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229596
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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/29259880?noj=FRM29259880-23DC" width="1" height="1"></div>

Pepralph in NAM.swf

This is the info page for
Flash #75940

(Click the ID number above for more basic data on this flash file.)


Text
you are dead
GAME OVER

again

you are dead
GAME OVER

Congratulations Soldier
you finished the game!

play
again

SKIP INTRO

presents

a movie directed and
produced by
Emanuel Hediger

F...

Fl...

Fli...

Flig...

Fligh...

Flight...

Flight ...

Flight D...

Flight De...

Flight Del...

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Flight Delta...

Flight Delta ...

Flight Delta 0...

Flight Delta 01...

Flight Delta 01 ...

Flight Delta 01 t...

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Flight Delta 01 to m...

Flight Delta 01 to mi...

Flight Delta 01 to mil...

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Flight Delta 01 to milit...

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Flight Delta 01 to militar...

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Flight Delta 01 to military b...

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Flight Delta 01 to military base C...

Flight Delta 01 to military base Ca...

Flight Delta 01 to military base Cam...

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Flight Delta 01 to military base Camp ...

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Flight Delta 01 to military base Camp al...

Flight Delta 01 to military base Camp alp...

Flight Delta 01 to military base Camp alph...

Flight Delta 01 to military base Camp alpha...

Flight Delta 01 to military base Camp alpha ...

Flight Delta 01 to military base Camp alpha a...

Flight Delta 01 to military base Camp alpha at...

Flight Delta 01 to military base Camp alpha at ...

Flight Delta 01 to military base Camp alpha at 0...

Flight Delta 01 to military base Camp alpha at 04...

Flight Delta 01 to military base Camp alpha at 042...

Flight Delta 01 to military base Camp alpha at 0423..

Flight Delta 01 to military base Camp alpha at 0423 ..

Flight Delta 01 to military base Camp alpha at 0423 a.

Flight Delta 01 to military base Camp alpha at 0423 am

PLAY

Hello Ralph
your task is to shoot all
viet congs you see.
Are you ready?

KILLS:

KILLS:

<p align="left"></p>

ActionScript [AS1/AS2]

