = _global.ww;
Symbol 126 MovieClip Frame 7
gotoAndPlay (6);
Symbol 130 MovieClip Frame 1
gotoAndStop (1);
Symbol 130 MovieClip Frame 6
lw = _global.lw;
Symbol 130 MovieClip Frame 7
gotoAndPlay (6);
Symbol 132 MovieClip Frame 1
gotoAndStop (1);
Symbol 132 MovieClip Frame 6
rw = _global.rw;
Symbol 132 MovieClip Frame 7
gotoAndPlay (6);
Symbol 134 MovieClip Frame 1
gotoAndStop (1);
Symbol 134 MovieClip Frame 6
hw = _global.hw;
Symbol 134 MovieClip Frame 7
gotoAndPlay (6);
Symbol 136 MovieClip Frame 1
gotoAndStop (1);
Symbol 136 MovieClip Frame 6
fw = _global.fw;
Symbol 136 MovieClip Frame 7
gotoAndPlay (6);
Symbol 138 MovieClip Frame 1
gotoAndStop (1);
Symbol 138 MovieClip Frame 6
cw = _global.cw;
Symbol 138 MovieClip Frame 7
gotoAndPlay (6);
Symbol 149 MovieClip Frame 1
stop();
Symbol 149 MovieClip Frame 6
maxhp = (((_global.ht_hp + _global.ct_hp) + _global.rt_hp) + _global.ft_hp) + _global.lt_hp; maxproc = _global.t_pc; maxbm = _global.t_bm; maxsp = _global.t_sp; armor = (((_global.ct_hp + _global.t_bm) + _global.t_fdb) + _global.t_rdb) + 5; tohit = (_global.t_bm + _global.t_fab) + _global.t_rab; maxlift = _global.flift + _global.rlift;
Symbol 149 MovieClip Frame 7
gotoAndPlay (6);
Symbol 149 MovieClip Frame 13
gotoAndStop (1);
Symbol 151 MovieClip Frame 1
gotoAndStop (1);
Symbol 151 MovieClip Frame 6
gotoAndStop (6);
Symbol 153 MovieClip Frame 1
gotoAndStop (1);
Symbol 153 MovieClip Frame 6
gotoAndStop (6);
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 6
melee = _global.meleew; range = _global.rangew; s1 = _global.s1name; s2 = _global.s2name; s3 = _global.s3name; s4 = _global.s4name; s5 = _global.s5name; s6 = _global.s6name; s7 = _global.s7name; s8 = _global.s8name; s9 = _global.s9name; s10 = _global.s10name;
Symbol 168 MovieClip Frame 7
gotoAndPlay (6);
Symbol 168 MovieClip Frame 13
gotoAndStop (1);
Symbol 169 MovieClip Frame 1
maxw = (((_global.hw + _global.cw) + _global.fw) + _global.rw) + _global.ww; b_weight.onRollOver = function () { if (bweight == false) { b_stats.gotoAndStop(1); b_equipt.gotoAndStop(1); b_weight.gotoAndPlay(2); mc_cw.gotoAndPlay(2); mc_hw.gotoAndPlay(2); mc_rw.gotoAndPlay(2); mc_fw.gotoAndPlay(2); mc_lw.gotoAndPlay(2); mc_ww.gotoAndPlay(2); bstats = false; statbox.gotoAndStop(1); bequipt = false; ebox.gotoAndStop(1); } }; b_weight.onRollOut = function () { if (bweight == false) { b_weight.gotoAndPlay(7); mc_cw.gotoAndPlay(8); mc_hw.gotoAndPlay(8); mc_rw.gotoAndPlay(8); mc_fw.gotoAndPlay(8); mc_lw.gotoAndPlay(8); mc_ww.gotoAndPlay(8); bstats = false; statbox.gotoAndStop(1); bequipt = false; } }; b_weight.onRelease = function () { if (bweight == false) { bweight = true; mc_cw.gotoAndPlay(6); mc_hw.gotoAndPlay(6); mc_rw.gotoAndPlay(6); mc_fw.gotoAndPlay(6); mc_lw.gotoAndPlay(6); mc_ww.gotoAndPlay(6); } else if (bweight == true) { bweight = false; mc_cw.gotoAndPlay(8); mc_hw.gotoAndPlay(8); mc_rw.gotoAndPlay(8); mc_fw.gotoAndPlay(8); mc_lw.gotoAndPlay(8); mc_ww.gotoAndPlay(8); } }; b_stats.onRollOver = function () { if (bstats == false) { b_weight.gotoAndStop(1); mc_cw.gotoAndStop(1); mc_hw.gotoAndStop(1); mc_rw.gotoAndStop(1); mc_fw.gotoAndStop(1); mc_lw.gotoAndStop(1); mc_ww.gotoAndStop(1); b_stats.gotoAndPlay(2); statbox.gotoAndPlay(2); bweight = false; bequipt = false; ebox.gotoAndStop(1); b_equipt.gotoAndStop(1); } }; b_stats.onRollOut = function () { if (bstats == false) { b_stats.gotoAndPlay(7); statbox.gotoAndPlay(8); bweight = false; bequipt = false; } }; b_stats.onRelease = function () { if (bstats == false) { bstats = true; statbox.gotoAndPlay(6); } else if (bstats == true) { stats = false; statbox.gotoAndPlay(8); b_stats.gotoAndPlay(7); } }; b_equipt.onRollOver = function () { if (bequipt == false) { ebox.gotoAndPlay(2); b_equipt.gotoAndPlay(2); b_stats.gotoAndStop(1); b_weight.gotoAndStop(1); mc_cw.gotoAndStop(1); mc_hw.gotoAndStop(1); mc_rw.gotoAndStop(1); mc_fw.gotoAndStop(1); mc_lw.gotoAndStop(1); mc_ww.gotoAndStop(1); statbox.gotoAndStop(1); bweight = false; bstats = false; } }; b_equipt.onRollOut = function () { if (bequipt == false) { b_equipt.gotoAndPlay(7); ebox.gotoAndPlay(8); bweight = false; bstats = false; } }; b_equipt.onRelease = function () { if (bequipt == false) { bequipt = true; ebox.gotoAndPlay(6); } else if (bequipt == true) { bequipt = false; ebox.gotoAndPlay(8); b_equipt.gotoAndPlay(7); } };
Symbol 169 MovieClip Frame 2
bweight = false; gotoAndStop (1); _global.bstats = false; gotoAndStop (1);
Symbol 170 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 2
stop();
Symbol 170 MovieClip Frame 3
stop();
Symbol 170 MovieClip Frame 4
stop();
Symbol 170 MovieClip Frame 5
stop();
Symbol 170 MovieClip Frame 6
stop();
Symbol 170 MovieClip Frame 7
stop();
Symbol 170 MovieClip Frame 8
stop();
Symbol 170 MovieClip Frame 9
stop();
Symbol 170 MovieClip Frame 10
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 2
stop();
Symbol 171 MovieClip Frame 3
stop();
Symbol 171 MovieClip Frame 4
stop();
Symbol 171 MovieClip Frame 5
stop();
Symbol 171 MovieClip Frame 6
stop();
Symbol 171 MovieClip Frame 7
stop();
Symbol 171 MovieClip Frame 8
stop();
Symbol 171 MovieClip Frame 9
stop();
Symbol 171 MovieClip Frame 10
stop();
Symbol 171 MovieClip Frame 11
stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 2
stop();
Symbol 172 MovieClip Frame 3
stop();
Symbol 172 MovieClip Frame 4
stop();
Symbol 172 MovieClip Frame 5
stop();
Symbol 172 MovieClip Frame 6
stop();
Symbol 172 MovieClip Frame 7
stop();
Symbol 172 MovieClip Frame 8
stop();
Symbol 172 MovieClip Frame 9
stop();
Symbol 173 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 2
stop();
Symbol 173 MovieClip Frame 3
stop();
Symbol 173 MovieClip Frame 4
stop();
Symbol 173 MovieClip Frame 5
stop();
Symbol 173 MovieClip Frame 6
stop();
Symbol 173 MovieClip Frame 7
stop();
Symbol 173 MovieClip Frame 8
stop();
Symbol 173 MovieClip Frame 9
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 2
stop();
Symbol 174 MovieClip Frame 3
stop();
Symbol 174 MovieClip Frame 4
stop();
Symbol 174 MovieClip Frame 5
stop();
Symbol 174 MovieClip Frame 6
stop();
Symbol 174 MovieClip Frame 7
stop();
Symbol 174 MovieClip Frame 8
stop();
Symbol 174 MovieClip Frame 9
stop();
Symbol 179 MovieClip Frame 20
if (1 == random(5)) { gotoAndPlay (21); } else { gotoAndPlay (1); }
Symbol 179 MovieClip Frame 28
if (1 == random(3)) { gotoAndPlay (29); } else { gotoAndPlay (1); }
Symbol 180 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 2
stop();
Symbol 180 MovieClip Frame 3
stop();
Symbol 180 MovieClip Frame 4
stop();
Symbol 180 MovieClip Frame 5
stop();
Symbol 180 MovieClip Frame 6
stop();
Symbol 200 MovieClip Frame 15
stop();
Symbol 201 MovieClip Frame 39
stop();
Symbol 202 MovieClip Frame 39
stop();
Symbol 203 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 2
spark = random(2); if (spark == 0) { gotoAndPlay (2); } else { gotoAndPlay (29); }
Symbol 203 MovieClip Frame 28
gotoAndStop (1);
Symbol 203 MovieClip Frame 54
gotoAndStop (1);
Symbol 204 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 2
spark = random(2); if (spark == 0) { gotoAndPlay (2); } else { gotoAndPlay (29); }
Symbol 204 MovieClip Frame 28
gotoAndStop (1);
Symbol 204 MovieClip Frame 54
gotoAndStop (1);
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 2
spark = random(2); if (spark == 0) { gotoAndPlay (2); } else { gotoAndPlay (29); }
Symbol 205 MovieClip Frame 28
gotoAndStop (1);
Symbol 205 MovieClip Frame 54
gotoAndStop (1);
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 2
spark = random(2); if (spark == 0) { gotoAndPlay (2); } else { gotoAndPlay (29); }
Symbol 206 MovieClip Frame 28
gotoAndStop (1);
Symbol 206 MovieClip Frame 54
gotoAndStop (1);
Symbol 266 MovieClip Frame 1
gotoAndPlay (16);
Symbol 266 MovieClip Frame 2
maxw = (((_global.hw + _global.cw) + _global.fw) + _global.rw) + _global.ww; maxhp = (((_global.ht_hp + _global.ct_hp) + _global.rt_hp) + _global.ft_hp) + _global.lt_hp; h_makiered.onRollOver = function () { p_mc.gotoAndStop(1); partsdetails = "HP: +1<br>Processor: +0<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 3"; }; h_makiered.onRelease = function () { h_sparks.gotoAndPlay(2); _global.hw = 1; _global.ht_hp = 1; _global.t_pc = 0; _global.t_bm = 1; h_buy = "Makie (Red)"; h_nc = 3 - _global.h_sc; ht_sc = 1; if ((h_buy == h_type) or ("Makie (Blue)" == h_type)) { h_nc = 0; ht_sc = _global.h_sc; } weight_mc.gotoAndPlay(2); heads_mc.gotoAndStop(1); }; h_makieblue.onRollOver = function () { p_mc.gotoAndStop(2); partsdetails = "HP: +1<br>Processor: +0<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 3"; }; h_makieblue.onRelease = function () { h_sparks.gotoAndPlay(2); _global.hw = 1; _global.ht_hp = 1; _global.t_pc = 0; _global.t_bm = 1; h_buy = "Makie (Blue)"; h_nc = 3 - _global.h_sc; ht_sc = 1; if ((h_buy == h_type) or ("Makie (Red)" == h_type)) { h_nc = 0; ht_sc = _global.h_sc; } weight_mc.gotoAndPlay(1); heads_mc.gotoAndStop(2); }; h_sleakred.onRollOver = function () { p_mc.gotoAndStop(3); partsdetails = "HP: +1<br>Processor: +1<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 6"; }; h_sleakred.onRelease = function () { h_sparks.gotoAndPlay(2); _global.hw = 1; _global.ht_hp = 1; _global.t_pc = 1; _global.t_bm = 1; h_buy = "Makie Sleek (Red)"; h_nc = 6 - _global.h_sc; ht_sc = 3; if ((h_buy == h_type) or ("Makie Sleek (Blue)" == h_type)) { h_nc = 0; ht_sc = _global.h_sc; } h_nc = 4 - _global.h_sc; ht_sc = 2; weight_mc.gotoAndPlay(1); heads_mc.gotoAndStop(3); }; h_sleakblue.onRollOver = function () { p_mc.gotoAndStop(4); partsdetails = "HP: +1<br>Processor: +1<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 6"; }; h_sleakblue.onRelease = function () { h_sparks.gotoAndPlay(2); _global.hw = 1; _global.ht_hp = 1; _global.t_pc = 1; _global.t_bm = 1; h_buy = "Makie Sleek (Blue)"; h_nc = 6 - _global.h_sc; ht_sc = 3; if ((h_buy == h_type) or ("Makie Sleek (Red)" == h_type)) { h_nc = 0; ht_sc = _global.h_sc; } weight_mc.gotoAndPlay(1); heads_mc.gotoAndStop(4); }; h_grey2k.onRollOver = function () { p_mc.gotoAndStop(5); partsdetails = "HP: +1<br>Processor: +1<br>Battle Mod: +0<br>Weight: 1"; partscost = "Cost: 3"; }; h_grey2k.onRelease = function () { h_sparks.gotoAndPlay(2); _global.hw = 1; _global.ht_hp = 1; _global.t_pc = 1; _global.t_bm = 0; h_buy = "Grey 2k"; h_nc = 3 - _global.h_sc; ht_sc = 1; if (h_buy == h_type) { h_nc = 0; ht_sc = _global.h_sc; } weight_mc.gotoAndPlay(1); heads_mc.gotoAndStop(5); }; h_toothmetal.onRollOver = function () { p_mc.gotoAndStop(6); partsdetails = "HP: +2<br>Processor: +0<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 5"; }; h_toothmetal.onRelease = function () { h_sparks.gotoAndPlay(2); _global.hw = 1; _global.ht_hp = 2; _global.t_pc = 0; _global.t_bm = 1; h_buy = "Tooth Metal"; h_nc = 5 - _global.h_sc; ht_sc = 2; if (h_buy == h_type) { h_nc = 0; ht_sc = _global.h_sc; } weight_mc.gotoAndPlay(1); heads_mc.gotoAndStop(6); }; h_opticcentari.onRollOver = function () { p_mc.gotoAndStop(7); partsdetails = "HP: +2<br>Processor: +2<br>Battle Mod: +0<br>Weight: 2"; partscost = "Cost: 7"; }; h_opticcentari.onRelease = function () { h_sparks.gotoAndPlay(2); _global.hw = 2; _global.ht_hp = 2; _global.t_pc = 2; _global.t_bm = 0; h_buy = "Optic Centari"; h_nc = 7 - _global.h_sc; ht_sc = 3; if (h_buy == h_type) { h_nc = 0; ht_sc = _global.h_sc; } weight_mc.gotoAndPlay(1); heads_mc.gotoAndStop(7); }; h_skyknight.onRollOver = function () { p_mc.gotoAndStop(8); partsdetails = "HP: +2<br>Processor: +0<br>Battle Mod: +2<br>Weight: 2"; partscost = "Cost: 8"; }; h_skyknight.onRelease = function () { h_sparks.gotoAndPlay(2); _global.hw = 2; _global.ht_hp = 2; _global.t_pc = 0; _global.t_bm = 2; h_buy = "Sky Knight"; h_nc = 8 - _global.h_sc; ht_sc = 4; if (h_buy == h_type) { h_nc = 0; ht_sc = _global.h_sc; } weight_mc.gotoAndPlay(1); heads_mc.gotoAndStop(8); }; h_bullnose.onRollOver = function () { p_mc.gotoAndStop(9); partsdetails = "HP: +3<br>Processor: +0<br>Battle Mod: +0<br>Weight: 2"; partscost = "Cost: 4"; }; h_bullnose.onRelease = function () { h_sparks.gotoAndPlay(2); _global.hw = 2; _global.ht_hp = 3; _global.t_pc = 0; _global.t_bm = 0; h_buy = "Bull Nose"; h_nc = 4 - _global.h_sc; ht_sc = 2; if (h_buy == h_type) { h_nc = 0; ht_sc = _global.h_sc; } weight_mc.gotoAndPlay(1); heads_mc.gotoAndStop(9); }; h_shenobii.onRollOver = function () { p_mc.gotoAndStop(10); partsdetails = "HP: +2<br>Processor: +1<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 8"; }; h_shenobii.onRelease = function () { h_sparks.gotoAndPlay(2); _global.hw = 1; _global.ht_hp = 2; _global.t_pc = 1; _global.t_bm = 1; h_buy = "Shenobi I"; h_nc = 8 - _global.h_sc; ht_sc = 4; if (h_buy == h_type) { h_nc = 0; ht_sc = _global.h_sc; } weight_mc.gotoAndPlay(1); heads_mc.gotoAndStop(10); }; b_heads.gotoAndStop(5); b_heads.onRollOver = function () { b_heads.gotoAndStop(5); }; b_heads.onRollOut = function () { b_heads.gotoAndStop(5); }; b_cores.onRollOver = function () { b_cores.gotoAndPlay(2); }; b_cores.onRollOut = function () { b_cores.gotoAndPlay(7); }; b_cores.onRelease = function () { p_mc.gotoAndStop(11); partsdetails = "HP: +5<br>Sockets: 2<br>Weight: 1"; partscost = "Cost: 1"; b_cores.gotoAndStop(5); b_heads.gotoAndStop(1); gotoAndPlay (4); }; b_left.onRollOver = function () { b_left.gotoAndPlay(2); }; b_left.onRollOut = function () { b_left.gotoAndPlay(7); }; b_left.onRelease = function () { p_mc.gotoAndStop(22); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 0.5<br>-Standard Hand-"; partscost = "Cost: 1"; b_left.gotoAndStop(5); b_heads.gotoAndStop(1); gotoAndPlay (6); }; b_right.onRollOver = function () { b_right.gotoAndPlay(2); }; b_right.onRollOut = function () { b_right.gotoAndPlay(7); }; b_right.onRelease = function () { p_mc.gotoAndStop(31); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 0.5<br>-Standard Hand-"; partscost = "Cost: 1"; b_right.gotoAndPlay(5); b_heads.gotoAndStop(1); gotoAndPlay (8); }; b_legs.onRollOver = function () { b_legs.gotoAndPlay(2); }; b_legs.onRollOut = function () { b_legs.gotoAndPlay(7); }; b_legs.onRelease = function () { p_mc.gotoAndStop(40); partsdetails = "HP: +2<br>Max Weight: 7<br>Speed: 2"; partscost = "Cost: 1"; b_legs.gotoAndStop(5); b_heads.gotoAndStop(1); gotoAndPlay (10); }; b_weapons.onRollOver = function () { b_weapons.gotoAndPlay(2); }; b_weapons.onRollOut = function () { b_weapons.gotoAndPlay(7); }; b_weapons.onRelease = function () { b_weapons.gotoAndStop(5); b_heads.gotoAndStop(1); p_mc.gotoAndStop(49); gotoAndPlay (12); }; b_upgrades.onRollOver = function () { b_upgrades.gotoAndPlay(2); }; b_upgrades.onRollOut = function () { b_upgrades.gotoAndPlay(7); }; b_upgrades.onRelease = function () { b_upgrades.gotoAndStop(5); b_heads.gotoAndStop(1); p_mc.gotoAndStop(54); gotoAndPlay (14); }; tc = (((((((((((h_nc + c_nc) + r_nc) + f_nc) + l_nc) + w_nc) + _global.s1sc) + _global.s2sc) + _global.s3sc) + _global.s4sc) + _global.s5sc) + _global.s6sc) + _global.s7sc; credits = _global.credits; b_buy.onRollOver = function () { b_buy.gotoAndPlay(2); }; b_buy.onRollOut = function () { b_buy.gotoAndPlay(7); }; b_buy.onRelease = function () { if (_global.credits >= tc) { _global.h_hp = _global.ht_hp; _global.c_hp = _global.ct_hp; _global.r_hp = _global.rt_hp; _global.f_hp = _global.ft_hp; _global.l_hp = _global.lt_hp; _global.h_hp = _global.ht_hp; _global.c_hp = _global.ct_hp; _global.r_hp = _global.rt_hp; _global.f_hp = _global.ft_hp; _global.l_hp = _global.lt_hp; _global.amo = _global.t_amo; _global.fhd = _global.t_fhd; _global.fhc = _global.t_fhc; _global.fhr = _global.t_fhr; _global.fab = _global.t_fab; _global.fdb = _global.t_fdb; _global.rhd = _global.t_rhd; _global.rhc = _global.t_rhc; _global.rhr = _global.t_rhr; _global.rab = _global.t_rab; _global.rdb = _global.t_rdb; _global.credits = credits - tc; _global.wcrit = _global.t_wcrit; _global.h_type = h_buy; _global.c_type = c_buy; _global.f_type = f_buy; _global.r_type = r_buy; _global.l_type = l_buy; _global.w_type = w_buy; _global.h_sc = ht_sc; _global.c_sc = ct_sc; _global.f_sc = ft_sc; _global.r_sc = rt_sc; _global.l_sc = lt_sc; _global.w_sc = wt_sc; h_nc = 0; c_nc = 0; r_nc = 0; f_nc = 0; l_nc = 0; w_nc = 0; _global.hp = maxhp; _global.weight = ((_global.hw + _global.cw) + _global.fw) + _global.rw; _global.pc = _global.t_pc; _global.bm = _global.t_bm; _global.lift = _global.flift + _global.rlift; _global.sp = _global.t_sp; _global.s1sc = 0; _global.s2sc = 0; _global.s3sc = 0; _global.s4sc = 0; _global.s5sc = 0; _global.s6sc = 0; _global.s7sc = 0; _global.s1e = _global.s1name; _global.s2e = _global.s2name; _global.s3e = _global.s3name; _global.s4e = _global.s4name; _global.s5e = _global.s5name; _global.s6e = _global.s6name; _global.s7e = _global.s7name; _global.sArray[0] = 0; _global.sArray[1] = _global.s1name; _global.sArray[2] = _global.s2name; _global.sArray[3] = _global.s3name; _global.sArray[4] = _global.s4name; _global.sArray[5] = _global.s5name; _global.sArray[6] = _global.s6name; _global.sArray[7] = _global.s7name; _global.suArray[0] = 0; _global.suArray[1] = _gobal.s1u; _global.suArray[2] = _gobal.s2u; _global.suArray[3] = _gobal.s3u; _global.suArray[4] = _gobal.s4u; _global.suArray[5] = _gobal.s5u; _global.suArray[6] = _gobal.s6u; _global.suArray[7] = _gobal.s7u; _global.wd = _global.t_wd; _global.wr = _global.t_wr; s.stop(); _parent.gotoAndPlay(155); } }; b_exit.onRollOver = function () { b_exit.gotoAndPlay(2); }; b_exit.onRollOut = function () { b_exit.gotoAndPlay(7); }; b_exit.onRelease = function () { s.stop(); _parent.gotoAndPlay(155); };
Instance of Symbol 177 MovieClip in Symbol 266 MovieClip Frame 2
