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escapefromscientology.swf

This is the info page for
Flash #77687

(Click the ID number above for more basic data on this flash file.)


Text
GAME OVER

RESTART

RESTART

JOHN TRAVOLTA

www

.

PLAY

PLAY

CHARACTERS

CHARACTERS

Level 1:

Level 1:

The Curse of John Travolta's
Evil Dreadlocks

The Curse of John Travolta's
Evil Dreadlocks

If the game isn't working in
your browser, click here.

Boss

Battlefield
Travolta

Lawyer Goon

L-Ron-O-Bots

Issac Hayes

White Bitch #3

White Bitch #2

White Bitch #1

Enemies

Friends

Gene: La la la la la!  Tra la la lala!

Gene: La la la la la!  Tra la la lala!
Scientologist: Excuse me sir!

Next >

Next >

Scientologist: Do you want to get a FREE
stress test?

Gene: No thanks!

Scientologist: Are you gay?
I'll cure your gayness!

Gene: No, sorry.
I have to...er...go somewhere.

Scientologist: Shut up, you stupid
slutty bitch!  How dare you
deny the Church of Scientology?!

Scientologist: Fellas, take this non-believer
to Scientology Land at once and make
him Xenu's bitch!

X

Issac Hayes is that you!?! Help me escape
Scientology Land!

GENE

You want to escape? I can digg it! Find me
three white bitches and I'll give you a key
that will get you outta here. So long,
children!

ISSAC HAYES

FIND THE STAIRS!

FIND THE PURPLE DOOR!

I have those white bitches you wanted!

Thanks, brotha! Here's a key to open the
gold door. But don't tell the other
Scientologists that I gave you it or they'll
shock my nuts with their e-meters!

Hey White Bitch! Issac Hayes wants you to
tickle his tonsils. Come with me!

First you gotta get me some Malt Liquor! Now
go find me some or I'll give you herpes!

WHITE BITCH #1

Here's the Malt Liquor you wanted!

Thanks, sweet-nutz! Now take me to Issac
Hayes!

Hello, White Bitch! Issac Hayes needs some
super hot lady love. You in?

Sure, but first you gotta get me an STD Test.
I want to find out if the pimples on my ass
are contagious.

WHITE BITCH #2

Here's the STD Test you wanted!

Thanks, butter-nutz! Now take me to Issac
Hayes!

What's up, White Bitch! Issac Hayes is lonely
and needs some action. Come with me!

Sure, but first you have to get me some
alimony! I need to buy my 34 kids some clean
underwear!

WHITE BITCH #3

Here's the Alimony money you wanted!

Thanks, sugar balls! Now take me to Issac
Hayes!

OMG! It's John Travolta from Battlefield
Earth!

Oh, it looks like we have a genius here!

JOHN TRAVOLTA

Whatevs, Travolta. I'm gonna crush your ugly
face and escape this evil place!

Escape??! There is no escape! Our leader L.
Ron Hubbard, won't allow it! Now, prepare to
face my evil dreadlocks!

Sweet! John Travolta dropped a bunch of
psychiatric pills! I bet I can use these to
destroy more Scientologists! They hate
Psychiatry! Tom Cruise said so himself!

FIND THE BLUE DOOR!

FIND THE GOLD DOOR!

FIND THE GREEN DOOR!

FIND THE RED DOOR!

Where am I? What happened?

Holy Debbie Snapcakes! I'm being held
prisoner in Scientology Land!

And I'm wearing a loin cloth!

I've got to escape before the Scientologists
wash my brain!
But first I need a weapon.

I know, I'll use my loin cloth to slay these
psycho Scientologists!

Move with

OR

Attack with

Click

Inventory

Close >

Close >

INSTRUCTIONS

What is this? Find me 2 more white bitches
and I'll give you the key.

You're almost there. Only one more white
bitch to go.

keys

weapons

items

map:dungeon

map:floor 1

map:floor 2

map:attic

inventory

objective

Escape the dungeon.

Get 3 white girls.

Return to Isaac
Hayes.

Exit the gold door.

SCORE:

12345

instructions

instructions

The Dungeon

Floor 1

Floor 2

The Attic

Gene: I have killed John Travolta, escaped
the dungeon and now I'm free!

Gene: But... wait...

Gene: What's this...?

Gene: A garden!?!
An Evil Scientology Garden filled with
psychotic Scientologists who want to wash my
brain and zap my nuts with e-meters!?

Gene: You mean I still am not free...?

STAY TUNED FOR LEVEL 2 IN THIS FANTASTIC
ONLINE VIDEO GAME
SERIES BY LIQUIDGENERATION.COM

"Level 2: The Wrath of Tom Cruise"

COMING MAY 26

COMING MAY 26

Skip >

Skip >

<a href="http://www.liquidgeneration.com/content/a55hat.aspx?cid=2019" target="_blank"><img src="http://www.liquidgeneration.com/games/images/SciCard1.gif" border="0"><br>Play <b>Escape from Scientology Land</b> at LiquidGeneration</a>

<a href="http://www.liquidgeneration.com/content/a55hat.aspx?cid=2019" target="_blank"><img src="http://www.liquidgeneration.com/games/images/SciCard2.gif" border="0"><br>Play <b>Escape from Scientology Land</b> at LiquidGeneration</a>

<a href="http://www.liquidgeneration.com/content/a55hat.aspx?cid=2019" target="_blank"><img src="http://www.liquidgeneration.com/games/images/SciCard3.gif" border="0"><br>Play <b>Escape from Scientology Land</b> at LiquidGeneration</a>

