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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/80079593?noj=FRM80079593-23DC" width="1" height="1"></div>

Doomrunner Fx.swf

This is the info page for
Flash #75964

(Click the ID number above for more basic data on this flash file.)


Text
GAmE

HED

S

gameshed.com

SCORES

PLAY

HELP

CREDITS

SPONSOR

TOP SCORE

music

H

M

L

quality

sfx

on

off

BACK

You
Arrows/WASD
Z/shift   lasers
X/ctrl     missiles
Space to pause

Fighter
Shoots lasers

Cruiser
Durable
Armed with missiles

INSTRUCTIONS

Generally, shoot green things.

Seeker
Attempts to stay behind you

Mines
are bad.

MissileSilo
Badass missile silo
Missiles everywhere!

Powerups

shields

+1 missile

energy

+1 laser

fire rate

Tank
Fires clusters

Programming

Graphics/SFX/music

Gustavs Tebergs

Eugene Nesci

Based on original game by

Tim McGreggor

<p align="center"><font face="Neuropol X Free" size="13" color="#00ccff" letterSpacing="0.000000" kerning="0"><a href="http://www.newgrounds.com/portal/view/259936"><b>http://www.newgrounds.com/portal/view/259936</b></a></font></p>

shields

energy

score

100%

bonus

0

247.

000000

level

GAME OVER

return

submit score

play more games

PAUSED

00

ActionScript [AS1/AS2]