onClipEvent (enterFrame) { if (xtext > 381) { if (xtext < 534) { if (ytext > 102) { if (ytext < 335) { myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); _root.yChange = Math.round(_root._ymouse - this._y); _root.yMove = Math.round(_root.yChange / 3); this._y = this._y + _root.yMove; } else { this._y = 335; } } else { this._y = 102; } } } }
Instance of Symbol 180 MovieClip "eweap" in Symbol 266 MovieClip Frame 2
onClipEvent (load) { if (w_type == "Anti MA SMG") { this.gotoAndPlay(2); } if (w_type == "Anti MA SMG x2") { this.gotoAndPlay(3); } if (w_type == "Grey Rifle") { this.gotoAndPlay(4); } if (w_type == "MA Sabre") { this.gotoAndPlay(5); } if (w_type == "Dual MA Sabres") { this.gotoAndPlay(6); } }
Symbol 266 MovieClip Frame 3
gotoAndPlay (2);
Symbol 266 MovieClip Frame 4
maxw = (((_global.hw + _global.cw) + _global.fw) + _global.rw) + _global.ww; maxhp = (((_global.ht_hp + _global.ct_hp) + _global.rt_hp) + _global.ft_hp) + _global.lt_hp; c_makiered.onRollOver = function () { p_mc.gotoAndStop(11); partsdetails = "HP: +5<br>Sockets: 2<br>Weight: 1"; partscost = "Cost: 3"; }; c_makiered.onRelease = function () { c_sparks.gotoAndPlay(2); cores_mc.gotoAndStop(1); _global.ct_hp = 5; c_buy = "Makie (Red)"; c_nc = 3 - _global.c_sc; ct_sc = 1; _global.s1 = true; _global.s1name = "Empty"; _global.s1sc = 0; _global.s2 = true; _global.s2name = "Empty"; _global.s2sc = 0; _global.s3 = false; _global.s3name = " "; _global.s3sc = 0; _global.s4 = false; _global.s4name = " "; _global.s4sc = 0; _global.s5 = false; _global.s5name = " "; _global.s5sc = 0; _global.s6 = false; _global.s6name = " "; _global.s6sc = 0; _global.s7 = false; _global.s7name = " "; _global.s7sc = 0; if ((c_buy == c_type) or ("Makie (Blue)" == c_type)) { c_nc = 0; _global.s1name = _global.s1e; _global.s2name = _global.s2e; _global.s3name = _global.s3e; _global.s4name = _global.s4e; _global.s5name = _global.s5e; _global.s6name = _global.s6e; _global.s7name = _global.s7e; ct_sc = _global.c_sc; } _global.cw = 1; }; c_makieblue.onRollOver = function () { p_mc.gotoAndStop(12); partsdetails = "HP: +5<br>Sockets: 2<br>Weight: 1"; partscost = "Cost: 3"; }; c_makieblue.onRelease = function () { c_sparks.gotoAndPlay(2); cores_mc.gotoAndStop(2); _global.ct_hp = 5; _global.s1 = true; _global.s1name = "Empty"; _global.s1sc = 0; _global.s2 = true; _global.s2name = "Empty"; _global.s2sc = 0; _global.s3 = false; _global.s3name = " "; _global.s3sc = 0; _global.s4 = false; _global.s4name = " "; _global.s4sc = 0; _global.s5 = false; _global.s5name = " "; _global.s5sc = 0; _global.s6 = false; _global.s6name = " "; _global.s6sc = 0; _global.s7 = false; _global.s7name = " "; _global.s7sc = 0; c_buy = "Makie (Blue)"; c_nc = 3 - _global.c_sc; ct_sc = 1; if ((c_buy == c_type) or ("Makie (Red)" == c_type)) { c_nc = 0; _global.s1name = _global.s1e; _global.s2name = _global.s2e; _global.s3name = _global.s3e; _global.s4name = _global.s4e; _global.s5name = _global.s5e; _global.s6name = _global.s6e; _global.s7name = _global.s7e; ct_sc = _global.c_sc; } _global.cw = 1; }; c_sleakred.onRollOver = function () { p_mc.gotoAndStop(13); partsdetails = "HP: +6<br>Sockets: 4<br>Weight: 1"; partscost = "Cost: 7"; }; c_sleakred.onRelease = function () { c_sparks.gotoAndPlay(2); cores_mc.gotoAndStop(3); _global.ct_hp = 6; _global.s1 = true; _global.s1name = "Empty"; _global.s1sc = 0; _global.s2 = true; _global.s2name = "Empty"; _global.s2sc = 0; _global.s3 = true; _global.s3name = "Empty"; _global.s3sc = 0; _global.s4 = true; _global.s4name = "Empty"; _global.s4sc = 0; _global.s5 = false; _global.s5name = " "; _global.s5sc = 0; _global.s6 = false; _global.s6name = " "; _global.s6sc = 0; _global.s7 = false; _global.s7name = " "; _global.s7sc = 0; c_buy = "Makie Sleek (Red)"; c_nc = 7 - _global.c_sc; ct_sc = 3; if ((c_buy == c_type) or ("Makie Sleek (Blue)" == c_type)) { c_nc = 0; _global.s1name = _global.s1e; _global.s2name = _global.s2e; _global.s3name = _global.s3e; _global.s4name = _global.s4e; _global.s5name = _global.s5e; _global.s6name = _global.s6e; _global.s7name = _global.s7e; ct_sc = _global.c_sc; } _global.cw = 1; }; c_sleakblue.onRollOver = function () { p_mc.gotoAndStop(14); partsdetails = "HP: +6<br>Sockets: 4<br>Weight: 1"; partscost = "Cost: 7"; }; c_sleakblue.onRelease = function () { c_sparks.gotoAndPlay(2); cores_mc.gotoAndStop(4); _global.ct_hp = 6; _global.s1 = true; _global.s1name = "Empty"; _global.s1sc = 0; _global.s2 = true; _global.s2name = "Empty"; _global.s2sc = 0; _global.s3 = true; _global.s3name = "Empty"; _global.s3sc = 0; _global.s4 = true; _global.s4name = "Empty"; _global.s4sc = 0; _global.s5 = false; _global.s5name = " "; _global.s5sc = 0; _global.s6 = false; _global.s6name = " "; _global.s6sc = 0; _global.s7 = false; _global.s7name = " "; _global.s7sc = 0; c_buy = "Makie Sleek (Blue)"; c_nc = 7 - _global.c_sc; ct_sc = 3; if ((c_buy == c_type) or ("Makie Sleek (Red)" == c_type)) { c_nc = 0; _global.s1name = _global.s1e; _global.s2name = _global.s2e; _global.s3name = _global.s3e; _global.s4name = _global.s4e; _global.s5name = _global.s5e; _global.s6name = _global.s6e; _global.s7name = _global.s7e; ct_sc = _global.c_sc; } _global.cw = 1; }; c_grey2k.onRollOver = function () { p_mc.gotoAndStop(15); partsdetails = "HP: +7<br>Sockets: 3<br>Weight: 2"; partscost = "Cost: 5"; }; c_grey2k.onRelease = function () { c_sparks.gotoAndPlay(2); cores_mc.gotoAndStop(5); _global.ct_hp = 7; _global.s1 = true; _global.s1name = "Empty"; _global.s1sc = 0; _global.s2 = true; _global.s2name = "Empty"; _global.s2sc = 0; _global.s3 = true; _global.s3name = "Empty"; _global.s3sc = 0; _global.s4 = false; _global.s4name = " "; _global.s4sc = 0; _global.s5 = false; _global.s5name = " "; _global.s5sc = 0; _global.s6 = false; _global.s6name = " "; _global.s6sc = 0; _global.s7 = false; _global.s7name = " "; _global.s7sc = 0; c_buy = "Grey 2k"; c_nc = 5 - _global.c_sc; ct_sc = 2; if (c_buy == c_type) { c_nc = 0; _global.s1name = _global.s1e; _global.s2name = _global.s2e; _global.s3name = _global.s3e; _global.s4name = _global.s4e; _global.s5name = _global.s5e; _global.s6name = _global.s6e; _global.s7name = _global.s7e; ct_sc = _global.c_sc; } _global.cw = 2; }; c_toothmetal.onRollOver = function () { p_mc.gotoAndStop(16); partsdetails = "HP: +6<br>Sockets: 2<br>Weight: 1"; partscost = "Cost: 3"; }; c_toothmetal.onRelease = function () { c_sparks.gotoAndPlay(2); cores_mc.gotoAndStop(6); _global.ct_hp = 6; _global.s1 = true; _global.s1name = "Empty"; _global.s1sc = 0; _global.s2 = true; _global.s2name = "Empty"; _global.s2sc = 0; _global.s3 = false; _global.s3name = " "; _global.s3sc = 0; _global.s4 = false; _global.s4name = " "; _global.s4sc = 0; _global.s5 = false; _global.s5name = " "; _global.s5sc = 0; _global.s6 = false; _global.s6name = " "; _global.s6sc = 0; _global.s7 = false; _global.s7name = " "; _global.s7sc = 0; c_buy = "Tooth Metal"; c_nc = 3 - _global.c_sc; ct_sc = 1; if (c_buy == c_type) { c_nc = 0; _global.s1name = _global.s1e; _global.s2name = _global.s2e; _global.s3name = _global.s3e; _global.s4name = _global.s4e; _global.s5name = _global.s5e; _global.s6name = _global.s6e; _global.s7name = _global.s7e; ct_sc = _global.c_sc; } _global.cw = 1; }; c_maxcentari.onRollOver = function () { p_mc.gotoAndStop(17); partsdetails = "HP: +8<br>Sockets: 5<br>Weight: 2"; partscost = "Cost: 8"; }; c_maxcentari.onRelease = function () { c_sparks.gotoAndPlay(2); cores_mc.gotoAndStop(7); _global.ct_hp = 8; _global.s1 = true; _global.s1name = "Empty"; _global.s1sc = 0; _global.s2 = true; _global.s2name = "Empty"; _global.s2sc = 0; _global.s3 = true; _global.s3name = "Empty"; _global.s3sc = 0; _global.s4 = true; _global.s4name = "Empty"; _global.s4sc = 0; _global.s5 = true; _global.s5name = "Empty"; _global.s5sc = 0; _global.s6 = false; _global.s6name = " "; _global.s6sc = 0; _global.s7 = false; _global.s7name = " "; _global.s7sc = 0; c_buy = "Maximum Centari"; c_nc = 8 - _global.c_sc; ct_sc = 4; if (c_buy == c_type) { c_nc = 0; _global.s1name = _global.s1e; _global.s2name = _global.s2e; _global.s3name = _global.s3e; _global.s4name = _global.s4e; _global.s5name = _global.s5e; _global.s6name = _global.s6e; _global.s7name = _global.s7e; ct_sc = _global.c_sc; } _global.cw = 2; }; c_skyknight.onRollOver = function () { p_mc.gotoAndStop(18); partsdetails = "HP: +8<br>Sockets: 3<br>Weight: 2"; partscost = "Cost: 6"; }; c_skyknight.onRelease = function () { c_sparks.gotoAndPlay(2); cores_mc.gotoAndStop(8); _global.ct_hp = 8; _global.s1 = true; _global.s1name = "Empty"; _global.s1sc = 0; _global.s2 = true; _global.s2name = "Empty"; _global.s2sc = 0; _global.s3 = true; _global.s3name = "Empty"; _global.s3sc = 0; _global.s4 = false; _global.s4name = " "; _global.s4sc = 0; _global.s5 = false; _global.s5name = " "; _global.s5sc = 0; _global.s6 = false; _global.s6name = " "; _global.s6sc = 0; _global.s7 = false; _global.s7name = " "; _global.s7sc = 0; c_buy = "Sky Knight"; c_nc = 6 - _global.c_sc; ct_sc = 3; if (c_buy == c_type) { c_nc = 0; _global.s1name = _global.s1e; _global.s2name = _global.s2e; _global.s3name = _global.s3e; _global.s4name = _global.s4e; _global.s5name = _global.s5e; _global.s6name = _global.s6e; _global.s7name = _global.s7e; ct_sc = _global.c_sc; } _global.cw = 2; }; c_bullbust.onRollOver = function () { p_mc.gotoAndStop(19); partsdetails = "HP: +9<br>Sockets: 1<br>Weight: 3"; partscost = "Cost: 4"; }; c_bullbust.onRelease = function () { c_sparks.gotoAndPlay(2); cores_mc.gotoAndStop(9); _global.ct_hp = 9; _global.s1 = true; _global.s1name = "Empty"; _global.s1sc = 0; _global.s2 = false; _global.s2name = "Empty"; _global.s2sc = 0; _global.s3 = false; _global.s3name = " "; _global.s3sc = 0; _global.s4 = false; _global.s4name = " "; _global.s4sc = 0; _global.s5 = false; _global.s5name = " "; _global.s5sc = 0; _global.s6 = false; _global.s6name = " "; _global.s6sc = 0; _global.s7 = false; _global.s7name = " "; _global.s7sc = 0; c_buy = "Bull Bust"; c_nc = 4 - _global.c_sc; ct_sc = 2; if (c_buy == c_type) { c_nc = 0; _global.s1name = _global.s1e; _global.s2name = _global.s2e; _global.s3name = _global.s3e; _global.s4name = _global.s4e; _global.s5name = _global.s5e; _global.s6name = _global.s6e; _global.s7name = _global.s7e; ct_sc = _global.c_sc; } _global.cw = 3; }; c_blake.onRollOver = function () { p_mc.gotoAndStop(20); partsdetails = "HP: +6<br>Sockets: 3<br>Weight: 2"; partscost = "Cost: 4"; }; c_blake.onRelease = function () { c_sparks.gotoAndPlay(2); cores_mc.gotoAndStop(10); _global.ct_hp = 6; _global.s1 = true; _global.s1name = "Empty"; _global.s1sc = 0; _global.s2 = true; _global.s2name = "Empty"; _global.s2sc = 0; _global.s3 = true; _global.s3name = "Empty"; _global.s3sc = 0; _global.s4 = false; _global.s4name = " "; _global.s4sc = 0; _global.s5 = false; _global.s5name = " "; _global.s5sc = 0; _global.s6 = false; _global.s6name = " "; _global.s6sc = 0; _global.s7 = false; _global.s7name = " "; _global.s7sc = 0; c_buy = "Mega Blake UN"; c_nc = 4 - _global.c_sc; ct_sc = 2; if (c_buy == c_type) { c_nc = 0; _global.s1name = _global.s1e; _global.s2name = _global.s2e; _global.s3name = _global.s3e; _global.s4name = _global.s4e; _global.s5name = _global.s5e; _global.s6name = _global.s6e; _global.s7name = _global.s7e; ct_sc = _global.c_sc; } _global.cw = 2; }; c_synth.onRollOver = function () { p_mc.gotoAndStop(21); partsdetails = "HP: +7<br>Sockets: 2<br>Weight: 1"; partscost = "Cost: 5"; }; c_synth.onRelease = function () { c_sparks.gotoAndPlay(2); cores_mc.gotoAndStop(11); _global.ct_hp = 7; _global.s1 = true; _global.s1name = "Empty"; _global.s1sc = 0; _global.s2 = true; _global.s2name = "Empty"; _global.s2sc = 0; _global.s3 = false; _global.s3name = " "; _global.s3sc = 0; _global.s4 = false; _global.s4name = " "; _global.s4sc = 0; _global.s5 = false; _global.s5name = " "; _global.s5sc = 0; _global.s6 = false; _global.s6name = " "; _global.s6sc = 0; _global.s7 = false; _global.s7name = " "; _global.s7sc = 0; c_buy = "Steel Synthicate"; c_nc = 5 - _global.c_sc; ct_sc = 2; if (c_buy == c_type) { c_nc = 0; _global.s1name = _global.s1e; _global.s2name = _global.s2e; _global.s3name = _global.s3e; _global.s4name = _global.s4e; _global.s5name = _global.s5e; _global.s6name = _global.s6e; _global.s7name = _global.s7e; ct_sc = _global.c_sc; } _global.cw = 1; }; b_cores.onRollOver = function () { b_cores.gotoAndStop(5); }; b_cores.onRollOut = function () { b_cores.gotoAndStop(5); }; b_heads.onRollOver = function () { b_heads.gotoAndPlay(2); }; b_heads.onRollOut = function () { b_heads.gotoAndPlay(7); }; b_heads.onRelease = function () { p_mc.gotoAndStop(1); partsdetails = "HP: +1<br>Processor: +0<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 1"; b_heads.gotoAndStop(5); b_cores.gotoAndStop(1); gotoAndPlay (2); }; b_left.onRollOver = function () { b_left.gotoAndPlay(2); }; b_left.onRollOut = function () { b_left.gotoAndPlay(7); }; b_left.onRelease = function () { p_mc.gotoAndStop(22); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 0.5<br>-Standard Hand-"; partscost = "Cost: 1"; b_left.gotoAndPlay(5); b_cores.gotoAndStop(1); gotoAndPlay (6); }; b_right.onRollOver = function () { b_right.gotoAndPlay(2); }; b_right.onRollOut = function () { b_right.gotoAndPlay(7); }; b_right.onRelease = function () { p_mc.gotoAndStop(31); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 0.5<br>-Standard Hand-"; partscost = "Cost: 1"; b_right.gotoAndPlay(5); b_cores.gotoAndStop(1); gotoAndPlay (8); }; b_legs.onRollOver = function () { b_legs.gotoAndPlay(2); }; b_legs.onRollOut = function () { b_legs.gotoAndPlay(7); }; b_legs.onRelease = function () { p_mc.gotoAndStop(40); partsdetails = "HP: +2<br>Max Weight: 7<br>Speed: 2"; partscost = "Cost: 1"; b_legs.gotoAndStop(5); b_cores.gotoAndStop(1); gotoAndPlay (10); }; b_weapons.onRollOver = function () { b_weapons.gotoAndPlay(2); }; b_weapons.onRollOut = function () { b_weapons.gotoAndPlay(7); }; b_weapons.onRelease = function () { b_weapons.gotoAndStop(5); b_cores.gotoAndStop(1); p_mc.gotoAndStop(49); gotoAndPlay (12); }; b_upgrades.onRollOver = function () { b_upgrades.gotoAndPlay(2); }; b_upgrades.onRollOut = function () { b_upgrades.gotoAndPlay(7); }; b_upgrades.onRelease = function () { b_upgrades.gotoAndStop(5); b_cores.gotoAndStop(1); p_mc.gotoAndStop(54); gotoAndPlay (14); }; tc = (((((((((((h_nc + c_nc) + r_nc) + f_nc) + l_nc) + w_nc) + _global.s1sc) + _global.s2sc) + _global.s3sc) + _global.s4sc) + _global.s5sc) + _global.s6sc) + _global.s7sc; credits = _global.credits; b_buy.onRollOver = function () { b_buy.gotoAndPlay(2); }; b_buy.onRollOut = function () { b_buy.gotoAndPlay(7); }; b_buy.onRelease = function () { if (_global.credits >= tc) { _global.h_hp = _global.ht_hp; _global.c_hp = _global.ct_hp; _global.r_hp = _global.rt_hp; _global.f_hp = _global.ft_hp; _global.l_hp = _global.lt_hp; _global.amo = _global.t_amo; _global.fhd = _global.t_fhd; _global.fhc = _global.t_fhc; _global.fhr = _global.t_fhr; _global.fab = _global.t_fab; _global.fdb = _global.t_fdb; _global.rhd = _global.t_rhd; _global.rhc = _global.t_rhc; _global.rhr = _global.t_rhr; _global.rab = _global.t_rab; _global.rdb = _global.t_rdb; _global.weight = ((_global.hw + _global.cw) + _global.fw) + _global.rw; _global.wcrit = _global.t_wcrit; _global.wd = _global.t_wd; _global.wr = _global.t_wr; _global.credits = credits - tc; _global.h_type = h_buy; _global.c_type = c_buy; _global.f_type = f_buy; _global.r_type = r_buy; _global.l_type = l_buy; _global.w_type = w_buy; _global.h_sc = ht_sc; _global.c_sc = ct_sc; _global.f_sc = ft_sc; _global.r_sc = rt_sc; _global.l_sc = lt_sc; _global.w_sc = wt_sc; h_nc = 0; c_nc = 0; r_nc = 0; f_nc = 0; l_nc = 0; w_nc = 0; _global.hp = maxhp; _global.pc = _global.t_pc; _global.bm = _global.t_bm; _global.lift = _global.flift + _global.rlift; _global.sp = _global.t_sp; _global.s1sc = 0; _global.s2sc = 0; _global.s3sc = 0; _global.s4sc = 0; _global.s5sc = 0; _global.s6sc = 0; _global.s7sc = 0; _global.s1e = _global.s1name; _global.s2e = _global.s2name; _global.s3e = _global.s3name; _global.s4e = _global.s4name; _global.s5e = _global.s5name; _global.s6e = _global.s6name; _global.s7e = _global.s7name; _global.sArray[0] = 0; _global.sArray[1] = _global.s1name; _global.sArray[2] = _global.s2name; _global.sArray[3] = _global.s3name; _global.sArray[4] = _global.s4name; _global.sArray[5] = _global.s5name; _global.sArray[6] = _global.s6name; _global.sArray[7] = _global.s7name; _global.suArray[0] = 0; _global.suArray[1] = _gobal.s1u; _global.suArray[2] = _gobal.s2u; _global.suArray[3] = _gobal.s3u; _global.suArray[4] = _gobal.s4u; _global.suArray[5] = _gobal.s5u; _global.suArray[6] = _gobal.s6u; _global.suArray[7] = _gobal.s7u; s.stop(); _parent.gotoAndPlay(155); } }; b_exit.onRollOver = function () { b_exit.gotoAndPlay(2); }; b_exit.onRollOut = function () { b_exit.gotoAndPlay(7); }; b_exit.onRelease = function () { s.stop(); _parent.gotoAndPlay(155); };
Symbol 266 MovieClip Frame 5
gotoAndPlay (4);
Symbol 266 MovieClip Frame 6