Frame 1527
stop();
Instance of Symbol 165 MovieClip "mouseT" in Frame 1527
onClipEvent (load) { Mouse.hide(); startDrag (_root.mouseT, true); }
Frame 1528
stop(); _root.engine = new NamMain();
Instance of Symbol 165 MovieClip "mouseT" in Frame 1528
onClipEvent (load) { Mouse.hide(); startDrag (_root.mouseT, true); }
Symbol 26 MovieClip Frame 5
gotoAndPlay (1);
Symbol 32 Button
on (release) { _root.engine.restartGame(); }
Symbol 38 Button
on (release) { _root.engine.restartGame(); }
Symbol 39 MovieClip [gameOver] Frame 1
stop();
Symbol 39 MovieClip [gameOver] Frame 2
play();
Symbol 39 MovieClip [gameOver] Frame 35
stop();
Symbol 48 Button
on (release) { getURL ("http://www.newgrounds.com", "blank"); }
Symbol 53 Button
on (release) { _root.play(); }
Symbol 54 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 54 MovieClip Frame 2
_root.play(); gotoAndPlay (1);
Symbol 174 MovieClip [__Packages.NamMain] Frame 0
class NamMain { var myFader, myPsys, attackTimeStart, skillTime, gunSound, deathSounds, attackSounds, allBaddies, attackTime, gameOverClip, ticks2, timeOut, ticks; function NamMain () { createWorld(); myFader = new MotionFader(); myPsys = new ParticleSystem(); attackTimeStart = 50; skillTime = 200; restartGame(); createSounds(); gunSound = new Sound(); gunSound.attachSound("8_mp42.wav"); _root.onMouseDown = function () { _root.engine.gunSound.start(); }; } function createWorld() { _root.WORLD = setUpContainer(_root, new flash.geom.Point(0, 0)); _global.mainFrame = _root.WORLD; setUpViewwindow(_root.WORLD, 0, 0, Stage.width, Stage.height); } function setUpViewwindow(target_clip, px, py, pw, ph) { var _local1 = new flash.geom.Rectangle(px, py, pw, ph); target_clip.scrollRect = _local1; } function setUpContainer(target_clip, offset) { var _local1 = target_clip.createEmptyMovieClip("container" + target_clip.getNextHighestDepth(), target_clip.getNextHighestDepth()); _local1._x = offset.x; _local1._y = offset.y; return(_local1); } function attachS(st, ds, slot) { var _local2 = new Sound(); _local2.attachSound(st); if (ds) { deathSounds[slot] = _local2; } else { attackSounds[slot] = _local2; } } function createSounds() { deathSounds = new Array(4); attachS("deth01.wav", true, 0); attachS("deth02.wav", true, 1); attachS("deth03.wav", true, 2); attachS("deth05.wav", true, 3); attackSounds = new Array(6); attachS("nazi01.wav", false, 0); attachS("nazi02.wav", false, 1); attachS("nazi03.wav", false, 2); attachS("nazi04.wav", false, 3); attachS("nazi05.wav", false, 4); attachS("nazi06.wav", false, 5); } function attachBaddie() { var _local4 = _root["spawnholder" + random(16)]; var _local3 = _local4.getNextHighestDepth(); var _local5 = _local4.attachMovie("japshead1", "japshead" + _local3, _local3); addCode(_local5); allBaddies.push(_local5); attackSounds[random(attackSounds.length)].start(); } function addCode(ob) { ob.ticks = attackTime; ob.update = function () { if ((--ob.ticks) < 0) { _root.engine.gameOver(false); } }; ob.onPress = function () { _root.engine.killKong(this); }; } function gameOver(won) { delete _root.onEnterFrame; Mouse.show(); gameOverClip = _root.attachMovie("gameOver", "gameOvergfx", _root.getNextHighestDepth()); gameOverClip._x = Stage.width / 2; gameOverClip._y = Stage.height / 2; if (won) { gameOverClip.gotoAndStop(36); } else { gameOverClip.gotoAndPlay(2); } } function restartGame() { Mouse.hide(); _quality = "Low"; _root.killnum = 0; ticks2 = skillTime; gameOverClip.removeMovieClip(); var _local3 = 0; while (_local3 < allBaddies.length) { allBaddies[_local3].removeMovieClip(); _local3++; } timeOut = 50; ticks = timeOut; attackTime = attackTimeStart; allBaddies = new Array(0); _root.onEnterFrame = function () { _root.engine.update(); }; } function killKong(ob) { _root.killnum++; var _local3 = 0; ob.dead = true; while (_local3 < allBaddies.length) { var _local4 = allBaddies[_local3]; if (_local4.dead) { allBaddies.splice(_local3); _local3--; } else { _local3++; } } deathSounds[random(deathSounds.length)].start(); myPsys.particlesAt(_xmouse, _ymouse); ob.removeMovieClip(); } function update() { if ((--ticks) < 0) { ticks = timeOut; attachBaddie(); } if ((--ticks2) < 0) { ticks2 = skillTime; if (attackTime > 5) { attackTime--; } else { _root.engine.gameOver(true); } } var _local3 = 0; while (_local3 < allBaddies.length) { allBaddies[_local3].update(); _local3++; } myPsys.update(); myFader.update(); } }