Frame 1
function onEnterFrame() { var _local1 = getBytesLoaded() / getBytesTotal(); bar.gotoAndStop(int(_local1 * 100)); if (_local1 == 1) { onEnterFrame = null; bar.play(); } } stop();
Frame 2
function onEnterFrame() { while ((getTimer() - t) < 33.3333333333333) { } t = getTimer(); } var t = 0;
Frame 507
onEnterFrame = null;
Frame 508
mochi.MochiServices.connect("93ad79bd7cd672ef"); var menu = new ContextMenu(); menu.hideBuiltInItems(); menu.customItems.push(new ContextMenuItem("Doomrunner", function () { })); var sodata = SharedObject.getLocal("doomrunner"); if (!sodata.data.score) { sodata.data.score = 0; } if ((musicb == undefined) || (sfxb == undefined)) { musicb = true; sfxb = true; }
Instance of Symbol 29 MovieClip in Frame 514
on (release) { _parent.gotoAndStop("link"); }
Instance of Symbol 29 MovieClip in Frame 514
on (release) { _parent.gotoAndStop("howto"); }
Instance of Symbol 29 MovieClip in Frame 514
on (release) { _parent.gotoAndStop("authors"); }
Instance of Symbol 29 MovieClip in Frame 514
on (release) { _parent.gotoAndStop("scores"); }
Instance of Symbol 15 MovieClip in Frame 514
on (release) { getURL ("http://www.gameshed.com", "_blank"); }
Frame 519
stop(); q = ((!q) ? "MEDIUM" : (_quality)); qsel.gotoAndStop(q); _quality = "HIGH"; var s = sodata.data.score; s = (s ? (String(s)) : "000000"); while (s.length < 6) { s = "0" + s; } topscore.text = s; musics.gotoAndStop(musicb); sfxs.gotoAndStop(sfxb); new Sound(musicmc).setVolume(musicb * 100);
Instance of Symbol 29 MovieClip in Frame 523
on (release) { _parent.gotoAndStop("menu"); }
Frame 527
mochi.MochiScores.showLeaderboard({boardID:"5bdc19c3e767e381", onClose:function () { _root.gotoAndStop("menu"); }});
Instance of Symbol 29 MovieClip in Frame 530
on (release) { _parent.gotoAndStop("menu"); }
Frame 534
gotoAndStop ("game");
Frame 539
function onEnterFrame() { paused._visible = Main.self.pause; var _local2 = Game.player; if (_local2) { hitpoints.text = Math.max(0, _local2.hp); energy.text = ((_local2.energy < 10) ? ("0" + Math.floor(_local2.energy)) : (Math.round(_local2.energy))) + "%"; var _local1 = Stats.score.toString(); while (_local1.length < 6) { _local1 = "0" + _local1; } score.text = _local1; level.text = ((Game.levelnum < 9) ? "0" : "") + (Game.levelnum + 1); } else { hitpoints.text = "0"; energy.text = "00%"; } } function gameover() { gameoverscr.play(); } stop(); _quality = q; Game.setup();
Instance of Symbol 15 MovieClip in Frame 539
on (release) { getURL ("http://gameshed.com", "_blank"); }
Symbol 3 MovieClip Frame 1
stop();
Symbol 3 MovieClip Frame 110
stop(); _parent.play();
Symbol 188 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.43"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local3 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servicesURL != undefined) { _servicesURL = urlOptions().servicesURL; } allowDomains(_servicesURL); _clip = clip.createEmptyMovieClip(_local3, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip((((_servicesURL + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; trace("connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; if (_root.mochiad_options) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static var _servicesURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; }
Symbol 189 MovieClip [__Packages.fx.Sfx] Frame 0
class fx.Sfx { var clip; function Sfx (link, source) { var _local2 = new Sound(Main.attachempty()); _local2.attachSound(link); _local2.start(); var _local3 = source.x - (Main.width / 2); _local2.setPan((_local3 / 180) * 100); _local2.setVolume(gvolume * (70 + ((Math.abs(_local3) / 500) * 50))); data.Timer.add(new data.Event(this, remove, _local2.duration)); } function remove() { clip.removeMovieClip(); } static var gvolume = 0.9; }
Symbol 190 MovieClip [__Packages.units.Body] Frame 0
class units.Body { static var targeted; var clip, link, dieanim; function Body () { clip = Main.attach(link); clip._x = -100; Main.enterframe.add(this); if (bullet) { Collision.bullets.add(this); } else { Collision.list.add(this); } if (target) { targeted.add(this); } update(); update(); } function is(type) { return(this instanceof type); } function get exists() { return(Boolean(clip._parent)); } function update() { clip._x = x; clip._y = y; clip._rotation = (180 / pi) * r; x = x + vx; y = y + vy; r = r + vr; move(); if ((((x < -100) || (y < -100)) || (x > (Main.width + 100))) || (y > (Main.height + 100))) { remove(); } return(undefined); } function move() { } function collide(body) { } function die() { var _local2 = Main.attach(dieanim); _local2._x = x; _local2._y = y; remove(); } function remove() { Main.enterframe.remove(this); Collision.list.remove(this); Collision.bullets.remove(this); targeted.remove(this); clip.removeMovieClip(); } function time(f, delay) { data.Timer.add(new data.Event(this, f, delay)); } function damage(points) { hp = hp - points; if (hp <= 0) { die(); } } function follow(obj, speed) { var _local3 = obj.x - x; var _local2 = obj.y - y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); _local3 = _local3 * (speed / _local4); _local2 = _local2 * (speed / _local4); vx = vx + _local3; vy = vy + _local2; } function moveatangle(r, speed) { vx = vx + (speed * Math.sin(r)); vy = vy + (speed * (-Math.cos(r))); } function angleto(body) { return(angletovec(body.x - x, body.y - y)); } function angletovec(x, y) { var _local2 = Math.atan2(x, -y) - (r % pi2); if (_local2 > pi) { _local2 = _local2 - pi2; } if (_local2 < (-pi)) { _local2 = _local2 + pi2; } return(_local2); } function randplace() { var _local2 = random(4); if (_local2 == 0) { x = Math.random() * Main.width; y = -40; } if (_local2 == 1) { y = Math.random() * Main.height; x = -40; } if (_local2 == 2) { x = Math.random() * Main.width; y = Main.height + 40; } if (_local2 == 3) { y = Math.random() * Main.height; x = Main.width + 40; } } function bump(source, force) { var _local3 = (source.x - source.vx) - (x - vx); var _local2 = (source.y - source.vy) - (y - vy); var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)) + 0.01; _local3 = _local3 * (force / _local4); _local2 = _local2 * (force / _local4); vx = vx - _local3; vy = vy - _local2; vr = vr - (((Math.random() - 0.5) * force) / 8); } var hp = 0; var size = 10; var bullet = false; var target = false; var x = 0; var y = 0; var r = 0; var vx = 0; var vy = 0; var vr = 0; static var pi = Math.PI; static var pi2 = (Math.PI*2); }
Symbol 191 MovieClip [__Packages.data.List] Frame 0
class data.List { var entry, type, length; function List (type) { entry = new data.Node(); this.type = (type ? (type) : (Object)); length = 0; } function add(node) { if (!(node instanceof type)) { throw new Error("Wrong type added: " + node); } var _local2 = new data.Node(); _local2.value = node; _local2.next = entry.next; entry.next = _local2; length++; } function pop() { if (empty) { throw new Error("List empty"); } var _local2 = entry.next.value; entry.next = entry.next.next; length--; return(_local2); } function iter(obj, f) { var _local2 = entry.next; while (_local2) { f.call(obj, _local2.value); _local2 = _local2.next; } } function remove(node) { var _local2 = entry; while (_local2) { if (_local2.next.value == node) { _local2.next = _local2.next.next; length--; return(true); } _local2 = _local2.next; } return(false); } function get empty() { return(!Boolean(entry.next)); } }
