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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/80079593?noj=FRM80079593-23DC" width="1" height="1"></div>

Super Slash Ninja.swf

This is the info page for
Flash #75963

(Click the ID number above for more basic data on this flash file.)


Text
Forest

Temple

END

END

Clouds

Bridge

<p align="center"></p>

Run!

= jump
= run
= attack

SPACE

(right click to adjust
image quality...)

Kill
King
Duck!

Kill
the
Emperor!

<p align="center"></p>

<p align="center"></p>

skip

<p align="center"></p>

new game

load game

Super Slash
Ninja

Programmed by Sedition Games

There are several paths you can take to
finish this game...
Some levels have several exits...
Each time you enter a door, the game will
save automatically...

okay...

Right click the mouse, to pause
the game, or adjust graphics
quality.
"High" is for fast computers...
"Low" is for slow computers...

can you defeat the
emperor...?

Congratulations... you have finished the
game...
Next time, try a different path to the end!
Total Kills:
Total Deaths:

restart

<p align="left"></p>

<p align="left"></p>

more games by Sedition...

<p align="left"><font face="Gaze_25pt_st" size="25" color="#000000" letterSpacing="0.000000" kerning="1"><b>loading... please wait</b></font></p>

<p align="left"><font face="Gaze_25pt_st" size="25" color="#000000" letterSpacing="0.000000" kerning="1"><b>locked to flashgamelicense.com</b></font></p>

ActionScript [AS1/AS2]