maxw = (((_global.hw + _global.cw) + _global.fw) + _global.rw) + _global.ww; maxhp = (((_global.ht_hp + _global.ct_hp) + _global.rt_hp) + _global.ft_hp) + _global.lt_hp; f_makiered.onRollOver = function () { p_mc.gotoAndStop(22); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 1<br>-Standard Hand-"; partscost = "Cost: 3"; }; f_makiered.onRelease = function () { _global.t_fgr = 1; _global.t_fhd = 2; _global.t_fhc = 0; _global.t_fhr = 1; _global.t_fab = 0; _global.t_fdb = 0; f_sparks.gotoAndPlay(2); leftarms_mc.gotoAndStop(1); _global.fw = 1; _global.flift = 3; _global.ft_hp = 0; _global.fhand = true; f_buy = "Makie (Red)"; f_nc = 3 - _global.f_sc; ft_sc = 1; if ((f_buy == _global.f_type) or ("Makie (Blue)" == _global.f_type)) { f_nc = 0; ft_sc = _global.f_sc; } }; f_makieblue.onRollOver = function () { p_mc.gotoAndStop(23); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 1<br>-Standard Hand-"; partscost = "Cost: 3"; }; f_makieblue.onRelease = function () { _global.t_fgr = 1; _global.t_fhd = 2; _global.t_fhc = 0; _global.t_fhr = 1; _global.t_fab = 0; _global.t_fdb = 0; f_sparks.gotoAndPlay(2); leftarms_mc.gotoAndStop(2); _global.fw = 1; _global.ft_hp = 0; _global.flift = 3; _global.fhand = true; f_buy = "Makie (Blue)"; f_nc = 3 - _global.f_sc; ft_sc = 1; if ((f_buy == _global.f_type) or ("Makie (Red)" == _global.f_type)) { f_nc = 0; ft_sc = _global.f_sc; } }; f_sleakred.onRollOver = function () { p_mc.gotoAndStop(24); partsdetails = "HP: +2<br>Max Lift: 4<br>Weight: 1<br>-Standard Hand-"; partscost = "Cost: 5"; }; f_sleakred.onRelease = function () { _global.t_fhd = 2; _global.t_fhc = 0; _global.t_fhr = 1; _global.t_fab = 0; _global.t_fdb = 0; f_sparks.gotoAndPlay(2); leftarms_mc.gotoAndStop(3); _global.fw = 1; _global.ft_hp = 2; _global.flift = 4; _global.fhand = true; f_buy = "Makie Sleek (Red)"; f_nc = 5 - _global.f_sc; ft_sc = 2; if ((f_buy == _global.f_type) or ("Makie Sleek (Blue)" == _global.f_type)) { f_nc = 0; ft_sc = _global.f_sc; } }; f_sleakblue.onRollOver = function () { p_mc.gotoAndStop(25); partsdetails = "HP: +2<br>Max Lift: 4<br>Weight: 1<br>-Standard Hand-"; partscost = "Cost: 5"; }; f_sleakblue.onRelease = function () { _global.t_fhd = 2; _global.t_fhc = 0; _global.t_fhr = 1; _global.t_fab = 0; _global.t_fdb = 0; f_sparks.gotoAndPlay(2); leftarms_mc.gotoAndStop(4); _global.fw = 1; _global.flift = 4; _global.ft_hp = 2; _global.fhand = true; f_buy = "Makie Sleek (Blue)"; f_nc = 5 - _global.f_sc; ft_sc = 2; if ((f_buy == _global.f_type) or ("Makie Sleek (Red)" == _global.f_type)) { f_nc = 0; ft_sc = _global.f_sc; } }; f_grey2k.onRollOver = function () { p_mc.gotoAndStop(26); partsdetails = "HP: +1<br>Max Lift: 4<br>Weight: 1<br>-Standard Hand-"; partscost = "Cost: 3"; }; f_grey2k.onRelease = function () { _global.t_fhd = 2; _global.t_fhc = 0; _global.t_fhr = 1; _global.t_fab = 0; _global.t_fdb = 0; f_sparks.gotoAndPlay(2); leftarms_mc.gotoAndStop(5); _global.fw = 1; _global.ft_hp = 1; _global.flift = 4; _global.fhand = true; f_buy = "Grey 2k"; f_nc = 3 - _global.f_sc; ft_sc = 1; if (f_buy == _global.f_type) { f_nc = 0; ft_sc = _global.f_sc; } }; f_toothmetal.onRollOver = function () { p_mc.gotoAndStop(27); partsdetails = "HP: +2<br>Max Lift: 4<br>Weight: 2<br>-Puncture Spike-<br>Attack 3/1"; partscost = "Cost: 5"; }; f_toothmetal.onRelease = function () { _global.t_fhd = 3; _global.t_fhc = 0; _global.t_fhr = 1; _global.t_fab = 0; _global.t_fdb = 0; f_sparks.gotoAndStop(2); leftarms_mc.gotoAndStop(6); _global.fw = 2; _global.ft_hp = 2; _global.flift = 4; _global.fhand = false; f_buy = "Tooth Metal"; f_nc = 5 - _global.f_sc; ft_sc = 2; eweap.gotoAndStop(1); _global.ww = 0; w_buy = false; _global.t_wd = 0; _global.t_wr = 0; _global.t_wcrit = 0; _global.t_amo = 0; _global.wh = false; _global.meleew = "<None>"; _global.rangew = "<None>"; w_nc = -_global.w_sc; wt_sc = 0; if (f_buy == _global.f_type) { f_nc = 0; ft_sc = _global.f_sc; } }; f_shura.onRollOver = function () { p_mc.gotoAndStop(28); partsdetails = "HP: +2<br>Max Lift: 3<br>Weight: 1<br>-Fighting Hand-<br>Critical: 15%"; partscost = "Cost: 4"; }; f_shura.onRelease = function () { _global.t_fhd = 2; _global.t_fhc = 15; _global.t_fhr = 1; _global.t_fab = 0; _global.t_fdb = 0; f_sparks.gotoAndPlay(2); leftarms_mc.gotoAndStop(7); _global.fw = 1; _global.ft_hp = 2; _global.flift = 3; _global.fhand = true; f_buy = "Shura Fist"; f_nc = 4 - _global.f_sc; ft_sc = 2; if (f_buy == _global.f_type) { f_nc = 0; ft_sc = _global.f_sc; } }; f_skyknight.onRollOver = function () { p_mc.gotoAndStop(29); partsdetails = "HP: +2<br>Max Lift: 5<br>Weight: 2<br>-Standard Hand-<br>Extra Armor: +1 to Battle Mod when Defending"; partscost = "Cost: 6"; }; f_skyknight.onRelease = function () { _global.t_fhd = 2; _global.t_fhc = 0; _global.t_fhr = 1; _global.t_fab = 0; _global.t_fdb = 1; f_sparks.gotoAndPlay(2); leftarms_mc.gotoAndStop(8); _global.fw = 2; _global.ft_hp = 2; _global.flift = 5; _global.fhand = true; f_buy = "Sky Knight"; f_nc = 6 - _global.f_sc; ft_sc = 3; if (f_buy == _global.f_type) { f_nc = 0; ft_sc = _global.f_sc; } }; f_shenobi.onRollOver = function () { p_mc.gotoAndStop(30); partsdetails = "HP: +1<br>Max Lift: 4<br>Weight: 1<br>-Standard Hand-<br>AI Targeting: +1 to Battle Mod when Attacking"; partscost = "Cost: 8"; }; f_shenobi.onRelease = function () { _global.t_fhd = 2; _global.t_fhc = 0; _global.t_fhr = 1; _global.t_fab = 1; _global.t_fdb = 0; f_sparks.gotoAndPlay(2); leftarms_mc.gotoAndStop(9); _global.fw = 1; _global.ft_hp = 1; _global.flift = 4; _global.fhand = true; f_buy = "Shenobi I"; f_nc = 8 - _global.f_sc; ft_sc = 4; if (f_buy == _global.f_type) { f_nc = 0; ft_sc = _global.f_sc; } }; b_left.gotoAndStop(5); b_left.onRollOver = function () { b_left.gotoAndStop(5); }; b_left.onRollOut = function () { b_left.gotoAndStop(5); }; b_heads.onRollOver = function () { b_heads.gotoAndPlay(2); }; b_heads.onRollOut = function () { b_heads.gotoAndPlay(7); }; b_heads.onRelease = function () { p_mc.gotoAndStop(1); partsdetails = "HP: +1<br>Processor: +0<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 1"; b_heads.gotoAndStop(5); b_left.gotoAndStop(1); gotoAndPlay (2); }; b_cores.onRollOver = function () { b_cores.gotoAndPlay(2); }; b_cores.onRollOut = function () { b_cores.gotoAndPlay(7); }; b_cores.onRelease = function () { p_mc.gotoAndStop(11); partsdetails = "HP: +5<br>Sockets: 2<br>Weight: 1"; partscost = "Cost: 1"; b_cores.gotoAndStop(5); b_left.gotoAndStop(1); gotoAndPlay (4); }; b_right.onRollOver = function () { b_right.gotoAndPlay(2); }; b_right.onRelease = function () { p_mc.gotoAndStop(31); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 0.5<br>-Standard Hand-"; partscost = "Cost: 1"; b_right.gotoAndPlay(5); b_left.gotoAndStop(1); gotoAndPlay (8); }; b_right.onRollOut = function () { b_right.gotoAndPlay(7); }; b_legs.onRollOver = function () { b_legs.gotoAndPlay(2); }; b_legs.onRollOut = function () { b_legs.gotoAndPlay(7); }; b_legs.onRelease = function () { p_mc.gotoAndStop(40); partsdetails = "HP: +2<br>Max Weight: 7<br>Speed: 2"; partscost = "Cost: 1"; b_legs.gotoAndStop(5); b_left.gotoAndStop(1); gotoAndPlay (10); }; b_weapons.onRollOver = function () { b_weapons.gotoAndPlay(2); }; b_weapons.onRollOut = function () { b_weapons.gotoAndPlay(7); }; b_weapons.onRelease = function () { b_weapons.gotoAndStop(5); b_left.gotoAndStop(1); p_mc.gotoAndStop(49); gotoAndPlay (12); }; b_upgrades.onRollOver = function () { b_upgrades.gotoAndPlay(2); }; b_upgrades.onRollOut = function () { b_upgrades.gotoAndPlay(7); }; b_upgrades.onRelease = function () { b_upgrades.gotoAndStop(5); b_left.gotoAndStop(1); p_mc.gotoAndStop(49); gotoAndPlay (14); }; tc = (((((((((((h_nc + c_nc) + r_nc) + f_nc) + l_nc) + w_nc) + _global.s1sc) + _global.s2sc) + _global.s3sc) + _global.s4sc) + _global.s5sc) + _global.s6sc) + _global.s7sc; credits = _global.credits; b_buy.onRollOver = function () { b_buy.gotoAndPlay(2); }; b_buy.onRollOut = function () { b_buy.gotoAndPlay(7); }; b_buy.onRelease = function () { if (_global.credits >= tc) { _global.h_hp = _global.ht_hp; _global.c_hp = _global.ct_hp; _global.r_hp = _global.rt_hp; _global.f_hp = _global.ft_hp; _global.l_hp = _global.lt_hp; _global.amo = _global.t_amo; _global.fhd = _global.t_fhd; _global.fhc = _global.t_fhc; _global.fhr = _global.t_fhr; _global.fab = _global.t_fab; _global.fdb = _global.t_fdb; _global.rhd = _global.t_rhd; _global.rhc = _global.t_rhc; _global.rhr = _global.t_rhr; _global.rab = _global.t_rab; _global.rdb = _global.t_rdb; _global.weight = ((_global.hw + _global.cw) + _global.fw) + _global.rw; _global.wcrit = _global.t_wcrit; _global.wd = _global.t_wd; _global.wr = _global.t_wr; _global.credits = credits - tc; _global.h_type = h_buy; _global.c_type = c_buy; _global.f_type = f_buy; _global.r_type = r_buy; _global.l_type = l_buy; _global.w_type = w_buy; _global.h_sc = ht_sc; _global.c_sc = ct_sc; _global.f_sc = ft_sc; _global.r_sc = rt_sc; _global.l_sc = lt_sc; _global.w_sc = wt_sc; h_nc = 0; c_nc = 0; r_nc = 0; f_nc = 0; l_nc = 0; w_nc = 0; _global.hp = maxhp; _global.pc = _global.t_pc; _global.bm = _global.t_bm; _global.lift = _global.flift + _global.rlift; _global.sp = _global.t_sp; _global.s1sc = 0; _global.s2sc = 0; _global.s3sc = 0; _global.s4sc = 0; _global.s5sc = 0; _global.s6sc = 0; _global.s7sc = 0; _global.s1e = _global.s1name; _global.s2e = _global.s2name; _global.s3e = _global.s3name; _global.s4e = _global.s4name; _global.s5e = _global.s5name; _global.s6e = _global.s6name; _global.s7e = _global.s7name; _global.sArray[0] = 0; _global.sArray[1] = _global.s1name; _global.sArray[2] = _global.s2name; _global.sArray[3] = _global.s3name; _global.sArray[4] = _global.s4name; _global.sArray[5] = _global.s5name; _global.sArray[6] = _global.s6name; _global.sArray[7] = _global.s7name; _global.suArray[0] = 0; _global.suArray[1] = _gobal.s1u; _global.suArray[2] = _gobal.s2u; _global.suArray[3] = _gobal.s3u; _global.suArray[4] = _gobal.s4u; _global.suArray[5] = _gobal.s5u; _global.suArray[6] = _gobal.s6u; _global.suArray[7] = _gobal.s7u; s.stop(); _parent.gotoAndPlay(155); } }; b_exit.onRollOver = function () { b_exit.gotoAndPlay(2); }; b_exit.onRollOut = function () { b_exit.gotoAndPlay(7); }; b_exit.onRelease = function () { s.stop(); _parent.gotoAndPlay(155); };
Symbol 266 MovieClip Frame 7
gotoAndPlay (6);
Symbol 266 MovieClip Frame 8
maxw = (((_global.hw + _global.cw) + _global.fw) + _global.rw) + _global.ww; maxhp = (((_global.ht_hp + _global.ct_hp) + _global.rt_hp) + _global.ft_hp) + _global.lt_hp; r_makiered.onRollOver = function () { p_mc.gotoAndStop(31); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 1<br>-Standard Hand-"; partscost = "Cost: 3"; }; r_makiered.onRelease = function () { _global.t_rhd = 2; _global.t_rhc = 0; _global.t_rhr = 1; _global.t_rab = 0; _global.t_rdb = 0; r_sparks.gotoAndPlay(2); rightarms_mc.gotoAndStop(1); _global.rw = 1; _global.rt_hp = 0; _global.rlift = 3; _global.rhand = true; r_buy = "Makie (Red)"; r_nc = 3 - _global.r_sc; rt_sc = 1; if ((r_buy == _global.r_type) or ("Makie (Blue)" == _global.r_type)) { r_nc = 0; rt_sc = _global.r_sc; } }; r_makieblue.onRollOver = function () { p_mc.gotoAndStop(32); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 1<br>-Standard Hand-"; partscost = "Cost: 3"; }; r_makieblue.onRelease = function () { _global.t_rhd = 2; _global.t_rhc = 0; _global.t_rhr = 1; _global.t_rab = 0; _global.t_rdb = 0; r_sparks.gotoAndPlay(2); rightarms_mc.gotoAndStop(2); _global.rw = 1; _global.rt_hp = 0; _global.rlift = 3; _global.rhand = true; r_buy = "Makie (Blue)"; r_nc = 3 - _global.r_sc; rt_sc = 1; if ((r_buy == _global.r_type) or ("Makie (Red)" == _global.r_type)) { r_nc = 0; rt_sc = _global.r_sc; } }; r_sleakred.onRollOver = function () { p_mc.gotoAndStop(33); partsdetails = "HP: +2<br>Max Lift: 4<br>Weight: 1<br>-Standard Hand-"; partscost = "Cost: 5"; }; r_sleakred.onRelease = function () { _global.t_rhd = 2; _global.t_rhc = 0; _global.t_rhr = 1; _global.t_rab = 0; _global.t_rdb = 0; r_sparks.gotoAndPlay(2); rightarms_mc.gotoAndStop(3); _global.rw = 1; _global.rt_hp = 2; _global.rlift = 4; _global.rhand = true; r_buy = "Makie Sleek (Red)"; r_nc = 5 - _global.r_sc; rt_sc = 2; if ((r_buy == _global.r_type) or ("Makie Sleek (Blue)" == _global.r_type)) { r_nc = 0; rt_sc = _global.r_sc; } }; r_sleakblue.onRollOver = function () { p_mc.gotoAndStop(34); partsdetails = "HP: +2<br>Max Lift: 4<br>Weight: 1<br>-Standard Hand-"; partscost = "Cost: 5"; }; r_sleakblue.onRelease = function () { _global.t_rhd = 2; _global.t_rhc = 0; _global.t_rhr = 1; _global.t_rab = 0; _global.t_rdb = 0; r_sparks.gotoAndPlay(2); rightarms_mc.gotoAndStop(4); _global.rw = 1; _global.rt_hp = 2; _global.rlift = 4; _global.rhand = true; r_buy = "Makie Sleek (Blue)"; r_nc = 5 - _global.r_sc; rt_sc = 2; if ((r_buy == _global.r_type) or ("Makie Sleek (Red)" == _global.r_type)) { r_nc = 0; rt_sc = _global.r_sc; } }; r_grey2k.onRollOver = function () { p_mc.gotoAndStop(35); partsdetails = "HP: +1<br>Max Lift: 4<br>Weight: 1<br>-Standard Hand-"; partscost = "Cost: 3"; }; r_grey2k.onRelease = function () { _global.t_rhd = 2; _global.t_rhc = 0; _global.t_rhr = 1; _global.t_rab = 0; _global.t_rdb = 0; r_sparks.gotoAndPlay(2); rightarms_mc.gotoAndStop(5); _global.rw = 1; _global.rt_hp = 1; _global.rlift = 4; _global.rhand = true; r_buy = "Grey 2k"; r_nc = 3 - _global.r_sc; rt_sc = 1; if (r_buy == _global.r_type) { r_nc = 0; rt_sc = _global.r_sc; } }; r_toothmetal.onRollOver = function () { p_mc.gotoAndStop(36); partsdetails = "HP: +2<br>Max Lift: 4<br>Weight: 2<br>-Puncture Spike-<br>Attack 3/1"; partscost = "Cost: 5"; }; r_toothmetal.onRelease = function () { _global.t_rhd = 3; _global.t_rhc = 0; _global.t_rhr = 1; _global.t_rab = 0; _global.t_rdb = 0; r_sparks.gotoAndStop(2); rightarms_mc.gotoAndStop(6); _global.rw = 2; _global.rt_hp = 2; _global.rlift = 4; _global.rhand = false; r_buy = "Tooth Metal"; r_nc = 5 - _global.r_sc; rt_sc = 2; eweap.gotoAndStop(1); _global.ww = 0; w_buy = false; _global.t_wd = 0; _global.t_wr = 0; _global.t_wcrit = 0; _global.t_amo = 0; _global.wh = false; _global.meleew = "<None>"; _global.rangew = "<None>"; w_nc = -_global.w_sc; wt_sc = 0; if (r_buy == _global.r_type) { r_nc = 0; rt_sc = _global.r_sc; } }; r_shura.onRollOver = function () { p_mc.gotoAndStop(37); partsdetails = "HP: +2<br>Max Lift: 3<br>Weight: 1<br>-Fighting Hand-<br>Critical: 15%"; partscost = "Cost: 4"; }; r_shura.onRelease = function () { _global.t_rhd = 2; _global.t_rhc = 15; _global.t_rhr = 1; _global.t_rab = 0; _global.t_rdb = 0; r_sparks.gotoAndPlay(2); rightarms_mc.gotoAndStop(7); _global.rw = 1; _global.rt_hp = 2; _global.rlift = 3; _global.rhand = true; r_buy = "Shura Fist"; r_nc = 4 - _global.r_sc; rt_sc = 2; if (r_buy == _global.r_type) { r_nc = 0; rt_sc = _global.r_sc; } }; r_skyknight.onRollOver = function () { p_mc.gotoAndStop(38); partsdetails = "HP: +2<br>Max Lift: 5<br>Weight: 2<br>-Standard Hand-<br>Extra Armor: +1 to Battle Mod when Defending"; partscost = "Cost: 7"; }; r_skyknight.onRelease = function () { _global.t_rhd = 2; _global.t_rhc = 0; _global.t_rhr = 1; _global.t_rab = 0; _global.t_rdb = 1; r_sparks.gotoAndPlay(2); rightarms_mc.gotoAndStop(8); _global.rw = 2; _global.rt_hp = 2; _global.rlift = 5; _global.rhand = true; r_buy = "Sky Knight"; r_nc = 7 - _global.r_sc; rt_sc = 3; if (r_buy == _global.r_type) { r_nc = 0; rt_sc = _global.r_sc; } }; r_shenobi.onRollOver = function () { p_mc.gotoAndStop(39); partsdetails = "HP: +1<br>Max Lift: 4<br>Weight: 1<br>-Standard Hand-<br>AI Targeting: +1 to Battle Mod when Attacking"; partscost = "Cost: 8"; }; r_shenobi.onRelease = function () { _global.t_rhd = 2; _global.t_rhc = 0; _global.t_rhr = 1; _global.t_rab = 1; _global.t_rdb = 0; r_sparks.gotoAndPlay(2); rightarms_mc.gotoAndStop(9); _global.rw = 1; _global.rt_hp = 1; _global.rlift = 4; _global.rhand = true; r_buy = "Shenobi I"; r_nc = 8 - _global.r_sc; rt_sc = 4; if (r_buy == _global.r_type) { r_nc = 0; rt_sc = _global.r_sc; } }; b_right.gotoAndStop(5); b_right.onRollOver = function () { b_right.gotoAndStop(5); }; b_right.onRollOut = function () { b_right.gotoAndStop(5); }; b_heads.onRollOver = function () { b_heads.gotoAndPlay(2); }; b_heads.onRollOut = function () { b_heads.gotoAndPlay(7); }; b_heads.onRelease = function () { p_mc.gotoAndStop(1); partsdetails = "HP: +1<br>Processor: +0<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 1"; b_heads.gotoAndStop(5); b_right.gotoAndStop(1); gotoAndPlay (2); }; b_cores.onRollOver = function () { b_cores.gotoAndPlay(2); }; b_cores.onRollOut = function () { b_cores.gotoAndPlay(7); }; b_cores.onRelease = function () { p_mc.gotoAndStop(11); partsdetails = "HP: +5<br>Sockets: 2<br>Weight: 1"; partscost = "Cost: 1"; b_cores.gotoAndStop(5); b_right.gotoAndStop(1); gotoAndPlay (4); }; b_left.onRollOver = function () { b_left.gotoAndPlay(2); }; b_left.onRollOut = function () { b_left.gotoAndPlay(7); }; b_left.onRelease = function () { p_mc.gotoAndStop(22); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 0.5<br>-Standard Hand-"; partscost = "Cost: 1"; b_left.gotoAndStop(5); b_right.gotoAndStop(1); gotoAndPlay (6); }; b_legs.onRollOver = function () { b_legs.gotoAndPlay(2); }; b_legs.onRollOut = function () { b_legs.gotoAndPlay(7); }; b_legs.onRelease = function () { p_mc.gotoAndStop(40); partsdetails = "HP: +2<br>Max Weight: 7<br>Speed: 2"; partscost = "Cost: 1"; b_legs.gotoAndStop(5); b_right.gotoAndStop(1); gotoAndPlay (10); }; b_weapons.onRollOver = function () { b_weapons.gotoAndPlay(2); }; b_weapons.onRollOut = function () { b_weapons.gotoAndPlay(7); }; b_weapons.onRelease = function () { b_weapons.gotoAndStop(5); b_right.gotoAndStop(1); p_mc.gotoAndStop(49); gotoAndPlay (12); }; b_upgrades.onRollOver = function () { b_upgrades.gotoAndPlay(2); }; b_upgrades.onRollOut = function () { b_upgrades.gotoAndPlay(7); }; b_upgrades.onRelease = function () { b_upgrades.gotoAndStop(5); b_right.gotoAndStop(1); p_mc.gotoAndStop(54); gotoAndPlay (14); }; tc = (((((((((((h_nc + c_nc) + r_nc) + f_nc) + l_nc) + w_nc) + _global.s1sc) + _global.s2sc) + _global.s3sc) + _global.s4sc) + _global.s5sc) + _global.s6sc) + _global.s7sc; credits = _global.credits; b_buy.onRollOver = function () { b_buy.gotoAndPlay(2); }; b_buy.onRollOut = function () { b_buy.gotoAndPlay(7); }; b_buy.onRelease = function () { if (_global.credits >= tc) { _global.h_hp = _global.ht_hp; _global.c_hp = _global.ct_hp; _global.r_hp = _global.rt_hp; _global.f_hp = _global.ft_hp; _global.l_hp = _global.lt_hp; _global.amo = _global.t_amo; _global.fhd = _global.t_fhd; _global.fhc = _global.t_fhc; _global.fhr = _global.t_fhr; _global.fab = _global.t_fab; _global.fdb = _global.t_fdb; _global.rhd = _global.t_rhd; _global.rhc = _global.t_rhc; _global.rhr = _global.t_rhr; _global.rab = _global.t_rab; _global.rdb = _global.t_rdb; _global.weight = ((_global.hw + _global.cw) + _global.fw) + _global.rw; _global.wcrit = _global.t_wcrit; _global.wd = _global.t_wd; _global.wr = _global.t_wr; _global.credits = credits - tc; _global.h_type = h_buy; _global.c_type = c_buy; _global.f_type = f_buy; _global.r_type = r_buy; _global.l_type = l_buy; _global.w_type = w_buy; _global.h_sc = ht_sc; _global.c_sc = ct_sc; _global.f_sc = ft_sc; _global.r_sc = rt_sc; _global.l_sc = lt_sc; _global.w_sc = wt_sc; h_nc = 0; c_nc = 0; r_nc = 0; f_nc = 0; l_nc = 0; w_nc = 0; _global.hp = maxhp; _global.pc = _global.t_pc; _global.bm = _global.t_bm; _global.lift = _global.flift + _global.rlift; _global.sp = _global.t_sp; _global.s1sc = 0; _global.s2sc = 0; _global.s3sc = 0; _global.s4sc = 0; _global.s5sc = 0; _global.s6sc = 0; _global.s7sc = 0; _global.s1e = _global.s1name; _global.s2e = _global.s2name; _global.s3e = _global.s3name; _global.s4e = _global.s4name; _global.s5e = _global.s5name; _global.s6e = _global.s6name; _global.s7e = _global.s7name; _global.sArray[0] = 0; _global.sArray[1] = _global.s1name; _global.sArray[2] = _global.s2name; _global.sArray[3] = _global.s3name; _global.sArray[4] = _global.s4name; _global.sArray[5] = _global.s5name; _global.sArray[6] = _global.s6name; _global.sArray[7] = _global.s7name; _global.suArray[0] = 0; _global.suArray[1] = _gobal.s1u; _global.suArray[2] = _gobal.s2u; _global.suArray[3] = _gobal.s3u; _global.suArray[4] = _gobal.s4u; _global.suArray[5] = _gobal.s5u; _global.suArray[6] = _gobal.s6u; _global.suArray[7] = _gobal.s7u; s.stop(); _parent.gotoAndPlay(155); } }; b_exit.onRollOver = function () { b_exit.gotoAndPlay(2); }; b_exit.onRollOut = function () { b_exit.gotoAndPlay(7); }; b_exit.onRelease = function () { s.stop(); _parent.gotoAndPlay(155); };
