STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229456
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/29805946?noj=FRM29805946-5DC" width="1" height="1"></div>

UG to Cursors !.swf

This is the info page for
Flash #76090

(Click the ID number above for more basic data on this flash file.)


Text
Loading...

Next

Next

Hi there ! This is a TUTORIAL, not a GAME ! So don't give
me crappy reviews like "stupidest game ever" and "wtf is
this game about?". I am here to teach you how to draw,
code, and make a cursor in 2 ways ! So if you are some
crappy guy who blams for no reason, then go away. Also,
notice this is my first tutorial. So thanks again.

ULTIMATE GUIDE TO

Coocooletmoi's

AS Cursor

Normal cursor

Start

Start

Cursors !

Back

Back

OK

Name : cursor
Type :     Movie Clip
Button
Graphic

First, open Flash. (for info I'm using Flash 8)
Click on Insert, and click New Symbol (Control+F8). Then
name that whatever you want and select the Movie Clip
type.

ULTIMATE GUIDE TO CURSORS

Coocooletmoi

L :                 X :  0.0
H :                 Y :  0.0

Properties

After that, draw your cursor. Here's an example :
Then, in Properties, change the cursor's X and Y
co-ordinates (still in the MC) so it matches the on-screen +.

The white thing is
the on-screen "+"

If your cursor is a cross-air, follow these steps :
Draw :
Don't change co-ordinates; move your cursor with the arrow
keys do the middle matches the "+" on-screen :

<p align="left"><font face="Segoe UI" size="17" color="#000000" letterSpacing="0.000000" kerning="1">onClipEvent(enterFrame){</font></p><p align="left"><font face="Segoe UI" size="17" color="#000000" letterSpacing="0.000000" kerning="1">Mouse.hide();</font></p><p align="left"><font face="Segoe UI" size="17" color="#000000" letterSpacing="0.000000" kerning="1">this.startDrag(Mouse);</font></p><p align="left"><font face="Segoe UI" size="17" color="#000000" letterSpacing="0.000000" kerning="1">}</font></p>

Followed till now ? Yes ? Great !
Now that you have your cursor, drag your cursor from the
library (F11 to open the library) to somewhere on the
screen.
Then click it and add this code (copy-paste it) :

Dull white

!

!

Cross-air reddy

Original blue

Congratulations !

Done that ? Great ! In fact....
You finished the tutorial ! Click on these buttons to select a
cursor to use.

Name : One
Type :     Movie Clip
Button
Graphic

First, open Flash. (for info I'm using Flash 8)
Click on Insert, and click New Symbol (Control+F8). Then
name that "One" (case-sensitive) and select the Movie Clip
type.

Two

Clip

Properties

After that, draw your cursor. Here's an example :
Then, go back to the original stage and click it. Change the
instance name to "Two" (case-sensitive)

this._alpha -= "no"; // minimum
visibility
this._rotation += "no"; // rotation
speed
if (this_alpha<="no") visibility until it
dissapears

<p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">onClipEvent (load {i = 0;}</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">onClipEvent (mouseMove) {</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">i++;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">this.duplicateMovieClip(&quot;One&quot;+i, i+100);</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">_root[&quot;One&quot;+i]._x = _root._xmouse;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">_root[&quot;One&quot;+i]._y = _root._ymouse;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">}</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">onClipEvent (enterFrame) {</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">if (this._name == &quot;Two&quot;) {</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">_visible = false;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">} else {</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">this._alpha -= 10;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">this._rotation += 80;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">this._xscale -= 10;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">this._yscale -= 10;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">if (this._alpha&lt;=0) {</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">removeMovieClip(this);</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">}</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">}</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">}</font></p>

Right after insert this code in the Actions panel :

There you are !
An example :

ActionScript [AS1/AS2]

Instance of Symbol 6 MovieClip in Frame 1
onClipEvent (enterFrame) { this.startDrag(Mouse); Mouse.hide(); loading = _parent.getBytesLoaded(); total = _parent.getBytesTotal(); if (percent == undefined) { percent = 0; } percent = percent - ((percent - ((loading / total) * 100)) * 0.25); per = int(percent); percentage = per + "%"; loadBar._width = per * 1.8; if (percent > 99) { _parent.gotoAndStop(2); } }
Frame 2
stop();
Instance of Symbol 9 MovieClip in Frame 2
onClipEvent (enterFrame) { Mouse.hide(); this.startDrag(Mouse); }
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
stop();
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
Instance of Symbol 46 MovieClip "cross" in Frame 9
onClipEvent (enterFrame) { Mouse.hide(); this.startDrag(Mouse); }
Frame 10
stop();
Instance of Symbol 40 MovieClip "white" in Frame 10
onClipEvent (enterFrame) { Mouse.hide(); this.startDrag(Mouse); }
Frame 11
stop();
Instance of Symbol 9 MovieClip in Frame 11
onClipEvent (enterFrame) { Mouse.hide(); this.startDrag(Mouse); }
Frame 12
stop();
Frame 13
stop();
Frame 14
stop(); Mouse.show();
Instance of Symbol 69 MovieClip "Trail" in Frame 14
onClipEvent (load) { i = 0; } onClipEvent (mouseMove) { i++; this.duplicateMovieClip("Spawn" + i, i + 100); _root["Spawn" + i]._x = _root._xmouse; _root["Spawn" + i]._y = _root._ymouse; } onClipEvent (enterFrame) { if (this._name == "Trail") { _visible = false; } else { this._alpha = this._alpha - 10; this._rotation = this._rotation + 80; this._xscale = this._xscale - 10; this._yscale = this._yscale - 10; if (this._alpha <= 0) { removeMovieClip(this); } } }
Symbol 6 MovieClip Frame 1
stop();
Symbol 16 Button
on (release) { nextFrame(); }
Symbol 26 Button
on (release) { gotoAndStop (11); }
Symbol 27 Button
on (release) { gotoAndStop (4); }
Symbol 32 Button
on (release) { prevFrame(); }
Symbol 53 Button
on (release) { gotoAndStop (3); }
Symbol 54 Button
on (release) { gotoAndStop (7); }
Symbol 58 Button
on (release) { gotoAndStop (10); }
Symbol 60 Button
on (release) { gotoAndStop (9); }
Symbol 62 Button
on (release) { gotoAndStop (8); }
Symbol 65 Button
on (release) { gotoAndStop (3); }