Frame 1
MochiAd.showPreGameAd({id:"1cb719e31683f5f2", res:"600x450"});
Frame 2
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("aea57add", this, 10301, true); function itemHandler1(obj, item) { getURL ("http://seditiongames.newgrounds.com/"); } function itemHandler2(obj, item) { _root.Game.removeMovieClip(); _root.BackGround.removeMovieClip(); gotoAndPlay (502); } function itemHandler3(obj, item) { if (_root.Pause == true) { _root.Pause = false; } else { _root.Pause = true; } } function itemHandler4(obj, item) { _quality = "LOW"; } function itemHandler5(obj, item) { _quality = "MEDIUM"; } function itemHandler6(obj, item) { _quality = "HIGH"; } function itemHandler7(obj, item) { _root.faggy_Sound.setVolume(100); _root.sword_Sound.setVolume(100); _root.boing_Sound.setVolume(100); _root.lightning_Sound.setVolume(100); _root.pickup1_Sound.setVolume(100); _root.Scream_Sound.setVolume(100); _root.shuriken_Sound.setVolume(100); _root.m16_Sound.setVolume(100); _root.mscream_Sound.setVolume(100); _root.slash_Sound.setVolume(100); _root.punch2.setVolume(100); _root.killplant_Sound.setVolume(100); _root.jump_Sound.setVolume(100); _root.explode_Sound.setVolume(100); _root.Spooks_Sound.setVolume(100); _root.baddies_Sound.setVolume(100); } function itemHandler8(obj, item) { _root.faggy_Sound.setVolume(0); _root.Spooks_Sound.setVolume(0); _root.sword_Sound.setVolume(0); _root.boing_Sound.setVolume(0); _root.lightning_Sound.setVolume(0); _root.pickup1_Sound.setVolume(0); _root.Scream_Sound.setVolume(0); _root.shuriken_Sound.setVolume(0); _root.m16_Sound.setVolume(0); _root.mscream_Sound.setVolume(0); _root.slash_Sound.setVolume(0); _root.punch2.setVolume(0); _root.killplant_Sound.setVolume(0); _root.jump_Sound.setVolume(0); _root.explode_Sound.setVolume(0); _root.baddies_Sound.setVolume(0); } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); item1 = new ContextMenuItem("...more from Sedition Games", itemHandler1); myMenu.customItems.push(item1); _root.menu = myMenu; item2 = new ContextMenuItem("Restart", itemHandler2); myMenu.customItems.push(item2); _root.menu = myMenu; item3 = new ContextMenuItem("Pause", itemHandler3); myMenu.customItems.push(item3); _root.menu = myMenu; item4 = new ContextMenuItem("Quality: Low", itemHandler4); myMenu.customItems.push(item4); _root.menu = myMenu; item5 = new ContextMenuItem("Quality: Medium", itemHandler5); myMenu.customItems.push(item5); _root.menu = myMenu; item6 = new ContextMenuItem("Quality: High", itemHandler6); myMenu.customItems.push(item6); _root.menu = myMenu; item7 = new ContextMenuItem("Sound: ON", itemHandler7); myMenu.customItems.push(item7); _root.menu = myMenu; item8 = new ContextMenuItem("Sound: OFF", itemHandler8); myMenu.customItems.push(item8); _root.menu = myMenu; savefile = SharedObject.getLocal("Samurai"); var song_Sound = new Sound(); song_Sound.attachSound("song_Sound"); var Spooks_Sound = new Sound(); Spooks_Sound.attachSound("Spooks_Sound"); var faggy_Sound = new Sound(); faggy_Sound.attachSound("faggy_Sound"); var mscream_Sound = new Sound(); mscream_Sound.attachSound("mscream_Sound"); var jump_Sound = new Sound(); jump_Sound.attachSound("jump_Sound"); var explode_Sound = new Sound(); explode_Sound.attachSound("explode_Sound"); var killplant_Sound = new Sound(); killplant_Sound.attachSound("killplant_Sound"); var punch2_Sound = new Sound(); punch2_Sound.attachSound("punch2_Sound"); var slash_Sound = new Sound(); slash_Sound.attachSound("slash_Sound"); var boing_Sound = new Sound(); boing_Sound.attachSound("boing_Sound"); var lightning_Sound = new Sound(); lightning_Sound.attachSound("lightning_Sound"); var m16_Sound = new Sound(); m16_Sound.attachSound("m16_Sound"); var pickup1_Sound = new Sound(); pickup1_Sound.attachSound("pickup1_Sound"); var Scream_Sound = new Sound(); Scream_Sound.attachSound("Scream_Sound"); var shuriken_Sound = new Sound(); shuriken_Sound.attachSound("shuriken_Sound"); var sword_Sound = new Sound(); sword_Sound.attachSound("sword_Sound"); var baddies_Sound = new Sound(); baddies_Sound.attachSound("baddies_Sound"); _root.Spooks_Sound.start(); ButtonX.onRelease = function () { gotoAndPlay (502); };
Frame 256
_root.Spooks_Sound.stop(); _root.baddies_Sound.start();
Frame 502
_root.killplant_Sound.start(); _root.baddies_Sound.stop(); _root.Spooks_Sound.start(); _root.Spooks_Sound.onSoundComplete = function () { _root.Spooks_Sound.start(); };
Frame 515
stop(); _root.TotalKills = 0; _root.TotalDeaths = 0; _root.Level = 1; _root.Armour = 1; _quality = "MEDIUM"; Button1.onRelease = function () { gotoAndPlay (516); _root.killplant_Sound.start(); }; Button2.onRelease = function () { _root.Level = _root.savefile.data.Level; _root.killplant_Sound.start(); _root.TotalDeaths = _root.savefile.data.TotalDeaths; _root.TotalKills = _root.savefile.data.TotalKills; if (Boolean(_root.Level) == false) { _root.Level = 1; } gotoAndPlay (517); }; Button3.onRelease = function () { };
Frame 516
stop(); Button1.onRelease = function () { _root.killplant_Sound.start(); gotoAndPlay (517); };
Frame 517
stop(); Button1.onRelease = function () { _root.killplant_Sound.start(); _root.Spooks_Sound.stop(); _root.song_Sound.start(); gotoAndPlay (518); };
Frame 518
if (_root.Armour < 1) { _root.Armour = 1; } _root.savefile.data.Level = _root.Level; _root.savefile.data.TotalDeaths = _root.TotalDeaths; _root.savefile.data.TotalKills = _root.TotalKills; _root.savefile.flush(); gotoAndPlay (519);
Frame 519
stop(); _root.FinishGame = false; PlayerFrameNumber = 2; PlayerDirection = "Left"; PlayerAttacking = false; PlayerCount = 0; PlayerAttackTime = 11; ymax = 12; xspeed = 0; xmax = 15; Inertia = 0.95; JumpHeight = 30; HoldUpKey = false; PlayerHeight = 120; _root.Player_xOffset = 0; _root.InvincibleTimer = 0; _root.Player_yspeed = 0; _root.TileWidth = 400; _root.Pause = false; _root.Gravity = 1; _root.Jumped = false; _root.ScrollAmount = 0; _root.Scrollx = 0; _root.Scrolling = 0; _root.yScrolling = 0; LeftKey = 37; RightKey = 39; UpKey = 38; PauseKey = 13; AttackKey = 32; _root.DieStatus = "Fall"; DieCount = 0; PlayerDead = false; LevelGraphicsObject = new Object(); FlameOb = new Object(); _root.id = 0; _root.attachMovie("BackGround" + _root.Level, "BackGround", _root.id, LevelGraphicsObject); _root.id++; _root.attachMovie("Stage" + _root.Level, "Game", _root.id, LevelGraphicsObject); _root.attachMovie("FadeBlack", "FadeBlack", 10000); if (_root.Level == 11) { _root.StartFloor = 17; _root.FloorNumber = 35; _root.yLimit = -88; } else if (_root.Level == 21) { _root.StartFloor = 2; _root.FloorNumber = 16; _root.yLimit = -70; } else if (_root.Level == 22) { _root.StartFloor = 2; _root.FloorNumber = 13; _root.yLimit = -70; } else if (_root.Level == 23) { _root.StartFloor = 2; _root.FloorNumber = 13; _root.yLimit = -167; } else if (_root.Level == 31) { _root.StartFloor = 2; _root.FloorNumber = 27; _root.yLimit = -70; } else if (_root.Level == 32) { _root.StartFloor = 2; _root.FloorNumber = 20; _root.yLimit = -70; } else if (_root.Level == 33) { _root.StartFloor = 5; _root.FloorNumber = 8; _root.yLimit = -45; } else if (_root.Level == 43) { _root.StartFloor = 2; _root.FloorNumber = 10; _root.yLimit = -9; } else if (_root.Level == 44) { _root.StartFloor = 2; _root.FloorNumber = 28; _root.yLimit = -102; } else if (_root.Level == 45) { _root.StartFloor = 5; _root.FloorNumber = 8; _root.yLimit = -50; } else if (_root.Level == 50) { _root.StartFloor = 8; _root.FloorNumber = 20; _root.yLimit = -120; } else if (_root.Level == 70) { _root.StartFloor = 2; _root.FloorNumber = 20; _root.yLimit = -120; } else if (_root.Level == 60) { _root.StartFloor = 7; _root.FloorNumber = 11; _root.yLimit = -120; } else if (_root.Level == 80) { _root.StartFloor = 2; _root.FloorNumber = 5; _root.yLimit = -120; } i = 1; while (i < (_root.FloorNumber + 1)) { _root.Game.BackObjects["BackObject" + i]._visible = false; _root.Game.ForeObjects["ForeObject" + i]._visible = false; _root.Game.Ground["Floor" + i]._visible = false; i++; } SoundUP = function () { if (((_root.Level == 43) || (_root.Level == 60)) || (_root.Level == 70)) { _root.song_Sound.stop(); _root.faggy_Sound.start(); } else if (_root.Level == 80) { _root.faggy_Sound.stop(); _root.song_Sound.start(); } }; Middle = _root.StartFloor; OldMiddle = Middle; _root.ScrollAmount = _root.TileWidth * _root.StartFloor; _root.Game.BackObjects["BackObject" + _root.StartFloor]._visible = true; _root.Game.BackObjects["BackObject" + (_root.StartFloor + 1)]._visible = true; _root.Game.BackObjects["BackObject" + (_root.StartFloor - 1)]._visible = true; _root.Game.ForeObjects["ForeObject" + _root.StartFloor]._visible = true; _root.Game.ForeObjects["ForeObject" + (_root.StartFloor + 1)]._visible = true; _root.Game.ForeObjects["ForeObject" + (_root.StartFloor - 1)]._visible = true; _root.Game.Ground["Floor" + _root.StartFloor]._visible = true; _root.Game.Ground["Floor" + (_root.StartFloor + 1)]._visible = true; _root.Game.Ground["Floor" + (_root.StartFloor - 1)]._visible = true; _root.Game.Player.Arm1.gotoAndPlay(_root.Armour); _root.Game.Player.Arm2.gotoAndPlay(_root.Armour); _root.Game.Player.Leg1.gotoAndPlay(_root.Armour); _root.Game.Player.Leg2.gotoAndPlay(_root.Armour); _root.Game.Player.Head.gotoAndPlay(_root.Armour); _root.Game.Player.Body.gotoAndPlay(_root.Armour); if (_root.Armour > 1) { _root.Game.Player.Face.gotoAndPlay(2); } _root.Game.Player.Weapon.gotoAndPlay(_root.Armour); _root.song_Sound.onSoundComplete = function () { _root.song_Sound.start(); }; _root.faggy_Sound.onSoundComplete = function () { _root.faggy_Sound.start(); }; ViewTiles = function () { OldMiddle = Middle; Middle = Math.floor(_root.ScrollAmount / _root.TileWidth); if (Middle > OldMiddle) { _root.Game.Ground["Floor" + (Middle - 2)]._visible = false; _root.Game.Ground["Floor" + (Middle + 1)]._visible = true; _root.Game.BackObjects["BackObject" + (Middle - 2)]._visible = false; _root.Game.BackObjects["BackObject" + (Middle + 1)]._visible = true; _root.Game.ForeObjects["ForeObject" + (Middle - 2)]._visible = false; _root.Game.ForeObjects["ForeObject" + (Middle + 1)]._visible = true; } else if (Middle < OldMiddle) { _root.Game.Ground["Floor" + (Middle + 2)]._visible = false; _root.Game.Ground["Floor" + (Middle - 1)]._visible = true; _root.Game.BackObjects["BackObject" + (Middle + 2)]._visible = false; _root.Game.BackObjects["BackObject" + (Middle - 1)]._visible = true; _root.Game.ForeObjects["ForeObject" + (Middle + 2)]._visible = false; _root.Game.ForeObjects["ForeObject" + (Middle - 1)]._visible = true; } }; PlayerDie = function () { _root.Pause = true; if (!PlayerDead) { if (_root.DieStatus == "Slash") { _root.Game.Player.gotoAndPlay("Die1"); } else if (_root.DieStatus == "Burn") { _root.Game.Player.gotoAndPlay("Die2"); } else if (_root.DieStatus == "Spark") { _root.Game.Player.gotoAndPlay("Die3"); } else if (_root.DieStatus == "Poison") { _root.Game.Player.gotoAndPlay("Die4"); } else { _root.Game.Player.gotoAndPlay("Die1"); } PlayerDead = true; } if (DieCount > 0) { DieCount = DieCount - 1; } else { gotoAndPlay (518); } }; this.onEnterFrame = function () { if (Key.isDown(16)) { _root.InvincibleTimer = _root.InvincibleTimer + 9999; } if (_root.BackGround._y < _root.yLimit) { if (!PlayerDead) { _root.Scream_Sound.start(); DieStatus = "Fall"; _root.TotalDeaths = _root.TotalDeaths + 1; _root.Armour = 1; DieCount = 0; } PlayerDie(); } if (_root.Armour <= 0) { if (!PlayerDead) { _root.Scream_Sound.start(); _root.TotalDeaths = _root.TotalDeaths + 1; DieCount = 30; } PlayerDie(); } if (!_root.Pause) { if (_root.InvincibleTimer > 0) { _root.InvincibleTimer = _root.InvincibleTimer - 1; if (_root.InvincibleTimer == 0) { _root.Game.Player._alpha = 100; } } if (_root.Game.BackObjects.Door1.hitTest(_root.Game.Player)) { _root.Level = _root.Level + 1; SoundUP(); gotoAndPlay (518); } else if (_root.Game.BackObjects.Door2.hitTest(_root.Game.Player)) { _root.Level = _root.Level + 2; SoundUP(); gotoAndPlay (518); } else if (_root.Game.BackObjects.End1.hitTest(_root.Game.Player)) { _root.Level = _root.Level + 10; SoundUP(); gotoAndPlay (518); } else if (_root.Game.BackObjects.End2.hitTest(_root.Game.Player)) { _root.Level = _root.Level + 20; SoundUP(); gotoAndPlay (518); } else if (_root.Game.DeadDuck.hitTest(_root.Game.Player)) { _root.BackGround.removeMovieClip(); _root.Game.removeMovieClip(); gotoAndPlay (520); } else if (_root.FinishGame == true) { _root.Game.removeMovieClip(); _root.BackGround.removeMovieClip(); gotoAndPlay (715); delete this.onEnterFrame; } if (!PlayerAttacking) { if (Key.isDown(AttackKey)) { _root.slash_Sound.start(); PlayerCount = PlayerAttackTime; PlayerAttacking = true; _root.Game.Player.gotoAndPlay(PlayerDirection + "Attack"); if (_root.Armour == 4) { _root.id++; FlameOb._x = _root.Game.Player._x; FlameOb._y = _root.Game.Player._y - (PlayerHeight / 2); _root.Game.attachMovie("Flame", "Flame", _root.id, FlameOb); if (PlayerDirection == "Left") { _root.Game.Flame._rotation = -90; } else { _root.Game.Flame._rotation = 90; } } } } else if (PlayerCount > 0) { PlayerCount = PlayerCount - 1; } else { PlayerAttacking = false; } if (Key.isDown(LeftKey)) { PlayerDirection = "Left"; if (!PlayerAttacking) { if (_root.Game.Player._currentframe > 22) { _root.Game.Player.gotoAndPlay("LeftRun"); } else { _root.Game.Player.gotoAndPlay(_root.Game.Player._currentframe + 1); } if (xspeed > (-xmax)) { xspeed = xspeed - 1; } } } else if (Key.isDown(RightKey)) { PlayerDirection = "Right"; if (!PlayerAttacking) { if ((_root.Game.Player._currentframe < 36) || (_root.Game.Player._currentframe > 56)) { _root.Game.Player.gotoAndPlay("RightRun"); } else { _root.Game.Player.gotoAndPlay(_root.Game.Player._currentframe + 1); } if (xspeed < xmax) { xspeed = xspeed + 1; } } } else if (!PlayerAttacking) { _root.Game.Player.gotoAndPlay(PlayerDirection + "Stand"); } while (_root.Game.Ground.hitTest(_root.Game.Player._x - 15, _root.Game.Player._y - 40, true)) { _root.Game.Player._x++; xspeed = 1; } while (_root.Game.Ground.hitTest(_root.Game.Player._x + 15, _root.Game.Player._y - 40, true)) { _root.Game.Player._x--; xspeed = -1; } while (_root.Game.Ground.hitTest(_root.Game.Player._x, _root.Game.Player._y - PlayerHeight, true)) { _root.Game.Player._y++; yspeed = 1; } if (Key.isDown(UpKey)) { if (_root.Armour == 2) { if (_root.Player_yspeed > 0) { _root.Player_yspeed = _root.Player_yspeed / 2; } } if (!