STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #77176 |
0% |
Lander is loading |
Other Stuff |
Other Stuff |
Other Stuff |
Play! |
Play! |
Play! |
Flight School |
Flight School |
Flight School |
Briefing |
Briefing |
Briefing |
0 |
Okay ace, here's the deal. Your mission is to gently remote land our fragile lunar lander on the spinning landing pads. Got that? Make sure you don't run into anything too hard or the billion dollar ship will crash and you'll definitely get fired. That's bad. Oh, and if the ship runs out of fuel you'll definitely crash it ... and get fired. That's also bad. So far the best pilot's score was I sure hope you can do better, buddy. Now get moving! |
Q |
Our lander was designed and tested by using monkeys so even you should be able to fly it without too much trouble. Just use the arrow keys to maneuver. Some of the landing pads may have either fuel canisters ( ) or ship repair kits ( ) on them. These can totally save your butt and you'll have to use them wisely to do well. Finally, if things are moving too slow, you can change the video quality by hitting the key. |
www.seawana.com |
www.seawana.com |
www.seawana.com |
This game and all the graphics and sounds therein (except the title music loop) are original work by me, Skip Ernst. If you want to use some bits of this game for your own nefarious purposes, please ask first. If you want to see more of my games and other general nonsense, check out my website, . This game is copyright 2003 Skip Ernst |
Keypress button |
Press space to continue |
Game Over |
Welcome to unemployment. |
Fuel: |
Health: |
Points: |
You landed safely! |
You crashed! |
<P ALIGN="RIGHT"><FONT FACE="Arial" SIZE="10" COLOR="#FFFFFF"><B>H:</B></FONT></P> |
<P ALIGN="RIGHT"><FONT FACE="Arial" SIZE="10" COLOR="#FFFFFF"><B>F:</B></FONT></P> |
100% |
999999 |
<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="10" COLOR="#FFFFFF"><B>Score</B></FONT></P> |
999 |
<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="10" COLOR="#FFFFFF"><B>Level</B></FONT></P> |
100 |
150 |
175 |
300 |
75 |
200 |
50 |
ActionScript [AS1/AS2]
Frame 2_quality = "HIGH"; if (_framesloaded < _totalframes) { percent = Math.round((getBytesLoaded() / getBytesTotal()) * 100) + "%"; gotoAndPlay (1); }Frame 3quality = 3; lives = 3; score = 0; bonus_points = (bonus_health = (bonus_fuel = 0)); level = (level_frame_max = 0); health = (health_max = 100); fuel = (fuel_max = 100); gravity = 0.02; thrust_power_y = 0.05; thrust_power_x = 0.03; thrust_fuel_y = 0.1; thrust_fuel_x = 0.06; delta_x = (delta_y = (delta_r = 0)); timer = 0; ship_status = 0; ar_pads = new Array(); ship_old_x = (ship_old_y = 0); snd_thrust = new Sound(); snd_engine = new Sound(); snd_ship = new Sound(); snd_engine = (snd_thruster = (snd_hit = 0));Instance of Symbol 7 MovieClip "cursor" in Frame 3onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Frame 5gotoAndPlay (4);Frame 6function new_game() { _root.score = 0; _root.lives = 1; _root.level = 1; _root.level_frame_max = _root.levels._totalframes; _root.health = _root.health_max; _root.fuel = _root.fuel_max; _root.delta_x = (_root.delta_y = (_root.delta_r = 0)); _root.levels.ship.gotoAndStop("ship_healthy"); hide_thrusters(); setup_level(); } function setup_level() { stopAllSounds(); hide_thrusters(); frame = _root.level; while (_root.level_frame_max < frame) { frame = frame - _root.level_frame_max; } _root.levels.ship._rotation = 0; _root.levels.ship._x = _root.ship_old_x; _root.levels.ship._y = _root.ship_old_y; _root.delta_x = (_root.delta_y = (_root.delta_r = 0)); _root.levels.gotoAndStop(frame); _root.levels.ship.gotoAndStop("ship_healthy"); _root.ship_status = 0; _root.delta_y = -0.5; _root.level_timer = _root.timer; } function display_stats() { if (_root.fuel < 0) { _root.fuel = 0; } _root.score = Math.round(Math.abs(_root.score)); _root.level = Math.round(Math.abs(_root.level)); _root.fuel_bar.bar._width = Math.round((_root.fuel / _root.fuel_max) * 100); _root.fuel_bar.percent_disp = (" " + _root.fuel_bar.bar._width) + "%"; if (_root.health < 0) { _root.health = 0; } _root.health_bar.bar._width = Math.round((_root.health / _root.health_max) * 100); _root.health_bar.percent_disp = (" " + _root.health_bar.bar._width) + "%"; _root.ships_remain.gotoAndStop(_root.lives); } function get_damage() { if ((_root.delta_y * 10) != 0) { temp1 = _root.delta_y * 20; } if ((_root.delta_x * 10) != 0) { temp2 = _root.delta_x * 20; } if ((0 < temp1) and (0 < temp2)) { damage = temp1 * temp2; } else { damage = temp1 + temp2; } if (1 < damage) { _root.health = _root.health - damage; _root.delta_x = (_root.delta_y = 0); } display_stats(); if (0 >= _root.health) { crashed(); } else if (_root.snd_hit == 0) { _root.sound_hit.play(); } } function check_hit_ground() { temp1 = _root.levels.ground.hitTest(_root.levels.ship._x + _root.levels.ship.cp1._x, _root.levels.ship._y + _root.levels.ship.cp1._y, true); temp2 = _root.levels.ground.hitTest(_root.levels.ship._x + _root.levels.ship.cp2._x, _root.levels.ship._y + _root.levels.ship.cp2._y, true); temp3 = _root.levels.ground.hitTest(_root.levels.ship._x + _root.levels.ship.cp3._x, _root.levels.ship._y + _root.levels.ship.cp3._y, true); temp4 = _root.levels.ground.hitTest(_root.levels.ship._x + _root.levels.ship.cp4._x, _root.levels.ship._y + _root.levels.ship.cp4._y, true); temp5 = _root.levels.ground.hitTest(_root.levels.ship._x + _root.levels.ship.cp5._x, _root.levels.ship._y + _root.levels.ship.cp5._y, true); if ((((temp1 or temp2) or temp3) or temp4) or temp5) { get_damage(); } } function get_pad_hit() { if (_root.levels.pad1.hit_pad.hitTest(_root.levels.ship.cp4) and _root.levels.pad1.hit_pad.hitTest(_root.levels.ship.cp5)) { return(1); } if (_root.levels.pad2.hit_pad.hitTest(_root.levels.ship.cp4) and _root.levels.pad2.hit_pad.hitTest(_root.levels.ship.cp5)) { return(2); } if (_root.levels.pad3.hit_pad.hitTest(_root.levels.ship.cp4) and _root.levels.pad3.hit_pad.hitTest(_root.levels.ship.cp5)) { return(3); } return(0); } function update_ship() { _root.delta_y = _root.delta_y + _root.gravity; _root.levels.ship._x = _root.levels.ship._x + _root.delta_x; _root.levels.ship._y = _root.levels.ship._y + _root.delta_y; if (_root.levels.ship._x < 0) { _root.levels.ship._x = _root.levels.border._width; } if (_root.levels.border._width < _root.levels.ship._x) { _root.levels.ship._x = 0; } if (_root.delta_r < 0) { _root.delta_r = _root.delta_r + 0.2; } else { _root.delta_r = _root.delta_r - 0.2; } _root.levels.ship._rotation = _root.levels.ship._rotation + _root.delta_r; if (_root.levels.ship._rotation < 0) { _root.levels.ship._rotation = _root.levels.ship._rotation + 0.3; } else { _root.levels.ship._rotation = _root.levels.ship._rotation - 0.3; } if (_root.levels.ship._y < 0) { _root.off_screen._x = _root.levels.ship._x; _root.off_screen.off_screen = Math.abs(Math.round(_root.levels.ship._y)); } else { _root.off_screen._x = 8000; } } function check_move_ship() { if (0 < _root.fuel) { if (Key.isDown(Key.RIGHT)) { if (_root.snd_thruster == 0) { _root.sound_thruster.play(); } _root.delta_x = _root.delta_x + _root.thrust_power_x; _root.levels.ship.thrust_right.gotoAndStop("ship_thrust_right_on"); if (_root.delta_r < 0.6) { _root.delta_r = _root.delta_r + 0.3; } _root.fuel = _root.fuel - thrust_fuel_x; } else { _root.levels.ship.thrust_right.gotoAndStop("ship_thrust_right_off"); } if (Key.isDown(Key.LEFT)) { if (_root.snd_thruster == 0) { _root.sound_thruster.play(); } _root.delta_x = _root.delta_x - _root.thrust_power_x; _root.levels.ship.thrust_left.gotoAndStop("ship_thrust_left_on"); if (-0.6 < _root.delta_r) { _root.delta_r = _root.delta_r - 0.3; } _root.fuel = _root.fuel - _root.thrust_fuel_x; } else { _root.levels.ship.thrust_left.gotoAndStop("ship_thrust_left_off"); } if (Key.isDown(Key.UP)) { if (_root.snd_engine == 0) { _root.sound_engine.play(); } _root.delta_y = _root.delta_y - _root.thrust_power_y; _root.levels.ship.thrust_up.gotoAndStop("ship_thrust_up_on"); _root.fuel = _root.fuel - _root.thrust_fuel_y; } else { _root.levels.ship.thrust_up.gotoAndStop("ship_thrust_up_off"); } } else { hide_thrusters(); } } function check_key_presses() { key_hit = Key.getCode(); if (key_hit == 187) { _root.level++; setup_level(); } if (key_hit == 189) { _root.level--; setup_level(); } if (key_hit == 27) { ship_status = 2; } } function landed() { _root.sound_land.play(); _root.ship_status = 1; hide_thrusters(); _root.delta_x = (_root.delta_y = 0); _root.dialog_land._x = 200; _root.dialog_land._y = 200; pad = get_pad_hit(); _root.bonus_points = _root.ar_pads[(pad * 3) - 3]; _root.bonus_health = _root.ar_pads[(pad * 3) - 2] * _root.health_max; _root.bonus_fuel = _root.ar_pads[(pad * 3) - 1] * _root.fuel_max; } function crashed() { _root.sound_crash.play(); hide_thrusters(); _root.delta_x = (_root.delta_y = 0); _root.levels.ship.gotoAndStop("ship_crashed"); if (1 < _root.lives) { _root.ship_status = 2; _root.dialog_crash._x = 200; _root.dialog_crash._y = 200; } else { _root.ship_status = 3; _root.dialog_game_over._x = 200; _root.dialog_game_over._y = 200; } } function hide_dialogs() { _root.dialog_crash._x = 8000; _root.dialog_land._x = 8000; _root.dialog_game_over._x = 8000; } function hide_thrusters() { _root.levels.ship.thrust_right.gotoAndStop("ship_thrust_right_off"); _root.levels.ship.thrust_left.gotoAndStop("ship_thrust_left_off"); _root.levels.ship.thrust_up.gotoAndStop("ship_thrust_up_off"); }Frame 7new_game(); display_stats();Frame 9timer++; if (ship_status == 0) { check_move_ship(); check_key_presses(); check_hit_ground(); pad_hit = get_pad_hit(); if (pad_hit) { get_damage(); if (0 < health) { landed(); } } update_ship(); display_stats(); gotoAndPlay (8); } if (ship_status == 1) { if (0 < bonus_points) { temp = Math.round(bonus_points / 100) + 1; bonus_points = bonus_points - temp; score = score + temp; } if (0 < bonus_health) { bonus_health--; if (health < health_max) { health++; health = Math.min(health, health_max); } else { score++; } } if (0 < bonus_fuel) { bonus_fuel--; if (fuel < fuel_max) { fuel++; fuel = Math.min(fuel, fuel_max); } else { score++; } } display_stats(); if (high_score < score) { high_score = score; } if (Key.isDown(Key.SPACE)) { score = score + bonus_points; temp1 = bonus_fuel - (fuel_max - fuel); temp2 = bonus_health - (health_max - health); if (0 < temp1) { score = score + temp1; } if (0 < temp2) { score = score + temp2; } fuel = fuel + bonus_fuel; fuel = Math.min(fuel, fuel_max); health = health + bonus_health; health = Math.min(health, health_max); hide_dialogs(); ship_status = 0; level++; display_stats(); setup_level(); } gotoAndPlay (8); } if (ship_status == 2) { if (Key.isDown(Key.SPACE)) { hide_dialogs(); ship_status = 0; lives--; display_stats(); if (0 < lives) { health = health_max; fuel = fuel_max; setup_level(); } } gotoAndPlay (8); } if (ship_status == 3) { if (Key.isDown(Key.SPACE)) { hide_dialogs(); gotoAndPlay (3); } else { gotoAndPlay (8); } }Symbol 14 MovieClip Frame 90stop();Symbol 19 Buttonon (release) { gotoAndPlay (5); }Symbol 23 Buttonon (release) { _root.gotoAndPlay("new_game"); }Symbol 27 Buttonon (release) { gotoAndPlay (3); }Symbol 31 Buttonon (release) { gotoAndPlay (1); }Symbol 67 MovieClip Frame 2gotoAndPlay (1);Symbol 67 MovieClip Frame 4gotoAndPlay (3);Symbol 67 MovieClip Frame 6gotoAndPlay (5);Symbol 70 Buttonon (release, keyPress "q") { _root.quality++; if (3 < _root.quality) { _root.quality = 1; } ar_quality = new Array("LOW", "MEDIUM", "HIGH"); _root._quality = ar_quality[_root.quality - 1]; }Symbol 76 MovieClip Frame 1_root.snd_hit = 0; stop();Symbol 76 MovieClip Frame 2_root.snd_hit = 1;Symbol 78 MovieClip Frame 1_root.snd_engine = 0; stop();Symbol 78 MovieClip Frame 2_root.snd_engine = 1;Symbol 80 MovieClip Frame 1stop();Symbol 82 MovieClip Frame 1_root.snd_thruster = 0; stop();Symbol 82 MovieClip Frame 2_root.snd_thruster = 1;Symbol 84 MovieClip Frame 1stop();Symbol 114 MovieClip Frame 1stop();Symbol 167 MovieClip Frame 2if ((_root.level_timer + 600) < _root.timer) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 167 MovieClip Frame 41stop();Symbol 185 MovieClip Frame 2if ((_root.level_timer + 500) < _root.timer) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 185 MovieClip Frame 41stop();Symbol 190 MovieClip Frame 1flying = (rock_x = (rock_y = (stat = 0))); ar_stats = new Array(1, -6, -2, -10, 3, -8, -2, -9, 4, -8, -2.5, -9, 5, 10);Symbol 190 MovieClip Frame 3if (flying == 1) { rock._x = rock._x + rock_x; rock._y = rock._y + rock_y; rock._rotation = rock._rotation + rock_rot; rock_y = rock_y + (_root.gravity * 20); if ((200 < rock._y) or (rock._x < -100)) { flying = 0; } } else { rock._x = (rock._y = 0); rock_x = ar_stats[stat * 2]; rock_y = ar_stats[(stat * 2) + 1]; rock_rot = (Math.random() * 10) - 5; stat++; if ((ar_stats.length / 2) < stat) { stat = 0; } flying = 1; } gotoAndPlay (2);Symbol 197 MovieClip Frame 2if ((_root.level_timer + 150) < _root.timer) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 197 MovieClip Frame 152stop();Symbol 200 MovieClip Frame 1temp = Math.random();Symbol 200 MovieClip Frame 26if (0.5 < temp) { gotoAndPlay (101); }Symbol 200 MovieClip Frame 100gotoAndPlay (1);Symbol 226 MovieClip Frame 1_root.ar_pads = new Array(100, 0, 0, 0, 0, 0, 0, 0, 0); _root.ship_old_x = (ship._x = 200); _root.ship_old_y = (ship._y = 60);Symbol 226 MovieClip Frame 2_root.ar_pads = new Array(100, 0, 0, 0, 0, 0, 0, 0, 0); _root.ship_old_x = (ship._x = 200); _root.ship_old_y = (ship._y = 50);Symbol 226 MovieClip Frame 3_root.ar_pads = new Array(150, 0, 0, 175, 0, 0, 0, 0, 0); _root.ship_old_x = (ship._x = 225); _root.ship_old_y = (ship._y = 30);Symbol 226 MovieClip Frame 4_root.ar_pads = new Array(75, 