Symbol 192 MovieClip [__Packages.data.Node] Frame 0
class data.Node { function Node () { } }
Symbol 193 MovieClip [__Packages.data.BodyList] Frame 0
class data.BodyList extends data.List { function BodyList () { super(units.Body); } }
Symbol 194 MovieClip [__Packages.Main] Frame 0
class Main extends MovieClip { static var self, enterframe; var _parent, fpst, collisiont, unitst, timert, fade, createEmptyMovieClip, units; function Main () { super(); self = this; Key.addListener(this); var _local3 = _parent.createEmptyMovieClip("disp", 1); _local3.blendMode = "invert"; fpst = _local3.createTextField("fpst", 1, 20, 20, 100, 20); collisiont = _local3.createTextField("collisiont", 2, 20, 40, 100, 20); unitst = _local3.createTextField("unitst", 3, 20, 60, 100, 20); timert = _local3.createTextField("timert", 4, 20, 80, 100, 20); fade = fx.FadeBuffer(data.Op.force(createEmptyMovieClip("fade", 0), fx.FadeBuffer, [width, height])); units = createEmptyMovieClip("units", 1); enterframe = new data.List(); t = getTimer(); data.Timer.init(); Stats.init(); Collision.init(); } static function attach(movieclip) { return(self.units.attachMovie(movieclip, random(999999999).toString(), self.units.getNextHighestDepth())); } static function attachempty() { return(self.createEmptyMovieClip(random(999999999).toString(), self.getNextHighestDepth())); } static function attachfade() { return(self.fade.contents.createEmptyMovieClip(random(999999999).toString(), self.fade.contents.getNextHighestDepth())); } function onEnterFrame() { if (pause) { return(undefined); } f++; fade.update(); Stats.run(); var _local5 = getTimer(); data.Timer.run(); var _local4 = getTimer(); Collision.run(); var _local3 = getTimer(); enterframe.iter(this, function (n) { n.update(); }); var _local2 = getTimer(); while (getTimer() < (t + (1000 / fps))) { } t = getTimer(); } function onKeyDown() { if (Key.getCode() == 32) { pause = !pause; } } static var fps = 28.5; static var width = 750; static var height = 600; var f = 0; var t = 0; var pause = false; }
Symbol 195 MovieClip [__Packages.fx.FadeBuffer] Frame 0
class fx.FadeBuffer extends MovieClip { var contents, createEmptyMovieClip, point, screen, buffer1, buffer2, filter, attachBitmap; function FadeBuffer (width, height) { super(); contents = createEmptyMovieClip("contents", -1); contents._visible = false; point = new flash.geom.Point(0, 0); screen = new flash.geom.Rectangle(0, 0, width, height); buffer1 = new flash.display.BitmapData(width, height, true, 0); buffer2 = new flash.display.BitmapData(width, height, true, 0); filter = new flash.filters.ColorMatrixFilter([1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0.9, 0]); } function update() { buffer1.draw(contents); buffer2.applyFilter(buffer1, screen, point, filter); attachBitmap(buffer1, 0); var _local2 = buffer2; buffer2 = buffer1; buffer1 = _local2; } }
Symbol 196 MovieClip [__Packages.data.Op] Frame 0
class data.Op { function Op () { } static function force(obj, type, args) { obj.__proto__ = type.prototype; type.apply(obj, args); return(obj); } static function key(char) { return(Key.isDown(char.toUpperCase().charCodeAt(0))); } static function keyc(code) { return(Key.isDown(code)); } }
Symbol 197 MovieClip [__Packages.data.Timer] Frame 0
class data.Timer { static var schedule; function Timer () { } static function init() { schedule = new data.List(data.Event); } static function add(event) { var _local1 = schedule.entry; for(;;){ if ((_local1.next.value.time > event.time) || (!_local1.next)) { var _local2 = new data.Node(); _local2.value = event; _local2.next = _local1.next; _local1.next = _local2; schedule.length++; return(undefined); } _local1 = _local1.next; }; } static function run() { var _local1 = schedule.entry.next.value; if (_local1 && (_local1.time <= Main.self.t)) { schedule.pop(); if (_local1.obj.exists != false) { _local1.trigger(); } run(); } } }
Symbol 198 MovieClip [__Packages.data.Event] Frame 0
class data.Event { var obj, f, time; function Event (scope, f, delay) { obj = scope; this.f = f; time = Main.self.t + (delay ? (delay) : 0); } function trigger() { f.apply(obj); } }
Symbol 199 MovieClip [__Packages.Stats] Frame 0
class Stats { static var shields, energy, missile, laser, rate, score, shieldsprog, energyprog, missileprog, laserprog, rateprog; function Stats () { } static function init() { shields = (energy = (missile = (laser = (rate = (score = 0))))); shieldsprog = (energyprog = (missileprog = (laserprog = (rateprog = 100)))); } static function plus(stat) { Stats[stat]++; Stats[stat + "prog"] = 0; } static function run() { if (!Game.player.__get__exists()) { return(undefined); } var _local2 = 0; while (_local2 < 5) { var _local1 = kinds[_local2]; if (Stats[_local1] > 0) { if (((Stats[_local1 + "prog"] = Stats[_local1 + "prog"] + (0.1 + (Stats[_local1] / 5)))) >= 100) { if ((--Stats[_local1]) > 0) { Stats[_local1 + "prog"] = 0; } } } _local2++; } } static var kinds = ["shields", "energy", "missile", "laser", "rate"]; }
Symbol 200 MovieClip [__Packages.Game] Frame 0
class Game { static var level, player, levelnum; function Game () { } static function setup() { level = [{freq:2200, next:15000, f:pick(units.Fighter)}, {freq:1700, next:15000, f:pick(units.Fighter, units.Fighter, units.Fighter, units.Mine)}, {freq:1000, next:20000, f:pick(units.Fighter, units.Fighter, units.Cruiser, units.Mine)}, {freq:950, next:30000, f:pick(units.Fighter, units.Fighter, units.Cruiser, units.Mine)}, {freq:800, next:40000, f:pick(units.Fighter, units.Cruiser, units.Seeker, units.Mine)}, {freq:800, next:50000, f:pick(units.Fighter, units.Cruiser, units.Seeker)}, {freq:1050, next:60000, f:pick(units.Fighter, units.Cruiser, units.Seeker, units.Choochoo)}, {freq:1000, next:70000, f:pick(units.Fighter, units.Seeker, units.Cruiser, units.MSilo, units.Choochoo, units.Mine)}, {freq:950, next:80000, f:pick(units.Seeker, units.Choochoo, units.Cruiser, units.MSilo, units.Mine)}, {freq:900, next:80000, f:pick(units.Choochoo, units.Cruiser, units.MSilo, units.Seeker)}, {freq:850, next:90000, f:pick(units.Seeker, units.Choochoo, units.MSilo, units.Mine)}, {freq:850, next:90000, f:pick(units.Seeker, units.Choochoo, units.MSilo)}, {freq:10000, next:90000, f:pickn(10, units.Fighter, units.Fighter, units.Seeker)}, {freq:15000, next:100000, f:pickn(7, units.Seeker, units.Choochoo, units.Cruiser)}, {freq:18000, next:100000, f:pickn(7, units.Choochoo, units.Cruiser, units.MSilo)}, {freq:20000, next:80000, f:pickn(8, units.MSilo)}, {freq:1800, next:90000, f:boss(units.Fighter, units.Mine)}, {freq:1500, next:100000, f:boss(units.Fighter, units.Seeker, units.Cruiser, units.Mine)}, {freq:1500, next:110000, f:boss(units.Seeker, units.Choochoo, units.Cruiser, units.MSilo)}, {freq:1300, next:110000, f:boss(units.Seeker, units.Choochoo, units.Cruiser, units.MSilo)}, {freq:23000, next:100000, f:pickn(3, units.Mothership)}, {freq:23000, next:100000, f:pickn(5, units.Mothership)}, {freq:1000, next:120000, f:boss(units.Choochoo, units.Cruiser, units.MSilo)}]; units.Body.targeted = new data.BodyList(); player = new units.Player(); levelnum = 0; time(nextlevel, 60000); time(spawn, 4000); } static function pick() { var array = arguments; return(function () { eval (null)(new array[random(array.length)]()); }); } static function pickn(n) { var array = arguments; return(function () { var _local2 = array[1 + random(array.length - 1)]; var _local1 = 0; while (_local1 < n) { eval (null)(new _local2[undefined]()); _local1++; } }); } static function boss() { var array = arguments; var spawned = false; return(function () { if (!spawned) { eval (null)(new units.Mothership()); spawned = true; } else { eval (null)(new array[random(array.length)]()); } }); } static function spawn() { var _local1 = ((levelnum < level.length) ? (levelnum) : ((level.length - 1) - random(10))); time(spawn, level[_local1].freq); if (units.Body.targeted.length < 10) { level[_local1].f(); } } static function nextlevel() { if (levelnum >= level.length) { return(undefined); } time(nextlevel, level[levelnum].next); levelnum++; } static function time(f, delay) { data.Timer.add(new data.Event(null, f, delay)); } }
Symbol 201 MovieClip [__Packages.units.Player] Frame 0
class units.Player extends units.Body { var x, y, trail, r, moveatangle, vx, vy, vr, time; function Player () { x = 375; y = 300; super(); trail = new fx.Trail(this, 5263615, 8); } function move() { hp = hp + Math.min(1.5, (10 + (Stats.shields * 4)) / hp); energy = energy + ((100 - energy) * (0.01 + (Stats.energy * 0.007))); trail.draw(); var _local4 = Number(data.Op.keyc(39) || (data.Op.key("d"))) - Number(data.Op.keyc(37) || (data.Op.key("a"))); r = r + (0.21 * _local4); if (data.Op.keyc(38) || (data.Op.key("w"))) { x = x + ((0.8 * speed) * Math.sin(r)); y = y + ((0.8 * speed) * (-Math.cos(r))); moveatangle(r, speed * 0.2); } if (data.Op.keyc(40) || (data.Op.key("s"))) { x = x - ((0.4 * speed) * Math.sin(r)); y = y - ((0.4 * speed) * (-Math.cos(r))); moveatangle(r, (-speed) * 0.1); } vx = vx * 0.82; vy = vy * 0.82; vr = vr * 0.6; if ((lloaded && (data.Op.key("z") || (data.Op.keyc(16)))) && (energy > (7 + (Stats.laser * 2)))) { energy = energy - (7 + (Stats.laser * 2)); var _local3 = 0; while (_local3 < (2 + Stats.laser)) { eval (null)(new units.Laser(x, y, r)); _local3++; } eval (null)(new fx.Sfx("launch2_s", this)); lloaded = false; time(function () { this.lloaded = true; }, 200 - (15 * Stats.rate)); } if ((mloaded && (data.Op.key("x") || (data.Op.keyc(17)))) && (energy > (17 + (Stats.missile * 4)))) { energy = energy - (17 + (Stats.missile * 4)); var _local2 = -0.1; while (_local2 <= 0.1) { eval (null)(new units.Missile(x, y, r - (_local2 * units.Body.pi))); _local2 = _local2 + (0.2 / ((2 + Stats.missile) - 1)); } eval (null)(new fx.Sfx("launch3_s", this)); mloaded = false; time(function () { this.mloaded = true; }, 350 - (15 * Stats.rate)); } if (x > 770) { x = -20; } else if (x < -20) { x = 770; } else if (y > 620) { y = -20; } else if (y < -20) { y = 620; } else { return(undefined); } trail.reposition(); } function damage(p) { super.damage(p); eval (null)(new fx.Shake(Main.self, p / 3)); eval (null)(new fx.Sfx("hit_s", this)); } function die() { trail.remove(); eval (null)(new fx.Sfx("boom1_s", this)); vx = (vy = 0); super.die(); _root.gameover(); } static var speed = 7.5; var link = "player"; var dieanim = "boom2"; var hp = 100; var energy = 100; var lloaded = true; var mloaded = true; }
Symbol 202 MovieClip [__Packages.fx.Trail] Frame 0
class fx.Trail extends MovieClip { var body, color, width, clip, x, y; function Trail (body, color, width) { super(); this.body = body; this.color = (color ? (color) : 0); this.width = (width ? (width) : 0); clip = Main.attachfade(); } function draw() { if (x || (y)) { clip.clear(); clip.lineStyle(width, color, 50, false, "none", "none"); clip.moveTo(x, y); clip.lineTo(body.x, body.y); } reposition(); } function reposition() { x = body.x; y = body.y; } function remove() { clip.removeMovieClip(); } }
Symbol 203 MovieClip [__Packages.units.Laser] Frame 0
class units.Laser extends units.Body { var x, y, r, vx, vy, die; function Laser (x, y, r) { this.x = x; this.y = y; this.r = r; vx = (speed * Math.sin(r)) + ((Math.random() - 0.5) * 5); vy = (speed * (-Math.cos(r))) + ((Math.random() - 0.5) * 5); super(); } function collide(body) { if (body.is(units.Enemy)) { die(); body.bump(this, 3); body.damage(hit); } } var speed = 18; var hit = 10; var bullet = true; var link = "laser"; var dieanim = "hit1"; }
Symbol 204 MovieClip [__Packages.units.Enemy] Frame 0
class units.Enemy extends units.Body { var x, y; function Enemy () { super(); } function die() { var _local3 = 0; while (Math.random() < ((drop - _local3) * 0.85)) { eval (null)(new units.Powerup(x, y, Stats.kinds[random(5)])); _local3++; } eval (null)(new fx.Shake(Main.self, 7)); eval (null)(new fx.Sfx("boom1_s", this)); super.die(); Stats.score = Stats.score + score; } function collide(body) { if (body.is(units.Bumpy)) { body.bump(this, 2); } else if (body.is(units.Player)) { body.bump(this, 4); } } var target = true; var drop = 0; var score = 0; }
Symbol 205 MovieClip [__Packages.units.Powerup] Frame 0
class units.Powerup extends units.Body { var kind, link, x, y, moveatangle, vx, vy, die; function Powerup (x, y, kind) { this.kind = kind; link = "bonus_" + kind; this.x = x; this.y = y; super(); moveatangle(Math.random() * units.Body.pi2, 1.5); vx = vx + ((375 - x) * 0.01); vy = vy + ((300 - y) * 0.01); } function collide(body) { if (body.is(units.Player)) { Stats.plus(kind); eval (null)(new fx.Sfx("beep_s", this)); var _local2 = Main.attach("pickup"); _local2._x = x; _local2._y = y; die(); } } var size = 15; }
Symbol 206 MovieClip [__Packages.fx.Shake] Frame 0
class fx.Shake { var target; function Shake (target, strength) { if (target.__shake) { target.__shake = target.__shake + strength; return; } target.__shake = strength; this.target = target; Main.enterframe.add(this); } function update() { target._x = target._x - offx; target._y = target._y - offy; var _local2 = target.__shake; vx = vx + (((Math.random() - 0.5) * _local2) - offx); vy = vy + (((Math.random() - 0.5) * _local2) - offy); vx = vx * 0.7; vy = vy * 0.7; offx = offx + vx; offy = offy + vy; if (_local2 > 0) { target.__shake = (_local2 * 0.9) - 0.25; } else { target.__shake = null; Main.enterframe.remove(this); return(undefined); } target._x = target._x + offx; target._y = target._y + offy; } var offx = 0; var offy = 0; var vx = 0; var vy = 0; }
Symbol 207 MovieClip [__Packages.units.Bumpy] Frame 0
interface units.Bumpy { }
Symbol 208 MovieClip [__Packages.units.Missile] Frame 0