Symbol 175 MovieClip [__Packages.MotionFader] Frame 0
class MotionFader { var myMatrix, translateMatrix, myColorTransform, blendMode, myRectangle, smooth, bData, blackData, dClip; function MotionFader () { myMatrix = new flash.geom.Matrix(); myMatrix.rotate(0); translateMatrix = new flash.geom.Matrix(); translateMatrix.scale(0.5, 0.5); translateMatrix.translate(0, 0); myMatrix.concat(translateMatrix); myColorTransform = new flash.geom.ColorTransform(); blendMode = "normal"; myRectangle = new flash.geom.Rectangle(0, 0, Stage.width / 2, Stage.height / 2); smooth = true; createBase(); } function createBase() { bData = new flash.display.BitmapData(Stage.width / 2, Stage.height / 2, true, 0); blackData = new flash.display.BitmapData(Stage.width / 2, Stage.height / 2, true, 0); dClip = _root.createEmptyMovieClip("fader", _root.getNextHighestDepth()); dClip._alpha = 100; dClip.attachBitmap(bData, 1, "auto", false); dClip._xscale = (dClip._yscale = 200); } function update() { bData.draw(_global.mainFrame, myMatrix, myColorTransform, blendMode, myRectangle, smooth); bData.merge(blackData, myRectangle, new flash.geom.Point(0, 0), 0, 10, 10, 10); } }
Symbol 176 MovieClip [__Packages.ParticleSystem] Frame 0
class ParticleSystem { var displayClip, blurAmount, blurAmount2, numPart, numMeat, GEFORCE, size; function ParticleSystem () { trace("new particlesystem"); displayClip = _root.WORLD.createEmptyMovieClip("thePrlt", _root.WORLD.getNextHighestDepth()); displayClip._x = 0; displayClip._y = 0; blurAmount = 10; blurAmount2 = 1; numPart = 15; numMeat = 7; GEFORCE = 0.7; size = 20; } function particlesAt(x, y) { var _local3 = 0; while (_local3 < numPart) { createParticle(x, y, random(3)); _local3++; } var _local2 = 0; while (_local2 < (1 + random(numMeat))) { createMeat(x, y); _local2++; } } function createMeat(px, py) { var _local3 = displayClip.getNextHighestDepth(); var _local2 = displayClip.attachMovie("meatpart", "meatpart" + _local3, _local3); _local2._xscale = (_local2._yscale = random(10) + 5); _local2._x = px; _local2._y = py; _local2.vx = -5 + random(10); _local2.vy = -10 + random(7); _local2.rot = -20 + random(40); _local2.grav = true; var _local8 = blurAmount2; var _local7 = blurAmount2; var _local6 = 1; var _local5 = new flash.filters.BlurFilter(_local8, _local7, _local6); var _local4 = new Array(); _local4.push(_local5); _local2.filters = _local4; _local2.cacheAsBitmap = true; } function createParticle(px, py, shapeType) { var tp = displayClip.createEmptyMovieClip("gradient_mc" + displayClip.getNextHighestDepth(), displayClip.getNextHighestDepth()); var col = 10027008; with (tp) { beginFill(col); switch (shapeType) { case 0 : moveTo(200, 200); lineTo(300, 300); lineTo(100, 300); lineTo(200, 200); break; case 1 : moveTo(0, 0); lineTo(0, 100); lineTo(100, 100); lineTo(100, 0); lineTo(0, 0); break; case 2 : moveTo(0, 100); curveTo(0, 200, 100, 200); curveTo(200, 200, 200, 100); curveTo(200, 0, 100, 0); curveTo(0, 0, 0, 100); } endFill(); } var blurX = blurAmount; var blurY = blurAmount; var qual = 1; var filter = (new flash.filters.BlurFilter(blurX, blurY, qual)); var filterArray = new Array(); filterArray.push(filter); tp.filters = filterArray; tp._xscale = (tp._yscale = 4); tp._x = px; tp._y = py; tp.vx = -5 + random(10); tp.vy = -5 + random(10); tp.rot = -2 + random(4); tp._alpha = 98; tp.grav = true; tp.cacheAsBitmap = true; } function update() { for (var _local3 in displayClip) { var _local2 = displayClip[_local3]; _local2._x = _local2._x + _local2.vx; _local2._y = _local2._y + _local2.vy; if (_local2.grav) { _local2.vy = _local2.vy + GEFORCE; _local2._rotation = _local2._rotation + _local2.rot; } _local2._rotation = _local2._rotation + _local2.rot; if ((_local2._y > Stage.height) || (_local2._alpha < 1)) { _local2.removeMovieClip(); } } } }
Symbol 59 Button
on (press) { gotoAndPlay (1527); }
Symbol 162 Button
on (release) { gotoAndPlay (1528); }