0.5, 0, 100, 0, 0.5, 300, 0, 0); _root.ship_old_x = (ship._x = 200); _root.ship_old_y = (ship._y = 25);Symbol 226 MovieClip Frame 5_root.ar_pads = new Array(100, 0, 0, 150, 0, 0.5, 0, 0, 0); _root.ship_old_x = (ship._x = 175); _root.ship_old_y = (ship._y = 25);Symbol 226 MovieClip Frame 6_root.ar_pads = new Array(100, 0, 0, 200, 0, 1, 0, 0, 0); _root.ship_old_x = (ship._x = 325); _root.ship_old_y = (ship._y = 25);Symbol 226 MovieClip Frame 7_root.ar_pads = new Array(50, 0.5, 0, 50, 0, 0.5, 300, 0, 0); _root.ship_old_x = (ship._x = 40); _root.ship_old_y = (ship._y = 25);Symbol 226 MovieClip Frame 8_root.ar_pads = new Array(100, 0, 0, 150, 0, 0, 0, 0, 0); _root.ship_old_x = (ship._x = 90); _root.ship_old_y = (ship._y = 65);Symbol 226 MovieClip Frame 9_root.ar_pads = new Array(50, 0, 0.5, 150, 0.5, 0, 0, 0, 0); _root.ship_old_x = (ship._x = 200); _root.ship_old_y = (ship._y = 25);Symbol 226 MovieClip Frame 10_root.ar_pads = new Array(100, 0, 0, 300, 0.5, 1, 0, 0, 0); _root.ship_old_x = (ship._x = 100); _root.ship_old_y = (ship._y = 60);Symbol 226 MovieClip Frame 11_root.ar_pads = new Array(100, 0, 0, 200, 0.5, 0, 0, 0, 0); _root.ship_old_x = (ship._x = 200); _root.ship_old_y = (ship._y = -300);Symbol 226 MovieClip Frame 12_root.ar_pads = new Array(200, 0, 0, 150, 0, 0.5, 100, 0.5, 0.5); _root.ship_old_x = (ship._x = 295); _root.ship_old_y = (ship._y = 20);Symbol 226 MovieClip Frame 13_root.ar_pads = new Array(100, 0, 0, 150, 0, 0, 200, 0, 0.5); _root.ship_old_x = (ship._x = 150); _root.ship_old_y = (ship._y = 35);Symbol 226 MovieClip Frame 14_root.ar_pads = new Array(100, 0, 0, 150, 0.5, 0, 0, 0, 0); _root.ship_old_x = (ship._x = 250); _root.ship_old_y = (ship._y = 30);Symbol 226 MovieClip Frame 15_root.ar_pads = new Array(100, 0, 0, 200, 0, 1, 0, 0, 0); _root.ship_old_x = (ship._x = 370); _root.ship_old_y = (ship._y = 30);Symbol 226 MovieClip Frame 16_root.ar_pads = new Array(75, 0, 0, 200, 0.5, 0.5, 0, 0, 0); _root.ship_old_x = (ship._x = 350); _root.ship_old_y = (ship._y = 40);Symbol 226 MovieClip Frame 17_root.ar_pads = new Array(100, 0, 0, 150, 0, 0.5, 0, 0, 0); _root.ship_old_x = (ship._x = 40); _root.ship_old_y = (ship._y = 30);Symbol 226 MovieClip Frame 18_root.ar_pads = new Array(75, 0, 0.5, 200, 0.5, 0.5, 0, 0, 0); _root.ship_old_x = (ship._x = 195); _root.ship_old_y = (ship._y = 25);Symbol 226 MovieClip Frame 19_root.ar_pads = new Array(100, 0, 0, 300, 1, 0, 0, 0, 0); _root.ship_old_x = (ship._x = 50); _root.ship_old_y = (ship._y = 75);Symbol 226 MovieClip Frame 20_root.ar_pads = new Array(50, 0, 0, 150, 0, 0.5, 300, 0.5, 1); _root.ship_old_x = (ship._x = 360); _root.ship_old_y = (ship._y = 40);
Library Items
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Symbol 110 EditableText | Uses:3 | Used by:Timeline | |
Symbol 111 EditableText | Uses:1 | Used by:Timeline | |
Symbol 112 EditableText | Uses:3 | Used by:Timeline | |
Symbol 113 MovieClip | Uses:33 | Used by:114 123 124 | |
Symbol 114 MovieClip | Uses:113 | Used by:Timeline | |
Symbol 115 Graphic | Used by:116 | ||
Symbol 116 MovieClip | Uses:115 | Used by:124 | |
Symbol 117 MovieClip | Uses:13 | Used by:124 | |
Symbol 118 MovieClip | Uses:13 | Used by:124 | |
Symbol 119 MovieClip | Uses:13 | Used by:124 | |
Symbol 120 Graphic | Used by:121 | ||
Symbol 121 MovieClip | Uses:120 | Used by:124 | |
Symbol 122 Graphic | Used by:123 | ||
Symbol 123 MovieClip | Uses:122 113 | Used by:124 | |