Symbol 266 MovieClip Frame 9
gotoAndPlay (8);
Symbol 266 MovieClip Frame 10
maxhp = (((_global.ht_hp + _global.ct_hp) + _global.rt_hp) + _global.ft_hp) + _global.lt_hp; l_makiered.onRollOver = function () { p_mc.gotoAndStop(40); partsdetails = "HP: +2<br>Max Weight: 7<br>Speed: 2"; partscost = "Cost: 3"; }; l_makiered.onRelease = function () { l_sparks.gotoAndPlay(2); legs_mc.gotoAndStop(1); _global.lw = 7; _global.lt_hp = 2; _global.t_sp = 2; l_buy = "Makie (Red)"; l_nc = 3 - _global.l_sc; lt_sc = 1; if ((l_buy == _global.l_type) or ("Makie (Blue)" == _global.l_type)) { l_nc = 0; lt_sc = _global.l_sc; } }; l_makieblue.onRollOver = function () { p_mc.gotoAndStop(41); partsdetails = "HP: +2<br>Max Weight: 7<br>Speed: 2"; partscost = "Cost: 3"; }; l_makieblue.onRelease = function () { l_sparks.gotoAndPlay(2); legs_mc.gotoAndStop(2); _global.lw = 7; _global.lt_hp = 2; _global.t_sp = 2; l_buy = "Makie (Blue)"; l_nc = 3 - _global.l_sc; lt_sc = 1; if ((l_buy == _global.l_type) or ("Makie (Red)" == _global.l_type)) { l_nc = 0; lt_sc = _global.l_sc; } }; l_sleakred.onRollOver = function () { p_mc.gotoAndStop(42); partsdetails = "HP: +2<br>Max Weight: 6<br>Speed: 4"; partscost = "Cost: 6"; }; l_sleakred.onRelease = function () { l_sparks.gotoAndPlay(2); legs_mc.gotoAndStop(3); _global.lw = 6; _global.lt_hp = 2; _global.t_sp = 4; l_buy = "Makie Sleek (Red)"; l_nc = 6 - _global.l_sc; lt_sc = 3; if ((l_buy == _global.l_type) or ("Makie Sleek (Blue)" == _global.l_type)) { l_nc = 0; lt_sc = _global.l_sc; } }; l_sleakblue.onRollOver = function () { p_mc.gotoAndStop(43); partsdetails = "HP: +2<br>Max Weight: 6<br>Speed: 4"; partscost = "Cost: 6"; }; l_sleakblue.onRelease = function () { l_sparks.gotoAndPlay(2); legs_mc.gotoAndStop(4); _global.lw = 6; _global.lt_hp = 2; _global.t_sp = 4; l_buy = "Makie Sleek (Blue)"; l_nc = 6 - _global.l_sc; lt_sc = 3; if ((l_buy == _global.l_type) or ("Makie Sleek (Red)" == _global.l_type)) { l_nc = 0; lt_sc = _global.l_sc; } }; l_grey2k.onRollOver = function () { p_mc.gotoAndStop(44); partsdetails = "HP: +3<br>Max Weight: 8<br>Speed: 2"; partscost = "Cost: 4"; }; l_grey2k.onRelease = function () { l_sparks.gotoAndPlay(2); legs_mc.gotoAndStop(5); _global.lw = 8; _global.lt_hp = 3; _global.t_sp = 2; l_buy = "Grey 2k"; l_nc = 4 - _global.l_sc; lt_sc = 2; if (l_buy == _global.l_type) { l_nc = 0; lt_sc = _global.l_sc; } }; l_toothmetal.onRollOver = function () { p_mc.gotoAndStop(45); partsdetails = "HP: +3<br>Max Weight: 9<br>Speed: 2"; partscost = "Cost: 5"; }; l_toothmetal.onRelease = function () { l_sparks.gotoAndPlay(2); legs_mc.gotoAndStop(6); _global.lw = 9; _global.lt_hp = 3; _global.t_sp = 2; l_buy = "Tooth Metal"; l_nc = 5 - _global.l_sc; lt_sc = 2; if (l_buy == _global.l_type) { l_nc = 0; lt_sc = _global.l_sc; } }; l_noblecentari.onRollOver = function () { p_mc.gotoAndStop(46); partsdetails = "HP: +4<br>Max Weight: 9<br>Speed: 3"; partscost = "Cost: 9"; }; l_noblecentari.onRelease = function () { l_sparks.gotoAndPlay(2); legs_mc.gotoAndStop(7); _global.lw = 9; _global.lt_hp = 4; _global.t_sp = 3; l_buy = "Noble Centari"; l_nc = 9 - _global.l_sc; lt_sc = 4; if (l_buy == _global.l_type) { l_nc = 0; lt_sc = _global.l_sc; } }; l_skyknight.onRollOver = function () { p_mc.gotoAndStop(47); partsdetails = "HP: +3<br>Max Weight: 10<br>Speed: 3"; partscost = "Cost: 10"; }; l_skyknight.onRelease = function () { l_sparks.gotoAndPlay(2); legs_mc.gotoAndStop(8); _global.lw = 10; _global.lt_hp = 3; _global.t_sp = 3; l_buy = "Sky Knight"; l_nc = 10 - _global.l_sc; lt_sc = 5; if (l_buy == _global.l_type) { l_nc = 0; lt_sc = _global.l_sc; } }; l_blake.onRollOver = function () { p_mc.gotoAndStop(48); partsdetails = "HP: +2<br>Max Weight: 7<br>Speed: 3"; partscost = "Cost: 4"; }; l_blake.onRelease = function () { l_sparks.gotoAndPlay(2); legs_mc.gotoAndStop(9); _global.lw = 7; _global.lt_hp = 2; _global.t_sp = 3; l_buy = "Mega Blake UN"; l_nc = 4 - _global.l_sc; lt_sc = 2; if (l_buy == _global.l_type) { l_nc = 0; lt_sc = _global.l_sc; } }; b_legs.gotoAndStop(5); b_legs.onRollOver = function () { b_legs.gotoAndStop(5); }; b_legs.onRollOut = function () { b_legs.gotoAndStop(5); }; b_heads.onRollOver = function () { b_heads.gotoAndPlay(2); }; b_heads.onRollOut = function () { b_heads.gotoAndPlay(7); }; b_heads.onRelease = function () { p_mc.gotoAndStop(1); partsdetails = "HP: +1<br>Processor: +0<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 1"; b_heads.gotoAndStop(5); b_legs.gotoAndStop(1); gotoAndPlay (2); }; b_cores.onRollOver = function () { b_cores.gotoAndPlay(2); }; b_cores.onRollOut = function () { b_cores.gotoAndPlay(7); }; b_cores.onRelease = function () { p_mc.gotoAndStop(11); partsdetails = "HP: +5<br>Sockets: 2<br>Weight: 1"; partscost = "Cost: 1"; b_cores.gotoAndStop(5); b_legs.gotoAndStop(1); gotoAndPlay (4); }; b_left.onRollOver = function () { b_left.gotoAndPlay(2); }; b_left.onRollOut = function () { b_left.gotoAndPlay(7); }; b_left.onRelease = function () { p_mc.gotoAndStop(22); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 0.5<br>-Standard Hand-"; partscost = "Cost: 1"; b_left.gotoAndStop(5); b_legs.gotoAndStop(1); gotoAndPlay (6); }; b_right.onRollOver = function () { b_right.gotoAndPlay(2); }; b_right.onRollOut = function () { b_right.gotoAndPlay(7); }; b_right.onRelease = function () { p_mc.gotoAndStop(31); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 0.5<br>-Standard Hand-"; partscost = "Cost: 1"; b_right.gotoAndPlay(5); b_legs.gotoAndStop(1); gotoAndPlay (8); }; b_weapons.onRollOver = function () { b_weapons.gotoAndPlay(2); }; b_weapons.onRollOut = function () { b_weapons.gotoAndPlay(7); }; b_weapons.onRelease = function () { b_weapons.gotoAndStop(5); b_legs.gotoAndStop(1); p_mc.gotoAndStop(49); gotoAndPlay (12); }; b_upgrades.onRollOver = function () { b_upgrades.gotoAndPlay(2); }; b_upgrades.onRollOut = function () { b_upgrades.gotoAndPlay(7); }; b_upgrades.onRelease = function () { b_upgrades.gotoAndStop(5); b_legs.gotoAndStop(1); p_mc.gotoAndStop(54); gotoAndPlay (14); }; tc = (((((((((((h_nc + c_nc) + r_nc) + f_nc) + l_nc) + w_nc) + _global.s1sc) + _global.s2sc) + _global.s3sc) + _global.s4sc) + _global.s5sc) + _global.s6sc) + _global.s7sc; credits = _global.credits; b_buy.onRollOver = function () { b_buy.gotoAndPlay(2); }; b_buy.onRollOut = function () { b_buy.gotoAndPlay(7); }; b_buy.onRelease = function () { if (_global.credits >= tc) { _global.h_hp = _global.ht_hp; _global.c_hp = _global.ct_hp; _global.r_hp = _global.rt_hp; _global.f_hp = _global.ft_hp; _global.l_hp = _global.lt_hp; _global.amo = _global.t_amo; _global.fhd = _global.t_fhd; _global.fhc = _global.t_fhc; _global.fhr = _global.t_fhr; _global.fab = _global.t_fab; _global.fdb = _global.t_fdb; _global.rhd = _global.t_rhd; _global.rhc = _global.t_rhc; _global.rhr = _global.t_rhr; _global.rab = _global.t_rab; _global.rdb = _global.t_rdb; _global.weight = ((_global.hw + _global.cw) + _global.fw) + _global.rw; _global.wcrit = _global.t_wcrit; _global.wd = _global.t_wd; _global.wr = _global.t_wr; _global.credits = credits - tc; _global.h_type = h_buy; _global.c_type = c_buy; _global.f_type = f_buy; _global.r_type = r_buy; _global.l_type = l_buy; _global.w_type = w_buy; _global.h_sc = ht_sc; _global.c_sc = ct_sc; _global.f_sc = ft_sc; _global.r_sc = rt_sc; _global.l_sc = lt_sc; _global.w_sc = wt_sc; h_nc = 0; c_nc = 0; r_nc = 0; f_nc = 0; l_nc = 0; w_nc = 0; _global.hp = maxhp; _global.pc = _global.t_pc; _global.bm = _global.t_bm; _global.lift = _global.flift + _global.rlift; _global.sp = _global.t_sp; _global.s1sc = 0; _global.s2sc = 0; _global.s3sc = 0; _global.s4sc = 0; _global.s5sc = 0; _global.s6sc = 0; _global.s7sc = 0; _global.s1e = _global.s1name; _global.s2e = _global.s2name; _global.s3e = _global.s3name; _global.s4e = _global.s4name; _global.s5e = _global.s5name; _global.s6e = _global.s6name; _global.s7e = _global.s7name; _global.sArray[0] = 0; _global.sArray[1] = _global.s1name; _global.sArray[2] = _global.s2name; _global.sArray[3] = _global.s3name; _global.sArray[4] = _global.s4name; _global.sArray[5] = _global.s5name; _global.sArray[6] = _global.s6name; _global.sArray[7] = _global.s7name; _global.suArray[0] = 0; _global.suArray[1] = _gobal.s1u; _global.suArray[2] = _gobal.s2u; _global.suArray[3] = _gobal.s3u; _global.suArray[4] = _gobal.s4u; _global.suArray[5] = _gobal.s5u; _global.suArray[6] = _gobal.s6u; _global.suArray[7] = _gobal.s7u; s.stop(); _parent.gotoAndPlay(155); } }; b_exit.onRollOver = function () { b_exit.gotoAndPlay(2); }; b_exit.onRollOut = function () { b_exit.gotoAndPlay(7); }; b_exit.onRelease = function () { s.stop(); _parent.gotoAndPlay(155); };
Symbol 266 MovieClip Frame 11
gotoAndPlay (10);
Symbol 266 MovieClip Frame 12
maxw = (((_global.hw + _global.cw) + _global.fw) + _global.rw) + _global.ww; w_smg.onRollOver = function () { p_mc.gotoAndStop(49); partsdetails = "Damage: 3<br>Range: 4<br>Ammo: 10<br>Weight: 1<br>Critical: 15%"; partscost = "Cost: 3"; }; w_none.onRelease = function () { eweap.gotoAndStop(1); _global.ww = 0; w_buy = false; _global.t_wd = 0; _global.t_wr = 0; _global.t_wcrit = 0; _global.t_amo = 0; _global.wh = false; _global.meleew = "<None>"; _global.rangew = "<None>"; trace(w_nc); trace(_global.w_sc); trace(wt_sc); w_nc = -_global.w_sc; wt_sc = 0; }; w_smg.onRelease = function () { if ((_global.rhand == true) or (_global.fhand == true)) { _global.ww = 1; eweap.gotoAndStop(2); if (_global.rhand == true) { _global.wt = "rhgun"; } else { _global.wt = "fhgun"; } w_buy = "Anti MA SMG"; _global.t_wd = 3; _global.t_wr = 4; _global.t_wcrit = 15; _global.t_amo = 10; _global.wh = false; _global.meleew = "<None>"; _global.rangew = "Anti MA SMG 3/4"; w_nc = 3 - _global.w_sc; wt_sc = 1; if (w_buy == _global.w_type) { w_nc = 0; wt_sc = _global.w_sc; } } }; w_smg2.onRollOver = function () { p_mc.gotoAndStop(50); partsdetails = "Damage: 6<br>Range: 4<br>Ammo: 10(Each)<br>Weight: 2<br>Critical: 10%<br>Requires Two Hands"; partscost = "Cost: 6"; }; w_smg2.onRelease = function () { if ((_global.rhand == true) and (_global.fhand == true)) { _global.ww = 2; eweap.gotoAndStop(3); _global.wt = "bhgun"; w_buy = "Anti MA SMG x2"; _global.wh = true; _global.t_wd = 6; _global.t_wr = 4; _global.t_wcrit = 10; _global.t_amo = 10; _global.meleew = "<None>"; _global.rangew = "Anti MA SMG x2 6/4"; w_nc = 6 - _global.w_sc; wt_sc = 3; if (w_buy == _global.w_type) { w_nc = 0; wt_sc = _global.w_sc; } } }; w_rifle.onRollOver = function () { p_mc.gotoAndStop(51); partsdetails = "Damage: 6<br>Range: 7<br>Ammo: 8<br>Weight: 2<br>Critical: 25%<br>Requires Two Hands"; partscost = "Cost: 4"; }; w_rifle.onRelease = function () { if ((_global.rhand == true) and (_global.fhand == true)) { _global.ww = 2; eweap.gotoAndStop(4); _global.wt = "2hgun"; w_buy = "Grey Rifle"; _global.wh = true; _global.t_wd = 6; _global.t_wr = 7; _global.t_wcrit = 25; _global.t_amo = 8; _global.meleew = "<None>"; _global.rangew = "Grey Rifle 5/7"; w_nc = 4 - _global.w_sc; wt_sc = 2; if (w_buy == _global.w_type) { w_nc = 0; wt_sc = _global.w_sc; } } }; w_sabre.onRollOver = function () { p_mc.gotoAndStop(52); partsdetails = "Damage: 4<br>Range: 1<br>Ammo: <None><br>Weight: 1<br>Critical: 20%"; partscost = "Cost: 4"; }; w_sabre.onRelease = function () { if ((_global.rhand == true) or (_global.fhand == true)) { _global.ww = 1; if (_global.rhand == true) { _global.wt = "rhsword"; } else { _global.wt = "fhsword"; } eweap.gotoAndStop(5); w_buy = "MA Sabre"; _global.t_amo = false; _global.t_wcrit = 20; _global.t_wd = 4; _global.t_wr = 1; _global.wh = false; _global.rangew = "<None>"; _global.meleew = "MA Sabre 4/1"; w_nc = 4 - _global.w_sc; wt_sc = 2; if (w_buy == _global.w_type) { w_nc = 0; wt_sc = _global.w_sc; } } }; w_sabres.onRollOver = function () { p_mc.gotoAndStop(53); partsdetails = "Damage: 8<br>Range: 1<br>Ammo: <None><br>Weight: 2<br>Critical: 15%<br>Requires Two Hands"; partscost = "Cost: 8"; }; w_sabres.onRelease = function () { if ((_global.rhand == true) and (_global.fhand == true)) { _global.ww = 2; eweap.gotoAndStop(6); _global.t_wd = 8; _global.t_wr = 1; _global.wt = "bhsword"; _global.t_wcrit = 15; _global.t_amo = false; _global.wh = true; w_buy = "Dual MA Sabres"; _global.rangew = "<None>"; _global.meleew = "Dual Sabres 8/1"; w_nc = 8 - _global.w_sc; wt_sc = 4; if (w_buy == _global.w_type) { w_nc = 0; wt_sc = _global.w_sc; } } }; b_heads.onRollOver = function () { b_heads.gotoAndPlay(2); }; b_heads.onRollOut = function () { b_heads.gotoAndPlay(7); }; b_heads.onRelease = function () { p_mc.gotoAndStop(1); partsdetails = "HP: +1<br>Processor: +0<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 1"; b_heads.gotoAndStop(5); b_weapons.gotoAndStop(1); gotoAndPlay (2); }; b_cores.onRollOver = function () { b_cores.gotoAndPlay(2); }; b_cores.onRollOut = function () { b_cores.gotoAndPlay(7); }; b_cores.onRelease = function () { p_mc.gotoAndStop(11); partsdetails = "HP: +5<br>Sockets: 2<br>Weight: 1"; partscost = "Cost: 1"; b_cores.gotoAndStop(5); b_weapons.gotoAndStop(1); gotoAndPlay (4); }; b_left.onRollOver = function () { b_left.gotoAndPlay(2); }; b_left.onRollOut = function () { b_left.gotoAndPlay(7); }; b_left.onRelease = function () { p_mc.gotoAndStop(22); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 0.5<br>-Standard Hand-"; partscost = "Cost: 1"; b_left.gotoAndStop(5); b_weapons.gotoAndStop(1); gotoAndPlay (6); }; b_right.onRollOver = function () { b_right.gotoAndPlay(2); }; b_right.onRollOut = function () { b_right.gotoAndPlay(7); }; b_right.onRelease = function () { p_mc.gotoAndStop(31); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 0.5<br>-Standard Hand-"; partscost = "Cost: 1"; b_right.gotoAndPlay(5); b_weapons.gotoAndStop(1); gotoAndPlay (8); }; b_legs.onRollOver = function () { b_legs.gotoAndPlay(2); }; b_legs.onRollOut = function () { b_legs.gotoAndPlay(7); }; b_legs.onRelease = function () { p_mc.gotoAndStop(40); partsdetails = "HP: +2<br>Max Weight: 7<br>Speed: 2"; partscost = "Cost: 1"; b_legs.gotoAndStop(5); b_weapons.gotoAndStop(1); gotoAndPlay (10); }; b_weapons.onRollOver = function () { b_weapons.gotoAndStop(5); }; b_weapons.onRollOut = function () { b_weapons.gotoAndStop(5); }; b_upgrades.onRollOver = function () { b_upgrades.gotoAndPlay(2); }; b_upgrades.onRollOut = function () { b_upgrades.gotoAndPlay(7); }; b_upgrades.onRelease = function () { b_upgrades.gotoAndStop(5); b_weapons.gotoAndStop(1); p_mc.gotoAndStop(54); gotoAndPlay (14); }; tc = (((((((((((h_nc + c_nc) + r_nc) + f_nc) + l_nc) + w_nc) + _global.s1sc) + _global.s2sc) + _global.s3sc) + _global.s4sc) + _global.s5sc) + _global.s6sc) + _global.s7sc; credits = _global.credits; b_buy.onRollOver = function () { b_buy.gotoAndPlay(2); }; b_buy.onRollOut = function () { b_buy.gotoAndPlay(7); }; b_buy.onRelease = function () { if (_global.credits >= tc) { _global.h_hp = _global.ht_hp; _global.c_hp = _global.ct_hp; _global.r_hp = _global.rt_hp; _global.f_hp = _global.ft_hp; _global.l_hp = _global.lt_hp; _global.amo = _global.t_amo; _global.fhd = _global.t_fhd; _global.fhc = _global.t_fhc; _global.fhr = _global.t_fhr; _global.fab = _global.t_fab; _global.fdb = _global.t_fdb; _global.rhd = _global.t_rhd; _global.rhc = _global.t_rhc; _global.rhr = _global.t_rhr; _global.rab = _global.t_rab; _global.rdb = _global.t_rdb; _global.weight = ((_global.hw + _global.cw) + _global.fw) + _global.rw; _global.wcrit = _global.t_wcrit; _global.wd = _global.t_wd; _global.wr = _global.t_wr; _global.credits = credits - tc; _global.h_type = h_buy; _global.c_type = c_buy; _global.f_type = f_buy; _global.r_type = r_buy; _global.l_type = l_buy; _global.w_type = w_buy; _global.h_sc = ht_sc; _global.c_sc = ct_sc; _global.f_sc = ft_sc; _global.r_sc = rt_sc; _global.l_sc = lt_sc; _global.w_sc = wt_sc; h_nc = 0; c_nc = 0; r_nc = 0; f_nc = 0; l_nc = 0; w_nc = 0; _global.hp = maxhp; _global.pc = _global.t_pc; _global.bm = _global.t_bm; _global.lift = _global.flift + _global.rlift; _global.sp = _global.t_sp; _global.s1sc = 0; _global.s2sc = 0; _global.s3sc = 0; _global.s4sc = 0; _global.s5sc = 0; _global.s6sc = 0; _global.s7sc = 0; _global.s1e = _global.s1name; _global.s2e = _global.s2name; _global.s3e = _global.s3name; _global.s4e = _global.s4name; _global.s5e = _global.s5name; _global.s6e = _global.s6name; _global.s7e = _global.s7name; _global.sArray[0] = 0; _global.sArray[1] = _global.s1name; _global.sArray[2] = _global.s2name; _global.sArray[3] = _global.s3name; _global.sArray[4] = _global.s4name; _global.sArray[5] = _global.s5name; _global.sArray[6] = _global.s6name; _global.sArray[7] = _global.s7name; _global.suArray[0] = 0; _global.suArray[1] = _gobal.s1u; _global.suArray[2] = _gobal.s2u; _global.suArray[3] = _gobal.s3u; _global.suArray[4] = _gobal.s4u; _global.suArray[5] = _gobal.s5u; _global.suArray[6] = _gobal.s6u; _global.suArray[7] = _gobal.s7u; s.stop(); _parent.gotoAndPlay(155); } }; b_exit.onRollOver = function () { b_exit.gotoAndPlay(2); }; b_exit.onRollOut = function () { b_exit.gotoAndPlay(7); }; b_exit.onRelease = function () { s.stop(); _parent.gotoAndPlay(155); };
