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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/21908090?noj=FRM21908090-22DC" width="1" height="1"></div>

matsnp.swf

This is the info page for
Flash #78018

(Click the ID number above for more basic data on this flash file.)


Text
movey

movey

movey

MISSION

CLEAR!!

任務終了

result

ホームへ戻る

back to home

リトライ!

retry!

99/99

<p align="right"><font face="A-OTF Jun Pro 101" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1">99</font></p>

CP +

99/99

99/99

99/99

99/99

99/99

CPを入手しました

You get CP

CPを入手しました

You get CP

<p align="left"><font face="_ゴシック" size="40" color="#000000" letterSpacing="0.000000" kerning="0">エンジン</font></p>

削除予定

movey

狙いかた

How to

風の影響

Wind effect

スペースキーで正確に狙う

SPACE

SPACE

Z

Z

or R key

RELOAD

風力

wind scale

SHOOT

99.9

ステージ1 「鉄板!撃ちます!」

STAGE1 「I shoot an iron plate」

ステージ2 「動くもの!撃ちます!」

STAGE2 「I shoot a moving target!」

ステージ3 「時限爆弾!撃ちます!」

STAGE3 「I shoot a time bomb!」

チュートリアル 「風!読みます!」

TUTORIAL「I read the wind!」

任務失敗

mission failure

<p align="center"><font face="_ゴシック" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">スペースキーでスキップ</font></p>

skip with SPACE KEY

BG_B スコープ

9mm Luger

.45ACP

.44Magnum

<p align="center"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0">ローダー</font></p>

now loading bgm files

BGMファイルをダウンロードしています。

now loading bgm files

BGMファイルをダウンロードしています。

<p align="right"></p>

<p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">UPDATE &nbsp;090810 音声周りのバグを修正</font></p><p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">UPDATE 090720 コスチューム3種追加、コンフィング追加、セーブデータ回りのバグ修正</font></p><p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">UPDATE 090605 風要素 + チュートリアルステージ追加</font></p><p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">UPDATE &nbsp;090507 ホーム機能実装</font></p>

START

START

START

<p align="center"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">BGM読み込み</font></p>

000

FPS=

true/false

破壊までの時間表示は、命中表示とは別に出す
色と簡単な記号で、評価する
3秒以内なら****!
4.5秒以内ならFAST!
6秒以内なら****!
それ以上なら、タイムのみを、微妙な色で表示
(評価なし)

w_hit . w_hit_p

w_time . w_time_p

radio . radio_p

<p align="left"><font face="_ゴシック" size="30" color="#000000" letterSpacing="0.000000" kerning="0">BG-B / BG-A</font></p><p align="left"><font face="_ゴシック" size="30" color="#000000" letterSpacing="0.000000" kerning="0">ターゲットの共有深度</font></p><p align="left"><font face="_ゴシック" size="30" color="#000000" letterSpacing="0.000000" kerning="0">500~999(500個も的は出ないだろうし)</font></p><p align="left"></p><p align="left"><font face="_ゴシック" size="30" color="#000000" letterSpacing="0.000000" kerning="0">全景</font></p><p align="left"><font face="_ゴシック" size="30" color="#000000" letterSpacing="0.000000" kerning="0">2000</font></p><p align="left"></p><p align="left"><font face="_ゴシック" size="30" color="#000000" letterSpacing="0.000000" kerning="0">BG-A (非拡大面)</font></p><p align="left"><font face="_ゴシック" size="30" color="#000000" letterSpacing="0.000000" kerning="0">タイマーディスプレイ</font></p><p align="left"><font face="_ゴシック" size="30" color="#000000" letterSpacing="0.000000" kerning="0">1000-1099</font></p><p align="left"></p><p align="left"></p>

<p align="left"><font face="_ゴシック" size="30" color="#000000" letterSpacing="0.000000" kerning="0">BG_A  等倍</font></p><p align="left"><font face="_ゴシック" size="30" color="#000000" letterSpacing="0.000000" kerning="0">BG_B  拡大 主処理</font></p>

_root.startStage(30)

マテリアル・スナイパー

<p align="center"><font face="_ゴシック" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://gun.world.coocan.jp/">created by TANAKA U</a></font></p>

テストプレイ

ちがうゲームを遊ぶ

more games

test play

Last up date 090725_0726

イラスト紹介

fanart

クレジット

credit

タイトル

クリックするとメニューに戻ります

back to menu

BACK TO TITLE

もどる

SENTIVE

- BGM

propan_mode

- SPECIAL THANKS

HB-PLAZA / Poru

- AUTHORING / DESIGN / ART

TANAKA U

http://nextframe.jp

yamajet

25th / TAKAHIRO

COSSACK

COSSACK

スキルアップ / SKILL UP

scope size scope size scope size

スコープサイズ

<p align="center"></p>

CP

999

銃の
カスタム

マイ
ホーム

Gun custam

My home

スキル
アップ

Skill up

仕事する

game start

<p align="center"><font face="_ゴシック" size="37" color="#ffffff" letterSpacing="0.000000" kerning="0">ガンポイント</font></p>

<p align="center"><font face="_ゴシック" size="24" color="#000000" letterSpacing="0.000000" kerning="0">カスタムポイント入手</font></p>

+99

オプション OPTION

画面のきれいさ

遠くのものをぼかす

Rendering quality

blur

<p align="center"><font face="MS PGothic" size="14" color="#ffcc00" letterSpacing="0.000000" kerning="0">12/21</font></p>

<p align="center"><font face="_ゴシック" size="16" color="#ff3300" letterSpacing="0.000000" kerning="0">-</font></p>

<p align="left"><font face="_ゴシック" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">マルチドットスコープ</font></p>

<p align="left"><font face="_ゴシック" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">MDS-1 multi dot scope</font></p>

<p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">ドットが配された精密スコープ</font></p><p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">偏差射撃に向く。</font></p><p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">-跳ね上がり+1</font></p><p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">あいうえお</font></p>

入居中

lives

入居中

lives

エフェクト

マイホーム / MY HOME

1

4

2

5

3

6

コスチューム変更

設定 / OPTION

game start

マイ
ホーム

Gun custam

My home

スキル
アップ

Skill up

LOCKED

5

風を読んで撃ちます

- TUTORIAL-

ラブレター撃ちます

SPECIAL STAGE

制作中 / UNFINISHED

10

40

20

30

50

11

41

21

31

51

12

42

22

32

52

80

90

91

<p align="center"></p>

仕事する / STAGE SELECT

もどる

BACK

ナイトスコープ
が必要です

need night scope

BACK

NORMAL

HARD

VERY HARD

REAL

LV1

LV2

LV3

LV4

現在のバージョンはNORMALのみプレイできます。
α version .only a normal mode can be played.

制作中 / UNFINISHED

Gun custam2

仕事する

game start

Gun custam

My home

Skill up

<p align="center"></p>

 

スコープの変更

バレル変更

銃のカスタム / GUN CUSTUM

<p align="center"><font face="MS PGothic" size="14" color="#ffcc00" letterSpacing="0.000000" kerning="0">12/21</font></p>

<p align="center"><font face="_ゴシック" size="16" color="#ff3300" letterSpacing="0.000000" kerning="0">-</font></p>

<p align="left"><font face="_ゴシック" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">マルチドットスコープ</font></p>

<p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">ドットが配された精密スコープ</font></p><p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">偏差射撃に向く。</font></p><p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">-跳ね上がり+1</font></p><p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">あいうえお</font></p>

<p align="left"><font face="_ゴシック" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">MDS-1 multi dot scope</font></p>

装備中

equiped

装備中

equiped

<p align="center"><font face="MS PGothic" size="14" color="#ffcc00" letterSpacing="0.000000" kerning="0">12/21</font></p>

<p align="center"><font face="_ゴシック" size="16" color="#ff3300" letterSpacing="0.000000" kerning="0">-</font></p>

<p align="left"><font face="_ゴシック" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">マルチドットスコープ</font></p>

<p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">ドットが配された精密スコープ</font></p><p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">偏差射撃に向く。</font></p><p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">-跳ね上がり+1</font></p><p align="left"><font face="_ゴシック" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">あいうえお</font></p>

<p align="left"><font face="_ゴシック" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">MDS-1 multi dot scope</font></p>

game start

銃の
カスタム

Gun custam

My home

Skill up

<p align="center"></p>

銃ゲームの設定 / OPTION

♪ SOUND

■ GRAPHIC

HIGH

LOW

NORMAL

0

100

BG_A 肉眼

FRAME SOUND

FRAME SOUND

<p align="center"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">非表示フレーム</font></p><p align="center"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">MAX12</font></p>

00/BUL

one shot. one dream and happy

00/10

BAD

CONDITION IS GOOD

NO DAMAGE!

HIT

HIT!

CRITICAL!!

CRITICAL!!

MISS!!

DANGER!

<p align="center"><font face="_ゴシック" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">弾がないぞ、Zキーでリロードを行え</font></p>

-10

風力変更表示

風がかわります

<p align="left"><font face="_ゴシック" size="20" color="#cccccc" letterSpacing="0.000000" kerning="0">風力</font></p>

風なし

windless

OK

ActionScript [AS1/AS2]