Library Items

Symbol 1 Sound [nazi06.wav]
Symbol 2 Sound [nazi05.wav]
Symbol 3 Sound [nazi04.wav]
Symbol 4 Sound [nazi03.wav]
Symbol 5 Sound [nazi02.wav]
Symbol 6 Sound [nazi01.wav]
Symbol 7 Sound [deth05.wav]
Symbol 8 Sound [deth03.wav]
Symbol 9 Sound [deth02.wav]
Symbol 10 Sound [deth01.wav]
Symbol 11 Sound [8_mp42.wav]
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [japshead1]Uses:12
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [meatpart]Uses:14
Symbol 16 GraphicUsed by:39
Symbol 17 SoundUsed by:39  Timeline
Symbol 18 GraphicUsed by:39
Symbol 19 GraphicUsed by:39
Symbol 20 GraphicUsed by:39
Symbol 21 GraphicUsed by:39
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:22 23 24 25Used by:39
Symbol 27 FontUsed by:28 30 33 34 36 87 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 161 163
Symbol 28 TextUses:27Used by:39
Symbol 29 GraphicUsed by:32
Symbol 30 TextUses:27Used by:32
Symbol 31 GraphicUsed by:32
Symbol 32 ButtonUses:29 30 31Used by:39
Symbol 33 TextUses:27Used by:39
Symbol 34 TextUses:27Used by:39
Symbol 35 GraphicUsed by:38
Symbol 36 TextUses:27Used by:38
Symbol 37 GraphicUsed by:38
Symbol 38 ButtonUses:35 36 37Used by:39
Symbol 39 MovieClip [gameOver]Uses:16 17 18 19 20 21 26 28 32 33 34 38
Symbol 40 GraphicUsed by:54
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:54
Symbol 43 GraphicUsed by:54
Symbol 44 GraphicUsed by:47 48
Symbol 45 GraphicUsed by:47 48
Symbol 46 GraphicUsed by:47 48
Symbol 47 MovieClipUses:44 45 46Used by:48
Symbol 48 ButtonUses:47 44 45 46Used by:54
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 ButtonUses:49 50 51 52Used by:54
Symbol 54 MovieClipUses:40 42 43 48 53Used by:Timeline
Symbol 174 MovieClip [__Packages.NamMain]
Symbol 175 MovieClip [__Packages.MotionFader]
Symbol 176 MovieClip [__Packages.ParticleSystem]
Symbol 55 GraphicUsed by:Timeline
Symbol 56 FontUsed by:57 63 64 170 171 173
Symbol 57 TextUses:56Used by:59
Symbol 58 GraphicUsed by:59
Symbol 59 ButtonUses:57 58Used by:Timeline
Symbol 60 SoundUsed by:Timeline
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:Timeline
Symbol 63 EditableTextUses:56Used by:Timeline
Symbol 64 EditableTextUses:56Used by:Timeline
Symbol 65 GraphicUsed by:Timeline
Symbol 66 GraphicUsed by:Timeline
Symbol 67 BitmapUsed by:68 69 70 159
Symbol 68 GraphicUses:67Used by:71
Symbol 69 GraphicUses:67Used by:71
Symbol 70 GraphicUses:67Used by:71
Symbol 71 MovieClipUses:68 69 70Used by:Timeline
Symbol 72 GraphicUsed by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:72 73Used by:Timeline
Symbol 75 GraphicUsed by:Timeline
Symbol 76 GraphicUsed by:Timeline
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:Timeline
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:79 80Used by:158  Timeline
Symbol 82 GraphicUsed by:Timeline
Symbol 83 GraphicUsed by:Timeline
Symbol 84 SoundUsed by:Timeline