class units.Missile extends units.Body { var x, y, r, moveatangle, trail, mtarget, angleto, vr, vx, vy, time, angletovec; function Missile (x, y, r) { this.x = x; this.y = y; this.r = r; moveatangle(r, speed); trail = new fx.Trail(this, 4210943, 2); super(); if (!mtarget) { gettarget(); } } function die() { trail.remove(); super.die(); } function move() { if (mtarget.__get__exists()) { var _local2 = angleto(mtarget); if (_local2 > 0) { vr = vr + rspeed; } else { vr = vr - rspeed; } } vr = vr + (vrand * (Math.random() - 0.5)); vr = vr * rdamp; vx = 0; vy = 0; moveatangle(r, speed); trail.draw(); if (life > 0) { life--; } else { die(); return(undefined); } } function gettarget() { time(gettarget, 200 + random(200)); mtarget = null; var _local7 = 1E100; var _local2 = units.Body.targeted.entry.next; while (_local2) { var _local5 = _local2.value; var _local4 = _local5.x - x; var _local3 = _local5.y - y; var _local6 = Math.abs(angletovec(_local4, _local3)) * ((_local4 * _local4) + (_local3 * _local3)); if (_local6 < _local7) { mtarget = _local5; _local7 = _local6; } _local2 = _local2.next; } } function collide(body) { if (body.is(units.Enemy)) { eval (null)(new fx.Sfx("boom1_s", this)); body.bump(this, 6); body.damage(hit); die(); } } static var rdamp = 0.58; static var vrand = 0.25; var rspeed = 0.09; var speed = 15; var life = 150; var hit = 17; var size = 8; var link = "missile"; var dieanim = "hitblue"; var bullet = true; }
Symbol 209 MovieClip [__Packages.units.Fighter] Frame 0
class units.Fighter extends units.Enemy implements units.Bumpy { var randplace, r, angleto, trail, angletovec, x, y, vr, moveatangle, vx, vy; function Fighter () { randplace(); r = angleto(Game.player); super(); trail = new fx.Trail(this, 2162464, 6.5); } function move() { var _local2 = Game.player; var _local3 = angletovec((_local2.x + (_local2.vx * 50)) - x, (_local2.y + (_local2.vy * 50)) - y); vr = vr + Math.min(0.04, Math.max(-0.04, _local3 / 15)); vr = vr * 0.77; if (Math.abs(_local3) < (0.3 * units.Body.pi)) { acc = acc + 0.3; } moveatangle(r, acc * 0.1); acc = acc * 0.9; vx = vx * 0.95; vy = vy * 0.95; trail.draw(); if (Math.random() < laserfreq) { eval (null)(new units.EnemyLaser(x, y, r)); } } function die() { trail.remove(); super.die(); } var link = "fighter"; var dieanim = "boom1"; var score = 100; var hp = 25; var laserfreq = 0.025; var acc = 0; var drop = 0.4; }
Symbol 210 MovieClip [__Packages.units.EnemyLaser] Frame 0
class units.EnemyLaser extends units.Laser { var die; function EnemyLaser (x, y, r) { super(x, y, r); } function collide(body) { if (body.is(units.Player)) { body.damage(hit); die(); } } var speed = 13; var hit = 15; var size = 15; var link = "enemylaser"; }
Symbol 211 MovieClip [__Packages.units.Mine] Frame 0
class units.Mine extends units.Enemy { var randplace, vx, x, vy, y, vr, die; function Mine () { super(); randplace(); vx = ((200 + (Math.random() * 300)) - x) / 300; vy = ((150 + (Math.random() * 300)) - y) / 300; vr = Math.random() * 0.1; } function move() { vx = Math.min(2, Math.max(-2, vx)); vy = Math.min(2, Math.max(-2, vy)); } function collide(body) { if (body.is(units.Player)) { body.damage(30); body.bump(this, 25); drop = 0; die(); } else if (body.is(units.Mine)) { body.bump(this, 1); } } var hp = 50; var drop = 0.8; var link = "mine"; var dieanim = "boom1"; var target = false; var score = 50; }
Symbol 212 MovieClip [__Packages.units.Cruiser] Frame 0
class units.Cruiser extends units.Fighter { var x, y, r; function Cruiser () { super(); } function move() { if (Math.random() < missilefreq) { eval (null)(new units.EnemyMissile(x, y, r + 0.5)); eval (null)(new units.EnemyMissile(x, y, r - 0.5)); } super.move(); } var link = "cruiser"; var hp = 40; var laserfreq = 0.018; var missilefreq = 0.0053; var size = 20; var drop = 1.1; var score = 250; }
Symbol 213 MovieClip [__Packages.units.EnemyMissile] Frame 0
class units.EnemyMissile extends units.Missile { var mtarget, trail, die; function EnemyMissile (x, y, r) { mtarget = Game.player; super(x, y, r); trail.remove(); trail = new fx.Trail(this, 2162464, 2); } function collide(body) { if (body.is(units.Player)) { body.damage(hit); die(); } } var hit = 20; var rspeed = 0.1; var speed = 14; var link = "enemymissile"; var life = 70; }
Symbol 214 MovieClip [__Packages.units.Seeker] Frame 0
class units.Seeker extends units.Enemy implements units.Bumpy { var randplace, r, angleto, trail, angletovec, x, y, vr, moveatangle, vx, vy; function Seeker () { randplace(); super(); r = angleto(Game.player); trail = new fx.Trail(this, 2162464, 6.5); } function move() { var _local2 = Game.player; var _local3 = angletovec((_local2.x - (_local2.vx * 20)) - x, (_local2.y - (_local2.vy * 20)) - y); vr = vr + Math.max(-0.02, Math.min(0.02, _local3 / 25)); moveatangle(r, 0.8); vr = vr * 0.9; vx = vx * 0.9; vy = vy * 0.9; trail.draw(); if (Math.random() < 0.01) { eval (null)(new units.EnemyLaser(x, y, r)); } if (Math.random() < 0.005) { eval (null)(new units.EnemyMissile(x, y, r)); } } function die() { trail.remove(); super.die(); } var link = "seeker"; var dieanim = "boom1"; var hp = 30; var drop = 0.7; var size = 18; var score = 150; }
Symbol 215 MovieClip [__Packages.units.Choochoo] Frame 0
class units.Choochoo extends units.Enemy implements units.Bumpy { var randplace, r, angleto, trail, vr, moveatangle, vx, vy, x, y; function Choochoo () { randplace(); super(); r = angleto(Game.player); trail = new fx.Trail(this, 2162464, 8); } function move() { vr = vr + (angleto(Game.player) / 30); moveatangle(r, 0.3); vr = vr * 0.7; vx = vx * 0.93; vy = vy * 0.93; trail.draw(); if (Math.random() < 0.01) { var _local2 = 0; while (_local2 < 4) { eval (null)(new units.EnemyLaser(x, y, r)); _local2++; } } if (Math.random() < 0.003) { eval (null)(new units.EnemyMissile(x, y, r + 1)); eval (null)(new units.EnemyMissile(x, y, r - 1)); eval (null)(new units.EnemyMissile(x, y, r + 2)); eval (null)(new units.EnemyMissile(x, y, r - 2)); } } function die() { trail.remove(); super.die(); } var link = "choochoo"; var dieanim = "boom2"; var hp = 55; var size = 20; var drop = 1.3; var score = 250; }
Symbol 216 MovieClip [__Packages.units.MSilo] Frame 0
class units.MSilo extends units.Enemy implements units.Bumpy { var randplace, vr, time, vx, vy, x, y; function MSilo () { randplace(); super(); } function move() { if (state == "idle") { vr = vr + 0.02; if (Math.random() < 0.01) { state = "spin"; time(function () { this.clip.gotoAndPlay("fire"); }, 1250); time(fire, 2000); } } else if (state == "spin") { vr = vr + 0.09; } vr = vr * 0.85; vx = vx * 0.85; vy = vy * 0.85; var _local2 = Game.player; vx = vx + ((_local2.x - x) * 0.003); vy = vy + ((_local2.y - y) * 0.003); } function fire() { state = "idle"; var _local2 = -units.Body.pi; while (_local2 < units.Body.pi) { eval (null)(new units.EnemyMissile(x, y, _local2)); _local2 = _local2 + (units.Body.pi2 / 10); } eval (null)(new fx.Sfx("launch1_s", this)); } var hp = 100; var score = 400; var size = 25; var drop = 1.4; var link = "msilo"; var dieanim = "boom2"; var state = "idle"; }
Symbol 217 MovieClip [__Packages.units.Mothership] Frame 0