Frame 1
loaderFlag = 1; b_debugMode = 0; b_sndFlag = 1; n_stageLimit = 999; nowVer = 0.51; _lockroot = true; if (loaderFlag) { this.stop(); } else { this.gotoAndPlay("priLoad"); }
Frame 2
this.gotoAndStop(1);
Frame 3
this.gotoAndStop(1);
Frame 5
function endLoad() { this.g; } function debug() { if (Key.isDown(38)) { scope_s = scope_s + 10; setScopeSize(scope_s); } if (Key.isDown(40)) { scope_s = scope_s - 10; setScopeSize(scope_s); } if (Key.isDown(77)) { _TAREA._alpha = 100; _MASK.gotoAndStop(1); } else if (Key.isDown(78)) { _TAREA._alpha = 50; _MASK.gotoAndStop(2); } if (Key.isDown(74)) { this.setScopeScale(3); } else if (Key.isDown(75)) { this.setScopeScale(5); } else if (Key.isDown(76)) { this.setScopeScale(10); } if (Key.isDown(81)) { if (kk) { sn++; if (sn > 24) { sn = 2; } setScopeType(sn); kk = false; } } else { kk = true; } if (Key.isDown(49)) { setScopeType(1); } if (Key.isDown(50)) { setScopeType(2); } if (Key.isDown(51)) { setScopeType(3); } if (Key.isDown(52)) { setScopeType(4); } if (Key.isDown(53)) { setScopeType(5); } if (Key.isDown(54)) { setScopeType(6); } if (Key.isDown(55)) { setScopeType(7); } if (Key.isDown(56)) { setScopeType(8); } if (Key.isDown(17)) { if (Key.isDown(49)) { setGunStyle(0); } if (Key.isDown(50)) { setGunStyle(1); } if (Key.isDown(51)) { setGunStyle(2); } if (Key.isDown(52)) { setGunStyle(3); } if (Key.isDown(53)) { setGunStyle(4); } if (Key.isDown(54)) { setGunStyle(5); } if (Key.isDown(55)) { setGunStyle(6); } } if (Key.isDown(39)) { setWind(_root.Wind.addWind(1)); } if (Key.isDown(37)) { setWind(_root.Wind.addWind(-1)); } if (Key.isDown(35)) { } } scope_s = 100; sn = 2; kk = true; this.stop();
Frame 13
function dataSave() { savePlaytime(); Save.dataSave(saveID, saveData); } function upDateSaveData090510() { saveData.ver = 0.611; saveData.homeStyle = [2, 1, 1, 0, 0, 1]; _root.dataSave(); } function upDateSaveData090525() { saveData.ver = 0.62; if (saveData.stageRec[20][0] > 1) { saveData.stageRec[60] = [2, 0, 0, 0, 0]; saveData.stageRec[61] = [0, 0, 0, 0, 0]; } else { saveData.stageRec[60] = [0, 0, 0, 0, 0]; saveData.stageRec[61] = [0, 0, 0, 0, 0]; } saveData.stageRec[63] = [0, 0, 0, 0, 0]; saveData.stageRec[64] = [0, 0, 0, 0, 0]; saveData.stageRec[70] = [0, 0, 0, 0, 0]; saveData.stageRec[71] = [0, 0, 0, 0, 0]; saveData.stageRec[73] = [0, 0, 0, 0, 0]; saveData.stageRec[74] = [0, 0, 0, 0, 0]; _root.dataSave(); } function upDataSaveData090716() { saveData.ver = 0.63; if (getSaveStageRec(60, 0) == undefined) { saveData.stageRec[60] = [0, 0, 0, 0, 0]; saveData.stageRec[61] = [0, 0, 0, 0, 0]; if (getSaveStageRec(20, 0) > 1) { saveData.stageRec[60][0] = 1; } } saveData.stageRec[70] = [0, 0, 0, 0, 0]; saveData.stageRec[71] = [0, 0, 0, 0, 0]; if (saveData.homeStyle[5] == undefined) { saveData.homeStyle[5] = 1; } saveData.conf = new Object(); saveData.conf.volume = 70; saveData.conf.quality = 1; _root.dataSave(); } function saveDataInit() { saveData.gun = new Object(); saveData.gun.scopeSize = 0; saveData.gun.stability = 0; saveData.gun.contorol = 0; saveData.gun.reloadSpeed = 0; saveData.gun.magazine = 0; saveData.gun.scopeType = 0; saveData.game = new Object(); saveData.totalGetGp = 0; saveData.game.gp = 20; saveData.game.score = 0; saveData.game.homeStyle = 0; saveData.game.option = 0; saveData.game.scope = 0; saveData.game.gameClear = 0; saveData.game.stageClear = 0; saveData.clearAry = [0, 0, 0, 0, 0, 0]; saveData.stageRec = new Array(); saveData.stageRec[10] = [1, 0, 0, 0, 0]; saveData.stageRec[11] = [0, 0, 0, 0, 0]; saveData.stageRec[13] = [0, 0, 0, 0, 0]; saveData.stageRec[14] = [0, 0, 0, 0, 0]; saveData.stageRec[16] = [0, 0, 0, 0, 0]; saveData.stageRec[17] = [0, 0, 0, 0, 0]; saveData.stageRec[20] = [0, 0, 0, 0, 0]; saveData.stageRec[21] = [0, 0, 0, 0, 0]; saveData.stageRec[23] = [0, 0, 0, 0, 0]; saveData.stageRec[24] = [0, 0, 0, 0, 0]; saveData.stageRec[30] = [0, 0, 0, 0, 0]; saveData.stageRec[31] = [0, 0, 0, 0, 0]; saveData.stageRec[33] = [0, 0, 0, 0, 0]; saveData.stageRec[34] = [0, 0, 0, 0, 0]; saveData.stageRec[40] = [0, 0, 0, 0, 0]; saveData.stageRec[41] = [0, 0, 0, 0, 0]; saveData.stageRec[50] = [0, 0, 0, 0, 0]; saveData.stageRec[51] = [0, 0, 0, 0, 0]; saveData.stageRec[60] = [0, 0, 0, 0, 0]; saveData.stageRec[61] = [0, 0, 0, 0, 0]; saveData.stageRec[70] = [0, 0, 0, 0, 0]; saveData.stageRec[71] = [0, 0, 0, 0, 0]; saveData.homeStyle = [2, 1, 1, 0, 0, 1]; saveData.option = [2, 1, 0, 1, 0, 1, 0, 0, 0, 0]; saveData.scope = [2, 1, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 0, 0]; saveData.playtime = 0; saveData.ver = saveDataVersion; saveData.conf.volume = 70; saveData.conf.quality = 1; for (key in saveData.gun) { } _root.dataSave(); } function saveDataDebugCreate() { saveData.stageRec[10] = [1, 0, 0, 0, 0]; saveData.stageRec[11] = [1, 0, 0, 0, 0]; saveData.stageRec[13] = [1, 0, 0, 0, 0]; saveData.stageRec[14] = [1, 0, 0, 0, 0]; saveData.stageRec[16] = [1, 0, 0, 0, 0]; saveData.stageRec[17] = [1, 0, 0, 0, 0]; saveData.stageRec[20] = [1, 0, 0, 0, 0]; saveData.stageRec[21] = [1, 0, 0, 0, 0]; saveData.stageRec[23] = [1, 0, 0, 0, 0]; saveData.stageRec[24] = [1, 0, 0, 0, 0]; saveData.stageRec[30] = [1, 0, 0, 0, 0]; saveData.stageRec[31] = [1, 0, 0, 0, 0]; saveData.stageRec[33] = [1, 0, 0, 0, 0]; saveData.stageRec[34] = [1, 0, 0, 0, 0]; saveData.stageRec[40] = [1, 0, 0, 0, 0]; saveData.stageRec[41] = [1, 0, 0, 0, 0]; saveData.stageRec[50] = [1, 0, 0, 0, 0]; saveData.stageRec[51] = [1, 0, 0, 0, 0]; saveData.stageRec[60] = [1, 0, 0, 0, 0]; saveData.stageRec[61] = [1, 0, 0, 0, 0]; saveData.stageRec[70] = [1, 0, 0, 0, 0]; saveData.stageRec[71] = [1, 0, 0, 0, 0]; } function getSaveStageRec(idno, lv) { return(saveData.stageRec[idno][lv]); } function setSaveStageRec(idno, lv, newRec) { var _local1 = saveData.stageRec[idno][lv]; if (_local1 == undefined) { } else { if (newRec > _local1) { saveData.stageRec[idno][lv] = newRec; return(true); } return(false); } } function getSaveQuality() { return(saveData.conf.quality); } function setSaveQuality(n) { saveData.conf.quality = n; _root.dataSave(); } function getSaveVolume() { return(saveData.conf.volume); } function setSaveVolume(n) { saveData.conf.volume = Number(n); if ((vol == undefined) || (isNaN(vol))) { vol = 70; } _root.dataSave(); } function getSaveScope() { return(saveData.game.scope); } function getSaveOption() { return(saveData.game.option); } function getSaveHomeStyle() { return(saveData.game.homeStyle); } function setSaveScope(n) { saveData.game.scope = n; } function setSaveOption(n) { saveData.game.option = n; } function setSaveHomeStyle(n) { saveData.game.homeStyle = n; } function getSaveScopeList(aryNo) { return(saveData.scope[aryNo]); } function getSaveOptionList(aryNo) { return(saveData.option[aryNo]); } function getSaveHomeStyleList(aryNo) { return(saveData.homeStyle[aryNo]); } function setSaveScopeList(aryNo, n) { saveData.scope[aryNo] = n; } function setSaveOptionList(aryNo, n) { saveData.option[aryNo] = n; } function setSaveHomeStyleList(aryNo, n) { saveData.homeStyle[aryNo] = n; } function addPoint(p) { m_addPoint = p; if ((saveData.game.gp + p) < 0) { saveData.game.gp = 0; } else { saveData.game.gp = saveData.game.gp + p; } } function getPoint() { return(saveData.game.gp); } function addGetTotalGp(n) { saveData.totalGetGp = saveData.totalGetGp + n; } function getGetTotalGp() { return(saveData.totalGetGp); } function getHomeStyleFlag() { } function getStyleFlag() { } function getScopeFlag() { } function savePlaytime() { if (preTime == undefined) { preTime = 0; } saveData.playtime = saveData.playtime + (getTimer() - preTime); preTime = getTimer(); } function traceSaveData() { var _local1; _local1 = "\n-------------- _root.saveData \u51FA\u529B ----------------"; _local1 = _local1 + ("\n saveDataVer " + saveData.ver); _local1 = _local1 + newline; _local1 = _local1 + ("\n\u30DD\u30A4\u30F3\u30C8=" + saveData.game.gp); _local1 = _local1 + newline; _local1 = _local1 + ("\nhomeStyle=" + saveData.homeStyle); _local1 = _local1 + ("\noption=" + saveData.option); _local1 = _local1 + ("\nscope=" + saveData.scope); _local1 = _local1 + newline; _local1 = _local1 + ("\n\u73FE\u5728\u306E\u30DB\u30FC\u30E0\u30B9\u30BF\u30A4\u30EB=" + saveData.game.homeStyle); _local1 = _local1 + ("\n\u73FE\u5728\u306E\u9283\u306E\u30AA\u30D7\u30B7\u30E7\u30F3=" + saveData.game.option); _local1 = _local1 + ("\n\u73FE\u5728\u306E\u30B9\u30B3\u30FC\u30D7=" + saveData.game.scope); _local1 = _local1 + "\n\u3000\u30AF\u30EA\u30A2\u30EC\u30B3\u30FC\u30C9 --------------------"; _local1 = _local1 + ("\n\u3000ST 010 = " + saveData.stageRec[10]); _local1 = _local1 + ("\n\u3000ST 011 = " + saveData.stageRec[11]); _local1 = _local1 + ("\n\u3000ST 020 = " + saveData.stageRec[20]); _local1 = _local1 + ("\n\u3000ST 021 = " + saveData.stageRec[21]); _local1 = _local1 + ("\n\u3000ST 023 = " + saveData.stageRec[23]); _local1 = _local1 + ("\n\u3000ST 024 = " + saveData.stageRec[24]); _local1 = _local1 + ("\n\u3000ST 030 = " + saveData.stageRec[30]); _local1 = _local1 + ("\n\u3000ST 031 = " + saveData.stageRec[31]); _local1 = _local1 + ("\n\u3000ST 040 = " + saveData.stageRec[40]); _local1 = _local1 + ("\n\u3000ST 041 = " + saveData.stageRec[41]); _local1 = _local1 + ("\n\u3000ST 050 = " + saveData.stageRec[50]); _local1 = _local1 + ("\n\u3000ST 051 = " + saveData.stageRec[51]); _local1 = _local1 + ("\n\u3000ST 060 = " + saveData.stageRec[60]); _local1 = _local1 + ("\n\u3000ST 061 = " + saveData.stageRec[61]); _local1 = _local1 + ("\n\u3000ST 070 = " + saveData.stageRec[70]); _local1 = _local1 + ("\n\u3000ST 071 = " + saveData.stageRec[71]); _local1 = _local1 + newline; _local1 = _local1 + "-------------- END ----------------\n"; } function clearAddPoint() { m_addPoint = 0; } function setClearFlag(tf) { clearFlag = tf; } function setSoundVolume(vol) { vol = Number(vol); if ((vol == undefined) || (isNaN(vol))) { vol = 70; } if (b_sndFlag) { rootSound.setVolume(vol); } } gDeep = 5000; pFlag = 0; Mouse.show(); clearFlag = false; m_addPoint = 0; matoBlurFlag = true; bgBlurFlag = true; saveDataVersion = 0.63; initSaveDataVersion = 0.6; _global.gameName = "save_matsnp_ver100"; _global.saveID = "data1"; _global.Save = new SaveClass(gameName); _global.saveData = new Object(); if (Save.checkExisting(saveID)) { _global.saveData = Save.dataLoad(saveID); if (saveData.ver == undefined) { this.saveDataInit(); } if (Number(saveData.ver) < saveDataVersion) { if (saveData.ver < 0.6) { this.saveDataInit(); } else if (saveData.ver < 0.611) { upDateSaveData090510(); upDateSaveData090525(); upDataSaveData090716(); } else if (saveData.ver < 0.62) { upDateSaveData090525(); upDataSaveData090716(); } else if (saveData.ver < 0.63) { upDataSaveData090716(); } } } else { this.saveDataInit(); } _root.cf = 1; _global.Bgm = _root.Bgm; rootSound = new Sound(_root); if (!b_sndFlag) { rootSound.setVolume(0); } setSoundVolume(getSaveVolume()); Avatar = new AvatarClass(); if ((saveData.conf.volume == undefined) || (isNaN(Number(saveData.conf.volume)) == false)) { saveData.conf.volume = 70; _root.dataSave(); } if (saveData.conf.quality == undefined) { saveData.conf.quality = 1; _root.dataSave(); } this.gotoAndStop("title");
Frame 23
_quality = "HIGH"; this.stop();
Frame 33
function setQualityFormNo(nn) { var _local1 = new Array(); _local1 = ["LOW", "MEDIUM", "HIGH"]; _quality = _local1[nn]; } function loadHomeStyle(s) { setHomeStyleBg(_root.getHomeStyleObj(s).bg); setHomeStyleMusic(_root.getHomeStyleObj(s).bgm); setHomeStyleEnv(_root.getHomeStyleObj(s).se); } function setHomeStyleBg(b) { var _local2 = _root.home.bg.bg_in; _local2.attachMovie(b, "b0", 1); _local2.b0._xscale = (_local2.b0._yscale = 102); _local2.attachMovie(b, "b1", 2); _local2.b1._xscale = -102; _local2.b1._yscale = 102; _local2.b1._x = 600; _local2.b1._xscale = -100; _local2.attachMovie(b, "b2", 3); _local2.b2._xscale = (_local2.b2._yscale = 102); _local2.b2._x = 1200; } function setHomeStyleMusic(b) { Bgm.bgmPlay(0, b, 100); } function setHomeStyleEnv(b) { var _local2 = _root.home.sun; _local2.se.stop(); delete _local2.se; _local2.se = new Sound(_local2); _local2.se.attachSound(b); _local2.se.start(0, 999); } setQualityFormNo(_root.getSaveQuality()); this.stop(); function getScopeObj(n) { return(scopeData[n]); } function getOptionObj(n) { return(optionData[n]); } function getHomeStyleObj(n) { return(homeStyleData[n]); } function getOptionObjNum() { return(optionData.length); } function getScopeObjNum() { return(scopeData.length); } function getHomeStyleObjNum() { return(homeStyleData.length); } function initGunStyle() { var _local2 = _root.SEBOX; _local2.gunSe1 = new Sound(_local2.se1); _local2.gunSe2 = new Sound(_local2.se2); } function setGunStyle(id) { nowGunStyle = id; var _local2 = _root.SEBOX; var _local3 = getOptionObj(id).se; var _local4 = getOptionObj(id).se2_vol; _local2.gunSe1.attachSound(_local3); _local2.gunSe2.attachSound("\u53CD\u97FF\u97F3_\u4F4E\u97F3\u88DC\u5F37.wav"); _local2.gunSe2.setVolume(_local4); } function playFireSe() { var _local2 = _root.SEBOX; _local2.gunSe1.start(0, 1); _local2.gunSe2.start(0, 1); } scopeData = new Array(); scopeData[0] = new Object(); scopeData[0].frame = 2; scopeData[0].point = 0; scopeData[0].name = "\u30B7\u30F3\u30D7\u30EB\u30E9\u30A4\u30F3-1"; scopeData[0].subName = "SLS. Simple line "; scopeData[0].exp = "\u5C0F\u3055\u3044\u76EE\u306E\u30AF\u30ED\u30B9\u30D8\u30A2\u578B\u30EC\u30C6\u30A3\u30AF\u30EB\n\u3092\u6301\u3064\u30B9\u30B3\u30FC\u30D7\u3002\u610F\u5916\u3068\u4F7F\u3044\u3084\u3059\u3044\u3002"; scopeData[0].st_sco = 0; scopeData[0].st_con = 0; scopeData[0].st_ope = 1; scopeData[0].st_rel = 1; scopeData[0].st_mag = 0; scopeData[0].firstHave = 2; scopeData[0].nightFlag = false; scopeData[1] = new Object(); scopeData[1].frame = 3; scopeData[1].point = 2; scopeData[1].name = "\u30B7\u30F3\u30D7\u30EB\u30E9\u30A4\u30F3-T"; scopeData[1].subName = "SLS-T. Simple line T "; scopeData[1].exp = "T\u5B57\u578B\u306E\u30EC\u30C6\u30A3\u30AF\u30EB\u3092\u6301\u3064\u30B9\u30B3\u30FC\u30D7\u3002"; scopeData[1].st_sco = 1; scopeData[1].st_con = 0; scopeData[1].st_ope = 0; scopeData[1].st_rel = 0; scopeData[1].st_mag = 0; scopeData[1].firstHave = 1; scopeData[1].nightFlag = false; scopeData[2] = new Object(); scopeData[2].frame = 4; scopeData[2].point = 5; scopeData[2].name = "\u30B7\u30F3\u30D7\u30EB\u30E9\u30A4\u30F3-C"; scopeData[2].subName = "SLS-C. Simple line T "; scopeData[2].exp = "\u30AF\u30ED\u30B9\u30D8\u30A2\u306E\u307F\u306E\u57FA\u672C\u5F62\u3002"; scopeData[2].st_sco = 1; scopeData[2].st_con = 0; scopeData[2].st_ope = 0; scopeData[2].st_rel = 0; scopeData[2].st_mag = 0; scopeData[2].firstHave = 1; scopeData[2].nightFlag = false; scopeData[3] = new Object(); scopeData[3].frame = 5; scopeData[3].point = 8; scopeData[3].name = "\u30B7\u30F3\u30D7\u30EB\u30E9\u30A4\u30F3-CP"; scopeData[3].subName = "SLS-CP. Simple line C/P "; scopeData[3].exp = "\u30AF\u30ED\u30B9\u30D8\u30A2\u306B\u8D64\u3044\u30DD\u30A4\u30F3\u30BF\u30FC\u3092\n\u7D44\u307F\u5408\u308F\u305B\u305F\u30B9\u30B3\u30FC\u30D7\u3002"; scopeData[3].st_sco = 1; scopeData[3].st_con = 0; scopeData[3].st_ope = 0; scopeData[3].st_rel = 0; scopeData[3].st_mag = 0; scopeData[3].firstHave = 0; scopeData[3].nightFlag = false; scopeData[4] = new Object(); scopeData[4].frame = 6; scopeData[4].point = 10; scopeData[4].name = "\u30B7\u30F3\u30D7\u30EB\u30E9\u30A4\u30F3-CR"; scopeData[4].subName = "SLS-CR. Simple line C/R "; scopeData[4].exp = "\u30AF\u30ED\u30B9\u30D8\u30A2+\u30EA\u30F3\u30B0\u30E9\u30A4\u30F3\u3002\u4F7F\u3044\u52DD\u624B\u304C\u3044\u3044\u3002"; scopeData[4].st_sco = 0; scopeData[4].st_con = 1; scopeData[4].st_ope = 0; scopeData[4].st_rel = 0; scopeData[4].st_mag = 0; scopeData[4].firstHave = 1; scopeData[4].nightFlag = false; scopeData[5] = new Object(); scopeData[5].frame = 7; scopeData[5].point = 3; scopeData[5].name = "\u30E2\u30FC\u30BF\u30FC\u30E9\u30A4\u30F3"; scopeData[5].subName = "Rblf.32S. Mortor line "; scopeData[5].exp = "\u300C\u3053\u308C\u3063\u3066\u8FEB\u6483\u7832\u306E\u30EC\u30C6\u30A3\u30AF\u30EB\u3058\u3083\u2026\u3002\u300D"; scopeData[5].st_sco = 0; scopeData[5].st_con = 0; scopeData[5].st_ope = 0; scopeData[5].st_rel = 0; scopeData[5].st_mag = 1; scopeData[5].firstHave = 1; scopeData[5].nightFlag = false; scopeData[6] = new Object(); scopeData[6].frame = 8; scopeData[6].point = 7; scopeData[6].name = "SPA"; scopeData[6].subName = "Stf.Zfla. Anti tank line "; scopeData[6].exp = "\u300C\u3053\u308C\u306A\u3089\u66F2\u5C04\u30FB\u76F4\u5C04\u3082OK\uFF01\u2026\u3060\u3051\u3069\u3055\u2026\u3002 \u300D"; scopeData[6].st_sco = 0; scopeData[6].st_con = 0; scopeData[6].st_ope = 0; scopeData[6].st_rel = 0; scopeData[6].st_mag = 1; scopeData[6].firstHave = 0; scopeData[6].nightFlag = false; scopeData[7] = new Object(); scopeData[7].frame = 9; scopeData[7].point = 10; scopeData[7].name = "\u30B0\u30EA\u30C3\u30C9-H"; scopeData[7].subName = "GS-H / Grid half "; scopeData[7].exp = "\u30DE\u30B9\u76EE\u72B6\u306E\u30E9\u30A4\u30F3\u3092\u6301\u3064\u30B9\u30B3\u30FC\u30D7"; scopeData[7].st_sco = 0; scopeData[7].st_con = 0; scopeData[7].st_ope = 0; scopeData[7].st_rel = 1; scopeData[7].st_mag = 0; scopeData[7].firstHave = 0; scopeData[7].nightFlag = false; scopeData[8] = new Object(); scopeData[8].frame = 10; scopeData[8].point = 15; scopeData[8].name = "\u30B0\u30EA\u30C3\u30C9-F"; scopeData[8].subName = "GS-F. Grid full "; scopeData[8].exp = "\u5168\u9762\u306B\u30DE\u30B9\u76EE\u72B6\u306E\u30E9\u30A4\u30F3\u3092\u6301\u3064\u30B9\u30B3\u30FC\u30D7"; scopeData[8].st_sco = 0; scopeData[8].st_con = 0; scopeData[8].st_ope = 0; scopeData[8].st_rel = 1; scopeData[8].st_mag = 0; scopeData[8].firstHave = 0; scopeData[8].nightFlag = false; scopeData[9] = new Object(); scopeData[9].frame = 11; scopeData[9].point = 25; scopeData[9].name = "RPG"; scopeData[9].subName = "RPGS. RPG "; scopeData[9].exp = "\u300C\u6226\u8ECA\u72D9\u3048\u3070\u3044\u3044\u306E\u304B\u306A\uFF65\uFF65\uFF65\u3002\u300D"; scopeData[9].st_sco = 0; scopeData[9].st_con = 1; scopeData[9].st_ope = 0; scopeData[9].st_rel = 0; scopeData[9].st_mag = 1; scopeData[9].firstHave = 1; scopeData[9].nightFlag = false; scopeData[10] = new Object(); scopeData[10].frame = 12; scopeData[10].point = 10; scopeData[10].name = "\u30EB\u30FC\u30E9\u30FC-W"; scopeData[10].subName = "RS-W. Ruler W "; scopeData[10].exp = "\u6A2A\u306B\u523B\u307F\u306E\u5165\u3063\u305F\u30AF\u30ED\u30B9\u30D8\u30A2\u3092\u6301\u3064\u3002"; scopeData[10].st_sco = 0; scopeData[10].st_con = 0; scopeData[10].st_ope = 1; scopeData[10].st_rel = 0; scopeData[10].st_mag = 0; scopeData[10].firstHave = 1; scopeData[10].nightFlag = false; scopeData[11] = new Object(); scopeData[11].frame = 13; scopeData[11].point = 5; scopeData[11].name = "\u30EB\u30FC\u30E9\u30FC-H"; scopeData[11].subName = "RS-H. Ruler H "; scopeData[11].exp = "\u7E26\u306B\u523B\u307F\u306E\u5165\u3063\u305F\u30AF\u30ED\u30B9\u30D8\u30A2\u3092\u6301\u3064\u3002"; scopeData[11].st_sco = 0; scopeData[11].st_con = 0; scopeData[11].st_ope = 1; scopeData[11].st_rel = 0; scopeData[11].st_mag = 0; scopeData[11].firstHave = 1; scopeData[11].nightFlag = false; scopeData[12] = new Object(); scopeData[12].frame = 14; scopeData[12].point = 15; scopeData[12].name = "\u30EB\u30FC\u30E9\u30FC-F"; scopeData[12].subName = "RS-F. Ruler full "; scopeData[12].exp = "\u7E26\u6A2A\u306B\u523B\u307F\u3092\u6301\u3064\u3001\u5B8C\u6210\u5EA6\u306E\u9AD8\u3044\u30B9\u30B3\u30FC\u30D7\u3002"; scopeData[12].st_sco = 0; scopeData[12].st_con = 0; scopeData[12].st_ope = 1; scopeData[12].st_rel = 0; scopeData[12].st_mag = 0; scopeData[12].firstHave = 0; scopeData[12].nightFlag = false; scopeData[13] = new Object(); scopeData[13].frame = 15; scopeData[13].point = 20; scopeData[13].name = "\u30EB\u30FC\u30E9\u30FC-FP"; scopeData[13].subName = "RS-FP. Ruler full/P "; scopeData[13].exp = "\u30EB\u30FC\u30E9\u30FC-F\u306B\u30EC\u30C3\u30C9\u30DD\u30A4\u30F3\u30BF\u30FC\u3092\u8FFD\u52A0\u3057\u305F\u3082\u306E\u3002"; scopeData[13].st_sco = 0; scopeData[13].st_con = 1; scopeData[13].st_ope = 1; scopeData[13].st_rel = 0; scopeData[13].st_mag = 0; scopeData[13].firstHave = 0; scopeData[13].nightFlag = false; scopeData[14] = new Object(); scopeData[14].frame = 16; scopeData[14].point = 3; scopeData[14].name = "\u30DF\u30CB\u30AF\u30ED\u30B9"; scopeData[14].subName = "MCS. Mini cross "; scopeData[14].exp = "\u300C\u3061\u2026\u3061\u3044\u3055\u3044\uFF65\uFF65\uFF65\u3002\u300D"; scopeData[14].st_sco = 0; scopeData[14].st_con = 0; scopeData[14].st_ope = 1; scopeData[14].st_rel = 2; scopeData[14].st_mag = 0; scopeData[14].firstHave = 0; scopeData[14].nightFlag = false; scopeData[15] = new Object(); scopeData[15].frame = 17; scopeData[15].point = 30; scopeData[15].name = "\u30B9\u30FC\u30D1\u30FCL"; scopeData[15].subName = "SLS. Super luck"; scopeData[15].exp = "\u300C\u3053\u306E\u30B9\u30B3\u30FC\u30D7\u3092\u8CB7\u3063\u305F\u3089\u3001\u3064\u304E\u306E\u65E550\u5186\u3072\u308D\u3063\u305F\u3088\uFF01\u300D"; scopeData[15].st_sco = 0; scopeData[15].st_con = 0; scopeData[15].st_ope = 2; scopeData[15].st_rel = 2; scopeData[15].st_mag = 0; scopeData[15].firstHave = 0; scopeData[15].nightFlag = false; scopeData[16] = new Object(); scopeData[16].frame = 18; scopeData[16].point = 5; scopeData[16].name = "\u30CA\u30A4\u30C8-G"; scopeData[16].subName = "NGTS-G. Night green "; scopeData[16].exp = "\u30CA\u30A4\u30C8\u30B9\u30B3\u30FC\u30D7\u3002\u3053\u308C\u3067\u95C7\u591C\u3067\u3082\u5B89\u5FC3\u3002"; scopeData[16].st_sco = 1; scopeData[16].st_con = 1; scopeData[16].st_ope = 0; scopeData[16].st_rel = 0; scopeData[16].st_mag = 0; scopeData[16].firstHave = 1; scopeData[16].nightFlag = true; scopeData[17] = new Object(); scopeData[17].frame = 19; scopeData[17].point = 5; scopeData[17].name = "\u30CA\u30A4\u30C8-B"; scopeData[17].subName = "NGTS-B. Night blue "; scopeData[17].exp = "\u30CA\u30A4\u30C8\u30B9\u30B3\u30FC\u30D7\u3002\u30D6\u30EB\u30FC\u30AB\u30E9\u30FC\u3002"; scopeData[17].st_sco = 0; scopeData[17].st_con = 1; scopeData[17].st_ope = 0; scopeData[17].st_rel = 0; scopeData[17].st_mag = 0; scopeData[17].firstHave = 1; scopeData[17].nightFlag = true; scopeData[18] = new Object(); scopeData[18].frame = 20; scopeData[18].point = 15; scopeData[18].name = "\u30CA\u30A4\u30C8-B2"; scopeData[18].subName = "NGTS-B2. Night blue2 "; scopeData[18].exp = "\u30CA\u30A4\u30C8\u30B9\u30B3\u30FC\u30D7\u3002\u30CA\u30A4\u30C8\u30B9-B\u3088\u308A\u3082\u660E\u308B\u3044\u3002"; scopeData[18].st_sco = 0; scopeData[18].st_con = 1; scopeData[18].st_ope = 0; scopeData[18].st_rel = 0; scopeData[18].st_mag = 0; scopeData[18].firstHave = 0; scopeData[18].nightFlag = true; scopeData[19] = new Object(); scopeData[19].frame = 21; scopeData[19].point = 10; scopeData[19].name = "\u30CA\u30A4\u30C8-P"; scopeData[19].subName = "NGTS-P. Night pink "; scopeData[19].exp = "\u30CA\u30A4\u30C8\u30B9\u30B3\u30FC\u30D7\u3002\u30D4\u30F3\u30AF\u30AB\u30E9\u30FC\u3002"; scopeData[19].st_sco = 0; scopeData[19].st_con = 1; scopeData[19].st_ope = 0; scopeData[19].st_rel = 1; scopeData[19].st_mag = 0; scopeData[19].firstHave = 0; scopeData[19].nightFlag = true; scopeData[20] = new Object(); scopeData[20].frame = 22; scopeData[20].point = 10; scopeData[20].name = "\u30CA\u30A4\u30C8-PS"; scopeData[20].subName = "NGTS-PS. Night pink square "; scopeData[20].exp = "\u30CA\u30A4\u30C8\u30B9\u30B3\u30FC\u30D7\u3002\u30CA\u30A4\u30C8-P\u306E\u5F62\u3061\u304C\u3044\u7248\u3002"; scopeData[20].st_sco = 1; scopeData[20].st_con = 0; scopeData[20].st_ope = 1; scopeData[20].st_rel = 0; scopeData[20].st_mag = 0; scopeData[20].firstHave = 0; scopeData[20].nightFlag = true; scopeData[21] = new Object(); scopeData[21].frame = 23; scopeData[21].point = 30; scopeData[21].name = "\u30CA\u30A4\u30C8-N"; scopeData[21].subName = "NGTS-N. Night natural "; scopeData[21].exp = "\u30CA\u30A4\u30C8\u30B9\u30B3\u30FC\u30D7\u3002\u975E\u5E38\u306B\u660E\u308B\u304F\u3001\u8272\u5909\u308F\u308A\u3057\u306A\u3044\u3002\u8D85\u9AD8\u3044\u3002"; scopeData[21].st_sco = 0; scopeData[21].st_con = 1; scopeData[21].st_ope = 0; scopeData[21].st_rel = 0; scopeData[21].st_mag = 0; scopeData[21].firstHave = 0; scopeData[21].nightFlag = true; optionData = new Array(); optionData[0] = new Object(); optionData[0].frame = 2; optionData[0].point = 0; optionData[0].name = "\u30CE\u30FC\u30DE\u30EB"; optionData[0].subName = "Normal"; optionData[0].exp = "\u6163\u308C\u89AA\u3057\u3093\u3060\u3044\u3064\u3082\u306E\u97F3\u3002"; optionData[0].se = "gun_fire_normal1"; optionData[0].se2_vol = 100; optionData[0].st_sco = 1; optionData[0].st_con = 0; optionData[0].st_ope = 0; optionData[0].st_rel = 0; optionData[0].st_mag = 0; optionData[1] = new Object(); optionData[1].frame = 3; optionData[1].point = 3; optionData[1].name = "\u30AF\u30E9\u30B7\u30AB\u30EB"; optionData[1].subName = "Classical"; optionData[1].exp = "\u300C\u306A\u3093\u304B\u61D0\u304B\u3057\u3044\u611F\u3058\u304C\u3059\u308B\u3088\uFF01\u300D"; optionData[1].se = "gun_fire_normal2"; optionData[1].se2_vol = 80; optionData[1].st_sco = 0; optionData[1].st_con = 1; optionData[1].st_ope = 0; optionData[1].st_rel = 0; optionData[1].st_mag = 0; optionData[2] = new Object(); optionData[2].frame = 4; optionData[2].point = 5; optionData[2].name = "\u30D9\u30EC\u30C3\u30BF"; optionData[2].subName = "Beretta"; optionData[2].exp = "\u300C\u306A\u305C\u3042\u306E\u30CF\u30F3\u30C9\u30AC\u30F3\u306E\u97F3\u304C\uFF01\uFF1F\u300D"; optionData[2].se = "gun_fire_normal3"; optionData[2].se2_vol = 80; optionData[2].st_sco = 0; optionData[2].st_con = 0; optionData[2].st_ope = 0; optionData[2].st_rel = 1; optionData[2].st_mag = 0; optionData[3] = new Object(); optionData[3].frame = 5; optionData[3].point = 8; optionData[3].name = "\u30DE\u30BA\u30EB\u30D6\u30EC\u30FC\u30AD"; optionData[3].subName = "Muzzle brake"; optionData[3].exp = "\u6291\u3048\u6C17\u5473\u306E\u97F3\u304C\u3059\u308B\u3002\u8033\u306B\u512A\u3057\u3044\u2026\u304B\u3082\u3002"; optionData[3].se = "gun_fire_long1"; optionData[3].se2_vol = 70; optionData[3].st_sco = 0; optionData[3].st_con = 1; optionData[3].st_ope = 0; optionData[3].st_rel = 0; optionData[3].st_mag = 0; optionData[4] = new Object(); optionData[4].frame = 6; optionData[4].point = 8; optionData[4].name = "AK"; optionData[4].subName = "AK"; optionData[4].exp = "\u6D88\u6BD2\u6E08\u307F\u306E\u97F3\u3002\uFF65\uFF65\uFF65\u4F55\u4EBA\u306B\u901A\u3058\u308B\u3060\u308D\u3046\u304B\u3002"; optionData[4].se = "gun_fire_long2"; optionData[4].se2_vol = 100; optionData[4].st_sco = 1; optionData[4].st_con = 0; optionData[4].st_ope = 0; optionData[4].st_rel = 0; optionData[4].st_mag = 0; optionData[5] = new Object(); optionData[5].frame = 7; optionData[5].point = 10; optionData[5].name = "\u30B5\u30A4\u30EC\u30F3\u30B5\u30FC1"; optionData[5].subName = "Silencer-1"; optionData[5].exp = "\u300C\u601D\u3063\u3066\u305F\u3088\u308A\u3001\u3046\u308B\u3055\u3044\u306A\u3041\u3063\u300D"; optionData[5].se = "gun_fire_silencer1"; optionData[5].se2_vol = 50; optionData[5].st_sco = 0; optionData[5].st_con = 1; optionData[5].st_ope = 0; optionData[5].st_rel = 0; optionData[5].st_mag = 0; optionData[6] = new Object(); optionData[6].frame = 8; optionData[6].point = 15; optionData[6].name = "\u30E1\u30AB\u30CB\u30AB\u30EB-1"; optionData[6].subName = "Mechanical"; optionData[6].exp = "\u4FE1\u983C\u6027\u304C\u9AD8\u305D\u3046\u306A\u97F3\u3002"; optionData[6].se = "gun_fire_silencer2"; optionData[6].se2_vol = 40; optionData[6].st_sco = 1; optionData[6].st_con = 0; optionData[6].st_ope = 1; optionData[6].st_rel = 0; optionData[6].st_mag = 0; optionData[7] = new Object(); optionData[7].frame = 9; optionData[7].point = 30; optionData[7].name = "\u30A8\u30EC\u30AF\u30C8\u30EA\u30C3\u30AF"; optionData[7].subName = "Electric"; optionData[7].exp = "\u300C\u3053\u308C\u306F\u30FB\u30FB\u30FBSF\u3063\uFF01\u300D"; optionData[7].se = "gun_fire_electric1.wav"; optionData[7].se2_vol = 10; optionData[7].st_sco = 0; optionData[7].st_con = 0; optionData[7].st_ope = 3; optionData[7].st_rel = 1; optionData[7].st_mag = 0; homeStyleData = new Array(); homeStyleData[0] = new Object(); homeStyleData[0].frame = 2; homeStyleData[0].point = 0; homeStyleData[0].name = "6F \u30B7\u30EB\u30D0\u30FC\u30D7\u30EC\u30BC\u30F3\u30C8\u793E\u5206\u5BA4"; homeStyleData[0].subName = "Main Street "; homeStyleData[0].exp = "\u9AD8\u901F\u9053\u8DEF\u304C\u7A93\u3092\u304B\u3059\u3081\u308B\u30016F\u306E\u30AA\u30D5\u30A3\u30B9\u3002"; homeStyleData[0].se = "\u884C\u304D\u304B\u3046\u8ECA\u306E\u97F3.wav"; homeStyleData[0].bgm = "home01"; homeStyleData[0].bg = "MF101"; homeStyleData[0].st_sco = 0; homeStyleData[0].st_con = 0; homeStyleData[0].st_ope = 0; homeStyleData[0].st_rel = 1; homeStyleData[0].st_mag = 0; homeStyleData[1] = new Object(); homeStyleData[1].frame = 6; homeStyleData[1].point = 3; homeStyleData[1].name = "\u4E0B\u5BBF\u8857\u306E203\u53F7\u5BA4"; homeStyleData[1].subName = "Lodging house street"; homeStyleData[1].exp = "\u4E0B\u5BBF\u8857\u306E\u5C0F\u3055\u306A\u90E8\u5C4B\u3002\u3059\u3050\u4E0B\u306B\u306F\u5546\u5E97\u8857\u304C\u898B\u3048\u308B\u3002"; homeStyleData[1].se = "HE_PE2_30_93_2.wav"; homeStyleData[1].bgm = "home02"; homeStyleData[1].bg = "MF086"; homeStyleData[1].st_sco = 0; homeStyleData[1].st_con = 0; homeStyleData[1].st_ope = 1; homeStyleData[1].st_rel = 0; homeStyleData[1].st_mag = 0; homeStyleData[2] = new Object(); homeStyleData[2].frame = 5; homeStyleData[2].point = 5; homeStyleData[2].name = "\u6D77\u6CBF\u3044\u306E\u3055\u3073\u308C\u305F\u5E73\u5C4B"; homeStyleData[2].subName = "Sea along"; homeStyleData[2].exp = "\u6F6E\u306E\u5302\u3044\u304C\u3059\u308B\u3002"; homeStyleData[2].se = "05_\u6D77.wav"; homeStyleData[2].bgm = "home03"; homeStyleData[2].bg = "KS036"; homeStyleData[2].st_sco = 0; homeStyleData[2].st_con = 1; homeStyleData[2].st_ope = 0; homeStyleData[2].st_rel = 0; homeStyleData[2].st_mag = 0; homeStyleData[3] = new Object(); homeStyleData[3].frame = 3; homeStyleData[3].point = 25; homeStyleData[3].name = "\u30AD\u30F3\u30B0\u30B9\u30AB\u30A4\u30D3\u30EB 42F\u30D7\u30EC\u30B7\u30C7\u30F3\u30C83\u53F7\u5BA4"; homeStyleData[3].subName = "Skyscraper"; homeStyleData[3].exp = "\u300C\u9AD8\u7D1A\u3059\u304E\u3066\u843D\u3061\u7740\u304B\u306A\u3044\u3063\uFF01\u300D"; homeStyleData[3].se = ""; homeStyleData[3].bgm = "home05"; homeStyleData[3].bg = "MY092"; homeStyleData[3].st_sco = 1; homeStyleData[3].st_con = 0; homeStyleData[3].st_ope = 1; homeStyleData[3].st_rel = 0; homeStyleData[3].st_mag = 0; homeStyleData[4] = new Object(); homeStyleData[4].frame = 7; homeStyleData[4].point = 8; homeStyleData[4].name = "\u5C0F\u3055\u306A\u30ED\u30B0\u30CF\u30A6\u30B9"; homeStyleData[4].subName = "Log cabin"; homeStyleData[4].exp = "\u8857\u5916\u308C\u306B\u3042\u308B\u30ED\u30B0\u30CF\u30A6\u30B9\u3002\u7A7A\u6C17\u304C\u304D\u308C\u3044\u3002"; homeStyleData[4].se = "\u30BB\u30DF_R09_0003.wav"; homeStyleData[4].bgm = "home06"; homeStyleData[4].bg = "KS110"; homeStyleData[4].st_sco = 0; homeStyleData[4].st_con = 0; homeStyleData[4].st_ope = 0; homeStyleData[4].st_rel = 1; homeStyleData[4].st_mag = 0; homeStyleData[5] = new Object(); homeStyleData[5].frame = 4; homeStyleData[5].point = 15; homeStyleData[5].name = "\u305D\u3089"; homeStyleData[5].subName = "Sky"; homeStyleData[5].exp = "\u300C\u7A7A\u304C\u6DF1\u3044\u306A\u3041\uFF65\uFF65\uFF65\uFF65\uFF65\uFF65\u3002\u300D"; homeStyleData[5].se = ""; homeStyleData[5].bgm = "home04"; homeStyleData[5].bg = "SK031"; homeStyleData[5].st_sco = 0; homeStyleData[5].st_con = 2; homeStyleData[5].st_ope = 0; homeStyleData[5].st_rel = 0; homeStyleData[5].st_mag = 0; loadHomeStyle(saveData.game.homeStyle); function randomAvatar() { var _local2 = new Object(); _local2.hair = 13; _local2.arm = 12; _local2.hand = 12; _local2.ribbon = 12; _local2.headphone = 12; _local2.jacket = 12; _local2.shirt = 12; _local2.gun = 3; var _local3 = new Array(); _local3 = [2, 3, 4, 5, 6, 10, 11, 12]; var _local5 = [1, 1, 1, 1, 1, 1, 1, 2]; if (Math.random() > 0.65) { if (Math.random() > 0.9) { Avatar.setEquipAll(_local2); Avatar.setEquip("gun", 3); _root.setGunStyle(7); } else { var _local4 = Math.floor(Math.random() * _local3.length); Avatar.setEquipTotal(_local3[_local4]); Avatar.setEquip("gun", _local5[_local4]); } } else { Avatar.setEquipTotal(1); } } function SPAV() { var _local2 = new Object(); _local2.hair = 13; _local2.arm = 12; _local2.hand = 12; _local2.ribbon = 12; _local2.headphone = 12; _local2.jacket = 12; _local2.shirt = 12; _local2.gun = 3; Avatar.setEquipAll(_local2); Avatar.setEquip("gun", 3); _root.setGunStyle(7); } function SPGUN() { Avatar.setEquip("gun", 3); _root.setGunStyle(7); } this.onEnterFrame = function () { if (b_debugMode) { if (Key.isDown(33)) { traceSaveData(); } if (Key.isDown(16)) { if (Key.isDown(34)) { saveDataInit(); } if (Key.isDown(38)) { addPoint(50); } } if (Key.isDown(34)) { saveDataDebugCreate(); } if (Key.isDown(16)) { if (Key.isDown(49)) { Avatar.setEquipTotal(10); } if (Key.isDown(50)) { Avatar.setEquipTotal(11); } if (Key.isDown(51)) { Avatar.setEquipTotal(12); Avatar.setEquip("gun", 2); } if (Key.isDown(52)) { Avatar.setEquipTotal(13); } if (Key.isDown(53)) { Avatar.setEquipTotal(14); } if (Key.isDown(54)) { Avatar.setEquipTotal(15); } if (Key.isDown(55)) { Avatar.setEquipTotal(16); } } else { if (Key.isDown(49)) { Avatar.setEquipTotal(1); } if (Key.isDown(50)) { Avatar.setEquipTotal(2); } if (Key.isDown(51)) { Avatar.setEquipTotal(3); } if (Key.isDown(52)) { Avatar.setEquipTotal(4); } if (Key.isDown(53)) { Avatar.setEquipTotal(5); } if (Key.isDown(54)) { Avatar.setEquipTotal(6); } if (Key.isDown(55)) { Avatar.setEquipTotal(7); } } } if ((Key.isDown(17) && (Key.isDown(16))) && (Key.isDown(69))) { _root.SPAV(); } if (Key.isDown(16) && (Key.isDown(69))) { _root.SPGUN(); } if ((Key.isDown(17) && (Key.isDown(16))) && (Key.isDown(72))) { if (_root.getGetTotalGp() < 150) { _root.addPoint(150); _root.addGetTotalGp(150); _root.dataSave(); } } }; Mouse.show(); function getStageId() { return(stageId); } function getRewardGp(no) { return(stageDataAry[no][3]); } function startStage(st, lv) { if (!b_debugMode) { if (st > n_stageLimit) { return(undefined); } } initGunStyle(); setGunStyle(getSaveOption()); randomAvatar(); setGameLv(lv); helpMes.removeMovieClip(); attachInfo(0); setMouseCursor(false); stageId = st; this.gotoAndPlay("game"); } function setStage(n) { var _local4 = "stage" + stageDataAry[n][0]; var _local3 = _root.mainArea.targetArea.BG_B; this.attach(_local3, _local4, "game", 1, 0, 0, 100, 100); _local3.game.setForceColor(stageDataAry[n][1]); _local3.game.forceColor = stageDataAry[n][1]; if (getSkipLabelAndDelete != undefined) { _local3.game.skipLabel = skipLabel; skipLabel = null; } Wind = new WindClass(); } function setGameLv(n) { if (n > 4) { return(undefined); } gameLv = n; } function getGameLv() { return(gameLv); } function setNightMode(n) { nightMode = n; } function getNightMode() { return(nightMode); } stageDataAry = new Array(); stageDataAry[10] = [10, 0, false, 3]; stageDataAry[11] = [10, 3, true, 4]; stageDataAry[20] = [20, 0, false, 5]; stageDataAry[21] = [20, 3, true, 6]; stageDataAry[23] = [23, 0, false, 7]; stageDataAry[24] = [23, 3, true, 8]; stageDataAry[30] = [30, 0, false, 8]; stageDataAry[31] = [30, 3, true, 10]; stageDataAry[60] = [60, 0, false, 4]; stageDataAry[61] = [60, 3, true, 5]; stageDataAry[70] = [70, 0, false, 7]; stageDataAry[71] = [70, 3, true, 8]; stageId = null; gameLv = 0; G_NORMAL = 0; G_HARD = 1; G_VERYHARD = 2; G_EXPERT = 3; nightMode = false;
