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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/23348731?noj=FRM23348731-22DC" width="1" height="1"></div>

Lorne or Launch.swf

This is the info page for
Flash #77402

(Click the ID number above for more basic data on this flash file.)


Text
/          CONSOLE

LORNE
STEWART

LAUNCH
TO IT

?

L

jamesweb

loading...

loading...

loading...

loading...

play

click to

jw

Play Automatically

Welcome to
OR

It's the hit new game that's taking the US by storm!
It's so easy to play, because there are no rules! Just a number of strict
guidelines. This is your console, it's going to play you a selection of people
saying either "Lorne Stewart" or "Launch to it", all you have to do is select
which one you think's being said. "Easy!" You might be thinking... You're
probably right.
Get it? Good! Tell me when you're ready!

I'M READY!

LORNE
STEWART

LAUNCH
TO IT

<p align="center"></p>

Round:

/

<p align="center"></p>

Score:

<p align="center"></p>

GAME IN PROGRESS...

HAVE A LISTEN...

DECISION PANEL

LORNE STEWART

LISTEN AGAIN

WHAT DO YOU THINK WAS SAID?

LAUNCH TO IT

YOU CHOSE...

HAVE ANOTHER LISTEN...

LAUNCH TO IT

LORNE STEWART

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

IT WAS...

AGAIN PLEASE

THAT'S THE END!

<p align="center"><font face="Impact" size="50" color="#ff9900" letterSpacing="0.000000" kerning="1">10 OUT OF 10</font></p>

AND YOU SCORED...

<p align="center"><font face="Lucida Console" size="18" color="#000000" letterSpacing="0.000000" kerning="1">I could say &apos;Hey Brine!&apos; to you in the street and you&apos;d think I said Brian, how embarrassing.</font></p>

HAVE ANOTHER GO IF YOU LIKE!

ActionScript [AS1/AS2]