_root.Jumped) { _root.jump_Sound.start(); _root.Jumped = true; if (_root.Armour == 3) { Panda = 5; } else { Panda = 0; } _root.Player_yspeed = -(JumpHeight + Panda); _root.Game.Player._y = _root.Game.Player._y - (JumpHeight + Panda); } } _root.Player_yspeed = _root.Player_yspeed + _root.Gravity; while (_root.Game.Ground.hitTest(_root.Game.Player._x, _root.Game.Player._y, true)) { _root.Game.Player._y--; _root.Player_yspeed = 0; _root.Jumped = false; } if (!_root.Game.Ground.hitTest(_root.Game.Player._x, _root.Game.Player._y + 1, true)) { _root.Jumped = true; if (_root.Player_yspeed < ymax) { _root.Player_yspeed = _root.Player_yspeed + 1; if (_root.Player_yspeed > ymax) { _root.Player_yspeed = ymax; } } } else { _root.Player_yspeed = 0; _root.Jumped = false; } if (_root.Player_xOffset > 0) { _root.Player_xOffset = _root.Player_xOffset - 1; } else if (_root.Player_xOffset < 0) { _root.Player_xOffset = _root.Player_xOffset + 1; } if ((_root.Player_xOffset > -1) && (_root.Player_xOffset < 1)) { _root.Player_xOffset = 0; } xspeed = xspeed - _root.Player_xOffset; xspeed = xspeed * Inertia; if ((xspeed < 0.5) && (xspeed > -0.5)) { xspeed = 0; } Position = _root.Game.Player._x + xspeed; if ((Position >= 250) && (Position <= 350)) { _root.Scrolling = 0; } if (Position > 350) { PositionChange = Position - 350; _root.Scrolling = PositionChange; _root.Game.Ground._x = _root.Game.Ground._x - PositionChange; _root.Game.ForeObjects._x = _root.Game.ForeObjects._x - PositionChange; _root.Game.BackObjects._x = _root.Game.BackObjects._x - PositionChange; _root.BackGround._x = _root.BackGround._x - (PositionChange / 15); _root.ScrollAmount = _root.ScrollAmount + PositionChange; Position = 350; ViewTiles(); } else if (Position < 250) { PositionChange = Position - 250; _root.Scrolling = PositionChange; _root.Game.Ground._x = _root.Game.Ground._x - PositionChange; _root.Game.BackObjects._x = _root.Game.BackObjects._x - PositionChange; _root.Game.ForeObjects._x = _root.Game.ForeObjects._x - PositionChange; _root.BackGround._x = _root.BackGround._x - (PositionChange / 15); _root.ScrollAmount = _root.ScrollAmount + PositionChange; Position = 250; ViewTiles(); } if (!_root.Game.Ground.hitTest(_root.Game.Player._x, _root.Game.Player._y - PlayerHeight, true)) { yPosition = _root.Game.Player._y + _root.Player_yspeed; } else { _root.Player.yspeed = 0; } if ((yPosition >= 100) && (yPosition <= 350)) { _root.yScrolling = 0; } else if (yPosition > 350) { yPositionChange = yPosition - 350; _root.yScrolling = yPositionChange; _root.Game.Ground._y = _root.Game.Ground._y - yPositionChange; _root.Game.BackObjects._y = _root.Game.BackObjects._y - yPositionChange; _root.Game.ForeObjects._y = _root.Game.ForeObjects._y - yPositionChange; _root.BackGround._y = _root.BackGround._y - (yPositionChange / 15); _root.yScrollAmount = _root.yScrollAmount + yPositionChange; yPosition = 350; } if (yPosition < 150) { yPositionChange = yPosition - 150; _root.yScrolling = yPositionChange; _root.Game.Ground._y = _root.Game.Ground._y - yPositionChange; _root.Game.BackObjects._y = _root.Game.BackObjects._y - yPositionChange; _root.Game.ForeObjects._y = _root.Game.ForeObjects._y - yPositionChange; _root.BackGround._y = _root.BackGround._y - (yPositionChange / 15); _root.yScrollAmount = _root.yScrollAmount + yPositionChange; yPosition = 150; } _root.Game.Player._x = Position; _root.Game.Player._y = yPosition; } };
Frame 520
_root.song_Sound.stop(); _root.baddies_Sound.start();
Frame 714
_root.Level = 50; _root.baddies_Sound.stop(); _root.song_Sound.start(); gotoAndPlay (518);
Frame 715
_root.song_Sound.stop(); _root.baddies_Sound.start();
Frame 768
_root.song_Sound.stop(); _root.baddies_Sound.start();
Frame 819
stop(); _root.Spooks_Sound.start(); _root.baddies_Sound.stop(); TotalDeaths_txt.text = _root.TotalDeaths; TotalKills_txt.text = _root.TotalKills; Button1.onRelease = function () { gotoAndPlay (2); _root.killplant_Sound.start(); }; Button2.onRelease = function () { getURL ("http://seditiongames.newgrounds.com/"); _root.killplant_Sound.start(); }; Max.onRelease = function () { getURL ("http://www.maxgames.com/"); _root.killplant_Sound.start(); };
Instance of Symbol 1078 MovieClip in Frame 820
onClipEvent (load) { preloader_size = _width; } onClipEvent (enterFrame) { _width = ((_root.getBytesLoaded() / _root.getBytesTotal()) * preloader_size); }
Frame 821
ifFrameLoaded (_totalframes + 819) { gotoAndPlay (2); }
Frame 822
LC = new LocalConnection(); if (LC.domain() != "www.flashgamelicense.com") { stop(); }
Symbol 33 MovieClip Frame 1
_visible = false;
Symbol 37 MovieClip [Blood] Frame 13
stop(); this.removeMovieClip();
Symbol 41 MovieClip [Burn] Frame 1
this.onEnterFrame = function () { this._x = this._x - _global.scrolling; };
Symbol 41 MovieClip [Burn] Frame 19
this.removeMovieClip();
Symbol 42 MovieClip [FreeSword] Frame 1
speed = 0; max = 15; yspeed = 0; ymax = 20; Begun = false; Attacking = false; Direction = "Right"; Dead = false; ClangOb = new Object(); xOffset = 0; Death = function () { _root.mscream_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Die"); }; Burn = function () { _root.mscream_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Burn"); }; Fall = function () { yspeed = yspeed + _root.Gravity; while (_root.Game.Ground.hitTest(_x, _y, true)) { _y = (_y-1); yspeed = 0; } while (_root.Game.Ground.hitTest(_x - 25, _y - 50, true)) { _x = (_x+1); speed = 2; } while (_root.Game.Ground.hitTest(_x + 25, _y - 50, true)) { _x = (_x-1); speed = -2; } if (!_root.Game.Ground.hitTest(_x, _y + 1, true)) { if (yspeed < ymax) { yspeed = yspeed + 1; if (yspeed > ymax) { yspeed = ymax; } } } else { yspeed = 0; } }; Visible = function () { if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { _visible = false; } else { _visible = true; } }; ChooseDirection = function () { if ((_x - _root.Game.Player._x) > 0) { if (!Attacking) { if (speed > (-max)) { speed = speed - 2; } if (Direction == "Left") { gotoAndPlay ("RightRun"); } } Direction = "Right"; } else { if (!Attacking) { if (speed < max) { speed = speed + 2; } if (Direction == "Right") { gotoAndPlay ("LeftRun"); } } Direction = "Left"; } }; Attack = function () { if ((_x - _root.Game.Player._x) < 150) { if ((_x - _root.Game.Player._x) > -150) { if (!Attacking) { Attacking = true; gotoAndPlay(Direction + "SlashStand"); } } } }; this.onEnterFrame = function () { if (!_root.Pause) { if (!Dead) { Fall(); Visible(); ChooseDirection(); Attack(); if (_root.Game.Flame.hitTest(this)) { Dead = true; Burn(); } else if (_root.Game.Player.AttackZoneHero.hitTest(this.HitZone)) { speed = speed / 2; if (_root.Game.Player._x <= _x) { _root.Player_xOffset = 2; xOffset = max / 2; } else { _root.Player_xOffset = -2; xOffset = (-max) / 2; } ClangOb._x = _x; ClangOb._y = _y - 100; _root.id++; _root.Game.attachMovie("Clang", "Clang" + _root.id, _root.id, ClangOb); } else if (_root.Game.Player.AttackZoneHero.hitTest(this)) { Dead = true; Death(); } else if (_root.Game.Player.HitArea.hitTest(this.HitZone)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.Game.Player._alpha = 50; _root.InvincibleTimer = 30; } else { _root.DieStatus = "Slash"; _root.Armour = 0; } } } } if (xOffset > 0) { xOffset = xOffset - 1; } else if (xOffset < 0) { xOffset = xOffset + 1; } _x = (_x - ((_root.Scrolling - speed) - xOffset)); _y = (_y - (_root.yScrolling - yspeed)); } };
Symbol 42 MovieClip [FreeSword] Frame 2
stop();
Symbol 42 MovieClip [FreeSword] Frame 15
Begun = true;
Symbol 42 MovieClip [FreeSword] Frame 37
Attacking = false; gotoAndPlay ("RightRun");
Symbol 42 MovieClip [FreeSword] Frame 60
gotoAndPlay ("LeftRun");
Symbol 42 MovieClip [FreeSword] Frame 82
Attacking = false; gotoAndPlay ("LeftRun");
Symbol 42 MovieClip [FreeSword] Frame 105
gotoAndPlay ("RightRun");
Symbol 42 MovieClip [FreeSword] Frame 131
stop(); this.removeMovieClip();
Symbol 42 MovieClip [FreeSword] Frame 146
stop(); this.removeMovieClip();
Symbol 80 MovieClip Frame 1
Falling = false; StartPlace = _y; Rate = 1; Started = false; StartTime = 15; Timer = StartTime; this.onEnterFrame = function () { if (!_root.Pause) { if (Started) { if (Timer > 0) { Timer = Timer - 1; } else { Falling = true; if (_root.Game.Player.hitTest(this)) { _root.Game.Player._y = _root.Game.Player._y + Rate; _root.Jumped = false; } this._y = this._y + Rate; Rate = Rate + 1; if (_y > (StartPlace + 2000)) { _y = StartPlace; Started = false; Timer = StartTime; Rate = 1; Falling = false; } } } else if (this.hitTest(_root.Game.Player)) { Started = true; } } };
Symbol 85 MovieClip [ItemPanda] Frame 1
stop(); Begun = false; this.onEnterFrame = function () { if (!Begun) { if (_root.Game.Player.HitArea.hitTest(this)) { _root.Armour = 3; _root.pickup1_Sound.start(); Begun = true; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(2); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); this.gotoAndPlay(2); } } };
Symbol 85 MovieClip [ItemPanda] Frame 20
stop();
Symbol 120 MovieClip Frame 1
stop(); Dead = false; Death = function () { this.gotoAndPlay(2); }; this.onEnterFrame = function () { if (!Dead) { if (_root.Game.Player.AttackZoneHero.hitTest(this)) { _root.explode_Sound.start(); Dead = true; Death(); } } };
Symbol 120 MovieClip Frame 21
stop();
Symbol 126 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.Game.Player.hitTest(this)) { _root.boing_Sound.start(); _root.Jumped = true; _root.Player_yspeed = -50; _root.Game.Player._y = _root.Game.Player._y - 50; } };
Symbol 133 MovieClip Frame 1
Rate = 1; RateMax = 15; Direction = -0.5; this.onEnterFrame = function () { if (!_root.Pause) { if (_root.Game.Player.hitTest(this)) { _root.Game.Player._y = _root.Game.Player._y + Rate; _root.Jumped = false; } this._y = this._y + Rate; if ((Rate < RateMax) && (Rate > (-RateMax))) { Rate = Rate - Direction; } else { Direction = -Direction; Rate = Rate - Direction; } } };
Symbol 134 MovieClip Frame 1
Rate = 1; RateMax = 15; Direction = 0.5; this.onEnterFrame = function () { if (!_root.Pause) { if (_root.Game.Player.hitTest(this)) { _root.Game.Player._y = _root.Game.Player._y + Rate; _root.Jumped = false; } this._y = this._y + Rate; if ((Rate < RateMax) && (Rate > (-RateMax))) { Rate = Rate - Direction; } else { Direction = -Direction; Rate = Rate - Direction; } } };
Symbol 137 MovieClip [ItemChicken] Frame 1
stop(); Begun = false; this.onEnterFrame = function () { if (!Begun) { if (_root.Game.Player.HitArea.hitTest(this)) { _root.Armour = 2; _root.pickup1_Sound.start(); Begun = true; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(2); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); this.gotoAndPlay(2); } } };
Symbol 137 MovieClip [ItemChicken] Frame 20
stop();
Symbol 155 MovieClip [ItemFire] Frame 1
stop(); Begun = false; this.onEnterFrame = function () { if (!Begun) { if (_root.Game.Player.HitArea.hitTest(this)) { _root.Armour = 4; _root.pickup1_Sound.start(); Begun = true; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(2); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); this.gotoAndPlay(2); } } };
Symbol 155 MovieClip [ItemFire] Frame 20
stop();
Symbol 161 MovieClip Frame 1
this.onEnterFrame = function () { if (!_root.Pause) { _rotation = (_rotation + 5); } };
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 2
stop();
Symbol 195 MovieClip Frame 3
stop();
Symbol 195 MovieClip Frame 4
stop();
Symbol 200 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 2
stop();
Symbol 200 MovieClip Frame 3
stop();
Symbol 200 MovieClip Frame 4
stop();
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 2
stop();
Symbol 205 MovieClip Frame 3
stop();
Symbol 205 MovieClip Frame 4
stop();
Symbol 210 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 2
stop();
Symbol 210 MovieClip Frame 3
stop();
Symbol 210 MovieClip Frame 4
stop();
Symbol 214 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 2
stop();
Symbol 214 MovieClip Frame 3
stop();
Symbol 218 MovieClip Frame 1
stop();
Symbol 218 MovieClip Frame 2
stop();
Symbol 218 MovieClip Frame 3
stop();
Symbol 218 MovieClip Frame 4
stop();
Symbol 224 MovieClip Frame 1
HitArea._visible = false;
Symbol 224 MovieClip Frame 2
stop();
Symbol 224 MovieClip Frame 23
gotoAndPlay ("LeftRun");
Symbol 224 MovieClip Frame 35
gotoAndPlay ("LeftStand");
Symbol 224 MovieClip Frame 36
stop();
Symbol 224 MovieClip Frame 57
gotoAndPlay ("RightRun");
Symbol 224 MovieClip Frame 69
gotoAndPlay ("RightStand");
Symbol 224 MovieClip Frame 80
stop();
Symbol 224 MovieClip Frame 82
stop();
Symbol 224 MovieClip Frame 83
stop();
Symbol 224 MovieClip Frame 100
stop();
Symbol 229 MovieClip Frame 1
_visible = false;
Symbol 235 MovieClip Frame 1
Speed = 5; Dir = -Speed; yDir = Speed; Begun = false; Dead = false; Fall = function () { while (_root.Game.Ground.hitTest(_x, _y + 50, true)) { _y = (_y-1); } while (_root.Game.Ground.hitTest(_x, _y, true)) { _y = (_y+1); } while (_root.Game.Ground.hitTest(_x - 30, _y, true)) { _x = (_x+1); } while (_root.Game.Ground.hitTest(_x + 90, _y, true)) { _x = (_x-1); } }; Visible = function () { if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { _visible = false; } else { _visible = true; } }; ChooseDirection = function () { if ((_x - _root.Game.Player._x) >= 0) { Dir = -Speed; } else { Dir = Speed; } if ((_y - _root.Game.Player._y) >= 0) { yDir = -Speed; } else { yDir = Speed; } }; Death = function () { _root.killplant_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Die"); }; Burn = function () { _root.killplant_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Burn"); }; this.onEnterFrame = function () { if (!_root.Pause) { if (!Dead) { Fall(); Visible(); if (!Begun) { if (((_x - _root.Game.Player._x) < 400) && ((_x - _root.Game.Player._x) > -400)) { if (((_y - _root.Game.Player._y) < 400) && ((_y - _root.Game.Player._y) > -400)) { Begun = true; } } } else { if (_root.Game.Player.AttackZoneHero.hitTest(this)) { Dead = true; Death(); } else if (_root.Game.Flame.hitTest(this)) { Dead = true; Burn(); } else if (_root.Game.Player.HitArea.hitTest(this.HitZone)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.InvincibleTimer = 30; _root.Game.Player._alpha = 50; } else { _root.DieStatus = "Poison"; _root.Armour = 0; } } } ChooseDirection(); } } _x = (_x - ((_root.Scrolling - Dir) + (2 - Math.round(Math.random() * 4)))); _y = (_y - ((_root.yScrolling - yDir) + (2 - Math.round(Math.random() * 4)))); } };