Instance of Symbol 1608 MovieClip "home" in Frame 33
/* no clip actions */
Frame 44
Frame 45
_global._NOSCOPE = _root.mainArea.noScope; _global._SCOPE = _root.mainArea.scope; _global._MASK = _root.mainArea.mask; _global._TAREA = _root.mainArea.targetArea; _global._DIS = _root.displays; wind = 0; scopeScale = 5; function gunStatusInit() { var _local6 = _root.getSaveScope(); var _local13 = _root.getSaveOption(); var _local12 = _root.getSaveHomeStyle(); setScopeType(_local6); gdata.gun.scopeSize = saveData.gun.scopeSize; gdata.gun.stability = saveData.gun.stability; gdata.gun.contorol = saveData.gun.contorol; gdata.gun.reloadSpeed = saveData.gun.reloadSpeed; gdata.gun.magazine = saveData.gun.magazine; var _local4 = new Object(); var _local3 = new Object(); var _local11 = new Object(); _local4 = getScopeObj(_local6); _local3 = getOptionObj(_local13); _local11 = getHomeStyleObj(_local12); var _local5 = _local4.st_sco + _local3.st_sco; var _local9 = _local4.st_con + _local3.st_con; var _local10 = _local4.st_ope + _local3.st_ope; var _local7 = _local4.st_rel + _local3.st_rel; var _local8 = _local4.st_mag + _local3.st_mag; setScopeSize(145 + Number((gdata.gun.scopeSize + _local5) * 5)); breathePower = (maxBreathePower = 65 + ((gdata.gun.stability + _local9) * 7)); addGap_x = 0; addGap_y = 130 - ((gdata.gun.contorol + _local10) * 13); gdata.gun.maxAmo = (5 + saveData.gun.magazine) + _local8; gdata.gun.nowAmo = gdata.gun.maxAmo; reloadAcc = (gdata.gun.reloadSpeed + _local7) * 3; this.setScopeScale(scopeScale, false); flag.isFire = true; flag.isReload = true; flag.isNowBreatheStop = false; efName = "efa_\u5F3E\u4E3801"; gap_x = 0; gap_y = 0; gap_dx = 0; gap_dy = 0; nowFace = "normal"; } function setupStatus() { } function changeFace(lab, t_face) { if (lab != undefined) { _root.char.eye.gotoAndPlay(lab); } if (t_face != undefined) { nowFace = t_face; } } function tryBreatheStop() { if (flag.isNowBreatheStop == false) { if (breathePower > 0) { this.breatheStop(); } } } function breatheStop() { _SCOPE.setScopeVib(2); changeFace("iki"); flag.isNowBreatheStop = true; } function breatheResume() { if (breathePower > 0) { _SCOPE.setScopeVib(1); changeFace("iki_normal", "normal"); } flag.isNowBreatheStop = false; } function breatheOver() { breathePower = -30; _SCOPE.setScopeVib(-1); _root.displays.bar._xscale = 0; changeFace("iki_over", "over"); this.breatheResume(); } function breatheRec() { var _local3 = breathePower / maxBreathePower; if (flag.isNowBreatheStop) { breathePower--; if (_local3 < 0.5) { changeFace("iki_danger", "danger"); _root.char.eye.hoho._alpha = 100 - (_local3 * 200); if (breathePower < 0) { this.breatheOver(); } } } else if (breathePower < maxBreathePower) { breathePower = breathePower + 0.5; if (breathePower > 0) { _SCOPE.setScopeVib(1); if (nowFace == "over") { _SCOPE.setScopeVib(1); changeFace("iki_resume", "normal"); } } } if (breathePower < 0) { return(undefined); } var _local4 = _root.displays.bar; _local4._xscale = _local3 * 100; var _local5 = 100 - (_local3 * 100); _local4.bar_in.gotoAndStop(_local5); } function breakGun() { gap_x = gap_x / 1.3; gap_y = gap_y / 1.2; } function bureGun(x, y) { gap_x = gap_x + x; gap_y = gap_y + y; } function setScopeSize(s) { var _local2 = _root.mainArea; _local2.mask._xscale = (_local2.mask._yscale = s); _local2.scope._xscale = (_local2.scope._yscale = s); } function setScopeType(t) { _root.mainArea.scope.gotoAndStop(_root.getScopeObj(t).frame); } function setScopeScale(s, sndFlag) { var _local3 = s * 100; var _local2 = _root.mainArea.targetArea.BG_B; if (_local3 != _local2._xscale) { _local2._xscale = (_local2._yscale = _local3); _SCOPE.cameraExt = s - 1; if (sndFlag == undefined) { snd_magChange.start(0, 1); } } } function getGun(t) { t = gdata.gun; return(gdata.gun[t]); } function noAmo() { _EVENT.exeEvent("noAmo"); _root.char.hand.gotoAndPlay(2); } function tryFire() { if (flag.isFire) { if (gdata.gun.nowAmo > 0) { emptyTrigCnt = 0; fireGun(); } else { emptyTrigCnt++; if (emptyTrigCnt >= emptyTrig) { emptyTrigCnt = 0; changeFace("emo_shame", "emo_shame"); _EVENT.exeEvent("shameReload"); tryReload(); } else { noAmo(); } } } } function fireGun() { _EVENT.exeEvent("fire"); if (flag.isNowBreatheStop) { bureGun(0, addGap_y * 0.5); } else { bureGun(0, addGap_y); } playFireSe(); fireQuake(); notFire(); var _local3 = _SCOPE._x; var _local2 = _SCOPE._y; atcBullet(_local3, _local2, efName); gdata.gun.nowAmo--; _root.displays.amos.gotoAndPlay("load"); if (nowGunStyle == 7) { _root.char.gotoAndPlay("fire2"); } else { _root.char.gotoAndPlay("fire"); } } function canFire() { flag.isFire = true; } function notFire() { flag.isFire = false; } function tryReload() { if (flag.isReload) { reload(); } } function canReload() { flag.isReload = true; } function notReload() { flag.isReload = false; } function reload() { _EVENT.exeEvent("reload"); notFire(); notReload(); this.char.gotoAndPlay("reload"); _root.displays.amos.gotoAndPlay("reload"); } function exeReload() { gdata.gun.nowAmo = gdata.gun.maxAmo; _root.displays.amos.gotoAndPlay("endReload"); } function endReload() { _EVENT.exeEvent("endReload"); this.char.gotoAndPlay("wait"); canFire(); canReload(); } gdata = new Object(); gdata.gun = new Object(); flag = new Object(); snd_scopeChange = new Sound(); snd_magChange = new Sound(); snd_scopeChange.attachSound("SE_scopeChange3.wav"); snd_magChange.attachSound("SE_scopeChange2.wav"); cf = 1; emptyTrig = 3; gunStatusInit(); function hitCheck(n) { var _local3 = Target.getList(); var _local4 = new Object(); _local4.x = n._x; _local4.y = n._y; n._parent.localToGlobal(_local4); var _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].HITAREA0.hitTest(_local4.x, _local4.y, true)) { _local3[_local2].Mato.hit(100, 1, _local4); this.hitCriTarget(_local3[_local2]); return(2); } if (_local3[_local2].HITAREA1.hitTest(_local4.x, _local4.y, true)) { _local3[_local2].Mato.hit(gun.damage, 0, _local4); this.hitTarget1(_local3[_local2]); return(1); } if (_local3[_local2].HITAREA2.hitTest(_local4.x, _local4.y, true)) { _local3[_local2].Mato.hit(gun.damage, 0, _local4); this.hitTarget2(_local3[_local2]); return(1); } if (_local3[_local2].HITAREA3.hitTest(_local4.x, _local4.y, true)) { _local3[_local2].Mato.hit(0, 0, _local4); this.hitNoDamageTarget(_local3[_local2]); return(0); } if (_local3[_local2].HITAREA10.hitTest(_local4.x, _local4.y, true)) { _local3[_local2].Mato.hitNegative(gun.damage, _local4); this.hitNegativeTarget(_local3[_local2]); return(-1); } _local2++; } this.noHitTarget(n); return(-1); } function hitCriTarget(t) { playHitResult(0); if (nowFace == "normal") { changeFace("emo_nice"); } _EVENT.exeEvent("cri"); } function hitTarget1(t) { playHitResult(2); _EVENT.exeEvent("hit1"); } function hitTarget2(t) { playHitResult(1); _EVENT.exeEvent("hit2"); } function hitNoDamageTarget(t) { playHitResult(3); changeFace("emo_negative2"); _EVENT.exeEvent("noDamage"); } function noHitTarget(n) { playHitResult(-1); _EVENT.exeEvent("miss"); if (nowFace == "normal") { changeFace("emo_negative"); } } function hitNegativeTarget() { playHitResult(-2); _EVENT.exeEvent("negative"); } function playHitResult(h) { var _local2 = _root.w_hit; _root.w_hit.gotoAndPlay(2); switch (h) { case 0 : _local2.f = 4; break; case 1 : _local2.f = 2; break; case 2 : _local2.f = 3; break; case 3 : _local2.f = 1; break; case -1 : _local2.f = 5; break; case -2 : _local2.f = 6; } } Target = new TargetManagementClass(); gun = new Object(); gun.damage = 1; kyori = new Object(); targetList = new Array(); targetList = ["mato1", "mato2", "mato3", "mato4", "mato5", "mato6"]; bgExt = 3; mainAreaDeep = 500; effect_bullet = "efa_\u5F3E\u4E3801"; function getDeep() { dep_rootDis.deep++; if (dep_rootDis.deep > dep_rootDis.maxDeep) { dep_rootDis.deep = dep_rootDis.baseDeep; } return(dep_rootDis.deep); } function preGameover() { controlFlag = false; changeFace("emo_shock"); } function gameover(mcid) { attachInfo(mcid); } function gameRetry(_skipLabel) { _root.attachInfo(0); _root.stopGameSys(); skipLabel = _skipLabel; this.gotoAndPlay("game"); } function getSkipLabelAndDelete() { var _local1 = skipLabel; skipLabel = undefined; return(_local1); } function setSkipLabel(lb) { skipLabel = lb; } function deleteLabel() { skipLabel = undefined; } function gameToHome() { _root.attachInfo(0); _root.stopGameSys(); _root.deleteLabel(); this.gotoAndStop("home"); } function stageClear(gLv, stageNo) { setStageClearFlag(gLv, stageNo); this.attachInfo("dis_stageclear"); _root.char.gotoAndPlay("clear"); _root.stopGameSys(); _root.deleteLabel(); _root.setClearFlag(true); } function stopGameSys() { delete onMouseDown; delete onEnterFrame; Mouse.show(); } function attachInfo(infoName) { if ((infoName == 0) || (infoName == "kill")) { _root.info.removeMovieClip(); } else { _root.attachMovie(infoName, "info", 50000); _root.info._x = 275; _root.info._y = 200; } } function attach(ta, id, n, d, x, y, xs, ys) { if (xs == undefined) { xs = 100; } if (ys == undefined) { ys = 100; } ta.attachMovie(id, n, d); ta[n]._x = x; ta[n]._y = y; ta[n]._xscale = xs; ta[n]._yscale = ys; } dep_rootDis = new Object(); dep_rootDis.maxDeep = 600; dep_rootDis.minDeep = 500; dep_rootDis.deep = dep_rootDis.minDeep; function getEffectDeep() { efDeep++; return(efDeep); } function atcBullet(tx, ty, efName) { var _local2 = _TAREA; var _local7 = tx - _local2._x; var _local6 = ty - _local2._y; var _local4 = this.getEffectDeep(); var _local3 = "effect_" + _local4; _local2.attachMovie(efName, _local3, _local4); _local2[_local3]._x = _local7; _local2[_local3]._y = _local6; var _local5 = 40; _local2[_local3]._xscale = _local5; _local2[_local3]._yscale = _local5; } function fireQuake() { var _local3 = (Math.random() * fireEffect_x) + fireEffect_x_add; var _local2 = (Math.random() * fireEffect_y) + fireEffect_y_add; _root.char.startCamera(bane_x, bane_y, bane2_x, bane2_y, _local3, _local2, m_keepQuake, m_keepQuake, 0); _root.mainArea.startCamera(bane_x, bane_y, bane2_x, bane2_y, _local3 * 1, _local2 * 1, m_keepQuake, m_keepQuake, 0); } function missileQuake(b) { var _local3 = (Math.random() * b) - (b / 2); var _local4 = (Math.random() * b) - (b / 2); _root.char.startCamera(bane_x, bane_y, bane2_x, bane2_y, _local3, _local4, m_keepQuake, m_keepQuake, 0); _root.mainArea.startCamera(bane_x, bane_y, bane2_x, bane2_y, _local3 * 1, _local4 * 1, m_keepQuake, m_keepQuake, 0); } function setKeepQuake(b) { m_keepQuake = b; _root.char.startCamera(0.6, 0.55, 0.55, 0.3, 0, 0, m_keepQuake, m_keepQuake, 0); _root.mainArea.startCamera(0.6, 0.55, 0.55, 0.3, 0, 0, m_keepQuake, m_keepQuake, 0); } function flash_fullscreen(f) { _root.attachMovie("effect_flash", "effect", 100); var _local2 = _root.effect; _local2._x = 275; _local2._y = 200; _local2.f = f; } fireEffect_x = 80; fireEffect_x_add = 60; fireEffect_y = 80; fireEffect_y_add = -80; efDeep = 1000; bane_x = 0.6; bane_y = 0.5; bane2_x = 0.6; bane2_y = 0.4; m_keepQuake = 0; function setNoFireFlag(flag) { noFireFlag = flag; } function setForceNoScopeFlag(flag) { forceNoScopeFlag = flag; } function setMouseCursor(flag) { mouseCursor = flag; } function setStoryMode(flag) { setNoFireFlag(flag); setForceNoScopeFlag(flag); controlFlag = !flag; } function getKeyNoScope() { if (Key.isDown(16)) { scopeFlag = false; } else { scopeFlag = true; } } function appScopeFlag() { if (forceNoScopeFlag) { _SCOPE._visible = false; _NOSCOPE._visible = false; _MASK._x = (_MASK._y = -1000); return(undefined); } if (scopeFlag) { _SCOPE._visible = true; _NOSCOPE._visible = false; } else { _SCOPE._visible = false; _NOSCOPE._visible = true; _MASK._x = (_MASK._y = -1000); } } function ifReload() { if (Key.isDown(90) || (Key.isDown(82))) { if (ifReload.flag) { this.tryReload(); } } else { ifReload.flag = true; } } function isClear() { cnt++; if (cnt > wt) { cnt = 0; if (Target.getList().length == 0) { _global._GAME.Game.forward(); } } } function ifBreathe() { if (Key.isDown(32)) { this.tryBreatheStop(); } else if (flag.isNowBreatheStop) { this.breatheResume(); } } this.setStage(_root.getStageId()); controlFlag = true; this.onEnterFrame = function () { if (controlFlag) { this.getKeyNoScope(); this.ifBreathe(); this.breatheRec(); this.ifReload(); } this.appScopeFlag(); Wind.enterframe(); this.isClear(); this.breakGun(); if (b_debugMode) { this.debug(); if (Key.isDown(81)) { gdata.gun.nowAmo = 999; bureGun(0, 0); } } if (mouseCursor) { Mouse.show(); } else { Mouse.hide(); } if (Key.isDown(8)) { this.gameToHome(); } }; this.onMouseDown = function () { if (!noFireFlag) { if (controlFlag) { this.tryFire(); } } }; wt = 30; cnt = 0; noFireFlag = false; forceNoScopeFlag = false; scopeFlag = true; mouseCursor = false; ifReload.flag = true; url = _url; ans = url.indexOf("http"); trueUrl01 = "http://nextframe.jp/flash/matsnp/matsnp.swf"; trueUrl02 = "http://www.nextframe.jp/flash/matsnp/matsnp.swf"; if (ans != -1) { if ((_url == trueUrl01) || (_url == trueUrl02)) { } else { _root.onEnterFrame = function () { _root.gotoAndStop("addressError"); }; _root.gotoAndStop("addressError"); } }
Frame 46
_global._EVENT = _root.mainArea.targetArea.BG_B.game.Game; _global._GAME = _root.mainArea.targetArea.BG_B.game; this.stop();
Frame 100
this.gotoAndPlay(_currentframe + 5);
Frame 101
this.gotoAndPlay(_currentframe + 5);
Frame 102
this.gotoAndPlay(_currentframe + 5);
Frame 103
this.gotoAndPlay(_currentframe + 5);
Frame 104
this.gotoAndPlay(_currentframe + 5);
Frame 108
this.stop();
Frame 111
this.stop();
Frame 115
this.gotoAndPlay(_currentframe - 5);
Frame 116
this.gotoAndPlay(_currentframe - 5);
Frame 117
this.gotoAndPlay(_currentframe - 5);
Frame 118
this.gotoAndPlay(_currentframe - 5);
Frame 119
this.gotoAndPlay(_currentframe - 5);
Symbol 28 MovieClip [BG_崖沿い_BG] Frame 1
bgid = "BG_\u5D16\u6CBF\u3044_BG";
Symbol 30 MovieClip Frame 2
this.stop();
Symbol 38 MovieClip Frame 1
function attachHA(xx, yy) { var _local2 = _parent._parent; _local2.attachMovie("hitBox_sarcle", "HITAREA0", 10); _local2 = _local2.HITAREA0; _local2._x = xx; _local2._y = yy; _local2._xscale = (_local2._yscale = 155); } if (_parent._parent._parent != _root.mainArea.BG_A.game) { subMy = _root.mainArea.BG_A.game[_parent._parent._name].mato.mato_p; var r = (Math.round(Math.random() * 2) + 1); _parent._parent.matoRand = r; switch (r) { case 1 : attachHA(23, -469); this.gotoAndStop(1); subMy.gotoAndStop(1); break; case 2 : attachHA(23, -646); this.gotoAndStop(2); subMy.gotoAndStop(2); break; case 3 : attachHA(23, -315); this.gotoAndStop(3); subMy.gotoAndStop(3); } }
Symbol 42 MovieClip [SETTER_ガラス的_5_1] Frame 1
_visible = false;
Symbol 42 MovieClip [SETTER_ガラス的_5_1] Frame 2
matoType = "mato_\u30AC\u30E9\u30B9\u7684_5_1"; Setter = new TargetSetterClass(this, matoType);
Symbol 42 MovieClip [SETTER_ガラス的_5_1] Frame 10
this.stop();
Symbol 44 MovieClip [SETTER_ガラス的_5_2] Frame 1
_visible = false;
Symbol 44 MovieClip [SETTER_ガラス的_5_2] Frame 2
matoType = "mato_\u30AC\u30E9\u30B9\u7684_5_2"; Setter = new TargetSetterClass(this, matoType);
Symbol 44 MovieClip [SETTER_ガラス的_5_2] Frame 10
this.stop();
Symbol 50 MovieClip Frame 1
_visible = false;
Symbol 50 MovieClip Frame 2
matoType = "mato_\u30AC\u30E9\u30B9\u7684_6_1"; Setter = new TargetSetterClass(this, matoType);
Symbol 50 MovieClip Frame 10
this.stop();
Symbol 51 MovieClip Frame 1
_visible = false;
Symbol 51 MovieClip Frame 2
matoType = "mato_\u30AC\u30E9\u30B9\u7684_2"; Setter = new TargetSetterClass(this, matoType);
Symbol 51 MovieClip Frame 10
this.stop();
Symbol 52 MovieClip Frame 1
_visible = false;
Symbol 52 MovieClip Frame 2
matoType = "mato_\u30AC\u30E9\u30B9\u7684_3"; Setter = new TargetSetterClass(this, matoType);
Symbol 52 MovieClip Frame 10
this.stop();
Symbol 53 MovieClip Frame 1
_visible = false;
Symbol 53 MovieClip Frame 2
matoType = "mato_\u30AC\u30E9\u30B9\u7684_1"; Setter = new TargetSetterClass(this, matoType);
Symbol 53 MovieClip Frame 10
this.stop();
Symbol 54 MovieClip Frame 1
_visible = false;
Symbol 54 MovieClip Frame 2
matoType = "mato_\u30AC\u30E9\u30B9\u7684_4"; Setter = new TargetSetterClass(this, matoType);
Symbol 54 MovieClip Frame 10
this.stop();
Symbol 55 MovieClip [stage23] Frame 1
color2 = new flash.geom.ColorTransform(); color2.redMultiplier = 1; color2.redOffset = 130; color2.greenMultiplier = 1; color2.greenOffset = -10; color2.blueMultiplier = 1; color2.blueOffset = -100; color2.alphaMultiplier = 1; color2.alphaOffset = 0; charColor2 = new flash.geom.ColorTransform(); charColor2.redMultiplier = 0.6; charColor2.redOffset = 100; charColor2.greenMultiplier = 0.6; charColor2.greenOffset = 60; charColor2.blueMultiplier = 0.6; charColor2.blueOffset = 0; charColor2.alphaMultiplier = 1; charColor2.alphaOffset = 0; color3 = new flash.geom.ColorTransform(); color3.redMultiplier = 0.2; color3.redOffset = -30; color3.greenMultiplier = 0.2; color3.greenOffset = -30; color3.blueMultiplier = 0.2; color3.blueOffset = -30; color3.alphaMultiplier = 1; color3.alphaOffset = 0; charColor3 = new flash.geom.ColorTransform(); charColor3.redMultiplier = 0.3; charColor3.redOffset = 0; charColor3.greenMultiplier = 0.3; charColor3.greenOffset = 0; charColor3.blueMultiplier = 0.3; charColor3.blueOffset = 0; charColor3.alphaMultiplier = 1; charColor3.alphaOffset = 0;
Symbol 55 MovieClip [stage23] Frame 2
stageData = new Object(); stageData.bg = "BG_\u5D16\u6CBF\u3044_BG"; stageData.bgf = "BG_\u5D16\u6CBF\u3044_FRONT"; stageData.bgm = "game02"; stageData.cp = 1; eventMesList = new Object(); eventMesList.fire = [0]; eventMesList.cri = [100, 2, 3000, 3, "\u30BB\u30F3\u30BF\u30FC\u3002\u3044\u3044\u305E\u3002", "\u3044\u3044\u4E88\u6E2C\u3060\u3002", "\u3084\u308B\u3058\u3083\u306A\u3044\u304B\u3002"]; eventMesList.hit1 = [30, 2, 3000, 3, "\u3044\u3044\u305E\u3002", "\u547D\u4E2D\u3060\u3002", "\u3088\u3057\u3002"]; eventMesList.hit2 = [70, 2, 3000, 2, "\u5F53\u3066\u308C\u3070\u3044\u3044\u3001\u3063\u3066\u3082\u306E\u3067\u3082\u306A\u3044\u305E\u2026\u3002", "\u3082\u3063\u3068\u3001\u96C6\u5F3E\u3055\u305B\u308D\u3002"]; eventMesList.miss = [30, 2, 3000, 3, "\u3059\u3053\u3057\u5148\u3092\u6483\u3066\u3002", "\u305D\u306E\u307E\u307E\u72D9\u3063\u3066\u3082\u3042\u305F\u3089\u3093\u305E\u3002", "\u3044\u3069\u3046\u5148\u306B\u7F6E\u304F\u3064\u3082\u308A\u3067\u3001\u6483\u3066\u3002"]; eventMesList.noDamage = [50, 2, 3000, 2, "\u30D5\u30EC\u30FC\u30E0\u304C\u597D\u304D\u306A\u306E\u304B\u2026\u3002", "\u305D\u3053\u306F\u9055\u3046\u305E\u3002"]; eventMesList.noAmo = [50, 2, 3000, 1, "\u5F3E\uFF01 <font color='#FF0000'><b>Z\u30AD\u30FC</b></font>\u3060\u3002"]; eventMesList.shameReload = [100, 2, 3000, 3, "\u30DE\u30AC\u30B8\u30F3\u306F\u7A7A\u306B\u3059\u308B\u306A\u2026\u3002", "\u2026\u304A\u3044\u3063\u3002", "\u5E30\u3063\u3066\u3082\u3044\u3044\u304B\u2026\u3002"]; eventMesList.reload = [0]; Game = new StageClass(this, stageData, eventMesList); gl = _root.getGameLv(); if (forceColor == 0) { if (gl > 1) { Game.setupColorTransform(color2, charColor2); } } else { Game.setupColorTransform(this["color" + forceColor], this["charColor" + forceColor]); }
Symbol 55 MovieClip [stage23] Frame 5
Game.atcHelp("disp_title", 2);
Symbol 55 MovieClip [stage23] Frame 8
if (_root.b_debugMode) { if (Key.isDown(38)) { this.gotoAndPlay("clear"); } if (Key.isDown(40)) { this.gotoAndPlay("ironPlate"); } }
Symbol 55 MovieClip [stage23] Frame 65
_root.radio.openRadio("\u4ECA\u56DE\u306F<font color='#FF0000'><b>\u52D5\u304F\u30BF\u30FC\u30B2\u30C3\u30C8</b></font>\u306E\u9AD8\u7B49\u8A13\u7DF4\u3060\u3002", 1, 0);
Symbol 55 MovieClip [stage23] Frame 116
_root.radio.closeRadio();
Symbol 55 MovieClip [stage23] Frame 127
_root.radio.openRadio("\u4E0A\u4E0B\u306B\u3082\u52D5\u304F\u305E\u3002\u3000<font color='#FF0000'><b>\u7684\u306E\u79FB\u52D5\u5148\u3092\u4E88\u6E2C</b></font>\u3057\u308D\u3002", 1, 0); this.stop();
Symbol 55 MovieClip [stage23] Frame 139
this.stop();
Symbol 55 MovieClip [stage23] Frame 140
_root.radio.openRadio("OK\u3002\u6B21\u3002", 1, 0); this.stop();
Symbol 55 MovieClip [stage23] Frame 165
this.stop();
Symbol 55 MovieClip [stage23] Frame 166
_root.radio.openRadio("\u899A\u3048\u305F\u304B\uFF1F\u3000\u3067\u306F\u3001\u7D9A\u3051\u3066\u3044\u304F\u305E\u3002", 1, 3000); this.stop();
Symbol 55 MovieClip [stage23] Frame 197
this.stop();
Symbol 55 MovieClip [stage23] Frame 198
_root.radio.closeRadio();
Symbol 55 MovieClip [stage23] Frame 211
_root.radio.openRadio("\u7684\u3092\u5C0F\u3055\u304F\u3059\u308B\u305E\u3002\u3000\u3066\u3044\u306D\u3044\u306B\u6483\u3066\u3002", 1, 3000); this.stop();
Symbol 55 MovieClip [stage23] Frame 233
this.stop();
Symbol 55 MovieClip [stage23] Frame 234
_root.radio.closeRadio();
Symbol 55 MovieClip [stage23] Frame 257
this.stop();
Symbol 55 MovieClip [stage23] Frame 267
Symbol 55 MovieClip [stage23] Frame 293
this.stop();
Symbol 55 MovieClip [stage23] Frame 294
_root.radio.closeRadio();
Symbol 55 MovieClip [stage23] Frame 304
_root.radio.openRadio("\u6B21\u3002\u901F\u5C04\u3092\u30DE\u30B9\u30BF\u30FC\u3057\u3066\u3082\u3089\u3046\u3002", 2, 0);
Symbol 55 MovieClip [stage23] Frame 366
_root.radio.openRadio("\u8D64\u3044\u30BF\u30FC\u30B2\u30C3\u30C8\u304C\u898B\u3048\u308B\u306A\uFF1F\u3000<font color='#FF0000'><b>3\u767A</b></font>\u6483\u3061\u3053\u3081\u3002", 2, 0);
Symbol 55 MovieClip [stage23] Frame 399
this.stop();
Symbol 55 MovieClip [stage23] Frame 407
_root.radio.closeRadio();
Symbol 55 MovieClip [stage23] Frame 419
_root.radio.openRadio("\u3059\u3070\u3084\u304F\u6483\u3064\u3088\u3046\u306B\u3002", 2, 3000);
Symbol 55 MovieClip [stage23] Frame 431
this.stop();
Symbol 55 MovieClip [stage23] Frame 440
_root.radio.openRadio("<font color='#FF0000'><b>\u901F\u3044\u7684</b></font>\u3092\u307E\u305C\u308B\u305E\u3002 \u6CE8\u610F\u3002", 2, 3000);
Symbol 55 MovieClip [stage23] Frame 462
this.stop();
Symbol 55 MovieClip [stage23] Frame 476
this.stop();
Symbol 55 MovieClip [stage23] Frame 486
_root.radio.openRadio("\u3059\u3079\u3066\u51FA\u3059\u305E\u3002", 1, 3000);
Symbol 55 MovieClip [stage23] Frame 511
this.stop();
Symbol 55 MovieClip [stage23] Frame 519
_root.radio.openRadio("\u6B21\u3001\u9AD8\u901F\u7684\u3002\u3000\u3053\u308C\u3067\u30E9\u30B9\u30C8\u3060\u3002", 1, 4000);
Symbol 55 MovieClip [stage23] Frame 529
this.stop();
Symbol 55 MovieClip [stage23] Frame 531
_root.radio.openRadio("\u3088\u304F\u3084\u3063\u305F\u3002\u7D42\u4E86\u3060\u3002\u3000\u6B21\u56DE\u304B\u3089\u306F\u4ED5\u4E8B\u3057\u3066\u3082\u3089\u304A\u3046\u3002", 2, 5000); _root.stageClear(); this.stop();
Symbol 55 MovieClip [stage23] Frame 532
this.stop();
Symbol 56 MovieClip [stage20] Frame 1
color2 = new flash.geom.ColorTransform(); color2.redMultiplier = 1; color2.redOffset = 130; color2.greenMultiplier = 1; color2.greenOffset = -10; color2.blueMultiplier = 1; color2.blueOffset = -100; color2.alphaMultiplier = 1; color2.alphaOffset = 0; charColor2 = new flash.geom.ColorTransform(); charColor2.redMultiplier = 0.6; charColor2.redOffset = 100; charColor2.greenMultiplier = 0.6; charColor2.greenOffset = 60; charColor2.blueMultiplier = 0.6; charColor2.blueOffset = 0; charColor2.alphaMultiplier = 1; charColor2.alphaOffset = 0; color3 = new flash.geom.ColorTransform(); color3.redMultiplier = 0.2; color3.redOffset = -30; color3.greenMultiplier = 0.2; color3.greenOffset = -30; color3.blueMultiplier = 0.2; color3.blueOffset = -30; color3.alphaMultiplier = 1; color3.alphaOffset = 0; charColor3 = new flash.geom.ColorTransform(); charColor3.redMultiplier = 0.3; charColor3.redOffset = 0; charColor3.greenMultiplier = 0.3; charColor3.greenOffset = 0; charColor3.blueMultiplier = 0.3; charColor3.blueOffset = 0; charColor3.alphaMultiplier = 1; charColor3.alphaOffset = 0;
Symbol 56 MovieClip [stage20] Frame 2
stageData = new Object(); stageData.bg = "BG_\u5D16\u6CBF\u3044_BG"; stageData.bgf = "BG_\u5D16\u6CBF\u3044_FRONT"; stageData.bgm = "game02"; stageData.cp = 1; eventMesList = new Object(); eventMesList.fire = [0]; eventMesList.cri = [100, 2, 3000, 3, "\u30BB\u30F3\u30BF\u30FC\u3002\u3044\u3044\u305E\u3002", "\u3044\u3044\u4E88\u6E2C\u3060\u3002", "\u3084\u308B\u3058\u3083\u306A\u3044\u304B\u3002"]; eventMesList.hit1 = [30, 2, 3000, 3, "\u3044\u3044\u305E\u3002", "\u547D\u4E2D\u3060\u3002", "\u3088\u3057\u3002"]; eventMesList.hit2 = [70, 2, 3000, 2, "\u5F53\u3066\u308C\u3070\u3044\u3044\u3001\u3063\u3066\u3082\u306E\u3067\u3082\u306A\u3044\u305E\u2026\u3002", "\u3082\u3063\u3068\u3001\u96C6\u5F3E\u3055\u305B\u308D\u3002"]; eventMesList.miss = [30, 2, 3000, 3, "\u3059\u3053\u3057\u5148\u3092\u6483\u3066\u3002", "\u305D\u306E\u307E\u307E\u72D9\u3063\u3066\u3082\u3042\u305F\u3089\u3093\u305E\u3002", "\u3044\u3069\u3046\u5148\u306B\u7F6E\u304F\u3064\u3082\u308A\u3067\u3001\u6483\u3066\u3002"]; eventMesList.noDamage = [50, 2, 3000, 2, "\u30D5\u30EC\u30FC\u30E0\u304C\u597D\u304D\u306A\u306E\u304B\u2026\u3002", "\u305D\u3053\u306F\u9055\u3046\u305E\u3002"]; eventMesList.noAmo = [50, 2, 3000, 1, "\u5F3E\uFF01 <font color='#FF0000'><b>Z\u30AD\u30FC</b></font>\u3060\u3002"]; eventMesList.shameReload = [100, 2, 3000, 3, "\u30DE\u30AC\u30B8\u30F3\u306F\u7A7A\u306B\u3059\u308B\u306A\u2026\u3002", "\u2026\u304A\u3044\u3063\u3002", "\u5E30\u3063\u3066\u3082\u3044\u3044\u304B\u2026\u3002"]; eventMesList.reload = [0]; Game = new StageClass(this, stageData, eventMesList); gl = _root.getGameLv(); if (forceColor == 0) { if (gl > 1) { Game.setupColorTransform(color2, charColor2); } } else { Game.setupColorTransform(this["color" + forceColor], this["charColor" + forceColor]); }
Symbol 56 MovieClip [stage20] Frame 5
Game.atcHelp("disp_title", 2);
Symbol 56 MovieClip [stage20] Frame 8
if (_root.b_debugMode) { if (Key.isDown(38)) { this.gotoAndPlay("clear"); } if (Key.isDown(40)) { this.gotoAndPlay("ironPlate"); } }
Symbol 56 MovieClip [stage20] Frame 65
_root.radio.openRadio("\u4ECA\u56DE\u306F<font color='#FF0000'><b>\u52D5\u304F\u30BF\u30FC\u30B2\u30C3\u30C8</b></font>\u306E\u72D9\u6483\u3060\u3002", 1, 0);
Symbol 56 MovieClip [stage20] Frame 116
_root.radio.closeRadio();
Symbol 56 MovieClip [stage20] Frame 127
_root.Wind.startWind(); _root.radio.openRadio("\u76F4\u63A5\u306D\u3089\u3063\u3066\u3082\u5916\u308C\u308B\u3002\u3000\u30BF\u30FC\u30B2\u30C3\u30C8\u306E<font color='#FF0000'><b>\u3059\u3053\u3057\u524D\u65B9</b></font>\u3092\u72D9\u3048", 1, 0); this.stop();
Symbol 56 MovieClip [stage20] Frame 139
this.stop();
Symbol 56 MovieClip [stage20] Frame 140
_root.radio.openRadio("GOOD\u3002\u3082\u3046\u3072\u3068\u3064\u3002", 1, 0); this.stop();
Symbol 56 MovieClip [stage20] Frame 165
this.stop();
Symbol 56 MovieClip [stage20] Frame 166
_root.radio.openRadio("\u899A\u3048\u305F\u304B\uFF1F\u3000\u3067\u306F\u3001\u7D9A\u3051\u3066\u3044\u304F\u305E\u3002", 1, 3000); this.stop();
Symbol 56 MovieClip [stage20] Frame 197
this.stop();
Symbol 56 MovieClip [stage20] Frame 198
_root.radio.closeRadio();
Symbol 56 MovieClip [stage20] Frame 211
_root.radio.openRadio("\u7684\u3092\u5C0F\u3055\u304F\u3059\u308B\u305E\u3002\u3000\u3066\u3044\u306D\u3044\u306B\u6483\u3066\u3002", 1, 3000); this.stop();
Symbol 56 MovieClip [stage20] Frame 233
this.stop();
Symbol 56 MovieClip [stage20] Frame 234
_root.radio.closeRadio();
Symbol 56 MovieClip [stage20] Frame 257
this.stop();
Symbol 56 MovieClip [stage20] Frame 267
Symbol 56 MovieClip [stage20] Frame 293
this.stop();
Symbol 56 MovieClip [stage20] Frame 294
_root.radio.closeRadio();
Symbol 56 MovieClip [stage20] Frame 304
_root.radio.openRadio("\u6B21\u3002\u901F\u5C04\u3092\u30DE\u30B9\u30BF\u30FC\u3057\u3066\u3082\u3089\u3046\u3002", 2, 0);
Symbol 56 MovieClip [stage20] Frame 366
_root.radio.openRadio("\u8D64\u3044\u30BF\u30FC\u30B2\u30C3\u30C8\u304C\u898B\u3048\u308B\u306A\uFF1F\u3000<font color='#FF0000'><b>3\u767A</b></font>\u6483\u3061\u3053\u3081\u3002", 2, 0);
Symbol 56 MovieClip [stage20] Frame 399
this.stop();
Symbol 56 MovieClip [stage20] Frame 407
_root.radio.closeRadio();
Symbol 56 MovieClip [stage20] Frame 419
_root.radio.openRadio("\u3059\u3070\u3084\u304F\u6483\u3064\u3088\u3046\u306B\u3002", 2, 3000);
Symbol 56 MovieClip [stage20] Frame 431
this.stop();
Symbol 56 MovieClip [stage20] Frame 440
_root.radio.openRadio("<font color='#FF0000'><b>\u901F\u3044\u7684</b></font>\u3092\u307E\u305C\u308B\u305E\u3002 \u6CE8\u610F\u3002", 2, 3000);
Symbol 56 MovieClip [stage20] Frame 462
this.stop();
Symbol 56 MovieClip [stage20] Frame 476
this.stop();
Symbol 56 MovieClip [stage20] Frame 486
_root.radio.openRadio("\u3059\u3079\u3066\u51FA\u3059\u305E\u3002", 1, 3000);
Symbol 56 MovieClip [stage20] Frame 511
this.stop();
Symbol 56 MovieClip [stage20] Frame 519
_root.radio.openRadio("\u6B21\u3001\u9AD8\u901F\u7684\u3002\u3000\u3053\u308C\u3067\u30E9\u30B9\u30C8\u3060\u3002", 1, 4000);
Symbol 56 MovieClip [stage20] Frame 529
this.stop();
Symbol 56 MovieClip [stage20] Frame 531
_root.radio.openRadio("\u3088\u304F\u3084\u3063\u305F\u3002\u7D42\u4E86\u3060\u3002\u3000\u6B21\u56DE\u304B\u3089\u306F\u4ED5\u4E8B\u3057\u3066\u3082\u3089\u304A\u3046\u3002", 2, 5000); _root.stageClear(); this.stop();
Symbol 56 MovieClip [stage20] Frame 532
this.stop();
Symbol 59 MovieClip [BG_丘陵] Frame 1
bgid = "BG_\u885701";
Symbol 66 MovieClip Frame 1
_visible = false;
Symbol 66 MovieClip Frame 2
matoType = "mato_\u5927\u578B\u9244\u677F\u7684"; Setter = new TargetSetterClass(this, matoType);
Symbol 66 MovieClip Frame 10
this.stop();
Symbol 73 MovieClip Frame 1
_visible = false;
Symbol 74 MovieClip Frame 1
_visible = false;
Symbol 74 MovieClip Frame 2
matoType = "mato_\u30AC\u30E9\u30B9\u30D3\u30F3"; Setter = new TargetSetterClass(this, matoType);
Symbol 74 MovieClip Frame 10
this.stop();
Symbol 80 MovieClip Frame 1
_visible = false;
Symbol 80 MovieClip Frame 2
matoType = "mato_\u9244\u677F\u7684"; Setter = new TargetSetterClass(this, matoType);
Symbol 80 MovieClip Frame 10
this.stop();
Symbol 85 MovieClip Frame 1
_visible = false;
Symbol 85 MovieClip Frame 2
matoType = "mato_\u30AC\u30E9\u30B9\u7684_\u4E0D\u52D5_1"; Setter = new TargetSetterClass(this, matoType);
Symbol 85 MovieClip Frame 10
this.stop();
Symbol 86 MovieClip Frame 1
_visible = false;
Symbol 86 MovieClip Frame 2
matoType = "mato_\u30AC\u30E9\u30B9\u7684_\u4E0D\u52D5_2"; Setter = new TargetSetterClass(this, matoType);
Symbol 86 MovieClip Frame 10
this.stop();
Symbol 90 MovieClip Frame 1
_visible = false;
Symbol 90 MovieClip Frame 2
matoType = "mato_\u30C9\u30E9\u30E0\u7F36"; Setter = new TargetSetterClass(this, matoType);
Symbol 90 MovieClip Frame 10
this.stop();
Symbol 91 MovieClip [stage60] Frame 1
function setForceColor(cno) { forceColor = cno; } color2 = new flash.geom.ColorTransform(); color2.redMultiplier = 1; color2.redOffset = 130; color2.greenMultiplier = 1; color2.greenOffset = -10; color2.blueMultiplier = 1; color2.blueOffset = -100; color2.alphaMultiplier = 1; color2.alphaOffset = 0; charColor2 = new flash.geom.ColorTransform(); charColor2.redMultiplier = 0.6; charColor2.redOffset = 100; charColor2.greenMultiplier = 0.6; charColor2.greenOffset = 60; charColor2.blueMultiplier = 0.6; charColor2.blueOffset = 0; charColor2.alphaMultiplier = 1; charColor2.alphaOffset = 0; color3 = new flash.geom.ColorTransform(); color3.redMultiplier = 0.2; color3.redOffset = -30; color3.greenMultiplier = 0.2; color3.greenOffset = -30; color3.blueMultiplier = 0.2; color3.blueOffset = -30; color3.alphaMultiplier = 1; color3.alphaOffset = 0; charColor3 = new flash.geom.ColorTransform(); charColor3.redMultiplier = 0.3; charColor3.redOffset = 0; charColor3.greenMultiplier = 0.3; charColor3.greenOffset = 0; charColor3.blueMultiplier = 0.3; charColor3.blueOffset = 0; charColor3.alphaMultiplier = 1; charColor3.alphaOffset = 0;
Symbol 91 MovieClip [stage60] Frame 2