Library Items

Symbol 1 GraphicUsed by:6
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:6
Symbol 4 FontUsed by:5
Symbol 5 TextUses:4Used by:6
Symbol 6 MovieClipUses:1 3 5Used by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:Timeline
Symbol 10 GraphicUsed by:16 26 27 32 53 54 58 60 62 65
Symbol 11 FontUsed by:12 14 19 20 22 23 24 25 29 30 31 36 37 56 57
Symbol 12 TextUses:11Used by:16 53
Symbol 13 GraphicUsed by:16 26 27 32 53 54 58 60 62 65
Symbol 14 TextUses:11Used by:16 53
Symbol 15 GraphicUsed by:16 26 27 32 53 54 58 60 62 65
Symbol 16 ButtonUses:10 12 13 14 15Used by:Timeline
Symbol 17 FontUsed by:18 33 34 35 41 42 43 47 48 52 55 59 61 63 64 66 67 70 71 72 73 75 76 77 78
Symbol 18 TextUses:17Used by:Timeline
Symbol 19 TextUses:11Used by:Timeline
Symbol 20 TextUses:11Used by:Timeline
Symbol 21 SoundUsed by:Timeline
Symbol 22 TextUses:11Used by:Timeline
Symbol 23 TextUses:11Used by:Timeline
Symbol 24 TextUses:11Used by:26 27
Symbol 25 TextUses:11Used by:26 27
Symbol 26 ButtonUses:10 24 13 25 15Used by:Timeline
Symbol 27 ButtonUses:10 24 13 25 15Used by:Timeline
Symbol 28 FontUsed by:29
Symbol 29 TextUses:11 28Used by:Timeline
Symbol 30 TextUses:11Used by:32 54 65
Symbol 31 TextUses:11Used by:32 54 65
Symbol 32 ButtonUses:10 30 13 31 15Used by:Timeline
Symbol 33 TextUses:17Used by:Timeline
Symbol 34 TextUses:17Used by:Timeline
Symbol 35 TextUses:17Used by:Timeline
Symbol 36 TextUses:11Used by:Timeline
Symbol 37 TextUses:11Used by:Timeline
Symbol 38 GraphicUsed by:Timeline
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:Timeline
Symbol 41 TextUses:17Used by:Timeline
Symbol 42 TextUses:17Used by:Timeline
Symbol 43 TextUses:17Used by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:Timeline
Symbol 47 TextUses:17Used by:Timeline
Symbol 48 TextUses:17Used by:Timeline
Symbol 49 GraphicUsed by:Timeline
Symbol 50 FontUsed by:51
Symbol 51 EditableTextUses:50Used by:Timeline
Symbol 52 TextUses:17Used by:Timeline
Symbol 53 ButtonUses:10 12 13 14 15Used by:Timeline
Symbol 54 ButtonUses:10 30 13 31 15Used by:Timeline
Symbol 55 TextUses:17Used by:Timeline
Symbol 56 TextUses:11Used by:58 60 62
Symbol 57 TextUses:11Used by:58 60 62
Symbol 58 ButtonUses:10 56 13 57 15Used by:Timeline
Symbol 59 TextUses:17Used by:Timeline
Symbol 60 ButtonUses:10 56 13 57 15Used by:Timeline
Symbol 61 TextUses:17Used by:Timeline
Symbol 62 ButtonUses:10 56 13 57 15Used by:Timeline
Symbol 63 TextUses:17Used by:Timeline
Symbol 64 TextUses:17Used by:Timeline
Symbol 65 ButtonUses:10 30 13 31 15Used by:Timeline
Symbol 66 TextUses:17Used by:Timeline
Symbol 67 TextUses:17Used by:Timeline
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:Timeline
Symbol 70 TextUses:17Used by:Timeline
Symbol 71 TextUses:17Used by:Timeline
Symbol 72 TextUses:17Used by:Timeline
Symbol 73 TextUses:17Used by:Timeline
Symbol 74 GraphicUsed by:Timeline
Symbol 75 TextUses:17Used by:Timeline
Symbol 76 EditableTextUses:17Used by:Timeline
Symbol 77 TextUses:17Used by:Timeline
Symbol 78 TextUses:17Used by:Timeline

Instance Names

"cross"Frame 9Symbol 46 MovieClip
"white"Frame 10Symbol 40 MovieClip
"Trail"Frame 12Symbol 69 MovieClip
"Trail"Frame 14Symbol 69 MovieClip
"loadBar"Symbol 6 MovieClip Frame 1Symbol 3 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.




http://swfchan.com/16/76090/info.shtml
Created: 5/4 -2019 09:17:20 Last modified: 5/4 -2019 09:17:20 Server time: 05/11 -2024 14:33:12