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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/29259880?noj=FRM29259880-23DC" width="1" height="1"></div>

Fishy Falldown.swf

This is the info page for
Flash #75929

(Click the ID number above for more basic data on this flash file.)


Text
aa

%

Play

Play

MED

Select
Quality

LOW

HIGH

(default)

Increase left/right movement

Decrease left/right movement

Swim faster for a short time

Swim at lightspeed for a short time

Lets you pop bubbles for extra points

Dodge the bubbles or pop them
when you have sword powerup

Poison bubbles will kill
you if you get too close

Choose your difficulty

(difficulty refers to amount
of bubbles on the screen)

0 feet

0

GAME OVER

0

YOU WIN!

0

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; _quality = "LOW"; stop();
Instance of Symbol 48 MovieClip in Frame 1
onClipEvent (load) { _xscale = 0; } onClipEvent (enterFrame) { total = _root.getBytesTotal(); current = _root.getBytesLoaded(); percent = (current / total) * 100; if (_xscale < percent) { _xscale = (_xscale + 1); } if (temppercent < percent) { temppercent = temppercent + 1; } _root.display = Math.round(percent) + "%"; _root.displaybox._x = (temppercent * 5) - 30; if (_root.displaybox._x < 30) { _root.displaybox._x = 30; } }
Frame 2
stop();
Frame 3
if (_global.dif == "easy") { _root.maxbubbles = 40; } else if (_global.dif == "med") { _root.maxbubbles = 75; } else if (_global.dif == "hard") { _root.maxbubbles = 100; } else if (_global.dif == "extreme") { _root.maxbubbles = 150; } _root.score = 0; _root.dead = false; _root.powerup = new Object(); _root.reset = function () { _root.warp = false; _root._xscale = 100; _root._yscale = _root._xscale; _root._y = 0; _root._x = 0; _root.powerupOn = false; _root.downmult = 1; _root.sword = false; _root.downbonus = 0; }; reset(); onEnterFrame = function () { if (_root.warp) { _root._y = 0; _root._x = 0; _root._y = _root._y + (random(7) - 3); _root._x = _root._x + (random(7) - 3); } }; stop(); _root.depth = 0; _root.dead = false; _root.a = 0; i = 1; while (i < 15) { _root.blank.attachMovie("enemy", "enemy" + a, a); _root.blank["enemy" + a]._x = random(Stage.width); _root.blank["enemy" + a]._y = random(2 * Stage.height) + 500; a++; i++; }
Instance of Symbol 104 MovieClip "BG" in Frame 3
onClipEvent (load) { _yscale = 2000; _xscale = 200; _y = _height; _x = (200 - (_width / 2)); } onClipEvent (enterFrame) { if (!_root.dead) { if (_root.dir == "left") { _x = (_x + (_root.speed / 2)); } if (_root.dir == "right") { _x = (_x - (_root.speed / 2)); } if (_y < 420) { _y = 420; } if (_x < -1250) { _x = -1250; } if (_x > 0) { _x = 0; } _y = (_y - _root.down); } }
Instance of Symbol 105 MovieClip in Frame 3
onClipEvent (load) { wait = 0; } onClipEvent (enterFrame) { wait++; if (wait > (random(500) + 100)) { wait = 1; this.attachMovie("bigbubble", "bigenemy" + a, a); this["bigenemy" + a]._x = random(Stage.width); this["bigenemy" + a]._y = random(2 * Stage.height) + 500; a++; } }
Instance of Symbol 115 MovieClip "main" in Frame 3