stageData = new Object(); stageData.bg = "BG_\u4E18\u9675"; stageData.bgm = "game02.5"; stageData.cp = 1; stageData.stageNo = 10; eventMesList = new Object(); eventMesList.fire = [0]; eventMesList.cri = [100, 2, 3000, 3, "\u3066\u3044\u306D\u3044\u306A\u4ED5\u4E8B\u3060\u3002", "\u6163\u308C\u304C\u65E9\u3044\u306A\u3002", "\u3046\u307E\u304F\u5F3E\u3092\u306E\u305B\u308B\u306A\u3002"]; eventMesList.hit1 = [30, 2, 3000, 3, "\u3044\u3044\u305E\u3002", "\u305D\u306E\u8ABF\u5B50\u3060\u3002", "OK\u3002"]; eventMesList.hit2 = [70, 2, 3000, 2, "\u96D1\u306A\u4ED5\u4E8B\u3060\u306A\u3002", "\u3066\u304D\u3068\u3046\u306B\u6483\u3064\u306A\uFF65\uFF65\uFF65\u3002"]; eventMesList.miss = [30, 2, 3000, 3, "\u30EA\u30FC\u30C9\u3092\u3068\u308C\u3002", "\u5916\u3057\u305F\u305E\u3002", "\u30B9\u30B3\u30FC\u30D7\u306E\u30EA\u30FC\u30C9\u30D0\u30FC\u304C\u6D88\u3048\u308B\u3068\u3053\u308D\u306B\u6483\u3061\u3053\u3081\u3002"]; eventMesList.noDamage = [50, 2, 3000, 2, "\u304A\u3044\u3001\u30D5\u30EC\u30FC\u30E0\u304C\u75DB\u3080\u305E\uFF65\uFF65\uFF65\u3002", "\u304A\u3044\u304A\u3044\uFF65\uFF65\u30FB\u3002"]; eventMesList.noAmo = [100, 2, 3000, 1, "\u5F3E\u304C\u306A\u3044\u305E\u3002 <font color='#FF0000'><b>Z\u30AD\u30FC</b></font>\u3067\u30EA\u30ED\u30FC\u30C9\u3060\u3002"]; eventMesList.shameReload = [100, 2, 3000, 3, "\u305D\u308D\u305D\u308D\u5B66\u3079\uFF65\uFF65\uFF65\u3002", "\u5C04\u6483\u3060\u3051\u306B\u96C6\u4E2D\u3059\u308B\u306A\u3001\u9283\u306B\u3082\u6C17\u3092\u914D\u308C\u3002", "\u9283\u304C\u597D\u304D\u306A\u306E\u306F\u77E5\u3063\u3066\u308B\u304C\u3002\u4ED5\u4E8B\u4E2D\u306B\u3044\u3058\u308B\u306A\uFF65\uFF65\uFF65\u3002"]; eventMesList.reload = [0]; eventMesList.endReload = [0]; Game = new StageClass(this, stageData, eventMesList); gl = _root.getGameLv(); if (forceColor == 0) { if (gl > 1) { Game.setupColorTransform(color2, charColor2); } } else { Game.setupColorTransform(this["color" + forceColor], this["charColor" + forceColor]); }
Symbol 91 MovieClip [stage60] Frame 4
if (_root.b_debugMode) { if (Key.isDown(38)) { this.gotoAndPlay("clear"); } if (Key.isDown(40)) { this.gotoAndPlay("ironPlate"); } } Game.atcHelp("disp_title", 4);
Symbol 91 MovieClip [stage60] Frame 69
_root.radio.openRadio("\u4ECA\u56DE\u306F\u98A8\u306E\u3042\u308B\u72B6\u614B\u3067\u306E\u5C04\u6483\u3060\u3002\u3000\u3059\u3053\u3057\u5F85\u3066\uFF65\uFF65\uFF65\u3002", 2, 0);
Symbol 91 MovieClip [stage60] Frame 83
_root.Wind.changeWindStartExt(7);
Symbol 91 MovieClip [stage60] Frame 150
_root.radio.closeRadio();
Symbol 91 MovieClip [stage60] Frame 160
_root.radio.openRadio("\uFF65\uFF65\uFF65\u3088\u3057\u3002", 1, 0);
Symbol 91 MovieClip [stage60] Frame 204
_root.radio.closeRadio();
Symbol 91 MovieClip [stage60] Frame 209
_root.radio.openRadio("<font color='#0099FF'><b>\u98A8\u529B</b></font>\u306F\u53F3\u4E0B\u306B\u8868\u793A\u3055\u308C\u308B\uFF65\uFF65\uFF65\u304C", 1, 0);
Symbol 91 MovieClip [stage60] Frame 217
Game.atcHelp("stage_helpMes_03", 2);
Symbol 91 MovieClip [stage60] Frame 267
Symbol 91 MovieClip [stage60] Frame 271
_root.radio.openRadio("\u3068\u308A\u3042\u3048\u305A\u6483\u3063\u3066\u307F\u308D\u3002<font color='#0099FF'><b>5\u767A</b></font>\u3060\u3002", 1, 0);
Symbol 91 MovieClip [stage60] Frame 281
this.stop();
Symbol 91 MovieClip [stage60] Frame 282
_root.radio.closeRadio(); Game.delHelp();
Symbol 91 MovieClip [stage60] Frame 286
Game.delHelp(); Game.atcHelp("stage_helpMes_04"); _root.radio.openRadio("\u98A8\u304C\u3042\u308B\u3068\u3001\u5F3E\u304C\u6D41\u308C\u308B\u3002\u30B5\u30A4\u30C8\u306E\u4E2D\u5FC3\u306B\u306F\u547D\u4E2D\u3057\u306A\u3044\u3002", 1, 0);
Symbol 91 MovieClip [stage60] Frame 365
Game.delHelp(); _root.radio.closeRadio();
Symbol 91 MovieClip [stage60] Frame 377
_root.radio.openRadio("\u5BFE\u5FDC\u306F\u7C21\u5358\u3060\u3002 \u5F3E\u304C\u6D41\u308C\u308B\u5206\u3060\u3051\u30EA\u30FC\u30C9\u3092\u3068\u308C\u3002", 2, 0); Game.atcHelp("stage_helpMes_05");
Symbol 91 MovieClip [stage60] Frame 388
this.stop();
Symbol 91 MovieClip [stage60] Frame 389
_root.radio.closeRadio();
Symbol 91 MovieClip [stage60] Frame 396
_root.radio.openRadio("\u3088\u3057\u3002\u3082\u3046\u4E00\u5EA6\u3002", 2, 3000);
Symbol 91 MovieClip [stage60] Frame 407
this.stop();
Symbol 91 MovieClip [stage60] Frame 408
Game.delHelp();
Symbol 91 MovieClip [stage60] Frame 419
_root.radio.openRadio("\u6B21\u3002", 2, 3000);
Symbol 91 MovieClip [stage60] Frame 427
this.stop();
Symbol 91 MovieClip [stage60] Frame 428
Game.delHelp();
Symbol 91 MovieClip [stage60] Frame 435
_root.radio.openRadio("\u98A8\u304C\u5909\u308F\u308B\u305E\u3002\u3000", 2, 0); _root.Wind.changeWindStartExt(-6);
Symbol 91 MovieClip [stage60] Frame 490
_root.radio.closeRadio();
Symbol 91 MovieClip [stage60] Frame 507
_root.radio.openRadio("\u5DE6\u5411\u304D\u306E\u98A8\u3060\u306A\u3002 \u3055\u3063\u304D\u3068\u53CD\u5BFE\u306B\u30EA\u30FC\u30C9\u3092\u53D6\u308B\u3093\u3060\u3002", 2, 4000);
Symbol 91 MovieClip [stage60] Frame 516
this.stop();
Symbol 91 MovieClip [stage60] Frame 530
this.stop();
Symbol 91 MovieClip [stage60] Frame 545
_root.radio.closeRadio();
Symbol 91 MovieClip [stage60] Frame 549
_root.radio.openRadio("\u98A8\u306F\u3057\u3070\u3089\u304F\u3059\u308B\u3068\u5909\u5316\u3059\u308B\u3002\u3000\u30BF\u30A4\u30DF\u30F3\u30B0\u306B\u6CE8\u610F\u3057\u308D\u3002", 0, 4000); if (_root.getGameLv() == 0) { _root.Wind.setWindChangeState(15000, 6, 3); } _root.Wind.forceStartWind();
Symbol 91 MovieClip [stage60] Frame 581
this.stop();
Symbol 91 MovieClip [stage60] Frame 589
Symbol 91 MovieClip [stage60] Frame 599
this.stop();
Symbol 91 MovieClip [stage60] Frame 616
this.stop();
Symbol 91 MovieClip [stage60] Frame 620
_root.radio.openRadio("\u3088\u3057\u3001\u30E9\u30B9\u30C8\u3060\u3002", 2, 3000);
Symbol 91 MovieClip [stage60] Frame 630
this.stop();
Symbol 91 MovieClip [stage60] Frame 634
_root.stageClear(); _root.radio.openRadio("\u7D42\u4E86\u3060\u3002\u3053\u308C\u3067HARD\u4EE5\u964D\u306E\u30DF\u30C3\u30B7\u30E7\u30F3\u304C\u9078\u629E\u3067\u304D\u308B\u305E\u3002", 2, 5000); this.stop();
Symbol 94 MovieClip [BG_海岸沿い] Frame 1
bgid = "BG_\u6D77\u5CB8\u6CBF\u3044";
Symbol 95 MovieClip [stage10] Frame 1
function setForceColor(cno) { forceColor = cno; } color2 = new flash.geom.ColorTransform(); color2.redMultiplier = 1; color2.redOffset = 130; color2.greenMultiplier = 1; color2.greenOffset = -10; color2.blueMultiplier = 1; color2.blueOffset = -100; color2.alphaMultiplier = 1; color2.alphaOffset = 0; charColor2 = new flash.geom.ColorTransform(); charColor2.redMultiplier = 0.6; charColor2.redOffset = 100; charColor2.greenMultiplier = 0.6; charColor2.greenOffset = 60; charColor2.blueMultiplier = 0.6; charColor2.blueOffset = 0; charColor2.alphaMultiplier = 1; charColor2.alphaOffset = 0; color3 = new flash.geom.ColorTransform(); color3.redMultiplier = 0.2; color3.redOffset = -30; color3.greenMultiplier = 0.2; color3.greenOffset = -30; color3.blueMultiplier = 0.2; color3.blueOffset = -30; color3.alphaMultiplier = 1; color3.alphaOffset = 0; charColor3 = new flash.geom.ColorTransform(); charColor3.redMultiplier = 0.3; charColor3.redOffset = 0; charColor3.greenMultiplier = 0.3; charColor3.greenOffset = 0; charColor3.blueMultiplier = 0.3; charColor3.blueOffset = 0; charColor3.alphaMultiplier = 1; charColor3.alphaOffset = 0;
Symbol 95 MovieClip [stage10] Frame 2
stageData = new Object(); stageData.bg = "BG_\u6D77\u5CB8\u6CBF\u3044"; stageData.bgm = "game01"; stageData.cp = 1; stageData.stageNo = 10; eventMesList = new Object(); eventMesList.fire = [0]; eventMesList.cri = [100, 2, 3000, 3, "\u3069\u771F\u3093\u4E2D\u3060\u3002\u3044\u3044\u305E\u3002", "\u76F4\u6483\u3060\u3002", "\u30B0\u30C3\u30C9\u30B7\u30E7\u30C3\u30C8\u3060\u3002"]; eventMesList.hit1 = [30, 2, 3000, 3, "\u3044\u3044\u305E\u3002", "\u547D\u4E2D\u3060\u3002", "\u3088\u3057\u3002"]; eventMesList.hit2 = [70, 2, 3000, 2, "\u5F53\u3066\u308C\u3070\u3044\u3044\u3001\u3063\u3066\u3082\u306E\u3067\u3082\u306A\u3044\u305E\u2026\u3002", "\u3082\u3063\u3068\u3001\u96C6\u5F3E\u3055\u305B\u308D\u3002"]; eventMesList.miss = [30, 2, 3000, 3, "\u3042\u305B\u308B\u306A\u3002\u3000\u3066\u3044\u306D\u3044\u306B\u6483\u3066\u3002", "\u5916\u308C\u3060\u3002", "\u606F\u3092\u6B63\u305B\u3002\u9023\u5C04\u306F\u3059\u308B\u306A\u3002"]; eventMesList.noDamage = [50, 2, 3000, 2, "\u5F3E\u304B\u308C\u3066\u308B\u305E\u3002", "\u305D\u3053\u306F\u30D5\u30EC\u30FC\u30E0\u3060\u2026\u3002"]; eventMesList.noAmo = [100, 2, 3000, 1, "\u5F3E\u304C\u306A\u3044\u305E\u3002 <font color='#FF0000'><b>Z\u30AD\u30FC</b></font>\u3067\u30EA\u30ED\u30FC\u30C9\u3060\u3002"]; eventMesList.shameReload = [100, 2, 3000, 3, "\u30D7 \u30ED \u304C \u7A7A \u6483 \u3061 \u3059 \u308B \u306A \u2026\u3002", "\u3082\u3063\u3068\u6065\u305A\u304B\u3057\u304C\u3063\u3066\u3044\u3044\u305E\u3002 \u3000\u5F3E\u306F\u6570\u3048\u308D\u3002", "\u30FB\u30FB\u30FB\u304A\u3044\u3063\u3002"]; eventMesList.reload = [0]; eventMesList.endReload = [50, 2, 3000, 1, "\u6163\u308C\u308B\u307E\u3067\u306F\u3001\u30EA\u30ED\u30FC\u30C9\u306F\u7D30\u304B\u304F\u884C\u3048\u3002"]; Game = new StageClass(this, stageData, eventMesList); gl = _root.getGameLv(); if (forceColor == 0) { if (gl > 1) { Game.setupColorTransform(color2, charColor2); } } else { Game.setupColorTransform(this["color" + forceColor], this["charColor" + forceColor]); }
Symbol 95 MovieClip [stage10] Frame 4
if (_root.b_debugMode) { if (Key.isDown(38)) { this.gotoAndPlay("clear"); } if (Key.isDown(40)) { this.gotoAndPlay("ironPlate"); } } Game.atcHelp("disp_title", 1);
Symbol 95 MovieClip [stage10] Frame 66
_root.Wind.startWind(); _root.radio.openRadio("<font color='#FF0000'><b>\u5DE6\u30AF\u30EA\u30C3\u30AF</b></font>\u3067\u30C8\u30EA\u30AC\u30FC\u304C\u5F15\u3051\u308B\u3002\u30BF\u30FC\u30B2\u30C3\u30C8\u3092\u6483\u3066\u3002", 1, 0); Game.atcHelp("stage_helpMes_00");
Symbol 95 MovieClip [stage10] Frame 71
this.stop();
Symbol 95 MovieClip [stage10] Frame 72
_root.radio.closeRadio(); Game.delHelp();
Symbol 95 MovieClip [stage10] Frame 76
_root.radio.openRadio("\u5F3E\u304C\u6E1B\u3063\u3066\u308B\u306A\uFF1F\u3000\u6B21\u306F\u30EA\u30ED\u30FC\u30C9\u3060\u3002<font color='#FF0000'><b>Z\u30AD\u30FC</b></font>\u3092\u62BC\u305B\u3002", 1, 0); Game.setForceStop(1); this.stop(); Game.atcHelp("stage_helpMes_01"); this.onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(82))) { Game.setForceStop(0); Game.delHelp(); onEnterFrame = null; this.play(); } };
Symbol 95 MovieClip [stage10] Frame 88
_root.radio.openRadio("\u30EA\u30ED\u30FC\u30C9\u306F\u306A\u304B\u306A\u304B\u69D8\u306B\u306A\u3063\u3066\u308B\u306A\u3002\u3000\u9032\u3081\u308B\u305E\u3002", 1, 0);
Symbol 95 MovieClip [stage10] Frame 128
_root.radio.closeRadio();
Symbol 95 MovieClip [stage10] Frame 138
_root.radio.openRadio("\u6B21\u306F2\u3064\u3060\u3002", 2, 0); Game.atcHelp("stage_helpMes_00");
Symbol 95 MovieClip [stage10] Frame 149
this.stop();
Symbol 95 MovieClip [stage10] Frame 150
_root.radio.closeRadio(); Game.delHelp();
Symbol 95 MovieClip [stage10] Frame 157
_root.radio.openRadio("\u6B21\u3002\u3000\u30BF\u30FC\u30B2\u30C3\u30C83\u3002", 2, 3000); Game.atcHelp("stage_helpMes_00");
Symbol 95 MovieClip [stage10] Frame 168
this.stop();
Symbol 95 MovieClip [stage10] Frame 169
Game.delHelp();
Symbol 95 MovieClip [stage10] Frame 180
_root.radio.openRadio("\u7684\u3092\u5C0F\u3055\u304F\u3059\u308B\u305E\u3002\u3000\u843D\u3061\u3064\u3044\u3066\u72D9\u3048\u3002", 2, 3000);
Symbol 95 MovieClip [stage10] Frame 188
this.stop();
Symbol 95 MovieClip [stage10] Frame 192
_root.radio.openRadio("\u624B\u304C\u3076\u308C\u308B\u304B\uFF1F\u3000", 2, 0);
Symbol 95 MovieClip [stage10] Frame 229
_root.radio.closeRadio();
Symbol 95 MovieClip [stage10] Frame 232
_root.radio.openRadio("\u72D9\u3044\u306E\u300C\u3076\u308C\u300D\u306F<font color='#FF0000'><b>\u540C\u3058\u30D1\u30BF\u30FC\u30F3\u3067\u52D5\u304F</b></font>\u3002\u3042\u305B\u3089\u306A\u3051\u308C\u3070\u5927\u4E08\u592B\u3060\u3002\u3000", 2, 0);
Symbol 95 MovieClip [stage10] Frame 240
this.stop();
Symbol 95 MovieClip [stage10] Frame 242
_root.radio.closeRadio();
Symbol 95 MovieClip [stage10] Frame 245
_root.radio.openRadio("\u606F\u3092<font color='#FF0000'><b>SPACE</b></font>\u3067\u6B62\u3081\u308C\u3070\u3001\u30D6\u30EC\u304C\u5C0F\u3055\u304F\u306A\u308B\u3002\u6D3B\u7528\u3057\u308D\u3002", 2, 0); Game.setForceStop(1); this.stop(); Game.atcHelp("stage_helpMes_02"); this.onEnterFrame = function () { if (Key.isDown(32)) { Game.setForceStop(0); Game.delHelp(); onEnterFrame = null; this.play(); } };
Symbol 95 MovieClip [stage10] Frame 251
_root.radio.closeRadio();
Symbol 95 MovieClip [stage10] Frame 257
_root.radio.openRadio("\u3084\u308A\u3059\u304E\u308B\u3068\u9178\u6B20\u306B\u306A\u308B\u3002\u753B\u9762\u4E0B\u306E\u30D0\u30FC\u306B\u6CE8\u610F\u3057\u308D\u3088\u3002", 2, 3000);
Symbol 95 MovieClip [stage10] Frame 299
_root.radio.closeRadio();
Symbol 95 MovieClip [stage10] Frame 305
_root.radio.openRadio("\u3055\u3041\u3001\u3053\u3053\u304B\u3089\u304C\u672C\u756A\u3060\u3002\u8155\u3092\u898B\u305B\u3066\u307F\u308D\u3002", 2, 3000);
Symbol 95 MovieClip [stage10] Frame 314
this.stop();
Symbol 95 MovieClip [stage10] Frame 321
_root.radio.openRadio("\u3069\u771F\u3093\u4E2D\u306B\u5F53\u3066\u3089\u308C\u308C\u3070\u3001\u5927\u3057\u305F\u3082\u306E\u3060\u3002", 2, 3000);
Symbol 95 MovieClip [stage10] Frame 332
this.stop();
Symbol 95 MovieClip [stage10] Frame 337
_root.radio.openRadio("\u3066\u304D\u3068\u3046\u306B\u30EA\u30ED\u30FC\u30C9\u3059\u308B\u3088\u3046\u306B\u3002", 2, 3000);
Symbol 95 MovieClip [stage10] Frame 348
this.stop();
Symbol 95 MovieClip [stage10] Frame 354
_root.radio.openRadio("\u30E9\u30B9\u30C8\u4E00\u3064\u524D\u3002", 2, 3000);
Symbol 95 MovieClip [stage10] Frame 364
this.stop();
Symbol 95 MovieClip [stage10] Frame 371
_root.radio.openRadio("\u30E9\u30B9\u30C8\u3060\u3002", 2, 3000); this.stop();
Symbol 95 MovieClip [stage10] Frame 381
this.stop();
Symbol 95 MovieClip [stage10] Frame 392
_root.radio.openRadio("\u7D42\u4E86\u3060\u3002\u3000\u7B4B\u306F\u60AA\u304F\u306A\u3044\u306A\u3002\u4ECA\u5F8C\u306B\u671F\u5F85\u3055\u305B\u3066\u3082\u3089\u3046\u3002", 2, 3000); _root.stageClear(_root.getGameLv(), Game.getStageNo()); this.stop();
Symbol 95 MovieClip [stage10] Frame 393
this.stop();
Symbol 97 MovieClip [amo_9mm] Frame 1
function setPower() { sx = -((Math.random() * 30) + 25); sy = ((-Math.random()) * 7) - 60; _rotation = (_rotation - (Math.random() * 30)); sr = Math.random() * 60; } function setSound() { var _local1 = Math.floor(Math.random() * 5) + 1; se = new Sound(); se.attachSound("dm" + _local1); se.start(0, 1); } sx = 0; sy = 0; yExt = 20; this.setPower(); _x = (_x + (sx * 2)); _y = (_y + (sy * 2)); this.onEnterFrame = function () { _x = (_x + sx); _y = (_y + sy); sy = sy + yExt; _rotation = (_rotation - sr); if (_y > 300) { this.setSound(); this.removeMovieClip(); } }; this.stop();
Symbol 100 MovieClip [effect_flash] Frame 1
a = Math.round(100 / f); this.onEnterFrame = function () { this.p._alpha = this.p._alpha - a; if (this.p._alpha < 0) { this.removeMovieClip(); } }; this.stop();
Symbol 139 Button
on (release) { _parent.stopSound(); _root.gameToHome(); }
Symbol 142 Button
on (release) { _parent.stopSound(); _root.gameRetry(); }
Symbol 158 MovieClip Frame 1
rGp = _parent.rGp;
Symbol 160 MovieClip [dis_stageclear] Frame 1
function stopSound() { snd.stop(); } snd = new Sound(this); _root.Bgm.bgmStop(0, 0);
Symbol 160 MovieClip [dis_stageclear] Frame 90
gameLvExtAry = new Array(); gameLvExtAry = [1, 1.5, 1.7, 2]; rGp = Math.ceil(_root.getRewardGp(_root.getStageId()) * gameLvExtAry[_root.getGameLv()]); if ((rGp == undefined) || (Number(rGp) == NaN)) { rGp = 5; } newRec = 2; _root.setSaveStageRec(_root.getStageId(), _root.getGameLv(), newRec); newRec = 1; _root.setSaveStageRec(Number(_root.getStageId()), _root.getGameLv() + 1, newRec); _root.setSaveStageRec(Number(_root.getStageId()) + 3, 0, newRec); _root.setSaveStageRec(Number(_root.getStageId()) + 10, 0, newRec); if (_root.getStageId() == 20) { _root.setSaveStageRec(60, 0, 1); } if (_root.getStageId() == 30) { _root.setSaveStageRec(70, 0, 1); } _root.addPoint(rGp); _root.dataSave();
Symbol 160 MovieClip [dis_stageclear] Frame 131
this.stop();
Symbol 165 MovieClip Frame 1
_visible = false;
Symbol 167 MovieClip Frame 1
_visible = false;
Symbol 170 MovieClip [efa_ガラス破片] Frame 1
i = 0; while (i < 20) { n = ("g" + i) + 1; this.attachMovie("ef_\u30AC\u30E9\u30B9\u7834\u7247", n, i + 1); t = this[n]; t._xscale = (Math.random() * 200) - 100; t._yscale = (Math.random() * 200) - 100; t._rotation = Math.random() * 360; t.sx = (Math.random() * 30) - 15; t.sy = (Math.random() * -12) + 2; i++; }
Instance of Symbol 169 MovieClip in Symbol 170 MovieClip [efa_ガラス破片] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 170 MovieClip [efa_ガラス破片] Frame 60
this.stop(); this.removeMovieClip();
Symbol 175 MovieClip [effect_anim_lineFlash] Frame 11
this.stop();
Symbol 178 MovieClip [mato_ガラス的_4] Frame 1
spdAry = new Array(); spdAry = [1.2, -1.2]; movex = spdAry[Math.floor(Math.random() * spdAry.length)]; Mato = new TargetMoveLoopClass(this, 1, movex, 0, true, -1, "effect_glass_break"); Mato.setBlurFlag(true); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 178 MovieClip [mato_ガラス的_4] Frame 2
nn = _name;
Symbol 178 MovieClip [mato_ガラス的_4] Frame 22
this.stop();
Symbol 178 MovieClip [mato_ガラス的_4] Frame 32
_root.missileQuake(14);
Symbol 178 MovieClip [mato_ガラス的_4] Frame 86
Mato.ok(); Mato.kill();
Symbol 178 MovieClip [mato_ガラス的_4] Frame 104
_root.missileQuake(19);
Symbol 178 MovieClip [mato_ガラス的_4] Frame 143
Mato.ok(); Mato.kill();
Symbol 179 MovieClip [mato_ガラス的_3] Frame 1
spdAry = new Array(); spdAry = [0.8, -0.8]; movex = spdAry[Math.floor(Math.random() * spdAry.length)]; Mato = new TargetMoveLoopClass(this, 1, movex, 0, true, -1, "effect_glass_break"); Mato.setBlurFlag(true); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 179 MovieClip [mato_ガラス的_3] Frame 2
nn = _name;
Symbol 179 MovieClip [mato_ガラス的_3] Frame 22
this.stop();
Symbol 179 MovieClip [mato_ガラス的_3] Frame 32
_root.missileQuake(14);
Symbol 179 MovieClip [mato_ガラス的_3] Frame 86
Mato.ok(); Mato.kill();
Symbol 179 MovieClip [mato_ガラス的_3] Frame 104
_root.missileQuake(19);
Symbol 179 MovieClip [mato_ガラス的_3] Frame 143
Mato.ok(); Mato.kill();
Symbol 183 MovieClip Frame 1
ox = 0; oy = 0; this.onEnterFrame = function () { _parent._x = _parent._x + (p._x - ox); _parent._y = _parent._y + (p._y - oy); ox = p._x; oy = p._y; }; _visible = false;
Symbol 183 MovieClip Frame 102
this.gotoAndPlay("loop");
Symbol 184 MovieClip [mato_ガラス的_6_1] Frame 1
spdAry = new Array(); spdAry = [0.5, -0.5]; movex = spdAry[Math.floor(Math.random() * spdAry.length)]; Mato = new TargetMoveLoopHPClass(this, 3, movex, 0, true, -1, "effect_glass_break"); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 184 MovieClip [mato_ガラス的_6_1] Frame 2
nn = _name;
Symbol 184 MovieClip [mato_ガラス的_6_1] Frame 22
this.stop();
Symbol 184 MovieClip [mato_ガラス的_6_1] Frame 32
_root.missileQuake(14); this.gotoAndStop("wait");
Symbol 184 MovieClip [mato_ガラス的_6_1] Frame 86
Mato.ok(); Mato.kill();
Symbol 184 MovieClip [mato_ガラス的_6_1] Frame 104
_root.missileQuake(19);
Symbol 184 MovieClip [mato_ガラス的_6_1] Frame 143
Mato.ok(); Mato.kill();
Symbol 185 MovieClip [mato_ガラス的_不動_2] Frame 1
spdAry = new Array(); spdAry = [0.5, -0.5]; movex = spdAry[Math.floor(Math.random() * spdAry.length)]; Mato = new TargetMoveLoopHPClass(this, 3, 0, 0, true, -1, "effect_glass_break"); Mato.setBlurFlag(true); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 185 MovieClip [mato_ガラス的_不動_2] Frame 2
nn = _name;
Symbol 185 MovieClip [mato_ガラス的_不動_2] Frame 22
this.stop();
Symbol 185 MovieClip [mato_ガラス的_不動_2] Frame 32
_root.missileQuake(14); this.gotoAndStop("wait");
Symbol 185 MovieClip [mato_ガラス的_不動_2] Frame 86
Mato.ok(); Mato.kill();
Symbol 185 MovieClip [mato_ガラス的_不動_2] Frame 104
_root.missileQuake(19);
Symbol 185 MovieClip [mato_ガラス的_不動_2] Frame 143
Mato.ok(); Mato.kill();
Symbol 186 MovieClip [mato_ガラス的_2] Frame 1
spdAry = new Array(); spdAry = [0.5, -0.5]; movex = spdAry[Math.floor(Math.random() * spdAry.length)]; Mato = new TargetMoveLoopHPClass(this, 3, movex, 0, true, -1, "effect_glass_break"); Mato.setBlurFlag(true); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 186 MovieClip [mato_ガラス的_2] Frame 2
nn = _name;
Symbol 186 MovieClip [mato_ガラス的_2] Frame 22
this.stop();
Symbol 186 MovieClip [mato_ガラス的_2] Frame 32
_root.missileQuake(14); this.gotoAndStop("wait");
Symbol 186 MovieClip [mato_ガラス的_2] Frame 86
Mato.ok(); Mato.kill();
Symbol 186 MovieClip [mato_ガラス的_2] Frame 104
_root.missileQuake(19);
Symbol 186 MovieClip [mato_ガラス的_2] Frame 143
Mato.ok(); Mato.kill();
Symbol 187 MovieClip Frame 1
ox = 0; oy = 0; this.onEnterFrame = function () { _parent._x = _parent._x + (p._x - ox); _parent._y = _parent._y + (p._y - oy); ox = p._x; oy = p._y; }; _visible = false;
Symbol 187 MovieClip Frame 77
this.gotoAndPlay("loop");
Symbol 190 MovieClip [mato_ガラス的_5_3] Frame 1
spdAry = new Array(); spdAry = [0.4, -0.4]; movex = spdAry[Math.floor(Math.random() * spdAry.length)]; Mato = new TargetMoveLoopClass(this, 1, movex, 0, true, -1, "effect_glass_break"); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 190 MovieClip [mato_ガラス的_5_3] Frame 2
nn = _name;
Symbol 190 MovieClip [mato_ガラス的_5_3] Frame 22
this.stop();
Symbol 190 MovieClip [mato_ガラス的_5_3] Frame 32
_root.missileQuake(14);
Symbol 190 MovieClip [mato_ガラス的_5_3] Frame 86
Mato.ok(); Mato.kill();
Symbol 190 MovieClip [mato_ガラス的_5_3] Frame 95
function attachHA(xx, yy) { var _local2 = this; _local2.attachMovie("effect_anim_lineFlash", "HITEF", 10); _local2 = _local2.HITEF; _local2._x = xx; _local2._y = yy; _local2._xscale = (_local2._yscale = 455); } switch (matoRand) { case 1 : attachHA(23, -469); break; case 2 : attachHA(23, -646); break; case 3 : attachHA(23, -315); }
Symbol 190 MovieClip [mato_ガラス的_5_3] Frame 104
_root.missileQuake(19);
Symbol 190 MovieClip [mato_ガラス的_5_3] Frame 143
Mato.ok(); Mato.kill();
Symbol 191 MovieClip [mato_ガラス的_5_2] Frame 1
spdAry = new Array(); spdAry = [0.4, -0.4]; movex = spdAry[Math.floor(Math.random() * spdAry.length)]; Mato = new TargetMoveLoopClass(this, 1, movex, 0, true, -1, "effect_glass_break"); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 191 MovieClip [mato_ガラス的_5_2] Frame 2
nn = _name;
Symbol 191 MovieClip [mato_ガラス的_5_2] Frame 22
this.stop();
Symbol 191 MovieClip [mato_ガラス的_5_2] Frame 32
_root.missileQuake(14);
Symbol 191 MovieClip [mato_ガラス的_5_2] Frame 86
Mato.ok(); Mato.kill();
Symbol 191 MovieClip [mato_ガラス的_5_2] Frame 95
function attachHA(xx, yy) { var _local2 = this; _local2.attachMovie("effect_anim_lineFlash", "HITEF", 10); _local2 = _local2.HITEF; _local2._x = xx; _local2._y = yy; _local2._xscale = (_local2._yscale = 455); } switch (matoRand) { case 1 : attachHA(23, -469); break; case 2 : attachHA(23, -646); break; case 3 : attachHA(23, -315); }
Symbol 191 MovieClip [mato_ガラス的_5_2] Frame 104
_root.missileQuake(19);
Symbol 191 MovieClip [mato_ガラス的_5_2] Frame 143
Mato.ok(); Mato.kill();
Symbol 192 MovieClip Frame 1
ox = 0; oy = 0; this.onEnterFrame = function () { _parent._x = _parent._x + (p._x - ox); _parent._y = _parent._y + (p._y - oy); ox = p._x; oy = p._y; }; _visible = false;
Symbol 192 MovieClip Frame 155
this.gotoAndPlay("loop");
Symbol 193 MovieClip [mato_ガラス的_5_1] Frame 1
spdAry = new Array(); spdAry = [0.4, -0.4]; movex = spdAry[Math.floor(Math.random() * spdAry.length)]; Mato = new TargetMoveLoopClass(this, 1, movex, 0, true, -1, "effect_glass_break"); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 193 MovieClip [mato_ガラス的_5_1] Frame 2
nn = _name;
Symbol 193 MovieClip [mato_ガラス的_5_1] Frame 22
this.stop();
Symbol 193 MovieClip [mato_ガラス的_5_1] Frame 32
_root.missileQuake(14);
Symbol 193 MovieClip [mato_ガラス的_5_1] Frame 86
Mato.ok(); Mato.kill();
Symbol 193 MovieClip [mato_ガラス的_5_1] Frame 95
function attachHA(xx, yy) { var _local2 = this; _local2.attachMovie("effect_anim_lineFlash", "HITEF", 10); _local2 = _local2.HITEF; _local2._x = xx; _local2._y = yy; _local2._xscale = (_local2._yscale = 455); } switch (matoRand) { case 1 : attachHA(23, -469); break; case 2 : attachHA(23, -646); break; case 3 : attachHA(23, -315); }
Symbol 193 MovieClip [mato_ガラス的_5_1] Frame 104
_root.missileQuake(19);
Symbol 193 MovieClip [mato_ガラス的_5_1] Frame 143
Mato.ok(); Mato.kill();
Symbol 225 MovieClip Frame 1
_visible = false;
Symbol 237 MovieClip Frame 1
r = Math.floor(Math.random() * 45); this.gotoAndPlay(r);
Symbol 244 MovieClip Frame 1
this.stop();
Symbol 244 MovieClip Frame 31
this.stop();
Symbol 293 MovieClip Frame 1
_parent._parent.setExtraFlag(false);
Symbol 293 MovieClip Frame 56
_parent._parent.setExtraFlag(true);
Symbol 294 MovieClip Frame 1
this.stop();
Symbol 299 MovieClip Frame 1
_visible = false;
Symbol 301 MovieClip Frame 1
_visible = false;
Symbol 303 MovieClip Frame 1
_visible = false;
Symbol 311 MovieClip Frame 1
this.onEnterFrame = function () { _rotation = (_rotation + 2); };
Symbol 315 MovieClip Frame 1
_visible = false;
Symbol 332 MovieClip Frame 26
this.stop();
Symbol 333 MovieClip Frame 1
i = 0; while (i < 20) { n = ("g" + i) + 1; this.attachMovie("ef_\u7206\u5F3E\u306E\u7834\u7247", n, i + 1); t = this[n]; t._xscale = (Math.random() * 200) - 100; t._yscale = (Math.random() * 200) - 100; t._rotation = Math.random() * 360; t.sx = (Math.random() * 30) - 15; t.sy = (Math.random() * -10) - 5; i++; }
Instance of Symbol 169 MovieClip in Symbol 333 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 333 MovieClip Frame 60
this.stop(); this.removeMovieClip();
Symbol 334 MovieClip Frame 16
this.stop();
Instance of Symbol 332 MovieClip in Symbol 335 MovieClip Frame 1
onClipEvent (load) { _rotation = (-_parent._parent._rotation); }
Instance of Symbol 333 MovieClip in Symbol 335 MovieClip Frame 1
onClipEvent (load) { _rotation = (-_parent._parent._rotation); }
Symbol 335 MovieClip Frame 50
this.stop();
Symbol 339 MovieClip Frame 1
_visible = false;
Instance of Symbol 333 MovieClip in Symbol 342 MovieClip Frame 1
onClipEvent (load) { _rotation = (-_parent._parent._rotation); }
Symbol 342 MovieClip Frame 50
this.stop();
Symbol 347 MovieClip Frame 1
_visible = false;
Symbol 352 MovieClip Frame 1
_visible = false;
Symbol 353 MovieClip Frame 1
this.onEnterFrame = function () { _rotation = (_rotation - 2); };
Symbol 357 MovieClip Frame 1
this.batu._visible = false;
Symbol 359 MovieClip Frame 1
_visible = false;
Symbol 361 MovieClip Frame 1
_visible = false;
Symbol 364 MovieClip Frame 1
Symbol 365 MovieClip [mato_爆弾_boss] Frame 1
function setBombGrf(a, b, c, d) { back_a = a; back_b = b; back_c = c; back_d = d; this.bomb0.gotoAndStop(a); this.bomb1.gotoAndStop(b); this.bomb2.gotoAndStop(c); this.bomb3.gotoAndStop(d); } function setMissGrf() { addf = 30; this.bomb0.gotoAndStop(back_a + addf); this.bomb1.gotoAndStop(back_b + addf); this.bomb2.gotoAndStop(back_c + addf); this.bomb3.gotoAndStop(back_d + addf); } function setExtraFlag(f) { extraFlag = f; this.marker.batu._visible = !extraFlag; } function getExtraFlag() { return(extraFlag); } sta = new Object(); sta.phase1 = new Object(); sta.pahse2 = new Object(); sta.phase3 = new Object(); sta.phase4 = new Object(); sta.totalPhase = 18; sta.my = this; sta.phase1 = {hp:1, x:0, y:0}; sta.phase2 = {hp:1, x:0, y:0}; sta.phase3 = {hp:1, x:0, y:0}; sta.phase4 = {hp:1, x:0, y:0}; sta.phase5 = {hp:1, x:0, y:0}; sta.phase6 = {hp:1, x:0, y:0}; sta.phase7 = {hp:1, x:0, y:0}; sta.phase8 = {hp:1, x:0, y:0}; sta.phase9 = {hp:1, x:0, y:0}; sta.phase10 = {hp:1, x:0, y:0}; sta.phase11 = {hp:1, x:0, y:0}; sta.phase12 = {hp:1, x:0, y:0}; sta.phase13 = {hp:5, x:0, y:0}; sta.phase14 = {hp:1, x:0, y:0}; sta.phase15 = {hp:1, x:0, y:0}; sta.phase16 = {hp:1, x:0, y:0}; sta.phase17 = {hp:1, x:0, y:0}; sta.phase18 = {hp:1, x:0, y:0}; sta.phase19 = {hp:1, x:0, y:0}; Mato = new TargetPhaseTypeClass(sta); Mato.setHitHoll("efc_hitHoll_blackColor"); Mato.setBlurFlag(false); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); }; f = false;
Symbol 365 MovieClip [mato_爆弾_boss] Frame 2
nn = _name;
Symbol 365 MovieClip [mato_爆弾_boss] Frame 3
this.setBombGrf(1, 1, 1, 1);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 89
_root.radio.openRadio("\u307E\u305A\u306F\u3067\u304B\u3044\u30E4\u30C4\u306E\u5DE6\u4E0B\u3001\u901A\u4FE1\u90E8\u3092\u72D9\u3048\u3002 \u30DE\u30FC\u30AB\u30FC\u306B\u6CE8\u610F\u3057\u308D\u3002 ", 1, 0); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 100
_root.radio.openRadio("\u3088\u3057\u3001\u6B21\u306F\u56DE\u308A\u306E3\u3064\u3092\u6F70\u3059\u3002\u307E\u305A\u306F\u5DE6\u4E0A\u3060\u3002 \u30B3\u30FC\u30C9\u3092\u72D9\u3048\u3002", 1, 5000); this.setBombGrf(2, 1, 1, 1);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 110
_root.missileQuake(10);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 117
this.setBombGrf(2, 2, 2, 2);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 127
this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 149
_root.radio.openRadio("OK\u3060\u3002\u6B21\u3001\u5236\u5FA1\u90E8\u3002\u3042\u305B\u3089\u305A\u306B\u306A\u3002 ", 1, 4000); this.setBombGrf(2, 3, 2, 2);
Instance of Symbol 333 MovieClip in Symbol 365 MovieClip [mato_爆弾_boss] Frame 149
onClipEvent (load) { _rotation = (-_parent._rotation); }
Symbol 365 MovieClip [mato_爆弾_boss] Frame 160
_root.missileQuake(10); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 171
_root.radio.openRadio("\u6B21\u306F\u53F3\u4E0A\u306E\u30E4\u30C4\u3060\u3002 ", 1, 5000); this.setBombGrf(2, 4, 2, 2);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 180
_root.missileQuake(15); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 191
_root.radio.openRadio("\u3057\u304B\u3057\u3001\u3053\u306E\u7206\u5F3E\u3002\u7D20\u4EBA\u306E\u4F5C\u308A\u3058\u3083\u306A\u3044\u306A\u3002\u8ECD\u7528\u304B\uFF1F ", 2, 4000); this.setBombGrf(2, 4, 3, 2);
Instance of Symbol 333 MovieClip in Symbol 365 MovieClip [mato_爆弾_boss] Frame 191
onClipEvent (load) { _rotation = (-_parent._rotation); }
Symbol 365 MovieClip [mato_爆弾_boss] Frame 201
_root.missileQuake(10); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 211
_root.radio.openRadio("\u4E09\u3064\u76EE\u3060\u3002\u53F3\u4E0B\u3002 ", 1, 4000); this.setBombGrf(2, 4, 4, 2);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 221
_root.missileQuake(15); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 231
this.setBombGrf(2, 4, 4, 3);
Instance of Symbol 333 MovieClip in Symbol 365 MovieClip [mato_爆弾_boss] Frame 231
onClipEvent (load) { _rotation = (-_parent._rotation); }
Symbol 365 MovieClip [mato_爆弾_boss] Frame 241
_root.missileQuake(10); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 251
_root.radio.openRadio("\u3088\u3057\u3002\u6B21\u306F\u4E2D\u592E\u306E\u3092\u89E3\u4F53\u3059\u308B\u3002\u307E\u305A\u306F<b>\u30DC\u30EB\u30C8</b>\u3092\u98DB\u3070\u305B\u3002 ", 1, 0); this.setBombGrf(2, 4, 4, 4);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 261
_root.missileQuake(15); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 271
_root.radio.openRadio("\u3044\u3044\u305E\u3002\u9806\u756A\u306B\u306A\u3002 ", 1, 4500); this.setBombGrf(3, 4, 4, 4);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 281
_root.missileQuake(10); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 291
this.setBombGrf(4, 4, 4, 4);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 301
_root.missileQuake(10); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 310
this.setBombGrf(5, 4, 4, 4);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 320
_root.missileQuake(10); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 331
_root.radio.openRadio("\u3088\u3057\u3002\u4E2D\u592E\u306B\u4E00\u767A\u6483\u3061\u8FBC\u3093\u3067\u3001\u3075\u305F\u3092\u53E9\u304D\u843D\u305B\u3002 ", 1, 0); this.setBombGrf(6, 4, 4, 4);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 341
_root.missileQuake(10); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 350
this.setBombGrf(7, 4, 4, 4); Mato.setHitHoll("efc_hitHoll_glass_bomb");
Symbol 365 MovieClip [mato_爆弾_boss] Frame 360
_root.missileQuake(20);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 373
_root.radio.openRadio("\u9632\u5F3E\u30AC\u30E9\u30B9\uFF01\u3000 \uFF65\uFF65\uFF65\u53E9\u304D\u5272\u308C\u3002\u4E00\u767A\u3065\u3064\u3086\u3063\u304F\u308A\u6483\u3066\u3002 ", 1, 4500); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 380
this.setBombGrf(8, 4, 4, 4);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 388
_root.radio.openRadio("\u89E3\u4F53\u6E96\u5099\u306FOK\u3060\u306A\u3002\u3000\u305D\u306E\u307E\u3048\u306B\u53F3\u4E0A\u306E\u7AEF\u672B\u3092\u7834\u58CA\u3057\u308D\u3002 ", 1, 0);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 391
this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 401
this.setBombGrf(9, 4, 4, 4);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 407
_root.radio.openRadio("\u89E3\u4F53\u306B\u304B\u304B\u308B\u305E\u3002\u3000\u307E\u305A\u306F<font color='#FFFF00'><b>\u9EC4\u8272\u306E\u30B3\u30FC\u30C9</b></font>\u3060\u3002\u3088\u304F\u72D9\u3048\uFF01 ", 1, 4500);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 411
_root.missileQuake(15); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 421
this.setBombGrf(10, 4, 4, 4);
Instance of Symbol 333 MovieClip in Symbol 365 MovieClip [mato_爆弾_boss] Frame 421
onClipEvent (load) { _rotation = (-_parent._rotation); }
Symbol 365 MovieClip [mato_爆弾_boss] Frame 428
_root.radio.openRadio("\u6B21\u306F<font color='#00FF00'><b>\u7DD1\u306E\u30B3\u30FC\u30C9</b></font>\u3060\u3002 ", 1, 4500);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 431
_root.missileQuake(15); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 439
this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 440
this.setBombGrf(11, 4, 4, 4);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 447
_root.radio.openRadio("\u3088\u30FC\u3057\u3002<font color='#6666FF'><b>\u9752\u306E\u30B3\u30FC\u30C9</b></font>\u3002 ", 1, 4500);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 450