Symbol 235 MovieClip Frame 36
gotoAndPlay (2);
Symbol 235 MovieClip Frame 51
stop();
Symbol 235 MovieClip Frame 67
stop(); this.removeMovieClip();
Symbol 243 MovieClip Frame 1
speed = 0; max = 5; yspeed = 0; ymax = 20; Dir = -2; Begun = false; Direction = "Left"; Status = "Run"; StartTimer = 40; ShurikenOb = new Object(); Timer = 4; Dead = false; Death = function () { _root.Scream_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Die"); }; Fall = function () { while (_root.Game.Ground.hitTest(_x, _y, true)) { _y = (_y-1); yspeed = 0; } while (_root.Game.Ground.hitTest(_x - 25, _y - 50, true)) { _x = (_x+1); speed = 2; } while (_root.Game.Ground.hitTest(_x + 25, _y - 50, true)) { _x = (_x-1); speed = 2; } if (!_root.Game.Ground.hitTest(_x, _y + 1, true)) { if (yspeed < ymax) { yspeed = yspeed + _root.Gravity; if (yspeed > ymax) { yspeed = ymax; } } } else { yspeed = 0; } }; Move = function () { if (speed < max) { if (speed > (-max)) { speed = speed + Dir; } } }; Visible = function () { if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { _visible = false; } else { _visible = true; } }; ChooseDirection = function () { if ((_x - _root.Game.Player._x) >= 0) { if (Status == "Run") { if (Direction == "Right") { gotoAndPlay ("LeftWalk"); } Move(); } Dir = -2; Direction = "Left"; } else { if (Status == "Run") { if (Direction == "Left") { gotoAndPlay ("RightWalk"); } Move(); } Dir = 2; Direction = "Right"; } }; Attack = function () { if (Timer > 0) { Timer = Timer - 1; if (Timer == (StartTimer - 28)) { Status = "Run"; } } else { Timer = StartTimer; if (_visible) { speed = 0; Status = "Attacking"; gotoAndPlay(Direction + "Attack"); } else { Status = "Run"; gotoAndPlay(Direction + Status); } } }; Burn = function () { _root.Scream_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Burn"); }; this.onEnterFrame = function () { if (!_root.Pause) { if (!Dead) { Fall(); Visible(); if (!Begun) { if (((_x - _root.Game.Player._x) < 300) && ((_x - _root.Game.Player._x) > -300)) { if (((_y - _root.Game.Player._y) < 300) && ((_y - _root.Game.Player._y) > -300)) { Begun = true; gotoAndPlay ("LeftWalk"); } } } else { if (_y > (_root.Game.Player._y + 1000)) { if (Begun) { Begun = false; Death(); } } ChooseDirection(); Attack(); } if (_root.Game.Player.AttackZoneHero.hitTest(this)) { Dead = true; Death(); } else if (_root.Game.Flame.hitTest(this)) { Dead = true; Burn(); } } _x = (_x - (_root.Scrolling - speed)); _y = (_y - (_root.yScrolling - yspeed)); } };
Symbol 243 MovieClip Frame 14
gotoAndPlay ("LeftWalk");
Symbol 243 MovieClip Frame 27
gotoAndPlay ("RightWalk");
Symbol 243 MovieClip Frame 42
ShurikenOb._x = _x + 15; ShurikenOb._y = _y - 90; ShurikenOb._rotation = 90; _root.id++; _root.Game.attachMovie("BadFan", "BadFan" + _root.id, _root.id, ShurikenOb);
Symbol 243 MovieClip Frame 56
gotoAndPlay ("RightWalk");
Symbol 243 MovieClip Frame 71
ShurikenOb._x = _x - 15; ShurikenOb._y = _y - 90; ShurikenOb._rotation = -90; _root.id++; _root.Game.attachMovie("BadFan", "BadFan" + _root.id, _root.id, ShurikenOb);
Symbol 243 MovieClip Frame 85
gotoAndPlay ("LeftWalk");
Symbol 243 MovieClip Frame 103
stop();
Symbol 243 MovieClip Frame 118
stop(); this.removeMovieClip();
Symbol 252 MovieClip Frame 1
speed = 0; max = 10; yspeed = 0; ymax = 10; Dir = -2; Begun = false; Attacking = false; Direction = "Left"; Status = "Run"; StartTimer = 0; ShurikenOb = new Object(); Timer = StartTimer; Dead = false; Burn = function () { _root.mscream_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Burn"); }; Death = function () { _root.mscream_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Die"); }; Fall = function () { while (_root.Game.Ground.hitTest(_x, _y, true)) { _y = (_y-1); yspeed = 0; } while (_root.Game.Ground.hitTest(_x - 25, _y - 50, true)) { _x = (_x+1); speed = 2; } while (_root.Game.Ground.hitTest(_x + 25, _y - 50, true)) { _x = (_x-1); speed = -2; } if (!_root.Game.Ground.hitTest(_x, _y + 1, true)) { if (yspeed < ymax) { yspeed = yspeed + _root.Gravity; if (yspeed > ymax) { yspeed = ymax; } } } else { yspeed = 0; } }; Move = function () { if (speed < max) { if (speed > (-max)) { speed = speed + Dir; } } }; Visible = function () { if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { _visible = false; } else { _visible = true; } }; ChooseDirection = function () { if ((_x - _root.Game.Player._x) >= 0) { if (Status == "Run") { if (Direction == "Right") { gotoAndPlay ("LeftRun"); } Move(); } Dir = -2; Direction = "Left"; } else { if (Status == "Run") { if (Direction == "Left") { gotoAndPlay ("RightRun"); } Move(); } Dir = 2; Direction = "Right"; } }; ChooseAttack = function () { Value = Math.random(); if ((Value >= 0) && (Value < 0.8)) { if (Value < 0.2) { Status = "JumpKick"; speed = Dir * 8; Timer = 30; } else if ((Value >= 0.2) && (Value < 0.4)) { Status = "Shuriken"; speed = (-Dir) * 3; Timer = 40; } else if ((Value >= 0.4) && (Value < 0.6)) { Status = "StandShuriken"; speed = 0; Timer = 20; } else { Status = "JumpShuriken"; speed = (-Dir) * 4; yspeed = -21; _y = (_y - 21); Timer = 70; } } else { Status = "Run"; Timer = 30; } gotoAndPlay(Direction + Status); }; Attack = function () { if (Timer > 0) { Timer = Timer - 1; } else if (_visible) { ChooseAttack(); } else { Status = "Run"; gotoAndPlay(Direction + Status); } }; this.onEnterFrame = function () { if (!_root.Pause) { if (!Dead) { Fall(); Visible(); if (!Begun) { if (((_x - _root.Game.Player._x) < 300) && ((_x - _root.Game.Player._x) > -300)) { if (((_y - _root.Game.Player._y) < 300) && ((_y - _root.Game.Player._y) > -300)) { Begun = true; gotoAndPlay ("LeftRun"); } } } else { ChooseDirection(); Attack(); if (_y > (_root.Game.Player._y + 1000)) { if (Begun) { Begun = false; Death(); } } } if (speed > 0) { speed = speed - 0.25; } else if (speed < 0) { speed = speed + 0.25; } if (_root.Game.Player.AttackZoneHero.hitTest(this)) { Dead = true; Death(); } else if (_root.Game.Flame.hitTest(this)) { Dead = true; Burn(); } else if (_root.Game.Player.HitArea.hitTest(this)) { if (Status == "JumpKick") { _root.punch2_Sound.start(); _root.Player_xOffset = (-speed) * 0.5; } } } _x = (_x - (_root.Scrolling - speed)); _y = (_y - (_root.yScrolling - yspeed)); } };
Symbol 252 MovieClip Frame 2
stop();
Symbol 252 MovieClip Frame 30
Status = "Stand"; speed = 0; gotoAndPlay ("LeftStand");
Symbol 252 MovieClip Frame 55
ShurikenOb._x = _x; ShurikenOb._y = _y - (_height / 2); _root.shuriken_Sound.start(); ShurikenOb._rotation = -80; _root.id++; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb); ShurikenOb._rotation = -90; _root.id++; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb); ShurikenOb._rotation = -100; _root.id++; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb);
Symbol 252 MovieClip Frame 65
gotoAndPlay ("LeftStand");
Symbol 252 MovieClip Frame 95
ShurikenOb._x = _x; ShurikenOb._y = _y; _root.shuriken_Sound.start(); ShurikenOb._rotation = -120; _root.id++; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb);
Symbol 252 MovieClip Frame 105
ShurikenOb._x = _x; ShurikenOb._y = _y; _root.shuriken_Sound.start(); ShurikenOb._rotation = -100; _root.id++; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb);
Symbol 252 MovieClip Frame 115
ShurikenOb._x = _x; ShurikenOb._y = _y; _root.shuriken_Sound.start(); ShurikenOb._rotation = -80; _root.id++; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb);
Symbol 252 MovieClip Frame 135
gotoAndPlay ("LeftStand");
Symbol 252 MovieClip Frame 141
ShurikenOb._x = _x; _root.shuriken_Sound.start(); ShurikenOb._y = _y - (_height / 2); _root.id++; Target = Math.atan((_x - _root.Game.Player._x) / (_root.Game.Player._y - _y)); if (_root.Game.Player._y > _y) { Target = Target + Math.PI; } ShurikenOb._rotation = (180 * Target) / Math.PI; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb);
Symbol 252 MovieClip Frame 146
gotoAndPlay ("LeftStand");
Symbol 252 MovieClip Frame 163
gotoAndPlay ("LeftRun");
Symbol 252 MovieClip Frame 164
stop();
Symbol 252 MovieClip Frame 192
gotoAndPlay ("RightStand");
Symbol 252 MovieClip Frame 217
ShurikenOb._x = _x; ShurikenOb._y = _y - (_height / 2); _root.shuriken_Sound.start(); ShurikenOb._rotation = 80; _root.id++; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb); ShurikenOb._rotation = 90; _root.id++; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb); ShurikenOb._rotation = 100; _root.id++; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb);
Symbol 252 MovieClip Frame 227
gotoAndPlay ("RightStand");
Symbol 252 MovieClip Frame 257
ShurikenOb._x = _x; ShurikenOb._y = _y; ShurikenOb._rotation = 120; _root.shuriken_Sound.start(); _root.id++; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb);
Symbol 252 MovieClip Frame 267
ShurikenOb._x = _x; ShurikenOb._y = _y; _root.shuriken_Sound.start(); ShurikenOb._rotation = 100; _root.id++; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb);
Symbol 252 MovieClip Frame 277
ShurikenOb._x = _x; _root.shuriken_Sound.start(); ShurikenOb._y = _y; ShurikenOb._rotation = 80; _root.id++; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb);
Symbol 252 MovieClip Frame 297
gotoAndPlay ("RightStand");
Symbol 252 MovieClip Frame 303
ShurikenOb._x = _x; ShurikenOb._y = _y - (_height / 2); _root.shuriken_Sound.start(); _root.id++; Target = Math.atan((_x - _root.Game.Player._x) / (_root.Game.Player._y - _y)); if (_root.Game.Player._y > _y) { Target = Target + Math.PI; } ShurikenOb._rotation = (180 * Target) / Math.PI; _root.Game.attachMovie("BadShuriken", "BadShuriken" + _root.id, _root.id, ShurikenOb);
Symbol 252 MovieClip Frame 308
gotoAndPlay ("RightStand");
Symbol 252 MovieClip Frame 325
gotoAndPlay ("RightRun");
Symbol 252 MovieClip Frame 341
stop();
Symbol 252 MovieClip Frame 356
stop(); this.removeMovieClip();
Symbol 253 MovieClip Frame 1
speed = 0; max = 15; yspeed = 0; ymax = 20; Begun = false; Attacking = false; Direction = "Right"; Dead = false; ClangOb = new Object(); xOffset = 0; Death = function () { _root.mscream_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Die"); }; Burn = function () { _root.mscream_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Burn"); }; Fall = function () { yspeed = yspeed + _root.Gravity; while (_root.Game.Ground.hitTest(_x, _y, true)) { _y = (_y-1); yspeed = 0; } while (_root.Game.Ground.hitTest(_x - 25, _y - 50, true)) { _x = (_x+1); speed = 2; } while (_root.Game.Ground.hitTest(_x + 25, _y - 50, true)) { _x = (_x-1); speed = -2; } if (!_root.Game.Ground.hitTest(_x, _y + 1, true)) { if (yspeed < ymax) { yspeed = yspeed + 1; if (yspeed > ymax) { yspeed = ymax; } } } else { yspeed = 0; } }; Visible = function () { if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { _visible = false; } else { _visible = true; } }; ChooseDirection = function () { if ((_x - _root.Game.Player._x) > 0) { if (!Attacking) { if (speed > (-max)) { speed = speed - 2; } if (Direction == "Left") { gotoAndPlay ("RightRun"); } } Direction = "Right"; } else { if (!Attacking) { if (speed < max) { speed = speed + 2; } if (Direction == "Right") { gotoAndPlay ("LeftRun"); } } Direction = "Left"; } }; Attack = function () { if ((_x - _root.Game.Player._x) < 150) { if ((_x - _root.Game.Player._x) > -150) { if (!Attacking) { Attacking = true; gotoAndPlay(Direction + "SlashStand"); } } } }; this.onEnterFrame = function () { if (!_root.Pause) { if (!Dead) { Fall(); Visible(); if (!Begun) { if (((_x - _root.Game.Player._x) < 300) && ((_x - _root.Game.Player._x) > -300)) { if (((_y - _root.Game.Player._y) < 200) && ((_y - _root.Game.Player._y) > -200)) { Begun = true; } } } else { if (_y > (_root.Game.Player._y + 1000)) { Begun = false; Dead(); } ChooseDirection(); Attack(); } if (_root.Game.Flame.hitTest(this)) { Dead = true; Burn(); } else if (_root.Game.Player.AttackZoneHero.hitTest(this.HitZone)) { speed = speed / 2; if (_root.Game.Player._x <= _x) { _root.Player_xOffset = 2; xOffset = max / 2; } else { _root.Player_xOffset = -2; xOffset = (-max) / 2; } ClangOb._x = _x; ClangOb._y = _y - 100; _root.id++; _root.Game.attachMovie("Clang", "Clang" + _root.id, _root.id, ClangOb); } else if (_root.Game.Player.AttackZoneHero.hitTest(this)) { Dead = true; Death(); } else if (_root.Game.Player.HitArea.hitTest(this.HitZone)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.Game.Player._alpha = 50; _root.InvincibleTimer = 30; } else { _root.DieStatus = "Slash"; _root.Armour = 0; } } } } if (xOffset > 0) { xOffset = xOffset - 1; } else if (xOffset < 0) { xOffset = xOffset + 1; } _x = (_x - ((_root.Scrolling - speed) - xOffset)); _y = (_y - (_root.yScrolling - yspeed)); } };
Symbol 253 MovieClip Frame 2
stop();
Symbol 253 MovieClip Frame 15
Begun = true;
Symbol 253 MovieClip Frame 37
Attacking = false; gotoAndPlay ("RightRun");
Symbol 253 MovieClip Frame 60
gotoAndPlay ("LeftRun");
Symbol 253 MovieClip Frame 82
Attacking = false; gotoAndPlay ("LeftRun");
Symbol 253 MovieClip Frame 105
gotoAndPlay ("RightRun");
Symbol 253 MovieClip Frame 131
stop();
Symbol 253 MovieClip Frame 146
stop(); this.removeMovieClip();
Symbol 275 MovieClip [BadArrow] Frame 1
speed = 20; ClangOb = new Object(); this.onEnterFrame = function () { if (_root.Game.Player.AttackZoneHero.hitTest(this)) { _root.id++; ClangOb._x = _x; ClangOb._y = _y; _root.Game.attachMovie("Clang", "Clang" + _root.id, _root.id, ClangOb); this.removeMovieClip(); } else if (_root.Game.Ground.hitTest(_x, _y, true)) { this.removeMovieClip(); } else if (_root.Game.Player.HitArea.hitTest(this)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.Game.Player._alpha = 50; _root.InvincibleTimer = 30; } else { _root.Armour = 0; } } } _x = (_x + ((speed * Math.sin((_rotation * Math.PI) / 180)) - _root.Scrolling)); _y = (_y - ((speed * Math.cos((_rotation * Math.PI) / 180)) + _root.yScrolling)); if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { this.removeMovieClip(); } else if (((_y - _root.Game.Player._y) > 450) || ((_y - _root.Game.Player._y) < -450)) { this.removeMovieClip(); } };
Symbol 277 MovieClip [BadShuriken] Frame 1