Symbol 124 MovieClip | Uses:113 116 117 118 119 121 123 | Used by:226 | |
Symbol 125 Text | Uses:1 | Used by:226 | |
Symbol 126 Graphic | Used by:127 | ||
Symbol 127 MovieClip | Uses:126 | Used by:226 | |
Symbol 128 MovieClip | Uses:71 | Used by:226 | |
Symbol 129 Graphic | Used by:130 | ||
Symbol 130 MovieClip | Uses:129 | Used by:226 | |
Symbol 131 Graphic | Used by:132 | ||
Symbol 132 MovieClip | Uses:131 | Used by:226 | |
Symbol 133 Text | Uses:1 | Used by:226 | |
Symbol 134 Text | Uses:1 | Used by:226 | |
Symbol 135 MovieClip | Uses:36 37 39 | Used by:226 | |
Symbol 136 Graphic | Used by:137 | ||
Symbol 137 MovieClip | Uses:136 | Used by:226 | |
Symbol 138 Graphic | Used by:226 | ||
Symbol 139 Graphic | Used by:226 | ||
Symbol 140 Text | Uses:1 | Used by:226 | |
Symbol 141 Text | Uses:1 | Used by:226 | |
Symbol 142 Graphic | Used by:161 | ||
Symbol 143 ShapeTweening | Used by:160 | ||
Symbol 144 Sound | Used by:160 220 | ||
Symbol 145 ShapeTweening | Used by:160 | ||
Symbol 146 ShapeTweening | Used by:160 | ||
Symbol 147 ShapeTweening | Used by:160 | ||
Symbol 148 ShapeTweening | Used by:160 | ||
Symbol 149 ShapeTweening | Used by:160 | ||
Symbol 150 ShapeTweening | Used by:160 | ||
Symbol 151 ShapeTweening | Used by:160 | ||
Symbol 152 ShapeTweening | Used by:160 | ||
Symbol 153 ShapeTweening | Used by:160 | ||
Symbol 154 ShapeTweening | Used by:160 | ||
Symbol 155 ShapeTweening | Used by:160 | ||
Symbol 156 ShapeTweening | Used by:160 | ||
Symbol 157 ShapeTweening | Used by:160 | ||
Symbol 158 ShapeTweening | Used by:160 | ||
Symbol 159 Graphic | Used by:160 220 | ||
Symbol 160 MovieClip | Uses:143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 | Used by:161 | |
Symbol 161 MovieClip | Uses:142 160 | Used by:226 | |
Symbol 162 Graphic | Used by:163 | ||
Symbol 163 MovieClip | Uses:162 | Used by:226 | |
Symbol 164 Text | Uses:1 | Used by:226 | |
Symbol 165 Graphic | Used by:168 | ||
Symbol 166 Graphic | Used by:167 185 | ||
Symbol 167 MovieClip | Uses:166 | Used by:168 | |
Symbol 168 MovieClip | Uses:165 167 | Used by:226 | |
Symbol 169 Text | Uses:1 | Used by:226 | |
Symbol 170 Graphic | Used by:171 | ||
Symbol 171 MovieClip | Uses:170 | Used by:226 | |
Symbol 172 Graphic | Used by:173 | ||
Symbol 173 MovieClip | Uses:172 | Used by:226 | |
Symbol 174 Graphic | Used by:177 | ||
Symbol 175 Graphic | Used by:176 193 200 | ||
Symbol 176 MovieClip | Uses:175 | Used by:177 | |
Symbol 177 MovieClip | Uses:174 176 | Used by:226 | |
Symbol 178 Graphic | Used by:179 | ||
Symbol 179 MovieClip | Uses:178 | Used by:226 | |
Symbol 180 Graphic | Used by:181 | ||
Symbol 181 MovieClip | Uses:180 | Used by:226 | |
Symbol 182 Graphic | Used by:183 | ||
Symbol 183 MovieClip | Uses:182 | Used by:226 | |
Symbol 184 Graphic | Used by:186 | ||
Symbol 185 MovieClip | Uses:166 | Used by:186 | |
Symbol 186 MovieClip | Uses:184 185 | Used by:226 | |
Symbol 187 Graphic | Used by:191 | ||
Symbol 188 Graphic | Used by:189 | ||
Symbol 189 MovieClip | Uses:188 | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:191 | |
Symbol 191 MovieClip | Uses:187 190 | Used by:226 | |
Symbol 192 Graphic | Used by:198 | ||
Symbol 193 MovieClip | Uses:175 | Used by:198 | |
Symbol 194 Graphic | Used by:197 | ||
Symbol 195 Graphic | Used by:197 | ||
Symbol 196 Graphic | Used by:197 | ||
Symbol 197 MovieClip | Uses:194 195 196 18 79 83 | Used by:198 | |
Symbol 198 MovieClip | Uses:192 193 197 | Used by:226 | |