onClipEvent (load) { _root.down1 = 1; _root.speed = 1; } onClipEvent (enterFrame) { _root.down = _root.down1 * ((_root.downmult + _root.downbonus) + _root.downbonus); if (!_root.dead) { _root.depth = _root.depth + _root.down; if (_y < 300) { _y = (_y + _root.down); } else if (_root.bg._y < 420) { _y = (_y + _root.down); } if (Key.isDown(37)) { _rotation = 15; _x = (_x - _root.speed); _root.dir = "right"; } if (Key.isDown(39)) { _rotation = -15; _x = (_x + _root.speed); _root.dir = "left"; } if (Key.isDown(38) and (!_root.warp)) { _y = (_y - ((_root.downmult + _root.downbonus) * 4)); } if ((!Key.isDown(39)) and (!Key.isDown(37))) { _rotation = 0; _root.dir = "none"; } if (((_y < -25) or (_x < -25)) or (_x > (Stage.width + 25))) { _root.dead = true; _root.gotoAndStop("gameover"); } if (_y > 420) { _root.dead = true; _root.gotoAndStop("win"); } } else { _y = (_y - _root.down); if (((_y < -25) or (_x < -25)) or (_x > (Stage.width + 25))) { _root.gotoAndStop("gameover"); } } }
Instance of Symbol 117 MovieClip in Frame 3
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha < 75) { _alpha = (_root.depth / 75); } }
Instance of Symbol 105 MovieClip in Frame 3
onClipEvent (load) { wait2 = 5; poison = 1; } onClipEvent (enterFrame) { maxpoison = Math.round(_root.depth / 500) + 1; if ((poison < maxpoison) and (maxpoison <= 10)) { this.attachMovie("poison", "poison" + a, a); this["poison" + a]._x = random(Stage.width); this["poison" + a]._y = 500 + random(300); poison++; a++; } }
Instance of Symbol 105 MovieClip "blank2" in Frame 3
onClipEvent (load) { wait = 0; } onClipEvent (enterFrame) { if (!_root.powerupOn) { wait++; if (wait > (random(25) + 40)) { wait = 0; pick = random(5) + 1; if (pick == 1) { this.attachMovie("ton", "power", 1); } else if (pick == 2) { this.attachMovie("speed+", "power", 1); } else if (pick == 3) { this.attachMovie("speed-", "power", 1); } else if (pick == 4) { this.attachMovie("sword", "power", 1); } else if (pick == 5) { this.attachMovie("Warp", "power", 1); } _root.powerupOn = true; this.power._y = 450; this.power._x = random(400) + 75; } } }
Instance of Symbol 105 MovieClip in Frame 3
onClipEvent (enterFrame) { wait++; if (((_root.depth / 10) < 200) and (wait > (random(25) + 25))) { wait = 0; this.attachMovie("kelp", "kelp" + a, a); this["kelp" + a]._x = random(Stage.width); this["kelp" + a]._y = 500 + random(300); a++; } }
Frame 4
_root.score2 = _root.score; _root.dead = true; _root.warp = false;
Frame 5
_root.score2 = _root.score; _root.dead = true; _root.warp = false;
Symbol 17 MovieClip [BigBubble] Frame 1
speed1 = random(3) + 1; _xscale = (random(600) + 1000); _yscale = _xscale; stop(); onEnterFrame = function () { maxd = (_width / 2) + 10; speed = speed1 * (_root.downmult + _root.downbonus); _y = (_y - speed); if (!_root.dead) { if (_root.dir == "left") { _x = (_x - (_root.speed * 5)); } if (_root.dir == "right") { _x = (_x + (_root.speed * 5)); } if (_y < (-(_height + 50))) { _root.score = _root.score + 10; this.removeMovieClip(); } dx = this._x - _root.Main._x; dy = this._y - _root.Main._y; d = Math.sqrt((dx * dx) + (dy * dy)); cosine = dx / d; sine = dy / d; if (d < maxd) { if (_root.sword) { if (_xscale < 400) { _root.score = _root.score + 20; _xscale = 150; _yscale = _xscale; play(); } else { _xscale = (_xscale - 15); _yscale = _xscale; _root.Main._x = this._x + (cosine * ((-maxd) - 1)); _root.Main._y = this._y + (sine * ((-maxd) - 1)); } } else { _root.Main._x = this._x + (cosine * ((-maxd) - 1)); _root.Main._y = this._y + (sine * ((-maxd) - 1)); } } } };