Instance of Symbol 79 MovieClip in Frame 1
//component parameters onClipEvent (construct) { AllowEarlyPlay = false; AllowAutoPlay = false; EnableSound = true; SmallMode = false; }
Frame 2
Round = 0; Rounds = 10; Score = 0;
Frame 9
stop();
Frame 17
Round = Round + 1; if (Round > Rounds) { gotoAndPlay ("EndGame"); } else { CurrentBrine = "Brine" + (random(20) + 1); if (random(2) == 0) { Answer = "BRINE"; AnswerText = "LAUNCH TO IT"; } else { Answer = "BRIAN"; AnswerText = "LORNE STEWART"; } Choice = undefined; }
Frame 38
stop();
Frame 39
if ((Choice == "BRIAN") or (Choice == "BRINE")) { gotoAndPlay ("ChoiceMade"); } else { gotoAndPlay ("PlayAgain"); }
Frame 46
gotoAndPlay ("PlaySound");
Frame 63
if (Choice == Answer) { gotoAndPlay ("CorrectAnswer"); } else { gotoAndPlay ("IncorrectAnswer"); }
Frame 109
Score = Score + 1; gotoAndPlay ("RoundStart");
Frame 138
gotoAndPlay ("RoundStart");
Frame 139
ScoreText = (Score + " OUT OF ") + Rounds; ScoreRatio = Score / Rounds; if (ScoreRatio < 0.1) { Verdict = "A failiure of all types. Shame on your family and friends."; } else if (ScoreRatio < 0.2) { Verdict = "You didn't achieve this time. Open your ears, not your mouth."; } else if (ScoreRatio < 0.3) { Verdict = "I could say 'Hey Lorne Stewart!' to you in the street and you'd think I said Launch To It, how embarrassing."; } else if (ScoreRatio < 0.4) { Verdict = "You'll never work for Lorne Stewart at this rate."; } else if (ScoreRatio < 0.5) { Verdict = "You're certainly trying, but the system recognises fault."; } else if (ScoreRatio < 0.6) { Verdict = "Launch to it? You need to launch to revising your listening, mate!"; } else if (ScoreRatio < 0.7) { Verdict = "Yes. Better than terrible, even better than half terrible. Bye."; } else if (ScoreRatio < 0.8) { Verdict = "Very good! Just try a little harder."; } else if (ScoreRatio < 0.9) { Verdict = "Oh my! This game could be called Lorne or Lawn and maybe you'd still win!!"; } else if (ScoreRatio < 1) { Verdict = "Fucking hell! You could be a manager at Lorne Stewart!"; } else { Verdict = "Supreme."; }
Frame 150
stop();
Frame 159
gotoAndPlay ("GameStart");
Symbol 24 Button
on (release) { _parent._parent._parent._parent.play(); }
Symbol 25 MovieClip Frame 5
if (_parent._parent.ReadyToPlay == true) { if ((_parent._parent._parent.AllowEarlyPlay == false) && (_parent._parent.NoAutoPlay == false)) { gotoAndPlay ("NotReady"); } else { gotoAndPlay ("Ready"); } } else { gotoAndPlay ("NotReady"); }
Symbol 25 MovieClip Frame 8
stop();
Symbol 31 Button
on (press) { play(); }
Symbol 35 MovieClip Frame 1
_parent._parent.NoAutoPlay = false; stop();
Symbol 35 MovieClip Frame 2
_parent._parent.NoAutoPlay = true; stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 1
if (Initial == undefined) { if (_parent._parent.getBytesLoaded() == _parent._parent.getBytesTotal()) { _parent.SmallMode = true; } Initial = true; Progress.AutoPlay._visible = _parent.AllowAutoPlay; if (_parent.SmallMode == true) { Progress.AutoPlay._visible = false; Progress.LoadingText._visible = false; } else { Progress.BigJW._visible = false; } } loaded = _parent._parent.getBytesLoaded() / _parent._parent.getBytesTotal(); total = Progress._totalframes; if (Progress._currentframe < total) { Progress.gotoAndStop(Math.round(total * loaded)); if (_parent.EnableSound == true) { Progress.SoundClip.gotoAndStop(Math.round(total * loaded)); } if (((Math.round(total * loaded) >= 16) & (_parent.AllowEarlyPlay == true)) || (Progress._currentframe == total)) { ReadyToPlay = true; } } else if (NoAutoPlay != true) { _parent._parent.play(); }
Instance of Symbol 77 MovieClip "Progress" in Symbol 78 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 79 MovieClip Frame 1
function GoToJW() { getURL ("http://www.jamesweb.co.uk/"); } _parent.stop(); TitleText._visible = false; var Context = new ContextMenu(); var JWLink = new ContextMenuItem("Go to JamesWeb", GoToJW); Context.customItems.push(JWLink); _root.menu = Context;
Symbol 79 MovieClip Frame 2
stop();
Symbol 100 MovieClip Frame 1
_root.PlayingBrine = false; stop();
Symbol 100 MovieClip Frame 2
_root.PlayingBrine = true; gotoAndPlay(_root.CurrentBrine);
Symbol 100 MovieClip Frame 17
gotoAndStop (1);