Copy & Paste

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 49 MovieClip "loader" in Frame 1
onClipEvent (enterFrame) { txtPercent = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); txtPercentage = txtPercent + "% loaded"; if (txtPercent < 51) { gotoAndStop(txtPercent); } else { _root.play(); } }
Frame 2
stop();
Frame 3
stop(); _quality = "low";
Frame 8
stop(); _quality = "low";
Frame 17
stop(); _quality = "low";
Frame 26
function checkWay() { if (checkpoint == 0) { currentMap = "map0"; } else if (checkpoint == 1) { currentMap = "map10"; } else if (checkpoint == 2) { currentMap = "mapB1"; } else if (checkpoint == 3) { currentMap = "mapC2"; } else if (checkpoint == 4) { currentMap = "mapD11"; } else if (checkpoint == 5) { currentMap = "map10"; } nextMap = currentMap; } function movement() { blinkFrame = player.blink._currentFrame; playerDamage(); if ((!attack) && (!hurt)) { if (Key.isDown(38) || (Key.isDown(87))) { if ((((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(65))) && (!Key.isDown(68))) { facing = "up"; } walking = true; moveUp(); hitPlus = 0; hitPlusY = -20; walkDir = 0; } else if (Key.isDown(40) || (Key.isDown(83))) { if ((!Key.isDown(37)) && (!Key.isDown(39))) { facing = "down"; } walking = true; moveDown(); hitPlus = 0; hitPlusY = 10; walkDir = 1; } if (Key.isDown(37) || (Key.isDown(65))) { facing = "left"; walking = true; moveLeft(); hitPlus = -10; hitPlusY = 0; walkDir = 2; } else if (Key.isDown(39) || (Key.isDown(68))) { facing = "right"; walking = true; moveRight(); hitPlus = 10; hitPlusY = 0; walkDir = 3; } if ((((((((!Key.isDown(38)) && (!Key.isDown(40))) && (!Key.isDown(37))) && (!Key.isDown(39))) && (!Key.isDown(87))) && (!Key.isDown(83))) && (!Key.isDown(68))) && (!Key.isDown(65))) { walkDir = "none"; walking = false; } if (Key.isDown(32) && (!keyHit)) { keyHit = true; attack = true; if (facing == "up") { player.gotoAndStop("attackUp"); } else if (facing == "down") { player.gotoAndStop("attackDown"); } else if (facing == "left") { player.gotoAndStop("attackLeft"); } else if (facing == "right") { player.gotoAndStop("attackRight"); } } else if (facing == "up") { if (walking) { player.gotoAndStop("walkUp"); } else { player.gotoAndStop("standUp"); } } else if (facing == "down") { if (walking) { player.gotoAndStop("walkDown"); } else { player.gotoAndStop("standDown"); } } else if (facing == "left") { if (walking) { player.gotoAndStop("walkLeft"); } else { player.gotoAndStop("standLeft"); } } else if (facing == "right") { if (walking) { player.gotoAndStop("walkRight"); } else { player.gotoAndStop("standRight"); } } } } function moveLeft() { var _local1 = this; if ((!_local1[currentMap].hit.hitTest(player._x - 10, player._y - 3, true)) && (!_local1[currentMap].hit.hitTest(player._x - 10, player._y - 20, true))) { player._x = player._x - playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x - 10, player._y - 3, true)) { player._y = player._y + playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x - 10, player._y - 25, true)) { player._y = player._y - playerSpeed; } } function moveRight() { var _local1 = this; if ((!_local1[currentMap].hit.hitTest(player._x + 10, player._y - 3, true)) && (!_local1[currentMap].hit.hitTest(player._x + 10, player._y - 20, true))) { player._x = player._x + playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x + 10, player._y + -3, true)) { player._y = player._y + playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x + 10, player._y - 25, true)) { player._y = player._y - playerSpeed; } } function moveUp() { var _local1 = this; if ((!_local1[currentMap].hit.hitTest(player._x - 10, player._y - 15, true)) && (!_local1[currentMap].hit.hitTest(player._x + 10, player._y - 15, true))) { player._y = player._y - playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x - 15, player._y - 15, true)) { player._x = player._x - playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x + 15, player._y - 15, true)) { player._x = player._x + playerSpeed; } } function moveDown() { var _local1 = this; if ((!_local1[currentMap].hit.hitTest(player._x - 10, player._y + 1, true)) && (!_local1[currentMap].hit.hitTest(player._x + 10, player._y + 1, true))) { player._y = player._y + playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x - 15, player._y + 1, true)) { player._x = player._x - playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x + 15, player._y + 1, true)) { player._x = player._x + playerSpeed; } } function playerDamage() { var _local1 = _root; i = 1; while (i < 5) { if ((player.hit.hitTest(_local1[currentMap]["enemy" + i].hit) && (!hurt)) && (!blink)) { health = health - 1; hud.hearts.gotoAndStop(health + 1); blink = true; player.blink.gotoAndPlay(3); hurt = true; if (health <= 0) { player.gotoAndStop("die"); } else if (facing == "up") { player.gotoAndStop("hurtUp"); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); } else if (facing == "down") { player.gotoAndStop("hurtDown"); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); } else if (facing == "left") { player.gotoAndStop("hurtLeft"); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); } else if (facing == "right") { player.gotoAndStop("hurtright"); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); } } i++; } } function attacker() { var _local1 = _root; i = 1; while (i < 5) { if (player.guy.hit.hitTest(_local1[currentMap]["enemy" + i].hit) && (_local1[currentMap]["enemy" + i].hurt == false)) { _local1[currentMap]["enemy" + i].health = _local1[currentMap]["enemy" + i].health - damage; _local1[currentMap]["enemy" + i].hurt = true; _local1[currentMap]["enemy" + i].attackMode = 2; if (facing == "down") { _local1[currentMap]["enemy" + i].gotoAndStop("hurtUp"); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); } else if (facing == "up") { _local1[currentMap]["enemy" + i].gotoAndStop("hurtDown"); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); } else if (facing == "right") { _local1[currentMap]["enemy" + i].gotoAndStop("hurtLeft"); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); } else if (facing == "left") { _local1[currentMap]["enemy" + i].gotoAndStop("hurtRight"); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); } } i++; } } function travoltaHurt() { var _local1 = _root; if (player.guy.hit.hitTest(_local1[currentMap].travolta.hit) && (_local1[currentMap].travolta.dance)) { _local1[currentMap].travolta.gotoAndStop("hurt"); } } function blinky() { if (blinkOn) { player._alpha = 50; blinkOn = false; } else { player._alpha = 100; blinkOn = true; } } function screenScroll() { if (screenChangeDir == "up") { screenUp(); } else if (screenChangeDir == "down") { screenDown(); } else if (screenChangeDir == "left") { screenLeft(); } else if (screenChangeDir == "right") { screenRight(); } } function screenUp() { var _local1 = this; if ((screenCount < mapHeight) && (screenChange)) { player._y = player._y + 9; _local1[currentMap]._y = _local1[currentMap]._y + 10; _local1[nextMap]._y = _local1[nextMap]._y + 10; screenCount = screenCount + 10; } else { removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; } } function screenDown() { var _local1 = this; if ((screenCount < mapHeight) && (screenChange)) { player._y = player._y - 9; _local1[currentMap]._y = _local1[currentMap]._y - 10; _local1[nextMap]._y = _local1[nextMap]._y - 10; screenCount = screenCount + 10; } else { removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; } } function screenRight() { var _local1 = this; if ((screenCount < mapWidth) && (screenChange)) { player._x = player._x - 9; _local1[currentMap]._x = _local1[currentMap]._x - 10; _local1[nextMap]._x = _local1[nextMap]._x - 10; screenCount = screenCount + 10; } else { removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; } } function screenLeft() { var _local1 = this; if ((screenCount < mapWidth) && (screenChange)) { player._x = player._x + 9; _local1[currentMap]._x = _local1[currentMap]._x + 10; _local1[nextMap]._x = _local1[nextMap]._x + 10; screenCount = screenCount + 10; } else { removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; } } function nextMap() { attachMovie(nextMap, nextMap, mapDepth); } function loadMap(dir) { var _local1 = this; var _local2 = _root; var _local3 = dir; i = 1; while (i <= 6) { j = 0; while (j <= 3) { if (_local2[(_local1["doors_" + currentMap][j] + "_enemySpawn") + i] > 0) { _local2[(_local1["doors_" + currentMap][j] + "_enemySpawn") + i] = _local2[(_local1["doors_" + currentMap][j] + "_enemySpawn") + i] - 1; } j++; } i++; } screenChange = true; if (_local3 == "up") { nextMap = _local1["doors_" + currentMap][0]; screenChangeDir = "up"; attachMovie(nextMap, nextMap, mapDepth); _local1[nextmap].lock = _local1["doors_" + nextMap].lock; _local1[nextmap]._x = mapX; _local1[nextmap]._y = mapY - mapHeight; locksOpen(); player.setMask(_local1[nextmap].mask); } else if (_local3 == "down") { nextMap = _local1["doors_" + currentMap][1]; screenChangeDir = "down"; attachMovie(nextMap, nextmap, mapDepth); _local1[nextmap].lock = _local1["doors_" + nextMap].lock; _local1[nextmap]._x = mapX; _local1[nextmap]._y = mapY + mapHeight; locksOpen(); player.setMask(_local1[nextmap].mask); } else if (_local3 == "left") { nextMap = _local1["doors_" + currentMap][2]; screenChangeDir = "left"; attachMovie(nextMap, nextmap, mapDepth); _local1[nextmap].lock = _local1["doors_" + nextMap].lock; _local1[nextmap]._x = mapX - mapWidth; _local1[nextmap]._y = mapY; locksOpen(); player.setMask(_local1[nextmap].mask); } else if (_local3 == "right") { nextMap = _local1["doors_" + currentMap][3]; screenChangeDir = "right"; attachMovie(nextMap, nextmap, mapDepth); _local1[nextmap].lock = _local1["doors_" + nextMap].lock; _local1[nextmap]._x = mapX + mapWidth; _local1[nextmap]._y = mapY; locksOpen(); player.setMask(_local1[nextmap].mask); } mapDepthSwitch(); enemyNum = 1; npcNum = 1; death = 0; } function mapDepthSwitch() { if (mapDepth == 100) { mapDepth = 101; } else { mapDepth = 100; } } function locksOpen() { var _local1 = _root; if (_local1["doors_" + nextMap].lock[0] == "none") { _local1[nextMap].up.gotoAndStop(2); _local1[nextMap].hit.up.gotoAndStop(2); _local1["doors_" + nextMap].lock[0] = "none"; } if (_local1["doors_" + nextMap].lock[1] == "none") { _local1[nextMap].down.gotoAndStop(2); _local1[nextMap].hit.down.gotoAndStop(2); _local1["doors_" + nextMap].lock[1] = "none"; } if (_local1["doors_" + nextMap].lock[2] == "none") { _local1[nextMap].left.gotoAndStop(2); _local1[nextMap].hit.left.gotoAndStop(2); _local1["doors_" + nextMap].lock[2] = "none"; } if (_local1["doors_" + nextMap].lock[3] == "none") { _local1[nextMap].right.gotoAndStop(2); _local1[nextMap].hit.right.gotoAndStop(2); _local1["doors_" + nextMap].lock[3] = "none"; } } function doorCheck() { if (!screenChange) { if (player._y < (mapY + 5)) { loadMap("up"); } else if (player._y > (mapY + mapHeight)) { loadMap("down"); } else if (player._x < mapX) { loadMap("left"); } else if (player._x > (mapX + mapWidth)) { loadMap("right"); } } } function menuUpdate() { hud.menu.menu.map.gotoAndStop(1); hud.menu.menu.map.gotoAndStop(currentFloor + 1); hud.menu.menu.map[currentMap].gotoAndStop(2); if ((((girls[0] == "girl") && (girls[1] == "girl")) && (girls[2] == "girl")) && (objective == 2)) { objective = 3; } hud.menu.menu.objective.gotoAndStop(objective); if ((inventory[0] == "empty") || (inventory[0] == "used")) { hud.menu.menu.blue._visible = false; } else { hud.menu.menu.blue._visible = true; } if ((inventory[1] == "empty") || (inventory[1] == "used")) { hud.menu.menu.green._visible = false; } else { hud.menu.menu.green._visible = true; } if ((inventory[2] == "empty") || (inventory[2] == "used")) { hud.menu.menu.red._visible = false; } else { hud.menu.menu.red._visible = true; } if ((inventory[3] == "empty") || (inventory[3] == "used")) { hud.menu.menu.gold._visible = false; } else { hud.menu.menu.gold._visible = true; } if ((inventory[4] == "empty") || (inventory[4] == "used")) { hud.menu.menu.purple._visible = false; } else { hud.menu.menu.purple._visible = true; } if ((girls[0] == "empty") || (girls[0] == "used")) { hud.menu.menu.girl1._visible = false; } else { hud.menu.menu.girl1._visible = true; } if ((girls[1] == "empty") || (girls[1] == "used")) { hud.menu.menu.girl2._visible = false; } else { hud.menu.menu.girl2._visible = true; } if ((girls[2] == "empty") || (girls[2] == "used")) { hud.menu.menu.girl3._visible = false; } else { hud.menu.menu.girl3._visible = true; } if (maltGet == false) { hud.menu.menu.malt._visible = false; } else { hud.menu.menu.malt._visible = true; } if (stdGet == false) { hud.menu.menu.std._visible = false; } else { hud.menu.menu.std._visible = true; } if (alimonyGet == false) { hud.menu.menu.alimony._visible = false; } else { hud.menu.menu.alimony._visible = true; } if (pillGet == false) { hud.menu.menu.pills._visible = false; } else { hud.menu.menu.pills._visible = true; } } function hayesTalk() { var _local1 = this; if (player.hit.hitTest(_local1[currentMap].hayes.hit)) { if (key.isDown(32) && (!talking)) { if (((girls[0] == "girl") && (girls[1] == "girl")) && (girls[2] == "girl")) { if (inventory[3] == "empty") { attachMovie("hayesMessage2", "message", 801); _local1[currentMap].attachMovie("goldKey", "goldKey", 506); _local1[currentMap].goldKey._x = 450; _local1[currentMap].goldKey._y = 260; girls[0] = "empty"; girls[1] = "empty"; girls[2] = "empty"; objective = 4; checkpoint = 5; } } else if ((objective == 1) || (objective == 2)) { if (girlCount == 0) { hayesTalked = true; objective = 2; checkpoint = 1; attachMovie("hayesMessage1", "message", 801); } else if (girlCount == 1) { attachMovie("hayesMessage1A", "message", 801); } else if (girlCount == 2) { attachMovie("hayesMessage1B", "message", 801); } } } } } function darkFilter(setting) { attachMovie("dark", "dark", 517); if (setting == 1) { dark.gotoAndStop(1); } else if (setting == 2) { dark.gotoAndStop(2); } } function restart() { removeStuff(); gameStart(); removeMovieClip("gameover"); } function gameOver() { attachMovie("gameover", "gameover", 999); } function removeStuff() { removeMovieClip("player"); removeMovieClip("hud"); removeMovieClip(_root[currentMap]); removeMovieClip(_root[nextMap]); } function endCard() { if (score < 1800) { endbox.card.gotoAndStop(1); endbox.link.gotoAndStop(1); } else if ((score >= 1800) && (score < 2400)) { endbox.card.gotoAndStop(2); endbox.link.gotoAndStop(2); } else if (score >= 2400) { endbox.card.gotoAndStop(3); endbox.link.gotoAndStop(3); } } function gameStart() { var _local1 = this; attachMovie("hud", "hud", 995); attachMovie("player", "player", 500); player._x = 275; player._y = 215; health = 12; hud.hearts.gotoAndStop(health + 1); scenarioReset(); checkWay(); attachMovie(currentMap, currentMap, mapDepth); _local1[currentMap].lock = _local1["doors_" + currentMap].lock; _local1[currentMap]._x = mapX; _local1[currentMap]._y = mapY; player.setMask(_local1[currentMap].mask); locksOpen(); mapDepthSwitch(); fade.gotoAndPlay(1); floor.gotoAndPlay(1); music.start(0, 999); music.setVolume(musicVol); travoltaFight = false; } _quality = "low"; var hurt = false; var keyHit = false; var mapWidth = 540; var mapHeight = 360; var mapX = 5; var mapY = 36; var mapDepth = 100; var currentMap = "map0"; var nextMap = currentMap; var currentFloor = 1; var screenChange = false; var screenChangeDir = "none"; var screenCount = 0; var objective = 1; var playerSpeed = 5; var damage = 3; var health = 12; var talking = false; var score = 0; var blink = false; var blinkOn = false; var npcNum = 1; var enemyNum = 1; var itemNum = 1; var death = 0; var gamePause = false; var instructOpen = false; var menuOpen = false; fade.swapDepths(800); floor.swapDepths(877); gradient.swapDepths(510); var musicVol = 25; var music = new Sound(); music.attachSound("music_dungeon"); var inventory = ["empty", "empty", "empty", "empty", "empty"]; var girls = ["empty", "empty", "empty"]; var girlCount = 0; var hayesTalked = false; var maltGet = false; var stdGet = false; var alimonyGet = false; var travoltaFight = false; var travoltaDead = false; var pillGet = false; var checkpoint = 0; var keyMenu = 73; var keyAttack = 32; doors_map = ["map", "mapE", "mapB", "none", "none"]; doors_map.lock = ["none", "apple", "none", "none"]; doors_mapB = ["mapB", "map", "mapE", "mapD", "mapC"]; doors_mapB.lock = ["none", "orange", "none", "none"]; doors_mapC = ["mapB", "mapB", "map", "mapB", "mapD"]; doors_mapC.lock = ["none", "apple", "none", "none"]; doors_mapD = ["mapB", "mapB", "map", "mapC", "mapB"]; doors_mapE = ["mapC", "mapB", "map", "mapB", "mapB"]; doors_mapE.lock = ["none", "orange", "apple", "apple"]; doors.map.up = "mapB"; doors.map.down = "mapB"; doors.map.left = "none"; doors.map.right = "none"; doors_map0 = ["none", "mapH1", "none", "none"]; doors_map1 = ["none", "none", "mapH1", "none"]; doors_map2 = ["none", "none", "none", "mapH1"]; doors_map3 = ["none", "none", "none", "mapH2"]; doors_map4 = ["none", "none", "none", "mapH3"]; doors_map6 = ["none", "none", "mapH2", "none"]; doors_map7 = ["none", "none", "mapH3", "none"]; doors_map8 = ["none", "mapH6", "none", "none"]; doors_map9 = ["none", "mapH7", "none", "none"]; doors_map10 = ["none", "none", "mapH7", "none"]; doors_map11 = ["mapH7", "none", "none", "none"]; doors_map12 = ["mapH6", "none", "none", "none"]; doors_map13 = ["mapH4", "none", "none", "none"]; doors_map14 = ["mapH5", "none", "none", "none"]; doors_map15 = ["none", "none", "none", "mapH5"]; doors_map16 = ["none", "mapH5", "none", "none"]; doors_map17 = ["none", "mapH4", "none", "none"]; doors_map18 = ["none", "none", "mapH4", "map20"]; doors_map19 = ["none", "none", "map20", "mapH6"]; doors_map20 = ["mapH3", "mapB4", "map18", "map19"]; doors_mapH1 = ["map0", "mapH3", "map2", "map1"]; doors_mapH2 = ["mapH1", "mapH3", "map3", "map6"]; doors_mapH3 = ["mapH1", "map20", "map4", "map7"]; doors_mapH4 = ["map17", "map13", "mapH5", "map18"]; doors_mapH5 = ["map16", "map14", "map15", "mapH4"]; doors_mapH6 = ["map8", "map12", "map19", "mapH7"]; doors_mapH7 = ["map9", "map11", "mapH6", "map10"]; doors_mapB1 = ["none", "mapB6", "none", "none"]; doors_mapB2 = ["none", "mapB11", "none", "none"]; doors_mapB3 = ["none", "mapB10", "none", "none"]; doors_mapB4 = ["map20", "mapB9", "none", "none"]; doors_mapB5 = ["mapC13", "mapB8", "none", "none"]; doors_mapB6 = ["mapB1", "mapB7", "none", "none"]; doors_mapB6.lock = ["purple", "none", "none", "none"]; doors_mapB7 = ["mapB6", "mapB15", "none", "none"]; doors_mapB8 = ["mapB5", "mapB14", "none", "none"]; doors_mapB9 = ["mapB4", "none", "mapB10", "none"]; doors_mapB10 = ["mapB3", "mapB12", "mapB11", "mapB9"]; doors_mapB11 = ["mapB2", "none", "none", "mapB10"]; doors_mapB12 = ["mapB10", "none", "none", "mapB13"]; doors_mapB13 = ["none", "none", "mapB12", "mapB14"]; doors_mapB14 = ["mapB8", "none", "mapB13", "mapB15"]; doors_mapB14.lock = ["none", "gold", "none", "none"]; doors_mapB15 = ["mapB7", "none", "mapB14", "mapB16"]; doors_mapB16 = ["none", "none", "mapB15", "none"]; doors_mapC1 = ["mapD6", "none", "mapC4", "none"]; doors_mapC2 = ["none", "mapC9", "none", "none"]; doors_mapC3 = ["none", "none", "none", "mapC4"]; doors_mapC4 = ["none", "mapC7", "mapC3", "mapC1"]; doors_mapC7 = ["mapC4", "none", "none", "mapC8"]; doors_mapC8 = ["none", "mapC13", "mapC7", "mapC9"]; doors_mapC9 = ["mapC2", "none", "mapC8", "none"]; doors_mapC9.lock = ["red", "none", "none", "none"]; doors_mapC10 = ["none", "none", "mapC9", "none"]; doors_mapC11 = ["none", "mapC15", "none", "mapC13"]; doors_mapC13 = ["mapC8", "mapB5", "mapC11", "mapC14"]; doors_mapC14 = ["none", "mapC16", "mapC13", "none"]; doors_mapC15 = ["mapC11", "none", "none", "none"]; doors_mapC16 = ["mapC14", "mapC20", "none", "none"]; doors_mapC17 = ["none", "mapC21", "none", "mapC18"]; doors_mapC18 = ["none", "none", "mapC17", "none"]; doors_mapC19 = ["none", "none", "none", "mapC20"]; doors_mapC20 = ["mapC16", "none", "mapC19", "mapC21"]; doors_mapC20.lock = ["none", "none", "green", "none"]; doors_mapC21 = ["mapC17", "none", "mapC20", "none"]; doors_mapD1 = ["none", "mapD5", "none", "none"]; doors_mapD2 = ["none", "mapD7", "none", "mapD3"]; doors_mapD3 = ["none", "mapD8", "mapD2", "none"]; doors_mapD4 = ["none", "none", "none", "mapD5"]; doors_mapD5 = ["mapD1", "none", "none", "mapD6"]; doors_mapD6 = ["none", "mapC1", "mapD5", "mapD7"]; doors_mapD7 = ["mapD2", "none", "mapD6", "none"]; doors_mapD8 = ["mapD3", "mapD11", "none", "none"]; doors_mapD8.lock = ["none", "blue", "none", "none"]; doors_mapD9 = ["mapD5", "none", "none", "none"]; doors_mapD10 = ["mapD7", "none", "none", "none"]; doors_mapD11 = ["mapD8", "none", "none", "none"]; MovieClip.prototype.botAttack = function () { if ((this.hitTest(_root.player.hit) && (!hurt)) && (!blink)) { health = health - 1; hud.hearts.gotoAndStop(health + 1); blink = true; player.blink.gotoAndPlay(3); hurt = true; if (health <= 0) { player.gotoAndStop("die"); } else if (facing == "up") { player.gotoAndStop("hurtUp"); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); } else if (facing == "down") { player.gotoAndStop("hurtDown"); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); } else if (facing == "left") { player.gotoAndStop("hurtLeft"); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); } else if (facing == "right") { player.gotoAndStop("hurtright"); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); } } }; MovieClip.prototype.dreadAttack = function () { if ((this.hitTest(_root.player._x, _root.player._y, true) && (!hurt)) && (!blink)) { health = health - 1; hud.hearts.gotoAndStop(health + 1); blink = true; player.blink.gotoAndPlay(3); hurt = true; if (health <= 0) { player.gotoAndStop("die"); } else if (facing == "up") { player.gotoAndStop("hurtUp"); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); } else if (facing == "down") { player.gotoAndStop("hurtDown"); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); } else if (facing == "left") { player.gotoAndStop("hurtLeft"); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); } else if (facing == "right") { player.gotoAndStop("hurtright"); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); } } }; MovieClip.prototype.theStair = function () { var _local1 = _root; var _local2 = this; if (player.hit.hitTest(_local2)) { if ((_local2.dir == "down") && (facing == "down")) { nextMap = _local1["doors_" + currentMap][1]; fade.gotoAndPlay(1); floor.gotoAndPlay(1); _local1.attachMovie(nextMap, nextMap, mapDepth); _local1[nextmap].lock = _local1["doors_" + nextMap].lock; _local1[nextmap]._x = mapX; _local1[nextmap]._y = mapY; locksOpen(); removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; player.setMask(_local1[currentMap].mask); player._y = mapY + 60; } else if ((_local2.dir == "up") && (facing == "up")) { nextMap = _local1["doors_" + currentMap][0]; fade.gotoAndPlay(1); floor.gotoAndPlay(1); _local1.attachMovie(nextMap, nextMap, mapDepth); _local1[nextmap].lock = _local1["doors_" + nextMap].lock; _local1[nextmap]._x = mapX; _local1[nextmap]._y = mapY; locksOpen(); removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; player.setMask(_local1[currentMap].mask); player._y = (mapY + mapHeight) - 30; } mapDepthSwitch(); enemyNum = 1; npcNum = 1; death = 0; } }; MovieClip.prototype.lockCheck = function () { var _local1 = this; var _local2 = _root; if (_local1.hitTest(_local2.player._x + hitPlus, _local2.player._y + hitPlusY, false)) { i = 0; while (i <= 4) { if (inventory[i] == _local1._parent._parent.lock[walkDir]) { _local1.gotoAndStop(2); _local1._parent._parent[_local1.dir].gotoAndStop(2); _local2["doors_" + currentMap].lock[walkDir] = "none"; inventory[i] = "used"; } i++; } } }; MovieClip.prototype.theDoor = function () { var _local1 = this; if (_local1.hitTest(_root.player)) { if (_local1.dir == "up") { if (Key.isDown(38) || (Key.isDown(87))) { player._y = mapY; } } else if (_local1.dir == "down") { if (Key.isDown(40) || (Key.isDown(83))) { player._y = mapY + mapHeight; } } else if (_local1.dir == "left") { if (Key.isDown(37) || (Key.isDown(65))) { player._x = mapX; } else if (Key.isDown(39) || (Key.isDown(68))) { player._x = player._x + 15; } } else if (_local1.dir == "right") { if (Key.isDown(39) || (Key.isDown(68))) { player._x = mapX + mapWidth; } else if (Key.isDown(37) || (Key.isDown(65))) { player._x = player._x - 15; } } } }; MovieClip.prototype.itemDrop = function () { var _local1 = this; var _local2 = _root; if (random(10) == 0) { _local2[currentMap].attachMovie("heart", "heart" + itemNum, _local1._y + 1); _local2[currentMap]["heart" + itemNum]._x = _local1._x; _local2[currentMap]["heart" + itemNum]._y = _local1._y - 5; itemNum++; } else if (random(5) == 0) { _local2[currentMap].attachMovie("coin2", "coin" + itemNum, _local1._y + 1); _local2[currentMap]["coin" + itemNum]._x = _local1._x; _local2[currentMap]["coin" + itemNum]._y = _local1._y - 5; itemNum++; } else { _local2[currentMap].attachMovie("coin", "coin" + itemNum, _local1._y + 1); _local2[currentMap]["coin" + itemNum]._x = _local1._x; _local2[currentMap]["coin" + itemNum]._y = _local1._y - 5; itemNum++; } }; MovieClip.prototype.keyCollect = function () { var _local1 = this; var _local2 = _root; if ((_local2.inventory[_local1.slot] == _local1.keyName) || (_local2.inventory[_local1.slot] == "used")) { _local1.gotoAndStop(2); } if (_local1.hitTest(_local2.player.hit)) { _local2.inventory[_local1.slot] = _local1.keyName; attachMovie("message_" + _local1.keyName, "message", 801); _local1.gotoAndStop(2); } }; MovieClip.prototype.girlCollect = function () { var _local1 = this; var _local2 = _root; if ((_local2.girls[_local1.slot] == "girl") && (!talking)) { _local1.gotoAndStop(2); } if (_local1.hitTest(_local2.player.hit) && (!talking)) { girlCount++; _local2.girls[_local1.slot] = "girl"; _local2.attachMovie(("message_" + _local1.keyName) + "B", "message", 801); } }; MovieClip.prototype.heartCollect = function () { if (this.hitTest(_root.player.hit)) { if (health < 12) { health++; hud.hearts.gotoAndStop(health + 1); } if (health < 12) { health++; hud.hearts.gotoAndStop(health + 1); } this.gotoAndStop(3); } }; MovieClip.prototype.coinCollect = function (pts) { if (this.hitTest(_root.player.hit)) { score = score + pts; this.gotoAndStop(3); } }; MovieClip.prototype.maltCollect = function () { if (this.hitTest(_root.player.hit)) { maltGet = true; this.gotoAndStop(3); } }; MovieClip.prototype.stdCollect = function () { if (this.hitTest(_root.player.hit)) { stdGet = true; this.gotoAndStop(3); } }; MovieClip.prototype.alimonyCollect = function () { if (this.hitTest(_root.player.hit)) { alimonyGet = true; this.gotoAndStop(3); } }; MovieClip.prototype.pillCollect = function () { var _local1 = _root; if (this.hitTest(_local1.player.hit)) { _local1.pillGet = true; attack = true; _local1.attachMovie("message_travoltaB", "message", 801); player.gotoAndStop("pillget"); this.gotoAndStop(3); } }; MovieClip.prototype.npcLoad = function () { var _local1 = this; _local1._visible = false; if (_local1.enemy) { if ((_root[(nextMap + "_enemySpawn") + enemyNum] == null) || (_root[(nextMap + "_enemySpawn") + enemyNum] == 0)) { _local1._parent.attachMovie(_local1.npc, "enemy" + enemyNum, _local1._y); _local1._parent["enemy" + enemyNum]._x = _local1._x; _local1._parent["enemy" + enemyNum]._y = _local1._y; _local1._parent["enemy" + enemyNum].myNum = enemyNum; enemyNum++; } } else { _local1._parent.attachMovie(_local1.npc, "npc" + npcNum, _local1._y); _local1._parent["npc" + npcNum]._x = _local1._x; _local1._parent["npc" + npcNum]._y = _local1._y; npcNum++; } }; MovieClip.prototype.toiletPower = function () { if (this.hit.hitTest(_root.player)) { if (key.isDown(32)) { hud.power.gotoAndPlay(15); player.gotoAndStop("powerUp"); } } }; MovieClip.prototype.distance = function (mc) { if (typeof(mc) == "string") { mc = eval (mc); } var temp = new Object(); temp.xdist = Math.abs(mc._x - this._x); temp.distx = mc._x - this._x; temp.disty = mc._y - this._y; temp.distance = Math.round(Math.sqrt((temp.distx * temp.distx) + (temp.disty * temp.disty))); return(temp); }; onEnterFrame = function () { var _local1 = _root; if (!Key.isDown(32)) { keyHit = false; } if (!gamePause) { if (!screenChange) { movement(); } screenScroll(); doorCheck(); } if (key.isDown(keyMenu)) { if (((!_local1.talking) && (!_local1.gamePause)) && (!_local1.menuOpen)) { hud.menu.play(); menuUpdate(); } else if (_local1.menuOpen) { hud.menu.play(); } } locationX = player._x; locationY = player._y; elocationX = this[currentMap].enemy1._x + mapX; elocationY = this[currentMap].enemy1._y + mapY; }; gameStart(); _root.attachMovie("message_begin", "message", 801); stop();
Frame 33
prevFrame();
Frame 35
removeStuff(); stop(); music.stop();
Frame 45
onEnterFrame = function () { }; removeStuff(); stop();
Frame 55
endCard(); stop();
Frame 64
prevFrame();
Instance of Symbol 295 MovieClip in Frame 80
//component parameters onClipEvent (initialize) { npc = "hooker1"; enemy = false; }
Symbol 12 Button
on (release) { _root.restart(); }
Symbol 13 MovieClip [gameover] Frame 1
_root.music.stop();
Symbol 13 MovieClip [gameover] Frame 25
stop();
Symbol 16 MovieClip Frame 1
stop();
Symbol 19 MovieClip [travoltahealth] Frame 10
onEnterFrame = function () { var _local1 = _root; bar.gotoAndStop(_local1[_local1.currentMap].travolta.health + 1); if (_local1[_local1.currentMap].travolta.health <= 0) { this.removeMovieClip(); } }; stop();
Symbol 34 MovieClip [coin2] Frame 1
coinCollect(45); play();
Symbol 34 MovieClip [coin2] Frame 2
coinCollect(45); gotoAndPlay (1);
Symbol 34 MovieClip [coin2] Frame 3
stop(); this.removeMovieClip();
Symbol 37 MovieClip [std] Frame 1
stdCollect(); play();
Symbol 37 MovieClip [std] Frame 2
stdCollect(); gotoAndPlay (1);
Symbol 37 MovieClip [std] Frame 3
stop(); this.removeMovieClip();
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 55
stop();
Symbol 49 MovieClip Frame 61
_root.play();
Symbol 49 MovieClip Frame 100
_root.play();
Symbol 90 MovieClip Frame 203
stop(); _root.play();
Symbol 100 Button
on (release) { gotoAndStop ("intro"); }
Symbol 104 Button
on (release) { gotoAndStop ("characters"); }
Symbol 106 Button
on (release) { getURL ("http://www.liquidgeneration.com/s2f/emailbitch.aspx?/games/escape_scientologyland1.swf", "_blank"); }
Symbol 114 Button
on (release) { getURL ("http://www.liquidgeneration.com/games/escape_scientologyland1.asp", "_blank"); }
Symbol 202 Button
on (release) { play(); }
Symbol 245 MovieClip Frame 130
stop();
Symbol 245 MovieClip Frame 196
stop();
Symbol 245 MovieClip Frame 237
stop();
Symbol 245 MovieClip Frame 333
stop();
Symbol 245 MovieClip Frame 403
stop();
Symbol 245 MovieClip Frame 554
stop();
Symbol 245 MovieClip Frame 664
stop();
Symbol 245 MovieClip Frame 810
_root.gotoAndStop("game");
Symbol 247 MovieClip Frame 1
this._visible = false;
Symbol 268 MovieClip Frame 1
this._visible = false; if (locked) { stop(); } else { gotoAndStop (2); } onEnterFrame = function () { if (locked) { lockCheck(); } };
Symbol 268 MovieClip Frame 2
onEnterFrame = function () { }; stop();
Instance of Symbol 268 MovieClip "down" in Symbol 269 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "orange"; }
Symbol 275 MovieClip [map0] Frame 1
if ((_root.currentFloor == 2) || (_root.currentFloor == 3)) { _root.gradient._visible = false; } else { _root.gradient._visible = true; }
Symbol 277 MovieClip Frame 1
this._visible = false;
Instance of Symbol 268 MovieClip "left" in Symbol 278 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "orange"; }
Symbol 289 MovieClip Frame 1
toiletPower();
Symbol 289 MovieClip Frame 2
toiletPower();
Symbol 295 MovieClip Frame 1
npcLoad();
Instance of Symbol 295 MovieClip in Symbol 296 MovieClip [map1] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 299 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 302 MovieClip [map2] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 302 MovieClip [map2] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 303 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 304 MovieClip [map3] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 305 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 306 MovieClip [map4] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "left" in Symbol 307 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 308 MovieClip [map6] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "left" in Symbol 309 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 310 MovieClip [map7] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 311 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 312 MovieClip [map8] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 312 MovieClip [map8] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 313 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 314 MovieClip [map9] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 315 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "orange"; }
Symbol 318 MovieClip Frame 1
stop(); onEnterFrame = function () { _root.hayesTalk(); };
Symbol 319 MovieClip [map10] Frame 1
_root.currentFloor = 1; if ((_root.currentFloor == 2) || (_root.currentFloor == 3)) { _root.gradient._visible = false; } else { _root.gradient._visible = true; }
Instance of Symbol 295 MovieClip in Symbol 319 MovieClip [map10] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 319 MovieClip [map10] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 320 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 321 MovieClip [map11] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 322 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 323 MovieClip [map12] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 323 MovieClip [map12] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 325 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 326 MovieClip [map13] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 326 MovieClip [map13] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 327 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 328 MovieClip [map14] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 328 MovieClip [map14] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 329 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 330 MovieClip [map15] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 330 MovieClip [map15] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 330 MovieClip [map15] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 332 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 333 MovieClip [map16] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 333 MovieClip [map16] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 335 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 336 MovieClip [map17] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 336 MovieClip [map17] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 341 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 342 MovieClip [map18] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 343 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 344 MovieClip [map19] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 344 MovieClip [map19] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "down" in Symbol 345 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = true; keyName = "defaultValue"; }
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 2
stop();
Symbol 358 MovieClip Frame 1
this._visible = false; onEnterFrame = function () { theStair(); };
Symbol 359 MovieClip [map20] Frame 1
if (_root.hayesTalked) { down.gotoAndStop(2); hit.down.gotoAndStop(2); } _root.currentFloor = 1; if ((_root.currentFloor == 2) || (_root.currentFloor == 3)) { _root.gradient._visible = false; } else { _root.gradient._visible = true; }
Instance of Symbol 358 MovieClip in Symbol 359 MovieClip [map20] Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; }
Instance of Symbol 295 MovieClip in Symbol 359 MovieClip [map20] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 359 MovieClip [map20] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "up" in Symbol 361 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "orange"; }
Instance of Symbol 268 MovieClip "right" in Symbol 361 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; locked = false; keyName = "orange"; }
Instance of Symbol 268 MovieClip "left" in Symbol 361 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "orange"; }
Symbol 363 MovieClip Frame 1
this._visible = false; onEnterFrame = function () { theDoor(); };
Instance of Symbol 363 MovieClip in Symbol 364 MovieClip [mapH1] Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; }
Instance of Symbol 363 MovieClip in Symbol 364 MovieClip [mapH1] Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; }
Instance of Symbol 268 MovieClip "right" in Symbol 370 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; locked = false; keyName = "orange"; }
Instance of Symbol 268 MovieClip "left" in Symbol 370 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "orange"; }
Instance of Symbol 363 MovieClip in Symbol 371 MovieClip [mapH2] Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; }
Instance of Symbol 363 MovieClip in Symbol 371 MovieClip [mapH2] Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; }
Instance of Symbol 295 MovieClip in Symbol 371 MovieClip [mapH2] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 372 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; locked = false; keyName = "orange"; }
Instance of Symbol 268 MovieClip "left" in Symbol 372 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "orange"; }
Instance of Symbol 295 MovieClip in Symbol 373 MovieClip [mapH3] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 363 MovieClip in Symbol 373 MovieClip [mapH3] Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; }
Instance of Symbol 363 MovieClip in Symbol 373 MovieClip [mapH3] Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; }
Instance of Symbol 268 MovieClip "right" in Symbol 374 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "orange"; }
Instance of Symbol 268 MovieClip "right" in Symbol 374 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "orange"; }
Instance of Symbol 268 MovieClip "right" in Symbol 374 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "orange"; }
Instance of Symbol 363 MovieClip in Symbol 375 MovieClip [mapH4] Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; }
Instance of Symbol 363 MovieClip in Symbol 375 MovieClip [mapH4] Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; }
Instance of Symbol 295 MovieClip in Symbol 375 MovieClip [mapH4] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 376 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "orange"; }
Instance of Symbol 268 MovieClip "right" in Symbol 376 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "orange"; }
Instance of Symbol 268 MovieClip "right" in Symbol 376 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "orange"; }
Instance of Symbol 363 MovieClip in Symbol 377 MovieClip [mapH5] Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; }
Instance of Symbol 363 MovieClip in Symbol 377 MovieClip [mapH5] Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; }
Instance of Symbol 295 MovieClip in Symbol 377 MovieClip [mapH5] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 378 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "orange"; }
Instance of Symbol 268 MovieClip "right" in Symbol 378 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "orange"; }
Instance of Symbol 268 MovieClip "right" in Symbol 378 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "orange"; }
Instance of Symbol 363 MovieClip in Symbol 379 MovieClip [mapH6] Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; }
Instance of Symbol 363 MovieClip in Symbol 379 MovieClip [mapH6] Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; }
Instance of Symbol 295 MovieClip in Symbol 379 MovieClip [mapH6] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "right" in Symbol 380 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "orange"; }
Instance of Symbol 268 MovieClip "right" in Symbol 380 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; locked = false; keyName = "orange"; }
Instance of Symbol 268 MovieClip "right" in Symbol 380 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "orange"; }
Instance of Symbol 363 MovieClip in Symbol 381 MovieClip [mapH7] Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; }
Instance of Symbol 363 MovieClip in Symbol 381 MovieClip [mapH7] Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; }
Instance of Symbol 295 MovieClip in Symbol 381 MovieClip [mapH7] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 398 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Symbol 413 MovieClip Frame 1
keyName = "blue"; slot = 0; onEnterFrame = function () { keyCollect(); }; stop();
Symbol 413 MovieClip Frame 2
onEnterFrame = function () { }; stop();
Instance of Symbol 295 MovieClip in Symbol 414 MovieClip [mapD1] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 417 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 423 MovieClip [mapD2] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 423 MovieClip [mapD2] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 424 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 428 MovieClip [mapD3] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 428 MovieClip [mapD3] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 429 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 430 MovieClip [mapD4] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 430 MovieClip [mapD4] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 430 MovieClip [mapD4] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 430 MovieClip [mapD4] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 433 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 433 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 434 MovieClip [mapD5] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 434 MovieClip [mapD5] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 434 MovieClip [mapD5] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 435 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 435 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 435 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "defaultValue"; }
Symbol 440 MovieClip [mapD6] Frame 1
_root.currentFloor = 4; if ((_root.currentFloor == 2) || (_root.currentFloor == 3)) { _root.gradient._visible = false; } else { _root.gradient._visible = true; }
Instance of Symbol 295 MovieClip in Symbol 440 MovieClip [mapD6] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 358 MovieClip in Symbol 440 MovieClip [mapD6] Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; }
Instance of Symbol 268 MovieClip in Symbol 441 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 441 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 444 MovieClip [mapD7] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 444 MovieClip [mapD7] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "down" in Symbol 445 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = true; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 445 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Symbol 450 MovieClip Frame 1
stop();
Symbol 450 MovieClip Frame 2
stop();
Instance of Symbol 295 MovieClip in Symbol 451 MovieClip [mapD8] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 451 MovieClip [mapD8] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 452 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 453 MovieClip [mapD9] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 453 MovieClip [mapD9] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 453 MovieClip [mapD9] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 455 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 457 MovieClip [mapD10] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 457 MovieClip [mapD10] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "up" in Symbol 458 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Symbol 461 MovieClip [hooker3] Frame 1
keyName = "girl3"; slot = 2; itemDrop = false; messageShow = false; onEnterFrame = function () { var _local1 = _root; var _local2 = _parent; if ((!_local1.alimonyGet) && (!itemDrop)) { if (this.hitTest(_local1.player.hit) && (!messageShow)) { _local1.attachMovie("message_girl3A", "message", 801); messageShow = true; } if (_local1.death >= 3) { _local2.attachMovie("alimony", "alimony", 333); _local2.alimony._x = 150; _local2.alimony._y = 150; itemDrop = true; } } else if (_local1.alimonyGet) { _local1.checkpoint = 4; girlCollect(); } }; stop();
Symbol 461 MovieClip [hooker3] Frame 2
onEnterFrame = function () { }; stop();
Symbol 464 MovieClip [mapD11] Frame 1
stop(); _root.currentFloor = 4; if ((_root.currentFloor == 2) || (_root.currentFloor == 3)) { _root.gradient._visible = false; } else { _root.gradient._visible = true; }