Symbol 17 MovieClip [BigBubble] Frame 2
onEnterFrame = function () { speed = speed1 * (_root.downmult + _root.downbonus); _y = (_y - speed); if (!_root.dead) { if (_root.dir == "left") { _x = (_x - (_root.speed * 5)); } if (_root.dir == "right") { _x = (_x + (_root.speed * 5)); } if (_y < (-(_height + 50))) { this.removeMovieClip(); } } }; _root.score = _root.score + 20;
Symbol 17 MovieClip [BigBubble] Frame 36
stop();
Symbol 31 MovieClip [Poison] Frame 1
stop(); speed1 = random(3) + 3; _xscale = (random(150) + 75); _yscale = _xscale; onEnterFrame = function () { maxd = 21.75; speed = (speed = speed1 * (_root.downmult + _root.downbonus)); _y = (_y - speed); if (!_root.dead) { if (_root.dir == "left") { _x = (_x - (_root.speed * 5)); } if (_root.dir == "right") { _x = (_x + (_root.speed * 5)); } if (_y < -50) { _root.score++; _y = (500 + random(300)); _x = random(Stage.width); speed1 = random(3) + 3; _xscale = (random(150) + 75); _yscale = _xscale; gotoAndStop (1); } dx = this._x - _root.Main._x; dy = this._y - _root.Main._y; d = Math.sqrt((dx * dx) + (dy * dy)); cosine = dx / d; sine = dy / d; if (d < maxd) { _root.Main.gotoAndStop("dead"); this.play(); } } };
Symbol 31 MovieClip [Poison] Frame 2
speed1 = random(3) + 3; _xscale = (random(150) + 75); _yscale = _xscale; onEnterFrame = function () { maxd = (_width / 2) + 15; speed = (speed = speed1 * (_root.downmult + _root.downbonus)); _y = (_y - speed); if (!_root.dead) { if (_root.dir == "left") { _x = (_x - (_root.speed * 5)); } if (_root.dir == "right") { _x = (_x + (_root.speed * 5)); } if (_y < -50) { _root.score++; this.removeMovieClip(); } } }; _root.score = _root.score + 2; _root.dead = true;
Symbol 31 MovieClip [Poison] Frame 70
stop();
Symbol 39 MovieClip [Enemy] Frame 1
stop(); speed1 = random(3) + 3; _xscale = (random(100) + 50); _yscale = _xscale; onEnterFrame = function () { if (_y < -50) { if (!_root.dead) { _root.score++; } if (_root.a < _root.maxbubbles) { _root.blank.attachMovie("enemy", "enemy" + _root.a, _root.a); _root.blank["enemy" + _root.a]._x = random(Stage.width); _root.blank["enemy" + _root.a]._y = random(2 * Stage.height) + 500; _root.a++; } else { _y = ((Stage.height + 50) + random(200)); _x = random(Stage.width); speed1 = random(3) + 3; _xscale = (random(100) + 50); _yscale = _xscale; gotoAndStop (1); } } maxd = (_width / 2) + 15; speed = speed1 * (_root.downmult + _root.downbonus); _y = (_y - speed); if (!_root.dead) { if (_x < (-(this._width + 50))) { _x = (Stage.width + (this._width + 50)); } if (_x > (Stage.width + (this._width + 50))) { _x = (-(this._width + 50)); } if (_root.dir == "left") { _x = (_x - (_root.speed * 5)); } if (_root.dir == "right") { _x = (_x + (_root.speed * 5)); } dx = this._x - _root.Main._x; dy = this._y - _root.Main._y; d = Math.sqrt((dx * dx) + (dy * dy)); cosine = dx / d; sine = dy / d; if (d < maxd) { if (_root.sword) { play(); } else { _root.Main._x = this._x + (cosine * ((-maxd) - 1)); _root.Main._y = this._y + (sine * ((-maxd) - 1)); } } } };
