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This is the info page for Flash #76090 |
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Hi there ! This is a TUTORIAL, not a GAME ! So don't give me crappy reviews like "stupidest game ever" and "wtf is this game about?". I am here to teach you how to draw, code, and make a cursor in 2 ways ! So if you are some crappy guy who blams for no reason, then go away. Also, notice this is my first tutorial. So thanks again. |
ULTIMATE GUIDE TO |
Coocooletmoi's |
AS Cursor |
Normal cursor |
Start |
Start |
Cursors ! |
Back |
Back |
OK |
Name : cursor Type : Movie Clip Button Graphic |
First, open Flash. (for info I'm using Flash 8) Click on Insert, and click New Symbol (Control+F8). Then name that whatever you want and select the Movie Clip type. |
ULTIMATE GUIDE TO CURSORS |
Coocooletmoi |
L : X : 0.0 H : Y : 0.0 |
Properties |
After that, draw your cursor. Here's an example : Then, in Properties, change the cursor's X and Y co-ordinates (still in the MC) so it matches the on-screen +. |
The white thing is the on-screen "+" |
If your cursor is a cross-air, follow these steps : Draw : Don't change co-ordinates; move your cursor with the arrow keys do the middle matches the "+" on-screen : |
<p align="left"><font face="Segoe UI" size="17" color="#000000" letterSpacing="0.000000" kerning="1">onClipEvent(enterFrame){</font></p><p align="left"><font face="Segoe UI" size="17" color="#000000" letterSpacing="0.000000" kerning="1">Mouse.hide();</font></p><p align="left"><font face="Segoe UI" size="17" color="#000000" letterSpacing="0.000000" kerning="1">this.startDrag(Mouse);</font></p><p align="left"><font face="Segoe UI" size="17" color="#000000" letterSpacing="0.000000" kerning="1">}</font></p> |
Followed till now ? Yes ? Great ! Now that you have your cursor, drag your cursor from the library (F11 to open the library) to somewhere on the screen. Then click it and add this code (copy-paste it) : |
Dull white |
! |
! |
Cross-air reddy |
Original blue |
Congratulations ! |
Done that ? Great ! In fact.... You finished the tutorial ! Click on these buttons to select a cursor to use. |
Name : One Type : Movie Clip Button Graphic |
First, open Flash. (for info I'm using Flash 8) Click on Insert, and click New Symbol (Control+F8). Then name that "One" (case-sensitive) and select the Movie Clip type. |
Two |
Clip |
Properties |
After that, draw your cursor. Here's an example : Then, go back to the original stage and click it. Change the instance name to "Two" (case-sensitive) |
this._alpha -= "no"; // minimum visibility this._rotation += "no"; // rotation speed if (this_alpha<="no") visibility until it dissapears |
<p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">onClipEvent (load {i = 0;}</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">onClipEvent (mouseMove) {</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">i++;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">this.duplicateMovieClip("One"+i, i+100);</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">_root["One"+i]._x = _root._xmouse;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">_root["One"+i]._y = _root._ymouse;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">}</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">onClipEvent (enterFrame) {</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">if (this._name == "Two") {</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">_visible = false;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">} else {</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">this._alpha -= 10;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">this._rotation += 80;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">this._xscale -= 10;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">this._yscale -= 10;</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">if (this._alpha<=0) {</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">removeMovieClip(this);</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">}</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">}</font></p><p align="left"><font face="Verdana" size="8" color="#000000" letterSpacing="0.000000" kerning="1">}</font></p> |
Right after insert this code in the Actions panel : |
There you are ! An example : |
ActionScript [AS1/AS2]
Instance of Symbol 6 MovieClip in Frame 1onClipEvent (enterFrame) { this.startDrag(Mouse); Mouse.hide(); loading = _parent.getBytesLoaded(); total = _parent.getBytesTotal(); if (percent == undefined) { percent = 0; } percent = percent - ((percent - ((loading / total) * 100)) * 0.25); per = int(percent); percentage = per + "%"; loadBar._width = per * 1.8; if (percent > 99) { _parent.gotoAndStop(2); } }Frame 2stop();Instance of Symbol 9 MovieClip in Frame 2onClipEvent (enterFrame) { Mouse.hide(); this.startDrag(Mouse); }Frame 3stop();Frame 4stop();Frame 5stop();Frame 6stop();Frame 7stop();Frame 8stop();Frame 9stop();Instance of Symbol 46 MovieClip "cross" in Frame 9onClipEvent (enterFrame) { Mouse.hide(); this.startDrag(Mouse); }Frame 10stop();Instance of Symbol 40 MovieClip "white" in Frame 10onClipEvent (enterFrame) { Mouse.hide(); this.startDrag(Mouse); }Frame 11stop();Instance of Symbol 9 MovieClip in Frame 11onClipEvent (enterFrame) { Mouse.hide(); this.startDrag(Mouse); }Frame 12stop();Frame 13stop();Frame 14stop(); Mouse.show();Instance of Symbol 69 MovieClip "Trail" in Frame 14onClipEvent (load) { i = 0; } onClipEvent (mouseMove) { i++; this.duplicateMovieClip("Spawn" + i, i + 100); _root["Spawn" + i]._x = _root._xmouse; _root["Spawn" + i]._y = _root._ymouse; } onClipEvent (enterFrame) { if (this._name == "Trail") { _visible = false; } else { this._alpha = this._alpha - 10; this._rotation = this._rotation + 80; this._xscale = this._xscale - 10; this._yscale = this._yscale - 10; if (this._alpha <= 0) { removeMovieClip(this); } } }Symbol 6 MovieClip Frame 1stop();Symbol 16 Buttonon (release) { nextFrame(); }Symbol 26 Buttonon (release) { gotoAndStop (11); }Symbol 27 Buttonon (release) { gotoAndStop (4); }Symbol 32 Buttonon (release) { prevFrame(); }Symbol 53 Buttonon (release) { gotoAndStop (3); }Symbol 54 Buttonon (release) { gotoAndStop (7); }Symbol 58 Buttonon (release) { gotoAndStop (10); }Symbol 60 Buttonon (release) { gotoAndStop (9); }Symbol 62 Buttonon (release) { gotoAndStop (8); }Symbol 65 Buttonon (release) { gotoAndStop (3); }
Library Items
Symbol 1 Graphic | Used by:6 | |
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:6 |
Symbol 4 Font | Used by:5 | |
Symbol 5 Text | Uses:4 | Used by:6 |
Symbol 6 MovieClip | Uses:1 3 5 | Used by:Timeline |
Symbol 7 Graphic | Used by:Timeline | |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip | Uses:8 | Used by:Timeline |
Symbol 10 Graphic | Used by:16 26 27 32 53 54 58 60 62 65 | |
Symbol 11 Font | Used by:12 14 19 20 22 23 24 25 29 30 31 36 37 56 57 | |
Symbol 12 Text | Uses:11 | Used by:16 53 |