Symbol 464 MovieClip [mapD11] Frame 2
_root.fade.gotoAndPlay(1); hit.up.gotoAndStop(1); hit.up.locked = true;
Instance of Symbol 295 MovieClip in Symbol 464 MovieClip [mapD11] Frame 2
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 464 MovieClip [mapD11] Frame 2
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 464 MovieClip [mapD11] Frame 2
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Symbol 464 MovieClip [mapD11] Frame 3
hit.up.gotoAndStop(2); hit.up.locked = false; _root.currentFloor = 4; if ((_root.currentFloor == 2) || (_root.currentFloor == 3)) { _root.gradient._visible = false; } else { _root.gradient._visible = true; }
Instance of Symbol 268 MovieClip "down" in Symbol 486 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Symbol 490 MovieClip [hooker1] Frame 1
keyName = "girl1"; slot = 0; itemDrop = false; messageShow = false; onEnterFrame = function () { var _local1 = _root; var _local2 = _parent; if ((!_local1.maltGet) && (!itemDrop)) { if (this.hitTest(_local1.player) && (!messageShow)) { _local1.attachMovie("message_girl1A", "message", 801); messageShow = true; } if (_local1.death >= 3) { _local2.attachMovie("malt", "malt", 333); _local2.malt._x = 200; _local2.malt._y = 200; itemDrop = true; } } else if (_local1.maltGet) { _local1.checkpoint = 2; girlCollect(); } }; stop();
Symbol 490 MovieClip [hooker1] Frame 2
onEnterFrame = function () { }; stop();
Symbol 493 MovieClip [mapB1] Frame 1
stop();
Symbol 493 MovieClip [mapB1] Frame 2
_root.fade.gotoAndPlay(1); hit.down.gotoAndStop(1); hit.down.locked = true;
Instance of Symbol 295 MovieClip in Symbol 493 MovieClip [mapB1] Frame 2
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 493 MovieClip [mapB1] Frame 2
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 493 MovieClip [mapB1] Frame 2
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Symbol 493 MovieClip [mapB1] Frame 3
hit.down.gotoAndStop(2); hit.down.locked = false;
Instance of Symbol 268 MovieClip in Symbol 512 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Symbol 523 MovieClip Frame 1
keyName = "purple"; slot = 4; onEnterFrame = function () { keyCollect(); }; stop();
Symbol 523 MovieClip Frame 2
onEnterFrame = function () { }; stop();
Instance of Symbol 295 MovieClip in Symbol 524 MovieClip [mapB2] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 524 MovieClip [mapB2] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 524 MovieClip [mapB2] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 524 MovieClip [mapB2] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 529 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 530 MovieClip [mapB3] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 530 MovieClip [mapB3] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 533 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 533 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Symbol 536 MovieClip [mapB4] Frame 1
_root.currentFloor = 2; if ((_root.currentFloor == 2) || (_root.currentFloor == 3)) { _root.gradient._visible = false; } else { _root.gradient._visible = true; }
Instance of Symbol 358 MovieClip in Symbol 536 MovieClip [mapB4] Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; }
Instance of Symbol 295 MovieClip in Symbol 536 MovieClip [mapB4] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 539 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Symbol 542 MovieClip [mapB5] Frame 1
_root.currentFloor = 2; if ((_root.currentFloor == 2) || (_root.currentFloor == 3)) { _root.gradient._visible = false; } else { _root.gradient._visible = true; }
Instance of Symbol 358 MovieClip in Symbol 542 MovieClip [mapB5] Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; }
Instance of Symbol 295 MovieClip in Symbol 542 MovieClip [mapB5] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 542 MovieClip [mapB5] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip "up" in Symbol 547 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = true; keyName = "defaultValue"; }
Symbol 552 MovieClip Frame 1
stop();
Symbol 552 MovieClip Frame 2
stop();
Instance of Symbol 295 MovieClip in Symbol 553 MovieClip [mapB6] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 553 MovieClip [mapB6] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 553 MovieClip [mapB6] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 554 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 555 MovieClip [mapB7] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 555 MovieClip [mapB7] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 556 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 557 MovieClip [mapB8] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 557 MovieClip [mapB8] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 557 MovieClip [mapB8] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 557 MovieClip [mapB8] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 560 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 560 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 563 MovieClip [mapB9] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 563 MovieClip [mapB9] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 566 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 566 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 566 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 566 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 567 MovieClip [mapB10] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 567 MovieClip [mapB10] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 567 MovieClip [mapB10] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 568 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 568 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 569 MovieClip [mapB11] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 569 MovieClip [mapB11] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 569 MovieClip [mapB11] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 572 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 572 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 573 MovieClip [mapB12] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Symbol 580 MovieClip Frame 1
stop();
Symbol 580 MovieClip Frame 27
_parent.travolta.gotoAndStop("dance"); stop();
Instance of Symbol 268 MovieClip "left" in Symbol 583 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip "right" in Symbol 583 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Symbol 588 MovieClip Frame 1
this._visible = false;
Symbol 592 MovieClip Frame 40
if (_parent.loops <= 3) { _parent.gotoAndStop("attack"); } else { _parent.gotoAndStop("attack2"); }
Symbol 624 MovieClip Frame 1
_parent.loops = _parent.loops + 1;
Instance of Symbol 623 MovieClip "extend1" in Symbol 624 MovieClip Frame 7
onClipEvent (load) { var dirx = (_root.player._x - ((_parent._parent._x + this._x) + _root.mapX)); var diry = ((_root.player._y - 10) - ((_parent._parent._y + this._y) + _root.mapY)); var angle = Math.atan2(diry, dirx); this._rotation = (angle * 180) / Math.PI; } onClipEvent (enterFrame) { dreadAttack(); }
Instance of Symbol 623 MovieClip "extend2" in Symbol 624 MovieClip Frame 7
onClipEvent (load) { var dirx = (_root.player._x - ((_parent._parent._x + this._x) + _root.mapX)); var diry = ((_root.player._y - 10) - ((_parent._parent._y + this._y) + _root.mapY)); var angle = Math.atan2(diry, dirx); this._rotation = (angle * 180) / Math.PI; } onClipEvent (enterFrame) { dreadAttack(); }
Symbol 624 MovieClip Frame 50
_parent.gotoAndStop("stand");
Symbol 625 MovieClip Frame 1
_parent.loops = 0;
Instance of Symbol 623 MovieClip "extend" in Symbol 625 MovieClip Frame 7
onClipEvent (load) { this._rotation = 120; } onClipEvent (enterFrame) { dreadAttack(); }
Instance of Symbol 623 MovieClip "extend1" in Symbol 625 MovieClip Frame 7
onClipEvent (load) { var dirx = (_root.player._x - ((_parent._parent._x + this._x) + _root.mapX)); var diry = (_root.player._y - ((_parent._parent._y + this._y) + _root.mapY)); var angle = Math.atan2(diry, dirx); this._rotation = 60; } onClipEvent (enterFrame) { dreadAttack(); }
Instance of Symbol 623 MovieClip "extend2" in Symbol 625 MovieClip Frame 7
onClipEvent (load) { var dirx = (_root.player._x - ((_parent._parent._x + this._x) + _root.mapX)); var diry = (_root.player._y - ((_parent._parent._y + this._y) + _root.mapY)); var angle = Math.atan2(diry, dirx); this._rotation = 90; } onClipEvent (enterFrame) { dreadAttack(); }
Instance of Symbol 623 MovieClip "extend3" in Symbol 625 MovieClip Frame 7
onClipEvent (load) { this._rotation = 90; } onClipEvent (enterFrame) { dreadAttack(); }
Symbol 625 MovieClip Frame 50
_parent._parent.disco.play(); _parent.gotoAndStop("transform"); stop();
Symbol 646 MovieClip Frame 118
_parent._parent.disco.gotoAndPlay("out"); _parent.gotoAndStop("stand");
Symbol 651 MovieClip Frame 14
_parent.health = _parent.health - 1; if (_parent.health <= 0) { _parent.gotoAndStop("die"); _parent._parent.disco.gotoAndPlay("out"); } else { _parent._parent.disco.gotoAndPlay("out"); _parent.gotoAndStop("stand"); }
Symbol 654 MovieClip Frame 65
_root.travoltaDead = true; _parent._parent.attachMovie("pills", "pills", 339); _parent._parent.pills._x = 250; _parent._parent.pills._y = 130; stop();
Symbol 655 MovieClip Frame 1
health = 4; loops = 0; dance = false; stop();
Instance of Symbol 588 MovieClip "hit" in Symbol 655 MovieClip Frame 1
onClipEvent (enterFrame) { this.dreadAttack(); }
Symbol 655 MovieClip Frame 2
dance = false; _root.music.stop(); _root.music.attachSound("music_boss"); _root.music.start(0, 999); _root.music.setVolume(_root.musicVol);
Instance of Symbol 588 MovieClip "hit" in Symbol 655 MovieClip Frame 25
onClipEvent (enterFrame) { _root.travoltaHurt(); }
Symbol 655 MovieClip Frame 37
dance = true; _root.music.stop(); _root.music.attachSound("music_disco"); _root.music.start(0, 999); _root.music.setVolume(_root.musicVol);
Symbol 656 MovieClip [mapB13] Frame 1
stop(); if (_root.travoltaDead) { gotoAndStop (3); }
Instance of Symbol 277 MovieClip in Symbol 656 MovieClip [mapB13] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if ((_root.inventory[3] == "gold") && (!_root.travoltaFight)) { _root.travoltaFight = true; _root.fade.gotoAndPlay(1); _parent.play(); } } }
Symbol 656 MovieClip [mapB13] Frame 2
_root.fade.gotoAndPlay(1); hit.left.gotoAndStop(1); hit.left.locked = true; hit.right.gotoAndStop(1); hit.right.locked = true; _root.attachMovie("message_travoltaA", "message", 801); stop();
Symbol 656 MovieClip [mapB13] Frame 3
hit.right.gotoAndStop(2); hit.right.locked = false; hit.left.gotoAndStop(1); hit.left.locked = true; disco.gotoAndStop("out"); _root.music.stop(); stop();
Instance of Symbol 268 MovieClip "up" in Symbol 659 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 659 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip "right" in Symbol 659 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip "down" in Symbol 659 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = true; keyName = "gold"; }
Symbol 664 MovieClip Frame 1
stop();
Symbol 664 MovieClip Frame 2
stop();
Symbol 665 MovieClip [mapB14] Frame 1
if (_root.travoltaDead) { gotoAndStop (3); }
Symbol 665 MovieClip [mapB14] Frame 2
stop();
Instance of Symbol 295 MovieClip in Symbol 665 MovieClip [mapB14] Frame 2
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 665 MovieClip [mapB14] Frame 2
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 665 MovieClip [mapB14] Frame 2
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Symbol 665 MovieClip [mapB14] Frame 3
hit.up.gotoAndStop(1); hit.up.locked = true; hit.right.gotoAndStop(1); hit.right.locked = true; stop();
Instance of Symbol 277 MovieClip in Symbol 665 MovieClip [mapB14] Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit)) { _root.gotoAndStop("ending"); } }
Instance of Symbol 268 MovieClip in Symbol 668 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 668 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 668 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 669 MovieClip [mapB15] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 669 MovieClip [mapB15] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 669 MovieClip [mapB15] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 669 MovieClip [mapB15] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 675 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 678 MovieClip [mapB16] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 678 MovieClip [mapB16] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 690 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 690 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Symbol 695 MovieClip [mapC1] Frame 1
_root.currentFloor = 3; if ((_root.currentFloor == 2) || (_root.currentFloor == 3)) { _root.gradient._visible = false; } else { _root.gradient._visible = true; }
Instance of Symbol 295 MovieClip in Symbol 695 MovieClip [mapC1] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 695 MovieClip [mapC1] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 695 MovieClip [mapC1] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 358 MovieClip in Symbol 695 MovieClip [mapC1] Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; }
Instance of Symbol 268 MovieClip "down" in Symbol 709 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Symbol 711 MovieClip [hooker2] Frame 1
keyName = "girl2"; slot = 1; itemDrop = false; messageShow = false; onEnterFrame = function () { var _local1 = _root; var _local2 = _parent; if ((!_local1.stdGet) && (!itemDrop)) { if (this.hitTest(_local1.player.hit) && (!messageShow)) { _local1.attachMovie("message_girl2A", "message", 801); messageShow = true; } if (_local1.death >= 2) { _local2.attachMovie("std", "std", 333); _local2.std._x = 350; _local2.std._y = 150; itemDrop = true; } } else if (_local1.stdGet) { _local1.checkpoint = 3; girlCollect(); } }; stop();
Symbol 711 MovieClip [hooker2] Frame 2
onEnterFrame = function () { }; stop();
Symbol 716 MovieClip [mapC2] Frame 1
stop();
Symbol 716 MovieClip [mapC2] Frame 2
_root.fade.gotoAndPlay(1); hit.down.gotoAndStop(1); hit.down.locked = true;
Instance of Symbol 295 MovieClip in Symbol 716 MovieClip [mapC2] Frame 2
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 716 MovieClip [mapC2] Frame 2
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Symbol 716 MovieClip [mapC2] Frame 3
hit.down.gotoAndStop(2); hit.down.locked = false;
Instance of Symbol 268 MovieClip in Symbol 717 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Symbol 718 MovieClip Frame 1
keyName = "green"; slot = 1; onEnterFrame = function () { keyCollect(); }; stop();
Symbol 718 MovieClip Frame 2
onEnterFrame = function () { }; stop();
Instance of Symbol 295 MovieClip in Symbol 719 MovieClip [mapC3] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 719 MovieClip [mapC3] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 720 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 720 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 720 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 721 MovieClip [mapC4] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 721 MovieClip [mapC4] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 722 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 722 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "defaultValue"; }
Symbol 723 MovieClip [mapC5] Frame 1
_root.currentFloor = 3;
Instance of Symbol 295 MovieClip in Symbol 723 MovieClip [mapC5] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 723 MovieClip [mapC5] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Symbol 728 MovieClip Frame 1
stop();
Symbol 728 MovieClip Frame 2
stop();
Instance of Symbol 268 MovieClip "up" in Symbol 729 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = true; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 729 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 730 MovieClip [mapC6] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 730 MovieClip [mapC6] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 730 MovieClip [mapC6] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 731 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 731 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 732 MovieClip [mapC7] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 732 MovieClip [mapC7] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 733 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 733 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 733 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 734 MovieClip [mapC8] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 734 MovieClip [mapC8] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 734 MovieClip [mapC8] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 735 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip "up" in Symbol 735 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = true; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 736 MovieClip [mapC9] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 736 MovieClip [mapC9] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 737 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 738 MovieClip [mapC10] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 738 MovieClip [mapC10] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 738 MovieClip [mapC10] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 739 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 739 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "right"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 740 MovieClip [mapC11] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 740 MovieClip [mapC11] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 741 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 741 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 741 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 742 MovieClip [mapC12] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 742 MovieClip [mapC12] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 743 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 743 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 743 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 743 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Symbol 746 MovieClip [mapC13] Frame 1
_root.currentFloor = 3;
Instance of Symbol 358 MovieClip in Symbol 746 MovieClip [mapC13] Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; }
Instance of Symbol 295 MovieClip in Symbol 746 MovieClip [mapC13] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 746 MovieClip [mapC13] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 747 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 747 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 748 MovieClip [mapC14] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 748 MovieClip [mapC14] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 749 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 750 MovieClip [mapC15] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 751 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 751 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 752 MovieClip [mapC16] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 752 MovieClip [mapC16] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 752 MovieClip [mapC16] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 753 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "down"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 753 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 754 MovieClip [mapC17] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 754 MovieClip [mapC17] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 754 MovieClip [mapC17] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 757 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 758 MovieClip [mapC18] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 758 MovieClip [mapC18] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 759 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Symbol 762 MovieClip Frame 1
keyName = "red"; slot = 2; onEnterFrame = function () { keyCollect(); }; stop();
Symbol 762 MovieClip Frame 2
onEnterFrame = function () { }; stop();
Instance of Symbol 295 MovieClip in Symbol 763 MovieClip [mapC19] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 763 MovieClip [mapC19] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 764 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip "left" in Symbol 764 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = true; keyName = "\"green\""; }
Symbol 769 MovieClip Frame 1
stop();
Symbol 769 MovieClip Frame 2
stop();
Instance of Symbol 295 MovieClip in Symbol 770 MovieClip [mapC20] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 268 MovieClip in Symbol 771 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "up"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 268 MovieClip in Symbol 771 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dir = "left"; locked = false; keyName = "defaultValue"; }
Instance of Symbol 295 MovieClip in Symbol 772 MovieClip [mapC21] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 772 MovieClip [mapC21] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 295 MovieClip in Symbol 772 MovieClip [mapC21] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Symbol 773 MovieClip Frame 1
if (!_root.gamePause) { _parent.brain(); }
Symbol 773 MovieClip Frame 2
if (!_root.gamePause) { _parent.brain(); }
Symbol 788 MovieClip Frame 4
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standDown");
Symbol 789 MovieClip Frame 4
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standRight");
Symbol 790 MovieClip Frame 4
_root.hurt = false; _root.attack = false; _parent.gotoAndStop("standUp");
Symbol 791 MovieClip Frame 4
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standLeft");
Symbol 792 MovieClip Frame 1
_parent.moveDown();
Symbol 792 MovieClip Frame 2
_parent.moveDown(); _parent.moveDown();
Symbol 792 MovieClip Frame 3
_parent.moveDown(); _parent.moveDown();
Symbol 792 MovieClip Frame 4
_parent.moveDown();
Symbol 792 MovieClip Frame 8
_parent.attack = false; _parent.gotoAndStop("standDown");
Symbol 797 MovieClip Frame 1
_parent.moveRight();
Symbol 797 MovieClip Frame 2
_parent.moveRight(); _parent.moveRight();
Symbol 797 MovieClip Frame 3
_parent.moveRight(); _parent.moveRight();