Symbol 39 MovieClip [Enemy] Frame 2
onEnterFrame = function () { if (_y < -50) { if (!_root.dead) { _root.score++; } if (_root.a < _root.maxbubbles) { _root.blank.attachMovie("enemy", "enemy" + _root.a, _root.a); _root.blank["enemy" + _root.a]._x = random(Stage.width); _root.blank["enemy" + _root.a]._y = random(2 * Stage.height) + 500; _root.a++; } else { _y = ((Stage.height + 50) + random(200)); _x = random(Stage.width); speed1 = random(3) + 3; _xscale = (random(100) + 50); _yscale = _xscale; gotoAndStop (1); } } speed = speed1 * (_root.downmult + _root.downbonus); _y = (_y - speed); if (!_root.dead) { if (_root.dir == "left") { _x = (_x - (_root.speed * 5)); } if (_root.dir == "right") { _x = (_x + (_root.speed * 5)); } } }; _root.score = _root.score + 2;
Symbol 39 MovieClip [Enemy] Frame 36
stop();
Symbol 42 MovieClip [Sword] Frame 1
speed1 = random(3) + 3; stop(); onEnterFrame = function () { speed = speed1 * (_root.downmult + _root.downbonus); _y = (_y - speed); if (!_root.dead) { if (this.hitTest(_root.main._x, _root.main._y, true)) { _root.cool.attachMovie("cooldown", "cooldown", 1); _root.cool.cooldown.time = 0.15; _root.cool.cooldown.mytype.text = "Sword- Cuts through bubbles like butter!"; play(); } if (_root.dir == "left") { _x = (_x - (_root.speed * 5)); } if (_root.dir == "right") { _x = (_x + (_root.speed * 5)); } if (_y < -50) { _root.powerupOn = false; this.removeMovieClip(); } } };
Symbol 42 MovieClip [Sword] Frame 11
_root.sword = true; stop(); this.removeMovieClip();
Symbol 44 MovieClip [Warp] Frame 1
speed1 = random(3) + 3; stop(); onEnterFrame = function () { speed = speed1 * (_root.downmult + _root.downbonus); _rotation = (_rotation - 5); _y = (_y - speed); if (!_root.dead) { if (this.hitTest(_root.main._x, _root.main._y, true)) { _root.cool.attachMovie("cooldown", "cooldown", 1); _root.cool.cooldown.time = 2; _root.cool.cooldown.mytype.text = "Warp- Travel at supersonic speeds!!"; play(); } if (_root.dir == "left") { _x = (_x - (_root.speed * 5)); } if (_root.dir == "right") { _x = (_x + (_root.speed * 5)); } if (_y < -50) { _root.powerupOn = false; this.removeMovieClip(); } } };
Symbol 44 MovieClip [Warp] Frame 11
_root.downmult = 20; _root.warp = true; stop(); this.removeMovieClip();
Symbol 46 MovieClip [ton] Frame 1
speed1 = random(3) + 3; stop(); onEnterFrame = function () { speed = speed1 * (_root.downmult + _root.downbonus); _y = (_y - speed); if (!_root.dead) { if (this.hitTest(_root.main._x, _root.main._y, true)) { _root.cool.attachMovie("cooldown", "cooldown", 1); _root.cool.cooldown.time = 0.5; _root.cool.cooldown.mytype.text = "1 Ton- increase your swimming rate!"; play(); } if (_root.dir == "left") { _x = (_x - (_root.speed * 5)); } if (_root.dir == "right") { _x = (_x + (_root.speed * 5)); } if (_y < -50) { _root.powerupOn = false; this.removeMovieClip(); } } };
Symbol 46 MovieClip [ton] Frame 11
_root.downmult = random(4) + 1; stop(); this.removeMovieClip();
Symbol 51 MovieClip [cooldown] Frame 1
onEnterFrame = function () { a.text = myType; }; power = 100; onEnterFrame = function () { power = power - time; };