Symbol 266 MovieClip Frame 13
gotoAndPlay (12);
Symbol 266 MovieClip Frame 14
u_empty.onRollOver = function () { p_mc.gotoAndStop(54); partsdetails = "Empty All Sockets"; partscost = " "; }; u_empty.onRelease = function () { _global.s1 = true; _global.s1name = "Empty"; _global.s1u = 0; _global.s1sc = 0; if (_global.s2 == true) { _global.s2name = "Empty"; _global.s2u = 0; _global.s2sc = 0; } if (_global.s3 == true) { _global.s3name = "Empty"; _global.s3u = 0; _global.s3sc = 0; } if (_global.s4 == true) { _global.s4name = "Empty"; _global.s4u = 0; _global.s4sc = 0; } if (_global.s5 == true) { _global.s5name = "Empty"; _global.s5u = 0; _global.s5sc = 0; } if (_global.s6 == true) { _global.s6name = "Empty"; _global.s6u = 0; _global.s6sc = 0; } if (_global.s7 == true) { _global.s7name = "Empty"; _global.s7u = 0; _global.s7sc = 0; } }; u_ammo.onRollOver = function () { p_mc.gotoAndStop(54); partsdetails = "Extra Ammo<br>Additional Clips for 1 reload during battle"; partscost = "Cost: 3"; }; u_ammo.onRelease = function () { uc = 1; if ((_global.s1 == true) and (_global.s1name == "Empty")) { _global.s1name = "Extra Ammo"; _global.s1u = 1; _global.s1sc = 3; uc = 0; } if (uc == 1) { if ((_global.s2 == true) and (_global.s2name == "Empty")) { _global.s2name = "Extra Ammo"; _global.s2u = 1; _global.s2sc = 3; uc = 0; } } if (uc == 1) { if ((_global.s3 == true) and (_global.s3name == "Empty")) { _global.s3name = "Extra Ammo"; _global.s3u = 1; _global.s3sc = 3; uc = 0; } } if (uc == 1) { if ((_global.s4 == true) and (_global.s4name == "Empty")) { _global.s4name = "Extra Ammo"; _global.s4u = 1; _global.s4sc = 3; uc = 0; } } if (uc == 1) { if ((_global.s5 == true) and (_global.s5name == "Empty")) { _global.s5name = "Extra Ammo"; _global.s5u = 1; _global.s5sc = 3; uc = 0; } } if (uc == 1) { if ((_global.s6 == true) and (_global.s6name == "Empty")) { _global.s6name = "Extra Ammo"; _global.s6u = 1; _global.s6sc = 3; uc = 0; } } if (uc == 1) { if ((_global.s7 == true) and (_global.s7name == "Empty")) { _global.s7name = "Extra Ammo"; _global.s7u = 1; _global.s7sc = 3; uc = 0; } } }; b_upgrades.gotoAndStop(5); b_upgrades.onRollOver = function () { b_upgrades.gotoAndStop(5); }; b_upgrades.onRollOut = function () { b_upgrades.gotoAndStop(5); }; b_heads.onRollOver = function () { b_heads.gotoAndPlay(2); }; b_heads.onRollOut = function () { b_heads.gotoAndPlay(7); }; b_heads.onRelease = function () { p_mc.gotoAndStop(1); partsdetails = "HP: +1<br>Processor: +0<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 1"; b_heads.gotoAndStop(5); b_cores.gotoAndStop(1); gotoAndPlay (2); }; b_cores.onRollOver = function () { b_cores.gotoAndPlay(2); }; b_cores.onRollOut = function () { b_cores.gotoAndPlay(7); }; b_cores.onRelease = function () { p_mc.gotoAndStop(11); partsdetails = "HP: +5<br>Sockets: 2<br>Weight: 1"; partscost = "Cost: 1"; b_cores.gotoAndStop(5); b_upgrades.gotoAndStop(1); gotoAndPlay (4); }; b_left.onRollOver = function () { b_left.gotoAndPlay(2); }; b_left.onRollOut = function () { b_left.gotoAndPlay(7); }; b_left.onRelease = function () { p_mc.gotoAndStop(22); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 0.5<br>-Standard Hand-"; partscost = "Cost: 1"; b_left.gotoAndStop(5); b_upgrades.gotoAndStop(1); gotoAndPlay (6); }; b_right.onRollOver = function () { b_right.gotoAndPlay(2); }; b_right.onRollOut = function () { b_right.gotoAndPlay(7); }; b_right.onRelease = function () { p_mc.gotoAndStop(31); partsdetails = "HP: +0<br>Max Lift: 3<br>Weight: 0.5<br>-Standard Hand-"; partscost = "Cost: 1"; b_right.gotoAndPlay(5); b_upgrades.gotoAndStop(1); gotoAndPlay (8); }; b_legs.onRollOver = function () { b_legs.gotoAndPlay(2); }; b_legs.onRollOut = function () { b_legs.gotoAndPlay(7); }; b_legs.onRelease = function () { p_mc.gotoAndStop(40); partsdetails = "HP: +2<br>Max Weight: 7<br>Speed: 2"; partscost = "Cost: 1"; b_legs.gotoAndStop(5); b_upgrades.gotoAndStop(1); gotoAndPlay (10); }; b_weapons.onRollOver = function () { b_weapons.gotoAndPlay(2); }; b_weapons.onRollOut = function () { b_weapons.gotoAndPlay(7); }; b_weapons.onRelease = function () { b_weapons.gotoAndStop(5); b_upgrades.gotoAndStop(1); p_mc.gotoAndStop(49); gotoAndPlay (12); }; tc = (((((((((((h_nc + c_nc) + r_nc) + f_nc) + l_nc) + w_nc) + _global.s1sc) + _global.s2sc) + _global.s3sc) + _global.s4sc) + _global.s5sc) + _global.s6sc) + _global.s7sc; credits = _global.credits; b_buy.onRollOver = function () { b_buy.gotoAndPlay(2); }; b_buy.onRollOut = function () { b_buy.gotoAndPlay(7); }; b_buy.onRelease = function () { if (_global.credits >= tc) { _global.h_hp = _global.ht_hp; _global.c_hp = _global.ct_hp; _global.r_hp = _global.rt_hp; _global.f_hp = _global.ft_hp; _global.l_hp = _global.lt_hp; _global.amo = _global.t_amo; _global.fhd = _global.t_fhd; _global.fhc = _global.t_fhc; _global.fhr = _global.t_fhr; _global.fab = _global.t_fab; _global.fdb = _global.t_fdb; _global.rhd = _global.t_rhd; _global.rhc = _global.t_rhc; _global.rhr = _global.t_rhr; _global.rab = _global.t_rab; _global.rdb = _global.t_rdb; _global.weight = ((_global.hw + _global.cw) + _global.fw) + _global.rw; _global.wcrit = _global.t_wcrit; _global.wd = _global.t_wd; _global.wr = _global.t_wr; _global.credits = credits - tc; _global.h_type = h_buy; _global.c_type = c_buy; _global.f_type = f_buy; _global.r_type = r_buy; _global.l_type = l_buy; _global.w_type = w_buy; _global.h_sc = ht_sc; _global.c_sc = ct_sc; _global.f_sc = ft_sc; _global.r_sc = rt_sc; _global.l_sc = lt_sc; _global.w_sc = wt_sc; h_nc = 0; c_nc = 0; r_nc = 0; f_nc = 0; l_nc = 0; w_nc = 0; _global.hp = maxhp; _global.pc = _global.t_pc; _global.bm = _global.t_bm; _global.lift = _global.flift + _global.rlift; _global.sp = _global.t_sp; _global.s1sc = 0; _global.s2sc = 0; _global.s3sc = 0; _global.s4sc = 0; _global.s5sc = 0; _global.s6sc = 0; _global.s7sc = 0; _global.s1e = _global.s1name; _global.s2e = _global.s2name; _global.s3e = _global.s3name; _global.s4e = _global.s4name; _global.s5e = _global.s5name; _global.s6e = _global.s6name; _global.s7e = _global.s7name; _global.sArray[0] = 0; _global.sArray[1] = _global.s1name; _global.sArray[2] = _global.s2name; _global.sArray[3] = _global.s3name; _global.sArray[4] = _global.s4name; _global.sArray[5] = _global.s5name; _global.sArray[6] = _global.s6name; _global.sArray[7] = _global.s7name; _global.suArray[0] = 0; _global.suArray[1] = _gobal.s1u; _global.suArray[2] = _gobal.s2u; _global.suArray[3] = _gobal.s3u; _global.suArray[4] = _gobal.s4u; _global.suArray[5] = _gobal.s5u; _global.suArray[6] = _gobal.s6u; _global.suArray[7] = _gobal.s7u; s.stop(); _parent.gotoAndPlay(155); } }; b_exit.onRollOver = function () { b_exit.gotoAndPlay(2); }; b_exit.onRollOut = function () { b_exit.gotoAndPlay(7); }; b_exit.onRelease = function () { s.stop(); _parent.gotoAndPlay(155); };
Symbol 266 MovieClip Frame 15
gotoAndPlay (14);
Symbol 266 MovieClip Frame 16
s.stop(); partsdetails = "HP: +1<br>Processor: +0<br>Battle Mod: +1<br>Weight: 1"; partscost = "Cost: 1"; tc = 0; h_nc = 0; c_nc = 0; r_nc = 0; f_nc = 0; l_nc = 0; w_nc = 0; ht_sc = _global.h_sc; ct_sc = _global.c_sc; ft_sc = _global.f_sc; rt_sc = _global.r_sc; lt_sc = _global.l_sc; wt_sc = _global.w_sc; h_type = _global.h_type; c_type = _global.c_type; f_type = _global.f_type; r_type = _global.r_type; l_type = _global.l_type; w_type = _global.w_type; h_buy = _global.h_type; c_buy = _global.c_type; f_buy = _global.f_type; r_buy = _global.r_type; l_buy = _global.l_type; w_buy = _global.w_type; _global.ht_hp = _global.h_hp; _global.ct_hp = _global.c_hp; _global.rt_hp = _global.r_hp; _global.ft_hp = _global.f_hp; _global.lt_hp = _global.l_hp;
Symbol 266 MovieClip Frame 17
s = new Sound(); s.attachSound("sound"); s.start();
Symbol 266 MovieClip Frame 19
l_sparks.gotoAndPlay(2); if (_global.l_type == "Makie (Red)") { ht_sc = 1; legs_mc.gotoAndStop(1); } if (_global.l_type == "Makie (Blue)") { legs_mc.gotoAndStop(2); } if (_global.l_type == "Makie Sleek (Red)") { legs_mc.gotoAndStop(3); } if (_global.l_type == "Makie Sleek (Blue)") { legs_mc.gotoAndStop(4); } if (_global.l_type == "Grey 2k") { legs_mc.gotoAndStop(5); } if (_global.l_type == "Tooth Metal") { legs_mc.gotoAndStop(6); } if (_global.l_type == "Noble Centari") { legs_mc.gotoAndStop(7); } if (_global.l_type == "Sky Knight") { legs_mc.gotoAndStop(8); } if (_global.l_type == "Mega Blake UN") { legs_mc.gotoAndStop(9); }
Symbol 266 MovieClip Frame 22
c_sparks.gotoAndPlay(2); if (_global.c_type == "Makie (Red)") { ct_sc = 1; cores_mc.gotoAndStop(1); } if (_global.c_type == "Makie (Blue)") { cores_mc.gotoAndStop(2); } if (_global.c_type == "Makie Sleek (Red)") { cores_mc.gotoAndStop(3); } if (_global.c_type == "Makie Sleek (Blue)") { cores_mc.gotoAndStop(4); } if (_global.c_type == "Grey 2k") { cores_mc.gotoAndStop(5); } if (_global.c_type == "Tooth Metal") { cores_mc.gotoAndStop(6); } if (_global.c_type == "Maximum Centari") { cores_mc.gotoAndStop(7); } if (_global.c_type == "Sky Knight") { cores_mc.gotoAndStop(8); } if (_global.c_type == "Bull Bust") { cores_mc.gotoAndStop(9); } if (_global.c_type == "Mega Blake UN") { cores_mc.gotoAndStop(10); } if (_global.c_type == "Steel Synthicate") { cores_mc.gotoAndStop(11); }
Symbol 266 MovieClip Frame 24
r_sparks.gotoAndPlay(2); if (_global.r_type == "Makie (Red)") { rt_sc = 1; rightarms_mc.gotoAndStop(1); } if (_global.r_type == "Makie (Blue)") { rightarms_mc.gotoAndStop(2); } if (_global.r_type == "Makie Sleek (Red)") { rightarms_mc.gotoAndStop(3); } if (_global.r_type == "Makie Sleek (Blue)") { rightarms_mc.gotoAndStop(4); } if (_global.r_type == "Grey 2k") { rightarms_mc.gotoAndStop(5); } if (_global.r_type == "Tooth Metal") { rightarms_mc.gotoAndStop(6); } if (_global.r_type == "Shura Fist") { rightarms_mc.gotoAndStop(7); } if (_global.r_type == "Sky Knight") { rightarms_mc.gotoAndStop(8); } if (_global.r_type == "Shenobi I") { rightarms_mc.gotoAndStop(9); }
Symbol 266 MovieClip Frame 26
f_sparks.gotoAndPlay(2); if (_global.f_type == "Makie (Red)") { ft_sc = 1; leftarms_mc.gotoAndStop(1); } if (_global.f_type == "Makie (Blue)") { leftarms_mc.gotoAndStop(2); } if (_global.f_type == "Makie Sleek (Red)") { leftarms_mc.gotoAndStop(3); } if (_global.f_type == "Makie Sleek (Blue)") { leftarms_mc.gotoAndStop(4); } if (_global.f_type == "Grey 2k") { leftarms_mc.gotoAndStop(5); } if (_global.f_type == "Tooth Metal") { leftarms_mc.gotoAndStop(6); } if (_global.f_type == "Shura Fist") { leftarms_mc.gotoAndStop(7); } if (_global.f_type == "Sky Knight") { leftarms_mc.gotoAndStop(8); } if (_global.f_type == "Shenobi I") { leftarms_mc.gotoAndStop(9); }
Symbol 266 MovieClip Frame 29
gotoAndPlay (2); h_sparks.gotoAndPlay(2); if (_global.h_type == "Makie (Red)") { lt_sc = 1; heads_mc.gotoAndStop(1); } if (_global.h_type == "Makie (Blue)") { heads_mc.gotoAndStop(2); } if (_global.h_type == "Makie Sleek (Red)") { heads_mc.gotoAndStop(3); } if (_global.h_type == "Makie Sleek (Blue)") { heads_mc.gotoAndStop(4); } if (_global.h_type == "Grey 2k") { heads_mc.gotoAndStop(5); } if (_global.h_type == "Tooth Metal") { heads_mc.gotoAndStop(6); } if (_global.h_type == "Optic Centari") { heads_mc.gotoAndStop(7); } if (_global.h_type == "Sky Knight") { heads_mc.gotoAndStop(8); } if (_global.h_type == "Bull Nose") { heads_mc.gotoAndStop(9); } if (_global.h_type == "Shenobi I") { heads_mc.gotoAndStop(10); } if (_global.l_type == "Makie (Red)") { ht_sc = 1; legs_mc.gotoAndStop(1); } if (_global.l_type == "Makie (Blue)") { legs_mc.gotoAndStop(2); } if (_global.l_type == "Makie Sleek (Red)") { legs_mc.gotoAndStop(3); } if (_global.l_type == "Makie Sleek (Blue)") { legs_mc.gotoAndStop(4); } if (_global.l_type == "Grey 2k") { legs_mc.gotoAndStop(5); } if (_global.l_type == "Tooth Metal") { legs_mc.gotoAndStop(6); } if (_global.l_type == "Noble Centari") { legs_mc.gotoAndStop(7); } if (_global.l_type == "Sky Knight") { legs_mc.gotoAndStop(8); } if (_global.l_type == "Mega Blake UN") { legs_mc.gotoAndStop(9); } if (_global.c_type == "Makie (Red)") { ct_sc = 1; cores_mc.gotoAndStop(1); } if (_global.c_type == "Makie (Blue)") { cores_mc.gotoAndStop(2); } if (_global.c_type == "Makie Sleek (Red)") { cores_mc.gotoAndStop(3); } if (_global.c_type == "Makie Sleek (Blue)") { cores_mc.gotoAndStop(4); } if (_global.c_type == "Grey 2k") { cores_mc.gotoAndStop(5); } if (_global.c_type == "Tooth Metal") { cores_mc.gotoAndStop(6); } if (_global.c_type == "Maximum Centari") { cores_mc.gotoAndStop(7); } if (_global.c_type == "Sky Knight") { cores_mc.gotoAndStop(8); } if (_global.c_type == "Bull Bust") { cores_mc.gotoAndStop(9); } if (_global.c_type == "Mega Blake UN") { cores_mc.gotoAndStop(10); } if (_global.c_type == "Steel Synthicate") { cores_mc.gotoAndStop(11); } if (_global.r_type == "Makie (Red)") { rt_sc = 1; rightarms_mc.gotoAndStop(1); } if (_global.r_type == "Makie (Blue)") { rightarms_mc.gotoAndStop(2); } if (_global.r_type == "Makie Sleek (Red)") { rightarms_mc.gotoAndStop(3); } if (_global.r_type == "Makie Sleek (Blue)") { rightarms_mc.gotoAndStop(4); } if (_global.r_type == "Grey 2k") { rightarms_mc.gotoAndStop(5); } if (_global.r_type == "Tooth Metal") { rightarms_mc.gotoAndStop(6); } if (_global.r_type == "Shura Fist") { rightarms_mc.gotoAndStop(7); } if (_global.r_type == "Sky Knight") { rightarms_mc.gotoAndStop(8); } if (_global.r_type == "Shenobi I") { rightarms_mc.gotoAndStop(9); } if (_global.f_type == "Makie (Red)") { ft_sc = 1; leftarms_mc.gotoAndStop(1); } if (_global.f_type == "Makie (Blue)") { leftarms_mc.gotoAndStop(2); } if (_global.f_type == "Makie Sleek (Red)") { leftarms_mc.gotoAndStop(3); } if (_global.f_type == "Makie Sleek (Blue)") { leftarms_mc.gotoAndStop(4); } if (_global.f_type == "Grey 2k") { leftarms_mc.gotoAndStop(5); } if (_global.f_type == "Tooth Metal") { leftarms_mc.gotoAndStop(6); } if (_global.f_type == "Shura Fist") { leftarms_mc.gotoAndStop(7); } if (_global.f_type == "Sky Knight") { leftarms_mc.gotoAndStop(8); } if (_global.f_type == "Shenobi I") { leftarms_mc.gotoAndStop(9); }
Symbol 270 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 3
_global.m = 1;
Symbol 270 MovieClip Frame 1648
_global.m = 2;
Symbol 270 MovieClip Frame 5596
gotoAndPlay (2);
Symbol 272 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 2
stop();
Symbol 284 MovieClip Frame 1
stop();
Symbol 284 MovieClip Frame 2
stop();
Symbol 284 MovieClip Frame 3
stop();
Symbol 284 MovieClip Frame 4
stop();
Symbol 284 MovieClip Frame 5
stop();
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 2
stop();
Symbol 286 MovieClip Frame 3
stop();
Symbol 289 MovieClip Frame 1
stop();
Symbol 289 MovieClip Frame 2
stop();
Symbol 291 MovieClip Frame 1
gotoAndStop (1);
Symbol 291 MovieClip Frame 6
gotoAndStop (6);
Symbol 296 MovieClip Frame 1
stop();
Symbol 296 MovieClip Frame 2
stop();
Symbol 296 MovieClip Frame 3
stop();
Symbol 296 MovieClip Frame 4
stop();
Symbol 296 MovieClip Frame 5
stop();
Symbol 300 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 2
stop();
Symbol 300 MovieClip Frame 3
stop();
Symbol 300 MovieClip Frame 4
stop();
Symbol 303 MovieClip Frame 1
stop();
Symbol 303 MovieClip Frame 6
stop();
Symbol 305 MovieClip Frame 1