_root.missileQuake(15); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 460
this.setBombGrf(12, 4, 4, 4);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 462
this.marker.batu._visible = true;
Symbol 365 MovieClip [mato_爆弾_boss] Frame 467
_root.radio.openRadio("\u30E9\u30B9\u30C8<font color='#FF0000'><b>\u8D64\u306E\u30B3\u30FC\u30C9</b></font>\u3002\u3000\u88C5\u7F6E\u304C<font color='#60AAFF'><b>\u9752\u3044\u6642</b></font>\u3092\u72D9\u3048\u3002 ", 1, 0);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 470
_root.missileQuake(15); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 488
this.setMissGrf();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 541
Mato.gameover(); this.stop();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 555
this.setBombGrf(13, 4, 4, 4); if (getExtraFlag() == false) { Mato.hitNegative(100); }
Symbol 365 MovieClip [mato_爆弾_boss] Frame 564
_root.missileQuake(20);
Instance of Symbol 333 MovieClip in Symbol 365 MovieClip [mato_爆弾_boss] Frame 564
onClipEvent (load) { _rotation = (-_parent._rotation); }
Instance of Symbol 333 MovieClip in Symbol 365 MovieClip [mato_爆弾_boss] Frame 569
onClipEvent (load) { _rotation = (-_parent._rotation); }
Instance of Symbol 333 MovieClip in Symbol 365 MovieClip [mato_爆弾_boss] Frame 575
onClipEvent (load) { _rotation = (-_parent._rotation); }
Symbol 365 MovieClip [mato_爆弾_boss] Frame 600
_parent.Game.atcHelp("stage_flashEffect(10f)", 2);
Symbol 365 MovieClip [mato_爆弾_boss] Frame 634
Mato.ok();
Symbol 365 MovieClip [mato_爆弾_boss] Frame 637
this.stop();
Symbol 372 MovieClip Frame 1
_visible = false;
Symbol 375 MovieClip Frame 1
_visible = false;
Symbol 380 MovieClip Frame 1
_visible = false;
Symbol 390 MovieClip Frame 1
this.stop();
Symbol 390 MovieClip Frame 3
this.stop();
Symbol 392 MovieClip [mato_爆弾_3] Frame 1
sta = new Object(); sta.phase1 = new Object(); sta.pahse2 = new Object(); sta.phase3 = new Object(); sta.phase4 = new Object(); sta.totalPhase = 3; sta.my = this; sta.phase1 = {hp:1, x:0, y:0}; sta.phase2 = {hp:1, x:0, y:0}; sta.phase3 = {hp:1, x:0, y:0}; Mato = new TargetPhaseTypeClass(sta); Mato.setHitHoll("efc_hitHoll_blackColor"); Mato.setBlurFlag(true); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 392 MovieClip [mato_爆弾_3] Frame 2
nn = _name;
Symbol 392 MovieClip [mato_爆弾_3] Frame 3
this.stop();
Instance of Symbol 333 MovieClip in Symbol 392 MovieClip [mato_爆弾_3] Frame 40
onClipEvent (load) { _rotation = (-_parent._rotation); }
Symbol 392 MovieClip [mato_爆弾_3] Frame 42
_root.missileQuake(10); this.stop();
Symbol 392 MovieClip [mato_爆弾_3] Frame 85
this.stop();
Instance of Symbol 332 MovieClip in Symbol 392 MovieClip [mato_爆弾_3] Frame 112
onClipEvent (load) { _rotation = (-_parent._rotation); }
Instance of Symbol 333 MovieClip in Symbol 392 MovieClip [mato_爆弾_3] Frame 112
onClipEvent (load) { _rotation = (-_parent._rotation); }
Symbol 392 MovieClip [mato_爆弾_3] Frame 122
_root.missileQuake(20); this.stop();
Symbol 392 MovieClip [mato_爆弾_3] Frame 161
mato_body.gotoAndStop(Mato.getPhase()); if (Mato.getPhase() > 2) { subEfc._visible = false; }
Symbol 392 MovieClip [mato_爆弾_3] Frame 212
Mato.gameover(); this.stop();
Instance of Symbol 332 MovieClip in Symbol 392 MovieClip [mato_爆弾_3] Frame 228
onClipEvent (load) { _rotation = (-_parent._rotation); }
Instance of Symbol 333 MovieClip in Symbol 392 MovieClip [mato_爆弾_3] Frame 228
onClipEvent (load) { _rotation = (-_parent._rotation); }
Symbol 392 MovieClip [mato_爆弾_3] Frame 237
_root.missileQuake(20);
Symbol 392 MovieClip [mato_爆弾_3] Frame 291
Mato.ok(); Mato.kill();
Symbol 400 MovieClip Frame 1
_parent._parent.setExtraFlag(false);
Symbol 400 MovieClip Frame 42
_parent._parent.setExtraFlag(true);
Symbol 404 MovieClip Frame 1
this.stop();
Symbol 404 MovieClip Frame 31
this.stop();
Symbol 406 MovieClip Frame 1
batu._visible = false;
Symbol 407 MovieClip [mato_爆弾_2] Frame 1
function setBombGrf(a) { back_a = a; this.bomb0.gotoAndStop(a); } function setMissGrf() { addf = 30; this.bomb0.gotoAndStop(back_a + addf); } function setExtraFlag(f) { extraFlag = f; this.marker.batu._visible = !extraFlag; } function getExtraFlag() { return(extraFlag); } sta = new Object(); sta.phase1 = new Object(); sta.pahse2 = new Object(); sta.phase3 = new Object(); sta.phase4 = new Object(); sta.totalPhase = 2; sta.my = this; sta.phase1 = {hp:1, x:0, y:0}; sta.phase2 = {hp:1, x:0, y:0}; Mato = new TargetPhaseTypeClass(sta); Mato.setHitHoll("efc_hitHoll_blackColor"); Mato.setBlurFlag(true); Mato.init(); f = false; this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 407 MovieClip [mato_爆弾_2] Frame 2
nn = _name;
Symbol 407 MovieClip [mato_爆弾_2] Frame 3
setBombGrf(1);
Symbol 407 MovieClip [mato_爆弾_2] Frame 4
this.stop();
Symbol 407 MovieClip [mato_爆弾_2] Frame 40
setBombGrf(2);
Instance of Symbol 333 MovieClip in Symbol 407 MovieClip [mato_爆弾_2] Frame 40
onClipEvent (load) { _rotation = (-_parent._rotation); }
Symbol 407 MovieClip [mato_爆弾_2] Frame 42
this.marker.batu._visible = true;
Symbol 407 MovieClip [mato_爆弾_2] Frame 50
_root.missileQuake(10); this.stop();
Symbol 407 MovieClip [mato_爆弾_2] Frame 82
this.setMissGrf();
Symbol 407 MovieClip [mato_爆弾_2] Frame 133
Mato.gameover(); this.stop();
Symbol 407 MovieClip [mato_爆弾_2] Frame 149
setBombGrf(3); if (getExtraFlag() == false) { Mato.hitNegative(100); }
Instance of Symbol 332 MovieClip in Symbol 407 MovieClip [mato_爆弾_2] Frame 149
onClipEvent (load) { _rotation = (-_parent._rotation); }
Instance of Symbol 333 MovieClip in Symbol 407 MovieClip [mato_爆弾_2] Frame 149
onClipEvent (load) { _rotation = (-_parent._rotation); }
Symbol 407 MovieClip [mato_爆弾_2] Frame 158
_root.missileQuake(20);
Symbol 407 MovieClip [mato_爆弾_2] Frame 186
setBombGrf(3); if (getExtraFlag() == false) { Mato.hitNegative(100); }
Symbol 407 MovieClip [mato_爆弾_2] Frame 212
Mato.ok(); Mato.kill();
Symbol 417 MovieClip [mato_爆弾_1] Frame 1
sta = new Object(); sta.phase1 = new Object(); sta.pahse2 = new Object(); sta.phase3 = new Object(); sta.phase4 = new Object(); sta.totalPhase = 2; sta.my = this; sta.phase1 = {hp:1, x:0, y:0, timer:30000}; sta.phase2 = {hp:1, x:0, y:0, timer:1000}; Mato = new TargetPhaseTypeClass(sta); Mato.setHitHoll("efc_hitHoll_blackColor"); Mato.setBlurFlag(true); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 417 MovieClip [mato_爆弾_1] Frame 2
nn = _name;
Symbol 417 MovieClip [mato_爆弾_1] Frame 3
this.stop();
Instance of Symbol 333 MovieClip in Symbol 417 MovieClip [mato_爆弾_1] Frame 40
onClipEvent (load) { _rotation = (-_parent._rotation); }
Symbol 417 MovieClip [mato_爆弾_1] Frame 42
_root.missileQuake(10); this.stop();
Symbol 417 MovieClip [mato_爆弾_1] Frame 133
Mato.gameover(); this.stop();
Instance of Symbol 332 MovieClip in Symbol 417 MovieClip [mato_爆弾_1] Frame 149
onClipEvent (load) { _rotation = (-_parent._rotation); }
Instance of Symbol 333 MovieClip in Symbol 417 MovieClip [mato_爆弾_1] Frame 149
onClipEvent (load) { _rotation = (-_parent._rotation); }
Symbol 417 MovieClip [mato_爆弾_1] Frame 158
_root.missileQuake(20);
Symbol 417 MovieClip [mato_爆弾_1] Frame 212
Mato.ok(); Mato.kill();
Symbol 418 MovieClip [mato_ガラス的_不動_1] Frame 1
spdAry = new Array(); spdAry = [0.4, -0.4]; movex = spdAry[Math.floor(Math.random() * spdAry.length)]; Mato = new TargetMoveLoopClass(this, 1, 0, 0, true, -1, "effect_glass_break"); Mato.setBlurFlag(true); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 418 MovieClip [mato_ガラス的_不動_1] Frame 2
nn = _name;
Symbol 418 MovieClip [mato_ガラス的_不動_1] Frame 22
this.stop();
Symbol 418 MovieClip [mato_ガラス的_不動_1] Frame 32
_root.missileQuake(14);
Symbol 418 MovieClip [mato_ガラス的_不動_1] Frame 86
Mato.ok(); Mato.kill();
Symbol 418 MovieClip [mato_ガラス的_不動_1] Frame 95
function attachHA(xx, yy) { var _local2 = this; _local2.attachMovie("effect_anim_lineFlash", "HITEF", 10); _local2 = _local2.HITEF; _local2._x = xx; _local2._y = yy; _local2._xscale = (_local2._yscale = 455); } switch (matoRand) { case 1 : attachHA(23, -469); break; case 2 : attachHA(23, -646); break; case 3 : attachHA(23, -315); }
Symbol 418 MovieClip [mato_ガラス的_不動_1] Frame 104
_root.missileQuake(19);
Symbol 418 MovieClip [mato_ガラス的_不動_1] Frame 143
Mato.ok(); Mato.kill();
Symbol 419 MovieClip [mato_ガラス的_1] Frame 1
spdAry = new Array(); spdAry = [0.4, -0.4]; movex = spdAry[Math.floor(Math.random() * spdAry.length)]; Mato = new TargetMoveLoopClass(this, 1, movex, 0, true, -1, "effect_glass_break"); Mato.setBlurFlag(true); Mato.init(); this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 419 MovieClip [mato_ガラス的_1] Frame 2
nn = _name;
Symbol 419 MovieClip [mato_ガラス的_1] Frame 22
this.stop();
Symbol 419 MovieClip [mato_ガラス的_1] Frame 32
_root.missileQuake(14);
Symbol 419 MovieClip [mato_ガラス的_1] Frame 86
Mato.ok(); Mato.kill();
Symbol 419 MovieClip [mato_ガラス的_1] Frame 95
function attachHA(xx, yy) { var _local2 = this; _local2.attachMovie("effect_anim_lineFlash", "HITEF", 10); _local2 = _local2.HITEF; _local2._x = xx; _local2._y = yy; _local2._xscale = (_local2._yscale = 455); } switch (matoRand) { case 1 : attachHA(23, -469); break; case 2 : attachHA(23, -646); break; case 3 : attachHA(23, -315); }
Symbol 419 MovieClip [mato_ガラス的_1] Frame 104
_root.missileQuake(19);
Symbol 419 MovieClip [mato_ガラス的_1] Frame 143
Mato.ok(); Mato.kill();
Symbol 423 MovieClip Frame 1
_visible = false;
Symbol 426 MovieClip Frame 1
_visible = false;
Symbol 429 MovieClip [mato_大型鉄板的] Frame 1
Mato = new TargetTutorialClass(this, 5, 0, 0, false); Mato.setHitHoll("efc_hitHoll_ironPlate"); Mato.setBlurFlag(true); Mato.init();
Symbol 429 MovieClip [mato_大型鉄板的] Frame 2
nn = _name;
Symbol 429 MovieClip [mato_大型鉄板的] Frame 27
_root.missileQuake(5);
Symbol 429 MovieClip [mato_大型鉄板的] Frame 32
this.stop();
Symbol 429 MovieClip [mato_大型鉄板的] Frame 65
_root.missileQuake(5);
Symbol 429 MovieClip [mato_大型鉄板的] Frame 103
Mato.ok(); Mato.kill();
Symbol 431 MovieClip Frame 1
_visible = false;
Symbol 433 MovieClip [hitBox_sarcle] Frame 1
_visible = false;
Symbol 443 MovieClip [mato_鉄板的] Frame 1
Mato = new TargetClass(this, 1, 0, 0, true); Mato.setHitHoll("efc_hitHoll_ironPlate"); Mato.setBlurFlag(true); Mato.init();
Symbol 443 MovieClip [mato_鉄板的] Frame 2
nn = _name;
Symbol 443 MovieClip [mato_鉄板的] Frame 22
this.stop();
Symbol 443 MovieClip [mato_鉄板的] Frame 32
_root.missileQuake(14);
Symbol 443 MovieClip [mato_鉄板的] Frame 71
Mato.ok(); Mato.kill();
Symbol 443 MovieClip [mato_鉄板的] Frame 89
_root.missileQuake(19);
Symbol 443 MovieClip [mato_鉄板的] Frame 128
Mato.ok(); Mato.kill();
Symbol 455 MovieClip Frame 1
f = Math.round(Math.random() * 400); this.gotoAndPlay(f);
Symbol 455 MovieClip Frame 400
this.gotoAndPlay(2);
Symbol 503 MovieClip [efa_弾丸01] Frame 1
xmove = _root.Wind.getXslide(); this.onEnterFrame = function () { _x = (_x + xmove); }; snd = new Sound(this);
Symbol 503 MovieClip [efa_弾丸01] Frame 19
this.onEnterFrame = null; switch (_root.hitCheck(this)) { case 2 : case 1 : this.gotoAndPlay("hit"); break; case 0 : this.gotoAndPlay("noDamage"); break; case -1 : this.removeMovieClip(); }
Symbol 503 MovieClip [efa_弾丸01] Frame 46
this.removeMovieClip();
Symbol 503 MovieClip [efa_弾丸01] Frame 55
_rotation = (Math.random() * 360);
Symbol 503 MovieClip [efa_弾丸01] Frame 81
this.removeMovieClip();
Symbol 586 MovieClip [mato_戦車] Frame 1
Mato = new TargetClass(this, 3, 0, 0); Mato.init(); _xscale = (-_xscale);
Symbol 586 MovieClip [mato_戦車] Frame 2
nn = _name;
Symbol 586 MovieClip [mato_戦車] Frame 3
this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 586 MovieClip [mato_戦車] Frame 7
_root.missileQuake(10); this.stop();
Symbol 586 MovieClip [mato_戦車] Frame 20
_root.missileQuake(30);
Symbol 586 MovieClip [mato_戦車] Frame 88
Mato.ok(); Mato.kill();
Symbol 594 MovieClip Frame 1
_visible = false;
Symbol 612 MovieClip Frame 45
this.stop();
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 1
sta = new Object(); sta.phase1 = new Object(); sta.pahse2 = new Object(); sta.phase3 = new Object(); sta.phase4 = new Object(); sta.totalPhase = 2; sta.my = this; sta.phase1 = {hp:1, x:0, y:-0.5}; sta.phase2 = {hp:1, x:0, y:-0.55}; Mato = new TargetPhaseTypeClass(sta); Mato.init(); _yscale = (_xscale * 1.5); _xscale = (_xscale * 1.5);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 2
nn = _name;
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 3
this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 8
_root.setKeepQuake(1); _root.missileQuake(90); _root.setDummyWind(10);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 10
this.stop();
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 89
Mato.reAtcTimerView();
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 100
this.stop();
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 173
Mato.stopSound(); Mato.stopMove(); _root.setKeepQuake(0); _root.setDummyWind(0);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 182
_root.missileQuake(70);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 194
_root.missileQuake(70);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 205
_root.missileQuake(70);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 220
_root.missileQuake(70);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 241
_root.flash_fullscreen(50);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 248
_root.setKeepQuake(5); _root.missileQuake(100);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 262
_root.setKeepQuake(3);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 272
_root.setKeepQuake(2);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 289
_root.setKeepQuake(1);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 308
_root.setKeepQuake(0);
Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 343
Mato.ok(); Mato.kill();
Symbol 629 MovieClip Frame 1
this.stop();
Symbol 629 MovieClip Frame 52
this.stop();
Symbol 631 MovieClip Frame 1
_visible = false;
Symbol 632 MovieClip [mato_ミサイル01] Frame 1
Mato = new TargetClass(this, 3, 0, -0.3); Mato.init();
Symbol 632 MovieClip [mato_ミサイル01] Frame 2
nn = _name;
Symbol 632 MovieClip [mato_ミサイル01] Frame 3
this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 632 MovieClip [mato_ミサイル01] Frame 7
_root.missileQuake(10); this.stop();
Symbol 632 MovieClip [mato_ミサイル01] Frame 9
if (Mato.getHp() < 0) { this.mis.play(); } if (Math.random() > 0.5) { _xscale = (-_xscale); }
Symbol 632 MovieClip [mato_ミサイル01] Frame 25
Mato.stopMove();
Symbol 632 MovieClip [mato_ミサイル01] Frame 36
_root.missileQuake(30);
Symbol 632 MovieClip [mato_ミサイル01] Frame 104
Mato.ok(); Mato.kill();
Symbol 747 MovieClip [mato_ドラム缶] Frame 1
Mato = new TargetClass(this, 0, 0, 0, 0, 10000); Mato.setBlurFlag(true); Mato.init();
Symbol 747 MovieClip [mato_ドラム缶] Frame 2
nn = _name;
Symbol 747 MovieClip [mato_ドラム缶] Frame 22
this.stop();
Symbol 747 MovieClip [mato_ドラム缶] Frame 23
Mato.TargetColor.removeColor();
Symbol 747 MovieClip [mato_ドラム缶] Frame 36
_root.missileQuake(40);
Symbol 747 MovieClip [mato_ドラム缶] Frame 80
Mato.ok(); Mato.kill();
Symbol 755 MovieClip [mato_スーパーボール_B面] Frame 1
Mato = new TargetBallClass(this, Infinity, 0, 0);
Symbol 755 MovieClip [mato_スーパーボール_B面] Frame 2
nn = _name;
Symbol 755 MovieClip [mato_スーパーボール_B面] Frame 3
this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 755 MovieClip [mato_スーパーボール_B面] Frame 7
_root.missileQuake(10); this.stop();
Symbol 755 MovieClip [mato_スーパーボール_B面] Frame 20
_root.missileQuake(30);
Symbol 755 MovieClip [mato_スーパーボール_B面] Frame 88
Mato.ok(); Mato.kill();
Symbol 756 MovieClip [mato_スーパーボール_A面] Frame 1
Symbol 756 MovieClip [mato_スーパーボール_A面] Frame 2
nn = _name;
Symbol 756 MovieClip [mato_スーパーボール_A面] Frame 3
this.onEnterFrame = function () { Mato.enterframe(); };
Symbol 756 MovieClip [mato_スーパーボール_A面] Frame 7
_root.missileQuake(10); this.stop();
Symbol 756 MovieClip [mato_スーパーボール_A面] Frame 20
_root.missileQuake(30);
Symbol 756 MovieClip [mato_スーパーボール_A面] Frame 88
Mato.ok(); Mato.kill();
Symbol 760 MovieClip [mato_ガラスビン] Frame 1
Mato = new TargetClass(this, 1, 0, 0); Mato.setBlurFlag(true); Mato.init();
Symbol 760 MovieClip [mato_ガラスビン] Frame 2
nn = _name;
Symbol 760 MovieClip [mato_ガラスビン] Frame 22
this.stop();
Symbol 760 MovieClip [mato_ガラスビン] Frame 36
_root.missileQuake(10);
Symbol 760 MovieClip [mato_ガラスビン] Frame 80
Mato.ok(); Mato.kill();
Symbol 762 MovieClip [SETTER_ガラス的_5_3] Frame 1
_visible = false;
Symbol 762 MovieClip [SETTER_ガラス的_5_3] Frame 2
matoType = "mato_\u30AC\u30E9\u30B9\u7684_5_3"; Setter = new TargetSetterClass(this, matoType);
Symbol 762 MovieClip [SETTER_ガラス的_5_3] Frame 10
this.stop();
Symbol 769 MovieClip [ef_爆弾の破片] Frame 1
r = Math.round(Math.random(8)) + 1; this.t.gotoAndPlay(r); delete r; _x = (_x + sx); _y = (_y + sy); this.onEnterFrame = function () { sx = sx * 0.95; _x = (_x + sx); _y = (_y + sy); sy = sy + 1; };
Symbol 769 MovieClip [ef_爆弾の破片] Frame 32
this.removeMovieClip(); this.stop();
Symbol 774 MovieClip [ef_ガラス破片] Frame 1
r = Math.round(Math.random(8)) + 1; this.t.gotoAndPlay(r); delete r; _x = (_x + (sx * 2)); _y = (_y + (sy * 2)); this.onEnterFrame = function () { sx = sx * 0.9; _x = (_x + sx); _y = (_y + sy); sy = sy + 2; };
Symbol 776 MovieClip [whiteFade] Frame 1
function fadeOut(tta, nnf, tbgmFlag) { bgmFlag = tbgmFlag; ta = tta; nf = nnf; this.gotoAndPlay("fadeOut"); }
Symbol 776 MovieClip [whiteFade] Frame 21
this.stop();
Symbol 776 MovieClip [whiteFade] Frame 29
if (bgmFlag == 0) { _root.bgm = new Sound(); _root.bgm.stop(); }
Symbol 776 MovieClip [whiteFade] Frame 31
if (nf == null) { this.gotoAndPlay(2); } else { ta.gotoAndStop(nf); } _parent.buttans._visible = true;
Symbol 779 MovieClip [BG_夕焼け] Frame 1
bgid = "BG_\u5915\u713C\u3051";
Symbol 804 MovieClip [BG_海岸] Frame 1
bgid = "BG_\u6D77\u5CB8";
Symbol 807 MovieClip [BG_雲空] Frame 1
bgid = "BG_\u96F2\u7A7A";
Symbol 822 MovieClip Frame 1
this.stop();
Symbol 824 MovieClip Frame 1
Symbol 833 MovieClip Frame 1
Symbol 834 MovieClip Frame 1
Symbol 835 MovieClip [stage_helpMes_05] Frame 12
this.stop();
Symbol 836 MovieClip [stage_helpMes_04] Frame 12
this.stop();
Symbol 856 MovieClip Frame 1
Symbol 857 MovieClip [stage_helpMes_02] Frame 12
this.stop();
Symbol 869 MovieClip Frame 1
Symbol 870 MovieClip [stage_helpMes_01] Frame 12
this.stop();
Symbol 871 MovieClip [stage_flashEffect(10f)] Frame 12
this.stop(); this.removeMovieClip();
Symbol 880 MovieClip [stage_helpMes_03] Frame 12
this.stop();
Symbol 888 MovieClip Frame 1
Symbol 889 MovieClip [stage_helpMes_00] Frame 12
this.stop();
Symbol 926 MovieClip Frame 17
this.stop();
Symbol 927 MovieClip [dis_timerView] Frame 1
function remove() { this.gotoAndPlay("end"); flag = false; } function kill() { this.onEnterFrame = null; this.removeMovieClip(); } function updateTimer(\uFF54) { tim = t; } function move(tx) { _x = tx; } tim = ""; flag = true;
Symbol 927 MovieClip [dis_timerView] Frame 28
if (flag == false) { this.gotoAndPlay("end"); } else { this.gotoAndPlay("loop"); }
Symbol 927 MovieClip [dis_timerView] Frame 45
this.kill();
Symbol 931 MovieClip [efc_hitHoll_ironPlate] Frame 1
Symbol 934 MovieClip [efc_hitHoll_blackColor] Frame 1
Symbol 934 MovieClip [efc_hitHoll_blackColor] Frame 10
_root.missileQuake(15); this.stop();
Symbol 938 MovieClip [efc_hitHoll_glass_bomb] Frame 10
this.stop();
Symbol 940 MovieClip [effect_glass_break] Frame 1
Symbol 955 MovieClip Frame 1
this.gotoAndStop(_parent.param);
Symbol 957 MovieClip [disp_title] Frame 66
this.stop(); this.removeMovieClip();
Symbol 969 Button
on (release) { _root.gameToHome(); }
Symbol 970 Button
on (release) { _root.gameRetry(_root.getSkipLabelAndDelete()); }
Symbol 971 MovieClip [stage_missionFailure_030] Frame 2
st = 30;
Symbol 971 MovieClip [stage_missionFailure_030] Frame 6
function xMove() { var _local2 = Number(nTargetX) - Number(this._x); var _local3 = Number(nTargetY) - Number(this._y); nSpeedX = (Number(nSpeedX) * xA) + (Number(_local2) * xB); nSpeedY = (Number(nSpeedY) * yA) + (Number(_local3) * yB); this._x = this._x + Number(nSpeedX); this._y = this._y + Number(nSpeedY); powerdx = Number(powerdx); powerdy = Number(powerdy); nSpeedX = nSpeedX + ((Math.random() * powerdx) - (powerdx / 2)); nSpeedY = nSpeedY + ((Math.random() * powerdy) - (powerdy / 2)); } function startCamera(txa, txb, tya, tyb, xp, yp, ax, ay, tbgex) { xA = Number(txa); xB = Number(txb); yA = Number(tya); yB = Number(tyb); this._x = Number(nTargetX + xp); this._y = Number(nTargetY + yp); powerdx = Number(ax); powerdy = Number(ay); if (tbgex != undefined) { bgex = tbgex; } } nTargetX = this._x; nTargetY = this._y; nSpeedX = Number(0); nSpeedY = Number(0); xA = 1; xB = 1; yA = 0.5; yB = 0.5; powerdx = 0; powerdy = 0; bgex = 1; this.createEmptyMovieClip("camera_mc", 999998); this.onEnterFrame = function () { this.xMove(); }; this.startCamera(0.6, 0.6, 0.6, 0.6, 30, 30, 0, 0, 0);
Symbol 971 MovieClip [stage_missionFailure_030] Frame 37
_root.setMouseCursor(true);
Symbol 971 MovieClip [stage_missionFailure_030] Frame 51
this.stop();
Symbol 974 MovieClip [BG_橋げた] Frame 1
bgid = "BG_\u6A4B\u3052\u305F";
Symbol 976 MovieClip [stage_effect_stage3fade(20-20)] Frame 46
this.removeMovieClip();
Symbol 977 MovieClip [stage_effect_stage3fade] Frame 43
this.removeMovieClip();
Symbol 999 MovieClip [efa_leaf_forChar] Frame 1
s = (((Math.random() * 4) + 2) / 3) * 1.2; _yscale = (s * 80); _xscale = (s * 80); _rotation = (Math.random() * 360); killTime = getTimer() + 2500; _alpha = 0; phase = 0; if (_root.getNightMode()) { this.gotoAndStop(3); } else if (_root.getGameLv() > 1) { this.gotoAndStop(2); } this.stop(); this.onEnterFrame = function () { if (phase == 0) { _alpha = (_alpha + 10); if (_alpha > 99) { phase = 1; } } else { _y = (_y + s); _x = (_x + ((s * _root.Wind.getWind()) * 1.5)); if (getTimer() > killTime) { _alpha = (_alpha - 10); if (_alpha < 1) { this.removeMovieClip(); } } } };
Symbol 1000 MovieClip [efa_はっぱ] Frame 1
s = ((Math.random() * 3) + 1) / 10; _yscale = (s * 50); _xscale = (s * 50); _rotation = (Math.random() * 360); killTime = getTimer() + 1500; _alpha = 0; phase = 0; if (_root.getNightMode()) { this.gotoAndStop(3); } else if (_root.getGameLv() > 1) { this.gotoAndStop(2); } this.stop(); this.onEnterFrame = function () { if (phase == 0) { _alpha = (_alpha + 10); if (_alpha > 99) { phase = 1; } } else { _y = (_y + s); _x = (_x + (s * _root.Wind.getWind())); if (getTimer() > killTime) { _alpha = (_alpha - 10); if (_alpha < 1) { this.removeMovieClip(); } } } };
Symbol 1003 MovieClip [BG_橋げた2] Frame 1
bgid = "BG_\u6A4B\u3052\u305F2";
Symbol 1006 MovieClip [BG_橋_遠景] Frame 1
bgid = "BG_\u6A4B_\u9060\u666F";
Symbol 1009 MovieClip [BG_街02] Frame 1
bgid = "BG_\u885702";
Symbol 1012 MovieClip [BG_街01] Frame 1
bgid = "BG_\u885701";
Instance of Symbol 1016 MovieClip in Symbol 1017 MovieClip [stage_スキップ可能表示物] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1017 MovieClip [stage_スキップ可能表示物] Frame 16
this.stop();
Symbol 1020 MovieClip [BG_街全景] Frame 1
bgid = "BG_\u8857\u5168\u666F";
Symbol 1021 MovieClip Frame 1
_visible = false;
Symbol 1021 MovieClip Frame 2
matoType = "mato_\u7206\u5F3E_1"; Setter = new TargetSetterClass(this, matoType);
Symbol 1021 MovieClip Frame 10
this.stop();
Symbol 1022 MovieClip Frame 1
_visible = false;
Symbol 1022 MovieClip Frame 2
matoType = "mato_\u7206\u5F3E_2"; Setter = new TargetSetterClass(this, matoType);
Symbol 1022 MovieClip Frame 10
this.stop();
Symbol 1023 MovieClip Frame 1
_visible = false;
Symbol 1023 MovieClip Frame 2
matoType = "mato_\u7206\u5F3E_3"; Setter = new TargetSetterClass(this, matoType);
Symbol 1023 MovieClip Frame 10
this.stop();
Symbol 1025 MovieClip Frame 1
_visible = false;
Symbol 1025 MovieClip Frame 2
matoType = "mato_\u7206\u5F3E_boss"; Setter = new TargetSetterClass(this, matoType);
Symbol 1025 MovieClip Frame 10
this.stop();
Symbol 1026 MovieClip [stage30] Frame 1
function setForceColor(cno) { forceColor = cno; } color2 = new flash.geom.ColorTransform(); color2.redMultiplier = 1; color2.redOffset = 130; color2.greenMultiplier = 1; color2.greenOffset = -10; color2.blueMultiplier = 1; color2.blueOffset = -100; color2.alphaMultiplier = 1; color2.alphaOffset = 0; charColor2 = new flash.geom.ColorTransform(); charColor2.redMultiplier = 0.6; charColor2.redOffset = 100; charColor2.greenMultiplier = 0.6; charColor2.greenOffset = 60; charColor2.blueMultiplier = 0.6; charColor2.blueOffset = 0; charColor2.alphaMultiplier = 1; charColor2.alphaOffset = 0; color3 = new flash.geom.ColorTransform(); color3.redMultiplier = 0.2; color3.redOffset = -30; color3.greenMultiplier = 0.2; color3.greenOffset = -30; color3.blueMultiplier = 0.2; color3.blueOffset = -30; color3.alphaMultiplier = 1; color3.alphaOffset = 0; charColor3 = new flash.geom.ColorTransform(); charColor3.redMultiplier = 0.3; charColor3.redOffset = 0; charColor3.greenMultiplier = 0.3; charColor3.greenOffset = 0; charColor3.blueMultiplier = 0.3; charColor3.blueOffset = 0; charColor3.alphaMultiplier = 1; charColor3.alphaOffset = 0; _root.setStoryMode(true); _root.char.gotoAndStop("eventWait"); _root.Wind.setDummyWind(2);
Symbol 1026 MovieClip [stage30] Frame 2
stageData = new Object(); stageData.bg = "BG_\u8857\u5168\u666F"; stageData.bgm = "game03"; stageData.cp = 1; stageData.gameoverInsName = "stage_missionFailure_030"; eventMesList = new Object(); eventMesList.fire = [0]; eventMesList.cri = [100, 2, 3000, 3, "\u3088\u3057\u3002\u3044\u3044\u305E\u3002", "\u3042\u3076\u306A\u3052\u306A\u3044\u306A\u3002", "\u30B0\u30C3\u30C9\u30B7\u30E7\u30C3\u30C8\u3060\u3002"]; eventMesList.hit1 = [50, 2, 3000, 1, "\u305D\u306E\u307E\u307E\u53E9\u304D\u5272\u308C"]; eventMesList.hit2 = [70, 2, 3000, 2, "\u5F53\u3066\u308C\u3070\u3044\u3044\u3001\u3063\u3066\u3082\u306E\u3067\u3082\u306A\u3044\u305E\u2026\u3002", "\u3082\u3063\u3068\u3001\u96C6\u5F3E\u3055\u305B\u308D\u3002"]; eventMesList.miss = [30, 2, 3000, 3, "\u3042\u305B\u308B\u306A\u3002\u3000\u3066\u3044\u306D\u3044\u306B\u6483\u3066\u3002", "\u5916\u308C\u305F\u305E\u3002", "\u307E\u3041\u3001\u7206\u5F3E\u306B\u5F53\u3066\u308B\u3088\u308A\u306F\u30DE\u30B7\u304B\uFF65\uFF65\uFF65\u3002"]; eventMesList.noDamage = [50, 2, 3000, 2, "\u3069\u3053\u3092\u6483\u3063\u3066\u308B\uFF01", "\u305D\u3053\u306F\u5F8C\u56DE\u3057\u3060\u3002"]; eventMesList.noAmo = [30, 2, 3000, 2, "\u304A\u3082\u3061\u3083\u3058\u3083\u306A\u3044\u3093\u3060\u3002\u7A7A\u5F15\u304D\u306F\u3088\u305B\u3002", "\u7A7A\u5F15\u304D1\u56DE\u3067\u7D66\u65991\u5272\u6E1B\u3001\u3063\u3066\u306E\u3082\u3044\u3044\u304B\u3082\u306A\u3002"]; eventMesList.shameReload = [100, 2, 3000, 3, "\u524D\u56DE\u306E\u8A13\u7DF4\u3067\u4F55\u3092\u5B66\u3093\u3060\u3093\u3060\uFF65\uFF65\uFF65\u3002", "\u5F3E\u306E\u6570\u306F\u982D\u306B\u3044\u308C\u3066\u304A\u3051\u3063\u3002", "\u30FB\u30FB\u30FB\u3049\u304A\u3044\u3063\u3002"]; eventMesList.reload = [0]; eventMesList.endReload = [0]; eventMesList.negative = [100, 2, 3000, 3, "\u3049\u3044\u3063\uFF01", "\u3050\u3063\uFF01", "\u304F\u305D\u3063\uFF01"]; Game = new StageClass(this, stageData, eventMesList); Game.bombTimerFlag = false; gl = _root.getGameLv(); if (forceColor == 0) { if (gl > 1) { Game.setupColorTransform(color2, charColor2); } } else { Game.setupColorTransform(this["color" + forceColor], this["charColor" + forceColor]); } this.onEnterFrame = function () { Game.exec(); ff = this._currentframe; if (cutFlag) { if (Key.isDown(32)) { _root.Wind.startWind(); _root.setStoryMode(false); cutFlag = false; Game.delHelp(); _root.radio.closeRadio(); this.gotoAndPlay("skip1"); } } if (cutFlag2) { if (Key.isDown(32)) { _root.Wind.startWind(); _root.setStoryMode(false); cutFlag2 = false; Game.delHelp(); Game.startBossMode(); _root.radio.closeRadio(); this.gotoAndPlay("skip3"); } } }; cutFlag = false; cutFlag2 = false; if (skipLabel != undefined) { _root.Wind.startWind(); _root.setStoryMode(false); _root.Wind.setDummyWind(0); this.gotoAndPlay(skipLabel); }
Symbol 1026 MovieClip [stage30] Frame 4
if (_root.b_debugMode) { if (Key.isDown(38)) { _root.setStoryMode(false); this.gotoAndPlay("clear"); } if (Key.isDown(40)) { _root.setStoryMode(false); this.gotoAndPlay("boss2"); } } Game.atcHelp("disp_title", 3);
Symbol 1026 MovieClip [stage30] Frame 56
cutFlag = true; Game.atcHelp("stage_\u30B9\u30AD\u30C3\u30D7\u53EF\u80FD\u8868\u793A\u7269", 3);
Symbol 1026 MovieClip [stage30] Frame 70
_root.radio.openRadio("\u4ECA\u56DE\u306E\u4ED5\u4E8B\u306F\u72D9\u6483\u306B\u3088\u308B<b>\u7206\u5F3E\u306E\u89E3\u4F53</b>\u3060\u3002", 1, 0);
Symbol 1026 MovieClip [stage30] Frame 137
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 141
_root.radio.openRadio("\u3053\u308C\u304C\u3001\u304A\u307E\u3048\u306E\u521D\u4ED5\u4E8B\u306B\u306A\u308B\u304C\uFF65\uFF65\uFF65\u3002", 1, 0);
Symbol 1026 MovieClip [stage30] Frame 207
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 226
_root.radio.openRadio("\u3060\u308C\u304B\u306E\u547D\u3068\u8CA1\u7523\u3092\u5B88\u308C\u308B\u3001\u3044\u3044\u4ED5\u4E8B\u3060\u306A\u3002", 1, 0);
Symbol 1026 MovieClip [stage30] Frame 254
Game.delHelp(); cutFlag = false;
Symbol 1026 MovieClip [stage30] Frame 270
_root.attachMovie("stage_effect_stage3fade(20-20)", "efc", 10000); _root.efc._x = 275; _root.efc._y = 200;
Symbol 1026 MovieClip [stage30] Frame 277
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 288
_root.Wind.startWind(); _root.char.gotoAndPlay("standby"); _root.Wind.setDummyWind(0); _root.setStoryMode(false); _root.setSkipLabel("skip1");
Symbol 1026 MovieClip [stage30] Frame 322
_root.radio.openRadio("\u4E00\u3064\u3081\u3060\u3002<font color='#FF0000'><b>\u30B3\u30FC\u30C9\u3001\u5236\u5FA1\u30D1\u30CD\u30EB</b></font>\u306E\u9806\u3067\u6483\u3066\u3002", 0, 4000);
Symbol 1026 MovieClip [stage30] Frame 325
this.stop();
Symbol 1026 MovieClip [stage30] Frame 326
_root.radio.closeRadio(); Game.delHelp();
Symbol 1026 MovieClip [stage30] Frame 331
Symbol 1026 MovieClip [stage30] Frame 363
_root.radio.openRadio("\u9806\u756A\u3092\u307E\u3061\u304C\u3048\u308B\u3068\u5439\u3063\u98DB\u3076\u305E\u3002\u6C17\u3092\u3064\u3051\u308D\u3002", 1, 3000);
Symbol 1026 MovieClip [stage30] Frame 372
this.stop();
Symbol 1026 MovieClip [stage30] Frame 405
_root.radio.openRadio("\u624B\u304C\u3076\u308C\u308B\u306A\u3089\u3001<font color='#FF0000'><b>SPACE\u30AD\u30FC</b></font>\u3092\u62BC\u3057\u7D9A\u3051\u308D\u3002\u6B63\u78BA\u306B\u72D9\u3048\u308B\u3002", 1, 0);
Symbol 1026 MovieClip [stage30] Frame 410
this.stop();
Symbol 1026 MovieClip [stage30] Frame 430
_root.radio.openRadio("\u606F\u3092\u6B62\u3081\u308B\u3068\u6B63\u78BA\u306B\u72D9\u3048\u308B\u304C\u3001\u5F53\u7136\u606F\u5207\u308C\u3059\u308B\u3002\u6C17\u3092\u3064\u3051\u308D\u3088\u3002", 1, 3000);
Symbol 1026 MovieClip [stage30] Frame 455
this.stop();
Symbol 1026 MovieClip [stage30] Frame 463
this.stop();
Symbol 1026 MovieClip [stage30] Frame 501
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 510
_root.radio.openRadio("\u3059\u3053\u3057\u9060\u3044\u305E\u3001\u3042\u305B\u3089\u305A\u306B\u6483\u3066\u3002", 1, 3500);
Symbol 1026 MovieClip [stage30] Frame 524
this.stop();
Symbol 1026 MovieClip [stage30] Frame 534
_root.setSkipLabel("skip2"); _root.attachMovie("stage_effect_stage3fade(20-20)", "efc", 10000); _root.efc._x = 275; _root.efc._y = 200;
Symbol 1026 MovieClip [stage30] Frame 591
_root.radio.openRadio("\u305D\u3044\u3064\u306F<font color='#FF0000'><b>\u300C\u8D64\u3044\u6642\u300D\u306B\u6483\u3064\u3068\u7206\u767A\u3059\u308B</b></font>\u305E\u3002\u6CE8\u610F\u3057\u308D\u3002", 0, 0);
Symbol 1026 MovieClip [stage30] Frame 599
this.stop();
Symbol 1026 MovieClip [stage30] Frame 605
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 646
_root.radio.openRadio("\u30E9\u30F3\u30D7\u304C\u9752\u3044\u6642\u306B\u6483\u3066\u3002", 0, 3000);
Symbol 1026 MovieClip [stage30] Frame 653
this.stop();
Symbol 1026 MovieClip [stage30] Frame 662
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 690
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 696
_root.radio.openRadio("\u8907\u5408\u578B\u304B\u30023\u30F6\u6240\u6483\u3066\u3002\u30DE\u30FC\u30AB\u30FC\u306B\u6CE8\u610F\u3057\u308D\u3002", 1, 4000);
Symbol 1026 MovieClip [stage30] Frame 713
this.stop();
Symbol 1026 MovieClip [stage30] Frame 720
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 748
_root.radio.openRadio("2\u3064\u3060\u3002\u3000\u3057\u304B\u3057\u304A\u304B\u3057\u3044\u3002\u8A2D\u7F6E\u5834\u6240\u306B\u8108\u7D61\u304C\u306A\u3044\u306A\u3002", 1, 5000);
Symbol 1026 MovieClip [stage30] Frame 767
this.stop();
Symbol 1026 MovieClip [stage30] Frame 772
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 803
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 810
_root.radio.openRadio("\u3069\u3046\u3082\u4ED6\u306E\u76EE\u7684\u304C\u3042\u308B\u3088\u3046\u3060\u306A\u3002\u3060\u3068\u3059\u308C\u3070\u3069\u3053\u3060\uFF65\uFF65\uFF65\u3002", 1, 5000);
Symbol 1026 MovieClip [stage30] Frame 826
this.stop();
Symbol 1026 MovieClip [stage30] Frame 829
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 839
_root.radio.openRadio("\u7206\u7834\u3059\u308B\u306A\u3089\u3001\u3053\u306E\u8857\u3067\u3082\u3063\u3068\u3082\u91CD\u8981\u306A\u5EFA\u7269\u2015\u3002", 1, 0); cutFlag2 = true; Game.atcHelp("stage_\u30B9\u30AD\u30C3\u30D7\u53EF\u80FD\u8868\u793A\u7269", 3);
Symbol 1026 MovieClip [stage30] Frame 905
_root.attachMovie("stage_effect_stage3fade(20-20)", "efc", 10000); _root.efc._x = 275; _root.efc._y = 200;
Symbol 1026 MovieClip [stage30] Frame 908
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 924
_root.setStoryMode(true);
Symbol 1026 MovieClip [stage30] Frame 942
_root.radio.openRadio("\u3053\u306E\u6A4B\u3060\u306A\u3002\u4ECA\u306F\u88DC\u4FEE\u5DE5\u4E8B\u4E2D\u306E\u306F\u305A\uFF65\uFF65\uFF65", 1, 0);
Symbol 1026 MovieClip [stage30] Frame 990
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 993
Game.startBossMode();