Instance of Symbol 48 MovieClip "bar" in Symbol 51 MovieClip [cooldown] Frame 1
onClipEvent (enterFrame) { _xscale = _parent.power; if (_xscale < 0) { _root.reset(); _root.powerupOn = false; _parent.removeMovieClip(); } }
Symbol 53 MovieClip [Speed-] Frame 1
speed1 = random(3) + 3; stop(); onEnterFrame = function () { speed = speed1 * (_root.downmult + _root.downbonus); _y = (_y - speed); if (!_root.dead) { if (this.hitTest(_root.main._x, _root.main._y, true)) { play(); } if (_root.dir == "left") { _x = (_x - (_root.speed * 5)); } if (_root.dir == "right") { _x = (_x + (_root.speed * 5)); } if (_y < -50) { _root.powerupOn = false; this.removeMovieClip(); } } };
Symbol 53 MovieClip [Speed-] Frame 11
if (_root.speed > 0.5) { _root.speed = _root.speed - 0.5; } if (_root.downbonus > 0.5) { _root.downbonus = _root.downbonus - 0.5; } _root.powerupOn = false; stop(); this.removeMovieClip();
Symbol 55 MovieClip [Speed+] Frame 1
speed1 = random(3) + 3; stop(); onEnterFrame = function () { speed = speed1 * (_root.downmult + _root.downbonus); _y = (_y - speed); if (!_root.dead) { if (this.hitTest(_root.main._x, _root.main._y, true)) { play(); } if (_root.dir == "left") { _x = (_x - (_root.speed * 5)); } if (_root.dir == "right") { _x = (_x + (_root.speed * 5)); } if (_y < -50) { _root.powerupOn = false; this.removeMovieClip(); } } };
Symbol 55 MovieClip [Speed+] Frame 11
_root.speed = _root.speed + 0.125; _root.downbonus = _root.downbonus + 0.25; _root.powerupOn = false; stop(); this.removeMovieClip();
Symbol 60 MovieClip [Kelp] Frame 1
speed1 = random(3) + 3; _alpha = (random(80) + 15); _xscale = (random(100) + 50); scale = random(1) + 1; _yscale = _xscale; if (scale == 1) { _yscale = (_yscale * -1); } _rotation = (random(20) - 10); onEnterFrame = function () { speed = speed1 * (_root.downmult + _root.downbonus); this._y = this._y - speed; if (!_root.dead) { if (_root.dir == "left") { _x = (_x - (_root.speed * 5)); } if (_root.dir == "right") { _x = (_x + (_root.speed * 5)); } if (_y < -200) { this.removeMovieClip(); } } };
Symbol 69 Button
on (release) { play(); }
Symbol 76 Button
on (release) { _quality = "HIGH"; }
Symbol 77 Button
on (release) { _quality = "MEDIUM"; }
Symbol 78 Button
on (release) { _quality = "LOW"; }
Symbol 92 Button
on (release) { play(); _global.dif = "extreme"; }
Symbol 93 Button
on (release) { play(); _global.dif = "easy"; }
Symbol 94 Button
on (release) { play(); _global.dif = "med"; }
Symbol 95 Button
on (release) { play(); _global.dif = "hard"; }
Instance of Symbol 102 MovieClip in Symbol 104 MovieClip Frame 1
onClipEvent (enterFrame) { _yscale = 100; }
Symbol 114 MovieClip Frame 5
stop();
Symbol 115 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 1
onEnterFrame = function () { a = Math.round(_root.depth / 10) + " feet"; }; stop();
Symbol 121 MovieClip Frame 1
height1 = 350;
Instance of Symbol 120 MovieClip "main" in Symbol 121 MovieClip Frame 1
onClipEvent (load) { _y = 0; } onClipEvent (enterFrame) { frac = (_parent.height1 + 25) / _root.bg._height; mySpeed = _root.depth * frac; _y = mySpeed; if (_y > _parent.height1) { _y = _parent.height1; } }
Symbol 127 Button
on (release) { _root.score = 0; play(); }