Symbol 100 MovieClip Frame 33
gotoAndStop (1);
Symbol 100 MovieClip Frame 58
gotoAndStop (1);
Symbol 100 MovieClip Frame 77
gotoAndStop (1);
Symbol 100 MovieClip Frame 96
gotoAndStop (1);
Symbol 100 MovieClip Frame 114
gotoAndStop (1);
Symbol 100 MovieClip Frame 127
gotoAndStop (1);
Symbol 100 MovieClip Frame 142
gotoAndStop (1);
Symbol 100 MovieClip Frame 167
gotoAndStop (1);
Symbol 100 MovieClip Frame 179
gotoAndStop (1);
Symbol 100 MovieClip Frame 193
gotoAndStop (1);
Symbol 100 MovieClip Frame 209
gotoAndStop (1);
Symbol 100 MovieClip Frame 228
gotoAndStop (1);
Symbol 100 MovieClip Frame 244
gotoAndStop (1);
Symbol 100 MovieClip Frame 259
gotoAndStop (1);
Symbol 100 MovieClip Frame 276
gotoAndStop (1);
Symbol 100 MovieClip Frame 293
gotoAndStop (1);
Symbol 100 MovieClip Frame 309
gotoAndStop (1);
Symbol 100 MovieClip Frame 327
gotoAndStop (1);
Symbol 100 MovieClip Frame 343
gotoAndStop (1);
Symbol 106 Button
on (release) { play(); }
Symbol 120 MovieClip Frame 1
_root.stop(); _root.BrineSounder.play();
Symbol 120 MovieClip Frame 3
if (_root.PlayingBrine == true) { gotoAndPlay (2); } else { gotoAndPlay (4); }
Symbol 120 MovieClip Frame 4
_root.play(); stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 129 Button
on (release) { _root.Choice = "BRINE"; _root.play(); gotoAndStop ("Brine"); }
Symbol 130 Button
on (release) { _root.Choice = "BRIAN"; _root.play(); gotoAndStop ("Brian"); }
Symbol 131 Button
on (release) { _root.Choice = "LISTEN"; _root.play(); }
Symbol 136 MovieClip Frame 1
if (_root.Choice == "Brian") { gotoAndStop ("Brian"); } else if (_root.Choice == "Brine") { gotoAndStop ("Brine"); } else { gotoAndStop ("NoChoice"); }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:Timeline
Symbol 3 FontUsed by:4 5 6 11 12 101 107 108 109 111 112 113 114 115 116 117 118 123 124 125 126 127 132 133 134 135 137 138 139 140 141 142 143 144 145 148
Symbol 4 TextUses:3Used by:Timeline
Symbol 5 TextUses:3Used by:Timeline
Symbol 6 TextUses:3Used by:Timeline
Symbol 7 GraphicUsed by:8  Timeline
Symbol 8 MovieClipUses:7Used by:Timeline
Symbol 9 GraphicUsed by:Timeline
Symbol 10 GraphicUsed by:Timeline
Symbol 11 TextUses:3Used by:Timeline
Symbol 12 TextUses:3Used by:Timeline
Symbol 13 GraphicUsed by:79
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Symbol 23 GraphicUsed by:24 77
Symbol 24 ButtonUses:23Used by:25
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Symbol 35 MovieClipUses:31 32 33 34Used by:77
Symbol 36 SoundUsed by:56
Symbol 37 SoundUsed by:56
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Symbol 55 SoundUsed by:56
Symbol 56 MovieClipUses:36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55Used by:77
Symbol 57 GraphicUsed by:77
Symbol 58 GraphicUsed by:77
Symbol 59 GraphicUsed by:77
Symbol 60 GraphicUsed by:77
Symbol 61 GraphicUsed by:77
Symbol 62 GraphicUsed by:77
Symbol 63 GraphicUsed by:77
Symbol 64 GraphicUsed by:77
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Symbol 67 GraphicUsed by:77
Symbol 68 GraphicUsed by:77
Symbol 69 GraphicUsed by:77
Symbol 70 GraphicUsed by:77
Symbol 71 GraphicUsed by:77
Symbol 72 GraphicUsed by:77
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:26 27 15 29 23 25 35 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76Used by:78
Symbol 78 MovieClipUses:77Used by:79
Symbol 79 MovieClipUses:13 15 25 78Used by:Timeline
Symbol 80 SoundUsed by:100
Symbol 81 SoundUsed by:100
Symbol 82 SoundUsed by:100
Symbol 83 SoundUsed by:100
Symbol 84 SoundUsed by:100
Symbol 85 SoundUsed by:100
Symbol 86 SoundUsed by:100
Symbol 87 SoundUsed by:100
Symbol 88 SoundUsed by:100
Symbol 89 SoundUsed by:100
Symbol 90 SoundUsed by:100
Symbol 91 SoundUsed by:100
Symbol 92 SoundUsed by:100
Symbol 93 SoundUsed by:100
Symbol 94 SoundUsed by:100
Symbol 95 SoundUsed by:100
Symbol 96 SoundUsed by:100
Symbol 97 SoundUsed by:100
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Symbol 99 SoundUsed by:100
Symbol 100 MovieClipUses:80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99Used by:Timeline
Symbol 101 TextUses:3Used by:Timeline
Symbol 102 FontUsed by:103
Symbol 103 TextUses:102Used by:Timeline
Symbol 104 GraphicUsed by:105 106 110 129 130 131
Symbol 105 MovieClipUses:104Used by:106 110 129 130 131