Symbol 797 MovieClip Frame 4
_parent.moveRight();
Symbol 797 MovieClip Frame 8
_parent.attack = false; _parent.gotoAndStop("standRight");
Symbol 802 MovieClip Frame 1
_parent.moveUp();
Symbol 802 MovieClip Frame 2
_parent.moveUp(); _parent.moveUp();
Symbol 802 MovieClip Frame 3
_parent.moveUp(); _parent.moveUp();
Symbol 802 MovieClip Frame 4
_parent.moveUp();
Symbol 802 MovieClip Frame 8
_parent.attack = false; _parent.gotoAndStop("standUp");
Symbol 803 MovieClip Frame 1
_parent.moveLeft();
Symbol 803 MovieClip Frame 2
_parent.moveLeft(); _parent.moveLeft();
Symbol 803 MovieClip Frame 3
_parent.moveLeft(); _parent.moveLeft();
Symbol 803 MovieClip Frame 4
_parent.moveLeft();
Symbol 803 MovieClip Frame 8
_parent.attack = false; _parent.gotoAndStop("standLeft");
Symbol 816 MovieClip Frame 7
_root.death++; _parent.removeMovieClip();
Symbol 818 MovieClip [mib] Frame 1
function moveLeft() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "left"; if ((_local1._x + _local2.mapX) > 50) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveRight() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "right"; if ((_local1._x + _local2.mapX) < 500) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveUp() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "up"; if ((_local1._y + _local2.mapY) > 110) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 15, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 15, true))) { _local1._y = _local1._y - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x + enemySpeed; } } } function moveDown() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "down"; if ((_local1._y + _local2.mapY) < 335) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) + 1, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) + 1, true))) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x + enemySpeed; } } } function brain() { var _local1 = _root; var _local2 = this; if (!_local1.screenChange) { if (!attack) { if (dir == "up") { if (aim.hitTest(_local1.player)) { attack = true; gotoAndStop ("attackUp"); } else { moveUp(); gotoAndStop ("walkUp"); } } else if (dir == "down") { if (aim.hitTest(_local1.player)) { attack = true; gotoAndStop ("attackDown"); } else { moveDown(); gotoAndStop ("walkDown"); } } else if (dir == "left") { if (aim.hitTest(_local1.player)) { attack = true; gotoAndStop ("attackLeft"); } else { moveLeft(); gotoAndStop ("walkLeft"); } } else if (dir == "right") { if (aim.hitTest(_local1.player)) { attack = true; gotoAndStop ("attackRight"); } else { moveRight(); gotoAndStop ("walkRight"); } } } if (health <= 0) { _local1[(_local1.currentMap + "_enemySpawn") + myNum] = 2; gotoAndStop ("die"); } if (attackMode == 1) { if (timer == (20 - timePlus)) { dir = directions[random(4)]; timer++; } else if (timer >= 50) { dir = "none"; if (facing == "up") { gotoAndStop ("standUp"); } else if (facing == "down") { gotoAndStop ("standDown"); } else if (facing == "left") { gotoAndStop ("standLeft"); } else if (facing == "right") { gotoAndStop ("standright"); } timer = 0; timePlus = random(20); } else { timer++; } } else { if ((_local2._x + _local1.mapX) > (_local1.player._x + 10)) { dir = "left"; } else if ((_local2._x + _local1.mapX) < (_local1.player._x - 10)) { dir = "right"; } if ((_local2._y + _local1.mapY) > (_local1.player._y + 10)) { dir = "up"; } else if ((_local2._y + _local1.mapY) < (_local1.player._y - 10)) { dir = "down"; } } } } directions = ["up", "down", "left", "right"]; dir = "none"; enemySpeed = 3; timePlus = 10; health = 3; hurt = false; attackMode = 1 + random(2);
Symbol 818 MovieClip [mib] Frame 2
attack = false; hurt = false; stop();
Symbol 818 MovieClip [mib] Frame 9
hurt = false; attack = false;
Symbol 818 MovieClip [mib] Frame 17
hurt = false; attack = false;
Symbol 818 MovieClip [mib] Frame 24
hurt = false; attack = false;
Symbol 818 MovieClip [mib] Frame 31
hurt = false;
Symbol 818 MovieClip [mib] Frame 39
hurt = false;
Symbol 818 MovieClip [mib] Frame 47
hurt = false;
Symbol 818 MovieClip [mib] Frame 54
hurt = false;
Symbol 818 MovieClip [mib] Frame 119
itemDrop();
Symbol 834 MovieClip Frame 8
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standRight");
Instance of Symbol 588 MovieClip "aim3" in Symbol 835 MovieClip Frame 3
onClipEvent (enterFrame) { botAttack(); }
Symbol 835 MovieClip Frame 50
_parent.gotoAndStop("standDown");
Instance of Symbol 588 MovieClip "aim3" in Symbol 842 MovieClip Frame 3
onClipEvent (enterFrame) { botAttack(); }
Symbol 842 MovieClip Frame 50
_parent.gotoAndStop("standRight");
Instance of Symbol 588 MovieClip "aim3" in Symbol 849 MovieClip Frame 3
onClipEvent (enterFrame) { botAttack(); }
Symbol 849 MovieClip Frame 50
_parent.gotoAndStop("standUp");
Instance of Symbol 588 MovieClip "aim3" in Symbol 850 MovieClip Frame 3
onClipEvent (enterFrame) { botAttack(); }
Symbol 850 MovieClip Frame 50
_parent.gotoAndStop("standLeft");
Symbol 852 MovieClip [robot] Frame 1
function moveLeft() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "left"; if ((_local1._x + _local2.mapX) > 50) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveRight() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "right"; if ((_local1._x + _local2.mapX) < 500) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveUp() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "up"; if ((_local1._y + _local2.mapY) > 110) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 15, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 15, true))) { _local1._y = _local1._y - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x + enemySpeed; } } } function moveDown() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "down"; if ((_local1._y + _local2.mapY) < 335) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) + 1, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) + 1, true))) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x + enemySpeed; } } } function aiming() { var _local1 = _root; if (aim1.hitTest(_local1.player)) { gotoAndStop ("attackLeft"); } else if (aim2.hitTest(_local1.player)) { gotoAndStop ("attackUp"); } else if (aim3.hitTest(_local1.player)) { gotoAndStop ("attackRight"); } else if (aim4.hitTest(_local1.player)) { gotoAndStop ("attackDown"); } } function brain() { var _local1 = _root; var _local2 = this; if (!_local1.screenChange) { if (dir == "up") { moveUp(); gotoAndStop ("walkUp"); } else if (dir == "down") { moveDown(); gotoAndStop ("walkDown"); } else if (dir == "left") { moveLeft(); gotoAndStop ("walkLeft"); } else if (dir == "right") { moveRight(); gotoAndStop ("walkRight"); } if (health <= 0) { gotoAndStop ("die"); } if (attackMode == 1) { if (timer == (20 - timePlus)) { dir = directions[random(4)]; timer++; } else if (timer >= 40) { dir = "none"; if (facing == "up") { gotoAndStop ("standUp"); } else if (facing == "down") { gotoAndStop ("standDown"); } else if (facing == "left") { gotoAndStop ("standLeft"); } else if (facing == "right") { gotoAndStop ("standright"); } timer = 0; timePlus = random(20); } else { timer++; } } else { if ((_local2._x + _local1.mapX) > (_local1.player._x + 10)) { dir = "left"; } else if ((_local2._x + _local1.mapX) < (_local1.player._x - 10)) { dir = "right"; } if ((_local2._y + _local1.mapY) > (_local1.player._y + 10)) { dir = "up"; } else if ((_local2._y + _local1.mapY) < (_local1.player._y - 10)) { dir = "down"; } } } } directions = ["up", "down", "left", "right"]; dir = "none"; enemySpeed = 3; timePlus = 10; health = 5; hurt = false; attackMode = 1 + random(2);
Instance of Symbol 588 MovieClip "aim4" in Symbol 852 MovieClip [robot] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (random(15) == 0)) { _parent.gotoAndStop("attackDown"); } }
Instance of Symbol 588 MovieClip "aim3" in Symbol 852 MovieClip [robot] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (random(15) == 0)) { _parent.gotoAndStop("attackRight"); } }
Instance of Symbol 588 MovieClip "aim2" in Symbol 852 MovieClip [robot] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (random(15) == 0)) { _parent.gotoAndStop("attackUp"); } }
Instance of Symbol 588 MovieClip "aim1" in Symbol 852 MovieClip [robot] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (random(15) == 0)) { _parent.gotoAndStop("attackLeft"); } }
Symbol 852 MovieClip [robot] Frame 2
hurt = false; stop();
Symbol 852 MovieClip [robot] Frame 9
hurt = false;
Symbol 852 MovieClip [robot] Frame 17
hurt = false;
Symbol 852 MovieClip [robot] Frame 24
hurt = false;
Symbol 852 MovieClip [robot] Frame 31
hurt = false;
Symbol 852 MovieClip [robot] Frame 39
hurt = false;
Symbol 852 MovieClip [robot] Frame 47
hurt = false;
Symbol 852 MovieClip [robot] Frame 54
hurt = false;
Symbol 852 MovieClip [robot] Frame 124
itemDrop();
Symbol 867 MovieClip [hayesMessage1] Frame 1
_root[currentMap].hayes.gotoAndStop(2); _root.gamePause = true; _root.talking = true;
Symbol 867 MovieClip [hayesMessage1] Frame 418
_root[currentMap].hayes.gotoAndStop(1); _root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 870 MovieClip [message_purple] Frame 1
_root[currentMap].hayes.gotoAndStop(2); _root.gamePause = true;
Symbol 870 MovieClip [message_purple] Frame 80
_root[currentMap].hayes.gotoAndStop(1); _root.gamePause = false; this.removeMovieClip();
Symbol 884 MovieClip [coin] Frame 1
coinCollect(15); play();
Symbol 884 MovieClip [coin] Frame 2
coinCollect(15); gotoAndPlay (1);
Symbol 884 MovieClip [coin] Frame 3
stop(); this.removeMovieClip();
Symbol 888 MovieClip [heart] Frame 1
heartCollect(); play();
Symbol 888 MovieClip [heart] Frame 2
heartCollect(); gotoAndPlay (1);
Symbol 888 MovieClip [heart] Frame 3
stop(); this.removeMovieClip();
Symbol 891 MovieClip [goldKey] Frame 1
keyName = "gold"; slot = 3; onEnterFrame = function () { keyCollect(); }; stop();
Symbol 891 MovieClip [goldKey] Frame 2
onEnterFrame = function () { }; stop();
Symbol 894 MovieClip [malt] Frame 1
maltCollect(); play();
Symbol 894 MovieClip [malt] Frame 2
maltCollect(); gotoAndPlay (1);
Symbol 894 MovieClip [malt] Frame 3
stop(); this.removeMovieClip();
Symbol 897 MovieClip [alimony] Frame 1
alimonyCollect(); play();
Symbol 897 MovieClip [alimony] Frame 2
alimonyCollect(); gotoAndPlay (1);
Symbol 897 MovieClip [alimony] Frame 3
stop(); this.removeMovieClip();
Symbol 900 MovieClip [pills] Frame 1
pillCollect(); play();
Symbol 900 MovieClip [pills] Frame 2
pillCollect(); gotoAndPlay (1);
Symbol 900 MovieClip [pills] Frame 3
stop(); this.removeMovieClip();
Symbol 901 MovieClip Frame 1
stop();
Symbol 901 MovieClip Frame 2
stop();
Symbol 905 MovieClip Frame 1
onEnterFrame = function () { }; _root.player._alpha = 100; _root.blink = false; stop();
Symbol 905 MovieClip Frame 2
_root.player._alpha = 100; _root.blink = false; prevFrame();
Symbol 905 MovieClip Frame 3
onEnterFrame = function () { _root.blinky(); };
Symbol 937 MovieClip Frame 2
_root.attacker();
Symbol 937 MovieClip Frame 5
_root.attack = false; _parent.gotoAndStop("standUp");
Symbol 942 MovieClip Frame 2
_root.attacker();
Instance of Symbol 588 MovieClip "hit" in Symbol 942 MovieClip Frame 2
/* no clip actions */
Symbol 942 MovieClip Frame 5
_root.attack = false; _parent.gotoAndStop("standRight");
Symbol 947 MovieClip Frame 2
_root.attacker();
Symbol 947 MovieClip Frame 6
_root.attack = false; _parent.gotoAndStop("standDown");
Symbol 950 MovieClip Frame 2
_root.attacker();
Symbol 950 MovieClip Frame 5
_root.attack = false; _parent.gotoAndStop("standLeft");
Symbol 954 MovieClip Frame 40
stop(); _root.gameOver();
Symbol 965 MovieClip Frame 23
_parent.gotoAndStop("standDown");
Symbol 967 MovieClip Frame 5
_root.hurt = false; _root.attack = false; _parent.gotoAndStop("standDown");
Symbol 968 MovieClip Frame 5
_root.hurt = false; _root.attack = false; _parent.gotoAndStop("standUp");
Symbol 970 MovieClip Frame 5
_root.hurt = false; _root.attack = false; _parent.gotoAndStop("standLeft");
Symbol 971 MovieClip Frame 5
_root.hurt = false; _root.attack = false; _parent.gotoAndStop("standRight");
Symbol 974 MovieClip Frame 62
stop();
Symbol 975 MovieClip [player] Frame 1
stop(); _root.facing = "down"; _root.hurt = false; _root.attack = false;
Symbol 975 MovieClip [player] Frame 10
_root.hurt = false; _root.attack = false;
Symbol 975 MovieClip [player] Frame 17
_root.hurt = false; _root.attack = false;
Symbol 975 MovieClip [player] Frame 25
_root.hurt = false; _root.attack = false;
Symbol 975 MovieClip [player] Frame 34
_root.hurt = false; _root.attack = false;
Symbol 975 MovieClip [player] Frame 41
_root.hurt = false; _root.attack = false;
Symbol 975 MovieClip [player] Frame 49
_root.hurt = false; _root.attack = false;
Symbol 975 MovieClip [player] Frame 57
_root.hurt = false; _root.attack = false;
Symbol 978 MovieClip [hayesMessage2] Frame 1
_root[currentMap].hayes.gotoAndStop(2); _root.gamePause = true; _root.talking = true;
Symbol 978 MovieClip [hayesMessage2] Frame 267
_root[currentMap].hayes.gotoAndStop(1); _root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 984 MovieClip [message_girl1A] Frame 1
_root.gamePause = true; _root.talking = true; _root.walking = false; if (_root.facing == "left") { _root.player.gotoAndStop("standLeft"); } else if (_root.facing == "right") { _root.player.gotoAndStop("standRight"); } else if (_root.facing == "up") { _root.player.gotoAndStop("standUp"); } else if (_root.facing == "down") { _root.player.gotoAndStop("standDown"); }
Symbol 984 MovieClip [message_girl1A] Frame 244
_root.gamePause = false; _root.talking = false; _root[_root.currentMap].gotoAndStop(2); this.removeMovieClip();
Symbol 987 MovieClip [message_girl1B] Frame 1
_root.gamePause = true; _root.talking = true; _root.walking = false; if (_root.facing == "left") { _root.player.gotoAndStop("standLeft"); } else if (_root.facing == "right") { _root.player.gotoAndStop("standRight"); } else if (_root.facing == "up") { _root.player.gotoAndStop("standUp"); } else if (_root.facing == "down") { _root.player.gotoAndStop("standDown"); }
Symbol 987 MovieClip [message_girl1B] Frame 211
_root.gamePause = false; _root.talking = false; _root[_root.currentMap].gotoAndStop(3); this.removeMovieClip();
Symbol 993 MovieClip [message_girl2A] Frame 1
_root.gamePause = true; _root.talking = true; _root.walking = false; if (_root.facing == "left") { _root.player.gotoAndStop("standLeft"); } else if (_root.facing == "right") { _root.player.gotoAndStop("standRight"); } else if (_root.facing == "up") { _root.player.gotoAndStop("standUp"); } else if (_root.facing == "down") { _root.player.gotoAndStop("standDown"); }
Symbol 993 MovieClip [message_girl2A] Frame 222
_root.gamePause = false; _root.talking = false; _root[_root.currentMap].gotoAndStop(2); this.removeMovieClip();
Symbol 996 MovieClip [message_girl2B] Frame 1
_root.gamePause = true; _root.talking = true; _root.walking = false; if (_root.facing == "left") { _root.player.gotoAndStop("standLeft"); } else if (_root.facing == "right") { _root.player.gotoAndStop("standRight"); } else if (_root.facing == "up") { _root.player.gotoAndStop("standUp"); } else if (_root.facing == "down") { _root.player.gotoAndStop("standDown"); }
Symbol 996 MovieClip [message_girl2B] Frame 222
_root.gamePause = false; _root.talking = false; _root[_root.currentMap].gotoAndStop(3); this.removeMovieClip();
Symbol 1002 MovieClip [message_girl3A] Frame 1
_root.gamePause = true; _root.talking = true; _root.walking = false; if (_root.facing == "left") { _root.player.gotoAndStop("standLeft"); } else if (_root.facing == "right") { _root.player.gotoAndStop("standRight"); } else if (_root.facing == "up") { _root.player.gotoAndStop("standUp"); } else if (_root.facing == "down") { _root.player.gotoAndStop("standDown"); }
Symbol 1002 MovieClip [message_girl3A] Frame 247
_root.gamePause = false; _root.talking = false; _root[_root.currentMap].gotoAndStop(2); this.removeMovieClip();
Symbol 1005 MovieClip [message_girl3B] Frame 1
_root.gamePause = true; _root.talking = true; _root.walking = false; if (_root.facing == "left") { _root.player.gotoAndStop("standLeft"); } else if (_root.facing == "right") { _root.player.gotoAndStop("standRight"); } else if (_root.facing == "up") { _root.player.gotoAndStop("standUp"); } else if (_root.facing == "down") { _root.player.gotoAndStop("standDown"); }
Symbol 1005 MovieClip [message_girl3B] Frame 236
_root.gamePause = false; _root.talking = false; _root[_root.currentMap].gotoAndStop(3); this.removeMovieClip();
Symbol 1013 MovieClip [message_travoltaA] Frame 1
_root.gamePause = true; _root.talking = true; _root.walking = false; if (_root.facing == "left") { _root.player.gotoAndStop("standLeft"); } else if (_root.facing == "right") { _root.player.gotoAndStop("standRight"); } else if (_root.facing == "up") { _root.player.gotoAndStop("standUp"); } else if (_root.facing == "down") { _root.player.gotoAndStop("standDown"); }
Symbol 1013 MovieClip [message_travoltaA] Frame 437
_root.gamePause = false; _root.talking = false; _root.attachMovie("travoltahealth", "travoltahealth", 917); _root[_root.currentMap].travolta.gotoAndStop("stand"); this.removeMovieClip();
Symbol 1015 MovieClip [message_travoltaB] Frame 1
_root.gamePause = true; _root.talking = true; _root.walking = false; _root.player.gotoAndStop("pillGet");
Symbol 1015 MovieClip [message_travoltaB] Frame 211
_root.gamePause = false; _root.talking = false; _root.player.gotoAndStop("standDown"); _root[_root.currentMap].gotoAndStop(3); this.removeMovieClip();
Symbol 1018 MovieClip [message_blue] Frame 1
_root[currentMap].hayes.gotoAndStop(2); _root.gamePause = true;
Symbol 1018 MovieClip [message_blue] Frame 80
_root[currentMap].hayes.gotoAndStop(1); _root.gamePause = false; this.removeMovieClip();
Symbol 1021 MovieClip [message_gold] Frame 1
_root[currentMap].hayes.gotoAndStop(2); _root.gamePause = true;
Symbol 1021 MovieClip [message_gold] Frame 80
_root[currentMap].hayes.gotoAndStop(1); _root.gamePause = false; this.removeMovieClip();
Symbol 1024 MovieClip [message_green] Frame 1
_root[currentMap].hayes.gotoAndStop(2); _root.gamePause = true;
Symbol 1024 MovieClip [message_green] Frame 80
_root[currentMap].hayes.gotoAndStop(1); _root.gamePause = false; this.removeMovieClip();
Symbol 1027 MovieClip [message_red] Frame 1
_root[currentMap].hayes.gotoAndStop(2); _root.gamePause = true;
Symbol 1027 MovieClip [message_red] Frame 80
_root[currentMap].hayes.gotoAndStop(1); _root.gamePause = false; this.removeMovieClip();
Symbol 1060 MovieClip [message_begin] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1060 MovieClip [message_begin] Frame 421
_root.player.gotoAndStop("powerup");
Symbol 1060 MovieClip [message_begin] Frame 536
stop();
Symbol 1060 MovieClip [message_begin] Frame 538
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1063 Button
on (release) { play(); }
Symbol 1065 MovieClip [message_instruct] Frame 1
stop(); _root.gamePause = true; _root.talking = true;
Symbol 1065 MovieClip [message_instruct] Frame 3
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1067 MovieClip [hayesMessage1A] Frame 1
_root[currentMap].hayes.gotoAndStop(2); _root.gamePause = true; _root.talking = true;
Symbol 1067 MovieClip [hayesMessage1A] Frame 105
_root[currentMap].hayes.gotoAndStop(1); _root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1069 MovieClip [hayesMessage1B] Frame 1
_root[currentMap].hayes.gotoAndStop(2); _root.gamePause = true; _root.talking = true;
Symbol 1069 MovieClip [hayesMessage1B] Frame 105
_root[currentMap].hayes.gotoAndStop(1); _root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1072 MovieClip [dark] Frame 1
onEnterFrame = function () { this._x = _root.player._x; this._y = _root.player._y; }; stop();
Symbol 1072 MovieClip [dark] Frame 2
onEnterFrame = function () { this._x = _root.player._x; this._y = _root.player._y; }; stop();
Symbol 1082 MovieClip Frame 1
stop();
Symbol 1082 MovieClip Frame 2
stop();
Symbol 1097 MovieClip Frame 1
stop();
Symbol 1097 MovieClip Frame 2
stop();
Symbol 1106 MovieClip Frame 1
stop();
Symbol 1113 MovieClip Frame 1
stop();
Symbol 1116 MovieClip Frame 1
stop();
Symbol 1116 MovieClip Frame 2
_root.gamePause = true; _root.menuOpen = true;
Symbol 1116 MovieClip Frame 10
stop();
Symbol 1116 MovieClip Frame 11
_root.gamePause = false; _root.menuOpen = false;
Symbol 1125 MovieClip Frame 1
_root.damage = 1; _root.player.glow.gotoAndStop(1); stop();
Symbol 1125 MovieClip Frame 15
_root.damage = 3; _root.player.glow.gotoAndStop(2);
Symbol 1132 MovieClip Frame 1
stop();
Symbol 1133 Button
on (release) { if (((!_root.talking) && (!_root.gamePause)) && (!_root.menuOpen)) { menu.play(); _root.menuUpdate(); } else if (_root.menuOpen) { menu.play(); } }
Symbol 1139 Button
on (release) { if ((((!_root.talking) && (!_root.gamePause)) && (!_root.instructOpen)) && (!_root.menuOpen)) { _root.instructOpen = true; _root.attachMovie("message_instruct", "instruct", 803); } else if (_root.instructOpen && (!_root.menuOpen)) { _root.instructOpen = false; _root.talking = false; _root.gamePause = false; _root.instruct.play(); } }
Symbol 1149 MovieClip Frame 20
stop();
Symbol 1154 MovieClip Frame 1
stop(); _root.music.stop(); _root.music.attachSound("music_dungeon"); _root.music.start(0, 999); _root.music.setVolume(_root.musicVol); _root.darkFilter(1);
Symbol 1154 MovieClip Frame 2
stop(); _root.music.stop(); _root.music.attachSound("music_floor1"); _root.music.start(0, 999); _root.music.setVolume(_root.musicVol); removeMovieClip(_root.dark);
Symbol 1154 MovieClip Frame 3
stop(); _root.music.stop(); _root.music.attachSound("music_floor2"); _root.music.start(0, 999); _root.music.setVolume(_root.musicVol); removeMovieClip(_root.dark);
Symbol 1154 MovieClip Frame 4
stop(); _root.music.stop(); _root.music.attachSound("music_attic"); _root.music.start(0, 999); _root.music.setVolume(_root.musicVol); _root.darkFilter(2);
Symbol 1155 MovieClip Frame 3
label.gotoAndStop(_root.currentFloor);
Symbol 1155 MovieClip Frame 30
stop();
Symbol 1157 MovieClip Frame 1
if ((_root.floor == 2) || (_root.floor == 3)) { this._visible = false; }
Symbol 1228 Button
on (release) { gotoAndPlay ("exit"); }
Symbol 1229 MovieClip Frame 972
stop();
Symbol 1229 MovieClip Frame 1015
_root.gotoAndStop("end"); stop();
Symbol 1248 MovieClip Frame 1
stop();
Symbol 1248 MovieClip Frame 2
stop();
Symbol 1248 MovieClip Frame 3
stop();
Symbol 1253 MovieClip Frame 1
stop();
Symbol 1253 MovieClip Frame 2
stop();
Symbol 1253 MovieClip Frame 3
stop();
Symbol 1255 Button
on (release) { gotoAndPlay (1); }
Symbol 1257 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 1258 MovieClip Frame 9
stop();