Symbol 1026 MovieClip [stage30] Frame 995
_root.radio.openRadio("\u3042\u30FC\u2026\u3002\u3042\u3063\u305F\u305E\u3002\u3000\u3000\u9762\u5012\u306A\u306E\u304C\u306A\u3002", 1, 0);
Symbol 1026 MovieClip [stage30] Frame 1035
cutFlag2 = false; Game.delHelp(); _root.attachMovie("stage_effect_stage3fade", "efc", 10000); _root.efc._x = 275; _root.efc._y = 200;
Symbol 1026 MovieClip [stage30] Frame 1039
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 1046
_root.setSkipLabel("skip3");
Symbol 1026 MovieClip [stage30] Frame 1091
_root.radio.openRadio("\u3053\u308C\u306F\u3054\u4E01\u5BE7\u306B\u2026\u3002\u3053\u306E\u6A4B\u304C\u672C\u547D\u3060\u306A\u3002", 1, 3500);
Symbol 1026 MovieClip [stage30] Frame 1101
_root.setStoryMode(false); this.stop();
Symbol 1026 MovieClip [stage30] Frame 1102
_root.radio.openRadio("\u3088\u3057\uFF01\u3000\u3088\u304F\u3084\u3063\u305F\uFF01\uFF01", 1, 0);
Symbol 1026 MovieClip [stage30] Frame 1134
_root.stageClear();
Symbol 1026 MovieClip [stage30] Frame 1151
_root.radio.closeRadio();
Symbol 1026 MovieClip [stage30] Frame 1159
_root.radio.openRadio("\u3041\u3001\u3044\u3084\u3001\u3088\u304F\u3084\u3063\u305F\u304C\u3001\u307E\u3060\u534A\u4EBA\u524D\u3060\u304B\u3089\u306A\u3002\u305D\u3053\u306F\u5FD8\u308C\u308B\u306A\uFF01", 2, 3000);
Symbol 1026 MovieClip [stage30] Frame 1161
this.stop();
Symbol 1026 MovieClip [stage30] Frame 1212
this.stop();
Symbol 2019 MovieClip [__Packages.StageClass] Frame 0
class StageClass { var my, stageData, eventMesList, bForceStop, colorTransformFlg, bombTimerFlag, colorBgTransformObj, colorCharTransformObj, colorTargetTransformObj, bgAColor, bgBColor, bgfAColor, bgfBColor, charColor, bgID; function StageClass (tmy, sd, t_eml) { my = tmy; stageData = new Object(); stageData = sd; eventMesList = new Object(); eventMesList = t_eml; bForceStop = false; colorTransformFlg = false; bombTimerFlag = false; setBGFront(stageData.bgf); setBG_A(); _root.Bgm.bgmPlay(0, stageData.bgm, 100); } function startBossMode() { _root.Bgm.bgmPlay(0, "boss01", 100); } function setupColorTransform(objBg, objChar) { colorTransformFlg = true; colorBgTransformObj = new flash.geom.ColorTransform(); colorCharTransformObj = new flash.geom.ColorTransform(); colorBgTransformObj = objBg; colorCharTransformObj = objChar; colorTargetTransformObj = objBg; bgAColor = new GrfTransform(_root.mainArea.BG_A.game.bg); bgAColor.setColor(colorBgTransformObj); bgBColor = new GrfTransform(_root.mainArea.targetArea.BG_B.game.bg); bgBColor.setColor(colorBgTransformObj); if (stageData.bgf != undefined) { bgfAColor = new GrfTransform(_root.mainArea.BG_A.game.bgf); bgfAColor.setColor(colorBgTransformObj); bgfBColor = new GrfTransform(_root.mainArea.targetArea.BG_B.game.bgf); bgfBColor.setColor(colorBgTransformObj); } charColor = new GrfTransform(_root.char); charColor.setColor(colorCharTransformObj); } function getColorTargetTransform() { return(colorTargetTransformObj); } function getCp() { if ((stageData.cp == undefined) || (stageData.cp == 0)) { return(0); } return(stageData.cp); } function attach(ta, id, n, d, x, y, xs, ys) { ta.attachMovie(id, n, d); ta[n]._x = x; ta[n]._y = y; ta[n]._xscale = xs; ta[n]._yscale = ys; } function setBGFront(bgf) { attach(my, bgf, "bgf", 1000, 0, 0, 100, 100); } function setBG_A() { var _local3 = _root.mainArea.BG_A; _local3.createEmptyMovieClip("game", 1); _local3 = _local3.game; attach(_local3, stageData.bg, "bg", 1, 0, 0, 100, 100); bgID = _local3.bg.bgid; if (stageData.bgf != undefined) { attach(_local3, stageData.bgf, "bgf", 1000, 0, 0, 100, 100); } } function attachBG_A(bg, bgf) { var _local3 = _root.mainArea.BG_A; if (_local3.game == undefined) { _local3.createEmptyMovieClip("game", 1); } _local3 = _local3.game; attach(_local3, bg, "bg", 1, 0, 0, 100, 100); bgID = bg; if (bgf != undefined) { attach(_local3, stageData.bgf, "bgf", 1000, 0, 0, 100, 100); } } function forward() { if (!bForceStop) { my.play(); } } function setForceStop(bFlag) { bForceStop = bFlag; } function exeEvent(ev) { if (eventMesList[ev][0] > ((Math.random() * 100) + 1)) { var _local4 = 4 + Math.floor(eventMesList[ev][3] * Math.random()); _root.radio.openRadio(eventMesList[ev][_local4], eventMesList[ev][1], eventMesList[ev][2]); } } function setForceScopeMode(flg) { } function atcTargetHelp(id, px, py) { var _local3 = _root.getDeep(); var _local2 = "disTargetHelp" + _local3; _root.attach(_root, id, _local2, _local3, px, py); return(_root[_local2]); } function atcHelp(sid, param) { _root.attachMovie(sid, "helpMes", 35000); _root.helpMes.param = param; } function delHelp() { _root.helpMes.removeMovieClip(); } function gameover() { _root.setStoryMode(true); _root.gameover(stageData.gameoverInsName); } function bgMove() { var _local3 = my.bg; var _local4 = _root.mainArea.BG_A.game.bg; _local4._xscale = _local3._xscale; _local4._yscale = _local3._yscale; _local4._x = _local3._x; _local4._y = _local3._y; } function bgChangeCheck() { var _local2 = my.bg; if (_local2.bgid != bgID) { attachBG_A(_local2.bgid); bgAColor.setColor(colorBgTransformObj); bgBColor.setColor(colorBgTransformObj); } } function getStageNo() { return(stageData.stageNo); } function exec() { bgMove(); bgChangeCheck(); } }
Symbol 2020 MovieClip [__Packages.GrfTransform] Frame 0
class GrfTransform { var my, noColor; function GrfTransform (t_my) { my = t_my; noColor = new flash.geom.ColorTransform(); noColor.redMultiplier = 1; noColor.redOffset = 0; noColor.greenMultiplier = 1; noColor.greenOffset = 0; noColor.blueMultiplier = 1; noColor.blueOffset = 0; noColor.alphaMultiplier = 1; noColor.alphaOffset = 0; var _local3 = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]; } function setColor(colorObj) { removeColor(); my.transform.colorTransform = colorObj; } function removeColor() { my.transform.colorTransform = noColor; } function setColorFilter(color_mtx) { var _local2 = new flash.filters.ColorMatrixFilter(color_mtx); my.filters = [_local2]; } function removeColorFilter() { } function setBlendMode(no) { if ((no > 0) && (no < 15)) { my.blendMode = no; } } function removeBlendMode() { my.blendMode = 0; } }
Symbol 2021 MovieClip [__Packages.TargetSetterClass] Frame 0
class TargetSetterClass { function TargetSetterClass (my, matoTypeA, matoTypeB) { if (matoTypeB == undefined) { matoTypeB = matoTypeA; } _root.mainArea.targetArea.deep++; var _local5 = _root.mainArea.targetArea.deep; var _local3 = "mato" + _local5; var _local2 = _root.mainArea.targetArea.BG_B.game; _local2.attachMovie(matoTypeB, _local3, _local5); _local2[_local3]._x = my._x; _local2[_local3]._y = my._y; _local2[_local3]._xscale = my._xscale / 10; _local2[_local3]._yscale = my._yscale / 10; _local2[_local3]._rotation = my._rotation; _local2 = _root.mainArea.BG_A.game; _local2.attachMovie(matoTypeA, _local3, _local5); _local2[_local3]._x = my._x; _local2[_local3]._y = my._y; _local2[_local3]._xscale = my._xscale / 10; _local2[_local3]._yscale = my._yscale / 10; _local2[_local3]._rotation = my._rotation; } }
Symbol 2022 MovieClip [__Packages.TargetClass] Frame 0
class TargetClass { var Game, my, hp, xx, yy, bMoveFlag, nTimeZero, blurFlag, sHitHoll, bTimer, nTimeLimit, bSpDestroy, negativePoint, bMain, subMy, se, hitHollDeep, TargetColor, insTimer, nEndTime, bEnableTimer; function TargetClass (mmy, thp, tx, ty, tspDest, tTimeLimit, t_hitHoll) { Game = _root.mainArea.targetArea.BG_B.game.Game; my = mmy; hp = thp; xx = tx; yy = ty; bMoveFlag = true; nTimeZero = getTimer(); blurFlag = false; if ((t_hitHoll == null) || (t_hitHoll == undefined)) { sHitHoll = null; } else { sHitHoll = t_hitHoll; } if ((tTimeLimit == undefined) || (tTimeLimit < 1)) { bTimer = false; } else { bTimer = true; nTimeLimit = tTimeLimit; } if ((tspDest != undefined) && (tspDest == true)) { bSpDestroy = true; } else { bSpDestroy = false; } negativePoint = 1; } function init() { if (my._parent == _root.mainArea.BG_A.game) { bMain = false; if (_root.matoBlurFlag && (blurFlag)) { setBlur(); } } else { bMain = true; subMy = _root.mainArea.BG_A.game[my._name]; } if (bMain) { _root.Target.addList(my); } else { atcTimerView(); se.setVolume(0); } hitHollDeep = 10; if (Game.colorTransformFlg) { TargetColor = new GrfTransform(my); TargetColor.setColor(Game.getColorTargetTransform()); } setTimeLimitEnable(false); se = new Sound(my); setSoundPan(); } function setHitHoll(n) { sHitHoll = n; } function setBlurFlag(flag) { blurFlag = flag; } function hit(dmg, t_flag, pointObj) { if (dmg > 0) { atcHitHoll(pointObj); hp = hp - dmg; if (hp <= 0) { destroy(dmg); } } } function hitNegative(dmg, pointObj) { if (pointObj != undefined) { atcHitHoll(pointObj); } negativePoint--; if (negativePoint <= 0) { _root.preGameover(); my.gotoAndPlay("danger"); subMy.gotoAndPlay("danger"); } } function atcHitHoll(pointObj) { if (sHitHoll != null) { my.mato.mato_p.globalToLocal(pointObj); var _local3 = my.mato.mato_p; var _local2 = subMy.mato.mato_p; var _local4 = "hitHoll" + hitHollDeep; _local3.attachMovie(sHitHoll, _local4, hitHollDeep); _local2.attachMovie(sHitHoll, _local4, hitHollDeep); _local3 = _local3[_local4]; _local2 = _local2[_local4]; _local2._x = (_local3._x = pointObj.x); _local2._y = (_local3._y = pointObj.y); hitHollDeep++; } } function getHp() { return(hp); } function destroy(dmg) { subMy.Mato.killFilters(); insTimer.remove(); nEndTime = getTimer() - nTimeZero; if ((dmg > 1) && (bSpDestroy)) { my.gotoAndPlay("destroySP"); subMy.gotoAndPlay("destroySP"); } else { my.gotoAndPlay("destroy"); subMy.gotoAndPlay("destroy"); } } function killTarget() { _root.Target.killList(my); } function kill() { se.setVolume(0); se.stop(); my.removeMovieClip(); } function atcTimerView() { var _local4 = "dis_timerView"; var _local3 = _root.mainArea.BG_A.getDeepTimerView(); var _local5 = my._name + "tv"; var _local6 = _root.mainArea.BG_A.game; _local6.attachMovie(_local4, _local5, _local3); insTimer = _root.mainArea.BG_A.game[my._name + "tv"]; _root.mainArea.targetArea.BG_B.game[my._name].Mato.insTimer = insTimer; insTimer._x = my._x; insTimer._y = -90; if (bTimer) { insTimer.updateTimer(nTimeLimit); } } function setTimeLimit(t) { nTimeLimit = Number(t); } function setTimeLimitEnable(tf) { bEnableTimer = tf; } function timeLimitOver() { setTimeLimitEnable(false); nTimeLimit = 0; } function getEndTime() { return(nEndTime); } function gameover() { if (my._parent == _root.mainArea.targetArea.BG_B.game) { _root.mainArea.targetArea.BG_B.game.Game.gameover(); } } function ok() { killTarget(); if (my._parent == _root.mainArea.BG_A.game) { } var _local3 = my._currentframe + 1; my.gotoAndPlay(_local3); } function miss() { } function move() { if (bMoveFlag) { my._x = my._x + xx; my._y = my._y + yy; subMy._x = my._x; subMy._y = my._y; } } function stopMove() { bMoveFlag = false; } function stopSound() { se.stop(); } function setSoundPan() { var _local2 = Math.round(my._x / 2.75); se.setPan(_local2); } function setBlur() { var _local2 = new flash.filters.BlurFilter(); _local2.blurX = blurx; _local2.blurY = blury; _local2.quality = 1; my.filters = new Array(_local2); } function killFilters() { var _local2 = new Array(); my.filters = _local2; } function enterframe() { if (bMain) { setSoundPan(); move(); insTimer.move(my._x); } } var blurx = 2; var blury = 2; var cf = true; }
Symbol 2023 MovieClip [__Packages.TargetMoveLoopClass] Frame 0
class TargetMoveLoopClass extends TargetClass { var my, hp, xx, yy, bMoveFlag, nTimeZero, nEndTime, sHitHoll, bSpDestroy, subMy; function TargetMoveLoopClass (mmy, thp, tx, ty, tspDest, tTimeLimit, t_hitHoll) { super(); my = mmy; hp = thp; xx = tx; yy = ty; bMoveFlag = true; nTimeZero = getTimer(); nEndTime = -1; if ((t_hitHoll == null) || (t_hitHoll == undefined)) { sHitHoll = null; } else { sHitHoll = t_hitHoll; } if ((tspDest != undefined) && (tspDest == true)) { bSpDestroy = true; } else { bSpDestroy = false; } } function move() { if (bMoveFlag) { my._x = my._x + xx; my._y = my._y + yy; var _local2 = 300; if (my._x > _local2) { my._x = (-_local2) * 0.95; } if (my._x < (-_local2)) { my._x = _local2 * 0.95; } subMy._x = my._x; subMy._y = my._y; } } function stopMove() { bMoveFlag = false; } }
Symbol 2024 MovieClip [__Packages.TargetMoveLoopHPClass] Frame 0
class TargetMoveLoopHPClass extends TargetClass { var my, hp, xx, yy, bMoveFlag, nTimeZero, nEndTime, sHitHoll, bSpDestroy, atcHitHoll, insTimer, subMy; function TargetMoveLoopHPClass (mmy, thp, tx, ty, tspDest, tTimeLimit, t_hitHoll) { super(); my = mmy; hp = thp; xx = tx; yy = ty; bMoveFlag = true; nTimeZero = getTimer(); nEndTime = -1; if ((t_hitHoll == null) || (t_hitHoll == undefined)) { sHitHoll = null; } else { sHitHoll = t_hitHoll; } if ((tspDest != undefined) && (tspDest == true)) { bSpDestroy = true; } else { bSpDestroy = false; } } function hit(dmg, t_flag, pointObj) { if (dmg > 0) { atcHitHoll(pointObj); hp = hp - dmg; if (hp <= 0) { destroy(dmg); } else { my.gotoAndPlay("hit"); } } } function destroy(dmg) { insTimer.remove(); nEndTime = getTimer() - nTimeZero; my.gotoAndPlay("destroySP"); subMy.gotoAndPlay("destroySP"); } function move() { if (bMoveFlag) { my._x = my._x + xx; my._y = my._y + yy; var _local2 = 300; if (my._x > _local2) { my._x = (-_local2) * 0.95; } if (my._x < (-_local2)) { my._x = _local2 * 0.95; } subMy._x = my._x; subMy._y = my._y; } } function stopMove() { bMoveFlag = false; } }
Symbol 2025 MovieClip [__Packages.TargetPhaseTypeClass] Frame 0
class TargetPhaseTypeClass extends TargetClass { var Game, sta, my, totalPhase, phase, bMoveFlag, se, setSoundPan, hp, xx, yy, setTimeLimit, setTimeLimitEnable, insTimer; function TargetPhaseTypeClass (t_sta) { super(); Game = _root.mainArea.targetArea.BG_B.game.Game; sta = t_sta; my = sta.my; totalPhase = sta.totalPhase; phase = 1; bMoveFlag = true; se = new Sound(my); if (my._parent == _root.mainArea.BG_A.game) { se.setVolume(0); } setSoundPan(); initPhase(phase); } function initPhase(p) { var _local3 = sta["phase" + p]; hp = _local3.hp; xx = _local3.x; yy = _local3.y; var _local4 = "phase" + phase; my.gotoAndPlay(_local4); _root.mainArea.BG_A.game[my._name].gotoAndPlay(_local4); if (Game.bombTimerFlag) { if (_local3.timer != undefined) { setTimeLimit(_local3.timer); setTimeLimitEnable(true); } } } function forceTransPhase(p) { phase = p; initPhase(phase); } function destroy() { insTimer.remove(); phase++; if (phase > totalPhase) { my.gotoAndPlay("destroy"); _root.mainArea.BG_A.game[my._name].gotoAndPlay("destroy"); } else { initPhase(phase); } } function getPhase() { return(phase); } }
Symbol 2026 MovieClip [__Packages.TargetTutorialClass] Frame 0
class TargetTutorialClass extends TargetClass { var Game, my, hp, xx, yy, bMoveFlag, nTimeZero, blurFlag, sHitHoll, bTimer, nTimeLimit, bSpDestroy, negativePoint, atcHitHoll, destroy; function TargetTutorialClass (mmy, thp, tx, ty, tspDest, tTimeLimit, t_hitHoll) { super(); Game = _root.mainArea.targetArea.BG_B.game.Game; my = mmy; hp = thp; xx = tx; yy = ty; bMoveFlag = true; nTimeZero = getTimer(); blurFlag = false; if ((t_hitHoll == null) || (t_hitHoll == undefined)) { sHitHoll = null; } else { sHitHoll = t_hitHoll; } if ((tTimeLimit == undefined) || (tTimeLimit < 1)) { bTimer = false; } else { bTimer = true; nTimeLimit = tTimeLimit; } if ((tspDest != undefined) && (tspDest == true)) { bSpDestroy = true; } else { bSpDestroy = false; } negativePoint = 1; } function hit(dmg, t_flag, pointObj) { if (dmg > 0) { atcHitHoll(pointObj); hp--; if (hp <= 0) { destroy(dmg); } } } }
Symbol 2027 MovieClip [__Packages.TargetBallClass] Frame 0
class TargetBallClass { var my, se, submy, hp, xx, yy; function TargetBallClass (mmy, thp, tx, ty) { my = mmy; se = new Sound(my); submy = _root.mainArea.BG_A.game[my._name]; hp = thp; xx = tx; yy = ty; if (my._parent == _root.mainArea.BG_A.game) { se.setVolume(0); } else { _root.Target.addList(my); } setSoundPan(); } function setSoundPan() { var _local2 = Math.round(my._x / 2.75); se.setPan(_local2); } function hit(dmg) { hp = hp - dmg; if (hp <= 0) { destroy(); } addPower(); } function destroy() { killTarget(); my.gotoAndPlay("destroy"); _root.mainArea.BG_A.game[my._name].gotoAndPlay("destroy"); } function killTarget() { _root.Target.killList(my); } function ok() { var _local2 = my._currentframe + 1; my.gotoAndPlay(_local2); } function miss() { } function kill() { my.removeMovieClip(); } function addPower() { yy = yy - 3; } function move() { my._x = my._x + xx; my._y = my._y + yy; submy._x = submy._x + xx; submy._y = submy._y + yy; yy = yy + 0.03; } function enterframe() { move(); } }
Symbol 2028 MovieClip [__Packages.AvatarClass] Frame 0
class AvatarClass { var equipArray; function AvatarClass () { equipArray = new Array(); equipArray.hair = 1; equipArray.arm = 1; equipArray.hand = 1; equipArray.ribbon = 1; equipArray.headphone = 1; equipArray.jacket = 1; equipArray.shirt = 1; equipArray.gun = 1; } function setEquipTotal(nn) { var _local2; for (_local2 in equipArray) { equipArray[_local2] = nn; } equipArray.gun = 1; } function setEquip(n, no) { equipArray[n] = no; } function setEquipAll(obj) { var _local2; for (_local2 in equipArray) { if (obj[_local2] == undefined) { equipArray[_local2] = 1; } else { equipArray[_local2] = obj[_local2]; } } } function getFrame(n) { return(Number(equipArray[n])); } var HAIR = "hair"; var ARM = "arm"; var HAND = "hand"; var RIBBON = "ribbon"; var HEADPHONE = "headphone"; var JACKET = "jacket"; var SHIRT = "shirt"; var GUN = "gun"; static var CLASS_REF = AvatarClass; }
Symbol 2029 MovieClip [__Packages.SaveClass] Frame 0
class SaveClass { var gameName, localPath; function SaveClass (t_gameName) { gameName = t_gameName; localPath = "/"; } function checkExisting(t_id) { var _local2 = SharedObject.getLocal(createID(gameName), localPath); if (_local2.data[t_id] == undefined) { return(false); } return(true); } function dataSave(t_id, sv) { var _local2 = SharedObject.getLocal(createID(gameName), localPath); _local2.data.saveDate = getDate(); _local2.data[t_id] = new Object(); _local2.data[t_id] = sv; } function dataLoad(t_id) { var _local2 = SharedObject.getLocal(createID(gameName), localPath); return(_local2.data[t_id]); } function createID(t_gameName) { var _local1 = t_gameName; return(_local1); } function getDate() { var _local1 = new Date(); var _local2 = (((((((_local1.getFullYear() + "/") + _local1.getMonth()) + "/") + _local1.getDay()) + "/") + _local1.getHours()) + ":") + _local1.getMinutes(); return(_local2); } function dataDell() { var _local2 = SharedObject.getLocal(createID(gameName), localPath); _local2.data = undefined; } }
Symbol 2030 MovieClip [__Packages.WindClass] Frame 0
class WindClass { var WindLeaf, WindLeafChar, wind, dummyWind, windMc, wFrame, displayFlag, xslideCnt, windMaxAry, windMinAry, windMin, windMax, windTimeTableAry, wait, timerFlag, nextChangeTime, nextWind; function WindClass () { WindLeaf = new WindLeafClass(); WindLeafChar = new WindLeafCharClass(); wind = 0; dummyWind = 0; windMc = _root.windViewer; wFrame = 1; displayFlag = false; xslideCnt = 0; windMaxAry = new Array(); windMinAry = new Array(); windMaxAry = [0, 7, 13, 20, 24]; windMinAry = [0, 3, 4, 7, 10]; windMin = windMinAry[_root.getGameLv()]; windMax = windMaxAry[_root.getGameLv()] - windMin; windTimeTableAry = new Array(); windTimeTableAry = [Infinity, 15000, 10000, 7000, 5000]; wait = windTimeTableAry[_root.getGameLv()]; timerFlag = false; noticeUpdate(); } function setWind(n) { wind = n; noticeUpdate(); } function addWind(n) { wind = wind + n; noticeUpdate(); } function setWindChangeState(w, tmax, tmin) { wait = Number(w); windMax = tmax; windMin = tmin; } function noticeUpdate() { if (wind == 0) { windMc.gotoAndStop("windless"); displayFlag = false; } else { if (!displayFlag) { displayFlag = true; windMc.gotoAndPlay(1); } updateDisp(); } } function getWind() { return(wind); } function getXslide() { return(xslideBase * wind); } function getFrame() { return(wFrame); } function setDummyWind(w) { dummyWind = w; } function startWind() { if (_root.getGameLv() != 0) { changeWindStart(); startTimer(); } } function forceStartWind() { changeWindStart(); startTimer(); } function startTimer() { timerFlag = true; } function stopTimer() { timerFlag = false; } function changeWindStart() { _root.windViewer.changer.gotoAndPlay("change"); nextChangeTime = getTimer() + wait; nextWind = Math.ceil((Math.random() * windMax) + windMin); if (Math.random() > 0.5) { nextWind = -nextWind; } } function changeWindStartExt(n) { _root.windViewer.changer.gotoAndPlay("change"); nextWind = n; } function changeWind() { _root.windViewer.gotoAndPlay("wind"); setWind(nextWind); } function execTimer() { if (timerFlag) { if (getTimer() > nextChangeTime) { changeWindStart(); } } } function updateDisp() { windMc.mc_txt.mc_txt_in.txt_wind = wind; windMc.mc_txt.gotoAndStop(Math.abs(wind) + 1); if (wind > 0) { windMc.mc_txt.arrow._rotation = 180; } else { windMc.mc_txt.arrow._rotation = 0; } } function enterframe() { var _local3; if (dummyWind != 0) { _local3 = dummyWind; } else { _local3 = Math.abs(wind); } if (_local3 > 30) { _local3 = 30; } wFrame = wFrame + Math.abs(_local3); if (wFrame > 35) { wFrame = 1; } if (wind == 0) { _root.mainArea.scope.windBar._visible = false; } else { WindLeaf.exec(); WindLeafChar.exec(); if (xslideCnt < xslideFrame) { xslideCnt++; _root.mainArea.scope.windBar._visible = true; _root.mainArea.scope.windBar._xscale = 100 * (100 / _root.mainArea.scope._xscale); _root.mainArea.scope.windBar.windBar_p._yscale = 100 - ((100 / xslideFrame) * xslideCnt); _root.mainArea.scope.windBar.windBar_p._x = _root.mainArea.scope.windBar.windBar_p._x + (xslideBase * wind); } else if (xslideCnt == xslideFrame) { xslideCnt++; _root.mainArea.scope.windBar._xscale = (_root.mainArea.scope.windBar._yscale = 20); _root.mainArea.scope.windBar.windBar_p._x = _root.mainArea.scope.windBar.windBar_p._x + (xslideBase * wind); _root.mainArea.scope.windBar.windBar_p.gotoAndStop("last"); } else { _root.mainArea.scope.windBar.windBar_p._x = 0; _root.mainArea.scope.windBar._xscale = (_root.mainArea.scope.windBar._yscale = 100); _root.mainArea.scope.windBar.windBar_p.gotoAndStop(1); xslideCnt = 0; } } execTimer(); } var xslideBase = 0.25; var xslideFrame = 18; }
Symbol 2031 MovieClip [__Packages.WindLeafClass] Frame 0
class WindLeafClass { var maxNum, tgtMc, scpMc, cnt, cntMax, wait, atcTimer; function WindLeafClass (mn) { maxNum = mn; tgtMc = _root.mainArea.targetArea.BG_B.game; scpMc = _root.mainArea.scope; cnt = 0; cntMax = 50; wait = 300; atcTimer = getTimer() + wait; } function exec() { if (getTimer() > atcTimer) { atcTimer = getTimer() + wait; attach(); } } function attach() { var _local4 = (scpMc._width * 0.7) / (tgtMc._parent._xscale / 100); var _local3 = new Object(); _local3.x = scpMc._x + 275; _local3.y = scpMc._y + 200; tgtMc.globalToLocal(_local3); cnt++; if (cnt > cntMax) { cnt = 0; } var _local8 = "efa_\u306F\u3063\u3071"; var _local6 = "par" + cnt; var _local7 = cnt + 1500; tgtMc.attachMovie(_local8, _local6, _local7); var _local5 = tgtMc[_local6]; if (_root.Wind.getWind() > 0) { _local5._x = _local3.x - (_local4 / 2); } else { _local5._x = _local3.x + (_local4 / 2); } _local5._y = _local3.y - ((Math.random() * _local4) - (_local4 / 2)); } static var CLASS_REF = WindLeafClass; }
Symbol 2032 MovieClip [__Packages.WindLeafCharClass] Frame 0
class WindLeafCharClass { var maxNum, tgtMc, cnt, cntMax, wait, atcTimer; function WindLeafCharClass (mn) { maxNum = mn; tgtMc = _root.char; cnt = 0; cntMax = 50; wait = 300; atcTimer = getTimer() + wait; } function exec() { if (getTimer() > atcTimer) { atcTimer = getTimer() + wait; attach(); } } function attach() { var _local3 = new Object(); _local3.y = (Math.random() * -390) - 60; if (_root.Wind.getWind() > 0) { _local3.x = -200; } else { _local3.x = 750; } cnt++; if (cnt > cntMax) { cnt = 0; } var _local7 = "efa_leaf_forChar"; var _local5 = "par" + cnt; var _local6 = cnt + 1500; tgtMc.attachMovie(_local7, _local5, _local6); var _local4 = tgtMc[_local5]; _local4._x = _local3.x; _local4._y = _local3.y; } }
Symbol 2033 MovieClip [__Packages.ItemSelectorClass] Frame 0
class ItemSelectorClass { var my, leftBtnAd, rightBtnAd, centerBtnAd, graphic1Ad, icon_equip, icon_noHave, dataObj, getDataLengthFunc, getDataFunc, no, totalNo, getSaveDataFunc, setSaveDataFunc, dataSaveFunc, equipFunc, equpRenewFunc, getEquipFunc, itemState; function ItemSelectorClass (t_my) { my = t_my; leftBtnAd = "btn_left"; rightBtnAd = "btn_right"; centerBtnAd = "btn_center"; graphic1Ad = "graphic1"; graphic1Ad = "graphic2"; icon_equip = "icon_equip"; icon_noHave = "icon_noHave"; dataObj = new Object(); } function init() { if ((getDataLengthFunc == undefined) || (getDataFunc == undefined)) { return(undefined); } no = 0; totalNo = getDataLengthFunc(); upDataCounter(); } function setGetDataFunc(f) { getDataFunc = f; } function setGetDataLengthFunc(f) { getDataLengthFunc = f; } function setGetSaveDataFunc(f) { getSaveDataFunc = f; } function setSetSaveDataFunc(f) { setSaveDataFunc = f; } function setDataSaveFunc(f) { dataSaveFunc = f; } function setEquipFunc(f) { equipFunc = f; } function setEqupRenewFunc(f) { equpRenewFunc = f; } function setGetEquipFunc(f) { getEquipFunc = f; } function upDataAllFromNo(t_no) { no = t_no; upDataAll(); } function upDataAll() { dataObj = getDataFunc(no); my.txt_name = dataObj.name; my.txt_subName = dataObj.subName; my.txt_exp = dataObj.exp + getExtraExp(dataObj); itemState = getSaveDataFunc(no); if (no == getEquipFunc()) { upDataIconEquip(true, false); } else { upDataIconEquip(false, false); } if ((itemState == 0) || (itemState == 1)) { my.icon_noHave._visible = true; } else { my.icon_noHave._visible = false; } updateGlpWindow(dataObj.frame); upDataCounter(); upDataCenterTxt(itemState, dataObj.point); } function upDataCenterTxt(sta, point) { my.txt_center = ""; my.txt_center = my.txt_center + "<b><font color='#000000'>"; if (itemState == 0) { my.txt_center = my.txt_center + "<font color='#666666'>\u8CFC\u5165\u3067\u304D\u307E\u305B\u3093 / locked</font>"; } else if (sta == 1) { my.txt_center = my.txt_center + (("<font color='#FF0000'>" + point) + "CP</font>\u3067\u8CFC\u5165\u3059\u308B / buy"); } else if (sta == 2) { my.txt_center = my.txt_center + "\u3053\u308C\u3092\u9078\u3076 / equip"; } my.txt_center = my.txt_center + "</font></b>"; } function updateGlpWindow(glpNo) { my.graphic1.gotoAndStop(Number(glpNo)); } function upDataCounter() { my.txt_counter = (String(no + 1) + "/") + String(totalNo); } function doneCenter() { if (itemState == 1) { if (dataObj.point <= _root.getPoint()) { my.efc.gotoAndPlay(2); _root.addPoint(-dataObj.point); setSaveDataFunc(no, 2); dataSaveFunc(); upDataAll(); } } else if (itemState == 2) { equipFunc(no); dataSaveFunc(); if (equpRenewFunc != undefined) { equpRenewFunc(no); } upDataAll(); upDataIconEquip(true, true); } } function doneLeft() { no--; if (no < 0) { no = totalNo - 1; } upDataAll(); } function doneRight() { no++; if (no >= totalNo) { no = 0; } upDataAll(); } function upDataIconEquip(f, animation) { if (f) { my.icon_equip._visible = true; if (animation) { my.icon_equip.gotoAndPlay("play"); } else { my.icon_equip.gotoAndStop("stop"); } } else { my.icon_equip._visible = false; } } function getExtraExp(obj) { var _local3 = ""; var _local4 = new Array(); var _local2 = new Array(); _local4 = ["\u30B9\u30B3\u30FC\u30D7\u30B5\u30A4\u30BA(sco) ", "\u96C6\u4E2D\u529B(con)", "\u64CD\u4F5C\u6027(ope)", "\u30EA\u30ED\u30FC\u30C9\u901F\u5EA6(rel)", "\u5F3E\u6570(mag)"]; _local2 = [obj.st_sco, obj.st_con, obj.st_ope, obj.st_rel, obj.st_mag]; _local3 = _local3 + "<font color='#FFFF00'>"; var _local1 = 0; while (_local1 < 5) { if (_local2[_local1] != 0) { _local3 = _local3 + ((("\n \u30FB" + _local4[_local1]) + " +") + _local2[_local1]); } _local1++; } _local3 = _local3 + "</font>"; return(_local3); } }
Symbol 2034 MovieClip [__Packages.UI_slider] Frame 0
class UI_slider { var my, barmc, xmax, xmin, ymax, ymin, xhaba, yhaba, f_getData, f_sendData; function UI_slider (tmy) { my = tmy; barmc = my.bar; } function setXYBound(x1, x2, y1, y2) { xmax = x1; xmin = x2; ymax = y1; ymin = y2; xhaba = xmax - xmin; yhaba = ymax - ymin; } function init() { } function setPerX(n) { barmc._x = xmin + (xhaba * (n / 100)); } function setPerY(n) { barmc._y = ymin + (yhaba * (n / 100)); } function getPerX() { return(100 - (((xmax - barmc._x) / xhaba) * 100)); } function getPerY() { return(100 - (((ymax - barmc._y) / yhaba) * 100)); } function dragStart() { barmc.startDrag(); } function dragEnd() { barmc.stopDrag(); if (barmc._x > xmax) { barmc._x = xmax; } if (barmc._x < xmin) { barmc._x = xmin; } if (barmc._y > ymax) { barmc._y = ymax; } if (barmc._y < ymin) { barmc._y = ymin; } exec(); _root.setSaveVolume(Math.round(getPerX())); } function getData() { f_getData(); } function sendData() { f_sendData(); } function exec() { if (barmc._x > xmax) { barmc._x = xmax; } if (barmc._x < xmin) { barmc._x = xmin; } if (barmc._y > ymax) { barmc._y = ymax; } if (barmc._y < ymin) { barmc._y = ymin; } _root.setSoundVolume(Math.round(getPerX())); } }
Symbol 2035 MovieClip [__Packages.UI_someButton] Frame 0
class UI_someButton { var my, btnParamList, btnMcList, btnNum, selectBtn; function UI_someButton (tmy) { my = tmy; btnParamList = new Array(); btnMcList = new Array(); btnNum = 0; } function addButton(no, mc, param) { btnParamList[no] = param; btnMcList[no] = mc; btnNum++; } function pressButton(btn) { setSelectButton(btn); } function setSelectButton(n) { selectBtn = n; _root.setSaveQuality(btnParamList[selectBtn]); _root.setQualityFormNo(btnParamList[selectBtn]); drow(); } function drow() { var _local2 = 0; while (_local2 < btnNum) { btnMcList[_local2].gotoAndStop("noSelect"); _local2++; } btnMcList[selectBtn].gotoAndStop("select"); } function getSelectButton() { return(selectBtn); } function getSelectParam() { return(btnParamList[selectBtn]); } function traceParam() { } static var CLASS_REF = UI_someButton; }
Symbol 2036 MovieClip [__Packages.TargetManagementClass] Frame 0
class TargetManagementClass { var className, tList; function TargetManagementClass () { className = "TargetManagementClass"; tList = new Array(); traced("\u5B9A\u7FA9"); } function traced(t) { } function killList(n) { var _local2 = 0; while (_local2 < tList.length) { if (tList[_local2] == n) { tList.splice(_local2, 1); } _local2++; } } function getList() { return(tList); } function addList(n) { if (((n != undefined) && (n != null)) && (n != "")) { tList.push(n); } } }
Symbol 1050 MovieClip Frame 2
url = _url; ans = url.indexOf("http"); trueUrl01 = "http://nextframe.jp/flash/matsnp/matsnp.swf"; trueUrl02 = "http://www.nextframe.jp/flash/matsnp/matsnp.swf"; if (ans != -1) { if ((_url == trueUrl01) || (_url == trueUrl02)) { } else { _root.onEnterFrame = function () { _root.gotoAndStop("addressError"); }; _root.gotoAndStop("addressError"); } } this.stop();
Symbol 1099 Button
on (release) { this.gotoAndPlay("wo"); }
Instance of Symbol 1076 MovieClip in Symbol 1100 MovieClip Frame 3
onClipEvent (load) { totalBytes = _root.getBytesTotal(); } onClipEvent (enterFrame) { loadedBytes = _root.getBytesLoaded(); this._xscale = (loadedBytes / totalBytes) * 100; if (loadedBytes == totalBytes) { _parent.gotoAndPlay("endLoad_main"); } }
Symbol 1100 MovieClip Frame 10
this.stop();
Symbol 1100 MovieClip Frame 19
function loadBgm() { mcl_bgm = new MovieClipLoader(); listener = new Object(); targetMC = _root.Bgm; listener.onLoadProgress = function (targetMC, loadedBytes, totalBytes) { per = (loadedBytes / totalBytes) * 100; _root.mc_priLoader.mc_loader.bar._xscale = per; }; listener.onLoadComplete = function (targetMC) { mes = mes + "\n\u30ED\u30FC\u30C9\u5B8C\u4E86"; _root.mc_priLoader.mc_loader.gotoAndStop("downLoadEnd"); }; listener.onLoadError = function (target_mc, errorCode) { mes = mes + (("\n\u30ED\u30FC\u30C9\u5931\u6557\u300C" + errorCode) + "\u300D \u3000\u8A73\u7D30\uFF1A"); switch (errorCode) { case "URLNotFound" : mes = mes + ("Unable to connect to URL: " + target_mc._url); break; case "LoadNeverCompleted" : mes = mes + ("Unable to complete download: " + target_mc._url); } swfAryNo++; if (swfAryNo < swfAry.length) { bgmSwf = swfAry[swfAryNo]; mes = mes + ((("\n\u30A2\u30C9\u30EC\u30B9\u3092\u5909\u66F4\u3057\u3066\u30ED\u30FC\u30C9\u958B\u59CB swfAryNo=" + swfAryNo) + " bgmSwf=") + bgmSwf); _root.mc_priLoader.mc_loader.loadBgm(); } else { mes = mes + (("\nswfAryNo=" + swfAryNo) + "\u3000\u3000\u5168\u3066\u306E\u30ED\u30FC\u30C9\u306B\u5931\u6557\u3057\u307E\u3057\u305F"); } }; mcl_bgm.addListener(listener); mcl_bgm.loadClip(bgmSwf, _root.Bgm); } mes = ""; swfAry = new Array(); swfAry = ["http://resource.nextframe.jp/flash/matsnp/matsnp_bgms.swf", "http://resource2.nextframe.jp/flash/matsnp/matsnp_bgms.swf", "http://nextframe.jp/flash/matsnp/matsnp_bgms.swf"]; swfAryNo = 0; url = _url; ans = url.indexOf("http"); if (ans != -1) { bgmSwf = swfAry[swfAryNo]; } else { bgmSwf = "matsnp_bgms.swf"; } mes = mes + ((("\u30BF\u30FC\u30B2\u30C3\u30C8swf = " + bgmSwf) + "\u3000\u3000swfAryNo =") + swfAryNo); if (_root.b_sndFlag) { this.stop(); this.loadBgm(); } else { _root.mc_priLoader.mc_loader.gotoAndStop("downLoadEnd"); }
Symbol 1100 MovieClip Frame 35
this.stop();
Symbol 1100 MovieClip Frame 59
url = _url; ans = url.indexOf("http"); trueUrl01 = "http://nextframe.jp/flash/matsnp/matsnp.swf"; trueUrl02 = "http://www.nextframe.jp/flash/matsnp/matsnp.swf"; if (ans != -1) { if ((_url == trueUrl01) || (_url == trueUrl02)) { } else { _root.onEnterFrame = function () { _root.gotoAndStop("addressError"); }; _root.gotoAndStop("addressError"); } }
Symbol 1100 MovieClip Frame 60
_root.gotoAndStop("init");
Symbol 1113 MovieClip Frame 2