b_up.onRollOver = function () { _parent.p1.gotoAndStop(1); b_up.gotoAndPlay(2); }; b_up.onRollOut = function () { b_up.gotoAndPlay(7); }; b_up.onRelease = function () { trace(_global.tsp); _global.tsp = _global.tsp - 1; trace(_global.tsp); _global.p1y = _global.p1y - 25; if (_global.p1y == 100) { _global.tsp = _global.tsp + 1; _global.p1y = _global.p1y + 25; } for (var _local2 in _global.myArray) { if (_global.myArray[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.p1y = _global.p1y + 25; _global.tsp = _global.tsp + 1; } } for (var _local2 in _global.enemy_array) { if (_global.enemy_array[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.p1y = _global.p1y + 25; _global.tsp = _global.tsp + 1; } } }; b_right.onRollOver = function () { _parent.p1.gotoAndStop(2); b_right.gotoAndPlay(2); }; b_right.onRollOut = function () { b_right.gotoAndPlay(7); }; b_right.onRelease = function () { _global.p1x = _global.p1x + 25; _global.tsp = _global.tsp - 1; if (_global.p1x == 400) { _global.tsp = _global.tsp + 1; _global.p1x = _global.p1x - 25; } for (var _local2 in myArray) { if (_global.myArray[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.tsp = _global.tsp + 1; _global.p1x = _global.p1x - 25; } } for (var _local2 in _global.enemy_array) { if (_global.enemy_array[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.tsp = _global.tsp + 1; _global.p1x = _global.p1x - 25; } } }; b_left.onRollOver = function () { _parent.p1.gotoAndStop(4); b_left.gotoAndPlay(2); }; b_left.onRollOut = function () { b_left.gotoAndPlay(7); }; b_left.onRelease = function () { _global.tsp = _global.tsp - 1; _global.p1x = _global.p1x - 25; if (_global.p1x == 125) { _global.tsp = _global.tsp + 1; _global.p1x = _global.p1x + 25; } for (var _local2 in myArray) { if (_global.myArray[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.tsp = _global.tsp + 1; _global.p1x = _global.p1x + 25; } } for (var _local2 in _global.enemy_array) { if (_global.enemy_array[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.tsp = _global.tsp + 1; _global.p1x = _global.p1x + 25; } } }; b_down.onRollOver = function () { _parent.p1.gotoAndStop(3); b_down.gotoAndPlay(2); }; b_down.onRollOut = function () { b_down.gotoAndPlay(7); }; b_down.onRelease = function () { _global.tsp = _global.tsp - 1; _global.p1y = _global.p1y + 25; if (_global.p1y == 375) { _global.tsp = _global.tsp + 1; _global.p1y = _global.p1y - 25; } for (var _local2 in myArray) { if (_global.myArray[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.tsp = _global.tsp + 1; _global.p1y = _global.p1y - 25; } } for (var _local2 in _global.enemy_array) { if (_global.enemy_array[_local2] == ((_global.p1x * 1000) + _global.p1y)) { _global.tsp = _global.tsp + 1; _global.p1y = _global.p1y - 25; } } };
Symbol 305 MovieClip Frame 2
gotoAndPlay (1);
Symbol 305 MovieClip Frame 3
b_down.onRelease = function () { }; b_up.onRelease = function () { }; b_left.onRelease = function () { }; b_right.onRelease = function () { }; stop();
Symbol 306 MovieClip Frame 1
if (_global.h_type == "Makie (Red)") { heads_mc.gotoAndStop(1); } if (_global.h_type == "Makie (Blue)") { heads_mc.gotoAndStop(2); } if (_global.h_type == "Makie Sleek (Red)") { heads_mc.gotoAndStop(3); } if (_global.h_type == "Makie Sleek (Blue)") { heads_mc.gotoAndStop(4); } if (_global.h_type == "Grey 2k") { heads_mc.gotoAndStop(5); } if (_global.h_type == "Tooth Metal") { heads_mc.gotoAndStop(6); } if (_global.h_type == "Optic Centari") { heads_mc.gotoAndStop(7); } if (_global.h_type == "Sky Knight") { heads_mc.gotoAndStop(8); } if (_global.h_type == "Bull Nose") { heads_mc.gotoAndStop(9); } if (_global.h_type == "Shenobi I") { heads_mc.gotoAndStop(10); } if (_global.c_type == "Makie (Red)") { cores_mc.gotoAndStop(1); } if (_global.c_type == "Makie (Blue)") { cores_mc.gotoAndStop(2); } if (_global.c_type == "Makie Sleek (Red)") { cores_mc.gotoAndStop(3); } if (_global.c_type == "Makie Sleek (Blue)") { cores_mc.gotoAndStop(4); } if (_global.c_type == "Grey 2k") { cores_mc.gotoAndStop(5); } if (_global.c_type == "Tooth Metal") { cores_mc.gotoAndStop(6); } if (_global.c_type == "Maximum Centari") { cores_mc.gotoAndStop(7); } if (_global.c_type == "Sky Knight") { cores_mc.gotoAndStop(8); } if (_global.c_type == "Bull Bust") { cores_mc.gotoAndStop(9); } if (_global.c_type == "Mega Blake UN") { cores_mc.gotoAndStop(10); } if (_global.c_type == "Steel Synthicate") { cores_mc.gotoAndStop(11); } if (_global.r_type == "Makie (Red)") { leftarms_mc.gotoAndStop(1); } if (_global.r_type == "Makie (Blue)") { leftarms_mc.gotoAndStop(2); } if (_global.r_type == "Makie Sleek (Red)") { leftarms_mc.gotoAndStop(3); } if (_global.r_type == "Makie Sleek (Blue)") { leftarms_mc.gotoAndStop(4); } if (_global.r_type == "Grey 2k") { leftarms_mc.gotoAndStop(5); } if (_global.r_type == "Tooth Metal") { leftarms_mc.gotoAndStop(6); } if (_global.r_type == "Shura Fist") { leftarms_mc.gotoAndStop(7); } if (_global.r_type == "Sky Knight") { leftarms_mc.gotoAndStop(8); } if (_global.r_type == "Shenobi I") { leftarms_mc.gotoAndStop(9); } if (_global.f_type == "Makie (Red)") { rightarms_mc.gotoAndStop(1); } if (_global.f_type == "Makie (Blue)") { rightarms_mc.gotoAndStop(2); } if (_global.f_type == "Makie Sleek (Red)") { rightarms_mc.gotoAndStop(3); } if (_global.f_type == "Makie Sleek (Blue)") { rightarms_mc.gotoAndStop(4); } if (_global.f_type == "Grey 2k") { rightarms_mc.gotoAndStop(5); } if (_global.f_type == "Tooth Metal") { rightarms_mc.gotoAndStop(6); } if (_global.f_type == "Shura Fist") { rightarms_mc.gotoAndStop(7); } if (_global.f_type == "Sky Knight") { rightarms_mc.gotoAndStop(8); } if (_global.f_type == "Shenobi I") { rightarms_mc.gotoAndStop(9); } if (_global.l_type == "Makie (Red)") { legs_mc.gotoAndStop(1); } if (_global.l_type == "Makie (Blue)") { legs_mc.gotoAndStop(2); } if (_global.l_type == "Makie Sleek (Red)") { legs_mc.gotoAndStop(3); } if (_global.l_type == "Makie Sleek (Blue)") { legs_mc.gotoAndStop(4); } if (_global.l_type == "Grey 2k") { legs_mc.gotoAndStop(5); } if (_global.l_type == "Tooth Metal") { legs_mc.gotoAndStop(6); } if (_global.l_type == "Noble Centari") { legs_mc.gotoAndStop(7); } if (_global.l_type == "Sky Knight") { legs_mc.gotoAndStop(8); } if (_global.l_type == "Mega Blake UN") { legs_mc.gotoAndStop(9); }
Symbol 339 MovieClip Frame 1
stop();
Symbol 339 MovieClip Frame 5
stop();
Symbol 339 MovieClip Frame 9
Symbol 341 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 5
stop();
Symbol 341 MovieClip Frame 9
Symbol 343 MovieClip Frame 1
stop();
Symbol 343 MovieClip Frame 5
stop();
Symbol 343 MovieClip Frame 9
Symbol 346 MovieClip Frame 1
stop();
Symbol 346 MovieClip Frame 5
stop();
Symbol 346 MovieClip Frame 9
Symbol 348 MovieClip Frame 1
stop();
Symbol 348 MovieClip Frame 5
stop();
Symbol 348 MovieClip Frame 9
Symbol 352 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 5
stop();
Symbol 352 MovieClip Frame 9
Symbol 354 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 5
stop();
Symbol 354 MovieClip Frame 9
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 5
stop();
Symbol 356 MovieClip Frame 9
Symbol 357 MovieClip Frame 5
if (_global.eatk == true) { gotoAndPlay (14); }
Symbol 357 MovieClip Frame 7
trace(_global.range); trace(_global.fhr); trace(_global.rhr); if ((_global.range <= _global.fhr) or (_global.range <= _global.rhr)) { g_inv.onRollOver = function () { mc_g.gotoAndPlay(2); }; g_inv.onRollOut = function () { mc_g.gotoAndPlay(6); }; g_inv.onRelease = function () { gotoAndPlay (16); }; } else { mc_g.gotoAndStop(5); } if ((((_global.range <= _global.wr) and (_global.los == true)) and (_global.rangew ne "<None>")) and (_global.camu > 0)) { r_inv.onRollOver = function () { mc_r.gotoAndPlay(2); }; r_inv.onRollOut = function () { mc_r.gotoAndPlay(6); }; r_inv.onRelease = function () { _global.atk_typ = "Range"; _parent.gotoAndPlay(31); }; } else { mc_r.gotoAndStop(5); } if ((_global.range <= _global.fhr) or (_global.range <= _global.rhr)) { m_inv.onRollOver = function () { mc_m.gotoAndPlay(2); }; m_inv.onRollOut = function () { mc_m.gotoAndPlay(6); }; m_inv.onRelease = function () { _global.atk_typ = "Melee"; _parent.gotoAndPlay(31); }; } else { mc_m.gotoAndStop(5); }
Symbol 357 MovieClip Frame 8
stop();
Symbol 357 MovieClip Frame 13
stop();
Symbol 357 MovieClip Frame 14
_parent.gotoAndPlay(31);
Symbol 357 MovieClip Frame 15
gotoAndPlay (14); r_inv.onRollOver = function () { mc_r.gotoAndPlay(2); }; r_inv.onRollOut = function () { mc_r.gotoAndPlay(6); }; r_inv.onRelease = function () { _global.btl_dsc = "Rock"; trace("You'll have to come back and change this when the game is finished!"); _parent.gotoAndPlay(31); }; p_inv.onRollOver = function () { mc_p.gotoAndPlay(2); }; p_inv.onRollOut = function () { mc_p.gotoAndPlay(6); }; p_inv.onRelease = function () { _global.btl_dsc = "Paper"; trace("You'll have to come back and change this when the game is finished!"); _parent.gotoAndPlay(31); }; s_inv.onRollOver = function () { mc_s.gotoAndPlay(2); }; s_inv.onRollOut = function () { mc_s.gotoAndPlay(6); }; s_inv.onRelease = function () { _global.btl_dsc = "Scissor"; trace("You'll have to come back and change this when the game is finished!"); _parent.gotoAndPlay(31); };
Symbol 357 MovieClip Frame 16
b_inv.onRollOver = function () { mc_b.gotoAndPlay(2); }; b_inv.onRollOut = function () { mc_b.gotoAndPlay(6); }; b_inv.onRelease = function () { _global.atk_typ = "Body Slam"; trace("You'll have to come back and change this when the game is finished!"); _parent.gotoAndPlay(31); }; t_inv.onRollOver = function () { mc_t.gotoAndPlay(2); }; t_inv.onRollOut = function () { mc_t.gotoAndPlay(6); }; t_inv.onRelease = function () { _global.atk_typ = "Trip"; trace("You'll have to come back and change this when the game is finished!"); _parent.gotoAndPlay(31); };
Symbol 357 MovieClip Frame 17
gotoAndPlay (16);
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 2
stop();
Symbol 368 MovieClip Frame 3
stop();
Symbol 368 MovieClip Frame 4
stop();
Symbol 368 MovieClip Frame 5
stop();
Symbol 368 MovieClip Frame 6
stop();
Symbol 368 MovieClip Frame 7
stop();
Symbol 368 MovieClip Frame 8
stop();
Symbol 368 MovieClip Frame 9
stop();
Symbol 368 MovieClip Frame 10
stop();
Symbol 374 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 2
stop();
Symbol 374 MovieClip Frame 3
stop();
Symbol 374 MovieClip Frame 4
stop();
Symbol 374 MovieClip Frame 5
stop();
Symbol 374 MovieClip Frame 6
stop();
Symbol 383 MovieClip Frame 1
stop();
Symbol 383 MovieClip Frame 2
stop();
Symbol 383 MovieClip Frame 3
stop();
Symbol 383 MovieClip Frame 4
stop();
Symbol 383 MovieClip Frame 5
stop();
Symbol 383 MovieClip Frame 6
stop();
Symbol 383 MovieClip Frame 7
stop();
Symbol 383 MovieClip Frame 8
stop();
Symbol 383 MovieClip Frame 9
stop();
Symbol 391 MovieClip Frame 1
stop();
Symbol 391 MovieClip Frame 2
stop();
Symbol 391 MovieClip Frame 3
stop();
Symbol 391 MovieClip Frame 4
stop();
Symbol 391 MovieClip Frame 5
stop();
Symbol 391 MovieClip Frame 6
stop();
Symbol 391 MovieClip Frame 7
stop();
Symbol 391 MovieClip Frame 8
stop();
Symbol 396 MovieClip Frame 1
stop();
Symbol 396 MovieClip Frame 2
stop();
Symbol 396 MovieClip Frame 3
stop();
Symbol 396 MovieClip Frame 4
stop();
Symbol 396 MovieClip Frame 5
stop();
Symbol 408 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 2
stop();
Symbol 408 MovieClip Frame 3
stop();
Symbol 408 MovieClip Frame 4
stop();
Symbol 408 MovieClip Frame 5
stop();
Symbol 408 MovieClip Frame 6
stop();
Symbol 408 MovieClip Frame 7
stop();
Symbol 408 MovieClip Frame 8
stop();
Symbol 408 MovieClip Frame 9
stop();
Symbol 408 MovieClip Frame 10
stop();
Symbol 408 MovieClip Frame 11
stop();
Symbol 408 MovieClip Frame 12
stop();
Symbol 410 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 2
stop();
Symbol 410 MovieClip Frame 3
stop();
Symbol 410 MovieClip Frame 4
stop();
Symbol 410 MovieClip Frame 5
stop();
Symbol 410 MovieClip Frame 6
stop();
Symbol 410 MovieClip Frame 7
stop();
Symbol 410 MovieClip Frame 8
stop();
Symbol 410 MovieClip Frame 9
stop();
Symbol 410 MovieClip Frame 10
stop();
Symbol 416 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 2
stop();
Symbol 416 MovieClip Frame 3
stop();
Symbol 416 MovieClip Frame 4
stop();
Symbol 416 MovieClip Frame 5
stop();
Symbol 416 MovieClip Frame 6
stop();
Symbol 426 MovieClip Frame 1
gotoAndPlay (46);
Symbol 426 MovieClip Frame 2
if (_global.eatk == false) { if (_global.wcrit >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst * 2; } gotoAndPlay (24); } }
Symbol 426 MovieClip Frame 23
stop();
Symbol 426 MovieClip Frame 45
stop();
Symbol 426 MovieClip Frame 68
stop();
Symbol 426 MovieClip Frame 91
stop();
Symbol 426 MovieClip Frame 92
if (_global.eatk == false) { if (_global.wcrit >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst * 2; } gotoAndPlay (114); } }
Symbol 426 MovieClip Frame 113
stop();
Symbol 426 MovieClip Frame 135
stop();
Symbol 426 MovieClip Frame 136
if (_global.eatk == false) { if (_global.wcrit >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst * 2; } } }
Symbol 426 MovieClip Frame 157
stop();
Symbol 426 MovieClip Frame 180
stop();
Symbol 426 MovieClip Frame 203
stop();
Symbol 426 MovieClip Frame 226
stop();
Symbol 426 MovieClip Frame 249
stop();
Symbol 426 MovieClip Frame 272
stop();
Symbol 426 MovieClip Frame 273
if (_global.eatk == false) { if (_global.wcrit >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst * 2; } gotoAndPlay (319); } }
Symbol 426 MovieClip Frame 295
stop();
Symbol 426 MovieClip Frame 296
if (_global.eatk == false) { if (_global.wcrit >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst * 2; } gotoAndPlay (342); } }
Symbol 426 MovieClip Frame 318
stop();
Symbol 426 MovieClip Frame 341
stop();
Symbol 426 MovieClip Frame 364
stop();
Symbol 426 MovieClip Frame 365
if (_global.eatk == false) { if (_global.wcrit >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst * 2; } gotoAndPlay (387); } }
Symbol 426 MovieClip Frame 386
stop();
Symbol 426 MovieClip Frame 408
stop();
Symbol 426 MovieClip Frame 409
if (_global.eatk == false) { if (_global.fhc >= (random(99) + 1)) { _global.atkst = _global.fhd * 2; } else { _global.atkst = _global.fhd; } if (_global.rhc >= (random(99) + 1)) { _global.atkst = _global.atkst + (_global.rhd * 2); } else { _global.atkst = _global.atkst + _global.rhd; } }
Symbol 426 MovieClip Frame 430
stop();
Symbol 426 MovieClip Frame 431
if (_global.eatk == false) { if (_global.fhc >= (random(99) + 1)) { _global.atkst = _global.fhd * 2; } else { _global.atkst = _global.fhd; } if (_global.rhc >= (random(99) + 1)) { _global.atkst = _global.atkst + (_global.rhd * 2); } else { _global.atkst = _global.atkst + _global.rhd; } }
Symbol 426 MovieClip Frame 453
stop();
Symbol 428 MovieClip Frame 1
if (r_type == "Makie (Red)") { gotoAndStop (2); } if (r_type == "Makie (Blue)") { gotoAndStop (3); } if (r_type == "Makie Sleek (Red)") { gotoAndStop (4); } if (r_type == "Makie Sleek (Blue)") { gotoAndStop (5); } if (r_type == "Grey 2k") { gotoAndStop (6); } if (r_type == "Tooth Metal") { gotoAndStop (7); } if (r_type == "Shura Fist") { gotoAndStop (8); } if (r_type == "Sky Knight") { gotoAndStop (9); } if (f_type == "Shenobi I") { gotoAndStop (10); }
Symbol 428 MovieClip Frame 2
stop();
Symbol 428 MovieClip Frame 3
stop();
Symbol 428 MovieClip Frame 4
stop();
Symbol 428 MovieClip Frame 5
stop();
Symbol 428 MovieClip Frame 6
stop();
Symbol 428 MovieClip Frame 7
stop();
Symbol 428 MovieClip Frame 8
stop();
Symbol 428 MovieClip Frame 9
stop();
Symbol 428 MovieClip Frame 10
stop();
Symbol 429 MovieClip Frame 1
if (((((r_type == "Makie (Red)") or (r_type == "Makie (Blue)")) or (r_type == "Makie Sleek (Red)")) or (r_type == "Makie Sleek (Blue)")) or (r_type == "Grey 2k")) { gotoAndStop (2); } if (r_type == "Tooth Metal") { gotoAndStop (3); } if (r_type == "Shura Fist") { gotoAndStop (4); } if (r_type == "Sky Knight") { gotoAndStop (5); } if (r_type == "Shenobi I") { gotoAndStop (6); } stop();
Symbol 429 MovieClip Frame 2
stop();
Symbol 429 MovieClip Frame 3
stop();
Symbol 429 MovieClip Frame 4
stop();
Symbol 429 MovieClip Frame 5
stop();
Symbol 429 MovieClip Frame 6
stop();
Symbol 430 MovieClip Frame 1
if (h_type == "Makie (Red)") { gotoAndStop (2); } if (h_type == "Makie (Blue)") { gotoAndStop (3); } if (h_type == "Makie Sleek (Red)") { gotoAndStop (2); } if (h_type == "Makie Sleek (Blue)") { gotoAndStop (3); } if (h_type == "Grey 2k") { gotoAndStop (4); } if (h_type == "Tooth Metal") { gotoAndStop (5); } if (h_type == "Optic Centari") { gotoAndStop (6); } if (h_type == "Sky Knight") { gotoAndStop (7); } if (h_type == "Shenobi I") { gotoAndStop (9); } if (h_type == "Bull Nose") { gotoAndStop (8); }
Symbol 430 MovieClip Frame 2
stop();
Symbol 430 MovieClip Frame 3
stop();
Symbol 430 MovieClip Frame 4
stop();
Symbol 430 MovieClip Frame 5
stop();
Symbol 430 MovieClip Frame 6
stop();
Symbol 430 MovieClip Frame 7
stop();
Symbol 430 MovieClip Frame 8
stop();
Symbol 430 MovieClip Frame 9
stop();
Symbol 431 MovieClip Frame 1
if (l_type == "Makie (Red)") { gotoAndStop (2); } if (l_type == "Makie (Blue)") { gotoAndStop (3); } if (l_type == "Makie Sleek (Red)") { gotoAndStop (2); } if (l_type == "Makie Sleek (Blue)") { gotoAndStop (3); } if (l_type == "Grey 2k") { gotoAndStop (4); } if (l_type == "Tooth Metal") { gotoAndStop (5); } if (l_type == "Noble Centari") { gotoAndStop (6); } if (l_type == "Sky Knight") { gotoAndStop (7); } if (l_type == "Mega Blake UN") { gotoAndStop (8); }
Symbol 431 MovieClip Frame 2
stop();
Symbol 431 MovieClip Frame 3
stop();
Symbol 431 MovieClip Frame 4
stop();
Symbol 431 MovieClip Frame 5
stop();
Symbol 431 MovieClip Frame 6
stop();
Symbol 431 MovieClip Frame 7
stop();
Symbol 431 MovieClip Frame 8
stop();
Symbol 433 MovieClip Frame 1
if (l_type == "Makie (Red)") { gotoAndStop (2); } if (l_type == "Makie (Blue)") { gotoAndStop (2); } if (l_type == "Makie Sleek (Red)") { gotoAndStop (2); } if (l_type == "Makie Sleek (Blue)") { gotoAndStop (2); } if (l_type == "Grey 2k") { gotoAndStop (2); } if (l_type == "Tooth Metal") { gotoAndStop (3); } if (l_type == "Noble Centari") { gotoAndStop (4); } if (l_type == "Sky Knight") { gotoAndStop (5); } if (l_type == "Mega Blake UN") { gotoAndStop (2); }
Symbol 433 MovieClip Frame 2
stop();
Symbol 433 MovieClip Frame 3
stop();
Symbol 433 MovieClip Frame 4
stop();
Symbol 433 MovieClip Frame 5