Library Items

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Symbol 3 GraphicUsed by:13
Symbol 4 GraphicUsed by:13
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Symbol 865 TextUses:17Used by:867
Symbol 866 GraphicUses:351Used by:867
Symbol 867 MovieClip [hayesMessage1]Uses:853 856 857 858 860 861 862 864 865 866 SS11Used by:1147
Symbol 868 TextUses:17Used by:870
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Symbol 884 MovieClip [coin]Uses:883 33Used by:1147
Symbol 885 BitmapUsed by:886
Symbol 886 GraphicUses:885Used by:888 1132  Timeline
Symbol 887 SoundUsed by:888
Symbol 888 MovieClip [heart]Uses:886 887Used by:1147
Symbol 889 BitmapUsed by:890
Symbol 890 GraphicUses:889Used by:891 1085
Symbol 891 MovieClip [goldKey]Uses:287 890 33Used by:1147
Symbol 892 BitmapUsed by:893 1089
Symbol 893 GraphicUses:892Used by:894
Symbol 894 MovieClip [malt]Uses:893 33Used by:1147
Symbol 895 BitmapUsed by:896
Symbol 896 GraphicUses:895Used by:897 1094
Symbol 897 MovieClip [alimony]Uses:896 33Used by:1147
Symbol 898 BitmapUsed by:899
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Symbol 900 MovieClip [pills]Uses:899 33Used by:1147
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Symbol 1001 GraphicUses:1000Used by:1002 1005
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Symbol 1016 TextUses:17Used by:1018
Symbol 1017 GraphicUses:446Used by:1018
Symbol 1018 MovieClip [message_blue]Uses:853 856 1016 1017Used by:1147
Symbol 1019 TextUses:17Used by:1021
Symbol 1020 GraphicUses:660Used by:1021
Symbol 1021 MovieClip [message_gold]Uses:853 856 1019 1020Used by:1147
Symbol 1022 TextUses:17Used by:1024
Symbol 1023 GraphicUses:765Used by:1024
Symbol 1024 MovieClip [message_green]Uses:853 856 1022 1023Used by:1147
Symbol 1025 TextUses:17Used by:1027
Symbol 1026 GraphicUses:724Used by:1027
Symbol 1027 MovieClip [message_red]Uses:853 856 1025 1026Used by:1147
Symbol 1028 TextUses:17Used by:1060
Symbol 1029 TextUses:17Used by:1060
Symbol 1030 TextUses:17Used by:1060
Symbol 1031 TextUses:17Used by:1060
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Symbol 1046 GraphicUses:1045Used by:1060 1065
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Symbol 1048 GraphicUses:1047Used by:1060 1065
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Symbol 1051 TextUses:17Used by:1060 1065
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Symbol 1061 TextUses:7Used by:1063
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Symbol 1066 TextUses:17Used by:1067
Symbol 1067 MovieClip [hayesMessage1A]Uses:853 856 1066 862 864 SS20Used by:1147
Symbol 1068 TextUses:17Used by:1069
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Symbol 1070 GraphicUsed by:1072
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Symbol 1072 MovieClip [dark]Uses:1070 1071Used by:1147
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Symbol 1081 GraphicUsed by:1115
Symbol 1082 MovieClipUses:411Used by:1115
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Symbol 1084 MovieClipUses:761Used by:1115
Symbol 1085 MovieClipUses:890Used by:1115
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Symbol 1087 MovieClipUses:140Used by:1115
Symbol 1088 MovieClipUses:147Used by:1115
Symbol 1089 GraphicUses:892Used by:1090
Symbol 1090 MovieClipUses:1089Used by:1115
Symbol 1091 TextUses:7Used by:1115
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Symbol 1114 MovieClipUses:899Used by:1115
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Symbol 1117 GraphicUsed by:1140
Symbol 1118 ShapeTweeningUsed by:1125
Symbol 1119 GraphicUsed by:1125
Symbol 1120 BitmapUsed by:1121
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Symbol 1124 GraphicUsed by:1125
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Symbol 1126 BitmapUsed by:1127
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Symbol 1132 MovieClipUses:1129 1131 886Used by:1140
Symbol 1133 ButtonUses:1055Used by:1140
Symbol 1134 TextUses:17Used by:1140
Symbol 1135 EditableTextUses:17Used by:1140
Symbol 1136 TextUses:17Used by:1139
Symbol 1137 TextUses:17Used by:1139
Symbol 1138 GraphicUsed by:1139
Symbol 1139 ButtonUses:1136 1137 1138Used by:1140
Symbol 1140 MovieClip [hud]Uses:1116 1117 1125 1127 1132 1133 1134 1135 1139Used by:1147
Symbol 1141 Sound [music_floor1]Used by:1147
Symbol 1142 Sound [music_floor2]Used by:1147
Symbol 1143 Sound [music_dungeon]Used by:1147
Symbol 1144 Sound [music_attic]Used by:1147
Symbol 1145 Sound [music_disco]Used by:1147
Symbol 1146 Sound [music_boss]Used by:1147
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Symbol 1148 GraphicUsed by:Timeline
Symbol 1149 MovieClipUses:244 1Used by:Timeline
Symbol 1150 TextUses:17Used by:1154
Symbol 1151 TextUses:17Used by:1154
Symbol 1152 TextUses:17Used by:1154
Symbol 1153 TextUses:17Used by:1154
Symbol 1154 MovieClipUses:1150 1151 1152 1153Used by:1155
Symbol 1155 MovieClipUses:1154Used by:Timeline
Symbol 1156 GraphicUsed by:1157
Symbol 1157 MovieClipUses:1156Used by:Timeline
Symbol 1158 BitmapUsed by:1159 1202
Symbol 1159 GraphicUses:1158Used by:1229
Symbol 1160 BitmapUsed by:1161
Symbol 1161 GraphicUses:1160Used by:1229
Symbol 1162 BitmapUsed by:1163
Symbol 1163 GraphicUses:1162Used by:1229
Symbol 1164 BitmapUsed by:1165
Symbol 1165 GraphicUses:1164Used by:1229
Symbol 1166 BitmapUsed by:1167
Symbol 1167 GraphicUses:1166Used by:1229
Symbol 1168 BitmapUsed by:1169
Symbol 1169 GraphicUses:1168Used by:1229
Symbol 1170 BitmapUsed by:1171
Symbol 1171 GraphicUses:1170Used by:1229
Symbol 1172 TextUses:7Used by:1229
Symbol 1173 ShapeTweeningUsed by:1229
Symbol 1174 BitmapUsed by:1176
Symbol 1175 BitmapUsed by:1176 1198
Symbol 1176 GraphicUses:1174 1175Used by:1229
Symbol 1177 BitmapUsed by:1178
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Symbol 1179 BitmapUsed by:1180
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Symbol 1187 BitmapUsed by:1188
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Symbol 1191 BitmapUsed by:1192
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Symbol 1193 BitmapUsed by:1194
Symbol 1194 GraphicUses:1193Used by:1229
Symbol 1195 BitmapUsed by:1197
Symbol 1196 BitmapUsed by:1197
Symbol 1197 GraphicUses:1195 1196Used by:1229
Symbol 1198 GraphicUses:1175Used by:1229
Symbol 1199 BitmapUsed by:1200
Symbol 1200 GraphicUses:1199Used by:1229
Symbol 1201 BitmapUsed by:1202
Symbol 1202 GraphicUses:1201 1158Used by:1229
Symbol 1203 ShapeTweeningUsed by:1229
Symbol 1204 TextUses:7Used by:1229
Symbol 1205 ShapeTweeningUsed by:1229
Symbol 1206 TextUses:7Used by:1229
Symbol 1207 ShapeTweeningUsed by:1229
Symbol 1208 TextUses:7Used by:1229
Symbol 1209 ShapeTweeningUsed by:1229
Symbol 1210 ShapeTweeningUsed by:1229
Symbol 1211 ShapeTweeningUsed by:1229
Symbol 1212 ShapeTweeningUsed by:1229
Symbol 1213 TextUses:7Used by:1229
Symbol 1214 ShapeTweeningUsed by:1229
Symbol 1215 TextUses:7Used by:1229
Symbol 1216 ShapeTweeningUsed by:1229
Symbol 1217 ShapeTweeningUsed by:1229
Symbol 1218 ShapeTweeningUsed by:1229
Symbol 1219 BitmapUsed by:1220 1230
Symbol 1220 GraphicUses:1219Used by:1229
Symbol 1221 GraphicUsed by:1229
Symbol 1222 TextUses:17Used by:1229
Symbol 1223 TextUses:7Used by:1229
Symbol 1224 TextUses:7Used by:1229
Symbol 1225 TextUses:17Used by:1228
Symbol 1226 TextUses:17Used by:1228
Symbol 1227 GraphicUsed by:1228
Symbol 1228 ButtonUses:1225 1226 1227Used by:1229
Symbol 1229 MovieClipUses:180 1159 1161 1163 1165 1167 1169 1171 1172 1173 6 1176 1178 1180 1182 1184 1186 1188 1190 1192 1194 1197 1198 1200 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 244 1215 1216 1217 1218 1220 1221 1222 1223 1224 1228 SS22Used by:Timeline
Symbol 1230 GraphicUses:1219Used by:1258
Symbol 1231 BitmapUsed by:1232
Symbol 1232 GraphicUses:1231Used by:1235
Symbol 1233 BitmapUsed by:1234
Symbol 1234 GraphicUses:1233Used by:1235
Symbol 1235 MovieClipUses:1232 1234Used by:1248
Symbol 1236 BitmapUsed by:1237
Symbol 1237 GraphicUses:1236Used by:1248
Symbol 1238 BitmapUsed by:1239
Symbol 1239 GraphicUses:1238Used by:1242
Symbol 1240 BitmapUsed by:1241
Symbol 1241 GraphicUses:1240Used by:1242
Symbol 1242 MovieClipUses:1239 1241Used by:1248
Symbol 1243 BitmapUsed by:1244
Symbol 1244 GraphicUses:1243Used by:1247
Symbol 1245 BitmapUsed by:1246
Symbol 1246 GraphicUses:1245Used by:1247
Symbol 1247 MovieClipUses:1244 1246Used by:1248
Symbol 1248 MovieClipUses:1235 1237 1242 1247Used by:1258
Symbol 1249 FontUsed by:1250 1251 1252
Symbol 1250 EditableTextUses:1249Used by:1253
Symbol 1251 EditableTextUses:1249Used by:1253
Symbol 1252 EditableTextUses:1249Used by:1253
Symbol 1253 MovieClipUses:1250 1251 1252Used by:1258
Symbol 1254 TextUses:7Used by:1258
Symbol 1255 ButtonUses:199 200 201Used by:1258
Symbol 1256 ShapeTweeningUsed by:1258
Symbol 1257 ButtonUses:199 200 201Used by:1258
Symbol 1258 MovieClipUses:1230 1248 1253 1254 1255 1256 1257 1Used by:Timeline
Streaming Sound 1Used by:Symbol 90 MovieClip
Streaming Sound 2Used by:Symbol 245 MovieClip
Streaming Sound 3Used by:Symbol 624 MovieClip
Streaming Sound 4Used by:Symbol 625 MovieClip
Streaming Sound 5Used by:Symbol 651 MovieClip
Streaming Sound 6Used by:Symbol 654 MovieClip
Streaming Sound 7Used by:Symbol 835 MovieClip
Streaming Sound 8Used by:Symbol 842 MovieClip
Streaming Sound 9Used by:Symbol 849 MovieClip
Streaming Sound 10Used by:Symbol 850 MovieClip
Streaming Sound 11Used by:Symbol 867 MovieClip [hayesMessage1]
Streaming Sound 12Used by:Symbol 965 MovieClip
Streaming Sound 13Used by:Symbol 978 MovieClip [hayesMessage2]
Streaming Sound 14Used by:Symbol 984 MovieClip [message_girl1A]
Streaming Sound 15Used by:Symbol 987 MovieClip [message_girl1B]
Streaming Sound 16Used by:Symbol 993 MovieClip [message_girl2A]
Streaming Sound 17Used by:Symbol 996 MovieClip [message_girl2B]
Streaming Sound 18Used by:Symbol 1002 MovieClip [message_girl3A]
Streaming Sound 19Used by:Symbol 1005 MovieClip [message_girl3B]
Streaming Sound 20Used by:Symbol 1067 MovieClip [hayesMessage1A]
Streaming Sound 21Used by:Symbol 1069 MovieClip [hayesMessage1B]
Streaming Sound 22Used by:Symbol 1229 MovieClip