class units.Mothership extends units.Enemy { var randplace, r, angleto, moveatangle, time, vr, vx, vy, x, y; function Mothership () { randplace(); r = angleto(Game.player); moveatangle(r, 10); super(); time(shoot, 2000); time(shoot2, 2500); } function move() { vr = vr + (angleto(Game.player) / 600); moveatangle(r, 0.1); vr = vr * 0.9; vx = vx * 0.95; vy = vy * 0.95; } function shoot() { eval (null)(new units.EnemyMissile(x + ((Math.random() - 0.5) * 10), y + ((Math.random() - 0.5) * 10), Math.random() * units.Body.pi2)); time(shoot, 800 + random(1000)); } function shoot2() { eval (null)(new units.EnemyLaser(x, y, r + angleto(Game.player))); eval (null)(new units.EnemyLaser(x, y, r + angleto(Game.player))); eval (null)(new units.EnemyLaser(x, y, r + angleto(Game.player))); time(shoot2, 1000 + random(2500)); } function collide(body) { if (body.is(units.Mothership)) { body.bump(this, 3); } else { super.collide(body); } } function bump(source, force) { super.bump(source, force / 15); } var link = "mother"; var dieanim = "boom2"; var hp = 400; var score = 2000; var size = 30; var drop = 10; }
Symbol 218 MovieClip [__Packages.Collision] Frame 0
class Collision { static var list, bullets, last, last2; function Collision () { } static function init() { list = new data.BodyList(); bullets = new data.BodyList(); last = null; last2 = null; } static function run() { var _local5 = (last ? (last) : (bullets.entry.next)); var _local6 = iters; while (_local6 && (_local5)) { var _local3 = list.entry.next; while (_local3) { var _local2 = _local5.value; var _local1 = _local3.value; var _local4 = _local2.size + _local1.size; if ((Math.abs(_local2.x - _local1.x) < _local4) && (Math.abs(_local2.y - _local1.y) < _local4)) { _local2.collide(_local1); } _local3 = _local3.next; } _local5 = _local5.next; _local6--; } last = _local5; _local5 = (last2 ? (last2) : (list.entry.next)); _local6 = iters2; while (_local6 && (_local5)) { var _local3 = _local5.next; while (_local3) { var _local2 = _local5.value; var _local1 = _local3.value; var _local4 = _local2.size + _local1.size; if ((Math.abs(_local2.x - _local1.x) < _local4) && (Math.abs(_local2.y - _local1.y) < _local4)) { _local2.collide(_local1); _local1.collide(_local2); } _local3 = _local3.next; } _local5 = _local5.next; _local6--; } last2 = _local5; } static var iters = 35; static var iters2 = 15; }
Symbol 219 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if ((options.clip == null) || (options.clip == undefined)) { options.clip = mochi.MochiServices.clip; } if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 220 MovieClip [__Packages.mochi.MochiDigits] Frame 0
class mochi.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 9 Button
on (release) { getURL ("http://www.gameshed.com", "_blank"); }
Symbol 25 MovieClip Frame 1
var xs = (random(5) + 1); this._xscale = (this._yscale = xs * 10); this._y = random(Stage.height); this.onEnterFrame = function () { this._x = this._x + (xs * 0.25); if (this._x > Stage.width) { this._x = 0; this._y = random(Stage.height); } };
Symbol 29 MovieClip Frame 1
var hit = false; this.onRollOver = function () { hit = true; }; this.onRollOut = function () { hit = false; }; this.onEnterFrame = function () { if (hit == true) { if (this._alpha < 50) { this._alpha = this._alpha + (this._alpha * 0.5); } } else if (this._alpha > 20) { this._alpha = this._alpha - (this._alpha * 0.15); } };
Symbol 40 Button
on (release) { gotoAndStop((_parent.q = "HIGH")); }
Symbol 41 Button
on (release) { gotoAndStop((_parent.q = "MEDIUM")); }
Symbol 42 Button
on (release) { gotoAndStop((_parent.q = "LOW")); }
Symbol 52 Button
on (release) { musics.gotoAndStop((musicb = !musicb)); new Sound(musicmc).setVolume(musicb * 100); }
Symbol 53 Button
on (release) { sfxs.gotoAndStop((sfxb = !sfxb)); fx.Sfx.gvolume = Number(sfxb); }
Symbol 56 MovieClip Frame 1
nextFrame();
Symbol 56 MovieClip Frame 2
stop();
Symbol 128 MovieClip Frame 1
_rotation = random(180); _alpha = (10 + random(50));
Symbol 128 MovieClip Frame 25
stop();
Symbol 132 MovieClip Frame 1
_x = (_x + ((Math.random() - 0.5) * 10)); _y = (_y + ((Math.random() - 0.5) * 10));
Symbol 132 MovieClip Frame 8
stop();
Symbol 133 MovieClip [boom1] Frame 28
this.removeMovieClip();
Symbol 134 MovieClip [boom2] Frame 20
this.removeMovieClip();
Symbol 137 MovieClip [hit1] Frame 14
this.removeMovieClip();
Symbol 138 MovieClip [hitblue] Frame 8
this.removeMovieClip();
Symbol 141 MovieClip [msilo] Frame 10
gotoAndPlay ("spin");
Symbol 142 MovieClip [pickup] Frame 19
this.removeMovieClip();
Symbol 152 MovieClip Frame 1
_visible = false;
Symbol 153 MovieClip [main] Frame 1
#initclip 34 Object.registerClass("main", Main); #endinitclip
Symbol 170 MovieClip Frame 1
function onEnterFrame() { bar.gotoAndStop(int(Stats[_name + "prog"] + 1)); name.text = _name; level.text = ((Stats[_name] > 1) ? (Stats[_name]) : ""); }
Symbol 179 Button
on (release) { mochi.MochiScores.showLeaderboard({boardID:"5bdc19c3e767e381", score:Stats.score, onClose:back}); }
Symbol 180 Button
on (release) { back(); }
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 18
function back() { stopAllSounds(); _parent.gotoAndPlay("flash"); } _parent.onEnterFrame = null; _root.sodata.data.score = Math.max(_root.sodata.data.score, Stats.score); _root.sodata.flush(); var tips = ["Collecting powerups faster enables you to gain higher weapon levels", "Mouse aiming is for girls", "Keep in mind that lasers are as useful as the missiles", "The higher your weapon level the more energy shooting costs", "Only 10 enemies are on screen at a time", "Shooting mines yields powerups too", "I wonder if the stereo sound effects should be more apparent"]; if (Game.levelnum >= 7) { tipspace.text = ((Math.random() < 0.005) ? "Toast + jam" : ("TIP \n" + tips[random(tips.length)])); }
Symbol 182 MovieClip Frame 70
stop(); Main.self.pause = true;
Symbol 187 MovieClip Frame 1
function onEnterFrame() { _alpha = (_alpha - 4); if (_alpha <= 0) { onEnterFrame = null; _visible = false; } }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:Timeline
Symbol 188 MovieClip [__Packages.mochi.MochiServices]
Symbol 189 MovieClip [__Packages.fx.Sfx]
Symbol 190 MovieClip [__Packages.units.Body]
Symbol 191 MovieClip [__Packages.data.List]
Symbol 192 MovieClip [__Packages.data.Node]
Symbol 193 MovieClip [__Packages.data.BodyList]
Symbol 194 MovieClip [__Packages.Main]
Symbol 195 MovieClip [__Packages.fx.FadeBuffer]
Symbol 196 MovieClip [__Packages.data.Op]
Symbol 197 MovieClip [__Packages.data.Timer]
Symbol 198 MovieClip [__Packages.data.Event]
Symbol 199 MovieClip [__Packages.Stats]
Symbol 200 MovieClip [__Packages.Game]
Symbol 201 MovieClip [__Packages.units.Player]
Symbol 202 MovieClip [__Packages.fx.Trail]
Symbol 203 MovieClip [__Packages.units.Laser]
Symbol 204 MovieClip [__Packages.units.Enemy]
Symbol 205 MovieClip [__Packages.units.Powerup]
Symbol 206 MovieClip [__Packages.fx.Shake]
Symbol 207 MovieClip [__Packages.units.Bumpy]
Symbol 208 MovieClip [__Packages.units.Missile]
Symbol 209 MovieClip [__Packages.units.Fighter]
Symbol 210 MovieClip [__Packages.units.EnemyLaser]
Symbol 211 MovieClip [__Packages.units.Mine]
Symbol 212 MovieClip [__Packages.units.Cruiser]
Symbol 213 MovieClip [__Packages.units.EnemyMissile]
Symbol 214 MovieClip [__Packages.units.Seeker]
Symbol 215 MovieClip [__Packages.units.Choochoo]
Symbol 216 MovieClip [__Packages.units.MSilo]
Symbol 217 MovieClip [__Packages.units.Mothership]
Symbol 218 MovieClip [__Packages.Collision]
Symbol 219 MovieClip [__Packages.mochi.MochiScores]