Symbol 85 GraphicUsed by:Timeline
Symbol 86 GraphicUsed by:Timeline
Symbol 87 TextUses:27Used by:Timeline
Symbol 88 SoundUsed by:Timeline
Symbol 89 TextUses:27Used by:Timeline
Symbol 90 TextUses:27Used by:Timeline
Symbol 91 TextUses:27Used by:Timeline
Symbol 92 TextUses:27Used by:Timeline
Symbol 93 TextUses:27Used by:Timeline
Symbol 94 TextUses:27Used by:Timeline
Symbol 95 TextUses:27Used by:Timeline
Symbol 96 TextUses:27Used by:Timeline
Symbol 97 TextUses:27Used by:Timeline
Symbol 98 TextUses:27Used by:Timeline
Symbol 99 TextUses:27Used by:Timeline
Symbol 100 TextUses:27Used by:Timeline
Symbol 101 TextUses:27Used by:Timeline
Symbol 102 TextUses:27Used by:Timeline
Symbol 103 TextUses:27Used by:Timeline
Symbol 104 TextUses:27Used by:Timeline
Symbol 105 TextUses:27Used by:Timeline
Symbol 106 TextUses:27Used by:Timeline
Symbol 107 TextUses:27Used by:Timeline
Symbol 108 TextUses:27Used by:Timeline
Symbol 109 TextUses:27Used by:Timeline
Symbol 110 TextUses:27Used by:Timeline
Symbol 111 TextUses:27Used by:Timeline
Symbol 112 TextUses:27Used by:Timeline
Symbol 113 TextUses:27Used by:Timeline
Symbol 114 TextUses:27Used by:Timeline
Symbol 115 TextUses:27Used by:Timeline
Symbol 116 TextUses:27Used by:Timeline
Symbol 117 TextUses:27Used by:Timeline
Symbol 118 TextUses:27Used by:Timeline
Symbol 119 TextUses:27Used by:Timeline
Symbol 120 TextUses:27Used by:Timeline
Symbol 121 TextUses:27Used by:Timeline
Symbol 122 TextUses:27Used by:Timeline
Symbol 123 TextUses:27Used by:Timeline
Symbol 124 TextUses:27Used by:Timeline
Symbol 125 TextUses:27Used by:Timeline
Symbol 126 TextUses:27Used by:Timeline
Symbol 127 TextUses:27Used by:Timeline
Symbol 128 TextUses:27Used by:Timeline
Symbol 129 TextUses:27Used by:Timeline
Symbol 130 TextUses:27Used by:Timeline
Symbol 131 TextUses:27Used by:Timeline
Symbol 132 TextUses:27Used by:Timeline
Symbol 133 TextUses:27Used by:Timeline
Symbol 134 TextUses:27Used by:Timeline
Symbol 135 TextUses:27Used by:Timeline
Symbol 136 TextUses:27Used by:Timeline
Symbol 137 TextUses:27Used by:Timeline
Symbol 138 TextUses:27Used by:Timeline
Symbol 139 TextUses:27Used by:Timeline
Symbol 140 TextUses:27Used by:Timeline
Symbol 141 TextUses:27Used by:Timeline
Symbol 142 SoundUsed by:Timeline
Symbol 143 GraphicUsed by:Timeline
Symbol 144 GraphicUsed by:Timeline
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:Timeline
Symbol 147 GraphicUsed by:Timeline
Symbol 148 GraphicUsed by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 GraphicUsed by:Timeline
Symbol 151 GraphicUsed by:Timeline
Symbol 152 GraphicUsed by:Timeline
Symbol 153 GraphicUsed by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 GraphicUsed by:Timeline
Symbol 156 GraphicUsed by:Timeline
Symbol 157 GraphicUsed by:Timeline
Symbol 158 MovieClipUses:81Used by:Timeline
Symbol 159 GraphicUses:67Used by:Timeline