Instance Names

"loader"Frame 1Symbol 49 MovieClip
"intro"Frame 17Symbol 245 MovieClip
"fade"Frame 26Symbol 1149 MovieClip
"floor"Frame 26Symbol 1155 MovieClip
"gradient"Frame 26Symbol 1157 MovieClip
"ending"Frame 45Symbol 1229 MovieClip
"cards"Frame 55Symbol 1258 MovieClip
"endbox"Frame 55Symbol 1258 MovieClip
"  "Frame 81Symbol 536 MovieClip [mapB4]
"  "Frame 82Symbol 721 MovieClip [mapC4]
"  "Frame 82Symbol 719 MovieClip [mapC3]
"  "Frame 83Symbol 414 MovieClip [mapD1]
"bar"Symbol 19 MovieClip [travoltahealth] Frame 10Symbol 16 MovieClip
"down"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 275 MovieClip [map0] Frame 1Symbol 247 MovieClip
"hit"Symbol 275 MovieClip [map0] Frame 1Symbol 269 MovieClip
"left"Symbol 278 MovieClip Frame 1Symbol 268 MovieClip
"hit"Symbol 289 MovieClip Frame 1Symbol 277 MovieClip
"mask"Symbol 296 MovieClip [map1] Frame 1Symbol 247 MovieClip
"hit"Symbol 296 MovieClip [map1] Frame 1Symbol 278 MovieClip
"right"Symbol 299 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 302 MovieClip [map2] Frame 1Symbol 247 MovieClip
"hit"Symbol 302 MovieClip [map2] Frame 1Symbol 299 MovieClip
"right"Symbol 303 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 304 MovieClip [map3] Frame 1Symbol 247 MovieClip
"hit"Symbol 304 MovieClip [map3] Frame 1Symbol 303 MovieClip
"right"Symbol 305 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 306 MovieClip [map4] Frame 1Symbol 247 MovieClip
"hit"Symbol 306 MovieClip [map4] Frame 1Symbol 305 MovieClip
"left"Symbol 307 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 308 MovieClip [map6] Frame 1Symbol 247 MovieClip
"hit"Symbol 308 MovieClip [map6] Frame 1Symbol 307 MovieClip
"left"Symbol 309 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 310 MovieClip [map7] Frame 1Symbol 247 MovieClip
"hit"Symbol 310 MovieClip [map7] Frame 1Symbol 309 MovieClip
"right"Symbol 311 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 312 MovieClip [map8] Frame 1Symbol 247 MovieClip
"hit"Symbol 312 MovieClip [map8] Frame 1Symbol 311 MovieClip
"right"Symbol 313 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 314 MovieClip [map9] Frame 1Symbol 247 MovieClip
"hit"Symbol 314 MovieClip [map9] Frame 1Symbol 313 MovieClip
"right"Symbol 315 MovieClip Frame 1Symbol 268 MovieClip
"hit"Symbol 318 MovieClip Frame 1Symbol 277 MovieClip
"hayes_dance"Symbol 318 MovieClip Frame 1Symbol 316 MovieClip
"hayes_talk"Symbol 318 MovieClip Frame 2Symbol 317 MovieClip
"mask"Symbol 319 MovieClip [map10] Frame 1Symbol 247 MovieClip
"hit"Symbol 319 MovieClip [map10] Frame 1Symbol 315 MovieClip
"hayes"Symbol 319 MovieClip [map10] Frame 1Symbol 318 MovieClip
"right"Symbol 320 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 321 MovieClip [map11] Frame 1Symbol 247 MovieClip
"hit"Symbol 321 MovieClip [map11] Frame 1Symbol 320 MovieClip
"right"Symbol 322 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 323 MovieClip [map12] Frame 1Symbol 247 MovieClip
"hit"Symbol 323 MovieClip [map12] Frame 1Symbol 322 MovieClip
"right"Symbol 325 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 326 MovieClip [map13] Frame 1Symbol 247 MovieClip
"hit"Symbol 326 MovieClip [map13] Frame 1Symbol 325 MovieClip
"right"Symbol 327 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 328 MovieClip [map14] Frame 1Symbol 247 MovieClip
"hit"Symbol 328 MovieClip [map14] Frame 1Symbol 327 MovieClip
"right"Symbol 329 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 330 MovieClip [map15] Frame 1Symbol 247 MovieClip
"hit"Symbol 330 MovieClip [map15] Frame 1Symbol 329 MovieClip
"right"Symbol 332 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 333 MovieClip [map16] Frame 1Symbol 247 MovieClip
"hit"Symbol 333 MovieClip [map16] Frame 1Symbol 332 MovieClip
"right"Symbol 335 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 336 MovieClip [map17] Frame 1Symbol 247 MovieClip
"hit"Symbol 336 MovieClip [map17] Frame 1Symbol 335 MovieClip
"right"Symbol 341 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 342 MovieClip [map18] Frame 1Symbol 247 MovieClip
"hit"Symbol 342 MovieClip [map18] Frame 1Symbol 341 MovieClip
"right"Symbol 343 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 344 MovieClip [map19] Frame 1Symbol 247 MovieClip
"hit"Symbol 344 MovieClip [map19] Frame 1Symbol 343 MovieClip
"down"Symbol 345 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 359 MovieClip [map20] Frame 1Symbol 247 MovieClip
"hit"Symbol 359 MovieClip [map20] Frame 1Symbol 345 MovieClip
"down"Symbol 359 MovieClip [map20] Frame 1Symbol 356 MovieClip
"up"Symbol 361 MovieClip Frame 1Symbol 268 MovieClip
"right"Symbol 361 MovieClip Frame 1Symbol 268 MovieClip
"left"Symbol 361 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 364 MovieClip [mapH1] Frame 1Symbol 247 MovieClip
"hit"Symbol 364 MovieClip [mapH1] Frame 1Symbol 361 MovieClip
"right"Symbol 370 MovieClip Frame 1Symbol 268 MovieClip
"left"Symbol 370 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 371 MovieClip [mapH2] Frame 1Symbol 247 MovieClip
"hit"Symbol 371 MovieClip [mapH2] Frame 1Symbol 370 MovieClip
"right"Symbol 372 MovieClip Frame 1Symbol 268 MovieClip
"left"Symbol 372 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 373 MovieClip [mapH3] Frame 1Symbol 247 MovieClip
"hit"Symbol 373 MovieClip [mapH3] Frame 1Symbol 372 MovieClip
"right"Symbol 374 MovieClip Frame 1Symbol 268 MovieClip
"right"Symbol 374 MovieClip Frame 1Symbol 268 MovieClip
"right"Symbol 374 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 375 MovieClip [mapH4] Frame 1Symbol 247 MovieClip
"hit"Symbol 375 MovieClip [mapH4] Frame 1Symbol 374 MovieClip
"right"Symbol 376 MovieClip Frame 1Symbol 268 MovieClip
"right"Symbol 376 MovieClip Frame 1Symbol 268 MovieClip
"right"Symbol 376 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 377 MovieClip [mapH5] Frame 1Symbol 247 MovieClip
"hit"Symbol 377 MovieClip [mapH5] Frame 1Symbol 376 MovieClip
"right"Symbol 378 MovieClip Frame 1Symbol 268 MovieClip
"right"Symbol 378 MovieClip Frame 1Symbol 268 MovieClip
"right"Symbol 378 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 379 MovieClip [mapH6] Frame 1Symbol 247 MovieClip
"hit"Symbol 379 MovieClip [mapH6] Frame 1Symbol 378 MovieClip
"right"Symbol 380 MovieClip Frame 1Symbol 268 MovieClip
"right"Symbol 380 MovieClip Frame 1Symbol 268 MovieClip
"right"Symbol 380 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 381 MovieClip [mapH7] Frame 1Symbol 247 MovieClip
"hit"Symbol 381 MovieClip [mapH7] Frame 1Symbol 380 MovieClip
"mask"Symbol 414 MovieClip [mapD1] Frame 1Symbol 247 MovieClip
"hit"Symbol 414 MovieClip [mapD1] Frame 1Symbol 398 MovieClip
"mask"Symbol 423 MovieClip [mapD2] Frame 1Symbol 247 MovieClip
"hit"Symbol 423 MovieClip [mapD2] Frame 1Symbol 417 MovieClip
"mask"Symbol 428 MovieClip [mapD3] Frame 1Symbol 247 MovieClip
"hit"Symbol 428 MovieClip [mapD3] Frame 1Symbol 424 MovieClip
"mask"Symbol 430 MovieClip [mapD4] Frame 1Symbol 247 MovieClip
"hit"Symbol 430 MovieClip [mapD4] Frame 1Symbol 429 MovieClip
"mask"Symbol 434 MovieClip [mapD5] Frame 1Symbol 247 MovieClip
"hit"Symbol 434 MovieClip [mapD5] Frame 1Symbol 433 MovieClip
"mask"Symbol 440 MovieClip [mapD6] Frame 1Symbol 247 MovieClip
"hit"Symbol 440 MovieClip [mapD6] Frame 1Symbol 435 MovieClip
"mask"Symbol 444 MovieClip [mapD7] Frame 1Symbol 247 MovieClip
"hit"Symbol 444 MovieClip [mapD7] Frame 1Symbol 441 MovieClip
"down"Symbol 445 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 451 MovieClip [mapD8] Frame 1Symbol 247 MovieClip
"hit"Symbol 451 MovieClip [mapD8] Frame 1Symbol 445 MovieClip
"down"Symbol 451 MovieClip [mapD8] Frame 1Symbol 450 MovieClip
"mask"Symbol 453 MovieClip [mapD9] Frame 1Symbol 247 MovieClip
"hit"Symbol 453 MovieClip [mapD9] Frame 1Symbol 452 MovieClip
"mask"Symbol 457 MovieClip [mapD10] Frame 1Symbol 247 MovieClip
"hit"Symbol 457 MovieClip [mapD10] Frame 1Symbol 455 MovieClip
"up"Symbol 458 MovieClip Frame 1Symbol 268 MovieClip
"hooker_3d"Symbol 461 MovieClip [hooker3] Frame 1Symbol 460 MovieClip
"mask"Symbol 464 MovieClip [mapD11] Frame 1Symbol 247 MovieClip
"hit"Symbol 464 MovieClip [mapD11] Frame 1Symbol 458 MovieClip
"down"Symbol 486 MovieClip Frame 1Symbol 268 MovieClip
"hooker_1d"Symbol 490 MovieClip [hooker1] Frame 1Symbol 489 MovieClip
"mask"Symbol 493 MovieClip [mapB1] Frame 1Symbol 247 MovieClip
"hit"Symbol 493 MovieClip [mapB1] Frame 1Symbol 486 MovieClip
"mask"Symbol 524 MovieClip [mapB2] Frame 1Symbol 247 MovieClip
"hit"Symbol 524 MovieClip [mapB2] Frame 1Symbol 512 MovieClip
"mask"Symbol 530 MovieClip [mapB3] Frame 1Symbol 247 MovieClip
"hit"Symbol 530 MovieClip [mapB3] Frame 1Symbol 529 MovieClip
"mask"Symbol 536 MovieClip [mapB4] Frame 1Symbol 247 MovieClip
"hit"Symbol 536 MovieClip [mapB4] Frame 1Symbol 533 MovieClip
"mask"Symbol 542 MovieClip [mapB5] Frame 1Symbol 247 MovieClip
"hit"Symbol 542 MovieClip [mapB5] Frame 1Symbol 539 MovieClip
"up"Symbol 547 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 553 MovieClip [mapB6] Frame 1Symbol 247 MovieClip
"hit"Symbol 553 MovieClip [mapB6] Frame 1Symbol 547 MovieClip
"up"Symbol 553 MovieClip [mapB6] Frame 1Symbol 552 MovieClip
"mask"Symbol 555 MovieClip [mapB7] Frame 1Symbol 247 MovieClip
"hit"Symbol 555 MovieClip [mapB7] Frame 1Symbol 554 MovieClip
"mask"Symbol 557 MovieClip [mapB8] Frame 1Symbol 247 MovieClip
"hit"Symbol 557 MovieClip [mapB8] Frame 1Symbol 556 MovieClip
"mask"Symbol 563 MovieClip [mapB9] Frame 1Symbol 247 MovieClip
"hit"Symbol 563 MovieClip [mapB9] Frame 1Symbol 560 MovieClip
"mask"Symbol 567 MovieClip [mapB10] Frame 1Symbol 247 MovieClip
"hit"Symbol 567 MovieClip [mapB10] Frame 1Symbol 566 MovieClip
"mask"Symbol 569 MovieClip [mapB11] Frame 1Symbol 247 MovieClip
"hit"Symbol 569 MovieClip [mapB11] Frame 1Symbol 568 MovieClip
"mask"Symbol 573 MovieClip [mapB12] Frame 1Symbol 247 MovieClip
"hit"Symbol 573 MovieClip [mapB12] Frame 1Symbol 572 MovieClip
"left"Symbol 583 MovieClip Frame 1Symbol 268 MovieClip
"right"Symbol 583 MovieClip Frame 1Symbol 268 MovieClip
"extend1"Symbol 624 MovieClip Frame 7Symbol 623 MovieClip
"extend2"Symbol 624 MovieClip Frame 7Symbol 623 MovieClip
"extend"Symbol 625 MovieClip Frame 7Symbol 623 MovieClip
"extend1"Symbol 625 MovieClip Frame 7Symbol 623 MovieClip
"extend2"Symbol 625 MovieClip Frame 7Symbol 623 MovieClip
"extend3"Symbol 625 MovieClip Frame 7Symbol 623 MovieClip
"hit"Symbol 655 MovieClip Frame 1Symbol 588 MovieClip
"enemy1"Symbol 655 MovieClip Frame 10Symbol 624 MovieClip
"enemy1"Symbol 655 MovieClip Frame 18Symbol 625 MovieClip
"hit"Symbol 655 MovieClip Frame 25Symbol 588 MovieClip
"mask"Symbol 656 MovieClip [mapB13] Frame 1Symbol 247 MovieClip
"disco"Symbol 656 MovieClip [mapB13] Frame 1Symbol 580 MovieClip
"hit"Symbol 656 MovieClip [mapB13] Frame 1Symbol 583 MovieClip
"travolta"Symbol 656 MovieClip [mapB13] Frame 2Symbol 655 MovieClip
"up"Symbol 659 MovieClip Frame 1Symbol 268 MovieClip
"right"Symbol 659 MovieClip Frame 1Symbol 268 MovieClip
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"mask"Symbol 665 MovieClip [mapB14] Frame 1Symbol 247 MovieClip
"hit"Symbol 665 MovieClip [mapB14] Frame 1Symbol 659 MovieClip
"down"Symbol 665 MovieClip [mapB14] Frame 1Symbol 664 MovieClip
"mask"Symbol 669 MovieClip [mapB15] Frame 1Symbol 247 MovieClip
"hit"Symbol 669 MovieClip [mapB15] Frame 1Symbol 668 MovieClip
"mask"Symbol 678 MovieClip [mapB16] Frame 1Symbol 247 MovieClip
"hit"Symbol 678 MovieClip [mapB16] Frame 1Symbol 675 MovieClip
"mask"Symbol 695 MovieClip [mapC1] Frame 1Symbol 247 MovieClip
"hit"Symbol 695 MovieClip [mapC1] Frame 1Symbol 690 MovieClip
"down"Symbol 709 MovieClip Frame 1Symbol 268 MovieClip
"hooker_2d"Symbol 711 MovieClip [hooker2] Frame 1Symbol 710 MovieClip
"mask"Symbol 716 MovieClip [mapC2] Frame 1Symbol 247 MovieClip
"hit"Symbol 716 MovieClip [mapC2] Frame 1Symbol 709 MovieClip
"mask"Symbol 719 MovieClip [mapC3] Frame 1Symbol 247 MovieClip
"hit"Symbol 719 MovieClip [mapC3] Frame 1Symbol 717 MovieClip
"mask"Symbol 721 MovieClip [mapC4] Frame 1Symbol 247 MovieClip
"hit"Symbol 721 MovieClip [mapC4] Frame 1Symbol 720 MovieClip
"mask"Symbol 723 MovieClip [mapC5] Frame 1Symbol 247 MovieClip
"hit"Symbol 723 MovieClip [mapC5] Frame 1Symbol 722 MovieClip
"up"Symbol 729 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 730 MovieClip [mapC6] Frame 1Symbol 247 MovieClip
"up"Symbol 730 MovieClip [mapC6] Frame 1Symbol 728 MovieClip
"hit"Symbol 730 MovieClip [mapC6] Frame 1Symbol 729 MovieClip
"mask"Symbol 732 MovieClip [mapC7] Frame 1Symbol 247 MovieClip
"hit"Symbol 732 MovieClip [mapC7] Frame 1Symbol 731 MovieClip
"mask"Symbol 734 MovieClip [mapC8] Frame 1Symbol 247 MovieClip
"hit"Symbol 734 MovieClip [mapC8] Frame 1Symbol 733 MovieClip
"up"Symbol 735 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 736 MovieClip [mapC9] Frame 1Symbol 247 MovieClip
"hit"Symbol 736 MovieClip [mapC9] Frame 1Symbol 735 MovieClip
"up"Symbol 736 MovieClip [mapC9] Frame 1Symbol 728 MovieClip
"mask"Symbol 738 MovieClip [mapC10] Frame 1Symbol 247 MovieClip
"hit"Symbol 738 MovieClip [mapC10] Frame 1Symbol 737 MovieClip
"mask"Symbol 740 MovieClip [mapC11] Frame 1Symbol 247 MovieClip
"hit"Symbol 740 MovieClip [mapC11] Frame 1Symbol 739 MovieClip
"mask"Symbol 742 MovieClip [mapC12] Frame 1Symbol 247 MovieClip
"hit"Symbol 742 MovieClip [mapC12] Frame 1Symbol 741 MovieClip
"mask"Symbol 746 MovieClip [mapC13] Frame 1Symbol 247 MovieClip
"hit"Symbol 746 MovieClip [mapC13] Frame 1Symbol 743 MovieClip
"mask"Symbol 748 MovieClip [mapC14] Frame 1Symbol 247 MovieClip
"hit"Symbol 748 MovieClip [mapC14] Frame 1Symbol 747 MovieClip
"mask"Symbol 750 MovieClip [mapC15] Frame 1Symbol 247 MovieClip
"hit"Symbol 750 MovieClip [mapC15] Frame 1Symbol 749 MovieClip
"mask"Symbol 752 MovieClip [mapC16] Frame 1Symbol 247 MovieClip
"hit"Symbol 752 MovieClip [mapC16] Frame 1Symbol 751 MovieClip
"mask"Symbol 754 MovieClip [mapC17] Frame 1Symbol 247 MovieClip
"hit"Symbol 754 MovieClip [mapC17] Frame 1Symbol 753 MovieClip
"mask"Symbol 758 MovieClip [mapC18] Frame 1Symbol 247 MovieClip
"hit"Symbol 758 MovieClip [mapC18] Frame 1Symbol 757 MovieClip
"mask"Symbol 763 MovieClip [mapC19] Frame 1Symbol 247 MovieClip
"hit"Symbol 763 MovieClip [mapC19] Frame 1Symbol 759 MovieClip
"left"Symbol 764 MovieClip Frame 1Symbol 268 MovieClip
"mask"Symbol 770 MovieClip [mapC20] Frame 1Symbol 247 MovieClip
"hit"Symbol 770 MovieClip [mapC20] Frame 1Symbol 764 MovieClip
"left"Symbol 770 MovieClip [mapC20] Frame 1Symbol 769 MovieClip
"mask"Symbol 772 MovieClip [mapC21] Frame 1Symbol 247 MovieClip
"hit"Symbol 772 MovieClip [mapC21] Frame 1Symbol 771 MovieClip
"hit"Symbol 818 MovieClip [mib] Frame 1Symbol 588 MovieClip
"aim"Symbol 818 MovieClip [mib] Frame 31Symbol 588 MovieClip
"mib_f_walk"Symbol 818 MovieClip [mib] Frame 31Symbol 780 MovieClip
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"mib_b_punch"Symbol 818 MovieClip [mib] Frame 106Symbol 802 MovieClip
"mib_l_punch"Symbol 818 MovieClip [mib] Frame 112Symbol 803 MovieClip
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"aim3"Symbol 850 MovieClip Frame 3Symbol 588 MovieClip
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"aim4"Symbol 852 MovieClip [robot] Frame 1Symbol 588 MovieClip
"aim3"Symbol 852 MovieClip [robot] Frame 1Symbol 588 MovieClip
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"hit"Symbol 947 MovieClip Frame 2Symbol 588 MovieClip
"hit"Symbol 950 MovieClip Frame 2Symbol 588 MovieClip
"hit"Symbol 975 MovieClip [player] Frame 1Symbol 588 MovieClip
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"label"Symbol 1155 MovieClip Frame 3Symbol 1154 MovieClip
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Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 13 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 19 as "travoltahealth"
ExportAssets (56)Timeline Frame 1Symbol 34 as "coin2"
ExportAssets (56)Timeline Frame 1Symbol 37 as "std"
ExportAssets (56)Timeline Frame 25Symbol 275 as "map0"
ExportAssets (56)Timeline Frame 25Symbol 296 as "map1"
ExportAssets (56)Timeline Frame 25Symbol 302 as "map2"
ExportAssets (56)Timeline Frame 25Symbol 304 as "map3"
ExportAssets (56)Timeline Frame 25Symbol 306 as "map4"
ExportAssets (56)Timeline Frame 25Symbol 308 as "map6"
ExportAssets (56)Timeline Frame 25Symbol 310 as "map7"
ExportAssets (56)Timeline Frame 25Symbol 312 as "map8"
ExportAssets (56)Timeline Frame 25Symbol 314 as "map9"
ExportAssets (56)Timeline Frame 25Symbol 319 as "map10"
ExportAssets (56)Timeline Frame 25Symbol 321 as "map11"
ExportAssets (56)Timeline Frame 25Symbol 323 as "map12"
ExportAssets (56)Timeline Frame 25Symbol 326 as "map13"
ExportAssets (56)Timeline Frame 25Symbol 328 as "map14"
ExportAssets (56)Timeline Frame 25Symbol 330 as "map15"
ExportAssets (56)Timeline Frame 25Symbol 333 as "map16"
ExportAssets (56)Timeline Frame 25Symbol 336 as "map17"
ExportAssets (56)Timeline Frame 25Symbol 342 as "map18"
ExportAssets (56)Timeline Frame 25Symbol 344 as "map19"
ExportAssets (56)Timeline Frame 25Symbol 359 as "map20"
ExportAssets (56)Timeline Frame 25Symbol 364 as "mapH1"
ExportAssets (56)Timeline Frame 25Symbol 371 as "mapH2"
ExportAssets (56)Timeline Frame 25Symbol 373 as "mapH3"
ExportAssets (56)Timeline Frame 25Symbol 375 as "mapH4"
ExportAssets (56)Timeline Frame 25Symbol 377 as "mapH5"
ExportAssets (56)Timeline Frame 25Symbol 379 as "mapH6"
ExportAssets (56)Timeline Frame 25Symbol 381 as "mapH7"
ExportAssets (56)Timeline Frame 25Symbol 414 as "mapD1"
ExportAssets (56)Timeline Frame 25Symbol 423 as "mapD2"
ExportAssets (56)Timeline Frame 25Symbol 428 as "mapD3"
ExportAssets (56)Timeline Frame 25Symbol 430 as "mapD4"
ExportAssets (56)Timeline Frame 25Symbol 434 as "mapD5"
ExportAssets (56)Timeline Frame 25Symbol 440 as "mapD6"
ExportAssets (56)Timeline Frame 25Symbol 444 as "mapD7"
ExportAssets (56)Timeline Frame 25Symbol 451 as "mapD8"
ExportAssets (56)Timeline Frame 25Symbol 453 as "mapD9"
ExportAssets (56)Timeline Frame 25Symbol 457 as "mapD10"
ExportAssets (56)Timeline Frame 25Symbol 461 as "hooker3"
ExportAssets (56)Timeline Frame 25Symbol 461 as "hooker3"
ExportAssets (56)Timeline Frame 25Symbol 461 as "hooker3"
ExportAssets (56)Timeline Frame 25Symbol 464 as "mapD11"
ExportAssets (56)Timeline Frame 25Symbol 490 as "hooker1"
ExportAssets (56)Timeline Frame 25Symbol 490 as "hooker1"
ExportAssets (56)Timeline Frame 25Symbol 493 as "mapB1"
ExportAssets (56)Timeline Frame 25Symbol 524 as "mapB2"
ExportAssets (56)Timeline Frame 25Symbol 530 as "mapB3"
ExportAssets (56)Timeline Frame 25Symbol 536 as "mapB4"
ExportAssets (56)Timeline Frame 25Symbol 542 as "mapB5"
ExportAssets (56)Timeline Frame 25Symbol 553 as "mapB6"
ExportAssets (56)Timeline Frame 25Symbol 555 as "mapB7"
ExportAssets (56)Timeline Frame 25Symbol 557 as "mapB8"
ExportAssets (56)Timeline Frame 25Symbol 563 as "mapB9"
ExportAssets (56)Timeline Frame 25Symbol 567 as "mapB10"
ExportAssets (56)Timeline Frame 25Symbol 569 as "mapB11"
ExportAssets (56)Timeline Frame 25Symbol 573 as "mapB12"
ExportAssets (56)Timeline Frame 25Symbol 656 as "mapB13"
ExportAssets (56)Timeline Frame 25Symbol 665 as "mapB14"
ExportAssets (56)Timeline Frame 25Symbol 669 as "mapB15"
ExportAssets (56)Timeline Frame 25Symbol 678 as "mapB16"
ExportAssets (56)Timeline Frame 25Symbol 695 as "mapC1"
ExportAssets (56)Timeline Frame 25Symbol 711 as "hooker2"
ExportAssets (56)Timeline Frame 25Symbol 711 as "hooker2"
ExportAssets (56)Timeline Frame 25Symbol 711 as "hooker2"
ExportAssets (56)Timeline Frame 25Symbol 716 as "mapC2"
ExportAssets (56)Timeline Frame 25Symbol 719 as "mapC3"
ExportAssets (56)Timeline Frame 25Symbol 721 as "mapC4"
ExportAssets (56)Timeline Frame 25Symbol 723 as "mapC5"
ExportAssets (56)Timeline Frame 25Symbol 730 as "mapC6"
ExportAssets (56)Timeline Frame 25Symbol 732 as "mapC7"
ExportAssets (56)Timeline Frame 25Symbol 734 as "mapC8"
ExportAssets (56)Timeline Frame 25Symbol 736 as "mapC9"
ExportAssets (56)Timeline Frame 25Symbol 738 as "mapC10"
ExportAssets (56)Timeline Frame 25Symbol 740 as "mapC11"
ExportAssets (56)Timeline Frame 25Symbol 742 as "mapC12"
ExportAssets (56)Timeline Frame 25Symbol 746 as "mapC13"
ExportAssets (56)Timeline Frame 25Symbol 748 as "mapC14"
ExportAssets (56)Timeline Frame 25Symbol 750 as "mapC15"
ExportAssets (56)Timeline Frame 25Symbol 752 as "mapC16"
ExportAssets (56)Timeline Frame 25Symbol 754 as "mapC17"
ExportAssets (56)Timeline Frame 25Symbol 758 as "mapC18"
ExportAssets (56)Timeline Frame 25Symbol 763 as "mapC19"
ExportAssets (56)Timeline Frame 25Symbol 770 as "mapC20"
ExportAssets (56)Timeline Frame 25Symbol 772 as "mapC21"
ExportAssets (56)Timeline Frame 25Symbol 490 as "hooker1"
ExportAssets (56)Timeline Frame 25Symbol 711 as "hooker2"
ExportAssets (56)Timeline Frame 25Symbol 461 as "hooker3"
ExportAssets (56)Timeline Frame 25Symbol 818 as "mib"
ExportAssets (56)Timeline Frame 25Symbol 852 as "robot"
ExportAssets (56)Timeline Frame 25Symbol 867 as "hayesMessage1"
ExportAssets (56)Timeline Frame 25Symbol 870 as "message_purple"
ExportAssets (56)Timeline Frame 25Symbol 884 as "coin"
ExportAssets (56)Timeline Frame 25Symbol 888 as "heart"
ExportAssets (56)Timeline Frame 25Symbol 891 as "goldKey"
ExportAssets (56)Timeline Frame 25Symbol 894 as "malt"
ExportAssets (56)Timeline Frame 25Symbol 37 as "std"
ExportAssets (56)Timeline Frame 25Symbol 897 as "alimony"
ExportAssets (56)Timeline Frame 25Symbol 34 as "coin2"
ExportAssets (56)Timeline Frame 25Symbol 900 as "pills"
ExportAssets (56)Timeline Frame 25Symbol 975 as "player"
ExportAssets (56)Timeline Frame 25Symbol 867 as "hayesMessage1"
ExportAssets (56)Timeline Frame 25Symbol 978 as "hayesMessage2"
ExportAssets (56)Timeline Frame 25Symbol 984 as "message_girl1A"
ExportAssets (56)Timeline Frame 25Symbol 987 as "message_girl1B"
ExportAssets (56)Timeline Frame 25Symbol 993 as "message_girl2A"
ExportAssets (56)Timeline Frame 25Symbol 996 as "message_girl2B"
ExportAssets (56)Timeline Frame 25Symbol 1002 as "message_girl3A"
ExportAssets (56)Timeline Frame 25Symbol 1005 as "message_girl3B"
ExportAssets (56)Timeline Frame 25Symbol 1013 as "message_travoltaA"
ExportAssets (56)Timeline Frame 25Symbol 1015 as "message_travoltaB"
ExportAssets (56)Timeline Frame 25Symbol 1018 as "message_blue"
ExportAssets (56)Timeline Frame 25Symbol 1021 as "message_gold"
ExportAssets (56)Timeline Frame 25Symbol 1024 as "message_green"
ExportAssets (56)Timeline Frame 25Symbol 870 as "message_purple"
ExportAssets (56)Timeline Frame 25Symbol 1027 as "message_red"
ExportAssets (56)Timeline Frame 25Symbol 1060 as "message_begin"
ExportAssets (56)Timeline Frame 25Symbol 1065 as "message_instruct"
ExportAssets (56)Timeline Frame 25Symbol 1067 as "hayesMessage1A"
ExportAssets (56)Timeline Frame 25Symbol 1069 as "hayesMessage1B"
ExportAssets (56)Timeline Frame 25Symbol 1072 as "dark"
ExportAssets (56)Timeline Frame 25Symbol 1140 as "hud"
ExportAssets (56)Timeline Frame 25Symbol 1141 as "music_floor1"
ExportAssets (56)Timeline Frame 25Symbol 1142 as "music_floor2"
ExportAssets (56)Timeline Frame 25Symbol 1143 as "music_dungeon"
ExportAssets (56)Timeline Frame 25Symbol 1144 as "music_attic"
ExportAssets (56)Timeline Frame 25Symbol 1145 as "music_disco"
ExportAssets (56)Timeline Frame 25Symbol 1146 as "music_boss"
ExportAssets (56)Timeline Frame 77Symbol 371 as "mapH2"
ExportAssets (56)Timeline Frame 77Symbol 373 as "mapH3"
ExportAssets (56)Timeline Frame 77Symbol 304 as "map3"
ExportAssets (56)Timeline Frame 77Symbol 308 as "map6"
ExportAssets (56)Timeline Frame 77Symbol 310 as "map7"
ExportAssets (56)Timeline Frame 77Symbol 306 as "map4"
ExportAssets (56)Timeline Frame 77Symbol 364 as "mapH1"
ExportAssets (56)Timeline Frame 77Symbol 275 as "map0"
ExportAssets (56)Timeline Frame 77Symbol 302 as "map2"
ExportAssets (56)Timeline Frame 77Symbol 296 as "map1"
ExportAssets (56)Timeline Frame 77Symbol 359 as "map20"
ExportAssets (56)Timeline Frame 77Symbol 344 as "map19"
ExportAssets (56)Timeline Frame 77Symbol 342 as "map18"
ExportAssets (56)Timeline Frame 78Symbol 379 as "mapH6"
ExportAssets (56)Timeline Frame 78Symbol 381 as "mapH7"
ExportAssets (56)Timeline Frame 78Symbol 319 as "map10"
ExportAssets (56)Timeline Frame 78Symbol 314 as "map9"
ExportAssets (56)Timeline Frame 78Symbol 312 as "map8"
ExportAssets (56)Timeline Frame 78Symbol 321 as "map11"
ExportAssets (56)Timeline Frame 78Symbol 323 as "map12"
ExportAssets (56)Timeline Frame 79Symbol 377 as "mapH5"
ExportAssets (56)Timeline Frame 79Symbol 375 as "mapH4"
ExportAssets (56)Timeline Frame 79Symbol 336 as "map17"
ExportAssets (56)Timeline Frame 79Symbol 333 as "map16"
ExportAssets (56)Timeline Frame 79Symbol 326 as "map13"
ExportAssets (56)Timeline Frame 79Symbol 328 as "map14"
ExportAssets (56)Timeline Frame 79Symbol 330 as "map15"
ExportAssets (56)Timeline Frame 79Symbol 342 as "map18"
ExportAssets (56)Timeline Frame 80Symbol 567 as "mapB10"
ExportAssets (56)Timeline Frame 80Symbol 563 as "mapB9"
ExportAssets (56)Timeline Frame 80Symbol 569 as "mapB11"
ExportAssets (56)Timeline Frame 80Symbol 524 as "mapB2"
ExportAssets (56)Timeline Frame 80Symbol 530 as "mapB3"
ExportAssets (56)Timeline Frame 80Symbol 536 as "mapB4"
ExportAssets (56)Timeline Frame 80Symbol 573 as "mapB12"
ExportAssets (56)Timeline Frame 80Symbol 656 as "mapB13"
ExportAssets (56)Timeline Frame 80Symbol 490 as "hooker1"
ExportAssets (56)Timeline Frame 80Symbol 711 as "hooker2"
ExportAssets (56)Timeline Frame 80Symbol 461 as "hooker3"
ExportAssets (56)Timeline Frame 81Symbol 563 as "mapB9"
ExportAssets (56)Timeline Frame 81Symbol 557 as "mapB8"
ExportAssets (56)Timeline Frame 81Symbol 536 as "mapB4"
ExportAssets (56)Timeline Frame 81Symbol 542 as "mapB5"
ExportAssets (56)Timeline Frame 81Symbol 656 as "mapB13"
ExportAssets (56)Timeline Frame 81Symbol 665 as "mapB14"
ExportAssets (56)Timeline Frame 81Symbol 669 as "mapB15"
ExportAssets (56)Timeline Frame 81Symbol 746 as "mapC13"
ExportAssets (56)Timeline Frame 81Symbol 740 as "mapC11"
ExportAssets (56)Timeline Frame 81Symbol 493 as "mapB1"
ExportAssets (56)Timeline Frame 81Symbol 553 as "mapB6"
ExportAssets (56)Timeline Frame 81Symbol 555 as "mapB7"
ExportAssets (56)Timeline Frame 81Symbol 678 as "mapB16"
ExportAssets (56)Timeline Frame 81Symbol 750 as "mapC15"
ExportAssets (56)Timeline Frame 81Symbol 740 as "mapC11"
ExportAssets (56)Timeline Frame 81Symbol 750 as "mapC15"
ExportAssets (56)Timeline Frame 81Symbol 748 as "mapC14"
ExportAssets (56)Timeline Frame 81Symbol 752 as "mapC16"
ExportAssets (56)Timeline Frame 81Symbol 770 as "mapC20"
ExportAssets (56)Timeline Frame 81Symbol 772 as "mapC21"
ExportAssets (56)Timeline Frame 81Symbol 754 as "mapC17"
ExportAssets (56)Timeline Frame 81Symbol 758 as "mapC18"
ExportAssets (56)Timeline Frame 81Symbol 763 as "mapC19"
ExportAssets (56)Timeline Frame 82Symbol 732 as "mapC7"
ExportAssets (56)Timeline Frame 82Symbol 734 as "mapC8"
ExportAssets (56)Timeline Frame 82Symbol 721 as "mapC4"
ExportAssets (56)Timeline Frame 82Symbol 723 as "mapC5"
ExportAssets (56)Timeline Frame 82Symbol 742 as "mapC12"
ExportAssets (56)Timeline Frame 82Symbol 746 as "mapC13"
ExportAssets (56)Timeline Frame 82Symbol 748 as "mapC14"
ExportAssets (56)Timeline Frame 82Symbol 695 as "mapC1"
ExportAssets (56)Timeline Frame 82Symbol 740 as "mapC11"
ExportAssets (56)Timeline Frame 82Symbol 716 as "mapC2"
ExportAssets (56)Timeline Frame 82Symbol 730 as "mapC6"
ExportAssets (56)Timeline Frame 82Symbol 736 as "mapC9"
ExportAssets (56)Timeline Frame 82Symbol 752 as "mapC16"
ExportAssets (56)Timeline Frame 82Symbol 750 as "mapC15"
ExportAssets (56)Timeline Frame 82Symbol 738 as "mapC10"
ExportAssets (56)Timeline Frame 82Symbol 542 as "mapB5"
ExportAssets (56)Timeline Frame 82Symbol 740 as "mapC11"
ExportAssets (56)Timeline Frame 82Symbol 750 as "mapC15"
ExportAssets (56)Timeline Frame 82Symbol 748 as "mapC14"
ExportAssets (56)Timeline Frame 82Symbol 752 as "mapC16"
ExportAssets (56)Timeline Frame 82Symbol 770 as "mapC20"
ExportAssets (56)Timeline Frame 82Symbol 772 as "mapC21"
ExportAssets (56)Timeline Frame 82Symbol 754 as "mapC17"
ExportAssets (56)Timeline Frame 82Symbol 758 as "mapC18"
ExportAssets (56)Timeline Frame 82Symbol 763 as "mapC19"
ExportAssets (56)Timeline Frame 82Symbol 719 as "mapC3"
ExportAssets (56)Timeline Frame 83Symbol 434 as "mapD5"
ExportAssets (56)Timeline Frame 83Symbol 440 as "mapD6"
ExportAssets (56)Timeline Frame 83Symbol 414 as "mapD1"
ExportAssets (56)Timeline Frame 83Symbol 453 as "mapD9"
ExportAssets (56)Timeline Frame 83Symbol 695 as "mapC1"
ExportAssets (56)Timeline Frame 83Symbol 457 as "mapD10"
ExportAssets (56)Timeline Frame 83Symbol 423 as "mapD2"
ExportAssets (56)Timeline Frame 83Symbol 444 as "mapD7"
ExportAssets (56)Timeline Frame 83Symbol 451 as "mapD8"
ExportAssets (56)Timeline Frame 83Symbol 430 as "mapD4"
ExportAssets (56)Timeline Frame 83Symbol 428 as "mapD3"
ExportAssets (56)Timeline Frame 83Symbol 464 as "mapD11"
ExportAssets (56)Timeline Frame 83Symbol 457 as "mapD10"
ExportAssets (56)Timeline Frame 83Symbol 423 as "mapD2"
ExportAssets (56)Timeline Frame 83Symbol 444 as "mapD7"
ExportAssets (56)Timeline Frame 83Symbol 451 as "mapD8"
ExportAssets (56)Timeline Frame 83Symbol 428 as "mapD3"
ExportAssets (56)Timeline Frame 83Symbol 464 as "mapD11"