speed = 20; ClangOb = new Object(); Hitted = false; this.onEnterFrame = function () { if (!Hitted) { if (_root.Game.Player.AttackZoneHero.hitTest(this)) { Hitted = true; _root.id++; ClangOb._x = _x; ClangOb._y = _y; _root.Game.attachMovie("Clang", "Clang" + _root.id, _root.id, ClangOb); this._rotation = this._rotation - 180; } else if (_root.Game.Player.HitArea.hitTest(this)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.Game.Player._alpha = 50; _root.InvincibleTimer = 30; } else { _root.DieStatus = "Slash"; _root.Armour = 0; } } } } _x = (_x + ((speed * Math.sin((_rotation * Math.PI) / 180)) - _root.Scrolling)); _y = (_y - ((speed * Math.cos((_rotation * Math.PI) / 180)) + _root.yScrolling)); if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { this.removeMovieClip(); } else if (((_y - _root.Game.Player._y) > 450) || ((_y - _root.Game.Player._y) < -450)) { this.removeMovieClip(); } };
Symbol 277 MovieClip [BadShuriken] Frame 6
gotoAndPlay (2);
Symbol 279 MovieClip [BadFan] Frame 1
velocity = 15; turning_speed = 3; targ = _root.Game.Player; xspeed = 0; yspeed = 0; ClangOb = new Object(); turning = turning_speed * (Math.PI/180); Hit = function () { if (_root.Game.Ground.hitTest(_x, _y, true)) { this.removeMovieClip(); } else if (_root.Game.Player.HitArea.hitTest(this)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.InvincibleTimer = 30; _root.Game.Player._alpha = 50; } else { _root.DieStatus = "Slash"; _root.Armour = 0; } } } if (_root.Game.Player.AttackZoneHero.hitTest(this)) { _root.id++; ClangOb._x = _x; ClangOb._y = _y; _root.Game.attachMovie("Clang", "Clang" + _root.id, _root.id, ClangOb); this.removeMovieClip(); } if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { this.removeMovieClip(); } else if (((_y - _root.Game.Player._y) > 450) || ((_y - _root.Game.Player._y) < -450)) { this.removeMovieClip(); } }; this.onEnterFrame = function () { Hit(); lrot2 = lrot; lrot = _rotation; waypoint = Math.atan((_x - targ._x) / (targ._y - _y)); if (targ._y > _y) { waypoint = waypoint + Math.PI; } if (waypoint < 0) { waypoint = waypoint + (Math.PI*2); } else if (waypoint >= (Math.PI*2)) { waypoint = waypoint - (Math.PI*2); } rota = _rotation * (Math.PI/180); if (rota < 0) { rota = rota + (Math.PI*2); } else if (rota >= (Math.PI*2)) { rota = rota - (Math.PI*2); } orota = waypoint - rota; if (orota < 0) { orota = orota + (Math.PI*2); } else if (orota >= (Math.PI*2)) { orota = orota - (Math.PI*2); } if ((rota < ((waypoint - (turning / 2)) + turning)) && (rota > (waypoint - (turning / 2)))) { rota = waypoint; } else if (orota <= Math.PI) { rota = rota + turning; } else { rota = rota - turning; } if (_rotation == 0) { _rotation = (_rotation+1); rota = _rotation * (Math.PI/180); } _rotation = ((rota * 180) / Math.PI); xspeed = velocity * Math.sin(rota); yspeed = velocity * Math.cos(rota); _x = (_x + xspeed); _y = (_y - yspeed); if ((((_rotation > 0) && (lrot < 0)) && (lrot2 > 0)) || (((_rotation < 0) && (lrot > 0)) && (lrot2 < 0))) { _rotation = 0; } };
Symbol 279 MovieClip [BadFan] Frame 22
gotoAndPlay (2);
Symbol 283 MovieClip [FadeBlack] Frame 15
this.removeMovieClip();
Symbol 283 MovieClip [FadeBlack] Frame 30
this.removeMovieClip();
Symbol 331 MovieClip Frame 1
stop();
Symbol 337 MovieClip Frame 1
turning_speed = 1; targ = _root.Game.Player; StartCount = 60; Count = 60; ArrowOb = new Object(); Dir = "Left"; yspeed = 0; ymax = 20; Dead = false; Death = function () { _root.TotalKills = _root.TotalKills + 1; _root.Scream_Sound.start(); gotoAndPlay ("Die"); }; Fall = function () { while (_root.Game.Ground.hitTest(_x, _y, true)) { _y = (_y-1); yspeed = 0; } if (!_root.Game.Ground.hitTest(_x, _y + 1, true)) { if (yspeed < ymax) { yspeed = yspeed + _root.Gravity; if (yspeed > ymax) { yspeed = ymax; } } } else { yspeed = 0; } }; FireArrow = function () { if (Count > 0) { Count = Count - 1; if (Count == (StartCount + 16)) { ArrowOb._x = _x; ArrowOb._y = _y - 40; ArrowOb._rotation = Body._rotation; _root.id++; _root.Game.attachMovie("BadArrow", "BadArrow" + _root.id, _root.id, ArrowOb); } } else { Count = StartCount + 45; Body.gotoAndPlay(2); } }; Direction = function () { if ((_x - _root.Game.Player._x) > 0) { if (Dir == "Right") { Body._rotation = Body._rotation + 180; } Dir = "Left"; Body._xscale = 100; } else { if (Dir == "Left") { Body._rotation = Body._rotation - 180; } Dir = "Right"; Body._xscale = -100; } }; Burn = function () { _root.Scream_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Burn"); }; Scroll = function () { _x = (_x - _root.Scrolling); _y = (_y - _root.yScrolling); }; turning = turning_speed * (Math.PI/180); this.onEnterFrame = function () { if (!_root.Pause) { if (!Dead) { lrot2 = lrot; lrot = Body._rotation; waypoint = Math.atan((_x - targ._x) / (targ._y - _y)); if (targ._y > _y) { waypoint = waypoint + Math.PI; } if (waypoint < 0) { waypoint = waypoint + (Math.PI*2); } else if (waypoint >= (Math.PI*2)) { waypoint = waypoint - (Math.PI*2); } rota = Body._rotation * (Math.PI/180); if (rota < 0) { rota = rota + (Math.PI*2); } else if (rota >= (Math.PI*2)) { rota = rota - (Math.PI*2); } orota = waypoint - rota; if (orota < 0) { orota = orota + (Math.PI*2); } else if (orota >= (Math.PI*2)) { orota = orota - (Math.PI*2); } if ((rota < ((waypoint - (turning / 2)) + turning)) && (rota > (waypoint - (turning / 2)))) { rota = waypoint; } else if (orota <= Math.PI) { rota = rota + turning; } else { rota = rota - turning; } if (Body._rotation == 0) { Body._rotation++; rota = Body._rotation * (Math.PI/180); } Body._rotation = (rota * 180) / Math.PI; if ((((Body._rotation > 0) && (lrot < 0)) && (lrot2 > 0)) || (((Body._rotation < 0) && (lrot > 0)) && (lrot2 < 0))) { Body._rotation = 0; } FireArrow(); Direction(); if (_root.Game.Player.AttackZoneHero.hitTest(this)) { Dead = true; Death(); } else if (_root.Game.Flame.hitTest(this)) { Dead = true; Burn(); } } Scroll(); } };
Symbol 337 MovieClip Frame 2
stop();
Symbol 337 MovieClip Frame 3
stop();
Symbol 337 MovieClip Frame 26
stop();
Symbol 337 MovieClip Frame 41
stop(); this.removeMovieClip();
Symbol 392 MovieClip Frame 1
Begun = false; xStart = _x; yStart = _y; max = 12; rate = -1; Status = "Standing"; xspeed = 0; this.onEnterFrame = function () { if (!_root.Pause) { if (!Begun) { Begun = true; gotoAndPlay ("Charge"); Status = "Charging"; } else if (Status == "Charging") { if (xspeed < max) { xspeed = xspeed + rate; } if (_x > (xStart - 400)) { _x = (_x + xspeed); } else { Status = "Walking"; gotoAndPlay ("Walk"); } } else { xspeed = 0; if (_x < xStart) { _x = (_x + 2); } else { Status = "Stand"; gotoAndPlay ("Stand"); Begun = false; } } } };
Symbol 392 MovieClip Frame 2
stop();
Symbol 392 MovieClip Frame 22
gotoAndPlay (6);
Symbol 392 MovieClip Frame 38
gotoAndPlay ("Walk");
Symbol 402 MovieClip Frame 1
Direction = 4; yDirection = 4; Started = false; MoveAmount = 200; xStart = _x; yStart = _y; this.onEnterFrame = function () { if (!_root.Pause) { if (!Started) { if (_root.Game.Player.hitTest(this)) { Started = true; } } else { if (_root.Game.Player.hitTest(this)) { _root.Game.Player._y = _root.Game.Player._y + yDirection; _root.Game.Player._x = _root.Game.Player._x + Direction; _root.Jumped = false; } this._y = this._y + yDirection; this._x = this._x + Direction; if ((_x < xStart) || (_x > (xStart + (2 * MoveAmount)))) { Direction = -Direction; } if ((_y < (yStart - MoveAmount)) || (_y > (yStart + MoveAmount))) { yDirection = -yDirection; } } } };
Symbol 438 MovieClip [Explosion] Frame 12
this.removeMovieClip();
Symbol 439 MovieClip [FreeAngel] Frame 1
speed = 0; max = 8; yspeed = 0; ymax = 8; Dir = -0.5; yDir = 0.5; Begun = false; Direction = "Left"; Status = "Stand"; StartTimer = 60; ShurikenOb = new Object(); Timer = 40; Dead = false; Death = function () { _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Die"); }; Move = function () { if (speed < max) { if (speed > (-max)) { speed = speed + Dir; } if (yspeed > (-max)) { yspeed = yspeed + yDir; } } }; Visible = function () { if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { _visible = false; } else { _visible = true; } }; ChooseDirection = function () { if ((_x - _root.Game.Player._x) > 0) { if (Status == "Stand") { if (Direction == "Right") { gotoAndPlay ("LeftStand"); } } if ((_x - _root.Game.Player._x) < 150) { Dir = 0.5; } else if ((_x - _root.Game.Player._x) >= 150) { if ((_x - _root.Game.Player._x) >= 250) { Dir = -0.5; } else { Dir = 0; } } Direction = "Left"; } else if ((_x - _root.Game.Player._x) <= 0) { if (Status == "Stand") { if (Direction == "Left") { gotoAndPlay ("RightStand"); } } if ((_x - _root.Game.Player._x) > -150) { Dir = -0.5; } else if ((_x - _root.Game.Player._x) <= -150) { if ((_x - _root.Game.Player._x) <= -250) { Dir = 0.5; } else { Dir = 0; } } Direction = "Right"; } if ((_y - _root.Game.Player._y) >= 200) { yDir = -0.5; } else if ((_y - _root.Game.Player._y) <= -200) { yDir = 0.5; } else { yDir = 0; yspeed = 0; } Move(); }; Attack = function () { if (Timer > 0) { Timer = Timer - 1; if (Timer == (StartTimer - 38)) { Status = "Stand"; } } else { Timer = StartTimer; if (_visible) { speed = 0; Status = "Attacking"; gotoAndPlay(Direction + "Attack"); } else { Status = "Stand"; gotoAndPlay(Direction + Status); } } }; this.onEnterFrame = function () { if (!_root.Pause) { if (!Dead) { Visible(); ChooseDirection(); Attack(); if (_root.Game.Player.AttackZoneHero.hitTest(this)) { Dead = true; Death(); } else if (_root.Game.Flame.hitTest(this)) { Dead = true; Death(); } } speed = speed * 0.95; _x = (_x - (_root.Scrolling - speed)); _y = (_y - (_root.yScrolling - yspeed)); } };
Symbol 439 MovieClip [FreeAngel] Frame 2
stop();
Symbol 439 MovieClip [FreeAngel] Frame 24
ShurikenOb._x = _x - 10; ShurikenOb._y = _y - (_height / 2); _root.id++; _root.lightning_Sound.start(); Target = Math.atan((_x - _root.Game.Player._x) / (_root.Game.Player._y - _y)); if (_root.Game.Player._y > _y) { Target = Target + Math.PI; } ShurikenOb._rotation = (180 * Target) / Math.PI; _root.Game.attachMovie("BadLightning", "BadLightning" + _root.id, _root.id, ShurikenOb);
Symbol 439 MovieClip [FreeAngel] Frame 40
gotoAndPlay ("LeftStand");
Symbol 439 MovieClip [FreeAngel] Frame 41
stop();
Symbol 439 MovieClip [FreeAngel] Frame 63
ShurikenOb._x = _x + 10; ShurikenOb._y = _y - (_height / 2); _root.id++; _root.lightning_Sound.start(); Target = Math.atan((_x - _root.Game.Player._x) / (_root.Game.Player._y - _y)); if (_root.Game.Player._y > _y) { Target = Target + Math.PI; } ShurikenOb._rotation = (180 * Target) / Math.PI; _root.Game.attachMovie("BadLightning", "BadLightning" + _root.id, _root.id, ShurikenOb);
Symbol 439 MovieClip [FreeAngel] Frame 79
gotoAndPlay ("RightStand");
Symbol 439 MovieClip [FreeAngel] Frame 92
stop(); this.removeMovieClip();
Symbol 443 MovieClip [Clang] Frame 1
_root.sword_Sound.start();
Symbol 443 MovieClip [Clang] Frame 4
this.removeMovieClip();
Symbol 446 MovieClip [badbossbullet] Frame 1
speed = 15; this.onEnterFrame = function () { _x = (_x + ((speed * Math.sin((_rotation * Math.PI) / 180)) - _root.Scrolling)); _y = (_y - ((speed * Math.cos((_rotation * Math.PI) / 180)) + _root.yScrolling)); if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { this.removeMovieClip(); } else if (((_y - _root.Game.Player._y) > 450) || ((_y - _root.Game.Player._y) < -450)) { this.removeMovieClip(); } else if (_root.Game.Player.HitArea.hitTest(this)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.Game.Player._alpha = 50; _root.InvincibleTimer = 30; } else { _root.DieStatus = "Spark"; _root.Armour = 0; } } } };
Symbol 449 MovieClip [BadLightning] Frame 1
speed = 15; this.onEnterFrame = function () { _x = (_x + ((speed * Math.sin((_rotation * Math.PI) / 180)) - _root.Scrolling)); _y = (_y - ((speed * Math.cos((_rotation * Math.PI) / 180)) + _root.yScrolling)); if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { this.removeMovieClip(); } else if (((_y - _root.Game.Player._y) > 450) || ((_y - _root.Game.Player._y) < -450)) { this.removeMovieClip(); } else if (_root.Game.Player.HitArea.hitTest(this)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.Game.Player._alpha = 50; _root.InvincibleTimer = 30; } else { _root.DieStatus = "Spark"; _root.Armour = 0; } } } };
Symbol 465 MovieClip Frame 1
Rate = 1; RateMax = 10; Direction = 0.5; this.onEnterFrame = function () { if (!_root.Pause) { if (_root.Game.Player.hitTest(this)) { _root.Game.Player._x = _root.Game.Player._x + Rate; _root.Jumped = false; } this._x = this._x + Rate; if ((Rate < RateMax) && (Rate > (-RateMax))) { Rate = Rate - Direction; } else { Direction = -Direction; Rate = Rate - Direction; } } };
Symbol 469 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.Game.Player.hitTest(this)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.InvincibleTimer = 30; } else { _root.DieStatus = "Burn"; _root.Armour = 0; } } } };
Symbol 485 MovieClip Frame 1
speed = 0; max = 8; yspeed = 0; ymax = 8; Dir = -0.5; yDir = 0.5; Begun = false; Direction = "Left"; Status = "Stand"; StartTimer = 60; ShurikenOb = new Object(); Timer = 40; Dead = false; Death = function () { _root.explode_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Die"); }; Move = function () { if (speed < max) { if (speed > (-max)) { speed = speed + Dir; } if (yspeed > (-max)) { yspeed = yspeed + yDir; } } }; Visible = function () { if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { _visible = false; } else { _visible = true; } }; ChooseDirection = function () { if ((_x - _root.Game.Player._x) > 0) { if (Status == "Stand") { if (Direction == "Right") { gotoAndPlay ("LeftStand"); } } if ((_x - _root.Game.Player._x) < 150) { Dir = 0.5; } else if ((_x - _root.Game.Player._x) >= 150) { if ((_x - _root.Game.Player._x) >= 250) { Dir = -0.5; } else { Dir = 0; } } Direction = "Left"; } else if ((_x - _root.Game.Player._x) <= 0) { if (Status == "Stand") { if (Direction == "Left") { gotoAndPlay ("RightStand"); } } if ((_x - _root.Game.Player._x) > -150) { Dir = -0.5; } else if ((_x - _root.Game.Player._x) <= -150) { if ((_x - _root.Game.Player._x) <= -250) { Dir = 0.5; } else { Dir = 0; } } Direction = "Right"; } if ((_y - _root.Game.Player._y) >= 200) { yDir = -0.5; } else if ((_y - _root.Game.Player._y) <= -200) { yDir = 0.5; } else { yDir = 0; yspeed = 0; } Move(); }; Attack = function () { if (Timer > 0) { Timer = Timer - 1; if (Timer == (StartTimer - 38)) { Status = "Stand"; } } else { Timer = StartTimer; if (_visible) { speed = 0; Status = "Attacking"; gotoAndPlay(Direction + "Attack"); } else { Status = "Stand"; gotoAndPlay(Direction + Status); } } }; this.onEnterFrame = function () { if (!_root.Pause) { if (!Dead) { Visible(); if (!Begun) { if (((_x - _root.Game.Player._x) < 300) && ((_x - _root.Game.Player._x) > -300)) { if (((_y - _root.Game.Player._y) < 300) && ((_y - _root.Game.Player._y) > -300)) { Begun = true; gotoAndPlay ("LeftStand"); } } } else { if (_y > (_root.Game.Player._y + 1000)) { Begun = false; Dead(); } ChooseDirection(); Attack(); if (_root.Game.Player.AttackZoneHero.hitTest(this)) { Dead = true; Death(); } else if (_root.Game.Flame.hitTest(this)) { Dead = true; Death(); } } } speed = speed * 0.95; _x = (_x - (_root.Scrolling - speed)); _y = (_y - (_root.yScrolling - yspeed)); } };