Symbol 160 GraphicUsed by:162
Symbol 161 TextUses:27Used by:162
Symbol 162 ButtonUses:160 161Used by:Timeline
Symbol 163 TextUses:27Used by:Timeline
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:Timeline
Symbol 166 GraphicUsed by:Timeline
Symbol 167 MovieClipUsed by:Timeline
Symbol 168 GraphicUsed by:Timeline
Symbol 169 GraphicUsed by:Timeline
Symbol 170 TextUses:56Used by:Timeline
Symbol 171 TextUses:56Used by:Timeline
Symbol 172 TextUsed by:Timeline
Symbol 173 EditableTextUses:56Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"mouseT"Frame 1527Symbol 165 MovieClip
"spawnholder0"Frame 1528Symbol 167 MovieClip
"spawnholder1"Frame 1528Symbol 167 MovieClip
"spawnholder2"Frame 1528Symbol 167 MovieClip
"spawnholder3"Frame 1528Symbol 167 MovieClip
"spawnholder4"Frame 1528Symbol 167 MovieClip
"spawnholder5"Frame 1528Symbol 167 MovieClip
"spawnholder6"Frame 1528Symbol 167 MovieClip
"spawnholder7"Frame 1528Symbol 167 MovieClip
"spawnholder8"Frame 1528Symbol 167 MovieClip
"spawnholder9"Frame 1528Symbol 167 MovieClip
"spawnholder10"Frame 1528Symbol 167 MovieClip
"spawnholder11"Frame 1528Symbol 167 MovieClip
"spawnholder12"Frame 1528Symbol 167 MovieClip
"spawnholder13"Frame 1528Symbol 167 MovieClip
"spawnholder14"Frame 1528Symbol 167 MovieClip
"spawnholder15"Frame 1528Symbol 167 MovieClip
"spawnholder16"Frame 1528Symbol 167 MovieClip
"spawnholder17"Frame 1528Symbol 167 MovieClip
"spawnholder18"Frame 1528Symbol 167 MovieClip
"mouseT"Frame 1528Symbol 165 MovieClip
"bar"Symbol 54 MovieClip Frame 1Symbol 42 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "nazi06.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "nazi05.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "nazi04.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "nazi03.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "nazi02.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "nazi01.wav"
ExportAssets (56)Timeline Frame 1Symbol 7 as "deth05.wav"
ExportAssets (56)Timeline Frame 1Symbol 8 as "deth03.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "deth02.wav"
ExportAssets (56)Timeline Frame 1Symbol 10 as "deth01.wav"
ExportAssets (56)Timeline Frame 1Symbol 11 as "8_mp42.wav"
ExportAssets (56)Timeline Frame 1Symbol 13 as "japshead1"
ExportAssets (56)Timeline Frame 1Symbol 15 as "meatpart"
ExportAssets (56)Timeline Frame 1Symbol 39 as "gameOver"
ExportAssets (56)Timeline Frame 1Symbol 174 as "__Packages.NamMain"
ExportAssets (56)Timeline Frame 1Symbol 175 as "__Packages.MotionFader"
ExportAssets (56)Timeline Frame 1Symbol 176 as "__Packages.ParticleSystem"

Labels

"loaded"Symbol 54 MovieClip Frame 3

Dynamic Text Variables

_root.killnumSymbol 173 EditableText"<p align="left"></p>"




http://swfchan.com/16/75940/info.shtml
Created: 5/4 -2019 13:45:48 Last modified: 5/4 -2019 13:45:48 Server time: 23/12 -2024 04:33:48