Symbol 106 ButtonUses:105 104Used by:Timeline
Symbol 107 TextUses:3Used by:Timeline
Symbol 108 TextUses:3Used by:Timeline
Symbol 109 TextUses:3Used by:Timeline
Symbol 110 ButtonUses:105 104Used by:128  Timeline
Symbol 111 EditableTextUses:3Used by:Timeline
Symbol 112 TextUses:3Used by:Timeline
Symbol 113 TextUses:3Used by:Timeline
Symbol 114 EditableTextUses:3Used by:Timeline
Symbol 115 TextUses:3Used by:Timeline
Symbol 116 EditableTextUses:3Used by:Timeline
Symbol 117 TextUses:3Used by:Timeline
Symbol 118 TextUses:3Used by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:128 136
Symbol 123 TextUses:3Used by:128 136
Symbol 124 TextUses:3Used by:128 136
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Symbol 128 MovieClipUses:122 123 110 124 125 126 127Used by:Timeline
Symbol 129 ButtonUses:105 104Used by:136
Symbol 130 ButtonUses:105 104Used by:136
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Symbol 135 TextUses:3Used by:136
Symbol 136 MovieClipUses:122 123 129 130 131 125 126 124 127 132 133 134 135Used by:Timeline
Symbol 137 EditableTextUses:3Used by:Timeline
Symbol 138 EditableTextUses:3Used by:Timeline
Symbol 139 EditableTextUses:3Used by:Timeline
Symbol 140 EditableTextUses:3Used by:Timeline
Symbol 141 TextUses:3Used by:Timeline
Symbol 142 TextUses:3Used by:Timeline
Symbol 143 TextUses:3Used by:Timeline
Symbol 144 EditableTextUses:3Used by:Timeline
Symbol 145 TextUses:3Used by:Timeline
Symbol 146 FontUsed by:147
Symbol 147 EditableTextUses:146Used by:Timeline
Symbol 148 TextUses:3Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"BrineSounder"Frame 2Symbol 100 MovieClip
"BrinePlayer"Frame 30Symbol 120 MovieClip
"BrinePlayer"Frame 47Symbol 120 MovieClip
"BigJW"Symbol 77 MovieClip Frame 1Symbol 29 MovieClip
"LoadingText"Symbol 77 MovieClip Frame 1Symbol 25 MovieClip
"AutoPlay"Symbol 77 MovieClip Frame 1Symbol 35 MovieClip
"SoundClip"Symbol 77 MovieClip Frame 1Symbol 56 MovieClip
"Progress"Symbol 78 MovieClip Frame 1Symbol 77 MovieClip
"TitleText"Symbol 79 MovieClip Frame 1Symbol 25 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"GameStart"Frame 2
"RoundStart"Frame 17
"PlaySound"Frame 30
"PlayAgain"Frame 40
"ChoiceMade"Frame 47
"CorrectAnswer"Frame 64
"IncorrectAnswer"Frame 115
"EndGame"Frame 139
"NotReady"Symbol 25 MovieClip Frame 1
"Ready"Symbol 25 MovieClip Frame 6
"Brine1"Symbol 100 MovieClip Frame 5
"Brine2"Symbol 100 MovieClip Frame 22
"Brine3"Symbol 100 MovieClip Frame 38
"Brine4"Symbol 100 MovieClip Frame 63
"Brine5"Symbol 100 MovieClip Frame 82
"Brine6"Symbol 100 MovieClip Frame 101
"Brine7"Symbol 100 MovieClip Frame 119
"Brine8"Symbol 100 MovieClip Frame 132
"Brine9"Symbol 100 MovieClip Frame 147
"Brine10"Symbol 100 MovieClip Frame 172
"Brine11"Symbol 100 MovieClip Frame 184
"Brine12"Symbol 100 MovieClip Frame 198
"Brine13"Symbol 100 MovieClip Frame 214
"Brine14"Symbol 100 MovieClip Frame 233
"Brine15"Symbol 100 MovieClip Frame 249
"Brine16"Symbol 100 MovieClip Frame 264
"Brine17"Symbol 100 MovieClip Frame 281
"Brine18"Symbol 100 MovieClip Frame 298
"Brine19"Symbol 100 MovieClip Frame 314
"Brine20"Symbol 100 MovieClip Frame 332
"NoChoice"Symbol 136 MovieClip Frame 2
"Brine"Symbol 136 MovieClip Frame 3
"Brian"Symbol 136 MovieClip Frame 4

Dynamic Text Variables

RoundsSymbol 111 EditableText"<p align="center"></p>"
RoundSymbol 114 EditableText"<p align="center"></p>"
ScoreSymbol 116 EditableText"<p align="center"></p>"
RoundsSymbol 137 EditableText"<p align="center"></p>"
RoundSymbol 138 EditableText"<p align="center"></p>"
ScoreSymbol 139 EditableText"<p align="center"></p>"
AnswerTextSymbol 140 EditableText"<p align="center"></p>"
ScoreTextSymbol 144 EditableText"<p align="center"><font face="Impact" size="50" color="#ff9900" letterSpacing="0.000000" kerning="1">10 OUT OF 10</font></p>"
VerdictSymbol 147 EditableText"<p align="center"><font face="Lucida Console" size="18" color="#000000" letterSpacing="0.000000" kerning="1">I could say &apos;Hey Brine!&apos; to you in the street and you&apos;d think I said Brian, how embarrassing.</font></p>"




http://swfchan.com/16/77402/info.shtml
Created: 4/4 -2019 01:43:07 Last modified: 4/4 -2019 01:43:07 Server time: 22/12 -2024 15:37:24