Labels

"title"Frame 3
"characters"Frame 8
"intro"Frame 17
"preload"Frame 25
"game"Frame 26
"gameover"Frame 35
"ending"Frame 45
"end"Frame 55
"out"Symbol 580 MovieClip Frame 27
"stand"Symbol 655 MovieClip Frame 2
"attack"Symbol 655 MovieClip Frame 10
"attack2"Symbol 655 MovieClip Frame 18
"transform"Symbol 655 MovieClip Frame 25
"dance"Symbol 655 MovieClip Frame 37
"hurt"Symbol 655 MovieClip Frame 44
"transform2"Symbol 655 MovieClip Frame 52
"die"Symbol 655 MovieClip Frame 63
"standDown"Symbol 818 MovieClip [mib] Frame 2
"standRight"Symbol 818 MovieClip [mib] Frame 9
"standUp"Symbol 818 MovieClip [mib] Frame 17
"standLeft"Symbol 818 MovieClip [mib] Frame 24
"walkDown"Symbol 818 MovieClip [mib] Frame 31
"walkRight"Symbol 818 MovieClip [mib] Frame 39
"walkUp"Symbol 818 MovieClip [mib] Frame 47
"walkLeft"Symbol 818 MovieClip [mib] Frame 54
"hurtDown"Symbol 818 MovieClip [mib] Frame 61
"hurtRight"Symbol 818 MovieClip [mib] Frame 69
"hurtUp"Symbol 818 MovieClip [mib] Frame 77
"hurtLeft"Symbol 818 MovieClip [mib] Frame 84
"attackDown"Symbol 818 MovieClip [mib] Frame 91
"attackRight"Symbol 818 MovieClip [mib] Frame 99
"attackUp"Symbol 818 MovieClip [mib] Frame 106
"attackLeft"Symbol 818 MovieClip [mib] Frame 112
"die"Symbol 818 MovieClip [mib] Frame 119
"standDown"Symbol 852 MovieClip [robot] Frame 1
"standRight"Symbol 852 MovieClip [robot] Frame 9
"standUp"Symbol 852 MovieClip [robot] Frame 17
"standLeft"Symbol 852 MovieClip [robot] Frame 24
"walkDown"Symbol 852 MovieClip [robot] Frame 31
"walkRight"Symbol 852 MovieClip [robot] Frame 39
"walkUp"Symbol 852 MovieClip [robot] Frame 47
"walkLeft"Symbol 852 MovieClip [robot] Frame 54
"hurtDown"Symbol 852 MovieClip [robot] Frame 61
"hurtRight"Symbol 852 MovieClip [robot] Frame 69
"hurtUp"Symbol 852 MovieClip [robot] Frame 77
"hurtLeft"Symbol 852 MovieClip [robot] Frame 84
"attackDown"Symbol 852 MovieClip [robot] Frame 91
"attackRight"Symbol 852 MovieClip [robot] Frame 100
"attackUp"Symbol 852 MovieClip [robot] Frame 109
"attackLeft"Symbol 852 MovieClip [robot] Frame 116
"die"Symbol 852 MovieClip [robot] Frame 124
"standDown"Symbol 975 MovieClip [player] Frame 1
"standUp"Symbol 975 MovieClip [player] Frame 10
"standLeft"Symbol 975 MovieClip [player] Frame 17
"standRight"Symbol 975 MovieClip [player] Frame 25
"walkUp"Symbol 975 MovieClip [player] Frame 34
"walkRight"Symbol 975 MovieClip [player] Frame 41
"walkDown"Symbol 975 MovieClip [player] Frame 49
"walkLeft"Symbol 975 MovieClip [player] Frame 57
"attackUp"Symbol 975 MovieClip [player] Frame 64
"attackRight"Symbol 975 MovieClip [player] Frame 71
"attackDown"Symbol 975 MovieClip [player] Frame 80
"attackLeft"Symbol 975 MovieClip [player] Frame 89
"die"Symbol 975 MovieClip [player] Frame 97
"powerUp"Symbol 975 MovieClip [player] Frame 103
"hurtDown"Symbol 975 MovieClip [player] Frame 110
"hurtUp"Symbol 975 MovieClip [player] Frame 119
"hurtLeft"Symbol 975 MovieClip [player] Frame 126
"hurtRight"Symbol 975 MovieClip [player] Frame 134
"pillget"Symbol 975 MovieClip [player] Frame 142
"exit"Symbol 1229 MovieClip Frame 973

Dynamic Text Variables

txtPercentageSymbol 47 EditableText""
_root.scoreSymbol 1135 EditableText"12345"




http://swfchan.com/16/77687/info.shtml
Created: 3/4 -2019 22:47:15 Last modified: 3/4 -2019 22:47:15 Server time: 22/12 -2024 09:37:17