Symbol 199 Graphic | Used by:201 | ||
Symbol 200 MovieClip | Uses:175 | Used by:201 | |
Symbol 201 MovieClip | Uses:199 200 | Used by:226 | |
Symbol 202 Graphic | Used by:203 | ||
Symbol 203 MovieClip | Uses:202 | Used by:226 | |
Symbol 204 Graphic | Used by:221 | ||
Symbol 205 ShapeTweening | Used by:220 | ||
Symbol 206 ShapeTweening | Used by:220 | ||
Symbol 207 ShapeTweening | Used by:220 | ||
Symbol 208 ShapeTweening | Used by:220 | ||
Symbol 209 ShapeTweening | Used by:220 | ||
Symbol 210 ShapeTweening | Used by:220 | ||
Symbol 211 ShapeTweening | Used by:220 | ||
Symbol 212 ShapeTweening | Used by:220 | ||
Symbol 213 ShapeTweening | Used by:220 | ||
Symbol 214 ShapeTweening | Used by:220 | ||
Symbol 215 ShapeTweening | Used by:220 | ||
Symbol 216 ShapeTweening | Used by:220 | ||
Symbol 217 ShapeTweening | Used by:220 | ||
Symbol 218 ShapeTweening | Used by:220 | ||
Symbol 219 ShapeTweening | Used by:220 | ||
Symbol 220 MovieClip | Uses:205 144 206 207 208 209 210 211 212 213 214 215 216 217 218 219 159 | Used by:221 | |
Symbol 221 MovieClip | Uses:204 220 | Used by:226 | |
Symbol 222 Graphic | Used by:223 | ||
Symbol 223 MovieClip | Uses:222 | Used by:226 | |
Symbol 224 Graphic | Used by:225 | ||
Symbol 225 MovieClip | Uses:224 | Used by:226 | |
Symbol 226 MovieClip | Uses:124 125 40 127 128 38 71 72 130 132 133 134 135 137 138 47 139 140 141 161 163 48 164 168 169 171 173 177 179 181 183 186 191 198 201 203 221 45 223 225 | Used by:Timeline |
Instance Names
"cursor" | Frame 3 | Symbol 7 MovieClip |
"sound_hit" | Frame 6 | Symbol 76 MovieClip |
"sound_thruster" | Frame 6 | Symbol 78 MovieClip |
"sound_land" | Frame 6 | Symbol 80 MovieClip |
"sound_engine" | Frame 6 | Symbol 82 MovieClip |
"sound_crash" | Frame 6 | Symbol 84 MovieClip |
"off_screen" | Frame 6 | Symbol 86 MovieClip |
"dialog_game_over" | Frame 6 | Symbol 90 MovieClip |
"dialog_land" | Frame 6 | Symbol 98 MovieClip |
"dialog_crash" | Frame 6 | Symbol 100 MovieClip |
"health_bar" | Frame 6 | Symbol 107 MovieClip |
"fuel_bar" | Frame 6 | Symbol 108 MovieClip |
"ships_remain" | Frame 6 | Symbol 114 MovieClip |
"levels" | Frame 6 | Symbol 226 MovieClip |
"hit_pad" | Symbol 40 MovieClip Frame 1 | Symbol 39 MovieClip |
"hit_pad" | Symbol 52 MovieClip Frame 1 | Symbol 39 MovieClip |
"bar" | Symbol 107 MovieClip Frame 1 | Symbol 106 MovieClip |
"bar" | Symbol 108 MovieClip Frame 1 | Symbol 106 MovieClip |
"hull" | Symbol 124 MovieClip Frame 1 | Symbol 113 MovieClip |
"cp1" | Symbol 124 MovieClip Frame 1 | Symbol 116 MovieClip |
"cp2" | Symbol 124 MovieClip Frame 1 | Symbol 116 MovieClip |
"cp5" | Symbol 124 MovieClip Frame 1 | Symbol 116 MovieClip |
"cp4" | Symbol 124 MovieClip Frame 1 | Symbol 116 MovieClip |
"cp3" | Symbol 124 MovieClip Frame 1 | Symbol 116 MovieClip |
"thrust_right" | Symbol 124 MovieClip Frame 1 | Symbol 117 MovieClip |
"thrust_left" | Symbol 124 MovieClip Frame 1 | Symbol 118 MovieClip |
"thrust_up" | Symbol 124 MovieClip Frame 1 | Symbol 119 MovieClip |
"hit_pad" | Symbol 135 MovieClip Frame 1 | Symbol 39 MovieClip |
"rock" | Symbol 190 MovieClip Frame 1 | Symbol 189 MovieClip |
"ship" | Symbol 226 MovieClip Frame 1 | Symbol 124 MovieClip |
"pad1" | Symbol 226 MovieClip Frame 1 | Symbol 40 MovieClip |
"ground" | Symbol 226 MovieClip Frame 1 | Symbol 127 MovieClip |
"border" | Symbol 226 MovieClip Frame 1 | Symbol 130 MovieClip |
"ground" | Symbol 226 MovieClip Frame 2 | Symbol 132 MovieClip |