stop();
Symbol 435 MovieClip Frame 1
if (c_type == "Makie (Red)") { gotoAndStop (2); } if (c_type == "Makie (Blue)") { gotoAndStop (3); } if (c_type == "Makie Sleek (Red)") { gotoAndStop (4); } if (c_type == "Makie Sleek (Blue)") { gotoAndStop (5); } if (c_type == "Grey 2k") { gotoAndStop (6); } if (c_type == "Tooth Metal") { gotoAndStop (7); } if (c_type == "Maximum Centari") { gotoAndStop (8); } if (c_type == "Sky Knight") { gotoAndStop (9); } if (c_type == "Bull Bust") { gotoAndStop (10); } if (c_type == "Mega Blake UN") { gotoAndStop (11); } if (c_type == "Steel Synthicate") { gotoAndStop (12); }
Symbol 435 MovieClip Frame 2
stop();
Symbol 435 MovieClip Frame 3
stop();
Symbol 435 MovieClip Frame 4
stop();
Symbol 435 MovieClip Frame 5
stop();
Symbol 435 MovieClip Frame 6
stop();
Symbol 435 MovieClip Frame 7
stop();
Symbol 435 MovieClip Frame 8
stop();
Symbol 435 MovieClip Frame 9
stop();
Symbol 435 MovieClip Frame 10
stop();
Symbol 435 MovieClip Frame 11
stop();
Symbol 435 MovieClip Frame 12
stop();
Symbol 436 MovieClip Frame 1
if (f_type == "Makie (Red)") { gotoAndStop (2); } if (f_type == "Makie (Blue)") { gotoAndStop (3); } if (f_type == "Makie Sleek (Red)") { gotoAndStop (4); } if (f_type == "Makie Sleek (Blue)") { gotoAndStop (5); } if (f_type == "Grey 2k") { gotoAndStop (6); } if (f_type == "Tooth Metal") { gotoAndStop (7); } if (f_type == "Shura Fist") { gotoAndStop (8); } if (f_type == "Sky Knight") { gotoAndStop (9); } if (f_type == "Shenobi I") { gotoAndStop (10); }
Symbol 436 MovieClip Frame 2
stop();
Symbol 436 MovieClip Frame 3
stop();
Symbol 436 MovieClip Frame 4
stop();
Symbol 436 MovieClip Frame 5
stop();
Symbol 436 MovieClip Frame 6
stop();
Symbol 436 MovieClip Frame 7
stop();
Symbol 436 MovieClip Frame 8
stop();
Symbol 436 MovieClip Frame 9
stop();
Symbol 436 MovieClip Frame 10
stop();
Symbol 442 MovieClip Frame 1
if (((((f_type == "Makie (Red)") or (f_type == "Makie (Blue)")) or (f_type == "Makie Sleek (Red)")) or (f_type == "Makie Sleek (Blue)")) or (f_type == "Grey 2k")) { gotoAndStop (2); } if (f_type == "Tooth Metal") { gotoAndStop (3); } if (f_type == "Shura Fist") { gotoAndStop (4); } if (f_type == "Sky Knight") { gotoAndStop (5); } if (f_type == "Shenobi I") { gotoAndStop (6); } stop();
Symbol 442 MovieClip Frame 2
stop();
Symbol 442 MovieClip Frame 3
stop();
Symbol 442 MovieClip Frame 4
stop();
Symbol 442 MovieClip Frame 5
stop();
Symbol 442 MovieClip Frame 6
stop();
Symbol 448 MovieClip Frame 1
gotoAndPlay (46);
Symbol 448 MovieClip Frame 2
if (_global.eatk == false) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst + _global.pgng; } if ((_global.wcrit + (_global.ppam * 2)) >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = ((_global.atkst - _global.pgng) * 2) + _global.pgng; } gotoAndPlay (24); } }
Symbol 448 MovieClip Frame 23
stop();
Symbol 448 MovieClip Frame 45
stop();
Symbol 448 MovieClip Frame 68
stop();
Symbol 448 MovieClip Frame 91
stop();
Symbol 448 MovieClip Frame 92
if (_global.eatk == false) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst + _global.pgng; } if ((_global.wcrit + (_global.ppam * 2)) >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = ((_global.atkst - _global.pgng) * 2) + _global.pgng; } gotoAndPlay (114); } }
Symbol 448 MovieClip Frame 113
stop();
Symbol 448 MovieClip Frame 135
stop();
Symbol 448 MovieClip Frame 136
if (_global.eatk == false) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst + _global.pgng; } if ((_global.wcrit + (_global.ppam * 2)) >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = ((_global.atkst - _global.pgng) * 2) + _global.pgng; } } }
Symbol 448 MovieClip Frame 157
stop();
Symbol 448 MovieClip Frame 180
stop();
Symbol 448 MovieClip Frame 181
if (_global.atkst ne "Miss") { _global.atkst = _global.pgrp + _global.atkst; }
Symbol 448 MovieClip Frame 203
stop();
Symbol 448 MovieClip Frame 226
stop();
Symbol 448 MovieClip Frame 249
stop();
Symbol 448 MovieClip Frame 250
if (_global.atkst ne "Miss") { _global.atkst = _global.pgrp + _global.atkst; }
Symbol 448 MovieClip Frame 272
stop();
Symbol 448 MovieClip Frame 273
if (_global.eatk == false) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst + _global.pmel; } if ((_global.wcrit + (_global.ppam * 2)) >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = ((_global.atkst - _global.pmel) * 2) + _global.mel; } gotoAndPlay (319); } }
Symbol 448 MovieClip Frame 295
stop();
Symbol 448 MovieClip Frame 296
if (_global.eatk == false) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst + _global.pmel; } if ((_global.wcrit + (_global.ppam * 2)) >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = ((_global.atkst - _global.pmel) * 2) + _global.mel; } gotoAndPlay (342); } }
Symbol 448 MovieClip Frame 318
stop();
Symbol 448 MovieClip Frame 341
stop();
Symbol 448 MovieClip Frame 364
stop();
Symbol 448 MovieClip Frame 365
if (_global.eatk == false) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst + _global.pgng; } if ((_global.wcrit + (_global.ppam * 2)) >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = ((_global.atkst - _global.pgng) * 2) + _global.pgng; } gotoAndPlay (387); } }
Symbol 448 MovieClip Frame 386
stop();
Symbol 448 MovieClip Frame 408
stop();
Symbol 448 MovieClip Frame 409
if (_global.eatk == false) { if (_global.atkst ne "Miss") { if ((_global.fhc + (_global.ppam * 2)) >= (random(99) + 1)) { _global.atkst = _global.fhd * 2; } else { _global.atkst = _global.fhd; } if ((_global.rhc + (_global.ppam * 2)) >= (random(99) + 1)) { _global.atkst = (_global.atkst + (_global.rhd * 2)) + _global.pmel; } else { _global.atkst = (_global.atkst + _global.rhd) + _global.pmel; } } }
Symbol 448 MovieClip Frame 430
stop();
Symbol 448 MovieClip Frame 431
if (_global.eatk == false) { if (_global.atkst ne "Miss") { _global.atkst = _global.atkst + _global.pmel; } if ((_global.wcrit + (_global.ppam * 2)) >= (random(99) + 1)) { if (_global.atkst ne "Miss") { _global.atkst = ((_global.atkst - _global.pmel) * 2) + _global.mel; } } }
Symbol 448 MovieClip Frame 453
stop();
Symbol 451 MovieClip Frame 22
gotoAndPlay (1);
Symbol 453 MovieClip Frame 1
stop();
Symbol 455 MovieClip Frame 1
stop();
Symbol 455 MovieClip Frame 10
stop();
Symbol 482 MovieClip Frame 1
stop();
Symbol 482 MovieClip Frame 6
melee = _global.meleew; range = _global.rangew; s1 = _global.s1name; s2 = _global.s2name; s3 = _global.s3name; s4 = _global.s4name; s5 = _global.s5name; s6 = _global.s6name; s7 = _global.s7name; s8 = _global.s8name; s9 = _global.s9name; s10 = _global.s10name; b_s1.onRelease = function () { if (_global.s1u > 0) { s_type = _global.s1name; _global.s1u = _global.s1u - 1; } }; b_s2.onRelease = function () { if (_global.s2u > 0) { s_type = _global.s2name; _global.s2u = _global.s2u - 1; } }; b_s3.onRelease = function () { if (_global.s3u > 0) { s_type = _global.s3name; _global.s3u = _global.s3u - 1; } }; b_s4.onRelease = function () { if (_global.s4u > 0) { s_type = _global.s4name; _global.s4u = _global.s4u - 1; } }; b_s5.onRelease = function () { if (_global.s5u > 0) { s_type = _global.s5name; _global.s5u = _global.s5u - 1; } }; b_s6.onRelease = function () { if (_global.s6u > 0) { s_type = _global.s6name; _global.s6u = _global.s6u - 1; } }; b_s7.onRelease = function () { if (_global.s7u > 0) { s_type = _global.s7name; _global.s7u = _global.s7u - 1; } }; b_s8.onRelease = function () { if (_global.s8u > 0) { s_type = _global.s8name; _global.s8u = _global.s8u - 1; } }; b_s9.onRelease = function () { if (_global.s9u > 0) { s_type = _global.s9name; _global.s9u = _global.s9u - 1; } }; b_s10.onRelease = function () { if (_global.s10u > 0) { s_type = _global.s10name; _global.s10u = _global.s10u - 1; } }; if ((s_type == "Extra Ammo") and (_global.camu < _global.amo)) { _global.camu = _global.amo; mc_sfx.gotoAndPlay(2); s_use = "Reload"; gotoAndPlay (8); }
Symbol 482 MovieClip Frame 7
gotoAndPlay (6);
Symbol 482 MovieClip Frame 20
if (sp == _global.sp) { _parent.a = 2; } else { _parent.a = 1; } _parent.gotoAndPlay(9);
Symbol 514 MovieClip Frame 1
gotoAndStop (1);
Symbol 514 MovieClip Frame 6
gotoAndStop (6);
Symbol 522 MovieClip Frame 1
cm = _global.win; cmt = 0; trace("Da C Kil Var"); trace(_global.ckils); trace(_global.kil); trace(_global.ckils * _global.kil); ck = _global.ckils * _global.kil; ckt = 0; ct = cm + ck; em = _global.winexp; emt = 0; ek = _global.expkil * _global.kil; ekt = 0; et = em + ek;
Symbol 522 MovieClip Frame 25
if (cmt == cm) { trace(cmt); trace(cm); gotoAndPlay (26); } else { cmt = cmt + 1; gotoAndPlay (24); }
Symbol 522 MovieClip Frame 27
if (ckt == ck) { gotoAndPlay (28); } else { ckt = ckt + 1; gotoAndPlay (26); }
Symbol 522 MovieClip Frame 31
if (emt == em) { gotoAndPlay (32); } else { emt = emt + 1; gotoAndPlay (30); }
Symbol 522 MovieClip Frame 33
if (ekt == ek) { gotoAndPlay (34); } else { ekt = ekt + 1; gotoAndPlay (32); }
Symbol 522 MovieClip Frame 35
_global.credits = _global.credits + ct; _global.exp = _global.exp + et;
Symbol 522 MovieClip Frame 36
cont.onRollOver = function () { cont.gotoAndPlay(2); }; cont.onRollOut = function () { cont.gotoAndPlay(7); }; cont.onRelease = function () { _parent.s.stop(); gotoAndPlay (38); };
Symbol 522 MovieClip Frame 37
gotoAndPlay (36);
Symbol 522 MovieClip Frame 45
_parent.gotoAndPlay(163);
Symbol 555 MovieClip Frame 1
gotoAndStop (1);
Symbol 555 MovieClip Frame 6
gotoAndStop (6);
Symbol 557 MovieClip Frame 1
gotoAndStop (1);
Symbol 557 MovieClip Frame 6
gotoAndStop (6);
Symbol 587 MovieClip Frame 1
if ((_global.time == 1) or (_global.time == 13)) { gotoAndStop (2); } if ((_global.time == 2) or (_global.time == 14)) { gotoAndStop (3); } if ((_global.time == 3) or (_global.time == 15)) { gotoAndStop (4); } if ((_global.time == 4) or (_global.time == 16)) { gotoAndStop (5); } if ((_global.time == 5) or (_global.time == 17)) { gotoAndStop (6); } if ((_global.time == 6) or (_global.time == 18)) { gotoAndStop (7); } if ((_global.time == 7) or (_global.time == 19)) { gotoAndStop (8); } if ((_global.time == 8) or (_global.time == 20)) { gotoAndStop (9); } if ((_global.time == 9) or (_global.time == 21)) { gotoAndStop (10); } if ((_global.time == 10) or (_global.time == 22)) { gotoAndStop (11); } if ((_global.time == 11) or (_global.time == 23)) { gotoAndStop (12); } if ((_global.time == 12) or (_global.time == 24)) { gotoAndStop (1); }
Symbol 591 MovieClip Frame 2
gotoAndPlay (1);
Symbol 591 MovieClip Frame 3
if (_global.time <= 12) { ampm = "AM"; time = _global.time; } else { ampm = "PM"; time = _global.time - 12; }
Symbol 595 MovieClip Frame 1
gotoAndStop (1);
Symbol 595 MovieClip Frame 6
gotoAndStop (6);
Symbol 597 MovieClip Frame 1
gotoAndStop (1);
Symbol 597 MovieClip Frame 6
gotoAndStop (6);
Symbol 599 MovieClip Frame 1
gotoAndStop (1);
Symbol 599 MovieClip Frame 6
gotoAndStop (6);
Symbol 602 MovieClip Frame 3
gotoAndPlay (1);
Symbol 602 MovieClip Frame 6
gotoAndPlay (4);
Symbol 602 MovieClip Frame 9
gotoAndPlay (7);
Symbol 602 MovieClip Frame 12
gotoAndPlay (10);
Symbol 605 MovieClip Frame 3
s = new Sound(); s.attachSound("drums"); s.start(); b_skip.onRelease = function () { s.stop(); gotoAndPlay (187); };
Symbol 605 MovieClip Frame 198
s.stop();
Symbol 605 MovieClip Frame 202
s = new Sound(); s.attachSound("drums2"); s.start();
Symbol 605 MovieClip Frame 210
b_play.onRollOver = function () { b_play.gotoAndPlay(2); }; b_play.onRollOut = function () { b_play.gotoAndPlay(7); }; b_play.onRelease = function () { gotoAndPlay (213); }; b_rules.onRollOver = function () { b_rules.gotoAndPlay(2); }; b_rules.onRollOut = function () { b_rules.gotoAndPlay(7); }; b_rules.onRelease = function () { gotoAndPlay (226); };
Symbol 605 MovieClip Frame 212
gotoAndPlay (209);
Symbol 605 MovieClip Frame 213
b_play.onRelease = function () { }; b_rules.onRelease = function () { };
Symbol 605 MovieClip Frame 221
s.stop();
Symbol 605 MovieClip Frame 225
_parent.gotoAndPlay(103);
Symbol 605 MovieClip Frame 232
b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (234); };
Symbol 605 MovieClip Frame 233
gotoAndPlay (232);
Symbol 605 MovieClip Frame 234
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 238
b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (240); };
Symbol 605 MovieClip Frame 239
gotoAndPlay (238);
Symbol 605 MovieClip Frame 240
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 244
b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (246); };
Symbol 605 MovieClip Frame 245
gotoAndPlay (244);
Symbol 605 MovieClip Frame 246
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 250
b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (252); };
Symbol 605 MovieClip Frame 251
gotoAndPlay (250);
Symbol 605 MovieClip Frame 252
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 256
b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (258); };
Symbol 605 MovieClip Frame 257
gotoAndPlay (256);
Symbol 605 MovieClip Frame 258
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 262
b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (264); };
Symbol 605 MovieClip Frame 263
gotoAndPlay (262);
Symbol 605 MovieClip Frame 264
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 268
b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (270); };
Symbol 605 MovieClip Frame 269
gotoAndPlay (268);
Symbol 605 MovieClip Frame 270
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 274
b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (276); };
Symbol 605 MovieClip Frame 275
gotoAndPlay (274);
Symbol 605 MovieClip Frame 276
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 280
b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (282); };
Symbol 605 MovieClip Frame 281
gotoAndPlay (280);
Symbol 605 MovieClip Frame 282
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 286
b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (288); };
Symbol 605 MovieClip Frame 287
gotoAndPlay (286);
Symbol 605 MovieClip Frame 288
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 291
_global.ename = "Combat Menu";
Symbol 605 MovieClip Frame 292
cm.gotoAndStop(6); b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (294); };
Symbol 605 MovieClip Frame 293
gotoAndPlay (292);
Symbol 605 MovieClip Frame 294
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 298
cm.gotoAndStop(6); b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (300); };
Symbol 605 MovieClip Frame 299
gotoAndPlay (298);
Symbol 605 MovieClip Frame 300
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 304
cm.gotoAndStop(6); b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { gotoAndPlay (306); };
Symbol 605 MovieClip Frame 305
gotoAndPlay (304);
Symbol 605 MovieClip Frame 306
b_cont.onRelease = function () { };
Symbol 605 MovieClip Frame 310
cm.gotoAndStop(6); b_cont.onRollOver = function () { b_cont.gotoAndPlay(2); }; b_cont.onRollOut = function () { b_cont.gotoAndPlay(7); }; b_cont.onRelease = function () { s.stop(); gotoAndPlay (187); };
Symbol 605 MovieClip Frame 311
gotoAndPlay (310);
Symbol 605 MovieClip Frame 312
b_cont.onRelease = function () { };
Symbol 615 MovieClip Frame 1
_global.msg = 1; trace("PLOT ###"); trace(_global.plot); if (_global.plot == 0) { _parent.gname = "Britni"; gotoAndPlay (2); } else { t = random(5); if (t == 0) { _parent.gname = "Britni"; gotoAndPlay (2); } else if (t == 1) { _parent.gname = "Cereal"; gotoAndPlay (7); } else if (t == 2) { _parent.gname = "Jeremiah"; if (_global.jeremiah == 0) { _global.jeremiah = 1; _global.talkArray = [3, "Yo, wasup! You must be the newbie. I'm Jeremiah", "You don't look that tough, I bet that new chick, Britni could take you.", "Well, we'll see, catch ya later bro."]; _parent.play(); gotoAndStop (16); } else { gotoAndPlay (12); } } else if (t == 3) { _parent.gname = "Skull"; if (_global.skull == 0) { _global.skull = 1; _global.talkArray = [3, "Oh great, the cannon fodder has arrived.", "They call me Skull, and as long as you stay out of my way...", "Then I'm sure my headache will go away."]; _parent.play(); gotoAndStop (26); } else { gotoAndPlay (22); } } else if (t == 4) { _parent.gname = "Veil"; if (_global.veil == 0) { _global.veil = 1; _global.talkArray = [3, "Are you the new pilot?", "Cool, my name's Veil.", "Well, I'm kind of busy right now, so maybe I'll see you around later."]; _parent.play(); gotoAndStop (31); } else { gotoAndPlay (27); } } }
Symbol 615 MovieClip Frame 2
if (_global.plot == 0) { trace("Britni has decsided what to say"); _global.talkArray = [7, "Um, excuse me, but can you tell me where room 201 is...", "Oh! You're new here too? Yeah, today is my first day. I'm sooo excited! Oh my gosh, I'm sorry, my name is Britni", "You two must be the new recruits. Welcome to the MAD Base, My name is Cereal.", "Oh, um, Yes Sir! Umm, I was just looking for the Appartments, Sir!", "Calm down, this isn't the military you know. The Appartments are located that way, past the Hanger.", "Yes Sir! Um, I mean Cereal. Ok, well I'm going to go move into my new room. I'll see you guys around!", "Heh, nice kid, I think she'll be ok. If you need anything, I'll be here in the Headquarters. But you might want to get familiar with your new home, look around a bit."]; _global.ppltalk = [1, "Britni", "Britni", "Cereal", "Britni", "Cereal", "Britni", "Cereal"]; _global.plot = 1; _parent.play(); gotoAndStop (6); }
Symbol 615 MovieClip Frame 3
Symbol 615 MovieClip Frame 4
t = random(2); trace("t britni talk 0 or 1"); trace(t); if (t == 0) { _global.talkArray = [1, "Oh Hey! Wow, this guild is huge, they have everything here. I'm going to go look around some more!"]; _parent.play(); gotoAndStop (6); } else { _global.talkArray = [1, "Hello! Have you meet everyone here yet? I've almost met everyone. That Skull guy was a reall jerk!"]; _parent.play(); gotoAndStop (6); }