Library Items

Symbol 1 GraphicUsed by:17
Symbol 2 GraphicUsed by:17 39
Symbol 3 ShapeTweeningUsed by:17
Symbol 4 SoundUsed by:17 31 39
Symbol 5 GraphicUsed by:17 39
Symbol 6 GraphicUsed by:17 39
Symbol 7 GraphicUsed by:17
Symbol 8 GraphicUsed by:17
Symbol 9 GraphicUsed by:17
Symbol 10 GraphicUsed by:17 39
Symbol 11 GraphicUsed by:17
Symbol 12 GraphicUsed by:17
Symbol 13 GraphicUsed by:17 39
Symbol 14 GraphicUsed by:17 39
Symbol 15 GraphicUsed by:17 39
Symbol 16 GraphicUsed by:17 39
Symbol 17 MovieClip [BigBubble]Uses:1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 SS1
Symbol 18 GraphicUsed by:31
Symbol 19 GraphicUsed by:31
Symbol 20 GraphicUsed by:31
Symbol 21 GraphicUsed by:31
Symbol 22 GraphicUsed by:31
Symbol 23 GraphicUsed by:31
Symbol 24 GraphicUsed by:31
Symbol 25 GraphicUsed by:31
Symbol 26 GraphicUsed by:31
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [Poison]Uses:18 19 4 20 21 22 23 24 25 26 27 28 29 30
Symbol 32 GraphicUsed by:39
Symbol 33 ShapeTweeningUsed by:39
Symbol 34 GraphicUsed by:39
Symbol 35 GraphicUsed by:39
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [Enemy]Uses:32 2 33 4 5 6 34 35 36 10 37 38 13 14 15 16
Symbol 40 GraphicUsed by:42
Symbol 41 ShapeTweeningUsed by:42 44 46 53 55
Symbol 42 MovieClip [Sword]Uses:40 41
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [Warp]Uses:43 41
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [ton]Uses:45 41
Symbol 47 GraphicUsed by:48 51
Symbol 48 MovieClipUses:47Used by:51  Timeline
Symbol 49 FontUsed by:50 64 65 66 67 71 72 73 74 79 82 83 84 85 86 88 90 97 98 119 122 125 126 128 129
Symbol 50 EditableTextUses:49Used by:51
Symbol 51 MovieClip [cooldown]Uses:47 48 50
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClip [Speed-]Uses:52 41
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [Speed+]Uses:54 41
Symbol 56 ShapeTweeningUsed by:59
Symbol 57 ShapeTweeningUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:56 57 58Used by:60
Symbol 60 MovieClip [Kelp]Uses:59
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63 104
Symbol 63 MovieClipUses:62Used by:104  Timeline
Symbol 64 EditableTextUses:49Used by:Timeline
Symbol 65 EditableTextUses:49Used by:Timeline
Symbol 66 EditableTextUses:49Used by:69 127
Symbol 67 EditableTextUses:49Used by:69 127
Symbol 68 GraphicUsed by:69 127
Symbol 69 ButtonUses:66 67 68Used by:Timeline
Symbol 70 GraphicUsed by:80
Symbol 71 EditableTextUses:49Used by:80
Symbol 72 EditableTextUses:49Used by:80
Symbol 73 EditableTextUses:49Used by:80
Symbol 74 EditableTextUses:49Used by:80
Symbol 75 GraphicUsed by:76 77 78 92 93 94 95  Timeline
Symbol 76 ButtonUses:75Used by:80
Symbol 77 ButtonUses:75Used by:80
Symbol 78 ButtonUses:75Used by:80
Symbol 79 EditableTextUses:49Used by:80
Symbol 80 MovieClipUses:70 71 72 73 74 76 77 78 79Used by:Timeline
Symbol 81 GraphicUsed by:Timeline
Symbol 82 EditableTextUses:49Used by:Timeline
Symbol 83 EditableTextUses:49Used by:Timeline
Symbol 84 EditableTextUses:49Used by:Timeline
Symbol 85 EditableTextUses:49Used by:Timeline
Symbol 86 EditableTextUses:49Used by:Timeline
Symbol 87 GraphicUsed by:Timeline
Symbol 88 EditableTextUses:49Used by:Timeline
Symbol 89 GraphicUsed by:Timeline
Symbol 90 EditableTextUses:49Used by:Timeline
Symbol 91 GraphicUsed by:Timeline
Symbol 92 ButtonUses:75Used by:Timeline
Symbol 93 ButtonUses:75Used by:Timeline
Symbol 94 ButtonUses:75Used by:Timeline
Symbol 95 ButtonUses:75Used by:Timeline
Symbol 96 GraphicUsed by:Timeline
Symbol 97 EditableTextUses:49Used by:Timeline
Symbol 98 EditableTextUses:49Used by:Timeline
Symbol 99 GraphicUsed by:Timeline
Symbol 100 GraphicUsed by:104
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:63 62 100 102 103Used by:Timeline
Symbol 105 MovieClipUsed by:Timeline
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:106 107 108Used by:115 120
Symbol 110 GraphicUsed by:114
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:110 111 112 113Used by:115
Symbol 115 MovieClipUses:109 114Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:Timeline
Symbol 118 GraphicUsed by:121
Symbol 119 EditableTextUses:49Used by:120
Symbol 120 MovieClipUses:109 119Used by:121
Symbol 121 MovieClipUses:118 120Used by:Timeline
Symbol 122 EditableTextUses:49Used by:Timeline
Symbol 123 SoundUsed by:Timeline
Symbol 124 GraphicUsed by:Timeline
Symbol 125 EditableTextUses:49Used by:Timeline
Symbol 126 EditableTextUses:49Used by:Timeline
Symbol 127 ButtonUses:66 67 68Used by:Timeline
Symbol 128 EditableTextUses:49Used by:Timeline
Symbol 129 EditableTextUses:49Used by:Timeline
Streaming Sound 1Used by:Symbol 17 MovieClip [BigBubble]