Symbol 220 MovieClip [__Packages.mochi.MochiDigits]
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:Timeline
Symbol 8 GraphicUsed by:9 40 41 42 52 53 179 180
Symbol 9 ButtonUses:8Used by:182 184  Timeline
Symbol 10 GraphicUsed by:15
Symbol 11 FontUsed by:12 13 14
Symbol 12 TextUses:11Used by:15
Symbol 13 TextUses:11Used by:15
Symbol 14 TextUses:11Used by:15
Symbol 15 MovieClipUses:10 12 13 14Used by:Timeline
Symbol 16 SoundUsed by:Timeline
Symbol 17 FontUsed by:18
Symbol 18 TextUses:17Used by:Timeline
Symbol 19 GraphicUsed by:Timeline
Symbol 20 ShapeTweeningUsed by:Timeline
Symbol 21 GraphicUsed by:Timeline
Symbol 22 GraphicUsed by:Timeline
Symbol 23 SoundUsed by:Timeline
Symbol 24 GraphicUsed by:25 27 61 64 69 72 79 89 91 136 141 143 145  Timeline
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 GraphicUsed by:27 143
Symbol 27 MovieClipUses:24 26Used by:141  Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:Timeline
Symbol 30 FontUsed by:31 32 33 34 35 36 39 43 44 45 47 48 49 50 57 73 74 75 76 80 87 96 107 108 109 110 111 112 113 114 115 116 117 118 119 120 155 156 157 169 185
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Symbol 38 EditableTextUses:37Used by:Timeline
Symbol 39 TextUses:30Used by:Timeline
Symbol 40 ButtonUses:8Used by:46
Symbol 41 ButtonUses:8Used by:46
Symbol 42 ButtonUses:8Used by:46
Symbol 43 TextUses:30Used by:46
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Symbol 46 MovieClipUses:40 41 42 43 44 45Used by:Timeline
Symbol 47 TextUses:30Used by:Timeline
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Symbol 49 TextUses:30Used by:51
Symbol 50 TextUses:30Used by:51
Symbol 51 MovieClipUses:49 50Used by:Timeline
Symbol 52 ButtonUses:8Used by:Timeline
Symbol 53 ButtonUses:8Used by:Timeline
Symbol 54 GraphicUsed by:Timeline
Symbol 55 Sound [music]Used by:56
Symbol 56 MovieClipUses:55Used by:Timeline
Symbol 57 TextUses:30Used by:Timeline
Symbol 58 GraphicUsed by:61 136
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:61 136
Symbol 61 MovieClip [missile]Uses:24 58 60Used by:66 152
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClip [laser]Uses:63 24Used by:65 135 152
Symbol 65 MovieClipUses:62 64Used by:66
Symbol 66 MovieClip [player]Uses:61 65Used by:152  Timeline
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:69
Symbol 69 MovieClip [cruiser]Uses:24 68Used by:152  Timeline
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:72
Symbol 72 MovieClip [fighter]Uses:24 71Used by:152  Timeline
Symbol 73 TextUses:30Used by:Timeline
Symbol 74 TextUses:30Used by:Timeline
Symbol 75 TextUses:30Used by:Timeline
Symbol 76 TextUses:30Used by:Timeline
Symbol 77 TextUses:37Used by:Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClip [seeker]Uses:24 78Used by:152  Timeline
Symbol 80 TextUses:30Used by:Timeline
Symbol 81 GraphicUsed by:86
Symbol 82 ShapeTweeningUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:82 83 84Used by:86
Symbol 86 MovieClip [mine]Uses:81 85Used by:152  Timeline
Symbol 87 TextUses:30Used by:Timeline
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClip [choochoo]Uses:24 88Used by:152  Timeline
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90 24Used by:141  Timeline
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:141  Timeline
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:141  Timeline
Symbol 96 TextUses:30Used by:Timeline
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [bonus_energy]Uses:97Used by:152  Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip [bonus_laser]Uses:99Used by:152  Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip [bonus_missile]Uses:101Used by:152  Timeline
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClip [bonus_rate]Uses:103Used by:152  Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip [bonus_shields]Uses:105Used by:152  Timeline
Symbol 107 TextUses:30Used by:Timeline
Symbol 108 TextUses:30Used by:Timeline
Symbol 109 TextUses:30Used by:Timeline
Symbol 110 TextUses:30Used by:Timeline
Symbol 111 TextUses:30Used by:Timeline
Symbol 112 TextUses:30Used by:Timeline
Symbol 113 TextUses:30Used by:Timeline
Symbol 114 TextUses:30Used by:Timeline
Symbol 115 TextUses:30Used by:Timeline
Symbol 116 TextUses:30Used by:Timeline
Symbol 117 TextUses:30Used by:Timeline
Symbol 118 TextUses:30Used by:Timeline
Symbol 119 TextUses:30Used by:Timeline
Symbol 120 EditableTextUses:30 37Used by:Timeline
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:126
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClipUses:122 125Used by:153  Timeline
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:133 142
Symbol 129 ShapeTweeningUsed by:132
Symbol 130 ShapeTweeningUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:129 130 131Used by:133 134 137 138
Symbol 133 MovieClip [boom1]Uses:128 132Used by:134 152
Symbol 134 MovieClip [boom2]Uses:132 133Used by:152
Symbol 135 MovieClip [enemylaser]Uses:64Used by:152
Symbol 136 MovieClip [enemymissile]Uses:24 58 60Used by:152
Symbol 137 MovieClip [hit1]Uses:132Used by:152
Symbol 138 MovieClip [hitblue]Uses:132Used by:152
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:141
Symbol 141 MovieClip [msilo]Uses:91 93 95 24 140 27Used by:152
Symbol 142 MovieClip [pickup]Uses:128Used by:152
Symbol 143 MovieClipUses:24 26Used by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip [mother]Uses:24 143 144Used by:152
Symbol 146 Sound [boom1_s]Used by:152
Symbol 147 Sound [hit_s]Used by:152
Symbol 148 Sound [beep_s]Used by:152
Symbol 149 Sound [launch1_s]Used by:152
Symbol 150 Sound [launch2_s]Used by:152
Symbol 151 Sound [launch3_s]Used by:152
Symbol 152 MovieClipUses:66 61 86 72 64 133 134 135 69 136 137 138 98 106 141 102 100 104 142 89 79 145 146 147 148 149 150 151Used by:Timeline
Symbol 153 MovieClip [main]Uses:126Used by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 TextUses:30Used by:Timeline
Symbol 156 TextUses:30Used by:Timeline
Symbol 157 TextUses:30Used by:Timeline
Symbol 158 FontUsed by:159 171 172
Symbol 159 EditableTextUses:158Used by:Timeline
Symbol 160 GraphicUsed by:167
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:167
Symbol 163 GraphicUsed by:167
Symbol 164 GraphicUsed by:167
Symbol 165 ShapeTweeningUsed by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:160 162 163 164 165 166Used by:170
Symbol 168 EditableTextUses:37Used by:170
Symbol 169 EditableTextUses:30Used by:170
Symbol 170 MovieClipUses:167 168 169Used by:Timeline
Symbol 171 EditableTextUses:158Used by:Timeline
Symbol 172 EditableTextUses:158Used by:Timeline
Symbol 173 TextUses:37Used by:Timeline
Symbol 174 TextUsed by:Timeline
Symbol 175 TextUses:37Used by:182
Symbol 176 EditableTextUses:37Used by:182
Symbol 177 TextUses:37Used by:182
Symbol 178 TextUses:37Used by:182
Symbol 179 ButtonUses:8Used by:182
Symbol 180 ButtonUses:8Used by:182
Symbol 181 TextUses:37Used by:182 184
Symbol 182 MovieClipUses:175 176 177 178 179 180 181 9Used by:Timeline
Symbol 183 TextUses:37Used by:184
Symbol 184 MovieClipUses:183 181 9Used by:Timeline
Symbol 185 EditableTextUses:30Used by:Timeline
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:Timeline