function getFps() { time_count = time_count + 1; if ((getTimer() - old_timer) >= time) { tFps = Math.floor((time_count * 1000) / (getTimer() - old_timer)); fps = (tFps + "/") + fr; old_timer = getTimer(); time_count = 0; avFps = Math.floor(((avFps + tFps) / 2) * 10) / 10; } } fr = 24; time = 1000; time_count = 0; avFps = fr; old_timer = getTimer(); this.onEnterFrame = function () { this.getFps(); }; this.stop();
Symbol 1116 MovieClip Frame 1
function exec() { ff = _root.flag.isFire; fr = _root.flag.isReload; na = _root.gdata.gun.nowAmo; cf = _root.char._currentframe; w = _root.wind; b = _root.breathePower; bf = _root.flag.isNowBreatheStop; nf = _root.nowFace; o = (((((((((((((("flag.isFire = " + ff) + "\nflag.isReload = ") + fr) + "\n\nnowAmo = ") + na) + "\nchar\u306E\uFF8C\uFF9A\uFF70\uFF91 = ") + cf) + "\n\u98A8\u529B = ") + w) + "\n\u606F = ") + b) + "\n\u606Fflag=") + bf) + "\n\u9854=") + nf; } flag = false; kTriga = true; _visible = false; this.onEnterFrame = function () { if (_root.b_debugMode) { if (Key.isDown(36)) { if (kTriga) { kTriga = false; flag = !flag; _visible = (!_visible); } } else { kTriga = true; } if (flag) { exec(); } } };
Symbol 1136 MovieClip Frame 1
function xMove() { var _local2 = Number(nTargetX) - Number(this._x); var _local3 = Number(nTargetY) - Number(this._y); nSpeedX = (Number(nSpeedX) * xA) + (Number(_local2) * xB); nSpeedY = (Number(nSpeedY) * yA) + (Number(_local3) * yB); this._x = this._x + Number(nSpeedX); this._y = this._y + Number(nSpeedY); powerdx = Number(powerdx); powerdy = Number(powerdy); nSpeedX = nSpeedX + ((Math.random() * powerdx) - (powerdx / 2)); nSpeedY = nSpeedY + ((Math.random() * powerdy) - (powerdy / 2)); } function startCamera(txa, txb, tya, tyb, xp, yp, ax, ay, tbgex) { xA = Number(txa); xB = Number(txb); yA = Number(tya); yB = Number(tyb); this._x = Number(nTargetX + xp); this._y = Number(nTargetY + yp); powerdx = Number(ax); powerdy = Number(ay); if (tbgex != undefined) { bgex = tbgex; } } nTargetX = this._x; nTargetY = this._y; nSpeedX = Number(0); nSpeedY = Number(0); xA = 1; xB = 1; yA = 0.5; yB = 0.5; powerdx = 0; powerdy = 0; bgex = 1; this.createEmptyMovieClip("camera_mc", 999998); this.onEnterFrame = function () { this.xMove(); };
Symbol 1136 MovieClip Frame 10
Symbol 1136 MovieClip Frame 11
this.startCamera(0.6, 0.6, 0.6, 0.6, 10, 10, 0, 0, 0);
Symbol 1140 MovieClip Frame 451
this.gotoAndPlay(1);
Symbol 1146 Button
on (release) { _root.gotoAndStop("home"); }
Symbol 1147 Button
on (release) { getURL ("http://nextframe.jp", "_blank"); }
Symbol 1148 Button
on (release) { getURL ("http://resource2.nextframe.jp/flash/matsnp/fanart.html", "_blank"); }
Symbol 1161 Button
on (release) { this.gotoAndStop("credit"); }
Symbol 1208 Button
on (release) { getURL ("http://www.yamajet.com/", _blank); }
Symbol 1209 Button
on (release) { getURL ("http://sentive.net/ ", _blank); }
Symbol 1210 Button
on (release) { getURL ("http://www.propanmode.net/", _blank); }
Symbol 1211 Button
on (release) { getURL ("http://taka25th.cathand.com/", _blank); }
Symbol 1212 Button
on (release) { getURL ("http://gun.world.coocan.jp/", _blank); }
Symbol 1213 Button
on (release) { getURL (" http://www.cossackde.com/", _blank); }
Symbol 1214 Button
on (release) { getURL ("http://nextframe.jp", _blank); }
Symbol 1215 Button
on (release) { _parent.gotoAndStop("normal"); }
Symbol 1217 MovieClip Frame 68
lst = lastUpDate; Bgm.bgmPlay(0, "title00", 100);
Symbol 1217 MovieClip Frame 102
this.stop();
Symbol 1219 MovieClip Frame 1
_visible = false;
Symbol 1221 MovieClip Frame 630
this.gotoAndPlay(1);
Symbol 1223 MovieClip Frame 2
seExt = 24; this.onEnterFrame = function () { vol = (_parent._ymouse + 200) / seExt; se.setVolume(vol); }; this.onUnload = function () { se.stop(); delete se; }; this.stop();
Symbol 1225 MovieClip Frame 1
_visible = false;
Symbol 1233 MovieClip Frame 1
this.stop();
Symbol 1234 MovieClip Frame 1
this.stop();
Symbol 1244 Button
on (rollOver, dragOver) { this.gotoAndStop(3); _home.lvupMessage(_name, 0); } on (rollOut, dragOut) { this.gotoAndStop(2); _home.drowHelp(); }
Symbol 1248 MovieClip Frame 2
sName = _parent.sName;
Symbol 1254 Button
on (rollOver, dragOver) { this.gotoAndStop(4); _home.lvupMessage(_name, 1); } on (rollOut, dragOut) { this.gotoAndStop(2); _home.drowHelp(); } on (press) { _home.pressButton(this, cName, "up"); }
Symbol 1255 Button
on (rollOver, dragOver) { this.gotoAndStop(5); _home.lvupMessage(_name, -1); } on (rollOut, dragOut) { this.gotoAndStop(2); _home.drowHelp(1); } on (press) { _home.pressButton(this, cName, "down"); }
Symbol 1264 MovieClip Frame 1
se = new Sound(this); switch (_name) { case "lv1" : p = -40; break; case "lv2" : p = -20; break; case "lv3" : p = 0; break; case "lv4" : p = 20; break; case "lv5" : p = 40; } se.setPan(p); this.stop();
Symbol 1264 MovieClip Frame 2
Symbol 1264 MovieClip Frame 13
se = new Sound(this); se.attachSound(_name); se.start(0, 1);
Symbol 1264 MovieClip Frame 25
this.stop();
Symbol 1265 MovieClip Frame 1
_home.init(_name); this.stop();
Instance of Symbol 1264 MovieClip "lv1" in Symbol 1265 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 1264 MovieClip "lv2" in Symbol 1265 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 1264 MovieClip "lv3" in Symbol 1265 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 1264 MovieClip "lv4" in Symbol 1265 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 1264 MovieClip "lv5" in Symbol 1265 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 1265 MovieClip "scopeSize" in Symbol 1267 MovieClip Frame 1
//component parameters onClipEvent (construct) { sName = "\u30B9\u30B3\u30FC\u30D7\u30B5\u30A4\u30BA"; eName = "Scope size / sco"; cName = "scopeSize"; }
Instance of Symbol 1265 MovieClip "stability" in Symbol 1267 MovieClip Frame 1
//component parameters onClipEvent (construct) { sName = "\u96C6\u4E2D\u529B"; eName = "Concentration / con"; cName = "stability"; }
Instance of Symbol 1265 MovieClip "reloadSpeed" in Symbol 1267 MovieClip Frame 1
//component parameters onClipEvent (construct) { sName = "\u30EA\u30ED\u30FC\u30C9\u901F\u5EA6"; eName = "Reload speed / rel"; cName = "reloadSpeed"; }
Instance of Symbol 1265 MovieClip "magazine" in Symbol 1267 MovieClip Frame 1
//component parameters onClipEvent (construct) { sName = "\u5F3E\u6570"; eName = "Magazine capacity / mag"; cName = "magazine"; }
Instance of Symbol 1265 MovieClip "contorol" in Symbol 1267 MovieClip Frame 1
//component parameters onClipEvent (construct) { sName = "\u64CD\u4F5C\u6027"; eName = "Operativeness ( control of muzzle jump. ) / ope"; cName = "contorol"; }
Symbol 1280 Button
on (press) { toScene("gun2"); }
Symbol 1281 Button
on (press) { toScene("home"); }
Symbol 1293 Button
on (press) { toScene("game"); }
Symbol 1301 Button
on (release) { this.clicked(); }
Symbol 1302 MovieClip Frame 1
function clicked() { _root.setClearFlag(false); _root.clearAddPoint(); this.gotoAndStop(1); } if (_root.isClearFlag) { this.gotoAndStop(2); } this.stop();
Symbol 1308 MovieClip Frame 1
this.onEnterFrame = function () { if (Math.random() > 0.98) { this.play(); } }; this.stop();
Symbol 1331 MovieClip Frame 1
this.stop();
Symbol 1331 MovieClip Frame 8
this.gotoAndStop(1);
Symbol 1335 Button
on (release) { ISC.doneLeft(); }
Symbol 1336 Button
on (release) { ISC.doneRight(); }
Symbol 1337 Button
on (release) { ISC.doneCenter(); }
Symbol 1357 MovieClip Frame 1
this.stop();
Symbol 1357 MovieClip Frame 16
this.stop();
Symbol 1363 MovieClip Frame 1
this.stop();
Symbol 1367 Button
on (release) { _root.loadHomeStyle(0); }
Symbol 1370 Button
on (release) { _root.loadHomeStyle(3); }
Symbol 1372 Button
on (release) { _root.loadHomeStyle(1); }
Symbol 1374 Button
on (release) { _root.loadHomeStyle(4); }
Symbol 1376 Button
on (release) { _root.loadHomeStyle(2); }
Symbol 1378 Button
on (release) { _root.loadHomeStyle(5); }
Symbol 1380 MovieClip Frame 1
if (!_root.b_debugMode) { _visible = false; _x = 800; }
Symbol 1389 MovieClip Frame 1
this.stop();
Symbol 1394 Button
on (press) { _parent.toScene("option"); }
Symbol 1395 MovieClip Frame 1
this.homeStyle_slc.ISC = new ItemSelectorClass(this.homeStyle_slc); with (this.homeStyle_slc.ISC) { setGetDataFunc(_root.getHomeStyleObj); setGetDataLengthFunc(_root.getHomeStyleObjNum); setGetSaveDataFunc(_root.getSaveHomeStyleList); setSetSaveDataFunc(_root.setSaveHomeStyleList); setDataSaveFunc(_root.dataSave); setEquipFunc(_root.setSaveHomeStyle); setEqupRenewFunc(_root.loadHomeStyle); setGetEquipFunc(_root.getSaveHomeStyle); init(); upDataAllFromNo(_root.getSaveHomeStyle()); } this.onEnterFrame = function () { this.homeStyle_slc.ISC.enterframe(); };
Symbol 1396 Button
on (press) { toScene("gun1"); }
Symbol 1414 Button
on (release) { _parent.decSelect1(stageNo); }
Symbol 1427 MovieClip Frame 1
this.stop();
Symbol 1429 Button
on (release) { _root.startStage(10); }
Symbol 1431 Button
on (release) { _root.startStage(40); }
Symbol 1433 Button
on (release) { _root.startStage(20); }
Symbol 1435 Button
on (release) { _root.startStage(30); }
Symbol 1437 Button
on (release) { _root.startStage(50); }
Symbol 1439 Button
on (release) { _root.startStage(11); }
Symbol 1441 Button
on (release) { _root.startStage(41); }
Symbol 1443 Button
on (release) { _root.startStage(21); }
Symbol 1445 Button
on (release) { _root.startStage(31); }
Symbol 1447 Button
on (release) { _root.startStage(51); }
Symbol 1449 Button
on (release) { _root.startStage(12); }
Symbol 1453 Button
on (release) { _root.startStage(32); }
Symbol 1456 Button
on (release) { _root.startStage(80); }
Symbol 1458 Button
on (release) { _root.startStage(90); }
Symbol 1460 Button
on (release) { _root.startStage(91); }
Symbol 1462 MovieClip Frame 1
if (!_root.b_debugMode) { _visible = false; _x = 800; }
Symbol 1465 Button
on (press) { _parent.gotoAndStop("select1"); }
Symbol 1468 Button
on (press) { _root.setNightMode(nightMode); _parent._parent.decSelect2(no); }
Symbol 1479 MovieClip Frame 1
this.stop();
Instance of Symbol 1477 MovieClip "btn0" in Symbol 1479 MovieClip Frame 1
//component parameters onClipEvent (construct) { no = 0; nightMode = false; }
Instance of Symbol 1477 MovieClip "btn1" in Symbol 1479 MovieClip Frame 1
//component parameters onClipEvent (construct) { no = 1; nightMode = true; }
Instance of Symbol 1477 MovieClip "btn2" in Symbol 1479 MovieClip Frame 10
//component parameters onClipEvent (construct) { no = 3; nightMode = false; }
Instance of Symbol 1477 MovieClip "btn3" in Symbol 1479 MovieClip Frame 10
//component parameters onClipEvent (construct) { no = 4; nightMode = true; }
Instance of Symbol 1477 MovieClip "btn0" in Symbol 1479 MovieClip Frame 20
//component parameters onClipEvent (construct) { no = 0; }
Instance of Symbol 1477 MovieClip "btn2" in Symbol 1479 MovieClip Frame 20
//component parameters onClipEvent (construct) { no = 3; }
Instance of Symbol 1477 MovieClip "btn4" in Symbol 1479 MovieClip Frame 20
//component parameters onClipEvent (construct) { no = 6; nightMode = false; }
Instance of Symbol 1477 MovieClip "btn5" in Symbol 1479 MovieClip Frame 20
//component parameters onClipEvent (construct) { no = 7; nightMode = true; } on (press) { _parent.decSelect2(7); }
Symbol 1481 Button
on (press) { _parent.decSelect1(_parent.st1); }
Symbol 1483 Button
on (press) { _parent._parent.decSelect3(lv); }
Symbol 1500 MovieClip Frame 1
this.stop();
Instance of Symbol 1484 MovieClip "btnMc_0" in Symbol 1500 MovieClip Frame 1
//component parameters onClipEvent (construct) { lv = 0; }
Instance of Symbol 1484 MovieClip "btnMc_1" in Symbol 1500 MovieClip Frame 1
//component parameters onClipEvent (construct) { lv = 1; }
Instance of Symbol 1484 MovieClip "btnMc_2" in Symbol 1500 MovieClip Frame 1
//component parameters onClipEvent (construct) { lv = 2; }
Instance of Symbol 1484 MovieClip "btnMc_3" in Symbol 1500 MovieClip Frame 1
//component parameters onClipEvent (construct) { lv = 3; }
Symbol 1501 MovieClip Frame 1
function decSelect1(no) { st1 = no; this.gotoAndStop("select2"); var _local7 = Number(String(st1) + "0"); var _local6 = Number(String(st1) + "3"); var _local5 = Number(String(st1) + "6"); if (_root.stageDataAry[_local6] == undefined) { } else if (_root.stageDataAry[_local5] == undefined) { this.btns.gotoAndStop("ex1"); } else { this.btns.gotoAndStop("ex2"); } setBtn(0, true); var _local3 = 1; while (_local3 < 6) { setBtn(_local3, false); _local3++; } var _local4 = new Array(); _local4 = [_local7, _local6, _local5]; st1 = Number(st1); if (_root.getSaveStageRec(_local4[0], 0) > 1) { if (_root.getScopeObj(_root.getSaveScope()).nightFlag) { setBtn(1, true); } else { setBtn(1, false, true); } } if (_root.getSaveStageRec(_local4[1], 0) > 1) { } if (_root.getSaveStageRec(_local4[2], 0) > 1) { } } function setBtn(no, flg, nightIcon) { mc = btns["btn" + no]; if (nightIcon) { mc.icon_night._visible = true; } else { mc.icon_night._visible = false; } if (flg) { mc.shadowMc._visible = false; mc.btn.enabled = true; } else { mc.shadowMc._visible = true; mc.btn.enabled = false; } } function decSelect2(no) { st2 = no; var _local3 = String(st1) + String(st2); this.gotoAndStop("select3"); this.btns.btnMc_1._visible = false; this.btns.btnMc_2._visible = false; this.btns.btnMc_3._visible = false; if (_root.getSaveStageRec(60, 0) > 1) { if (_root.getSaveStageRec(Number(_local3), 0) > 1) { this.btns.btnMc_1._visible = true; } if (_root.getSaveStageRec(Number(_local3), 1) > 1) { this.btns.btnMc_2._visible = true; } } if (_root.getSaveStageRec(63, 0) > 1) { if (_root.getSaveStageRec(Number(_local3), 3) > 0) { this.btns.btnMc_3._visible = true; } } } function decSelect3(lv) { var _local2 = String(st1) + String(st2); _root.startStage(_local2, lv); } var i = 1; while (i < 6) { if (_root.getSaveStageRec(i * 10, 0) > 0) { var n = this["btn_" + i]; var f = (i + 1); n.stageNo = i; n.gotoAndStop(f); } i++; } if (_root.getSaveStageRec(60, 0) > 0) { var n = this.btn_6; var f = 7; n.stageNo = 6; n.gotoAndStop(f); } if (_root.getSaveStageRec(70, 0) > 0) { var n = this.btn_7; var f = 8; n.stageNo = 7; n.gotoAndStop(f); } lastSt = 0; st1 = 0; st2 = 0; st3 = 0; this.stop();
Instance of Symbol 1479 MovieClip "btns" in Symbol 1501 MovieClip Frame 10
/* no clip actions */
Symbol 1540 MovieClip Frame 1
windBar._visible = false; this.stop();
Symbol 1540 MovieClip Frame 24
this.gotoAndStop(1);
Symbol 1551 MovieClip Frame 1
this.stop();
Symbol 1551 MovieClip Frame 16
this.stop();
Symbol 1562 MovieClip Frame 1
this.stop();
Symbol 1563 Button
on (release) { ISC.doneCenter(); }
Symbol 1572 MovieClip Frame 1
this.scope_slc.ISC = new ItemSelectorClass(this.scope_slc); with (this.scope_slc.ISC) { setGetDataFunc(_root.getScopeObj); setGetDataLengthFunc(_root.getScopeObjNum); setGetSaveDataFunc(_root.getSaveScopeList); setSetSaveDataFunc(_root.setSaveScopeList); setDataSaveFunc(_root.dataSave); setEquipFunc(_root.setSaveScope); setGetEquipFunc(_root.getSaveScope); init(); upDataAllFromNo(_root.getSaveScope()); } this.option_slc.ISC = new ItemSelectorClass(this.option_slc); with (this.option_slc.ISC) { setGetDataFunc(_root.getOptionObj); setGetDataLengthFunc(_root.getOptionObjNum); setGetSaveDataFunc(_root.getSaveOptionList); setSetSaveDataFunc(_root.setSaveOptionList); setDataSaveFunc(_root.dataSave); setEquipFunc(_root.setSaveOption); setGetEquipFunc(_root.getSaveOption); init(); upDataAllFromNo(_root.getSaveOption()); } this.onEnterFrame = function () { ISC_scope.enterframe(); ISC_option.enterframe(); };
Symbol 1584 Button
on (press) { _parent.ui_someBtn.pressButton(0); }
Symbol 1585 Button
on (press) { _parent.ui_someBtn.pressButton(1); }
Symbol 1586 Button
on (press) { _parent.ui_someBtn.pressButton(2); }
Symbol 1593 MovieClip Frame 1
this.stop();
Symbol 1593 MovieClip Frame 10
this.stop();
Symbol 1594 MovieClip Frame 1
this.stop();
Symbol 1594 MovieClip Frame 10
this.stop();
Symbol 1595 MovieClip Frame 1
this.stop();
Symbol 1595 MovieClip Frame 10
this.stop();
Symbol 1604 Button
on (press) { _parent._parent.ui_slider.dragStart(); } on (release, releaseOutside) { _parent._parent.ui_slider.dragEnd(); }
Symbol 1607 MovieClip Frame 1
ui_someBtn = new UI_someButton(btns); ui_someBtn.addButton(2, this.btns.btn2, 2); ui_someBtn.addButton(1, this.btns.btn1, 1); ui_someBtn.addButton(0, this.btns.btn0, 0); ui_someBtn.traceParam(); ui_someBtn.setSelectButton(_root.getSaveQuality()); ui_slider = new UI_slider(this.slider); ui_slider.init(); ui_slider.setXYBound(81, -76, -7.5, -7.5); ui_slider.setPerX(_root.getSaveVolume()); this.onEnterFrame = function () { ui_slider.exec(); };
Symbol 1608 MovieClip Frame 1
function toScene(n) { nextSceneID = n; var _local2 = nowSceneID + "e"; this.gotoAndPlay(_local2); } function nScene() { nowSceneID = nextSceneID; this.gotoAndPlay(nowSceneID); } nowSceneID = ""; nextSceneID = ""; nowSceneID = "game"; this.gotoAndStop(41); this.stop(); function init(cName) { var _local3 = saveData.gun[cName]; var _local2 = 1; while (_local2 <= _local3) { this.disGun[cName]["lv" + _local2].gotoAndStop("true"); if (_local2 > 10) { break; } _local2++; } } function lvupMessage(cName, c) { help_txt = ("<p align='center'>" + helpMes[cName]) + "<br>"; if (c != 0) { var _local2 = saveData.gun[cName]; if (c == 1) { if (_local2 >= 5) { help_txt = help_txt + "\u6700\u9AD8\u306E\u30AB\u30B9\u30BF\u30E0\u5316\u304C\u306A\u3055\u308C\u3066\u3044\u308B\uFF01"; } else { var _local4 = cost[_local2]; help_txt = help_txt + (("\u30B0\u30EC\u30FC\u30C9\u30A2\u30C3\u30D7\u306B\u306F<font color='#FF0000'><b>" + _local4) + "</b></font>GP\u5FC5\u8981\u3067\u3059\u3002</p>"); } } else if (c == -1) { if (_local2 == 0) { help_txt = help_txt + "\u3053\u308C\u4EE5\u4E0A\u3084\u308B\u3068\u3001\u5F3E\u304C\u3046\u3066\u306A\u3044\u6C17\u304C\u3059\u308B\u2026\u3002"; } else { var _local4 = this.checkNeedPoint(cName, -1); _local4 = cost[_local2 - 1]; help_txt = help_txt + (("\u30C7\u30B0\u30EC\u30FC\u30C9\u3059\u308B\u3068<font color='#FF0000'><b>" + Math.abs(_local4)) + "</b></font>GP\u3082\u3069\u3063\u3066\u304D\u307E\u3059\u3002</p>"); } } } this.drowHelp(help_txt); } function drowHelp(mes) { if ((mes == undefined) || (mes == 1)) { disGun.help_txt = ""; } else { disGun.help_txt = mes; } } function pressButton(path, cName, func) { var _local3 = saveData.gun[cName]; if (func == "up") { switch (this.lvUp(cName)) { case "ok" : this.disGun[cName]["lv" + (_local3 + 1)].gotoAndPlay("upgrade"); this.lvupMessage(cName, 1); this.disGun.gun.gotoAndPlay(2); path.swapDepths(10000); break; case "nogp" : break; case "maxlv" : } } else { switch (this.lvDown(cName)) { case "ok" : this.disGun[cName]["lv" + _local3].gotoAndPlay("degrade"); this.lvupMessage(cName, -1); break; case "minlv" : } } } function checkNeedPoint(cName, c) { var _local1 = saveData.gun[cName] + Number(c); switch (_local1) { case 5 : return("maxlv"); case -1 : return("minlv"); } if (c == 1) { return(cost[_local1 + 1]); } if (c == -1) { return(-cost[_local1]); } } function lvUp(cName) { var _local2 = saveData.gun[cName]; if (_local2 >= 5) { return("maxlv"); } var _local3 = cost[_local2]; if (saveData.game.gp >= _local3) { saveData.gun[cName]++; gp = (saveData.game.gp = saveData.game.gp - _local3); _root.dataSave(); return("ok"); } return("nogp"); } function lvDown(cName) { var _local2 = saveData.gun[cName]; if (_local2 == 0) { return("minlv"); } var _local3 = cost[_local2 - 1]; saveData.gun[cName]--; gp = (saveData.game.gp = saveData.game.gp + _local3); _root.dataSave(); return("ok"); } helpMes = new Object(); helpMes.scopeSize = "\u30B9\u30B3\u30FC\u30D7\u304C\u5927\u304D\u304F\u306A\u308A\u307E\u3059\u3002"; helpMes.stability = "\u9577\u304F\u606F\u3092\u6B62\u3081\u3089\u308C\u307E\u3059\u3002\u3000"; helpMes.contorol = "\u9283\u3092\u3046\u3063\u305F\u3068\u304D\u306E\u306F\u306D\u4E0A\u304C\u308A\u304C\u5C0F\u3055\u304F\u306A\u308A\u307E\u3059\u3002"; helpMes.reloadSpeed = "\u30EA\u30ED\u30FC\u30C9\u6642\u9593\u304C\u77ED\u304F\u306A\u308A\u307E\u3059\u3002"; helpMes.magazine = "\u5F3E\u304C\u3075\u3048\u307E\u3059\u3002"; _global._home = this; cost = new Array(); cost = [2, 4, 8, 16, 32]; gp = saveData.game.gp; this.onEnterFrame = function () { gp = _root.getPoint(); };
Instance of Symbol 1221 MovieClip "bg" in Symbol 1608 MovieClip Frame 1
onClipEvent (load) { bx = _x; by = _y; ext_x = 6; ext_y = 3; } onClipEvent (enterFrame) { xx = bx - (_parent._xmouse / ext_x); yy = by - (_parent._ymouse / ext_y); _x = (_x - ((_x - xx) / 5)); _y = (_y - ((_y - yy) / 5)); }
Instance of Symbol 1223 MovieClip "sun" in Symbol 1608 MovieClip Frame 1
onClipEvent (enterFrame) { _alpha = (70 + _parent.bg._y); }
Instance of Symbol 1282 MovieClip in Symbol 1608 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Symbol 1608 MovieClip Frame 10
stop();
Symbol 1608 MovieClip Frame 13
nScene();
Symbol 1608 MovieClip Frame 25
stop();
Symbol 1608 MovieClip Frame 28
nScene();
Instance of Symbol 1503 MovieClip in Symbol 1608 MovieClip Frame 36
onClipEvent (load) { this.stop(); }
Symbol 1608 MovieClip Frame 41
stop();
Symbol 1608 MovieClip Frame 44
nScene();
Instance of Symbol 1282 MovieClip in Symbol 1608 MovieClip Frame 50
onClipEvent (load) { this.stop(); }
Symbol 1608 MovieClip Frame 55
stop();
Symbol 1608 MovieClip Frame 58
nScene();
Symbol 1608 MovieClip Frame 70
stop();
Symbol 1608 MovieClip Frame 73
nScene();
Symbol 1611 MovieClip Frame 1
Symbol 1612 MovieClip Frame 1
function getDeepTimerView() { timerV++; if (timerV > maxTimerV) { timerV = minTimerV; } return(timerV); } minTimerV = 1000; maxTimerV = 1099; timerV = minTimerV;
Symbol 1614 MovieClip Frame 1
this.stop();
Symbol 1615 MovieClip Frame 1
deep = 500;
Symbol 1618 MovieClip Frame 1
function xMove() { var _local2 = Number(nTargetX) - Number(this._x); var _local3 = Number(nTargetY) - Number(this._y); nSpeedX = (Number(nSpeedX) * xA) + (Number(_local2) * xB); nSpeedY = (Number(nSpeedY) * yA) + (Number(_local3) * yB); this._x = this._x + Number(nSpeedX); this._y = this._y + Number(nSpeedY); powerdx = Number(powerdx); powerdy = Number(powerdy); nSpeedX = nSpeedX + ((Math.random() * powerdx) - (powerdx / 2)); nSpeedY = nSpeedY + ((Math.random() * powerdy) - (powerdy / 2)); } function startCamera(txa, txb, tya, tyb, xp, yp, ax, ay, tbgex) { xA = Number(txa); xB = Number(txb); yA = Number(tya); yB = Number(tyb); this._x = Number(nTargetX + xp); this._y = Number(nTargetY + yp); powerdx = Number(ax); powerdy = Number(ay); if (tbgex != undefined) { bgex = tbgex; } } nTargetX = this._x; nTargetY = this._y; nSpeedX = Number(0); nSpeedY = Number(0); xA = 1; xB = 1; yA = 0.5; yB = 0.5; powerdx = 0; powerdy = 0; bgex = 1; this.createEmptyMovieClip("camera_mc", 999998); this.onEnterFrame = function () { this.xMove(); }; this.stop();
Instance of Symbol 1540 MovieClip "scope" in Symbol 1618 MovieClip Frame 1
onClipEvent (load) { function xMove(xx, yy) { nTargetX = xx; nTargetY = yy; var _local2 = Number(nTargetX) - Number(this._x); var _local3 = Number(nTargetY) - Number(this._y); nSpeedX = (Number(nSpeedX) * xA) + (Number(_local2) * xB); nSpeedY = (Number(nSpeedY) * yA) + (Number(_local3) * yB); this._x = this._x + Number(nSpeedX); this._y = this._y + Number(nSpeedY); powerdx = Number(powerdx); powerdy = Number(powerdy); nSpeedX = nSpeedX + ((Math.random() * powerdx) - (powerdx / 2)); nSpeedY = nSpeedY + ((Math.random() * powerdy) - (powerdy / 2)); } function startCamera(txa, txb, tya, tyb, xp, yp, ax, ay, tbgex) { xA = Number(txa); xB = Number(txb); yA = Number(tya); yB = Number(tyb); this._x = Number(nTargetX + xp); this._y = Number(nTargetY + yp); powerdx = Number(ax); powerdy = Number(ay); if (tbgex != undefined) { bgex = tbgex; } } function resetMove() { addr = (Math.random() * b) + (addr / 2); addr2 = addr * 2; } function setScopeVib(b) { switch (b) { case 1 : addr = addr_base; addr2 = addr2_base; sx = bsx; sy = bsy; break; case 2 : addr = addr_base * conceExt; addr2 = addr2_base * conceExt; sx = bsx; sy = bsy; break; case -1 : addr = addr_base * overExt; addr2 = addr2_base * overExt; sx = bsx * overExt; sy = bsy * overExt; } } function scopeMove() { var _local4 = (_x - (_root._xmouse - _parent._x)) + _root.gap_x; var _local3 = (_y - (_root._ymouse - _parent._y)) + _root.gap_y; if (bTebure) { rot = rot + addr; rot2 = rot2 + addr2; if (rot > 360) { rot = rot - 360; } if (rot2 > 360) { rot2 = rot2 - 360; } rad = (rot * Math.PI) / 180; rad2 = (rot2 * Math.PI) / 180; tbx = Math.sin(rad) * sx; tby = Math.sin(rad2) * sy; _local4 = _local4 + tbx; _local3 = _local3 + tby; } _x = (_x - (_local4 / delay_x)); _y = (_y - (_local3 / delay_y)); _parent.targetArea._x = _x * (-cameraExt); _parent.targetArea._y = _y * (-cameraExt); _NOSCOPE._x = (_parent.mask._x = _x); _NOSCOPE._y = (_parent.mask._y = _y); } delay_x = 8; delay_y = 3.5; cameraExt = 2; bTebure = true; nTargetX = this._x; nTargetY = this._y; nSpeedX = Number(0); nSpeedY = Number(0); xA = 1; xB = 1; yA = 0.5; yB = 0.5; powerdx = 0; powerdy = 0; bgex = 1; this.createEmptyMovieClip("camera_mc", 999998); conceExt = 0.3; overExt = 4; addr_base = 3; addr2_base = 6; addr = addr_base; addr2 = addr2_base; bsx = 6; bsy = 3; rot = 0; rot2 = 0; sx = bsx; sy = bsy; b = 2; } onClipEvent (enterFrame) { this.scopeMove(); }
Symbol 1631 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.ARM)); this.stop();
Symbol 1635 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.ARM)); this.stop();
Symbol 1645 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.HAND)); this.stop();
Symbol 1656 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.JACKET)); this.stop();
Symbol 1657 MovieClip Frame 1
this.onEnterFrame = function () { this.gotoAndStop(_root.Wind.getFrame()); };
Symbol 1657 MovieClip Frame 35
this.gotoAndPlay(2);
Symbol 1668 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.SHIRT)); this.stop();
Symbol 1675 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.HAIR)); this.stop();
Symbol 1676 MovieClip Frame 1
this.onEnterFrame = function () { this.gotoAndStop(_root.Wind.getFrame()); };
Symbol 1676 MovieClip Frame 35
this.gotoAndPlay(2);
Symbol 1683 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.HAIR)); this.stop();
Symbol 1684 MovieClip Frame 1
this.onEnterFrame = function () { this.gotoAndStop(_root.Wind.getFrame()); };
Symbol 1684 MovieClip Frame 35
this.gotoAndPlay(2);
Symbol 1691 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.RIBBON)); this.stop();
Symbol 1692 MovieClip Frame 1
this.onEnterFrame = function () { this.gotoAndStop(_root.Wind.getFrame()); };
Symbol 1692 MovieClip Frame 35
this.gotoAndPlay(2);
Symbol 1698 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.HAIR)); this.stop();
Symbol 1699 MovieClip Frame 1
this.onEnterFrame = function () { this.gotoAndStop(_root.Wind.getFrame()); };
Symbol 1699 MovieClip Frame 35
this.gotoAndPlay(2);
Symbol 1720 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.HEADPHONE)); this.stop();
Symbol 1730 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.JACKET)); this.stop();
Symbol 1731 MovieClip Frame 1
this.onEnterFrame = function () { this.gotoAndStop(_root.Wind.getFrame()); };
Symbol 1731 MovieClip Frame 35
this.gotoAndPlay(2);
Symbol 1732 MovieClip Frame 1
this.stop();
Symbol 1744 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.GUN)); this.stop();
Symbol 1749 MovieClip Frame 1
this.stop();
Symbol 1759 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.HAND)); this.stop();
Symbol 1769 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.HAND)); this.stop();
Symbol 1771 MovieClip Frame 1
_name = "hand"; this.stop();
Symbol 1780 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.HAIR)); this.stop();
Symbol 1781 MovieClip Frame 1
this.onEnterFrame = function () { this.gotoAndStop(_root.Wind.getFrame()); };
Symbol 1781 MovieClip Frame 35
this.gotoAndPlay(2);
Symbol 1786 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.HAND)); this.stop();
Symbol 1791 MovieClip Frame 1
this.onEnterFrame = function () { if (Math.random() > 0.98) { this.play(); } }; this.stop();
Symbol 1867 MovieClip Frame 1
this.stop();
Symbol 1867 MovieClip Frame 3
this.gotoAndStop(1);
Symbol 1867 MovieClip Frame 6
_SCOPE.setTebure(1);
Symbol 1867 MovieClip Frame 11
_SCOPE.setTebure(0.6);
Symbol 1867 MovieClip Frame 17
_SCOPE.setTebure(0.3);
Symbol 1867 MovieClip Frame 46
stop();
Symbol 1867 MovieClip Frame 55
_SCOPE.setTebure(0.2);
Symbol 1867 MovieClip Frame 93
_root.missileQuake(40);
Symbol 1867 MovieClip Frame 116
this.stop();
Symbol 1867 MovieClip Frame 153
gotoAndPlay (1);
Symbol 1867 MovieClip Frame 187
_root.changeFace("iki_normal", "normal");
Symbol 1867 MovieClip Frame 237
_root.changeFace("iki_normal", "normal");
Symbol 1867 MovieClip Frame 279
_root.changeFace("iki_normal", "normal");
Symbol 1867 MovieClip Frame 327
_root.changeFace("iki_normal", "normal");
Symbol 1867 MovieClip Frame 367
this.stop();
Symbol 1877 MovieClip Frame 1
this.gotoAndStop(_root.Avatar.getFrame(_root.Avatar.HAND)); this.stop();
Symbol 1898 MovieClip Frame 1
_visible = false;
Symbol 1920 MovieClip Frame 1
r = Math.floor(Math.random() * 12); this.gotoAndPlay(r);
Symbol 1920 MovieClip Frame 13
gotoAndPlay (2);
Symbol 1927 MovieClip Frame 1
this.onEnterFrame = function () { if (Math.random() > 0.98) { this.play(); } }; this.stop();
Symbol 1932 MovieClip Frame 1
this.onEnterFrame = function () { if (Math.random() > 0.98) { this.play(); } }; this.stop();
Symbol 1937 MovieClip Frame 1
this.stop();
Symbol 1938 MovieClip Frame 1
function xMove() { var _local2 = Number(nTargetX) - Number(this._x); var _local3 = Number(nTargetY) - Number(this._y); nSpeedX = (Number(nSpeedX) * xA) + (Number(_local2) * xB); nSpeedY = (Number(nSpeedY) * yA) + (Number(_local3) * yB); this._x = this._x + Number(nSpeedX); this._y = this._y + Number(nSpeedY); powerdx = Number(powerdx); powerdy = Number(powerdy); nSpeedX = nSpeedX + ((Math.random() * powerdx) - (powerdx / 2)); nSpeedY = nSpeedY + ((Math.random() * powerdy) - (powerdy / 2)); } function startCamera(txa, txb, tya, tyb, xp, yp, ax, ay, tbgex) { xA = Number(txa); xB = Number(txb); yA = Number(tya); yB = Number(tyb); this._x = Number(nTargetX + xp); this._y = Number(nTargetY + yp); powerdx = Number(ax); powerdy = Number(ay); if (tbgex != undefined) { bgex = tbgex; } } nTargetX = this._x; nTargetY = this._y; nSpeedX = Number(0); nSpeedY = Number(0); xA = 1; xB = 1; yA = 0.5; yB = 0.5; powerdx = 0; powerdy = 0; bgex = 1; this.createEmptyMovieClip("camera_mc", 999998); this.onEnterFrame = function () { this.xMove(); };
Symbol 1938 MovieClip Frame 2
function gunFire() { this.gotoAndPlay("ff"); } fireFlag = true;
Symbol 1938 MovieClip Frame 251
this.stop();
Instance of Symbol 1898 MovieClip "ap" in Symbol 1938 MovieClip Frame 262
onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }
Symbol 1938 MovieClip Frame 271
_root.canFire(); this.gotoAndStop("wait");
Instance of Symbol 1898 MovieClip "ap" in Symbol 1938 MovieClip Frame 285
onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }
Symbol 1938 MovieClip Frame 294
_root.canFire(); this.gotoAndStop("wait");
Symbol 1938 MovieClip Frame 302
this.play();
Symbol 1938 MovieClip Frame 310
nf = _currentframe + _root.reloadAcc; this.gotoAndPlay(nf);
Symbol 1938 MovieClip Frame 338
this.gotoAndPlay("endReload");
Symbol 1938 MovieClip Frame 350
_root.exeReload();
Symbol 1938 MovieClip Frame 360
_root.endReload();
Symbol 1938 MovieClip Frame 395
this.stop();
Symbol 1942 MovieClip Frame 1
this.stop();
Symbol 1946 MovieClip Frame 1
_visible = false;
Symbol 1947 MovieClip Frame 1
f = _root.gdata.gun.nowAmo + 2; this.gotoAndStop(f); this.onEnterFrame = function () { f = _root.gdata.gun.nowAmo + 2; this.gotoAndStop(f); };
Symbol 1948 MovieClip Frame 1
stop();
Symbol 1948 MovieClip Frame 10
this.stop();
Symbol 1948 MovieClip Frame 17
this.stop();
Symbol 1948 MovieClip Frame 30
this.stop();
Symbol 1951 MovieClip Frame 1
stop();
Symbol 1963 MovieClip Frame 1
_visible = false;
Symbol 1973 MovieClip Frame 9
this.stop();
Symbol 1979 MovieClip Frame 15
this.stop();
Symbol 1980 MovieClip Frame 1
this.stop();
Symbol 1981 MovieClip Frame 1
this.stop();
Symbol 1981 MovieClip Frame 2
this.w_hit_p.gotoAndStop(f);
Symbol 1985 MovieClip Frame 1
mes = _parent.mes;
Symbol 1988 MovieClip Frame 1
function openRadio(t_mes, t_pri, t_msec) { if (t_mes != mes) { if (t_pri <= pri) { if (t_msec == undefined) { t_msec = 3000; } if (t_msec == 0) { t_msec = Infinity; } old_msec = t_msec; endTime = getTimer() + t_msec; pri = t_pri; mes = t_mes; this.gotoAndPlay("open"); } } } function closeRadio() { if (_currentframe < 8) { this.finish(); this.gotoAndPlay("close"); } } function checkTimer() { if (getTimer() > endTime) { this.closeRadio(); } } function finish() { pri = 99; mes = ""; this.onEnterFrame = null; } endTime = 0; mes = ""; pri = 99; old_mes = ""; old_msec = 0; this.stop();
Symbol 1988 MovieClip Frame 7
this.onEnterFrame = checkTimer; this.stop();
Symbol 1988 MovieClip Frame 14
finish(); this.stop();
Symbol 1994 MovieClip Frame 1
this.stop();
Symbol 2004 MovieClip Frame 1
this.stop();
Instance of Symbol 1999 MovieClip in Symbol 2004 MovieClip Frame 2
onClipEvent (load) { function __f_load(eventObj) { _visible = faslse; } this.addEventListener("load", __f_load); }
Instance of Symbol 1999 MovieClip in Symbol 2004 MovieClip Frame 11
onClipEvent (load) { function __f_load(eventObj) { _visible = faslse; } this.addEventListener("load", __f_load); }
Instance of Symbol 1999 MovieClip in Symbol 2004 MovieClip Frame 30
onClipEvent (load) { function __f_load(eventObj) { _visible = faslse; } this.addEventListener("load", __f_load); }
Instance of Symbol 1999 MovieClip in Symbol 2004 MovieClip Frame 50
onClipEvent (load) { function __f_load(eventObj) { _visible = faslse; } this.addEventListener("load", __f_load); }
Symbol 2004 MovieClip Frame 71
_root.Wind.changeWind();
Symbol 2013 MovieClip Frame 1
this.stop();
Symbol 2016 MovieClip Frame 40
this.gotoAndPlay(1);
Symbol 2017 Button
on (release) { getURL ("http://nextframe.jp/flash/matsnp/matsnp.html"); }