Instance Names

"DisplayBox"Frame 1Symbol 64 EditableText
"BG"Frame 3Symbol 104 MovieClip
"blank"Frame 3Symbol 105 MovieClip
"main"Frame 3Symbol 115 MovieClip
"blank2"Frame 3Symbol 105 MovieClip
"cool"Frame 3Symbol 105 MovieClip
"bar"Symbol 51 MovieClip [cooldown] Frame 1Symbol 48 MovieClip
"a"Symbol 51 MovieClip [cooldown] Frame 1Symbol 50 EditableText
"main"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 17 as "BigBubble"
ExportAssets (56)Timeline Frame 1Symbol 31 as "Poison"
ExportAssets (56)Timeline Frame 1Symbol 39 as "Enemy"
ExportAssets (56)Timeline Frame 1Symbol 42 as "Sword"
ExportAssets (56)Timeline Frame 1Symbol 44 as "Warp"
ExportAssets (56)Timeline Frame 1Symbol 46 as "ton"
ExportAssets (56)Timeline Frame 1Symbol 51 as "cooldown"
ExportAssets (56)Timeline Frame 1Symbol 53 as "Speed-"
ExportAssets (56)Timeline Frame 1Symbol 55 as "Speed+"
ExportAssets (56)Timeline Frame 1Symbol 60 as "Kelp"

Labels

"gameover"Frame 4
"win"Frame 5
"dead"Symbol 115 MovieClip Frame 2

Dynamic Text Variables

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Created: 5/4 -2019 14:07:32 Last modified: 5/4 -2019 14:07:32 Server time: 23/12 -2024 04:27:26