Instance Names

"bar"Frame 1Symbol 3 MovieClip
"topscore"Frame 514Symbol 38 EditableText
"qsel"Frame 514Symbol 46 MovieClip
"musics"Frame 514Symbol 51 MovieClip
"sfxs"Frame 514Symbol 51 MovieClip
"musicmc"Frame 519Symbol 56 MovieClip
"energy"Frame 539Symbol 159 EditableText
"shields"Frame 539Symbol 170 MovieClip
"hitpoints"Frame 539Symbol 171 EditableText
"score"Frame 539Symbol 172 EditableText
"energy"Frame 539Symbol 170 MovieClip
"missile"Frame 539Symbol 170 MovieClip
"laser"Frame 539Symbol 170 MovieClip
"rate"Frame 539Symbol 170 MovieClip
"gameoverscr"Frame 539Symbol 182 MovieClip
"paused"Frame 539Symbol 184 MovieClip
"level"Frame 539Symbol 185 EditableText
"bar"Symbol 170 MovieClip Frame 1Symbol 167 MovieClip
"name"Symbol 170 MovieClip Frame 1Symbol 168 EditableText
"level"Symbol 170 MovieClip Frame 1Symbol 169 EditableText
"tipspace"Symbol 182 MovieClip Frame 18Symbol 176 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 188 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 189 as "__Packages.fx.Sfx"
ExportAssets (56)Timeline Frame 1Symbol 190 as "__Packages.units.Body"
ExportAssets (56)Timeline Frame 1Symbol 191 as "__Packages.data.List"
ExportAssets (56)Timeline Frame 1Symbol 192 as "__Packages.data.Node"
ExportAssets (56)Timeline Frame 1Symbol 193 as "__Packages.data.BodyList"
ExportAssets (56)Timeline Frame 1Symbol 194 as "__Packages.Main"
ExportAssets (56)Timeline Frame 1Symbol 195 as "__Packages.fx.FadeBuffer"
ExportAssets (56)Timeline Frame 1Symbol 196 as "__Packages.data.Op"
ExportAssets (56)Timeline Frame 1Symbol 197 as "__Packages.data.Timer"
ExportAssets (56)Timeline Frame 1Symbol 198 as "__Packages.data.Event"
ExportAssets (56)Timeline Frame 1Symbol 199 as "__Packages.Stats"
ExportAssets (56)Timeline Frame 1Symbol 200 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 201 as "__Packages.units.Player"
ExportAssets (56)Timeline Frame 1Symbol 202 as "__Packages.fx.Trail"
ExportAssets (56)Timeline Frame 1Symbol 203 as "__Packages.units.Laser"
ExportAssets (56)Timeline Frame 1Symbol 204 as "__Packages.units.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 205 as "__Packages.units.Powerup"
ExportAssets (56)Timeline Frame 1Symbol 206 as "__Packages.fx.Shake"
ExportAssets (56)Timeline Frame 1Symbol 207 as "__Packages.units.Bumpy"
ExportAssets (56)Timeline Frame 1Symbol 208 as "__Packages.units.Missile"
ExportAssets (56)Timeline Frame 1Symbol 209 as "__Packages.units.Fighter"
ExportAssets (56)Timeline Frame 1Symbol 210 as "__Packages.units.EnemyLaser"
ExportAssets (56)Timeline Frame 1Symbol 211 as "__Packages.units.Mine"
ExportAssets (56)Timeline Frame 1Symbol 212 as "__Packages.units.Cruiser"
ExportAssets (56)Timeline Frame 1Symbol 213 as "__Packages.units.EnemyMissile"
ExportAssets (56)Timeline Frame 1Symbol 214 as "__Packages.units.Seeker"
ExportAssets (56)Timeline Frame 1Symbol 215 as "__Packages.units.Choochoo"
ExportAssets (56)Timeline Frame 1Symbol 216 as "__Packages.units.MSilo"
ExportAssets (56)Timeline Frame 1Symbol 217 as "__Packages.units.Mothership"
ExportAssets (56)Timeline Frame 1Symbol 218 as "__Packages.Collision"
ExportAssets (56)Timeline Frame 1Symbol 219 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 220 as "__Packages.mochi.MochiDigits"
ExportAssets (56)Timeline Frame 519Symbol 55 as "music"
ExportAssets (56)Timeline Frame 523Symbol 61 as "missile"
ExportAssets (56)Timeline Frame 523Symbol 64 as "laser"
ExportAssets (56)Timeline Frame 523Symbol 66 as "player"
ExportAssets (56)Timeline Frame 523Symbol 69 as "cruiser"
ExportAssets (56)Timeline Frame 523Symbol 72 as "fighter"
ExportAssets (56)Timeline Frame 523Symbol 79 as "seeker"
ExportAssets (56)Timeline Frame 523Symbol 86 as "mine"
ExportAssets (56)Timeline Frame 523Symbol 89 as "choochoo"
ExportAssets (56)Timeline Frame 523Symbol 98 as "bonus_energy"
ExportAssets (56)Timeline Frame 523Symbol 100 as "bonus_laser"
ExportAssets (56)Timeline Frame 523Symbol 102 as "bonus_missile"
ExportAssets (56)Timeline Frame 523Symbol 104 as "bonus_rate"
ExportAssets (56)Timeline Frame 523Symbol 106 as "bonus_shields"
ExportAssets (56)Timeline Frame 534Symbol 133 as "boom1"
ExportAssets (56)Timeline Frame 534Symbol 134 as "boom2"
ExportAssets (56)Timeline Frame 534Symbol 135 as "enemylaser"
ExportAssets (56)Timeline Frame 534Symbol 136 as "enemymissile"
ExportAssets (56)Timeline Frame 534Symbol 137 as "hit1"
ExportAssets (56)Timeline Frame 534Symbol 138 as "hitblue"
ExportAssets (56)Timeline Frame 534Symbol 141 as "msilo"
ExportAssets (56)Timeline Frame 534Symbol 142 as "pickup"
ExportAssets (56)Timeline Frame 534Symbol 145 as "mother"
ExportAssets (56)Timeline Frame 534Symbol 146 as "boom1_s"
ExportAssets (56)Timeline Frame 534Symbol 147 as "hit_s"
ExportAssets (56)Timeline Frame 534Symbol 148 as "beep_s"
ExportAssets (56)Timeline Frame 534Symbol 149 as "launch1_s"
ExportAssets (56)Timeline Frame 534Symbol 150 as "launch2_s"
ExportAssets (56)Timeline Frame 534Symbol 151 as "launch3_s"
ExportAssets (56)Timeline Frame 539Symbol 153 as "main"

Labels

"intro_sound"Frame 48
"loaded"Frame 382
"init"Frame 508
"flash"Frame 509
"menu"Frame 519
"howto"Frame 523
"scores"Frame 527
"authors"Frame 530
"link"Frame 534
"game"Frame 539
"HIGH"Symbol 46 MovieClip Frame 1
"MEDIUM"Symbol 46 MovieClip Frame 6
"LOW"Symbol 46 MovieClip Frame 11
"true"Symbol 51 MovieClip Frame 1
"false"Symbol 51 MovieClip Frame 4
"music"Symbol 56 MovieClip Frame 2
"spin"Symbol 141 MovieClip [msilo] Frame 1
"fire"Symbol 141 MovieClip [msilo] Frame 11
"boom1"Symbol 152 MovieClip Frame 10
"hit"Symbol 152 MovieClip Frame 23
"beep"Symbol 152 MovieClip Frame 35
"launch1"Symbol 152 MovieClip Frame 47
"launch2"Symbol 152 MovieClip Frame 58
"launch3"Symbol 152 MovieClip Frame 70




http://swfchan.com/16/75964/info.shtml
Created: 5/4 -2019 13:21:07 Last modified: 5/4 -2019 13:21:07 Server time: 23/12 -2024 08:14:11