Symbol 485 MovieClip Frame 2
stop();
Symbol 485 MovieClip Frame 24
ShurikenOb._x = _x - 10; ShurikenOb._y = _y - (_height / 2); _root.id++; Target = Math.atan((_x - _root.Game.Player._x) / (_root.Game.Player._y - _y)); if (_root.Game.Player._y > _y) { Target = Target + Math.PI; } ShurikenOb._rotation = (180 * Target) / Math.PI; _root.Game.attachMovie("BadLightning", "BadLightning" + _root.id, _root.id, ShurikenOb);
Symbol 485 MovieClip Frame 40
gotoAndPlay ("LeftStand");
Symbol 485 MovieClip Frame 41
stop();
Symbol 485 MovieClip Frame 63
ShurikenOb._x = _x + 10; ShurikenOb._y = _y - (_height / 2); _root.lightning_Sound.start(); _root.id++; Target = Math.atan((_x - _root.Game.Player._x) / (_root.Game.Player._y - _y)); if (_root.Game.Player._y > _y) { Target = Target + Math.PI; } ShurikenOb._rotation = (180 * Target) / Math.PI; _root.Game.attachMovie("BadLightning", "BadLightning" + _root.id, _root.id, ShurikenOb);
Symbol 485 MovieClip Frame 79
gotoAndPlay ("RightStand");
Symbol 485 MovieClip Frame 92
stop();
Symbol 553 MovieClip Frame 1
Dead = false; Burn = function () { _root.killplant_Sound.start(); _root.TotalKills = _root.TotalKills + 1; gotoAndPlay ("Burn"); }; Death = function () { _root.TotalKills = _root.TotalKills + 1; _root.killplant_Sound.start(); gotoAndPlay ("Die"); }; this.onEnterFrame = function () { if (!_root.Pause) { if (!Dead) { if (_root.Game.Player.AttackZoneHero.hitTest(this)) { Dead = true; Death(); } else if (_root.Game.Flame.hitTest(this)) { Dead = true; Burn(); } else if (_root.Game.Player.HitArea.hitTest(this)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.InvincibleTimer = 30; } else { _root.DieStatus = "Slash"; _root.Armour = 0; } } } } } };
Symbol 553 MovieClip Frame 56
gotoAndPlay (2);
Symbol 553 MovieClip Frame 71
stop();
Symbol 553 MovieClip Frame 86
stop(); this.removeMovieClip();
Symbol 709 MovieClip Frame 1
Rate = 3; Begun = false; StartX = _x; StartY = _y; this.onEnterFrame = function () { if (!_root.Pause) { if (!Begun) { if (_root.Game.Player.hitTest(this)) { Begun = true; } } else { if (_root.Game.Player.hitTest(this)) { _root.Game.Player._x = _root.Game.Player._x + Rate; _root.Jumped = false; } if (_x < (StartX + 2800)) { this._x = this._x + Rate; } else if (_y < (StartY + _height)) { _y = (_y + 1); } } } };
Symbol 772 MovieClip Frame 1
speed = 0; max = 8; yspeed = 0; ymax = 8; Dir = -0.5; yDir = 0.5; Begun = false; Direction = "Left"; Status = "Stand"; StartTimer = 100; Timer = 50; xOffset = 0; Dead = false; ClangOb = new Object(); Death = function () { gotoAndPlay ("Die"); }; Move = function () { if (speed < max) { if (speed > (-max)) { speed = speed + Dir; } if (yspeed > (-max)) { yspeed = yspeed + yDir; } } }; Visible = function () { if (((_x - _root.Game.Player._x) > 450) || ((_x - _root.Game.Player._x) < -450)) { _visible = false; } else { _visible = true; } }; ChooseDirection = function () { if ((_x - _root.Game.Player._x) > 0) { if (Status == "Stand") { if (Direction == "Right") { gotoAndPlay ("LeftStand"); } if ((_x - _root.Game.Player._x) < 150) { Dir = 0.5; } else if ((_x - _root.Game.Player._x) >= 150) { if ((_x - _root.Game.Player._x) >= 250) { Dir = -0.5; } else { Dir = 0; } } } Direction = "Left"; } else if ((_x - _root.Game.Player._x) <= 0) { if (Status == "Stand") { if (Direction == "Left") { gotoAndPlay ("RightStand"); } if ((_x - _root.Game.Player._x) > -150) { Dir = -0.5; } else if ((_x - _root.Game.Player._x) <= -150) { if ((_x - _root.Game.Player._x) <= -250) { Dir = 0.5; } else { Dir = 0; } } } Direction = "Right"; } if ((_y - _root.Game.Player._y) >= 50) { yDir = -0.5; } else if ((_y - _root.Game.Player._y) <= -50) { yDir = 0.5; } else { yDir = 0; yspeed = 0; } Move(); }; Attack = function () { if (Timer > 0) { Timer = Timer - 1; if (Timer == (StartTimer - 48)) { Status = "Stand"; } else if (Timer == (StartTimer - 21)) { if (Direction == "Left") { speed = (-max) * 4; } else { speed = max * 4; } } } else { Timer = StartTimer; if (_visible) { Status = "Attacking"; _root.slash_Sound.start(); gotoAndPlay(Direction + "Attack"); } else { Status = "Stand"; gotoAndPlay(Direction + Status); } } }; this.onEnterFrame = function () { if (!_root.Pause) { Visible(); if (!Begun) { if (((_x - _root.Game.Player._x) < 300) && ((_x - _root.Game.Player._x) > -300)) { if (((_y - _root.Game.Player._y) < 300) && ((_y - _root.Game.Player._y) > -300)) { Begun = true; gotoAndPlay ("LeftStand"); } } } else { if (_root.Game.Player.AttackZoneHero.hitTest(this)) { speed = speed / 2; if (_root.Game.Player._x <= _x) { _root.Player_xOffset = 2; xOffset = max; } else { _root.Player_xOffset = -2; xOffset = -max; } ClangOb._x = _x; ClangOb._y = _y - 100; _root.id++; _root.Game.attachMovie("Clang", "Clang" + _root.id, _root.id, ClangOb); } else if (_root.Game.Player.HitArea.hitTest(this.HitZone)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.Game.Player._alpha = 50; _root.InvincibleTimer = 30; } else { _root.DieStatus = "Burn"; _root.Armour = 0; } } } if (_y > (_root.Game.Player._y + 1000)) { Begun = false; Dead(); } ChooseDirection(); Attack(); } if (xOffset > 0) { xOffset = xOffset - 1; } else if (xOffset < 0) { xOffset = xOffset + 1; } speed = speed + xOffset; speed = speed * 0.95; _x = (_x - (_root.Scrolling - speed)); _y = (_y - (_root.yScrolling - yspeed)); } };
Symbol 772 MovieClip Frame 2
stop();
Symbol 772 MovieClip Frame 50
gotoAndPlay ("LeftStand");
Symbol 772 MovieClip Frame 51
stop();
Symbol 772 MovieClip Frame 99
gotoAndPlay ("RightStand");
Symbol 852 MovieClip [Flame] Frame 1
if (_rotation < 0) { Dir = -20; } else { Dir = 20; } this.onEnterFrame = function () { _x = (_x + Dir); };
Symbol 852 MovieClip [Flame] Frame 11
this.removeMovieClip();
Symbol 857 MovieClip Frame 1
Ob = new Object(); Ob._x = _root.Game.Spawn._x; Ob._y = _root.Game.Spawn._y; _root.id++; _root.Game.attachMovie("FreeAngel", "FreeAngel" + _root.id, _root.id, Ob);
Symbol 861 MovieClip Frame 1
Ob = new Object(); Ob._x = _root.Game.Spawn2._x; Ob._y = _root.Game.Spawn2._y; _root.id++; _root.Game.attachMovie("FreeSword", "FreeAngel" + _root.id, _root.id, Ob);
Symbol 893 MovieClip Frame 1
stop();
Symbol 893 MovieClip Frame 10
gotoAndPlay (1);
Symbol 893 MovieClip Frame 11
stop();
Symbol 896 MovieClip Frame 1
dir = -1; speed = 1; max = 12; Begun = false; StartX = _x + 50; Life = 50; Alive = true; count = 0; Dead = function () { if (Alive) { _root.TotalKills = _root.TotalKills + 1; Alive = false; _root.Pause = true; this.Crown.gotoAndStop(11); gotoAndPlay ("Death"); } }; this.onEnterFrame = function () { _x = (_x - _root.Scrolling); _y = (_y - _root.yScrolling); if (!_root.Pause) { if (Alive) { _x = (_x + (dir * speed)); if (speed < max) { speed++; } if (count < 300) { count = count + 1; } else { count = 0; _x = (_x - (dir * speed)); speed = 0; dir = -dir; } if (_root.Game.Player.AttackZoneHero.hitTest(this.Crown)) { _root.punch2_Sound.start(); this.Crown.gotoAndStop(2); Life = Life - 1; Life_txt.text = Life; if (Life < 0) { Dead(); } } else if (_root.Game.Flame.hitTest(this.Crown)) { this.Crown.gotoAndStop(2); _root.punch2_Sound.start(); Life = Life - 1; Life_txt.text = Life; if (Life < 0) { Dead(); } } } } };
Symbol 896 MovieClip Frame 9
gotoAndPlay (2);
Symbol 896 MovieClip Frame 45
_root.Pause = false; Ob = new Object(); Ob._x = _root.Game.Player._x - 20; Ob._y = _root.Game.Player._y - 80; _root.Game.attachMovie("Explosion", "DeadDuck", 9999, Ob); stop();
Symbol 898 MovieClip Frame 1
_visible = false; this.onEnterFrame = function () { _x = (_x - _root.Scrolling); _y = (_y - _root.yScrolling); };
Symbol 904 MovieClip [Stage45] Frame 1
_root.attachMovie("Duck", "Duck", 50);
Symbol 984 MovieClip [Duck] Frame 46
this.removeMovieClip();
Symbol 986 MovieClip [Emperor] Frame 46
this.removeMovieClip();
Symbol 1003 MovieClip Frame 1
ClangOb = new Object(); this.onEnterFrame = function () { if (!_root.Pause) { _x = (_x - _root.Scrolling); _y = (_y - _root.yScrolling); if (_root.Game.Player.AttackZoneHero.hitTest(this)) { if (_root.Game.Player._x <= _x) { _root.Player_xOffset = 2; xOffset = max / 2; } else { _root.Player_xOffset = -2; xOffset = (-max) / 2; } ClangOb._x = _x; ClangOb._y = _root.Game.Player._y - 50; _root.id++; _root.Game.attachMovie("Clang", "Clang" + _root.id, _root.id, ClangOb); } else if (_root.Game.Player.HitArea.hitTest(this)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.InvincibleTimer = 30; } else { _root.DieStatus = "Slash"; _root.Armour = 0; } } } } };
Symbol 1003 MovieClip Frame 11
gotoAndPlay (2);
Symbol 1004 MovieClip Frame 1
ClangOb = new Object(); StartX = _x; dir = -6; this.onEnterFrame = function () { if (!_root.Pause) { if (_x < (StartX - 1000)) { dir = -6; } else if (_x > StartX) { dir = 6; } _x = (_x - (_root.Scrolling - dir)); _y = (_y - _root.yScrolling); if (_root.Game.Player.AttackZoneHero.hitTest(this)) { if (_root.Game.Player._x <= _x) { _root.Player_xOffset = 2; } else { _root.Player_xOffset = -2; } ClangOb._x = _x; ClangOb._y = _root.Game.Player._y - 50; _root.id++; _root.Game.attachMovie("Clang", "Clang" + _root.id, _root.id, ClangOb); } else if (_root.Game.Player.HitArea.hitTest(this)) { if (_root.InvincibleTimer == 0) { if (_root.Armour > 1) { _root.Armour = 1; _root.Game.Player.Arm1.gotoAndStop(_root.Armour); _root.Game.Player.Arm2.gotoAndStop(_root.Armour); _root.Game.Player.Leg1.gotoAndStop(_root.Armour); _root.Game.Player.Leg2.gotoAndStop(_root.Armour); _root.Game.Player.Head.gotoAndStop(_root.Armour); _root.Game.Player.Body.gotoAndStop(_root.Armour); _root.Game.Player.Face.gotoAndStop(1); _root.Game.Player.Weapon.gotoAndStop(_root.Armour); _root.InvincibleTimer = 30; } else { _root.DieStatus = "Slash"; _root.Armour = 0; } } } } };
Symbol 1004 MovieClip Frame 11
gotoAndPlay (2);
Symbol 1010 MovieClip Frame 1
turning_speed = 5; targ = _root.Game.Player; StartCount = 30; Count = 30; ArrowOb = new Object(); yspeed = 0; Dir = 0; ymax = 15; stop(); ClangOb = new Object(); Boss._rotation = -90; Life = 50; Dead = false; Fall = function () { while (_root.Game.Ground.hitTest(_x, _y, true)) { _y = (_y-1); yspeed = 0; } if (!_root.Game.Ground.hitTest(_x, _y + 1, true)) { if (yspeed < ymax) { yspeed = yspeed + 1; if (yspeed > ymax) { yspeed = ymax; } } } else { yspeed = 0; } }; FireArrow = function () { if (Count > 0) { Count = Count - 1; if (Count == (StartCount + 16)) { _root.m16_Sound.start(); ArrowOb._x = _x + (200 * Math.sin((Body._rotation * Math.PI) / 180)); ArrowOb._y = _y - (195 * Math.cos((Body._rotation * Math.PI) / 180)); ArrowOb._rotation = Body._rotation; _root.id++; _root.Game.attachMovie("badbossbullet", "badbossbullet" + _root.id, _root.id, ArrowOb); } else if ((Count == (StartCount + 12)) || (Count == (StartCount + 8))) { ArrowOb._x = _x + (200 * Math.sin((Body._rotation * Math.PI) / 180)); ArrowOb._y = _y - (195 * Math.cos((Body._rotation * Math.PI) / 180)); ArrowOb._rotation = Body._rotation; _root.id++; _root.Game.attachMovie("badbossbullet", "badbossbullet" + _root.id, _root.id, ArrowOb); } } else { Count = StartCount + 45; } }; Direction = function () { if ((_x - _root.Game.Player._x) > 150) { if (Dir == 0) { gotoAndPlay (3); } Dir = 3; } else if ((_x - _root.Game.Player._x) < -150) { if (Dir == 0) { gotoAndPlay (29); } Dir = -3; } else { if (Dir == 3) { gotoAndPlay (2); } else if (Dir == -3) { gotoAndPlay (28); } Dir = 0; } }; Burn = function () { gotoAndPlay ("Burn"); }; Scroll = function () { _x = (_x - (_root.Scrolling + Dir)); _y = (_y - _root.yScrolling); }; turning = turning_speed * (Math.PI/180); this.onEnterFrame = function () { if (!_root.Pause) { lrot2 = lrot; lrot = Body._rotation; waypoint = Math.atan((_x - targ._x) / (targ._y - _y)); if (targ._y > _y) { waypoint = waypoint + Math.PI; } if (waypoint < 0) { waypoint = waypoint + (Math.PI*2); } else if (waypoint >= (Math.PI*2)) { waypoint = waypoint - (Math.PI*2); } rota = Body._rotation * (Math.PI/180); if (rota < 0) { rota = rota + (Math.PI*2); } else if (rota >= (Math.PI*2)) { rota = rota - (Math.PI*2); } orota = waypoint - rota; if (orota < 0) { orota = orota + (Math.PI*2); } else if (orota >= (Math.PI*2)) { orota = orota - (Math.PI*2); } if ((rota < ((waypoint - (turning / 2)) + turning)) && (rota > (waypoint - (turning / 2)))) { rota = waypoint; } else if (orota <= Math.PI) { rota = rota + turning; } else { rota = rota - turning; } if (Body._rotation == 0) { Body._rotation--; rota = Body._rotation * (Math.PI/180); } Body._rotation = (rota * 180) / Math.PI; if ((((Body._rotation > 0) && (lrot < 0)) && (lrot2 > 0)) || (((Body._rotation < 0) && (lrot > 0)) && (lrot2 < 0))) { Body._rotation = 0; } FireArrow(); Direction(); if (_root.Game.Player.AttackZoneHero.hitTest(this)) { if (Life > 0) { Life = Life - 1; Life_txt.text = Life; if (_root.Game.Player._x <= _x) { _root.Player_xOffset = 5; ClangOb._x = _root.Game.Player._x + 80; } else { _root.Player_xOffset = -5; ClangOb._x = _root.Game.Player._x - 80; } ClangOb._y = _root.Game.Player._y - 50; _root.id++; _root.Game.attachMovie("Clang", "Clang" + _root.id, _root.id, ClangOb); } else { _root.TotalKills = _root.TotalKills + 1; _root.FinishGame = true; } } else if (_root.Game.Flame.hitTest(this)) { if (Life > 0) { Life = Life - 1; Life_txt.text = Life; Burn(); } else { _root.FinishGame = true; } } Scroll(); } };
Symbol 1010 MovieClip Frame 2
stop();
Symbol 1010 MovieClip Frame 27
gotoAndPlay (3);
Symbol 1010 MovieClip Frame 28
stop();
Symbol 1010 MovieClip Frame 53
gotoAndPlay (29);
Symbol 1014 MovieClip [Stage80] Frame 1
_root.attachMovie("Emperor", "Emperor", 50);
Symbol 1080 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.7"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }

Library Items

Symbol 1 Sound [sword_Sound]
Symbol 2 Sound [song_Sound]
Symbol 3 Sound [slash_Sound]
Symbol 4 Sound [shuriken_Sound]
Symbol 5 Sound [Scream_Sound]
Symbol 6 Sound [punch2_Sound]
Symbol 7 Sound [pickup1_Sound]
Symbol 8 Sound [m16_Sound]
Symbol 9 Sound [lightning_Sound]
Symbol 10 Sound [killplant_Sound]
Symbol 11 Sound [jump_Sound]
Symbol 12 Sound [faggy_Sound]
Symbol 13 Sound [explode_Sound]
Symbol 14 Sound [boing_Sound]
Symbol 15 Sound [baddies_Sound]
Symbol 16 Sound [Spooks_Sound]
Symbol 17 Sound [mscream_Sound]
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [BackGround32]Uses:18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip [BackGround23]Uses:20
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClip [BackGround22]Uses:22
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClip [BackGround21]Uses:24
Symbol 26 GraphicUsed by:42 253 392 1010 1064 1066  Timeline
Symbol 27 GraphicUsed by:42 253  Timeline
Symbol 28 GraphicUsed by:42 253 1010 1065  Timeline
Symbol 29 GraphicUsed by:42 253  Timeline
Symbol 30 GraphicUsed by:42 243 253 331 337 439 485  Timeline
Symbol 31 GraphicUsed by:42 218 253  Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:42 224 253 772
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [Blood]Uses:34 35 36Used by:42 224 235 243 252 253 337  Timeline
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [Burn]Uses:38 39 40Used by:42 224 235 243 252 253 337 553
Symbol 42 MovieClip [FreeSword]Uses:26 27 28 29 30 31 33 37 41
Symbol 43 GraphicUsed by:44 51 57 58 63 546 860
Symbol 44 MovieClipUses:43Used by:76
Symbol 45 GraphicUsed by:46 70 75 547 697 790  Timeline
Symbol 46 MovieClipUses:45Used by:76
Symbol 47 GraphicUsed by:51 57 61 73 75 285 288 291 292 358 361 364 365 451 495 545 548 558 611 652 705 706 784 787 910
Symbol 48 GraphicUsed by:51 57 61 73 75 285 288 291 292 358 361 364 365 451 495 548 556 611 652 699 705 706 784 787 791 910 938 942 973 978
Symbol 49 FontUsed by:50 56 783 786 909
Symbol 50 TextUses:49Used by:51
Symbol 51 MovieClipUses:47 43 48 50Used by:76
Symbol 52 GraphicUsed by:53 62 67 970  Timeline
Symbol 53 MovieClipUses:52Used by:76
Symbol 54 GraphicUsed by:55 284 450 491 595 653 785 940  Timeline
Symbol 55 MovieClipUses:54Used by:76
Symbol 56 TextUses:49Used by:57
Symbol 57 MovieClipUses:47 43 56 48Used by:76
Symbol 58 MovieClipUses:43Used by:76
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:76
Symbol 61 MovieClipUses:47 48Used by:76
Symbol 62 MovieClipUses:52Used by:76
Symbol 63 MovieClipUses:43Used by:76
Symbol 64 GraphicUsed by:65  Timeline
Symbol 65 MovieClipUses:64Used by:66 74 293 367 457 498 612 707 794 911 943 970
Symbol 66 MovieClipUses:65Used by:76
Symbol 67 MovieClipUses:52Used by:76
Symbol 68 GraphicUsed by:69 426 604
Symbol 69 MovieClipUses:68Used by:76
Symbol 70 MovieClipUses:45Used by:76
Symbol 71 GraphicUsed by:72 260 270 549 793 859
Symbol 72 MovieClipUses:71Used by:76
Symbol 73 MovieClipUses:47 48Used by:76
Symbol 74 MovieClipUses:65Used by:76
Symbol 75 MovieClipUses:47 45 48Used by:76
Symbol 76 MovieClipUses:44 46 51 53 55 57 58 60 61 62 63 66 67 69 70 72 73 74 75Used by:273
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:188
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:81 165 180 181 316 400 416 417 572 573 633 677 724 796 872 874 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931
Symbol 81 MovieClipUses:80Used by:188
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:188
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClip [ItemPanda]Uses:84Used by:121 369 639 664 866 953 998
Symbol 86 GraphicUsed by:121
Symbol 87 GraphicUsed by:120
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:120
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:120
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:120
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:120
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:120
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:120
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:120
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:120
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:120
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:120
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:120
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:120
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:120
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:120
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:120
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:120
Symbol 120 MovieClipUses:87 89 91 93 95 97 99 101 103 105 107 109 111 113 115 117 119Used by:121 139 157 369 563 579 622 638 639 640 659 664 668 671 677 726 796 799 802 805 808 822 866 872 874 880 913 924 953 958 972 994 998
Symbol 121 MovieClipUses:85 86 120Used by:188
Symbol 122 GraphicUsed by:123 615 616 617 618
Symbol 123 MovieClipUses:122Used by:188
Symbol 124 GraphicUsed by:127
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127 131 305 308 381 384 560 568 580 581 826 866 870 876 880 944 965
Symbol 127 MovieClipUses:124 126Used by:188
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:188
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130 126Used by:188
Symbol 132 GraphicUsed by:133 134
Symbol 133 MovieClipUses:132Used by:135 313 404 473 479 734 810 823 824 944 965
Symbol 134 MovieClipUses:132Used by:135 172 313 404 475 568 734 810 823 944 965 992 1000
Symbol 135 MovieClipUses:133 134Used by:188
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClip [ItemChicken]Uses:136Used by:139 579 622 638 640 668 802 880 924 994
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:137 138 120Used by:188
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:188
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:188
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:188
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:188
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:188
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:188
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:188
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip [ItemFire]Uses:154Used by:157 563 639 671 726 913 958 994 998
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:155 156 120Used by:188
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:188
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:163 175 314 315 380 414 509 510 825
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:161 162Used by:188
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164 80Used by:188
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:188
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:188
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:188
Symbol 172 MovieClipUses:134Used by:188
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:188
Symbol 175 MovieClipUses:161Used by:188
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:188
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:188
Symbol 180 MovieClipUses:80Used by:188
Symbol 181 MovieClipUses:80Used by:188
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:188
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:188
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:188
Symbol 188 MovieClipUses:78 81 83 121 123 127 129 131 135 139 141 143 145 147 149 151 153 157 159 163 165 167 169 171 172 174 175 177 179 180 181 183 185 187Used by:273
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:224
Symbol 191 GraphicUsed by:195
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:191 192 193 194Used by:224
Symbol 196 GraphicUsed by:200
Symbol 197 GraphicUsed by:200
Symbol 198 GraphicUsed by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:196 197 198 199Used by:224
Symbol 201 GraphicUsed by:205
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:201 202 203 204Used by:224
Symbol 206 GraphicUsed by:210
Symbol 207 GraphicUsed by:210
Symbol 208 GraphicUsed by:210
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:206 207 208 209Used by:224
Symbol 211 GraphicUsed by:214
Symbol 212 GraphicUsed by:214
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:211 212 213Used by:224
Symbol 215 GraphicUsed by:218
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:218
Symbol 218 MovieClipUses:31 215 217Used by:224
Symbol 219 GraphicUsed by:223
Symbol 220 GraphicUsed by:223
Symbol 221 GraphicUsed by:223
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:219 220 221 222Used by:224
Symbol 224 MovieClipUses:190 195 200 205 210 214 218 33 37 41 223Used by:273 348 431 490 535 594 649 689 780 849 904 937 967 981 1014  Timeline
Symbol 225 GraphicUsed by:235 1041
Symbol 226 GraphicUsed by:235 1041
Symbol 227 GraphicUsed by:235 1041
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:235
Symbol 230 GraphicUsed by:235
Symbol 231 GraphicUsed by:235
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:225 226 227 229 230 231 37 232 233 41 234Used by:273 348 431 535 593 594 649 689 780 849 937 967
Symbol 236 GraphicUsed by:243  Timeline
Symbol 237 GraphicUsed by:243  Timeline
Symbol 238 GraphicUsed by:243  Timeline
Symbol 239 GraphicUsed by:243  Timeline
Symbol 240 GraphicUsed by:243
Symbol 241 GraphicUsed by:243
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:236 237 238 239 30 240 241 37 242 41Used by:273 348 431 490 535 649 689 780 849 937 967
Symbol 244 GraphicUsed by:252  Timeline
Symbol 245 GraphicUsed by:252  Timeline
Symbol 246 GraphicUsed by:252  Timeline
Symbol 247 GraphicUsed by:252  Timeline
Symbol 248 GraphicUsed by:252
Symbol 249 GraphicUsed by:252
Symbol 250 GraphicUsed by:252
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:244 245 246 247 248 249 37 250 251 41Used by:273 348 431 535 594 649 689 780 849 937 967
Symbol 253 MovieClipUses:26 27 28 29 30 31 33 37 41Used by:273 348 431 535 594 649 689 780 849 937 967
Symbol 254 GraphicUsed by:256 268 269 427 647 899 900 901 902  Timeline
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Symbol 802 MovieClipUses:137 800 120 801Used by:835
Symbol 803 GraphicUsed by:805
Symbol 804 GraphicUsed by:805
Symbol 805 MovieClipUses:803 120 804Used by:835
Symbol 806 GraphicUsed by:808
Symbol 807 GraphicUsed by:808
Symbol 808 MovieClipUses:806 120 807Used by:835
Symbol 809 GraphicUsed by:810
Symbol 810 MovieClipUses:809 134 133Used by:835
Symbol 811 GraphicUsed by:812
Symbol 812 MovieClipUses:811Used by:835
Symbol 813 GraphicUsed by:814
Symbol 814 MovieClipUses:813Used by:835
Symbol 815 GraphicUsed by:816
Symbol 816 MovieClipUses:815Used by:835
Symbol 817 GraphicUsed by:818
Symbol 818 MovieClipUses:817Used by:835
Symbol 819 GraphicUsed by:820
Symbol 820 MovieClipUses:819Used by:835
Symbol 821 GraphicUsed by:822
Symbol 822 MovieClipUses:821 120Used by:835
Symbol 823 MovieClipUses:133 134Used by:835
Symbol 824 MovieClipUses:133Used by:835
Symbol 825 MovieClipUses:161Used by:835
Symbol 826 MovieClipUses:126Used by:835
Symbol 827 GraphicUsed by:828
Symbol 828 MovieClipUses:827Used by:835
Symbol 829 GraphicUsed by:830
Symbol 830 MovieClipUses:829Used by:835
Symbol 831 GraphicUsed by:832
Symbol 832 MovieClipUses:831Used by:835
Symbol 833 GraphicUsed by:834
Symbol 834 MovieClipUses:833Used by:835
Symbol 835 MovieClipUses:796 799 802 805 808 810 812 814 816 818 820 822 823 824 825 826 828 830 832 834Used by:849
Symbol 836 MovieClipUses:259Used by:848
Symbol 837 MovieClipUses:344Used by:848
Symbol 838 MovieClipUses:261Used by:848
Symbol 839 MovieClipUses:261Used by:848
Symbol 840 MovieClipUses:261Used by:848
Symbol 841 MovieClipUses:261Used by:848
Symbol 842 MovieClipUses:261Used by:848
Symbol 843 MovieClipUses:261Used by:848
Symbol 844 MovieClipUses:261Used by:848
Symbol 845 MovieClipUses:261Used by:848
Symbol 846 MovieClipUses:261Used by:848
Symbol 847 MovieClipUses:261Used by:848
Symbol 848 MovieClipUses:836 837 838 839 840 841 842 843 844 845 846 847Used by:849
Symbol 849 MovieClip [Stage50]Uses:794 835 235 772 253 243 337 252 485 224 848
Symbol 850 GraphicUsed by:851
Symbol 851 MovieClipUses:850Used by:852
Symbol 852 MovieClip [Flame]Uses:851
Symbol 853 MovieClipUses:421Used by:864
Symbol 854 GraphicUsed by:855
Symbol 855 MovieClipUses:854Used by:857 861
Symbol 856 GraphicUsed by:857 861
Symbol 857 MovieClipUses:855 856Used by:858 988
Symbol 858 MovieClipUses:857Used by:864
Symbol 859 MovieClipUses:71Used by:864
Symbol 860 MovieClipUses:43Used by:864
Symbol 861 MovieClipUses:855 856Used by:862
Symbol 862 MovieClipUses:861Used by:864
Symbol 863 MovieClipUses:421Used by:864
Symbol 864 MovieClipUses:853 858 859 860 862 863Used by:904
Symbol 865 GraphicUsed by:866
Symbol 866 MovieClipUses:85 865 120 126Used by:881
Symbol 867 GraphicUsed by:868
Symbol 868 MovieClipUses:867Used by:881
Symbol 869 GraphicUsed by:870
Symbol 870 MovieClipUses:869 126Used by:881
Symbol 871 GraphicUsed by:872
Symbol 872 MovieClipUses:871 120 80Used by:881
Symbol 873 GraphicUsed by:874
Symbol 874 MovieClipUses:873 120 80Used by:881
Symbol 875 GraphicUsed by:876
Symbol 876 MovieClipUses:875 126Used by:881
Symbol 877 GraphicUsed by:878
Symbol 878 MovieClipUses:877Used by:881
Symbol 879 GraphicUsed by:880
Symbol 880 MovieClipUses:137 879 120 126Used by:881
Symbol 881 MovieClipUses:866 868 870 872 874 876 878 880Used by:904
Symbol 882 GraphicUsed by:896  Timeline
Symbol 883 GraphicUsed by:896  Timeline
Symbol 884 GraphicUsed by:885
Symbol 885 MovieClipUses:884Used by:896  Timeline
Symbol 886 GraphicUsed by:887
Symbol 887 MovieClipUses:886Used by:896  Timeline
Symbol 888 GraphicUsed by:896  Timeline
Symbol 889 GraphicUsed by:890
Symbol 890 MovieClipUses:889Used by:896  Timeline
Symbol 891 GraphicUsed by:896  Timeline
Symbol 892 GraphicUsed by:893
Symbol 893 MovieClipUses:892Used by:896  Timeline
Symbol 894 FontUsed by:895 1040
Symbol 895 EditableTextUses:894Used by:896
Symbol 896 MovieClipUses:882 883 885 887 888 890 891 893 895Used by:904
Symbol 897 GraphicUsed by:898
Symbol 898 MovieClipUses:897Used by:904 1014
Symbol 899 MovieClipUses:254 255Used by:903
Symbol 900 MovieClipUses:254 255Used by:903
Symbol 901 MovieClipUses:254 255Used by:903
Symbol 902 MovieClipUses:254 255Used by:903
Symbol 903 MovieClipUses:899 900 901 902Used by:904
Symbol 904 MovieClip [Stage45]Uses:864 881 896 224 898 903
Symbol 905 GraphicUsed by:906
Symbol 906 MovieClip [BackGround70]Uses:905
Symbol 907 GraphicUsed by:908
Symbol 908 MovieClip [BackGround50]Uses:907
Symbol 909 TextUses:49Used by:910
Symbol 910 MovieClipUses:47 48 909Used by:911
Symbol 911 MovieClipUses:65 910Used by:937
Symbol 912 GraphicUsed by:913
Symbol 913 MovieClipUses:155 912 120Used by:936
Symbol 914 GraphicUsed by:915
Symbol 915 MovieClipUses:914Used by:936
Symbol 916 MovieClipUses:80Used by:936
Symbol 917 MovieClipUses:80Used by:936
Symbol 918 MovieClipUses:80Used by:936
Symbol 919 MovieClipUses:80Used by:936
Symbol 920 MovieClipUses:80Used by:936
Symbol 921 MovieClipUses:80Used by:936
Symbol 922 MovieClipUses:80Used by:936
Symbol 923 MovieClipUses:80Used by:936
Symbol 924 MovieClipUses:137 80 120Used by:936
Symbol 925 MovieClipUses:80Used by:936
Symbol 926 MovieClipUses:80Used by:936
Symbol 927 MovieClipUses:80Used by:936
Symbol 928 MovieClipUses:80Used by:936
Symbol 929 MovieClipUses:80Used by:936
Symbol 930 MovieClipUses:80Used by:936
Symbol 931 MovieClipUses:80Used by:936
Symbol 932 GraphicUsed by:933
Symbol 933 MovieClipUses:932Used by:936
Symbol 934 GraphicUsed by:935
Symbol 935 MovieClipUses:934Used by:936
Symbol 936 MovieClipUses:913 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 933 935Used by:937
Symbol 937 MovieClip [Stage70]Uses:911 936 235 253 243 252 485 772 337 224
Symbol 938 MovieClipUses:605 48Used by:943
Symbol 939 MovieClipUses:681 455Used by:943
Symbol 940 MovieClipUses:54Used by:943
Symbol 941 MovieClipUses:681 455Used by:943
Symbol 942 MovieClipUses:605 48Used by:943
Symbol 943 MovieClipUses:65 938 939 940 941 942Used by:967
Symbol 944 MovieClipUses:126 134 133Used by:966
Symbol 945 GraphicUsed by:946
Symbol 946 MovieClipUses:945Used by:966
Symbol 947 GraphicUsed by:948
Symbol 948 MovieClipUses:947Used by:966
Symbol 949 GraphicUsed by:950
Symbol 950 MovieClipUses:949Used by:966
Symbol 951 GraphicUsed by:953
Symbol 952 GraphicUsed by:953
Symbol 953 MovieClipUses:85 951 120 952Used by:966
Symbol 954 GraphicUsed by:955
Symbol 955 MovieClipUses:954Used by:966
Symbol 956 GraphicUsed by:958
Symbol 957 GraphicUsed by:958
Symbol 958 MovieClipUses:155 956 120 957Used by:966
Symbol 959 GraphicUsed by:960
Symbol 960 MovieClipUses:959Used by:966
Symbol 961 GraphicUsed by:962
Symbol 962 MovieClipUses:961Used by:966
Symbol 963 GraphicUsed by:964
Symbol 964 MovieClipUses:963Used by:966
Symbol 965 MovieClipUses:126 134 133Used by:966
Symbol 966 MovieClipUses:944 946 948 950 953 955 958 960 962 964 965Used by:967
Symbol 967 MovieClip [Stage60]Uses:943 966 224 337 235 243 252 485 253
Symbol 968 GraphicUsed by:969
Symbol 969 MovieClip [BackGround60]Uses:968
Symbol 970 MovieClipUses:52 338 65Used by:981
Symbol 971 GraphicUsed by:972
Symbol 972 MovieClipUses:971 120Used by:981
Symbol 973 MovieClipUses:605 48 261Used by:981
Symbol 974 FontUsed by:975 1008 1009 1045 1046
Symbol 975 TextUses:974Used by:981
Symbol 976 FontUsed by:977
Symbol 977 TextUses:976Used by:981
Symbol 978 MovieClipUses:48Used by:981
Symbol 979 FontUsed by:980 1056
Symbol 980 TextUses:979Used by:981
Symbol 981 MovieClip [Stage1]Uses:970 972 224 973 975 977 978 980
Symbol 982 FontUsed by:983 985 1047
Symbol 983 TextUses:982Used by:984
Symbol 984 MovieClip [Duck]Uses:983
Symbol 985 TextUses:982Used by:986
Symbol 986 MovieClip [Emperor]Uses:985
Symbol 987 MovieClipUses:421Used by:990
Symbol 988 MovieClipUses:857Used by:990
Symbol 989 MovieClipUses:421Used by:990
Symbol 990 MovieClipUses:987 988 989Used by:1014
Symbol 991 GraphicUsed by:992
Symbol 992 MovieClipUses:991 465 134Used by:1001
Symbol 993 GraphicUsed by:994
Symbol 994 MovieClipUses:137 155 993 120Used by:1001
Symbol 995 GraphicUsed by:996
Symbol 996 MovieClipUses:995Used by:1001
Symbol 997 GraphicUsed by:998
Symbol 998 MovieClipUses:155 85 997 120Used by:1001
Symbol 999 GraphicUsed by:1000
Symbol 1000 MovieClipUses:999 465 134Used by:1001
Symbol 1001 MovieClipUses:992 994 996 998 1000Used by:1014
Symbol 1002 GraphicUsed by:1003 1004
Symbol 1003 MovieClipUses:1002Used by:1014
Symbol 1004 MovieClipUses:1002Used by:1014
Symbol 1005 GraphicUsed by:1010 1067  Timeline
Symbol 1006 GraphicUsed by:1007
Symbol 1007 MovieClipUses:1006Used by:1010 1068  Timeline
Symbol 1008 EditableTextUses:974Used by:1010
Symbol 1009 EditableTextUses:974Used by:1010
Symbol 1010 MovieClipUses:26 28 1005 1007 1008 1009Used by:1014
Symbol 1011 MovieClipUses:344Used by:1013
Symbol 1012 MovieClipUses:344Used by:1013
Symbol 1013 MovieClipUses:1011 1012Used by:1014
Symbol 1014 MovieClip [Stage80]Uses:990 1001 224 1003 1004 898 1010 1013
Symbol 1015 GraphicUsed by:1016
Symbol 1016 MovieClip [BackGround80]Uses:1015Used by:Timeline
Symbol 1017 GraphicUsed by:Timeline
Symbol 1080 MovieClip [__Packages.MochiAd]
Symbol 1018 GraphicUsed by:1019
Symbol 1019 MovieClipUses:1018Used by:Timeline
Symbol 1020 GraphicUsed by:1021
Symbol 1021 MovieClipUses:1020Used by:Timeline
Symbol 1022 GraphicUsed by:1023
Symbol 1023 MovieClipUses:1022Used by:1026
Symbol 1024 GraphicUsed by:1025
Symbol 1025 MovieClipUses:1024Used by:1026
Symbol 1026 MovieClipUses:1023 1025Used by:Timeline
Symbol 1027 GraphicUsed by:1028 1044
Symbol 1028 ButtonUses:1027Used by:Timeline
Symbol 1029 FontUsed by:1030
Symbol 1030 TextUses:1029Used by:Timeline
Symbol 1031 GraphicUsed by:Timeline
Symbol 1032 GraphicUsed by:Timeline
Symbol 1033 GraphicUsed by:1034
Symbol 1034 MovieClipUses:1033Used by:Timeline
Symbol 1035 GraphicUsed by:Timeline
Symbol 1036 GraphicUsed by:Timeline
Symbol 1037 GraphicUsed by:Timeline
Symbol 1038 GraphicUsed by:Timeline
Symbol 1039 GraphicUsed by:Timeline
Symbol 1040 EditableTextUses:894Used by:Timeline
Symbol 1041 MovieClipUses:225 226 227Used by:Timeline
Symbol 1042 GraphicUsed by:Timeline
Symbol 1043 GraphicUsed by:Timeline
Symbol 1044 MovieClipUses:1027Used by:Timeline
Symbol 1045 TextUses:974Used by:Timeline
Symbol 1046 TextUses:974Used by:Timeline
Symbol 1047 TextUses:982Used by:Timeline
Symbol 1048 FontUsed by:1049
Symbol 1049 TextUses:1048Used by:Timeline
Symbol 1050 GraphicUsed by:Timeline
Symbol 1051 FontUsed by:1052 1070 1074 1075 1079
Symbol 1052 TextUses:1051Used by:Timeline
Symbol 1053 FontUsed by:1054 1071 1072 1073
Symbol 1054 TextUses:1053Used by:Timeline
Symbol 1055 GraphicUsed by:Timeline
Symbol 1056 TextUses:979Used by:Timeline
Symbol 1057 GraphicUsed by:Timeline
Symbol 1058 GraphicUsed by:1059
Symbol 1059 MovieClipUses:1058Used by:Timeline
Symbol 1060 FontUsed by:1061
Symbol 1061 TextUses:1060Used by:Timeline
Symbol 1062 GraphicUsed by:Timeline
Symbol 1063 GraphicUsed by:Timeline
Symbol 1064 MovieClipUses:26Used by:1069
Symbol 1065 MovieClipUses:28Used by:1069
Symbol 1066 MovieClipUses:26Used by:1069
Symbol 1067 MovieClipUses:1005Used by:1069
Symbol 1068 MovieClipUses:1007Used by:1069
Symbol 1069 MovieClipUses:1064 1065 1066 1067 1068Used by:Timeline
Symbol 1070 TextUses:1051Used by:Timeline
Symbol 1071 TextUses:1053Used by:Timeline
Symbol 1072 EditableTextUses:1053Used by:Timeline
Symbol 1073 EditableTextUses:1053Used by:Timeline
Symbol 1074 TextUses:1051Used by:Timeline
Symbol 1075 EditableTextUses:1051Used by:Timeline
Symbol 1076 GraphicUsed by:Timeline
Symbol 1077 GraphicUsed by:1078
Symbol 1078 MovieClipUses:1077Used by:Timeline
Symbol 1079 EditableTextUses:1051Used by:Timeline