"pad2" | Symbol 226 MovieClip Frame 3 | Symbol 135 MovieClip |
"ground" | Symbol 226 MovieClip Frame 3 | Symbol 137 MovieClip |
"pad3" | Symbol 226 MovieClip Frame 4 | Symbol 40 MovieClip |
"pad2" | Symbol 226 MovieClip Frame 4 | Symbol 40 MovieClip |
"ground" | Symbol 226 MovieClip Frame 4 | Symbol 161 MovieClip |
"ground" | Symbol 226 MovieClip Frame 5 | Symbol 163 MovieClip |
"ground" | Symbol 226 MovieClip Frame 6 | Symbol 168 MovieClip |
"pad3" | Symbol 226 MovieClip Frame 7 | Symbol 135 MovieClip |
"pad2" | Symbol 226 MovieClip Frame 7 | Symbol 135 MovieClip |
"pad1" | Symbol 226 MovieClip Frame 7 | Symbol 135 MovieClip |
"ground" | Symbol 226 MovieClip Frame 7 | Symbol 171 MovieClip |
"ground" | Symbol 226 MovieClip Frame 8 | Symbol 173 MovieClip |
"ground" | Symbol 226 MovieClip Frame 9 | Symbol 177 MovieClip |
"pad2" | Symbol 226 MovieClip Frame 10 | Symbol 40 MovieClip |
"ground" | Symbol 226 MovieClip Frame 10 | Symbol 179 MovieClip |
"pad2" | Symbol 226 MovieClip Frame 11 | Symbol 135 MovieClip |
"ground" | Symbol 226 MovieClip Frame 11 | Symbol 181 MovieClip |
"pad3" | Symbol 226 MovieClip Frame 12 | Symbol 40 MovieClip |
"pad2" | Symbol 226 MovieClip Frame 12 | Symbol 40 MovieClip |
"ground" | Symbol 226 MovieClip Frame 12 | Symbol 183 MovieClip |
"pad3" | Symbol 226 MovieClip Frame 13 | Symbol 135 MovieClip |
"pad2" | Symbol 226 MovieClip Frame 13 | Symbol 135 MovieClip |
"ground" | Symbol 226 MovieClip Frame 13 | Symbol 186 MovieClip |
"ground" | Symbol 226 MovieClip Frame 14 | Symbol 191 MovieClip |
"ground" | Symbol 226 MovieClip Frame 15 | Symbol 198 MovieClip |
"pad2" | Symbol 226 MovieClip Frame 16 | Symbol 40 MovieClip |
"ground" | Symbol 226 MovieClip Frame 16 | Symbol 201 MovieClip |
"ground" | Symbol 226 MovieClip Frame 17 | Symbol 203 MovieClip |
"ground" | Symbol 226 MovieClip Frame 18 | Symbol 221 MovieClip |
"pad2" | Symbol 226 MovieClip Frame 19 | Symbol 135 MovieClip |
"ground" | Symbol 226 MovieClip Frame 19 | Symbol 223 MovieClip |
"pad3" | Symbol 226 MovieClip Frame 20 | Symbol 40 MovieClip |
"ground" | Symbol 226 MovieClip Frame 20 | Symbol 225 MovieClip |
Labels
"loader_loop" | Frame 1 |
"title_start" | Frame 3 |
"title_loop" | Frame 4 |
"new_game" | Frame 6 |
"setup" | Frame 7 |
"loop" | Frame 8 |
"briefing" | Symbol 67 MovieClip Frame 1 |
"flight_school" | Symbol 67 MovieClip Frame 3 |
"other_stuff" | Symbol 67 MovieClip Frame 5 |
"ship_thrust_right_on" | Symbol 117 MovieClip Frame 1 |
"ship_thrust_right_off" | Symbol 117 MovieClip Frame 2 |
"ship_thrust_left_on" | Symbol 118 MovieClip Frame 1 |
"ship_thrust_left_off" | Symbol 118 MovieClip Frame 2 |
"ship_thrust_up_on" | Symbol 119 MovieClip Frame 1 |
"ship_thrust_up_off" | Symbol 119 MovieClip Frame 2 |
"ship_healthy" | Symbol 124 MovieClip Frame 1 |
"ship_crashed" | Symbol 124 MovieClip Frame 2 |
"loop" | Symbol 190 MovieClip Frame 2 |
"second" | Symbol 200 MovieClip Frame 101 |
Dynamic Text Variables
percent | Symbol 2 EditableText | "0%" |
_root.high_score | Symbol 42 EditableText | "0" |
off_screen | Symbol 85 EditableText | "" |
_root.bonus_fuel | Symbol 91 EditableText | "" |
_root.bonus_health | Symbol 93 EditableText | "" |
_root.bonus_points | Symbol 95 EditableText | "" |
percent_disp | Symbol 103 EditableText | "100%" |
score | Symbol 109 EditableText | "999999" |
level | Symbol 111 EditableText | "999" |
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