Library Items

Symbol 1 Sound [gc2down]
Symbol 2 Sound [行きかう車の音.wav]
Symbol 3 Sound [bz.wav]
Symbol 4 Sound [セミ_R09_0003.wav]
Symbol 5 Sound [lv5]
Symbol 6 Sound [lv4]
Symbol 7 Sound [lv3]
Symbol 8 Sound [lv2]
Symbol 9 Sound [lv1]
Symbol 10 Sound [SE_scopeChange3.wav]
Symbol 11 Sound [SE_scopeChange2.wav]
Symbol 12 Sound [noHit.wav]
Symbol 13 Sound [HE_PE2_30_93_2.wav]
Symbol 14 Sound [HE_PE2_30_93.wav]
Symbol 15 Sound [gun_fire_silencer2]
Symbol 16 Sound [gun_fire_silencer1]
Symbol 17 Sound [gun_fire_normal3]
Symbol 18 Sound [gun_fire_normal2]
Symbol 19 Sound [gun_fire_normal1]
Symbol 20 Sound [gun_fire_long2]
Symbol 21 Sound [gun_fire_long1]
Symbol 22 Sound [gun_fire_electric1.wav]
Symbol 23 Sound [05_海.wav]
Symbol 24 Sound [gunSet2_1]Used by:957 1948
Symbol 25 Sound [反響音_低音補強.wav]Used by:1136
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClip [BG_崖沿い_BG]Uses:27Used by:55 56
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:55 56 91 95 1026  Timeline
Symbol 31 GraphicUsed by:39 48 67 405 1099 1100 1146 1147 1148 1161 1168 1208 1209 1210 1211 1212 1213 1214 1215 1254 1255 1268 1269 1280 1281 1282 1293 1301 1303 1309 1335 1336 1337 1364 1367 1370 1372 1374 1376 1378 1394 1396 1427 1429 1431 1433 1435 1437 1439 1441 1443 1445 1447 1449 1453 1456 1458 1460 1465 1468 1469 1481 1483 1503 1552 1563 1584 1585 1586 1614 1749 1938 2017
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:38
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:38
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClipUses:33 35 37Used by:39
Symbol 39 MovieClipUses:31 38Used by:42 44 51 52 53 54 85 178 179 190 191 193 418 419 762
Symbol 40 FontUsed by:41 43 49 144 147 148 149 150 151 154 156 181 761 813 827 1014 1015 1072 1085 1091 1105 1111 1112 1115 1118 1119 1120 1121 1122 1123 1124 1153 1156 1157 1160 1163 1181 1183 1185 1193 1197 1198 1246 1285 1286 1288 1295 1297 1299 1300 1327 1328 1346 1347 1348 1349 1352 1354 1397 1399 1400 1402 1407 1467 1472 1482 1502 1505 1506 1507 1508 1542 1543 1544 1545 1547 1549 1565 1566 1567 1568 1573 1575 1576 1577 1596 1597 1598 1601 1602 1945 1984 2006 2018
Symbol 41 EditableTextUses:40Used by:42
Symbol 42 MovieClip [SETTER_ガラス的_5_1]Uses:39 41Used by:55
Symbol 43 EditableTextUses:40Used by:44
Symbol 44 MovieClip [SETTER_ガラス的_5_2]Uses:39 43Used by:55
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClipUses:31 47Used by:50 86 184 185 186
Symbol 49 EditableTextUses:40Used by:50
Symbol 50 MovieClipUses:48 49Used by:55
Symbol 51 MovieClipUses:39Used by:55 56
Symbol 52 MovieClipUses:39Used by:55 56
Symbol 53 MovieClipUses:39Used by:55 56
Symbol 54 MovieClipUses:39Used by:55 56
Symbol 55 MovieClip [stage23]Uses:28 30 42 44 50 51 52 53 54
Symbol 56 MovieClip [stage20]Uses:28 30 53 51 52 54
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 MovieClip [BG_丘陵]Uses:58Used by:91
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:62
Symbol 62 MovieClipUses:61Used by:65
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:65
Symbol 65 MovieClipUses:62 64Used by:66 429
Symbol 66 MovieClipUses:65Used by:91
Symbol 67 MovieClipUses:31Used by:74 760
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClipUses:69Used by:71
Symbol 71 MovieClipUses:70Used by:74 760
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74 78 365 407 417 586 632 747 755 756 760
Symbol 74 MovieClipUses:67 71 73Used by:91 95
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:79
Symbol 77 GraphicUsed by:79 1535
Symbol 78 MovieClipUses:73Used by:79 345
Symbol 79 MovieClipUses:76 77 78Used by:80 443
Symbol 80 MovieClipUses:79Used by:91 95
Symbol 81 BitmapUsed by:83 161
Symbol 82 BitmapUsed by:83 161
Symbol 83 GraphicUses:81 82Used by:84
Symbol 84 MovieClipUses:83Used by:85 86 185 418
Symbol 85 MovieClipUses:84 39Used by:91
Symbol 86 MovieClipUses:48 84Used by:91
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:88Used by:90 747
Symbol 90 MovieClipUses:89Used by:91 95
Symbol 91 MovieClip [stage60]Uses:59 30 66 74 80 85 86 90
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClip [BG_海岸沿い]Uses:93Used by:95
Symbol 95 MovieClip [stage10]Uses:94 30 90 74 80
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClip [amo_9mm]Uses:96
Symbol 98 GraphicUsed by:99 127 975 1076 1097 1277 1293 1298 1361 1503
Symbol 99 MovieClipUses:98Used by:100 871
Symbol 100 MovieClip [effect_flash]Uses:99
Symbol 101 SoundUsed by:160
Symbol 102 FontUsed by:103 106 131 132 137 138 140 141 145 146 153 155 812 826 831 838 875 876 947 948 949 950 951 952 953 954 965 966 1237 1351 1353 1365 1382 1391 1464 1466 1471 1495 1514 1546 1548 1579
Symbol 103 TextUses:102Used by:104
Symbol 104 MovieClipUses:103Used by:160
Symbol 105 SoundUsed by:160
Symbol 106 TextUses:102Used by:107
Symbol 107 MovieClipUses:106Used by:160
Symbol 108 ShapeTweeningUsed by:160
Symbol 109 GraphicUsed by:160
Symbol 110 GraphicUsed by:160
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:121 890
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:121
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:121
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:121
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:121
Symbol 121 MovieClipUses:112 114 116 118 120Used by:160 1938 1973
Symbol 122 ShapeTweeningUsed by:160
Symbol 123 SoundUsed by:160
Symbol 124 ShapeTweeningUsed by:160
Symbol 125 GraphicUsed by:160
Symbol 126 GraphicUsed by:160
Symbol 127 MovieClipUses:98Used by:158 160 776 971
Symbol 128 ShapeTweeningUsed by:160
Symbol 129 GraphicUsed by:160
Symbol 130 GraphicUsed by:133 967
Symbol 131 TextUses:102Used by:133
Symbol 132 TextUses:102Used by:133
Symbol 133 MovieClipUses:130 131 132Used by:158
Symbol 134 GraphicUsed by:136 139 142 968 969 970
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:134 135Used by:139 142 968 969 970
Symbol 137 TextUses:102Used by:139 969
Symbol 138 TextUses:102Used by:139 969
Symbol 139 ButtonUses:136 137 138 134Used by:158
Symbol 140 TextUses:102Used by:142 968 970
Symbol 141 TextUses:102Used by:142 968 970
Symbol 142 ButtonUses:136 140 141 134Used by:158
Symbol 143 GraphicUsed by:158
Symbol 144 EditableTextUses:40Used by:158
Symbol 145 EditableTextUses:102Used by:158
Symbol 146 TextUses:102Used by:158
Symbol 147 EditableTextUses:40Used by:158
Symbol 148 EditableTextUses:40Used by:158
Symbol 149 EditableTextUses:40Used by:158
Symbol 150 EditableTextUses:40Used by:158
Symbol 151 EditableTextUses:40Used by:158
Symbol 152 GraphicUsed by:157
Symbol 153 TextUses:102Used by:157
Symbol 154 EditableTextUses:40Used by:157
Symbol 155 TextUses:102Used by:157
Symbol 156 EditableTextUses:40Used by:157
Symbol 157 MovieClipUses:152 153 154 155 156Used by:158
Symbol 158 MovieClipUses:127 133 139 142 143 144 145 146 147 148 149 150 151 157Used by:160
Symbol 159 SoundUsed by:160
Symbol 160 MovieClip [dis_stageclear]Uses:101 104 105 107 108 109 110 121 122 123 124 125 126 127 128 129 158 159
Symbol 161 GraphicUses:82 81Used by:162
Symbol 162 MovieClipUses:161Used by:178 179 184 185 186 190 191 193 419
Symbol 163 SoundUsed by:178 179 184 185 186 190 191 193 418 419 443 1335 1336 1563
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:178 179 184 185 186 190 191 193 418 419
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:178 179 184 185 186 190 191 193 418 419
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:170 333
Symbol 170 MovieClip [efa_ガラス破片]Uses:169Used by:178 179 184 185 186 190 191 193 365 418 419 760 938 1136
Symbol 171 SoundUsed by:178 179 184 185 186 190 191 193 418 419
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClipUses:173Used by:175
Symbol 175 MovieClip [effect_anim_lineFlash]Uses:174Used by:178 179 184 185 186 418
Symbol 176 SoundUsed by:178 179 184 185 186 365 443
Symbol 177 SoundUsed by:178 179 184 185 186
Symbol 178 MovieClip [mato_ガラス的_4]Uses:39 162 163 165 167 170 171 175 176 177
Symbol 179 MovieClip [mato_ガラス的_3]Uses:39 162 163 165 167 170 171 175 176 177
Symbol 180 GraphicUsed by:182
Symbol 181 EditableTextUses:40Used by:182
Symbol 182 MovieClipUses:180 181Used by:183 187 192
Symbol 183 MovieClipUses:182Used by:184 191
Symbol 184 MovieClip [mato_ガラス的_6_1]Uses:48 162 183 163 165 167 170 171 175 176 177
Symbol 185 MovieClip [mato_ガラス的_不動_2]Uses:48 84 163 165 167 170 171 175 176 177 162
Symbol 186 MovieClip [mato_ガラス的_2]Uses:48 162 163 165 167 170 171 175 176 177
Symbol 187 MovieClipUses:182Used by:190
Symbol 188 SoundUsed by:190 191 193 418 419 938
Symbol 189 SoundUsed by:190 191 193 418 419 760
Symbol 190 MovieClip [mato_ガラス的_5_3]Uses:39 162 187 163 165 167 170 171 188 189
Symbol 191 MovieClip [mato_ガラス的_5_2]Uses:39 162 183 163 165 167 170 171 188 189
Symbol 192 MovieClipUses:182Used by:193
Symbol 193 MovieClip [mato_ガラス的_5_1]Uses:39 162 192 163 165 167 170 171 188 189
Symbol 194 GraphicUsed by:365
Symbol 195 BitmapUsed by:196 206
Symbol 196 GraphicUses:195Used by:244
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:199
Symbol 199 MovieClipUses:198Used by:244
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:202
Symbol 202 MovieClipUses:201Used by:203 204 205 239 260 334 503 608 612 623 632 747 971 1136 1849 1979
Symbol 203 MovieClipUses:202Used by:204 205 239 243 260 391 417
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Symbol 1695 GraphicUsed by:1698
Symbol 1696 GraphicUsed by:1698
Symbol 1697 GraphicUsed by:1698
Symbol 1698 MovieClipUses:1693 1694 1695 1696 1697Used by:1699
Symbol 1699 MovieClipUses:1698Used by:1700
Symbol 1700 MovieClipUses:1699Used by:1938
Symbol 1701 GraphicUsed by:1720
Symbol 1702 GraphicUsed by:1720
Symbol 1703 GraphicUses:1621Used by:1720
Symbol 1704 GraphicUses:1623Used by:1720
Symbol 1705 GraphicUses:1625Used by:1720
Symbol 1706 GraphicUsed by:1720
Symbol 1707 GraphicUsed by:1720
Symbol 1708 FontUsed by:1709 1716
Symbol 1709 TextUses:1708Used by:1720
Symbol 1710 GraphicUsed by:1711
Symbol 1711 MovieClipUses:1710Used by:1720
Symbol 1712 GraphicUsed by:1720
Symbol 1713 GraphicUsed by:1720
Symbol 1714 GraphicUsed by:1720
Symbol 1715 GraphicUsed by:1720
Symbol 1716 TextUses:1708Used by:1720
Symbol 1717 GraphicUsed by:1720
Symbol 1718 GraphicUsed by:1720
Symbol 1719 GraphicUses:1621Used by:1720
Symbol 1720 MovieClipUses:1701 1702 1703 1704 1705 1706 1707 1709 1711 1712 1713 1714 1715 1716 1717 1718 1719Used by:1938
Symbol 1721 GraphicUsed by:1730
Symbol 1722 GraphicUsed by:1730
Symbol 1723 GraphicUses:1621Used by:1730
Symbol 1724 GraphicUses:1623Used by:1730
Symbol 1725 GraphicUses:1625Used by:1730
Symbol 1726 GraphicUsed by:1730
Symbol 1727 GraphicUsed by:1730
Symbol 1728 GraphicUsed by:1730
Symbol 1729 GraphicUsed by:1730
Symbol 1730 MovieClipUses:1721 1722 1723 1724 1725 1726 1727 1728 1729Used by:1731
Symbol 1731 MovieClipUses:1730Used by:1732
Symbol 1732 MovieClipUses:1731Used by:1938
Symbol 1733 GraphicUsed by:1749
Symbol 1734 BitmapUsed by:1735
Symbol 1735 GraphicUses:1734Used by:1736
Symbol 1736 MovieClipUses:1735Used by:1738
Symbol 1737 GraphicUsed by:1738
Symbol 1738 MovieClipUses:1736 1737Used by:1744
Symbol 1739 GraphicUsed by:1744
Symbol 1740 GraphicUsed by:1741
Symbol 1741 MovieClipUses:1740Used by:1744
Symbol 1742 GraphicUsed by:1744
Symbol 1743 GraphicUsed by:1744
Symbol 1744 MovieClipUses:1738 1739 1741 1742 1743Used by:1749 1938
Symbol 1745 MovieClipUses:1228Used by:1749 1938
Symbol 1746 MovieClipUses:1230Used by:1749 1938
Symbol 1747 GraphicUsed by:1749 1938
Symbol 1748 GraphicUsed by:1749 1938
Symbol 1749 MovieClipUses:1733 1744 1745 1746 31 1747 1748Used by:1938
Symbol 1750 GraphicUsed by:1759
Symbol 1751 GraphicUsed by:1759
Symbol 1752 GraphicUses:1621Used by:1759
Symbol 1753 GraphicUses:1623Used by:1759
Symbol 1754 GraphicUses:1625Used by:1759
Symbol 1755 GraphicUsed by:1759
Symbol 1756 GraphicUsed by:1759
Symbol 1757 GraphicUsed by:1759
Symbol 1758 GraphicUsed by:1759
Symbol 1759 MovieClipUses:1750 1751 1752 1753 1754 1755 1756 1757 1758Used by:1771
Symbol 1760 GraphicUsed by:1769
Symbol 1761 GraphicUsed by:1769
Symbol 1762 GraphicUses:1621Used by:1769
Symbol 1763 GraphicUses:1623Used by:1769
Symbol 1764 GraphicUses:1625Used by:1769
Symbol 1765 GraphicUsed by:1769
Symbol 1766 GraphicUsed by:1769
Symbol 1767 GraphicUsed by:1769
Symbol 1768 GraphicUsed by:1769
Symbol 1769 MovieClipUses:1760 1761 1762 1763 1764 1765 1766 1767 1768Used by:1771
Symbol 1770 SoundUsed by:1771
Symbol 1771 MovieClipUses:1759 1769 1770Used by:1938
Symbol 1772 GraphicUsed by:1780
Symbol 1773 GraphicUsed by:1780
Symbol 1774 GraphicUsed by:1780
Symbol 1775 GraphicUsed by:1780
Symbol 1776 GraphicUsed by:1780
Symbol 1777 GraphicUsed by:1780
Symbol 1778 GraphicUsed by:1780
Symbol 1779 GraphicUses:1621Used by:1780
Symbol 1780 MovieClipUses:1772 1773 1774 1775 1776 1777 1778 1779Used by:1781
Symbol 1781 MovieClipUses:1780Used by:1782
Symbol 1782 MovieClipUses:1781Used by:1938
Symbol 1783 GraphicUsed by:1786
Symbol 1784 GraphicUsed by:1786
Symbol 1785 GraphicUsed by:1786
Symbol 1786 MovieClipUses:1783 1784 1785Used by:1787
Symbol 1787 MovieClipUses:1786Used by:1938
Symbol 1788 GraphicUsed by:1791
Symbol 1789 GraphicUsed by:1791
Symbol 1790 GraphicUsed by:1791
Symbol 1791 MovieClipUses:1788 1789 1790Used by:1867
Symbol 1792 GraphicUsed by:1793
Symbol 1793 MovieClipUses:1792Used by:1867
Symbol 1794 GraphicUsed by:1795 1867
Symbol 1795 MovieClipUses:1794Used by:1867
Symbol 1796 GraphicUsed by:1867 1932 1937
Symbol 1797 GraphicUsed by:1798
Symbol 1798 MovieClipUses:1797Used by:1867
Symbol 1799 GraphicUsed by:1800
Symbol 1800 MovieClipUses:1799Used by:1867
Symbol 1801 SoundUsed by:1867
Symbol 1802 GraphicUsed by:1803
Symbol 1803 MovieClipUses:1802Used by:1804
Symbol 1804 MovieClipUses:1803Used by:1867
Symbol 1805 GraphicUsed by:1807
Symbol 1806 GraphicUsed by:1807
Symbol 1807 MovieClipUses:1805 1806Used by:1867
Symbol 1808 GraphicUsed by:1867
Symbol 1809 GraphicUsed by:1810
Symbol 1810 MovieClipUses:1809Used by:1867
Symbol 1811 GraphicUsed by:1813
Symbol 1812 GraphicUsed by:1813
Symbol 1813 MovieClipUses:1811 1812Used by:1867
Symbol 1814 GraphicUsed by:1815
Symbol 1815 MovieClipUses:1814Used by:1817 1867
Symbol 1816 SoundUsed by:1867
Symbol 1817 MovieClipUses:1815Used by:1867
Symbol 1818 GraphicUsed by:1867
Symbol 1819 GraphicUsed by:1867
Symbol 1820 SoundUsed by:1867
Symbol 1821 GraphicUsed by:1867
Symbol 1822 GraphicUsed by:1867
Symbol 1823 GraphicUsed by:1867
Symbol 1824 GraphicUsed by:1867
Symbol 1825 GraphicUsed by:1826
Symbol 1826 MovieClipUses:1825Used by:1867
Symbol 1827 GraphicUsed by:1828 1866
Symbol 1828 MovieClipUses:1827Used by:1867
Symbol 1829 GraphicUsed by:1830
Symbol 1830 MovieClipUses:1829Used by:1867
Symbol 1831 GraphicUsed by:1833
Symbol 1832 GraphicUsed by:1833
Symbol 1833 MovieClipUses:1831 1832Used by:1867 1932 1937
Symbol 1834 GraphicUsed by:1867
Symbol 1835 GraphicUsed by:1867
Symbol 1836 GraphicUsed by:1867
Symbol 1837 SoundUsed by:1867
Symbol 1838 GraphicUsed by:1867
Symbol 1839 GraphicUsed by:1867
Symbol 1840 GraphicUsed by:1867
Symbol 1841 GraphicUsed by:1867
Symbol 1842 GraphicUsed by:1867
Symbol 1843 GraphicUsed by:1867
Symbol 1844 GraphicUsed by:1867
Symbol 1845 GraphicUsed by:1846
Symbol 1846 MovieClipUses:1845Used by:1867
Symbol 1847 GraphicUsed by:1848
Symbol 1848 MovieClipUses:1847Used by:1867
Symbol 1849 MovieClipUses:202Used by:1867
Symbol 1850 GraphicUsed by:1851
Symbol 1851 MovieClipUses:1850Used by:1867
Symbol 1852 GraphicUsed by:1867
Symbol 1853 GraphicUsed by:1867
Symbol 1854 GraphicUsed by:1867
Symbol 1855 GraphicUsed by:1867
Symbol 1856 GraphicUsed by:1859
Symbol 1857 GraphicUsed by:1859
Symbol 1858 GraphicUsed by:1859
Symbol 1859 MovieClipUses:1856 1857 1858Used by:1867
Symbol 1860 GraphicUsed by:1861
Symbol 1861 MovieClipUses:1860Used by:1867
Symbol 1862 GraphicUsed by:1867
Symbol 1863 GraphicUsed by:1867
Symbol 1864 GraphicUsed by:1867
Symbol 1865 GraphicUsed by:1867
Symbol 1866 MovieClipUses:1827Used by:1867
Symbol 1867 MovieClipUses:1791 1793 1795 1796 1798 1800 1801 1804 1807 1808 1810 1813 1815 1816 1817 1818 1819 1820 1794 1821 1822 1823 1824 1826 1828 1830 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1846 1848 1849 1851 1852 1853 1854 1855 1859 1861 1862 1863 1864 1865 1866Used by:1938
Symbol 1868 GraphicUsed by:1877
Symbol 1869 GraphicUsed by:1877
Symbol 1870 GraphicUses:1621Used by:1877
Symbol 1871 GraphicUses:1623Used by:1877
Symbol 1872 GraphicUses:1625Used by:1877
Symbol 1873 GraphicUsed by:1877
Symbol 1874 GraphicUsed by:1877
Symbol 1875 GraphicUsed by:1877
Symbol 1876 GraphicUsed by:1877
Symbol 1877 MovieClipUses:1868 1869 1870 1871 1872 1873 1874 1875 1876Used by:1878
Symbol 1878 MovieClipUses:1877Used by:1938
Symbol 1879 SoundUsed by:1938
Symbol 1880 BitmapUsed by:1881
Symbol 1881 GraphicUses:1880Used by:1882
Symbol 1882 MovieClipUses:1881Used by:1938
Symbol 1883 GraphicUsed by:1884
Symbol 1884 MovieClipUses:1883Used by:1938
Symbol 1885 BitmapUsed by:1886
Symbol 1886 GraphicUses:1885Used by:1938
Symbol 1887 BitmapUsed by:1888
Symbol 1888 GraphicUses:1887Used by:1938
Symbol 1889 BitmapUsed by:1890
Symbol 1890 GraphicUses:1889Used by:1938
Symbol 1891 GraphicUsed by:1938
Symbol 1892 BitmapUsed by:1893
Symbol 1893 GraphicUses:1892Used by:1938
Symbol 1894 GraphicUsed by:1938
Symbol 1895 BitmapUsed by:1896
Symbol 1896 GraphicUses:1895Used by:1938
Symbol 1897 GraphicUsed by:1898
Symbol 1898 MovieClipUses:1897Used by:1938
Symbol 1899 GraphicUsed by:1938
Symbol 1900 BitmapUsed by:1901
Symbol 1901 GraphicUses:1900Used by:1938
Symbol 1902 BitmapUsed by:1903
Symbol 1903 GraphicUses:1902Used by:1938
Symbol 1904 BitmapUsed by:1905
Symbol 1905 GraphicUses:1904Used by:1938
Symbol 1906 BitmapUsed by:1907
Symbol 1907 GraphicUses:1906Used by:1938
Symbol 1908 BitmapUsed by:1909
Symbol 1909 GraphicUses:1908Used by:1938
Symbol 1910 BitmapUsed by:1911
Symbol 1911 GraphicUses:1910Used by:1938
Symbol 1912 BitmapUsed by:1913
Symbol 1913 GraphicUses:1912Used by:1938
Symbol 1914 BitmapUsed by:1915
Symbol 1915 GraphicUses:1914Used by:1938
Symbol 1916 BitmapUsed by:1917
Symbol 1917 GraphicUses:1916Used by:1938
Symbol 1918 BitmapUsed by:1919
Symbol 1919 GraphicUses:1918Used by:1938
Symbol 1920 MovieClipUses:211 215 218 236 230 228 224 221 233Used by:1938
Symbol 1921 SoundUsed by:1938
Symbol 1922 SoundUsed by:1938
Symbol 1923 GraphicUsed by:1927
Symbol 1924 GraphicUsed by:1927 1932 1937
Symbol 1925 GraphicUsed by:1927
Symbol 1926 GraphicUsed by:1927
Symbol 1927 MovieClipUses:1923 1924 1925 1926Used by:1938
Symbol 1928 GraphicUsed by:1932 1937
Symbol 1929 GraphicUsed by:1930
Symbol 1930 MovieClipUses:1929Used by:1932
Symbol 1931 GraphicUsed by:1932 1937
Symbol 1932 MovieClipUses:1928 1796 1930 1833 1931 1924Used by:1938
Symbol 1933 GraphicUsed by:1934
Symbol 1934 MovieClipUses:1933Used by:1938
Symbol 1935 GraphicUsed by:1937
Symbol 1936 GraphicUsed by:1937
Symbol 1937 MovieClipUses:1928 1796 1935 1833 1936 1931 1924Used by:1938
Symbol 1938 MovieClipUses:1631 1635 1646 1658 1668 1670 1677 1684 1692 1700 1720 1732 1749 1771 1308 1782 1787 1867 1878 1879 31 1744 1745 1746 1747 1748 1882 1884 121 1886 1888 1890 1891 1893 1894 1896 1898 1899 1901 1903 1905 1907 1909 1911 1913 1915 1917 1919 1920 1921 1922 1927 1932 1934 1937Used by:Timeline
Symbol 1939 GraphicUsed by:1961
Symbol 1940 GraphicUsed by:1942
Symbol 1941 GraphicUsed by:1942
Symbol 1942 MovieClipUses:1940 1941Used by:1961
Symbol 1943 GraphicUses:866Used by:1944
Symbol 1944 MovieClipUses:1943Used by:1946 1947
Symbol 1945 EditableTextUses:40Used by:1946
Symbol 1946 MovieClipUses:1944 1945Used by:1947
Symbol 1947 MovieClipUses:1946 1944Used by:1948
Symbol 1948 MovieClipUses:1947 24Used by:1961
Symbol 1949 GraphicUsed by:1950
Symbol 1950 MovieClipUses:1949Used by:1951
Symbol 1951 MovieClipUses:1950Used by:1952
Symbol 1952 MovieClipUses:1951Used by:1961
Symbol 1953 GraphicUsed by:1960
Symbol 1954 FontUsed by:1955 1956 1957 1958 1959
Symbol 1955 TextUses:1954Used by:1960
Symbol 1956 TextUses:1954Used by:1960
Symbol 1957 TextUses:1954Used by:1960
Symbol 1958 TextUses:1954Used by:1960
Symbol 1959 TextUses:1954Used by:1960
Symbol 1960 MovieClipUses:1953 1955 1956 1957 1958 1959Used by:1961
Symbol 1961 MovieClipUses:1939 1942 1948 1952 1960Used by:Timeline
Symbol 1962 GraphicUsed by:1963
Symbol 1963 MovieClipUses:1962Used by:1981 1982 1988
Symbol 1964 TextUses:1485Used by:1965
Symbol 1965 MovieClipUses:1964Used by:1980
Symbol 1966 TextUses:1485Used by:1967
Symbol 1967 MovieClipUses:1966Used by:1980
Symbol 1968 TextUses:1485Used by:1969
Symbol 1969 MovieClipUses:1968Used by:1980
Symbol 1970 TextUses:1485Used by:1972
Symbol 1971 TextUses:1485Used by:1972
Symbol 1972 MovieClipUses:1970 1971Used by:1980
Symbol 1973 MovieClipUses:121Used by:1980
Symbol 1974 SoundUsed by:1980
Symbol 1975 TextUses:1485Used by:1976
Symbol 1976 MovieClipUses:1975Used by:1980
Symbol 1977 TextUses:1485Used by:1978
Symbol 1978 MovieClipUses:1977Used by:1980
Symbol 1979 MovieClipUses:202Used by:1980
Symbol 1980 MovieClipUses:1965 1967 1969 1972 1973 1974 1976 1978 1979Used by:1981
Symbol 1981 MovieClipUses:1963 1980Used by:Timeline
Symbol 1982 MovieClipUses:1963Used by:Timeline
Symbol 1983 GraphicUsed by:1985
Symbol 1984 EditableTextUses:40Used by:1985
Symbol 1985 MovieClipUses:1983 1984Used by:1988
Symbol 1986 SoundUsed by:1988
Symbol 1987 SoundUsed by:1988
Symbol 1988 MovieClipUses:1963 1985 1986 1987Used by:Timeline
Symbol 1989 EditableTextUses:1485Used by:1990
Symbol 1990 MovieClipUses:1989Used by:1994
Symbol 1991 GraphicUsed by:1992
Symbol 1992 MovieClipUses:1991Used by:1993
Symbol 1993 MovieClipUses:1992Used by:1994
Symbol 1994 MovieClipUses:1990 1993Used by:2016
Symbol 1995 GraphicUsed by:2004
Symbol 1996 TextUses:1485Used by:2004
Symbol 1997 GraphicUsed by:1999
Symbol 1998 TextUses:1485Used by:1999
Symbol 1999 MovieClipUses:1997 1998 1475Used by:2004
Symbol 2000 SoundUsed by:2004
Symbol 2001 GraphicUsed by:2002
Symbol 2002 MovieClipUses:2001Used by:2004
Symbol 2003 SoundUsed by:2004
Symbol 2004 MovieClipUses:1995 1996 1999 2000 2002 2003Used by:2016
Symbol 2005 GraphicUses:873Used by:2013
Symbol 2006 EditableTextUses:40Used by:2013
Symbol 2007 GraphicUsed by:2013
Symbol 2008 GraphicUsed by:2013
Symbol 2009 GraphicUsed by:2013
Symbol 2010 GraphicUsed by:2013
Symbol 2011 GraphicUsed by:2013
Symbol 2012 GraphicUsed by:2013
Symbol 2013 MovieClipUses:2005 2006 2007 2008 2009 2010 2011 2012Used by:2016
Symbol 2014 TextUses:1485Used by:2016
Symbol 2015 TextUses:1485Used by:2016
Symbol 2016 MovieClipUses:1994 2004 2013 2014 2015Used by:Timeline
Symbol 2017 ButtonUses:31Used by:Timeline
Symbol 2018 EditableTextUses:40Used by:Timeline
Streaming Sound 1Used by:Symbol 365 MovieClip [mato_爆弾_boss]
Streaming Sound 2Used by:Symbol 392 MovieClip [mato_爆弾_3]
Streaming Sound 3Used by:Symbol 407 MovieClip [mato_爆弾_2]
Streaming Sound 4Used by:Symbol 417 MovieClip [mato_爆弾_1]
Streaming Sound 5Used by:Symbol 586 MovieClip [mato_戦車]

Instance Names

"mc_priLoader"Frame 4Symbol 1101 MovieClip
"Bgm"Frame 4Symbol 1106 MovieClip
"SEBOX"Frame 4Symbol 1109 MovieClip
"home"Frame 33Symbol 1608 MovieClip
"mainArea"Frame 44Symbol 1618 MovieClip
"char"Frame 44Symbol 1938 MovieClip
"displays"Frame 44Symbol 1961 MovieClip
"w_hit"Frame 44Symbol 1981 MovieClip
"w_time"Frame 44Symbol 1982 MovieClip
"radio"Frame 44Symbol 1988 MovieClip
"windViewer"Frame 44Symbol 2016 MovieClip
"mato_p"Symbol 39 MovieClip Frame 1Symbol 38 MovieClip
"mato_p"Symbol 48 MovieClip Frame 1Symbol 47 MovieClip
"bg"Symbol 55 MovieClip [stage23] Frame 1Symbol 28 MovieClip [BG_崖沿い_BG]
"bg"Symbol 56 MovieClip [stage20] Frame 1Symbol 28 MovieClip [BG_崖沿い_BG]
"HITAREA"Symbol 74 MovieClip Frame 1Symbol 73 MovieClip
"mato_p"Symbol 79 MovieClip Frame 1Symbol 78 MovieClip
"mato"Symbol 86 MovieClip Frame 1Symbol 48 MovieClip
"bg"Symbol 91 MovieClip [stage60] Frame 1Symbol 59 MovieClip [BG_丘陵]
"bg"Symbol 95 MovieClip [stage10] Frame 1Symbol 94 MovieClip [BG_海岸沿い]
"p"Symbol 100 MovieClip [effect_flash] Frame 1Symbol 99 MovieClip
"mato"Symbol 178 MovieClip [mato_ガラス的_4] Frame 1Symbol 39 MovieClip
"HITAREA1"Symbol 178 MovieClip [mato_ガラス的_4] Frame 22Symbol 165 MovieClip
"HITAREA3"Symbol 178 MovieClip [mato_ガラス的_4] Frame 22Symbol 167 MovieClip
"mato"Symbol 179 MovieClip [mato_ガラス的_3] Frame 1Symbol 39 MovieClip
"HITAREA1"Symbol 179 MovieClip [mato_ガラス的_3] Frame 22Symbol 165 MovieClip
"HITAREA3"Symbol 179 MovieClip [mato_ガラス的_3] Frame 22Symbol 167 MovieClip
"p"Symbol 183 MovieClip Frame 1Symbol 182 MovieClip
"mato"Symbol 184 MovieClip [mato_ガラス的_6_1] Frame 1Symbol 48 MovieClip
"HITAREA1"Symbol 184 MovieClip [mato_ガラス的_6_1] Frame 22Symbol 165 MovieClip
"HITAREA3"Symbol 184 MovieClip [mato_ガラス的_6_1] Frame 22Symbol 167 MovieClip
"mato"Symbol 184 MovieClip [mato_ガラス的_6_1] Frame 139Symbol 48 MovieClip
"mato"Symbol 185 MovieClip [mato_ガラス的_不動_2] Frame 1Symbol 48 MovieClip
"HITAREA1"Symbol 185 MovieClip [mato_ガラス的_不動_2] Frame 22Symbol 165 MovieClip
"HITAREA3"Symbol 185 MovieClip [mato_ガラス的_不動_2] Frame 22Symbol 167 MovieClip
"mato"Symbol 186 MovieClip [mato_ガラス的_2] Frame 1Symbol 48 MovieClip
"HITAREA1"Symbol 186 MovieClip [mato_ガラス的_2] Frame 22Symbol 165 MovieClip
"HITAREA3"Symbol 186 MovieClip [mato_ガラス的_2] Frame 22Symbol 167 MovieClip
"mato"Symbol 186 MovieClip [mato_ガラス的_2] Frame 139Symbol 48 MovieClip
"p"Symbol 187 MovieClip Frame 1Symbol 182 MovieClip
"mato"Symbol 190 MovieClip [mato_ガラス的_5_3] Frame 1Symbol 39 MovieClip
"HITAREA1"Symbol 190 MovieClip [mato_ガラス的_5_3] Frame 22Symbol 165 MovieClip
"HITAREA3"Symbol 190 MovieClip [mato_ガラス的_5_3] Frame 22Symbol 167 MovieClip
"mato"Symbol 191 MovieClip [mato_ガラス的_5_2] Frame 1Symbol 39 MovieClip
"HITAREA1"Symbol 191 MovieClip [mato_ガラス的_5_2] Frame 22Symbol 165 MovieClip
"HITAREA3"Symbol 191 MovieClip [mato_ガラス的_5_2] Frame 22Symbol 167 MovieClip
"p"Symbol 192 MovieClip Frame 1Symbol 182 MovieClip
"mato"Symbol 193 MovieClip [mato_ガラス的_5_1] Frame 1Symbol 39 MovieClip
"HITAREA1"Symbol 193 MovieClip [mato_ガラス的_5_1] Frame 22Symbol 165 MovieClip
"HITAREA3"Symbol 193 MovieClip [mato_ガラス的_5_1] Frame 22Symbol 167 MovieClip
"redEffect"Symbol 294 MovieClip Frame 12Symbol 293 MovieClip
"redEffect"Symbol 294 MovieClip Frame 42Symbol 293 MovieClip
"mato_p"Symbol 345 MovieClip Frame 1Symbol 78 MovieClip
"batu"Symbol 357 MovieClip Frame 1Symbol 356 MovieClip
"bomb3"Symbol 365 MovieClip [mato_爆弾_boss] Frame 1Symbol 244 MovieClip
"bomb1"Symbol 365 MovieClip [mato_爆弾_boss] Frame 1Symbol 244 MovieClip
"bomb2"Symbol 365 MovieClip [mato_爆弾_boss] Frame 1Symbol 244 MovieClip
"bomb0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 1Symbol 294 MovieClip
"HITAREA10"Symbol 365 MovieClip [mato_爆弾_boss] Frame 1Symbol 299 MovieClip
"HITAREA3"Symbol 365 MovieClip [mato_爆弾_boss] Frame 1Symbol 301 MovieClip
"HITAREA0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 1Symbol 303 MovieClip
"marker"Symbol 365 MovieClip [mato_爆弾_boss] Frame 1Symbol 313 MovieClip
"HITAREA10"Symbol 365 MovieClip [mato_爆弾_boss] Frame 100Symbol 315 MovieClip
"HITAREA0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 149Symbol 339 MovieClip
"marker"Symbol 365 MovieClip [mato_爆弾_boss] Frame 149Symbol 340 MovieClip
"HITAREA0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 171Symbol 303 MovieClip
"marker"Symbol 365 MovieClip [mato_爆弾_boss] Frame 171Symbol 313 MovieClip
"HITAREA0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 191Symbol 339 MovieClip
"marker"Symbol 365 MovieClip [mato_爆弾_boss] Frame 191Symbol 340 MovieClip
"HITAREA0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 211Symbol 303 MovieClip
"marker"Symbol 365 MovieClip [mato_爆弾_boss] Frame 211Symbol 313 MovieClip
"HITAREA0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 231Symbol 339 MovieClip
"marker"Symbol 365 MovieClip [mato_爆弾_boss] Frame 231Symbol 340 MovieClip
"HITAREA0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 251Symbol 303 MovieClip
"marker"Symbol 365 MovieClip [mato_爆弾_boss] Frame 251Symbol 341 MovieClip
"HITAREA1"Symbol 365 MovieClip [mato_爆弾_boss] Frame 331Symbol 73 MovieClip
"marker"Symbol 365 MovieClip [mato_爆弾_boss] Frame 331Symbol 343 MovieClip
"mato"Symbol 365 MovieClip [mato_爆弾_boss] Frame 350Symbol 345 MovieClip
"HITAREA1"Symbol 365 MovieClip [mato_爆弾_boss] Frame 350Symbol 347 MovieClip
"HITAREA0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 380Symbol 303 MovieClip
"HITAREA0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 401Symbol 352 MovieClip
"HITAREA0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 421Symbol 359 MovieClip
"HITAREA0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 440Symbol 361 MovieClip
"HITAREA0"Symbol 365 MovieClip [mato_爆弾_boss] Frame 460Symbol 303 MovieClip
"marker"Symbol 365 MovieClip [mato_爆弾_boss] Frame 461Symbol 357 MovieClip
"mato_p"Symbol 378 MovieClip Frame 1Symbol 373 MovieClip
"mato_p"Symbol 378 MovieClip Frame 1Symbol 377 MovieClip
"mato"Symbol 392 MovieClip [mato_爆弾_3] Frame 3Symbol 378 MovieClip
"HITAREA10"Symbol 392 MovieClip [mato_爆弾_3] Frame 3Symbol 380 MovieClip
"HITAREA0"Symbol 392 MovieClip [mato_爆弾_3] Frame 3Symbol 303 MovieClip
"mato_body"Symbol 392 MovieClip [mato_爆弾_3] Frame 161Symbol 390 MovieClip
"subEfc"Symbol 392 MovieClip [mato_爆弾_3] Frame 161Symbol 391 MovieClip
"mato_p"Symbol 405 MovieClip Frame 1Symbol 376 MovieClip
"mato_p"Symbol 405 MovieClip Frame 1Symbol 373 MovieClip
"batu"Symbol 406 MovieClip Frame 1Symbol 356 MovieClip
"bomb0"Symbol 407 MovieClip [mato_爆弾_2] Frame 3Symbol 404 MovieClip
"mato"Symbol 407 MovieClip [mato_爆弾_2] Frame 3Symbol 405 MovieClip
"HITAREA10"Symbol 407 MovieClip [mato_爆弾_2] Frame 3Symbol 73 MovieClip
"HITAREA0"Symbol 407 MovieClip [mato_爆弾_2] Frame 4Symbol 303 MovieClip
"HITAREA0"Symbol 407 MovieClip [mato_爆弾_2] Frame 40Symbol 303 MovieClip
"marker"Symbol 407 MovieClip [mato_爆弾_2] Frame 41Symbol 406 MovieClip
"HITAREA0"Symbol 417 MovieClip [mato_爆弾_1] Frame 3Symbol 303 MovieClip
"mato"Symbol 417 MovieClip [mato_爆弾_1] Frame 3Symbol 405 MovieClip
"HITAREA10"Symbol 417 MovieClip [mato_爆弾_1] Frame 3Symbol 73 MovieClip
"marker"Symbol 417 MovieClip [mato_爆弾_1] Frame 3Symbol 411 MovieClip
"HITAREA0"Symbol 417 MovieClip [mato_爆弾_1] Frame 40Symbol 73 MovieClip
"marker"Symbol 417 MovieClip [mato_爆弾_1] Frame 40Symbol 349 MovieClip
"mato"Symbol 417 MovieClip [mato_爆弾_1] Frame 149Symbol 416 MovieClip
"mato"Symbol 418 MovieClip [mato_ガラス的_不動_1] Frame 1Symbol 39 MovieClip
"HITAREA1"Symbol 418 MovieClip [mato_ガラス的_不動_1] Frame 22Symbol 165 MovieClip
"HITAREA3"Symbol 418 MovieClip [mato_ガラス的_不動_1] Frame 22Symbol 167 MovieClip
"mato"Symbol 419 MovieClip [mato_ガラス的_1] Frame 1Symbol 39 MovieClip
"HITAREA1"Symbol 419 MovieClip [mato_ガラス的_1] Frame 22Symbol 165 MovieClip
"HITAREA3"Symbol 419 MovieClip [mato_ガラス的_1] Frame 22Symbol 167 MovieClip
"mato_p"Symbol 424 MovieClip Frame 1Symbol 373 MovieClip
"mato"Symbol 429 MovieClip [mato_大型鉄板的] Frame 32Symbol 424 MovieClip
"HITAREA2"Symbol 429 MovieClip [mato_大型鉄板的] Frame 32Symbol 423 MovieClip
"HITAREA3"Symbol 429 MovieClip [mato_大型鉄板的] Frame 32Symbol 426 MovieClip
"HITAREA0"Symbol 429 MovieClip [mato_大型鉄板的] Frame 32Symbol 428 MovieClip
"mato"Symbol 443 MovieClip [mato_鉄板的] Frame 1Symbol 79 MovieClip
"HITAREA3"Symbol 443 MovieClip [mato_鉄板的] Frame 22Symbol 431 MovieClip
"HITAREA2"Symbol 443 MovieClip [mato_鉄板的] Frame 22Symbol 433 MovieClip [hitBox_sarcle]
"HITAREA1"Symbol 443 MovieClip [mato_鉄板的] Frame 22Symbol 433 MovieClip [hitBox_sarcle]
"HITAREA0"Symbol 443 MovieClip [mato_鉄板的] Frame 22Symbol 433 MovieClip [hitBox_sarcle]
"hou"Symbol 455 MovieClip Frame 1Symbol 454 MovieClip
"HITAREA3"Symbol 586 MovieClip [mato_戦車] Frame 2Symbol 73 MovieClip
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"HITAREA0"Symbol 586 MovieClip [mato_戦車] Frame 2Symbol 433 MovieClip [hitBox_sarcle]
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"HITAREA0"Symbol 623 MovieClip [mato_ミサイルBOSS_00] Frame 55Symbol 433 MovieClip [hitBox_sarcle]
"mis"Symbol 632 MovieClip [mato_ミサイル01] Frame 1Symbol 629 MovieClip
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"HITAREA0"Symbol 632 MovieClip [mato_ミサイル01] Frame 1Symbol 631 MovieClip
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Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 7 as "lv3"
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Labels

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"clear"Symbol 56 MovieClip [stage20] Frame 531
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"loop"Symbol 192 MovieClip Frame 2
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"phase4"Symbol 365 MovieClip [mato_爆弾_boss] Frame 171
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"destroy"Symbol 392 MovieClip [mato_爆弾_3] Frame 228
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"destroy"Symbol 407 MovieClip [mato_爆弾_2] Frame 149
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Created: 3/4 -2019 19:43:53 Last modified: 3/4 -2019 19:43:53 Server time: 22/12 -2024 19:22:44