Symbol 13 Graphic | Used by:16 26 27 32 53 54 58 60 62 65 | |
Symbol 14 Text | Uses:11 | Used by:16 53 |
Symbol 15 Graphic | Used by:16 26 27 32 53 54 58 60 62 65 | |
Symbol 16 Button | Uses:10 12 13 14 15 | Used by:Timeline |
Symbol 17 Font | Used by:18 33 34 35 41 42 43 47 48 52 55 59 61 63 64 66 67 70 71 72 73 75 76 77 78 | |
Symbol 18 Text | Uses:17 | Used by:Timeline |
Symbol 19 Text | Uses:11 | Used by:Timeline |
Symbol 20 Text | Uses:11 | Used by:Timeline |
Symbol 21 Sound | Used by:Timeline | |
Symbol 22 Text | Uses:11 | Used by:Timeline |
Symbol 23 Text | Uses:11 | Used by:Timeline |
Symbol 24 Text | Uses:11 | Used by:26 27 |
Symbol 25 Text | Uses:11 | Used by:26 27 |
Symbol 26 Button | Uses:10 24 13 25 15 | Used by:Timeline |
Symbol 27 Button | Uses:10 24 13 25 15 | Used by:Timeline |
Symbol 28 Font | Used by:29 | |
Symbol 29 Text | Uses:11 28 | Used by:Timeline |
Symbol 30 Text | Uses:11 | Used by:32 54 65 |
Symbol 31 Text | Uses:11 | Used by:32 54 65 |
Symbol 32 Button | Uses:10 30 13 31 15 | Used by:Timeline |
Symbol 33 Text | Uses:17 | Used by:Timeline |
Symbol 34 Text | Uses:17 | Used by:Timeline |
Symbol 35 Text | Uses:17 | Used by:Timeline |
Symbol 36 Text | Uses:11 | Used by:Timeline |
Symbol 37 Text | Uses:11 | Used by:Timeline |
Symbol 38 Graphic | Used by:Timeline | |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:39 | Used by:Timeline |
Symbol 41 Text | Uses:17 | Used by:Timeline |
Symbol 42 Text | Uses:17 | Used by:Timeline |
Symbol 43 Text | Uses:17 | Used by:Timeline |
Symbol 44 Graphic | Used by:Timeline | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:Timeline |
Symbol 47 Text | Uses:17 | Used by:Timeline |
Symbol 48 Text | Uses:17 | Used by:Timeline |
Symbol 49 Graphic | Used by:Timeline | |
Symbol 50 Font | Used by:51 | |
Symbol 51 EditableText | Uses:50 | Used by:Timeline |
Symbol 52 Text | Uses:17 | Used by:Timeline |
Symbol 53 Button | Uses:10 12 13 14 15 | Used by:Timeline |
Symbol 54 Button | Uses:10 30 13 31 15 | Used by:Timeline |
Symbol 55 Text | Uses:17 | Used by:Timeline |
Symbol 56 Text | Uses:11 | Used by:58 60 62 |
Symbol 57 Text | Uses:11 | Used by:58 60 62 |
Symbol 58 Button | Uses:10 56 13 57 15 | Used by:Timeline |
Symbol 59 Text | Uses:17 | Used by:Timeline |
Symbol 60 Button | Uses:10 56 13 57 15 | Used by:Timeline |
Symbol 61 Text | Uses:17 | Used by:Timeline |
Symbol 62 Button | Uses:10 56 13 57 15 | Used by:Timeline |
Symbol 63 Text | Uses:17 | Used by:Timeline |
Symbol 64 Text | Uses:17 | Used by:Timeline |
Symbol 65 Button | Uses:10 30 13 31 15 | Used by:Timeline |
Symbol 66 Text | Uses:17 | Used by:Timeline |
Symbol 67 Text | Uses:17 | Used by:Timeline |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:Timeline |
Symbol 70 Text | Uses:17 | Used by:Timeline |
Symbol 71 Text | Uses:17 | Used by:Timeline |
Symbol 72 Text | Uses:17 | Used by:Timeline |
Symbol 73 Text | Uses:17 | Used by:Timeline |
Symbol 74 Graphic | Used by:Timeline | |
Symbol 75 Text | Uses:17 | Used by:Timeline |
Symbol 76 EditableText | Uses:17 | Used by:Timeline |
Symbol 77 Text | Uses:17 | Used by:Timeline |
Symbol 78 Text | Uses:17 | Used by:Timeline |
Instance Names
"cross" | Frame 9 | Symbol 46 MovieClip |
"white" | Frame 10 | Symbol 40 MovieClip |
"Trail" | Frame 12 | Symbol 69 MovieClip |
"Trail" | Frame 14 | Symbol 69 MovieClip |
"loadBar" | Symbol 6 MovieClip Frame 1 | Symbol 3 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
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