Symbol 615 MovieClip Frame 5
Symbol 615 MovieClip Frame 6
trace("Frame 6, btritni stoped");
Symbol 615 MovieClip Frame 7
Symbol 615 MovieClip Frame 8
Symbol 615 MovieClip Frame 9
t = 1; if (t == 1) { trace("Cereal has decsided what to say"); _global.talkArray = [1, "Hey, you finding everything ok here? If you've got any questions, come see me."]; _parent.play(); gotoAndStop (11); }
Symbol 615 MovieClip Frame 10
Symbol 615 MovieClip Frame 12
Symbol 615 MovieClip Frame 13
Symbol 615 MovieClip Frame 14
t = random(2); if (t == 0) { _global.talkArray = [3, "Man, this sucks. I'm so bored.", "They need to build a skate park here or somthing.", "I've already knocked everone off the Highscore's in 'Super PRS'."]; _parent.play(); gotoAndStop (16); } else if (t == 1) { _global.talkArray = [2, "Yo! Have you seen my MA?!", "Man, it is Super Tight!"]; _parent.play(); gotoAndStop (16); }
Symbol 615 MovieClip Frame 15
Symbol 615 MovieClip Frame 17
Symbol 615 MovieClip Frame 18
Symbol 615 MovieClip Frame 19
Symbol 615 MovieClip Frame 20
Symbol 615 MovieClip Frame 22
Symbol 615 MovieClip Frame 23
Symbol 615 MovieClip Frame 24
t = random(2); if (t == 0) { _global.talkArray = [1, "You again? Don't you have anything else better to do besides bother me?"]; _parent.play(); gotoAndStop (26); } else if (t == 1) { _global.talkArray = [2, "Perfect, just the noob I needed to see.", "I think your mommy called earlier, she want's you to come home."]; _parent.play(); gotoAndStop (26); }
Symbol 615 MovieClip Frame 25
Symbol 615 MovieClip Frame 27
Symbol 615 MovieClip Frame 28
Symbol 615 MovieClip Frame 29
t = 0; if (t == 0) { _global.talkArray = [3, "Hey, how's it going?", "I've got to check on some new parts over at the Hanger.", "Gotta run, Catch me later."]; _parent.play(); gotoAndStop (31); }
Symbol 615 MovieClip Frame 30
Symbol 616 MovieClip Frame 1
stop();
Symbol 616 MovieClip Frame 2
stop();
Symbol 616 MovieClip Frame 3
trace("Frame 3"); m = _global.msg; if (_global.ppltalk[0] == 1) { if (_global.ppltalk[m] ne gname) { trace("Looking for a new picture"); gname = _global.ppltalk[m]; if (gname == "Britni") { p_mc.gotoAndStop(5); } else if (gname == "Cereal") { trace("Cereals pic found"); p_mc.gotoAndStop(11); } else if (gname == "Jeremiah") { p_mc.gotoAndStop(16); } else if (gname == "Knightstrife") { p_mc.gotoAndStop(21); } else if (gname == "Skull") { p_mc.gotoAndStop(26); } else if (gname == "Veil") { p_mc.gotoAndStop(31); } } } if (_global.msg == 1) { talk = _global.talkArray[1]; } else if (_global.msg == 2) { talk = _global.talkArray[2]; } else if (_global.msg == 3) { talk = _global.talkArray[3]; } else if (_global.msg == 4) { talk = _global.talkArray[4]; } else if (_global.msg == 5) { talk = _global.talkArray[5]; } else if (_global.msg == 6) { talk = _global.talkArray[6]; } else if (_global.msg == 7) { talk = _global.talkArray[7]; } else if (_global.msg == 8) { talk = _global.talkArray[8]; } else if (_global.msg == 9) { talk = _global.talkArray[9]; } trace(talk); b_next.onRollOver = function () { b_next.gotoAndPlay(2); }; b_next.onRollOut = function () { b_next.gotoAndPlay(7); }; b_next.onRelease = function () { gotoAndPlay (5); };
Symbol 616 MovieClip Frame 4
trace("Frame 4"); stop();
Symbol 616 MovieClip Frame 5
trace("Frame 5"); if (_global.msg == _global.talkArray[0]) { delete _global.msg; delete _global.talkArray; _global.ppltalk = [0]; trace("It's Over!"); _parent.play(); } else { _global.msg = _global.msg + 1; gotoAndPlay (3); }
Symbol 620 MovieClip Frame 1
gotoAndStop (1);
Symbol 620 MovieClip Frame 6
gotoAndStop (6);
Symbol 622 MovieClip Frame 1
gotoAndStop (1);
Symbol 622 MovieClip Frame 6
gotoAndStop (6);
Symbol 624 MovieClip Frame 1
gotoAndStop (1);
Symbol 624 MovieClip Frame 6
gotoAndStop (6);
Symbol 629 MovieClip Frame 1
gotoAndStop (1);
Symbol 629 MovieClip Frame 6
gotoAndStop (6);
Symbol 631 MovieClip Frame 1
gotoAndStop (1);
Symbol 631 MovieClip Frame 6
gotoAndStop (6);
Symbol 645 MovieClip Frame 1
stop(); if (_global.plot > 1) { hp = _global.hp; armor = ((((_global.c_hp + _global.bm) + _global.fdb) + _global.rdb) + 5) + _global.pevm; tohit = ((_global.bm + _global.fab) + _global.rab) + _global.pmrk; proc = _global.pc; spd = _global.sp; }
Symbol 645 MovieClip Frame 2
stop();
Symbol 650 MovieClip Frame 1
gotoAndStop (1);
Symbol 650 MovieClip Frame 6
gotoAndStop (6);
Symbol 660 MovieClip Frame 1
gotoAndStop (1);
Symbol 660 MovieClip Frame 6
gotoAndStop (6);
Symbol 670 MovieClip Frame 1
stop();
Symbol 670 MovieClip Frame 2
stop();
Symbol 670 MovieClip Frame 3
stop();
Symbol 670 MovieClip Frame 4
stop();

Library Items

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Symbol 453 MovieClipUses:452Used by:Timeline
Symbol 454 SoundUsed by:455
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Symbol 523 TextUses:17Used by:Timeline
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Symbol 562 MovieClipUses:561Used by:605
Symbol 563 SoundUsed by:605
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Symbol 573 MovieClipUses:302Used by:575 583 591  Timeline
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Symbol 575 MovieClipUses:295 299 284 308 574 573Used by:605
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Symbol 600 GraphicUsed by:603  Timeline
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Instance Names

"play"Frame 1Symbol 7 MovieClip
"play"Frame 3Symbol 7 MovieClip
"music_b"Frame 8Symbol 268 MovieClip
"music"Frame 8Symbol 270 MovieClip
"top"Frame 8Symbol 272 MovieClip
"map"Frame 8Symbol 284 MovieClip
"bck"Frame 8Symbol 286 MovieClip
"scn"Frame 8Symbol 289 MovieClip
"b_inv"Frame 9Symbol 153 MovieClip
"b_end"Frame 9Symbol 291 MovieClip
"e6"Frame 9Symbol 296 MovieClip
"e5"Frame 9Symbol 296 MovieClip
"e4"Frame 9Symbol 296 MovieClip
"e3"Frame 9Symbol 296 MovieClip
"e2"Frame 9Symbol 296 MovieClip
"p1"Frame 9Symbol 300 MovieClip
"ctrl"Frame 9Symbol 305 MovieClip
"ehpbar"Frame 9Symbol 313 MovieClip
"ambar"Frame 9Symbol 313 MovieClip
"hpbar"Frame 9Symbol 313 MovieClip
"main"Frame 9Symbol 303 MovieClip
"next"Frame 9Symbol 303 MovieClip
"back"Frame 21Symbol 330 MovieClip
"mc_cm"Frame 21Symbol 357 MovieClip
"enemy_sv"Frame 32Symbol 426 MovieClip
"player_sv"Frame 32Symbol 448 MovieClip
"atkst"Frame 64Symbol 453 MovieClip
"e_box"Frame 79Symbol 482 MovieClip
"back"Frame 81Symbol 330 MovieClip
"scenic"Frame 83Symbol 289 MovieClip
"sky"Frame 106Symbol 602 MovieClip
"talk_mc"Frame 108Symbol 616 MovieClip
"stat"Frame 109Symbol 583 MovieClip
"clock"Frame 109Symbol 591 MovieClip
"b_train"Frame 109Symbol 620 MovieClip
"b_enter"Frame 109Symbol 622 MovieClip
"forw"Frame 109Symbol 599 MovieClip
"b_back"Frame 109Symbol 624 MovieClip
"talk_mc"Frame 117Symbol 616 MovieClip
"stat"Frame 118Symbol 583 MovieClip
"clock"Frame 118Symbol 591 MovieClip
"b_enter"Frame 118Symbol 622 MovieClip
"forw"Frame 118Symbol 629 MovieClip
"b_back"Frame 118Symbol 631 MovieClip
"talk_mc"Frame 126Symbol 616 MovieClip
"stat"Frame 127Symbol 583 MovieClip
"clock"Frame 127Symbol 591 MovieClip
"pstatsb"Frame 127Symbol 645 MovieClip
"pstats"Frame 127Symbol 151 MovieClip
"b_sleep"Frame 127Symbol 595 MovieClip
"forw"Frame 127Symbol 597 MovieClip
"b_back"Frame 127Symbol 599 MovieClip
"talk_mc"Frame 135Symbol 616 MovieClip
"stat"Frame 136Symbol 583 MovieClip
"clock"Frame 136Symbol 591 MovieClip
"b_enter"Frame 136Symbol 622 MovieClip
"forw"Frame 136Symbol 650 MovieClip
"b_back"Frame 136Symbol 629 MovieClip
"talk_mc"Frame 144Symbol 616 MovieClip
"stat"Frame 145Symbol 583 MovieClip
"clock"Frame 145Symbol 591 MovieClip
"b_enter"Frame 145Symbol 622 MovieClip
"forw"Frame 145Symbol 624 MovieClip
"b_back"Frame 145Symbol 597 MovieClip
"talk_mc"Frame 185Symbol 616 MovieClip
"stat"Frame 186Symbol 583 MovieClip
"clock"Frame 186Symbol 591 MovieClip
"b_enter"Frame 186Symbol 622 MovieClip
"forw"Frame 186Symbol 631 MovieClip
"b_back"Frame 186Symbol 650 MovieClip
"mini"Frame 210Symbol 284 MovieClip
"minib"Frame 211Symbol 286 MovieClip
"accept"Frame 211Symbol 660 MovieClip
"exit"Frame 211Symbol 20 MovieClip
"invs4"Frame 211Symbol 573 MovieClip
"invs4"Frame 211Symbol 573 MovieClip
"invs3"Frame 211Symbol 573 MovieClip
"invs2"Frame 211Symbol 573 MovieClip
"invs1"Frame 211Symbol 573 MovieClip
"plaque5"Frame 211Symbol 670 MovieClip
"plaque4"Frame 211Symbol 670 MovieClip
"plaque3"Frame 211Symbol 670 MovieClip
"plaque2"Frame 211Symbol 670 MovieClip
"plaque1"Frame 211Symbol 670 MovieClip
"accept"Frame 218Symbol 660 MovieClip
"a7"Frame 218Symbol 259 MovieClip
"a6"Frame 218Symbol 259 MovieClip
"a5"Frame 218Symbol 259 MovieClip
"a4"Frame 218Symbol 259 MovieClip
"a3"Frame 218Symbol 259 MovieClip
"a2"Frame 218Symbol 259 MovieClip
"a1"Frame 218Symbol 259 MovieClip
"d7"Frame 221Symbol 303 MovieClip
"u7"Frame 221Symbol 303 MovieClip
"a7"Frame 221Symbol 259 MovieClip
"d6"Frame 221Symbol 303 MovieClip
"u6"Frame 221Symbol 303 MovieClip
"a6"Frame 221Symbol 259 MovieClip
"d5"Frame 221Symbol 303 MovieClip
"u5"Frame 221Symbol 303 MovieClip
"a5"Frame 221Symbol 259 MovieClip
"d4"Frame 221Symbol 303 MovieClip
"u4"Frame 221Symbol 303 MovieClip
"a4"Frame 221Symbol 259 MovieClip
"d3"Frame 221Symbol 303 MovieClip
"u3"Frame 221Symbol 303 MovieClip
"a3"Frame 221Symbol 259 MovieClip
"d2"Frame 221Symbol 303 MovieClip
"u2"Frame 221Symbol 303 MovieClip
"a2"Frame 221Symbol 259 MovieClip
"d1"Frame 221Symbol 303 MovieClip
"u1"Frame 221Symbol 303 MovieClip
"a1"Frame 221Symbol 259 MovieClip
"accept"Frame 221Symbol 660 MovieClip
"h_makieblue"Symbol 103 MovieClip Frame 1Symbol 102 EditableText
"h_makieblue"Symbol 105 MovieClip Frame 1Symbol 104 EditableText
"h_makieblue"Symbol 107 MovieClip Frame 1Symbol 106 EditableText
"h_makieblue"Symbol 109 MovieClip Frame 1Symbol 108 EditableText
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"h_makieblue"Symbol 117 MovieClip Frame 1Symbol 116 EditableText
"h_makieblue"Symbol 119 MovieClip Frame 1Symbol 118 EditableText
"h_makiered"Symbol 121 MovieClip Frame 1Symbol 120 EditableText
"b_weight"Symbol 169 MovieClip Frame 1Symbol 124 MovieClip
"mc_ww"Symbol 169 MovieClip Frame 1Symbol 126 MovieClip
"mc_lw"Symbol 169 MovieClip Frame 1Symbol 130 MovieClip
"mc_rw"Symbol 169 MovieClip Frame 1Symbol 132 MovieClip
"mc_hw"Symbol 169 MovieClip Frame 1Symbol 134 MovieClip
"mc_fw"Symbol 169 MovieClip Frame 1Symbol 136 MovieClip
"mc_cw"Symbol 169 MovieClip Frame 1Symbol 138 MovieClip
"statbox"Symbol 169 MovieClip Frame 1Symbol 149 MovieClip
"b_stats"Symbol 169 MovieClip Frame 1Symbol 151 MovieClip
"b_equipt"Symbol 169 MovieClip Frame 1Symbol 153 MovieClip
"ebox"Symbol 169 MovieClip Frame 1Symbol 168 MovieClip
"h_makiered"Symbol 212 MovieClip Frame 1Symbol 211 EditableText
"h_makiered"Symbol 214 MovieClip Frame 1Symbol 213 EditableText
"h_makiered"Symbol 216 MovieClip Frame 1Symbol 215 EditableText
"h_makiered"Symbol 218 MovieClip Frame 1Symbol 217 EditableText
"h_makiered"Symbol 224 MovieClip Frame 1Symbol 223 EditableText
"h_makiered"Symbol 234 MovieClip Frame 1Symbol 233 EditableText
"h_makiered"Symbol 240 MovieClip Frame 1Symbol 239 EditableText
"h_makiered"Symbol 242 MovieClip Frame 1Symbol 241 EditableText
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"h_makiered"Symbol 250 MovieClip Frame 1Symbol 249 EditableText
"h_makiered"Symbol 256 MovieClip Frame 1Symbol 255 EditableText
"h_makiered"Symbol 258 MovieClip Frame 1Symbol 257 EditableText
"b_exit"Symbol 266 MovieClip Frame 2Symbol 20 MovieClip
"b_buy"Symbol 266 MovieClip Frame 2Symbol 29 MovieClip
"cost"Symbol 266 MovieClip Frame 2Symbol 31 EditableText
"partsdetails"Symbol 266 MovieClip Frame 2Symbol 36 EditableText
"b_upgrades"Symbol 266 MovieClip Frame 2Symbol 38 MovieClip
"b_weapons"Symbol 266 MovieClip Frame 2Symbol 40 MovieClip
"b_legs"Symbol 266 MovieClip Frame 2Symbol 42 MovieClip
"b_right"Symbol 266 MovieClip Frame 2Symbol 44 MovieClip
"b_left"Symbol 266 MovieClip Frame 2Symbol 46 MovieClip
"b_cores"Symbol 266 MovieClip Frame 2Symbol 48 MovieClip
"b_heads"Symbol 266 MovieClip Frame 2Symbol 50 MovieClip
"p_mc"Symbol 266 MovieClip Frame 2Symbol 101 MovieClip
"h_opticcentari"Symbol 266 MovieClip Frame 2Symbol 103 MovieClip
"h_bullnose"Symbol 266 MovieClip Frame 2Symbol 105 MovieClip
"h_shenobii"Symbol 266 MovieClip Frame 2Symbol 107 MovieClip
"h_skyknight"Symbol 266 MovieClip Frame 2Symbol 109 MovieClip
"h_toothmetal"Symbol 266 MovieClip Frame 2Symbol 111 MovieClip
"h_grey2k"Symbol 266 MovieClip Frame 2Symbol 113 MovieClip
"h_sleakblue"Symbol 266 MovieClip Frame 2Symbol 115 MovieClip
"h_sleakred"Symbol 266 MovieClip Frame 2Symbol 117 MovieClip
"h_makieblue"Symbol 266 MovieClip Frame 2Symbol 119 MovieClip
"h_makiered"Symbol 266 MovieClip Frame 2Symbol 121 MovieClip
"weight_mc"Symbol 266 MovieClip Frame 2Symbol 169 MovieClip
"heads_mc"Symbol 266 MovieClip Frame 2Symbol 170 MovieClip
"cores_mc"Symbol 266 MovieClip Frame 2Symbol 171 MovieClip
"rightarms_mc"Symbol 266 MovieClip Frame 2Symbol 172 MovieClip
"leftarms_mc"Symbol 266 MovieClip Frame 2Symbol 173 MovieClip
"legs_mc"Symbol 266 MovieClip Frame 2Symbol 174 MovieClip
"testbox"Symbol 266 MovieClip Frame 2Symbol 179 MovieClip
"eweap"Symbol 266 MovieClip Frame 2Symbol 180 MovieClip
"l_sparks"Symbol 266 MovieClip Frame 2Symbol 203 MovieClip
"c_sparks"Symbol 266 MovieClip Frame 2Symbol 204 MovieClip
"r_sparks"Symbol 266 MovieClip Frame 2Symbol 205 MovieClip
"f_sparks"Symbol 266 MovieClip Frame 2Symbol 205 MovieClip
"h_sparks"Symbol 266 MovieClip Frame 2Symbol 206 MovieClip
"c_synth"Symbol 266 MovieClip Frame 4Symbol 212 MovieClip
"c_blake"Symbol 266 MovieClip Frame 4Symbol 214 MovieClip
"c_bullbust"Symbol 266 MovieClip Frame 4Symbol 216 MovieClip
"c_skyknight"Symbol 266 MovieClip Frame 4Symbol 109 MovieClip
"c_maxcentari"Symbol 266 MovieClip Frame 4Symbol 218 MovieClip
"c_toothmetal"Symbol 266 MovieClip Frame 4Symbol 111 MovieClip
"c_grey2k"Symbol 266 MovieClip Frame 4Symbol 113 MovieClip
"c_sleakblue"Symbol 266 MovieClip Frame 4Symbol 115 MovieClip
"c_sleakred"Symbol 266 MovieClip Frame 4Symbol 117 MovieClip
"c_makieblue"Symbol 266 MovieClip Frame 4Symbol 119 MovieClip
"c_makiered"Symbol 266 MovieClip Frame 4Symbol 121 MovieClip
"f_shenobi"Symbol 266 MovieClip Frame 6Symbol 107 MovieClip
"f_shura"Symbol 266 MovieClip Frame 6Symbol 224 MovieClip
"f_skyknight"Symbol 266 MovieClip Frame 6Symbol 109 MovieClip
"f_toothmetal"Symbol 266 MovieClip Frame 6Symbol 111 MovieClip
"f_grey2k"Symbol 266 MovieClip Frame 6Symbol 113 MovieClip
"f_sleakblue"Symbol 266 MovieClip Frame 6Symbol 115 MovieClip
"f_sleakred"Symbol 266 MovieClip Frame 6Symbol 117 MovieClip
"f_makieblue"Symbol 266 MovieClip Frame 6Symbol 119 MovieClip
"f_makiered"Symbol 266 MovieClip Frame 6Symbol 121 MovieClip
"r_shenobi"Symbol 266 MovieClip Frame 8Symbol 107 MovieClip
"r_shura"Symbol 266 MovieClip Frame 8Symbol 224 MovieClip
"r_skyknight"Symbol 266 MovieClip Frame 8Symbol 109 MovieClip
"r_toothmetal"Symbol 266 MovieClip Frame 8Symbol 111 MovieClip
"r_grey2k"Symbol 266 MovieClip Frame 8Symbol 113 MovieClip
"r_sleakblue"Symbol 266 MovieClip Frame 8Symbol 115 MovieClip
"r_sleakred"Symbol 266 MovieClip Frame 8Symbol 117 MovieClip
"r_makieblue"Symbol 266 MovieClip Frame 8Symbol 119 MovieClip
"r_makiered"Symbol 266 MovieClip Frame 8Symbol 121 MovieClip
"l_blake"Symbol 266 MovieClip Frame 10Symbol 214 MovieClip
"l_noblecentari"Symbol 266 MovieClip Frame 10Symbol 234 MovieClip
"l_skyknight"Symbol 266 MovieClip Frame 10Symbol 109 MovieClip
"l_toothmetal"Symbol 266 MovieClip Frame 10Symbol 111 MovieClip
"l_grey2k"Symbol 266 MovieClip Frame 10Symbol 113 MovieClip
"l_sleakblue"Symbol 266 MovieClip Frame 10Symbol 115 MovieClip
"l_sleakred"Symbol 266 MovieClip Frame 10Symbol 117 MovieClip
"l_makieblue"Symbol 266 MovieClip Frame 10Symbol 119 MovieClip
"l_makiered"Symbol 266 MovieClip Frame 10Symbol 121 MovieClip
"w_none"Symbol 266 MovieClip Frame 12Symbol 240 MovieClip
"w_smg"Symbol 266 MovieClip Frame 12Symbol 242 MovieClip
"w_sabres"Symbol 266 MovieClip Frame 12Symbol 244 MovieClip
"w_sabre"Symbol 266 MovieClip Frame 12Symbol 246 MovieClip
"w_rifle"Symbol 266 MovieClip Frame 12Symbol 248 MovieClip
"w_smg2"Symbol 266 MovieClip Frame 12Symbol 250 MovieClip
"b_buy"Symbol 266 MovieClip Frame 14Symbol 20 MovieClip
"u_empty"Symbol 266 MovieClip Frame 14Symbol 256 MovieClip
"u_ammo"Symbol 266 MovieClip Frame 14Symbol 258 MovieClip
"b_upgrades"Symbol 266 MovieClip Frame 16Symbol 38 MovieClip
"b_weapons"Symbol 266 MovieClip Frame 16Symbol 40 MovieClip
"b_legs"Symbol 266 MovieClip Frame 16Symbol 42 MovieClip
"b_right"Symbol 266 MovieClip Frame 16Symbol 44 MovieClip
"b_left"Symbol 266 MovieClip Frame 16Symbol 46 MovieClip
"b_cores"Symbol 266 MovieClip Frame 16Symbol 48 MovieClip
"b_heads"Symbol 266 MovieClip Frame 16Symbol 50 MovieClip
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Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "drums"
ExportAssets (56)Timeline Frame 1Symbol 2 as "base"
ExportAssets (56)Timeline Frame 1Symbol 3 as "combat"
ExportAssets (56)Timeline Frame 4Symbol 260 as "sound"
ExportAssets (56)Timeline Frame 8Symbol 3 as "combat"
ExportAssets (56)Timeline Frame 103Symbol 2 as "base"
ExportAssets (56)Timeline Frame 155Symbol 2 as "base"
ExportAssets (56)Timeline Frame 163Symbol 2 as "base"

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"Dual SMG Critical"Symbol 448 MovieClip Frame 387
"Punch"Symbol 448 MovieClip Frame 409
"Dual Swords"Symbol 448 MovieClip Frame 431
"Reload"Symbol 455 MovieClip Frame 2

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http://swfchan.com/16/75874/info.shtml
Created: 5/4 -2019 16:27:05 Last modified: 5/4 -2019 16:27:05 Server time: 10/11 -2024 19:42:32