Instance Names

"ButtonX"Frame 2Symbol 1028 Button
"Eye"Frame 381Symbol 887 MovieClip
"Crown"Frame 381Symbol 893 MovieClip
"Life_txt"Frame 381Symbol 1040 EditableText
"Body"Frame 381Symbol 331 MovieClip
"Button1"Frame 502Symbol 1044 MovieClip
"Button2"Frame 502Symbol 1044 MovieClip
"Button1"Frame 516Symbol 1028 Button
"Button1"Frame 517Symbol 1028 Button
"Body"Frame 715Symbol 1007 MovieClip
"Button1"Frame 819Symbol 1028 Button
"Button2"Frame 819Symbol 1028 Button
"TotalKills_txt"Frame 819Symbol 1072 EditableText
"TotalDeaths_txt"Frame 819Symbol 1073 EditableText
"HitZone"Symbol 42 MovieClip [FreeSword] Frame 17Symbol 33 MovieClip
"HitZone"Symbol 42 MovieClip [FreeSword] Frame 62Symbol 33 MovieClip
"BackObject15"Symbol 76 MovieClip Frame 1Symbol 51 MovieClip
"BackObject16"Symbol 76 MovieClip Frame 1Symbol 53 MovieClip
"BackObject17"Symbol 76 MovieClip Frame 1Symbol 55 MovieClip
"BackObject18"Symbol 76 MovieClip Frame 1Symbol 57 MovieClip
"BackObject22"Symbol 76 MovieClip Frame 1Symbol 58 MovieClip
"BackObject26"Symbol 76 MovieClip Frame 1Symbol 60 MovieClip
"BackObject27"Symbol 76 MovieClip Frame 1Symbol 61 MovieClip
"BackObject28"Symbol 76 MovieClip Frame 1Symbol 62 MovieClip
"BackObject32"Symbol 76 MovieClip Frame 1Symbol 63 MovieClip
"End2"Symbol 76 MovieClip Frame 1Symbol 66 MovieClip
"BackObject4"Symbol 76 MovieClip Frame 1Symbol 67 MovieClip
"BackObject6"Symbol 76 MovieClip Frame 1Symbol 69 MovieClip
"BackObject7"Symbol 76 MovieClip Frame 1Symbol 70 MovieClip
"BackObject8"Symbol 76 MovieClip Frame 1Symbol 72 MovieClip
"BackObject9"Symbol 76 MovieClip Frame 1Symbol 73 MovieClip
"End1"Symbol 76 MovieClip Frame 1Symbol 74 MovieClip
"BackObject23"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"Floor10"Symbol 188 MovieClip Frame 1Symbol 78 MovieClip
"Floor11"Symbol 188 MovieClip Frame 1Symbol 81 MovieClip
"Floor12"Symbol 188 MovieClip Frame 1Symbol 83 MovieClip
"Floor13"Symbol 188 MovieClip Frame 1Symbol 121 MovieClip
"Floor14"Symbol 188 MovieClip Frame 1Symbol 123 MovieClip
"Floor15"Symbol 188 MovieClip Frame 1Symbol 127 MovieClip
"Floor17"Symbol 188 MovieClip Frame 1Symbol 129 MovieClip
"Floor18"Symbol 188 MovieClip Frame 1Symbol 131 MovieClip
"Floor19"Symbol 188 MovieClip Frame 1Symbol 135 MovieClip
"Floor20"Symbol 188 MovieClip Frame 1Symbol 139 MovieClip
"Floor21"Symbol 188 MovieClip Frame 1Symbol 141 MovieClip
"Floor22"Symbol 188 MovieClip Frame 1Symbol 143 MovieClip
"Floor23"Symbol 188 MovieClip Frame 1Symbol 145 MovieClip
"Floor24"Symbol 188 MovieClip Frame 1Symbol 147 MovieClip
"Floor3"Symbol 188 MovieClip Frame 1Symbol 149 MovieClip
"Floor4"Symbol 188 MovieClip Frame 1Symbol 151 MovieClip
"Floor5"Symbol 188 MovieClip Frame 1Symbol 153 MovieClip
"Floor6"Symbol 188 MovieClip Frame 1Symbol 157 MovieClip
"Floor7"Symbol 188 MovieClip Frame 1Symbol 159 MovieClip
"Floor8"Symbol 188 MovieClip Frame 1Symbol 163 MovieClip
"Floor9"Symbol 188 MovieClip Frame 1Symbol 165 MovieClip
"Floor25"Symbol 188 MovieClip Frame 1Symbol 167 MovieClip
"Floor26"Symbol 188 MovieClip Frame 1Symbol 169 MovieClip
"Floor28"Symbol 188 MovieClip Frame 1Symbol 171 MovieClip
"Floor27"Symbol 188 MovieClip Frame 1Symbol 172 MovieClip
"Floor29"Symbol 188 MovieClip Frame 1Symbol 174 MovieClip
"Floor30"Symbol 188 MovieClip Frame 1Symbol 175 MovieClip
"Floor31"Symbol 188 MovieClip Frame 1Symbol 177 MovieClip
"Floor32"Symbol 188 MovieClip Frame 1Symbol 179 MovieClip
"Floor34"Symbol 188 MovieClip Frame 1Symbol 180 MovieClip
"Floor35"Symbol 188 MovieClip Frame 1Symbol 181 MovieClip
"Floor36"Symbol 188 MovieClip Frame 1Symbol 183 MovieClip
"Floor16"Symbol 188 MovieClip Frame 1Symbol 185 MovieClip
"Floor33"Symbol 188 MovieClip Frame 1Symbol 187 MovieClip
"HitArea"Symbol 224 MovieClip Frame 1Symbol 190 MovieClip
"Arm1"Symbol 224 MovieClip Frame 1Symbol 195 MovieClip
"Leg1"Symbol 224 MovieClip Frame 1Symbol 200 MovieClip
"Body"Symbol 224 MovieClip Frame 1Symbol 205 MovieClip
"Leg2"Symbol 224 MovieClip Frame 1Symbol 200 MovieClip
"Head"Symbol 224 MovieClip Frame 1Symbol 210 MovieClip
"Face"Symbol 224 MovieClip Frame 1Symbol 214 MovieClip
"Weapon"Symbol 224 MovieClip Frame 1Symbol 218 MovieClip
"Arm2"Symbol 224 MovieClip Frame 1Symbol 195 MovieClip
"AttackZoneHero"Symbol 224 MovieClip Frame 24Symbol 33 MovieClip
"AttackZoneHero"Symbol 224 MovieClip Frame 58Symbol 33 MovieClip
"Arm1"Symbol 224 MovieClip Frame 82Symbol 195 MovieClip
"Leg1"Symbol 224 MovieClip Frame 82Symbol 200 MovieClip
"Body"Symbol 224 MovieClip Frame 82Symbol 205 MovieClip
"Leg2"Symbol 224 MovieClip Frame 82Symbol 200 MovieClip
"Head"Symbol 224 MovieClip Frame 82Symbol 210 MovieClip
"Face"Symbol 224 MovieClip Frame 82Symbol 214 MovieClip
"Weapon"Symbol 224 MovieClip Frame 82Symbol 218 MovieClip
"Arm2"Symbol 224 MovieClip Frame 82Symbol 195 MovieClip
"HitZone"Symbol 235 MovieClip Frame 1Symbol 229 MovieClip
"HitZone"Symbol 253 MovieClip Frame 17Symbol 33 MovieClip
"HitZone"Symbol 253 MovieClip Frame 62Symbol 33 MovieClip
"ForeObject26"Symbol 272 MovieClip Frame 1Symbol 265 MovieClip
"ForeObject29"Symbol 272 MovieClip Frame 1Symbol 266 MovieClip
"ForeObject31"Symbol 272 MovieClip Frame 1Symbol 267 MovieClip
"ForeObject34"Symbol 272 MovieClip Frame 1Symbol 268 MovieClip
"ForeObject35"Symbol 272 MovieClip Frame 1Symbol 269 MovieClip
"ForeObject5"Symbol 272 MovieClip Frame 1Symbol 270 MovieClip
"ForeObject7"Symbol 272 MovieClip Frame 1Symbol 271 MovieClip
"BackObjects"Symbol 273 MovieClip [Stage11] Frame 1Symbol 76 MovieClip
"Ground"Symbol 273 MovieClip [Stage11] Frame 1Symbol 188 MovieClip
"Player"Symbol 273 MovieClip [Stage11] Frame 1Symbol 224 MovieClip
"ForeObjects"Symbol 273 MovieClip [Stage11] Frame 1Symbol 272 MovieClip
"BackObject1"Symbol 293 MovieClip Frame 1Symbol 284 MovieClip
"BackObject3"Symbol 293 MovieClip Frame 1Symbol 285 MovieClip
"BackObject6"Symbol 293 MovieClip Frame 1Symbol 287 MovieClip
"BackObject7"Symbol 293 MovieClip Frame 1Symbol 288 MovieClip
"BackObject8"Symbol 293 MovieClip Frame 1Symbol 290 MovieClip
"BackObject9"Symbol 293 MovieClip Frame 1Symbol 291 MovieClip
"BackObject12"Symbol 293 MovieClip Frame 1Symbol 292 MovieClip
"Door1"Symbol 293 MovieClip Frame 1Symbol 65 MovieClip
"Floor1"Symbol 319 MovieClip Frame 1Symbol 295 MovieClip
"Floor2"Symbol 319 MovieClip Frame 1Symbol 297 MovieClip
"Floor3"Symbol 319 MovieClip Frame 1Symbol 299 MovieClip
"Floor4"Symbol 319 MovieClip Frame 1Symbol 301 MovieClip
"Floor5"Symbol 319 MovieClip Frame 1Symbol 303 MovieClip
"Floor6"Symbol 319 MovieClip Frame 1Symbol 305 MovieClip
"Floor8"Symbol 319 MovieClip Frame 1Symbol 307 MovieClip
"Floor9"Symbol 319 MovieClip Frame 1Symbol 308 MovieClip
"Floor10"Symbol 319 MovieClip Frame 1Symbol 310 MovieClip
"Floor11"Symbol 319 MovieClip Frame 1Symbol 312 MovieClip
"Floor12"Symbol 319 MovieClip Frame 1Symbol 313 MovieClip
"Floor13"Symbol 319 MovieClip Frame 1Symbol 314 MovieClip
"Floor14"Symbol 319 MovieClip Frame 1Symbol 315 MovieClip
"Floor15"Symbol 319 MovieClip Frame 1Symbol 316 MovieClip
"Floor16"Symbol 319 MovieClip Frame 1Symbol 318 MovieClip
"Body"Symbol 337 MovieClip Frame 1Symbol 331 MovieClip
"ForeObject2"Symbol 347 MovieClip Frame 1Symbol 339 MovieClip
"ForeObject3"Symbol 347 MovieClip Frame 1Symbol 341 MovieClip
"ForeObject4"Symbol 347 MovieClip Frame 1Symbol 342 MovieClip
"ForeObject5"Symbol 347 MovieClip Frame 1Symbol 343 MovieClip
"ForeObject10"Symbol 347 MovieClip Frame 1Symbol 345 MovieClip
"ForeObject11"Symbol 347 MovieClip Frame 1Symbol 346 MovieClip
"BackObjects"Symbol 348 MovieClip [Stage21] Frame 1Symbol 293 MovieClip
"Ground"Symbol 348 MovieClip [Stage21] Frame 1Symbol 319 MovieClip
"Player"Symbol 348 MovieClip [Stage21] Frame 1Symbol 224 MovieClip
"ForeObjects"Symbol 348 MovieClip [Stage21] Frame 1Symbol 347 MovieClip
"BackObject3_4"Symbol 367 MovieClip Frame 1Symbol 353 MovieClip
"BackObject3_5"Symbol 367 MovieClip Frame 1Symbol 356 MovieClip
"BackObject3_6"Symbol 367 MovieClip Frame 1Symbol 358 MovieClip
"BackObject3_9"Symbol 367 MovieClip Frame 1Symbol 359 MovieClip
"BackObject3_11"Symbol 367 MovieClip Frame 1Symbol 360 MovieClip
"BackObject3_12"Symbol 367 MovieClip Frame 1Symbol 361 MovieClip
"BackObject14"Symbol 367 MovieClip Frame 1Symbol 362 MovieClip
"BackObject15"Symbol 367 MovieClip Frame 1Symbol 363 MovieClip
"BackObject16"Symbol 367 MovieClip Frame 1Symbol 364 MovieClip
"BackObject25"Symbol 367 MovieClip Frame 1Symbol 365 MovieClip
"BackObject23"Symbol 367 MovieClip Frame 1Symbol 366 MovieClip
"Door1"Symbol 367 MovieClip Frame 1Symbol 65 MovieClip
"Floor1"Symbol 420 MovieClip Frame 1Symbol 369 MovieClip
"Floor2"Symbol 420 MovieClip Frame 1Symbol 371 MovieClip
"Floor3"Symbol 420 MovieClip Frame 1Symbol 373 MovieClip
"Floor4"Symbol 420 MovieClip Frame 1Symbol 375 MovieClip
"Floor5"Symbol 420 MovieClip Frame 1Symbol 377 MovieClip
"Floor6"Symbol 420 MovieClip Frame 1Symbol 379 MovieClip
"Floor7"Symbol 420 MovieClip Frame 1Symbol 380 MovieClip
"Floor8"Symbol 420 MovieClip Frame 1Symbol 381 MovieClip
"Floor9"Symbol 420 MovieClip Frame 1Symbol 383 MovieClip
"Ground3_10"Symbol 420 MovieClip Frame 1Symbol 384 MovieClip
"Floor11"Symbol 420 MovieClip Frame 1Symbol 386 MovieClip
"Floor12"Symbol 420 MovieClip Frame 1Symbol 393 MovieClip
"Floor13"Symbol 420 MovieClip Frame 1Symbol 395 MovieClip
"Floor14"Symbol 420 MovieClip Frame 1Symbol 397 MovieClip
"Floor15"Symbol 420 MovieClip Frame 1Symbol 399 MovieClip
"Floor16"Symbol 420 MovieClip Frame 1Symbol 400 MovieClip
"Floor17"Symbol 420 MovieClip Frame 1Symbol 403 MovieClip
"ForeObject1"Symbol 430 MovieClip Frame 1Symbol 422 MovieClip
"ForeObject2"Symbol 430 MovieClip Frame 1Symbol 423 MovieClip
"ForeObject10"Symbol 430 MovieClip Frame 1Symbol 424 MovieClip
"ForeObject14"Symbol 430 MovieClip Frame 1Symbol 426 MovieClip
"ForeObject20"Symbol 430 MovieClip Frame 1Symbol 427 MovieClip
"ForeObject21"Symbol 430 MovieClip Frame 1Symbol 428 MovieClip
"ForeObject22"Symbol 430 MovieClip Frame 1Symbol 429 MovieClip
"BackObjects"Symbol 431 MovieClip [Stage31] Frame 1Symbol 367 MovieClip
"Ground"Symbol 431 MovieClip [Stage31] Frame 1Symbol 420 MovieClip
"Player"Symbol 431 MovieClip [Stage31] Frame 1Symbol 224 MovieClip
"ForeObjects"Symbol 431 MovieClip [Stage31] Frame 1Symbol 430 MovieClip
"ClangMovie"Symbol 443 MovieClip [Clang] Frame 1Symbol 442 MovieClip
"Door1"Symbol 457 MovieClip Frame 1Symbol 65 MovieClip
"BackObject1"Symbol 457 MovieClip Frame 1Symbol 450 MovieClip
"BackObject2"Symbol 457 MovieClip Frame 1Symbol 451 MovieClip
"BackObject3"Symbol 457 MovieClip Frame 1Symbol 452 MovieClip
"BackObject4"Symbol 457 MovieClip Frame 1Symbol 456 MovieClip
"BackObject7"Symbol 457 MovieClip Frame 1Symbol 456 MovieClip
"Floor1"Symbol 484 MovieClip Frame 1Symbol 459 MovieClip
"Floor3"Symbol 484 MovieClip Frame 1Symbol 461 MovieClip
"Floor4"Symbol 484 MovieClip Frame 1Symbol 463 MovieClip
"Floor2"Symbol 484 MovieClip Frame 1Symbol 470 MovieClip
"Floor5"Symbol 484 MovieClip Frame 1Symbol 473 MovieClip
"Floor6"Symbol 484 MovieClip Frame 1Symbol 475 MovieClip
"Floor7"Symbol 484 MovieClip Frame 1Symbol 477 MovieClip
"Floor8"Symbol 484 MovieClip Frame 1Symbol 479 MovieClip
"Floor9"Symbol 484 MovieClip Frame 1Symbol 481 MovieClip
"Floor10"Symbol 484 MovieClip Frame 1Symbol 483 MovieClip
"ForeObject6"Symbol 489 MovieClip Frame 1Symbol 486 MovieClip
"ForeObject8"Symbol 489 MovieClip Frame 1Symbol 487 MovieClip
"ForeObject5"Symbol 489 MovieClip Frame 1Symbol 488 MovieClip
"BackObjects"Symbol 490 MovieClip [Stage43] Frame 1Symbol 457 MovieClip
"Ground"Symbol 490 MovieClip [Stage43] Frame 1Symbol 484 MovieClip
"Player"Symbol 490 MovieClip [Stage43] Frame 1Symbol 224 MovieClip
"ForeObjects"Symbol 490 MovieClip [Stage43] Frame 1Symbol 489 MovieClip
"Door1"Symbol 498 MovieClip Frame 1Symbol 65 MovieClip
"BackObject2"Symbol 498 MovieClip Frame 1Symbol 491 MovieClip
"BackObject3"Symbol 498 MovieClip Frame 1Symbol 492 MovieClip
"BackObject4"Symbol 498 MovieClip Frame 1Symbol 493 MovieClip
"BackObject5"Symbol 498 MovieClip Frame 1Symbol 494 MovieClip
"BackObject6"Symbol 498 MovieClip Frame 1Symbol 495 MovieClip
"BackObject8"Symbol 498 MovieClip Frame 1Symbol 496 MovieClip
"BackObject12"Symbol 498 MovieClip Frame 1Symbol 497 MovieClip
"Floor1"Symbol 525 MovieClip Frame 1Symbol 500 MovieClip
"Floor2"Symbol 525 MovieClip Frame 1Symbol 502 MovieClip
"Floor3"Symbol 525 MovieClip Frame 1Symbol 504 MovieClip
"Floor4"Symbol 525 MovieClip Frame 1Symbol 506 MovieClip
"Floor5"Symbol 525 MovieClip Frame 1Symbol 508 MovieClip
"Floor6"Symbol 525 MovieClip Frame 1Symbol 509 MovieClip
"Floor7"Symbol 525 MovieClip Frame 1Symbol 510 MovieClip
"Floor8"Symbol 525 MovieClip Frame 1Symbol 512 MovieClip
"Floor9"Symbol 525 MovieClip Frame 1Symbol 514 MovieClip
"Floor10"Symbol 525 MovieClip Frame 1Symbol 516 MovieClip
"Floor11"Symbol 525 MovieClip Frame 1Symbol 518 MovieClip
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http://swfchan.com/16/75963/info.shtml
Created: 5/4 -2019 13:21:44 Last modified: 5/4 -2019 13:21:44 Server time: 23/12 -2024 08:12:37